@visactor/vtable 0.9.3-alpha.3 → 0.9.3-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/ListTable.js +10 -11
- package/cjs/ListTable.js.map +1 -1
- package/cjs/PivotChart.d.ts +11 -8
- package/cjs/PivotChart.js +34 -33
- package/cjs/PivotChart.js.map +1 -1
- package/cjs/PivotTable.js +12 -13
- package/cjs/PivotTable.js.map +1 -1
- package/cjs/components/axis/axis.js +6 -5
- package/cjs/components/axis/axis.js.map +1 -1
- package/cjs/components/axis/get-axis-component-size.d.ts +3 -0
- package/cjs/components/axis/get-axis-component-size.js +50 -0
- package/cjs/components/axis/get-axis-component-size.js.map +1 -0
- package/cjs/components/axis/linear-scale.js +2 -1
- package/cjs/components/axis/linear-scale.js.map +1 -1
- package/cjs/components/legend/legend.d.ts +1 -1
- package/cjs/components/legend/legend.js +4 -4
- package/cjs/components/legend/legend.js.map +1 -1
- package/cjs/components/menu/dom/BaseMenu.d.ts +1 -1
- package/cjs/components/menu/dom/BaseMenu.js +2 -2
- package/cjs/components/menu/dom/BaseMenu.js.map +1 -1
- package/cjs/components/menu/dom/MenuHandler.d.ts +1 -1
- package/cjs/components/menu/dom/MenuHandler.js +5 -5
- package/cjs/components/menu/dom/MenuHandler.js.map +1 -1
- package/cjs/components/menu/dom/logic/MenuContainer.d.ts +1 -1
- package/cjs/components/menu/dom/logic/MenuContainer.js +2 -2
- package/cjs/components/menu/dom/logic/MenuContainer.js.map +1 -1
- package/cjs/components/menu/dom/logic/MenuElement.d.ts +1 -1
- package/cjs/components/menu/dom/logic/MenuElement.js +2 -2
- package/cjs/components/menu/dom/logic/MenuElement.js.map +1 -1
- package/cjs/components/title/title.d.ts +1 -1
- package/cjs/components/title/title.js +4 -4
- package/cjs/components/title/title.js.map +1 -1
- package/cjs/components/tooltip/BaseTooltip.d.ts +1 -1
- package/cjs/components/tooltip/BaseTooltip.js +2 -2
- package/cjs/components/tooltip/BaseTooltip.js.map +1 -1
- package/cjs/components/tooltip/TooltipHandler.d.ts +1 -1
- package/cjs/components/tooltip/TooltipHandler.js +7 -7
- package/cjs/components/tooltip/TooltipHandler.js.map +1 -1
- package/cjs/components/tooltip/logic/BubbleTooltipElement.d.ts +1 -1
- package/cjs/components/tooltip/logic/BubbleTooltipElement.js +2 -2
- package/cjs/components/tooltip/logic/BubbleTooltipElement.js.map +1 -1
- package/cjs/core/BaseTable.d.ts +9 -8
- package/cjs/core/BaseTable.js +36 -64
- package/cjs/core/BaseTable.js.map +1 -1
- package/cjs/core/FouseInput.d.ts +1 -1
- package/cjs/core/FouseInput.js +1 -1
- package/cjs/core/FouseInput.js.map +1 -1
- package/cjs/core/tableHelper.js +3 -3
- package/cjs/core/tableHelper.js.map +1 -1
- package/cjs/data/CachedDataSource.d.ts +1 -1
- package/cjs/data/CachedDataSource.js +2 -2
- package/cjs/data/CachedDataSource.js.map +1 -1
- package/cjs/data/DataSource.d.ts +1 -1
- package/cjs/data/DataSource.js +2 -2
- package/cjs/data/DataSource.js.map +1 -1
- package/cjs/data/FilterDataSource.js.map +1 -1
- package/cjs/dataset/dataset.d.ts +4 -4
- package/cjs/dataset/dataset.js +16 -13
- package/cjs/dataset/dataset.js.map +1 -1
- package/cjs/event/EventHandler.d.ts +1 -1
- package/cjs/event/EventHandler.js +1 -1
- package/cjs/event/EventHandler.js.map +1 -1
- package/cjs/event/EventTarget.d.ts +3 -3
- package/cjs/event/EventTarget.js +5 -5
- package/cjs/event/EventTarget.js.map +1 -1
- package/cjs/event/drill.js +1 -1
- package/cjs/event/drill.js.map +1 -1
- package/cjs/event/event.d.ts +1 -1
- package/cjs/event/event.js +11 -7
- package/cjs/event/event.js.map +1 -1
- package/cjs/event/listener/table-group.js +3 -1
- package/cjs/event/listener/table-group.js.map +1 -1
- package/cjs/event/media-click.js +1 -1
- package/cjs/event/media-click.js.map +1 -1
- package/cjs/event/pivot-chart/axis-hover.js +2 -2
- package/cjs/event/pivot-chart/axis-hover.js.map +1 -1
- package/cjs/event/sparkline-event.js +2 -2
- package/cjs/event/sparkline-event.js.map +1 -1
- package/cjs/index.d.ts +1 -1
- package/cjs/index.js +1 -1
- package/cjs/index.js.map +1 -1
- package/cjs/layout/chart-helper/get-axis-config.d.ts +2 -0
- package/cjs/layout/chart-helper/get-axis-config.js +70 -45
- package/cjs/layout/chart-helper/get-axis-config.js.map +1 -1
- package/cjs/layout/chart-helper/get-chart-spec.js +29 -17
- package/cjs/layout/chart-helper/get-chart-spec.js.map +1 -1
- package/cjs/layout/pivot-header-layout.d.ts +4 -0
- package/cjs/layout/pivot-header-layout.js +16 -0
- package/cjs/layout/pivot-header-layout.js.map +1 -1
- package/cjs/layout/pivot-layout.d.ts +5 -0
- package/cjs/layout/pivot-layout.js +27 -0
- package/cjs/layout/pivot-layout.js.map +1 -1
- package/cjs/layout/simple-header-layout.d.ts +4 -0
- package/cjs/layout/simple-header-layout.js +16 -0
- package/cjs/layout/simple-header-layout.js.map +1 -1
- package/cjs/scenegraph/component/menu.d.ts +1 -1
- package/cjs/scenegraph/component/menu.js +1 -1
- package/cjs/scenegraph/component/menu.js.map +1 -1
- package/cjs/scenegraph/graphic/chart.d.ts +6 -6
- package/cjs/scenegraph/graphic/chart.js +16 -2
- package/cjs/scenegraph/graphic/chart.js.map +1 -1
- package/cjs/scenegraph/graphic/contributions/chart-render.js +1 -1
- package/cjs/scenegraph/graphic/contributions/chart-render.js.map +1 -1
- package/cjs/scenegraph/graphic/icon.d.ts +2 -2
- package/cjs/scenegraph/graphic/icon.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/chart-cell.js +0 -6
- package/cjs/scenegraph/group-creater/cell-type/chart-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/image-cell.js +7 -7
- package/cjs/scenegraph/group-creater/cell-type/image-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/proxy.js +6 -3
- package/cjs/scenegraph/group-creater/progress/proxy.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.js +4 -4
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.js.map +1 -1
- package/cjs/scenegraph/layout/compute-col-width.js +23 -4
- package/cjs/scenegraph/layout/compute-col-width.js.map +1 -1
- package/cjs/scenegraph/layout/compute-row-height.js +10 -2
- package/cjs/scenegraph/layout/compute-row-height.js.map +1 -1
- package/cjs/scenegraph/refresh-node/update-chart.js +1 -7
- package/cjs/scenegraph/refresh-node/update-chart.js.map +1 -1
- package/cjs/scenegraph/scenegraph.js +1 -1
- package/cjs/scenegraph/scenegraph.js.map +1 -1
- package/cjs/scenegraph/utils/text-icon-layout.js +1 -1
- package/cjs/scenegraph/utils/text-icon-layout.js.map +1 -1
- package/cjs/state/state.js +5 -2
- package/cjs/state/state.js.map +1 -1
- package/cjs/ts-types/base-table.d.ts +20 -14
- package/cjs/ts-types/base-table.js.map +1 -1
- package/cjs/ts-types/component/axis.d.ts +1 -1
- package/cjs/ts-types/component/axis.js.map +1 -1
- package/cjs/ts-types/events.d.ts +2 -0
- package/cjs/ts-types/events.js.map +1 -1
- package/cjs/ts-types/list-table/layout-map/api.d.ts +1 -0
- package/cjs/ts-types/list-table/layout-map/api.js.map +1 -1
- package/cjs/ts-types/table-engine.d.ts +6 -1
- package/cjs/ts-types/table-engine.js.map +1 -1
- package/dist/vtable.js +713 -506
- package/dist/vtable.min.js +3 -3
- package/es/ListTable.js +10 -10
- package/es/ListTable.js.map +1 -1
- package/es/PivotChart.d.ts +11 -8
- package/es/PivotChart.js +34 -32
- package/es/PivotChart.js.map +1 -1
- package/es/PivotTable.js +12 -12
- package/es/PivotTable.js.map +1 -1
- package/es/components/axis/axis.js +4 -4
- package/es/components/axis/axis.js.map +1 -1
- package/es/components/axis/get-axis-component-size.d.ts +3 -0
- package/es/components/axis/get-axis-component-size.js +44 -0
- package/es/components/axis/get-axis-component-size.js.map +1 -0
- package/es/components/axis/linear-scale.js +2 -1
- package/es/components/axis/linear-scale.js.map +1 -1
- package/es/components/legend/legend.d.ts +1 -1
- package/es/components/legend/legend.js +4 -4
- package/es/components/legend/legend.js.map +1 -1
- package/es/components/menu/dom/BaseMenu.d.ts +1 -1
- package/es/components/menu/dom/BaseMenu.js +2 -2
- package/es/components/menu/dom/BaseMenu.js.map +1 -1
- package/es/components/menu/dom/MenuHandler.d.ts +1 -1
- package/es/components/menu/dom/MenuHandler.js +5 -5
- package/es/components/menu/dom/MenuHandler.js.map +1 -1
- package/es/components/menu/dom/logic/MenuContainer.d.ts +1 -1
- package/es/components/menu/dom/logic/MenuContainer.js +2 -2
- package/es/components/menu/dom/logic/MenuContainer.js.map +1 -1
- package/es/components/menu/dom/logic/MenuElement.d.ts +1 -1
- package/es/components/menu/dom/logic/MenuElement.js +2 -2
- package/es/components/menu/dom/logic/MenuElement.js.map +1 -1
- package/es/components/title/title.d.ts +1 -1
- package/es/components/title/title.js +4 -4
- package/es/components/title/title.js.map +1 -1
- package/es/components/tooltip/BaseTooltip.d.ts +1 -1
- package/es/components/tooltip/BaseTooltip.js +2 -2
- package/es/components/tooltip/BaseTooltip.js.map +1 -1
- package/es/components/tooltip/TooltipHandler.d.ts +1 -1
- package/es/components/tooltip/TooltipHandler.js +7 -7
- package/es/components/tooltip/TooltipHandler.js.map +1 -1
- package/es/components/tooltip/logic/BubbleTooltipElement.d.ts +1 -1
- package/es/components/tooltip/logic/BubbleTooltipElement.js +2 -2
- package/es/components/tooltip/logic/BubbleTooltipElement.js.map +1 -1
- package/es/core/BaseTable.d.ts +9 -8
- package/es/core/BaseTable.js +37 -64
- package/es/core/BaseTable.js.map +1 -1
- package/es/core/FouseInput.d.ts +1 -1
- package/es/core/FouseInput.js +1 -1
- package/es/core/FouseInput.js.map +1 -1
- package/es/core/tableHelper.js +3 -3
- package/es/core/tableHelper.js.map +1 -1
- package/es/data/CachedDataSource.d.ts +1 -1
- package/es/data/CachedDataSource.js +2 -2
- package/es/data/CachedDataSource.js.map +1 -1
- package/es/data/DataSource.d.ts +1 -1
- package/es/data/DataSource.js +2 -2
- package/es/data/DataSource.js.map +1 -1
- package/es/data/FilterDataSource.js.map +1 -1
- package/es/dataset/dataset.d.ts +4 -4
- package/es/dataset/dataset.js +15 -12
- package/es/dataset/dataset.js.map +1 -1
- package/es/event/EventHandler.d.ts +1 -1
- package/es/event/EventHandler.js +1 -1
- package/es/event/EventHandler.js.map +1 -1
- package/es/event/EventTarget.d.ts +3 -3
- package/es/event/EventTarget.js +5 -5
- package/es/event/EventTarget.js.map +1 -1
- package/es/event/drill.js +1 -1
- package/es/event/drill.js.map +1 -1
- package/es/event/event.d.ts +1 -1
- package/es/event/event.js +12 -6
- package/es/event/event.js.map +1 -1
- package/es/event/listener/table-group.js +3 -1
- package/es/event/listener/table-group.js.map +1 -1
- package/es/event/media-click.js +1 -1
- package/es/event/media-click.js.map +1 -1
- package/es/event/pivot-chart/axis-hover.js +2 -2
- package/es/event/pivot-chart/axis-hover.js.map +1 -1
- package/es/event/sparkline-event.js +2 -2
- package/es/event/sparkline-event.js.map +1 -1
- package/es/index.d.ts +1 -1
- package/es/index.js +1 -1
- package/es/index.js.map +1 -1
- package/es/layout/chart-helper/get-axis-config.d.ts +2 -0
- package/es/layout/chart-helper/get-axis-config.js +67 -43
- package/es/layout/chart-helper/get-axis-config.js.map +1 -1
- package/es/layout/chart-helper/get-chart-spec.js +26 -16
- package/es/layout/chart-helper/get-chart-spec.js.map +1 -1
- package/es/layout/pivot-header-layout.d.ts +4 -0
- package/es/layout/pivot-header-layout.js +16 -0
- package/es/layout/pivot-header-layout.js.map +1 -1
- package/es/layout/pivot-layout.d.ts +5 -0
- package/es/layout/pivot-layout.js +27 -0
- package/es/layout/pivot-layout.js.map +1 -1
- package/es/layout/simple-header-layout.d.ts +4 -0
- package/es/layout/simple-header-layout.js +16 -0
- package/es/layout/simple-header-layout.js.map +1 -1
- package/es/scenegraph/component/menu.d.ts +1 -1
- package/es/scenegraph/component/menu.js +1 -1
- package/es/scenegraph/component/menu.js.map +1 -1
- package/es/scenegraph/graphic/chart.d.ts +6 -6
- package/es/scenegraph/graphic/chart.js +16 -2
- package/es/scenegraph/graphic/chart.js.map +1 -1
- package/es/scenegraph/graphic/contributions/chart-render.js +1 -1
- package/es/scenegraph/graphic/contributions/chart-render.js.map +1 -1
- package/es/scenegraph/graphic/icon.d.ts +2 -2
- package/es/scenegraph/graphic/icon.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/chart-cell.js +0 -6
- package/es/scenegraph/group-creater/cell-type/chart-cell.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/image-cell.js +4 -4
- package/es/scenegraph/group-creater/cell-type/image-cell.js.map +1 -1
- package/es/scenegraph/group-creater/progress/proxy.js +6 -3
- package/es/scenegraph/group-creater/progress/proxy.js.map +1 -1
- package/es/scenegraph/group-creater/progress/update-position/dynamic-set-y.js +4 -4
- package/es/scenegraph/group-creater/progress/update-position/dynamic-set-y.js.map +1 -1
- package/es/scenegraph/layout/compute-col-width.js +26 -3
- package/es/scenegraph/layout/compute-col-width.js.map +1 -1
- package/es/scenegraph/layout/compute-row-height.js +10 -2
- package/es/scenegraph/layout/compute-row-height.js.map +1 -1
- package/es/scenegraph/refresh-node/update-chart.js +1 -7
- package/es/scenegraph/refresh-node/update-chart.js.map +1 -1
- package/es/scenegraph/scenegraph.js +1 -1
- package/es/scenegraph/scenegraph.js.map +1 -1
- package/es/scenegraph/utils/text-icon-layout.js +1 -1
- package/es/scenegraph/utils/text-icon-layout.js.map +1 -1
- package/es/state/state.js +5 -2
- package/es/state/state.js.map +1 -1
- package/es/ts-types/base-table.d.ts +20 -14
- package/es/ts-types/base-table.js.map +1 -1
- package/es/ts-types/component/axis.d.ts +1 -1
- package/es/ts-types/component/axis.js.map +1 -1
- package/es/ts-types/events.d.ts +2 -0
- package/es/ts-types/events.js.map +1 -1
- package/es/ts-types/list-table/layout-map/api.d.ts +1 -0
- package/es/ts-types/list-table/layout-map/api.js.map +1 -1
- package/es/ts-types/table-engine.d.ts +6 -1
- package/es/ts-types/table-engine.js.map +1 -1
- package/package.json +10 -10
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["scenegraph/graphic/icon.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;
|
|
1
|
+
{"version":3,"sources":["scenegraph/graphic/icon.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAkB1C,MAAM,OAAO,IAAK,SAAQ,KAAK;IAM7B,YAAY,MAA6B;QACvC,KAAK,CAAC,MAAM,CAAC,CAAC;QAEd,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,iBAAiB,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,YAAY,EAAE;YACnG,IAAI,CAAC,SAAS,CAAC,OAAO,GAAG,KAAK,CAAC;SAChC;QAED,IAAI,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE;YAC7B,IAAI,CAAC,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;SACnD;IAMH,CAAC;IAED,IAAI,eAAe;;QACjB,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,eAAe,mCAAI,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;IAChE,CAAC;IAED,IAAI,gBAAgB;;QAClB,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,gBAAgB,mCAAI,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC;IAClE,CAAC;CAaF","file":"icon.js","sourcesContent":["import type { IImageGraphicAttribute } from '@visactor/vrender';\nimport { Image } from '@visactor/vrender';\nimport type { IIconBase } from '../../ts-types';\n\nexport interface IIconGraphicAttribute extends IImageGraphicAttribute {\n backgroundWidth?: number;\n backgroundHeight?: number;\n backgroundColor?: string;\n visibleTime?: string;\n funcType?: string;\n hoverImage?: string | HTMLImageElement | HTMLCanvasElement;\n originImage?: string | HTMLImageElement | HTMLCanvasElement;\n // margin?: [number, number, number, number];\n marginLeft?: number;\n marginRight?: number;\n shape?: 'circle' | 'square';\n interactive?: boolean;\n}\n\nexport class Icon extends Image {\n declare attribute: IIconGraphicAttribute;\n role?: string;\n tooltip?: IIconBase['tooltip'];\n\n // eslint-disable-next-line no-useless-constructor\n constructor(params: IIconGraphicAttribute) {\n super(params);\n\n if (this.attribute.visibleTime === 'mouseenter_cell' || this.attribute.visibleTime === 'click_cell') {\n this.attribute.visible = false;\n }\n\n if (this.attribute.hoverImage) {\n this.attribute.originImage = this.attribute.image;\n }\n\n // if (this.attribute.margin) {\n // this.attribute.boundsPadding = this.attribute.margin;\n // this.attribute.dx = this.attribute.margin[3] ?? 0;\n // }\n }\n\n get backgroundWidth(): number {\n return this.attribute.backgroundWidth ?? this.attribute.width;\n }\n\n get backgroundHeight(): number {\n return this.attribute.backgroundHeight ?? this.attribute.height;\n }\n\n // protected tryUpdateAABBBounds() {\n // super.tryUpdateAABBBounds();\n // // 扩大范围\n // const { width, height } = this.attribute;\n // const { backgroundWidth = width, backgroundHeight = height } = this.attribute;\n // const expandX = (backgroundWidth - width) / 2;\n // const expandY = (backgroundHeight - height) / 2;\n // this._AABBBounds.expand([expandY, expandX, expandY, expandX]);\n\n // return this._AABBBounds;\n // }\n}\n"]}
|
|
@@ -39,12 +39,6 @@ export function createChartCellGroup(cellGroup, columnGroup, xOrigin, yOrigin, c
|
|
|
39
39
|
dataId: dataId,
|
|
40
40
|
data: table.getCellValue(col, row),
|
|
41
41
|
cellPadding: padding,
|
|
42
|
-
viewBox: {
|
|
43
|
-
x1: Math.ceil(cellGroup.globalAABBBounds.x1 + padding[3] + table.scrollLeft),
|
|
44
|
-
x2: Math.ceil(cellGroup.globalAABBBounds.x1 + width - padding[1] + table.scrollLeft),
|
|
45
|
-
y1: Math.ceil(cellGroup.globalAABBBounds.y1 + padding[0] + table.scrollTop),
|
|
46
|
-
y2: Math.ceil(cellGroup.globalAABBBounds.y1 + height - padding[2] + table.scrollTop)
|
|
47
|
-
},
|
|
48
42
|
axes: table.internalProps.layoutMap.getChartAxes(col, row)
|
|
49
43
|
});
|
|
50
44
|
return cellGroup.appendChild(chartGroup), table.internalProps.layoutMap.setChartInstance(col, row, chartGroup.chartInstance),
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["scenegraph/group-creater/cell-type/chart-cell.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,KAAK,kBAAkB,MAAM,sBAAsB,CAAC;AAC3D,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAG9C,MAAM,UAAU,oBAAoB,CAClC,SAAuB,EACvB,WAAkB,EAClB,OAAe,EACf,OAAe,EACf,GAAW,EACX,GAAW,EACX,KAAa,EACb,MAAc,EACd,OAAiB,EACjB,SAAiB,EACjB,WAAgB,EAChB,SAAc,EACd,aAAkB,EAClB,MAAuC,EACvC,KAAmB,EACnB,SAAqB;;IAGrB,MAAM,cAAc,GAAG,kBAAkB,CAAC,GAAG,EAAE,CAAC;IAChD,MAAM,SAAS,GAAG,cAAc,CAAC,WAAW,CAAC,CAAC;IAC9C,MAAM,WAAW,GAAG,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAClD,MAAM,iBAAiB,GAAG,iBAAiB,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IACrF,IAAI,OAAO,CAAC,iBAAiB,CAAC,EAAE;QAC9B,OAAO,GAAG,iBAAiB,CAAC;KAC7B;IAED,IAAI,CAAC,SAAS,EAAE;QACd,SAAS,GAAG,IAAI,KAAK,CAAC;YACpB,CAAC,EAAE,OAAO;YACV,CAAC,EAAE,OAAO;YACV,KAAK;YACL,MAAM;YAGN,SAAS,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,SAAS,mCAAI,SAAS;YACnD,IAAI,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,IAAI,mCAAI,SAAS;YACzC,MAAM,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,MAAM,mCAAI,SAAS;YAC7C,gBAAgB,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,gBAAgB,mCAAI,SAAS;YAC1E,gBAAgB,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,gBAAgB,mCAAI,SAAS;YAC1E,MAAM,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,MAAM,mCAAI,SAAS;YAEtD,OAAO,EAAE,QAAQ;YAEjB,IAAI,EAAE,IAAI;SACJ,CAAC,CAAC;QACV,SAAS,CAAC,IAAI,GAAG,MAAM,CAAC;QACxB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;QACpB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;QACpB,WAAW,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;KACjC;IACD,SAAS,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;IAE7B,MAAM,UAAU,GAAG,IAAI,KAAK,CAAC;QAC3B,MAAM,EAAE,KAAK;QACb,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;QACb,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;QACb,MAAM,EAAE,KAAK,CAAC,MAAM;QACpB,IAAI,EAAE,SAAS;QACf,SAAS;QACT,KAAK,EAAE,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;QACtC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;QACxC,aAAa;QACb,MAAM;QACN,IAAI,EAAE,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC;QAClC,WAAW,EAAE,OAAO;
|
|
1
|
+
{"version":3,"sources":["scenegraph/group-creater/cell-type/chart-cell.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,KAAK,kBAAkB,MAAM,sBAAsB,CAAC;AAC3D,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAG9C,MAAM,UAAU,oBAAoB,CAClC,SAAuB,EACvB,WAAkB,EAClB,OAAe,EACf,OAAe,EACf,GAAW,EACX,GAAW,EACX,KAAa,EACb,MAAc,EACd,OAAiB,EACjB,SAAiB,EACjB,WAAgB,EAChB,SAAc,EACd,aAAkB,EAClB,MAAuC,EACvC,KAAmB,EACnB,SAAqB;;IAGrB,MAAM,cAAc,GAAG,kBAAkB,CAAC,GAAG,EAAE,CAAC;IAChD,MAAM,SAAS,GAAG,cAAc,CAAC,WAAW,CAAC,CAAC;IAC9C,MAAM,WAAW,GAAG,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAClD,MAAM,iBAAiB,GAAG,iBAAiB,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IACrF,IAAI,OAAO,CAAC,iBAAiB,CAAC,EAAE;QAC9B,OAAO,GAAG,iBAAiB,CAAC;KAC7B;IAED,IAAI,CAAC,SAAS,EAAE;QACd,SAAS,GAAG,IAAI,KAAK,CAAC;YACpB,CAAC,EAAE,OAAO;YACV,CAAC,EAAE,OAAO;YACV,KAAK;YACL,MAAM;YAGN,SAAS,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,SAAS,mCAAI,SAAS;YACnD,IAAI,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,IAAI,mCAAI,SAAS;YACzC,MAAM,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,MAAM,mCAAI,SAAS;YAC7C,gBAAgB,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,gBAAgB,mCAAI,SAAS;YAC1E,gBAAgB,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,gBAAgB,mCAAI,SAAS;YAC1E,MAAM,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,MAAM,mCAAI,SAAS;YAEtD,OAAO,EAAE,QAAQ;YAEjB,IAAI,EAAE,IAAI;SACJ,CAAC,CAAC;QACV,SAAS,CAAC,IAAI,GAAG,MAAM,CAAC;QACxB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;QACpB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;QACpB,WAAW,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;KACjC;IACD,SAAS,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;IAE7B,MAAM,UAAU,GAAG,IAAI,KAAK,CAAC;QAC3B,MAAM,EAAE,KAAK;QACb,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;QACb,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;QACb,MAAM,EAAE,KAAK,CAAC,MAAM;QACpB,IAAI,EAAE,SAAS;QACf,SAAS;QACT,KAAK,EAAE,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;QACtC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;QACxC,aAAa;QACb,MAAM;QACN,IAAI,EAAE,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC;QAClC,WAAW,EAAE,OAAO;QAOpB,IAAI,EAAE,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC;KAO3D,CAAC,CAAC;IACH,SAAS,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;IAElC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,gBAAgB,CAAC,GAAG,EAAE,GAAG,EAAE,UAAU,CAAC,aAAa,CAAC,CAAC;IAEnF,OAAO,SAAS,CAAC;AACnB,CAAC","file":"chart-cell.js","sourcesContent":["import { Group } from '../../graphic/group';\nimport { Chart } from '../../graphic/chart';\nimport * as registerChartTypes from '../../../chartModule';\nimport { getFunctionalProp } from '../../utils/get-prop';\nimport { isValid } from '../../../tools/util';\nimport type { BaseTableAPI } from '../../../ts-types/base-table';\nimport type { IThemeSpec } from '@visactor/vrender';\nexport function createChartCellGroup(\n cellGroup: Group | null,\n columnGroup: Group,\n xOrigin: number,\n yOrigin: number,\n col: number,\n row: number,\n width: number,\n height: number,\n padding: number[],\n dataValue: string,\n chartModule: any,\n chartSpec: any,\n chartInstance: any,\n dataId: string | Record<string, string>,\n table: BaseTableAPI,\n cellTheme: IThemeSpec\n) {\n // 获取注册的chart图表类型\n const registerCharts = registerChartTypes.get();\n const ClassType = registerCharts[chartModule];\n const headerStyle = table._getCellStyle(col, row); // to be fixed\n const functionalPadding = getFunctionalProp('padding', headerStyle, col, row, table);\n if (isValid(functionalPadding)) {\n padding = functionalPadding;\n }\n // cell\n if (!cellGroup) {\n cellGroup = new Group({\n x: xOrigin,\n y: yOrigin,\n width,\n height,\n\n // 背景相关,cell背景由cellGroup绘制\n lineWidth: cellTheme?.group?.lineWidth ?? undefined,\n fill: cellTheme?.group?.fill ?? undefined,\n stroke: cellTheme?.group?.stroke ?? undefined,\n strokeArrayWidth: (cellTheme?.group as any)?.strokeArrayWidth ?? undefined,\n strokeArrayColor: (cellTheme?.group as any)?.strokeArrayColor ?? undefined,\n cursor: (cellTheme?.group as any)?.cursor ?? undefined,\n\n lineCap: 'square',\n\n clip: true\n } as any);\n cellGroup.role = 'cell';\n cellGroup.col = col;\n cellGroup.row = row;\n columnGroup.addChild(cellGroup);\n }\n cellGroup.AABBBounds.width(); // TODO 需要底层VRender修改\n // chart\n const chartGroup = new Chart({\n stroke: false,\n x: padding[3],\n y: padding[0],\n canvas: table.canvas,\n spec: chartSpec,\n ClassType,\n width: width - padding[3] - padding[1],\n height: height - padding[2] - padding[0],\n chartInstance,\n dataId,\n data: table.getCellValue(col, row),\n cellPadding: padding,\n // viewBox: {\n // x1: Math.ceil(cellGroup.globalAABBBounds.x1 + padding[3] + table.scrollLeft),\n // x2: Math.ceil(cellGroup.globalAABBBounds.x1 + width - padding[1] + table.scrollLeft),\n // y1: Math.ceil(cellGroup.globalAABBBounds.y1 + padding[0] + table.scrollTop),\n // y2: Math.ceil(cellGroup.globalAABBBounds.y1 + height - padding[2] + table.scrollTop)\n // },\n axes: table.internalProps.layoutMap.getChartAxes(col, row)\n // clipRect: {\n // left: cellGroup.globalAABBBounds.x1 + (table as any).tableX + padding[3],\n // top: cellGroup.globalAABBBounds.y1 + (table as any).tableY + padding[0],\n // width: width - padding[1] - padding[3], //cellGroup.globalAABBBounds.width() - padding[1] - padding[3],\n // height: height - padding[0] - padding[2],\n // },\n });\n cellGroup.appendChild(chartGroup);\n // 将生成的实例存到layoutMap中 共享\n table.internalProps.layoutMap.setChartInstance(col, row, chartGroup.chartInstance);\n\n return cellGroup;\n}\n"]}
|
|
@@ -41,7 +41,7 @@ export function createImageCellGroup(columnGroup, xOrigin, yOrigin, col, row, wi
|
|
|
41
41
|
y: padding[0],
|
|
42
42
|
width: width - padding[1] - padding[3],
|
|
43
43
|
height: height - padding[0] - padding[2],
|
|
44
|
-
image:
|
|
44
|
+
image: value,
|
|
45
45
|
cursor: "pointer"
|
|
46
46
|
});
|
|
47
47
|
return image.name = "image", image.keepAspectRatio = keepAspectRatio, image.successCallback = keepAspectRatio || imageAutoSizing ? () => {
|
|
@@ -75,10 +75,10 @@ export function _adjustWidthHeight(col, row, width, height, scene, padding) {
|
|
|
75
75
|
}
|
|
76
76
|
|
|
77
77
|
export function updateImageCellContentWhileResize(cellGroup, col, row, table) {
|
|
78
|
-
var _a, _b, _c;
|
|
79
|
-
const image = cellGroup.getChildByName("image"), originImage = "string" != typeof image.attribute.image && image.attribute.image || image.resources.get(image.attribute.image).data;
|
|
78
|
+
var _a, _b, _c, _d;
|
|
79
|
+
const image = cellGroup.getChildByName("image"), originImage = "string" != typeof image.attribute.image && image.attribute.image || (null === (_a = image.resources) || void 0 === _a ? void 0 : _a.get(image.attribute.image).data);
|
|
80
80
|
if (!originImage) return;
|
|
81
|
-
const headerStyle = table._getCellStyle(col, row), textAlign = null !== (
|
|
81
|
+
const headerStyle = table._getCellStyle(col, row), textAlign = null !== (_b = getProp("textAlign", headerStyle, col, row, table)) && void 0 !== _b ? _b : "left", textBaseline = null !== (_c = getProp("textBaseline", headerStyle, col, row, table)) && void 0 !== _c ? _c : "middle", padding = null !== (_d = getQuadProps(getProp("padding", headerStyle, col, row, table))) && void 0 !== _d ? _d : [ 0, 0, 0, 0 ];
|
|
82
82
|
if (image.keepAspectRatio) {
|
|
83
83
|
const {width: imageWidth, height: imageHeight} = calcKeepAspectRatioSize(originImage.width || originImage.videoWidth, originImage.height || originImage.videoHeight, cellGroup.attribute.width - (padding[1] + padding[3]), cellGroup.attribute.height - (padding[0] + padding[2])), pos = calcStartPosition(0, 0, cellGroup.attribute.width, cellGroup.attribute.height, imageWidth, imageHeight, textAlign, textBaseline, padding);
|
|
84
84
|
image.setAttributes({
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["scenegraph/group-creater/cell-type/image-cell.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAEhD,OAAO,KAAK,KAAK,MAAM,gBAAgB,CAAC;AACxC,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,EAAE,uBAAuB,EAAE,MAAM,+BAA+B,CAAC;AACxE,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEzD,OAAO,EAAE,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAClE,OAAO,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAC9C,OAAO,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AAEnD,MAAM,UAAU,GAAG,KAAK,CAAC,GAAG,EAAE,CAAC;AAE/B,MAAM,UAAU,oBAAoB,CAClC,WAAkB,EAClB,OAAe,EACf,OAAe,EACf,GAAW,EACX,GAAW,EACX,KAAa,EACb,MAAc,EACd,eAAwB,EACxB,eAAwB,EACxB,OAAyC,EACzC,SAA0B,EAC1B,YAAgC,EAChC,KAAmB,EACnB,SAAqB;;IAErB,MAAM,WAAW,GAAG,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAClD,MAAM,iBAAiB,GAAG,iBAAiB,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAErF,IAAI,OAAO,CAAC,iBAAiB,CAAC,EAAE;QAC9B,OAAO,GAAG,iBAAiB,CAAC;KAC7B;IACD,IAAI,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,SAAS,EAAE;QAC9B,SAAS,GAAG,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,SAAS,CAAC;KACxC;IACD,IAAI,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,YAAY,EAAE;QACjC,YAAY,GAAG,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,YAAY,CAAC;KAC9C;IAGD,MAAM,SAAS,GAAG,IAAI,KAAK,CAAC;QAC1B,CAAC,EAAE,OAAO;QACV,CAAC,EAAE,OAAO;QACV,KAAK;QACL,MAAM;QAIN,SAAS,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,SAAS,mCAAI,SAAS;QACnD,IAAI,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,IAAI,mCAAI,SAAS;QACzC,MAAM,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,MAAM,mCAAI,SAAS;QAC7C,gBAAgB,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,gBAAgB,mCAAI,SAAS;QAC1E,gBAAgB,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,gBAAgB,mCAAI,SAAS;QAC1E,MAAM,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,MAAM,mCAAI,SAAS;QAEtD,OAAO,EAAE,QAAQ;QAEjB,IAAI,EAAE,IAAI;KACX,CAAC,CAAC;IACH,SAAS,CAAC,IAAI,GAAG,MAAM,CAAC;IACxB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;IACpB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;IACpB,WAAW,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;IAGhC,MAAM,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAC3C,MAAM,KAAK,GAAW,WAAW,CAAC;QAChC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;QACb,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;QACb,KAAK,EAAE,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;QACtC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;QACxC,KAAK,EAAE,KAAK,aAAL,KAAK,cAAL,KAAK,GAAK,UAAU,CAAC,UAAkB,CAAC,GAAG;QAClD,MAAM,EAAE,SAAmB;KAC5B,CAAC,CAAC;IACH,KAAK,CAAC,IAAI,GAAG,OAAO,CAAC;IACrB,KAAK,CAAC,eAAe,GAAG,eAAe,CAAC;IACxC,IAAI,eAAe,IAAI,eAAe,EAAE;QACtC,KAAK,CAAC,eAAe,GAAG,GAAG,EAAE;YAC3B,MAAM,WAAW,GAAG,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC;YAEpE,IAAI,eAAe,EAAE;gBACnB,kBAAkB,CAChB,GAAG,EACH,GAAG,EACF,WAAgC,CAAC,KAAK,EACtC,WAAgC,CAAC,MAAM,EACxC,KAAK,CAAC,UAAU,EAChB,OAAO,CACR,CAAC;aACH;YAED,IAAI,eAAe,EAAE;gBACnB,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,WAAW,EAAE,GAAG,uBAAuB,CACxE,WAAW,CAAC,KAAK,EACjB,WAAW,CAAC,MAAM,EAClB,SAAS,CAAC,SAAS,CAAC,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,EACnD,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CACrD,CAAC;gBAIF,MAAM,GAAG,GAAG,iBAAiB,CAC3B,CAAC,EACD,CAAC,EACD,SAAS,CAAC,SAAS,CAAC,KAAK,EACzB,SAAS,CAAC,SAAS,CAAC,MAAM,EAC1B,UAAU,EACV,WAAW,EACX,SAAS,EACT,YAAY,EACZ,OAAO,CACR,CAAC;gBAEF,KAAK,CAAC,aAAa,CAAC;oBAClB,CAAC,EAAE,GAAG,CAAC,CAAC;oBACR,CAAC,EAAE,GAAG,CAAC,CAAC;oBACR,KAAK,EAAE,UAAU;oBACjB,MAAM,EAAE,WAAW;iBACpB,CAAC,CAAC;aACJ;YAED,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACrC,CAAC,CAAC;KACH;SAAM;QACL,KAAK,CAAC,eAAe,GAAG,GAAG,EAAE;YAC3B,iCAAiC,CAAC,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;QAChE,CAAC,CAAC;KACH;IACA,KAAa,CAAC,YAAY,GAAG,GAAG,EAAE;QACjC,MAAM,UAAU,GAAG,KAAK,CAAC,GAAG,EAAE,CAAC;QAE9B,KAAa,CAAC,KAAK,GAAI,UAAU,CAAC,UAAkB,CAAC,GAAG,CAAC;IAC5D,CAAC,CAAC;IACF,SAAS,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;IAE7B,OAAO,SAAS,CAAC;AACnB,CAAC;AAUD,MAAM,UAAU,kBAAkB,CAChC,GAAW,EACX,GAAW,EAEX,KAAa,EACb,MAAc,EACd,KAAiB,EACjB,OAAyC;IAKzC,IAAI,cAAc,GAAG,KAAK,CAAC;IAC3B,IAAI,WAAW,GAAW,IAAI,CAAC;IAC/B,IAAI,YAAY,GAAW,IAAI,CAAC;IAChC,IAAI,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,EAAE;QAClE,WAAW,GAAG,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;QAC9C,cAAc,GAAG,IAAI,CAAC;KACvB;IACD,IAAI,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,GAAG,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,EAAE;QACpE,YAAY,GAAG,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;QAChD,cAAc,GAAG,IAAI,CAAC;KACvB;IACD,IAAI,cAAc,EAAE;QAClB,IAAI,OAAO,WAAW,KAAK,QAAQ,EAAE;YAEnC,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,WAAW,CAAC,CAAC;SACrC;QACD,IAAI,OAAO,YAAY,KAAK,QAAQ,EAAE;YAEpC,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,YAAY,CAAC,CAAC;SACvC;QAKD,KAAK,CAAC,SAAS,CAAC,eAAe,EAAE,CAAC;QAElC,OAAO,IAAI,CAAC;KACb;IACD,OAAO,KAAK,CAAC;AACf,CAAC;AAED,MAAM,UAAU,iCAAiC,CAAC,SAAgB,EAAE,GAAW,EAAE,GAAW,EAAE,KAAmB;;IAC/G,MAAM,KAAK,GAAG,SAAS,CAAC,cAAc,CAAC,OAAO,CAAU,CAAC;IACzD,MAAM,WAAW,GACf,CAAC,OAAO,KAAK,CAAC,SAAS,CAAC,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC;QACpE,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC;IAElD,IAAI,CAAC,WAAW,EAAE;QAChB,OAAO;KACR;IAED,MAAM,WAAW,GAAG,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAClD,MAAM,SAAS,GAAG,MAAA,OAAO,CAAC,WAAW,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,mCAAI,MAAM,CAAC;IAC/E,MAAM,YAAY,GAAG,MAAA,OAAO,CAAC,cAAc,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,mCAAI,QAAQ,CAAC;IACvF,MAAM,OAAO,GAAG,MAAA,YAAY,CAAC,OAAO,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC,mCAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAE/F,IAAI,KAAK,CAAC,eAAe,EAAE;QACzB,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,WAAW,EAAE,GAAG,uBAAuB,CACxE,WAAW,CAAC,KAAK,IAAI,WAAW,CAAC,UAAU,EAC3C,WAAW,CAAC,MAAM,IAAI,WAAW,CAAC,WAAW,EAC7C,SAAS,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,EACrD,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CACvD,CAAC;QAEF,MAAM,GAAG,GAAG,iBAAiB,CAC3B,CAAC,EACD,CAAC,EACD,SAAS,CAAC,SAAS,CAAC,KAAK,EACzB,SAAS,CAAC,SAAS,CAAC,MAAM,EAC1B,UAAU,EACV,WAAW,EACX,SAAS,EACT,YAAY,EACZ,OAAO,CACR,CAAC;QAEF,KAAK,CAAC,aAAa,CAAC;YAClB,CAAC,EAAE,GAAG,CAAC,CAAC;YACR,CAAC,EAAE,GAAG,CAAC,CAAC;YACR,KAAK,EAAE,UAAU;YACjB,MAAM,EAAE,WAAW;SACpB,CAAC,CAAC;KACJ;SAAM;QACL,KAAK,CAAC,aAAa,CAAC;YAClB,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;YACb,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;YACb,KAAK,EAAE,SAAS,CAAC,SAAS,CAAC,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;YAC1D,MAAM,EAAE,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;SAC7D,CAAC,CAAC;KACJ;IAGD,MAAM,QAAQ,GAAG,SAAS,CAAC,cAAc,CAAC,WAAW,CAAC,CAAC;IACvD,IAAI,QAAQ,EAAE;QACZ,MAAM,IAAI,GAAG,CAAC,CAAC;QACf,MAAM,GAAG,GAAG,CAAC,CAAC;QACd,MAAM,KAAK,GAAG,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC;QACxC,MAAM,MAAM,GAAG,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC;QAC1C,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAC7G,MAAM,OAAO,GACX,IAAI,GAAG,CAAC,KAAK,GAAG,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,GAAG,IAAI,GAAG,KAAK,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QAC5G,MAAM,OAAO,GACX,GAAG,GAAG,CAAC,MAAM,GAAG,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,GAAG,KAAK,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAE9G,QAAQ,CAAC,aAAa,CAAC;YACrB,CAAC,EAAE,OAAO,GAAG,QAAQ,GAAG,CAAC;YACzB,CAAC,EAAE,OAAO,GAAG,QAAQ,GAAG,CAAC;YACzB,KAAK,EAAE,QAAQ;YACf,MAAM,EAAE,QAAQ;SACjB,CAAC,CAAC;KACJ;AACH,CAAC","file":"image-cell.js","sourcesContent":["// @ts-nocheck\n/* eslint-disable no-undef */\nimport type { IImage, Image, IThemeSpec } from '@visactor/vrender';\nimport { createImage } from '@visactor/vrender';\nimport type { BaseTableAPI } from '../../../ts-types';\nimport * as icons from '../../../icons';\nimport { Group } from '../../graphic/group';\nimport { calcKeepAspectRatioSize } from '../../utils/keep-aspect-ratio';\nimport { calcStartPosition } from '../../utils/cell-pos';\nimport type { Scenegraph } from '../../scenegraph';\nimport { getProp, getFunctionalProp } from '../../utils/get-prop';\nimport { isValid } from '../../../tools/util';\nimport { getQuadProps } from '../../utils/padding';\n\nconst regedIcons = icons.get();\n\nexport function createImageCellGroup(\n columnGroup: Group,\n xOrigin: number,\n yOrigin: number,\n col: number,\n row: number,\n width: number,\n height: number,\n keepAspectRatio: boolean,\n imageAutoSizing: boolean,\n padding: [number, number, number, number],\n textAlign: CanvasTextAlign,\n textBaseline: CanvasTextBaseline,\n table: BaseTableAPI,\n cellTheme: IThemeSpec\n) {\n const headerStyle = table._getCellStyle(col, row); // to be fixed\n const functionalPadding = getFunctionalProp('padding', headerStyle, col, row, table);\n // const margin = getProp('padding', headerStyle, col, row, table);\n if (isValid(functionalPadding)) {\n padding = functionalPadding;\n }\n if (cellTheme?.text?.textAlign) {\n textAlign = cellTheme?.text?.textAlign;\n }\n if (cellTheme?.text?.textBaseline) {\n textBaseline = cellTheme?.text?.textBaseline;\n }\n\n // cell\n const cellGroup = new Group({\n x: xOrigin,\n y: yOrigin,\n width,\n height,\n // childrenPickable: false,\n\n // 背景相关,cell背景由cellGroup绘制\n lineWidth: cellTheme?.group?.lineWidth ?? undefined,\n fill: cellTheme?.group?.fill ?? undefined,\n stroke: cellTheme?.group?.stroke ?? undefined,\n strokeArrayWidth: (cellTheme?.group as any)?.strokeArrayWidth ?? undefined,\n strokeArrayColor: (cellTheme?.group as any)?.strokeArrayColor ?? undefined,\n cursor: (cellTheme?.group as any)?.cursor ?? undefined,\n\n lineCap: 'square',\n\n clip: true\n });\n cellGroup.role = 'cell';\n cellGroup.col = col;\n cellGroup.row = row;\n columnGroup.addChild(cellGroup);\n\n // image\n const value = table.getCellValue(col, row);\n const image: IImage = createImage({\n x: padding[3],\n y: padding[0],\n width: width - padding[1] - padding[3],\n height: height - padding[0] - padding[2],\n image: value ?? (regedIcons.damage_pic as any).svg,\n cursor: 'pointer' as Cursor\n });\n image.name = 'image';\n image.keepAspectRatio = keepAspectRatio;\n if (keepAspectRatio || imageAutoSizing) {\n image.successCallback = () => {\n const originImage = image.resources.get(image.attribute.image).data;\n\n if (imageAutoSizing) {\n _adjustWidthHeight(\n col,\n row,\n (originImage as HTMLImageElement).width,\n (originImage as HTMLImageElement).height,\n table.scenegraph,\n padding\n );\n }\n\n if (keepAspectRatio) {\n const { width: imageWidth, height: imageHeight } = calcKeepAspectRatioSize(\n originImage.width,\n originImage.height,\n cellGroup.attribute.width - padding[1] - padding[3],\n cellGroup.attribute.height - padding[0] - padding[2]\n );\n\n // const left = 0;\n // const top = 0;\n const pos = calcStartPosition(\n 0,\n 0,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n imageWidth,\n imageHeight,\n textAlign,\n textBaseline,\n padding\n );\n\n image.setAttributes({\n x: pos.x,\n y: pos.y,\n width: imageWidth,\n height: imageHeight\n });\n }\n\n table.scenegraph.updateNextFrame();\n };\n } else {\n image.successCallback = () => {\n updateImageCellContentWhileResize(cellGroup, col, row, table);\n };\n }\n (image as any).failCallback = () => {\n const regedIcons = icons.get();\n // image.setAttribute('image', (regedIcons.damage_pic as any).svg);\n (image as any).image = (regedIcons.damage_pic as any).svg;\n };\n cellGroup.appendChild(image);\n\n return cellGroup;\n}\n\n/**\n * 调整某个图片资源所在行列的行高列宽 之后重绘\n * @param col\n * @param row\n * @param img\n * @param table\n * @returns 行高或者列宽是否进行了调整\n */\nexport function _adjustWidthHeight(\n col: number,\n row: number,\n // img: HTMLImageElement,\n width: number,\n height: number,\n scene: Scenegraph,\n padding: [number, number, number, number]\n): boolean {\n // const { width, height } = img as any;\n // const currentContext = context.toCurrentContext();\n\n let needInvalidate = false;\n let targetWidth: number = null;\n let targetHeight: number = null;\n if (scene.table.getColWidth(col) < width + padding[1] + padding[3]) {\n targetWidth = width + padding[1] + padding[3];\n needInvalidate = true;\n }\n if (scene.table.getRowHeight(row) < height + padding[2] + padding[0]) {\n targetHeight = height + padding[2] + padding[0];\n needInvalidate = true;\n }\n if (needInvalidate) {\n if (typeof targetWidth === 'number') {\n // table.setColWidth(col, targetWidth, true);\n scene.setColWidth(col, targetWidth);\n }\n if (typeof targetHeight === 'number') {\n // table.setRowHeight(row, targetHeight, true);\n scene.setRowHeight(row, targetHeight);\n }\n // table.updateCanvasScroll();\n // // table.throttleInvalidate(); // 这里会造成每一张图加载后就重绘 造成多次绘制问题!节流绘制\n // table.invalidate(); //节流绘制改回及时绘制 节流绘制在图片加载过程中的效果不太好\n\n scene.component.updateScrollBar();\n // scene.updateNextFrame();\n return true;\n }\n return false;\n}\n\nexport function updateImageCellContentWhileResize(cellGroup: Group, col: number, row: number, table: BaseTableAPI) {\n const image = cellGroup.getChildByName('image') as Image;\n const originImage =\n (typeof image.attribute.image !== 'string' && image.attribute.image) ||\n image.resources.get(image.attribute.image).data;\n\n if (!originImage) {\n return;\n }\n\n const headerStyle = table._getCellStyle(col, row); // to be fixed\n const textAlign = getProp('textAlign', headerStyle, col, row, table) ?? 'left';\n const textBaseline = getProp('textBaseline', headerStyle, col, row, table) ?? 'middle';\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, table)) ?? [0, 0, 0, 0];\n\n if (image.keepAspectRatio) {\n const { width: imageWidth, height: imageHeight } = calcKeepAspectRatioSize(\n originImage.width || originImage.videoWidth,\n originImage.height || originImage.videoHeight,\n cellGroup.attribute.width - (padding[1] + padding[3]),\n cellGroup.attribute.height - (padding[0] + padding[2])\n );\n\n const pos = calcStartPosition(\n 0,\n 0,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n imageWidth,\n imageHeight,\n textAlign,\n textBaseline,\n padding\n );\n\n image.setAttributes({\n x: pos.x,\n y: pos.y,\n width: imageWidth,\n height: imageHeight\n });\n } else {\n image.setAttributes({\n x: padding[3],\n y: padding[0],\n width: cellGroup.attribute.width - padding[1] - padding[3],\n height: cellGroup.attribute.height - padding[0] - padding[2]\n });\n }\n\n // update video play icon\n const playIcon = cellGroup.getChildByName('play-icon');\n if (playIcon) {\n const left = 0;\n const top = 0;\n const width = cellGroup.attribute.width;\n const height = cellGroup.attribute.height;\n const iconSize = Math.floor(Math.min(width - padding[1] - padding[3], height - padding[2] - padding[0]) / 2);\n const anchorX =\n left + (width > image.attribute.width ? image.attribute.x - left + image.attribute.width / 2 : width / 2);\n const anchorY =\n top + (height > image.attribute.height ? image.attribute.y - top + image.attribute.height / 2 : height / 2);\n\n playIcon.setAttributes({\n x: anchorX - iconSize / 2,\n y: anchorY - iconSize / 2,\n width: iconSize,\n height: iconSize\n });\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["scenegraph/group-creater/cell-type/image-cell.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAEhD,OAAO,KAAK,KAAK,MAAM,gBAAgB,CAAC;AACxC,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,EAAE,uBAAuB,EAAE,MAAM,+BAA+B,CAAC;AACxE,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEzD,OAAO,EAAE,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAClE,OAAO,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AAC9C,OAAO,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AAEnD,MAAM,UAAU,GAAG,KAAK,CAAC,GAAG,EAAE,CAAC;AAE/B,MAAM,UAAU,oBAAoB,CAClC,WAAkB,EAClB,OAAe,EACf,OAAe,EACf,GAAW,EACX,GAAW,EACX,KAAa,EACb,MAAc,EACd,eAAwB,EACxB,eAAwB,EACxB,OAAyC,EACzC,SAA0B,EAC1B,YAAgC,EAChC,KAAmB,EACnB,SAAqB;;IAErB,MAAM,WAAW,GAAG,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAClD,MAAM,iBAAiB,GAAG,iBAAiB,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAErF,IAAI,OAAO,CAAC,iBAAiB,CAAC,EAAE;QAC9B,OAAO,GAAG,iBAAiB,CAAC;KAC7B;IACD,IAAI,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,SAAS,EAAE;QAC9B,SAAS,GAAG,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,SAAS,CAAC;KACxC;IACD,IAAI,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,YAAY,EAAE;QACjC,YAAY,GAAG,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,YAAY,CAAC;KAC9C;IAGD,MAAM,SAAS,GAAG,IAAI,KAAK,CAAC;QAC1B,CAAC,EAAE,OAAO;QACV,CAAC,EAAE,OAAO;QACV,KAAK;QACL,MAAM;QAIN,SAAS,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,SAAS,mCAAI,SAAS;QACnD,IAAI,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,IAAI,mCAAI,SAAS;QACzC,MAAM,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,MAAM,mCAAI,SAAS;QAC7C,gBAAgB,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,gBAAgB,mCAAI,SAAS;QAC1E,gBAAgB,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,gBAAgB,mCAAI,SAAS;QAC1E,MAAM,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,MAAM,mCAAI,SAAS;QAEtD,OAAO,EAAE,QAAQ;QAEjB,IAAI,EAAE,IAAI;KACX,CAAC,CAAC;IACH,SAAS,CAAC,IAAI,GAAG,MAAM,CAAC;IACxB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;IACpB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;IACpB,WAAW,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;IAGhC,MAAM,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAC3C,MAAM,KAAK,GAAW,WAAW,CAAC;QAChC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;QACb,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;QACb,KAAK,EAAE,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;QACtC,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;QACxC,KAAK,EAAE,KAAK;QACZ,MAAM,EAAE,SAAmB;KAC5B,CAAC,CAAC;IACH,KAAK,CAAC,IAAI,GAAG,OAAO,CAAC;IACrB,KAAK,CAAC,eAAe,GAAG,eAAe,CAAC;IACxC,IAAI,eAAe,IAAI,eAAe,EAAE;QACtC,KAAK,CAAC,eAAe,GAAG,GAAG,EAAE;YAC3B,MAAM,WAAW,GAAG,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC;YAEpE,IAAI,eAAe,EAAE;gBACnB,kBAAkB,CAChB,GAAG,EACH,GAAG,EACF,WAAgC,CAAC,KAAK,EACtC,WAAgC,CAAC,MAAM,EACxC,KAAK,CAAC,UAAU,EAChB,OAAO,CACR,CAAC;aACH;YAED,IAAI,eAAe,EAAE;gBACnB,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,WAAW,EAAE,GAAG,uBAAuB,CACxE,WAAW,CAAC,KAAK,EACjB,WAAW,CAAC,MAAM,EAClB,SAAS,CAAC,SAAS,CAAC,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,EACnD,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CACrD,CAAC;gBAIF,MAAM,GAAG,GAAG,iBAAiB,CAC3B,CAAC,EACD,CAAC,EACD,SAAS,CAAC,SAAS,CAAC,KAAK,EACzB,SAAS,CAAC,SAAS,CAAC,MAAM,EAC1B,UAAU,EACV,WAAW,EACX,SAAS,EACT,YAAY,EACZ,OAAO,CACR,CAAC;gBAEF,KAAK,CAAC,aAAa,CAAC;oBAClB,CAAC,EAAE,GAAG,CAAC,CAAC;oBACR,CAAC,EAAE,GAAG,CAAC,CAAC;oBACR,KAAK,EAAE,UAAU;oBACjB,MAAM,EAAE,WAAW;iBACpB,CAAC,CAAC;aACJ;YAED,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACrC,CAAC,CAAC;KACH;SAAM;QACL,KAAK,CAAC,eAAe,GAAG,GAAG,EAAE;YAC3B,iCAAiC,CAAC,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;QAChE,CAAC,CAAC;KACH;IACA,KAAa,CAAC,YAAY,GAAG,GAAG,EAAE;QACjC,MAAM,UAAU,GAAG,KAAK,CAAC,GAAG,EAAE,CAAC;QAE9B,KAAa,CAAC,KAAK,GAAI,UAAU,CAAC,UAAkB,CAAC,GAAG,CAAC;IAC5D,CAAC,CAAC;IACF,SAAS,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;IAE7B,OAAO,SAAS,CAAC;AACnB,CAAC;AAUD,MAAM,UAAU,kBAAkB,CAChC,GAAW,EACX,GAAW,EAEX,KAAa,EACb,MAAc,EACd,KAAiB,EACjB,OAAyC;IAKzC,IAAI,cAAc,GAAG,KAAK,CAAC;IAC3B,IAAI,WAAW,GAAW,IAAI,CAAC;IAC/B,IAAI,YAAY,GAAW,IAAI,CAAC;IAChC,IAAI,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,EAAE;QAClE,WAAW,GAAG,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;QAC9C,cAAc,GAAG,IAAI,CAAC;KACvB;IACD,IAAI,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,GAAG,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,EAAE;QACpE,YAAY,GAAG,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;QAChD,cAAc,GAAG,IAAI,CAAC;KACvB;IACD,IAAI,cAAc,EAAE;QAClB,IAAI,OAAO,WAAW,KAAK,QAAQ,EAAE;YAEnC,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,WAAW,CAAC,CAAC;SACrC;QACD,IAAI,OAAO,YAAY,KAAK,QAAQ,EAAE;YAEpC,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,YAAY,CAAC,CAAC;SACvC;QAKD,KAAK,CAAC,SAAS,CAAC,eAAe,EAAE,CAAC;QAElC,OAAO,IAAI,CAAC;KACb;IACD,OAAO,KAAK,CAAC;AACf,CAAC;AAED,MAAM,UAAU,iCAAiC,CAAC,SAAgB,EAAE,GAAW,EAAE,GAAW,EAAE,KAAmB;;IAC/G,MAAM,KAAK,GAAG,SAAS,CAAC,cAAc,CAAC,OAAO,CAAU,CAAC;IACzD,MAAM,WAAW,GACf,CAAC,OAAO,KAAK,CAAC,SAAS,CAAC,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC;SACpE,MAAA,KAAK,CAAC,SAAS,0CAAE,GAAG,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAA,CAAC;IAEnD,IAAI,CAAC,WAAW,EAAE;QAChB,OAAO;KACR;IAED,MAAM,WAAW,GAAG,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAClD,MAAM,SAAS,GAAG,MAAA,OAAO,CAAC,WAAW,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,mCAAI,MAAM,CAAC;IAC/E,MAAM,YAAY,GAAG,MAAA,OAAO,CAAC,cAAc,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,mCAAI,QAAQ,CAAC;IACvF,MAAM,OAAO,GAAG,MAAA,YAAY,CAAC,OAAO,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC,mCAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAE/F,IAAI,KAAK,CAAC,eAAe,EAAE;QACzB,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,WAAW,EAAE,GAAG,uBAAuB,CACxE,WAAW,CAAC,KAAK,IAAI,WAAW,CAAC,UAAU,EAC3C,WAAW,CAAC,MAAM,IAAI,WAAW,CAAC,WAAW,EAC7C,SAAS,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,EACrD,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CACvD,CAAC;QAEF,MAAM,GAAG,GAAG,iBAAiB,CAC3B,CAAC,EACD,CAAC,EACD,SAAS,CAAC,SAAS,CAAC,KAAK,EACzB,SAAS,CAAC,SAAS,CAAC,MAAM,EAC1B,UAAU,EACV,WAAW,EACX,SAAS,EACT,YAAY,EACZ,OAAO,CACR,CAAC;QAEF,KAAK,CAAC,aAAa,CAAC;YAClB,CAAC,EAAE,GAAG,CAAC,CAAC;YACR,CAAC,EAAE,GAAG,CAAC,CAAC;YACR,KAAK,EAAE,UAAU;YACjB,MAAM,EAAE,WAAW;SACpB,CAAC,CAAC;KACJ;SAAM;QACL,KAAK,CAAC,aAAa,CAAC;YAClB,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;YACb,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC;YACb,KAAK,EAAE,SAAS,CAAC,SAAS,CAAC,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;YAC1D,MAAM,EAAE,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;SAC7D,CAAC,CAAC;KACJ;IAGD,MAAM,QAAQ,GAAG,SAAS,CAAC,cAAc,CAAC,WAAW,CAAC,CAAC;IACvD,IAAI,QAAQ,EAAE;QACZ,MAAM,IAAI,GAAG,CAAC,CAAC;QACf,MAAM,GAAG,GAAG,CAAC,CAAC;QACd,MAAM,KAAK,GAAG,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC;QACxC,MAAM,MAAM,GAAG,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC;QAC1C,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAC7G,MAAM,OAAO,GACX,IAAI,GAAG,CAAC,KAAK,GAAG,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,GAAG,IAAI,GAAG,KAAK,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QAC5G,MAAM,OAAO,GACX,GAAG,GAAG,CAAC,MAAM,GAAG,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,GAAG,KAAK,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAE9G,QAAQ,CAAC,aAAa,CAAC;YACrB,CAAC,EAAE,OAAO,GAAG,QAAQ,GAAG,CAAC;YACzB,CAAC,EAAE,OAAO,GAAG,QAAQ,GAAG,CAAC;YACzB,KAAK,EAAE,QAAQ;YACf,MAAM,EAAE,QAAQ;SACjB,CAAC,CAAC;KACJ;AACH,CAAC","file":"image-cell.js","sourcesContent":["// @ts-nocheck\n/* eslint-disable no-undef */\nimport type { IImage, Image, IThemeSpec } from '@visactor/vrender';\nimport { createImage } from '@visactor/vrender';\nimport type { BaseTableAPI } from '../../../ts-types';\nimport * as icons from '../../../icons';\nimport { Group } from '../../graphic/group';\nimport { calcKeepAspectRatioSize } from '../../utils/keep-aspect-ratio';\nimport { calcStartPosition } from '../../utils/cell-pos';\nimport type { Scenegraph } from '../../scenegraph';\nimport { getProp, getFunctionalProp } from '../../utils/get-prop';\nimport { isValid } from '../../../tools/util';\nimport { getQuadProps } from '../../utils/padding';\n\nconst regedIcons = icons.get();\n\nexport function createImageCellGroup(\n columnGroup: Group,\n xOrigin: number,\n yOrigin: number,\n col: number,\n row: number,\n width: number,\n height: number,\n keepAspectRatio: boolean,\n imageAutoSizing: boolean,\n padding: [number, number, number, number],\n textAlign: CanvasTextAlign,\n textBaseline: CanvasTextBaseline,\n table: BaseTableAPI,\n cellTheme: IThemeSpec\n) {\n const headerStyle = table._getCellStyle(col, row); // to be fixed\n const functionalPadding = getFunctionalProp('padding', headerStyle, col, row, table);\n // const margin = getProp('padding', headerStyle, col, row, table);\n if (isValid(functionalPadding)) {\n padding = functionalPadding;\n }\n if (cellTheme?.text?.textAlign) {\n textAlign = cellTheme?.text?.textAlign;\n }\n if (cellTheme?.text?.textBaseline) {\n textBaseline = cellTheme?.text?.textBaseline;\n }\n\n // cell\n const cellGroup = new Group({\n x: xOrigin,\n y: yOrigin,\n width,\n height,\n // childrenPickable: false,\n\n // 背景相关,cell背景由cellGroup绘制\n lineWidth: cellTheme?.group?.lineWidth ?? undefined,\n fill: cellTheme?.group?.fill ?? undefined,\n stroke: cellTheme?.group?.stroke ?? undefined,\n strokeArrayWidth: (cellTheme?.group as any)?.strokeArrayWidth ?? undefined,\n strokeArrayColor: (cellTheme?.group as any)?.strokeArrayColor ?? undefined,\n cursor: (cellTheme?.group as any)?.cursor ?? undefined,\n\n lineCap: 'square',\n\n clip: true\n });\n cellGroup.role = 'cell';\n cellGroup.col = col;\n cellGroup.row = row;\n columnGroup.addChild(cellGroup);\n\n // image\n const value = table.getCellValue(col, row);\n const image: IImage = createImage({\n x: padding[3],\n y: padding[0],\n width: width - padding[1] - padding[3],\n height: height - padding[0] - padding[2],\n image: value, //?? (regedIcons.damage_pic as any).svg,\n cursor: 'pointer' as Cursor\n });\n image.name = 'image';\n image.keepAspectRatio = keepAspectRatio;\n if (keepAspectRatio || imageAutoSizing) {\n image.successCallback = () => {\n const originImage = image.resources.get(image.attribute.image).data;\n\n if (imageAutoSizing) {\n _adjustWidthHeight(\n col,\n row,\n (originImage as HTMLImageElement).width,\n (originImage as HTMLImageElement).height,\n table.scenegraph,\n padding\n );\n }\n\n if (keepAspectRatio) {\n const { width: imageWidth, height: imageHeight } = calcKeepAspectRatioSize(\n originImage.width,\n originImage.height,\n cellGroup.attribute.width - padding[1] - padding[3],\n cellGroup.attribute.height - padding[0] - padding[2]\n );\n\n // const left = 0;\n // const top = 0;\n const pos = calcStartPosition(\n 0,\n 0,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n imageWidth,\n imageHeight,\n textAlign,\n textBaseline,\n padding\n );\n\n image.setAttributes({\n x: pos.x,\n y: pos.y,\n width: imageWidth,\n height: imageHeight\n });\n }\n\n table.scenegraph.updateNextFrame();\n };\n } else {\n image.successCallback = () => {\n updateImageCellContentWhileResize(cellGroup, col, row, table);\n };\n }\n (image as any).failCallback = () => {\n const regedIcons = icons.get();\n // image.setAttribute('image', (regedIcons.damage_pic as any).svg);\n (image as any).image = (regedIcons.damage_pic as any).svg;\n };\n cellGroup.appendChild(image);\n\n return cellGroup;\n}\n\n/**\n * 调整某个图片资源所在行列的行高列宽 之后重绘\n * @param col\n * @param row\n * @param img\n * @param table\n * @returns 行高或者列宽是否进行了调整\n */\nexport function _adjustWidthHeight(\n col: number,\n row: number,\n // img: HTMLImageElement,\n width: number,\n height: number,\n scene: Scenegraph,\n padding: [number, number, number, number]\n): boolean {\n // const { width, height } = img as any;\n // const currentContext = context.toCurrentContext();\n\n let needInvalidate = false;\n let targetWidth: number = null;\n let targetHeight: number = null;\n if (scene.table.getColWidth(col) < width + padding[1] + padding[3]) {\n targetWidth = width + padding[1] + padding[3];\n needInvalidate = true;\n }\n if (scene.table.getRowHeight(row) < height + padding[2] + padding[0]) {\n targetHeight = height + padding[2] + padding[0];\n needInvalidate = true;\n }\n if (needInvalidate) {\n if (typeof targetWidth === 'number') {\n // table.setColWidth(col, targetWidth, true);\n scene.setColWidth(col, targetWidth);\n }\n if (typeof targetHeight === 'number') {\n // table.setRowHeight(row, targetHeight, true);\n scene.setRowHeight(row, targetHeight);\n }\n // table.updateCanvasScroll();\n // // table.throttleInvalidate(); // 这里会造成每一张图加载后就重绘 造成多次绘制问题!节流绘制\n // table.invalidate(); //节流绘制改回及时绘制 节流绘制在图片加载过程中的效果不太好\n\n scene.component.updateScrollBar();\n // scene.updateNextFrame();\n return true;\n }\n return false;\n}\n\nexport function updateImageCellContentWhileResize(cellGroup: Group, col: number, row: number, table: BaseTableAPI) {\n const image = cellGroup.getChildByName('image') as Image;\n const originImage =\n (typeof image.attribute.image !== 'string' && image.attribute.image) ||\n image.resources?.get(image.attribute.image).data;\n\n if (!originImage) {\n return;\n }\n\n const headerStyle = table._getCellStyle(col, row); // to be fixed\n const textAlign = getProp('textAlign', headerStyle, col, row, table) ?? 'left';\n const textBaseline = getProp('textBaseline', headerStyle, col, row, table) ?? 'middle';\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, table)) ?? [0, 0, 0, 0];\n\n if (image.keepAspectRatio) {\n const { width: imageWidth, height: imageHeight } = calcKeepAspectRatioSize(\n originImage.width || originImage.videoWidth,\n originImage.height || originImage.videoHeight,\n cellGroup.attribute.width - (padding[1] + padding[3]),\n cellGroup.attribute.height - (padding[0] + padding[2])\n );\n\n const pos = calcStartPosition(\n 0,\n 0,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n imageWidth,\n imageHeight,\n textAlign,\n textBaseline,\n padding\n );\n\n image.setAttributes({\n x: pos.x,\n y: pos.y,\n width: imageWidth,\n height: imageHeight\n });\n } else {\n image.setAttributes({\n x: padding[3],\n y: padding[0],\n width: cellGroup.attribute.width - padding[1] - padding[3],\n height: cellGroup.attribute.height - padding[0] - padding[2]\n });\n }\n\n // update video play icon\n const playIcon = cellGroup.getChildByName('play-icon');\n if (playIcon) {\n const left = 0;\n const top = 0;\n const width = cellGroup.attribute.width;\n const height = cellGroup.attribute.height;\n const iconSize = Math.floor(Math.min(width - padding[1] - padding[3], height - padding[2] - padding[0]) / 2);\n const anchorX =\n left + (width > image.attribute.width ? image.attribute.x - left + image.attribute.width / 2 : width / 2);\n const anchorY =\n top + (height > image.attribute.height ? image.attribute.y - top + image.attribute.height / 2 : height / 2);\n\n playIcon.setAttributes({\n x: anchorX - iconSize / 2,\n y: anchorY - iconSize / 2,\n width: iconSize,\n height: iconSize\n });\n }\n}\n"]}
|
|
@@ -48,7 +48,8 @@ export class SceneProxy {
|
|
|
48
48
|
constructor(table) {
|
|
49
49
|
this.mode = "column", this.rowLimit = 1e3, this.currentRow = 0, this.rowStart = 0,
|
|
50
50
|
this.rowEnd = 0, this.referenceRow = 0, this.screenTopRow = 0, this.colLimit = 1e3,
|
|
51
|
-
this.screenLeftCol = 0, this.cellCache = new Map, this.table = table, this.table.
|
|
51
|
+
this.screenLeftCol = 0, this.cellCache = new Map, this.table = table, this.table.isPivotChart() && (this.rowLimit = 100,
|
|
52
|
+
this.colLimit = 100), this.table.internalProps.transpose ? this.mode = "row" : this.table.isPivotTable() && (this.mode = "pivot"),
|
|
52
53
|
this.table.options.maintainedDataCount && (this.rowLimit = this.table.options.maintainedDataCount);
|
|
53
54
|
}
|
|
54
55
|
setParamsForColumn() {
|
|
@@ -246,10 +247,12 @@ export class SceneProxy {
|
|
|
246
247
|
cellGroup.row && this.cellCache.set(col, cellGroup), cellGroup;
|
|
247
248
|
}
|
|
248
249
|
const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);
|
|
249
|
-
return cellGroup.row && this.cellCache.set(col, cellGroup),
|
|
250
|
+
return cellGroup.col === col && cellGroup.row && this.cellCache.set(col, cellGroup),
|
|
251
|
+
cellGroup;
|
|
250
252
|
}
|
|
251
253
|
const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);
|
|
252
|
-
return cellGroup.row && this.cellCache.set(col, cellGroup),
|
|
254
|
+
return cellGroup.col === col && cellGroup.row && this.cellCache.set(col, cellGroup),
|
|
255
|
+
cellGroup;
|
|
253
256
|
}
|
|
254
257
|
}
|
|
255
258
|
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["scenegraph/group-creater/progress/proxy.ts"],"names":[],"mappings":";;;;;;;;;AACA,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,EAAE,gBAAgB,EAAE,MAAM,gCAAgC,CAAC;AAClE,OAAO,EAAE,iBAAiB,EAAE,MAAM,iCAAiC,CAAC;AACpE,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AACrD,OAAO,EAAE,cAAc,EAAE,MAAM,WAAW,CAAC;AAC3C,OAAO,EAAE,mBAAmB,EAAE,MAAM,kBAAkB,CAAC;AACvD,OAAO,EAAE,yBAAyB,EAAE,MAAM,iCAAiC,CAAC;AAC5E,OAAO,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,iCAAiC,CAAC;AAChF,OAAO,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,iCAAiC,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,mCAAmC,CAAC;AAElE,MAAM,OAAO,UAAU;IAwCrB,YAAY,KAAmB;QAtC/B,SAAI,GAA+B,QAAQ,CAAC;QAE5C,aAAQ,GAAG,IAAI,CAAC;QAChB,eAAU,GAAG,CAAC,CAAC;QAIf,aAAQ,GAAG,CAAC,CAAC;QACb,WAAM,GAAG,CAAC,CAAC;QACX,iBAAY,GAAG,CAAC,CAAC;QAQjB,iBAAY,GAAW,CAAC,CAAC;QAEzB,aAAQ,GAAG,IAAI,CAAC;QAchB,kBAAa,GAAW,CAAC,CAAC;QAG1B,cAAS,GAAuB,IAAI,GAAG,EAAE,CAAC;QAGxC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAEnB,IAAI,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,EAAE;YACtC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;SACnB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YACpC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC;SACrB;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,EAAE;YAC1C,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,CAAC;SACxD;IACH,CAAC;IAED,kBAAkB;QAChB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC;QAElD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC;QAG7E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC/D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC;QACjC,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC;QAGlF,MAAM,cAAc,GAAG,eAAe,GAAG,uBAAuB,CAAC;QACjE,MAAM,UAAU,GAAG,eAAe,GAAG,CAAC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAChF,IAAI,CAAC,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QAGnD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,CAAC;QAChF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,eAAe,CAAC,CAAC;QAGtF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;IACxC,CAAC;IAED,eAAe;QACb,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;QACpD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC;QAK/E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC9D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC;QAChC,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC;QACrD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC;QAGpF,MAAM,eAAe,GAAG,gBAAgB,GAAG,uBAAuB,CAAC;QACnE,MAAM,WAAW,GAAG,gBAAgB,GAAG,CAAC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClF,IAAI,CAAC,SAAS,GAAG,eAAe,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,eAAe,GAAG,CAAC,CAAC;QAItD,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACtD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,CAAC;QAClF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC;QAGvF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;IACzC,CAAC;IAEK,yBAAyB,CAC7B,iBAAwB,EACxB,cAAqB,EACrB,cAAqB,EACrB,gBAAuB,EACvB,iBAAwB,EACxB,SAAgB,EAChB,OAAe,EACf,OAAe;;YAEf,MAAM,yBAAyB,CAC7B,iBAAiB,EACjB,cAAc,EACd,cAAc,EACd,gBAAgB,EAChB,iBAAiB,EACjB,SAAS,EACT,OAAO,EACP,OAAO,EACP,IAAI,CACL,CAAC;QACJ,CAAC;KAAA;IAEK,4BAA4B,CAChC,cAAqB,EACrB,SAAgB,EAChB,OAAe,EACf,OAAe,EACf,KAAmB;;;YAEnB,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAG1B,iBAAiB,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,sBAAsB,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,mBAAmB,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC;YAIpH,cAAc,CACZ,cAAc,EACd,OAAO,EACP,OAAO,EACP,CAAC,EACD,KAAK,CAAC,mBAAmB,GAAG,CAAC,EAC7B,KAAK,CAAC,sBAAsB,EAC5B,KAAK,CAAC,QAAQ,GAAG,CAAC,EAClB,WAAW,EACX,KAAK,EACL,IAAI,CAAC,mBAAmB,CACzB,CAAC;YAEF,cAAc,CACZ,SAAS,EACT,OAAO,EACP,OAAO,EACP,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,QAAQ,GAAG,CAAC,EAClB,KAAK,CAAC,sBAAsB,EAC5B,KAAK,CAAC,QAAQ,GAAG,CAAC,EAClB,MAAM,EACN,KAAK,EACL,IAAI,CAAC,mBAAmB,CACzB,CAAC;YAGF,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE;gBAEzB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC;gBAChC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;gBAC9B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;gBAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;aACnE;iBAAM;gBACL,IAAI,CAAC,UAAU,GAAG,MAAA,MAAC,SAAS,CAAC,UAAoB,0CAAE,SAAS,mCAAI,IAAI,CAAC,QAAQ,CAAC;gBAC9E,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;gBAC9B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;gBAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;gBAElE,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;aACvB;;KACF;IAeK,QAAQ;;YACZ,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC3C,UAAU,CAAC,GAAS,EAAE;oBACpB,IAAI,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,EAAE;wBACnC,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,EAAE;wBAG1C,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAC1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAG1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;oBACD,OAAO,EAAE,CAAC;gBACZ,CAAC,CAAA,EAAE,CAAC,CAAC,CAAC;YACR,CAAC,CAAC,CAAC;QACL,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YACD,OAAO,CAAC,GAAG,CAAC,WAAW,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/E,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7C,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YACD,OAAO,CAAC,GAAG,CAAC,WAAW,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/E,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACzC,CAAC;KAAA;IAED,kBAAkB,CAAC,SAAiB;QAClC,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QAEpE,iBAAiB,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;QAE3D,IAAI,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE;YAElC,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,EAAE,EAAE;gBAC7D,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,QAAQ,GAAG,WAAW,CAAC;gBAC7B,MAAM,EAAE,MAAM,EAAE,GAAG,mBAAmB,CACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,QAAQ,CACT,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aACxE;SACF;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE;YAElC,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;gBACrG,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,QAAQ,GAAG,WAAW,CAAC;gBAC7B,MAAM,EAAE,MAAM,EAAE,GAAG,mBAAmB,CACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,QAAQ,CACT,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,gBAAgB,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aAC1E;SACF;QAGD,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,EAAE,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;YAChE,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YACxD,MAAM,QAAQ,GAAG,MAAM,CAAC;YACxB,MAAM,EAAE,MAAM,EAAE,GAAG,mBAAmB,CACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,QAAQ,CACT,CAAC;YACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;SACzC;QACD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;QAElE,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;QAG7E,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAED,cAAc,CAAC,SAAiB;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QACpE,gBAAgB,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;QAE1D,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB,EAAE;YAErC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,YAAY,KAAK;gBAC7D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;gBAChD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAChD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,cAAc,CACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,EACpC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,sBAAsB,GAAG,CAAC,EACrC,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;YAEnC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,YAAY,KAAK;gBAChE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS;gBACnD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,CACnD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,cAAc,CACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,EACvC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,EACrD,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACvB,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QAGD,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,YAAY,KAAK;YACxD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS;YAC3C,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,CAC3C,CAAC;QACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;QAE5C,cAAc,CACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAC/B,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,QAAQ,EACb,IAAI,CAAC,MAAM,EACX,MAAM,EACN,IAAI,CAAC,KAAK,CACX,CAAC;QAEF,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;QAC7E,OAAO,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAGpE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAEK,IAAI,CAAC,CAAS;;YAClB,IAAI,CAAC,GAAG,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,EAAE;gBAE3D,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM,IAAI,CAAC,GAAG,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,aAAa,EAAE;gBAEtE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;aACrB;QACH,CAAC;KAAA;IAEK,IAAI,CAAC,CAAS;;YAClB,IAAI,CAAC,GAAG,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,WAAW,EAAE;gBAE7D,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM,IAAI,CAAC,GAAG,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,EAAE;gBAEpE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;aACrB;QACH,CAAC;KAAA;IAEK,WAAW,CAAC,CAAS;;YACzB,WAAW,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACvB,CAAC;KAAA;IACK,WAAW,CAAC,CAAS;;YACzB,WAAW,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACvB,CAAC;KAAA;IAED,UAAU,CAAC,CAAS;QAClB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;IAEK,wBAAwB;;YAC5B,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC3C,CAAC;KAAA;IAED,gBAAgB,CAAC,KAAa;QAC5B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAExE,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,iBAAiB,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,CAAC;SAC3D;QAED,gBAAgB,CAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QAEnD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,aAAa,CACX,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,YAAY,EACjB,OAAO,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,CACxB,CAAC;SACH;QAED,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAEK,wBAAwB;;YAC5B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC1C,CAAC;KAAA;IAED,eAAe,CAAC,KAAa;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAsBvE,gBAAgB,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,CAAC;QACzD,gBAAgB,CAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,uBAAuB,CAAC,SAAgB,EAAE,MAAc,EAAE,CAAS;QAEjE,SAAS,CAAC,GAAG,GAAG,MAAM,CAAC;QACvB,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;QAC9B,SAAiB,CAAC,UAAU,GAAG,IAAI,CAAC;QACpC,SAAiB,CAAC,0BAA0B,GAAG,IAAI,CAAC;IACvD,CAAC;IAED,sBAAsB,CAAC,SAAgB;QACrC,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE;YACzB,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;QAc3F,SAAS,CAAC,UAAU,GAAG,KAAK,CAAC;QAC7B,OAAO,YAAY,IAAI,SAAS,CAAC;IACnC,CAAC;IAEK,QAAQ;;YACZ,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,EAAE,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;gBAChE,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,QAAQ,EAAE,GAAG,IAAI,IAAI,CAAC,MAAM,EAAE,GAAG,EAAE,EAAE;oBAEvD,MAAM,SAAS,GAAG,IAAI,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;oBACxD,SAAS,CAAC,UAAU,GAAG,IAAI,CAAC;iBAC7B;aACF;YAGD,IAAI,UAAU,CAAC;YACf,IAAI,aAAa,CAAC;YAClB,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC1C,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC;gBAC3B,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC;aAC7B;iBAAM;gBACL,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;gBACpF,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;aAC3F;YACD,OAAO,CAAC,GAAG,CAAC,YAAY,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;YACrD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC1C,iBAAiB,CAAC,IAAI,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;aAC1D;YACD,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,EAAE,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;gBAChE,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;oBAEtD,MAAM,SAAS,GAAG,IAAI,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;oBACxD,IAAI,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;iBACxC;aACF;YACD,OAAO,CAAC,GAAG,CAAC,eAAe,EAAE,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,aAAa,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;YACnH,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC1C,aAAa,CACX,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,YAAY,EACjB,UAAU,EACV,aAAa,EACb,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,aAAa,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACrF,CAAC;aACH;YACD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC;YAClC,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,aAAa,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC;YAE/G,IACE,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,aAAa;gBACzD,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,UAAU,EACxD;aAED;iBAAM,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,aAAa,EAAE;gBACpE,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC;gBAClD,MAAM,GAAG,GAAG,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,MAAM,CAAC;gBACvD,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;aACtB;iBAAM,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,UAAU,EAAE;gBACnE,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;aACpB;YAED,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC1C,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;aACvB;QACH,CAAC;KAAA;IAED,sBAAsB,CACpB,GAAW,EACX,GAAW,EAGX,SAAmB;QASnB,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB;YACxC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB;YAC3D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,UAAU,CAAC;SACnB;QAED,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,mBAAmB;YACrC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB;YAC1D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,UAAU,CAAC;SACnB;QAED,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;YAC3B,MAAM,aAAa,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC9C,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,aAAa,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,EAAE;gBAE3F,IAAI,SAAS,GAAG,cAAc,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;gBACnD,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,SAAS,IAAI,SAAS,CAAC,IAAI,KAAK,aAAa,CAAC,EAAE;oBAClE,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;iBAChE;gBACD,SAAS,CAAC,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;gBACpD,OAAO,SAAS,CAAC;aAClB;YACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;YACrE,SAAS,CAAC,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;YACpD,OAAO,SAAS,CAAC;SAClB;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;QACrE,SAAS,CAAC,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;QACpD,OAAO,SAAS,CAAC;IACnB,CAAC;CACF;AAED,SAAS,cAAc,CAAC,cAAqB,EAAE,GAAW;IACxD,IAAI,CAAC,cAAc,EAAE;QACnB,OAAO,IAAI,CAAC;KACb;IACD,IAAI,cAAc,CAAC,GAAG,KAAK,GAAG,EAAE;QAC9B,OAAO,cAAc,CAAC;KACvB;SAAM,IAAI,cAAc,CAAC,GAAG,GAAG,GAAG,EAAE;QACnC,OAAO,cAAc,CAAC,cAAc,CAAC,KAAc,EAAE,GAAG,CAAC,CAAC;KAC3D;IACD,OAAO,cAAc,CAAC,cAAc,CAAC,KAAc,EAAE,GAAG,CAAC,CAAC;AAC5D,CAAC","file":"proxy.js","sourcesContent":["import type { BaseTableAPI } from '../../../ts-types/base-table';\nimport { Group } from '../../graphic/group';\nimport { computeColsWidth } from '../../layout/compute-col-width';\nimport { computeRowsHeight } from '../../layout/compute-row-height';\nimport { emptyGroup } from '../../utils/empty-group';\nimport { createColGroup } from '../column';\nimport { createComplexColumn } from '../column-helper';\nimport { createGroupForFirstScreen } from './create-group-for-first-screen';\nimport { dynamicSetX, updateColContent } from './update-position/dynamic-set-x';\nimport { dynamicSetY, updateRowContent } from './update-position/dynamic-set-y';\nimport { updateAutoRow } from './update-position/update-auto-row';\n\nexport class SceneProxy {\n table: BaseTableAPI;\n mode: 'column' | 'row' | 'pivot' = 'column';\n\n rowLimit = 1000;\n currentRow = 0; // 目前渐进生成的row number\n totalRow: number; // 渐进完成最后一行的row number\n yLimitTop: number; // y > yLimitTop动态更新,否则直接修改xy\n yLimitBottom: number; // y < yLimitBottom动态更新,否则直接修改xy\n rowStart = 0; // 当前维护的部分第一行的row number\n rowEnd = 0; // 当前维护的部分最后一行的row number\n referenceRow = 0; // 当前维护的部分中间一行的row number,认为referenceRow对应当前屏幕显示范围的第一行\n bodyTopRow: number; // table body部分的第一行row number\n bodyBottomRow: number; // table body部分的最后一行row number\n screenRowCount: number; // 预计屏幕范围内显示的row count\n firstScreenRowLimit: number; // 首屏同步加载部分最后一行的row number\n taskRowCount: number; // 一次任务生成/更新的row count\n rowUpdatePos: number; // 异步任务目前更新到的行的row number\n rowUpdateDirection: 'up' | 'down'; // 当前行更新的方向\n screenTopRow: number = 0; // 当前屏幕范围内显示的第一行的row number\n\n colLimit = 1000;\n bodyLeftCol: number; // table body部分的第一列col number\n bodyRightCol: number; // table body部分的最后一列col number\n totalCol: number; // 渐进完成最后一列的col number\n colStart: number; // 当前维护的部分第一列的col number\n colEnd: number; // 当前维护的部分最后一列的col number\n taskColCount: number; // 一次任务生成/更新的col count\n xLimitLeft: number; // x > xLimitLeft动态更新,否则直接修改xy\n xLimitRight: number; // x < xLimitRight动态更新,否则直接修改xy\n screenColCount: number; // 预计屏幕范围内显示的col count\n firstScreenColLimit: number; // 首屏同步加载部分最后一列的col number\n colUpdatePos: number; // 异步任务目前更新到的列的col number\n currentCol: number; // 目前渐进生成的col number\n referenceCol: number; // 当前维护的部分中间一列的col number,认为referenceCol对应当前屏幕显示范围的第一列\n screenLeftCol: number = 0; // 当前屏幕范围内显示的第一列的col number\n colUpdateDirection: 'left' | 'right'; // 当前列更新方向\n\n cellCache: Map<number, Group> = new Map(); // 单元格位置快速查找缓存\n\n constructor(table: BaseTableAPI) {\n this.table = table;\n\n if (this.table.internalProps.transpose) {\n this.mode = 'row';\n } else if (this.table.isPivotTable()) {\n this.mode = 'pivot';\n }\n if (this.table.options.maintainedDataCount) {\n this.rowLimit = this.table.options.maintainedDataCount;\n }\n }\n\n setParamsForColumn() {\n this.bodyLeftCol = this.table.rowHeaderLevelCount;\n // this.bodyRightCol = this.table.colCount - 1;\n this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // compute the column info about progress creation\n const totalActualBodyColCount = Math.min(this.colLimit, this.bodyRightCol - this.bodyLeftCol + 1);\n this.totalCol = this.bodyLeftCol + totalActualBodyColCount - 1; // 目标渐进完成的col\n this.colStart = this.bodyLeftCol;\n const defaultColWidth = this.table.defaultColWidth;\n this.taskColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth) * 1;\n\n // 确定动态更新限制\n const totalBodyWidth = defaultColWidth * totalActualBodyColCount;\n const totalWidth = defaultColWidth * (this.bodyRightCol - this.bodyLeftCol + 1);\n this.xLimitLeft = totalBodyWidth / 2;\n this.xLimitRight = totalWidth - totalBodyWidth / 2;\n\n // 确定首屏高度范围\n const widthLimit = this.table.tableNoFrameWidth * 5;\n this.screenColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth);\n this.firstScreenColLimit = this.bodyLeftCol + Math.ceil(widthLimit / defaultColWidth);\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.colUpdatePos = this.bodyRightCol;\n }\n\n setParamsForRow() {\n this.bodyTopRow = this.table.columnHeaderLevelCount;\n this.bodyBottomRow = this.table.rowCount - 1 - this.table.bottomFrozenRowCount;\n // this.bodyLeftCol = 0;\n // this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // 计算渐进加载数量\n const totalActualBodyRowCount = Math.min(this.rowLimit, this.bodyBottomRow - this.bodyTopRow + 1); // 渐进加载总row数量\n this.totalRow = this.bodyTopRow + totalActualBodyRowCount - 1; // 目标渐进完成的row\n this.rowStart = this.bodyTopRow;\n const defaultRowHeight = this.table.defaultRowHeight;\n this.taskRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight) * 1;\n\n // 确定动态更新限制\n const totalBodyHeight = defaultRowHeight * totalActualBodyRowCount;\n const totalHeight = defaultRowHeight * (this.bodyBottomRow - this.bodyTopRow + 1);\n this.yLimitTop = totalBodyHeight / 2;\n this.yLimitBottom = totalHeight - totalBodyHeight / 2;\n // this.bottomOffset = totalHeight - totalBodyHeight / 2;\n\n // 确定首屏高度范围\n const heightLimit = this.table.tableNoFrameHeight * 5;\n this.screenRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight);\n this.firstScreenRowLimit = this.bodyTopRow + Math.ceil(heightLimit / defaultRowHeight);\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.rowUpdatePos = this.bodyBottomRow;\n }\n\n async createGroupForFirstScreen(\n cornerHeaderGroup: Group,\n colHeaderGroup: Group,\n rowHeaderGroup: Group,\n rightFrozenGroup: Group,\n bottomFrozenGroup: Group,\n bodyGroup: Group,\n xOrigin: number,\n yOrigin: number\n ) {\n await createGroupForFirstScreen(\n cornerHeaderGroup,\n colHeaderGroup,\n rowHeaderGroup,\n rightFrozenGroup,\n bottomFrozenGroup,\n bodyGroup,\n xOrigin,\n yOrigin,\n this\n );\n }\n\n async createColGroupForFirstScreen(\n rowHeaderGroup: Group,\n bodyGroup: Group,\n xOrigin: number,\n yOrigin: number,\n table: BaseTableAPI\n ) {\n this.setParamsForRow();\n this.setParamsForColumn();\n\n // compute row height in first screen\n computeRowsHeight(table, this.table.columnHeaderLevelCount, Math.min(this.firstScreenRowLimit, table.rowCount - 1));\n\n // 生成首屏单元格\n // rowHeader\n createColGroup(\n rowHeaderGroup,\n xOrigin,\n yOrigin,\n 0, // colStart\n table.rowHeaderLevelCount - 1, // colEnd\n table.columnHeaderLevelCount, // rowStart\n table.rowCount - 1, // rowEnd\n 'rowHeader', // isHeader\n table,\n this.firstScreenRowLimit\n );\n // body\n createColGroup(\n bodyGroup,\n xOrigin,\n yOrigin,\n table.rowHeaderLevelCount, // colStart\n table.colCount - 1, // colEnd\n table.columnHeaderLevelCount, // rowStart\n table.rowCount - 1, // rowEnd\n 'body', // isHeader\n table,\n this.firstScreenRowLimit\n );\n\n // 更新row信息\n if (!bodyGroup.firstChild) {\n // 无数据\n this.currentRow = this.totalRow;\n this.rowEnd = this.currentRow;\n this.rowUpdatePos = this.rowEnd;\n this.referenceRow = Math.floor((this.rowEnd - this.rowStart) / 2);\n } else {\n this.currentRow = (bodyGroup.firstChild as Group)?.rowNumber ?? this.totalRow;\n this.rowEnd = this.currentRow;\n this.rowUpdatePos = this.rowEnd;\n this.referenceRow = Math.floor((this.rowEnd - this.rowStart) / 2);\n // 开始异步任务\n await this.progress();\n }\n }\n\n // async progress() {\n // if (this.rowUpdatePos < this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // // 先更新\n // await this.updateCellGroupsAsync();\n // await this.progress();\n // } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // // 先更新没有需要更新的节点,在生成新节点\n // await this.createRow();\n // await this.progress();\n // }\n // }\n async progress() {\n return new Promise<void>((resolve, reject) => {\n setTimeout(async () => {\n if (this.colUpdatePos < this.colEnd) {\n await this.updateColCellGroupsAsync();\n await this.progress();\n } else if (this.rowUpdatePos < this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // 先更新\n await this.updateRowCellGroupsAsync();\n await this.progress();\n } else if (this.currentCol < this.totalCol) {\n await this.createCol();\n await this.progress();\n } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // 先更新没有需要更新的节点,在生成新节点\n await this.createRow();\n await this.progress();\n }\n resolve();\n }, 0);\n });\n }\n\n async createRow() {\n if (!this.taskRowCount) {\n return;\n }\n console.log('createRow', this.currentRow, this.currentRow + this.taskRowCount);\n this.createRowCellGroup(this.taskRowCount);\n }\n\n async createCol() {\n if (!this.taskColCount) {\n return;\n }\n console.log('createCol', this.currentCol, this.currentCol + this.taskColCount);\n this.createColGroup(this.taskRowCount);\n }\n\n createRowCellGroup(onceCount: number) {\n const endRow = Math.min(this.totalRow, this.currentRow + onceCount);\n // compute rows height\n computeRowsHeight(this.table, this.currentRow + 1, endRow);\n\n if (this.table.rowHeaderLevelCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = 0; col < this.table.rowHeaderLevelCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellType = 'rowHeader';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellType\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rowHeaderGroup.setAttribute('height', maxHeight);\n }\n }\n\n if (this.table.rightFrozenColCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = this.table.colCount - this.table.rightFrozenColCount; col < this.table.colCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellType = 'rowHeader';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellType\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rightFrozenGroup.setAttribute('height', maxHeight);\n }\n }\n\n // create body row cellGroup\n let maxHeight = 0;\n for (let col = this.bodyLeftCol; col <= this.bodyRightCol; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellType = 'body';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellType\n );\n maxHeight = Math.max(maxHeight, height);\n }\n this.table.scenegraph.bodyGroup.setAttribute('height', maxHeight);\n\n this.currentRow = endRow;\n this.rowEnd = endRow;\n this.rowUpdatePos = this.rowEnd;\n this.referenceRow = this.rowStart + Math.floor((endRow - this.rowStart) / 2);\n\n // update container group size and border\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n createColGroup(onceCount: number) {\n // compute rows height\n const endCol = Math.min(this.totalCol, this.currentCol + onceCount);\n computeColsWidth(this.table, this.currentCol + 1, endCol);\n\n if (this.table.columnHeaderLevelCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.colHeaderGroup.lastChild instanceof Group\n ? this.table.scenegraph.colHeaderGroup.lastChild\n : this.table.scenegraph.colHeaderGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create colHeaderGroup\n createColGroup(\n this.table.scenegraph.colHeaderGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n 0, // rowStart\n this.table.columnHeaderLevelCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n if (this.table.bottomFrozenRowCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.bottomFrozenGroup.lastChild instanceof Group\n ? this.table.scenegraph.bottomFrozenGroup.lastChild\n : this.table.scenegraph.bottomFrozenGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bottomFrozenGroup\n createColGroup(\n this.table.scenegraph.bottomFrozenGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.table.rowCount - this.table.bottomFrozenRowCount, // rowStart\n this.table.rowCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.bodyGroup.lastChild instanceof Group\n ? this.table.scenegraph.bodyGroup.lastChild\n : this.table.scenegraph.bodyGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bodyGroup\n createColGroup(\n this.table.scenegraph.bodyGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.rowStart, // rowStart\n this.rowEnd, // rowEnd\n 'body', // isHeader\n this.table\n );\n\n this.currentCol = endCol;\n this.colEnd = endCol;\n this.colUpdatePos = this.colEnd;\n this.referenceCol = this.colStart + Math.floor((endCol - this.colStart) / 2);\n console.log('async', this.referenceCol, this.colStart, this.colEnd);\n\n // update container group size and border\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n async setY(y: number) {\n if (y < this.yLimitTop && this.rowStart === this.bodyTopRow) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n } else if (y > this.yLimitBottom && this.rowEnd === this.bodyBottomRow) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n } else {\n // 执行动态更新节点\n this.dynamicSetY(y);\n }\n }\n\n async setX(x: number) {\n if (x < this.xLimitLeft && this.colStart === this.bodyLeftCol) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndColHeaderX(-x);\n } else if (x > this.xLimitRight && this.colEnd === this.bodyRightCol) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndColHeaderX(-x);\n } else {\n // 执行动态更新节点\n this.dynamicSetX(x);\n }\n }\n\n async dynamicSetY(y: number) {\n dynamicSetY(y, this);\n }\n async dynamicSetX(x: number) {\n dynamicSetX(x, this);\n }\n\n updateBody(y: number) {\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n }\n\n async updateRowCellGroupsAsync() {\n this.updateCellGroups(this.taskRowCount);\n }\n\n updateCellGroups(count: number) {\n const distRow = Math.min(this.bodyBottomRow, this.rowUpdatePos + count);\n // console.log('updateCellGroups', this.rowUpdatePos, distRow);\n if (this.table.heightMode === 'autoHeight') {\n computeRowsHeight(this.table, this.rowUpdatePos, distRow);\n }\n\n updateRowContent(this.rowUpdatePos, distRow, this);\n\n if (this.table.heightMode === 'autoHeight') {\n updateAutoRow(\n this.bodyLeftCol, // colStart\n this.bodyRightCol, // colEnd\n this.rowUpdatePos, // rowStart\n distRow, // rowEnd\n this.table,\n this.rowUpdateDirection\n );\n }\n\n this.rowUpdatePos = distRow + 1;\n }\n\n async updateColCellGroupsAsync() {\n this.updateColGroups(this.taskRowCount);\n }\n\n updateColGroups(count: number) {\n const distCol = Math.min(this.bodyRightCol, this.colUpdatePos + count);\n // console.log('updateCellGroups', this.colUpdatePos, distCol);\n // for (let col = this.colUpdatePos; col <= distCol; col++) {\n // const colGroup = this.table.scenegraph.getColGroup(col);\n // if (colGroup) {\n // // colGroup.forEachChildren((cellGroup: Group) => {\n // // this.updateCellGroupContent(cellGroup);\n // // });\n // // for (let row = (colGroup.firstChild as Group).row; row <= (colGroup.lastChild as Group).row; row++) {\n // // const cellGroup = this.highPerformanceGetCell(colGroup.col, row);\n // // this.updateCellGroupContent(cellGroup);\n // // }\n // let cellGroup = colGroup.firstChild;\n // while (cellGroup) {\n // // this.updateCellGroupContent(cellGroup as Group);\n // // cellGroup = cellGroup._next;\n // const newCellGroup = this.updateCellGroupContent(cellGroup as Group);\n // cellGroup = newCellGroup._next;\n // }\n // colGroup.needUpdate = false;\n // }\n // }\n computeColsWidth(this.table, this.colUpdatePos, distCol);\n updateColContent(this.colUpdatePos, distCol, this);\n this.colUpdatePos = distCol + 1;\n }\n\n updateCellGroupPosition(cellGroup: Group, newRow: number, y: number) {\n // 更新位置&row\n cellGroup.row = newRow;\n cellGroup.setAttribute('y', y);\n (cellGroup as any).needUpdate = true;\n (cellGroup as any).needUpdateForAutoRowHeight = true;\n }\n\n updateCellGroupContent(cellGroup: Group) {\n if (!cellGroup.needUpdate) {\n return cellGroup;\n }\n\n const newCellGroup = this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);\n // 更新内容\n // const textMark = cellGroup.firstChild as WrapText;\n // const autoWrapText = Array.isArray(textMark.attribute.text);\n // const textStr: string = this.table.getCellValue(cellGroup.col, cellGroup.row);\n // let text;\n // if (autoWrapText) {\n // text = String(textStr).replace(/\\r?\\n/g, '\\n').replace(/\\r/g, '\\n').split('\\n');\n // } else {\n // text = textStr;\n // }\n\n // textMark.setAttribute('text', text);\n\n cellGroup.needUpdate = false;\n return newCellGroup || cellGroup;\n }\n\n async sortCell() {\n for (let col = this.bodyLeftCol; col <= this.bodyRightCol; col++) {\n for (let row = this.rowStart; row <= this.rowEnd; row++) {\n // const cellGroup = this.table.scenegraph.getCell(col, row);\n const cellGroup = this.highPerformanceGetCell(col, row);\n cellGroup.needUpdate = true;\n }\n }\n\n // 更新同步范围\n let syncTopRow;\n let syncBottomRow;\n if (this.table.heightMode === 'autoHeight') {\n syncTopRow = this.rowStart;\n syncBottomRow = this.rowEnd;\n } else {\n syncTopRow = Math.max(this.bodyTopRow, this.screenTopRow - this.screenRowCount * 2);\n syncBottomRow = Math.min(this.bodyBottomRow, this.screenTopRow + this.screenRowCount * 3);\n }\n console.log('sort更新同步范围', syncTopRow, syncBottomRow);\n if (this.table.heightMode === 'autoHeight') {\n computeRowsHeight(this.table, syncTopRow, syncBottomRow);\n }\n for (let col = this.bodyLeftCol; col <= this.bodyRightCol; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = this.table.scenegraph.getCell(col, row);\n const cellGroup = this.highPerformanceGetCell(col, row);\n this.updateCellGroupContent(cellGroup);\n }\n }\n console.log('updateAutoRow', this.rowEnd > this.bodyBottomRow - (this.rowEnd - this.rowStart + 1) ? 'down' : 'up');\n if (this.table.heightMode === 'autoHeight') {\n updateAutoRow(\n this.bodyLeftCol, // colStart\n this.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n this.table,\n this.rowEnd > this.bodyBottomRow - (this.rowEnd - this.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n }\n this.rowUpdatePos = this.rowStart;\n this.rowUpdateDirection = this.rowEnd > this.bodyBottomRow - (this.rowEnd - this.rowStart + 1) ? 'down' : 'up';\n\n if (\n this.rowEnd === this.table.scenegraph.proxy.bodyBottomRow &&\n this.rowStart === this.table.scenegraph.proxy.bodyTopRow\n ) {\n // 全量更新,do nothing\n } else if (this.rowEnd === this.table.scenegraph.proxy.bodyBottomRow) {\n const totalHeight = this.table.getAllRowsHeight();\n const top = totalHeight - this.table.scenegraph.height;\n this.updateBody(top);\n } else if (this.rowStart === this.table.scenegraph.proxy.bodyTopRow) {\n this.updateBody(0);\n }\n\n if (this.table.heightMode !== 'autoHeight') {\n await this.progress();\n }\n }\n\n highPerformanceGetCell(\n col: number,\n row: number,\n // rowStart: number = this.rowStart,\n // rowEnd: number = this.rowEnd,\n getShadow?: boolean\n ) {\n // if (row < rowStart || row > rowEnd) {\n // return emptyGroup;\n // }\n // if (row < this.rowStart || row > this.rowEnd || col < this.colStart || col > this.colEnd) {\n // return emptyGroup;\n // }\n\n if (\n row >= this.table.columnHeaderLevelCount && // not column header\n row < this.table.rowCount - this.table.bottomFrozenRowCount && // not bottom frozen\n (row < this.rowStart || row > this.rowEnd) // not in proxy row range\n ) {\n return emptyGroup;\n }\n\n if (\n col >= this.table.rowHeaderLevelCount && // not row header\n col < this.table.colCount - this.table.rightFrozenColCount && // not right frozen\n (col < this.colStart || col > this.colEnd) // not in proxy col range\n ) {\n return emptyGroup;\n }\n\n if (this.cellCache.get(col)) {\n const cacheCellGoup = this.cellCache.get(col);\n if ((cacheCellGoup._next || cacheCellGoup._prev) && Math.abs(cacheCellGoup.row - row) < row) {\n // 由缓存单元格向前后查找要快于从头查找\n let cellGroup = getCellByCache(cacheCellGoup, row);\n if (!cellGroup || (!getShadow && cellGroup.role === 'shadow-cell')) {\n cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n }\n cellGroup.row && this.cellCache.set(col, cellGroup);\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n cellGroup.row && this.cellCache.set(col, cellGroup);\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n cellGroup.row && this.cellCache.set(col, cellGroup);\n return cellGroup;\n }\n}\n\nfunction getCellByCache(cacheCellGroup: Group, row: number): Group | null {\n if (!cacheCellGroup) {\n return null;\n }\n if (cacheCellGroup.row === row) {\n return cacheCellGroup;\n } else if (cacheCellGroup.row > row) {\n return getCellByCache(cacheCellGroup._prev as Group, row);\n }\n return getCellByCache(cacheCellGroup._next as Group, row);\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["scenegraph/group-creater/progress/proxy.ts"],"names":[],"mappings":";;;;;;;;;AAEA,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAC5C,OAAO,EAAE,gBAAgB,EAAE,MAAM,gCAAgC,CAAC;AAClE,OAAO,EAAE,iBAAiB,EAAE,MAAM,iCAAiC,CAAC;AACpE,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AACrD,OAAO,EAAE,cAAc,EAAE,MAAM,WAAW,CAAC;AAC3C,OAAO,EAAE,mBAAmB,EAAE,MAAM,kBAAkB,CAAC;AACvD,OAAO,EAAE,yBAAyB,EAAE,MAAM,iCAAiC,CAAC;AAC5E,OAAO,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,iCAAiC,CAAC;AAChF,OAAO,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,iCAAiC,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,mCAAmC,CAAC;AAElE,MAAM,OAAO,UAAU;IAwCrB,YAAY,KAAmB;QAtC/B,SAAI,GAA+B,QAAQ,CAAC;QAE5C,aAAQ,GAAG,IAAI,CAAC;QAChB,eAAU,GAAG,CAAC,CAAC;QAIf,aAAQ,GAAG,CAAC,CAAC;QACb,WAAM,GAAG,CAAC,CAAC;QACX,iBAAY,GAAG,CAAC,CAAC;QAQjB,iBAAY,GAAW,CAAC,CAAC;QAEzB,aAAQ,GAAG,IAAI,CAAC;QAchB,kBAAa,GAAW,CAAC,CAAC;QAG1B,cAAS,GAAuB,IAAI,GAAG,EAAE,CAAC;QAGxC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAEnB,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YAC7B,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;YACpB,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,EAAE;YACtC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;SACnB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YACpC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC;SACrB;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,EAAE;YAC1C,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,CAAC;SACxD;IACH,CAAC;IAED,kBAAkB;QAChB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC;QAElD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC;QAG7E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC/D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC;QACjC,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC;QAGlF,MAAM,cAAc,GAAG,eAAe,GAAG,uBAAuB,CAAC;QACjE,MAAM,UAAU,GAAG,eAAe,GAAG,CAAC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAChF,IAAI,CAAC,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QAGnD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,CAAC;QAChF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,eAAe,CAAC,CAAC;QAGtF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;IACxC,CAAC;IAED,eAAe;QACb,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;QACpD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC;QAK/E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC9D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC;QAChC,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC;QACrD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC;QAGpF,MAAM,eAAe,GAAG,gBAAgB,GAAG,uBAAuB,CAAC;QACnE,MAAM,WAAW,GAAG,gBAAgB,GAAG,CAAC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClF,IAAI,CAAC,SAAS,GAAG,eAAe,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,eAAe,GAAG,CAAC,CAAC;QAItD,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACtD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,CAAC;QAClF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC;QAGvF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;IACzC,CAAC;IAEK,yBAAyB,CAC7B,iBAAwB,EACxB,cAAqB,EACrB,cAAqB,EACrB,gBAAuB,EACvB,iBAAwB,EACxB,SAAgB,EAChB,OAAe,EACf,OAAe;;YAEf,MAAM,yBAAyB,CAC7B,iBAAiB,EACjB,cAAc,EACd,cAAc,EACd,gBAAgB,EAChB,iBAAiB,EACjB,SAAS,EACT,OAAO,EACP,OAAO,EACP,IAAI,CACL,CAAC;QACJ,CAAC;KAAA;IAEK,4BAA4B,CAChC,cAAqB,EACrB,SAAgB,EAChB,OAAe,EACf,OAAe,EACf,KAAmB;;;YAEnB,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAG1B,iBAAiB,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,sBAAsB,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,mBAAmB,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC;YAIpH,cAAc,CACZ,cAAc,EACd,OAAO,EACP,OAAO,EACP,CAAC,EACD,KAAK,CAAC,mBAAmB,GAAG,CAAC,EAC7B,KAAK,CAAC,sBAAsB,EAC5B,KAAK,CAAC,QAAQ,GAAG,CAAC,EAClB,WAAW,EACX,KAAK,EACL,IAAI,CAAC,mBAAmB,CACzB,CAAC;YAEF,cAAc,CACZ,SAAS,EACT,OAAO,EACP,OAAO,EACP,KAAK,CAAC,mBAAmB,EACzB,KAAK,CAAC,QAAQ,GAAG,CAAC,EAClB,KAAK,CAAC,sBAAsB,EAC5B,KAAK,CAAC,QAAQ,GAAG,CAAC,EAClB,MAAM,EACN,KAAK,EACL,IAAI,CAAC,mBAAmB,CACzB,CAAC;YAGF,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE;gBAEzB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC;gBAChC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;gBAC9B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;gBAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;aACnE;iBAAM;gBACL,IAAI,CAAC,UAAU,GAAG,MAAA,MAAC,SAAS,CAAC,UAAoB,0CAAE,SAAS,mCAAI,IAAI,CAAC,QAAQ,CAAC;gBAC9E,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;gBAC9B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;gBAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;gBAElE,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;aACvB;;KACF;IAeK,QAAQ;;YACZ,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC3C,UAAU,CAAC,GAAS,EAAE;oBACpB,IAAI,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,EAAE;wBACnC,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,EAAE;wBAG1C,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAC1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAG1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;oBACD,OAAO,EAAE,CAAC;gBACZ,CAAC,CAAA,EAAE,CAAC,CAAC,CAAC;YACR,CAAC,CAAC,CAAC;QACL,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YACD,OAAO,CAAC,GAAG,CAAC,WAAW,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/E,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7C,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YACD,OAAO,CAAC,GAAG,CAAC,WAAW,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/E,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACzC,CAAC;KAAA;IAED,kBAAkB,CAAC,SAAiB;QAClC,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QAEpE,iBAAiB,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;QAE3D,IAAI,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE;YAElC,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,EAAE,EAAE;gBAC7D,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,QAAQ,GAAG,WAAW,CAAC;gBAC7B,MAAM,EAAE,MAAM,EAAE,GAAG,mBAAmB,CACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,QAAQ,CACT,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aACxE;SACF;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE;YAElC,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;gBACrG,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,QAAQ,GAAG,WAAW,CAAC;gBAC7B,MAAM,EAAE,MAAM,EAAE,GAAG,mBAAmB,CACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,QAAQ,CACT,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,gBAAgB,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aAC1E;SACF;QAGD,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,EAAE,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;YAChE,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YACxD,MAAM,QAAQ,GAAG,MAAM,CAAC;YACxB,MAAM,EAAE,MAAM,EAAE,GAAG,mBAAmB,CACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,QAAQ,CACT,CAAC;YACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;SACzC;QACD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;QAElE,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;QAG7E,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAED,cAAc,CAAC,SAAiB;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QACpE,gBAAgB,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;QAE1D,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB,EAAE;YAErC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,YAAY,KAAK;gBAC7D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;gBAChD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAChD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,cAAc,CACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,EACpC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,sBAAsB,GAAG,CAAC,EACrC,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;YAEnC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,YAAY,KAAK;gBAChE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS;gBACnD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,CACnD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,cAAc,CACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,EACvC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,EACrD,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACvB,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QAGD,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,YAAY,KAAK;YACxD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS;YAC3C,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,CAC3C,CAAC;QACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;QAE5C,cAAc,CACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAC/B,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,QAAQ,EACb,IAAI,CAAC,MAAM,EACX,MAAM,EACN,IAAI,CAAC,KAAK,CACX,CAAC;QAEF,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;QAC7E,OAAO,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAGpE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAEK,IAAI,CAAC,CAAS;;YAClB,IAAI,CAAC,GAAG,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,EAAE;gBAE3D,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM,IAAI,CAAC,GAAG,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,aAAa,EAAE;gBAEtE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;aACrB;QACH,CAAC;KAAA;IAEK,IAAI,CAAC,CAAS;;YAClB,IAAI,CAAC,GAAG,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,WAAW,EAAE;gBAE7D,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM,IAAI,CAAC,GAAG,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,EAAE;gBAEpE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;aACrB;QACH,CAAC;KAAA;IAEK,WAAW,CAAC,CAAS;;YACzB,WAAW,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACvB,CAAC;KAAA;IACK,WAAW,CAAC,CAAS;;YACzB,WAAW,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACvB,CAAC;KAAA;IAED,UAAU,CAAC,CAAS;QAClB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;IAEK,wBAAwB;;YAC5B,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC3C,CAAC;KAAA;IAED,gBAAgB,CAAC,KAAa;QAC5B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAExE,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,iBAAiB,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,CAAC;SAC3D;QAED,gBAAgB,CAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QAEnD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,aAAa,CACX,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,YAAY,EACjB,OAAO,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,CACxB,CAAC;SACH;QAED,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAEK,wBAAwB;;YAC5B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC1C,CAAC;KAAA;IAED,eAAe,CAAC,KAAa;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAsBvE,gBAAgB,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,CAAC;QACzD,gBAAgB,CAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,uBAAuB,CAAC,SAAgB,EAAE,MAAc,EAAE,CAAS;QAEjE,SAAS,CAAC,GAAG,GAAG,MAAM,CAAC;QACvB,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;QAC9B,SAAiB,CAAC,UAAU,GAAG,IAAI,CAAC;QACpC,SAAiB,CAAC,0BAA0B,GAAG,IAAI,CAAC;IACvD,CAAC;IAED,sBAAsB,CAAC,SAAgB;QACrC,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE;YACzB,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;QAc3F,SAAS,CAAC,UAAU,GAAG,KAAK,CAAC;QAC7B,OAAO,YAAY,IAAI,SAAS,CAAC;IACnC,CAAC;IAEK,QAAQ;;YACZ,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,EAAE,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;gBAChE,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,QAAQ,EAAE,GAAG,IAAI,IAAI,CAAC,MAAM,EAAE,GAAG,EAAE,EAAE;oBAEvD,MAAM,SAAS,GAAG,IAAI,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;oBACxD,SAAS,CAAC,UAAU,GAAG,IAAI,CAAC;iBAC7B;aACF;YAGD,IAAI,UAAU,CAAC;YACf,IAAI,aAAa,CAAC;YAClB,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC1C,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC;gBAC3B,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC;aAC7B;iBAAM;gBACL,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;gBACpF,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;aAC3F;YACD,OAAO,CAAC,GAAG,CAAC,YAAY,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;YACrD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC1C,iBAAiB,CAAC,IAAI,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;aAC1D;YACD,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,EAAE,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;gBAChE,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;oBAEtD,MAAM,SAAS,GAAG,IAAI,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;oBACxD,IAAI,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;iBACxC;aACF;YACD,OAAO,CAAC,GAAG,CAAC,eAAe,EAAE,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,aAAa,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;YACnH,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC1C,aAAa,CACX,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,YAAY,EACjB,UAAU,EACV,aAAa,EACb,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,aAAa,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACrF,CAAC;aACH;YACD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC;YAClC,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,aAAa,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC;YAE/G,IACE,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,aAAa;gBACzD,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,UAAU,EACxD;aAED;iBAAM,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,aAAa,EAAE;gBACpE,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC;gBAClD,MAAM,GAAG,GAAG,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,MAAM,CAAC;gBACvD,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;aACtB;iBAAM,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,UAAU,EAAE;gBACnE,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;aACpB;YAED,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC1C,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;aACvB;QACH,CAAC;KAAA;IAED,sBAAsB,CACpB,GAAW,EACX,GAAW,EAGX,SAAmB;QASnB,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB;YACxC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB;YAC3D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,UAAU,CAAC;SACnB;QAED,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,mBAAmB;YACrC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB;YAC1D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,UAAU,CAAC;SACnB;QAED,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;YAC3B,MAAM,aAAa,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC9C,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,aAAa,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,EAAE;gBAE3F,IAAI,SAAS,GAAG,cAAc,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;gBACnD,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,SAAS,IAAI,SAAS,CAAC,IAAI,KAAK,aAAa,CAAC,EAAE;oBAClE,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;iBAChE;gBACD,SAAS,CAAC,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;gBACpD,OAAO,SAAS,CAAC;aAClB;YACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;YAErE,IAAI,SAAS,CAAC,GAAG,KAAK,GAAG,IAAI,SAAS,CAAC,GAAG,EAAE;gBAC1C,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;aACpC;YACD,OAAO,SAAS,CAAC;SAClB;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;QAErE,IAAI,SAAS,CAAC,GAAG,KAAK,GAAG,IAAI,SAAS,CAAC,GAAG,EAAE;YAC1C,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;SACpC;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;CACF;AAED,SAAS,cAAc,CAAC,cAAqB,EAAE,GAAW;IACxD,IAAI,CAAC,cAAc,EAAE;QACnB,OAAO,IAAI,CAAC;KACb;IACD,IAAI,cAAc,CAAC,GAAG,KAAK,GAAG,EAAE;QAC9B,OAAO,cAAc,CAAC;KACvB;SAAM,IAAI,cAAc,CAAC,GAAG,GAAG,GAAG,EAAE;QACnC,OAAO,cAAc,CAAC,cAAc,CAAC,KAAc,EAAE,GAAG,CAAC,CAAC;KAC3D;IACD,OAAO,cAAc,CAAC,cAAc,CAAC,KAAc,EAAE,GAAG,CAAC,CAAC;AAC5D,CAAC","file":"proxy.js","sourcesContent":["import { isNumber } from '@visactor/vutils';\nimport type { BaseTableAPI } from '../../../ts-types/base-table';\nimport { Group } from '../../graphic/group';\nimport { computeColsWidth } from '../../layout/compute-col-width';\nimport { computeRowsHeight } from '../../layout/compute-row-height';\nimport { emptyGroup } from '../../utils/empty-group';\nimport { createColGroup } from '../column';\nimport { createComplexColumn } from '../column-helper';\nimport { createGroupForFirstScreen } from './create-group-for-first-screen';\nimport { dynamicSetX, updateColContent } from './update-position/dynamic-set-x';\nimport { dynamicSetY, updateRowContent } from './update-position/dynamic-set-y';\nimport { updateAutoRow } from './update-position/update-auto-row';\n\nexport class SceneProxy {\n table: BaseTableAPI;\n mode: 'column' | 'row' | 'pivot' = 'column';\n\n rowLimit = 1000;\n currentRow = 0; // 目前渐进生成的row number\n totalRow: number; // 渐进完成最后一行的row number\n yLimitTop: number; // y > yLimitTop动态更新,否则直接修改xy\n yLimitBottom: number; // y < yLimitBottom动态更新,否则直接修改xy\n rowStart = 0; // 当前维护的部分第一行的row number\n rowEnd = 0; // 当前维护的部分最后一行的row number\n referenceRow = 0; // 当前维护的部分中间一行的row number,认为referenceRow对应当前屏幕显示范围的第一行\n bodyTopRow: number; // table body部分的第一行row number\n bodyBottomRow: number; // table body部分的最后一行row number\n screenRowCount: number; // 预计屏幕范围内显示的row count\n firstScreenRowLimit: number; // 首屏同步加载部分最后一行的row number\n taskRowCount: number; // 一次任务生成/更新的row count\n rowUpdatePos: number; // 异步任务目前更新到的行的row number\n rowUpdateDirection: 'up' | 'down'; // 当前行更新的方向\n screenTopRow: number = 0; // 当前屏幕范围内显示的第一行的row number\n\n colLimit = 1000;\n bodyLeftCol: number; // table body部分的第一列col number\n bodyRightCol: number; // table body部分的最后一列col number\n totalCol: number; // 渐进完成最后一列的col number\n colStart: number; // 当前维护的部分第一列的col number\n colEnd: number; // 当前维护的部分最后一列的col number\n taskColCount: number; // 一次任务生成/更新的col count\n xLimitLeft: number; // x > xLimitLeft动态更新,否则直接修改xy\n xLimitRight: number; // x < xLimitRight动态更新,否则直接修改xy\n screenColCount: number; // 预计屏幕范围内显示的col count\n firstScreenColLimit: number; // 首屏同步加载部分最后一列的col number\n colUpdatePos: number; // 异步任务目前更新到的列的col number\n currentCol: number; // 目前渐进生成的col number\n referenceCol: number; // 当前维护的部分中间一列的col number,认为referenceCol对应当前屏幕显示范围的第一列\n screenLeftCol: number = 0; // 当前屏幕范围内显示的第一列的col number\n colUpdateDirection: 'left' | 'right'; // 当前列更新方向\n\n cellCache: Map<number, Group> = new Map(); // 单元格位置快速查找缓存\n\n constructor(table: BaseTableAPI) {\n this.table = table;\n\n if (this.table.isPivotChart()) {\n this.rowLimit = 100;\n this.colLimit = 100;\n }\n\n if (this.table.internalProps.transpose) {\n this.mode = 'row';\n } else if (this.table.isPivotTable()) {\n this.mode = 'pivot';\n }\n if (this.table.options.maintainedDataCount) {\n this.rowLimit = this.table.options.maintainedDataCount;\n }\n }\n\n setParamsForColumn() {\n this.bodyLeftCol = this.table.rowHeaderLevelCount;\n // this.bodyRightCol = this.table.colCount - 1;\n this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // compute the column info about progress creation\n const totalActualBodyColCount = Math.min(this.colLimit, this.bodyRightCol - this.bodyLeftCol + 1);\n this.totalCol = this.bodyLeftCol + totalActualBodyColCount - 1; // 目标渐进完成的col\n this.colStart = this.bodyLeftCol;\n const defaultColWidth = this.table.defaultColWidth;\n this.taskColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth) * 1;\n\n // 确定动态更新限制\n const totalBodyWidth = defaultColWidth * totalActualBodyColCount;\n const totalWidth = defaultColWidth * (this.bodyRightCol - this.bodyLeftCol + 1);\n this.xLimitLeft = totalBodyWidth / 2;\n this.xLimitRight = totalWidth - totalBodyWidth / 2;\n\n // 确定首屏高度范围\n const widthLimit = this.table.tableNoFrameWidth * 5;\n this.screenColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth);\n this.firstScreenColLimit = this.bodyLeftCol + Math.ceil(widthLimit / defaultColWidth);\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.colUpdatePos = this.bodyRightCol;\n }\n\n setParamsForRow() {\n this.bodyTopRow = this.table.columnHeaderLevelCount;\n this.bodyBottomRow = this.table.rowCount - 1 - this.table.bottomFrozenRowCount;\n // this.bodyLeftCol = 0;\n // this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // 计算渐进加载数量\n const totalActualBodyRowCount = Math.min(this.rowLimit, this.bodyBottomRow - this.bodyTopRow + 1); // 渐进加载总row数量\n this.totalRow = this.bodyTopRow + totalActualBodyRowCount - 1; // 目标渐进完成的row\n this.rowStart = this.bodyTopRow;\n const defaultRowHeight = this.table.defaultRowHeight;\n this.taskRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight) * 1;\n\n // 确定动态更新限制\n const totalBodyHeight = defaultRowHeight * totalActualBodyRowCount;\n const totalHeight = defaultRowHeight * (this.bodyBottomRow - this.bodyTopRow + 1);\n this.yLimitTop = totalBodyHeight / 2;\n this.yLimitBottom = totalHeight - totalBodyHeight / 2;\n // this.bottomOffset = totalHeight - totalBodyHeight / 2;\n\n // 确定首屏高度范围\n const heightLimit = this.table.tableNoFrameHeight * 5;\n this.screenRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight);\n this.firstScreenRowLimit = this.bodyTopRow + Math.ceil(heightLimit / defaultRowHeight);\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.rowUpdatePos = this.bodyBottomRow;\n }\n\n async createGroupForFirstScreen(\n cornerHeaderGroup: Group,\n colHeaderGroup: Group,\n rowHeaderGroup: Group,\n rightFrozenGroup: Group,\n bottomFrozenGroup: Group,\n bodyGroup: Group,\n xOrigin: number,\n yOrigin: number\n ) {\n await createGroupForFirstScreen(\n cornerHeaderGroup,\n colHeaderGroup,\n rowHeaderGroup,\n rightFrozenGroup,\n bottomFrozenGroup,\n bodyGroup,\n xOrigin,\n yOrigin,\n this\n );\n }\n\n async createColGroupForFirstScreen(\n rowHeaderGroup: Group,\n bodyGroup: Group,\n xOrigin: number,\n yOrigin: number,\n table: BaseTableAPI\n ) {\n this.setParamsForRow();\n this.setParamsForColumn();\n\n // compute row height in first screen\n computeRowsHeight(table, this.table.columnHeaderLevelCount, Math.min(this.firstScreenRowLimit, table.rowCount - 1));\n\n // 生成首屏单元格\n // rowHeader\n createColGroup(\n rowHeaderGroup,\n xOrigin,\n yOrigin,\n 0, // colStart\n table.rowHeaderLevelCount - 1, // colEnd\n table.columnHeaderLevelCount, // rowStart\n table.rowCount - 1, // rowEnd\n 'rowHeader', // isHeader\n table,\n this.firstScreenRowLimit\n );\n // body\n createColGroup(\n bodyGroup,\n xOrigin,\n yOrigin,\n table.rowHeaderLevelCount, // colStart\n table.colCount - 1, // colEnd\n table.columnHeaderLevelCount, // rowStart\n table.rowCount - 1, // rowEnd\n 'body', // isHeader\n table,\n this.firstScreenRowLimit\n );\n\n // 更新row信息\n if (!bodyGroup.firstChild) {\n // 无数据\n this.currentRow = this.totalRow;\n this.rowEnd = this.currentRow;\n this.rowUpdatePos = this.rowEnd;\n this.referenceRow = Math.floor((this.rowEnd - this.rowStart) / 2);\n } else {\n this.currentRow = (bodyGroup.firstChild as Group)?.rowNumber ?? this.totalRow;\n this.rowEnd = this.currentRow;\n this.rowUpdatePos = this.rowEnd;\n this.referenceRow = Math.floor((this.rowEnd - this.rowStart) / 2);\n // 开始异步任务\n await this.progress();\n }\n }\n\n // async progress() {\n // if (this.rowUpdatePos < this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // // 先更新\n // await this.updateCellGroupsAsync();\n // await this.progress();\n // } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // // 先更新没有需要更新的节点,在生成新节点\n // await this.createRow();\n // await this.progress();\n // }\n // }\n async progress() {\n return new Promise<void>((resolve, reject) => {\n setTimeout(async () => {\n if (this.colUpdatePos < this.colEnd) {\n await this.updateColCellGroupsAsync();\n await this.progress();\n } else if (this.rowUpdatePos < this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // 先更新\n await this.updateRowCellGroupsAsync();\n await this.progress();\n } else if (this.currentCol < this.totalCol) {\n await this.createCol();\n await this.progress();\n } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // 先更新没有需要更新的节点,在生成新节点\n await this.createRow();\n await this.progress();\n }\n resolve();\n }, 0);\n });\n }\n\n async createRow() {\n if (!this.taskRowCount) {\n return;\n }\n console.log('createRow', this.currentRow, this.currentRow + this.taskRowCount);\n this.createRowCellGroup(this.taskRowCount);\n }\n\n async createCol() {\n if (!this.taskColCount) {\n return;\n }\n console.log('createCol', this.currentCol, this.currentCol + this.taskColCount);\n this.createColGroup(this.taskRowCount);\n }\n\n createRowCellGroup(onceCount: number) {\n const endRow = Math.min(this.totalRow, this.currentRow + onceCount);\n // compute rows height\n computeRowsHeight(this.table, this.currentRow + 1, endRow);\n\n if (this.table.rowHeaderLevelCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = 0; col < this.table.rowHeaderLevelCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellType = 'rowHeader';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellType\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rowHeaderGroup.setAttribute('height', maxHeight);\n }\n }\n\n if (this.table.rightFrozenColCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = this.table.colCount - this.table.rightFrozenColCount; col < this.table.colCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellType = 'rowHeader';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellType\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rightFrozenGroup.setAttribute('height', maxHeight);\n }\n }\n\n // create body row cellGroup\n let maxHeight = 0;\n for (let col = this.bodyLeftCol; col <= this.bodyRightCol; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellType = 'body';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellType\n );\n maxHeight = Math.max(maxHeight, height);\n }\n this.table.scenegraph.bodyGroup.setAttribute('height', maxHeight);\n\n this.currentRow = endRow;\n this.rowEnd = endRow;\n this.rowUpdatePos = this.rowEnd;\n this.referenceRow = this.rowStart + Math.floor((endRow - this.rowStart) / 2);\n\n // update container group size and border\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n createColGroup(onceCount: number) {\n // compute rows height\n const endCol = Math.min(this.totalCol, this.currentCol + onceCount);\n computeColsWidth(this.table, this.currentCol + 1, endCol);\n\n if (this.table.columnHeaderLevelCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.colHeaderGroup.lastChild instanceof Group\n ? this.table.scenegraph.colHeaderGroup.lastChild\n : this.table.scenegraph.colHeaderGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create colHeaderGroup\n createColGroup(\n this.table.scenegraph.colHeaderGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n 0, // rowStart\n this.table.columnHeaderLevelCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n if (this.table.bottomFrozenRowCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.bottomFrozenGroup.lastChild instanceof Group\n ? this.table.scenegraph.bottomFrozenGroup.lastChild\n : this.table.scenegraph.bottomFrozenGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bottomFrozenGroup\n createColGroup(\n this.table.scenegraph.bottomFrozenGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.table.rowCount - this.table.bottomFrozenRowCount, // rowStart\n this.table.rowCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.bodyGroup.lastChild instanceof Group\n ? this.table.scenegraph.bodyGroup.lastChild\n : this.table.scenegraph.bodyGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bodyGroup\n createColGroup(\n this.table.scenegraph.bodyGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.rowStart, // rowStart\n this.rowEnd, // rowEnd\n 'body', // isHeader\n this.table\n );\n\n this.currentCol = endCol;\n this.colEnd = endCol;\n this.colUpdatePos = this.colEnd;\n this.referenceCol = this.colStart + Math.floor((endCol - this.colStart) / 2);\n console.log('async', this.referenceCol, this.colStart, this.colEnd);\n\n // update container group size and border\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n async setY(y: number) {\n if (y < this.yLimitTop && this.rowStart === this.bodyTopRow) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n } else if (y > this.yLimitBottom && this.rowEnd === this.bodyBottomRow) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n } else {\n // 执行动态更新节点\n this.dynamicSetY(y);\n }\n }\n\n async setX(x: number) {\n if (x < this.xLimitLeft && this.colStart === this.bodyLeftCol) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndColHeaderX(-x);\n } else if (x > this.xLimitRight && this.colEnd === this.bodyRightCol) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndColHeaderX(-x);\n } else {\n // 执行动态更新节点\n this.dynamicSetX(x);\n }\n }\n\n async dynamicSetY(y: number) {\n dynamicSetY(y, this);\n }\n async dynamicSetX(x: number) {\n dynamicSetX(x, this);\n }\n\n updateBody(y: number) {\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n }\n\n async updateRowCellGroupsAsync() {\n this.updateCellGroups(this.taskRowCount);\n }\n\n updateCellGroups(count: number) {\n const distRow = Math.min(this.bodyBottomRow, this.rowUpdatePos + count);\n // console.log('updateCellGroups', this.rowUpdatePos, distRow);\n if (this.table.heightMode === 'autoHeight') {\n computeRowsHeight(this.table, this.rowUpdatePos, distRow);\n }\n\n updateRowContent(this.rowUpdatePos, distRow, this);\n\n if (this.table.heightMode === 'autoHeight') {\n updateAutoRow(\n this.bodyLeftCol, // colStart\n this.bodyRightCol, // colEnd\n this.rowUpdatePos, // rowStart\n distRow, // rowEnd\n this.table,\n this.rowUpdateDirection\n );\n }\n\n this.rowUpdatePos = distRow + 1;\n }\n\n async updateColCellGroupsAsync() {\n this.updateColGroups(this.taskRowCount);\n }\n\n updateColGroups(count: number) {\n const distCol = Math.min(this.bodyRightCol, this.colUpdatePos + count);\n // console.log('updateCellGroups', this.colUpdatePos, distCol);\n // for (let col = this.colUpdatePos; col <= distCol; col++) {\n // const colGroup = this.table.scenegraph.getColGroup(col);\n // if (colGroup) {\n // // colGroup.forEachChildren((cellGroup: Group) => {\n // // this.updateCellGroupContent(cellGroup);\n // // });\n // // for (let row = (colGroup.firstChild as Group).row; row <= (colGroup.lastChild as Group).row; row++) {\n // // const cellGroup = this.highPerformanceGetCell(colGroup.col, row);\n // // this.updateCellGroupContent(cellGroup);\n // // }\n // let cellGroup = colGroup.firstChild;\n // while (cellGroup) {\n // // this.updateCellGroupContent(cellGroup as Group);\n // // cellGroup = cellGroup._next;\n // const newCellGroup = this.updateCellGroupContent(cellGroup as Group);\n // cellGroup = newCellGroup._next;\n // }\n // colGroup.needUpdate = false;\n // }\n // }\n computeColsWidth(this.table, this.colUpdatePos, distCol);\n updateColContent(this.colUpdatePos, distCol, this);\n this.colUpdatePos = distCol + 1;\n }\n\n updateCellGroupPosition(cellGroup: Group, newRow: number, y: number) {\n // 更新位置&row\n cellGroup.row = newRow;\n cellGroup.setAttribute('y', y);\n (cellGroup as any).needUpdate = true;\n (cellGroup as any).needUpdateForAutoRowHeight = true;\n }\n\n updateCellGroupContent(cellGroup: Group) {\n if (!cellGroup.needUpdate) {\n return cellGroup;\n }\n\n const newCellGroup = this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);\n // 更新内容\n // const textMark = cellGroup.firstChild as WrapText;\n // const autoWrapText = Array.isArray(textMark.attribute.text);\n // const textStr: string = this.table.getCellValue(cellGroup.col, cellGroup.row);\n // let text;\n // if (autoWrapText) {\n // text = String(textStr).replace(/\\r?\\n/g, '\\n').replace(/\\r/g, '\\n').split('\\n');\n // } else {\n // text = textStr;\n // }\n\n // textMark.setAttribute('text', text);\n\n cellGroup.needUpdate = false;\n return newCellGroup || cellGroup;\n }\n\n async sortCell() {\n for (let col = this.bodyLeftCol; col <= this.bodyRightCol; col++) {\n for (let row = this.rowStart; row <= this.rowEnd; row++) {\n // const cellGroup = this.table.scenegraph.getCell(col, row);\n const cellGroup = this.highPerformanceGetCell(col, row);\n cellGroup.needUpdate = true;\n }\n }\n\n // 更新同步范围\n let syncTopRow;\n let syncBottomRow;\n if (this.table.heightMode === 'autoHeight') {\n syncTopRow = this.rowStart;\n syncBottomRow = this.rowEnd;\n } else {\n syncTopRow = Math.max(this.bodyTopRow, this.screenTopRow - this.screenRowCount * 2);\n syncBottomRow = Math.min(this.bodyBottomRow, this.screenTopRow + this.screenRowCount * 3);\n }\n console.log('sort更新同步范围', syncTopRow, syncBottomRow);\n if (this.table.heightMode === 'autoHeight') {\n computeRowsHeight(this.table, syncTopRow, syncBottomRow);\n }\n for (let col = this.bodyLeftCol; col <= this.bodyRightCol; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = this.table.scenegraph.getCell(col, row);\n const cellGroup = this.highPerformanceGetCell(col, row);\n this.updateCellGroupContent(cellGroup);\n }\n }\n console.log('updateAutoRow', this.rowEnd > this.bodyBottomRow - (this.rowEnd - this.rowStart + 1) ? 'down' : 'up');\n if (this.table.heightMode === 'autoHeight') {\n updateAutoRow(\n this.bodyLeftCol, // colStart\n this.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n this.table,\n this.rowEnd > this.bodyBottomRow - (this.rowEnd - this.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n }\n this.rowUpdatePos = this.rowStart;\n this.rowUpdateDirection = this.rowEnd > this.bodyBottomRow - (this.rowEnd - this.rowStart + 1) ? 'down' : 'up';\n\n if (\n this.rowEnd === this.table.scenegraph.proxy.bodyBottomRow &&\n this.rowStart === this.table.scenegraph.proxy.bodyTopRow\n ) {\n // 全量更新,do nothing\n } else if (this.rowEnd === this.table.scenegraph.proxy.bodyBottomRow) {\n const totalHeight = this.table.getAllRowsHeight();\n const top = totalHeight - this.table.scenegraph.height;\n this.updateBody(top);\n } else if (this.rowStart === this.table.scenegraph.proxy.bodyTopRow) {\n this.updateBody(0);\n }\n\n if (this.table.heightMode !== 'autoHeight') {\n await this.progress();\n }\n }\n\n highPerformanceGetCell(\n col: number,\n row: number,\n // rowStart: number = this.rowStart,\n // rowEnd: number = this.rowEnd,\n getShadow?: boolean\n ) {\n // if (row < rowStart || row > rowEnd) {\n // return emptyGroup;\n // }\n // if (row < this.rowStart || row > this.rowEnd || col < this.colStart || col > this.colEnd) {\n // return emptyGroup;\n // }\n\n if (\n row >= this.table.columnHeaderLevelCount && // not column header\n row < this.table.rowCount - this.table.bottomFrozenRowCount && // not bottom frozen\n (row < this.rowStart || row > this.rowEnd) // not in proxy row range\n ) {\n return emptyGroup;\n }\n\n if (\n col >= this.table.rowHeaderLevelCount && // not row header\n col < this.table.colCount - this.table.rightFrozenColCount && // not right frozen\n (col < this.colStart || col > this.colEnd) // not in proxy col range\n ) {\n return emptyGroup;\n }\n\n if (this.cellCache.get(col)) {\n const cacheCellGoup = this.cellCache.get(col);\n if ((cacheCellGoup._next || cacheCellGoup._prev) && Math.abs(cacheCellGoup.row - row) < row) {\n // 由缓存单元格向前后查找要快于从头查找\n let cellGroup = getCellByCache(cacheCellGoup, row);\n if (!cellGroup || (!getShadow && cellGroup.role === 'shadow-cell')) {\n cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n }\n cellGroup.row && this.cellCache.set(col, cellGroup);\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n // cellGroup.row && this.cellCache.set(col, cellGroup);\n if (cellGroup.col === col && cellGroup.row) {\n this.cellCache.set(col, cellGroup);\n }\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n // cellGroup.row && this.cellCache.set(col, cellGroup);\n if (cellGroup.col === col && cellGroup.row) {\n this.cellCache.set(col, cellGroup);\n }\n return cellGroup;\n }\n}\n\nfunction getCellByCache(cacheCellGroup: Group, row: number): Group | null {\n if (!cacheCellGroup) {\n return null;\n }\n if (cacheCellGroup.row === row) {\n return cacheCellGroup;\n } else if (cacheCellGroup.row > row) {\n return getCellByCache(cacheCellGroup._prev as Group, row);\n }\n return getCellByCache(cacheCellGroup._next as Group, row);\n}\n"]}
|
|
@@ -54,7 +54,7 @@ function moveCell(count, direction, screenTopRow, proxy) {
|
|
|
54
54
|
"autoHeight" === proxy.table.heightMode && computeRowsHeight(proxy.table, syncTopRow, syncBottomRow),
|
|
55
55
|
proxy.rowStart = "up" === direction ? proxy.rowStart + count : proxy.rowStart - count,
|
|
56
56
|
proxy.rowEnd = "up" === direction ? proxy.rowEnd + count : proxy.rowEnd - count,
|
|
57
|
-
checkFirstRowMerge(
|
|
57
|
+
checkFirstRowMerge(syncTopRow, proxy), updateRowContent(syncTopRow, syncBottomRow, proxy),
|
|
58
58
|
"autoHeight" === proxy.table.heightMode && updateAutoRow(proxy.bodyLeftCol, proxy.bodyRightCol, syncTopRow, syncBottomRow, proxy.table, direction),
|
|
59
59
|
proxy.currentRow = "up" === direction ? proxy.currentRow + count : proxy.currentRow - count,
|
|
60
60
|
proxy.totalRow = "up" === direction ? proxy.totalRow + count : proxy.totalRow - count,
|
|
@@ -69,7 +69,7 @@ function moveCell(count, direction, screenTopRow, proxy) {
|
|
|
69
69
|
"autoHeight" === proxy.table.heightMode ? (syncTopRow = distStartRow, syncBottomRow = distEndRow) : (syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - 1 * proxy.screenRowCount),
|
|
70
70
|
syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + 2 * proxy.screenRowCount)),
|
|
71
71
|
console.log("更新同步范围", syncTopRow, syncBottomRow), "autoHeight" === proxy.table.heightMode && computeRowsHeight(proxy.table, syncTopRow, syncBottomRow),
|
|
72
|
-
proxy.rowStart = distStartRow, proxy.rowEnd = distEndRow, checkFirstRowMerge(
|
|
72
|
+
proxy.rowStart = distStartRow, proxy.rowEnd = distEndRow, checkFirstRowMerge(syncTopRow, proxy),
|
|
73
73
|
updateRowContent(syncTopRow, syncBottomRow, proxy), console.log("updateAutoRow", distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? "down" : "up"),
|
|
74
74
|
"autoHeight" === proxy.table.heightMode && updateAutoRow(proxy.bodyLeftCol, proxy.bodyRightCol, syncTopRow, syncBottomRow, proxy.table, distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? "down" : "up"),
|
|
75
75
|
proxy.currentRow = "up" === direction ? proxy.currentRow + count : proxy.currentRow - count,
|
|
@@ -100,11 +100,11 @@ function updatePartRowPosition(startRow, endRow, direction, proxy) {
|
|
|
100
100
|
function updateCellGroupPosition(colGroup, direction, proxy) {
|
|
101
101
|
if ("up" === direction) {
|
|
102
102
|
const cellGroup = colGroup.firstChild;
|
|
103
|
-
proxy.updateCellGroupPosition(cellGroup, colGroup.lastChild.row + 1, colGroup.lastChild.attribute.y + colGroup.lastChild.
|
|
103
|
+
proxy.updateCellGroupPosition(cellGroup, colGroup.lastChild.row + 1, colGroup.lastChild.attribute.y + proxy.table.getRowHeight(colGroup.lastChild.row)),
|
|
104
104
|
colGroup.appendChild(cellGroup);
|
|
105
105
|
} else {
|
|
106
106
|
const cellGroup = colGroup.lastChild;
|
|
107
|
-
proxy.updateCellGroupPosition(cellGroup, colGroup.firstChild.row - 1, colGroup.firstChild.attribute.y - cellGroup.
|
|
107
|
+
proxy.updateCellGroupPosition(cellGroup, colGroup.firstChild.row - 1, colGroup.firstChild.attribute.y - proxy.table.getRowHeight(cellGroup.row)),
|
|
108
108
|
colGroup.insertBefore(cellGroup, colGroup.firstChild);
|
|
109
109
|
}
|
|
110
110
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["scenegraph/group-creater/progress/update-position/dynamic-set-y.ts"],"names":[],"mappings":";;;;;;;;;AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,oCAAoC,CAAC;AACvE,OAAO,EAAE,gBAAgB,EAAE,MAAM,+BAA+B,CAAC;AACjE,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAE/C,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAElD,MAAM,UAAgB,WAAW,CAAC,CAAS,EAAE,KAAiB;;QAG5D,MAAM,SAAS,GAAI,KAAK,CAAC,KAAa,CAAC,cAAc,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QAClH,IAAI,CAAC,SAAS,EAAE;YACd,OAAO;SACR;QACD,MAAM,YAAY,GAAG,SAAS,CAAC,GAAG,CAAC;QACnC,KAAK,CAAC,YAAY,GAAG,YAAY,CAAC;QAClC,MAAM,QAAQ,GAAG,YAAY,GAAG,KAAK,CAAC,YAAY,CAAC;QACnD,IAAI,QAAQ,GAAG,CAAC,EAAE;YAEhB,QAAQ,CAAC,QAAQ,EAAE,IAAI,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;YAC9C,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;SAQrB;aAAM,IAAI,QAAQ,GAAG,CAAC,EAAE;YAEvB,QAAQ,CAAC,CAAC,QAAQ,EAAE,MAAM,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;YACjD,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;SAMrB;aAAM;YAEL,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;SACrB;QAED,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC3C,CAAC;CAAA;AAED,SAAe,QAAQ,CAAC,KAAa,EAAE,SAAwB,EAAE,YAAoB,EAAE,KAAiB;;QAEtG,IAAI,SAAS,KAAK,IAAI,IAAI,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,KAAK,CAAC,aAAa,EAAE;YACpE,KAAK,GAAG,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,MAAM,CAAC;SAC5C;aAAM,IAAI,SAAS,KAAK,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,KAAK,CAAC,UAAU,EAAE;YAC5E,KAAK,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,UAAU,CAAC;SAC3C;QAKD,IAAI,KAAK,GAAG,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,EAAE;YAEzC,MAAM,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,CAAC,CAAC;YAChF,MAAM,MAAM,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,CAAC;YAE9E,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAC1D,MAAM,YAAY,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACpF,MAAM,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;YAGlF,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;YACvF,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;YAC7F,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,iBAAiB,CAAC,KAAK,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;aAC3D;YAED,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtF,KAAK,CAAC,MAAM,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAEhF,kBAAkB,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC;YAExC,gBAAgB,CAAC,UAAU,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;YACnD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,aAAa,CACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,SAAS,CACV,CAAC;aACH;YAED,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC5F,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,YAAY,CAAC;YAClC,KAAK,CAAC,kBAAkB,GAAG,SAAS,CAAC;YACrC,OAAO,CAAC,GAAG,CAAC,gBAAgB,EAAE,KAAK,CAAC,QAAQ,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC;YAC5D,OAAO,CAAC,GAAG,CACT,eAAe,EACd,KAAK,CAAC,KAAa,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,CAAC,GAAG,EAClE,KAAK,CAAC,KAAa,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,SAAS,CAAC,GAAG,CACnE,CAAC;YAEF,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;YACzC,MAAM,KAAK,CAAC,QAAQ,EAAE,CAAC;SACxB;aAAM;YACL,MAAM,YAAY,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YAC1F,MAAM,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YACpF,MAAM,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,CAAC,CAAC,CAAC;YAIpF,oBAAoB,CAAC,aAAa,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAC7D,IAAI,UAAU,CAAC;YACf,IAAI,aAAa,CAAC;YAClB,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,UAAU,GAAG,YAAY,CAAC;gBAC1B,aAAa,GAAG,UAAU,CAAC;aAC5B;iBAAM;gBACL,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;gBACjF,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;aACxF;YACD,OAAO,CAAC,GAAG,CAAC,QAAQ,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;YACjD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,iBAAiB,CAAC,KAAK,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;aAC3D;YACD,KAAK,CAAC,QAAQ,GAAG,YAAY,CAAC;YAC9B,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC;YAE1B,kBAAkB,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC;YAExC,gBAAgB,CAAC,UAAU,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;YACnD,OAAO,CAAC,GAAG,CACT,eAAe,EACf,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;YAEF,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,aAAa,CACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;aACH;YAED,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC5F,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,CAAC;YACpC,KAAK,CAAC,kBAAkB,GAAG,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC;YAClH,OAAO,CAAC,GAAG,CAAC,sBAAsB,EAAE,KAAK,CAAC,QAAQ,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC;YAClE,OAAO,CAAC,GAAG,CACT,qBAAqB,EACpB,KAAK,CAAC,KAAa,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,CAAC,GAAG,EAClE,KAAK,CAAC,KAAa,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,SAAS,CAAC,GAAG,CACnE,CAAC;YAEF,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;YACzC,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,MAAM,KAAK,CAAC,QAAQ,EAAE,CAAC;aACxB;SACF;IACH,CAAC;CAAA;AAED,SAAS,qBAAqB,CAAC,QAAgB,EAAE,MAAc,EAAE,SAAwB,EAAE,KAAiB;IAE1G,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,EAAE,EAAE;QAC9D,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACrD;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACrD;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACrD;KACF;AACH,CAAC;AAED,SAAS,uBAAuB,CAAC,QAAe,EAAE,SAAwB,EAAE,KAAiB;IAC3F,IAAI,SAAS,KAAK,IAAI,EAAE;QACtB,MAAM,SAAS,GAAG,QAAQ,CAAC,UAAmB,CAAC;QAC/C,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACR,QAAQ,CAAC,SAAmB,CAAC,GAAG,GAAG,CAAC,EACpC,QAAQ,CAAC,SAAmB,CAAC,SAAS,CAAC,CAAC,GAAI,QAAQ,CAAC,SAAmB,CAAC,SAAS,CAAC,MAAM,CAC3F,CAAC;QACF,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;KACjC;SAAM;QACL,MAAM,SAAS,GAAG,QAAQ,CAAC,SAAkB,CAAC;QAC9C,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACR,QAAQ,CAAC,UAAoB,CAAC,GAAG,GAAG,CAAC,EACrC,QAAQ,CAAC,UAAoB,CAAC,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,SAAS,CAAC,MAAM,CACxE,CAAC;QACF,QAAQ,CAAC,YAAY,CAAC,SAAS,EAAE,QAAQ,CAAC,UAAU,CAAC,CAAC;KACvD;AACH,CAAC;AAED,SAAS,oBAAoB,CAAC,aAAqB,EAAE,KAAa,EAAE,SAAwB,EAAE,KAAiB;IAE7G,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,EAAE,EAAE;QAC9D,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;AACH,CAAC;AAED,MAAM,UAAU,gBAAgB,CAAC,UAAkB,EAAE,aAAqB,EAAE,KAAiB;IAE3F,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,EAAE,EAAE;QAC9D,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;YAC/D,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACzD,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACzD,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;AACH,CAAC;AAED,SAAS,kBAAkB,CAAC,GAAW,EAAE,KAAiB;IACxD,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACnD,IACE,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,mBAAmB,IAAI,GAAG,GAAG,KAAK,CAAC,QAAQ,CAAC;YAChE,CAAC,GAAG,GAAG,KAAK,CAAC,MAAM,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,EACpF;YACA,SAAS;SACV;QACD,MAAM,KAAK,GAAG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;QACtD,IAAI,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,GAAG,EAAE;YAEpC,MAAM,YAAY,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;YAClE,MAAM,YAAY,GAAG,UAAU,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;YAErF,YAAY,CAAC,GAAG,GAAG,GAAG,CAAC;YACvB,YAAY,CAAC,GAAG,GAAG,GAAG,CAAC;YACvB,YAAY,CAAC,YAAY,CACvB,GAAG,EACH,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,CAAC,sBAAsB,EAAE,KAAK,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,CACnF,CAAC;YAEF,YAAY,CAAC,MAAM,CAAC,WAAW,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;YAC5D,YAAY,CAAC,MAAM,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;YAE9C,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC;YAChC,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC;YAGhC,IAAI,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;gBAC5B,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,YAAY,CAAC,CAAC;aACxC;SACF;KACF;AACH,CAAC","file":"dynamic-set-y.js","sourcesContent":["import type { Group } from '../../../graphic/group';\nimport { computeRowsHeight } from '../../../layout/compute-row-height';\nimport { getCellMergeInfo } from '../../../utils/get-cell-merge';\nimport { updateCell } from '../../cell-helper';\nimport type { SceneProxy } from '../proxy';\nimport { updateAutoRow } from './update-auto-row';\n\nexport async function dynamicSetY(y: number, proxy: SceneProxy) {\n // 计算变动row range\n // const screenTopRow = proxy.table.getRowAt(y).row;\n const screenTop = (proxy.table as any).getTargetRowAt(y + proxy.table.scenegraph.colHeaderGroup.attribute.height);\n if (!screenTop) {\n return;\n }\n const screenTopRow = screenTop.row;\n proxy.screenTopRow = screenTopRow;\n const deltaRow = screenTopRow - proxy.referenceRow;\n if (deltaRow > 0) {\n // 向下滚动,顶部cell group移到底部\n moveCell(deltaRow, 'up', screenTopRow, proxy);\n proxy.updateBody(y);\n // if (proxy.rowEnd === proxy.table.scenegraph.proxy.bodyBottomRow) {\n // const totalHeight = proxy.table.getAllRowsHeight();\n // const top = totalHeight - proxy.table.scenegraph.height;\n // proxy.updateBody(top);\n // } else {\n // proxy.updateBody(y);\n // }\n } else if (deltaRow < 0) {\n // 向上滚动,底部cell group移到顶部\n moveCell(-deltaRow, 'down', screenTopRow, proxy);\n proxy.updateBody(y);\n // if (proxy.rowStart === proxy.bodyTopRow) {\n // proxy.updateBody(0);\n // } else {\n // proxy.updateBody(y);\n // }\n } else {\n // 不改变row,更新body group范围\n proxy.updateBody(y);\n }\n\n proxy.table.scenegraph.updateNextFrame();\n}\n\nasync function moveCell(count: number, direction: 'up' | 'down', screenTopRow: number, proxy: SceneProxy) {\n // 限制count范围\n if (direction === 'up' && proxy.rowEnd + count > proxy.bodyBottomRow) {\n count = proxy.bodyBottomRow - proxy.rowEnd;\n } else if (direction === 'down' && proxy.rowStart - count < proxy.bodyTopRow) {\n count = proxy.rowStart - proxy.bodyTopRow;\n }\n\n // 两种更新模式\n // 1. count < rowEnd - rowStart:从顶/底部移动count数量的单元格到底/顶部\n // 2. count >= rowEnd - rowStart:整体移动到目标位置\n if (count < proxy.rowEnd - proxy.rowStart) {\n // 计算更新区域\n const startRow = direction === 'up' ? proxy.rowStart : proxy.rowEnd - count + 1;\n const endRow = direction === 'up' ? proxy.rowStart + count - 1 : proxy.rowEnd;\n // console.log('move', startRow, endRow, direction);\n updatePartRowPosition(startRow, endRow, direction, proxy);\n const distStartRow = direction === 'up' ? proxy.rowEnd + 1 : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowStart - 1;\n\n // 更新同步范围\n const syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n const syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n if (proxy.table.heightMode === 'autoHeight') {\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n }\n\n proxy.rowStart = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n proxy.rowEnd = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n\n checkFirstRowMerge(distStartRow, proxy);\n\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n if (proxy.table.heightMode === 'autoHeight') {\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n direction\n );\n }\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = distStartRow;\n proxy.rowUpdateDirection = direction;\n console.log('move end proxy', proxy.rowStart, proxy.rowEnd);\n console.log(\n 'move end cell',\n (proxy.table as any).scenegraph.bodyGroup.firstChild.firstChild.row,\n (proxy.table as any).scenegraph.bodyGroup.firstChild.lastChild.row\n );\n\n proxy.table.scenegraph.updateNextFrame();\n await proxy.progress();\n } else {\n const distStartRow = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n const distStartRowY = proxy.table.getRowsHeight(proxy.bodyTopRow, distStartRow - 1);\n // 更新distStartRow位置的merge单元格,避免distStartRow位置不是merge的起始位置造成的空白\n\n // 更新同步范围\n updateAllRowPosition(distStartRowY, count, direction, proxy);\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = distStartRow;\n syncBottomRow = distEndRow;\n } else {\n syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n }\n console.log('更新同步范围', syncTopRow, syncBottomRow);\n if (proxy.table.heightMode === 'autoHeight') {\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n }\n proxy.rowStart = distStartRow;\n proxy.rowEnd = distEndRow;\n\n checkFirstRowMerge(distStartRow, proxy);\n\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n console.log(\n 'updateAutoRow',\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up'\n );\n\n if (proxy.table.heightMode === 'autoHeight') {\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n }\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = proxy.rowStart;\n proxy.rowUpdateDirection = distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up';\n console.log('move total end proxy', proxy.rowStart, proxy.rowEnd);\n console.log(\n 'move total end cell',\n (proxy.table as any).scenegraph.bodyGroup.firstChild.firstChild.row,\n (proxy.table as any).scenegraph.bodyGroup.firstChild.lastChild.row\n );\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n }\n}\n\nfunction updatePartRowPosition(startRow: number, endRow: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n}\n\nfunction updateCellGroupPosition(colGroup: Group, direction: 'up' | 'down', proxy: SceneProxy) {\n if (direction === 'up') {\n const cellGroup = colGroup.firstChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.lastChild as Group).row + 1,\n (colGroup.lastChild as Group).attribute.y + (colGroup.lastChild as Group).attribute.height\n );\n colGroup.appendChild(cellGroup);\n } else {\n const cellGroup = colGroup.lastChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.firstChild as Group).row - 1,\n (colGroup.firstChild as Group).attribute.y - cellGroup.attribute.height\n );\n colGroup.insertBefore(cellGroup, colGroup.firstChild);\n }\n}\n\nfunction updateAllRowPosition(distStartRowY: number, count: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n}\n\nexport function updateRowContent(syncTopRow: number, syncBottomRow: number, proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row, true);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n}\n\nfunction checkFirstRowMerge(row: number, proxy: SceneProxy) {\n for (let col = 0; col < proxy.table.colCount; col++) {\n if (\n (col >= proxy.table.rowHeaderLevelCount && col < proxy.colStart) ||\n (col > proxy.colEnd && col < proxy.table.colCount - proxy.table.rightFrozenColCount)\n ) {\n continue;\n }\n const range = getCellMergeInfo(proxy.table, col, row);\n if (range && range.start.row !== row) {\n // 在row的位置添加range.start.row单元格\n const oldCellGroup = proxy.highPerformanceGetCell(col, row, true);\n const newCellGroup = updateCell(range.start.col, range.start.row, proxy.table, true);\n\n newCellGroup.col = col;\n newCellGroup.row = row;\n newCellGroup.setAttribute(\n 'y',\n proxy.table.getRowsHeight(proxy.table.columnHeaderLevelCount, range.start.row - 1)\n );\n\n oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup);\n oldCellGroup.parent.removeChild(oldCellGroup);\n\n oldCellGroup.needUpdate = false;\n newCellGroup.needUpdate = false;\n\n // update cache\n if (proxy.cellCache.get(col)) {\n proxy.cellCache.set(col, newCellGroup);\n }\n }\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["scenegraph/group-creater/progress/update-position/dynamic-set-y.ts"],"names":[],"mappings":";;;;;;;;;AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,oCAAoC,CAAC;AACvE,OAAO,EAAE,gBAAgB,EAAE,MAAM,+BAA+B,CAAC;AACjE,OAAO,EAAE,UAAU,EAAE,MAAM,mBAAmB,CAAC;AAE/C,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAElD,MAAM,UAAgB,WAAW,CAAC,CAAS,EAAE,KAAiB;;QAG5D,MAAM,SAAS,GAAI,KAAK,CAAC,KAAa,CAAC,cAAc,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QAClH,IAAI,CAAC,SAAS,EAAE;YACd,OAAO;SACR;QACD,MAAM,YAAY,GAAG,SAAS,CAAC,GAAG,CAAC;QACnC,KAAK,CAAC,YAAY,GAAG,YAAY,CAAC;QAClC,MAAM,QAAQ,GAAG,YAAY,GAAG,KAAK,CAAC,YAAY,CAAC;QACnD,IAAI,QAAQ,GAAG,CAAC,EAAE;YAEhB,QAAQ,CAAC,QAAQ,EAAE,IAAI,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;YAC9C,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;SAQrB;aAAM,IAAI,QAAQ,GAAG,CAAC,EAAE;YAEvB,QAAQ,CAAC,CAAC,QAAQ,EAAE,MAAM,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;YACjD,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;SAMrB;aAAM;YAEL,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;SACrB;QAED,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC3C,CAAC;CAAA;AAED,SAAe,QAAQ,CAAC,KAAa,EAAE,SAAwB,EAAE,YAAoB,EAAE,KAAiB;;QAEtG,IAAI,SAAS,KAAK,IAAI,IAAI,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,KAAK,CAAC,aAAa,EAAE;YACpE,KAAK,GAAG,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,MAAM,CAAC;SAC5C;aAAM,IAAI,SAAS,KAAK,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,KAAK,CAAC,UAAU,EAAE;YAC5E,KAAK,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,UAAU,CAAC;SAC3C;QAKD,IAAI,KAAK,GAAG,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,EAAE;YAEzC,MAAM,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,CAAC,CAAC;YAChF,MAAM,MAAM,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,CAAC;YAE9E,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAC1D,MAAM,YAAY,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACpF,MAAM,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;YAGlF,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;YACvF,MAAM,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;YAC7F,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,iBAAiB,CAAC,KAAK,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;aAC3D;YAED,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtF,KAAK,CAAC,MAAM,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAEhF,kBAAkB,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;YAEtC,gBAAgB,CAAC,UAAU,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;YACnD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,aAAa,CACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,SAAS,CACV,CAAC;aACH;YAED,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC5F,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,YAAY,CAAC;YAClC,KAAK,CAAC,kBAAkB,GAAG,SAAS,CAAC;YACrC,OAAO,CAAC,GAAG,CAAC,gBAAgB,EAAE,KAAK,CAAC,QAAQ,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC;YAC5D,OAAO,CAAC,GAAG,CACT,eAAe,EACd,KAAK,CAAC,KAAa,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,CAAC,GAAG,EAClE,KAAK,CAAC,KAAa,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,SAAS,CAAC,GAAG,CACnE,CAAC;YAEF,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;YACzC,MAAM,KAAK,CAAC,QAAQ,EAAE,CAAC;SACxB;aAAM;YACL,MAAM,YAAY,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YAC1F,MAAM,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YACpF,MAAM,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,CAAC,CAAC,CAAC;YAIpF,oBAAoB,CAAC,aAAa,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAC7D,IAAI,UAAU,CAAC;YACf,IAAI,aAAa,CAAC;YAClB,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,UAAU,GAAG,YAAY,CAAC;gBAC1B,aAAa,GAAG,UAAU,CAAC;aAC5B;iBAAM;gBACL,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;gBACjF,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;aACxF;YACD,OAAO,CAAC,GAAG,CAAC,QAAQ,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;YACjD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,iBAAiB,CAAC,KAAK,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;aAC3D;YACD,KAAK,CAAC,QAAQ,GAAG,YAAY,CAAC;YAC9B,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC;YAE1B,kBAAkB,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;YAEtC,gBAAgB,CAAC,UAAU,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;YACnD,OAAO,CAAC,GAAG,CACT,eAAe,EACf,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;YAEF,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,aAAa,CACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;aACH;YAED,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC5F,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,CAAC;YACpC,KAAK,CAAC,kBAAkB,GAAG,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC;YAClH,OAAO,CAAC,GAAG,CAAC,sBAAsB,EAAE,KAAK,CAAC,QAAQ,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC;YAClE,OAAO,CAAC,GAAG,CACT,qBAAqB,EACpB,KAAK,CAAC,KAAa,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,CAAC,GAAG,EAClE,KAAK,CAAC,KAAa,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,SAAS,CAAC,GAAG,CACnE,CAAC;YAEF,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;YACzC,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,MAAM,KAAK,CAAC,QAAQ,EAAE,CAAC;aACxB;SACF;IACH,CAAC;CAAA;AAED,SAAS,qBAAqB,CAAC,QAAgB,EAAE,MAAc,EAAE,SAAwB,EAAE,KAAiB;IAE1G,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,EAAE,EAAE;QAC9D,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACrD;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACrD;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACrD;KACF;AACH,CAAC;AAED,SAAS,uBAAuB,CAAC,QAAe,EAAE,SAAwB,EAAE,KAAiB;IAC3F,IAAI,SAAS,KAAK,IAAI,EAAE;QACtB,MAAM,SAAS,GAAG,QAAQ,CAAC,UAAmB,CAAC;QAC/C,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACR,QAAQ,CAAC,SAAmB,CAAC,GAAG,GAAG,CAAC,EACpC,QAAQ,CAAC,SAAmB,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,QAAQ,CAAC,SAAmB,CAAC,GAAG,CAAC,CACxG,CAAC;QACF,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;KACjC;SAAM;QACL,MAAM,SAAS,GAAG,QAAQ,CAAC,SAAkB,CAAC;QAC9C,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACR,QAAQ,CAAC,UAAoB,CAAC,GAAG,GAAG,CAAC,EACrC,QAAQ,CAAC,UAAoB,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAmB,CAAC,GAAG,CAAC,CAChG,CAAC;QACF,QAAQ,CAAC,YAAY,CAAC,SAAS,EAAE,QAAQ,CAAC,UAAU,CAAC,CAAC;KACvD;AACH,CAAC;AAED,SAAS,oBAAoB,CAAC,aAAqB,EAAE,KAAa,EAAE,SAAwB,EAAE,KAAiB;IAE7G,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,EAAE,EAAE;QAC9D,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;AACH,CAAC;AAED,MAAM,UAAU,gBAAgB,CAAC,UAAkB,EAAE,aAAqB,EAAE,KAAiB;IAE3F,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,EAAE,EAAE;QAC9D,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;YAC/D,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACzD,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACzD,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;AACH,CAAC;AAED,SAAS,kBAAkB,CAAC,GAAW,EAAE,KAAiB;IACxD,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACnD,IACE,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,mBAAmB,IAAI,GAAG,GAAG,KAAK,CAAC,QAAQ,CAAC;YAChE,CAAC,GAAG,GAAG,KAAK,CAAC,MAAM,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,EACpF;YACA,SAAS;SACV;QACD,MAAM,KAAK,GAAG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;QACtD,IAAI,KAAK,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,GAAG,EAAE;YAEpC,MAAM,YAAY,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;YAClE,MAAM,YAAY,GAAG,UAAU,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;YAErF,YAAY,CAAC,GAAG,GAAG,GAAG,CAAC;YACvB,YAAY,CAAC,GAAG,GAAG,GAAG,CAAC;YACvB,YAAY,CAAC,YAAY,CACvB,GAAG,EACH,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,CAAC,sBAAsB,EAAE,KAAK,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,CACnF,CAAC;YAEF,YAAY,CAAC,MAAM,CAAC,WAAW,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;YAC5D,YAAY,CAAC,MAAM,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;YAE9C,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC;YAChC,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC;YAGhC,IAAI,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;gBAC5B,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,YAAY,CAAC,CAAC;aACxC;SACF;KACF;AACH,CAAC","file":"dynamic-set-y.js","sourcesContent":["import type { Group } from '../../../graphic/group';\nimport { computeRowsHeight } from '../../../layout/compute-row-height';\nimport { getCellMergeInfo } from '../../../utils/get-cell-merge';\nimport { updateCell } from '../../cell-helper';\nimport type { SceneProxy } from '../proxy';\nimport { updateAutoRow } from './update-auto-row';\n\nexport async function dynamicSetY(y: number, proxy: SceneProxy) {\n // 计算变动row range\n // const screenTopRow = proxy.table.getRowAt(y).row;\n const screenTop = (proxy.table as any).getTargetRowAt(y + proxy.table.scenegraph.colHeaderGroup.attribute.height);\n if (!screenTop) {\n return;\n }\n const screenTopRow = screenTop.row;\n proxy.screenTopRow = screenTopRow;\n const deltaRow = screenTopRow - proxy.referenceRow;\n if (deltaRow > 0) {\n // 向下滚动,顶部cell group移到底部\n moveCell(deltaRow, 'up', screenTopRow, proxy);\n proxy.updateBody(y);\n // if (proxy.rowEnd === proxy.table.scenegraph.proxy.bodyBottomRow) {\n // const totalHeight = proxy.table.getAllRowsHeight();\n // const top = totalHeight - proxy.table.scenegraph.height;\n // proxy.updateBody(top);\n // } else {\n // proxy.updateBody(y);\n // }\n } else if (deltaRow < 0) {\n // 向上滚动,底部cell group移到顶部\n moveCell(-deltaRow, 'down', screenTopRow, proxy);\n proxy.updateBody(y);\n // if (proxy.rowStart === proxy.bodyTopRow) {\n // proxy.updateBody(0);\n // } else {\n // proxy.updateBody(y);\n // }\n } else {\n // 不改变row,更新body group范围\n proxy.updateBody(y);\n }\n\n proxy.table.scenegraph.updateNextFrame();\n}\n\nasync function moveCell(count: number, direction: 'up' | 'down', screenTopRow: number, proxy: SceneProxy) {\n // 限制count范围\n if (direction === 'up' && proxy.rowEnd + count > proxy.bodyBottomRow) {\n count = proxy.bodyBottomRow - proxy.rowEnd;\n } else if (direction === 'down' && proxy.rowStart - count < proxy.bodyTopRow) {\n count = proxy.rowStart - proxy.bodyTopRow;\n }\n\n // 两种更新模式\n // 1. count < rowEnd - rowStart:从顶/底部移动count数量的单元格到底/顶部\n // 2. count >= rowEnd - rowStart:整体移动到目标位置\n if (count < proxy.rowEnd - proxy.rowStart) {\n // 计算更新区域\n const startRow = direction === 'up' ? proxy.rowStart : proxy.rowEnd - count + 1;\n const endRow = direction === 'up' ? proxy.rowStart + count - 1 : proxy.rowEnd;\n // console.log('move', startRow, endRow, direction);\n updatePartRowPosition(startRow, endRow, direction, proxy);\n const distStartRow = direction === 'up' ? proxy.rowEnd + 1 : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowStart - 1;\n\n // 更新同步范围\n const syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n const syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n if (proxy.table.heightMode === 'autoHeight') {\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n }\n\n proxy.rowStart = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n proxy.rowEnd = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n\n checkFirstRowMerge(syncTopRow, proxy);\n\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n if (proxy.table.heightMode === 'autoHeight') {\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n direction\n );\n }\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = distStartRow;\n proxy.rowUpdateDirection = direction;\n console.log('move end proxy', proxy.rowStart, proxy.rowEnd);\n console.log(\n 'move end cell',\n (proxy.table as any).scenegraph.bodyGroup.firstChild.firstChild.row,\n (proxy.table as any).scenegraph.bodyGroup.firstChild.lastChild.row\n );\n\n proxy.table.scenegraph.updateNextFrame();\n await proxy.progress();\n } else {\n const distStartRow = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n const distStartRowY = proxy.table.getRowsHeight(proxy.bodyTopRow, distStartRow - 1);\n // 更新distStartRow位置的merge单元格,避免distStartRow位置不是merge的起始位置造成的空白\n\n // 更新同步范围\n updateAllRowPosition(distStartRowY, count, direction, proxy);\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = distStartRow;\n syncBottomRow = distEndRow;\n } else {\n syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n }\n console.log('更新同步范围', syncTopRow, syncBottomRow);\n if (proxy.table.heightMode === 'autoHeight') {\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n }\n proxy.rowStart = distStartRow;\n proxy.rowEnd = distEndRow;\n\n checkFirstRowMerge(syncTopRow, proxy);\n\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n console.log(\n 'updateAutoRow',\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up'\n );\n\n if (proxy.table.heightMode === 'autoHeight') {\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n }\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = proxy.rowStart;\n proxy.rowUpdateDirection = distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up';\n console.log('move total end proxy', proxy.rowStart, proxy.rowEnd);\n console.log(\n 'move total end cell',\n (proxy.table as any).scenegraph.bodyGroup.firstChild.firstChild.row,\n (proxy.table as any).scenegraph.bodyGroup.firstChild.lastChild.row\n );\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n }\n}\n\nfunction updatePartRowPosition(startRow: number, endRow: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n}\n\nfunction updateCellGroupPosition(colGroup: Group, direction: 'up' | 'down', proxy: SceneProxy) {\n if (direction === 'up') {\n const cellGroup = colGroup.firstChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.lastChild as Group).row + 1,\n (colGroup.lastChild as Group).attribute.y + proxy.table.getRowHeight((colGroup.lastChild as Group).row) // (colGroup.lastChild as Group).attribute.height\n );\n colGroup.appendChild(cellGroup);\n } else {\n const cellGroup = colGroup.lastChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.firstChild as Group).row - 1,\n (colGroup.firstChild as Group).attribute.y - proxy.table.getRowHeight((cellGroup as Group).row) // cellGroup.attribute.height\n );\n colGroup.insertBefore(cellGroup, colGroup.firstChild);\n }\n}\n\nfunction updateAllRowPosition(distStartRowY: number, count: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n}\n\nexport function updateRowContent(syncTopRow: number, syncBottomRow: number, proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row, true);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n}\n\nfunction checkFirstRowMerge(row: number, proxy: SceneProxy) {\n for (let col = 0; col < proxy.table.colCount; col++) {\n if (\n (col >= proxy.table.rowHeaderLevelCount && col < proxy.colStart) ||\n (col > proxy.colEnd && col < proxy.table.colCount - proxy.table.rightFrozenColCount)\n ) {\n continue;\n }\n const range = getCellMergeInfo(proxy.table, col, row);\n if (range && range.start.row !== row) {\n // 在row的位置添加range.start.row单元格\n const oldCellGroup = proxy.highPerformanceGetCell(col, row, true);\n const newCellGroup = updateCell(range.start.col, range.start.row, proxy.table, true);\n\n newCellGroup.col = col;\n newCellGroup.row = row;\n newCellGroup.setAttribute(\n 'y',\n proxy.table.getRowsHeight(proxy.table.columnHeaderLevelCount, range.start.row - 1)\n );\n\n oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup);\n oldCellGroup.parent.removeChild(oldCellGroup);\n\n oldCellGroup.needUpdate = false;\n newCellGroup.needUpdate = false;\n\n // update cache\n if (proxy.cellCache.get(col)) {\n proxy.cellCache.set(col, newCellGroup);\n }\n }\n }\n}\n"]}
|