@visactor/vtable 0.23.2 → 0.23.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/ListTable.js +4 -1
- package/cjs/ListTable.js.map +1 -1
- package/cjs/body-helper/body-helper.js +2 -1
- package/cjs/body-helper/body-helper.js.map +1 -1
- package/cjs/components/tooltip/TooltipHandler.d.ts +1 -0
- package/cjs/components/tooltip/TooltipHandler.js +36 -33
- package/cjs/components/tooltip/TooltipHandler.js.map +1 -1
- package/cjs/core/BaseTable.d.ts +10 -2
- package/cjs/core/BaseTable.js +28 -9
- package/cjs/core/BaseTable.js.map +1 -1
- package/cjs/core/FouseInput.js +2 -1
- package/cjs/core/TABLE_EVENT_TYPE.d.ts +1 -0
- package/cjs/core/TABLE_EVENT_TYPE.js.map +1 -1
- package/cjs/core/row-series-number-helper.js +1 -2
- package/cjs/event/event.d.ts +3 -2
- package/cjs/event/event.js +10 -8
- package/cjs/event/event.js.map +1 -1
- package/cjs/event/listener/container-dom.js +1 -1
- package/cjs/event/listener/container-dom.js.map +1 -1
- package/cjs/event/listener/scroll-bar.js +9 -3
- package/cjs/event/listener/scroll-bar.js.map +1 -1
- package/cjs/event/listener/table-group.js +17 -17
- package/cjs/event/listener/table-group.js.map +1 -1
- package/cjs/event/listener/touch.js +20 -18
- package/cjs/event/listener/touch.js.map +1 -1
- package/cjs/header-helper/header-helper.js +2 -1
- package/cjs/header-helper/header-helper.js.map +1 -1
- package/cjs/index.d.ts +1 -1
- package/cjs/index.js +1 -1
- package/cjs/index.js.map +1 -1
- package/cjs/layout/chart-helper/get-chart-spec.js +2 -2
- package/cjs/layout/chart-helper/get-chart-spec.js.map +1 -1
- package/cjs/layout/pivot-header-layout.js +6 -2
- package/cjs/layout/pivot-header-layout.js.map +1 -1
- package/cjs/layout/tree-helper.js +1 -0
- package/cjs/plugins/custom-cell-style.d.ts +1 -0
- package/cjs/plugins/custom-cell-style.js +7 -0
- package/cjs/plugins/custom-cell-style.js.map +1 -1
- package/cjs/plugins/themes.js +1 -2
- package/cjs/scenegraph/component/table-component.js +2 -2
- package/cjs/scenegraph/component/table-component.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/proxy.js +3 -2
- package/cjs/scenegraph/group-creater/progress/proxy.js.map +1 -1
- package/cjs/scenegraph/layout/compute-col-width.js +8 -5
- package/cjs/scenegraph/layout/compute-col-width.js.map +1 -1
- package/cjs/scenegraph/layout/compute-row-height.js +12 -8
- package/cjs/scenegraph/layout/compute-row-height.js.map +1 -1
- package/cjs/scenegraph/scenegraph.js +2 -3
- package/cjs/scenegraph/scenegraph.js.map +1 -1
- package/cjs/scenegraph/stick-text/index.js +1 -1
- package/cjs/scenegraph/stick-text/index.js.map +1 -1
- package/cjs/scenegraph/utils/text-measure.d.ts +1 -0
- package/cjs/scenegraph/utils/text-measure.js +11 -1
- package/cjs/scenegraph/utils/text-measure.js.map +1 -1
- package/cjs/state/state.js +5 -4
- package/cjs/state/state.js.map +1 -1
- package/cjs/ts-types/base-table.d.ts +5 -1
- package/cjs/ts-types/base-table.js.map +1 -1
- package/cjs/ts-types/events.d.ts +10 -2
- package/cjs/ts-types/events.js.map +1 -1
- package/cjs/ts-types/table-engine.d.ts +2 -0
- package/cjs/ts-types/table-engine.js.map +1 -1
- package/cjs/vrender.js.map +1 -1
- package/dist/vtable.js +736 -629
- package/dist/vtable.min.js +2 -2
- package/es/ListTable.js +3 -1
- package/es/ListTable.js.map +1 -1
- package/es/body-helper/body-helper.js +2 -1
- package/es/body-helper/body-helper.js.map +1 -1
- package/es/components/tooltip/TooltipHandler.d.ts +1 -0
- package/es/components/tooltip/TooltipHandler.js +36 -33
- package/es/components/tooltip/TooltipHandler.js.map +1 -1
- package/es/core/BaseTable.d.ts +10 -2
- package/es/core/BaseTable.js +29 -10
- package/es/core/BaseTable.js.map +1 -1
- package/es/core/FouseInput.js +2 -1
- package/es/core/TABLE_EVENT_TYPE.d.ts +1 -0
- package/es/core/TABLE_EVENT_TYPE.js.map +1 -1
- package/es/core/row-series-number-helper.js +1 -2
- package/es/event/event.d.ts +3 -2
- package/es/event/event.js +10 -8
- package/es/event/event.js.map +1 -1
- package/es/event/listener/container-dom.js +1 -1
- package/es/event/listener/container-dom.js.map +1 -1
- package/es/event/listener/scroll-bar.js +10 -2
- package/es/event/listener/scroll-bar.js.map +1 -1
- package/es/event/listener/table-group.js +17 -17
- package/es/event/listener/table-group.js.map +1 -1
- package/es/event/listener/touch.js +19 -15
- package/es/event/listener/touch.js.map +1 -1
- package/es/header-helper/header-helper.js +2 -1
- package/es/header-helper/header-helper.js.map +1 -1
- package/es/index.d.ts +1 -1
- package/es/index.js +1 -1
- package/es/index.js.map +1 -1
- package/es/layout/chart-helper/get-chart-spec.js +4 -2
- package/es/layout/chart-helper/get-chart-spec.js.map +1 -1
- package/es/layout/pivot-header-layout.js +6 -2
- package/es/layout/pivot-header-layout.js.map +1 -1
- package/es/layout/tree-helper.js +2 -1
- package/es/plugins/custom-cell-style.d.ts +1 -0
- package/es/plugins/custom-cell-style.js +7 -0
- package/es/plugins/custom-cell-style.js.map +1 -1
- package/es/plugins/themes.js +1 -2
- package/es/scenegraph/component/table-component.js +2 -2
- package/es/scenegraph/component/table-component.js.map +1 -1
- package/es/scenegraph/group-creater/progress/proxy.js +4 -1
- package/es/scenegraph/group-creater/progress/proxy.js.map +1 -1
- package/es/scenegraph/layout/compute-col-width.js +8 -5
- package/es/scenegraph/layout/compute-col-width.js.map +1 -1
- package/es/scenegraph/layout/compute-row-height.js +14 -9
- package/es/scenegraph/layout/compute-row-height.js.map +1 -1
- package/es/scenegraph/scenegraph.js +1 -4
- package/es/scenegraph/scenegraph.js.map +1 -1
- package/es/scenegraph/stick-text/index.js +1 -1
- package/es/scenegraph/stick-text/index.js.map +1 -1
- package/es/scenegraph/utils/text-measure.d.ts +1 -0
- package/es/scenegraph/utils/text-measure.js +9 -1
- package/es/scenegraph/utils/text-measure.js.map +1 -1
- package/es/state/state.js +5 -4
- package/es/state/state.js.map +1 -1
- package/es/ts-types/base-table.d.ts +5 -1
- package/es/ts-types/base-table.js.map +1 -1
- package/es/ts-types/events.d.ts +10 -2
- package/es/ts-types/events.js.map +1 -1
- package/es/ts-types/table-engine.d.ts +2 -0
- package/es/ts-types/table-engine.js.map +1 -1
- package/es/vrender.js.map +1 -1
- package/package.json +4 -4
|
@@ -254,5 +254,6 @@ function clearNode(children) {
|
|
|
254
254
|
}
|
|
255
255
|
}
|
|
256
256
|
|
|
257
|
+
//# sourceMappingURL=tree-helper.js.map
|
|
257
258
|
exports.DimensionTree = DimensionTree, exports.generateLayoutTree = generateLayoutTree,
|
|
258
259
|
exports.countLayoutTree = countLayoutTree, exports.dealHeader = dealHeader, exports.dealHeaderForTreeMode = dealHeaderForTreeMode;
|
|
@@ -15,5 +15,6 @@ export declare class CustomCellStylePlugin {
|
|
|
15
15
|
row?: number;
|
|
16
16
|
range?: CellRange;
|
|
17
17
|
}, customStyleId: string | undefined | null): void;
|
|
18
|
+
updateCustomCell(customCellStyle: CustomCellStyle[], customCellStyleArrangement: CustomCellStyleArrangement[]): void;
|
|
18
19
|
}
|
|
19
20
|
export declare function mergeStyle(cacheStyle: Style, customCellStyle: ColumnStyleOption): Style;
|
|
@@ -48,6 +48,13 @@ class CustomCellStylePlugin {
|
|
|
48
48
|
}) : this.customCellStyleArrangement[index].customStyleId = customStyleId, cellPos.range) for (let col = cellPos.range.start.col; col <= cellPos.range.end.col; col++) for (let row = cellPos.range.start.row; row <= cellPos.range.end.row; row++) this.table.scenegraph.updateCellContent(col, row); else this.table.scenegraph.updateCellContent(cellPos.col, cellPos.row);
|
|
49
49
|
this.table.scenegraph.updateNextFrame();
|
|
50
50
|
}
|
|
51
|
+
updateCustomCell(customCellStyle, customCellStyleArrangement) {
|
|
52
|
+
customCellStyle.forEach((cellStyle => {
|
|
53
|
+
this.registerCustomCellStyle(cellStyle.id, cellStyle.style);
|
|
54
|
+
})), customCellStyleArrangement.forEach((cellStyle => {
|
|
55
|
+
this.arrangeCustomCellStyle(cellStyle.cellPosition, cellStyle.customStyleId);
|
|
56
|
+
}));
|
|
57
|
+
}
|
|
51
58
|
}
|
|
52
59
|
|
|
53
60
|
function mergeStyle(cacheStyle, customCellStyle) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/plugins/custom-cell-style.ts"],"names":[],"mappings":";;;AAUA,MAAa,qBAAqB;IAKhC,YACE,KAAmB,EACnB,eAAkC,EAClC,0BAAwD;QAExD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,eAAe,GAAG,eAAe,CAAC;QACvC,IAAI,CAAC,0BAA0B,GAAG,0BAA0B,CAAC;IAC/D,CAAC;IAED,kBAAkB,CAAC,GAAW,EAAE,GAAW;QACzC,MAAM,aAAa,GAAG,IAAI,CAAC,oBAAoB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAC1D,IAAI,aAAa,EAAE;YACjB,MAAM,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,aAAa,CAAC,CAAC;YACjE,OAAO,WAAW,CAAC,KAAK,CAAC;SAC1B;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,oBAAoB,CAAC,GAAW,EAAE,GAAW;QAC3C,IAAI,aAAa,CAAC;QAClB,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YAC9C,IAAI,KAAK,CAAC,YAAY,CAAC,KAAK,EAAE;gBAC5B,IACE,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,GAAG;oBACzC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,GAAG;oBACvC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,GAAG;oBACzC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,GAAG,EACvC;oBACA,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC;iBACrC;aACF;iBAAM,IAAI,KAAK,CAAC,YAAY,CAAC,GAAG,KAAK,GAAG,IAAI,KAAK,CAAC,YAAY,CAAC,GAAG,KAAK,GAAG,EAAE;gBAC3E,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC;aACrC;QACH,CAAC,CAAC,CAAC;QACH,OAAO,aAAa,CAAC;IACvB,CAAC;IAED,wBAAwB,CAAC,aAAqB;QAC5C,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,aAAa,CAAC,CAAC;IACxE,CAAC;IAED,uBAAuB,CAAC,aAAqB,EAAE,WAAiD;QAC9F,MAAM,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,aAAa,CAAC,CAAC;QAClF,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YAChB,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;gBACxB,EAAE,EAAE,aAAa;gBACjB,KAAK,EAAE,WAAW;aACnB,CAAC,CAAC;SACJ;aAAM;YACL,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG;gBAC5B,EAAE,EAAE,aAAa;gBACjB,KAAK,EAAE,WAAW;aACnB,CAAC;SACH;QAED,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE;YAClD,MAAM,OAAO,GAAG,SAAS,CAAC,YAAY,CAAC;YACvC,IAAI,SAAS,CAAC,aAAa,KAAK,aAAa,EAAE;gBAC7C,IAAI,OAAO,CAAC,KAAK,EAAE;oBACjB,KAAK,IAAI,GAAG,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;wBAC3E,KAAK,IAAI,GAAG,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;4BAC3E,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;yBACnD;qBACF;iBACF;qBAAM;oBACL,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,OAAO,CAAC,GAAG,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;iBACnE;aACF;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IAED,sBAAsB,CACpB,OAIC,EACD,aAAwC;QAExC,MAAM,KAAK,GAAG,IAAI,CAAC,0BAA0B,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE;YAC9D,IAAI,KAAK,CAAC,YAAY,CAAC,KAAK,IAAI,OAAO,CAAC,KAAK,EAAE;gBAC7C,OAAO,CACL,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG;oBAC9D,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG;oBAC9D,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,KAAK,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG;oBAC1D,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,KAAK,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAC3D,CAAC;aACH;YACD,OAAO,KAAK,CAAC,YAAY,CAAC,GAAG,KAAK,OAAO,CAAC,GAAG,IAAI,KAAK,CAAC,YAAY,CAAC,GAAG,KAAK,OAAO,CAAC,GAAG,CAAC;QAC1F,CAAC,CAAC,CAAC;QAEH,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YAChB,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC;gBACnC,YAAY,EAAE;oBACZ,GAAG,EAAE,OAAO,CAAC,GAAG;oBAChB,GAAG,EAAE,OAAO,CAAC,GAAG;oBAChB,KAAK,EAAE,OAAO,CAAC,KAAK;iBACrB;gBACD,aAAa,EAAE,aAAa;aAC7B,CAAC,CAAC;SACJ;aAAM;YACL,IAAI,CAAC,0BAA0B,CAAC,KAAK,CAAC,CAAC,aAAa,GAAG,aAAa,CAAC;SACtE;QAGD,IAAI,OAAO,CAAC,KAAK,EAAE;YACjB,KAAK,IAAI,GAAG,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;gBAC3E,KAAK,IAAI,GAAG,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;oBAC3E,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;iBACnD;aACF;SACF;aAAM;YACL,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,OAAO,CAAC,GAAG,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;SACnE;QACD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;CACF;
|
|
1
|
+
{"version":3,"sources":["../src/plugins/custom-cell-style.ts"],"names":[],"mappings":";;;AAUA,MAAa,qBAAqB;IAKhC,YACE,KAAmB,EACnB,eAAkC,EAClC,0BAAwD;QAExD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,eAAe,GAAG,eAAe,CAAC;QACvC,IAAI,CAAC,0BAA0B,GAAG,0BAA0B,CAAC;IAC/D,CAAC;IAED,kBAAkB,CAAC,GAAW,EAAE,GAAW;QACzC,MAAM,aAAa,GAAG,IAAI,CAAC,oBAAoB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAC1D,IAAI,aAAa,EAAE;YACjB,MAAM,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,aAAa,CAAC,CAAC;YACjE,OAAO,WAAW,CAAC,KAAK,CAAC;SAC1B;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,oBAAoB,CAAC,GAAW,EAAE,GAAW;QAC3C,IAAI,aAAa,CAAC;QAClB,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YAC9C,IAAI,KAAK,CAAC,YAAY,CAAC,KAAK,EAAE;gBAC5B,IACE,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,GAAG;oBACzC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,GAAG;oBACvC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,GAAG;oBACzC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,GAAG,EACvC;oBACA,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC;iBACrC;aACF;iBAAM,IAAI,KAAK,CAAC,YAAY,CAAC,GAAG,KAAK,GAAG,IAAI,KAAK,CAAC,YAAY,CAAC,GAAG,KAAK,GAAG,EAAE;gBAC3E,aAAa,GAAG,KAAK,CAAC,aAAa,CAAC;aACrC;QACH,CAAC,CAAC,CAAC;QACH,OAAO,aAAa,CAAC;IACvB,CAAC;IAED,wBAAwB,CAAC,aAAqB;QAC5C,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,aAAa,CAAC,CAAC;IACxE,CAAC;IAED,uBAAuB,CAAC,aAAqB,EAAE,WAAiD;QAC9F,MAAM,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,aAAa,CAAC,CAAC;QAClF,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YAChB,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;gBACxB,EAAE,EAAE,aAAa;gBACjB,KAAK,EAAE,WAAW;aACnB,CAAC,CAAC;SACJ;aAAM;YACL,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,GAAG;gBAC5B,EAAE,EAAE,aAAa;gBACjB,KAAK,EAAE,WAAW;aACnB,CAAC;SACH;QAED,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE;YAClD,MAAM,OAAO,GAAG,SAAS,CAAC,YAAY,CAAC;YACvC,IAAI,SAAS,CAAC,aAAa,KAAK,aAAa,EAAE;gBAC7C,IAAI,OAAO,CAAC,KAAK,EAAE;oBACjB,KAAK,IAAI,GAAG,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;wBAC3E,KAAK,IAAI,GAAG,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;4BAC3E,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;yBACnD;qBACF;iBACF;qBAAM;oBACL,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,OAAO,CAAC,GAAG,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;iBACnE;aACF;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IAED,sBAAsB,CACpB,OAIC,EACD,aAAwC;QAExC,MAAM,KAAK,GAAG,IAAI,CAAC,0BAA0B,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE;YAC9D,IAAI,KAAK,CAAC,YAAY,CAAC,KAAK,IAAI,OAAO,CAAC,KAAK,EAAE;gBAC7C,OAAO,CACL,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG;oBAC9D,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG;oBAC9D,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,KAAK,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG;oBAC1D,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,KAAK,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAC3D,CAAC;aACH;YACD,OAAO,KAAK,CAAC,YAAY,CAAC,GAAG,KAAK,OAAO,CAAC,GAAG,IAAI,KAAK,CAAC,YAAY,CAAC,GAAG,KAAK,OAAO,CAAC,GAAG,CAAC;QAC1F,CAAC,CAAC,CAAC;QAEH,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YAChB,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC;gBACnC,YAAY,EAAE;oBACZ,GAAG,EAAE,OAAO,CAAC,GAAG;oBAChB,GAAG,EAAE,OAAO,CAAC,GAAG;oBAChB,KAAK,EAAE,OAAO,CAAC,KAAK;iBACrB;gBACD,aAAa,EAAE,aAAa;aAC7B,CAAC,CAAC;SACJ;aAAM;YACL,IAAI,CAAC,0BAA0B,CAAC,KAAK,CAAC,CAAC,aAAa,GAAG,aAAa,CAAC;SACtE;QAGD,IAAI,OAAO,CAAC,KAAK,EAAE;YACjB,KAAK,IAAI,GAAG,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;gBAC3E,KAAK,IAAI,GAAG,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;oBAC3E,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;iBACnD;aACF;SACF;aAAM;YACL,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,OAAO,CAAC,GAAG,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;SACnE;QACD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IAED,gBAAgB,CAAC,eAAkC,EAAE,0BAAwD;QAC3G,eAAe,CAAC,OAAO,CAAC,CAAC,SAA0B,EAAE,EAAE;YACrD,IAAI,CAAC,uBAAuB,CAAC,SAAS,CAAC,EAAE,EAAE,SAAS,CAAC,KAAK,CAAC,CAAC;QAC9D,CAAC,CAAC,CAAC;QACH,0BAA0B,CAAC,OAAO,CAAC,CAAC,SAAqC,EAAE,EAAE;YAC3E,IAAI,CAAC,sBAAsB,CAAC,SAAS,CAAC,YAAY,EAAE,SAAS,CAAC,aAAa,CAAC,CAAC;QAC/E,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AApID,sDAoIC;AAED,SAAgB,UAAU,CAAC,UAAiB,EAAE,eAAkC;IAC9E,UAAU,GAAG,UAAU,CAAC,KAAK,EAAE,CAAC;IAEhC,KAAK,MAAM,GAAG,IAAI,eAAe,EAAE;QACjC,MAAM,KAAK,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC;QACnC,IAAI,KAAK,EAAE;YACT,UAAU,CAAC,IAAI,GAAG,EAAE,CAAC,GAAG,KAAK,CAAC;SAC/B;KACF;IAED,OAAO,UAAU,CAAC;AACpB,CAAC;AAXD,gCAWC","file":"custom-cell-style.js","sourcesContent":["import type { Style } from '../body-helper/style';\nimport type {\n CellRange,\n ColumnStyleOption,\n CustomCellStyle,\n CustomCellStyleArrangement,\n FullExtendStyle\n} from '../ts-types';\nimport type { BaseTableAPI } from '../ts-types/base-table';\n\nexport class CustomCellStylePlugin {\n table: BaseTableAPI;\n customCellStyle: CustomCellStyle[];\n customCellStyleArrangement: CustomCellStyleArrangement[];\n\n constructor(\n table: BaseTableAPI,\n customCellStyle: CustomCellStyle[],\n customCellStyleArrangement: CustomCellStyleArrangement[]\n ) {\n this.table = table;\n this.customCellStyle = customCellStyle;\n this.customCellStyleArrangement = customCellStyleArrangement;\n }\n\n getCustomCellStyle(col: number, row: number) {\n const customStyleId = this.getCustomCellStyleId(col, row);\n if (customStyleId) {\n const styleOption = this.getCustomCellStyleOption(customStyleId);\n return styleOption.style;\n }\n return undefined;\n }\n\n getCustomCellStyleId(col: number, row: number) {\n let customStyleId;\n this.customCellStyleArrangement.forEach(style => {\n if (style.cellPosition.range) {\n if (\n style.cellPosition.range.start.col <= col &&\n style.cellPosition.range.end.col >= col &&\n style.cellPosition.range.start.row <= row &&\n style.cellPosition.range.end.row >= row\n ) {\n customStyleId = style.customStyleId;\n }\n } else if (style.cellPosition.col === col && style.cellPosition.row === row) {\n customStyleId = style.customStyleId;\n }\n });\n return customStyleId;\n }\n\n getCustomCellStyleOption(customStyleId: string) {\n return this.customCellStyle.find(style => style.id === customStyleId);\n }\n\n registerCustomCellStyle(customStyleId: string, customStyle: ColumnStyleOption | undefined | null) {\n const index = this.customCellStyle.findIndex(style => style.id === customStyleId);\n if (index === -1) {\n this.customCellStyle.push({\n id: customStyleId,\n style: customStyle\n });\n } else {\n this.customCellStyle[index] = {\n id: customStyleId,\n style: customStyle\n };\n }\n\n this.customCellStyleArrangement.forEach(cellStyle => {\n const cellPos = cellStyle.cellPosition;\n if (cellStyle.customStyleId === customStyleId) {\n if (cellPos.range) {\n for (let col = cellPos.range.start.col; col <= cellPos.range.end.col; col++) {\n for (let row = cellPos.range.start.row; row <= cellPos.range.end.row; row++) {\n this.table.scenegraph.updateCellContent(col, row);\n }\n }\n } else {\n this.table.scenegraph.updateCellContent(cellPos.col, cellPos.row);\n }\n }\n });\n this.table.scenegraph.updateNextFrame();\n }\n\n arrangeCustomCellStyle(\n cellPos: {\n col?: number;\n row?: number;\n range?: CellRange;\n },\n customStyleId: string | undefined | null\n ) {\n const index = this.customCellStyleArrangement.findIndex(style => {\n if (style.cellPosition.range && cellPos.range) {\n return (\n style.cellPosition.range.start.col === cellPos.range.start.col &&\n style.cellPosition.range.start.row === cellPos.range.start.row &&\n style.cellPosition.range.end.col === cellPos.range.end.col &&\n style.cellPosition.range.end.row === cellPos.range.end.row\n );\n }\n return style.cellPosition.col === cellPos.col && style.cellPosition.row === cellPos.row;\n });\n\n if (index === -1) {\n this.customCellStyleArrangement.push({\n cellPosition: {\n col: cellPos.col,\n row: cellPos.row,\n range: cellPos.range\n },\n customStyleId: customStyleId\n });\n } else {\n this.customCellStyleArrangement[index].customStyleId = customStyleId;\n }\n\n // update cell group\n if (cellPos.range) {\n for (let col = cellPos.range.start.col; col <= cellPos.range.end.col; col++) {\n for (let row = cellPos.range.start.row; row <= cellPos.range.end.row; row++) {\n this.table.scenegraph.updateCellContent(col, row);\n }\n }\n } else {\n this.table.scenegraph.updateCellContent(cellPos.col, cellPos.row);\n }\n this.table.scenegraph.updateNextFrame();\n }\n\n updateCustomCell(customCellStyle: CustomCellStyle[], customCellStyleArrangement: CustomCellStyleArrangement[]) {\n customCellStyle.forEach((cellStyle: CustomCellStyle) => {\n this.registerCustomCellStyle(cellStyle.id, cellStyle.style);\n });\n customCellStyleArrangement.forEach((cellStyle: CustomCellStyleArrangement) => {\n this.arrangeCustomCellStyle(cellStyle.cellPosition, cellStyle.customStyleId);\n });\n }\n}\n\nexport function mergeStyle(cacheStyle: Style, customCellStyle: ColumnStyleOption): Style {\n cacheStyle = cacheStyle.clone();\n\n for (const key in customCellStyle) {\n const value = customCellStyle[key];\n if (value) {\n cacheStyle[`_${key}`] = value;\n }\n }\n\n return cacheStyle;\n}\n"]}
|
package/cjs/plugins/themes.js
CHANGED
|
@@ -146,7 +146,7 @@ class TableComponent {
|
|
|
146
146
|
if (totalWidth > tableWidth) {
|
|
147
147
|
const y = Math.min(tableHeight, totalHeight), rangeEnd = Math.max(.05, (tableWidth - frozenColsWidth) / (totalWidth - frozenColsWidth)), hoverOn = this.table.theme.scrollStyle.hoverOn;
|
|
148
148
|
let attrY = 0;
|
|
149
|
-
attrY = this.table.theme.scrollStyle.barToSide ? this.table.tableNoFrameHeight - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.y) : y - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.y),
|
|
149
|
+
attrY = this.table.theme.scrollStyle.barToSide ? this.table.tableNoFrameHeight - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.y) + this.table.tableY : y - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.y),
|
|
150
150
|
this.hScrollBar.setAttributes({
|
|
151
151
|
x: frozenColsWidth + (hoverOn ? 0 : this.table.scenegraph.tableGroup.attribute.x),
|
|
152
152
|
y: attrY,
|
|
@@ -169,7 +169,7 @@ class TableComponent {
|
|
|
169
169
|
const x = Math.min(tableWidth, totalWidth), rangeEnd = Math.max(.05, (tableHeight - frozenRowsHeight) / (totalHeight - frozenRowsHeight));
|
|
170
170
|
let attrX = 0;
|
|
171
171
|
const hoverOn = this.table.theme.scrollStyle.hoverOn;
|
|
172
|
-
attrX = this.table.theme.scrollStyle.barToSide ? this.table.tableNoFrameWidth - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.x) : x - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.x),
|
|
172
|
+
attrX = this.table.theme.scrollStyle.barToSide ? this.table.tableNoFrameWidth - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.x) + this.table.tableX : x - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.x),
|
|
173
173
|
this.vScrollBar.setAttributes({
|
|
174
174
|
x: attrX,
|
|
175
175
|
y: frozenRowsHeight + (hoverOn ? 0 : this.table.scenegraph.tableGroup.attribute.y),
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/scenegraph/component/table-component.ts"],"names":[],"mappings":";;;AACA,6CAAgG;AAChG,qEAAyD;AAEzD,iCAAqC;AACrC,6CAAyC;AACzC,6CAAyC;AACzC,iCAAiC;AAUjC,MAAa,cAAc;IAezB,YAAY,KAAmB;;QAC7B,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QAG/B,IAAI,CAAC,eAAe,EAAE,CAAC;QAGvB,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,SAAS,CAAC;QACxD,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,SAAS,CAAC;QACxD,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,OAAO,CAAC;QACxD,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,KAAK,CAAC;QACtD,MAAM,UAAU,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,UAAU,CAAC;QAClD,MAAM,aAAa,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,aAAa,CAAC;QACxD,MAAM,eAAe,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,eAAe,CAAC;QAC5D,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,mBAAmB,CAAC;QACpE,MAAM,2BAA2B,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,2BAA2B,CAAC;QAEpF,IAAI,CAAC,gBAAgB,GAAG,IAAA,oBAAU,EAAC;YACjC,OAAO,EAAE,KAAK;YACd,QAAQ,EAAE,KAAK;YACf,MAAM,EAAE,iBAA2B;YACnC,SAAS,EAAE,iBAA2B;YACtC,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;aACf;SACF,CAAC,CAAC;QACH,IAAI,CAAC,kBAAkB,GAAG,IAAA,oBAAU,EAAC;YACnC,OAAO,EAAE,KAAK;YACd,QAAQ,EAAE,KAAK;YACf,MAAM,EAAE,mBAA6B;YACrC,SAAS,EAAE,mBAA6B;YACxC,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YAEJ,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;aACf;SACF,CAAC,CAAC;QAGH,MAAM,qBAAqB,GAAG,IAAA,oBAAU,EAAC;YACvC,OAAO,EAAE,KAAK;YACd,QAAQ,EAAE,KAAK;YACf,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,QAAQ,EAAE,aAAa;YACvB,IAAI,EAAE,UAAU;YAChB,UAAU,EAAE,eAAe;YAC3B,IAAI,EAAE,EAAE;YACR,YAAY,EAAE,KAAK;YACnB,EAAE,EAAE,EAAE,GAAG,CAAC;YACV,EAAE,EAAE,CAAC,aAAa,GAAG,CAAC;SACvB,CAAC,CAAC;QACH,MAAM,qBAAqB,GAAG,IAAA,oBAAU,EAAC;YACvC,OAAO,EAAE,KAAK;YACd,QAAQ,EAAE,KAAK;YACf,IAAI,EAAE,mBAAmB;YACzB,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,KAAK,EAAE,CAAC,GAAG,aAAa,GAAG,GAAG;YAC9B,MAAM,EAAE,aAAa,GAAG,CAAC;YACzB,YAAY,EAAE,2BAA2B;YACzC,EAAE,EAAE,EAAE;YACN,EAAE,EAAE,CAAC,aAAa,GAAG,CAAC,GAAG,CAAC;SAC3B,CAAC,CAAC;QACH,IAAI,CAAC,iBAAiB,GAAG,IAAA,qBAAW,EAAC;YACnC,OAAO,EAAE,KAAK;YACd,QAAQ,EAAE,KAAK;YACf,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;SACL,CAAC,CAAC;QACH,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,qBAAqB,CAAC,CAAC;QAC1D,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,qBAAqB,CAAC,CAAC;QAG1D,IAAI,CAAC,SAAS,GAAG,IAAI,sBAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAG3C,MAAM,WAAW,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,KAAK,CAAC;QAC1D,MAAM,gBAAgB,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,UAAU,CAAC;QACpE,MAAM,cAAc,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,QAAQ,CAAC;QAChE,IAAI,CAAC,gBAAgB,GAAG,IAAA,oBAAU,EAAC;YACjC,OAAO,EAAE,IAAI;YACb,QAAQ,EAAE,KAAK;YACf,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,KAAK,EAAE,WAAW;YAClB,MAAM,EAAE,CAAC;YACT,IAAI,EAAE;gBACJ,QAAQ,EAAE,QAAQ;gBAClB,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,KAAK,EAAE;oBACL,EAAE,KAAK,EAAE,gBAAgB,EAAE,MAAM,EAAE,CAAC,EAAE;oBACtC,EAAE,KAAK,EAAE,cAAc,EAAE,MAAM,EAAE,CAAC,EAAE;iBACrC;aACF;SACF,CAAC,CAAC;QAWH,IAAI,CAAC,IAAI,GAAG,IAAI,kBAAW,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAExC,IAAI,CAAC,SAAS,GAAG,IAAI,sBAAS,EAAE,CAAC;IACnC,CAAC;IAOD,UAAU,CAAC,cAAqB;QAC9B,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAE/C,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACjD,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAC/C,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAEhD,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;QACrD,IAAI,OAAO,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,EAAE;YACtD,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YACzC,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;SAC1C;aAAM;YACL,cAAc,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAC5D,cAAc,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;SAC7D;QACD,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC;QAC7C,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;QACtC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;IACxC,CAAC;IAMD,eAAe;;QACb,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QAC/B,MAAM,eAAe,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,eAAyB,CAAC;QACrE,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,iBAA2B,CAAC;QACzE,MAAM,KAAK,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,KAAe,CAAC;QAIjD,IAAI,CAAC,UAAU,GAAG,IAAI,8BAAS,CAAC;YAC9B,SAAS,EAAE,YAAY;YACvB,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC;YACpC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC;YACrC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,iBAAiB;YACnC,MAAM,EAAE,KAAK;YACb,OAAO,EAAE,CAAC;YACV,SAAS,EAAE;gBACT,IAAI,EAAE,eAAe;aACtB;YACD,WAAW,EAAE;gBACX,IAAI,EAAE,iBAAiB;aACxB;YACD,KAAK,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC;YAEf,OAAO,EAAE,KAAK;SACf,CAAC,CAAC;QAEF,IAAI,CAAC,UAAkB,CAAC,MAAM,EAAE,CAAC;QAClC,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAE1B,IAAI,CAAC,UAAU,GAAG,IAAI,8BAAS,CAAC;YAC9B,SAAS,EAAE,UAAU;YACrB,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC;YACpC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC;YACrC,KAAK;YACL,MAAM,EAAE,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE;YACxE,OAAO,EAAE,CAAC;YACV,SAAS,EAAE;gBACT,IAAI,EAAE,eAAe;aACtB;YACD,WAAW,EAAE;gBACX,IAAI,EAAE,iBAAiB;aACxB;YACD,KAAK,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC;YACf,OAAO,EAAE,KAAK;SACf,CAAC,CAAC;QACF,IAAI,CAAC,UAAkB,CAAC,MAAM,EAAE,CAAC;QAClC,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;IAC5B,CAAC;IAMD,eAAe;;QACb,MAAM,mBAAmB,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,gBAAgB,CAAC;QAC5E,MAAM,iBAAiB,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,cAAc,CAAC;QAExE,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QAC/B,MAAM,KAAK,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,KAAe,CAAC;QACjD,MAAM,OAAO,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,OAAiB,CAAC;QAErD,MAAM,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAC/E,MAAM,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QAEjF,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC;QAClD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,CAAC;QAChD,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAC1D,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE,CAAC;QACxD,MAAM,sBAAsB,GAAG,IAAI,CAAC,KAAK,CAAC,yBAAyB,EAAE,CAAC;QACtE,MAAM,oBAAoB,GAAG,IAAI,CAAC,KAAK,CAAC,uBAAuB,EAAE,CAAC;QAClE,IAAI,UAAU,GAAG,UAAU,EAAE;YAC3B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE,WAAW,CAAC,CAAC;YAC7C,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,UAAU,GAAG,eAAe,CAAC,GAAG,CAAC,UAAU,GAAG,eAAe,CAAC,CAAC,CAAC;YAEjG,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;YAErD,IAAI,KAAK,GAAG,CAAC,CAAC;YACd,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,EAAE;gBAC1C,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;aAC3G;iBAAM;gBACL,KAAK,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;aAC/E;YAED,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,eAAe,GAAG,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAClF,CAAC,EAAE,KAAK;gBACR,KAAK,EAAE,UAAU,GAAG,eAAe,GAAG,oBAAoB;gBAC1D,KAAK,EAAE,CAAC,CAAC,EAAE,QAAQ,CAAC;gBACpB,OAAO,EAAE,OAAO,KAAK,QAAQ;aAC9B,CAAC,CAAC;YACH,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;YAC7E,IAAI,CAAC,UAAkB,CAAC,aAAa,GAAG;gBACvC,CAAC,EAAE,MAAM,CAAC,EAAE;gBACZ,CAAC,EAAE,MAAM,CAAC,EAAE;aACb,CAAC;YACF,IAAI,OAAO,KAAK,QAAQ,EAAE;gBACxB,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;aAC3B;SACF;aAAM;YACL,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC;gBACpC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC;gBACrC,KAAK,EAAE,CAAC;gBACR,OAAO,EAAE,KAAK;aACf,CAAC,CAAC;SACJ;QAED,IAAI,WAAW,GAAG,WAAW,EAAE;YAC7B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;YAC3C,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,WAAW,GAAG,gBAAgB,CAAC,GAAG,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC,CAAC;YAErG,IAAI,KAAK,GAAG,CAAC,CAAC;YACd,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;YAErD,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,EAAE;gBAC1C,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;aAC1G;iBAAM;gBACL,KAAK,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;aAC/E;YAED,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,KAAK;gBACR,CAAC,EAAE,gBAAgB,GAAG,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACnF,MAAM,EAAE,WAAW,GAAG,gBAAgB,GAAG,sBAAsB;gBAC/D,KAAK,EAAE,CAAC,CAAC,EAAE,QAAQ,CAAC;gBACpB,OAAO,EAAE,OAAO,KAAK,QAAQ;aAC9B,CAAC,CAAC;YACH,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;YAC7E,IAAI,CAAC,UAAkB,CAAC,aAAa,GAAG;gBACvC,CAAC,EAAE,MAAM,CAAC,EAAE;gBACZ,CAAC,EAAE,MAAM,CAAC,EAAE;aACb,CAAC;YAEF,IAAI,OAAO,KAAK,QAAQ,EAAE;gBACxB,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;aAC3B;SACF;aAAM;YACL,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC;gBACpC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC;gBACrC,MAAM,EAAE,CAAC;gBACT,OAAO,EAAE,KAAK;aACf,CAAC,CAAC;SACJ;QAED,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,aAAa,CAAC,mBAAmB,CAAC,CAAC;QAC3D,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,YAAY,CAAC,iBAAiB,CAAC,CAAC;IAC1D,CAAC;IAMD,aAAa;QAEX,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACrD,IAAI,CAAC,kBAAkB,CAAC,YAAY,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACvD,IAAI,CAAC,iBAAiB,CAAC,YAAY,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACtD,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC;IACnC,CAAC;IAQD,aAAa,CAAC,GAAW,EAAE,CAAS,EAAE,aAAuB;QAG3D,MAAM,IAAI,GAAG,IAAA,cAAO,EAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,aAAa,CAAC,CAAC;QACrD,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;YAClC,OAAO,EAAE,IAAI;YACb,CAAC,EAAE,IAAI;YACP,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,EAAE;aAClE;SACF,CAAC,CAAC;QACH,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC;YACpC,OAAO,EAAE,IAAI;YACb,CAAC,EAAE,IAAI;YACP,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,EAAE;aAClE;SACF,CAAC,CAAC;QAIH,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC;QACjC,IAAI,CAAC,iBAAiB,CAAC,aAAa,CAAC;YACnC,OAAO,EAAE,IAAI;YACb,CAAC,EAAE,IAAI;YACP,CAAC;SACF,CAAC,CAAC;QACF,IAAI,CAAC,iBAAiB,CAAC,SAAkB,CAAC,YAAY,CAAC,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACtG,CAAC;IAQD,eAAe,CAAC,GAAW,EAAE,CAAS,EAAE,aAAuB;QAE7D,MAAM,IAAI,GAAG,IAAA,cAAO,EAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,aAAa,CAAC,CAAC;QAErD,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;YAClC,CAAC,EAAE,IAAI;YACP,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,EAAE;aAClE;SACF,CAAC,CAAC;QACH,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC;YACpC,CAAC,EAAE,IAAI;YACP,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,EAAE;aAClE;SACF,CAAC,CAAC;QAGH,IAAI,CAAC,iBAAiB,CAAC,aAAa,CAAC;YACnC,CAAC,EAAE,IAAI;YACP,CAAC;SACF,CAAC,CAAC;QACF,IAAI,CAAC,iBAAiB,CAAC,SAAkB,CAAC,YAAY,CAAC,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;IAClH,CAAC;IAMD,WAAW;QACT,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;IACxB,CAAC;IAQD,WAAW,CAAC,GAAW,EAAE,GAAW,EAAE,KAAa;QACjD,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IACvC,CAAC;IAQD,aAAa,CAAC,KAAa,EAAE,KAAa,EAAE,KAAa,EAAE,KAAa;QACtE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IACpD,CAAC;IAOD,qBAAqB,CAAC,GAAW,EAAE,aAAuB;QACxD,IAAI,GAAG,GAAG,CAAC,EAAE;YACX,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;gBAClC,OAAO,EAAE,KAAK;aACf,CAAC,CAAC;SACJ;aAAM;YAEL,MAAM,IAAI,GAAG,IAAA,cAAO,EAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,aAAa,CAAC,CAAC;YACrD,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;gBAClC,OAAO,EAAE,IAAI;gBACb,CAAC,EAAE,IAAI;gBACP,MAAM,EAAE,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC,MAAM;aACzC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,qBAAqB;QACnB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;QACrD,IAAI,OAAO,KAAK,OAAO,IAAI,OAAO,KAAK,WAAW,EAAE;YAClD,OAAO;SACR;QACD,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IACD,qBAAqB;QACnB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;QACrD,IAAI,OAAO,KAAK,OAAO,IAAI,OAAO,KAAK,WAAW,EAAE;YAClD,OAAO;SACR;QACD,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;QAC9C,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IACD,uBAAuB;QACrB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;QACrD,IAAI,OAAO,KAAK,OAAO,IAAI,OAAO,KAAK,WAAW,EAAE;YAClD,OAAO;SACR;QACD,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IACD,uBAAuB;QACrB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;QACrD,IAAI,OAAO,KAAK,OAAO,IAAI,OAAO,KAAK,WAAW,EAAE;YAClD,OAAO;SACR;QACD,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;QAC9C,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IACD,0BAA0B,CAAC,QAAgB;QACzC,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9C,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACjC,MAAM,MAAM,GAAG,QAAQ,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;QACrC,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QAC/D,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;QAC7E,IAAI,CAAC,UAAkB,CAAC,aAAa,GAAG;YACvC,CAAC,EAAE,MAAM,CAAC,EAAE;YACZ,CAAC,EAAE,MAAM,CAAC,EAAE;SACb,CAAC;IACJ,CAAC;IACD,4BAA4B,CAAC,SAAiB;QAC5C,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9C,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACjC,MAAM,MAAM,GAAG,SAAS,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;QACtC,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QAC/D,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;QAC7E,IAAI,CAAC,UAAkB,CAAC,aAAa,GAAG;YACvC,CAAC,EAAE,MAAM,CAAC,EAAE;YACZ,CAAC,EAAE,MAAM,CAAC,EAAE;SACb,CAAC;IACJ,CAAC;IAED,WAAW;;QACT,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QAG/B,MAAM,eAAe,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,eAAyB,CAAC;QACrE,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,iBAA2B,CAAC;QACzE,MAAM,KAAK,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,KAAe,CAAC;QACjD,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;YAC5B,MAAM,EAAE,KAAK;YACb,SAAS,EAAE;gBACT,IAAI,EAAE,eAAe;aACtB;YACD,WAAW,EAAE;gBACX,IAAI,EAAE,iBAAiB;aACxB;SACF,CAAC,CAAC;QAEH,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;YAC5B,KAAK;YACL,SAAS,EAAE;gBACT,IAAI,EAAE,eAAe;aACtB;YACD,WAAW,EAAE;gBACX,IAAI,EAAE,iBAAiB;aACxB;SACF,CAAC,CAAC;QAGH,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,SAAS,CAAC;QACxD,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,SAAS,CAAC;QACxD,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,OAAO,CAAC;QACxD,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,KAAK,CAAC;QAEtD,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;YAClC,MAAM,EAAE,iBAA2B;YACnC,SAAS,EAAE,iBAA2B;SACvC,CAAC,CAAC;QACH,IAAI,CAAC,kBAAkB,GAAG,IAAA,oBAAU,EAAC;YACnC,MAAM,EAAE,mBAA6B;YACrC,SAAS,EAAE,mBAA6B;SACzC,CAAC,CAAC;QAEH,MAAM,UAAU,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,UAAU,CAAC;QAClD,MAAM,aAAa,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,aAAa,CAAC;QACxD,MAAM,eAAe,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,eAAe,CAAC;QAC5D,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,mBAAmB,CAAC;QACpE,MAAM,2BAA2B,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,2BAA2B,CAAC;QAGnF,IAAI,CAAC,iBAAiB,CAAC,SAAmB,CAAC,aAAa,CAAC;YACxD,QAAQ,EAAE,aAAa;YACvB,IAAI,EAAE,UAAU;YAChB,UAAU,EAAE,eAAe;YAC3B,EAAE,EAAE,CAAC,aAAa,GAAG,CAAC;SACvB,CAAC,CAAC;QAEF,IAAI,CAAC,iBAAiB,CAAC,UAAoB,CAAC,aAAa,CAAC;YACzD,IAAI,EAAE,mBAAmB;YACzB,KAAK,EAAE,CAAC,GAAG,aAAa,GAAG,GAAG;YAC9B,MAAM,EAAE,aAAa,GAAG,CAAC;YACzB,YAAY,EAAE,2BAA2B;YACzC,EAAE,EAAE,CAAC,aAAa,GAAG,CAAC,GAAG,CAAC;SAC3B,CAAC,CAAC;QAGH,MAAM,WAAW,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,KAAK,CAAC;QAC1D,MAAM,gBAAgB,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,UAAU,CAAC;QACpE,MAAM,cAAc,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,QAAQ,CAAC;QAChE,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;YAClC,KAAK,EAAE,WAAW;YAClB,IAAI,EAAE;gBACJ,QAAQ,EAAE,QAAQ;gBAClB,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,KAAK,EAAE;oBACL,EAAE,KAAK,EAAE,gBAAgB,EAAE,MAAM,EAAE,CAAC,EAAE;oBACtC,EAAE,KAAK,EAAE,cAAc,EAAE,MAAM,EAAE,CAAC,EAAE;iBACrC;aACF;SACF,CAAC,CAAC;QAEH,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC;IAG/B,CAAC;CACF;AA/kBD,wCA+kBC","file":"table-component.js","sourcesContent":["import type { ILine, IRect, IGroup, FederatedPointerEvent, Text, IText } from './../../vrender';\nimport { createRect, createLine, createText, createGroup, createSymbol } from './../../vrender';\nimport { ScrollBar } from '@visactor/vrender-components';\nimport type { Group } from '../graphic/group';\nimport { MenuHandler } from './menu';\nimport { DrillIcon } from './drill-icon';\nimport { CellMover } from './cell-mover';\nimport { getColX } from './util';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport type { SceneEvent } from '../../event/util';\nimport { getCellEventArgsSet } from '../../event/util';\nimport type { ListTableAPI } from '../../ts-types';\n\n/**\n * @description: 表格内容外组件\n * @return {*}\n */\nexport class TableComponent {\n table: BaseTableAPI;\n\n border: IRect; // 表格外边框\n // selectBorder: IRect; // 表格选择区域边框\n columnResizeLine: ILine; // 表格列宽调整基准线\n columnResizeBgLine: ILine; // 表格列宽调整基准线背景\n columnResizeLabel: IGroup; // 表格列宽调整标记\n menu: MenuHandler; // 表格菜单\n vScrollBar: ScrollBar; // 表格横向滚动条\n hScrollBar: ScrollBar; // 表格纵向滚动条\n frozenShadowLine: IRect; // 表格冻结列右侧阴影块\n drillIcon: DrillIcon; // drill icon\n cellMover: CellMover; // 表格列顺序调整标记\n\n constructor(table: BaseTableAPI) {\n this.table = table;\n const theme = this.table.theme;\n\n // 滚动条\n this.createScrollBar();\n\n // 列宽调整基准线\n const columnResizeColor = theme.columnResize?.lineColor;\n const columnResizeWidth = theme.columnResize?.lineWidth;\n const columnResizeBgColor = theme.columnResize?.bgColor;\n const columnResizeBgWidth = theme.columnResize?.width;\n const labelColor = theme.columnResize?.labelColor;\n const labelFontSize = theme.columnResize?.labelFontSize;\n const labelFontFamily = theme.columnResize?.labelFontFamily;\n const labelBackgroundFill = theme.columnResize?.labelBackgroundFill;\n const labelBackgroundCornerRadius = theme.columnResize?.labelBackgroundCornerRadius;\n\n this.columnResizeLine = createLine({\n visible: false,\n pickable: false,\n stroke: columnResizeColor as string,\n lineWidth: columnResizeWidth as number,\n x: 0,\n y: 0,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: 0 }\n ]\n });\n this.columnResizeBgLine = createLine({\n visible: false,\n pickable: false,\n stroke: columnResizeBgColor as string,\n lineWidth: columnResizeBgWidth as number,\n x: 0,\n y: 0,\n // dx: -(columnResizeBgWidth - columnResizeWidth) / 2,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: 0 }\n ]\n });\n\n // 列宽调整文字标签\n const columnResizeLabelText = createText({\n visible: false,\n pickable: false,\n x: 0,\n y: 0,\n fontSize: labelFontSize, // 10\n fill: labelColor,\n fontFamily: labelFontFamily,\n text: '',\n textBaseline: 'top',\n dx: 12 + 4,\n dy: -labelFontSize / 2\n });\n const columnResizeLabelBack = createRect({\n visible: false,\n pickable: false,\n fill: labelBackgroundFill,\n x: 0,\n y: 0,\n width: 5 * labelFontSize * 0.8,\n height: labelFontSize + 8,\n cornerRadius: labelBackgroundCornerRadius,\n dx: 12,\n dy: -labelFontSize / 2 - 4\n });\n this.columnResizeLabel = createGroup({\n visible: false,\n pickable: false,\n x: 0,\n y: 0\n });\n this.columnResizeLabel.appendChild(columnResizeLabelBack);\n this.columnResizeLabel.appendChild(columnResizeLabelText);\n\n // 列顺序调整基准线\n this.cellMover = new CellMover(this.table);\n\n // 冻结列阴影\n const shadowWidth = theme.frozenColumnLine?.shadow?.width;\n const shadowStartColor = theme.frozenColumnLine?.shadow?.startColor;\n const shadowEndColor = theme.frozenColumnLine?.shadow?.endColor;\n this.frozenShadowLine = createRect({\n visible: true,\n pickable: false,\n x: 0,\n y: 0,\n width: shadowWidth,\n height: 0,\n fill: {\n gradient: 'linear',\n x0: 0,\n y0: 0,\n x1: 1,\n y1: 0,\n stops: [\n { color: shadowStartColor, offset: 0 },\n { color: shadowEndColor, offset: 1 }\n ]\n }\n });\n\n // TO BE DONE 冻结列border(theme.frozenColumnLine?.border)\n\n // 弹出窗口\n // this.menu = createGroup({\n // visible: false,\n // pickable: false,\n // x: 0,\n // y: 0,\n // });\n this.menu = new MenuHandler(this.table);\n\n this.drillIcon = new DrillIcon();\n }\n\n /**\n * @description: 组件mark加入到容器Group中\n * @param {Group} componentGroup\n * @return {*}\n */\n addToGroup(componentGroup: Group) {\n componentGroup.addChild(this.frozenShadowLine);\n // componentGroup.addChild(this.selectBorder);\n componentGroup.addChild(this.columnResizeBgLine);\n componentGroup.addChild(this.columnResizeLine);\n componentGroup.addChild(this.columnResizeLabel);\n\n const hoverOn = this.table.theme.scrollStyle.hoverOn;\n if (hoverOn && !this.table.theme.scrollStyle.barToSide) {\n componentGroup.addChild(this.hScrollBar);\n componentGroup.addChild(this.vScrollBar);\n } else {\n componentGroup.stage.defaultLayer.addChild(this.hScrollBar);\n componentGroup.stage.defaultLayer.addChild(this.vScrollBar);\n }\n this.menu.bindTableComponent(componentGroup);\n this.drillIcon.appand(componentGroup);\n this.cellMover.appand(componentGroup);\n }\n\n /**\n * @description: 创建滚动条组件\n * @return {*}\n */\n createScrollBar() {\n const theme = this.table.theme;\n const scrollRailColor = theme.scrollStyle?.scrollRailColor as string;\n const scrollSliderColor = theme.scrollStyle?.scrollSliderColor as string;\n const width = theme.scrollStyle?.width as number;\n // const visible = theme.scrollStyle?.visible as string;\n // const hoverOn = theme.scrollStyle?.hoverOn as boolean;\n\n this.hScrollBar = new ScrollBar({\n direction: 'horizontal',\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width: this.table.tableNoFrameWidth,\n height: width,\n padding: 0,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n },\n range: [0, 0.1],\n // scrollRange: [0.4, 0.8]\n visible: false\n });\n // hack方案实现初始化隐藏滚动条,也可以add到stage之后执行hideAll\n (this.hScrollBar as any).render();\n this.hScrollBar.hideAll();\n\n this.vScrollBar = new ScrollBar({\n direction: 'vertical',\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width,\n height: this.table.tableNoFrameHeight - this.table.getFrozenRowsHeight(),\n padding: 0,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n },\n range: [0, 0.1],\n visible: false\n });\n (this.vScrollBar as any).render();\n this.vScrollBar.hideAll();\n }\n\n /**\n * @description: 更新滚动条尺寸\n * @return {*}\n */\n updateScrollBar() {\n const oldHorizontalBarPos = this.table.stateManager.scroll.horizontalBarPos;\n const oldVerticalBarPos = this.table.stateManager.scroll.verticalBarPos;\n\n const theme = this.table.theme;\n const width = theme.scrollStyle?.width as number;\n const visible = theme.scrollStyle?.visible as string;\n // const hoverOn = theme.scrollStyle?.hoverOn as boolean;\n const tableWidth = Math.ceil(this.table.scenegraph.tableGroup.attribute.width);\n const tableHeight = Math.ceil(this.table.scenegraph.tableGroup.attribute.height);\n\n const totalHeight = this.table.getAllRowsHeight();\n const totalWidth = this.table.getAllColsWidth();\n const frozenRowsHeight = this.table.getFrozenRowsHeight();\n const frozenColsWidth = this.table.getFrozenColsWidth();\n const bottomFrozenRowsHeight = this.table.getBottomFrozenRowsHeight();\n const rightFrozenColsWidth = this.table.getRightFrozenColsWidth();\n if (totalWidth > tableWidth) {\n const y = Math.min(tableHeight, totalHeight);\n const rangeEnd = Math.max(0.05, (tableWidth - frozenColsWidth) / (totalWidth - frozenColsWidth));\n\n const hoverOn = this.table.theme.scrollStyle.hoverOn;\n\n let attrY = 0;\n if (this.table.theme.scrollStyle.barToSide) {\n attrY = this.table.tableNoFrameHeight - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.y);\n } else {\n attrY = y - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.y);\n }\n\n this.hScrollBar.setAttributes({\n x: frozenColsWidth + (!hoverOn ? this.table.scenegraph.tableGroup.attribute.x : 0),\n y: attrY,\n width: tableWidth - frozenColsWidth - rightFrozenColsWidth,\n range: [0, rangeEnd],\n visible: visible === 'always'\n });\n const bounds = this.hScrollBar.AABBBounds && this.hScrollBar.globalAABBBounds;\n (this.hScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n if (visible === 'always') {\n this.hScrollBar.showAll();\n }\n } else {\n this.hScrollBar.setAttributes({\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width: 0,\n visible: false\n });\n }\n\n if (totalHeight > tableHeight) {\n const x = Math.min(tableWidth, totalWidth);\n const rangeEnd = Math.max(0.05, (tableHeight - frozenRowsHeight) / (totalHeight - frozenRowsHeight));\n\n let attrX = 0;\n const hoverOn = this.table.theme.scrollStyle.hoverOn;\n\n if (this.table.theme.scrollStyle.barToSide) {\n attrX = this.table.tableNoFrameWidth - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.x);\n } else {\n attrX = x - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.x);\n }\n\n this.vScrollBar.setAttributes({\n x: attrX,\n y: frozenRowsHeight + (!hoverOn ? this.table.scenegraph.tableGroup.attribute.y : 0),\n height: tableHeight - frozenRowsHeight - bottomFrozenRowsHeight,\n range: [0, rangeEnd],\n visible: visible === 'always'\n });\n const bounds = this.vScrollBar.AABBBounds && this.vScrollBar.globalAABBBounds;\n (this.vScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n\n if (visible === 'always') {\n this.vScrollBar.showAll();\n }\n } else {\n this.vScrollBar.setAttributes({\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n height: 0,\n visible: false\n });\n }\n\n this.table.stateManager.setScrollLeft(oldHorizontalBarPos);\n this.table.stateManager.setScrollTop(oldVerticalBarPos);\n }\n\n /**\n * @description: 隐藏列宽调整组件\n * @return {*}\n */\n hideResizeCol() {\n // this.columnResizeLine.attribute.visible = false;\n this.columnResizeLine.setAttribute('visible', false);\n this.columnResizeBgLine.setAttribute('visible', false);\n this.columnResizeLabel.setAttribute('visible', false);\n this.columnResizeLabel.hideAll();\n }\n\n /**\n * @description: 显示列宽调整组件\n * @param {number} col\n * @param {number} y\n * @return {*}\n */\n showResizeCol(col: number, y: number, isRightFrozen?: boolean) {\n // this.columnResizeLine.attribute.visible = false;\n // 基准线\n const colX = getColX(col, this.table, isRightFrozen);\n this.columnResizeLine.setAttributes({\n visible: true,\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) }\n ]\n });\n this.columnResizeBgLine.setAttributes({\n visible: true,\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) }\n ]\n });\n\n // 标签\n // this.columnResizeLabel.setAttribute('visible', true);\n this.columnResizeLabel.showAll();\n this.columnResizeLabel.setAttributes({\n visible: true,\n x: colX,\n y\n });\n (this.columnResizeLabel.lastChild as Text).setAttribute('text', `${this.table.getColWidth(col)}px`);\n }\n\n /**\n * @description: 更新列宽调整组件\n * @param {number} col\n * @param {number} y 标签显示的y坐标\n * @return {*}\n */\n updateResizeCol(col: number, y: number, isRightFrozen?: boolean) {\n // 基准线\n const colX = getColX(col, this.table, isRightFrozen);\n // this.columnResizeLine.setAttribute('x', x);\n this.columnResizeLine.setAttributes({\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) } // todo: 优化points赋值\n ]\n });\n this.columnResizeBgLine.setAttributes({\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) } // todo: 优化points赋值\n ]\n });\n\n // 标签\n this.columnResizeLabel.setAttributes({\n x: colX,\n y\n });\n (this.columnResizeLabel.lastChild as Text).setAttribute('text', `${Math.floor(this.table.getColWidth(col))}px`);\n }\n\n /**\n * @description: 隐藏列顺序调整组件\n * @return {*}\n */\n hideMoveCol() {\n this.cellMover.hide();\n }\n\n /**\n * @description: 显示列顺序调整组件\n * @param {number} col\n * @param {number} x\n * @return {*}\n */\n showMoveCol(col: number, row: number, delta: number) {\n this.cellMover.show(col, row, delta);\n }\n\n /**\n * @description: 更新列顺序调整组件\n * @param {number} backX\n * @param {number} lineX\n * @return {*}\n */\n updateMoveCol(backX: number, lineX: number, backY: number, lineY: number) {\n this.cellMover.update(backX, lineX, backY, lineY);\n }\n\n /**\n * @description: 显示冻结列shadow\n * @param {number} col\n * @return {*}\n */\n setFrozenColumnShadow(col: number, isRightFrozen?: boolean) {\n if (col < 0) {\n this.frozenShadowLine.setAttributes({\n visible: false\n });\n } else {\n // const colX = this.table.getColsWidth(0, col);\n const colX = getColX(col, this.table, isRightFrozen);\n this.frozenShadowLine.setAttributes({\n visible: true,\n x: colX,\n height: this.table.getDrawRange().height\n });\n }\n }\n\n hideVerticalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.vScrollBar.setAttribute('visible', false);\n this.vScrollBar.hideAll();\n this.table.scenegraph.updateNextFrame();\n }\n showVerticalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.vScrollBar.setAttribute('visible', true);\n this.vScrollBar.showAll();\n this.table.scenegraph.updateNextFrame();\n }\n hideHorizontalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.hScrollBar.setAttribute('visible', false);\n this.hScrollBar.hideAll();\n this.table.scenegraph.updateNextFrame();\n }\n showHorizontalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.hScrollBar.setAttribute('visible', true);\n this.hScrollBar.showAll();\n this.table.scenegraph.updateNextFrame();\n }\n updateVerticalScrollBarPos(topRatio: number) {\n const range = this.vScrollBar.attribute.range;\n const size = range[1] - range[0];\n const range0 = topRatio * (1 - size);\n this.vScrollBar.setAttribute('range', [range0, range0 + size]);\n const bounds = this.vScrollBar.AABBBounds && this.vScrollBar.globalAABBBounds;\n (this.vScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n }\n updateHorizontalScrollBarPos(leftRatio: number) {\n const range = this.hScrollBar.attribute.range;\n const size = range[1] - range[0];\n const range0 = leftRatio * (1 - size);\n this.hScrollBar.setAttribute('range', [range0, range0 + size]);\n const bounds = this.hScrollBar.AABBBounds && this.hScrollBar.globalAABBBounds;\n (this.hScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n }\n\n updateStyle() {\n const theme = this.table.theme;\n\n // scrollbar\n const scrollRailColor = theme.scrollStyle?.scrollRailColor as string;\n const scrollSliderColor = theme.scrollStyle?.scrollSliderColor as string;\n const width = theme.scrollStyle?.width as number;\n this.hScrollBar.setAttributes({\n height: width,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n }\n });\n\n this.vScrollBar.setAttributes({\n width,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n }\n });\n\n // columnResizeLine & columnResizeBgLine\n const columnResizeColor = theme.columnResize?.lineColor;\n const columnResizeWidth = theme.columnResize?.lineWidth;\n const columnResizeBgColor = theme.columnResize?.bgColor;\n const columnResizeBgWidth = theme.columnResize?.width;\n\n this.columnResizeLine.setAttributes({\n stroke: columnResizeColor as string,\n lineWidth: columnResizeWidth as number\n });\n this.columnResizeBgLine = createLine({\n stroke: columnResizeBgColor as string,\n lineWidth: columnResizeBgWidth as number\n });\n\n const labelColor = theme.columnResize?.labelColor;\n const labelFontSize = theme.columnResize?.labelFontSize;\n const labelFontFamily = theme.columnResize?.labelFontFamily;\n const labelBackgroundFill = theme.columnResize?.labelBackgroundFill;\n const labelBackgroundCornerRadius = theme.columnResize?.labelBackgroundCornerRadius;\n\n // columnResizeLabelBack\n (this.columnResizeLabel.lastChild as IText).setAttributes({\n fontSize: labelFontSize, // 10\n fill: labelColor,\n fontFamily: labelFontFamily,\n dy: -labelFontSize / 2\n });\n // columnResizeLabelText\n (this.columnResizeLabel.firstChild as IRect).setAttributes({\n fill: labelBackgroundFill,\n width: 5 * labelFontSize * 0.8,\n height: labelFontSize + 8,\n cornerRadius: labelBackgroundCornerRadius,\n dy: -labelFontSize / 2 - 4\n });\n\n // frozenShadowLine\n const shadowWidth = theme.frozenColumnLine?.shadow?.width;\n const shadowStartColor = theme.frozenColumnLine?.shadow?.startColor;\n const shadowEndColor = theme.frozenColumnLine?.shadow?.endColor;\n this.frozenShadowLine.setAttributes({\n width: shadowWidth,\n fill: {\n gradient: 'linear',\n x0: 0,\n y0: 0,\n x1: 1,\n y1: 0,\n stops: [\n { color: shadowStartColor, offset: 0 },\n { color: shadowEndColor, offset: 1 }\n ]\n }\n });\n\n this.cellMover.updateStyle();\n // this.menu.updateStyle();\n // this.drillIcon.updateStyle();\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/scenegraph/component/table-component.ts"],"names":[],"mappings":";;;AACA,6CAAgG;AAChG,qEAAyD;AAEzD,iCAAqC;AACrC,6CAAyC;AACzC,6CAAyC;AACzC,iCAAiC;AAUjC,MAAa,cAAc;IAezB,YAAY,KAAmB;;QAC7B,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QAG/B,IAAI,CAAC,eAAe,EAAE,CAAC;QAGvB,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,SAAS,CAAC;QACxD,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,SAAS,CAAC;QACxD,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,OAAO,CAAC;QACxD,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,KAAK,CAAC;QACtD,MAAM,UAAU,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,UAAU,CAAC;QAClD,MAAM,aAAa,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,aAAa,CAAC;QACxD,MAAM,eAAe,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,eAAe,CAAC;QAC5D,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,mBAAmB,CAAC;QACpE,MAAM,2BAA2B,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,2BAA2B,CAAC;QAEpF,IAAI,CAAC,gBAAgB,GAAG,IAAA,oBAAU,EAAC;YACjC,OAAO,EAAE,KAAK;YACd,QAAQ,EAAE,KAAK;YACf,MAAM,EAAE,iBAA2B;YACnC,SAAS,EAAE,iBAA2B;YACtC,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;aACf;SACF,CAAC,CAAC;QACH,IAAI,CAAC,kBAAkB,GAAG,IAAA,oBAAU,EAAC;YACnC,OAAO,EAAE,KAAK;YACd,QAAQ,EAAE,KAAK;YACf,MAAM,EAAE,mBAA6B;YACrC,SAAS,EAAE,mBAA6B;YACxC,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YAEJ,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;aACf;SACF,CAAC,CAAC;QAGH,MAAM,qBAAqB,GAAG,IAAA,oBAAU,EAAC;YACvC,OAAO,EAAE,KAAK;YACd,QAAQ,EAAE,KAAK;YACf,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,QAAQ,EAAE,aAAa;YACvB,IAAI,EAAE,UAAU;YAChB,UAAU,EAAE,eAAe;YAC3B,IAAI,EAAE,EAAE;YACR,YAAY,EAAE,KAAK;YACnB,EAAE,EAAE,EAAE,GAAG,CAAC;YACV,EAAE,EAAE,CAAC,aAAa,GAAG,CAAC;SACvB,CAAC,CAAC;QACH,MAAM,qBAAqB,GAAG,IAAA,oBAAU,EAAC;YACvC,OAAO,EAAE,KAAK;YACd,QAAQ,EAAE,KAAK;YACf,IAAI,EAAE,mBAAmB;YACzB,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,KAAK,EAAE,CAAC,GAAG,aAAa,GAAG,GAAG;YAC9B,MAAM,EAAE,aAAa,GAAG,CAAC;YACzB,YAAY,EAAE,2BAA2B;YACzC,EAAE,EAAE,EAAE;YACN,EAAE,EAAE,CAAC,aAAa,GAAG,CAAC,GAAG,CAAC;SAC3B,CAAC,CAAC;QACH,IAAI,CAAC,iBAAiB,GAAG,IAAA,qBAAW,EAAC;YACnC,OAAO,EAAE,KAAK;YACd,QAAQ,EAAE,KAAK;YACf,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;SACL,CAAC,CAAC;QACH,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,qBAAqB,CAAC,CAAC;QAC1D,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,qBAAqB,CAAC,CAAC;QAG1D,IAAI,CAAC,SAAS,GAAG,IAAI,sBAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAG3C,MAAM,WAAW,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,KAAK,CAAC;QAC1D,MAAM,gBAAgB,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,UAAU,CAAC;QACpE,MAAM,cAAc,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,QAAQ,CAAC;QAChE,IAAI,CAAC,gBAAgB,GAAG,IAAA,oBAAU,EAAC;YACjC,OAAO,EAAE,IAAI;YACb,QAAQ,EAAE,KAAK;YACf,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,KAAK,EAAE,WAAW;YAClB,MAAM,EAAE,CAAC;YACT,IAAI,EAAE;gBACJ,QAAQ,EAAE,QAAQ;gBAClB,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,KAAK,EAAE;oBACL,EAAE,KAAK,EAAE,gBAAgB,EAAE,MAAM,EAAE,CAAC,EAAE;oBACtC,EAAE,KAAK,EAAE,cAAc,EAAE,MAAM,EAAE,CAAC,EAAE;iBACrC;aACF;SACF,CAAC,CAAC;QAWH,IAAI,CAAC,IAAI,GAAG,IAAI,kBAAW,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAExC,IAAI,CAAC,SAAS,GAAG,IAAI,sBAAS,EAAE,CAAC;IACnC,CAAC;IAOD,UAAU,CAAC,cAAqB;QAC9B,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAE/C,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACjD,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAC/C,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAEhD,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;QACrD,IAAI,OAAO,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,EAAE;YACtD,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YACzC,cAAc,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;SAC1C;aAAM;YACL,cAAc,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAC5D,cAAc,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;SAC7D;QACD,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC;QAC7C,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;QACtC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;IACxC,CAAC;IAMD,eAAe;;QACb,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QAC/B,MAAM,eAAe,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,eAAyB,CAAC;QACrE,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,iBAA2B,CAAC;QACzE,MAAM,KAAK,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,KAAe,CAAC;QAIjD,IAAI,CAAC,UAAU,GAAG,IAAI,8BAAS,CAAC;YAC9B,SAAS,EAAE,YAAY;YACvB,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC;YACpC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC;YACrC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,iBAAiB;YACnC,MAAM,EAAE,KAAK;YACb,OAAO,EAAE,CAAC;YACV,SAAS,EAAE;gBACT,IAAI,EAAE,eAAe;aACtB;YACD,WAAW,EAAE;gBACX,IAAI,EAAE,iBAAiB;aACxB;YACD,KAAK,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC;YAEf,OAAO,EAAE,KAAK;SACf,CAAC,CAAC;QAEF,IAAI,CAAC,UAAkB,CAAC,MAAM,EAAE,CAAC;QAClC,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAE1B,IAAI,CAAC,UAAU,GAAG,IAAI,8BAAS,CAAC;YAC9B,SAAS,EAAE,UAAU;YACrB,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC;YACpC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC;YACrC,KAAK;YACL,MAAM,EAAE,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE;YACxE,OAAO,EAAE,CAAC;YACV,SAAS,EAAE;gBACT,IAAI,EAAE,eAAe;aACtB;YACD,WAAW,EAAE;gBACX,IAAI,EAAE,iBAAiB;aACxB;YACD,KAAK,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC;YACf,OAAO,EAAE,KAAK;SACf,CAAC,CAAC;QACF,IAAI,CAAC,UAAkB,CAAC,MAAM,EAAE,CAAC;QAClC,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;IAC5B,CAAC;IAMD,eAAe;;QACb,MAAM,mBAAmB,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,gBAAgB,CAAC;QAC5E,MAAM,iBAAiB,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,cAAc,CAAC;QAExE,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QAC/B,MAAM,KAAK,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,KAAe,CAAC;QACjD,MAAM,OAAO,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,OAAiB,CAAC;QAErD,MAAM,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAC/E,MAAM,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QAEjF,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC;QAClD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,CAAC;QAChD,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,CAAC;QAC1D,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE,CAAC;QACxD,MAAM,sBAAsB,GAAG,IAAI,CAAC,KAAK,CAAC,yBAAyB,EAAE,CAAC;QACtE,MAAM,oBAAoB,GAAG,IAAI,CAAC,KAAK,CAAC,uBAAuB,EAAE,CAAC;QAClE,IAAI,UAAU,GAAG,UAAU,EAAE;YAC3B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE,WAAW,CAAC,CAAC;YAC7C,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,UAAU,GAAG,eAAe,CAAC,GAAG,CAAC,UAAU,GAAG,eAAe,CAAC,CAAC,CAAC;YAEjG,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;YAErD,IAAI,KAAK,GAAG,CAAC,CAAC;YACd,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,EAAE;gBAC1C,KAAK;oBACH,IAAI,CAAC,KAAK,CAAC,kBAAkB;wBAC7B,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC;wBACjE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC;aACrB;iBAAM;gBACL,KAAK,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;aAC/E;YAED,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,eAAe,GAAG,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAClF,CAAC,EAAE,KAAK;gBACR,KAAK,EAAE,UAAU,GAAG,eAAe,GAAG,oBAAoB;gBAC1D,KAAK,EAAE,CAAC,CAAC,EAAE,QAAQ,CAAC;gBACpB,OAAO,EAAE,OAAO,KAAK,QAAQ;aAC9B,CAAC,CAAC;YACH,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;YAC7E,IAAI,CAAC,UAAkB,CAAC,aAAa,GAAG;gBACvC,CAAC,EAAE,MAAM,CAAC,EAAE;gBACZ,CAAC,EAAE,MAAM,CAAC,EAAE;aACb,CAAC;YACF,IAAI,OAAO,KAAK,QAAQ,EAAE;gBACxB,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;aAC3B;SACF;aAAM;YACL,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC;gBACpC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC;gBACrC,KAAK,EAAE,CAAC;gBACR,OAAO,EAAE,KAAK;aACf,CAAC,CAAC;SACJ;QAED,IAAI,WAAW,GAAG,WAAW,EAAE;YAC7B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;YAC3C,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,WAAW,GAAG,gBAAgB,CAAC,GAAG,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC,CAAC;YAErG,IAAI,KAAK,GAAG,CAAC,CAAC;YACd,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;YAErD,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,EAAE;gBAC1C,KAAK;oBACH,IAAI,CAAC,KAAK,CAAC,iBAAiB;wBAC5B,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC;wBACjE,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC;aACrB;iBAAM;gBACL,KAAK,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;aAC/E;YAED,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,KAAK;gBACR,CAAC,EAAE,gBAAgB,GAAG,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACnF,MAAM,EAAE,WAAW,GAAG,gBAAgB,GAAG,sBAAsB;gBAC/D,KAAK,EAAE,CAAC,CAAC,EAAE,QAAQ,CAAC;gBACpB,OAAO,EAAE,OAAO,KAAK,QAAQ;aAC9B,CAAC,CAAC;YACH,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;YAC7E,IAAI,CAAC,UAAkB,CAAC,aAAa,GAAG;gBACvC,CAAC,EAAE,MAAM,CAAC,EAAE;gBACZ,CAAC,EAAE,MAAM,CAAC,EAAE;aACb,CAAC;YAEF,IAAI,OAAO,KAAK,QAAQ,EAAE;gBACxB,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;aAC3B;SACF;aAAM;YACL,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC;gBACpC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC;gBACrC,MAAM,EAAE,CAAC;gBACT,OAAO,EAAE,KAAK;aACf,CAAC,CAAC;SACJ;QAED,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,aAAa,CAAC,mBAAmB,CAAC,CAAC;QAC3D,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,YAAY,CAAC,iBAAiB,CAAC,CAAC;IAC1D,CAAC;IAMD,aAAa;QAEX,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACrD,IAAI,CAAC,kBAAkB,CAAC,YAAY,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACvD,IAAI,CAAC,iBAAiB,CAAC,YAAY,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QACtD,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC;IACnC,CAAC;IAQD,aAAa,CAAC,GAAW,EAAE,CAAS,EAAE,aAAuB;QAG3D,MAAM,IAAI,GAAG,IAAA,cAAO,EAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,aAAa,CAAC,CAAC;QACrD,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;YAClC,OAAO,EAAE,IAAI;YACb,CAAC,EAAE,IAAI;YACP,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,EAAE;aAClE;SACF,CAAC,CAAC;QACH,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC;YACpC,OAAO,EAAE,IAAI;YACb,CAAC,EAAE,IAAI;YACP,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,EAAE;aAClE;SACF,CAAC,CAAC;QAIH,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC;QACjC,IAAI,CAAC,iBAAiB,CAAC,aAAa,CAAC;YACnC,OAAO,EAAE,IAAI;YACb,CAAC,EAAE,IAAI;YACP,CAAC;SACF,CAAC,CAAC;QACF,IAAI,CAAC,iBAAiB,CAAC,SAAkB,CAAC,YAAY,CAAC,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACtG,CAAC;IAQD,eAAe,CAAC,GAAW,EAAE,CAAS,EAAE,aAAuB;QAE7D,MAAM,IAAI,GAAG,IAAA,cAAO,EAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,aAAa,CAAC,CAAC;QAErD,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;YAClC,CAAC,EAAE,IAAI;YACP,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,EAAE;aAClE;SACF,CAAC,CAAC;QACH,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC;YACpC,CAAC,EAAE,IAAI;YACP,MAAM,EAAE;gBACN,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;gBACd,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,EAAE;aAClE;SACF,CAAC,CAAC;QAGH,IAAI,CAAC,iBAAiB,CAAC,aAAa,CAAC;YACnC,CAAC,EAAE,IAAI;YACP,CAAC;SACF,CAAC,CAAC;QACF,IAAI,CAAC,iBAAiB,CAAC,SAAkB,CAAC,YAAY,CAAC,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;IAClH,CAAC;IAMD,WAAW;QACT,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;IACxB,CAAC;IAQD,WAAW,CAAC,GAAW,EAAE,GAAW,EAAE,KAAa;QACjD,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IACvC,CAAC;IAQD,aAAa,CAAC,KAAa,EAAE,KAAa,EAAE,KAAa,EAAE,KAAa;QACtE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IACpD,CAAC;IAOD,qBAAqB,CAAC,GAAW,EAAE,aAAuB;QACxD,IAAI,GAAG,GAAG,CAAC,EAAE;YACX,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;gBAClC,OAAO,EAAE,KAAK;aACf,CAAC,CAAC;SACJ;aAAM;YAEL,MAAM,IAAI,GAAG,IAAA,cAAO,EAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,aAAa,CAAC,CAAC;YACrD,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;gBAClC,OAAO,EAAE,IAAI;gBACb,CAAC,EAAE,IAAI;gBACP,MAAM,EAAE,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC,MAAM;aACzC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,qBAAqB;QACnB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;QACrD,IAAI,OAAO,KAAK,OAAO,IAAI,OAAO,KAAK,WAAW,EAAE;YAClD,OAAO;SACR;QACD,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IACD,qBAAqB;QACnB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;QACrD,IAAI,OAAO,KAAK,OAAO,IAAI,OAAO,KAAK,WAAW,EAAE;YAClD,OAAO;SACR;QACD,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;QAC9C,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IACD,uBAAuB;QACrB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;QACrD,IAAI,OAAO,KAAK,OAAO,IAAI,OAAO,KAAK,WAAW,EAAE;YAClD,OAAO;SACR;QACD,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IACD,uBAAuB;QACrB,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,OAAO,CAAC;QACrD,IAAI,OAAO,KAAK,OAAO,IAAI,OAAO,KAAK,WAAW,EAAE;YAClD,OAAO;SACR;QACD,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;QAC9C,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAC1B,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC1C,CAAC;IACD,0BAA0B,CAAC,QAAgB;QACzC,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9C,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACjC,MAAM,MAAM,GAAG,QAAQ,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;QACrC,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QAC/D,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;QAC7E,IAAI,CAAC,UAAkB,CAAC,aAAa,GAAG;YACvC,CAAC,EAAE,MAAM,CAAC,EAAE;YACZ,CAAC,EAAE,MAAM,CAAC,EAAE;SACb,CAAC;IACJ,CAAC;IACD,4BAA4B,CAAC,SAAiB;QAC5C,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9C,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACjC,MAAM,MAAM,GAAG,SAAS,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;QACtC,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QAC/D,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;QAC7E,IAAI,CAAC,UAAkB,CAAC,aAAa,GAAG;YACvC,CAAC,EAAE,MAAM,CAAC,EAAE;YACZ,CAAC,EAAE,MAAM,CAAC,EAAE;SACb,CAAC;IACJ,CAAC;IAED,WAAW;;QACT,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QAG/B,MAAM,eAAe,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,eAAyB,CAAC;QACrE,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,iBAA2B,CAAC;QACzE,MAAM,KAAK,GAAG,MAAA,KAAK,CAAC,WAAW,0CAAE,KAAe,CAAC;QACjD,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;YAC5B,MAAM,EAAE,KAAK;YACb,SAAS,EAAE;gBACT,IAAI,EAAE,eAAe;aACtB;YACD,WAAW,EAAE;gBACX,IAAI,EAAE,iBAAiB;aACxB;SACF,CAAC,CAAC;QAEH,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;YAC5B,KAAK;YACL,SAAS,EAAE;gBACT,IAAI,EAAE,eAAe;aACtB;YACD,WAAW,EAAE;gBACX,IAAI,EAAE,iBAAiB;aACxB;SACF,CAAC,CAAC;QAGH,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,SAAS,CAAC;QACxD,MAAM,iBAAiB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,SAAS,CAAC;QACxD,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,OAAO,CAAC;QACxD,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,KAAK,CAAC;QAEtD,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;YAClC,MAAM,EAAE,iBAA2B;YACnC,SAAS,EAAE,iBAA2B;SACvC,CAAC,CAAC;QACH,IAAI,CAAC,kBAAkB,GAAG,IAAA,oBAAU,EAAC;YACnC,MAAM,EAAE,mBAA6B;YACrC,SAAS,EAAE,mBAA6B;SACzC,CAAC,CAAC;QAEH,MAAM,UAAU,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,UAAU,CAAC;QAClD,MAAM,aAAa,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,aAAa,CAAC;QACxD,MAAM,eAAe,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,eAAe,CAAC;QAC5D,MAAM,mBAAmB,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,mBAAmB,CAAC;QACpE,MAAM,2BAA2B,GAAG,MAAA,KAAK,CAAC,YAAY,0CAAE,2BAA2B,CAAC;QAGnF,IAAI,CAAC,iBAAiB,CAAC,SAAmB,CAAC,aAAa,CAAC;YACxD,QAAQ,EAAE,aAAa;YACvB,IAAI,EAAE,UAAU;YAChB,UAAU,EAAE,eAAe;YAC3B,EAAE,EAAE,CAAC,aAAa,GAAG,CAAC;SACvB,CAAC,CAAC;QAEF,IAAI,CAAC,iBAAiB,CAAC,UAAoB,CAAC,aAAa,CAAC;YACzD,IAAI,EAAE,mBAAmB;YACzB,KAAK,EAAE,CAAC,GAAG,aAAa,GAAG,GAAG;YAC9B,MAAM,EAAE,aAAa,GAAG,CAAC;YACzB,YAAY,EAAE,2BAA2B;YACzC,EAAE,EAAE,CAAC,aAAa,GAAG,CAAC,GAAG,CAAC;SAC3B,CAAC,CAAC;QAGH,MAAM,WAAW,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,KAAK,CAAC;QAC1D,MAAM,gBAAgB,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,UAAU,CAAC;QACpE,MAAM,cAAc,GAAG,MAAA,MAAA,KAAK,CAAC,gBAAgB,0CAAE,MAAM,0CAAE,QAAQ,CAAC;QAChE,IAAI,CAAC,gBAAgB,CAAC,aAAa,CAAC;YAClC,KAAK,EAAE,WAAW;YAClB,IAAI,EAAE;gBACJ,QAAQ,EAAE,QAAQ;gBAClB,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,EAAE,EAAE,CAAC;gBACL,KAAK,EAAE;oBACL,EAAE,KAAK,EAAE,gBAAgB,EAAE,MAAM,EAAE,CAAC,EAAE;oBACtC,EAAE,KAAK,EAAE,cAAc,EAAE,MAAM,EAAE,CAAC,EAAE;iBACrC;aACF;SACF,CAAC,CAAC;QAEH,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC;IAG/B,CAAC;CACF;AArlBD,wCAqlBC","file":"table-component.js","sourcesContent":["import type { ILine, IRect, IGroup, FederatedPointerEvent, Text, IText } from './../../vrender';\nimport { createRect, createLine, createText, createGroup, createSymbol } from './../../vrender';\nimport { ScrollBar } from '@visactor/vrender-components';\nimport type { Group } from '../graphic/group';\nimport { MenuHandler } from './menu';\nimport { DrillIcon } from './drill-icon';\nimport { CellMover } from './cell-mover';\nimport { getColX } from './util';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport type { SceneEvent } from '../../event/util';\nimport { getCellEventArgsSet } from '../../event/util';\nimport type { ListTableAPI } from '../../ts-types';\n\n/**\n * @description: 表格内容外组件\n * @return {*}\n */\nexport class TableComponent {\n table: BaseTableAPI;\n\n border: IRect; // 表格外边框\n // selectBorder: IRect; // 表格选择区域边框\n columnResizeLine: ILine; // 表格列宽调整基准线\n columnResizeBgLine: ILine; // 表格列宽调整基准线背景\n columnResizeLabel: IGroup; // 表格列宽调整标记\n menu: MenuHandler; // 表格菜单\n vScrollBar: ScrollBar; // 表格横向滚动条\n hScrollBar: ScrollBar; // 表格纵向滚动条\n frozenShadowLine: IRect; // 表格冻结列右侧阴影块\n drillIcon: DrillIcon; // drill icon\n cellMover: CellMover; // 表格列顺序调整标记\n\n constructor(table: BaseTableAPI) {\n this.table = table;\n const theme = this.table.theme;\n\n // 滚动条\n this.createScrollBar();\n\n // 列宽调整基准线\n const columnResizeColor = theme.columnResize?.lineColor;\n const columnResizeWidth = theme.columnResize?.lineWidth;\n const columnResizeBgColor = theme.columnResize?.bgColor;\n const columnResizeBgWidth = theme.columnResize?.width;\n const labelColor = theme.columnResize?.labelColor;\n const labelFontSize = theme.columnResize?.labelFontSize;\n const labelFontFamily = theme.columnResize?.labelFontFamily;\n const labelBackgroundFill = theme.columnResize?.labelBackgroundFill;\n const labelBackgroundCornerRadius = theme.columnResize?.labelBackgroundCornerRadius;\n\n this.columnResizeLine = createLine({\n visible: false,\n pickable: false,\n stroke: columnResizeColor as string,\n lineWidth: columnResizeWidth as number,\n x: 0,\n y: 0,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: 0 }\n ]\n });\n this.columnResizeBgLine = createLine({\n visible: false,\n pickable: false,\n stroke: columnResizeBgColor as string,\n lineWidth: columnResizeBgWidth as number,\n x: 0,\n y: 0,\n // dx: -(columnResizeBgWidth - columnResizeWidth) / 2,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: 0 }\n ]\n });\n\n // 列宽调整文字标签\n const columnResizeLabelText = createText({\n visible: false,\n pickable: false,\n x: 0,\n y: 0,\n fontSize: labelFontSize, // 10\n fill: labelColor,\n fontFamily: labelFontFamily,\n text: '',\n textBaseline: 'top',\n dx: 12 + 4,\n dy: -labelFontSize / 2\n });\n const columnResizeLabelBack = createRect({\n visible: false,\n pickable: false,\n fill: labelBackgroundFill,\n x: 0,\n y: 0,\n width: 5 * labelFontSize * 0.8,\n height: labelFontSize + 8,\n cornerRadius: labelBackgroundCornerRadius,\n dx: 12,\n dy: -labelFontSize / 2 - 4\n });\n this.columnResizeLabel = createGroup({\n visible: false,\n pickable: false,\n x: 0,\n y: 0\n });\n this.columnResizeLabel.appendChild(columnResizeLabelBack);\n this.columnResizeLabel.appendChild(columnResizeLabelText);\n\n // 列顺序调整基准线\n this.cellMover = new CellMover(this.table);\n\n // 冻结列阴影\n const shadowWidth = theme.frozenColumnLine?.shadow?.width;\n const shadowStartColor = theme.frozenColumnLine?.shadow?.startColor;\n const shadowEndColor = theme.frozenColumnLine?.shadow?.endColor;\n this.frozenShadowLine = createRect({\n visible: true,\n pickable: false,\n x: 0,\n y: 0,\n width: shadowWidth,\n height: 0,\n fill: {\n gradient: 'linear',\n x0: 0,\n y0: 0,\n x1: 1,\n y1: 0,\n stops: [\n { color: shadowStartColor, offset: 0 },\n { color: shadowEndColor, offset: 1 }\n ]\n }\n });\n\n // TO BE DONE 冻结列border(theme.frozenColumnLine?.border)\n\n // 弹出窗口\n // this.menu = createGroup({\n // visible: false,\n // pickable: false,\n // x: 0,\n // y: 0,\n // });\n this.menu = new MenuHandler(this.table);\n\n this.drillIcon = new DrillIcon();\n }\n\n /**\n * @description: 组件mark加入到容器Group中\n * @param {Group} componentGroup\n * @return {*}\n */\n addToGroup(componentGroup: Group) {\n componentGroup.addChild(this.frozenShadowLine);\n // componentGroup.addChild(this.selectBorder);\n componentGroup.addChild(this.columnResizeBgLine);\n componentGroup.addChild(this.columnResizeLine);\n componentGroup.addChild(this.columnResizeLabel);\n\n const hoverOn = this.table.theme.scrollStyle.hoverOn;\n if (hoverOn && !this.table.theme.scrollStyle.barToSide) {\n componentGroup.addChild(this.hScrollBar);\n componentGroup.addChild(this.vScrollBar);\n } else {\n componentGroup.stage.defaultLayer.addChild(this.hScrollBar);\n componentGroup.stage.defaultLayer.addChild(this.vScrollBar);\n }\n this.menu.bindTableComponent(componentGroup);\n this.drillIcon.appand(componentGroup);\n this.cellMover.appand(componentGroup);\n }\n\n /**\n * @description: 创建滚动条组件\n * @return {*}\n */\n createScrollBar() {\n const theme = this.table.theme;\n const scrollRailColor = theme.scrollStyle?.scrollRailColor as string;\n const scrollSliderColor = theme.scrollStyle?.scrollSliderColor as string;\n const width = theme.scrollStyle?.width as number;\n // const visible = theme.scrollStyle?.visible as string;\n // const hoverOn = theme.scrollStyle?.hoverOn as boolean;\n\n this.hScrollBar = new ScrollBar({\n direction: 'horizontal',\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width: this.table.tableNoFrameWidth,\n height: width,\n padding: 0,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n },\n range: [0, 0.1],\n // scrollRange: [0.4, 0.8]\n visible: false\n });\n // hack方案实现初始化隐藏滚动条,也可以add到stage之后执行hideAll\n (this.hScrollBar as any).render();\n this.hScrollBar.hideAll();\n\n this.vScrollBar = new ScrollBar({\n direction: 'vertical',\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width,\n height: this.table.tableNoFrameHeight - this.table.getFrozenRowsHeight(),\n padding: 0,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n },\n range: [0, 0.1],\n visible: false\n });\n (this.vScrollBar as any).render();\n this.vScrollBar.hideAll();\n }\n\n /**\n * @description: 更新滚动条尺寸\n * @return {*}\n */\n updateScrollBar() {\n const oldHorizontalBarPos = this.table.stateManager.scroll.horizontalBarPos;\n const oldVerticalBarPos = this.table.stateManager.scroll.verticalBarPos;\n\n const theme = this.table.theme;\n const width = theme.scrollStyle?.width as number;\n const visible = theme.scrollStyle?.visible as string;\n // const hoverOn = theme.scrollStyle?.hoverOn as boolean;\n const tableWidth = Math.ceil(this.table.scenegraph.tableGroup.attribute.width);\n const tableHeight = Math.ceil(this.table.scenegraph.tableGroup.attribute.height);\n\n const totalHeight = this.table.getAllRowsHeight();\n const totalWidth = this.table.getAllColsWidth();\n const frozenRowsHeight = this.table.getFrozenRowsHeight();\n const frozenColsWidth = this.table.getFrozenColsWidth();\n const bottomFrozenRowsHeight = this.table.getBottomFrozenRowsHeight();\n const rightFrozenColsWidth = this.table.getRightFrozenColsWidth();\n if (totalWidth > tableWidth) {\n const y = Math.min(tableHeight, totalHeight);\n const rangeEnd = Math.max(0.05, (tableWidth - frozenColsWidth) / (totalWidth - frozenColsWidth));\n\n const hoverOn = this.table.theme.scrollStyle.hoverOn;\n\n let attrY = 0;\n if (this.table.theme.scrollStyle.barToSide) {\n attrY =\n this.table.tableNoFrameHeight -\n (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.y) +\n this.table.tableY;\n } else {\n attrY = y - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.y);\n }\n\n this.hScrollBar.setAttributes({\n x: frozenColsWidth + (!hoverOn ? this.table.scenegraph.tableGroup.attribute.x : 0),\n y: attrY,\n width: tableWidth - frozenColsWidth - rightFrozenColsWidth,\n range: [0, rangeEnd],\n visible: visible === 'always'\n });\n const bounds = this.hScrollBar.AABBBounds && this.hScrollBar.globalAABBBounds;\n (this.hScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n if (visible === 'always') {\n this.hScrollBar.showAll();\n }\n } else {\n this.hScrollBar.setAttributes({\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width: 0,\n visible: false\n });\n }\n\n if (totalHeight > tableHeight) {\n const x = Math.min(tableWidth, totalWidth);\n const rangeEnd = Math.max(0.05, (tableHeight - frozenRowsHeight) / (totalHeight - frozenRowsHeight));\n\n let attrX = 0;\n const hoverOn = this.table.theme.scrollStyle.hoverOn;\n\n if (this.table.theme.scrollStyle.barToSide) {\n attrX =\n this.table.tableNoFrameWidth -\n (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.x) +\n this.table.tableX;\n } else {\n attrX = x - (hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.x);\n }\n\n this.vScrollBar.setAttributes({\n x: attrX,\n y: frozenRowsHeight + (!hoverOn ? this.table.scenegraph.tableGroup.attribute.y : 0),\n height: tableHeight - frozenRowsHeight - bottomFrozenRowsHeight,\n range: [0, rangeEnd],\n visible: visible === 'always'\n });\n const bounds = this.vScrollBar.AABBBounds && this.vScrollBar.globalAABBBounds;\n (this.vScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n\n if (visible === 'always') {\n this.vScrollBar.showAll();\n }\n } else {\n this.vScrollBar.setAttributes({\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n height: 0,\n visible: false\n });\n }\n\n this.table.stateManager.setScrollLeft(oldHorizontalBarPos);\n this.table.stateManager.setScrollTop(oldVerticalBarPos);\n }\n\n /**\n * @description: 隐藏列宽调整组件\n * @return {*}\n */\n hideResizeCol() {\n // this.columnResizeLine.attribute.visible = false;\n this.columnResizeLine.setAttribute('visible', false);\n this.columnResizeBgLine.setAttribute('visible', false);\n this.columnResizeLabel.setAttribute('visible', false);\n this.columnResizeLabel.hideAll();\n }\n\n /**\n * @description: 显示列宽调整组件\n * @param {number} col\n * @param {number} y\n * @return {*}\n */\n showResizeCol(col: number, y: number, isRightFrozen?: boolean) {\n // this.columnResizeLine.attribute.visible = false;\n // 基准线\n const colX = getColX(col, this.table, isRightFrozen);\n this.columnResizeLine.setAttributes({\n visible: true,\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) }\n ]\n });\n this.columnResizeBgLine.setAttributes({\n visible: true,\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) }\n ]\n });\n\n // 标签\n // this.columnResizeLabel.setAttribute('visible', true);\n this.columnResizeLabel.showAll();\n this.columnResizeLabel.setAttributes({\n visible: true,\n x: colX,\n y\n });\n (this.columnResizeLabel.lastChild as Text).setAttribute('text', `${this.table.getColWidth(col)}px`);\n }\n\n /**\n * @description: 更新列宽调整组件\n * @param {number} col\n * @param {number} y 标签显示的y坐标\n * @return {*}\n */\n updateResizeCol(col: number, y: number, isRightFrozen?: boolean) {\n // 基准线\n const colX = getColX(col, this.table, isRightFrozen);\n // this.columnResizeLine.setAttribute('x', x);\n this.columnResizeLine.setAttributes({\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) } // todo: 优化points赋值\n ]\n });\n this.columnResizeBgLine.setAttributes({\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) } // todo: 优化points赋值\n ]\n });\n\n // 标签\n this.columnResizeLabel.setAttributes({\n x: colX,\n y\n });\n (this.columnResizeLabel.lastChild as Text).setAttribute('text', `${Math.floor(this.table.getColWidth(col))}px`);\n }\n\n /**\n * @description: 隐藏列顺序调整组件\n * @return {*}\n */\n hideMoveCol() {\n this.cellMover.hide();\n }\n\n /**\n * @description: 显示列顺序调整组件\n * @param {number} col\n * @param {number} x\n * @return {*}\n */\n showMoveCol(col: number, row: number, delta: number) {\n this.cellMover.show(col, row, delta);\n }\n\n /**\n * @description: 更新列顺序调整组件\n * @param {number} backX\n * @param {number} lineX\n * @return {*}\n */\n updateMoveCol(backX: number, lineX: number, backY: number, lineY: number) {\n this.cellMover.update(backX, lineX, backY, lineY);\n }\n\n /**\n * @description: 显示冻结列shadow\n * @param {number} col\n * @return {*}\n */\n setFrozenColumnShadow(col: number, isRightFrozen?: boolean) {\n if (col < 0) {\n this.frozenShadowLine.setAttributes({\n visible: false\n });\n } else {\n // const colX = this.table.getColsWidth(0, col);\n const colX = getColX(col, this.table, isRightFrozen);\n this.frozenShadowLine.setAttributes({\n visible: true,\n x: colX,\n height: this.table.getDrawRange().height\n });\n }\n }\n\n hideVerticalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.vScrollBar.setAttribute('visible', false);\n this.vScrollBar.hideAll();\n this.table.scenegraph.updateNextFrame();\n }\n showVerticalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.vScrollBar.setAttribute('visible', true);\n this.vScrollBar.showAll();\n this.table.scenegraph.updateNextFrame();\n }\n hideHorizontalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.hScrollBar.setAttribute('visible', false);\n this.hScrollBar.hideAll();\n this.table.scenegraph.updateNextFrame();\n }\n showHorizontalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.hScrollBar.setAttribute('visible', true);\n this.hScrollBar.showAll();\n this.table.scenegraph.updateNextFrame();\n }\n updateVerticalScrollBarPos(topRatio: number) {\n const range = this.vScrollBar.attribute.range;\n const size = range[1] - range[0];\n const range0 = topRatio * (1 - size);\n this.vScrollBar.setAttribute('range', [range0, range0 + size]);\n const bounds = this.vScrollBar.AABBBounds && this.vScrollBar.globalAABBBounds;\n (this.vScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n }\n updateHorizontalScrollBarPos(leftRatio: number) {\n const range = this.hScrollBar.attribute.range;\n const size = range[1] - range[0];\n const range0 = leftRatio * (1 - size);\n this.hScrollBar.setAttribute('range', [range0, range0 + size]);\n const bounds = this.hScrollBar.AABBBounds && this.hScrollBar.globalAABBBounds;\n (this.hScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n }\n\n updateStyle() {\n const theme = this.table.theme;\n\n // scrollbar\n const scrollRailColor = theme.scrollStyle?.scrollRailColor as string;\n const scrollSliderColor = theme.scrollStyle?.scrollSliderColor as string;\n const width = theme.scrollStyle?.width as number;\n this.hScrollBar.setAttributes({\n height: width,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n }\n });\n\n this.vScrollBar.setAttributes({\n width,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n }\n });\n\n // columnResizeLine & columnResizeBgLine\n const columnResizeColor = theme.columnResize?.lineColor;\n const columnResizeWidth = theme.columnResize?.lineWidth;\n const columnResizeBgColor = theme.columnResize?.bgColor;\n const columnResizeBgWidth = theme.columnResize?.width;\n\n this.columnResizeLine.setAttributes({\n stroke: columnResizeColor as string,\n lineWidth: columnResizeWidth as number\n });\n this.columnResizeBgLine = createLine({\n stroke: columnResizeBgColor as string,\n lineWidth: columnResizeBgWidth as number\n });\n\n const labelColor = theme.columnResize?.labelColor;\n const labelFontSize = theme.columnResize?.labelFontSize;\n const labelFontFamily = theme.columnResize?.labelFontFamily;\n const labelBackgroundFill = theme.columnResize?.labelBackgroundFill;\n const labelBackgroundCornerRadius = theme.columnResize?.labelBackgroundCornerRadius;\n\n // columnResizeLabelBack\n (this.columnResizeLabel.lastChild as IText).setAttributes({\n fontSize: labelFontSize, // 10\n fill: labelColor,\n fontFamily: labelFontFamily,\n dy: -labelFontSize / 2\n });\n // columnResizeLabelText\n (this.columnResizeLabel.firstChild as IRect).setAttributes({\n fill: labelBackgroundFill,\n width: 5 * labelFontSize * 0.8,\n height: labelFontSize + 8,\n cornerRadius: labelBackgroundCornerRadius,\n dy: -labelFontSize / 2 - 4\n });\n\n // frozenShadowLine\n const shadowWidth = theme.frozenColumnLine?.shadow?.width;\n const shadowStartColor = theme.frozenColumnLine?.shadow?.startColor;\n const shadowEndColor = theme.frozenColumnLine?.shadow?.endColor;\n this.frozenShadowLine.setAttributes({\n width: shadowWidth,\n fill: {\n gradient: 'linear',\n x0: 0,\n y0: 0,\n x1: 1,\n y1: 0,\n stops: [\n { color: shadowStartColor, offset: 0 },\n { color: shadowEndColor, offset: 1 }\n ]\n }\n });\n\n this.cellMover.updateStyle();\n // this.menu.updateStyle();\n // this.drillIcon.updateStyle();\n }\n}\n"]}
|
|
@@ -30,7 +30,7 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
30
30
|
value: !0
|
|
31
31
|
}), exports.SceneProxy = void 0;
|
|
32
32
|
|
|
33
|
-
const vutils_1 = require("@visactor/vutils"), group_1 = require("../../graphic/group"), compute_col_width_1 = require("../../layout/compute-col-width"), compute_row_height_1 = require("../../layout/compute-row-height"), empty_group_1 = require("../../utils/empty-group"), column_1 = require("../column"), column_helper_1 = require("../column-helper"), create_group_for_first_screen_1 = require("./create-group-for-first-screen"), dynamic_set_x_1 = require("./update-position/dynamic-set-x"), dynamic_set_y_1 = require("./update-position/dynamic-set-y"), update_auto_row_1 = require("./update-position/update-auto-row"), sort_vertical_1 = require("./update-position/sort-vertical"), sort_horizontal_1 = require("./update-position/sort-horizontal"), update_auto_column_1 = require("./update-position/update-auto-column");
|
|
33
|
+
const vutils_1 = require("@visactor/vutils"), group_1 = require("../../graphic/group"), compute_col_width_1 = require("../../layout/compute-col-width"), compute_row_height_1 = require("../../layout/compute-row-height"), empty_group_1 = require("../../utils/empty-group"), column_1 = require("../column"), column_helper_1 = require("../column-helper"), create_group_for_first_screen_1 = require("./create-group-for-first-screen"), dynamic_set_x_1 = require("./update-position/dynamic-set-x"), dynamic_set_y_1 = require("./update-position/dynamic-set-y"), update_auto_row_1 = require("./update-position/update-auto-row"), sort_vertical_1 = require("./update-position/sort-vertical"), sort_horizontal_1 = require("./update-position/sort-horizontal"), update_auto_column_1 = require("./update-position/update-auto-column"), stick_text_1 = require("../../stick-text");
|
|
34
34
|
|
|
35
35
|
class SceneProxy {
|
|
36
36
|
constructor(table) {
|
|
@@ -96,7 +96,8 @@ class SceneProxy {
|
|
|
96
96
|
yield this.progress()) : this.rowUpdatePos <= this.rowEnd ? (yield this.updateRowCellGroupsAsync(),
|
|
97
97
|
yield this.progress()) : this.currentCol < this.totalCol ? (yield this.createCol(),
|
|
98
98
|
yield this.progress()) : this.currentRow < this.totalRow && (yield this.createRow(),
|
|
99
|
-
yield this.progress()),
|
|
99
|
+
yield this.progress()), (0, stick_text_1.handleTextStick)(this.table), this.table.scenegraph.updateNextFrame(),
|
|
100
|
+
resolve());
|
|
100
101
|
}))), 16);
|
|
101
102
|
}));
|
|
102
103
|
}));
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/scenegraph/group-creater/progress/proxy.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,6CAAqD;AAErD,+CAA4C;AAC5C,sEAAkE;AAClE,wEAAoE;AACpE,yDAAqD;AACrD,sCAA2C;AAC3C,oDAAuD;AACvD,mFAA4E;AAC5E,mEAAgF;AAChF,mEAAgF;AAChF,uEAAkE;AAClE,mEAA+D;AAC/D,uEAAmE;AACnE,6EAAwE;AAGxE,MAAa,UAAU;IAgDrB,YAAY,KAAmB;QA9C/B,cAAS,GAAY,KAAK,CAAC;QAC3B,SAAI,GAA+B,QAAQ,CAAC;QAG5C,aAAQ,GAAG,GAAG,CAAC;QACf,eAAU,GAAG,CAAC,CAAC;QAIf,aAAQ,GAAG,CAAC,CAAC;QACb,WAAM,GAAG,CAAC,CAAC;QACX,iBAAY,GAAG,CAAC,CAAC;QAQjB,iBAAY,GAAW,CAAC,CAAC;QAEzB,WAAM,GAAW,CAAC,CAAC;QACnB,gBAAW,GAAW,CAAC,CAAC;QAExB,aAAQ,GAAG,GAAG,CAAC;QAcf,kBAAa,GAAW,CAAC,CAAC;QAG1B,WAAM,GAAW,CAAC,CAAC;QACnB,eAAU,GAAW,CAAC,CAAC;QAEvB,cAAS,GAAuB,IAAI,GAAG,EAAE,CAAC;QAGxC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAEnB,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YAC7B,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;YACpB,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YACjD,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,KAAK,WAAW,EAAE;YAC/C,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,EAAE;YACtC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;SACnB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YACpC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC;SACrB;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,EAAE;YAC1C,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,CAAC;SACxD;IACH,CAAC;IAED,IAAI,WAAW;QACb,OAAO,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC;IACnC,CAAC;IAED,kBAAkB;QAEhB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC;QAG7E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;QACvD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC/D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC;QACjC,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QAEnD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC;QAGlF,MAAM,cAAc,GAAG,eAAe,GAAG,uBAAuB,CAAC;QACjE,MAAM,UAAU,GAAG,eAAe,GAAG,CAAC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAChF,IAAI,CAAC,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QAGnD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,CAAC;QAChF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,GAAG,CACjC,EAAE,EACF,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,eAAe,CAAC,CAAC,CACpF,CAAC;QAGF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;IACxC,CAAC;IAED,eAAe;QACb,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;QACpD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC;QAK/E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;QACvD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC9D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC;QAChC,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC;QAErD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC;QAGpF,MAAM,eAAe,GAAG,gBAAgB,GAAG,uBAAuB,CAAC;QACnE,MAAM,WAAW,GAAG,gBAAgB,GAAG,CAAC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClF,IAAI,CAAC,SAAS,GAAG,eAAe,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,eAAe,GAAG,CAAC,CAAC;QAItD,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACtD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,CAAC;QAClF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,GAAG,CACjC,EAAE,EACF,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC,CACrF,CAAC;QAGF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;IACzC,CAAC;IAED,MAAM;QACJ,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC;QAClF,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,CAAC;QAChF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,eAAe,CAAC,CAAC,CAAC;QAE/G,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC;QACrD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC;QACpF,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACtD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,CAAC;QAClF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC,CAAC;IAClH,CAAC;IAED,yBAAyB,CACvB,iBAAwB,EACxB,cAAqB,EACrB,cAAqB,EACrB,gBAAuB,EACvB,iBAAwB,EACxB,SAAgB,EAChB,OAAe,EACf,OAAe;QAEf,IAAA,yDAAyB,EACvB,iBAAiB,EACjB,cAAc,EACd,cAAc,EACd,gBAAgB,EAChB,iBAAiB,EACjB,SAAS,EACT,OAAO,EACP,OAAO,EACP,IAAI,CACL,CAAC;IACJ,CAAC;IAcK,QAAQ;;YACZ,IAAI,IAAI,CAAC,aAAa,EAAE;gBACtB,OAAO;aACR;YACD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;YAC1B,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC3C,UAAU,CAAC,GAAS,EAAE;oBACpB,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;oBAC3B,IAAI,IAAI,CAAC,SAAS,EAAE;wBAClB,OAAO;qBACR;oBAOD,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,EAAE;wBACpC,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,EAAE;wBAG3C,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAC1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAG1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;oBACD,OAAO,EAAE,CAAC;gBACZ,CAAC,CAAA,EAAE,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,CAAC;QACL,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YAED,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7C,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YAED,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACzC,CAAC;KAAA;IAED,kBAAkB,CAAC,SAAiB;QAClC,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QAEpE,IAAA,sCAAiB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QAElE,IAAI,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE;YAE7B,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,GAAG,EAAE,EAAE;gBACxD,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,WAAW,CAAC;gBACrE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aACxE;SACF;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE;YAElC,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;gBACrG,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,MAAM,CAAC;gBACtE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,gBAAgB,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aAC1E;SACF;QAGD,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,EAAE,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;YAChE,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YACxD,IAAI,CAAC,QAAQ,EAAE;gBACb,SAAS;aACV;YACD,MAAM,YAAY,GAAG,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,MAAM,CAAC;YACjF,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;YACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;SACzC;QACD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;QAElE,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAIhC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAED,cAAc,CAAC,SAAiB;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QACpE,IAAA,oCAAgB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;QAG1D,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;YAClD,MAAM,SAAS,GAAG,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;YACpE,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,IAAI,IAAA,iBAAQ,EAAC,SAAS,CAAC,aAAa,CAAC,IAAI,SAAS,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,EAAE;gBAC/G,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;aACvE;SACF;QAGD,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB,EAAE;YAErC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,YAAY,aAAK;gBAC7D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;gBAChD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAChD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,EACpC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,sBAAsB,GAAG,CAAC,EACrC,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;YAEnC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,YAAY,aAAK;gBAChE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS;gBACnD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,CACnD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,EACvC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,EACrD,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACvB,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QAED,IAAI,eAAe,GACjB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS;YACxC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,YAAY,aAAK;gBAC1D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS;gBAC3C,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,CAAW,CAAC;QACjE,IAAI,CAAC,eAAe,EAAE;YACpB,eAAe;gBACb,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;oBAC7C,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,YAAY,aAAK;wBAC/D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;wBAChD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAAW,CAAC;SACvE;QACD,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;QAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAC/B,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,QAAQ,EACb,IAAI,CAAC,MAAM,EACX,MAAM,EACN,IAAI,CAAC,KAAK,CACX,CAAC;QAEF,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAMhC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAEK,IAAI,CAAC,CAAS,EAAE,KAAK,GAAG,KAAK;;YACjC,MAAM,SAAS,GACb,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACrG,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,GAAG,SAAS,CAAC;YAC/D,IAAI,CAAC,GAAG,SAAS,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,EAAE;gBAEtD,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACrB,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAClC;iBAAM,IAAI,CAAC,GAAG,YAAY,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,aAAa,EAAE;gBAEjE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACrB,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAClC;iBAAM,IACL,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU;gBAC3C,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,aAAa,KAAK,CAAC,EAC9D;gBACA,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBAErB,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAClC;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;aAC5B;QACH,CAAC;KAAA;IAEK,IAAI,CAAC,CAAS,EAAE,KAAK,GAAG,KAAK;;YACjC,MAAM,UAAU,GACd,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACtG,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,GAAG,UAAU,CAAC;YAC9D,IAAI,CAAC,GAAG,UAAU,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,WAAW,EAAE;gBAExD,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACrB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAC9D;iBAAM,IAAI,CAAC,GAAG,WAAW,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,EAAE;gBAE/D,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACrB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAC9D;iBAAM,IACL,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU;gBAC1C,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,aAAa,KAAK,CAAC,EAC9D;gBAEA,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACrB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAC9D;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;aAC5B;QACH,CAAC;KAAA;IAEK,WAAW,CAAC,CAAS,EAAE,KAAK,GAAG,KAAK;;YACxC,IAAA,2BAAW,EAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QAC9B,CAAC;KAAA;IACK,WAAW,CAAC,CAAS,EAAE,KAAK,GAAG,KAAK;;YACxC,IAAA,2BAAW,EAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QAC9B,CAAC;KAAA;IAED,UAAU,CAAC,CAAS;QAClB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;IAEK,wBAAwB;;YAC5B,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC3C,CAAC;KAAA;IAED,gBAAgB,CAAC,KAAa;QAC5B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAExE,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,IAAA,sCAAiB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;SAClE;QAED,IAAA,gCAAgB,EAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QAEnD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAE1C,IAAA,+BAAa,EACX,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,YAAY,EACjB,OAAO,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,EACvB,IAAI,CACL,CAAC;YAEF,IAAA,+BAAa,EACX,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,EAC7B,IAAI,CAAC,YAAY,EACjB,OAAO,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,EACvB,IAAI,CACL,CAAC;YAEF,IAAA,+BAAa,EACX,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EACpD,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACvB,IAAI,CAAC,YAAY,EACjB,OAAO,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,EACvB,IAAI,CACL,CAAC;SACH;QAED,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,4BAA4B;QAC1B,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC;QACvE,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;QACvC,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,IAAA,sCAAiB,EAAC,IAAI,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;SACxD;QACD,OAAO,CAAC,GAAG,CAAC,8BAA8B,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;QAC9D,IAAA,gCAAgB,EAAC,QAAQ,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;QAEzC,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAE1C,IAAA,+BAAa,EACX,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,YAAY,EACjB,QAAQ,EACR,MAAM,EACN,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,CACxB,CAAC;YAEF,IAAA,+BAAa,EACX,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,EAC7B,QAAQ,EACR,MAAM,EACN,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,CACxB,CAAC;YAEF,IAAA,+BAAa,EACX,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EACpD,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACvB,QAAQ,EACR,MAAM,EACN,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,CACxB,CAAC;SACH;IACH,CAAC;IAED,2BAA2B;QACzB,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC;QACtE,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;QACvC,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,KAAK,WAAW,EAAE;YACxC,IAAA,oCAAgB,EAAC,IAAI,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;SACvD;QACD,OAAO,CAAC,GAAG,CAAC,6BAA6B,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;QAC7D,IAAA,gCAAgB,EAAC,QAAQ,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;QAEzC,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAE1C,IAAA,qCAAgB,EAAC,QAAQ,EAAE,MAAM,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;SACzE;IACH,CAAC;IACK,wBAAwB;;YAC5B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC1C,CAAC;KAAA;IAED,eAAe,CAAC,KAAa;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAsBvE,IAAA,oCAAgB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,CAAC;QACzD,IAAA,gCAAgB,EAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,uBAAuB,CAAC,SAAgB,EAAE,MAAc,EAAE,CAAS;QAEjE,SAAS,CAAC,GAAG,GAAG,MAAM,CAAC;QACvB,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC;QACpC,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC;QACpC,SAAS,CAAC,WAAW,GAAG,SAAS,CAAC;QAClC,SAAS,CAAC,WAAW,GAAG,SAAS,CAAC;QAClC,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;QAC9B,SAAiB,CAAC,UAAU,GAAG,IAAI,CAAC;QACpC,SAAiB,CAAC,0BAA0B,GAAG,IAAI,CAAC;IACvD,CAAC;IAED,sBAAsB,CAAC,SAAgB;QACrC,IAAI,CAAC,SAAS,CAAC,UAAU,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,EAAE;YACtD,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;QAc3F,SAAS,CAAC,UAAU,GAAG,KAAK,CAAC;QAC7B,OAAO,YAAY,IAAI,SAAS,CAAC;IACnC,CAAC;IAEK,gBAAgB;;YACpB,MAAM,IAAA,4BAAY,EAAC,IAAI,CAAC,CAAC;QAC3B,CAAC;KAAA;IAEK,kBAAkB;;YACtB,MAAM,IAAA,gCAAc,EAAC,IAAI,CAAC,CAAC;QAC7B,CAAC;KAAA;IAED,sBAAsB,CACpB,GAAW,EACX,GAAW,EAGX,SAAmB;QASnB,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB;YACxC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB;YAC3D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,wBAAU,CAAC;SACnB;QAED,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,cAAc;YAChC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB;YAC1D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,wBAAU,CAAC;SACnB;QAED,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;YAC3B,MAAM,aAAa,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC9C,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,aAAa,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,EAAE;gBAE3F,IAAI,SAAS,GAAG,cAAc,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;gBACnD,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,SAAS,IAAI,SAAS,CAAC,IAAI,KAAK,aAAa,CAAC,EAAE;oBAClE,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;iBAChE;gBACD,SAAS,CAAC,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;gBACpD,OAAO,SAAS,CAAC;aAClB;YACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;YAErE,IAAI,SAAS,CAAC,GAAG,KAAK,GAAG,IAAI,SAAS,CAAC,GAAG,EAAE;gBAC1C,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;aACpC;YACD,OAAO,SAAS,CAAC;SAClB;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;QAErE,IAAI,SAAS,CAAC,GAAG,KAAK,GAAG,IAAI,SAAS,CAAC,GAAG,EAAE;YAC1C,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;SACpC;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,YAAY,CAAC,CAAS,EAAE,UAAmB,EAAE,YAAqB;QAChE,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,EAAE;YACrC,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,sBAAsB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;YACnG,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,EAAE;gBAC7B,MAAM,MAAM,GAAG,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC;gBACrC,IAAI,CAAC,MAAM,GAAG,CAAC,MAAM,CAAC;aACvB;SACF;aAAM,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,aAAa,EAAE;YAC7C,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,sBAAsB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YACjG,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,EAAE;gBAM7B,MAAM,MAAM,GACV,SAAS,CAAC,SAAS,CAAC,CAAC;oBACrB,SAAS,CAAC,SAAS,CAAC,MAAM;oBAC1B,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,yBAAyB,EAAE,CAAC,CAAC;gBAC9G,IAAI,CAAC,MAAM,GAAG,CAAC,MAAM,CAAC;aACvB;SACF;aAAM,IAAI,IAAA,gBAAO,EAAC,UAAU,CAAC,IAAI,IAAA,gBAAO,EAAC,YAAY,CAAC,EAAE;YACvD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,sBAAsB,CAAC,IAAI,CAAC,QAAQ,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC;YAClG,MAAM,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC;YAC9B,MAAM,cAAc,GAAG,UAAU,GAAG,KAAK,CAAC;YAC1C,MAAM,iBAAiB,GAAG,SAAS,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,CAAC;YAE3F,IAAI,CAAC,MAAM,GAAG,cAAc,GAAG,iBAAiB,CAAC;SAClD;IACH,CAAC;IAED,YAAY,CAAC,CAAS,EAAE,WAAoB,EAAE,aAAsB;QAClE,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,WAAW,EAAE;YACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YAClE,IAAI,QAAQ,EAAE;gBACZ,MAAM,MAAM,GAAG,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC;gBACpC,IAAI,CAAC,MAAM,GAAG,CAAC,MAAM,CAAC;aACvB;SACF;aAAM,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,EAAE;YAC5C,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAChE,IAAI,QAAQ,EAAE;gBACZ,MAAM,MAAM,GACV,QAAQ,CAAC,SAAS,CAAC,CAAC;oBACpB,QAAQ,CAAC,SAAS,CAAC,KAAK;oBACxB,CAAC,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,uBAAuB,EAAE,CAAC,CAAC;gBAC1G,IAAI,CAAC,MAAM,GAAG,CAAC,MAAM,CAAC;aACvB;SACF;aAAM,IAAI,IAAA,gBAAO,EAAC,WAAW,CAAC,IAAI,IAAA,gBAAO,EAAC,aAAa,CAAC,EAAE;YACzD,MAAM,QAAQ,GACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;YAG7G,MAAM,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC;YAC9B,MAAM,cAAc,GAAG,WAAW,GAAG,KAAK,CAAC;YAC3C,MAAM,iBAAiB,GAAG,QAAQ,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE,CAAC;YACzF,IAAI,CAAC,MAAM,GAAG,cAAc,GAAG,iBAAiB,CAAC;SAClD;IACH,CAAC;IAED,OAAO;QACL,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;IACxB,CAAC;CACF;AA5wBD,gCA4wBC;AAED,SAAS,cAAc,CAAC,cAAqB,EAAE,GAAW;IACxD,IAAI,CAAC,cAAc,EAAE;QACnB,OAAO,IAAI,CAAC;KACb;IACD,IAAI,cAAc,CAAC,GAAG,KAAK,GAAG,EAAE;QAC9B,OAAO,cAAc,CAAC;KACvB;IACD,MAAM,IAAI,GAAG,cAAc,CAAC,KAAc,CAAC;IAC3C,MAAM,IAAI,GAAG,cAAc,CAAC,KAAc,CAAC;IAE3C,IAAI,cAAc,CAAC,GAAG,GAAG,GAAG,IAAI,IAAI,IAAI,IAAI,CAAC,GAAG,KAAK,GAAG,GAAG,CAAC,EAAE;QAC5D,OAAO,cAAc,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;KAClC;IACD,IAAI,cAAc,CAAC,GAAG,GAAG,GAAG,IAAI,IAAI,IAAI,IAAI,CAAC,GAAG,KAAK,GAAG,GAAG,CAAC,EAAE;QAC5D,OAAO,cAAc,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;KAClC;IACD,OAAO,IAAI,CAAC;AACd,CAAC","file":"proxy.js","sourcesContent":["import { isNumber, isValid } from '@visactor/vutils';\nimport type { BaseTableAPI } from '../../../ts-types/base-table';\nimport { Group } from '../../graphic/group';\nimport { computeColsWidth } from '../../layout/compute-col-width';\nimport { computeRowsHeight } from '../../layout/compute-row-height';\nimport { emptyGroup } from '../../utils/empty-group';\nimport { createColGroup } from '../column';\nimport { createComplexColumn } from '../column-helper';\nimport { createGroupForFirstScreen } from './create-group-for-first-screen';\nimport { dynamicSetX, updateColContent } from './update-position/dynamic-set-x';\nimport { dynamicSetY, updateRowContent } from './update-position/dynamic-set-y';\nimport { updateAutoRow } from './update-position/update-auto-row';\nimport { sortVertical } from './update-position/sort-vertical';\nimport { sortHorizontal } from './update-position/sort-horizontal';\nimport { updateAutoColumn } from './update-position/update-auto-column';\nimport { getDefaultHeight, getDefaultWidth } from './default-width-height';\n\nexport class SceneProxy {\n table: BaseTableAPI;\n isRelease: boolean = false;\n mode: 'column' | 'row' | 'pivot' = 'column';\n isProgressing: boolean;\n\n rowLimit = 200;\n currentRow = 0; // 目前渐进生成的row number\n totalRow: number; // 渐进完成最后一行的row number\n yLimitTop: number; // y > yLimitTop动态更新,否则直接修改xy\n yLimitBottom: number; // y < yLimitBottom动态更新,否则直接修改xy\n rowStart = 0; // 当前维护的部分第一行的row number\n rowEnd = 0; // 当前维护的部分最后一行的row number\n referenceRow = 0; // 当前维护的部分中间一行的row number,认为referenceRow对应当前屏幕显示范围的第一行\n bodyTopRow: number; // table body部分的第一行row number\n bodyBottomRow: number; // table body部分的最后一行row number\n screenRowCount: number; // 预计屏幕范围内显示的row count\n firstScreenRowLimit: number; // 首屏同步加载部分最后一行的row number\n taskRowCount: number; // 一次任务生成/更新的row count\n rowUpdatePos: number; // 异步任务目前更新到的行的row number\n rowUpdateDirection: 'up' | 'down'; // 当前行更新的方向\n screenTopRow: number = 0; // 当前屏幕范围内显示的第一行的row number\n totalActualBodyRowCount: number; // 实际表格body部分的行数\n deltaY: number = 0;\n deltaHeight: number = 0;\n\n colLimit = 100;\n // bodyLeftCol: number; // table body部分的第一列col number\n bodyRightCol: number; // table body部分的最后一列col number\n totalCol: number; // 渐进完成最后一列的col number\n colStart: number; // 当前维护的部分第一列的col number\n colEnd: number; // 当前维护的部分最后一列的col number\n taskColCount: number; // 一次任务生成/更新的col count\n xLimitLeft: number; // x > xLimitLeft动态更新,否则直接修改xy\n xLimitRight: number; // x < xLimitRight动态更新,否则直接修改xy\n screenColCount: number; // 预计屏幕范围内显示的col count\n firstScreenColLimit: number; // 首屏同步加载部分最后一列的col number\n colUpdatePos: number; // 异步任务目前更新到的列的col number\n currentCol: number; // 目前渐进生成的col number\n referenceCol: number; // 当前维护的部分中间一列的col number,认为referenceCol对应当前屏幕显示范围的第一列\n screenLeftCol: number = 0; // 当前屏幕范围内显示的第一列的col number\n colUpdateDirection: 'left' | 'right'; // 当前列更新方向\n totalActualBodyColCount: number; // 实际表格body部分的列数\n deltaX: number = 0;\n deltaWidth: number = 0;\n\n cellCache: Map<number, Group> = new Map(); // 单元格位置快速查找缓存\n\n constructor(table: BaseTableAPI) {\n this.table = table;\n\n if (this.table.isPivotChart()) {\n this.rowLimit = 100;\n this.colLimit = 100;\n } else if (this.table.heightMode === 'autoHeight') {\n this.rowLimit = 100;\n } else if (this.table.widthMode === 'autoWidth') {\n this.colLimit = 100;\n }\n\n if (this.table.internalProps.transpose) {\n this.mode = 'row';\n } else if (this.table.isPivotTable()) {\n this.mode = 'pivot';\n }\n if (this.table.options.maintainedDataCount) {\n this.rowLimit = this.table.options.maintainedDataCount;\n }\n }\n\n get bodyLeftCol(): number {\n return this.table.frozenColCount;\n }\n\n setParamsForColumn() {\n // this.bodyLeftCol = this.table.frozenColCount;\n this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // compute the column info about progress creation\n const totalActualBodyColCount = Math.min(this.colLimit, this.bodyRightCol - this.bodyLeftCol + 1);\n this.totalActualBodyColCount = totalActualBodyColCount;\n this.totalCol = this.bodyLeftCol + totalActualBodyColCount - 1; // 目标渐进完成的col\n this.colStart = this.bodyLeftCol;\n const defaultColWidth = this.table.defaultColWidth;\n // const defaultColWidth = getDefaultHeight(this.table);\n this.taskColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth) * 1;\n\n // 确定动态更新限制\n const totalBodyWidth = defaultColWidth * totalActualBodyColCount;\n const totalWidth = defaultColWidth * (this.bodyRightCol - this.bodyLeftCol + 1);\n this.xLimitLeft = totalBodyWidth / 2;\n this.xLimitRight = totalWidth - totalBodyWidth / 2;\n\n // 确定首屏高度范围\n const widthLimit = this.table.tableNoFrameWidth * 5;\n this.screenColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth);\n this.firstScreenColLimit = Math.max(\n 15, // min firstScreenColLimit\n this.bodyLeftCol + Math.min(this.colLimit, Math.ceil(widthLimit / defaultColWidth))\n );\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.colUpdatePos = this.bodyRightCol;\n }\n\n setParamsForRow() {\n this.bodyTopRow = this.table.columnHeaderLevelCount;\n this.bodyBottomRow = this.table.rowCount - 1 - this.table.bottomFrozenRowCount;\n // this.bodyLeftCol = 0;\n // this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // 计算渐进加载数量\n const totalActualBodyRowCount = Math.min(this.rowLimit, this.bodyBottomRow - this.bodyTopRow + 1); // 渐进加载总row数量\n this.totalActualBodyRowCount = totalActualBodyRowCount;\n this.totalRow = this.bodyTopRow + totalActualBodyRowCount - 1; // 目标渐进完成的row\n this.rowStart = this.bodyTopRow;\n const defaultRowHeight = this.table.defaultRowHeight;\n // const defaultRowHeight = getDefaultWidth(this.table);\n this.taskRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight) * 1;\n\n // 确定动态更新限制\n const totalBodyHeight = defaultRowHeight * totalActualBodyRowCount;\n const totalHeight = defaultRowHeight * (this.bodyBottomRow - this.bodyTopRow + 1);\n this.yLimitTop = totalBodyHeight / 2;\n this.yLimitBottom = totalHeight - totalBodyHeight / 2;\n // this.bottomOffset = totalHeight - totalBodyHeight / 2;\n\n // 确定首屏高度范围\n const heightLimit = this.table.tableNoFrameHeight * 5;\n this.screenRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight);\n this.firstScreenRowLimit = Math.max(\n 30, // min firstScreenRowLimit\n this.bodyTopRow + Math.min(this.rowLimit, Math.ceil(heightLimit / defaultRowHeight))\n );\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.rowUpdatePos = this.bodyBottomRow;\n }\n\n resize() {\n const defaultColWidth = this.table.defaultColWidth;\n this.taskColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth) * 1;\n const widthLimit = this.table.tableNoFrameWidth * 5;\n this.screenColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth);\n this.firstScreenColLimit = this.bodyLeftCol + Math.min(this.colLimit, Math.ceil(widthLimit / defaultColWidth));\n\n const defaultRowHeight = this.table.defaultRowHeight;\n this.taskRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight) * 1;\n const heightLimit = this.table.tableNoFrameHeight * 5;\n this.screenRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight);\n this.firstScreenRowLimit = this.bodyTopRow + Math.min(this.rowLimit, Math.ceil(heightLimit / defaultRowHeight));\n }\n\n createGroupForFirstScreen(\n cornerHeaderGroup: Group,\n colHeaderGroup: Group,\n rowHeaderGroup: Group,\n rightFrozenGroup: Group,\n bottomFrozenGroup: Group,\n bodyGroup: Group,\n xOrigin: number,\n yOrigin: number\n ) {\n createGroupForFirstScreen(\n cornerHeaderGroup,\n colHeaderGroup,\n rowHeaderGroup,\n rightFrozenGroup,\n bottomFrozenGroup,\n bodyGroup,\n xOrigin,\n yOrigin,\n this\n );\n }\n // async progress() {\n // if (this.rowUpdatePos < this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // // 先更新\n // await this.updateCellGroupsAsync();\n // await this.progress();\n // } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // // 先更新没有需要更新的节点,在生成新节点\n // await this.createRow();\n // await this.progress();\n // }\n // }\n async progress() {\n if (this.isProgressing) {\n return;\n }\n this.isProgressing = true;\n return new Promise<void>((resolve, reject) => {\n setTimeout(async () => {\n this.isProgressing = false;\n if (this.isRelease) {\n return;\n }\n // console.log('progress col', this.colUpdatePos, this.colEnd, this.currentCol, this.totalCol);\n // console.log('progress row', this.rowUpdatePos, this.rowEnd, this.currentRow, this.totalRow);\n // console.log('before: createRow', table.scenegraph.bodyGroup.lastChild.attribute);\n // if (this.isSkipProgress) {\n // await this.progress();\n // } else\n if (this.colUpdatePos <= this.colEnd) {\n await this.updateColCellGroupsAsync();\n await this.progress();\n } else if (this.rowUpdatePos <= this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // 先更新\n await this.updateRowCellGroupsAsync();\n await this.progress();\n } else if (this.currentCol < this.totalCol) {\n await this.createCol();\n await this.progress();\n } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // 先更新没有需要更新的节点,在生成新节点\n await this.createRow();\n await this.progress();\n }\n resolve();\n }, 16);\n });\n }\n\n async createRow() {\n if (!this.taskRowCount) {\n return;\n }\n // console.log('createRow', this.currentRow, this.currentRow + this.taskRowCount);\n this.createRowCellGroup(this.taskRowCount);\n }\n\n async createCol() {\n if (!this.taskColCount) {\n return;\n }\n // console.log('createCol', this.currentCol, this.currentCol + this.taskColCount);\n this.createColGroup(this.taskRowCount);\n }\n\n createRowCellGroup(onceCount: number) {\n const endRow = Math.min(this.totalRow, this.currentRow + onceCount);\n // compute rows height\n computeRowsHeight(this.table, this.currentRow + 1, endRow, false);\n\n if (this.table.frozenColCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = 0; col < this.table.frozenColCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellLocation = this.table.isListTable() ? 'body' : 'rowHeader';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rowHeaderGroup.setAttribute('height', maxHeight);\n }\n }\n\n if (this.table.rightFrozenColCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = this.table.colCount - this.table.rightFrozenColCount; col < this.table.colCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellLocation = this.table.isPivotChart() ? 'rowHeader' : 'body'; // isHeader\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rightFrozenGroup.setAttribute('height', maxHeight);\n }\n }\n\n // create body row cellGroup\n let maxHeight = 0;\n for (let col = this.bodyLeftCol; col <= this.bodyRightCol; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n if (!colGroup) {\n continue;\n }\n const cellLocation = col < this.table.rowHeaderLevelCount ? 'rowHeader' : 'body';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n }\n this.table.scenegraph.bodyGroup.setAttribute('height', maxHeight);\n\n this.currentRow = endRow;\n this.rowEnd = endRow;\n this.rowUpdatePos = this.rowEnd;\n // this.referenceRow = this.rowStart + Math.floor((endRow - this.rowStart) / 2);\n\n // update container group size and border\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n createColGroup(onceCount: number) {\n // compute rows height\n const endCol = Math.min(this.totalCol, this.currentCol + onceCount);\n computeColsWidth(this.table, this.currentCol + 1, endCol);\n\n // update last merge cell size\n for (let row = 0; row < this.table.rowCount; row++) {\n const cellGroup = this.highPerformanceGetCell(this.currentCol, row);\n if (cellGroup.role === 'cell' && isNumber(cellGroup.mergeStartCol) && cellGroup.mergeStartCol > this.currentCol) {\n this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);\n }\n }\n\n // create column\n if (this.table.columnHeaderLevelCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.colHeaderGroup.lastChild instanceof Group\n ? this.table.scenegraph.colHeaderGroup.lastChild\n : this.table.scenegraph.colHeaderGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create colHeaderGroup\n createColGroup(\n this.table.scenegraph.colHeaderGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n 0, // rowStart\n this.table.columnHeaderLevelCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n if (this.table.bottomFrozenRowCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.bottomFrozenGroup.lastChild instanceof Group\n ? this.table.scenegraph.bottomFrozenGroup.lastChild\n : this.table.scenegraph.bottomFrozenGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bottomFrozenGroup\n createColGroup(\n this.table.scenegraph.bottomFrozenGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.table.rowCount - this.table.bottomFrozenRowCount, // rowStart\n this.table.rowCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n // create colGroup\n let lastColumnGroup =\n this.table.scenegraph.bodyGroup.lastChild &&\n ((this.table.scenegraph.bodyGroup.lastChild instanceof Group\n ? this.table.scenegraph.bodyGroup.lastChild\n : this.table.scenegraph.bodyGroup.lastChild._prev) as Group);\n if (!lastColumnGroup) {\n lastColumnGroup =\n this.table.scenegraph.colHeaderGroup.lastChild &&\n ((this.table.scenegraph.colHeaderGroup.lastChild instanceof Group\n ? this.table.scenegraph.colHeaderGroup.lastChild\n : this.table.scenegraph.colHeaderGroup.lastChild._prev) as Group);\n }\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bodyGroup\n createColGroup(\n this.table.scenegraph.bodyGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.rowStart, // rowStart\n this.rowEnd, // rowEnd\n 'body', // isHeader\n this.table\n );\n\n this.currentCol = endCol;\n this.colEnd = endCol;\n this.colUpdatePos = this.colEnd;\n // this.referenceCol = this.colStart + Math.floor((endCol - this.colStart) / 2);\n // console.log('async', this.referenceCol, this.colStart, this.colEnd);\n\n // update container group size and border\n // this.table.scenegraph.updateContainerAttrWidthAndX();\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n async setY(y: number, isEnd = false) {\n const yLimitTop =\n this.table.getRowsHeight(this.bodyTopRow, this.bodyTopRow + (this.rowEnd - this.rowStart + 1)) / 2;\n const yLimitBottom = this.table.getAllRowsHeight() - yLimitTop;\n if (y < yLimitTop && this.rowStart === this.bodyTopRow) {\n // 执行真实body group坐标修改\n this.updateDeltaY(y);\n this.updateBody(y - this.deltaY);\n } else if (y > yLimitBottom && this.rowEnd === this.bodyBottomRow) {\n // 执行真实body group坐标修改\n this.updateDeltaY(y);\n this.updateBody(y - this.deltaY);\n } else if (\n !this.table.scenegraph.bodyGroup.firstChild ||\n this.table.scenegraph.bodyGroup.firstChild.childrenCount === 0\n ) {\n this.updateDeltaY(y);\n // 兼容异步加载数据promise的情况 childrenCount=0 如果用户立即调用setScrollTop执行dynamicSetY会出错\n this.updateBody(y - this.deltaY);\n } else {\n // 执行动态更新节点\n this.dynamicSetY(y, isEnd);\n }\n }\n\n async setX(x: number, isEnd = false) {\n const xLimitLeft =\n this.table.getColsWidth(this.bodyLeftCol, this.bodyLeftCol + (this.colEnd - this.colStart + 1)) / 2;\n const xLimitRight = this.table.getAllColsWidth() - xLimitLeft;\n if (x < xLimitLeft && this.colStart === this.bodyLeftCol) {\n // 执行真实body group坐标修改\n this.updateDeltaX(x);\n this.table.scenegraph.setBodyAndColHeaderX(-x + this.deltaX);\n } else if (x > xLimitRight && this.colEnd === this.bodyRightCol) {\n // 执行真实body group坐标修改\n this.updateDeltaX(x);\n this.table.scenegraph.setBodyAndColHeaderX(-x + this.deltaX);\n } else if (\n this.table.scenegraph.bodyGroup.firstChild && //注意判断关系 这里不是 || 而是 &&\n this.table.scenegraph.bodyGroup.firstChild.childrenCount === 0\n ) {\n // 兼容异步加载数据promise的情况 childrenCount=0 如果用户立即调用setScrollLeft执行dynamicSetX会出错\n this.updateDeltaX(x);\n this.table.scenegraph.setBodyAndColHeaderX(-x + this.deltaX);\n } else {\n // 执行动态更新节点\n this.dynamicSetX(x, isEnd);\n }\n }\n\n async dynamicSetY(y: number, isEnd = false) {\n dynamicSetY(y, isEnd, this);\n }\n async dynamicSetX(x: number, isEnd = false) {\n dynamicSetX(x, isEnd, this);\n }\n\n updateBody(y: number) {\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n }\n\n async updateRowCellGroupsAsync() {\n this.updateCellGroups(this.taskRowCount);\n }\n\n updateCellGroups(count: number) {\n const distRow = Math.min(this.bodyBottomRow, this.rowUpdatePos + count);\n // console.log('updateCellGroups', this.rowUpdatePos, distRow);\n if (this.table.heightMode === 'autoHeight') {\n computeRowsHeight(this.table, this.rowUpdatePos, distRow, false);\n }\n\n updateRowContent(this.rowUpdatePos, distRow, this);\n\n if (this.table.heightMode === 'autoHeight') {\n // body group\n updateAutoRow(\n this.bodyLeftCol, // colStart\n this.bodyRightCol, // colEnd\n this.rowUpdatePos, // rowStart\n distRow, // rowEnd\n this.table,\n this.rowUpdateDirection,\n true\n );\n // row header group\n updateAutoRow(\n 0, // colStart\n this.table.frozenColCount - 1, // colEnd\n this.rowUpdatePos, // rowStart\n distRow, // rowEnd\n this.table,\n this.rowUpdateDirection,\n true\n );\n // right frozen group\n updateAutoRow(\n this.table.colCount - this.table.rightFrozenColCount, // colStart\n this.table.colCount - 1, // colEnd\n this.rowUpdatePos, // rowStart\n distRow, // rowEnd\n this.table,\n this.rowUpdateDirection,\n true\n );\n }\n\n this.rowUpdatePos = distRow + 1;\n }\n /** 更新底部冻结行的单元格内容 包括两边的角头 */\n updateBottomFrozenCellGroups() {\n const startRow = this.table.rowCount - this.table.bottomFrozenRowCount;\n const endRow = this.table.rowCount - 1;\n if (this.table.heightMode === 'autoHeight') {\n computeRowsHeight(this.table, startRow, endRow, false);\n }\n console.log('updateBottomFrozenCellGroups', startRow, endRow);\n updateRowContent(startRow, endRow, this);\n\n if (this.table.heightMode === 'autoHeight') {\n // body group\n updateAutoRow(\n this.bodyLeftCol, // colStart\n this.bodyRightCol, // colEnd\n startRow, // rowStart\n endRow, // rowEnd\n this.table,\n this.rowUpdateDirection\n );\n // row header group\n updateAutoRow(\n 0, // colStart\n this.table.frozenColCount - 1, // colEnd\n startRow, // rowStart\n endRow, // rowEnd\n this.table,\n this.rowUpdateDirection\n );\n // right frozen group\n updateAutoRow(\n this.table.colCount - this.table.rightFrozenColCount, // colStart\n this.table.colCount - 1, // colEnd\n startRow, // rowStart\n endRow, // rowEnd\n this.table,\n this.rowUpdateDirection\n );\n }\n }\n /** 更新底部冻结行的单元格内容 包括两边的角头 */\n updateRightFrozenCellGroups() {\n const startCol = this.table.colCount - this.table.rightFrozenColCount;\n const endCol = this.table.colCount - 1;\n if (this.table.widthMode === 'autoWidth') {\n computeColsWidth(this.table, startCol, endCol, false);\n }\n console.log('updateRightFrozenCellGroups', startCol, endCol);\n updateColContent(startCol, endCol, this);\n\n if (this.table.heightMode === 'autoHeight') {\n // body group\n updateAutoColumn(startCol, endCol, this.table, this.colUpdateDirection);\n }\n }\n async updateColCellGroupsAsync() {\n this.updateColGroups(this.taskRowCount);\n }\n\n updateColGroups(count: number) {\n const distCol = Math.min(this.bodyRightCol, this.colUpdatePos + count);\n // console.log('updateCellGroups', this.colUpdatePos, distCol);\n // for (let col = this.colUpdatePos; col <= distCol; col++) {\n // const colGroup = this.table.scenegraph.getColGroup(col);\n // if (colGroup) {\n // // colGroup.forEachChildren((cellGroup: Group) => {\n // // this.updateCellGroupContent(cellGroup);\n // // });\n // // for (let row = (colGroup.firstChild as Group).row; row <= (colGroup.lastChild as Group).row; row++) {\n // // const cellGroup = this.highPerformanceGetCell(colGroup.col, row);\n // // this.updateCellGroupContent(cellGroup);\n // // }\n // let cellGroup = colGroup.firstChild;\n // while (cellGroup) {\n // // this.updateCellGroupContent(cellGroup as Group);\n // // cellGroup = cellGroup._next;\n // const newCellGroup = this.updateCellGroupContent(cellGroup as Group);\n // cellGroup = newCellGroup._next;\n // }\n // colGroup.needUpdate = false;\n // }\n // }\n computeColsWidth(this.table, this.colUpdatePos, distCol);\n updateColContent(this.colUpdatePos, distCol, this);\n this.colUpdatePos = distCol + 1;\n }\n\n updateCellGroupPosition(cellGroup: Group, newRow: number, y: number) {\n // 更新位置&row\n cellGroup.row = newRow;\n cellGroup.mergeStartCol = undefined;\n cellGroup.mergeStartRow = undefined;\n cellGroup.mergeEndCol = undefined;\n cellGroup.mergeEndRow = undefined;\n cellGroup.setAttribute('y', y);\n (cellGroup as any).needUpdate = true;\n (cellGroup as any).needUpdateForAutoRowHeight = true;\n }\n\n updateCellGroupContent(cellGroup: Group) {\n if (!cellGroup.needUpdate || cellGroup.role !== 'cell') {\n return cellGroup;\n }\n\n const newCellGroup = this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);\n // 更新内容\n // const textMark = cellGroup.firstChild as WrapText;\n // const autoWrapText = Array.isArray(textMark.attribute.text);\n // const textStr: string = this.table.getCellValue(cellGroup.col, cellGroup.row);\n // let text;\n // if (autoWrapText) {\n // text = String(textStr).replace(/\\r?\\n/g, '\\n').replace(/\\r/g, '\\n').split('\\n');\n // } else {\n // text = textStr;\n // }\n\n // textMark.setAttribute('text', text);\n\n cellGroup.needUpdate = false;\n return newCellGroup || cellGroup;\n }\n\n async sortCellVertical() {\n await sortVertical(this);\n }\n\n async sortCellHorizontal() {\n await sortHorizontal(this);\n }\n\n highPerformanceGetCell(\n col: number,\n row: number,\n // rowStart: number = this.rowStart,\n // rowEnd: number = this.rowEnd,\n getShadow?: boolean\n ) {\n // if (row < rowStart || row > rowEnd) {\n // return emptyGroup;\n // }\n // if (row < this.rowStart || row > this.rowEnd || col < this.colStart || col > this.colEnd) {\n // return emptyGroup;\n // }\n\n if (\n row >= this.table.columnHeaderLevelCount && // not column header\n row < this.table.rowCount - this.table.bottomFrozenRowCount && // not bottom frozen\n (row < this.rowStart || row > this.rowEnd) // not in proxy row range\n ) {\n return emptyGroup;\n }\n\n if (\n col >= this.table.frozenColCount && // not row header\n col < this.table.colCount - this.table.rightFrozenColCount && // not right frozen\n (col < this.colStart || col > this.colEnd) // not in proxy col range\n ) {\n return emptyGroup;\n }\n\n if (this.cellCache.get(col)) {\n const cacheCellGoup = this.cellCache.get(col);\n if ((cacheCellGoup._next || cacheCellGoup._prev) && Math.abs(cacheCellGoup.row - row) < row) {\n // 由缓存单元格向前后查找要快于从头查找\n let cellGroup = getCellByCache(cacheCellGoup, row);\n if (!cellGroup || (!getShadow && cellGroup.role === 'shadow-cell')) {\n cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n }\n cellGroup.row && this.cellCache.set(col, cellGroup);\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n // cellGroup.row && this.cellCache.set(col, cellGroup);\n if (cellGroup.col === col && cellGroup.row) {\n this.cellCache.set(col, cellGroup);\n }\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n // cellGroup.row && this.cellCache.set(col, cellGroup);\n if (cellGroup.col === col && cellGroup.row) {\n this.cellCache.set(col, cellGroup);\n }\n return cellGroup;\n }\n\n updateDeltaY(y: number, screenTopY?: number, screenTopRow?: number) {\n if (this.rowStart === this.bodyTopRow) {\n const cellGroup = this.table.scenegraph.highPerformanceGetCell(this.colStart, this.rowStart, true);\n if (cellGroup.role === 'cell') {\n const deltaY = cellGroup.attribute.y;\n this.deltaY = -deltaY;\n }\n } else if (this.rowEnd === this.bodyBottomRow) {\n const cellGroup = this.table.scenegraph.highPerformanceGetCell(this.colStart, this.rowEnd, true);\n if (cellGroup.role === 'cell') {\n // const deltaY =\n // cellGroup.attribute.y +\n // cellGroup.attribute.height -\n // (this.table.tableNoFrameHeight - this.table.getFrozenRowsHeight() - this.table.getBottomFrozenRowsHeight()) -\n // y;\n const deltaY =\n cellGroup.attribute.y +\n cellGroup.attribute.height -\n (this.table.getAllRowsHeight() - this.table.getFrozenRowsHeight() - this.table.getBottomFrozenRowsHeight());\n this.deltaY = -deltaY;\n }\n } else if (isValid(screenTopY) && isValid(screenTopRow)) {\n const cellGroup = this.table.scenegraph.highPerformanceGetCell(this.colStart, screenTopRow, true);\n const bodyY = y - this.deltaY;\n const distRowYOffset = screenTopY - bodyY; // dist cell 距离表格顶部的位置差\n const currentRowYOffset = cellGroup.attribute.y - bodyY + this.table.getFrozenRowsHeight(); // current cell 距离表格顶部的位置差\n // const deltaY = screenTopY - (cellGroup.attribute.y + );\n this.deltaY = distRowYOffset - currentRowYOffset;\n }\n }\n\n updateDeltaX(x: number, screenLeftX?: number, screenLeftCol?: number) {\n if (this.colStart === this.bodyLeftCol) {\n const colGroup = this.table.scenegraph.getColGroup(this.colStart);\n if (colGroup) {\n const deltaX = colGroup.attribute.x;\n this.deltaX = -deltaX;\n }\n } else if (this.colEnd === this.bodyRightCol) {\n const colGroup = this.table.scenegraph.getColGroup(this.colEnd);\n if (colGroup) {\n const deltaX =\n colGroup.attribute.x +\n colGroup.attribute.width -\n (this.table.getAllColsWidth() - this.table.getFrozenColsWidth() - this.table.getRightFrozenColsWidth());\n this.deltaX = -deltaX;\n }\n } else if (isValid(screenLeftX) && isValid(screenLeftCol)) {\n const colGroup =\n this.table.scenegraph.getColGroup(screenLeftCol) || this.table.scenegraph.getColGroup(screenLeftCol, true);\n // const deltaX = screenLeftX - (colGroup.attribute.x + this.table.getFrozenColsWidth() + this.deltaX);\n // this.deltaX = deltaX + this.deltaX;\n const bodyX = x - this.deltaX;\n const distColXOffset = screenLeftX - bodyX; // dist col 距离表格左侧的位置差\n const currentColXOffset = colGroup.attribute.x - bodyX + this.table.getFrozenColsWidth(); // current col 距离表格左侧的位置差\n this.deltaX = distColXOffset - currentColXOffset;\n }\n }\n\n release() {\n this.isRelease = true;\n }\n}\n\nfunction getCellByCache(cacheCellGroup: Group, row: number): Group | null {\n if (!cacheCellGroup) {\n return null;\n }\n if (cacheCellGroup.row === row) {\n return cacheCellGroup;\n }\n const prev = cacheCellGroup._prev as Group;\n const next = cacheCellGroup._next as Group;\n // cacheCellGroup may have wrong order\n if (cacheCellGroup.row > row && prev && prev.row === row - 1) {\n return getCellByCache(prev, row);\n }\n if (cacheCellGroup.row < row && next && next.row === row + 1) {\n return getCellByCache(next, row);\n }\n return null;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/scenegraph/group-creater/progress/proxy.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,6CAAqD;AAErD,+CAA4C;AAC5C,sEAAkE;AAClE,wEAAoE;AACpE,yDAAqD;AACrD,sCAA2C;AAC3C,oDAAuD;AACvD,mFAA4E;AAC5E,mEAAgF;AAChF,mEAAgF;AAChF,uEAAkE;AAClE,mEAA+D;AAC/D,uEAAmE;AACnE,6EAAwE;AAExE,iDAAmD;AAEnD,MAAa,UAAU;IAgDrB,YAAY,KAAmB;QA9C/B,cAAS,GAAY,KAAK,CAAC;QAC3B,SAAI,GAA+B,QAAQ,CAAC;QAG5C,aAAQ,GAAG,GAAG,CAAC;QACf,eAAU,GAAG,CAAC,CAAC;QAIf,aAAQ,GAAG,CAAC,CAAC;QACb,WAAM,GAAG,CAAC,CAAC;QACX,iBAAY,GAAG,CAAC,CAAC;QAQjB,iBAAY,GAAW,CAAC,CAAC;QAEzB,WAAM,GAAW,CAAC,CAAC;QACnB,gBAAW,GAAW,CAAC,CAAC;QAExB,aAAQ,GAAG,GAAG,CAAC;QAcf,kBAAa,GAAW,CAAC,CAAC;QAG1B,WAAM,GAAW,CAAC,CAAC;QACnB,eAAU,GAAW,CAAC,CAAC;QAEvB,cAAS,GAAuB,IAAI,GAAG,EAAE,CAAC;QAGxC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAEnB,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YAC7B,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;YACpB,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YACjD,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,KAAK,WAAW,EAAE;YAC/C,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,EAAE;YACtC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;SACnB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YACpC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC;SACrB;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,EAAE;YAC1C,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,CAAC;SACxD;IACH,CAAC;IAED,IAAI,WAAW;QACb,OAAO,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC;IACnC,CAAC;IAED,kBAAkB;QAEhB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC;QAG7E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;QACvD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC/D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC;QACjC,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QAEnD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC;QAGlF,MAAM,cAAc,GAAG,eAAe,GAAG,uBAAuB,CAAC;QACjE,MAAM,UAAU,GAAG,eAAe,GAAG,CAAC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAChF,IAAI,CAAC,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QAGnD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,CAAC;QAChF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,GAAG,CACjC,EAAE,EACF,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,eAAe,CAAC,CAAC,CACpF,CAAC;QAGF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;IACxC,CAAC;IAED,eAAe;QACb,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;QACpD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC;QAK/E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;QACvD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC9D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC;QAChC,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC;QAErD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC;QAGpF,MAAM,eAAe,GAAG,gBAAgB,GAAG,uBAAuB,CAAC;QACnE,MAAM,WAAW,GAAG,gBAAgB,GAAG,CAAC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClF,IAAI,CAAC,SAAS,GAAG,eAAe,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,eAAe,GAAG,CAAC,CAAC;QAItD,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACtD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,CAAC;QAClF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,GAAG,CACjC,EAAE,EACF,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC,CACrF,CAAC;QAGF,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;IACzC,CAAC;IAED,MAAM;QACJ,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC;QAClF,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,CAAC;QAChF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,eAAe,CAAC,CAAC,CAAC;QAE/G,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC;QACrD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC;QACpF,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACtD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,CAAC;QAClF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC,CAAC;IAClH,CAAC;IAED,yBAAyB,CACvB,iBAAwB,EACxB,cAAqB,EACrB,cAAqB,EACrB,gBAAuB,EACvB,iBAAwB,EACxB,SAAgB,EAChB,OAAe,EACf,OAAe;QAEf,IAAA,yDAAyB,EACvB,iBAAiB,EACjB,cAAc,EACd,cAAc,EACd,gBAAgB,EAChB,iBAAiB,EACjB,SAAS,EACT,OAAO,EACP,OAAO,EACP,IAAI,CACL,CAAC;IACJ,CAAC;IAcK,QAAQ;;YACZ,IAAI,IAAI,CAAC,aAAa,EAAE;gBACtB,OAAO;aACR;YACD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;YAC1B,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC3C,UAAU,CAAC,GAAS,EAAE;oBACpB,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;oBAC3B,IAAI,IAAI,CAAC,SAAS,EAAE;wBAClB,OAAO;qBACR;oBAOD,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,EAAE;wBACpC,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,EAAE;wBAG3C,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAC1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAG1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;oBACD,IAAA,4BAAe,EAAC,IAAI,CAAC,KAAK,CAAC,CAAC;oBAC5B,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;oBACxC,OAAO,EAAE,CAAC;gBACZ,CAAC,CAAA,EAAE,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,CAAC;QACL,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YAED,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7C,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YAED,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACzC,CAAC;KAAA;IAED,kBAAkB,CAAC,SAAiB;QAClC,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QAEpE,IAAA,sCAAiB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QAElE,IAAI,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE;YAE7B,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,GAAG,EAAE,EAAE;gBACxD,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,WAAW,CAAC;gBACrE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aACxE;SACF;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE;YAElC,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;gBACrG,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,MAAM,CAAC;gBACtE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,gBAAgB,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aAC1E;SACF;QAGD,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,EAAE,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;YAChE,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YACxD,IAAI,CAAC,QAAQ,EAAE;gBACb,SAAS;aACV;YACD,MAAM,YAAY,GAAG,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,MAAM,CAAC;YACjF,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;YACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;SACzC;QACD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;QAElE,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAIhC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAED,cAAc,CAAC,SAAiB;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QACpE,IAAA,oCAAgB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;QAG1D,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;YAClD,MAAM,SAAS,GAAG,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;YACpE,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,IAAI,IAAA,iBAAQ,EAAC,SAAS,CAAC,aAAa,CAAC,IAAI,SAAS,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,EAAE;gBAC/G,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;aACvE;SACF;QAGD,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB,EAAE;YAErC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,YAAY,aAAK;gBAC7D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;gBAChD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAChD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,EACpC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,sBAAsB,GAAG,CAAC,EACrC,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;YAEnC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,YAAY,aAAK;gBAChE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS;gBACnD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,CACnD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,EACvC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,EACrD,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACvB,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QAED,IAAI,eAAe,GACjB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS;YACxC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,YAAY,aAAK;gBAC1D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS;gBAC3C,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,CAAW,CAAC;QACjE,IAAI,CAAC,eAAe,EAAE;YACpB,eAAe;gBACb,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;oBAC7C,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,YAAY,aAAK;wBAC/D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;wBAChD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAAW,CAAC;SACvE;QACD,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;QAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAC/B,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,QAAQ,EACb,IAAI,CAAC,MAAM,EACX,MAAM,EACN,IAAI,CAAC,KAAK,CACX,CAAC;QAEF,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAMhC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAEK,IAAI,CAAC,CAAS,EAAE,KAAK,GAAG,KAAK;;YACjC,MAAM,SAAS,GACb,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACrG,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,GAAG,SAAS,CAAC;YAC/D,IAAI,CAAC,GAAG,SAAS,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,EAAE;gBAEtD,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACrB,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAClC;iBAAM,IAAI,CAAC,GAAG,YAAY,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,aAAa,EAAE;gBAEjE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACrB,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAClC;iBAAM,IACL,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU;gBAC3C,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,aAAa,KAAK,CAAC,EAC9D;gBACA,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBAErB,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAClC;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;aAC5B;QACH,CAAC;KAAA;IAEK,IAAI,CAAC,CAAS,EAAE,KAAK,GAAG,KAAK;;YACjC,MAAM,UAAU,GACd,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACtG,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,GAAG,UAAU,CAAC;YAC9D,IAAI,CAAC,GAAG,UAAU,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,WAAW,EAAE;gBAExD,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACrB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAC9D;iBAAM,IAAI,CAAC,GAAG,WAAW,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,EAAE;gBAE/D,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACrB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAC9D;iBAAM,IACL,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU;gBAC1C,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,aAAa,KAAK,CAAC,EAC9D;gBAEA,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACrB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;aAC9D;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;aAC5B;QACH,CAAC;KAAA;IAEK,WAAW,CAAC,CAAS,EAAE,KAAK,GAAG,KAAK;;YACxC,IAAA,2BAAW,EAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QAC9B,CAAC;KAAA;IACK,WAAW,CAAC,CAAS,EAAE,KAAK,GAAG,KAAK;;YACxC,IAAA,2BAAW,EAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QAC9B,CAAC;KAAA;IAED,UAAU,CAAC,CAAS;QAClB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;IAEK,wBAAwB;;YAC5B,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC3C,CAAC;KAAA;IAED,gBAAgB,CAAC,KAAa;QAC5B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAExE,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,IAAA,sCAAiB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;SAClE;QAED,IAAA,gCAAgB,EAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QAEnD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAE1C,IAAA,+BAAa,EACX,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,YAAY,EACjB,OAAO,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,EACvB,IAAI,CACL,CAAC;YAEF,IAAA,+BAAa,EACX,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,EAC7B,IAAI,CAAC,YAAY,EACjB,OAAO,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,EACvB,IAAI,CACL,CAAC;YAEF,IAAA,+BAAa,EACX,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EACpD,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACvB,IAAI,CAAC,YAAY,EACjB,OAAO,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,EACvB,IAAI,CACL,CAAC;SACH;QAED,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,4BAA4B;QAC1B,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC;QACvE,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;QACvC,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,IAAA,sCAAiB,EAAC,IAAI,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;SACxD;QACD,OAAO,CAAC,GAAG,CAAC,8BAA8B,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;QAC9D,IAAA,gCAAgB,EAAC,QAAQ,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;QAEzC,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAE1C,IAAA,+BAAa,EACX,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,YAAY,EACjB,QAAQ,EACR,MAAM,EACN,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,CACxB,CAAC;YAEF,IAAA,+BAAa,EACX,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,EAC7B,QAAQ,EACR,MAAM,EACN,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,CACxB,CAAC;YAEF,IAAA,+BAAa,EACX,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EACpD,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACvB,QAAQ,EACR,MAAM,EACN,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,CACxB,CAAC;SACH;IACH,CAAC;IAED,2BAA2B;QACzB,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC;QACtE,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;QACvC,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,KAAK,WAAW,EAAE;YACxC,IAAA,oCAAgB,EAAC,IAAI,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;SACvD;QACD,OAAO,CAAC,GAAG,CAAC,6BAA6B,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;QAC7D,IAAA,gCAAgB,EAAC,QAAQ,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;QAEzC,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAE1C,IAAA,qCAAgB,EAAC,QAAQ,EAAE,MAAM,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;SACzE;IACH,CAAC;IACK,wBAAwB;;YAC5B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC1C,CAAC;KAAA;IAED,eAAe,CAAC,KAAa;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAsBvE,IAAA,oCAAgB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,CAAC;QACzD,IAAA,gCAAgB,EAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,uBAAuB,CAAC,SAAgB,EAAE,MAAc,EAAE,CAAS;QAEjE,SAAS,CAAC,GAAG,GAAG,MAAM,CAAC;QACvB,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC;QACpC,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC;QACpC,SAAS,CAAC,WAAW,GAAG,SAAS,CAAC;QAClC,SAAS,CAAC,WAAW,GAAG,SAAS,CAAC;QAClC,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;QAC9B,SAAiB,CAAC,UAAU,GAAG,IAAI,CAAC;QACpC,SAAiB,CAAC,0BAA0B,GAAG,IAAI,CAAC;IACvD,CAAC;IAED,sBAAsB,CAAC,SAAgB;QACrC,IAAI,CAAC,SAAS,CAAC,UAAU,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,EAAE;YACtD,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;QAc3F,SAAS,CAAC,UAAU,GAAG,KAAK,CAAC;QAC7B,OAAO,YAAY,IAAI,SAAS,CAAC;IACnC,CAAC;IAEK,gBAAgB;;YACpB,MAAM,IAAA,4BAAY,EAAC,IAAI,CAAC,CAAC;QAC3B,CAAC;KAAA;IAEK,kBAAkB;;YACtB,MAAM,IAAA,gCAAc,EAAC,IAAI,CAAC,CAAC;QAC7B,CAAC;KAAA;IAED,sBAAsB,CACpB,GAAW,EACX,GAAW,EAGX,SAAmB;QASnB,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB;YACxC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB;YAC3D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,wBAAU,CAAC;SACnB;QAED,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,cAAc;YAChC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB;YAC1D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,wBAAU,CAAC;SACnB;QAED,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;YAC3B,MAAM,aAAa,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC9C,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,aAAa,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,EAAE;gBAE3F,IAAI,SAAS,GAAG,cAAc,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;gBACnD,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,SAAS,IAAI,SAAS,CAAC,IAAI,KAAK,aAAa,CAAC,EAAE;oBAClE,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;iBAChE;gBACD,SAAS,CAAC,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;gBACpD,OAAO,SAAS,CAAC;aAClB;YACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;YAErE,IAAI,SAAS,CAAC,GAAG,KAAK,GAAG,IAAI,SAAS,CAAC,GAAG,EAAE;gBAC1C,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;aACpC;YACD,OAAO,SAAS,CAAC;SAClB;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;QAErE,IAAI,SAAS,CAAC,GAAG,KAAK,GAAG,IAAI,SAAS,CAAC,GAAG,EAAE;YAC1C,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;SACpC;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,YAAY,CAAC,CAAS,EAAE,UAAmB,EAAE,YAAqB;QAChE,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,EAAE;YACrC,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,sBAAsB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;YACnG,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,EAAE;gBAC7B,MAAM,MAAM,GAAG,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC;gBACrC,IAAI,CAAC,MAAM,GAAG,CAAC,MAAM,CAAC;aACvB;SACF;aAAM,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,aAAa,EAAE;YAC7C,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,sBAAsB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YACjG,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,EAAE;gBAM7B,MAAM,MAAM,GACV,SAAS,CAAC,SAAS,CAAC,CAAC;oBACrB,SAAS,CAAC,SAAS,CAAC,MAAM;oBAC1B,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,yBAAyB,EAAE,CAAC,CAAC;gBAC9G,IAAI,CAAC,MAAM,GAAG,CAAC,MAAM,CAAC;aACvB;SACF;aAAM,IAAI,IAAA,gBAAO,EAAC,UAAU,CAAC,IAAI,IAAA,gBAAO,EAAC,YAAY,CAAC,EAAE;YACvD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,sBAAsB,CAAC,IAAI,CAAC,QAAQ,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC;YAClG,MAAM,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC;YAC9B,MAAM,cAAc,GAAG,UAAU,GAAG,KAAK,CAAC;YAC1C,MAAM,iBAAiB,GAAG,SAAS,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,CAAC;YAE3F,IAAI,CAAC,MAAM,GAAG,cAAc,GAAG,iBAAiB,CAAC;SAClD;IACH,CAAC;IAED,YAAY,CAAC,CAAS,EAAE,WAAoB,EAAE,aAAsB;QAClE,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,WAAW,EAAE;YACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YAClE,IAAI,QAAQ,EAAE;gBACZ,MAAM,MAAM,GAAG,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC;gBACpC,IAAI,CAAC,MAAM,GAAG,CAAC,MAAM,CAAC;aACvB;SACF;aAAM,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,EAAE;YAC5C,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAChE,IAAI,QAAQ,EAAE;gBACZ,MAAM,MAAM,GACV,QAAQ,CAAC,SAAS,CAAC,CAAC;oBACpB,QAAQ,CAAC,SAAS,CAAC,KAAK;oBACxB,CAAC,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,uBAAuB,EAAE,CAAC,CAAC;gBAC1G,IAAI,CAAC,MAAM,GAAG,CAAC,MAAM,CAAC;aACvB;SACF;aAAM,IAAI,IAAA,gBAAO,EAAC,WAAW,CAAC,IAAI,IAAA,gBAAO,EAAC,aAAa,CAAC,EAAE;YACzD,MAAM,QAAQ,GACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;YAG7G,MAAM,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC;YAC9B,MAAM,cAAc,GAAG,WAAW,GAAG,KAAK,CAAC;YAC3C,MAAM,iBAAiB,GAAG,QAAQ,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE,CAAC;YACzF,IAAI,CAAC,MAAM,GAAG,cAAc,GAAG,iBAAiB,CAAC;SAClD;IACH,CAAC;IAED,OAAO;QACL,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;IACxB,CAAC;CACF;AA9wBD,gCA8wBC;AAED,SAAS,cAAc,CAAC,cAAqB,EAAE,GAAW;IACxD,IAAI,CAAC,cAAc,EAAE;QACnB,OAAO,IAAI,CAAC;KACb;IACD,IAAI,cAAc,CAAC,GAAG,KAAK,GAAG,EAAE;QAC9B,OAAO,cAAc,CAAC;KACvB;IACD,MAAM,IAAI,GAAG,cAAc,CAAC,KAAc,CAAC;IAC3C,MAAM,IAAI,GAAG,cAAc,CAAC,KAAc,CAAC;IAE3C,IAAI,cAAc,CAAC,GAAG,GAAG,GAAG,IAAI,IAAI,IAAI,IAAI,CAAC,GAAG,KAAK,GAAG,GAAG,CAAC,EAAE;QAC5D,OAAO,cAAc,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;KAClC;IACD,IAAI,cAAc,CAAC,GAAG,GAAG,GAAG,IAAI,IAAI,IAAI,IAAI,CAAC,GAAG,KAAK,GAAG,GAAG,CAAC,EAAE;QAC5D,OAAO,cAAc,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;KAClC;IACD,OAAO,IAAI,CAAC;AACd,CAAC","file":"proxy.js","sourcesContent":["import { isNumber, isValid } from '@visactor/vutils';\nimport type { BaseTableAPI } from '../../../ts-types/base-table';\nimport { Group } from '../../graphic/group';\nimport { computeColsWidth } from '../../layout/compute-col-width';\nimport { computeRowsHeight } from '../../layout/compute-row-height';\nimport { emptyGroup } from '../../utils/empty-group';\nimport { createColGroup } from '../column';\nimport { createComplexColumn } from '../column-helper';\nimport { createGroupForFirstScreen } from './create-group-for-first-screen';\nimport { dynamicSetX, updateColContent } from './update-position/dynamic-set-x';\nimport { dynamicSetY, updateRowContent } from './update-position/dynamic-set-y';\nimport { updateAutoRow } from './update-position/update-auto-row';\nimport { sortVertical } from './update-position/sort-vertical';\nimport { sortHorizontal } from './update-position/sort-horizontal';\nimport { updateAutoColumn } from './update-position/update-auto-column';\nimport { getDefaultHeight, getDefaultWidth } from './default-width-height';\nimport { handleTextStick } from '../../stick-text';\n\nexport class SceneProxy {\n table: BaseTableAPI;\n isRelease: boolean = false;\n mode: 'column' | 'row' | 'pivot' = 'column';\n isProgressing: boolean;\n\n rowLimit = 200;\n currentRow = 0; // 目前渐进生成的row number\n totalRow: number; // 渐进完成最后一行的row number\n yLimitTop: number; // y > yLimitTop动态更新,否则直接修改xy\n yLimitBottom: number; // y < yLimitBottom动态更新,否则直接修改xy\n rowStart = 0; // 当前维护的部分第一行的row number\n rowEnd = 0; // 当前维护的部分最后一行的row number\n referenceRow = 0; // 当前维护的部分中间一行的row number,认为referenceRow对应当前屏幕显示范围的第一行\n bodyTopRow: number; // table body部分的第一行row number\n bodyBottomRow: number; // table body部分的最后一行row number\n screenRowCount: number; // 预计屏幕范围内显示的row count\n firstScreenRowLimit: number; // 首屏同步加载部分最后一行的row number\n taskRowCount: number; // 一次任务生成/更新的row count\n rowUpdatePos: number; // 异步任务目前更新到的行的row number\n rowUpdateDirection: 'up' | 'down'; // 当前行更新的方向\n screenTopRow: number = 0; // 当前屏幕范围内显示的第一行的row number\n totalActualBodyRowCount: number; // 实际表格body部分的行数\n deltaY: number = 0;\n deltaHeight: number = 0;\n\n colLimit = 100;\n // bodyLeftCol: number; // table body部分的第一列col number\n bodyRightCol: number; // table body部分的最后一列col number\n totalCol: number; // 渐进完成最后一列的col number\n colStart: number; // 当前维护的部分第一列的col number\n colEnd: number; // 当前维护的部分最后一列的col number\n taskColCount: number; // 一次任务生成/更新的col count\n xLimitLeft: number; // x > xLimitLeft动态更新,否则直接修改xy\n xLimitRight: number; // x < xLimitRight动态更新,否则直接修改xy\n screenColCount: number; // 预计屏幕范围内显示的col count\n firstScreenColLimit: number; // 首屏同步加载部分最后一列的col number\n colUpdatePos: number; // 异步任务目前更新到的列的col number\n currentCol: number; // 目前渐进生成的col number\n referenceCol: number; // 当前维护的部分中间一列的col number,认为referenceCol对应当前屏幕显示范围的第一列\n screenLeftCol: number = 0; // 当前屏幕范围内显示的第一列的col number\n colUpdateDirection: 'left' | 'right'; // 当前列更新方向\n totalActualBodyColCount: number; // 实际表格body部分的列数\n deltaX: number = 0;\n deltaWidth: number = 0;\n\n cellCache: Map<number, Group> = new Map(); // 单元格位置快速查找缓存\n\n constructor(table: BaseTableAPI) {\n this.table = table;\n\n if (this.table.isPivotChart()) {\n this.rowLimit = 100;\n this.colLimit = 100;\n } else if (this.table.heightMode === 'autoHeight') {\n this.rowLimit = 100;\n } else if (this.table.widthMode === 'autoWidth') {\n this.colLimit = 100;\n }\n\n if (this.table.internalProps.transpose) {\n this.mode = 'row';\n } else if (this.table.isPivotTable()) {\n this.mode = 'pivot';\n }\n if (this.table.options.maintainedDataCount) {\n this.rowLimit = this.table.options.maintainedDataCount;\n }\n }\n\n get bodyLeftCol(): number {\n return this.table.frozenColCount;\n }\n\n setParamsForColumn() {\n // this.bodyLeftCol = this.table.frozenColCount;\n this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // compute the column info about progress creation\n const totalActualBodyColCount = Math.min(this.colLimit, this.bodyRightCol - this.bodyLeftCol + 1);\n this.totalActualBodyColCount = totalActualBodyColCount;\n this.totalCol = this.bodyLeftCol + totalActualBodyColCount - 1; // 目标渐进完成的col\n this.colStart = this.bodyLeftCol;\n const defaultColWidth = this.table.defaultColWidth;\n // const defaultColWidth = getDefaultHeight(this.table);\n this.taskColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth) * 1;\n\n // 确定动态更新限制\n const totalBodyWidth = defaultColWidth * totalActualBodyColCount;\n const totalWidth = defaultColWidth * (this.bodyRightCol - this.bodyLeftCol + 1);\n this.xLimitLeft = totalBodyWidth / 2;\n this.xLimitRight = totalWidth - totalBodyWidth / 2;\n\n // 确定首屏高度范围\n const widthLimit = this.table.tableNoFrameWidth * 5;\n this.screenColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth);\n this.firstScreenColLimit = Math.max(\n 15, // min firstScreenColLimit\n this.bodyLeftCol + Math.min(this.colLimit, Math.ceil(widthLimit / defaultColWidth))\n );\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.colUpdatePos = this.bodyRightCol;\n }\n\n setParamsForRow() {\n this.bodyTopRow = this.table.columnHeaderLevelCount;\n this.bodyBottomRow = this.table.rowCount - 1 - this.table.bottomFrozenRowCount;\n // this.bodyLeftCol = 0;\n // this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // 计算渐进加载数量\n const totalActualBodyRowCount = Math.min(this.rowLimit, this.bodyBottomRow - this.bodyTopRow + 1); // 渐进加载总row数量\n this.totalActualBodyRowCount = totalActualBodyRowCount;\n this.totalRow = this.bodyTopRow + totalActualBodyRowCount - 1; // 目标渐进完成的row\n this.rowStart = this.bodyTopRow;\n const defaultRowHeight = this.table.defaultRowHeight;\n // const defaultRowHeight = getDefaultWidth(this.table);\n this.taskRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight) * 1;\n\n // 确定动态更新限制\n const totalBodyHeight = defaultRowHeight * totalActualBodyRowCount;\n const totalHeight = defaultRowHeight * (this.bodyBottomRow - this.bodyTopRow + 1);\n this.yLimitTop = totalBodyHeight / 2;\n this.yLimitBottom = totalHeight - totalBodyHeight / 2;\n // this.bottomOffset = totalHeight - totalBodyHeight / 2;\n\n // 确定首屏高度范围\n const heightLimit = this.table.tableNoFrameHeight * 5;\n this.screenRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight);\n this.firstScreenRowLimit = Math.max(\n 30, // min firstScreenRowLimit\n this.bodyTopRow + Math.min(this.rowLimit, Math.ceil(heightLimit / defaultRowHeight))\n );\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.rowUpdatePos = this.bodyBottomRow;\n }\n\n resize() {\n const defaultColWidth = this.table.defaultColWidth;\n this.taskColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth) * 1;\n const widthLimit = this.table.tableNoFrameWidth * 5;\n this.screenColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth);\n this.firstScreenColLimit = this.bodyLeftCol + Math.min(this.colLimit, Math.ceil(widthLimit / defaultColWidth));\n\n const defaultRowHeight = this.table.defaultRowHeight;\n this.taskRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight) * 1;\n const heightLimit = this.table.tableNoFrameHeight * 5;\n this.screenRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight);\n this.firstScreenRowLimit = this.bodyTopRow + Math.min(this.rowLimit, Math.ceil(heightLimit / defaultRowHeight));\n }\n\n createGroupForFirstScreen(\n cornerHeaderGroup: Group,\n colHeaderGroup: Group,\n rowHeaderGroup: Group,\n rightFrozenGroup: Group,\n bottomFrozenGroup: Group,\n bodyGroup: Group,\n xOrigin: number,\n yOrigin: number\n ) {\n createGroupForFirstScreen(\n cornerHeaderGroup,\n colHeaderGroup,\n rowHeaderGroup,\n rightFrozenGroup,\n bottomFrozenGroup,\n bodyGroup,\n xOrigin,\n yOrigin,\n this\n );\n }\n // async progress() {\n // if (this.rowUpdatePos < this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // // 先更新\n // await this.updateCellGroupsAsync();\n // await this.progress();\n // } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // // 先更新没有需要更新的节点,在生成新节点\n // await this.createRow();\n // await this.progress();\n // }\n // }\n async progress() {\n if (this.isProgressing) {\n return;\n }\n this.isProgressing = true;\n return new Promise<void>((resolve, reject) => {\n setTimeout(async () => {\n this.isProgressing = false;\n if (this.isRelease) {\n return;\n }\n // console.log('progress col', this.colUpdatePos, this.colEnd, this.currentCol, this.totalCol);\n // console.log('progress row', this.rowUpdatePos, this.rowEnd, this.currentRow, this.totalRow);\n // console.log('before: createRow', table.scenegraph.bodyGroup.lastChild.attribute);\n // if (this.isSkipProgress) {\n // await this.progress();\n // } else\n if (this.colUpdatePos <= this.colEnd) {\n await this.updateColCellGroupsAsync();\n await this.progress();\n } else if (this.rowUpdatePos <= this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // 先更新\n await this.updateRowCellGroupsAsync();\n await this.progress();\n } else if (this.currentCol < this.totalCol) {\n await this.createCol();\n await this.progress();\n } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // 先更新没有需要更新的节点,在生成新节点\n await this.createRow();\n await this.progress();\n }\n handleTextStick(this.table);\n this.table.scenegraph.updateNextFrame();\n resolve();\n }, 16);\n });\n }\n\n async createRow() {\n if (!this.taskRowCount) {\n return;\n }\n // console.log('createRow', this.currentRow, this.currentRow + this.taskRowCount);\n this.createRowCellGroup(this.taskRowCount);\n }\n\n async createCol() {\n if (!this.taskColCount) {\n return;\n }\n // console.log('createCol', this.currentCol, this.currentCol + this.taskColCount);\n this.createColGroup(this.taskRowCount);\n }\n\n createRowCellGroup(onceCount: number) {\n const endRow = Math.min(this.totalRow, this.currentRow + onceCount);\n // compute rows height\n computeRowsHeight(this.table, this.currentRow + 1, endRow, false);\n\n if (this.table.frozenColCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = 0; col < this.table.frozenColCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellLocation = this.table.isListTable() ? 'body' : 'rowHeader';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rowHeaderGroup.setAttribute('height', maxHeight);\n }\n }\n\n if (this.table.rightFrozenColCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = this.table.colCount - this.table.rightFrozenColCount; col < this.table.colCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellLocation = this.table.isPivotChart() ? 'rowHeader' : 'body'; // isHeader\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rightFrozenGroup.setAttribute('height', maxHeight);\n }\n }\n\n // create body row cellGroup\n let maxHeight = 0;\n for (let col = this.bodyLeftCol; col <= this.bodyRightCol; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n if (!colGroup) {\n continue;\n }\n const cellLocation = col < this.table.rowHeaderLevelCount ? 'rowHeader' : 'body';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n }\n this.table.scenegraph.bodyGroup.setAttribute('height', maxHeight);\n\n this.currentRow = endRow;\n this.rowEnd = endRow;\n this.rowUpdatePos = this.rowEnd;\n // this.referenceRow = this.rowStart + Math.floor((endRow - this.rowStart) / 2);\n\n // update container group size and border\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n createColGroup(onceCount: number) {\n // compute rows height\n const endCol = Math.min(this.totalCol, this.currentCol + onceCount);\n computeColsWidth(this.table, this.currentCol + 1, endCol);\n\n // update last merge cell size\n for (let row = 0; row < this.table.rowCount; row++) {\n const cellGroup = this.highPerformanceGetCell(this.currentCol, row);\n if (cellGroup.role === 'cell' && isNumber(cellGroup.mergeStartCol) && cellGroup.mergeStartCol > this.currentCol) {\n this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);\n }\n }\n\n // create column\n if (this.table.columnHeaderLevelCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.colHeaderGroup.lastChild instanceof Group\n ? this.table.scenegraph.colHeaderGroup.lastChild\n : this.table.scenegraph.colHeaderGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create colHeaderGroup\n createColGroup(\n this.table.scenegraph.colHeaderGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n 0, // rowStart\n this.table.columnHeaderLevelCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n if (this.table.bottomFrozenRowCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.bottomFrozenGroup.lastChild instanceof Group\n ? this.table.scenegraph.bottomFrozenGroup.lastChild\n : this.table.scenegraph.bottomFrozenGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bottomFrozenGroup\n createColGroup(\n this.table.scenegraph.bottomFrozenGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.table.rowCount - this.table.bottomFrozenRowCount, // rowStart\n this.table.rowCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n // create colGroup\n let lastColumnGroup =\n this.table.scenegraph.bodyGroup.lastChild &&\n ((this.table.scenegraph.bodyGroup.lastChild instanceof Group\n ? this.table.scenegraph.bodyGroup.lastChild\n : this.table.scenegraph.bodyGroup.lastChild._prev) as Group);\n if (!lastColumnGroup) {\n lastColumnGroup =\n this.table.scenegraph.colHeaderGroup.lastChild &&\n ((this.table.scenegraph.colHeaderGroup.lastChild instanceof Group\n ? this.table.scenegraph.colHeaderGroup.lastChild\n : this.table.scenegraph.colHeaderGroup.lastChild._prev) as Group);\n }\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bodyGroup\n createColGroup(\n this.table.scenegraph.bodyGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.rowStart, // rowStart\n this.rowEnd, // rowEnd\n 'body', // isHeader\n this.table\n );\n\n this.currentCol = endCol;\n this.colEnd = endCol;\n this.colUpdatePos = this.colEnd;\n // this.referenceCol = this.colStart + Math.floor((endCol - this.colStart) / 2);\n // console.log('async', this.referenceCol, this.colStart, this.colEnd);\n\n // update container group size and border\n // this.table.scenegraph.updateContainerAttrWidthAndX();\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n async setY(y: number, isEnd = false) {\n const yLimitTop =\n this.table.getRowsHeight(this.bodyTopRow, this.bodyTopRow + (this.rowEnd - this.rowStart + 1)) / 2;\n const yLimitBottom = this.table.getAllRowsHeight() - yLimitTop;\n if (y < yLimitTop && this.rowStart === this.bodyTopRow) {\n // 执行真实body group坐标修改\n this.updateDeltaY(y);\n this.updateBody(y - this.deltaY);\n } else if (y > yLimitBottom && this.rowEnd === this.bodyBottomRow) {\n // 执行真实body group坐标修改\n this.updateDeltaY(y);\n this.updateBody(y - this.deltaY);\n } else if (\n !this.table.scenegraph.bodyGroup.firstChild ||\n this.table.scenegraph.bodyGroup.firstChild.childrenCount === 0\n ) {\n this.updateDeltaY(y);\n // 兼容异步加载数据promise的情况 childrenCount=0 如果用户立即调用setScrollTop执行dynamicSetY会出错\n this.updateBody(y - this.deltaY);\n } else {\n // 执行动态更新节点\n this.dynamicSetY(y, isEnd);\n }\n }\n\n async setX(x: number, isEnd = false) {\n const xLimitLeft =\n this.table.getColsWidth(this.bodyLeftCol, this.bodyLeftCol + (this.colEnd - this.colStart + 1)) / 2;\n const xLimitRight = this.table.getAllColsWidth() - xLimitLeft;\n if (x < xLimitLeft && this.colStart === this.bodyLeftCol) {\n // 执行真实body group坐标修改\n this.updateDeltaX(x);\n this.table.scenegraph.setBodyAndColHeaderX(-x + this.deltaX);\n } else if (x > xLimitRight && this.colEnd === this.bodyRightCol) {\n // 执行真实body group坐标修改\n this.updateDeltaX(x);\n this.table.scenegraph.setBodyAndColHeaderX(-x + this.deltaX);\n } else if (\n this.table.scenegraph.bodyGroup.firstChild && //注意判断关系 这里不是 || 而是 &&\n this.table.scenegraph.bodyGroup.firstChild.childrenCount === 0\n ) {\n // 兼容异步加载数据promise的情况 childrenCount=0 如果用户立即调用setScrollLeft执行dynamicSetX会出错\n this.updateDeltaX(x);\n this.table.scenegraph.setBodyAndColHeaderX(-x + this.deltaX);\n } else {\n // 执行动态更新节点\n this.dynamicSetX(x, isEnd);\n }\n }\n\n async dynamicSetY(y: number, isEnd = false) {\n dynamicSetY(y, isEnd, this);\n }\n async dynamicSetX(x: number, isEnd = false) {\n dynamicSetX(x, isEnd, this);\n }\n\n updateBody(y: number) {\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n }\n\n async updateRowCellGroupsAsync() {\n this.updateCellGroups(this.taskRowCount);\n }\n\n updateCellGroups(count: number) {\n const distRow = Math.min(this.bodyBottomRow, this.rowUpdatePos + count);\n // console.log('updateCellGroups', this.rowUpdatePos, distRow);\n if (this.table.heightMode === 'autoHeight') {\n computeRowsHeight(this.table, this.rowUpdatePos, distRow, false);\n }\n\n updateRowContent(this.rowUpdatePos, distRow, this);\n\n if (this.table.heightMode === 'autoHeight') {\n // body group\n updateAutoRow(\n this.bodyLeftCol, // colStart\n this.bodyRightCol, // colEnd\n this.rowUpdatePos, // rowStart\n distRow, // rowEnd\n this.table,\n this.rowUpdateDirection,\n true\n );\n // row header group\n updateAutoRow(\n 0, // colStart\n this.table.frozenColCount - 1, // colEnd\n this.rowUpdatePos, // rowStart\n distRow, // rowEnd\n this.table,\n this.rowUpdateDirection,\n true\n );\n // right frozen group\n updateAutoRow(\n this.table.colCount - this.table.rightFrozenColCount, // colStart\n this.table.colCount - 1, // colEnd\n this.rowUpdatePos, // rowStart\n distRow, // rowEnd\n this.table,\n this.rowUpdateDirection,\n true\n );\n }\n\n this.rowUpdatePos = distRow + 1;\n }\n /** 更新底部冻结行的单元格内容 包括两边的角头 */\n updateBottomFrozenCellGroups() {\n const startRow = this.table.rowCount - this.table.bottomFrozenRowCount;\n const endRow = this.table.rowCount - 1;\n if (this.table.heightMode === 'autoHeight') {\n computeRowsHeight(this.table, startRow, endRow, false);\n }\n console.log('updateBottomFrozenCellGroups', startRow, endRow);\n updateRowContent(startRow, endRow, this);\n\n if (this.table.heightMode === 'autoHeight') {\n // body group\n updateAutoRow(\n this.bodyLeftCol, // colStart\n this.bodyRightCol, // colEnd\n startRow, // rowStart\n endRow, // rowEnd\n this.table,\n this.rowUpdateDirection\n );\n // row header group\n updateAutoRow(\n 0, // colStart\n this.table.frozenColCount - 1, // colEnd\n startRow, // rowStart\n endRow, // rowEnd\n this.table,\n this.rowUpdateDirection\n );\n // right frozen group\n updateAutoRow(\n this.table.colCount - this.table.rightFrozenColCount, // colStart\n this.table.colCount - 1, // colEnd\n startRow, // rowStart\n endRow, // rowEnd\n this.table,\n this.rowUpdateDirection\n );\n }\n }\n /** 更新底部冻结行的单元格内容 包括两边的角头 */\n updateRightFrozenCellGroups() {\n const startCol = this.table.colCount - this.table.rightFrozenColCount;\n const endCol = this.table.colCount - 1;\n if (this.table.widthMode === 'autoWidth') {\n computeColsWidth(this.table, startCol, endCol, false);\n }\n console.log('updateRightFrozenCellGroups', startCol, endCol);\n updateColContent(startCol, endCol, this);\n\n if (this.table.heightMode === 'autoHeight') {\n // body group\n updateAutoColumn(startCol, endCol, this.table, this.colUpdateDirection);\n }\n }\n async updateColCellGroupsAsync() {\n this.updateColGroups(this.taskRowCount);\n }\n\n updateColGroups(count: number) {\n const distCol = Math.min(this.bodyRightCol, this.colUpdatePos + count);\n // console.log('updateCellGroups', this.colUpdatePos, distCol);\n // for (let col = this.colUpdatePos; col <= distCol; col++) {\n // const colGroup = this.table.scenegraph.getColGroup(col);\n // if (colGroup) {\n // // colGroup.forEachChildren((cellGroup: Group) => {\n // // this.updateCellGroupContent(cellGroup);\n // // });\n // // for (let row = (colGroup.firstChild as Group).row; row <= (colGroup.lastChild as Group).row; row++) {\n // // const cellGroup = this.highPerformanceGetCell(colGroup.col, row);\n // // this.updateCellGroupContent(cellGroup);\n // // }\n // let cellGroup = colGroup.firstChild;\n // while (cellGroup) {\n // // this.updateCellGroupContent(cellGroup as Group);\n // // cellGroup = cellGroup._next;\n // const newCellGroup = this.updateCellGroupContent(cellGroup as Group);\n // cellGroup = newCellGroup._next;\n // }\n // colGroup.needUpdate = false;\n // }\n // }\n computeColsWidth(this.table, this.colUpdatePos, distCol);\n updateColContent(this.colUpdatePos, distCol, this);\n this.colUpdatePos = distCol + 1;\n }\n\n updateCellGroupPosition(cellGroup: Group, newRow: number, y: number) {\n // 更新位置&row\n cellGroup.row = newRow;\n cellGroup.mergeStartCol = undefined;\n cellGroup.mergeStartRow = undefined;\n cellGroup.mergeEndCol = undefined;\n cellGroup.mergeEndRow = undefined;\n cellGroup.setAttribute('y', y);\n (cellGroup as any).needUpdate = true;\n (cellGroup as any).needUpdateForAutoRowHeight = true;\n }\n\n updateCellGroupContent(cellGroup: Group) {\n if (!cellGroup.needUpdate || cellGroup.role !== 'cell') {\n return cellGroup;\n }\n\n const newCellGroup = this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);\n // 更新内容\n // const textMark = cellGroup.firstChild as WrapText;\n // const autoWrapText = Array.isArray(textMark.attribute.text);\n // const textStr: string = this.table.getCellValue(cellGroup.col, cellGroup.row);\n // let text;\n // if (autoWrapText) {\n // text = String(textStr).replace(/\\r?\\n/g, '\\n').replace(/\\r/g, '\\n').split('\\n');\n // } else {\n // text = textStr;\n // }\n\n // textMark.setAttribute('text', text);\n\n cellGroup.needUpdate = false;\n return newCellGroup || cellGroup;\n }\n\n async sortCellVertical() {\n await sortVertical(this);\n }\n\n async sortCellHorizontal() {\n await sortHorizontal(this);\n }\n\n highPerformanceGetCell(\n col: number,\n row: number,\n // rowStart: number = this.rowStart,\n // rowEnd: number = this.rowEnd,\n getShadow?: boolean\n ) {\n // if (row < rowStart || row > rowEnd) {\n // return emptyGroup;\n // }\n // if (row < this.rowStart || row > this.rowEnd || col < this.colStart || col > this.colEnd) {\n // return emptyGroup;\n // }\n\n if (\n row >= this.table.columnHeaderLevelCount && // not column header\n row < this.table.rowCount - this.table.bottomFrozenRowCount && // not bottom frozen\n (row < this.rowStart || row > this.rowEnd) // not in proxy row range\n ) {\n return emptyGroup;\n }\n\n if (\n col >= this.table.frozenColCount && // not row header\n col < this.table.colCount - this.table.rightFrozenColCount && // not right frozen\n (col < this.colStart || col > this.colEnd) // not in proxy col range\n ) {\n return emptyGroup;\n }\n\n if (this.cellCache.get(col)) {\n const cacheCellGoup = this.cellCache.get(col);\n if ((cacheCellGoup._next || cacheCellGoup._prev) && Math.abs(cacheCellGoup.row - row) < row) {\n // 由缓存单元格向前后查找要快于从头查找\n let cellGroup = getCellByCache(cacheCellGoup, row);\n if (!cellGroup || (!getShadow && cellGroup.role === 'shadow-cell')) {\n cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n }\n cellGroup.row && this.cellCache.set(col, cellGroup);\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n // cellGroup.row && this.cellCache.set(col, cellGroup);\n if (cellGroup.col === col && cellGroup.row) {\n this.cellCache.set(col, cellGroup);\n }\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n // cellGroup.row && this.cellCache.set(col, cellGroup);\n if (cellGroup.col === col && cellGroup.row) {\n this.cellCache.set(col, cellGroup);\n }\n return cellGroup;\n }\n\n updateDeltaY(y: number, screenTopY?: number, screenTopRow?: number) {\n if (this.rowStart === this.bodyTopRow) {\n const cellGroup = this.table.scenegraph.highPerformanceGetCell(this.colStart, this.rowStart, true);\n if (cellGroup.role === 'cell') {\n const deltaY = cellGroup.attribute.y;\n this.deltaY = -deltaY;\n }\n } else if (this.rowEnd === this.bodyBottomRow) {\n const cellGroup = this.table.scenegraph.highPerformanceGetCell(this.colStart, this.rowEnd, true);\n if (cellGroup.role === 'cell') {\n // const deltaY =\n // cellGroup.attribute.y +\n // cellGroup.attribute.height -\n // (this.table.tableNoFrameHeight - this.table.getFrozenRowsHeight() - this.table.getBottomFrozenRowsHeight()) -\n // y;\n const deltaY =\n cellGroup.attribute.y +\n cellGroup.attribute.height -\n (this.table.getAllRowsHeight() - this.table.getFrozenRowsHeight() - this.table.getBottomFrozenRowsHeight());\n this.deltaY = -deltaY;\n }\n } else if (isValid(screenTopY) && isValid(screenTopRow)) {\n const cellGroup = this.table.scenegraph.highPerformanceGetCell(this.colStart, screenTopRow, true);\n const bodyY = y - this.deltaY;\n const distRowYOffset = screenTopY - bodyY; // dist cell 距离表格顶部的位置差\n const currentRowYOffset = cellGroup.attribute.y - bodyY + this.table.getFrozenRowsHeight(); // current cell 距离表格顶部的位置差\n // const deltaY = screenTopY - (cellGroup.attribute.y + );\n this.deltaY = distRowYOffset - currentRowYOffset;\n }\n }\n\n updateDeltaX(x: number, screenLeftX?: number, screenLeftCol?: number) {\n if (this.colStart === this.bodyLeftCol) {\n const colGroup = this.table.scenegraph.getColGroup(this.colStart);\n if (colGroup) {\n const deltaX = colGroup.attribute.x;\n this.deltaX = -deltaX;\n }\n } else if (this.colEnd === this.bodyRightCol) {\n const colGroup = this.table.scenegraph.getColGroup(this.colEnd);\n if (colGroup) {\n const deltaX =\n colGroup.attribute.x +\n colGroup.attribute.width -\n (this.table.getAllColsWidth() - this.table.getFrozenColsWidth() - this.table.getRightFrozenColsWidth());\n this.deltaX = -deltaX;\n }\n } else if (isValid(screenLeftX) && isValid(screenLeftCol)) {\n const colGroup =\n this.table.scenegraph.getColGroup(screenLeftCol) || this.table.scenegraph.getColGroup(screenLeftCol, true);\n // const deltaX = screenLeftX - (colGroup.attribute.x + this.table.getFrozenColsWidth() + this.deltaX);\n // this.deltaX = deltaX + this.deltaX;\n const bodyX = x - this.deltaX;\n const distColXOffset = screenLeftX - bodyX; // dist col 距离表格左侧的位置差\n const currentColXOffset = colGroup.attribute.x - bodyX + this.table.getFrozenColsWidth(); // current col 距离表格左侧的位置差\n this.deltaX = distColXOffset - currentColXOffset;\n }\n }\n\n release() {\n this.isRelease = true;\n }\n}\n\nfunction getCellByCache(cacheCellGroup: Group, row: number): Group | null {\n if (!cacheCellGroup) {\n return null;\n }\n if (cacheCellGroup.row === row) {\n return cacheCellGroup;\n }\n const prev = cacheCellGroup._prev as Group;\n const next = cacheCellGroup._next as Group;\n // cacheCellGroup may have wrong order\n if (cacheCellGroup.row > row && prev && prev.row === row - 1) {\n return getCellByCache(prev, row);\n }\n if (cacheCellGroup.row < row && next && next.row === row + 1) {\n return getCellByCache(next, row);\n }\n return null;\n}\n"]}
|