@visactor/vtable 0.19.2-alpha.1 → 0.19.2-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (77) hide show
  1. package/cjs/PivotChart.d.ts +0 -1
  2. package/cjs/PivotChart.js +0 -4
  3. package/cjs/PivotChart.js.map +1 -1
  4. package/cjs/core/BaseTable.d.ts +0 -3
  5. package/cjs/core/BaseTable.js +23 -37
  6. package/cjs/core/BaseTable.js.map +1 -1
  7. package/cjs/event/event.js +1 -2
  8. package/cjs/event/event.js.map +1 -1
  9. package/cjs/event/listener/container-dom.js +1 -1
  10. package/cjs/event/listener/container-dom.js.map +1 -1
  11. package/cjs/event/util.js +2 -2
  12. package/cjs/event/util.js.map +1 -1
  13. package/cjs/index.d.ts +1 -1
  14. package/cjs/index.js +1 -1
  15. package/cjs/index.js.map +1 -1
  16. package/cjs/scenegraph/debug-tool/debug-tool.js +1 -4
  17. package/cjs/scenegraph/debug-tool/debug-tool.js.map +1 -1
  18. package/cjs/scenegraph/graphic/chart.d.ts +0 -1
  19. package/cjs/scenegraph/graphic/chart.js +19 -33
  20. package/cjs/scenegraph/graphic/chart.js.map +1 -1
  21. package/cjs/scenegraph/graphic/contributions/chart-render-helper.js +8 -20
  22. package/cjs/scenegraph/graphic/contributions/chart-render-helper.js.map +1 -1
  23. package/cjs/scenegraph/graphic/contributions/chart-render.d.ts +1 -2
  24. package/cjs/scenegraph/graphic/contributions/chart-render.js +24 -40
  25. package/cjs/scenegraph/graphic/contributions/chart-render.js.map +1 -1
  26. package/cjs/scenegraph/graphic/contributions/group-contribution-render.js +4 -4
  27. package/cjs/scenegraph/graphic/contributions/group-contribution-render.js.map +1 -1
  28. package/cjs/scenegraph/group-creater/cell-type/chart-cell.js +1 -2
  29. package/cjs/scenegraph/group-creater/cell-type/chart-cell.js.map +1 -1
  30. package/cjs/scenegraph/refresh-node/update-chart.d.ts +0 -1
  31. package/cjs/scenegraph/refresh-node/update-chart.js +2 -9
  32. package/cjs/scenegraph/refresh-node/update-chart.js.map +1 -1
  33. package/cjs/scenegraph/scenegraph.js +5 -11
  34. package/cjs/scenegraph/scenegraph.js.map +1 -1
  35. package/cjs/ts-types/base-table.d.ts +1 -11
  36. package/cjs/ts-types/base-table.js.map +1 -1
  37. package/cjs/vrender.js.map +1 -1
  38. package/dist/vtable.js +370 -488
  39. package/dist/vtable.min.js +2 -2
  40. package/es/PivotChart.d.ts +0 -1
  41. package/es/PivotChart.js +2 -5
  42. package/es/PivotChart.js.map +1 -1
  43. package/es/core/BaseTable.d.ts +0 -3
  44. package/es/core/BaseTable.js +22 -36
  45. package/es/core/BaseTable.js.map +1 -1
  46. package/es/event/event.js +1 -2
  47. package/es/event/event.js.map +1 -1
  48. package/es/event/listener/container-dom.js +1 -1
  49. package/es/event/listener/container-dom.js.map +1 -1
  50. package/es/event/util.js +2 -2
  51. package/es/event/util.js.map +1 -1
  52. package/es/index.d.ts +1 -1
  53. package/es/index.js +1 -1
  54. package/es/index.js.map +1 -1
  55. package/es/scenegraph/debug-tool/debug-tool.js +1 -4
  56. package/es/scenegraph/debug-tool/debug-tool.js.map +1 -1
  57. package/es/scenegraph/graphic/chart.d.ts +0 -1
  58. package/es/scenegraph/graphic/chart.js +20 -32
  59. package/es/scenegraph/graphic/chart.js.map +1 -1
  60. package/es/scenegraph/graphic/contributions/chart-render-helper.js +8 -20
  61. package/es/scenegraph/graphic/contributions/chart-render-helper.js.map +1 -1
  62. package/es/scenegraph/graphic/contributions/chart-render.d.ts +1 -2
  63. package/es/scenegraph/graphic/contributions/chart-render.js +25 -41
  64. package/es/scenegraph/graphic/contributions/chart-render.js.map +1 -1
  65. package/es/scenegraph/graphic/contributions/group-contribution-render.js +4 -4
  66. package/es/scenegraph/graphic/contributions/group-contribution-render.js.map +1 -1
  67. package/es/scenegraph/group-creater/cell-type/chart-cell.js +1 -2
  68. package/es/scenegraph/group-creater/cell-type/chart-cell.js.map +1 -1
  69. package/es/scenegraph/refresh-node/update-chart.d.ts +0 -1
  70. package/es/scenegraph/refresh-node/update-chart.js +0 -6
  71. package/es/scenegraph/refresh-node/update-chart.js.map +1 -1
  72. package/es/scenegraph/scenegraph.js +5 -11
  73. package/es/scenegraph/scenegraph.js.map +1 -1
  74. package/es/ts-types/base-table.d.ts +1 -11
  75. package/es/ts-types/base-table.js.map +1 -1
  76. package/es/vrender.js.map +1 -1
  77. package/package.json +5 -5
@@ -1,6 +1,5 @@
1
1
  import type { Scenegraph } from '../scenegraph';
2
2
  export declare function updateChartSize(scenegraph: Scenegraph, col: number): void;
3
3
  export declare function clearChartCacheImage(scenegraph: Scenegraph): void;
4
- export declare function clearCellChartCacheImage(col: number, row: number, scenegraph: Scenegraph): void;
5
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  export declare function updateChartData(scenegraph: Scenegraph): void;
6
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  export declare function updateChartState(scenegraph: Scenegraph, datum: any): void;
@@ -42,12 +42,6 @@ export function clearChartCacheImage(scenegraph) {
42
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  }
43
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  }
44
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- export function clearCellChartCacheImage(col, row, scenegraph) {
46
- scenegraph.getCell(col, row).children.forEach((node => {
47
- "chart" === node.type && (node.cacheCanvas = null, node.addUpdateBoundTag());
48
- }));
49
- }
50
-
51
45
  export function updateChartData(scenegraph) {
52
46
  var _a;
53
47
  const table = scenegraph.table;
@@ -1 +1 @@
1
- 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{ isEqual } from '@visactor/vutils';\nimport type { PivotChart } from '../../PivotChart';\nimport { CartesianAxis } from '../../components/axis/axis';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport type { Chart } from '../graphic/chart';\nimport type { Group } from '../graphic/group';\nimport type { Scenegraph } from '../scenegraph';\nimport type { PivotHeaderLayoutMap } from '../../layout/pivot-header-layout';\nimport { getQuadProps } from '../utils/padding';\nimport { getProp } from '../utils/get-prop';\n\n/** 供调整列宽后更新chart使用 */\nexport function updateChartSize(scenegraph: Scenegraph, col: number) {\n // 将调整列宽的后面的面也都一起需要调整viewbox。 TODO:columnResizeType支持后需要根据变化的列去调整,范围可能变多或者变少\n for (let c = col; c <= scenegraph.proxy.colEnd; c++) {\n const columnGroup = scenegraph.getColGroup(c);\n // const chartInstance = (columnGroup.attribute as any)?.chartInstance;\n // if (chartInstance) {\n columnGroup?.getChildren()?.forEach((cellNode: Group) => {\n const width = scenegraph.table.getColWidth(cellNode.col);\n const height = scenegraph.table.getRowHeight(cellNode.row);\n\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n // 调试问题使用\n // if (columnGroup.col === 2) {\n // columnGroup.AABBBounds.width();\n // node.AABBBounds.width();\n // console.log(\n // 'set viewbox y1',\n // Math.ceil(cellNode.globalAABBBounds.y1 + node.attribute.cellPadding[0] + scenegraph.table.scrollTop),\n // node.globalAABBBounds.height()\n // );\n\n // console.log(\n // 'updateChartSize',\n // columnGroup,\n // columnGroup.globalAABBBounds.y1,\n // cellNode.globalAABBBounds.y1,\n // node.globalAABBBounds.y1\n // );\n // }\n\n node.cacheCanvas = null;\n node.setAttribute('width', Math.ceil(width - node.attribute.cellPadding[3] - node.attribute.cellPadding[1]));\n node.setAttribute(\n 'height',\n Math.ceil(height - node.attribute.cellPadding[0] - node.attribute.cellPadding[2])\n );\n\n // node.setAttribute('viewBox', {\n // x1: Math.ceil(cellNode.globalAABBBounds.x1 + node.attribute.cellPadding[3] + scenegraph.table.scrollLeft),\n // x2: Math.ceil(\n // cellNode.globalAABBBounds.x1 + width - node.attribute.cellPadding[1] + scenegraph.table.scrollLeft\n // ),\n // y1: Math.ceil(cellNode.globalAABBBounds.y1 + node.attribute.cellPadding[0] + scenegraph.table.scrollTop),\n // y2: Math.ceil(\n // cellNode.globalAABBBounds.y1 + height - node.attribute.cellPadding[2] + scenegraph.table.scrollTop\n // )\n // });\n }\n });\n });\n // }\n }\n // 右侧冻结的单元格也需要调整\n if (!scenegraph.table.isPivotChart() && scenegraph.table.rightFrozenColCount >= 1) {\n for (\n let c = scenegraph.table.colCount - scenegraph.table.rightFrozenColCount;\n c <= scenegraph.table.colCount - 1;\n c++\n ) {\n const columnGroup = scenegraph.getColGroup(c);\n columnGroup?.getChildren()?.forEach((cellNode: Group) => {\n const width = scenegraph.table.getColWidth(cellNode.col);\n const height = scenegraph.table.getRowHeight(cellNode.row);\n\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n node.cacheCanvas = null;\n node.setAttribute(\n 'width',\n Math.ceil(width - node.attribute.cellPadding[3] - node.attribute.cellPadding[1])\n );\n node.setAttribute(\n 'height',\n Math.ceil(height - node.attribute.cellPadding[0] - node.attribute.cellPadding[2])\n );\n }\n });\n });\n }\n }\n}\n\n/** 清理所有chart节点的 图表缓存图片 */\nexport function clearChartCacheImage(scenegraph: Scenegraph) {\n // 将调整列宽的后面的面也都一起需要调整viewbox。 TODO:columnResizeType支持后需要根据变化的列去调整,范围可能变多或者变少\n for (let c = scenegraph.proxy.colStart; c <= scenegraph.proxy.colEnd; c++) {\n const columnGroup = scenegraph.getColGroup(c);\n columnGroup?.getChildren()?.forEach((cellNode: Group) => {\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n node.cacheCanvas = null;\n node.addUpdateBoundTag();\n }\n });\n });\n }\n}\n\nexport function clearCellChartCacheImage(col: number, row: number, scenegraph: Scenegraph) {\n // 将调整列宽的后面的面也都一起需要调整viewbox。 TODO:columnResizeType支持后需要根据变化的列去调整,范围可能变多或者变少\n const cellGroup = scenegraph.getCell(col, row);\n cellGroup.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n node.cacheCanvas = null;\n node.addUpdateBoundTag();\n }\n });\n}\n\n/** 更新所有的图表chart节点上缓存attribute中的data数据 */\nexport function updateChartData(scenegraph: Scenegraph) {\n const table = scenegraph.table;\n // 将调整列宽的后面的面也都一起需要调整viewbox。 TODO:columnResizeType支持后需要根据变化的列去调整,范围可能变多或者变少\n for (let c = scenegraph.proxy.colStart; c <= scenegraph.proxy.colEnd; c++) {\n const columnGroup = scenegraph.getColGroup(c);\n columnGroup?.getChildren()?.forEach((cellNode: Group) => {\n const col = cellNode.col;\n const row = cellNode.row;\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n node.updateData(table.getCellValue(col, row));\n const newAxes = table.internalProps.layoutMap.getChartAxes(col, row);\n node.setAttribute('axes', newAxes);\n const chartSpec = node.attribute.spec;\n chartSpec.axes = newAxes;\n node.setAttribute('spec', chartSpec);\n // node.addUpdateBoundTag();\n }\n });\n });\n }\n\n // update left axes\n updateTableAxes(scenegraph.rowHeaderGroup, scenegraph.table);\n // update top axes\n updateTableAxes(scenegraph.colHeaderGroup, scenegraph.table);\n // update right axes\n updateTableAxes(scenegraph.rightFrozenGroup, scenegraph.table);\n // update bottom axes\n updateTableAxes(scenegraph.bottomFrozenGroup, scenegraph.table);\n}\n/** 组织图表数据状态_selectedDataItemsInChart 更新选中的图表图元状态 */\nexport function updateChartState(scenegraph: Scenegraph, datum: any) {\n const table = scenegraph.table;\n if (table.isPivotChart()) {\n const preSelectItemsCount = (table as PivotChart)._selectedDataItemsInChart.length;\n if ((datum === null || datum?.length === 0 || Object.keys(datum).length === 0) && preSelectItemsCount === 0) {\n //避免无效的更新\n return;\n }\n // (table as PivotChart)._selectedDataItemsInChart = [];\n const newSelectedDataItemsInChart = [];\n if (Array.isArray(datum)) {\n datum.forEach((dataItem: any) => {\n if (dataItem && dataItem.key !== 0 && Object.keys(dataItem).length > 0) {\n //本以为没有点击到图元上 datum为空 发现是{key:0}或者{}\n const selectedState = {};\n for (const itemKey in dataItem) {\n if (!itemKey.startsWith('VGRAMMAR_') && !itemKey.startsWith('__VCHART')) {\n selectedState[itemKey] = dataItem[itemKey];\n }\n }\n newSelectedDataItemsInChart.push(selectedState);\n }\n });\n } else if (datum && datum.key !== 0 && Object.keys(datum).length > 0) {\n //本以为没有点击到图元上 datum为空 发现是{key:0}或者{}\n const selectedState = {};\n for (const itemKey in datum) {\n if (!itemKey.startsWith('VGRAMMAR_') && !itemKey.startsWith('__VCHART')) {\n selectedState[itemKey] = datum[itemKey];\n }\n }\n newSelectedDataItemsInChart.push(selectedState);\n }\n //避免无效的更新\n if (!isEqual((table as PivotChart)._selectedDataItemsInChart, newSelectedDataItemsInChart)) {\n (table as PivotChart)._selectedDataItemsInChart = newSelectedDataItemsInChart;\n (table.internalProps.layoutMap as PivotHeaderLayoutMap).updateDataStateToChartInstance();\n // 清楚chart缓存图片\n clearChartCacheImage(scenegraph);\n table.scenegraph.updateNextFrame();\n }\n }\n}\n\n/**\n * @description: update table axis component\n * @param {Group} containerGroup\n * @param {BaseTableAPI} table\n * @return {*}\n */\nfunction updateTableAxes(containerGroup: Group, table: BaseTableAPI) {\n containerGroup.forEachChildren((column: Group) => {\n if (column.role === 'column') {\n column.forEachChildren((cell: Group) => {\n if (cell.role === 'cell') {\n let isAxisComponent = false;\n cell.forEachChildren((mark: Group) => {\n if (mark.name === 'axis') {\n isAxisComponent = true;\n return true;\n }\n return false;\n });\n if (isAxisComponent) {\n const axisConfig = table.internalProps.layoutMap.getAxisConfigInPivotChart(cell.col, cell.row);\n const cellStyle = table._getCellStyle(cell.col, cell.row);\n const padding = getQuadProps(getProp('padding', cellStyle, cell.col, cell.row, table));\n const axis = new CartesianAxis(axisConfig, cell.attribute.width, cell.attribute.height, padding, table);\n cell.clear();\n cell.appendChild(axis.component);\n axis.overlap();\n }\n }\n });\n }\n });\n}\n"]}
1
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{ isEqual } from '@visactor/vutils';\nimport type { PivotChart } from '../../PivotChart';\nimport { CartesianAxis } from '../../components/axis/axis';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport type { Chart } from '../graphic/chart';\nimport type { Group } from '../graphic/group';\nimport type { Scenegraph } from '../scenegraph';\nimport type { PivotHeaderLayoutMap } from '../../layout/pivot-header-layout';\nimport { getQuadProps } from '../utils/padding';\nimport { getProp } from '../utils/get-prop';\n\n/** 供调整列宽后更新chart使用 */\nexport function updateChartSize(scenegraph: Scenegraph, col: number) {\n // 将调整列宽的后面的面也都一起需要调整viewbox。 TODO:columnResizeType支持后需要根据变化的列去调整,范围可能变多或者变少\n for (let c = col; c <= scenegraph.proxy.colEnd; c++) {\n const columnGroup = scenegraph.getColGroup(c);\n // const chartInstance = (columnGroup.attribute as any)?.chartInstance;\n // if (chartInstance) {\n columnGroup?.getChildren()?.forEach((cellNode: Group) => {\n const width = scenegraph.table.getColWidth(cellNode.col);\n const height = scenegraph.table.getRowHeight(cellNode.row);\n\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n // 调试问题使用\n // if (columnGroup.col === 2) {\n // columnGroup.AABBBounds.width();\n // node.AABBBounds.width();\n // console.log(\n // 'set viewbox y1',\n // Math.ceil(cellNode.globalAABBBounds.y1 + node.attribute.cellPadding[0] + scenegraph.table.scrollTop),\n // node.globalAABBBounds.height()\n // );\n\n // console.log(\n // 'updateChartSize',\n // columnGroup,\n // columnGroup.globalAABBBounds.y1,\n // cellNode.globalAABBBounds.y1,\n // node.globalAABBBounds.y1\n // );\n // }\n\n node.cacheCanvas = null;\n node.setAttribute('width', Math.ceil(width - node.attribute.cellPadding[3] - node.attribute.cellPadding[1]));\n node.setAttribute(\n 'height',\n Math.ceil(height - node.attribute.cellPadding[0] - node.attribute.cellPadding[2])\n );\n\n // node.setAttribute('viewBox', {\n // x1: Math.ceil(cellNode.globalAABBBounds.x1 + node.attribute.cellPadding[3] + scenegraph.table.scrollLeft),\n // x2: Math.ceil(\n // cellNode.globalAABBBounds.x1 + width - node.attribute.cellPadding[1] + scenegraph.table.scrollLeft\n // ),\n // y1: Math.ceil(cellNode.globalAABBBounds.y1 + node.attribute.cellPadding[0] + scenegraph.table.scrollTop),\n // y2: Math.ceil(\n // cellNode.globalAABBBounds.y1 + height - node.attribute.cellPadding[2] + scenegraph.table.scrollTop\n // )\n // });\n }\n });\n });\n // }\n }\n // 右侧冻结的单元格也需要调整\n if (!scenegraph.table.isPivotChart() && scenegraph.table.rightFrozenColCount >= 1) {\n for (\n let c = scenegraph.table.colCount - scenegraph.table.rightFrozenColCount;\n c <= scenegraph.table.colCount - 1;\n c++\n ) {\n const columnGroup = scenegraph.getColGroup(c);\n columnGroup?.getChildren()?.forEach((cellNode: Group) => {\n const width = scenegraph.table.getColWidth(cellNode.col);\n const height = scenegraph.table.getRowHeight(cellNode.row);\n\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n node.cacheCanvas = null;\n node.setAttribute(\n 'width',\n Math.ceil(width - node.attribute.cellPadding[3] - node.attribute.cellPadding[1])\n );\n node.setAttribute(\n 'height',\n Math.ceil(height - node.attribute.cellPadding[0] - node.attribute.cellPadding[2])\n );\n }\n });\n });\n }\n }\n}\n\n/** 清理所有chart节点的 图表缓存图片 */\nexport function clearChartCacheImage(scenegraph: Scenegraph) {\n // 将调整列宽的后面的面也都一起需要调整viewbox。 TODO:columnResizeType支持后需要根据变化的列去调整,范围可能变多或者变少\n for (let c = scenegraph.proxy.colStart; c <= scenegraph.proxy.colEnd; c++) {\n const columnGroup = scenegraph.getColGroup(c);\n columnGroup?.getChildren()?.forEach((cellNode: Group) => {\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n node.cacheCanvas = null;\n node.addUpdateBoundTag();\n }\n });\n });\n }\n}\n\n/** 更新所有的图表chart节点上缓存attribute中的data数据 */\nexport function updateChartData(scenegraph: Scenegraph) {\n const table = scenegraph.table;\n // 将调整列宽的后面的面也都一起需要调整viewbox。 TODO:columnResizeType支持后需要根据变化的列去调整,范围可能变多或者变少\n for (let c = scenegraph.proxy.colStart; c <= scenegraph.proxy.colEnd; c++) {\n const columnGroup = scenegraph.getColGroup(c);\n columnGroup?.getChildren()?.forEach((cellNode: Group) => {\n const col = cellNode.col;\n const row = cellNode.row;\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n node.updateData(table.getCellValue(col, row));\n const newAxes = table.internalProps.layoutMap.getChartAxes(col, row);\n node.setAttribute('axes', newAxes);\n const chartSpec = node.attribute.spec;\n chartSpec.axes = newAxes;\n node.setAttribute('spec', chartSpec);\n // node.addUpdateBoundTag();\n }\n });\n });\n }\n\n // update left axes\n updateTableAxes(scenegraph.rowHeaderGroup, scenegraph.table);\n // update top axes\n updateTableAxes(scenegraph.colHeaderGroup, scenegraph.table);\n // update right axes\n updateTableAxes(scenegraph.rightFrozenGroup, scenegraph.table);\n // update bottom axes\n updateTableAxes(scenegraph.bottomFrozenGroup, scenegraph.table);\n}\n/** 组织图表数据状态_selectedDataItemsInChart 更新选中的图表图元状态 */\nexport function updateChartState(scenegraph: Scenegraph, datum: any) {\n const table = scenegraph.table;\n if (table.isPivotChart()) {\n const preSelectItemsCount = (table as PivotChart)._selectedDataItemsInChart.length;\n if ((datum === null || datum?.length === 0 || Object.keys(datum).length === 0) && preSelectItemsCount === 0) {\n //避免无效的更新\n return;\n }\n // (table as PivotChart)._selectedDataItemsInChart = [];\n const newSelectedDataItemsInChart = [];\n if (Array.isArray(datum)) {\n datum.forEach((dataItem: any) => {\n if (dataItem && dataItem.key !== 0 && Object.keys(dataItem).length > 0) {\n //本以为没有点击到图元上 datum为空 发现是{key:0}或者{}\n const selectedState = {};\n for (const itemKey in dataItem) {\n if (!itemKey.startsWith('VGRAMMAR_') && !itemKey.startsWith('__VCHART')) {\n selectedState[itemKey] = dataItem[itemKey];\n }\n }\n newSelectedDataItemsInChart.push(selectedState);\n }\n });\n } else if (datum && datum.key !== 0 && Object.keys(datum).length > 0) {\n //本以为没有点击到图元上 datum为空 发现是{key:0}或者{}\n const selectedState = {};\n for (const itemKey in datum) {\n if (!itemKey.startsWith('VGRAMMAR_') && !itemKey.startsWith('__VCHART')) {\n selectedState[itemKey] = datum[itemKey];\n }\n }\n newSelectedDataItemsInChart.push(selectedState);\n }\n //避免无效的更新\n if (!isEqual((table as PivotChart)._selectedDataItemsInChart, newSelectedDataItemsInChart)) {\n (table as PivotChart)._selectedDataItemsInChart = newSelectedDataItemsInChart;\n (table.internalProps.layoutMap as PivotHeaderLayoutMap).updateDataStateToChartInstance();\n // 清楚chart缓存图片\n clearChartCacheImage(scenegraph);\n table.scenegraph.updateNextFrame();\n }\n }\n}\n\n/**\n * @description: update table axis component\n * @param {Group} containerGroup\n * @param {BaseTableAPI} table\n * @return {*}\n */\nfunction updateTableAxes(containerGroup: Group, table: BaseTableAPI) {\n containerGroup.forEachChildren((column: Group) => {\n if (column.role === 'column') {\n column.forEachChildren((cell: Group) => {\n if (cell.role === 'cell') {\n let isAxisComponent = false;\n cell.forEachChildren((mark: Group) => {\n if (mark.name === 'axis') {\n isAxisComponent = true;\n return true;\n }\n return false;\n });\n if (isAxisComponent) {\n const axisConfig = table.internalProps.layoutMap.getAxisConfigInPivotChart(cell.col, cell.row);\n const cellStyle = table._getCellStyle(cell.col, cell.row);\n const padding = getQuadProps(getProp('padding', cellStyle, cell.col, cell.row, table));\n const axis = new CartesianAxis(axisConfig, cell.attribute.width, cell.attribute.height, padding, table);\n cell.clear();\n cell.appendChild(axis.component);\n axis.overlap();\n }\n }\n });\n }\n });\n}\n"]}
@@ -74,8 +74,7 @@ export class Scenegraph {
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  constructor(table) {
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  let width, height;
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  this.table = table, this.hasFrozen = !1, this.clear = !0, this.mergeMap = new Map,
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- setPoptipTheme(this.table.theme.textPopTipStyle), table.options.canvas && table.options.viewBox ? (vglobal.setEnv("browser"),
78
- width = table.options.viewBox.x2 - table.options.viewBox.x1, height = table.options.viewBox.y2 - table.options.viewBox.y1) : "node" === Env.mode ? (vglobal.setEnv("node", table.options.modeParams),
77
+ setPoptipTheme(this.table.theme.textPopTipStyle), "node" === Env.mode ? (vglobal.setEnv("node", table.options.modeParams),
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  width = table.canvasWidth, height = table.canvasHeight) : (vglobal.setEnv("browser"),
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  width = table.canvas.width, height = table.canvas.height), this.stage = createStage({
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  canvas: table.canvas,
@@ -85,14 +84,9 @@ export class Scenegraph {
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  background: table.theme.underlayBackgroundColor,
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  dpr: table.internalProps.pixelRatio,
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  enableLayout: !0,
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- beforeRender: stage => {
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- this.table.options.beforeRender && this.table.options.beforeRender(stage);
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- },
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- afterRender: stage => {
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- this.table.options.afterRender && this.table.options.afterRender(stage), this.table.fireListeners("after_render", null);
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- },
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- canvasControled: !table.options.canvas,
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- viewBox: table.options.viewBox
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+ afterRender: () => {
88
+ this.table.fireListeners("after_render", null);
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+ }
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  }), this.stage.defaultLayer.setTheme({
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  group: {
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  boundsPadding: 0,
@@ -651,7 +645,7 @@ export class Scenegraph {
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  this.updateTableSize();
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  const isListTableWithFrozen = !this.isPivot;
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  createFrameBorder(this.bodyGroup, this.table.theme.bodyStyle.frameStyle, this.bodyGroup.role, isListTableWithFrozen ? [ !0, !0, !0, !1 ] : void 0),
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- createFrameBorder(this.rowHeaderGroup, this.isPivot ? this.table.theme.rowHeaderStyle.frameStyle : this.table.theme.bodyStyle.frameStyle, this.rowHeaderGroup.role, isListTableWithFrozen ? [ !0, !1, !0, !0 ] : void 0),
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+ createFrameBorder(this.rowHeaderGroup, this.isPivot ? this.table.theme.rowHeaderStyle.frameStyle : this.table.internalProps.transpose ? this.table.theme.headerStyle.frameStyle : this.table.theme.bodyStyle.frameStyle, this.rowHeaderGroup.role, isListTableWithFrozen ? [ !0, !1, !0, !0 ] : void 0),
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  createFrameBorder(this.colHeaderGroup, this.table.theme.headerStyle.frameStyle, this.colHeaderGroup.role, isListTableWithFrozen ? [ !0, !0, !0, !1 ] : void 0),
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  createFrameBorder(this.cornerHeaderGroup, this.isPivot ? this.table.theme.cornerHeaderStyle.frameStyle : this.table.theme.headerStyle.frameStyle, this.cornerHeaderGroup.role, isListTableWithFrozen ? [ !0, !1, !0, !0 ] : void 0),
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  createFrameBorder(this.tableGroup, this.table.theme.frameStyle, this.tableGroup.role, void 0);