@visactor/vtable 0.14.3-alpha.2 → 0.14.3-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/cjs/index.d.ts CHANGED
@@ -12,7 +12,7 @@ import type { MousePointerCellEvent } from './ts-types/events';
12
12
  import * as CustomLayout from './render/layout';
13
13
  export { getDataCellPath } from './tools/get-data-path';
14
14
  export * from './render/jsx';
15
- export declare const version = "0.14.3-alpha.2";
15
+ export declare const version = "0.14.3-alpha.4";
16
16
  export { TYPES, core, ListTable, ListTableConstructorOptions, PivotTable, PivotTableConstructorOptions, PivotChartConstructorOptions, PivotChart, IHeaderTreeDefine, IDimension, ColumnsDefine, ColumnDefine, LinkColumnDefine, ChartColumnDefine, ImageColumnDefine, SparklineColumnDefine, ProgressbarColumnDefine, TextColumnDefine, GroupColumnDefine, TextAlignType, TextBaselineType, themes, data, MousePointerCellEvent, getIcons, clearGlobal, register, DataStatistics, CustomLayout };
17
17
  declare function getIcons(): {
18
18
  [key: string]: TYPES.ColumnIconOption;
package/cjs/index.js CHANGED
@@ -101,6 +101,6 @@ Object.defineProperty(exports, "getDataCellPath", {
101
101
  get: function() {
102
102
  return get_data_path_1.getDataCellPath;
103
103
  }
104
- }), __exportStar(require("./render/jsx"), exports), exports.version = "0.14.3-alpha.2",
104
+ }), __exportStar(require("./render/jsx"), exports), exports.version = "0.14.3-alpha.4",
105
105
  exports.getIcons = getIcons, exports.clearGlobal = clearGlobal, TYPES.AggregationType;
106
106
  //# sourceMappingURL=index.js.map
package/cjs/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;AACA,kDAAoC;AA8ClC,sBAAK;AA7CP,6CAA+B;AA8C7B,oBAAI;AA7CN,6CAA+B;AAkE7B,oBAAI;AAjEN,+CAAiC;AACjC,qDAAuC;AAqErC,4BAAQ;AApEV,iDAAmC;AA8DjC,wBAAM;AA7DR,yEAA2D;AAuEzD,wCAAc;AApDhB,2CAAwC;AAuBtC,0FAvBO,qBAAS,OAuBP;AAtBX,6CAA0C;AAwBxC,2FAxBO,uBAAU,OAwBP;AAvBZ,6CAA0C;AA0BxC,2FA1BO,uBAAU,OA0BP;AAxBZ,8DAAgD;AAiD9C,oCAAY;AA5Cd,uDAAwD;AAA/C,gHAAA,eAAe,OAAA;AACxB,+CAA6B;AAEhB,QAAA,OAAO,GAAG,gBAAgB,CAAC;AA6CxC,SAAS,QAAQ;IAGf,OAAO,KAAK,CAAC,GAAG,EAAE,CAAC;AACrB,CAAC;AAhBC,4BAAQ;AAkBV,SAAS,WAAW;IAClB,QAAQ,CAAC,QAAQ,EAAE,CAAC;AAGtB,CAAC;AArBC,kCAAW;AAsBb,KAAK,CAAC,eAAe,CAAC","file":"index.js","sourcesContent":["/* eslint-disable sort-imports */\nimport * as TYPES from './ts-types';\nimport * as core from './core';\nimport * as data from './data';\nimport * as icons from './icons';\nimport * as register from './register';\nimport * as themes from './themes';\nimport * as DataStatistics from './dataset/DataStatistics';\nimport type {\n ColumnDefine,\n ColumnsDefine,\n LinkColumnDefine,\n ChartColumnDefine,\n ImageColumnDefine,\n SparklineColumnDefine,\n ProgressbarColumnDefine,\n TextColumnDefine,\n GroupColumnDefine,\n ListTableConstructorOptions,\n PivotTableConstructorOptions,\n PivotChartConstructorOptions,\n IHeaderTreeDefine,\n IDimension,\n TextAlignType,\n TextBaselineType\n} from './ts-types';\nimport { ListTable } from './ListTable';\nimport { PivotTable } from './PivotTable';\nimport { PivotChart } from './PivotChart';\nimport type { MousePointerCellEvent } from './ts-types/events';\nimport * as CustomLayout from './render/layout';\n\n// import { container, loadCanvasPicker } from '@visactor/vrender';\n// loadCanvasPicker(container);\n\nexport { getDataCellPath } from './tools/get-data-path';\nexport * from './render/jsx';\n\nexport const version = \"0.14.3-alpha.2\";\n/**\n * @namespace VTable\n */\nexport {\n /**\n * Types\n * @namespace VTable.TYPES\n */\n TYPES,\n core,\n ListTable,\n ListTableConstructorOptions,\n PivotTable,\n PivotTableConstructorOptions,\n PivotChartConstructorOptions,\n PivotChart,\n IHeaderTreeDefine,\n IDimension,\n ColumnsDefine,\n ColumnDefine,\n LinkColumnDefine,\n ChartColumnDefine,\n ImageColumnDefine,\n SparklineColumnDefine,\n ProgressbarColumnDefine,\n TextColumnDefine,\n GroupColumnDefine,\n TextAlignType,\n TextBaselineType,\n themes,\n data,\n MousePointerCellEvent,\n getIcons,\n clearGlobal,\n //plugin registers\n register,\n /**\n * 暂不推荐使用\n */\n DataStatistics,\n CustomLayout\n};\n\n/** @private */\nfunction getIcons(): {\n [key: string]: TYPES.ColumnIconOption;\n} {\n return icons.get();\n}\n/** 清理内部的全局变量 如注册的icon theme等 以及共享的header column类实例 */\nfunction clearGlobal() {\n register.clearAll();\n // headers.type.clearGlobal();\n // columns.type.clearGlobal();\n}\nTYPES.AggregationType;\n"]}
1
+ {"version":3,"sources":["index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;AACA,kDAAoC;AA8ClC,sBAAK;AA7CP,6CAA+B;AA8C7B,oBAAI;AA7CN,6CAA+B;AAkE7B,oBAAI;AAjEN,+CAAiC;AACjC,qDAAuC;AAqErC,4BAAQ;AApEV,iDAAmC;AA8DjC,wBAAM;AA7DR,yEAA2D;AAuEzD,wCAAc;AApDhB,2CAAwC;AAuBtC,0FAvBO,qBAAS,OAuBP;AAtBX,6CAA0C;AAwBxC,2FAxBO,uBAAU,OAwBP;AAvBZ,6CAA0C;AA0BxC,2FA1BO,uBAAU,OA0BP;AAxBZ,8DAAgD;AAiD9C,oCAAY;AA5Cd,uDAAwD;AAA/C,gHAAA,eAAe,OAAA;AACxB,+CAA6B;AAEhB,QAAA,OAAO,GAAG,gBAAgB,CAAC;AA6CxC,SAAS,QAAQ;IAGf,OAAO,KAAK,CAAC,GAAG,EAAE,CAAC;AACrB,CAAC;AAhBC,4BAAQ;AAkBV,SAAS,WAAW;IAClB,QAAQ,CAAC,QAAQ,EAAE,CAAC;AAGtB,CAAC;AArBC,kCAAW;AAsBb,KAAK,CAAC,eAAe,CAAC","file":"index.js","sourcesContent":["/* eslint-disable sort-imports */\nimport * as TYPES from './ts-types';\nimport * as core from './core';\nimport * as data from './data';\nimport * as icons from './icons';\nimport * as register from './register';\nimport * as themes from './themes';\nimport * as DataStatistics from './dataset/DataStatistics';\nimport type {\n ColumnDefine,\n ColumnsDefine,\n LinkColumnDefine,\n ChartColumnDefine,\n ImageColumnDefine,\n SparklineColumnDefine,\n ProgressbarColumnDefine,\n TextColumnDefine,\n GroupColumnDefine,\n ListTableConstructorOptions,\n PivotTableConstructorOptions,\n PivotChartConstructorOptions,\n IHeaderTreeDefine,\n IDimension,\n TextAlignType,\n TextBaselineType\n} from './ts-types';\nimport { ListTable } from './ListTable';\nimport { PivotTable } from './PivotTable';\nimport { PivotChart } from './PivotChart';\nimport type { MousePointerCellEvent } from './ts-types/events';\nimport * as CustomLayout from './render/layout';\n\n// import { container, loadCanvasPicker } from '@visactor/vrender';\n// loadCanvasPicker(container);\n\nexport { getDataCellPath } from './tools/get-data-path';\nexport * from './render/jsx';\n\nexport const version = \"0.14.3-alpha.4\";\n/**\n * @namespace VTable\n */\nexport {\n /**\n * Types\n * @namespace VTable.TYPES\n */\n TYPES,\n core,\n ListTable,\n ListTableConstructorOptions,\n PivotTable,\n PivotTableConstructorOptions,\n PivotChartConstructorOptions,\n PivotChart,\n IHeaderTreeDefine,\n IDimension,\n ColumnsDefine,\n ColumnDefine,\n LinkColumnDefine,\n ChartColumnDefine,\n ImageColumnDefine,\n SparklineColumnDefine,\n ProgressbarColumnDefine,\n TextColumnDefine,\n GroupColumnDefine,\n TextAlignType,\n TextBaselineType,\n themes,\n data,\n MousePointerCellEvent,\n getIcons,\n clearGlobal,\n //plugin registers\n register,\n /**\n * 暂不推荐使用\n */\n DataStatistics,\n CustomLayout\n};\n\n/** @private */\nfunction getIcons(): {\n [key: string]: TYPES.ColumnIconOption;\n} {\n return icons.get();\n}\n/** 清理内部的全局变量 如注册的icon theme等 以及共享的header column类实例 */\nfunction clearGlobal() {\n register.clearAll();\n // headers.type.clearGlobal();\n // columns.type.clearGlobal();\n}\nTYPES.AggregationType;\n"]}
@@ -38,17 +38,20 @@ function dynamicSetX(x, proxy) {
38
38
  if (!screenLeft) return;
39
39
  const screenLeftCol = screenLeft.col, screenLeftX = screenLeft.left;
40
40
  proxy.screenLeftCol = screenLeftCol;
41
- const deltaCol = proxy.screenLeftCol - proxy.referenceCol;
42
- deltaCol > 0 ? (moveColumn(deltaCol, "left", proxy.screenLeftCol, screenLeftX, proxy),
43
- proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX)) : deltaCol < 0 ? (moveColumn(-deltaCol, "right", proxy.screenLeftCol, screenLeftX, proxy),
44
- proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX)) : proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX),
41
+ move(proxy.screenLeftCol - proxy.referenceCol, screenLeftCol, screenLeftX, x, proxy),
45
42
  proxy.table.scenegraph.updateNextFrame();
46
43
  }));
47
44
  }
48
45
 
49
- function moveColumn(count, direction, screenLeftCol, screenLeftX, proxy) {
46
+ function move(deltaCol, screenLeftCol, screenLeftX, x, proxy) {
47
+ deltaCol > 0 ? (moveColumn(deltaCol, "left", proxy.screenLeftCol, screenLeftX, x, proxy),
48
+ proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX)) : deltaCol < 0 ? (moveColumn(-deltaCol, "right", proxy.screenLeftCol, screenLeftX, x, proxy),
49
+ proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX)) : proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);
50
+ }
51
+
52
+ function moveColumn(count, direction, screenLeftCol, screenLeftX, x, proxy) {
50
53
  return __awaiter(this, void 0, void 0, (function*() {
51
- if ("left" === direction && proxy.colEnd + count > proxy.bodyRightCol ? count = proxy.bodyRightCol - proxy.colEnd : "right" === direction && proxy.colStart - count < proxy.bodyLeftCol && (count = proxy.colStart - proxy.bodyLeftCol),
54
+ if ("left" === direction && proxy.colEnd + count > proxy.bodyRightCol ? move(count = proxy.bodyRightCol - proxy.colEnd, screenLeftCol, screenLeftX, x, proxy) : "right" === direction && proxy.colStart - count < proxy.bodyLeftCol && move(count = proxy.colStart - proxy.bodyLeftCol, screenLeftCol, screenLeftX, x, proxy),
52
55
  !(count <= 0)) if (count < proxy.colEnd - proxy.colStart) {
53
56
  const startCol = "left" === direction ? proxy.colStart : proxy.colEnd - count + 1, endCol = "left" === direction ? proxy.colStart + count - 1 : proxy.colEnd, distStartCol = "left" === direction ? proxy.colEnd + 1 : proxy.colStart - count, distEndCol = "left" === direction ? proxy.colEnd + count : proxy.colStart - 1;
54
57
  (0, compute_col_width_1.computeColsWidth)(proxy.table, distStartCol, distEndCol),
@@ -1 +1 @@
1
- {"version":3,"sources":["scenegraph/group-creater/progress/update-position/dynamic-set-x.ts"],"names":[],"mappings":";;;;;;;;;;;;AAEA,yEAAqE;AAErE,6DAAwD;AACxD,iCAAyE;AAEzE,SAAsB,WAAW,CAAC,CAAS,EAAE,KAAiB;;QAC5D,MAAM,UAAU,GAAI,KAAK,CAAC,KAAsB,CAAC,cAAc,CAC7D,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAC1D,CAAC;QACF,IAAI,CAAC,UAAU,EAAE;YACf,OAAO;SACR;QACD,MAAM,aAAa,GAAG,UAAU,CAAC,GAAG,CAAC;QACrC,MAAM,WAAW,GAAG,UAAU,CAAC,IAAI,CAAC;QACpC,KAAK,CAAC,aAAa,GAAG,aAAa,CAAC;QACpC,MAAM,QAAQ,GAAG,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,YAAY,CAAC;QAE1D,IAAI,QAAQ,GAAG,CAAC,EAAE;YAEhB,UAAU,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,aAAa,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;YACtE,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;SAChE;aAAM,IAAI,QAAQ,GAAG,CAAC,EAAE;YAEvB,UAAU,CAAC,CAAC,QAAQ,EAAE,OAAO,EAAE,KAAK,CAAC,aAAa,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;YACxE,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;SAChE;aAAM;YAEL,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;SAChE;QAED,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC3C,CAAC;CAAA;AA1BD,kCA0BC;AAED,SAAe,UAAU,CACvB,KAAa,EACb,SAA2B,EAC3B,aAAqB,EACrB,WAAmB,EACnB,KAAiB;;QAGjB,IAAI,SAAS,KAAK,MAAM,IAAI,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,KAAK,CAAC,YAAY,EAAE;YACrE,KAAK,GAAG,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,MAAM,CAAC;SAC3C;aAAM,IAAI,SAAS,KAAK,OAAO,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,KAAK,CAAC,WAAW,EAAE;YAC9E,KAAK,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC;SAC5C;QAED,IAAI,KAAK,IAAI,CAAC,EAAE;YACd,OAAO;SACR;QAKD,IAAI,KAAK,GAAG,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,EAAE;YAEzC,MAAM,QAAQ,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,CAAC,CAAC;YAClF,MAAM,MAAM,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,CAAC;YAChF,MAAM,YAAY,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtF,MAAM,UAAU,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;YAEpF,IAAA,oCAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,YAAY,EAAE,UAAU,CAAC,CAAC;YACxD,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAE1D,MAAM,WAAW,GAAG,YAAY,CAAC;YACjC,MAAM,YAAY,GAAG,UAAU,CAAC;YAEhC,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACxF,KAAK,CAAC,MAAM,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAElF,gBAAgB,CAAC,WAAW,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;YAEnD,IAAA,qCAAgB,EACd,WAAW,EACX,YAAY,EACZ,KAAK,CAAC,KAAK,EACX,SAAS,CACV,CAAC;YAEF,MAAM,QAAQ,GACZ,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;YAC/G,MAAM,MAAM,GACV,WAAW,GAAG,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,kBAAkB,EAAE,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;YAChH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,IAAI,MAAM,CAAC;YAE9C,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC9F,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACxF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,YAAY,CAAC;YAClC,KAAK,CAAC,kBAAkB,GAAG,SAAS,CAAC;YAErC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;SAI1C;aAAM;YACL,MAAM,YAAY,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YAC5F,MAAM,UAAU,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAGtF,IAAA,oCAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,YAAY,EAAE,UAAU,CAAC,CAAC;YACxD,MAAM,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,WAAW,EAAE,YAAY,GAAG,CAAC,CAAC,CAAC;YAGpF,oBAAoB,CAAC,aAAa,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAC7D,MAAM,WAAW,GAAG,YAAY,CAAC;YACjC,MAAM,YAAY,GAAG,UAAU,CAAC;YAEhC,KAAK,CAAC,QAAQ,GAAG,YAAY,CAAC;YAC9B,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC;YAC1B,gBAAgB,CAAC,WAAW,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;YAEnD,IAAA,qCAAgB,EACd,WAAW,EACX,YAAY,EACZ,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,YAAY,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CACzF,CAAC;YACF,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;YAExC,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC9F,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACxF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,CAAC;YACpC,KAAK,CAAC,kBAAkB,GAAG,UAAU,GAAG,KAAK,CAAC,YAAY,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC;YAEpH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;SAE1C;IACH,CAAC;CAAA;AAED,SAAS,sBAAsB,CAAC,QAAe,EAAE,MAAc,EAAE,CAAS;IAExE,QAAQ,CAAC,GAAG,GAAG,MAAM,CAAC;IACtB,QAAQ,CAAC,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;QAC5C,SAAS,CAAC,GAAG,GAAG,MAAM,CAAC;QACvB,SAAS,CAAC,UAAU,GAAG,IAAI,CAAC;IAC9B,CAAC,CAAC,CAAC;IACH,QAAQ,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IAC9B,QAAQ,CAAC,UAAU,GAAG,IAAI,CAAC;AAC7B,CAAC;AAED,SAAS,qBAAqB,CAAC,QAAe,EAAE,KAAiB;IAC/D,IAAI,CAAC,QAAQ,EAAE;QACb,OAAO;KACR;IAQD,IAAI,SAAS,GAAG,QAAQ,CAAC,UAAU,CAAC;IACpC,OAAO,SAAS,EAAE;QAChB,MAAM,YAAY,GAAG,KAAK,CAAC,sBAAsB,CAAC,SAAkB,CAAC,CAAC;QACtE,SAAS,GAAG,YAAY,CAAC,KAAK,CAAC;KAChC;IACD,QAAQ,CAAC,UAAU,GAAG,KAAK,CAAC;IAC5B,QAAQ,CAAC,YAAY,CAAC,OAAO,EAAE,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;AACxE,CAAC;AAED,SAAS,qBAAqB,CAAC,QAAgB,EAAE,MAAc,EAAE,SAA2B,EAAE,KAAiB;IAC7G,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;QAC7C,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,EAAE;YACtD,iBAAiB,CAAC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACvE;QACD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,aAAa,GAAG,CAAC,EAAE;YAC3D,iBAAiB,CAAC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SAC5E;QACD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,aAAa,GAAG,CAAC,EAAE;YAC9D,iBAAiB,CAAC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SAC/E;KACF;AACH,CAAC;AAED,SAAS,iBAAiB,CAAC,cAAqB,EAAE,SAA2B,EAAE,KAAiB;IAC9F,IAAI,SAAS,KAAK,MAAM,EAAE;QACxB,MAAM,QAAQ,GAAG,IAAA,oBAAa,EAAC,cAAc,CAAC,CAAC;QAC/C,MAAM,SAAS,GAAG,IAAA,mBAAY,EAAC,cAAc,CAAC,CAAC;QAC/C,sBAAsB,CAAC,QAAQ,EAAE,SAAS,CAAC,GAAG,GAAG,CAAC,EAAE,SAAS,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC;QACpH,cAAc,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QAErC,IAAI,cAAc,CAAC,MAAM,EAAE;YACzB,cAAc,CAAC,WAAW,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;SACnD;KACF;SAAM;QACL,MAAM,QAAQ,GAAG,IAAA,mBAAY,EAAC,cAAc,CAAC,CAAC;QAC9C,MAAM,UAAU,GAAG,IAAA,oBAAa,EAAC,cAAc,CAAC,CAAC;QACjD,sBAAsB,CACpB,QAAQ,EACR,UAAU,CAAC,GAAG,GAAG,CAAC,EAClB,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,UAAU,CAAC,GAAG,GAAG,CAAC,CAAC,CACrE,CAAC;QACF,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,cAAc,CAAC,UAAU,CAAC,CAAC;KAClE;AACH,CAAC;AAED,SAAgB,gBAAgB,CAAC,WAAmB,EAAE,YAAoB,EAAE,KAAiB;IAC3F,KAAK,IAAI,GAAG,GAAG,WAAW,EAAE,GAAG,IAAI,YAAY,EAAE,GAAG,EAAE,EAAE;QACtD,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,IAAI,qBAAqB,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;QAEnD,MAAM,iBAAiB,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;QACxE,iBAAiB,IAAI,qBAAqB,CAAC,iBAAiB,EAAE,KAAK,CAAC,CAAC;QAErE,MAAM,cAAc,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;QACvE,cAAc,IAAI,qBAAqB,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC;KAChE;AACH,CAAC;AAXD,4CAWC;AAED,SAAS,oBAAoB,CAAC,aAAqB,EAAE,KAAa,EAAE,SAA2B,EAAE,KAAiB;IAChH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,eAAe,CAAC,CAAC,QAAe,EAAE,KAAa,EAAE,EAAE;QACvF,IAAI,QAAQ,CAAC,IAAI,KAAK,OAAO,EAAE;YAC7B,sBAAsB,CACpB,QAAQ,EACR,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,EAElE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,QAAQ,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,CAAE,QAAQ,CAAC,KAAe,CAAC,GAAG,CAAC,CACnG,CAAC;SACH;IACH,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,eAAe,CAAC,CAAC,QAAe,EAAE,KAAa,EAAE,EAAE;QAC1F,IAAI,QAAQ,CAAC,IAAI,KAAK,OAAO,EAAE;YAC7B,sBAAsB,CACpB,QAAQ,EACR,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,EAElE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,QAAQ,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,CAAE,QAAQ,CAAC,KAAe,CAAC,GAAG,CAAC,CACnG,CAAC;SACH;IACH,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,eAAe,CAAC,CAAC,QAAe,EAAE,KAAa,EAAE,EAAE;QAClF,IAAI,QAAQ,CAAC,IAAI,KAAK,OAAO,EAAE;YAC7B,sBAAsB,CACpB,QAAQ,EACR,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,EAElE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,QAAQ,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,CAAE,QAAQ,CAAC,KAAe,CAAC,GAAG,CAAC,CACnG,CAAC;SACH;IACH,CAAC,CAAC,CAAC;AACL,CAAC","file":"dynamic-set-x.js","sourcesContent":["import type { BaseTableAPI } from '../../../../ts-types/base-table';\nimport type { Group } from '../../../graphic/group';\nimport { computeColsWidth } from '../../../layout/compute-col-width';\nimport type { SceneProxy } from '../proxy';\nimport { updateAutoColumn } from './update-auto-column';\nimport { checkFirstColMerge, getFirstChild, getLastChild } from './util';\n\nexport async function dynamicSetX(x: number, proxy: SceneProxy) {\n const screenLeft = (proxy.table as BaseTableAPI).getTargetColAt(\n x + proxy.table.scenegraph.rowHeaderGroup.attribute.width\n );\n if (!screenLeft) {\n return;\n }\n const screenLeftCol = screenLeft.col;\n const screenLeftX = screenLeft.left;\n proxy.screenLeftCol = screenLeftCol;\n const deltaCol = proxy.screenLeftCol - proxy.referenceCol;\n\n if (deltaCol > 0) {\n // 向右滚动,左部column group移到右部\n moveColumn(deltaCol, 'left', proxy.screenLeftCol, screenLeftX, proxy);\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n } else if (deltaCol < 0) {\n // 向左滚动,右部cell group移到左部\n moveColumn(-deltaCol, 'right', proxy.screenLeftCol, screenLeftX, proxy);\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n } else {\n // 不改变row,更新body group范围\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n }\n\n proxy.table.scenegraph.updateNextFrame();\n}\n\nasync function moveColumn(\n count: number,\n direction: 'left' | 'right',\n screenLeftCol: number,\n screenLeftX: number,\n proxy: SceneProxy\n) {\n // 限制count范围\n if (direction === 'left' && proxy.colEnd + count > proxy.bodyRightCol) {\n count = proxy.bodyRightCol - proxy.colEnd;\n } else if (direction === 'right' && proxy.colStart - count < proxy.bodyLeftCol) {\n count = proxy.colStart - proxy.bodyLeftCol;\n }\n\n if (count <= 0) {\n return;\n }\n\n // 两种更新模式\n // 1. count < colEnd - colStart:从顶/底部移动count数量的单元格到底/顶部\n // 2. count >= colEnd - colStart:整体移动到目标位置\n if (count < proxy.colEnd - proxy.colStart) {\n // 计算更新区域\n const startCol = direction === 'left' ? proxy.colStart : proxy.colEnd - count + 1;\n const endCol = direction === 'left' ? proxy.colStart + count - 1 : proxy.colEnd;\n const distStartCol = direction === 'left' ? proxy.colEnd + 1 : proxy.colStart - count;\n const distEndCol = direction === 'left' ? proxy.colEnd + count : proxy.colStart - 1;\n // update column width\n computeColsWidth(proxy.table, distStartCol, distEndCol);\n updatePartColPosition(startCol, endCol, direction, proxy);\n\n const syncLeftCol = distStartCol;\n const syncRightCol = distEndCol;\n\n proxy.colStart = direction === 'left' ? proxy.colStart + count : proxy.colStart - count;\n proxy.colEnd = direction === 'left' ? proxy.colEnd + count : proxy.colEnd - count;\n\n updateColContent(syncLeftCol, syncRightCol, proxy);\n\n updateAutoColumn(\n syncLeftCol, // colStart\n syncRightCol, // colEnd\n proxy.table,\n direction\n );\n\n const colGroup =\n proxy.table.scenegraph.getColGroup(screenLeftCol) || proxy.table.scenegraph.getColGroup(screenLeftCol, true);\n const deltaX =\n screenLeftX - (colGroup.attribute.x + proxy.table.getFrozenColsWidth() + proxy.table.scenegraph.proxy.deltaX);\n proxy.table.scenegraph.proxy.deltaX += deltaX;\n\n proxy.currentCol = direction === 'left' ? proxy.currentCol + count : proxy.currentCol - count;\n proxy.totalCol = direction === 'left' ? proxy.totalCol + count : proxy.totalCol - count;\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n proxy.colUpdatePos = distStartCol;\n proxy.colUpdateDirection = direction;\n\n proxy.table.scenegraph.updateNextFrame();\n\n // 开始异步任务\n // await proxy.progress();\n } else {\n const distStartCol = direction === 'left' ? proxy.colStart + count : proxy.colStart - count;\n const distEndCol = direction === 'left' ? proxy.colEnd + count : proxy.colEnd - count;\n\n // update column width\n computeColsWidth(proxy.table, distStartCol, distEndCol);\n const distStartColY = proxy.table.getColsWidth(proxy.bodyLeftCol, distStartCol - 1);\n\n // 更新同步范围\n updateAllColPosition(distStartColY, count, direction, proxy);\n const syncLeftCol = distStartCol;\n const syncRightCol = distEndCol;\n\n proxy.colStart = distStartCol;\n proxy.colEnd = distEndCol;\n updateColContent(syncLeftCol, syncRightCol, proxy);\n\n updateAutoColumn(\n syncLeftCol, // colStart\n syncRightCol, // colEnd\n proxy.table,\n distEndCol > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? 'right' : 'left' // 跳转到右侧时,从右向左对齐\n );\n proxy.table.scenegraph.proxy.deltaX = 0;\n\n proxy.currentCol = direction === 'left' ? proxy.currentCol + count : proxy.currentCol - count;\n proxy.totalCol = direction === 'left' ? proxy.totalCol + count : proxy.totalCol - count;\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n proxy.colUpdatePos = proxy.colStart;\n proxy.colUpdateDirection = distEndCol > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? 'right' : 'left';\n\n proxy.table.scenegraph.updateNextFrame();\n // await proxy.progress();\n }\n}\n\nfunction updateColGroupPosition(colGroup: Group, newCol: number, x: number) {\n // 更新位置&col\n colGroup.col = newCol;\n colGroup.forEachChildren((cellGroup: Group) => {\n cellGroup.col = newCol;\n cellGroup.needUpdate = true;\n });\n colGroup.setAttribute('x', x);\n colGroup.needUpdate = true;\n}\n\nfunction updateColGroupContent(colGroup: Group, proxy: SceneProxy) {\n if (!colGroup) {\n return;\n }\n // colGroup.forEachChildren((cellGroup: Group) => {\n // proxy.updateCellGroupContent(cellGroup);\n // });\n // for (let row = (colGroup.firstChild as Group).row; row <= (colGroup.lastChild as Group).row; row++) {\n // const cellGroup = proxy.highPerformanceGetCell(colGroup.col, row);\n // proxy.updateCellGroupContent(cellGroup);\n // }\n let cellGroup = colGroup.firstChild;\n while (cellGroup) {\n const newCellGroup = proxy.updateCellGroupContent(cellGroup as Group);\n cellGroup = newCellGroup._next;\n }\n colGroup.needUpdate = false;\n colGroup.setAttribute('width', proxy.table.getColWidth(colGroup.col));\n}\n\nfunction updatePartColPosition(startCol: number, endCol: number, direction: 'left' | 'right', proxy: SceneProxy) {\n for (let col = startCol; col <= endCol; col++) {\n if (proxy.table.scenegraph.bodyGroup.childrenCount > 0) {\n updateColPosition(proxy.table.scenegraph.bodyGroup, direction, proxy);\n }\n if (proxy.table.scenegraph.colHeaderGroup.childrenCount > 0) {\n updateColPosition(proxy.table.scenegraph.colHeaderGroup, direction, proxy);\n }\n if (proxy.table.scenegraph.bottomFrozenGroup.childrenCount > 0) {\n updateColPosition(proxy.table.scenegraph.bottomFrozenGroup, direction, proxy);\n }\n }\n}\n\nfunction updateColPosition(containerGroup: Group, direction: 'left' | 'right', proxy: SceneProxy) {\n if (direction === 'left') {\n const colGroup = getFirstChild(containerGroup);\n const lastChild = getLastChild(containerGroup);\n updateColGroupPosition(colGroup, lastChild.col + 1, lastChild.attribute.x + proxy.table.getColWidth(lastChild.col));\n containerGroup.appendChild(colGroup);\n // console.log('after', colGroup.col, colGroup.attribute.x, containerGroup._uid);\n if (containerGroup.border) {\n containerGroup.appendChild(containerGroup.border);\n }\n } else {\n const colGroup = getLastChild(containerGroup);\n const firstChild = getFirstChild(containerGroup);\n updateColGroupPosition(\n colGroup,\n firstChild.col - 1,\n firstChild.attribute.x - proxy.table.getColWidth(firstChild.col - 1)\n );\n containerGroup.insertBefore(colGroup, containerGroup.firstChild);\n }\n}\n\nexport function updateColContent(syncLeftCol: number, syncRightCol: number, proxy: SceneProxy) {\n for (let col = syncLeftCol; col <= syncRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup && updateColGroupContent(colGroup, proxy);\n\n const colHeaderColGroup = proxy.table.scenegraph.getColGroup(col, true);\n colHeaderColGroup && updateColGroupContent(colHeaderColGroup, proxy);\n\n const bottomColGroup = proxy.table.scenegraph.getColGroupInBottom(col);\n bottomColGroup && updateColGroupContent(bottomColGroup, proxy);\n }\n}\n\nfunction updateAllColPosition(distStartColY: number, count: number, direction: 'left' | 'right', proxy: SceneProxy) {\n proxy.table.scenegraph.colHeaderGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n proxy.table.scenegraph.bottomFrozenGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n proxy.table.scenegraph.bodyGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n}\n"]}
1
+ {"version":3,"sources":["scenegraph/group-creater/progress/update-position/dynamic-set-x.ts"],"names":[],"mappings":";;;;;;;;;;;;AAEA,yEAAqE;AAErE,6DAAwD;AACxD,iCAAyE;AAEzE,SAAsB,WAAW,CAAC,CAAS,EAAE,KAAiB;;QAC5D,MAAM,UAAU,GAAI,KAAK,CAAC,KAAsB,CAAC,cAAc,CAC7D,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAC1D,CAAC;QACF,IAAI,CAAC,UAAU,EAAE;YACf,OAAO;SACR;QACD,MAAM,aAAa,GAAG,UAAU,CAAC,GAAG,CAAC;QACrC,MAAM,WAAW,GAAG,UAAU,CAAC,IAAI,CAAC;QACpC,KAAK,CAAC,aAAa,GAAG,aAAa,CAAC;QACpC,MAAM,QAAQ,GAAG,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,YAAY,CAAC;QAE1D,IAAI,CAAC,QAAQ,EAAE,aAAa,EAAE,WAAW,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;QACrD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAC3C,CAAC;CAAA;AAdD,kCAcC;AAED,SAAS,IAAI,CAAC,QAAgB,EAAE,aAAqB,EAAE,WAAmB,EAAE,CAAS,EAAE,KAAiB;IACtG,IAAI,QAAQ,GAAG,CAAC,EAAE;QAEhB,UAAU,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,aAAa,EAAE,WAAW,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;QACzE,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;KAChE;SAAM,IAAI,QAAQ,GAAG,CAAC,EAAE;QAEvB,UAAU,CAAC,CAAC,QAAQ,EAAE,OAAO,EAAE,KAAK,CAAC,aAAa,EAAE,WAAW,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;QAC3E,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;KAChE;SAAM;QAEL,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;KAChE;AACH,CAAC;AAED,SAAe,UAAU,CACvB,KAAa,EACb,SAA2B,EAC3B,aAAqB,EACrB,WAAmB,EACnB,CAAS,EACT,KAAiB;;QAGjB,IAAI,SAAS,KAAK,MAAM,IAAI,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,KAAK,CAAC,YAAY,EAAE;YACrE,KAAK,GAAG,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,MAAM,CAAC;YAC1C,IAAI,CAAC,KAAK,EAAE,aAAa,EAAE,WAAW,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;SACnD;aAAM,IAAI,SAAS,KAAK,OAAO,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,KAAK,CAAC,WAAW,EAAE;YAC9E,KAAK,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC;YAC3C,IAAI,CAAC,KAAK,EAAE,aAAa,EAAE,WAAW,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;SACnD;QAED,IAAI,KAAK,IAAI,CAAC,EAAE;YACd,OAAO;SACR;QAKD,IAAI,KAAK,GAAG,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,EAAE;YAEzC,MAAM,QAAQ,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,CAAC,CAAC;YAClF,MAAM,MAAM,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,CAAC;YAChF,MAAM,YAAY,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtF,MAAM,UAAU,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;YAEpF,IAAA,oCAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,YAAY,EAAE,UAAU,CAAC,CAAC;YACxD,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAE1D,MAAM,WAAW,GAAG,YAAY,CAAC;YACjC,MAAM,YAAY,GAAG,UAAU,CAAC;YAEhC,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACxF,KAAK,CAAC,MAAM,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAElF,gBAAgB,CAAC,WAAW,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;YAEnD,IAAA,qCAAgB,EACd,WAAW,EACX,YAAY,EACZ,KAAK,CAAC,KAAK,EACX,SAAS,CACV,CAAC;YAEF,MAAM,QAAQ,GACZ,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,aAAa,CAAC,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;YAC/G,MAAM,MAAM,GACV,WAAW,GAAG,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,kBAAkB,EAAE,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;YAChH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,IAAI,MAAM,CAAC;YAE9C,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC9F,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACxF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,YAAY,CAAC;YAClC,KAAK,CAAC,kBAAkB,GAAG,SAAS,CAAC;YAErC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;SAI1C;aAAM;YACL,MAAM,YAAY,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YAC5F,MAAM,UAAU,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAGtF,IAAA,oCAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,YAAY,EAAE,UAAU,CAAC,CAAC;YACxD,MAAM,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,WAAW,EAAE,YAAY,GAAG,CAAC,CAAC,CAAC;YAGpF,oBAAoB,CAAC,aAAa,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAC7D,MAAM,WAAW,GAAG,YAAY,CAAC;YACjC,MAAM,YAAY,GAAG,UAAU,CAAC;YAEhC,KAAK,CAAC,QAAQ,GAAG,YAAY,CAAC;YAC9B,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC;YAC1B,gBAAgB,CAAC,WAAW,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;YAEnD,IAAA,qCAAgB,EACd,WAAW,EACX,YAAY,EACZ,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,YAAY,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CACzF,CAAC;YACF,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;YAExC,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC9F,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACxF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,CAAC;YACpC,KAAK,CAAC,kBAAkB,GAAG,UAAU,GAAG,KAAK,CAAC,YAAY,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC;YAEpH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;SAE1C;IACH,CAAC;CAAA;AAED,SAAS,sBAAsB,CAAC,QAAe,EAAE,MAAc,EAAE,CAAS;IAExE,QAAQ,CAAC,GAAG,GAAG,MAAM,CAAC;IACtB,QAAQ,CAAC,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;QAC5C,SAAS,CAAC,GAAG,GAAG,MAAM,CAAC;QACvB,SAAS,CAAC,UAAU,GAAG,IAAI,CAAC;IAC9B,CAAC,CAAC,CAAC;IACH,QAAQ,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IAC9B,QAAQ,CAAC,UAAU,GAAG,IAAI,CAAC;AAC7B,CAAC;AAED,SAAS,qBAAqB,CAAC,QAAe,EAAE,KAAiB;IAC/D,IAAI,CAAC,QAAQ,EAAE;QACb,OAAO;KACR;IAQD,IAAI,SAAS,GAAG,QAAQ,CAAC,UAAU,CAAC;IACpC,OAAO,SAAS,EAAE;QAChB,MAAM,YAAY,GAAG,KAAK,CAAC,sBAAsB,CAAC,SAAkB,CAAC,CAAC;QACtE,SAAS,GAAG,YAAY,CAAC,KAAK,CAAC;KAChC;IACD,QAAQ,CAAC,UAAU,GAAG,KAAK,CAAC;IAC5B,QAAQ,CAAC,YAAY,CAAC,OAAO,EAAE,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;AACxE,CAAC;AAED,SAAS,qBAAqB,CAAC,QAAgB,EAAE,MAAc,EAAE,SAA2B,EAAE,KAAiB;IAC7G,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;QAC7C,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,EAAE;YACtD,iBAAiB,CAAC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACvE;QACD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,aAAa,GAAG,CAAC,EAAE;YAC3D,iBAAiB,CAAC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SAC5E;QACD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,aAAa,GAAG,CAAC,EAAE;YAC9D,iBAAiB,CAAC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SAC/E;KACF;AACH,CAAC;AAED,SAAS,iBAAiB,CAAC,cAAqB,EAAE,SAA2B,EAAE,KAAiB;IAC9F,IAAI,SAAS,KAAK,MAAM,EAAE;QACxB,MAAM,QAAQ,GAAG,IAAA,oBAAa,EAAC,cAAc,CAAC,CAAC;QAC/C,MAAM,SAAS,GAAG,IAAA,mBAAY,EAAC,cAAc,CAAC,CAAC;QAC/C,sBAAsB,CAAC,QAAQ,EAAE,SAAS,CAAC,GAAG,GAAG,CAAC,EAAE,SAAS,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC;QACpH,cAAc,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QAErC,IAAI,cAAc,CAAC,MAAM,EAAE;YACzB,cAAc,CAAC,WAAW,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;SACnD;KACF;SAAM;QACL,MAAM,QAAQ,GAAG,IAAA,mBAAY,EAAC,cAAc,CAAC,CAAC;QAC9C,MAAM,UAAU,GAAG,IAAA,oBAAa,EAAC,cAAc,CAAC,CAAC;QACjD,sBAAsB,CACpB,QAAQ,EACR,UAAU,CAAC,GAAG,GAAG,CAAC,EAClB,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,UAAU,CAAC,GAAG,GAAG,CAAC,CAAC,CACrE,CAAC;QACF,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,cAAc,CAAC,UAAU,CAAC,CAAC;KAClE;AACH,CAAC;AAED,SAAgB,gBAAgB,CAAC,WAAmB,EAAE,YAAoB,EAAE,KAAiB;IAC3F,KAAK,IAAI,GAAG,GAAG,WAAW,EAAE,GAAG,IAAI,YAAY,EAAE,GAAG,EAAE,EAAE;QACtD,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,IAAI,qBAAqB,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;QAEnD,MAAM,iBAAiB,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;QACxE,iBAAiB,IAAI,qBAAqB,CAAC,iBAAiB,EAAE,KAAK,CAAC,CAAC;QAErE,MAAM,cAAc,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;QACvE,cAAc,IAAI,qBAAqB,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC;KAChE;AACH,CAAC;AAXD,4CAWC;AAED,SAAS,oBAAoB,CAAC,aAAqB,EAAE,KAAa,EAAE,SAA2B,EAAE,KAAiB;IAChH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,eAAe,CAAC,CAAC,QAAe,EAAE,KAAa,EAAE,EAAE;QACvF,IAAI,QAAQ,CAAC,IAAI,KAAK,OAAO,EAAE;YAC7B,sBAAsB,CACpB,QAAQ,EACR,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,EAElE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,QAAQ,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,CAAE,QAAQ,CAAC,KAAe,CAAC,GAAG,CAAC,CACnG,CAAC;SACH;IACH,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,eAAe,CAAC,CAAC,QAAe,EAAE,KAAa,EAAE,EAAE;QAC1F,IAAI,QAAQ,CAAC,IAAI,KAAK,OAAO,EAAE;YAC7B,sBAAsB,CACpB,QAAQ,EACR,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,EAElE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,QAAQ,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,CAAE,QAAQ,CAAC,KAAe,CAAC,GAAG,CAAC,CACnG,CAAC;SACH;IACH,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,eAAe,CAAC,CAAC,QAAe,EAAE,KAAa,EAAE,EAAE;QAClF,IAAI,QAAQ,CAAC,IAAI,KAAK,OAAO,EAAE;YAC7B,sBAAsB,CACpB,QAAQ,EACR,SAAS,KAAK,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,EAElE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,QAAQ,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,WAAW,CAAE,QAAQ,CAAC,KAAe,CAAC,GAAG,CAAC,CACnG,CAAC;SACH;IACH,CAAC,CAAC,CAAC;AACL,CAAC","file":"dynamic-set-x.js","sourcesContent":["import type { BaseTableAPI } from '../../../../ts-types/base-table';\nimport type { Group } from '../../../graphic/group';\nimport { computeColsWidth } from '../../../layout/compute-col-width';\nimport type { SceneProxy } from '../proxy';\nimport { updateAutoColumn } from './update-auto-column';\nimport { checkFirstColMerge, getFirstChild, getLastChild } from './util';\n\nexport async function dynamicSetX(x: number, proxy: SceneProxy) {\n const screenLeft = (proxy.table as BaseTableAPI).getTargetColAt(\n x + proxy.table.scenegraph.rowHeaderGroup.attribute.width\n );\n if (!screenLeft) {\n return;\n }\n const screenLeftCol = screenLeft.col;\n const screenLeftX = screenLeft.left;\n proxy.screenLeftCol = screenLeftCol;\n const deltaCol = proxy.screenLeftCol - proxy.referenceCol;\n\n move(deltaCol, screenLeftCol, screenLeftX, x, proxy);\n proxy.table.scenegraph.updateNextFrame();\n}\n\nfunction move(deltaCol: number, screenLeftCol: number, screenLeftX: number, x: number, proxy: SceneProxy) {\n if (deltaCol > 0) {\n // 向右滚动,左部column group移到右部\n moveColumn(deltaCol, 'left', proxy.screenLeftCol, screenLeftX, x, proxy);\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n } else if (deltaCol < 0) {\n // 向左滚动,右部cell group移到左部\n moveColumn(-deltaCol, 'right', proxy.screenLeftCol, screenLeftX, x, proxy);\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n } else {\n // 不改变row,更新body group范围\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n }\n}\n\nasync function moveColumn(\n count: number,\n direction: 'left' | 'right',\n screenLeftCol: number,\n screenLeftX: number,\n x: number,\n proxy: SceneProxy\n) {\n // 限制count范围\n if (direction === 'left' && proxy.colEnd + count > proxy.bodyRightCol) {\n count = proxy.bodyRightCol - proxy.colEnd;\n move(count, screenLeftCol, screenLeftX, x, proxy);\n } else if (direction === 'right' && proxy.colStart - count < proxy.bodyLeftCol) {\n count = proxy.colStart - proxy.bodyLeftCol;\n move(count, screenLeftCol, screenLeftX, x, proxy);\n }\n\n if (count <= 0) {\n return;\n }\n\n // 两种更新模式\n // 1. count < colEnd - colStart:从顶/底部移动count数量的单元格到底/顶部\n // 2. count >= colEnd - colStart:整体移动到目标位置\n if (count < proxy.colEnd - proxy.colStart) {\n // 计算更新区域\n const startCol = direction === 'left' ? proxy.colStart : proxy.colEnd - count + 1;\n const endCol = direction === 'left' ? proxy.colStart + count - 1 : proxy.colEnd;\n const distStartCol = direction === 'left' ? proxy.colEnd + 1 : proxy.colStart - count;\n const distEndCol = direction === 'left' ? proxy.colEnd + count : proxy.colStart - 1;\n // update column width\n computeColsWidth(proxy.table, distStartCol, distEndCol);\n updatePartColPosition(startCol, endCol, direction, proxy);\n\n const syncLeftCol = distStartCol;\n const syncRightCol = distEndCol;\n\n proxy.colStart = direction === 'left' ? proxy.colStart + count : proxy.colStart - count;\n proxy.colEnd = direction === 'left' ? proxy.colEnd + count : proxy.colEnd - count;\n\n updateColContent(syncLeftCol, syncRightCol, proxy);\n\n updateAutoColumn(\n syncLeftCol, // colStart\n syncRightCol, // colEnd\n proxy.table,\n direction\n );\n\n const colGroup =\n proxy.table.scenegraph.getColGroup(screenLeftCol) || proxy.table.scenegraph.getColGroup(screenLeftCol, true);\n const deltaX =\n screenLeftX - (colGroup.attribute.x + proxy.table.getFrozenColsWidth() + proxy.table.scenegraph.proxy.deltaX);\n proxy.table.scenegraph.proxy.deltaX += deltaX;\n\n proxy.currentCol = direction === 'left' ? proxy.currentCol + count : proxy.currentCol - count;\n proxy.totalCol = direction === 'left' ? proxy.totalCol + count : proxy.totalCol - count;\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n proxy.colUpdatePos = distStartCol;\n proxy.colUpdateDirection = direction;\n\n proxy.table.scenegraph.updateNextFrame();\n\n // 开始异步任务\n // await proxy.progress();\n } else {\n const distStartCol = direction === 'left' ? proxy.colStart + count : proxy.colStart - count;\n const distEndCol = direction === 'left' ? proxy.colEnd + count : proxy.colEnd - count;\n\n // update column width\n computeColsWidth(proxy.table, distStartCol, distEndCol);\n const distStartColY = proxy.table.getColsWidth(proxy.bodyLeftCol, distStartCol - 1);\n\n // 更新同步范围\n updateAllColPosition(distStartColY, count, direction, proxy);\n const syncLeftCol = distStartCol;\n const syncRightCol = distEndCol;\n\n proxy.colStart = distStartCol;\n proxy.colEnd = distEndCol;\n updateColContent(syncLeftCol, syncRightCol, proxy);\n\n updateAutoColumn(\n syncLeftCol, // colStart\n syncRightCol, // colEnd\n proxy.table,\n distEndCol > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? 'right' : 'left' // 跳转到右侧时,从右向左对齐\n );\n proxy.table.scenegraph.proxy.deltaX = 0;\n\n proxy.currentCol = direction === 'left' ? proxy.currentCol + count : proxy.currentCol - count;\n proxy.totalCol = direction === 'left' ? proxy.totalCol + count : proxy.totalCol - count;\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n proxy.colUpdatePos = proxy.colStart;\n proxy.colUpdateDirection = distEndCol > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? 'right' : 'left';\n\n proxy.table.scenegraph.updateNextFrame();\n // await proxy.progress();\n }\n}\n\nfunction updateColGroupPosition(colGroup: Group, newCol: number, x: number) {\n // 更新位置&col\n colGroup.col = newCol;\n colGroup.forEachChildren((cellGroup: Group) => {\n cellGroup.col = newCol;\n cellGroup.needUpdate = true;\n });\n colGroup.setAttribute('x', x);\n colGroup.needUpdate = true;\n}\n\nfunction updateColGroupContent(colGroup: Group, proxy: SceneProxy) {\n if (!colGroup) {\n return;\n }\n // colGroup.forEachChildren((cellGroup: Group) => {\n // proxy.updateCellGroupContent(cellGroup);\n // });\n // for (let row = (colGroup.firstChild as Group).row; row <= (colGroup.lastChild as Group).row; row++) {\n // const cellGroup = proxy.highPerformanceGetCell(colGroup.col, row);\n // proxy.updateCellGroupContent(cellGroup);\n // }\n let cellGroup = colGroup.firstChild;\n while (cellGroup) {\n const newCellGroup = proxy.updateCellGroupContent(cellGroup as Group);\n cellGroup = newCellGroup._next;\n }\n colGroup.needUpdate = false;\n colGroup.setAttribute('width', proxy.table.getColWidth(colGroup.col));\n}\n\nfunction updatePartColPosition(startCol: number, endCol: number, direction: 'left' | 'right', proxy: SceneProxy) {\n for (let col = startCol; col <= endCol; col++) {\n if (proxy.table.scenegraph.bodyGroup.childrenCount > 0) {\n updateColPosition(proxy.table.scenegraph.bodyGroup, direction, proxy);\n }\n if (proxy.table.scenegraph.colHeaderGroup.childrenCount > 0) {\n updateColPosition(proxy.table.scenegraph.colHeaderGroup, direction, proxy);\n }\n if (proxy.table.scenegraph.bottomFrozenGroup.childrenCount > 0) {\n updateColPosition(proxy.table.scenegraph.bottomFrozenGroup, direction, proxy);\n }\n }\n}\n\nfunction updateColPosition(containerGroup: Group, direction: 'left' | 'right', proxy: SceneProxy) {\n if (direction === 'left') {\n const colGroup = getFirstChild(containerGroup);\n const lastChild = getLastChild(containerGroup);\n updateColGroupPosition(colGroup, lastChild.col + 1, lastChild.attribute.x + proxy.table.getColWidth(lastChild.col));\n containerGroup.appendChild(colGroup);\n // console.log('after', colGroup.col, colGroup.attribute.x, containerGroup._uid);\n if (containerGroup.border) {\n containerGroup.appendChild(containerGroup.border);\n }\n } else {\n const colGroup = getLastChild(containerGroup);\n const firstChild = getFirstChild(containerGroup);\n updateColGroupPosition(\n colGroup,\n firstChild.col - 1,\n firstChild.attribute.x - proxy.table.getColWidth(firstChild.col - 1)\n );\n containerGroup.insertBefore(colGroup, containerGroup.firstChild);\n }\n}\n\nexport function updateColContent(syncLeftCol: number, syncRightCol: number, proxy: SceneProxy) {\n for (let col = syncLeftCol; col <= syncRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup && updateColGroupContent(colGroup, proxy);\n\n const colHeaderColGroup = proxy.table.scenegraph.getColGroup(col, true);\n colHeaderColGroup && updateColGroupContent(colHeaderColGroup, proxy);\n\n const bottomColGroup = proxy.table.scenegraph.getColGroupInBottom(col);\n bottomColGroup && updateColGroupContent(bottomColGroup, proxy);\n }\n}\n\nfunction updateAllColPosition(distStartColY: number, count: number, direction: 'left' | 'right', proxy: SceneProxy) {\n proxy.table.scenegraph.colHeaderGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n proxy.table.scenegraph.bottomFrozenGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n proxy.table.scenegraph.bodyGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n}\n"]}
@@ -38,16 +38,20 @@ function dynamicSetY(y, proxy) {
38
38
  if (!screenTop) return;
39
39
  const screenTopRow = screenTop.row, screenTopY = screenTop.top;
40
40
  proxy.screenTopRow = screenTopRow;
41
- const deltaRow = screenTopRow - proxy.referenceRow;
42
- deltaRow > 0 ? (moveCell(deltaRow, "up", screenTopRow, screenTopY, proxy), proxy.updateBody(y - proxy.deltaY)) : deltaRow < 0 ? (moveCell(-deltaRow, "down", screenTopRow, screenTopY, proxy),
43
- proxy.updateBody(y - proxy.deltaY)) : proxy.updateBody(y - proxy.deltaY);
41
+ move(screenTopRow - proxy.referenceRow, screenTopRow, screenTopY, y, proxy);
44
42
  }));
45
43
  }
46
44
 
47
- function moveCell(count, direction, screenTopRow, screenTopY, proxy) {
45
+ function move(deltaRow, screenTopRow, screenTopY, y, proxy) {
46
+ deltaRow > 0 ? (moveCell(deltaRow, "up", screenTopRow, screenTopY, y, proxy), proxy.updateBody(y - proxy.deltaY)) : deltaRow < 0 ? (moveCell(-deltaRow, "down", screenTopRow, screenTopY, y, proxy),
47
+ proxy.updateBody(y - proxy.deltaY)) : proxy.updateBody(y - proxy.deltaY);
48
+ }
49
+
50
+ function moveCell(count, direction, screenTopRow, screenTopY, y, proxy) {
48
51
  return __awaiter(this, void 0, void 0, (function*() {
49
- if ("up" === direction && proxy.rowEnd + count > proxy.bodyBottomRow ? count = proxy.bodyBottomRow - proxy.rowEnd : "down" === direction && proxy.rowStart - count < proxy.bodyTopRow && (count = proxy.rowStart - proxy.bodyTopRow),
50
- count < proxy.rowEnd - proxy.rowStart) {
52
+ if ("up" === direction && proxy.rowEnd + count > proxy.bodyBottomRow) return move(count = proxy.bodyBottomRow - proxy.rowEnd, screenTopRow, screenTopY, y, proxy);
53
+ if ("down" === direction && proxy.rowStart - count < proxy.bodyTopRow) return move(count = proxy.rowStart - proxy.bodyTopRow, screenTopRow, screenTopY, y, proxy);
54
+ if (count < proxy.rowEnd - proxy.rowStart) {
51
55
  const startRow = "up" === direction ? proxy.rowStart : proxy.rowEnd - count + 1, endRow = "up" === direction ? proxy.rowStart + count - 1 : proxy.rowEnd, distStartRow = "up" === direction ? proxy.rowEnd + 1 : proxy.rowStart - count, distEndRow = "up" === direction ? proxy.rowEnd + count : proxy.rowStart - 1;
52
56
  let syncTopRow, syncBottomRow;
53
57
  if ("autoHeight" === proxy.table.heightMode) syncTopRow = distStartRow, syncBottomRow = distEndRow; else {
@@ -1 +1 @@
1
- {"version":3,"sources":["scenegraph/group-creater/progress/update-position/dynamic-set-y.ts"],"names":[],"mappings":";;;;;;;;;;;;AACA,2EAAuE;AAEvE,uDAAkD;AAElD,SAAsB,WAAW,CAAC,CAAS,EAAE,KAAiB;;QAI5D,MAAM,SAAS,GAAI,KAAK,CAAC,KAAa,CAAC,cAAc,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QAClH,IAAI,CAAC,SAAS,EAAE;YACd,OAAO;SACR;QACD,MAAM,YAAY,GAAG,SAAS,CAAC,GAAG,CAAC;QACnC,MAAM,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC;QACjC,KAAK,CAAC,YAAY,GAAG,YAAY,CAAC;QAClC,MAAM,QAAQ,GAAG,YAAY,GAAG,KAAK,CAAC,YAAY,CAAC;QACnD,IAAI,QAAQ,GAAG,CAAC,EAAE;YAEhB,QAAQ,CAAC,QAAQ,EAAE,IAAI,EAAE,YAAY,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;YAC1D,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;SACpC;aAAM,IAAI,QAAQ,GAAG,CAAC,EAAE;YAEvB,QAAQ,CAAC,CAAC,QAAQ,EAAE,MAAM,EAAE,YAAY,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;YAC7D,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;SACpC;aAAM;YAEL,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;SACpC;IAGH,CAAC;CAAA;AA1BD,kCA0BC;AAED,SAAe,QAAQ,CACrB,KAAa,EACb,SAAwB,EACxB,YAAoB,EACpB,UAAkB,EAClB,KAAiB;;QAGjB,IAAI,SAAS,KAAK,IAAI,IAAI,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,KAAK,CAAC,aAAa,EAAE;YACpE,KAAK,GAAG,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,MAAM,CAAC;SAC5C;aAAM,IAAI,SAAS,KAAK,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,KAAK,CAAC,UAAU,EAAE;YAC5E,KAAK,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,UAAU,CAAC;SAC3C;QAKD,IAAI,KAAK,GAAG,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,EAAE;YAEzC,MAAM,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,CAAC,CAAC;YAChF,MAAM,MAAM,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,CAAC;YAC9E,MAAM,YAAY,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACpF,MAAM,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;YAGlF,IAAI,UAAU,CAAC;YACf,IAAI,aAAa,CAAC;YAClB,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,UAAU,GAAG,YAAY,CAAC;gBAC1B,aAAa,GAAG,UAAU,CAAC;aAC5B;iBAAM;gBACL,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;gBACnF,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;gBAIzF,UAAU,GAAG,MAAM,CAAC;gBACpB,aAAa,GAAG,SAAS,CAAC;aAC3B;YAID,IAAA,sCAAiB,EAAC,KAAK,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;YAG1D,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAE1D,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtF,KAAK,CAAC,MAAM,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAEhF,gBAAgB,CAAC,UAAU,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;YAEnD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAE3C,IAAA,+BAAa,EACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;gBAGF,IAAA,+BAAa,EACX,CAAC,EACD,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,EAC9B,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;gBAGF,IAAA,+BAAa,EACX,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EACtD,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACxB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;gBAEF,MAAM,SAAS,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,sBAAsB,CAAC,KAAK,CAAC,WAAW,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC;gBACvG,MAAM,KAAK,GACT,UAAU,GAAG,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;gBACjH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC;aAC9C;YAED,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC5F,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CACvB,CAAC,EACD,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CACzG,CAAC;YACF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;YAChE,KAAK,CAAC,kBAAkB,GAAG,SAAS,CAAC;YAErC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;YACzC,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,MAAM,KAAK,CAAC,QAAQ,EAAE,CAAC;aACxB;SACF;aAAM;YACL,MAAM,YAAY,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YAC1F,MAAM,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YACpF,MAAM,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,CAAC,CAAC,CAAC;YAEpF,IAAI,UAAU,CAAC;YACf,IAAI,aAAa,CAAC;YAClB,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,UAAU,GAAG,YAAY,CAAC;gBAC1B,aAAa,GAAG,UAAU,CAAC;aAC5B;iBAAM;gBACL,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;gBACjF,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;aACxF;YAGD,IAAA,sCAAiB,EAAC,KAAK,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;YAG1D,oBAAoB,CAAC,aAAa,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAE7D,KAAK,CAAC,QAAQ,GAAG,YAAY,CAAC;YAC9B,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC;YAE1B,gBAAgB,CAAC,UAAU,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;YAEnD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAE3C,IAAA,+BAAa,EACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;gBAGF,IAAA,+BAAa,EACX,CAAC,EACD,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,EAC9B,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;gBAGF,IAAA,+BAAa,EACX,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EACtD,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACxB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;aACH;YACD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;YAExC,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC5F,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CACvB,CAAC,EACD,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CACzG,CAAC;YACF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,CAAC;YACpC,KAAK,CAAC,kBAAkB,GAAG,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC;YAElH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;YACzC,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,MAAM,KAAK,CAAC,QAAQ,EAAE,CAAC;aACxB;SACF;IACH,CAAC;CAAA;AAED,SAAS,qBAAqB,CAAC,QAAgB,EAAE,MAAc,EAAE,SAAwB,EAAE,KAAiB;IAE1G,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc,EAAE,GAAG,EAAE,EAAE;QACzD,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,IAAI,CAAC,QAAQ,EAAE;YACb,SAAS;SACV;QACD,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACrD;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,IAAI,CAAC,QAAQ,EAAE;YACb,SAAS;SACV;QACD,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACrD;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,IAAI,QAAQ,EAAE;YACZ,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;gBAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;aACrD;SACF;KACF;AACH,CAAC;AAED,SAAS,uBAAuB,CAAC,QAAe,EAAE,SAAwB,EAAE,KAAiB;IAC3F,IAAI,SAAS,KAAK,IAAI,EAAE;QACtB,MAAM,SAAS,GAAG,QAAQ,CAAC,UAAmB,CAAC;QAC/C,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACR,QAAQ,CAAC,SAAmB,CAAC,GAAG,GAAG,CAAC,EACpC,QAAQ,CAAC,SAAmB,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,QAAQ,CAAC,SAAmB,CAAC,GAAG,CAAC,CACxG,CAAC;QACF,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;KACjC;SAAM;QACL,MAAM,SAAS,GAAG,QAAQ,CAAC,SAAkB,CAAC;QAC9C,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACR,QAAQ,CAAC,UAAoB,CAAC,GAAG,GAAG,CAAC,EACrC,QAAQ,CAAC,UAAoB,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAmB,CAAC,GAAG,CAAC,CAChG,CAAC;QACF,QAAQ,CAAC,YAAY,CAAC,SAAS,EAAE,QAAQ,CAAC,UAAU,CAAC,CAAC;KACvD;AACH,CAAC;AAED,SAAS,oBAAoB,CAAC,aAAqB,EAAE,KAAa,EAAE,SAAwB,EAAE,KAAiB;IAE7G,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc,EAAE,GAAG,EAAE,EAAE;QACzD,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;AACH,CAAC;AAED,SAAgB,gBAAgB,CAAC,UAAkB,EAAE,aAAqB,EAAE,KAAiB;IAE3F,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc,EAAE,GAAG,EAAE,EAAE;QACzD,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;YAC/D,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACzD,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACzD,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;IACD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;AAC3C,CAAC;AA1BD,4CA0BC","file":"dynamic-set-y.js","sourcesContent":["import type { Group } from '../../../graphic/group';\nimport { computeRowsHeight } from '../../../layout/compute-row-height';\nimport type { SceneProxy } from '../proxy';\nimport { updateAutoRow } from './update-auto-row';\n\nexport async function dynamicSetY(y: number, proxy: SceneProxy) {\n // 计算变动row range\n // const screenTopRow = proxy.table.getRowAt(y).row;\n // proxy.deltaY = 0;\n const screenTop = (proxy.table as any).getTargetRowAt(y + proxy.table.scenegraph.colHeaderGroup.attribute.height);\n if (!screenTop) {\n return;\n }\n const screenTopRow = screenTop.row;\n const screenTopY = screenTop.top;\n proxy.screenTopRow = screenTopRow;\n const deltaRow = screenTopRow - proxy.referenceRow;\n if (deltaRow > 0) {\n // 向下滚动,顶部cell group移到底部\n moveCell(deltaRow, 'up', screenTopRow, screenTopY, proxy);\n proxy.updateBody(y - proxy.deltaY);\n } else if (deltaRow < 0) {\n // 向上滚动,底部cell group移到顶部\n moveCell(-deltaRow, 'down', screenTopRow, screenTopY, proxy);\n proxy.updateBody(y - proxy.deltaY);\n } else {\n // 不改变row,更新body group范围\n proxy.updateBody(y - proxy.deltaY);\n }\n\n // proxy.table.scenegraph.updateNextFrame();\n}\n\nasync function moveCell(\n count: number,\n direction: 'up' | 'down',\n screenTopRow: number,\n screenTopY: number,\n proxy: SceneProxy\n) {\n // 限制count范围\n if (direction === 'up' && proxy.rowEnd + count > proxy.bodyBottomRow) {\n count = proxy.bodyBottomRow - proxy.rowEnd;\n } else if (direction === 'down' && proxy.rowStart - count < proxy.bodyTopRow) {\n count = proxy.rowStart - proxy.bodyTopRow;\n }\n\n // 两种更新模式\n // 1. count < rowEnd - rowStart:从顶/底部移动count数量的单元格到底/顶部\n // 2. count >= rowEnd - rowStart:整体移动到目标位置\n if (count < proxy.rowEnd - proxy.rowStart) {\n // 计算更新区域\n const startRow = direction === 'up' ? proxy.rowStart : proxy.rowEnd - count + 1;\n const endRow = direction === 'up' ? proxy.rowStart + count - 1 : proxy.rowEnd;\n const distStartRow = direction === 'up' ? proxy.rowEnd + 1 : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowStart - 1;\n\n // 更新同步范围\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = distStartRow;\n syncBottomRow = distEndRow;\n } else {\n const topRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n const bottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n // get coincide of distStartRow&distEndRow and topRow&BottomRow\n // syncTopRow = Math.max(distStartRow, topRow);\n // syncBottomRow = Math.min(distEndRow, bottomRow);\n syncTopRow = topRow;\n syncBottomRow = bottomRow;\n }\n\n // const syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n // const syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n\n // console.log('move', startRow, endRow, direction);\n updatePartRowPosition(startRow, endRow, direction, proxy);\n\n proxy.rowStart = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n proxy.rowEnd = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n\n if (proxy.table.heightMode === 'autoHeight') {\n // body group\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n\n // row header group\n updateAutoRow(\n 0, // colStart\n proxy.table.frozenColCount - 1, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n\n // right frozen group\n updateAutoRow(\n proxy.table.colCount - proxy.table.rightFrozenColCount, // colStart\n proxy.table.colCount - 1, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n\n const cellGroup = proxy.table.scenegraph.highPerformanceGetCell(proxy.bodyLeftCol, screenTopRow, true);\n const delaY =\n screenTopY - (cellGroup.attribute.y + proxy.table.getFrozenRowsHeight() + proxy.table.scenegraph.proxy.deltaY);\n proxy.table.scenegraph.proxy.deltaY += delaY;\n }\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = Math.max(\n 0,\n Math.min(proxy.table.rowCount - 1, direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count)\n );\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = Math.min(proxy.rowUpdatePos, distStartRow);\n proxy.rowUpdateDirection = direction;\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n } else {\n const distStartRow = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n const distStartRowY = proxy.table.getRowsHeight(proxy.bodyTopRow, distStartRow - 1);\n\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = distStartRow;\n syncBottomRow = distEndRow;\n } else {\n syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n }\n //console.log('更新同步范围', syncTopRow, syncBottomRow);\n\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n\n // 更新同步范围\n updateAllRowPosition(distStartRowY, count, direction, proxy);\n\n proxy.rowStart = distStartRow;\n proxy.rowEnd = distEndRow;\n\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n\n if (proxy.table.heightMode === 'autoHeight') {\n // body group\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n\n // row header group\n updateAutoRow(\n 0, // colStart\n proxy.table.frozenColCount - 1, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n\n // right frozen group\n updateAutoRow(\n proxy.table.colCount - proxy.table.rightFrozenColCount, // colStart\n proxy.table.colCount - 1, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n }\n proxy.table.scenegraph.proxy.deltaY = 0;\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = Math.max(\n 0,\n Math.min(proxy.table.rowCount - 1, direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count)\n );\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = proxy.rowStart;\n proxy.rowUpdateDirection = distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up';\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n }\n}\n\nfunction updatePartRowPosition(startRow: number, endRow: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.frozenColCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n if (!colGroup) {\n continue;\n }\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n if (!colGroup) {\n continue;\n }\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n if (colGroup) {\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n }\n}\n\nfunction updateCellGroupPosition(colGroup: Group, direction: 'up' | 'down', proxy: SceneProxy) {\n if (direction === 'up') {\n const cellGroup = colGroup.firstChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.lastChild as Group).row + 1,\n (colGroup.lastChild as Group).attribute.y + proxy.table.getRowHeight((colGroup.lastChild as Group).row) // (colGroup.lastChild as Group).attribute.height\n );\n colGroup.appendChild(cellGroup);\n } else {\n const cellGroup = colGroup.lastChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.firstChild as Group).row - 1,\n (colGroup.firstChild as Group).attribute.y - proxy.table.getRowHeight((cellGroup as Group).row) // cellGroup.attribute.height\n );\n colGroup.insertBefore(cellGroup, colGroup.firstChild);\n }\n}\n\nfunction updateAllRowPosition(distStartRowY: number, count: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.frozenColCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n}\n\nexport function updateRowContent(syncTopRow: number, syncBottomRow: number, proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.frozenColCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row, true);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n proxy.table.scenegraph.updateNextFrame();\n}\n"]}
1
+ {"version":3,"sources":["scenegraph/group-creater/progress/update-position/dynamic-set-y.ts"],"names":[],"mappings":";;;;;;;;;;;;AACA,2EAAuE;AAEvE,uDAAkD;AAElD,SAAsB,WAAW,CAAC,CAAS,EAAE,KAAiB;;QAI5D,MAAM,SAAS,GAAI,KAAK,CAAC,KAAa,CAAC,cAAc,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QAClH,IAAI,CAAC,SAAS,EAAE;YACd,OAAO;SACR;QACD,MAAM,YAAY,GAAG,SAAS,CAAC,GAAG,CAAC;QACnC,MAAM,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC;QACjC,KAAK,CAAC,YAAY,GAAG,YAAY,CAAC;QAClC,MAAM,QAAQ,GAAG,YAAY,GAAG,KAAK,CAAC,YAAY,CAAC;QACnD,IAAI,CAAC,QAAQ,EAAE,YAAY,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;IAErD,CAAC;CAAA;AAdD,kCAcC;AAED,SAAS,IAAI,CAAC,QAAgB,EAAE,YAAoB,EAAE,UAAkB,EAAE,CAAS,EAAE,KAAiB;IACpG,IAAI,QAAQ,GAAG,CAAC,EAAE;QAEhB,QAAQ,CAAC,QAAQ,EAAE,IAAI,EAAE,YAAY,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;QAC7D,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;KACpC;SAAM,IAAI,QAAQ,GAAG,CAAC,EAAE;QAEvB,QAAQ,CAAC,CAAC,QAAQ,EAAE,MAAM,EAAE,YAAY,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;QAChE,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;KACpC;SAAM;QAEL,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;KACpC;AACH,CAAC;AAED,SAAe,QAAQ,CACrB,KAAa,EACb,SAAwB,EACxB,YAAoB,EACpB,UAAkB,EAClB,CAAS,EACT,KAAiB;;QAGjB,IAAI,SAAS,KAAK,IAAI,IAAI,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,KAAK,CAAC,aAAa,EAAE;YACpE,KAAK,GAAG,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,MAAM,CAAC;YAC3C,OAAO,IAAI,CAAC,KAAK,EAAE,YAAY,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;SACxD;aAAM,IAAI,SAAS,KAAK,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,KAAK,CAAC,UAAU,EAAE;YAC5E,KAAK,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,UAAU,CAAC;YAC1C,OAAO,IAAI,CAAC,KAAK,EAAE,YAAY,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;SACxD;QAKD,IAAI,KAAK,GAAG,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,EAAE;YAEzC,MAAM,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,GAAG,CAAC,CAAC;YAChF,MAAM,MAAM,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,CAAC;YAC9E,MAAM,YAAY,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACpF,MAAM,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;YAGlF,IAAI,UAAU,CAAC;YACf,IAAI,aAAa,CAAC;YAClB,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,UAAU,GAAG,YAAY,CAAC;gBAC1B,aAAa,GAAG,UAAU,CAAC;aAC5B;iBAAM;gBACL,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;gBACnF,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;gBAIzF,UAAU,GAAG,MAAM,CAAC;gBACpB,aAAa,GAAG,SAAS,CAAC;aAC3B;YAID,IAAA,sCAAiB,EAAC,KAAK,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;YAG1D,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAE1D,KAAK,CAAC,QAAQ,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtF,KAAK,CAAC,MAAM,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAEhF,gBAAgB,CAAC,UAAU,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;YAEnD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAE3C,IAAA,+BAAa,EACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;gBAGF,IAAA,+BAAa,EACX,CAAC,EACD,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,EAC9B,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;gBAGF,IAAA,+BAAa,EACX,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EACtD,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACxB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;gBAEF,MAAM,SAAS,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,sBAAsB,CAAC,KAAK,CAAC,WAAW,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC;gBACvG,MAAM,KAAK,GACT,UAAU,GAAG,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;gBACjH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC;aAC9C;YAED,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC5F,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CACvB,CAAC,EACD,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CACzG,CAAC;YACF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;YAChE,KAAK,CAAC,kBAAkB,GAAG,SAAS,CAAC;YAErC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;YACzC,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,MAAM,KAAK,CAAC,QAAQ,EAAE,CAAC;aACxB;SACF;aAAM;YACL,MAAM,YAAY,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC;YAC1F,MAAM,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YACpF,MAAM,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,CAAC,CAAC,CAAC;YAEpF,IAAI,UAAU,CAAC;YACf,IAAI,aAAa,CAAC;YAClB,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,UAAU,GAAG,YAAY,CAAC;gBAC1B,aAAa,GAAG,UAAU,CAAC;aAC5B;iBAAM;gBACL,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;gBACjF,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,aAAa,EAAE,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;aACxF;YAGD,IAAA,sCAAiB,EAAC,KAAK,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;YAG1D,oBAAoB,CAAC,aAAa,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;YAE7D,KAAK,CAAC,QAAQ,GAAG,YAAY,CAAC;YAC9B,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC;YAE1B,gBAAgB,CAAC,UAAU,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;YAEnD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAE3C,IAAA,+BAAa,EACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;gBAGF,IAAA,+BAAa,EACX,CAAC,EACD,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,EAC9B,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;gBAGF,IAAA,+BAAa,EACX,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EACtD,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACxB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACvF,CAAC;aACH;YACD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;YAExC,KAAK,CAAC,UAAU,GAAG,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,UAAU,GAAG,KAAK,CAAC;YAC5F,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CACvB,CAAC,EACD,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,CACzG,CAAC;YACF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;YACtF,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,CAAC;YACpC,KAAK,CAAC,kBAAkB,GAAG,UAAU,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC;YAElH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;YACzC,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;gBAC3C,MAAM,KAAK,CAAC,QAAQ,EAAE,CAAC;aACxB;SACF;IACH,CAAC;CAAA;AAED,SAAS,qBAAqB,CAAC,QAAgB,EAAE,MAAc,EAAE,SAAwB,EAAE,KAAiB;IAE1G,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc,EAAE,GAAG,EAAE,EAAE;QACzD,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,IAAI,CAAC,QAAQ,EAAE;YACb,SAAS;SACV;QACD,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACrD;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,IAAI,CAAC,QAAQ,EAAE;YACb,SAAS;SACV;QACD,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;SACrD;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,IAAI,QAAQ,EAAE;YACZ,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;gBAC7C,uBAAuB,CAAC,QAAQ,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;aACrD;SACF;KACF;AACH,CAAC;AAED,SAAS,uBAAuB,CAAC,QAAe,EAAE,SAAwB,EAAE,KAAiB;IAC3F,IAAI,SAAS,KAAK,IAAI,EAAE;QACtB,MAAM,SAAS,GAAG,QAAQ,CAAC,UAAmB,CAAC;QAC/C,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACR,QAAQ,CAAC,SAAmB,CAAC,GAAG,GAAG,CAAC,EACpC,QAAQ,CAAC,SAAmB,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,QAAQ,CAAC,SAAmB,CAAC,GAAG,CAAC,CACxG,CAAC;QACF,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;KACjC;SAAM;QACL,MAAM,SAAS,GAAG,QAAQ,CAAC,SAAkB,CAAC;QAC9C,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACR,QAAQ,CAAC,UAAoB,CAAC,GAAG,GAAG,CAAC,EACrC,QAAQ,CAAC,UAAoB,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAmB,CAAC,GAAG,CAAC,CAChG,CAAC;QACF,QAAQ,CAAC,YAAY,CAAC,SAAS,EAAE,QAAQ,CAAC,UAAU,CAAC,CAAC;KACvD;AACH,CAAC;AAED,SAAS,oBAAoB,CAAC,aAAqB,EAAE,KAAa,EAAE,SAAwB,EAAE,KAAiB;IAE7G,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc,EAAE,GAAG,EAAE,EAAE;QACzD,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACzD,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,KAAK,EAAE,EAAE;YAEpD,KAAK,CAAC,uBAAuB,CAC3B,SAAS,EACT,SAAS,KAAK,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,GAAG,KAAK,EAClE,KAAK,KAAK,CAAC;gBACT,CAAC,CAAC,aAAa;gBACf,CAAC,CAAE,SAAS,CAAC,KAAe,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAE,SAAS,CAAC,KAAe,CAAC,GAAG,CAAC,CACtG,CAAC;QACJ,CAAC,CAAC,CAAC;KACJ;AACH,CAAC;AAED,SAAgB,gBAAgB,CAAC,UAAkB,EAAE,aAAqB,EAAE,KAAiB;IAE3F,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc,EAAE,GAAG,EAAE,EAAE;QACzD,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;YAC/D,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACxG,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACzD,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;IAED,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;QAClE,KAAK,IAAI,GAAG,GAAG,UAAU,EAAE,GAAG,IAAI,aAAa,EAAE,GAAG,EAAE,EAAE;YAEtD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACzD,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,CAAC;SACzC;KACF;IACD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;AAC3C,CAAC;AA1BD,4CA0BC","file":"dynamic-set-y.js","sourcesContent":["import type { Group } from '../../../graphic/group';\nimport { computeRowsHeight } from '../../../layout/compute-row-height';\nimport type { SceneProxy } from '../proxy';\nimport { updateAutoRow } from './update-auto-row';\n\nexport async function dynamicSetY(y: number, proxy: SceneProxy) {\n // 计算变动row range\n // const screenTopRow = proxy.table.getRowAt(y).row;\n // proxy.deltaY = 0;\n const screenTop = (proxy.table as any).getTargetRowAt(y + proxy.table.scenegraph.colHeaderGroup.attribute.height);\n if (!screenTop) {\n return;\n }\n const screenTopRow = screenTop.row;\n const screenTopY = screenTop.top;\n proxy.screenTopRow = screenTopRow;\n const deltaRow = screenTopRow - proxy.referenceRow;\n move(deltaRow, screenTopRow, screenTopY, y, proxy);\n // proxy.table.scenegraph.updateNextFrame();\n}\n\nfunction move(deltaRow: number, screenTopRow: number, screenTopY: number, y: number, proxy: SceneProxy) {\n if (deltaRow > 0) {\n // 向下滚动,顶部cell group移到底部\n moveCell(deltaRow, 'up', screenTopRow, screenTopY, y, proxy);\n proxy.updateBody(y - proxy.deltaY);\n } else if (deltaRow < 0) {\n // 向上滚动,底部cell group移到顶部\n moveCell(-deltaRow, 'down', screenTopRow, screenTopY, y, proxy);\n proxy.updateBody(y - proxy.deltaY);\n } else {\n // 不改变row,更新body group范围\n proxy.updateBody(y - proxy.deltaY);\n }\n}\n\nasync function moveCell(\n count: number,\n direction: 'up' | 'down',\n screenTopRow: number,\n screenTopY: number,\n y: number,\n proxy: SceneProxy\n) {\n // 限制count范围\n if (direction === 'up' && proxy.rowEnd + count > proxy.bodyBottomRow) {\n count = proxy.bodyBottomRow - proxy.rowEnd;\n return move(count, screenTopRow, screenTopY, y, proxy);\n } else if (direction === 'down' && proxy.rowStart - count < proxy.bodyTopRow) {\n count = proxy.rowStart - proxy.bodyTopRow;\n return move(count, screenTopRow, screenTopY, y, proxy);\n }\n\n // 两种更新模式\n // 1. count < rowEnd - rowStart:从顶/底部移动count数量的单元格到底/顶部\n // 2. count >= rowEnd - rowStart:整体移动到目标位置\n if (count < proxy.rowEnd - proxy.rowStart) {\n // 计算更新区域\n const startRow = direction === 'up' ? proxy.rowStart : proxy.rowEnd - count + 1;\n const endRow = direction === 'up' ? proxy.rowStart + count - 1 : proxy.rowEnd;\n const distStartRow = direction === 'up' ? proxy.rowEnd + 1 : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowStart - 1;\n\n // 更新同步范围\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = distStartRow;\n syncBottomRow = distEndRow;\n } else {\n const topRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n const bottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n // get coincide of distStartRow&distEndRow and topRow&BottomRow\n // syncTopRow = Math.max(distStartRow, topRow);\n // syncBottomRow = Math.min(distEndRow, bottomRow);\n syncTopRow = topRow;\n syncBottomRow = bottomRow;\n }\n\n // const syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n // const syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n\n // console.log('move', startRow, endRow, direction);\n updatePartRowPosition(startRow, endRow, direction, proxy);\n\n proxy.rowStart = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n proxy.rowEnd = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n\n if (proxy.table.heightMode === 'autoHeight') {\n // body group\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n\n // row header group\n updateAutoRow(\n 0, // colStart\n proxy.table.frozenColCount - 1, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n\n // right frozen group\n updateAutoRow(\n proxy.table.colCount - proxy.table.rightFrozenColCount, // colStart\n proxy.table.colCount - 1, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n\n const cellGroup = proxy.table.scenegraph.highPerformanceGetCell(proxy.bodyLeftCol, screenTopRow, true);\n const delaY =\n screenTopY - (cellGroup.attribute.y + proxy.table.getFrozenRowsHeight() + proxy.table.scenegraph.proxy.deltaY);\n proxy.table.scenegraph.proxy.deltaY += delaY;\n }\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = Math.max(\n 0,\n Math.min(proxy.table.rowCount - 1, direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count)\n );\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = Math.min(proxy.rowUpdatePos, distStartRow);\n proxy.rowUpdateDirection = direction;\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n } else {\n const distStartRow = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n const distStartRowY = proxy.table.getRowsHeight(proxy.bodyTopRow, distStartRow - 1);\n\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = distStartRow;\n syncBottomRow = distEndRow;\n } else {\n syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n }\n //console.log('更新同步范围', syncTopRow, syncBottomRow);\n\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n\n // 更新同步范围\n updateAllRowPosition(distStartRowY, count, direction, proxy);\n\n proxy.rowStart = distStartRow;\n proxy.rowEnd = distEndRow;\n\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n\n if (proxy.table.heightMode === 'autoHeight') {\n // body group\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n\n // row header group\n updateAutoRow(\n 0, // colStart\n proxy.table.frozenColCount - 1, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n\n // right frozen group\n updateAutoRow(\n proxy.table.colCount - proxy.table.rightFrozenColCount, // colStart\n proxy.table.colCount - 1, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n }\n proxy.table.scenegraph.proxy.deltaY = 0;\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = Math.max(\n 0,\n Math.min(proxy.table.rowCount - 1, direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count)\n );\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = proxy.rowStart;\n proxy.rowUpdateDirection = distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up';\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n }\n}\n\nfunction updatePartRowPosition(startRow: number, endRow: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.frozenColCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n if (!colGroup) {\n continue;\n }\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n if (!colGroup) {\n continue;\n }\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n if (colGroup) {\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n }\n}\n\nfunction updateCellGroupPosition(colGroup: Group, direction: 'up' | 'down', proxy: SceneProxy) {\n if (direction === 'up') {\n const cellGroup = colGroup.firstChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.lastChild as Group).row + 1,\n (colGroup.lastChild as Group).attribute.y + proxy.table.getRowHeight((colGroup.lastChild as Group).row) // (colGroup.lastChild as Group).attribute.height\n );\n colGroup.appendChild(cellGroup);\n } else {\n const cellGroup = colGroup.lastChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.firstChild as Group).row - 1,\n (colGroup.firstChild as Group).attribute.y - proxy.table.getRowHeight((cellGroup as Group).row) // cellGroup.attribute.height\n );\n colGroup.insertBefore(cellGroup, colGroup.firstChild);\n }\n}\n\nfunction updateAllRowPosition(distStartRowY: number, count: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.frozenColCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n}\n\nexport function updateRowContent(syncTopRow: number, syncBottomRow: number, proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.frozenColCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row, true);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n proxy.table.scenegraph.updateNextFrame();\n}\n"]}
@@ -44,23 +44,22 @@ function updateRow(removeCells, addCells, updateCells, table) {
44
44
  }
45
45
 
46
46
  function removeRow(row, scene) {
47
- for (let col = 0; col < scene.table.colCount; col++) {
48
- const colGroup = scene.getColGroup(col, !1);
49
- if (!colGroup) continue;
50
- let cellGroup;
51
- colGroup.forEachChildren((cell => cell.row === row && (cellGroup = cell, !0))),
52
- cellGroup && (colGroup.updateColumnHeight(-cellGroup.attribute.height), colGroup.removeChild(cellGroup));
53
- }
54
- row <= scene.proxy.rowEnd && (scene.proxy.rowEnd--, scene.proxy.currentRow--), scene.proxy.bodyBottomRow--;
55
- const totalActualBodyRowCount = Math.min(scene.proxy.rowLimit, scene.proxy.bodyBottomRow - scene.proxy.bodyTopRow + 1);
56
- scene.proxy.totalActualBodyRowCount = totalActualBodyRowCount, scene.proxy.totalRow = scene.proxy.bodyTopRow + totalActualBodyRowCount - 1;
47
+ removeCellGroup(row, scene);
48
+ const proxy = scene.proxy;
49
+ row >= proxy.rowStart && row <= proxy.rowEnd && (proxy.rowEnd--, proxy.currentRow--),
50
+ proxy.bodyBottomRow--;
51
+ const totalActualBodyRowCount = Math.min(proxy.rowLimit, proxy.bodyBottomRow - proxy.bodyTopRow + 1);
52
+ proxy.totalActualBodyRowCount = totalActualBodyRowCount, proxy.totalRow = proxy.rowStart + totalActualBodyRowCount - 1;
57
53
  }
58
54
 
59
55
  function addRow(row, scene) {
60
56
  const proxy = scene.proxy;
61
- if (scene.proxy.bodyBottomRow++, scene.proxy.totalRow++, !(row < proxy.rowStart)) return row > proxy.rowEnd ? proxy.rowEnd - proxy.rowStart < scene.proxy.rowLimit ? (scene.proxy.rowEnd++,
62
- scene.proxy.currentRow++, addRowCellGroup(row, scene), row) : void 0 : proxy.rowEnd - proxy.rowStart < scene.proxy.rowLimit ? (scene.proxy.rowEnd++,
63
- scene.proxy.currentRow++, addRowCellGroup(row, scene), row) : row;
57
+ proxy.bodyBottomRow++;
58
+ const totalActualBodyRowCount = Math.min(proxy.rowLimit, proxy.bodyBottomRow - proxy.bodyTopRow + 1);
59
+ if (proxy.totalActualBodyRowCount = totalActualBodyRowCount, proxy.totalRow = proxy.rowStart + totalActualBodyRowCount - 1,
60
+ !(row < proxy.rowStart)) return row > proxy.rowEnd ? proxy.rowEnd - proxy.rowStart + 1 < proxy.rowLimit ? (proxy.rowEnd++,
61
+ proxy.currentRow++, addRowCellGroup(row, scene), row) : void 0 : proxy.rowEnd - proxy.rowStart + 1 < proxy.rowLimit ? (proxy.rowEnd++,
62
+ proxy.currentRow++, addRowCellGroup(row, scene), row) : row;
64
63
  }
65
64
 
66
65
  function deduplication(array) {
@@ -76,16 +75,16 @@ function resetRowNumber(scene) {
76
75
  if (!headerColGroup || !colGroup) continue;
77
76
  let rowIndex = null === (_a = headerColGroup.firstChild) || void 0 === _a ? void 0 : _a.row;
78
77
  headerColGroup.forEachChildren((cellGroup => {
79
- const oldRow = cellGroup.row;
80
- (0, vutils_1.isNumber)(cellGroup.mergeStartRow) && (cellGroup.mergeStartRow = cellGroup.mergeStartRow - oldRow + rowIndex),
81
- (0, vutils_1.isNumber)(cellGroup.mergeEndRow) && (cellGroup.mergeEndRow = cellGroup.mergeEndRow - oldRow + rowIndex),
82
- cellGroup.row = rowIndex, rowIndex++;
78
+ cellGroup.row = rowIndex;
79
+ const merge = (0, get_cell_merge_1.getCellMergeInfo)(scene.table, cellGroup.col, cellGroup.row);
80
+ merge && (cellGroup.mergeStartCol = merge.start.col, cellGroup.mergeStartRow = merge.start.row,
81
+ cellGroup.mergeEndCol = merge.end.col, cellGroup.mergeEndRow = merge.end.row), rowIndex++;
83
82
  })), rowIndex = null === (_b = colGroup.firstChild) || void 0 === _b ? void 0 : _b.row,
84
83
  colGroup.forEachChildren((cellGroup => {
85
- const oldRow = cellGroup.row;
86
- (0, vutils_1.isNumber)(cellGroup.mergeStartRow) && (cellGroup.mergeStartRow = cellGroup.mergeStartRow - oldRow + rowIndex),
87
- (0, vutils_1.isNumber)(cellGroup.mergeEndRow) && (cellGroup.mergeEndRow = cellGroup.mergeEndRow - oldRow + rowIndex),
88
- cellGroup.row = rowIndex, rowIndex++;
84
+ cellGroup.row = rowIndex;
85
+ const merge = (0, get_cell_merge_1.getCellMergeInfo)(scene.table, cellGroup.col, cellGroup.row);
86
+ merge && (cellGroup.mergeStartCol = merge.start.col, cellGroup.mergeStartRow = merge.start.row,
87
+ cellGroup.mergeEndCol = merge.end.col, cellGroup.mergeEndRow = merge.end.row), rowIndex++;
89
88
  }));
90
89
  }
91
90
  }
@@ -100,11 +99,11 @@ function resetRowNumberAndY(scene) {
100
99
  let rowIndex = null === (_a = headerColGroup.firstChild) || void 0 === _a ? void 0 : _a.row, y = 0;
101
100
  rowIndex = null === (_b = colGroup.firstChild) || void 0 === _b ? void 0 : _b.row;
102
101
  y = scene.getCellGroupY(rowIndex), colGroup.forEachChildren((cellGroup => {
103
- const oldRow = cellGroup.row;
104
- (0, vutils_1.isNumber)(cellGroup.mergeStartRow) && (cellGroup.mergeStartRow = cellGroup.mergeStartRow - oldRow + rowIndex),
105
- (0, vutils_1.isNumber)(cellGroup.mergeEndRow) && (cellGroup.mergeEndRow = cellGroup.mergeEndRow - oldRow + rowIndex),
106
- cellGroup.row = rowIndex, rowIndex++, "cell" === cellGroup.role && (cellGroup.setAttribute("y", y),
107
- y += cellGroup.attribute.height);
102
+ cellGroup.row = rowIndex;
103
+ const merge = (0, get_cell_merge_1.getCellMergeInfo)(scene.table, cellGroup.col, cellGroup.row);
104
+ merge && (cellGroup.mergeStartCol = merge.start.col, cellGroup.mergeStartRow = merge.start.row,
105
+ cellGroup.mergeEndCol = merge.end.col, cellGroup.mergeEndRow = merge.end.row), rowIndex++,
106
+ "cell" === cellGroup.role && (cellGroup.setAttribute("y", y), y += cellGroup.attribute.height);
108
107
  })), newTotalHeight = y;
109
108
  }
110
109
  return newTotalHeight;
@@ -122,18 +121,23 @@ function addRowCellGroup(row, scene) {
122
121
  !cellGroup) continue;
123
122
  const colGroup = scene.getColGroup(col);
124
123
  if (colGroup) if (colGroup.firstChild && row < colGroup.firstChild.row) colGroup.insertBefore(cellGroup, colGroup.firstChild),
125
- colGroup.firstChild.row = colGroup.firstChild.row + 1, (0, vutils_1.isNumber)(colGroup.firstChild.mergeStartRow) && (0,
126
- vutils_1.isNumber)(colGroup.firstChild.mergeEndRow) && (colGroup.firstChild.mergeStartRow = colGroup.firstChild.mergeStartRow + 1,
127
- colGroup.firstChild.mergeEndRow = colGroup.firstChild.mergeEndRow + 1); else if (colGroup.lastChild && row > colGroup.lastChild.row) colGroup.appendChild(cellGroup); else {
124
+ colGroup.firstChild.row = colGroup.firstChild.row + 1; else if (colGroup.lastChild && row > colGroup.lastChild.row) colGroup.appendChild(cellGroup); else {
128
125
  const cellBefore = scene.highPerformanceGetCell(col, row, !0);
129
126
  cellBefore !== cellGroup && (colGroup.insertBefore(cellGroup, cellBefore), cellBefore && (cellBefore.row = cellBefore.row + 1),
130
- (0, vutils_1.isNumber)(cellBefore.mergeStartRow) && (0, vutils_1.isNumber)(cellBefore.mergeEndRow) && (cellBefore.mergeStartRow = cellBefore.mergeStartRow + 1,
131
- cellBefore.mergeEndRow = cellBefore.mergeEndRow + 1), cellBefore !== colGroup.lastChild && (colGroup.lastChild && (colGroup.lastChild.row = colGroup.lastChild.row + 1),
132
- (0, vutils_1.isNumber)(colGroup.lastChild.mergeStartRow) && (0, vutils_1.isNumber)(colGroup.lastChild.mergeEndRow) && (colGroup.lastChild.mergeStartRow = colGroup.lastChild.mergeStartRow + 1,
133
- colGroup.lastChild.mergeEndRow = colGroup.lastChild.mergeEndRow + 1)));
127
+ cellBefore !== colGroup.lastChild && colGroup.lastChild && (colGroup.lastChild.row = colGroup.lastChild.row + 1));
134
128
  }
135
129
  }
136
130
  }
137
131
 
132
+ function removeCellGroup(row, scene) {
133
+ for (let col = 0; col < scene.table.colCount; col++) {
134
+ const colGroup = scene.getColGroup(col, !1);
135
+ if (!colGroup) continue;
136
+ let cellGroup;
137
+ colGroup.forEachChildren((cell => cell.row === row && (cellGroup = cell, !0))),
138
+ cellGroup && (colGroup.updateColumnHeight(-cellGroup.attribute.height), colGroup.removeChild(cellGroup));
139
+ }
140
+ }
141
+
138
142
  exports.updateRow = updateRow;
139
143
  //# sourceMappingURL=update-row.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["scenegraph/layout/update-row.ts"],"names":[],"mappings":";;;AAAA,6CAA4C;AAG5C,4CAAyC;AACzC,8DAA0D;AAE1D,4DAA2D;AAK3D,SAAgB,SAAS,CACvB,WAA0B,EAC1B,QAAuB,EACvB,WAA0B,EAC1B,KAAmB;IAEnB,MAAM,KAAK,GAAG,KAAK,CAAC,UAAU,CAAC;IAE/B,MAAM,UAAU,GAAG,aAAa,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAC1F,MAAM,OAAO,GAAG,aAAa,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAIpF,UAAU,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;QACvB,SAAS,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;IACxB,CAAC,CAAC,CAAC;IAEH,UAAU,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;QACvB,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,WAAW,CAAC,GAAG,GAAG,CAAC,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC;QACjG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC,CAAC;IACvE,CAAC,CAAC,CAAC;IAEH,IAAI,UAAU,CAAC,MAAM,EAAE;QACrB,cAAc,CAAC,KAAK,CAAC,CAAC;KACvB;IAED,KAAK,CAAC,KAAK,CAAC,wBAAwB,EAAE,CAAC;IAGvC,IAAI,WAAmB,CAAC;IACxB,OAAO,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;QACpB,MAAM,eAAe,GAAG,MAAM,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC3C,WAAW,GAAG,WAAW,IAAI,eAAe,CAAC;QAC7C,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,WAAW,CAAC,GAAG,EAAE,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,EAAE,GAAG,GAAG,CAAC,CAAC;IAC/F,CAAC,CAAC,CAAC;IAGH,MAAM,cAAc,GAAG,kBAAkB,CAAC,KAAK,CAAC,CAAC;IAGjD,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;QAEzB,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;QACpE,IAAI,SAAS,EAAE;YACb,KAAK,IAAI,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;gBACnE,KAAK,IAAI,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;oBACnE,IAAA,wBAAU,EAAC,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;iBAC1C;aACF;SACF;aAAM;YACL,IAAA,wBAAU,EAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;SACpD;IACH,CAAC,CAAC,CAAC;IAEH,IAAI,IAAA,iBAAQ,EAAC,WAAW,CAAC,EAAE;QACzB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;YAC7C,KAAK,IAAI,GAAG,GAAG,WAAW,EAAE,GAAG,GAAG,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;gBACvD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;gBAC/D,SAAS,CAAC,UAAU,GAAG,IAAI,CAAC;aAC7B;SACF;QACD,KAAK,CAAC,KAAK,CAAC,YAAY,GAAG,WAAW,CAAC;KACxC;IAED,IAAI,OAAO,CAAC,MAAM,EAAE;QAClB,IAAI,CAAC,IAAA,iBAAQ,EAAC,WAAW,CAAC,EAAE;YAC1B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,CAAC;YACpC,KAAK,CAAC,KAAK,CAAC,YAAY,GAAG,MAAM,CAAC;SACnC;QACD,KAAK,CAAC,KAAK,CAAC,kBAAkB,GAAG,IAAI,CAAC;QACtC,KAAK,CAAC,KAAK,CAAC,gBAAgB,CAAC,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAC7D,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;KACxB;SAAM,IAAI,UAAU,CAAC,MAAM,EAAE;QAC5B,KAAK,CAAC,KAAK,CAAC,gBAAgB,CAAC,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAC7D,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;KACxB;IAGD,KAAK,CAAC,qBAAqB,CAAC,KAAK,CAAC,KAAK,CAAC,cAAc,EAAE,cAAc,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;AAC7G,CAAC;AAlFD,8BAkFC;AAED,SAAS,SAAS,CAAC,GAAW,EAAE,KAAiB;IAC/C,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QAEnD,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,QAAQ,EAAE;YACb,SAAS;SACV;QAeD,IAAI,SAAS,CAAC;QACd,QAAQ,CAAC,eAAe,CAAC,CAAC,IAAW,EAAE,EAAE;YACvC,IAAI,IAAI,CAAC,GAAG,KAAK,GAAG,EAAE;gBACpB,SAAS,GAAG,IAAI,CAAC;gBACjB,OAAO,IAAI,CAAC;aACb;YACD,OAAO,KAAK,CAAC;QACf,CAAC,CAAC,CAAC;QACH,IAAI,SAAS,EAAE;YACb,QAAQ,CAAC,kBAAkB,CAAC,CAAE,SAAmB,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;YACpE,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;SACjC;KACF;IAGD,IAAI,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,MAAM,EAAE;QAC7B,KAAK,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;QACrB,KAAK,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC;KAC1B;IACD,KAAK,CAAC,KAAK,CAAC,aAAa,EAAE,CAAC;IAE5B,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CACtC,KAAK,CAAC,KAAK,CAAC,QAAQ,EACpB,KAAK,CAAC,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,GAAG,CAAC,CACvD,CAAC;IACF,KAAK,CAAC,KAAK,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;IAC9D,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,GAAG,uBAAuB,GAAG,CAAC,CAAC;AAC9E,CAAC;AAED,SAAS,MAAM,CAAC,GAAW,EAAE,KAAiB;IAC5C,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,KAAK,CAAC,KAAK,CAAC,aAAa,EAAE,CAAC;IAC5B,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;IACvB,IAAI,GAAG,GAAG,KAAK,CAAC,QAAQ,EAAE;QACxB,OAAO,SAAS,CAAC;KAClB;SAAM,IAAI,GAAG,GAAG,KAAK,CAAC,MAAM,EAAE;QAC7B,IAAI,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE;YAExD,KAAK,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;YACrB,KAAK,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC;YAEzB,eAAe,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;YAC5B,OAAO,GAAG,CAAC;SACZ;QACD,OAAO,SAAS,CAAC;KAClB;IACD,IAAI,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE;QAExD,KAAK,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;QACrB,KAAK,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC;QAEzB,eAAe,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC5B,OAAO,GAAG,CAAC;KACZ;IAED,OAAO,GAAG,CAAC;AASb,CAAC;AAGD,SAAS,aAAa,CAAC,KAAe;IACpC,MAAM,MAAM,GAAG,EAAE,CAAC;IAClB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACrC,IAAI,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE;YACnC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;SACvB;KACF;IACD,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,cAAc,CAAC,KAAiB;;IACvC,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACnD,MAAM,cAAc,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;QACpD,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,cAAc,IAAI,CAAC,QAAQ,EAAE;YAChC,SAAS;SACV;QAED,IAAI,QAAQ,GAAG,MAAC,cAAc,CAAC,UAAoB,0CAAE,GAAG,CAAC;QACzD,cAAc,CAAC,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;YAClD,MAAM,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC;YAC7B,IAAI,IAAA,iBAAQ,EAAC,SAAS,CAAC,aAAa,CAAC,EAAE;gBACrC,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,GAAG,MAAM,GAAG,QAAQ,CAAC;aACvE;YACD,IAAI,IAAA,iBAAQ,EAAC,SAAS,CAAC,WAAW,CAAC,EAAE;gBACnC,SAAS,CAAC,WAAW,GAAG,SAAS,CAAC,WAAW,GAAG,MAAM,GAAG,QAAQ,CAAC;aACnE;YACD,SAAS,CAAC,GAAG,GAAG,QAAQ,CAAC;YACzB,QAAQ,EAAE,CAAC;QACb,CAAC,CAAC,CAAC;QACH,QAAQ,GAAG,MAAC,QAAQ,CAAC,UAAoB,0CAAE,GAAG,CAAC;QAC/C,QAAQ,CAAC,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;YAC5C,MAAM,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC;YAC7B,IAAI,IAAA,iBAAQ,EAAC,SAAS,CAAC,aAAa,CAAC,EAAE;gBACrC,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,GAAG,MAAM,GAAG,QAAQ,CAAC;aACvE;YACD,IAAI,IAAA,iBAAQ,EAAC,SAAS,CAAC,WAAW,CAAC,EAAE;gBACnC,SAAS,CAAC,WAAW,GAAG,SAAS,CAAC,WAAW,GAAG,MAAM,GAAG,QAAQ,CAAC;aACnE;YACD,SAAS,CAAC,GAAG,GAAG,QAAQ,CAAC;YACzB,QAAQ,EAAE,CAAC;QACb,CAAC,CAAC,CAAC;KACJ;AACH,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAiB;;IAC3C,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,IAAI,cAAc,GAAG,CAAC,CAAC;IACvB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACnD,MAAM,cAAc,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;QACpD,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,cAAc,IAAI,CAAC,QAAQ,EAAE;YAChC,SAAS;SACV;QAED,IAAI,QAAQ,GAAG,MAAC,cAAc,CAAC,UAAoB,0CAAE,GAAG,CAAC;QACzD,IAAI,CAAC,GAAG,CAAC,CAAC;QAUV,QAAQ,GAAG,MAAC,QAAQ,CAAC,UAAoB,0CAAE,GAAG,CAAC;QAC/C,MAAM,QAAQ,GAAG,QAAQ,CAAC;QAC1B,CAAC,GAAG,KAAK,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;QAClC,QAAQ,CAAC,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;YAC5C,MAAM,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC;YAC7B,IAAI,IAAA,iBAAQ,EAAC,SAAS,CAAC,aAAa,CAAC,EAAE;gBACrC,SAAS,CAAC,aAAa,GAAG,SAAS,CAAC,aAAa,GAAG,MAAM,GAAG,QAAQ,CAAC;aACvE;YACD,IAAI,IAAA,iBAAQ,EAAC,SAAS,CAAC,WAAW,CAAC,EAAE;gBACnC,SAAS,CAAC,WAAW,GAAG,SAAS,CAAC,WAAW,GAAG,MAAM,GAAG,QAAQ,CAAC;aACnE;YACD,SAAS,CAAC,GAAG,GAAG,QAAQ,CAAC;YACzB,QAAQ,EAAE,CAAC;YACX,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,EAAE;gBAC7B,OAAO;aACR;YACD,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;YAC/B,CAAC,IAAI,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC;QAoBlC,CAAC,CAAC,CAAC;QACH,cAAc,GAAG,CAAC,CAAC;KAOpB;IACD,OAAO,cAAc,CAAC;AACxB,CAAC;AAED,SAAS,eAAe,CAAC,GAAW,EAAE,KAAiB;IACrD,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QAGnD,MAAM,SAAS,GAAG,IAAI,aAAK,CAAC;YAC1B,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC;YACnC,MAAM,EAAE,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC;SACtC,CAAC,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,MAAM,CAAC;QACxB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;QACpB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;QACpB,SAAS,CAAC,UAAU,GAAG,IAAI,CAAC;QAE5B,IAAI,CAAC,SAAS,EAAE;YAEd,SAAS;SACV;QAGD,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACxC,IAAI,CAAC,QAAQ,EAAE;YACb,SAAS;SACV;QAED,IAAI,QAAQ,CAAC,UAAU,IAAI,GAAG,GAAI,QAAQ,CAAC,UAAoB,CAAC,GAAG,EAAE;YACnE,QAAQ,CAAC,YAAY,CAAC,SAAS,EAAE,QAAQ,CAAC,UAAU,CAAC,CAAC;YACrD,QAAQ,CAAC,UAAoB,CAAC,GAAG,GAAI,QAAQ,CAAC,UAAoB,CAAC,GAAG,GAAG,CAAC,CAAC;YAC5E,IACE,IAAA,iBAAQ,EAAE,QAAQ,CAAC,UAAoB,CAAC,aAAa,CAAC;gBACtD,IAAA,iBAAQ,EAAE,QAAQ,CAAC,UAAoB,CAAC,WAAW,CAAC,EACpD;gBACC,QAAQ,CAAC,UAAoB,CAAC,aAAa,GAAI,QAAQ,CAAC,UAAoB,CAAC,aAAa,GAAG,CAAC,CAAC;gBAC/F,QAAQ,CAAC,UAAoB,CAAC,WAAW,GAAI,QAAQ,CAAC,UAAoB,CAAC,WAAW,GAAG,CAAC,CAAC;aAC7F;SACF;aAAM,IAAI,QAAQ,CAAC,SAAS,IAAI,GAAG,GAAI,QAAQ,CAAC,SAAmB,CAAC,GAAG,EAAE;YACxE,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;SACjC;aAAM;YAUL,MAAM,UAAU,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;YAChE,IAAI,UAAU,KAAK,SAAS,EAAE;gBAC5B,QAAQ,CAAC,YAAY,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;gBAC7C,UAAU,IAAI,CAAC,UAAU,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;gBACpD,IAAI,IAAA,iBAAQ,EAAC,UAAU,CAAC,aAAa,CAAC,IAAI,IAAA,iBAAQ,EAAC,UAAU,CAAC,WAAW,CAAC,EAAE;oBAC1E,UAAU,CAAC,aAAa,GAAG,UAAU,CAAC,aAAa,GAAG,CAAC,CAAC;oBACxD,UAAU,CAAC,WAAW,GAAG,UAAU,CAAC,WAAW,GAAG,CAAC,CAAC;iBACrD;gBACD,IAAI,UAAU,KAAK,QAAQ,CAAC,SAAS,EAAE;oBACrC,QAAQ,CAAC,SAAS,IAAI,CAAE,QAAQ,CAAC,SAAmB,CAAC,GAAG,GAAI,QAAQ,CAAC,SAAmB,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;oBAClG,IACE,IAAA,iBAAQ,EAAE,QAAQ,CAAC,SAAmB,CAAC,aAAa,CAAC;wBACrD,IAAA,iBAAQ,EAAE,QAAQ,CAAC,SAAmB,CAAC,WAAW,CAAC,EACnD;wBACC,QAAQ,CAAC,SAAmB,CAAC,aAAa,GAAI,QAAQ,CAAC,SAAmB,CAAC,aAAa,GAAG,CAAC,CAAC;wBAC7F,QAAQ,CAAC,SAAmB,CAAC,WAAW,GAAI,QAAQ,CAAC,SAAmB,CAAC,WAAW,GAAG,CAAC,CAAC;qBAC3F;iBACF;aACF;SACF;KAQF;AACH,CAAC","file":"update-row.js","sourcesContent":["import { isNumber } from '@visactor/vutils';\nimport type { CellAddress } from '../../ts-types';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport { Group } from '../graphic/group';\nimport { updateCell } from '../group-creater/cell-helper';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\n\n/**\n * add and remove rows in scenegraph\n */\nexport function updateRow(\n removeCells: CellAddress[],\n addCells: CellAddress[],\n updateCells: CellAddress[],\n table: BaseTableAPI\n) {\n const scene = table.scenegraph;\n // deduplication\n const removeRows = deduplication(removeCells.map(cell => cell.row)).sort((a, b) => b - a);\n const addRows = deduplication(addCells.map(cell => cell.row)).sort((a, b) => a - b);\n // const updateRows = deduplication(updateCells.map(cell => cell.row)).sort((a, b) => a - b);\n\n // remove cells\n removeRows.forEach(row => {\n removeRow(row, scene);\n });\n\n removeRows.forEach(row => {\n scene.table.rowHeightsMap.adjustOrder(row + 1, row, scene.table.rowHeightsMap.count() - row - 1);\n scene.table.rowHeightsMap.del(scene.table.rowHeightsMap.count() - 1);\n });\n\n if (removeRows.length) {\n resetRowNumber(scene);\n }\n\n scene.table._clearRowRangeHeightsMap();\n\n // add cells\n let updateAfter: number;\n addRows.forEach(row => {\n const needUpdateAfter = addRow(row, scene);\n updateAfter = updateAfter || needUpdateAfter;\n scene.table.rowHeightsMap.adjustOrder(row, row + 1, scene.table.rowHeightsMap.count() - row);\n });\n\n // reset attribute y and row number in CellGroup\n const newTotalHeight = resetRowNumberAndY(scene);\n\n // add cells\n updateCells.forEach(cell => {\n // updateRowAttr(row, scene);\n if (!cell) {\n return;\n }\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo) {\n for (let col = mergeInfo.start.col; col <= mergeInfo.end.col; col++) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n updateCell(col, row, scene.table, false);\n }\n }\n } else {\n updateCell(cell.col, cell.row, scene.table, false);\n }\n });\n\n if (isNumber(updateAfter)) {\n for (let col = 0; col < table.colCount; col++) {\n for (let row = updateAfter; row < table.rowCount; row++) {\n const cellGroup = scene.highPerformanceGetCell(col, row, true);\n cellGroup.needUpdate = true;\n }\n }\n scene.proxy.rowUpdatePos = updateAfter;\n }\n\n if (addRows.length) {\n if (!isNumber(updateAfter)) {\n const minRow = Math.min(...addRows);\n scene.proxy.rowUpdatePos = minRow;\n }\n scene.proxy.rowUpdateDirection = 'up';\n scene.proxy.updateCellGroups(scene.proxy.screenRowCount * 2);\n scene.proxy.progress();\n } else if (removeRows.length) {\n scene.proxy.updateCellGroups(scene.proxy.screenRowCount * 2);\n scene.proxy.progress();\n }\n\n // update table size\n scene.updateContainerHeight(scene.table.frozenRowCount, newTotalHeight - scene.bodyGroup.attribute.height);\n}\n\nfunction removeRow(row: number, scene: Scenegraph) {\n for (let col = 0; col < scene.table.colCount; col++) {\n // const headerColGroup = scene.getColGroup(col, true);\n const colGroup = scene.getColGroup(col, false);\n if (!colGroup) {\n continue;\n }\n // // remove cellGroup in headerColGroup\n // let headerCellGroup;\n // headerColGroup.forEachChildren((cellGroup: Group) => {\n // if (cellGroup.row === row) {\n // headerCellGroup = cellGroup;\n // return true;\n // }\n // return false;\n // });\n // if (headerCellGroup) {\n // headerColGroup.removeChild(headerCellGroup);\n // }\n\n // remove cellGroup in colGroup\n let cellGroup;\n colGroup.forEachChildren((cell: Group) => {\n if (cell.row === row) {\n cellGroup = cell;\n return true;\n }\n return false;\n });\n if (cellGroup) {\n colGroup.updateColumnHeight(-(cellGroup as Group).attribute.height);\n colGroup.removeChild(cellGroup);\n }\n }\n\n // TODO 需要整体更新proxy的状态\n if (row <= scene.proxy.rowEnd) {\n scene.proxy.rowEnd--;\n scene.proxy.currentRow--;\n }\n scene.proxy.bodyBottomRow--;\n // scene.proxy.totalRow--;\n const totalActualBodyRowCount = Math.min(\n scene.proxy.rowLimit,\n scene.proxy.bodyBottomRow - scene.proxy.bodyTopRow + 1\n ); // 渐进加载总row数量\n scene.proxy.totalActualBodyRowCount = totalActualBodyRowCount;\n scene.proxy.totalRow = scene.proxy.bodyTopRow + totalActualBodyRowCount - 1; // 目标渐进完成的row\n}\n\nfunction addRow(row: number, scene: Scenegraph) {\n const proxy = scene.proxy;\n scene.proxy.bodyBottomRow++;\n scene.proxy.totalRow++;\n if (row < proxy.rowStart) {\n return undefined;\n } else if (row > proxy.rowEnd) {\n if (proxy.rowEnd - proxy.rowStart < scene.proxy.rowLimit) {\n // can add row\n scene.proxy.rowEnd++;\n scene.proxy.currentRow++;\n\n addRowCellGroup(row, scene);\n return row;\n }\n return undefined;\n }\n if (proxy.rowEnd - proxy.rowStart < scene.proxy.rowLimit) {\n // can add row\n scene.proxy.rowEnd++;\n scene.proxy.currentRow++;\n\n addRowCellGroup(row, scene);\n return row;\n }\n // update rows after\n return row;\n\n // return undefined;\n\n // // TODO 需要整体更新proxy的状态\n // scene.proxy.bodyBottomRow++;\n // scene.proxy.totalRow++;\n // scene.proxy.rowEnd++;\n // scene.proxy.currentRow++;\n}\n\n// array deduplication\nfunction deduplication(array: number[]) {\n const result = [];\n for (let i = 0; i < array.length; i++) {\n if (result.indexOf(array[i]) === -1) {\n result.push(array[i]);\n }\n }\n return result;\n}\n\nfunction resetRowNumber(scene: Scenegraph) {\n for (let col = 0; col < scene.table.colCount; col++) {\n const headerColGroup = scene.getColGroup(col, true);\n const colGroup = scene.getColGroup(col, false);\n if (!headerColGroup || !colGroup) {\n continue;\n }\n // reset row number\n let rowIndex = (headerColGroup.firstChild as Group)?.row;\n headerColGroup.forEachChildren((cellGroup: Group) => {\n const oldRow = cellGroup.row;\n if (isNumber(cellGroup.mergeStartRow)) {\n cellGroup.mergeStartRow = cellGroup.mergeStartRow - oldRow + rowIndex;\n }\n if (isNumber(cellGroup.mergeEndRow)) {\n cellGroup.mergeEndRow = cellGroup.mergeEndRow - oldRow + rowIndex;\n }\n cellGroup.row = rowIndex;\n rowIndex++;\n });\n rowIndex = (colGroup.firstChild as Group)?.row;\n colGroup.forEachChildren((cellGroup: Group) => {\n const oldRow = cellGroup.row;\n if (isNumber(cellGroup.mergeStartRow)) {\n cellGroup.mergeStartRow = cellGroup.mergeStartRow - oldRow + rowIndex;\n }\n if (isNumber(cellGroup.mergeEndRow)) {\n cellGroup.mergeEndRow = cellGroup.mergeEndRow - oldRow + rowIndex;\n }\n cellGroup.row = rowIndex;\n rowIndex++;\n });\n }\n}\n\nfunction resetRowNumberAndY(scene: Scenegraph) {\n const table = scene.table;\n let newTotalHeight = 0;\n for (let col = 0; col < scene.table.colCount; col++) {\n const headerColGroup = scene.getColGroup(col, true);\n const colGroup = scene.getColGroup(col, false);\n if (!headerColGroup || !colGroup) {\n continue;\n }\n // reset row number\n let rowIndex = (headerColGroup.firstChild as Group)?.row;\n let y = 0;\n // headerColGroup.forEachChildren((cellGroup: Group) => {\n // cellGroup.row = rowIndex;\n // rowIndex++;\n // if (cellGroup.role !== 'cell') {\n // return;\n // }\n // cellGroup.setAttribute('y', y);\n // y+= cellGroup.attribute.height;\n // });\n rowIndex = (colGroup.firstChild as Group)?.row;\n const rowStart = rowIndex;\n y = scene.getCellGroupY(rowIndex);\n colGroup.forEachChildren((cellGroup: Group) => {\n const oldRow = cellGroup.row;\n if (isNumber(cellGroup.mergeStartRow)) {\n cellGroup.mergeStartRow = cellGroup.mergeStartRow - oldRow + rowIndex;\n }\n if (isNumber(cellGroup.mergeEndRow)) {\n cellGroup.mergeEndRow = cellGroup.mergeEndRow - oldRow + rowIndex;\n }\n cellGroup.row = rowIndex;\n rowIndex++;\n if (cellGroup.role !== 'cell') {\n return;\n }\n cellGroup.setAttribute('y', y);\n y += cellGroup.attribute.height;\n\n // const { col, row } = cellGroup;\n // const mergeInfo = getCellMergeInfo(table, col, row);\n // if (mergeInfo) {\n // cellGroup.mergeStartCol = mergeInfo.start.col;\n // cellGroup.mergeStartRow = mergeInfo.start.row;\n // cellGroup.mergeEndCol = mergeInfo.end.col;\n // cellGroup.mergeEndRow = mergeInfo.end.row;\n\n // const rangeHeight = table.getRowHeight(row);\n // const rangeWidth = table.getColWidth(col);\n // cellGroup.forEachChildren((child: IGraphic) => {\n // child.setAttributes({\n // dx: 0,\n // dy: 0\n // });\n // });\n // resizeCellGroup(cellGroup, rangeWidth, rangeHeight, mergeInfo, table);\n // }\n });\n newTotalHeight = y;\n\n // const rowCount = rowIndex - rowStart;\n // if (col === 0 && scene.proxy.rowEnd - scene.proxy.rowStart + 1 !== rowCount) {\n // scene.proxy.rowEnd = scene.proxy.rowStart + rowCount - 1;\n // scene.proxy.referenceRow = scene.proxy.rowStart + Math.floor((scene.proxy.rowEnd - scene.proxy.rowStart) / 2);\n // }\n }\n return newTotalHeight;\n}\n\nfunction addRowCellGroup(row: number, scene: Scenegraph) {\n for (let col = 0; col < scene.table.colCount; col++) {\n // create cellGroup\n // const cellGroup = updateCell(col, row, scene.table, true);\n const cellGroup = new Group({\n x: 0,\n y: 0,\n width: scene.table.getColWidth(col),\n height: scene.table.getRowHeight(row)\n });\n cellGroup.role = 'cell';\n cellGroup.col = col;\n cellGroup.row = row;\n cellGroup.needUpdate = true;\n\n if (!cellGroup) {\n // TODO: deal with data promise situation\n continue;\n }\n\n // insert cellGroup in colGroup\n const colGroup = scene.getColGroup(col);\n if (!colGroup) {\n continue;\n }\n\n if (colGroup.firstChild && row < (colGroup.firstChild as Group).row) {\n colGroup.insertBefore(cellGroup, colGroup.firstChild);\n (colGroup.firstChild as Group).row = (colGroup.firstChild as Group).row + 1;\n if (\n isNumber((colGroup.firstChild as Group).mergeStartRow) &&\n isNumber((colGroup.firstChild as Group).mergeEndRow)\n ) {\n (colGroup.firstChild as Group).mergeStartRow = (colGroup.firstChild as Group).mergeStartRow + 1;\n (colGroup.firstChild as Group).mergeEndRow = (colGroup.firstChild as Group).mergeEndRow + 1;\n }\n } else if (colGroup.lastChild && row > (colGroup.lastChild as Group).row) {\n colGroup.appendChild(cellGroup);\n } else {\n // let cellBefore: Group;\n // colGroup.forEachChildren((cellGroup: Group) => {\n // if (cellGroup.row === row) {\n // cellBefore = cellGroup;\n // return true;\n // }\n // return false;\n // });\n\n const cellBefore = scene.highPerformanceGetCell(col, row, true);\n if (cellBefore !== cellGroup) {\n colGroup.insertBefore(cellGroup, cellBefore);\n cellBefore && (cellBefore.row = cellBefore.row + 1);\n if (isNumber(cellBefore.mergeStartRow) && isNumber(cellBefore.mergeEndRow)) {\n cellBefore.mergeStartRow = cellBefore.mergeStartRow + 1;\n cellBefore.mergeEndRow = cellBefore.mergeEndRow + 1;\n }\n if (cellBefore !== colGroup.lastChild) {\n colGroup.lastChild && ((colGroup.lastChild as Group).row = (colGroup.lastChild as Group).row + 1);\n if (\n isNumber((colGroup.lastChild as Group).mergeStartRow) &&\n isNumber((colGroup.lastChild as Group).mergeEndRow)\n ) {\n (colGroup.lastChild as Group).mergeStartRow = (colGroup.lastChild as Group).mergeStartRow + 1;\n (colGroup.lastChild as Group).mergeEndRow = (colGroup.lastChild as Group).mergeEndRow + 1;\n }\n }\n }\n }\n\n // // reset row number\n // let rowIndex = (colGroup.firstChild as Group)?.row;\n // colGroup.forEachChildren((cellGroup: Group) => {\n // cellGroup.row = rowIndex;\n // rowIndex++;\n // });\n }\n}\n"]}
1
+ {"version":3,"sources":["scenegraph/layout/update-row.ts"],"names":[],"mappings":";;;AAAA,6CAA4C;AAG5C,4CAAyC;AACzC,8DAA0D;AAE1D,4DAA2D;AAK3D,SAAgB,SAAS,CACvB,WAA0B,EAC1B,QAAuB,EACvB,WAA0B,EAC1B,KAAmB;IAEnB,MAAM,KAAK,GAAG,KAAK,CAAC,UAAU,CAAC;IAE/B,MAAM,UAAU,GAAG,aAAa,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAC1F,MAAM,OAAO,GAAG,aAAa,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAIpF,UAAU,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;QACvB,SAAS,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;IACxB,CAAC,CAAC,CAAC;IAEH,UAAU,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;QACvB,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,WAAW,CAAC,GAAG,GAAG,CAAC,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC,CAAC;QACjG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC,CAAC;IACvE,CAAC,CAAC,CAAC;IAEH,IAAI,UAAU,CAAC,MAAM,EAAE;QACrB,cAAc,CAAC,KAAK,CAAC,CAAC;KACvB;IAED,KAAK,CAAC,KAAK,CAAC,wBAAwB,EAAE,CAAC;IAGvC,IAAI,WAAmB,CAAC;IACxB,OAAO,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;QACpB,MAAM,eAAe,GAAG,MAAM,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC3C,WAAW,GAAG,WAAW,IAAI,eAAe,CAAC;QAC7C,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,WAAW,CAAC,GAAG,EAAE,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,EAAE,GAAG,GAAG,CAAC,CAAC;IAC/F,CAAC,CAAC,CAAC;IAGH,MAAM,cAAc,GAAG,kBAAkB,CAAC,KAAK,CAAC,CAAC;IAGjD,WAAW,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;QAEzB,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;QACpE,IAAI,SAAS,EAAE;YACb,KAAK,IAAI,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;gBACnE,KAAK,IAAI,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;oBACnE,IAAA,wBAAU,EAAC,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;iBAC1C;aACF;SACF;aAAM;YACL,IAAA,wBAAU,EAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;SACpD;IACH,CAAC,CAAC,CAAC;IAEH,IAAI,IAAA,iBAAQ,EAAC,WAAW,CAAC,EAAE;QACzB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;YAC7C,KAAK,IAAI,GAAG,GAAG,WAAW,EAAE,GAAG,GAAG,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;gBACvD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;gBAC/D,SAAS,CAAC,UAAU,GAAG,IAAI,CAAC;aAC7B;SACF;QACD,KAAK,CAAC,KAAK,CAAC,YAAY,GAAG,WAAW,CAAC;KACxC;IAED,IAAI,OAAO,CAAC,MAAM,EAAE;QAClB,IAAI,CAAC,IAAA,iBAAQ,EAAC,WAAW,CAAC,EAAE;YAC1B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,CAAC;YACpC,KAAK,CAAC,KAAK,CAAC,YAAY,GAAG,MAAM,CAAC;SACnC;QACD,KAAK,CAAC,KAAK,CAAC,kBAAkB,GAAG,IAAI,CAAC;QACtC,KAAK,CAAC,KAAK,CAAC,gBAAgB,CAAC,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAC7D,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;KACxB;SAAM,IAAI,UAAU,CAAC,MAAM,EAAE;QAC5B,KAAK,CAAC,KAAK,CAAC,gBAAgB,CAAC,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAC7D,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;KACxB;IAGD,KAAK,CAAC,qBAAqB,CAAC,KAAK,CAAC,KAAK,CAAC,cAAc,EAAE,cAAc,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;AAC7G,CAAC;AAlFD,8BAkFC;AAED,SAAS,SAAS,CAAC,GAAW,EAAE,KAAiB;IAC/C,eAAe,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;IAC5B,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAG1B,IAAI,GAAG,IAAI,KAAK,CAAC,QAAQ,IAAI,GAAG,IAAI,KAAK,CAAC,MAAM,EAAE;QAChD,KAAK,CAAC,MAAM,EAAE,CAAC;QACf,KAAK,CAAC,UAAU,EAAE,CAAC;KACpB;IACD,KAAK,CAAC,aAAa,EAAE,CAAC;IAEtB,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,QAAQ,EAAE,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;IACrG,KAAK,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;IACxD,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,QAAQ,GAAG,uBAAuB,GAAG,CAAC,CAAC;AAChE,CAAC;AAED,SAAS,MAAM,CAAC,GAAW,EAAE,KAAiB;IAC5C,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,KAAK,CAAC,aAAa,EAAE,CAAC;IAEtB,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,QAAQ,EAAE,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;IACrG,KAAK,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;IACxD,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,QAAQ,GAAG,uBAAuB,GAAG,CAAC,CAAC;IAE9D,IAAI,GAAG,GAAG,KAAK,CAAC,QAAQ,EAAE;QACxB,OAAO,SAAS,CAAC;KAClB;SAAM,IAAI,GAAG,GAAG,KAAK,CAAC,MAAM,EAAE;QAC7B,IAAI,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,KAAK,CAAC,QAAQ,EAAE;YAEtD,KAAK,CAAC,MAAM,EAAE,CAAC;YACf,KAAK,CAAC,UAAU,EAAE,CAAC;YAEnB,eAAe,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;YAC5B,OAAO,GAAG,CAAC;SACZ;QACD,OAAO,SAAS,CAAC;KAClB;IACD,IAAI,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,KAAK,CAAC,QAAQ,EAAE;QAEtD,KAAK,CAAC,MAAM,EAAE,CAAC;QACf,KAAK,CAAC,UAAU,EAAE,CAAC;QAEnB,eAAe,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC5B,OAAO,GAAG,CAAC;KACZ;IAED,OAAO,GAAG,CAAC;AASb,CAAC;AAGD,SAAS,aAAa,CAAC,KAAe;IACpC,MAAM,MAAM,GAAG,EAAE,CAAC;IAClB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACrC,IAAI,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE;YACnC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;SACvB;KACF;IACD,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,cAAc,CAAC,KAAiB;;IACvC,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACnD,MAAM,cAAc,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;QACpD,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,cAAc,IAAI,CAAC,QAAQ,EAAE;YAChC,SAAS;SACV;QAED,IAAI,QAAQ,GAAG,MAAC,cAAc,CAAC,UAAoB,0CAAE,GAAG,CAAC;QACzD,cAAc,CAAC,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;YAQlD,SAAS,CAAC,GAAG,GAAG,QAAQ,CAAC;YACzB,MAAM,KAAK,GAAG,IAAA,iCAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;YAC1E,IAAI,KAAK,EAAE;gBACT,SAAS,CAAC,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC;gBAC1C,SAAS,CAAC,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC;gBAC1C,SAAS,CAAC,WAAW,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;gBACtC,SAAS,CAAC,WAAW,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;aACvC;YACD,QAAQ,EAAE,CAAC;QACb,CAAC,CAAC,CAAC;QACH,QAAQ,GAAG,MAAC,QAAQ,CAAC,UAAoB,0CAAE,GAAG,CAAC;QAC/C,QAAQ,CAAC,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;YAQ5C,SAAS,CAAC,GAAG,GAAG,QAAQ,CAAC;YACzB,MAAM,KAAK,GAAG,IAAA,iCAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;YAC1E,IAAI,KAAK,EAAE;gBACT,SAAS,CAAC,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC;gBAC1C,SAAS,CAAC,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC;gBAC1C,SAAS,CAAC,WAAW,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;gBACtC,SAAS,CAAC,WAAW,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;aACvC;YACD,QAAQ,EAAE,CAAC;QACb,CAAC,CAAC,CAAC;KACJ;AACH,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAiB;;IAC3C,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,IAAI,cAAc,GAAG,CAAC,CAAC;IACvB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACnD,MAAM,cAAc,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;QACpD,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,cAAc,IAAI,CAAC,QAAQ,EAAE;YAChC,SAAS;SACV;QAED,IAAI,QAAQ,GAAG,MAAC,cAAc,CAAC,UAAoB,0CAAE,GAAG,CAAC;QACzD,IAAI,CAAC,GAAG,CAAC,CAAC;QAUV,QAAQ,GAAG,MAAC,QAAQ,CAAC,UAAoB,0CAAE,GAAG,CAAC;QAC/C,MAAM,QAAQ,GAAG,QAAQ,CAAC;QAC1B,CAAC,GAAG,KAAK,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;QAClC,QAAQ,CAAC,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;YAQ5C,SAAS,CAAC,GAAG,GAAG,QAAQ,CAAC;YACzB,MAAM,KAAK,GAAG,IAAA,iCAAgB,EAAC,KAAK,CAAC,KAAK,EAAE,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;YAC1E,IAAI,KAAK,EAAE;gBACT,SAAS,CAAC,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC;gBAC1C,SAAS,CAAC,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC;gBAC1C,SAAS,CAAC,WAAW,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;gBACtC,SAAS,CAAC,WAAW,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;aACvC;YACD,QAAQ,EAAE,CAAC;YACX,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,EAAE;gBAC7B,OAAO;aACR;YACD,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;YAC/B,CAAC,IAAI,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC;QAoBlC,CAAC,CAAC,CAAC;QACH,cAAc,GAAG,CAAC,CAAC;KAOpB;IACD,OAAO,cAAc,CAAC;AACxB,CAAC;AAED,SAAS,eAAe,CAAC,GAAW,EAAE,KAAiB;IACrD,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QAGnD,MAAM,SAAS,GAAG,IAAI,aAAK,CAAC;YAC1B,CAAC,EAAE,CAAC;YACJ,CAAC,EAAE,CAAC;YACJ,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC;YACnC,MAAM,EAAE,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC;SACtC,CAAC,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,MAAM,CAAC;QACxB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;QACpB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;QACpB,SAAS,CAAC,UAAU,GAAG,IAAI,CAAC;QAE5B,IAAI,CAAC,SAAS,EAAE;YAEd,SAAS;SACV;QAGD,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QACxC,IAAI,CAAC,QAAQ,EAAE;YACb,SAAS;SACV;QAED,IAAI,QAAQ,CAAC,UAAU,IAAI,GAAG,GAAI,QAAQ,CAAC,UAAoB,CAAC,GAAG,EAAE;YACnE,QAAQ,CAAC,YAAY,CAAC,SAAS,EAAE,QAAQ,CAAC,UAAU,CAAC,CAAC;YACrD,QAAQ,CAAC,UAAoB,CAAC,GAAG,GAAI,QAAQ,CAAC,UAAoB,CAAC,GAAG,GAAG,CAAC,CAAC;SAQ7E;aAAM,IAAI,QAAQ,CAAC,SAAS,IAAI,GAAG,GAAI,QAAQ,CAAC,SAAmB,CAAC,GAAG,EAAE;YACxE,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;SACjC;aAAM;YAUL,MAAM,UAAU,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;YAChE,IAAI,UAAU,KAAK,SAAS,EAAE;gBAC5B,QAAQ,CAAC,YAAY,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;gBAC7C,UAAU,IAAI,CAAC,UAAU,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;gBAKpD,IAAI,UAAU,KAAK,QAAQ,CAAC,SAAS,EAAE;oBACrC,QAAQ,CAAC,SAAS,IAAI,CAAE,QAAQ,CAAC,SAAmB,CAAC,GAAG,GAAI,QAAQ,CAAC,SAAmB,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;iBAQnG;aACF;SACF;KAQF;AACH,CAAC;AAED,SAAS,eAAe,CAAC,GAAW,EAAE,KAAiB;IACrD,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QAEnD,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,QAAQ,EAAE;YACb,SAAS;SACV;QAeD,IAAI,SAAS,CAAC;QACd,QAAQ,CAAC,eAAe,CAAC,CAAC,IAAW,EAAE,EAAE;YACvC,IAAI,IAAI,CAAC,GAAG,KAAK,GAAG,EAAE;gBACpB,SAAS,GAAG,IAAI,CAAC;gBACjB,OAAO,IAAI,CAAC;aACb;YACD,OAAO,KAAK,CAAC;QACf,CAAC,CAAC,CAAC;QACH,IAAI,SAAS,EAAE;YACb,QAAQ,CAAC,kBAAkB,CAAC,CAAE,SAAmB,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;YACpE,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;SACjC;KACF;AACH,CAAC","file":"update-row.js","sourcesContent":["import { isNumber } from '@visactor/vutils';\nimport type { CellAddress } from '../../ts-types';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport { Group } from '../graphic/group';\nimport { updateCell } from '../group-creater/cell-helper';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\n\n/**\n * add and remove rows in scenegraph\n */\nexport function updateRow(\n removeCells: CellAddress[],\n addCells: CellAddress[],\n updateCells: CellAddress[],\n table: BaseTableAPI\n) {\n const scene = table.scenegraph;\n // deduplication\n const removeRows = deduplication(removeCells.map(cell => cell.row)).sort((a, b) => b - a);\n const addRows = deduplication(addCells.map(cell => cell.row)).sort((a, b) => a - b);\n // const updateRows = deduplication(updateCells.map(cell => cell.row)).sort((a, b) => a - b);\n\n // remove cells\n removeRows.forEach(row => {\n removeRow(row, scene);\n });\n\n removeRows.forEach(row => {\n scene.table.rowHeightsMap.adjustOrder(row + 1, row, scene.table.rowHeightsMap.count() - row - 1);\n scene.table.rowHeightsMap.del(scene.table.rowHeightsMap.count() - 1);\n });\n\n if (removeRows.length) {\n resetRowNumber(scene);\n }\n\n scene.table._clearRowRangeHeightsMap();\n\n // add cells\n let updateAfter: number;\n addRows.forEach(row => {\n const needUpdateAfter = addRow(row, scene);\n updateAfter = updateAfter || needUpdateAfter;\n scene.table.rowHeightsMap.adjustOrder(row, row + 1, scene.table.rowHeightsMap.count() - row);\n });\n\n // reset attribute y and row number in CellGroup\n const newTotalHeight = resetRowNumberAndY(scene);\n\n // add cells\n updateCells.forEach(cell => {\n // updateRowAttr(row, scene);\n if (!cell) {\n return;\n }\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo) {\n for (let col = mergeInfo.start.col; col <= mergeInfo.end.col; col++) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n updateCell(col, row, scene.table, false);\n }\n }\n } else {\n updateCell(cell.col, cell.row, scene.table, false);\n }\n });\n\n if (isNumber(updateAfter)) {\n for (let col = 0; col < table.colCount; col++) {\n for (let row = updateAfter; row < table.rowCount; row++) {\n const cellGroup = scene.highPerformanceGetCell(col, row, true);\n cellGroup.needUpdate = true;\n }\n }\n scene.proxy.rowUpdatePos = updateAfter;\n }\n\n if (addRows.length) {\n if (!isNumber(updateAfter)) {\n const minRow = Math.min(...addRows);\n scene.proxy.rowUpdatePos = minRow;\n }\n scene.proxy.rowUpdateDirection = 'up';\n scene.proxy.updateCellGroups(scene.proxy.screenRowCount * 2);\n scene.proxy.progress();\n } else if (removeRows.length) {\n scene.proxy.updateCellGroups(scene.proxy.screenRowCount * 2);\n scene.proxy.progress();\n }\n\n // update table size\n scene.updateContainerHeight(scene.table.frozenRowCount, newTotalHeight - scene.bodyGroup.attribute.height);\n}\n\nfunction removeRow(row: number, scene: Scenegraph) {\n removeCellGroup(row, scene);\n const proxy = scene.proxy;\n\n // TODO 需要整体更新proxy的状态\n if (row >= proxy.rowStart && row <= proxy.rowEnd) {\n proxy.rowEnd--;\n proxy.currentRow--;\n }\n proxy.bodyBottomRow--;\n // proxy.totalRow--;\n const totalActualBodyRowCount = Math.min(proxy.rowLimit, proxy.bodyBottomRow - proxy.bodyTopRow + 1); // 渐进加载总row数量\n proxy.totalActualBodyRowCount = totalActualBodyRowCount;\n proxy.totalRow = proxy.rowStart + totalActualBodyRowCount - 1; // 目标渐进完成的row\n}\n\nfunction addRow(row: number, scene: Scenegraph) {\n const proxy = scene.proxy;\n proxy.bodyBottomRow++;\n // proxy.totalRow++;\n const totalActualBodyRowCount = Math.min(proxy.rowLimit, proxy.bodyBottomRow - proxy.bodyTopRow + 1); // 渐进加载总row数量\n proxy.totalActualBodyRowCount = totalActualBodyRowCount;\n proxy.totalRow = proxy.rowStart + totalActualBodyRowCount - 1; // 目标渐进完成的row\n\n if (row < proxy.rowStart) {\n return undefined;\n } else if (row > proxy.rowEnd) {\n if (proxy.rowEnd - proxy.rowStart + 1 < proxy.rowLimit) {\n // can add row\n proxy.rowEnd++;\n proxy.currentRow++;\n\n addRowCellGroup(row, scene);\n return row;\n }\n return undefined;\n }\n if (proxy.rowEnd - proxy.rowStart + 1 < proxy.rowLimit) {\n // can add row\n proxy.rowEnd++;\n proxy.currentRow++;\n\n addRowCellGroup(row, scene);\n return row;\n }\n // update rows after\n return row;\n\n // return undefined;\n\n // // TODO 需要整体更新proxy的状态\n // scene.proxy.bodyBottomRow++;\n // scene.proxy.totalRow++;\n // scene.proxy.rowEnd++;\n // scene.proxy.currentRow++;\n}\n\n// array deduplication\nfunction deduplication(array: number[]) {\n const result = [];\n for (let i = 0; i < array.length; i++) {\n if (result.indexOf(array[i]) === -1) {\n result.push(array[i]);\n }\n }\n return result;\n}\n\nfunction resetRowNumber(scene: Scenegraph) {\n for (let col = 0; col < scene.table.colCount; col++) {\n const headerColGroup = scene.getColGroup(col, true);\n const colGroup = scene.getColGroup(col, false);\n if (!headerColGroup || !colGroup) {\n continue;\n }\n // reset row number\n let rowIndex = (headerColGroup.firstChild as Group)?.row;\n headerColGroup.forEachChildren((cellGroup: Group) => {\n // const oldRow = cellGroup.row;\n // if (isNumber(cellGroup.mergeStartRow)) {\n // cellGroup.mergeStartRow = cellGroup.mergeStartRow - oldRow + rowIndex;\n // }\n // if (isNumber(cellGroup.mergeEndRow)) {\n // cellGroup.mergeEndRow = cellGroup.mergeEndRow - oldRow + rowIndex;\n // }\n cellGroup.row = rowIndex;\n const merge = getCellMergeInfo(scene.table, cellGroup.col, cellGroup.row);\n if (merge) {\n cellGroup.mergeStartCol = merge.start.col;\n cellGroup.mergeStartRow = merge.start.row;\n cellGroup.mergeEndCol = merge.end.col;\n cellGroup.mergeEndRow = merge.end.row;\n }\n rowIndex++;\n });\n rowIndex = (colGroup.firstChild as Group)?.row;\n colGroup.forEachChildren((cellGroup: Group) => {\n // const oldRow = cellGroup.row;\n // if (isNumber(cellGroup.mergeStartRow)) {\n // cellGroup.mergeStartRow = cellGroup.mergeStartRow - oldRow + rowIndex;\n // }\n // if (isNumber(cellGroup.mergeEndRow)) {\n // cellGroup.mergeEndRow = cellGroup.mergeEndRow - oldRow + rowIndex;\n // }\n cellGroup.row = rowIndex;\n const merge = getCellMergeInfo(scene.table, cellGroup.col, cellGroup.row);\n if (merge) {\n cellGroup.mergeStartCol = merge.start.col;\n cellGroup.mergeStartRow = merge.start.row;\n cellGroup.mergeEndCol = merge.end.col;\n cellGroup.mergeEndRow = merge.end.row;\n }\n rowIndex++;\n });\n }\n}\n\nfunction resetRowNumberAndY(scene: Scenegraph) {\n const table = scene.table;\n let newTotalHeight = 0;\n for (let col = 0; col < scene.table.colCount; col++) {\n const headerColGroup = scene.getColGroup(col, true);\n const colGroup = scene.getColGroup(col, false);\n if (!headerColGroup || !colGroup) {\n continue;\n }\n // reset row number\n let rowIndex = (headerColGroup.firstChild as Group)?.row;\n let y = 0;\n // headerColGroup.forEachChildren((cellGroup: Group) => {\n // cellGroup.row = rowIndex;\n // rowIndex++;\n // if (cellGroup.role !== 'cell') {\n // return;\n // }\n // cellGroup.setAttribute('y', y);\n // y+= cellGroup.attribute.height;\n // });\n rowIndex = (colGroup.firstChild as Group)?.row;\n const rowStart = rowIndex;\n y = scene.getCellGroupY(rowIndex);\n colGroup.forEachChildren((cellGroup: Group) => {\n // const oldRow = cellGroup.row;\n // if (isNumber(cellGroup.mergeStartRow)) {\n // cellGroup.mergeStartRow = cellGroup.mergeStartRow - oldRow + rowIndex;\n // }\n // if (isNumber(cellGroup.mergeEndRow)) {\n // cellGroup.mergeEndRow = cellGroup.mergeEndRow - oldRow + rowIndex;\n // }\n cellGroup.row = rowIndex;\n const merge = getCellMergeInfo(scene.table, cellGroup.col, cellGroup.row);\n if (merge) {\n cellGroup.mergeStartCol = merge.start.col;\n cellGroup.mergeStartRow = merge.start.row;\n cellGroup.mergeEndCol = merge.end.col;\n cellGroup.mergeEndRow = merge.end.row;\n }\n rowIndex++;\n if (cellGroup.role !== 'cell') {\n return;\n }\n cellGroup.setAttribute('y', y);\n y += cellGroup.attribute.height;\n\n // const { col, row } = cellGroup;\n // const mergeInfo = getCellMergeInfo(table, col, row);\n // if (mergeInfo) {\n // cellGroup.mergeStartCol = mergeInfo.start.col;\n // cellGroup.mergeStartRow = mergeInfo.start.row;\n // cellGroup.mergeEndCol = mergeInfo.end.col;\n // cellGroup.mergeEndRow = mergeInfo.end.row;\n\n // const rangeHeight = table.getRowHeight(row);\n // const rangeWidth = table.getColWidth(col);\n // cellGroup.forEachChildren((child: IGraphic) => {\n // child.setAttributes({\n // dx: 0,\n // dy: 0\n // });\n // });\n // resizeCellGroup(cellGroup, rangeWidth, rangeHeight, mergeInfo, table);\n // }\n });\n newTotalHeight = y;\n\n // const rowCount = rowIndex - rowStart;\n // if (col === 0 && scene.proxy.rowEnd - scene.proxy.rowStart + 1 !== rowCount) {\n // scene.proxy.rowEnd = scene.proxy.rowStart + rowCount - 1;\n // scene.proxy.referenceRow = scene.proxy.rowStart + Math.floor((scene.proxy.rowEnd - scene.proxy.rowStart) / 2);\n // }\n }\n return newTotalHeight;\n}\n\nfunction addRowCellGroup(row: number, scene: Scenegraph) {\n for (let col = 0; col < scene.table.colCount; col++) {\n // create cellGroup\n // const cellGroup = updateCell(col, row, scene.table, true);\n const cellGroup = new Group({\n x: 0,\n y: 0,\n width: scene.table.getColWidth(col),\n height: scene.table.getRowHeight(row)\n });\n cellGroup.role = 'cell';\n cellGroup.col = col;\n cellGroup.row = row;\n cellGroup.needUpdate = true;\n\n if (!cellGroup) {\n // TODO: deal with data promise situation\n continue;\n }\n\n // insert cellGroup in colGroup\n const colGroup = scene.getColGroup(col);\n if (!colGroup) {\n continue;\n }\n\n if (colGroup.firstChild && row < (colGroup.firstChild as Group).row) {\n colGroup.insertBefore(cellGroup, colGroup.firstChild);\n (colGroup.firstChild as Group).row = (colGroup.firstChild as Group).row + 1;\n // if (\n // isNumber((colGroup.firstChild as Group).mergeStartRow) &&\n // isNumber((colGroup.firstChild as Group).mergeEndRow)\n // ) {\n // (colGroup.firstChild as Group).mergeStartRow = (colGroup.firstChild as Group).mergeStartRow + 1;\n // (colGroup.firstChild as Group).mergeEndRow = (colGroup.firstChild as Group).mergeEndRow + 1;\n // }\n } else if (colGroup.lastChild && row > (colGroup.lastChild as Group).row) {\n colGroup.appendChild(cellGroup);\n } else {\n // let cellBefore: Group;\n // colGroup.forEachChildren((cellGroup: Group) => {\n // if (cellGroup.row === row) {\n // cellBefore = cellGroup;\n // return true;\n // }\n // return false;\n // });\n\n const cellBefore = scene.highPerformanceGetCell(col, row, true);\n if (cellBefore !== cellGroup) {\n colGroup.insertBefore(cellGroup, cellBefore);\n cellBefore && (cellBefore.row = cellBefore.row + 1);\n // if (isNumber(cellBefore.mergeStartRow) && isNumber(cellBefore.mergeEndRow)) {\n // cellBefore.mergeStartRow = cellBefore.mergeStartRow + 1;\n // cellBefore.mergeEndRow = cellBefore.mergeEndRow + 1;\n // }\n if (cellBefore !== colGroup.lastChild) {\n colGroup.lastChild && ((colGroup.lastChild as Group).row = (colGroup.lastChild as Group).row + 1);\n // if (\n // isNumber((colGroup.lastChild as Group).mergeStartRow) &&\n // isNumber((colGroup.lastChild as Group).mergeEndRow)\n // ) {\n // (colGroup.lastChild as Group).mergeStartRow = (colGroup.lastChild as Group).mergeStartRow + 1;\n // (colGroup.lastChild as Group).mergeEndRow = (colGroup.lastChild as Group).mergeEndRow + 1;\n // }\n }\n }\n }\n\n // // reset row number\n // let rowIndex = (colGroup.firstChild as Group)?.row;\n // colGroup.forEachChildren((cellGroup: Group) => {\n // cellGroup.row = rowIndex;\n // rowIndex++;\n // });\n }\n}\n\nfunction removeCellGroup(row: number, scene: Scenegraph) {\n for (let col = 0; col < scene.table.colCount; col++) {\n // const headerColGroup = scene.getColGroup(col, true);\n const colGroup = scene.getColGroup(col, false);\n if (!colGroup) {\n continue;\n }\n // // remove cellGroup in headerColGroup\n // let headerCellGroup;\n // headerColGroup.forEachChildren((cellGroup: Group) => {\n // if (cellGroup.row === row) {\n // headerCellGroup = cellGroup;\n // return true;\n // }\n // return false;\n // });\n // if (headerCellGroup) {\n // headerColGroup.removeChild(headerCellGroup);\n // }\n\n // remove cellGroup in colGroup\n let cellGroup;\n colGroup.forEachChildren((cell: Group) => {\n if (cell.row === row) {\n cellGroup = cell;\n return true;\n }\n return false;\n });\n if (cellGroup) {\n colGroup.updateColumnHeight(-(cellGroup as Group).attribute.height);\n colGroup.removeChild(cellGroup);\n }\n }\n}\n"]}