@visactor/vtable 0.23.1 → 0.23.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (177) hide show
  1. package/cjs/ListTable.js +6 -5
  2. package/cjs/ListTable.js.map +1 -1
  3. package/cjs/PivotChart.js +61 -58
  4. package/cjs/PivotChart.js.map +1 -1
  5. package/cjs/PivotTable.js +5 -3
  6. package/cjs/PivotTable.js.map +1 -1
  7. package/cjs/body-helper/body-helper.d.ts +1 -0
  8. package/cjs/body-helper/body-helper.js +3 -0
  9. package/cjs/body-helper/body-helper.js.map +1 -1
  10. package/cjs/core/BaseTable.d.ts +1 -0
  11. package/cjs/core/BaseTable.js +13 -8
  12. package/cjs/core/BaseTable.js.map +1 -1
  13. package/cjs/core/FouseInput.js +1 -2
  14. package/cjs/core/row-series-number-helper.js +2 -1
  15. package/cjs/core/tableHelper.d.ts +1 -0
  16. package/cjs/core/tableHelper.js +29 -2
  17. package/cjs/core/tableHelper.js.map +1 -1
  18. package/cjs/dataset/dataset.js +6 -2
  19. package/cjs/dataset/dataset.js.map +1 -1
  20. package/cjs/event/listener/container-dom.js +2 -2
  21. package/cjs/event/listener/container-dom.js.map +1 -1
  22. package/cjs/event/listener/table-group.js +7 -3
  23. package/cjs/event/listener/table-group.js.map +1 -1
  24. package/cjs/header-helper/header-helper.d.ts +1 -0
  25. package/cjs/header-helper/header-helper.js +3 -0
  26. package/cjs/header-helper/header-helper.js.map +1 -1
  27. package/cjs/index.d.ts +1 -1
  28. package/cjs/index.js +1 -1
  29. package/cjs/index.js.map +1 -1
  30. package/cjs/layout/chart-helper/get-axis-config.d.ts +2 -0
  31. package/cjs/layout/chart-helper/get-axis-config.js +9 -6
  32. package/cjs/layout/chart-helper/get-axis-config.js.map +1 -1
  33. package/cjs/layout/pivot-header-layout.d.ts +1 -0
  34. package/cjs/layout/pivot-header-layout.js +3 -2
  35. package/cjs/layout/pivot-header-layout.js.map +1 -1
  36. package/cjs/layout/simple-header-layout.d.ts +1 -0
  37. package/cjs/layout/simple-header-layout.js +1 -1
  38. package/cjs/layout/simple-header-layout.js.map +1 -1
  39. package/cjs/layout/tree-helper.js +0 -1
  40. package/cjs/plugins/themes.js +2 -1
  41. package/cjs/scenegraph/graphic/contributions/group-contribution-render.js.map +1 -1
  42. package/cjs/scenegraph/group-creater/cell-helper.js +6 -6
  43. package/cjs/scenegraph/group-creater/cell-helper.js.map +1 -1
  44. package/cjs/scenegraph/group-creater/cell-type/chart-cell.js +1 -1
  45. package/cjs/scenegraph/group-creater/cell-type/chart-cell.js.map +1 -1
  46. package/cjs/scenegraph/group-creater/cell-type/checkbox-cell.js +2 -2
  47. package/cjs/scenegraph/group-creater/cell-type/checkbox-cell.js.map +1 -1
  48. package/cjs/scenegraph/group-creater/cell-type/image-cell.js +1 -1
  49. package/cjs/scenegraph/group-creater/cell-type/image-cell.js.map +1 -1
  50. package/cjs/scenegraph/group-creater/cell-type/progress-bar-cell.js +13 -5
  51. package/cjs/scenegraph/group-creater/cell-type/progress-bar-cell.js.map +1 -1
  52. package/cjs/scenegraph/group-creater/cell-type/spark-line-cell.js +1 -1
  53. package/cjs/scenegraph/group-creater/cell-type/spark-line-cell.js.map +1 -1
  54. package/cjs/scenegraph/group-creater/cell-type/text-cell.js +2 -2
  55. package/cjs/scenegraph/group-creater/cell-type/text-cell.js.map +1 -1
  56. package/cjs/scenegraph/group-creater/cell-type/video-cell.js +1 -1
  57. package/cjs/scenegraph/group-creater/cell-type/video-cell.js.map +1 -1
  58. package/cjs/scenegraph/group-creater/column-helper.js +1 -1
  59. package/cjs/scenegraph/group-creater/column-helper.js.map +1 -1
  60. package/cjs/scenegraph/group-creater/progress/update-position/update-auto-row.js +10 -6
  61. package/cjs/scenegraph/group-creater/progress/update-position/update-auto-row.js.map +1 -1
  62. package/cjs/scenegraph/layout/update-height.js +2 -2
  63. package/cjs/scenegraph/layout/update-height.js.map +1 -1
  64. package/cjs/scenegraph/layout/update-row.js +59 -14
  65. package/cjs/scenegraph/layout/update-row.js.map +1 -1
  66. package/cjs/scenegraph/layout/update-width.js +12 -12
  67. package/cjs/scenegraph/layout/update-width.js.map +1 -1
  68. package/cjs/scenegraph/scenegraph.js +3 -2
  69. package/cjs/scenegraph/scenegraph.js.map +1 -1
  70. package/cjs/scenegraph/style/corner-cell.js +1 -1
  71. package/cjs/scenegraph/style/corner-cell.js.map +1 -1
  72. package/cjs/scenegraph/style/frame-border.js +1 -1
  73. package/cjs/scenegraph/style/frame-border.js.map +1 -1
  74. package/cjs/scenegraph/utils/get-hierarchy-offset.js +5 -3
  75. package/cjs/scenegraph/utils/get-hierarchy-offset.js.map +1 -1
  76. package/cjs/state/state.js +16 -14
  77. package/cjs/state/state.js.map +1 -1
  78. package/cjs/tools/global.d.ts +2 -2
  79. package/cjs/tools/global.js +2 -2
  80. package/cjs/tools/global.js.map +1 -1
  81. package/cjs/ts-types/base-table.d.ts +1 -0
  82. package/cjs/ts-types/base-table.js.map +1 -1
  83. package/cjs/ts-types/new-data-set.d.ts +1 -0
  84. package/cjs/ts-types/new-data-set.js.map +1 -1
  85. package/cjs/ts-types/table-engine.d.ts +2 -0
  86. package/cjs/ts-types/table-engine.js.map +1 -1
  87. package/cjs/vrender.js.map +1 -1
  88. package/dist/vtable.js +640 -785
  89. package/dist/vtable.min.js +2 -2
  90. package/es/ListTable.js +6 -5
  91. package/es/ListTable.js.map +1 -1
  92. package/es/PivotChart.js +63 -57
  93. package/es/PivotChart.js.map +1 -1
  94. package/es/PivotTable.js +5 -2
  95. package/es/PivotTable.js.map +1 -1
  96. package/es/body-helper/body-helper.d.ts +1 -0
  97. package/es/body-helper/body-helper.js +3 -0
  98. package/es/body-helper/body-helper.js.map +1 -1
  99. package/es/core/BaseTable.d.ts +1 -0
  100. package/es/core/BaseTable.js +13 -8
  101. package/es/core/BaseTable.js.map +1 -1
  102. package/es/core/FouseInput.js +1 -2
  103. package/es/core/row-series-number-helper.js +2 -1
  104. package/es/core/tableHelper.d.ts +1 -0
  105. package/es/core/tableHelper.js +26 -0
  106. package/es/core/tableHelper.js.map +1 -1
  107. package/es/dataset/dataset.js +6 -2
  108. package/es/dataset/dataset.js.map +1 -1
  109. package/es/event/listener/container-dom.js +2 -2
  110. package/es/event/listener/container-dom.js.map +1 -1
  111. package/es/event/listener/table-group.js +7 -3
  112. package/es/event/listener/table-group.js.map +1 -1
  113. package/es/header-helper/header-helper.d.ts +1 -0
  114. package/es/header-helper/header-helper.js +3 -0
  115. package/es/header-helper/header-helper.js.map +1 -1
  116. package/es/index.d.ts +1 -1
  117. package/es/index.js +1 -1
  118. package/es/index.js.map +1 -1
  119. package/es/layout/chart-helper/get-axis-config.d.ts +2 -0
  120. package/es/layout/chart-helper/get-axis-config.js +9 -6
  121. package/es/layout/chart-helper/get-axis-config.js.map +1 -1
  122. package/es/layout/pivot-header-layout.d.ts +1 -0
  123. package/es/layout/pivot-header-layout.js +3 -2
  124. package/es/layout/pivot-header-layout.js.map +1 -1
  125. package/es/layout/simple-header-layout.d.ts +1 -0
  126. package/es/layout/simple-header-layout.js +1 -1
  127. package/es/layout/simple-header-layout.js.map +1 -1
  128. package/es/layout/tree-helper.js +1 -2
  129. package/es/plugins/themes.js +2 -1
  130. package/es/scenegraph/graphic/contributions/group-contribution-render.js.map +1 -1
  131. package/es/scenegraph/group-creater/cell-helper.js +6 -6
  132. package/es/scenegraph/group-creater/cell-helper.js.map +1 -1
  133. package/es/scenegraph/group-creater/cell-type/chart-cell.js +1 -1
  134. package/es/scenegraph/group-creater/cell-type/chart-cell.js.map +1 -1
  135. package/es/scenegraph/group-creater/cell-type/checkbox-cell.js +2 -2
  136. package/es/scenegraph/group-creater/cell-type/checkbox-cell.js.map +1 -1
  137. package/es/scenegraph/group-creater/cell-type/image-cell.js +1 -1
  138. package/es/scenegraph/group-creater/cell-type/image-cell.js.map +1 -1
  139. package/es/scenegraph/group-creater/cell-type/progress-bar-cell.js +13 -4
  140. package/es/scenegraph/group-creater/cell-type/progress-bar-cell.js.map +1 -1
  141. package/es/scenegraph/group-creater/cell-type/spark-line-cell.js +1 -1
  142. package/es/scenegraph/group-creater/cell-type/spark-line-cell.js.map +1 -1
  143. package/es/scenegraph/group-creater/cell-type/text-cell.js +2 -2
  144. package/es/scenegraph/group-creater/cell-type/text-cell.js.map +1 -1
  145. package/es/scenegraph/group-creater/cell-type/video-cell.js +1 -1
  146. package/es/scenegraph/group-creater/cell-type/video-cell.js.map +1 -1
  147. package/es/scenegraph/group-creater/column-helper.js +1 -1
  148. package/es/scenegraph/group-creater/column-helper.js.map +1 -1
  149. package/es/scenegraph/group-creater/progress/update-position/update-auto-row.js +5 -3
  150. package/es/scenegraph/group-creater/progress/update-position/update-auto-row.js.map +1 -1
  151. package/es/scenegraph/layout/update-height.js +2 -2
  152. package/es/scenegraph/layout/update-height.js.map +1 -1
  153. package/es/scenegraph/layout/update-row.js +59 -15
  154. package/es/scenegraph/layout/update-row.js.map +1 -1
  155. package/es/scenegraph/layout/update-width.js +12 -12
  156. package/es/scenegraph/layout/update-width.js.map +1 -1
  157. package/es/scenegraph/scenegraph.js +3 -2
  158. package/es/scenegraph/scenegraph.js.map +1 -1
  159. package/es/scenegraph/style/corner-cell.js +1 -1
  160. package/es/scenegraph/style/corner-cell.js.map +1 -1
  161. package/es/scenegraph/style/frame-border.js +1 -1
  162. package/es/scenegraph/style/frame-border.js.map +1 -1
  163. package/es/scenegraph/utils/get-hierarchy-offset.js +6 -2
  164. package/es/scenegraph/utils/get-hierarchy-offset.js.map +1 -1
  165. package/es/state/state.js +16 -14
  166. package/es/state/state.js.map +1 -1
  167. package/es/tools/global.d.ts +2 -2
  168. package/es/tools/global.js +2 -2
  169. package/es/tools/global.js.map +1 -1
  170. package/es/ts-types/base-table.d.ts +1 -0
  171. package/es/ts-types/base-table.js.map +1 -1
  172. package/es/ts-types/new-data-set.d.ts +1 -0
  173. package/es/ts-types/new-data-set.js.map +1 -1
  174. package/es/ts-types/table-engine.d.ts +2 -0
  175. package/es/ts-types/table-engine.js.map +1 -1
  176. package/es/vrender.js.map +1 -1
  177. package/package.json +5 -5
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/scenegraph/style/corner-cell.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAEhD,MAAM,UAAU,gBAAgB,CAAC,SAAgB,EAAE,UAAsB;IACvE,MAAM,EAAE,OAAO,EAAE,WAAW,EAAE,eAAe,EAAE,cAAc,EAAE,GAAG,UAAU,CAAC;IAE7E,MAAM,cAAc,GAA0B;QAC5C,CAAC,EAAE,CAAC;QACJ,CAAC,EAAE,CAAC;QACJ,KAAK,EAAE,CAAC;QACR,MAAM,EAAE,CAAC;QACT,OAAO,EAAE,KAAK;QACd,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,OAAiB;KACxB,CAAC;IACF,cAAc,CAAC,MAAM,GAAG,SAAS,CAAC,WAAqB,EAAE,SAAS,CAAC,CAAC;IACpE,cAAc,CAAC,SAAS,GAAG,eAAyB,CAAC;IACrD,cAAc,IAAI,CAAC,cAAc,CAAC,QAAQ,GAAG,cAA0B,CAAC,CAAC;IACzE,cAAc,CAAC,OAAO,GAAG,QAAQ,CAAC;IAClC,IAAI,KAAK,CAAC,OAAO,CAAC,WAAW,CAAC,EAAE;QAC7B,cAAsB,CAAC,gBAAgB,GAAG,YAAY,CAAC,WAAkB,CAAC,CAAC;KAC7E;IACD,IAAI,KAAK,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE;QACjC,cAAsB,CAAC,gBAAgB,GAAG,YAAY,CAAC,eAAe,CAAC,CAAC;QACxE,cAAsB,CAAC,SAAS,GAAG,CAAC,CAAC;KACvC;IAGD,SAAS,CAAC,aAAa,CAAC,cAAc,CAAC,CAAC;IACxC,SAAS,CAAC,IAAI,GAAG,eAAe,CAAC;IACjC,OAAO,SAAS,CAAC;AACnB,CAAC","file":"corner-cell.js","sourcesContent":["import type { IRectGraphicAttribute } from './../../vrender';\nimport type { ThemeStyle } from '../../ts-types';\nimport type { Group } from '../graphic/group';\nimport { getStroke } from './frame-border';\nimport { getQuadProps } from '../utils/padding';\n\nexport function createCornerCell(cellGroup: Group, frameTheme: ThemeStyle) {\n const { bgColor, borderColor, borderLineWidth, borderLineDash } = frameTheme;\n\n const rectAttributes: IRectGraphicAttribute = {\n x: 0,\n y: 0,\n width: 0,\n height: 0,\n visible: false,\n pickable: true,\n fill: bgColor as string\n };\n rectAttributes.stroke = getStroke(borderColor as string, undefined);\n rectAttributes.lineWidth = borderLineWidth as number;\n borderLineDash && (rectAttributes.lineDash = borderLineDash as number[]);\n rectAttributes.lineCap = 'square';\n if (Array.isArray(borderColor)) {\n (rectAttributes as any).strokeArrayColor = getQuadProps(borderColor as any);\n }\n if (Array.isArray(borderLineWidth)) {\n (rectAttributes as any).strokeArrayWidth = getQuadProps(borderLineWidth);\n (rectAttributes as any).lineWidth = 1;\n }\n\n // const cornerCellGroup = new Group(rectAttributes);\n cellGroup.setAttributes(rectAttributes);\n cellGroup.role = 'corner-frozen';\n return cellGroup;\n}\n"]}
1
+ {"version":3,"sources":["../src/scenegraph/style/corner-cell.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAEhD,MAAM,UAAU,gBAAgB,CAAC,SAAgB,EAAE,UAAsB;IACvE,MAAM,EAAE,OAAO,EAAE,WAAW,EAAE,eAAe,EAAE,cAAc,EAAE,GAAG,UAAU,CAAC;IAE7E,MAAM,cAAc,GAA0B;QAC5C,CAAC,EAAE,CAAC;QACJ,CAAC,EAAE,CAAC;QACJ,KAAK,EAAE,CAAC;QACR,MAAM,EAAE,CAAC;QACT,OAAO,EAAE,KAAK;QACd,QAAQ,EAAE,IAAI;QACd,IAAI,EAAE,OAAiB;KACxB,CAAC;IACF,cAAc,CAAC,MAAM,GAAG,SAAS,CAAC,WAAqB,EAAE,SAAS,CAAC,CAAC;IACpE,cAAc,CAAC,SAAS,GAAG,eAAyB,CAAC;IACrD,cAAc,IAAI,CAAC,cAAc,CAAC,QAAQ,GAAG,cAA0B,CAAC,CAAC;IACzE,cAAc,CAAC,OAAO,GAAG,MAAM,CAAC;IAChC,IAAI,KAAK,CAAC,OAAO,CAAC,WAAW,CAAC,EAAE;QAC7B,cAAsB,CAAC,gBAAgB,GAAG,YAAY,CAAC,WAAkB,CAAC,CAAC;KAC7E;IACD,IAAI,KAAK,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE;QACjC,cAAsB,CAAC,gBAAgB,GAAG,YAAY,CAAC,eAAe,CAAC,CAAC;QACxE,cAAsB,CAAC,SAAS,GAAG,CAAC,CAAC;KACvC;IAGD,SAAS,CAAC,aAAa,CAAC,cAAc,CAAC,CAAC;IACxC,SAAS,CAAC,IAAI,GAAG,eAAe,CAAC;IACjC,OAAO,SAAS,CAAC;AACnB,CAAC","file":"corner-cell.js","sourcesContent":["import type { IRectGraphicAttribute } from './../../vrender';\nimport type { ThemeStyle } from '../../ts-types';\nimport type { Group } from '../graphic/group';\nimport { getStroke } from './frame-border';\nimport { getQuadProps } from '../utils/padding';\n\nexport function createCornerCell(cellGroup: Group, frameTheme: ThemeStyle) {\n const { bgColor, borderColor, borderLineWidth, borderLineDash } = frameTheme;\n\n const rectAttributes: IRectGraphicAttribute = {\n x: 0,\n y: 0,\n width: 0,\n height: 0,\n visible: false,\n pickable: true,\n fill: bgColor as string\n };\n rectAttributes.stroke = getStroke(borderColor as string, undefined);\n rectAttributes.lineWidth = borderLineWidth as number;\n borderLineDash && (rectAttributes.lineDash = borderLineDash as number[]);\n rectAttributes.lineCap = 'butt';\n if (Array.isArray(borderColor)) {\n (rectAttributes as any).strokeArrayColor = getQuadProps(borderColor as any);\n }\n if (Array.isArray(borderLineWidth)) {\n (rectAttributes as any).strokeArrayWidth = getQuadProps(borderLineWidth);\n (rectAttributes as any).lineWidth = 1;\n }\n\n // const cornerCellGroup = new Group(rectAttributes);\n cellGroup.setAttributes(rectAttributes);\n cellGroup.role = 'corner-frozen';\n return cellGroup;\n}\n"]}
@@ -17,7 +17,7 @@ export function createFrameBorder(group, frameTheme, role, strokeArray, justForX
17
17
  rectAttributes.stroke = !0, rectAttributes.stroke = shadowColor, rectAttributes.lineWidth = 1,
18
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  hasShadow = !0), borderLineWidth && (rectAttributes.stroke = !0, rectAttributes.fill = !1,
19
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  rectAttributes.stroke = getStroke(borderColor, strokeArray), rectAttributes.lineWidth = borderLineWidth,
20
- borderLineDash && (rectAttributes.lineDash = borderLineDash), rectAttributes.lineCap = "square"),
20
+ borderLineDash && (rectAttributes.lineDash = borderLineDash), rectAttributes.lineCap = "butt"),
21
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  Array.isArray(borderColor) && (rectAttributes.strokeArrayColor = getQuadProps(borderColor)),
22
22
  Array.isArray(borderLineWidth) && (rectAttributes.strokeArrayWidth = getQuadProps(borderLineWidth),
23
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  rectAttributes.lineWidth = 1), cornerRadius && (rectAttributes.cornerRadius = cornerRadius,
@@ -1 +1 @@
1
- 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type { IGroupGraphicAttribute, IRect, IRectGraphicAttribute } from './../../vrender';\nimport { createGroup, createRect } from './../../vrender';\nimport type { TableFrameStyle } from '../../ts-types';\nimport type { Group } from '../graphic/group';\nimport { isArray } from '@visactor/vutils';\nimport { getQuadProps } from '../utils/padding';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\n\n/**\n * @description: create frame border\n * @param {Group} group\n * @param {TableFrameStyle} frameTheme\n * @param {string} role\n * @param {[boolean, boolean, boolean, boolean]} strokeArray\n * @return {*}\n */\nexport function createFrameBorder(\n group: Group,\n frameTheme: TableFrameStyle | undefined,\n role: string,\n strokeArray: [boolean, boolean, boolean, boolean] | undefined, // to do 处理成0b001111形式\n justForXYPosition?: boolean\n) {\n if (!frameTheme) {\n return;\n }\n\n const isTableGroup = role === 'table';\n\n const {\n shadowBlur,\n shadowOffsetX,\n shadowOffsetY,\n shadowColor,\n cornerRadius,\n borderColor,\n borderLineWidth,\n borderLineDash\n } = frameTheme;\n\n let hasShadow = false;\n const groupAttributes: IGroupGraphicAttribute = {};\n const rectAttributes: IRectGraphicAttribute = {\n pickable: false\n };\n // 处理shadow\n if (shadowBlur && isTableGroup) {\n // 只有table才能配置shadow\n rectAttributes.shadowBlur = shadowBlur;\n rectAttributes.shadowOffsetX = shadowOffsetX;\n rectAttributes.shadowOffsetY = shadowOffsetY;\n rectAttributes.shadowColor = shadowColor;\n rectAttributes.stroke = true;\n rectAttributes.stroke = shadowColor;\n rectAttributes.lineWidth = 1;\n hasShadow = true;\n\n // rectAttributes.fill = true;\n // rectAttributes.fillOpacity = 0.01;\n }\n\n // 处理边框\n if (borderLineWidth) {\n rectAttributes.stroke = true;\n rectAttributes.fill = false;\n rectAttributes.stroke = getStroke(borderColor, strokeArray);\n rectAttributes.lineWidth = borderLineWidth as number;\n borderLineDash && (rectAttributes.lineDash = borderLineDash as number[]);\n rectAttributes.lineCap = 'square';\n }\n\n if (Array.isArray(borderColor)) {\n (rectAttributes as any).strokeArrayColor = getQuadProps(borderColor as any);\n }\n if (Array.isArray(borderLineWidth)) {\n (rectAttributes as any).strokeArrayWidth = getQuadProps(borderLineWidth);\n (rectAttributes as any).lineWidth = 1;\n }\n\n if (cornerRadius) {\n rectAttributes.cornerRadius = cornerRadius;\n groupAttributes.cornerRadius = cornerRadius;\n }\n\n const borderTop = (rectAttributes as any).strokeArrayWidth\n ? (rectAttributes as any).strokeArrayWidth[0]\n : (rectAttributes.lineWidth as number) ?? 0;\n const borderRight = (rectAttributes as any).strokeArrayWidth\n ? (rectAttributes as any).strokeArrayWidth[1]\n : (rectAttributes.lineWidth as number) ?? 0;\n const borderBottom = (rectAttributes as any).strokeArrayWidth\n ? (rectAttributes as any).strokeArrayWidth[2]\n : (rectAttributes.lineWidth as number) ?? 0;\n const borderLeft = (rectAttributes as any).strokeArrayWidth\n ? (rectAttributes as any).strokeArrayWidth[3]\n : (rectAttributes.lineWidth as number) ?? 0;\n\n // // 处理边框引起的宽度高度变化(只对最外层tableGroup生效)\n // if (isTableGroup && (rectAttributes.shadowBlur || rectAttributes.lineWidth)) {\n // const deltaX = (rectAttributes.shadowBlur ?? 0) + (borderLeft + borderRight) / 2;\n // const deltaY = (rectAttributes.shadowBlur ?? 0) + (borderTop + borderBottom) / 2;\n\n // groupAttributes.x = deltaX;\n // groupAttributes.y = deltaY;\n // // 宽度高度在tableNoFrameWidth&tableNoFrameHeight中处理\n // // groupAttributes.width = group.attribute.width - deltaX - deltaX;\n // // groupAttributes.height = group.attribute.height - deltaY - deltaY;\n // }\n group.setAttributes(groupAttributes);\n\n if (justForXYPosition) {\n return;\n }\n\n if (rectAttributes.stroke) {\n rectAttributes.x = borderLeft / 2;\n rectAttributes.y = borderTop / 2;\n rectAttributes.pickable = false;\n if (isTableGroup) {\n if (frameTheme.innerBorder) {\n rectAttributes.x = group.attribute.x + borderLeft / 2;\n rectAttributes.y = group.attribute.y + borderTop / 2;\n rectAttributes.width = group.attribute.width - borderLeft / 2 - borderRight / 2;\n rectAttributes.height = group.attribute.height - borderTop / 2 - borderBottom / 2;\n } else {\n rectAttributes.x = group.attribute.x - borderLeft / 2;\n rectAttributes.y = group.attribute.y - borderTop / 2;\n rectAttributes.width = group.attribute.width + borderLeft / 2 + borderRight / 2;\n rectAttributes.height = group.attribute.height + borderTop / 2 + borderBottom / 2;\n }\n\n let shadowRect;\n let borderRect;\n if (hasShadow) {\n rectAttributes.fill = 'white';\n (rectAttributes as any).notAdjustPos = true;\n // rectAttributes.globalCompositeOperation = 'source-over';\n\n // first draw group\n borderRect = createGroup(rectAttributes);\n borderRect.name = 'table-border-rect';\n\n // second draw rect\n shadowRect = createRect({\n x: borderLeft / 2,\n y: borderTop / 2,\n width: group.attribute.width,\n height: group.attribute.height,\n fill: 'red',\n cornerRadius: group.attribute.cornerRadius,\n globalCompositeOperation: 'destination-out'\n });\n borderRect.addChild(shadowRect);\n\n // hack for vrender globalCompositeOperation&clip render problem\n const hackRect = createRect({\n width: 1,\n height: 1,\n fill: 'transparent',\n pickable: false\n });\n borderRect.addChild(hackRect);\n } else {\n borderRect = createRect(rectAttributes);\n borderRect.name = 'table-border-rect';\n }\n\n // to be fixed: border index in shadow mode\n if (frameTheme.innerBorder && !hasShadow) {\n group.parent.insertAfter(borderRect, group);\n } else {\n group.parent.insertBefore(borderRect, group);\n }\n (group as any).border = borderRect;\n } else {\n // rectAttributes.x = rectAttributes.lineWidth / 2;\n // rectAttributes.y = rectAttributes.lineWidth / 2;\n rectAttributes.width = group.attribute.width - borderLeft / 2 - borderRight / 2;\n rectAttributes.height = group.attribute.height - borderTop / 2 - borderBottom / 2;\n const borderRect = createRect(rectAttributes);\n borderRect.name = 'border-rect';\n group.addChild(borderRect);\n (group as any).border = borderRect;\n }\n }\n}\n\n/**\n * @description: update frame border stroke atrribute\n * @param {Group} group\n * @param {TableFrameStyle} frameTheme\n * @param {array} strokeArray stroke boolean array\n * @return {*}\n */\nexport function updateFrameBorder(\n group: Group,\n frameTheme: TableFrameStyle | undefined,\n strokeArray?: [boolean, boolean, boolean, boolean] // to do 处理成0b001111形式\n) {\n const { borderColor } = frameTheme;\n group.border?.setAttribute('stroke', getStroke(borderColor, strokeArray));\n}\n\nexport function getStroke(borderColor: string | string[], strokeArray: boolean[] | undefined) {\n let stroke: boolean | string | (boolean | string)[] = true;\n if (strokeArray && !isArray(borderColor)) {\n stroke = strokeArray.map(stroke => {\n if (stroke) {\n return borderColor;\n }\n return false;\n });\n } else if (strokeArray) {\n stroke = strokeArray;\n } else if (!strokeArray && !isArray(borderColor)) {\n stroke = borderColor;\n } else if (isArray(borderColor)) {\n stroke = true;\n }\n return stroke;\n}\n\n/**\n * @description: update frame border size when group size change\n * @param {Group} group\n * @return {*}\n */\nexport function updateFrameBorderSize(group: Group) {\n if (!group.border) {\n return;\n }\n const borderTop = (group.border.attribute as any).strokeArrayWidth\n ? (group.border.attribute as any).strokeArrayWidth[0]\n : (group.border.attribute.lineWidth as number) ?? 0;\n const borderRight = (group.border.attribute as any).strokeArrayWidth\n ? (group.border.attribute as any).strokeArrayWidth[1]\n : (group.border.attribute.lineWidth as number) ?? 0;\n const borderBottom = (group.border.attribute as any).strokeArrayWidth\n ? (group.border.attribute as any).strokeArrayWidth[2]\n : (group.border.attribute.lineWidth as number) ?? 0;\n const borderLeft = (group.border.attribute as any).strokeArrayWidth\n ? (group.border.attribute as any).strokeArrayWidth[3]\n : (group.border.attribute.lineWidth as number) ?? 0;\n\n group.border.setAttributes({\n width: group.attribute.width - borderLeft / 2 - borderRight / 2,\n height: group.attribute.height - borderTop / 2 - borderBottom / 2\n });\n\n if (group.border.type === 'group') {\n (group.border.firstChild as IRect).setAttributes({\n width: group.attribute.width,\n height: group.attribute.height\n });\n }\n}\n\nexport function updateCornerRadius(table: BaseTableAPI) {\n if (!table.theme.frameStyle.cornerRadius) {\n return;\n }\n const cornerRadius = table.theme.frameStyle.cornerRadius;\n const {\n cornerHeaderGroup,\n colHeaderGroup,\n rowHeaderGroup,\n bodyGroup,\n rightTopCornerGroup,\n leftBottomCornerGroup,\n rightBottomCornerGroup,\n rightFrozenGroup,\n bottomFrozenGroup\n } = table.scenegraph;\n\n // reset corner radius\n cornerHeaderGroup.setAttribute('cornerRadius', 0);\n colHeaderGroup.setAttribute('cornerRadius', 0);\n rowHeaderGroup.setAttribute('cornerRadius', 0);\n bodyGroup.setAttribute('cornerRadius', 0);\n rightTopCornerGroup.setAttribute('cornerRadius', 0);\n leftBottomCornerGroup.setAttribute('cornerRadius', 0);\n rightBottomCornerGroup.setAttribute('cornerRadius', 0);\n rightFrozenGroup.setAttribute('cornerRadius', 0);\n bottomFrozenGroup.setAttribute('cornerRadius', 0);\n\n // left top\n if (cornerHeaderGroup.attribute.width > 0 && cornerHeaderGroup.attribute.height > 0) {\n setCornerRadius(cornerHeaderGroup, [cornerRadius, 0, 0, 0]);\n } else if (colHeaderGroup.attribute.height > 0) {\n setCornerRadius(colHeaderGroup, [cornerRadius, 0, 0, 0]);\n } else if (rowHeaderGroup.attribute.width > 0) {\n setCornerRadius(rowHeaderGroup, [cornerRadius, 0, 0, 0]);\n } else {\n setCornerRadius(bodyGroup, [cornerRadius, 0, 0, 0]);\n }\n\n // left bottom\n if (leftBottomCornerGroup.attribute.width > 0 && leftBottomCornerGroup.attribute.height > 0) {\n setCornerRadius(leftBottomCornerGroup, [0, 0, 0, cornerRadius]);\n } else if (bottomFrozenGroup.attribute.height > 0) {\n setCornerRadius(bottomFrozenGroup, [0, 0, 0, cornerRadius]);\n } else if (rowHeaderGroup.attribute.width > 0) {\n setCornerRadius(rowHeaderGroup, [0, 0, 0, cornerRadius]);\n } else {\n setCornerRadius(bodyGroup, [0, 0, 0, cornerRadius]);\n }\n\n // right top\n if (rightTopCornerGroup.attribute.width > 0 && rightTopCornerGroup.attribute.height > 0) {\n setCornerRadius(rightTopCornerGroup, [0, cornerRadius, 0, 0]);\n } else if (colHeaderGroup.attribute.height > 0) {\n setCornerRadius(colHeaderGroup, [0, cornerRadius, 0, 0]);\n } else if (rightFrozenGroup.attribute.width > 0) {\n setCornerRadius(rightFrozenGroup, [0, cornerRadius, 0, 0]);\n } else {\n setCornerRadius(bodyGroup, [0, cornerRadius, 0, 0]);\n }\n\n // right bottom\n if (rightBottomCornerGroup.attribute.width > 0 && rightBottomCornerGroup.attribute.height > 0) {\n setCornerRadius(rightBottomCornerGroup, [0, 0, cornerRadius, 0]);\n } else if (rightFrozenGroup.attribute.width > 0) {\n setCornerRadius(rightFrozenGroup, [0, 0, cornerRadius, 0]);\n } else if (bottomFrozenGroup.attribute.height > 0) {\n setCornerRadius(bottomFrozenGroup, [0, 0, cornerRadius, 0]);\n } else {\n setCornerRadius(bodyGroup, [0, 0, cornerRadius, 0]);\n }\n}\n\nfunction setCornerRadius(group: Group, cornerRadius: number[]) {\n group.setAttribute('cornerRadius', cornerRadius);\n if (group.border) {\n group.border.setAttribute('cornerRadius', cornerRadius);\n }\n}\n"]}
1
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type { IGroupGraphicAttribute, IRect, IRectGraphicAttribute } from './../../vrender';\nimport { createGroup, createRect } from './../../vrender';\nimport type { TableFrameStyle } from '../../ts-types';\nimport type { Group } from '../graphic/group';\nimport { isArray } from '@visactor/vutils';\nimport { getQuadProps } from '../utils/padding';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\n\n/**\n * @description: create frame border\n * @param {Group} group\n * @param {TableFrameStyle} frameTheme\n * @param {string} role\n * @param {[boolean, boolean, boolean, boolean]} strokeArray\n * @return {*}\n */\nexport function createFrameBorder(\n group: Group,\n frameTheme: TableFrameStyle | undefined,\n role: string,\n strokeArray: [boolean, boolean, boolean, boolean] | undefined, // to do 处理成0b001111形式\n justForXYPosition?: boolean\n) {\n if (!frameTheme) {\n return;\n }\n\n const isTableGroup = role === 'table';\n\n const {\n shadowBlur,\n shadowOffsetX,\n shadowOffsetY,\n shadowColor,\n cornerRadius,\n borderColor,\n borderLineWidth,\n borderLineDash\n } = frameTheme;\n\n let hasShadow = false;\n const groupAttributes: IGroupGraphicAttribute = {};\n const rectAttributes: IRectGraphicAttribute = {\n pickable: false\n };\n // 处理shadow\n if (shadowBlur && isTableGroup) {\n // 只有table才能配置shadow\n rectAttributes.shadowBlur = shadowBlur;\n rectAttributes.shadowOffsetX = shadowOffsetX;\n rectAttributes.shadowOffsetY = shadowOffsetY;\n rectAttributes.shadowColor = shadowColor;\n rectAttributes.stroke = true;\n rectAttributes.stroke = shadowColor;\n rectAttributes.lineWidth = 1;\n hasShadow = true;\n\n // rectAttributes.fill = true;\n // rectAttributes.fillOpacity = 0.01;\n }\n\n // 处理边框\n if (borderLineWidth) {\n rectAttributes.stroke = true;\n rectAttributes.fill = false;\n rectAttributes.stroke = getStroke(borderColor, strokeArray);\n rectAttributes.lineWidth = borderLineWidth as number;\n borderLineDash && (rectAttributes.lineDash = borderLineDash as number[]);\n rectAttributes.lineCap = 'butt';\n }\n\n if (Array.isArray(borderColor)) {\n (rectAttributes as any).strokeArrayColor = getQuadProps(borderColor as any);\n }\n if (Array.isArray(borderLineWidth)) {\n (rectAttributes as any).strokeArrayWidth = getQuadProps(borderLineWidth);\n (rectAttributes as any).lineWidth = 1;\n }\n\n if (cornerRadius) {\n rectAttributes.cornerRadius = cornerRadius;\n groupAttributes.cornerRadius = cornerRadius;\n }\n\n const borderTop = (rectAttributes as any).strokeArrayWidth\n ? (rectAttributes as any).strokeArrayWidth[0]\n : (rectAttributes.lineWidth as number) ?? 0;\n const borderRight = (rectAttributes as any).strokeArrayWidth\n ? (rectAttributes as any).strokeArrayWidth[1]\n : (rectAttributes.lineWidth as number) ?? 0;\n const borderBottom = (rectAttributes as any).strokeArrayWidth\n ? (rectAttributes as any).strokeArrayWidth[2]\n : (rectAttributes.lineWidth as number) ?? 0;\n const borderLeft = (rectAttributes as any).strokeArrayWidth\n ? (rectAttributes as any).strokeArrayWidth[3]\n : (rectAttributes.lineWidth as number) ?? 0;\n\n // // 处理边框引起的宽度高度变化(只对最外层tableGroup生效)\n // if (isTableGroup && (rectAttributes.shadowBlur || rectAttributes.lineWidth)) {\n // const deltaX = (rectAttributes.shadowBlur ?? 0) + (borderLeft + borderRight) / 2;\n // const deltaY = (rectAttributes.shadowBlur ?? 0) + (borderTop + borderBottom) / 2;\n\n // groupAttributes.x = deltaX;\n // groupAttributes.y = deltaY;\n // // 宽度高度在tableNoFrameWidth&tableNoFrameHeight中处理\n // // groupAttributes.width = group.attribute.width - deltaX - deltaX;\n // // groupAttributes.height = group.attribute.height - deltaY - deltaY;\n // }\n group.setAttributes(groupAttributes);\n\n if (justForXYPosition) {\n return;\n }\n\n if (rectAttributes.stroke) {\n rectAttributes.x = borderLeft / 2;\n rectAttributes.y = borderTop / 2;\n rectAttributes.pickable = false;\n if (isTableGroup) {\n if (frameTheme.innerBorder) {\n rectAttributes.x = group.attribute.x + borderLeft / 2;\n rectAttributes.y = group.attribute.y + borderTop / 2;\n rectAttributes.width = group.attribute.width - borderLeft / 2 - borderRight / 2;\n rectAttributes.height = group.attribute.height - borderTop / 2 - borderBottom / 2;\n } else {\n rectAttributes.x = group.attribute.x - borderLeft / 2;\n rectAttributes.y = group.attribute.y - borderTop / 2;\n rectAttributes.width = group.attribute.width + borderLeft / 2 + borderRight / 2;\n rectAttributes.height = group.attribute.height + borderTop / 2 + borderBottom / 2;\n }\n\n let shadowRect;\n let borderRect;\n if (hasShadow) {\n rectAttributes.fill = 'white';\n (rectAttributes as any).notAdjustPos = true;\n // rectAttributes.globalCompositeOperation = 'source-over';\n\n // first draw group\n borderRect = createGroup(rectAttributes);\n borderRect.name = 'table-border-rect';\n\n // second draw rect\n shadowRect = createRect({\n x: borderLeft / 2,\n y: borderTop / 2,\n width: group.attribute.width,\n height: group.attribute.height,\n fill: 'red',\n cornerRadius: group.attribute.cornerRadius,\n globalCompositeOperation: 'destination-out'\n });\n borderRect.addChild(shadowRect);\n\n // hack for vrender globalCompositeOperation&clip render problem\n const hackRect = createRect({\n width: 1,\n height: 1,\n fill: 'transparent',\n pickable: false\n });\n borderRect.addChild(hackRect);\n } else {\n borderRect = createRect(rectAttributes);\n borderRect.name = 'table-border-rect';\n }\n\n // to be fixed: border index in shadow mode\n if (frameTheme.innerBorder && !hasShadow) {\n group.parent.insertAfter(borderRect, group);\n } else {\n group.parent.insertBefore(borderRect, group);\n }\n (group as any).border = borderRect;\n } else {\n // rectAttributes.x = rectAttributes.lineWidth / 2;\n // rectAttributes.y = rectAttributes.lineWidth / 2;\n rectAttributes.width = group.attribute.width - borderLeft / 2 - borderRight / 2;\n rectAttributes.height = group.attribute.height - borderTop / 2 - borderBottom / 2;\n const borderRect = createRect(rectAttributes);\n borderRect.name = 'border-rect';\n group.addChild(borderRect);\n (group as any).border = borderRect;\n }\n }\n}\n\n/**\n * @description: update frame border stroke atrribute\n * @param {Group} group\n * @param {TableFrameStyle} frameTheme\n * @param {array} strokeArray stroke boolean array\n * @return {*}\n */\nexport function updateFrameBorder(\n group: Group,\n frameTheme: TableFrameStyle | undefined,\n strokeArray?: [boolean, boolean, boolean, boolean] // to do 处理成0b001111形式\n) {\n const { borderColor } = frameTheme;\n group.border?.setAttribute('stroke', getStroke(borderColor, strokeArray));\n}\n\nexport function getStroke(borderColor: string | string[], strokeArray: boolean[] | undefined) {\n let stroke: boolean | string | (boolean | string)[] = true;\n if (strokeArray && !isArray(borderColor)) {\n stroke = strokeArray.map(stroke => {\n if (stroke) {\n return borderColor;\n }\n return false;\n });\n } else if (strokeArray) {\n stroke = strokeArray;\n } else if (!strokeArray && !isArray(borderColor)) {\n stroke = borderColor;\n } else if (isArray(borderColor)) {\n stroke = true;\n }\n return stroke;\n}\n\n/**\n * @description: update frame border size when group size change\n * @param {Group} group\n * @return {*}\n */\nexport function updateFrameBorderSize(group: Group) {\n if (!group.border) {\n return;\n }\n const borderTop = (group.border.attribute as any).strokeArrayWidth\n ? (group.border.attribute as any).strokeArrayWidth[0]\n : (group.border.attribute.lineWidth as number) ?? 0;\n const borderRight = (group.border.attribute as any).strokeArrayWidth\n ? (group.border.attribute as any).strokeArrayWidth[1]\n : (group.border.attribute.lineWidth as number) ?? 0;\n const borderBottom = (group.border.attribute as any).strokeArrayWidth\n ? (group.border.attribute as any).strokeArrayWidth[2]\n : (group.border.attribute.lineWidth as number) ?? 0;\n const borderLeft = (group.border.attribute as any).strokeArrayWidth\n ? (group.border.attribute as any).strokeArrayWidth[3]\n : (group.border.attribute.lineWidth as number) ?? 0;\n\n group.border.setAttributes({\n width: group.attribute.width - borderLeft / 2 - borderRight / 2,\n height: group.attribute.height - borderTop / 2 - borderBottom / 2\n });\n\n if (group.border.type === 'group') {\n (group.border.firstChild as IRect).setAttributes({\n width: group.attribute.width,\n height: group.attribute.height\n });\n }\n}\n\nexport function updateCornerRadius(table: BaseTableAPI) {\n if (!table.theme.frameStyle.cornerRadius) {\n return;\n }\n const cornerRadius = table.theme.frameStyle.cornerRadius;\n const {\n cornerHeaderGroup,\n colHeaderGroup,\n rowHeaderGroup,\n bodyGroup,\n rightTopCornerGroup,\n leftBottomCornerGroup,\n rightBottomCornerGroup,\n rightFrozenGroup,\n bottomFrozenGroup\n } = table.scenegraph;\n\n // reset corner radius\n cornerHeaderGroup.setAttribute('cornerRadius', 0);\n colHeaderGroup.setAttribute('cornerRadius', 0);\n rowHeaderGroup.setAttribute('cornerRadius', 0);\n bodyGroup.setAttribute('cornerRadius', 0);\n rightTopCornerGroup.setAttribute('cornerRadius', 0);\n leftBottomCornerGroup.setAttribute('cornerRadius', 0);\n rightBottomCornerGroup.setAttribute('cornerRadius', 0);\n rightFrozenGroup.setAttribute('cornerRadius', 0);\n bottomFrozenGroup.setAttribute('cornerRadius', 0);\n\n // left top\n if (cornerHeaderGroup.attribute.width > 0 && cornerHeaderGroup.attribute.height > 0) {\n setCornerRadius(cornerHeaderGroup, [cornerRadius, 0, 0, 0]);\n } else if (colHeaderGroup.attribute.height > 0) {\n setCornerRadius(colHeaderGroup, [cornerRadius, 0, 0, 0]);\n } else if (rowHeaderGroup.attribute.width > 0) {\n setCornerRadius(rowHeaderGroup, [cornerRadius, 0, 0, 0]);\n } else {\n setCornerRadius(bodyGroup, [cornerRadius, 0, 0, 0]);\n }\n\n // left bottom\n if (leftBottomCornerGroup.attribute.width > 0 && leftBottomCornerGroup.attribute.height > 0) {\n setCornerRadius(leftBottomCornerGroup, [0, 0, 0, cornerRadius]);\n } else if (bottomFrozenGroup.attribute.height > 0) {\n setCornerRadius(bottomFrozenGroup, [0, 0, 0, cornerRadius]);\n } else if (rowHeaderGroup.attribute.width > 0) {\n setCornerRadius(rowHeaderGroup, [0, 0, 0, cornerRadius]);\n } else {\n setCornerRadius(bodyGroup, [0, 0, 0, cornerRadius]);\n }\n\n // right top\n if (rightTopCornerGroup.attribute.width > 0 && rightTopCornerGroup.attribute.height > 0) {\n setCornerRadius(rightTopCornerGroup, [0, cornerRadius, 0, 0]);\n } else if (colHeaderGroup.attribute.height > 0) {\n setCornerRadius(colHeaderGroup, [0, cornerRadius, 0, 0]);\n } else if (rightFrozenGroup.attribute.width > 0) {\n setCornerRadius(rightFrozenGroup, [0, cornerRadius, 0, 0]);\n } else {\n setCornerRadius(bodyGroup, [0, cornerRadius, 0, 0]);\n }\n\n // right bottom\n if (rightBottomCornerGroup.attribute.width > 0 && rightBottomCornerGroup.attribute.height > 0) {\n setCornerRadius(rightBottomCornerGroup, [0, 0, cornerRadius, 0]);\n } else if (rightFrozenGroup.attribute.width > 0) {\n setCornerRadius(rightFrozenGroup, [0, 0, cornerRadius, 0]);\n } else if (bottomFrozenGroup.attribute.height > 0) {\n setCornerRadius(bottomFrozenGroup, [0, 0, cornerRadius, 0]);\n } else {\n setCornerRadius(bodyGroup, [0, 0, cornerRadius, 0]);\n }\n}\n\nfunction setCornerRadius(group: Group, cornerRadius: number[]) {\n group.setAttribute('cornerRadius', cornerRadius);\n if (group.border) {\n group.border.setAttribute('cornerRadius', cornerRadius);\n }\n}\n"]}
@@ -1,3 +1,5 @@
1
+ import { isValid } from "@visactor/vutils";
2
+
1
3
  import { HierarchyState } from "../../ts-types";
2
4
 
3
5
  export function getHierarchyOffset(col, row, table) {
@@ -6,12 +8,14 @@ export function getHierarchyOffset(col, row, table) {
6
8
  const layoutMap = table.internalProps.layoutMap;
7
9
  if (layoutMap.isHeader(col, row)) {
8
10
  const hd = layoutMap.getHeader(col, row);
9
- (null == hd ? void 0 : hd.hierarchyLevel) && (cellHierarchyIndent = (null !== (_a = hd.hierarchyLevel) && void 0 !== _a ? _a : 0) * (null !== (_b = layoutMap.rowHierarchyIndent) && void 0 !== _b ? _b : 0));
11
+ isValid(null == hd ? void 0 : hd.hierarchyLevel) && (cellHierarchyIndent = (null !== (_a = hd.hierarchyLevel) && void 0 !== _a ? _a : 0) * (null !== (_b = layoutMap.rowHierarchyIndent) && void 0 !== _b ? _b : 0),
12
+ layoutMap.rowHierarchyTextStartAlignment && !table.internalProps.headerHelper.getHierarchyIcon(col, row) && (cellHierarchyIndent += table.internalProps.headerHelper.getHierarchyIconWidth()));
10
13
  } else {
11
14
  const define = table.getBodyColumnDefine(col, row);
12
15
  if (null == define ? void 0 : define.tree) {
13
16
  const indexArr = table.dataSource.getIndexKey(table.getRecordShowIndexByCell(col, row));
14
- cellHierarchyIndent = Array.isArray(indexArr) && table.getHierarchyState(col, row) !== HierarchyState.none ? (indexArr.length - 1) * (null !== (_c = layoutMap.hierarchyIndent) && void 0 !== _c ? _c : 0) : 0;
17
+ cellHierarchyIndent = Array.isArray(indexArr) && table.getHierarchyState(col, row) !== HierarchyState.none ? (indexArr.length - 1) * (null !== (_c = layoutMap.hierarchyIndent) && void 0 !== _c ? _c : 0) : 0,
18
+ layoutMap.hierarchyTextStartAlignment && !table.internalProps.bodyHelper.getHierarchyIcon(col, row) && (cellHierarchyIndent += table.internalProps.bodyHelper.getHierarchyIconWidth());
15
19
  }
16
20
  }
17
21
  return cellHierarchyIndent;
@@ -1 +1 @@
1
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1
+ {"version":3,"sources":["../src/scenegraph/utils/get-hierarchy-offset.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,OAAO,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AAGhD,MAAM,UAAU,kBAAkB,CAAC,GAAW,EAAE,GAAW,EAAE,KAAmB;;IAE9E,IAAI,mBAAmB,GAAG,CAAC,CAAC;IAC5B,MAAM,SAAS,GAAG,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC;IAEhD,IAAI,SAAS,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE;QAChC,MAAM,EAAE,GAAG,SAAS,CAAC,SAAS,CAAC,GAAG,EAAE,GAAG,CAAe,CAAC;QACvD,IAAI,OAAO,CAAC,EAAE,aAAF,EAAE,uBAAF,EAAE,CAAE,cAAc,CAAC,EAAE;YAC/B,mBAAmB,GAAG,CAAC,MAAA,EAAE,CAAC,cAAc,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAC,SAAkC,CAAC,kBAAkB,mCAAI,CAAC,CAAC,CAAC;YAC/G,IACG,SAAkC,CAAC,8BAA8B;gBAClE,CAAC,KAAK,CAAC,aAAa,CAAC,YAAY,CAAC,gBAAgB,CAAC,GAAG,EAAE,GAAG,CAAC,EAC5D;gBACA,mBAAmB,IAAI,KAAK,CAAC,aAAa,CAAC,YAAY,CAAC,qBAAqB,EAAE,CAAC;aACjF;SACF;KACF;SAAM;QAGL,MAAM,MAAM,GAAG,KAAK,CAAC,mBAAmB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACnD,IAAK,MAAuB,aAAvB,MAAM,uBAAN,MAAM,CAAmB,IAAI,EAAE;YAClC,MAAM,QAAQ,GAAG,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,KAAK,CAAC,wBAAwB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;YACxF,mBAAmB;gBACjB,KAAK,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,KAAK,CAAC,iBAAiB,CAAC,GAAG,EAAE,GAAG,CAAC,KAAK,cAAc,CAAC,IAAI;oBAClF,CAAC,CAAC,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,MAAC,SAAmC,CAAC,eAAe,mCAAI,CAAC,CAAC;oBACrF,CAAC,CAAC,CAAC,CAAC;YACR,IACG,SAAmC,CAAC,2BAA2B;gBAChE,CAAC,KAAK,CAAC,aAAa,CAAC,UAAU,CAAC,gBAAgB,CAAC,GAAG,EAAE,GAAG,CAAC,EAC1D;gBACA,mBAAmB,IAAI,KAAK,CAAC,aAAa,CAAC,UAAU,CAAC,qBAAqB,EAAE,CAAC;aAC/E;SACF;KACF;IAED,OAAO,mBAAmB,CAAC;AAC7B,CAAC","file":"get-hierarchy-offset.js","sourcesContent":["import { isValid } from '@visactor/vutils';\nimport type { SimpleHeaderLayoutMap } from '../../layout';\nimport type { PivotHeaderLayoutMap } from '../../layout/pivot-header-layout';\nimport type { ColumnDefine } from '../../ts-types';\nimport { HierarchyState } from '../../ts-types';\nimport type { BaseTableAPI, HeaderData } from '../../ts-types/base-table';\n\nexport function getHierarchyOffset(col: number, row: number, table: BaseTableAPI): number {\n // 处理树形展开\n let cellHierarchyIndent = 0;\n const layoutMap = table.internalProps.layoutMap;\n //判断是否为表头\n if (layoutMap.isHeader(col, row)) {\n const hd = layoutMap.getHeader(col, row) as HeaderData;\n if (isValid(hd?.hierarchyLevel)) {\n cellHierarchyIndent = (hd.hierarchyLevel ?? 0) * ((layoutMap as PivotHeaderLayoutMap).rowHierarchyIndent ?? 0);\n if (\n (layoutMap as PivotHeaderLayoutMap).rowHierarchyTextStartAlignment &&\n !table.internalProps.headerHelper.getHierarchyIcon(col, row)\n ) {\n cellHierarchyIndent += table.internalProps.headerHelper.getHierarchyIconWidth();\n }\n }\n } else {\n // 基本表格表身body单元格 如果是树形展开 需要考虑缩进值\n // const cellHierarchyState = table.getHierarchyState(col, row);\n const define = table.getBodyColumnDefine(col, row);\n if ((define as ColumnDefine)?.tree) {\n const indexArr = table.dataSource.getIndexKey(table.getRecordShowIndexByCell(col, row));\n cellHierarchyIndent =\n Array.isArray(indexArr) && table.getHierarchyState(col, row) !== HierarchyState.none\n ? (indexArr.length - 1) * ((layoutMap as SimpleHeaderLayoutMap).hierarchyIndent ?? 0)\n : 0;\n if (\n (layoutMap as SimpleHeaderLayoutMap).hierarchyTextStartAlignment &&\n !table.internalProps.bodyHelper.getHierarchyIcon(col, row)\n ) {\n cellHierarchyIndent += table.internalProps.bodyHelper.getHierarchyIconWidth();\n }\n }\n }\n\n return cellHierarchyIndent;\n}\n"]}
package/es/state/state.js CHANGED
@@ -205,12 +205,12 @@ export class StateManager {
205
205
  return checkMultiCellInSelect(cellPosStart, cellPosEnd, this.select.ranges, this.select.highlightScope);
206
206
  }
207
207
  updateHoverIcon(col, row, target, cellGroup, event) {
208
- var _a, _b, _c, _d, _e, _f;
209
- if (target === (null === (_a = this.residentHoverIcon) || void 0 === _a ? void 0 : _a.icon)) return;
208
+ var _a, _b, _c, _d, _e, _f, _g, _h, _j;
209
+ if ((null === (_a = this.residentHoverIcon) || void 0 === _a ? void 0 : _a.icon) && target === (null === (_b = this.residentHoverIcon) || void 0 === _b ? void 0 : _b.icon)) return;
210
210
  const iconInfo = getIconAndPositionFromTarget(target);
211
211
  if (iconInfo) if ("richtext-icon" === iconInfo.type) {
212
212
  const inlineIcon = iconInfo.icon;
213
- if (this.hoverIcon.icon && this.hoverIcon.icon !== (null === (_c = this.residentHoverIcon) || void 0 === _c ? void 0 : _c.icon) && (this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row),
213
+ if (this.hoverIcon.icon && this.hoverIcon.icon !== (null === (_d = this.residentHoverIcon) || void 0 === _d ? void 0 : _d.icon) && (this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row),
214
214
  this.hoverIcon.col = -1, this.hoverIcon.col = -1, this.hoverIcon.icon = null, this.table.scenegraph.updateNextFrame()),
215
215
  inlineIcon.attribute.tooltip) {
216
216
  const tooltipOptions = {
@@ -219,16 +219,16 @@ export class StateManager {
219
219
  rect: iconInfo.position,
220
220
  placement: inlineIcon.attribute.tooltip.placement
221
221
  },
222
- style: Object.assign({}, null === (_d = this.table.internalProps.theme) || void 0 === _d ? void 0 : _d.tooltipStyle, null === (_e = inlineIcon.tooltip) || void 0 === _e ? void 0 : _e.style)
222
+ style: Object.assign({}, null === (_e = this.table.internalProps.theme) || void 0 === _e ? void 0 : _e.tooltipStyle, null === (_f = inlineIcon.tooltip) || void 0 === _f ? void 0 : _f.style, null === (_h = null === (_g = inlineIcon.attribute) || void 0 === _g ? void 0 : _g.tooltip) || void 0 === _h ? void 0 : _h.style)
223
223
  };
224
224
  this.table.internalProps.tooltipHandler.isBinded(tooltipOptions) || this.table.showTooltip(col, row, tooltipOptions);
225
225
  }
226
226
  } else {
227
227
  const icon = iconInfo.icon;
228
- icon !== this.hoverIcon.icon && (this.hoverIcon.icon && this.hoverIcon.icon !== (null === (_f = this.residentHoverIcon) || void 0 === _f ? void 0 : _f.icon) && this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row),
228
+ icon !== this.hoverIcon.icon && (this.hoverIcon.icon && this.hoverIcon.icon !== (null === (_j = this.residentHoverIcon) || void 0 === _j ? void 0 : _j.icon) && this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row),
229
229
  this.hoverIcon.col = col, this.hoverIcon.row = row, this.hoverIcon.icon = icon,
230
230
  this.table.scenegraph.setIconHoverStyle(icon, col, row, cellGroup), this.table.scenegraph.updateNextFrame());
231
- } else this.hoverIcon.icon && this.hoverIcon.icon !== (null === (_b = this.residentHoverIcon) || void 0 === _b ? void 0 : _b.icon) && (this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row),
231
+ } else this.hoverIcon.icon && this.hoverIcon.icon !== (null === (_c = this.residentHoverIcon) || void 0 === _c ? void 0 : _c.icon) && (this.table.scenegraph.setIconNormalStyle(this.hoverIcon.icon, this.hoverIcon.col, this.hoverIcon.row),
232
232
  this.hoverIcon.col = -1, this.hoverIcon.col = -1, this.hoverIcon.icon = null, this.table.scenegraph.updateNextFrame());
233
233
  }
234
234
  isResizeCol() {
@@ -241,14 +241,16 @@ export class StateManager {
241
241
  return this.select.selecting;
242
242
  }
243
243
  endSelectCells(fireListener = !0) {
244
- if (this.select.selecting = !1, 0 === this.select.ranges.length) return;
245
- selectEnd(this.table.scenegraph);
246
- const lastCol = this.select.ranges[this.select.ranges.length - 1].end.col, lastRow = this.select.ranges[this.select.ranges.length - 1].end.row;
247
- fireListener && this.table.fireListeners(TABLE_EVENT_TYPE.SELECTED_CELL, {
248
- ranges: this.select.ranges,
249
- col: lastCol,
250
- row: lastRow
251
- });
244
+ if (this.select.selecting) {
245
+ if (this.select.selecting = !1, 0 === this.select.ranges.length) return;
246
+ selectEnd(this.table.scenegraph);
247
+ const lastCol = this.select.ranges[this.select.ranges.length - 1].end.col, lastRow = this.select.ranges[this.select.ranges.length - 1].end.row;
248
+ fireListener && this.table.fireListeners(TABLE_EVENT_TYPE.SELECTED_CELL, {
249
+ ranges: this.select.ranges,
250
+ col: lastCol,
251
+ row: lastRow
252
+ });
253
+ }
252
254
  }
253
255
  endResizeCol() {
254
256
  setTimeout((() => {