@visactor/vtable 0.13.4-alpha.5 → 0.13.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/body-helper/style/CheckboxStyle.d.ts +8 -2
- package/cjs/body-helper/style/CheckboxStyle.js +17 -3
- package/cjs/body-helper/style/CheckboxStyle.js.map +1 -1
- package/cjs/core/BaseTable.d.ts +1 -0
- package/cjs/core/BaseTable.js +27 -2
- package/cjs/core/BaseTable.js.map +1 -1
- package/cjs/header-helper/header-helper.d.ts +2 -1
- package/cjs/header-helper/style/CheckboxStyle.d.ts +8 -2
- package/cjs/header-helper/style/CheckboxStyle.js +15 -1
- package/cjs/header-helper/style/CheckboxStyle.js.map +1 -1
- package/cjs/index.d.ts +1 -1
- package/cjs/index.js +1 -1
- package/cjs/index.js.map +1 -1
- package/cjs/layout/pivot-header-layout.js +2 -1
- package/cjs/layout/pivot-header-layout.js.map +1 -1
- package/cjs/render/layout/arc.d.ts +10 -21
- package/cjs/render/layout/arc.js +7 -9
- package/cjs/render/layout/arc.js.map +1 -1
- package/cjs/render/layout/circle.d.ts +10 -17
- package/cjs/render/layout/circle.js +5 -6
- package/cjs/render/layout/circle.js.map +1 -1
- package/cjs/render/layout/container.d.ts +10 -48
- package/cjs/render/layout/container.js +15 -100
- package/cjs/render/layout/container.js.map +1 -1
- package/cjs/render/layout/group-element.d.ts +4 -24
- package/cjs/render/layout/group-element.js +4 -40
- package/cjs/render/layout/group-element.js.map +1 -1
- package/cjs/render/layout/group.d.ts +12 -0
- package/cjs/render/layout/group.js +18 -0
- package/cjs/render/layout/group.js.map +1 -0
- package/cjs/render/layout/icon.d.ts +10 -10
- package/cjs/render/layout/icon.js +11 -9
- package/cjs/render/layout/icon.js.map +1 -1
- package/cjs/render/layout/image.d.ts +10 -17
- package/cjs/render/layout/image.js +6 -7
- package/cjs/render/layout/image.js.map +1 -1
- package/cjs/render/layout/index.d.ts +2 -0
- package/cjs/render/layout/index.js +2 -1
- package/cjs/render/layout/index.js.map +1 -1
- package/cjs/render/layout/percent-calc.d.ts +1 -4
- package/cjs/render/layout/percent-calc.js.map +1 -1
- package/cjs/render/layout/rect.d.ts +10 -20
- package/cjs/render/layout/rect.js +5 -6
- package/cjs/render/layout/rect.js.map +1 -1
- package/cjs/render/layout/tag.d.ts +14 -0
- package/cjs/render/layout/tag.js +21 -0
- package/cjs/render/layout/tag.js.map +1 -0
- package/cjs/render/layout/text.d.ts +9 -46
- package/cjs/render/layout/text.js +8 -18
- package/cjs/render/layout/text.js.map +1 -1
- package/cjs/scenegraph/component/custom.d.ts +2 -2
- package/cjs/scenegraph/component/custom.js +14 -6
- package/cjs/scenegraph/component/custom.js.map +1 -1
- package/cjs/scenegraph/graphic/group.d.ts +6 -2
- package/cjs/scenegraph/graphic/group.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-helper.d.ts +3 -3
- package/cjs/scenegraph/group-creater/cell-helper.js +40 -40
- package/cjs/scenegraph/group-creater/cell-helper.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/checkbox-cell.js +22 -3
- package/cjs/scenegraph/group-creater/cell-type/checkbox-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/text-cell.d.ts +2 -2
- package/cjs/scenegraph/group-creater/cell-type/text-cell.js +2 -2
- package/cjs/scenegraph/group-creater/cell-type/text-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/column-helper.d.ts +3 -2
- package/cjs/scenegraph/group-creater/column-helper.js +78 -46
- package/cjs/scenegraph/group-creater/column-helper.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/proxy.js +1 -1
- package/cjs/scenegraph/group-creater/progress/proxy.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-x.js +2 -3
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-x.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.js +4 -5
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.js.map +1 -1
- package/cjs/scenegraph/icon/icon-update.d.ts +17 -0
- package/cjs/scenegraph/icon/icon-update.js +165 -0
- package/cjs/scenegraph/icon/icon-update.js.map +1 -0
- package/cjs/scenegraph/layout/compute-col-width.js +22 -15
- package/cjs/scenegraph/layout/compute-col-width.js.map +1 -1
- package/cjs/scenegraph/layout/compute-row-height.js +49 -15
- package/cjs/scenegraph/layout/compute-row-height.js.map +1 -1
- package/cjs/scenegraph/layout/move-cell.js +8 -27
- package/cjs/scenegraph/layout/move-cell.js.map +1 -1
- package/cjs/scenegraph/layout/update-height.js +37 -25
- package/cjs/scenegraph/layout/update-height.js.map +1 -1
- package/cjs/scenegraph/layout/update-row.js +6 -2
- package/cjs/scenegraph/layout/update-row.js.map +1 -1
- package/cjs/scenegraph/layout/update-width.js +43 -29
- package/cjs/scenegraph/layout/update-width.js.map +1 -1
- package/cjs/scenegraph/scenegraph.d.ts +7 -13
- package/cjs/scenegraph/scenegraph.js +25 -141
- package/cjs/scenegraph/scenegraph.js.map +1 -1
- package/cjs/scenegraph/stick-text/index.js +77 -38
- package/cjs/scenegraph/stick-text/index.js.map +1 -1
- package/cjs/scenegraph/utils/is-merge-cell-group.d.ts +2 -0
- package/cjs/scenegraph/utils/is-merge-cell-group.js +16 -0
- package/cjs/scenegraph/utils/is-merge-cell-group.js.map +1 -0
- package/cjs/scenegraph/utils/text-icon-layout.d.ts +1 -1
- package/cjs/scenegraph/utils/text-icon-layout.js +11 -5
- package/cjs/scenegraph/utils/text-icon-layout.js.map +1 -1
- package/cjs/state/cell-move/index.js +14 -12
- package/cjs/state/cell-move/index.js.map +1 -1
- package/cjs/state/hover/is-cell-hover.js +4 -2
- package/cjs/state/hover/is-cell-hover.js.map +1 -1
- package/cjs/state/hover/update-cell.js +10 -5
- package/cjs/state/hover/update-cell.js.map +1 -1
- package/cjs/state/state.js +1 -1
- package/cjs/state/state.js.map +1 -1
- package/cjs/themes/BRIGHT.js +2 -1
- package/cjs/themes/DARK.js +1 -2
- package/cjs/tools/calc.js +1 -1
- package/cjs/tools/util.js +1 -1
- package/cjs/tools/util.js.map +1 -1
- package/cjs/ts-types/base-table.d.ts +9 -1
- package/cjs/ts-types/base-table.js.map +1 -1
- package/cjs/ts-types/column/style.d.ts +4 -1
- package/cjs/ts-types/column/style.js.map +1 -1
- package/cjs/ts-types/table-engine.d.ts +13 -0
- package/cjs/ts-types/table-engine.js.map +1 -1
- package/dist/vtable.js +23205 -12381
- package/dist/vtable.min.js +2 -2
- package/es/body-helper/style/CheckboxStyle.d.ts +8 -2
- package/es/body-helper/style/CheckboxStyle.js +17 -3
- package/es/body-helper/style/CheckboxStyle.js.map +1 -1
- package/es/core/BaseTable.d.ts +1 -0
- package/es/core/BaseTable.js +27 -2
- package/es/core/BaseTable.js.map +1 -1
- package/es/header-helper/header-helper.d.ts +2 -1
- package/es/header-helper/style/CheckboxStyle.d.ts +8 -2
- package/es/header-helper/style/CheckboxStyle.js +15 -1
- package/es/header-helper/style/CheckboxStyle.js.map +1 -1
- package/es/index.d.ts +1 -1
- package/es/index.js +1 -1
- package/es/index.js.map +1 -1
- package/es/layout/pivot-header-layout.js +2 -1
- package/es/layout/pivot-header-layout.js.map +1 -1
- package/es/render/layout/arc.d.ts +10 -21
- package/es/render/layout/arc.js +7 -7
- package/es/render/layout/arc.js.map +1 -1
- package/es/render/layout/circle.d.ts +10 -17
- package/es/render/layout/circle.js +7 -6
- package/es/render/layout/circle.js.map +1 -1
- package/es/render/layout/container.d.ts +10 -48
- package/es/render/layout/container.js +16 -107
- package/es/render/layout/container.js.map +1 -1
- package/es/render/layout/group-element.d.ts +4 -24
- package/es/render/layout/group-element.js +4 -42
- package/es/render/layout/group-element.js.map +1 -1
- package/es/render/layout/group.d.ts +12 -0
- package/es/render/layout/group.js +12 -0
- package/es/render/layout/group.js.map +1 -0
- package/es/render/layout/icon.d.ts +10 -10
- package/es/render/layout/icon.js +12 -10
- package/es/render/layout/icon.js.map +1 -1
- package/es/render/layout/image.d.ts +10 -17
- package/es/render/layout/image.js +8 -7
- package/es/render/layout/image.js.map +1 -1
- package/es/render/layout/index.d.ts +2 -0
- package/es/render/layout/index.js +4 -0
- package/es/render/layout/index.js.map +1 -1
- package/es/render/layout/percent-calc.d.ts +1 -4
- package/es/render/layout/percent-calc.js.map +1 -1
- package/es/render/layout/rect.d.ts +10 -20
- package/es/render/layout/rect.js +7 -6
- package/es/render/layout/rect.js.map +1 -1
- package/es/render/layout/tag.d.ts +14 -0
- package/es/render/layout/tag.js +15 -0
- package/es/render/layout/tag.js.map +1 -0
- package/es/render/layout/text.d.ts +9 -46
- package/es/render/layout/text.js +10 -18
- package/es/render/layout/text.js.map +1 -1
- package/es/scenegraph/component/custom.d.ts +2 -2
- package/es/scenegraph/component/custom.js +15 -7
- package/es/scenegraph/component/custom.js.map +1 -1
- package/es/scenegraph/graphic/group.d.ts +6 -2
- package/es/scenegraph/graphic/group.js.map +1 -1
- package/es/scenegraph/group-creater/cell-helper.d.ts +3 -3
- package/es/scenegraph/group-creater/cell-helper.js +41 -40
- package/es/scenegraph/group-creater/cell-helper.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/checkbox-cell.js +22 -2
- package/es/scenegraph/group-creater/cell-type/checkbox-cell.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/text-cell.d.ts +2 -2
- package/es/scenegraph/group-creater/cell-type/text-cell.js +2 -2
- package/es/scenegraph/group-creater/cell-type/text-cell.js.map +1 -1
- package/es/scenegraph/group-creater/column-helper.d.ts +3 -2
- package/es/scenegraph/group-creater/column-helper.js +75 -44
- package/es/scenegraph/group-creater/column-helper.js.map +1 -1
- package/es/scenegraph/group-creater/progress/proxy.js +1 -1
- package/es/scenegraph/group-creater/progress/proxy.js.map +1 -1
- package/es/scenegraph/group-creater/progress/update-position/dynamic-set-x.js +3 -4
- package/es/scenegraph/group-creater/progress/update-position/dynamic-set-x.js.map +1 -1
- package/es/scenegraph/group-creater/progress/update-position/dynamic-set-y.js +3 -6
- package/es/scenegraph/group-creater/progress/update-position/dynamic-set-y.js.map +1 -1
- package/es/scenegraph/icon/icon-update.d.ts +17 -0
- package/es/scenegraph/icon/icon-update.js +154 -0
- package/es/scenegraph/icon/icon-update.js.map +1 -0
- package/es/scenegraph/layout/compute-col-width.js +23 -14
- package/es/scenegraph/layout/compute-col-width.js.map +1 -1
- package/es/scenegraph/layout/compute-row-height.js +51 -15
- package/es/scenegraph/layout/compute-row-height.js.map +1 -1
- package/es/scenegraph/layout/move-cell.js +8 -27
- package/es/scenegraph/layout/move-cell.js.map +1 -1
- package/es/scenegraph/layout/update-height.js +39 -23
- package/es/scenegraph/layout/update-height.js.map +1 -1
- package/es/scenegraph/layout/update-row.js +6 -1
- package/es/scenegraph/layout/update-row.js.map +1 -1
- package/es/scenegraph/layout/update-width.js +45 -27
- package/es/scenegraph/layout/update-width.js.map +1 -1
- package/es/scenegraph/scenegraph.d.ts +7 -13
- package/es/scenegraph/scenegraph.js +25 -142
- package/es/scenegraph/scenegraph.js.map +1 -1
- package/es/scenegraph/stick-text/index.js +75 -38
- package/es/scenegraph/stick-text/index.js.map +1 -1
- package/es/scenegraph/utils/is-merge-cell-group.d.ts +2 -0
- package/es/scenegraph/utils/is-merge-cell-group.js +6 -0
- package/es/scenegraph/utils/is-merge-cell-group.js.map +1 -0
- package/es/scenegraph/utils/text-icon-layout.d.ts +1 -1
- package/es/scenegraph/utils/text-icon-layout.js +11 -5
- package/es/scenegraph/utils/text-icon-layout.js.map +1 -1
- package/es/state/cell-move/index.js +14 -12
- package/es/state/cell-move/index.js.map +1 -1
- package/es/state/hover/is-cell-hover.js +3 -1
- package/es/state/hover/is-cell-hover.js.map +1 -1
- package/es/state/hover/update-cell.js +4 -2
- package/es/state/hover/update-cell.js.map +1 -1
- package/es/state/state.js +1 -1
- package/es/state/state.js.map +1 -1
- package/es/themes/BRIGHT.js +2 -1
- package/es/themes/DARK.js +1 -2
- package/es/tools/calc.js +1 -1
- package/es/tools/util.js +1 -1
- package/es/tools/util.js.map +1 -1
- package/es/ts-types/base-table.d.ts +9 -1
- package/es/ts-types/base-table.js.map +1 -1
- package/es/ts-types/column/style.d.ts +4 -1
- package/es/ts-types/column/style.js.map +1 -1
- package/es/ts-types/table-engine.d.ts +13 -0
- package/es/ts-types/table-engine.js.map +1 -1
- package/package.json +2 -2
- package/cjs/scenegraph/header-icon/layout.d.ts +0 -3
- package/cjs/scenegraph/header-icon/layout.js +0 -75
- package/cjs/scenegraph/header-icon/layout.js.map +0 -1
- package/cjs/scenegraph/hover-state.d.ts +0 -14
- package/cjs/scenegraph/hover-state.js +0 -27
- package/cjs/scenegraph/hover-state.js.map +0 -1
- package/es/scenegraph/header-icon/layout.d.ts +0 -3
- package/es/scenegraph/header-icon/layout.js +0 -69
- package/es/scenegraph/header-icon/layout.js.map +0 -1
- package/es/scenegraph/hover-state.d.ts +0 -14
- package/es/scenegraph/hover-state.js +0 -19
- package/es/scenegraph/hover-state.js.map +0 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["scenegraph/group-creater/cell-type/text-cell.ts"],"names":[],"mappings":";;;AAEA,+CAA8C;AAC9C,6CAA2C;AAC3C,+CAA4C;AAE5C,mDAAyD;AACzD,mEAAiE;AAoBjE,SAAgB,eAAe,CAC7B,KAAmB,EACnB,WAAkB,EAClB,OAAe,EACf,OAAe,EACf,GAAW,EACX,GAAW,EAEX,QAAyB,EACzB,SAAiB,EACjB,UAAkB,EAClB,OAAiB,EACjB,SAA0B,EAC1B,YAAgC,EAChC,WAAoB,EACpB,
|
|
1
|
+
{"version":3,"sources":["scenegraph/group-creater/cell-type/text-cell.ts"],"names":[],"mappings":";;;AAEA,+CAA8C;AAC9C,6CAA2C;AAC3C,+CAA4C;AAE5C,mDAAyD;AACzD,mEAAiE;AAoBjE,SAAgB,eAAe,CAC7B,KAAmB,EACnB,KAAa,EACb,WAAkB,EAClB,OAAe,EACf,OAAe,EACf,GAAW,EACX,GAAW,EAEX,QAAyB,EACzB,SAAiB,EACjB,UAAkB,EAClB,OAAiB,EACjB,SAA0B,EAC1B,YAAgC,EAChC,WAAoB,EACpB,mBAA2B,EAC3B,aAAsB,EACtB,SAAqB;;IAErB,MAAM,WAAW,GAAG,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAClD,MAAM,iBAAiB,GAAG,IAAA,4BAAiB,EAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IACrF,IAAI,IAAA,gBAAO,EAAC,iBAAiB,CAAC,EAAE;QAC9B,OAAO,GAAG,iBAAiB,CAAC;KAC7B;IACD,IAAI,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,SAAS,EAAE;QAC9B,SAAS,GAAG,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,SAAS,CAAC;KACxC;IACD,IAAI,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,YAAY,EAAE;QACjC,YAAY,GAAG,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,IAAI,0CAAE,YAAY,CAAC;KAC9C;IACD,MAAM,aAAa,GAAG,KAAK,CAAC,UAAU,KAAK,YAAY,CAAC;IACxD,MAAM,YAAY,GAAG,QAAQ,KAAK,MAAM,CAAC;IACzC,MAAM,YAAY,GAAG,MAAA,WAAW,CAAC,YAAY,mCAAI,KAAK,CAAC,aAAa,CAAC,YAAY,CAAC;IAClF,MAAM,SAAS,GAAG,WAAW,CAAC,SAAS,CAAC;IAGxC,MAAM,SAAS,GAAG,IAAI,aAAK,CAAC;QAC1B,CAAC,EAAE,OAAO;QACV,CAAC,EAAE,OAAO;QACV,KAAK,EAAE,SAAS;QAChB,MAAM,EAAE,UAAU;QAElB,SAAS,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,SAAS,mCAAI,SAAS;QACnD,IAAI,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,IAAI,mCAAI,SAAS;QACzC,MAAM,EAAE,MAAA,MAAA,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAK,0CAAE,MAAM,mCAAI,SAAS;QAC7C,gBAAgB,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,gBAAgB,mCAAI,SAAS;QAC1E,gBAAgB,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,gBAAgB,mCAAI,SAAS;QAC1E,MAAM,EAAE,MAAA,MAAC,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,KAAa,0CAAE,MAAM,mCAAI,SAAS;QAEtD,OAAO,EAAE,QAAQ;QAEjB,IAAI,EAAE,IAAI;KACJ,CAAC,CAAC;IACV,SAAS,CAAC,IAAI,GAAG,MAAM,CAAC;IACxB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;IACpB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;IACpB,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,QAAQ,CAAC,SAAS,CAAC,CAAC;IACjC,IAAI,mBAAmB,EAAE;QACvB,SAAS,CAAC,WAAW,CAAC,mBAAmB,CAAC,CAAC;KAC5C;IACD,IAAI,aAAa,EAAE;QACjB,MAAM,OAAO,GAAW,KAAK,CAAC;QAC9B,IAAI,KAAK,CAAC;QACV,IAAI,WAAW,EAAE;YACf,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;SACtC;QAED,IAAA,oCAAiB,EACf,SAAS,EACT,KAAK,EACL,OAAO,EACP,OAAc,EACd,YAAY,EACZ,aAAa,EACb,YAAY,EACZ,OAAO,SAAS,KAAK,QAAQ,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,EAGrD,SAAS,EACT,UAAU,EACV,SAAS,EACT,YAAY,EACZ,KAAK,EACL,SAAS,CACV,CAAC;QAEF,IAAI,MAAC,SAAiB,aAAjB,SAAS,uBAAT,SAAS,CAAU,OAAO,0CAAE,MAAM,EAAE;YACvC,MAAM,IAAI,GAAG,IAAA,mBAAS,EAAC;gBACrB,CAAC,EAAE,SAAS,CAAC,SAAS,CAAC,KAAK;gBAC5B,CAAC,EAAE,CAAC;gBACJ,UAAU,EAAE,IAAI,CAAC,EAAE,GAAG,CAAC;gBACvB,QAAQ,EAAE,IAAI,CAAC,EAAE;gBACjB,WAAW,EAAE,CAAC;gBACd,IAAI,EAAE,SAAS;gBACf,QAAQ,EAAE,KAAK;aAChB,CAAC,CAAC;YACH,IAAI,CAAC,IAAI,GAAG,MAAM,CAAC;YAEnB,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;SAC7B;KACF;IACD,IAAI,mBAAmB,EAAE;QACvB,SAAS,CAAC,aAAa,CAAC;YACtB,KAAK,EAAE,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,EAAE,MAAA,mBAAmB,CAAC,SAAS,CAAC,KAAK,mCAAI,CAAC,CAAC;YACpF,MAAM,EAAE,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,EAAE,MAAA,mBAAmB,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;SACxF,CAAC,CAAC;KACJ;IACD,OAAO,SAAS,CAAC;AACnB,CAAC;AA7GD,0CA6GC","file":"text-cell.js","sourcesContent":["/* eslint-disable no-undef */\nimport type { IThemeSpec, Group as VGroup } from '@visactor/vrender';\nimport { createArc } from '@visactor/vrender';\nimport { isValid } from '@visactor/vutils';\nimport { Group } from '../../graphic/group';\n// import { parseFont } from '../../utils/font';\nimport { getFunctionalProp } from '../../utils/get-prop';\nimport { createCellContent } from '../../utils/text-icon-layout';\nimport type { BaseTableAPI } from '../../../ts-types/base-table';\nimport { getStyleTheme } from '../../../core/tableHelper';\n\n/**\n * @description: 创建单元格场景节点\n * @param {Group} columnGroup 列Group\n * @param {number} xOrigin 起始x坐标\n * @param {number} yOrigin 起始y坐标\n * @param {number} col\n * @param {number} row\n * @param {BaseTableAPI} table\n * @param {number | 'auto'} colWidth 配置列宽\n * @param {number} padding 单元格padding\n * @param {CanvasTextAlign} textAlign\n * @param {CanvasTextBaseline} textBaseline\n * @param {boolean} noWrap 不进行折行(default column type)\n * @param {IThemeSpec} cellTheme 单元格主题\n * @return {Group}\n */\nexport function createCellGroup(\n table: BaseTableAPI,\n value: string,\n columnGroup: Group,\n xOrigin: number,\n yOrigin: number,\n col: number,\n row: number,\n // rowHeight: number,\n colWidth: number | 'auto',\n cellWidth: number,\n cellHeight: number,\n padding: number[],\n textAlign: CanvasTextAlign,\n textBaseline: CanvasTextBaseline,\n mayHaveIcon: boolean,\n customElementsGroup: VGroup,\n renderDefault: boolean,\n cellTheme: IThemeSpec\n): Group {\n const headerStyle = table._getCellStyle(col, row); // to be fixed\n const functionalPadding = getFunctionalProp('padding', headerStyle, col, row, table);\n if (isValid(functionalPadding)) {\n padding = functionalPadding;\n }\n if (cellTheme?.text?.textAlign) {\n textAlign = cellTheme?.text?.textAlign;\n }\n if (cellTheme?.text?.textBaseline) {\n textBaseline = cellTheme?.text?.textBaseline;\n }\n const autoRowHeight = table.heightMode === 'autoHeight';\n const autoColWidth = colWidth === 'auto';\n const autoWrapText = headerStyle.autoWrapText ?? table.internalProps.autoWrapText;\n const lineClamp = headerStyle.lineClamp;\n\n // cell\n const cellGroup = new Group({\n x: xOrigin,\n y: yOrigin,\n width: cellWidth,\n height: cellHeight,\n // 背景相关,cell背景由cellGroup绘制\n lineWidth: cellTheme?.group?.lineWidth ?? undefined,\n fill: cellTheme?.group?.fill ?? undefined,\n stroke: cellTheme?.group?.stroke ?? undefined,\n strokeArrayWidth: (cellTheme?.group as any)?.strokeArrayWidth ?? undefined,\n strokeArrayColor: (cellTheme?.group as any)?.strokeArrayColor ?? undefined,\n cursor: (cellTheme?.group as any)?.cursor ?? undefined,\n\n lineCap: 'square',\n\n clip: true\n } as any);\n cellGroup.role = 'cell';\n cellGroup.col = col;\n cellGroup.row = row;\n columnGroup?.addChild(cellGroup);\n if (customElementsGroup) {\n cellGroup.appendChild(customElementsGroup);\n }\n if (renderDefault) {\n const textStr: string = value;\n let icons;\n if (mayHaveIcon) {\n icons = table.getCellIcons(col, row);\n }\n\n createCellContent(\n cellGroup,\n icons,\n textStr,\n padding as any,\n autoColWidth,\n autoRowHeight,\n autoWrapText,\n typeof lineClamp === 'number' ? lineClamp : undefined,\n // autoColWidth ? 0 : colWidth,\n // table.getRowHeight(row),\n cellWidth,\n cellHeight,\n textAlign,\n textBaseline,\n table,\n cellTheme\n );\n\n if ((cellTheme as any)?._vtable?.marked) {\n const mark = createArc({\n x: cellGroup.attribute.width,\n y: 0,\n startAngle: Math.PI / 2,\n endAngle: Math.PI,\n outerRadius: 6,\n fill: '#3073F2',\n pickable: false\n });\n mark.name = 'mark';\n\n cellGroup.appendChild(mark);\n }\n }\n if (customElementsGroup) {\n cellGroup.setAttributes({\n width: Math.max(cellGroup.attribute.width, customElementsGroup.attribute.width ?? 0),\n height: Math.max(cellGroup.attribute.height, customElementsGroup.attribute.height ?? 0)\n });\n }\n return cellGroup;\n}\n\n// /**\n// * @description: 获取函数式赋值的样式,记录在cellTheme中\n// * @param {BaseTableAPI} table\n// * @param {number} col\n// * @param {number} row\n// * @param {IThemeSpec} cellTheme\n// * @return {IThemeSpec | undefined}\n// */\n// export function getCellTheme(\n// table: BaseTableAPI,\n// col: number,\n// row: number,\n// cellTheme?: IThemeSpec\n// ): IThemeSpec | undefined {\n// // get column header style\n// const headerStyle = table._getCellStyle(col, row);\n\n// const theme = getStyleTheme(headerStyle, table, col, row, getFunctionalProp).theme;\n\n// for (const prop in theme.group) {\n// if (isValid(theme.group[prop])) {\n// if (!cellTheme) {\n// cellTheme = {};\n// }\n\n// if (!cellTheme.group) {\n// cellTheme.group = {};\n// }\n\n// cellTheme.group[prop] = theme.group[prop];\n// }\n// }\n\n// for (const prop in theme.text) {\n// if (isValid(theme.text[prop])) {\n// if (!cellTheme) {\n// cellTheme = {};\n// }\n\n// if (!cellTheme.text) {\n// cellTheme.text = {};\n// }\n\n// cellTheme.text[prop] = theme.text[prop];\n// }\n// }\n\n// for (const prop in theme._vtable) {\n// if (isValid(theme._vtable[prop])) {\n// if (!cellTheme) {\n// cellTheme = {};\n// }\n\n// if (!(cellTheme as any)._vtable) {\n// (cellTheme as any)._vtable = {};\n// }\n\n// (cellTheme as any)._vtable[prop] = theme._vtable[prop];\n// }\n// }\n// return cellTheme;\n// }\n"]}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import type { IThemeSpec } from '@visactor/vrender';
|
|
2
|
-
import type { CellLocation } from '../../ts-types';
|
|
3
|
-
import { Group } from '../graphic/group';
|
|
2
|
+
import type { CellLocation, CellRange } from '../../ts-types';
|
|
3
|
+
import type { Group } from '../graphic/group';
|
|
4
4
|
import type { MergeMap } from '../scenegraph';
|
|
5
5
|
import type { BaseTableAPI } from '../../ts-types/base-table';
|
|
6
6
|
export declare function createComplexColumn(columnGroup: Group, col: number, colWidth: number, rowStart: number, rowEnd: number, mergeMap: MergeMap, defaultRowHeight: number | number[], table: BaseTableAPI, cellLocation: CellLocation, rowLimit?: number): {
|
|
@@ -13,3 +13,4 @@ export declare function getColumnGroupTheme(col: number, colWidth: number, table
|
|
|
13
13
|
};
|
|
14
14
|
hasFunctionPros: boolean;
|
|
15
15
|
};
|
|
16
|
+
export declare function resizeCellGroup(cellGroup: Group, rangeWidth: number, rangeHeight: number, range: CellRange, table: BaseTableAPI): void;
|
|
@@ -2,61 +2,53 @@
|
|
|
2
2
|
|
|
3
3
|
Object.defineProperty(exports, "__esModule", {
|
|
4
4
|
value: !0
|
|
5
|
-
}), exports.getColumnGroupTheme = exports.createComplexColumn = void 0;
|
|
5
|
+
}), exports.resizeCellGroup = exports.getColumnGroupTheme = exports.createComplexColumn = void 0;
|
|
6
6
|
|
|
7
|
-
const
|
|
7
|
+
const get_prop_1 = require("../utils/get-prop"), cell_helper_1 = require("./cell-helper"), tableHelper_1 = require("../../core/tableHelper"), helper_1 = require("../../tools/helper"), deal_promise_data_1 = require("../utils/deal-promise-data"), vutils_1 = require("@visactor/vutils");
|
|
8
8
|
|
|
9
9
|
function createComplexColumn(columnGroup, col, colWidth, rowStart, rowEnd, mergeMap, defaultRowHeight, table, cellLocation, rowLimit) {
|
|
10
|
-
let padding, textAlign, textBaseline,
|
|
10
|
+
let padding, textAlign, textBaseline, y = 0;
|
|
11
11
|
columnGroup.colHeight && (y = columnGroup.colHeight);
|
|
12
12
|
for (let j = rowStart; j <= rowEnd; j++) {
|
|
13
|
-
const row = j, define = "body" !== cellLocation ? table.getHeaderDefine(col, row) : table.getBodyColumnDefine(col, row), mayHaveIcon = "body" !== cellLocation || (!!(null == define ? void 0 : define.icon) || !!(null == define ? void 0 : define.tree))
|
|
14
|
-
|
|
13
|
+
const row = j, define = "body" !== cellLocation ? table.getHeaderDefine(col, row) : table.getBodyColumnDefine(col, row), mayHaveIcon = "body" !== cellLocation || (!!(null == define ? void 0 : define.icon) || !!(null == define ? void 0 : define.tree));
|
|
14
|
+
let range, isMerge, customStyle, value = table.getCellValue(col, row), cellWidth = colWidth, cellHeight = table.getRowHeight(row);
|
|
15
|
+
if (table.internalProps.customMergeCell) {
|
|
16
|
+
const customMerge = table.getCustomMerge(col, row);
|
|
17
|
+
if (customMerge) {
|
|
18
|
+
const {range: customMergeRange, text: customMergeText, style: customMergeStyle} = customMerge;
|
|
19
|
+
if (range = customMergeRange, isMerge = range.start.col !== range.end.col || range.start.row !== range.end.row,
|
|
20
|
+
isMerge) {
|
|
21
|
+
const mergeSize = dealMerge(range, mergeMap, table);
|
|
22
|
+
cellWidth = mergeSize.cellWidth, cellHeight = mergeSize.cellHeight;
|
|
23
|
+
}
|
|
24
|
+
value = customMergeText, customStyle = customMergeStyle;
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
if (!range && ("body" !== cellLocation || (null == define ? void 0 : define.mergeCell)) && (range = table.getCellRange(col, row),
|
|
28
|
+
isMerge = range.start.col !== range.end.col || range.start.row !== range.end.row,
|
|
29
|
+
isMerge)) {
|
|
30
|
+
const mergeSize = dealMerge(range, mergeMap, table);
|
|
31
|
+
cellWidth = mergeSize.cellWidth, cellHeight = mergeSize.cellHeight;
|
|
32
|
+
}
|
|
33
|
+
const cellStyle = customStyle || table._getCellStyle(col, row), cellTheme = (0,
|
|
34
|
+
tableHelper_1.getStyleTheme)(cellStyle, table, range ? range.start.col : col, range ? range.start.row : row, get_prop_1.getProp).theme;
|
|
15
35
|
cellTheme.group.width = colWidth, cellTheme.group.height = Array.isArray(defaultRowHeight) ? defaultRowHeight[row] : defaultRowHeight,
|
|
16
36
|
cellTheme._vtable.padding && (padding = cellTheme._vtable.padding), cellTheme.text.textAlign && (textAlign = cellTheme.text.textAlign),
|
|
17
37
|
cellTheme.text.textBaseline && (textBaseline = cellTheme.text.textBaseline), "body" === cellLocation || cellTheme.group.fill || (cellTheme.group.fill = "#fff");
|
|
18
|
-
let cellWidth = colWidth, cellHeight = table.getRowHeight(row);
|
|
19
38
|
const type = (table.isHeader(col, row) ? table._getHeaderLayoutMap(col, row).headerType : table.getBodyColumnType(col, row)) || "text";
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
for (let col = range.start.col; col <= range.end.col; col++) cellWidth += table.getColWidth(col);
|
|
26
|
-
for (let i = range.start.row; i <= range.end.row; i++) cellHeight += table.getRowHeight(i);
|
|
27
|
-
mergeMap.set(`${range.start.col},${range.start.row};${range.end.col},${range.end.row}`, {
|
|
28
|
-
x: 0,
|
|
29
|
-
y: y,
|
|
30
|
-
cellWidth: cellWidth,
|
|
31
|
-
cellHeight: cellHeight
|
|
32
|
-
});
|
|
33
|
-
}
|
|
34
|
-
if (mergeResult) {
|
|
35
|
-
const height = mergeResult.cellHeight / (range.end.row - range.start.row + 1), cellGroup = new group_1.Group({
|
|
36
|
-
x: 0,
|
|
37
|
-
y: y,
|
|
38
|
-
width: 0,
|
|
39
|
-
height: height,
|
|
40
|
-
visible: !1,
|
|
41
|
-
pickable: !1
|
|
42
|
-
});
|
|
43
|
-
cellGroup.role = "shadow-cell", cellGroup.col = col, cellGroup.row = row, cellGroup.mergeCol = range.start.col,
|
|
44
|
-
cellGroup.mergeRow = range.start.row, null == columnGroup || columnGroup.addChild(cellGroup),
|
|
45
|
-
columnGroup.updateColumnRowNumber(row), columnGroup.updateColumnHeight(height),
|
|
46
|
-
range = table.getCellRange(col, row), y += height, maxWidth = Math.max(maxWidth, mergeResult.cellWidth);
|
|
39
|
+
if ((0, helper_1.isPromise)(value)) {
|
|
40
|
+
(0, deal_promise_data_1.dealPromiseData)(value, table, cell_helper_1.createCell.bind(null, type, value, define, table, col, row, colWidth, cellWidth, cellHeight, columnGroup, y, padding, textAlign, textBaseline, mayHaveIcon, isMerge, range, cellTheme)),
|
|
41
|
+
columnGroup.updateColumnRowNumber(row);
|
|
42
|
+
const height = isMerge ? table.getRowHeight(row) / (range.end.row - range.start.row + 1) : table.getRowHeight(row);
|
|
43
|
+
columnGroup.updateColumnHeight(height), y += height;
|
|
47
44
|
} else {
|
|
48
|
-
const
|
|
49
|
-
if ((
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
} else
|
|
55
|
-
const cellGroup = (0, cell_helper_1.createCell)(type, define, table, col, row, colWidth, cellWidth, cellHeight, columnGroup, y, padding, textAlign, textBaseline, mayHaveIcon, isMerge, range, cellTheme);
|
|
56
|
-
columnGroup.updateColumnRowNumber(row);
|
|
57
|
-
const height = isMerge ? cellGroup.attribute.height / (range.end.row - range.start.row + 1) : cellGroup.attribute.height;
|
|
58
|
-
columnGroup.updateColumnHeight(height), y += height;
|
|
59
|
-
}
|
|
45
|
+
const cellGroup = (0, cell_helper_1.createCell)(type, value, define, table, col, row, colWidth, cellWidth, cellHeight, columnGroup, y, padding, textAlign, textBaseline, mayHaveIcon, cellTheme);
|
|
46
|
+
if (columnGroup.updateColumnRowNumber(row), isMerge) {
|
|
47
|
+
const rangeHeight = table.getRowHeight(row), rangeWidth = table.getColWidth(col), {width: contentWidth} = cellGroup.attribute, {height: contentHeight} = cellGroup.attribute;
|
|
48
|
+
cellGroup.contentWidth = contentWidth, cellGroup.contentHeight = contentHeight,
|
|
49
|
+
resizeCellGroup(cellGroup, rangeWidth, rangeHeight, range, table), columnGroup.updateColumnHeight(rangeHeight),
|
|
50
|
+
y += rangeHeight;
|
|
51
|
+
} else columnGroup.updateColumnHeight(cellGroup.attribute.height), y += cellGroup.attribute.height;
|
|
60
52
|
}
|
|
61
53
|
if (rowLimit && row > rowLimit) break;
|
|
62
54
|
}
|
|
@@ -75,5 +67,45 @@ function getColumnGroupTheme(col, colWidth, table) {
|
|
|
75
67
|
};
|
|
76
68
|
}
|
|
77
69
|
|
|
78
|
-
|
|
70
|
+
function resizeCellGroup(cellGroup, rangeWidth, rangeHeight, range, table) {
|
|
71
|
+
const {col: col, row: row} = cellGroup, dx = -table.getColsWidth(range.start.col, col - 1), dy = -table.getRowsHeight(range.start.row, row - 1);
|
|
72
|
+
cellGroup.forEachChildren((child => {
|
|
73
|
+
var _a, _b;
|
|
74
|
+
child.setAttributes({
|
|
75
|
+
dx: (null !== (_a = child.attribute.dx) && void 0 !== _a ? _a : 0) + dx,
|
|
76
|
+
dy: (null !== (_b = child.attribute.dy) && void 0 !== _b ? _b : 0) + dy
|
|
77
|
+
});
|
|
78
|
+
}));
|
|
79
|
+
const lineWidth = cellGroup.attribute.lineWidth, isLineWidthArray = (0, vutils_1.isArray)(lineWidth), newLineWidth = [ 0, 0, 0, 0 ];
|
|
80
|
+
col === range.start.col && (newLineWidth[3] = isLineWidthArray ? lineWidth[3] : lineWidth),
|
|
81
|
+
row === range.start.row && (newLineWidth[0] = isLineWidthArray ? lineWidth[0] : lineWidth),
|
|
82
|
+
col === range.end.col && (newLineWidth[1] = isLineWidthArray ? lineWidth[1] : lineWidth),
|
|
83
|
+
row === range.end.row && (newLineWidth[2] = isLineWidthArray ? lineWidth[2] : lineWidth),
|
|
84
|
+
cellGroup.setAttributes({
|
|
85
|
+
width: rangeWidth,
|
|
86
|
+
height: rangeHeight,
|
|
87
|
+
strokeArrayWidth: newLineWidth
|
|
88
|
+
}), cellGroup.mergeStartCol = range.start.col, cellGroup.mergeStartRow = range.start.row,
|
|
89
|
+
cellGroup.mergeEndCol = range.end.col, cellGroup.mergeEndRow = range.end.row;
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
function dealMerge(range, mergeMap, table) {
|
|
93
|
+
let cellWidth = 0, cellHeight = 0;
|
|
94
|
+
const mergeResult = mergeMap.get(`${range.start.col},${range.start.row};${range.end.col},${range.end.row}`);
|
|
95
|
+
if (mergeResult) cellWidth = mergeResult.cellWidth, cellHeight = mergeResult.cellHeight; else {
|
|
96
|
+
for (let col = range.start.col; col <= range.end.col; col++) cellWidth += table.getColWidth(col);
|
|
97
|
+
for (let i = range.start.row; i <= range.end.row; i++) cellHeight += table.getRowHeight(i);
|
|
98
|
+
mergeMap.set(`${range.start.col},${range.start.row};${range.end.col},${range.end.row}`, {
|
|
99
|
+
cellWidth: cellWidth,
|
|
100
|
+
cellHeight: cellHeight
|
|
101
|
+
});
|
|
102
|
+
}
|
|
103
|
+
return {
|
|
104
|
+
cellWidth: cellWidth,
|
|
105
|
+
cellHeight: cellHeight
|
|
106
|
+
};
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
exports.createComplexColumn = createComplexColumn, exports.getColumnGroupTheme = getColumnGroupTheme,
|
|
110
|
+
exports.resizeCellGroup = resizeCellGroup;
|
|
79
111
|
//# sourceMappingURL=column-helper.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["scenegraph/group-creater/column-helper.ts"],"names":[],"mappings":";;;AAUA,4CAAyC;AACzC,gDAAwD;AAGxD,+CAA2C;AAE3C,wDAAuD;AACvD,+CAA+C;AAC/C,kEAA6D;AAiB7D,SAAgB,mBAAmB,CACjC,WAAkB,EAClB,GAAW,EACX,QAAgB,EAChB,QAAgB,EAChB,MAAc,EACd,QAAkB,EAClB,gBAAmC,EACnC,KAAmB,EACnB,YAA0B,EAC1B,QAAiB;IAEjB,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,IAAI,OAAO,CAAC;IACZ,IAAI,SAAS,CAAC;IACd,IAAI,YAAY,CAAC;IAGjB,IAAI,CAAC,GAAG,CAAC,CAAC;IACV,IAAI,WAAW,CAAC,SAAS,EAAE;QAEzB,CAAC,GAAG,WAAW,CAAC,SAAS,CAAC;KAC3B;IAED,KAAK,IAAI,CAAC,GAAG,QAAQ,EAAE,CAAC,IAAI,MAAM,EAAE,CAAC,EAAE,EAAE;QACvC,MAAM,GAAG,GAAG,CAAC,CAAC;QACd,MAAM,MAAM,GAAG,YAAY,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,mBAAmB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAC/G,MAAM,WAAW,GAAG,YAAY,KAAK,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,IAAI,CAAA,IAAI,CAAC,CAAC,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,IAAI,CAAA,CAAC;QACtF,MAAM,WAAW,GAAG,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAClD,MAAM,SAAS,GAAG,IAAA,2BAAa,EAAC,WAAW,EAAE,KAAK,EAAE,GAAG,EAAE,GAAG,EAAE,kBAAO,CAAC,CAAC,KAAK,CAAC;QAC7E,SAAS,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC;QACjC,SAAS,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC;QACpG,IAAI,SAAS,CAAC,OAAO,CAAC,OAAO,EAAE;YAC7B,OAAO,GAAG,SAAS,CAAC,OAAO,CAAC,OAAO,CAAC;SACrC;QACD,IAAI,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE;YAC5B,SAAS,GAAG,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC;SACtC;QACD,IAAI,SAAS,CAAC,IAAI,CAAC,YAAY,EAAE;YAC/B,YAAY,GAAG,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC;SAC5C;QAGD,IAAI,YAAY,KAAK,MAAM,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,EAAE;YACpD,SAAS,CAAC,KAAK,CAAC,IAAI,GAAG,MAAM,CAAC;SAC/B;QAGD,IAAI,SAAS,GAAG,QAAQ,CAAC;QAEzB,IAAI,UAAU,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACzC,MAAM,IAAI,GACR,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,mBAAmB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,KAAK,CAAC,iBAAiB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YAC/G,MAAM,CAAC;QAET,IAAI,WAAW,CAAC;QAChB,IAAI,KAAK,CAAC;QACV,IAAI,OAAO,CAAC;QACZ,IAAI,YAAY,KAAK,MAAM,KAAK,MAA2B,aAA3B,MAAM,uBAAN,MAAM,CAAuB,SAAS,CAAA,EAAE;YAEtE,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACrC,OAAO,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;YAEjF,IAAI,OAAO,EAAE;gBACX,SAAS,GAAG,CAAC,CAAC;gBACd,UAAU,GAAG,CAAC,CAAC;gBACf,WAAW,GAAG,QAAQ,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC;gBACtG,IAAI,CAAC,WAAW,EAAE;oBAChB,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;wBAC3D,SAAS,IAAI,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;qBACrC;oBAGD,KAAK,IAAI,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;wBACrD,UAAU,IAAI,KAAK,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;qBACrC;oBAED,QAAQ,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,EAAE;wBACtF,CAAC,EAAE,CAAC;wBACJ,CAAC;wBACD,SAAS;wBACT,UAAU;qBACX,CAAC,CAAC;iBACJ;aACF;SACF;QAID,IAAI,WAAW,EAAE;YACf,MAAM,MAAM,GAAG,WAAW,CAAC,UAAU,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;YAE9E,MAAM,SAAS,GAAG,IAAI,aAAK,CAAC;gBAC1B,CAAC,EAAE,CAAC;gBACJ,CAAC;gBACD,KAAK,EAAE,CAAC;gBACR,MAAM;gBACN,OAAO,EAAE,KAAK;gBACd,QAAQ,EAAE,KAAK;aAChB,CAAC,CAAC;YACH,SAAS,CAAC,IAAI,GAAG,aAAa,CAAC;YAC/B,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;YACpB,SAAS,CAAC,GAAG,GAAG,GAAG,CAAC;YACpB,SAAS,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC;YACrC,SAAS,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC;YACrC,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,QAAQ,CAAC,SAAS,CAAC,CAAC;YACjC,WAAW,CAAC,qBAAqB,CAAC,GAAG,CAAC,CAAC;YACvC,WAAW,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC;YACvC,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACrC,CAAC,IAAI,MAAM,CAAC;YACZ,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,WAAW,CAAC,SAAS,CAAC,CAAC;SACtD;aAAM;YAEL,MAAM,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YAC3C,IAAI,IAAA,kBAAS,EAAC,KAAK,CAAC,EAAE;gBACpB,IAAA,mCAAe,EACb,KAAK,EACL,KAAK,EACL,wBAAU,CAAC,IAAI,CACb,IAAI,EACJ,IAAI,EACJ,MAAM,EACN,KAAK,EACL,GAAG,EACH,GAAG,EACH,QAAQ,EACR,SAAS,EACT,UAAU,EACV,WAAW,EACX,CAAC,EACD,OAAO,EACP,SAAS,EACT,YAAY,EACZ,WAAW,EACX,OAAO,EACP,KAAK,EACL,SAAS,CACV,CACF,CAAC;gBACF,WAAW,CAAC,qBAAqB,CAAC,GAAG,CAAC,CAAC;gBAEvC,MAAM,MAAM,GAAG,OAAO;oBACpB,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;oBACjE,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;gBAC5B,WAAW,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC;gBACvC,CAAC,IAAI,MAAM,CAAC;aACb;iBAAM;gBACL,MAAM,SAAS,GAAG,IAAA,wBAAU,EAC1B,IAAI,EACJ,MAAM,EACN,KAAK,EACL,GAAG,EACH,GAAG,EACH,QAAQ,EACR,SAAS,EACT,UAAU,EACV,WAAW,EACX,CAAC,EACD,OAAO,EACP,SAAS,EACT,YAAY,EACZ,WAAW,EACX,OAAO,EACP,KAAK,EACL,SAAS,CACV,CAAC;gBACF,WAAW,CAAC,qBAAqB,CAAC,GAAG,CAAC,CAAC;gBAEvC,MAAM,MAAM,GAAG,OAAO;oBACpB,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;oBACpE,CAAC,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC;gBAC/B,WAAW,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC;gBACvC,CAAC,IAAI,MAAM,CAAC;aACb;SACF;QACD,IAAI,QAAQ,IAAI,GAAG,GAAG,QAAQ,EAAE;YAC9B,MAAM;SACP;KACF;IAED,WAAW,CAAC,YAAY,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC;IAC5C,OAAO;QACL,KAAK,EAAE,QAAQ;QACf,MAAM,EAAE,CAAC;KACV,CAAC;AACJ,CAAC;AAzLD,kDAyLC;AASD,SAAgB,mBAAmB,CACjC,GAAW,EACX,QAAgB,EAChB,KAAmB;IAEnB,MAAM,KAAK,GAAG,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;IACrE,MAAM,EAAE,KAAK,EAAE,WAAW,EAAE,eAAe,EAAE,GAAG,IAAA,2BAAa,EAC3D,KAAK,EACL,KAAK,EACL,GAAG,EACH,KAAK,CAAC,sBAAsB,EAC5B,qBAAU,CACX,CAAC;IAGF,WAAW,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC;IACnC,WAAW,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;IAC7B,OAAO,EAAE,KAAK,EAAE,WAAW,EAAE,eAAe,EAAE,CAAC;AACjD,CAAC;AAlBD,kDAkBC","file":"column-helper.js","sourcesContent":["/* eslint-disable no-undef */\nimport type { IThemeSpec } from '@visactor/vrender';\nimport type {\n CellLocation,\n FullExtendStyle,\n ICustomLayout,\n ICustomRender,\n MappingRule,\n TextColumnDefine\n} from '../../ts-types';\nimport { Group } from '../graphic/group';\nimport { getProp, getRawProp } from '../utils/get-prop';\nimport type { MergeMap } from '../scenegraph';\nimport type { PivotHeaderLayoutMap } from '../../layout/pivot-header-layout';\nimport { createCell } from './cell-helper';\nimport type { BaseTableAPI, PivotTableProtected } from '../../ts-types/base-table';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport { isPromise } from '../../tools/helper';\nimport { dealPromiseData } from '../utils/deal-promise-data';\n/**\n * 创建复合列 同一列支持创建不同类型单元格\n * @param columnGroup 列Group\n * @param col\n * @param colWidth 配置列宽\n * @param rowStart\n * @param rowEnd\n * @param mergeMap merge单元格信息\n * @param defaultRowHeight\n * @param table\n * @param cellLocation\n * @param rowLimit\n * @param customRender\n * @param customLayout\n * @returns\n */\nexport function createComplexColumn(\n columnGroup: Group,\n col: number,\n colWidth: number,\n rowStart: number,\n rowEnd: number,\n mergeMap: MergeMap,\n defaultRowHeight: number | number[],\n table: BaseTableAPI,\n cellLocation: CellLocation,\n rowLimit?: number\n) {\n let maxWidth = 0;\n let padding;\n let textAlign;\n let textBaseline;\n /** useColumnTheme 判断是否可以使用columnTheme */\n // insert cell into column group top\n let y = 0;\n if (columnGroup.colHeight) {\n // insert cell into column group bottom\n y = columnGroup.colHeight;\n }\n\n for (let j = rowStart; j <= rowEnd; j++) {\n const row = j;\n const define = cellLocation !== 'body' ? table.getHeaderDefine(col, row) : table.getBodyColumnDefine(col, row);\n const mayHaveIcon = cellLocation !== 'body' ? true : !!define?.icon || !!define?.tree;\n const headerStyle = table._getCellStyle(col, row);\n const cellTheme = getStyleTheme(headerStyle, table, col, row, getProp).theme;\n cellTheme.group.width = colWidth;\n cellTheme.group.height = Array.isArray(defaultRowHeight) ? defaultRowHeight[row] : defaultRowHeight;\n if (cellTheme._vtable.padding) {\n padding = cellTheme._vtable.padding;\n }\n if (cellTheme.text.textAlign) {\n textAlign = cellTheme.text.textAlign;\n }\n if (cellTheme.text.textBaseline) {\n textBaseline = cellTheme.text.textBaseline;\n }\n\n // enable clip body\n if (cellLocation !== 'body' && !cellTheme.group.fill) {\n cellTheme.group.fill = '#fff';\n }\n // margin = getProp('margin', headerStyle, col, 0, table)\n\n let cellWidth = colWidth;\n // let cellHeight = table.internalProps.autoRowHeight ? 0 : table.getRowHeight(row);\n let cellHeight = table.getRowHeight(row);\n const type =\n (table.isHeader(col, row) ? table._getHeaderLayoutMap(col, row).headerType : table.getBodyColumnType(col, row)) ||\n 'text';\n // 处理单元格合并\n let mergeResult;\n let range;\n let isMerge;\n if (cellLocation !== 'body' || (define as TextColumnDefine)?.mergeCell) {\n // 只有表头或者column配置合并单元格后再进行信息获取\n range = table.getCellRange(col, row);\n isMerge = range.start.col !== range.end.col || range.start.row !== range.end.row;\n // 所有Merge单元格,只保留左上角一个真实的单元格,其他使用空Group占位\n if (isMerge) {\n cellWidth = 0;\n cellHeight = 0;\n mergeResult = mergeMap.get(`${range.start.col},${range.start.row};${range.end.col},${range.end.row}`);\n if (!mergeResult) {\n for (let col = range.start.col; col <= range.end.col; col++) {\n cellWidth += table.getColWidth(col);\n }\n\n // let cellHeight = 0;\n for (let i = range.start.row; i <= range.end.row; i++) {\n cellHeight += table.getRowHeight(i);\n }\n\n mergeMap.set(`${range.start.col},${range.start.row};${range.end.col},${range.end.row}`, {\n x: 0,\n y,\n cellWidth,\n cellHeight\n });\n }\n }\n }\n\n // let cellWidth = 0;\n // let cellHeight = 0;\n if (mergeResult) {\n const height = mergeResult.cellHeight / (range.end.row - range.start.row + 1);\n // 已有Merge单元格,使用空Group占位\n const cellGroup = new Group({\n x: 0,\n y,\n width: 0,\n height,\n visible: false,\n pickable: false\n });\n cellGroup.role = 'shadow-cell';\n cellGroup.col = col;\n cellGroup.row = row;\n cellGroup.mergeCol = range.start.col;\n cellGroup.mergeRow = range.start.row;\n columnGroup?.addChild(cellGroup);\n columnGroup.updateColumnRowNumber(row);\n columnGroup.updateColumnHeight(height);\n range = table.getCellRange(col, row);\n y += height;\n maxWidth = Math.max(maxWidth, mergeResult.cellWidth);\n } else {\n // deal with promise data\n const value = table.getCellValue(col, row);\n if (isPromise(value)) {\n dealPromiseData(\n value,\n table,\n createCell.bind(\n null,\n type,\n define,\n table,\n col,\n row,\n colWidth,\n cellWidth,\n cellHeight,\n columnGroup,\n y,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n isMerge,\n range,\n cellTheme\n )\n );\n columnGroup.updateColumnRowNumber(row);\n // const height = table.getRowHeight(row);\n const height = isMerge\n ? table.getRowHeight(row) / (range.end.row - range.start.row + 1)\n : table.getRowHeight(row);\n columnGroup.updateColumnHeight(height);\n y += height;\n } else {\n const cellGroup = createCell(\n type,\n define,\n table,\n col,\n row,\n colWidth,\n cellWidth,\n cellHeight,\n columnGroup,\n y,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n isMerge,\n range,\n cellTheme\n );\n columnGroup.updateColumnRowNumber(row);\n // const height = cellGroup.attribute.height;\n const height = isMerge\n ? cellGroup.attribute.height / (range.end.row - range.start.row + 1)\n : cellGroup.attribute.height;\n columnGroup.updateColumnHeight(height);\n y += height;\n }\n }\n if (rowLimit && row > rowLimit) {\n break;\n }\n }\n\n columnGroup.setAttribute('width', colWidth);\n return {\n width: colWidth,\n height: y\n };\n}\n\n/**\n * 获取列分组主题\n * @param col 列索引\n * @param colWidth 列宽\n * @param table 表格实例\n * @returns 列分组主题\n */\nexport function getColumnGroupTheme(\n col: number,\n colWidth: number,\n table: BaseTableAPI\n): { theme: IThemeSpec & { _vtable: any }; hasFunctionPros: boolean } {\n const style = table._getCellStyle(col, table.columnHeaderLevelCount); // to be fixed\n const { theme: columnTheme, hasFunctionPros } = getStyleTheme(\n style,\n table,\n col,\n table.columnHeaderLevelCount,\n getRawProp\n );\n\n // get column header style\n columnTheme.group.width = colWidth;\n columnTheme.group.height = 0;\n return { theme: columnTheme, hasFunctionPros };\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["scenegraph/group-creater/column-helper.ts"],"names":[],"mappings":";;;AAIA,gDAAwD;AAExD,+CAA2C;AAE3C,wDAAuD;AACvD,+CAA+C;AAC/C,kEAA6D;AAC7D,6CAA2C;AAiB3C,SAAgB,mBAAmB,CACjC,WAAkB,EAClB,GAAW,EACX,QAAgB,EAChB,QAAgB,EAChB,MAAc,EACd,QAAkB,EAClB,gBAAmC,EACnC,KAAmB,EACnB,YAA0B,EAC1B,QAAiB;IAEjB,IAAI,OAAO,CAAC;IACZ,IAAI,SAAS,CAAC;IACd,IAAI,YAAY,CAAC;IAGjB,IAAI,CAAC,GAAG,CAAC,CAAC;IACV,IAAI,WAAW,CAAC,SAAS,EAAE;QAEzB,CAAC,GAAG,WAAW,CAAC,SAAS,CAAC;KAC3B;IAED,KAAK,IAAI,CAAC,GAAG,QAAQ,EAAE,CAAC,IAAI,MAAM,EAAE,CAAC,EAAE,EAAE;QACvC,MAAM,GAAG,GAAG,CAAC,CAAC;QACd,MAAM,MAAM,GAAG,YAAY,KAAK,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,mBAAmB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAC/G,MAAM,WAAW,GAAG,YAAY,KAAK,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,IAAI,CAAA,IAAI,CAAC,CAAC,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,IAAI,CAAA,CAAC;QACtF,IAAI,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAGzC,IAAI,SAAS,GAAG,QAAQ,CAAC;QAEzB,IAAI,UAAU,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACzC,IAAI,KAAK,CAAC;QACV,IAAI,OAAO,CAAC;QACZ,IAAI,WAAW,CAAC;QAChB,IAAI,KAAK,CAAC,aAAa,CAAC,eAAe,EAAE;YACvC,MAAM,WAAW,GAAG,KAAK,CAAC,cAAc,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACnD,IAAI,WAAW,EAAE;gBACf,MAAM,EAAE,KAAK,EAAE,gBAAgB,EAAE,IAAI,EAAE,eAAe,EAAE,KAAK,EAAE,gBAAgB,EAAE,GAAG,WAAW,CAAC;gBAChG,KAAK,GAAG,gBAAgB,CAAC;gBACzB,OAAO,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;gBACjF,IAAI,OAAO,EAAE;oBACX,MAAM,SAAS,GAAG,SAAS,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,CAAC,CAAC;oBACpD,SAAS,GAAG,SAAS,CAAC,SAAS,CAAC;oBAChC,UAAU,GAAG,SAAS,CAAC,UAAU,CAAC;iBACnC;gBACD,KAAK,GAAG,eAAe,CAAC;gBACxB,WAAW,GAAG,gBAAgB,CAAC;aAChC;SACF;QACD,IAAI,CAAC,KAAK,IAAI,CAAC,YAAY,KAAK,MAAM,KAAK,MAA2B,aAA3B,MAAM,uBAAN,MAAM,CAAuB,SAAS,CAAA,CAAC,EAAE;YAElF,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YACrC,OAAO,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;YAEjF,IAAI,OAAO,EAAE;gBACX,MAAM,SAAS,GAAG,SAAS,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,CAAC,CAAC;gBACpD,SAAS,GAAG,SAAS,CAAC,SAAS,CAAC;gBAChC,UAAU,GAAG,SAAS,CAAC,UAAU,CAAC;aACnC;SACF;QAED,MAAM,SAAS,GAAG,WAAW,IAAI,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAC/D,MAAM,SAAS,GAAG,IAAA,2BAAa,EAC7B,SAAS,EACT,KAAK,EACL,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAC7B,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAC7B,kBAAO,CACR,CAAC,KAAK,CAAC;QACR,SAAS,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC;QACjC,SAAS,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC;QACpG,IAAI,SAAS,CAAC,OAAO,CAAC,OAAO,EAAE;YAC7B,OAAO,GAAG,SAAS,CAAC,OAAO,CAAC,OAAO,CAAC;SACrC;QACD,IAAI,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE;YAC5B,SAAS,GAAG,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC;SACtC;QACD,IAAI,SAAS,CAAC,IAAI,CAAC,YAAY,EAAE;YAC/B,YAAY,GAAG,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC;SAC5C;QAGD,IAAI,YAAY,KAAK,MAAM,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,EAAE;YACpD,SAAS,CAAC,KAAK,CAAC,IAAI,GAAG,MAAM,CAAC;SAC/B;QAGD,MAAM,IAAI,GACR,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,mBAAmB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,KAAK,CAAC,iBAAiB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;YAC/G,MAAM,CAAC;QAGT,IAAI,IAAA,kBAAS,EAAC,KAAK,CAAC,EAAE;YACpB,IAAA,mCAAe,EACb,KAAK,EACL,KAAK,EACL,wBAAU,CAAC,IAAI,CACb,IAAI,EACJ,IAAI,EACJ,KAAK,EACL,MAAM,EACN,KAAK,EACL,GAAG,EACH,GAAG,EACH,QAAQ,EACR,SAAS,EACT,UAAU,EACV,WAAW,EACX,CAAC,EACD,OAAO,EACP,SAAS,EACT,YAAY,EACZ,WAAW,EACX,OAAO,EACP,KAAK,EACL,SAAS,CACV,CACF,CAAC;YACF,WAAW,CAAC,qBAAqB,CAAC,GAAG,CAAC,CAAC;YAEvC,MAAM,MAAM,GAAG,OAAO;gBACpB,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;gBACjE,CAAC,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;YAC5B,WAAW,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC;YACvC,CAAC,IAAI,MAAM,CAAC;SACb;aAAM;YACL,MAAM,SAAS,GAAG,IAAA,wBAAU,EAC1B,IAAI,EACJ,KAAK,EACL,MAAM,EACN,KAAK,EACL,GAAG,EACH,GAAG,EACH,QAAQ,EACR,SAAS,EACT,UAAU,EACV,WAAW,EACX,CAAC,EACD,OAAO,EACP,SAAS,EACT,YAAY,EACZ,WAAW,EACX,SAAS,CACV,CAAC;YACF,WAAW,CAAC,qBAAqB,CAAC,GAAG,CAAC,CAAC;YAOvC,IAAI,OAAO,EAAE;gBACX,MAAM,WAAW,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;gBAC5C,MAAM,UAAU,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBAE1C,MAAM,EAAE,KAAK,EAAE,YAAY,EAAE,GAAG,SAAS,CAAC,SAAS,CAAC;gBACpD,MAAM,EAAE,MAAM,EAAE,aAAa,EAAE,GAAG,SAAS,CAAC,SAAS,CAAC;gBACtD,SAAS,CAAC,YAAY,GAAG,YAAY,CAAC;gBACtC,SAAS,CAAC,aAAa,GAAG,aAAa,CAAC;gBAExC,eAAe,CAAC,SAAS,EAAE,UAAU,EAAE,WAAW,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;gBAClE,WAAW,CAAC,kBAAkB,CAAC,WAAW,CAAC,CAAC;gBAC5C,CAAC,IAAI,WAAW,CAAC;aAClB;iBAAM;gBACL,WAAW,CAAC,kBAAkB,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;gBAC3D,CAAC,IAAI,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC;aACjC;SACF;QACD,IAAI,QAAQ,IAAI,GAAG,GAAG,QAAQ,EAAE;YAC9B,MAAM;SACP;KACF;IAED,WAAW,CAAC,YAAY,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC;IAC5C,OAAO;QACL,KAAK,EAAE,QAAQ;QACf,MAAM,EAAE,CAAC;KACV,CAAC;AACJ,CAAC;AApLD,kDAoLC;AASD,SAAgB,mBAAmB,CACjC,GAAW,EACX,QAAgB,EAChB,KAAmB;IAEnB,MAAM,KAAK,GAAG,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;IACrE,MAAM,EAAE,KAAK,EAAE,WAAW,EAAE,eAAe,EAAE,GAAG,IAAA,2BAAa,EAC3D,KAAK,EACL,KAAK,EACL,GAAG,EACH,KAAK,CAAC,sBAAsB,EAC5B,qBAAU,CACX,CAAC;IAGF,WAAW,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC;IACnC,WAAW,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;IAC7B,OAAO,EAAE,KAAK,EAAE,WAAW,EAAE,eAAe,EAAE,CAAC;AACjD,CAAC;AAlBD,kDAkBC;AAED,SAAgB,eAAe,CAC7B,SAAgB,EAChB,UAAkB,EAClB,WAAmB,EACnB,KAAgB,EAChB,KAAmB;IAEnB,MAAM,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,SAAS,CAAC;IAC/B,MAAM,EAAE,GAAG,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC;IACzD,MAAM,EAAE,GAAG,CAAC,KAAK,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC;IAE1D,SAAS,CAAC,eAAe,CAAC,CAAC,KAAe,EAAE,EAAE;;QAC5C,KAAK,CAAC,aAAa,CAAC;YAClB,EAAE,EAAE,CAAC,MAAA,KAAK,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC,GAAG,EAAE;YAClC,EAAE,EAAE,CAAC,MAAA,KAAK,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC,GAAG,EAAE;SACnC,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IAEH,MAAM,SAAS,GAAG,SAAS,CAAC,SAAS,CAAC,SAAS,CAAC;IAChD,MAAM,gBAAgB,GAAG,IAAA,gBAAO,EAAC,SAAS,CAAC,CAAC;IAC5C,MAAM,YAAY,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAElC,IAAI,GAAG,KAAK,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE;QAC3B,YAAY,CAAC,CAAC,CAAC,GAAG,gBAAgB,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;KAC/D;IACD,IAAI,GAAG,KAAK,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE;QAC3B,YAAY,CAAC,CAAC,CAAC,GAAG,gBAAgB,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;KAC/D;IACD,IAAI,GAAG,KAAK,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE;QACzB,YAAY,CAAC,CAAC,CAAC,GAAG,gBAAgB,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;KAC/D;IACD,IAAI,GAAG,KAAK,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE;QACzB,YAAY,CAAC,CAAC,CAAC,GAAG,gBAAgB,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;KAC/D;IAED,SAAS,CAAC,aAAa,CAAC;QACtB,KAAK,EAAE,UAAU;QACjB,MAAM,EAAE,WAAW;QACnB,gBAAgB,EAAE,YAAY;KACxB,CAAC,CAAC;IAEV,SAAS,CAAC,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC;IAC1C,SAAS,CAAC,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC;IAC1C,SAAS,CAAC,WAAW,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;IACtC,SAAS,CAAC,WAAW,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;AACxC,CAAC;AA7CD,0CA6CC;AAED,SAAS,SAAS,CAAC,KAAgB,EAAE,QAAkB,EAAE,KAAmB;IAC1E,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,IAAI,UAAU,GAAG,CAAC,CAAC;IACnB,MAAM,WAAW,GAAG,QAAQ,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC;IAC5G,IAAI,CAAC,WAAW,EAAE;QAChB,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;YAC3D,SAAS,IAAI,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;SACrC;QAGD,KAAK,IAAI,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;YACrD,UAAU,IAAI,KAAK,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;SACrC;QAED,QAAQ,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,EAAE;YACtF,SAAS;YACT,UAAU;SACX,CAAC,CAAC;KACJ;SAAM;QACL,SAAS,GAAG,WAAW,CAAC,SAAS,CAAC;QAClC,UAAU,GAAG,WAAW,CAAC,UAAU,CAAC;KACrC;IACD,OAAO;QACL,SAAS;QACT,UAAU;KACX,CAAC;AACJ,CAAC","file":"column-helper.js","sourcesContent":["/* eslint-disable no-undef */\nimport type { IGraphic, IThemeSpec } from '@visactor/vrender';\nimport type { CellLocation, CellRange, TextColumnDefine } from '../../ts-types';\nimport type { Group } from '../graphic/group';\nimport { getProp, getRawProp } from '../utils/get-prop';\nimport type { MergeMap } from '../scenegraph';\nimport { createCell } from './cell-helper';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport { isPromise } from '../../tools/helper';\nimport { dealPromiseData } from '../utils/deal-promise-data';\nimport { isArray } from '@visactor/vutils';\n/**\n * 创建复合列 同一列支持创建不同类型单元格\n * @param columnGroup 列Group\n * @param col\n * @param colWidth 配置列宽\n * @param rowStart\n * @param rowEnd\n * @param mergeMap merge单元格信息\n * @param defaultRowHeight\n * @param table\n * @param cellLocation\n * @param rowLimit\n * @param customRender\n * @param customLayout\n * @returns\n */\nexport function createComplexColumn(\n columnGroup: Group,\n col: number,\n colWidth: number,\n rowStart: number,\n rowEnd: number,\n mergeMap: MergeMap,\n defaultRowHeight: number | number[],\n table: BaseTableAPI,\n cellLocation: CellLocation,\n rowLimit?: number\n) {\n let padding;\n let textAlign;\n let textBaseline;\n /** useColumnTheme 判断是否可以使用columnTheme */\n // insert cell into column group top\n let y = 0;\n if (columnGroup.colHeight) {\n // insert cell into column group bottom\n y = columnGroup.colHeight;\n }\n\n for (let j = rowStart; j <= rowEnd; j++) {\n const row = j;\n const define = cellLocation !== 'body' ? table.getHeaderDefine(col, row) : table.getBodyColumnDefine(col, row);\n const mayHaveIcon = cellLocation !== 'body' ? true : !!define?.icon || !!define?.tree;\n let value = table.getCellValue(col, row);\n\n // 处理单元格合并\n let cellWidth = colWidth;\n // let cellHeight = table.internalProps.autoRowHeight ? 0 : table.getRowHeight(row);\n let cellHeight = table.getRowHeight(row);\n let range;\n let isMerge;\n let customStyle;\n if (table.internalProps.customMergeCell) {\n const customMerge = table.getCustomMerge(col, row);\n if (customMerge) {\n const { range: customMergeRange, text: customMergeText, style: customMergeStyle } = customMerge;\n range = customMergeRange;\n isMerge = range.start.col !== range.end.col || range.start.row !== range.end.row;\n if (isMerge) {\n const mergeSize = dealMerge(range, mergeMap, table);\n cellWidth = mergeSize.cellWidth;\n cellHeight = mergeSize.cellHeight;\n }\n value = customMergeText;\n customStyle = customMergeStyle;\n }\n }\n if (!range && (cellLocation !== 'body' || (define as TextColumnDefine)?.mergeCell)) {\n // 只有表头或者column配置合并单元格后再进行信息获取\n range = table.getCellRange(col, row);\n isMerge = range.start.col !== range.end.col || range.start.row !== range.end.row;\n // 所有Merge单元格,只保留左上角一个真实的单元格,其他使用空Group占位\n if (isMerge) {\n const mergeSize = dealMerge(range, mergeMap, table);\n cellWidth = mergeSize.cellWidth;\n cellHeight = mergeSize.cellHeight;\n }\n }\n\n const cellStyle = customStyle || table._getCellStyle(col, row);\n const cellTheme = getStyleTheme(\n cellStyle,\n table,\n range ? range.start.col : col,\n range ? range.start.row : row,\n getProp\n ).theme;\n cellTheme.group.width = colWidth;\n cellTheme.group.height = Array.isArray(defaultRowHeight) ? defaultRowHeight[row] : defaultRowHeight;\n if (cellTheme._vtable.padding) {\n padding = cellTheme._vtable.padding;\n }\n if (cellTheme.text.textAlign) {\n textAlign = cellTheme.text.textAlign;\n }\n if (cellTheme.text.textBaseline) {\n textBaseline = cellTheme.text.textBaseline;\n }\n\n // enable clip body\n if (cellLocation !== 'body' && !cellTheme.group.fill) {\n cellTheme.group.fill = '#fff';\n }\n // margin = getProp('margin', headerStyle, col, 0, table)\n\n const type =\n (table.isHeader(col, row) ? table._getHeaderLayoutMap(col, row).headerType : table.getBodyColumnType(col, row)) ||\n 'text';\n\n // deal with promise data\n if (isPromise(value)) {\n dealPromiseData(\n value,\n table,\n createCell.bind(\n null,\n type,\n value,\n define,\n table,\n col,\n row,\n colWidth,\n cellWidth,\n cellHeight,\n columnGroup,\n y,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n isMerge,\n range,\n cellTheme\n )\n );\n columnGroup.updateColumnRowNumber(row);\n // const height = table.getRowHeight(row);\n const height = isMerge\n ? table.getRowHeight(row) / (range.end.row - range.start.row + 1)\n : table.getRowHeight(row);\n columnGroup.updateColumnHeight(height);\n y += height;\n } else {\n const cellGroup = createCell(\n type,\n value,\n define,\n table,\n col,\n row,\n colWidth,\n cellWidth,\n cellHeight,\n columnGroup,\n y,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n cellTheme\n );\n columnGroup.updateColumnRowNumber(row);\n // // const height = cellGroup.attribute.height;\n // const height = isMerge\n // ? cellGroup.attribute.height / (range.end.row - range.start.row + 1)\n // : cellGroup.attribute.height;\n // columnGroup.updateColumnHeight(height);\n // y += height;\n if (isMerge) {\n const rangeHeight = table.getRowHeight(row);\n const rangeWidth = table.getColWidth(col);\n\n const { width: contentWidth } = cellGroup.attribute;\n const { height: contentHeight } = cellGroup.attribute;\n cellGroup.contentWidth = contentWidth;\n cellGroup.contentHeight = contentHeight;\n\n resizeCellGroup(cellGroup, rangeWidth, rangeHeight, range, table);\n columnGroup.updateColumnHeight(rangeHeight);\n y += rangeHeight;\n } else {\n columnGroup.updateColumnHeight(cellGroup.attribute.height);\n y += cellGroup.attribute.height;\n }\n }\n if (rowLimit && row > rowLimit) {\n break;\n }\n }\n\n columnGroup.setAttribute('width', colWidth);\n return {\n width: colWidth,\n height: y\n };\n}\n\n/**\n * 获取列分组主题\n * @param col 列索引\n * @param colWidth 列宽\n * @param table 表格实例\n * @returns 列分组主题\n */\nexport function getColumnGroupTheme(\n col: number,\n colWidth: number,\n table: BaseTableAPI\n): { theme: IThemeSpec & { _vtable: any }; hasFunctionPros: boolean } {\n const style = table._getCellStyle(col, table.columnHeaderLevelCount); // to be fixed\n const { theme: columnTheme, hasFunctionPros } = getStyleTheme(\n style,\n table,\n col,\n table.columnHeaderLevelCount,\n getRawProp\n );\n\n // get column header style\n columnTheme.group.width = colWidth;\n columnTheme.group.height = 0;\n return { theme: columnTheme, hasFunctionPros };\n}\n\nexport function resizeCellGroup(\n cellGroup: Group,\n rangeWidth: number,\n rangeHeight: number,\n range: CellRange,\n table: BaseTableAPI\n) {\n const { col, row } = cellGroup;\n const dx = -table.getColsWidth(range.start.col, col - 1);\n const dy = -table.getRowsHeight(range.start.row, row - 1);\n\n cellGroup.forEachChildren((child: IGraphic) => {\n child.setAttributes({\n dx: (child.attribute.dx ?? 0) + dx,\n dy: (child.attribute.dy ?? 0) + dy\n });\n });\n\n const lineWidth = cellGroup.attribute.lineWidth;\n const isLineWidthArray = isArray(lineWidth);\n const newLineWidth = [0, 0, 0, 0];\n\n if (col === range.start.col) {\n newLineWidth[3] = isLineWidthArray ? lineWidth[3] : lineWidth;\n }\n if (row === range.start.row) {\n newLineWidth[0] = isLineWidthArray ? lineWidth[0] : lineWidth;\n }\n if (col === range.end.col) {\n newLineWidth[1] = isLineWidthArray ? lineWidth[1] : lineWidth;\n }\n if (row === range.end.row) {\n newLineWidth[2] = isLineWidthArray ? lineWidth[2] : lineWidth;\n }\n\n cellGroup.setAttributes({\n width: rangeWidth,\n height: rangeHeight,\n strokeArrayWidth: newLineWidth\n } as any);\n\n cellGroup.mergeStartCol = range.start.col;\n cellGroup.mergeStartRow = range.start.row;\n cellGroup.mergeEndCol = range.end.col;\n cellGroup.mergeEndRow = range.end.row;\n}\n\nfunction dealMerge(range: CellRange, mergeMap: MergeMap, table: BaseTableAPI) {\n let cellWidth = 0;\n let cellHeight = 0;\n const mergeResult = mergeMap.get(`${range.start.col},${range.start.row};${range.end.col},${range.end.row}`);\n if (!mergeResult) {\n for (let col = range.start.col; col <= range.end.col; col++) {\n cellWidth += table.getColWidth(col);\n }\n\n // let cellHeight = 0;\n for (let i = range.start.row; i <= range.end.row; i++) {\n cellHeight += table.getRowHeight(i);\n }\n\n mergeMap.set(`${range.start.col},${range.start.row};${range.end.col},${range.end.row}`, {\n cellWidth,\n cellHeight\n });\n } else {\n cellWidth = mergeResult.cellWidth;\n cellHeight = mergeResult.cellHeight;\n }\n return {\n cellWidth,\n cellHeight\n };\n}\n"]}
|
|
@@ -135,7 +135,7 @@ class SceneProxy {
|
|
|
135
135
|
(0, compute_col_width_1.computeColsWidth)(this.table, this.currentCol + 1, endCol);
|
|
136
136
|
for (let row = 0; row < this.table.rowCount; row++) {
|
|
137
137
|
const cellGroup = this.highPerformanceGetCell(this.currentCol, row);
|
|
138
|
-
(0, vutils_1.isNumber)(cellGroup.
|
|
138
|
+
(0, vutils_1.isNumber)(cellGroup.mergeStartCol) && cellGroup.mergeStartCol > this.currentCol && this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);
|
|
139
139
|
}
|
|
140
140
|
if (this.table.columnHeaderLevelCount) {
|
|
141
141
|
const lastColumnGroup = this.table.scenegraph.colHeaderGroup.lastChild instanceof group_1.Group ? this.table.scenegraph.colHeaderGroup.lastChild : this.table.scenegraph.colHeaderGroup.lastChild._prev, xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width, yOrigin = lastColumnGroup.attribute.y;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["scenegraph/group-creater/progress/proxy.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,6CAA4C;AAE5C,+CAA4C;AAC5C,sEAAkE;AAClE,wEAAoE;AACpE,yDAAqD;AACrD,sCAA2C;AAC3C,oDAAuD;AACvD,mFAA4E;AAC5E,mEAAgF;AAChF,mEAAgF;AAChF,uEAAkE;AAClE,mEAA+D;AAC/D,uEAAmE;AAEnE,MAAa,UAAU;IA8CrB,YAAY,KAAmB;QA5C/B,cAAS,GAAY,KAAK,CAAC;QAC3B,SAAI,GAA+B,QAAQ,CAAC;QAG5C,aAAQ,GAAG,GAAG,CAAC;QACf,eAAU,GAAG,CAAC,CAAC;QAIf,aAAQ,GAAG,CAAC,CAAC;QACb,WAAM,GAAG,CAAC,CAAC;QACX,iBAAY,GAAG,CAAC,CAAC;QAQjB,iBAAY,GAAW,CAAC,CAAC;QAEzB,WAAM,GAAW,CAAC,CAAC;QAEnB,aAAQ,GAAG,GAAG,CAAC;QAcf,kBAAa,GAAW,CAAC,CAAC;QAG1B,WAAM,GAAW,CAAC,CAAC;QAEnB,cAAS,GAAuB,IAAI,GAAG,EAAE,CAAC;QAGxC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAEnB,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YAC7B,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;YACpB,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YACjD,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,KAAK,WAAW,EAAE;YAC/C,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,EAAE;YACtC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;SACnB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YACpC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC;SACrB;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,EAAE;YAC1C,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,CAAC;SACxD;IACH,CAAC;IAED,IAAI,WAAW;QACb,OAAO,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC;IACnC,CAAC;IAED,kBAAkB;QAEhB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC;QAG7E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;QACvD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC/D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC;QACjC,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC;QAGlF,MAAM,cAAc,GAAG,eAAe,GAAG,uBAAuB,CAAC;QACjE,MAAM,UAAU,GAAG,eAAe,GAAG,CAAC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAChF,IAAI,CAAC,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QAGnD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,CAAC;QAChF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,eAAe,CAAC,CAAC,CAAC;QAG/G,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;IACxC,CAAC;IAED,eAAe;QACb,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;QACpD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC;QAK/E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;QACvD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC9D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC;QAChC,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC;QACrD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC;QAGpF,MAAM,eAAe,GAAG,gBAAgB,GAAG,uBAAuB,CAAC;QACnE,MAAM,WAAW,GAAG,gBAAgB,GAAG,CAAC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClF,IAAI,CAAC,SAAS,GAAG,eAAe,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,eAAe,GAAG,CAAC,CAAC;QAItD,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACtD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,CAAC;QAClF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC,CAAC;QAGhH,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;IACzC,CAAC;IAEK,yBAAyB,CAC7B,iBAAwB,EACxB,cAAqB,EACrB,cAAqB,EACrB,gBAAuB,EACvB,iBAAwB,EACxB,SAAgB,EAChB,OAAe,EACf,OAAe;;YAEf,MAAM,IAAA,yDAAyB,EAC7B,iBAAiB,EACjB,cAAc,EACd,cAAc,EACd,gBAAgB,EAChB,iBAAiB,EACjB,SAAS,EACT,OAAO,EACP,OAAO,EACP,IAAI,CACL,CAAC;QACJ,CAAC;KAAA;IAcK,QAAQ;;YACZ,IAAI,IAAI,CAAC,aAAa,EAAE;gBACtB,OAAO;aACR;YACD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;YAC1B,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC3C,UAAU,CAAC,GAAS,EAAE;oBACpB,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;oBAC3B,IAAI,IAAI,CAAC,SAAS,EAAE;wBAClB,OAAO;qBACR;oBAOD,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,EAAE;wBACpC,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,EAAE;wBAG3C,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAC1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAG1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;oBACD,OAAO,EAAE,CAAC;gBACZ,CAAC,CAAA,EAAE,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,CAAC;QACL,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YAED,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7C,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YAED,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACzC,CAAC;KAAA;IAED,kBAAkB,CAAC,SAAiB;QAClC,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QAEpE,IAAA,sCAAiB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QAElE,IAAI,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE;YAE7B,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,GAAG,EAAE,EAAE;gBACxD,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,WAAW,CAAC;gBACrE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aACxE;SACF;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE;YAElC,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;gBACrG,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,WAAW,CAAC;gBACrE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,gBAAgB,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aAC1E;SACF;QAGD,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,EAAE,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;YAChE,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YACxD,IAAI,CAAC,QAAQ,EAAE;gBACb,SAAS;aACV;YACD,MAAM,YAAY,GAAG,MAAM,CAAC;YAC5B,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;YACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;SACzC;QACD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;QAElE,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;QAG7E,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAED,cAAc,CAAC,SAAiB;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QACpE,IAAA,oCAAgB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;QAG1D,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;YAClD,MAAM,SAAS,GAAG,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;YACpE,IAAI,IAAA,iBAAQ,EAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,SAAS,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAE;gBACxE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;aACvE;SACF;QAGD,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB,EAAE;YAErC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,YAAY,aAAK;gBAC7D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;gBAChD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAChD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,EACpC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,sBAAsB,GAAG,CAAC,EACrC,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;YAEnC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,YAAY,aAAK;gBAChE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS;gBACnD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,CACnD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,EACvC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,EACrD,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACvB,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QAED,IAAI,eAAe,GACjB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS;YACxC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,YAAY,aAAK;gBAC1D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS;gBAC3C,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,CAAW,CAAC;QACjE,IAAI,CAAC,eAAe,EAAE;YACpB,eAAe;gBACb,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;oBAC7C,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,YAAY,aAAK;wBAC/D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;wBAChD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAAW,CAAC;SACvE;QACD,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;QAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAC/B,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,QAAQ,EACb,IAAI,CAAC,MAAM,EACX,MAAM,EACN,IAAI,CAAC,KAAK,CACX,CAAC;QAEF,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;QAC7E,OAAO,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAIpE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAEK,IAAI,CAAC,CAAS;;YAClB,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;YAChH,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,GAAG,SAAS,CAAC;YAC/D,IAAI,CAAC,GAAG,SAAS,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,EAAE;gBAEtD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM,IAAI,CAAC,GAAG,YAAY,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,aAAa,EAAE;gBAEjE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;aACrB;QACH,CAAC;KAAA;IAEK,IAAI,CAAC,CAAS;;YAClB,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;YAClH,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,GAAG,UAAU,CAAC;YAC9D,IAAI,CAAC,GAAG,UAAU,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,WAAW,EAAE;gBAExD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM,IAAI,CAAC,GAAG,WAAW,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,EAAE;gBAE/D,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;aACrB;QACH,CAAC;KAAA;IAEK,WAAW,CAAC,CAAS;;YACzB,IAAA,2BAAW,EAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACvB,CAAC;KAAA;IACK,WAAW,CAAC,CAAS;;YACzB,IAAA,2BAAW,EAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACvB,CAAC;KAAA;IAED,UAAU,CAAC,CAAS;QAClB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;IAEK,wBAAwB;;YAC5B,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC3C,CAAC;KAAA;IAED,gBAAgB,CAAC,KAAa;QAC5B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAExE,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,IAAA,sCAAiB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;SAClE;QAED,IAAA,gCAAgB,EAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QAEnD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,IAAA,+BAAa,EACX,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,YAAY,EACjB,OAAO,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,CACxB,CAAC;SACH;QAED,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAEK,wBAAwB;;YAC5B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC1C,CAAC;KAAA;IAED,eAAe,CAAC,KAAa;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAsBvE,IAAA,oCAAgB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,CAAC;QACzD,IAAA,gCAAgB,EAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,uBAAuB,CAAC,SAAgB,EAAE,MAAc,EAAE,CAAS;QAEjE,SAAS,CAAC,GAAG,GAAG,MAAM,CAAC;QACvB,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;QAC9B,SAAiB,CAAC,UAAU,GAAG,IAAI,CAAC;QACpC,SAAiB,CAAC,0BAA0B,GAAG,IAAI,CAAC;IACvD,CAAC;IAED,sBAAsB,CAAC,SAAgB;QACrC,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE;YACzB,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;QAc3F,SAAS,CAAC,UAAU,GAAG,KAAK,CAAC;QAC7B,OAAO,YAAY,IAAI,SAAS,CAAC;IACnC,CAAC;IAEK,gBAAgB;;YACpB,MAAM,IAAA,4BAAY,EAAC,IAAI,CAAC,CAAC;QAC3B,CAAC;KAAA;IAEK,kBAAkB;;YACtB,MAAM,IAAA,gCAAc,EAAC,IAAI,CAAC,CAAC;QAC7B,CAAC;KAAA;IAED,sBAAsB,CACpB,GAAW,EACX,GAAW,EAGX,SAAmB;QASnB,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB;YACxC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB;YAC3D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,wBAAU,CAAC;SACnB;QAED,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,cAAc;YAChC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB;YAC1D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,wBAAU,CAAC;SACnB;QAED,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;YAC3B,MAAM,aAAa,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC9C,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,aAAa,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,EAAE;gBAE3F,IAAI,SAAS,GAAG,cAAc,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;gBACnD,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,SAAS,IAAI,SAAS,CAAC,IAAI,KAAK,aAAa,CAAC,EAAE;oBAClE,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;iBAChE;gBACD,SAAS,CAAC,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;gBACpD,OAAO,SAAS,CAAC;aAClB;YACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;YAErE,IAAI,SAAS,CAAC,GAAG,KAAK,GAAG,IAAI,SAAS,CAAC,GAAG,EAAE;gBAC1C,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;aACpC;YACD,OAAO,SAAS,CAAC;SAClB;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;QAErE,IAAI,SAAS,CAAC,GAAG,KAAK,GAAG,IAAI,SAAS,CAAC,GAAG,EAAE;YAC1C,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;SACpC;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,OAAO;QACL,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;IACxB,CAAC;CACF;AArlBD,gCAqlBC;AAED,SAAS,cAAc,CAAC,cAAqB,EAAE,GAAW;IACxD,IAAI,CAAC,cAAc,EAAE;QACnB,OAAO,IAAI,CAAC;KACb;IACD,IAAI,cAAc,CAAC,GAAG,KAAK,GAAG,EAAE;QAC9B,OAAO,cAAc,CAAC;KACvB;SAAM,IAAI,cAAc,CAAC,GAAG,GAAG,GAAG,EAAE;QACnC,OAAO,cAAc,CAAC,cAAc,CAAC,KAAc,EAAE,GAAG,CAAC,CAAC;KAC3D;IACD,OAAO,cAAc,CAAC,cAAc,CAAC,KAAc,EAAE,GAAG,CAAC,CAAC;AAC5D,CAAC","file":"proxy.js","sourcesContent":["import { isNumber } from '@visactor/vutils';\nimport type { BaseTableAPI } from '../../../ts-types/base-table';\nimport { Group } from '../../graphic/group';\nimport { computeColsWidth } from '../../layout/compute-col-width';\nimport { computeRowsHeight } from '../../layout/compute-row-height';\nimport { emptyGroup } from '../../utils/empty-group';\nimport { createColGroup } from '../column';\nimport { createComplexColumn } from '../column-helper';\nimport { createGroupForFirstScreen } from './create-group-for-first-screen';\nimport { dynamicSetX, updateColContent } from './update-position/dynamic-set-x';\nimport { dynamicSetY, updateRowContent } from './update-position/dynamic-set-y';\nimport { updateAutoRow } from './update-position/update-auto-row';\nimport { sortVertical } from './update-position/sort-vertical';\nimport { sortHorizontal } from './update-position/sort-horizontal';\n\nexport class SceneProxy {\n table: BaseTableAPI;\n isRelease: boolean = false;\n mode: 'column' | 'row' | 'pivot' = 'column';\n isProgressing: boolean;\n\n rowLimit = 200;\n currentRow = 0; // 目前渐进生成的row number\n totalRow: number; // 渐进完成最后一行的row number\n yLimitTop: number; // y > yLimitTop动态更新,否则直接修改xy\n yLimitBottom: number; // y < yLimitBottom动态更新,否则直接修改xy\n rowStart = 0; // 当前维护的部分第一行的row number\n rowEnd = 0; // 当前维护的部分最后一行的row number\n referenceRow = 0; // 当前维护的部分中间一行的row number,认为referenceRow对应当前屏幕显示范围的第一行\n bodyTopRow: number; // table body部分的第一行row number\n bodyBottomRow: number; // table body部分的最后一行row number\n screenRowCount: number; // 预计屏幕范围内显示的row count\n firstScreenRowLimit: number; // 首屏同步加载部分最后一行的row number\n taskRowCount: number; // 一次任务生成/更新的row count\n rowUpdatePos: number; // 异步任务目前更新到的行的row number\n rowUpdateDirection: 'up' | 'down'; // 当前行更新的方向\n screenTopRow: number = 0; // 当前屏幕范围内显示的第一行的row number\n totalActualBodyRowCount: number; // 实际表格body部分的行数\n deltaY: number = 0;\n\n colLimit = 100;\n // bodyLeftCol: number; // table body部分的第一列col number\n bodyRightCol: number; // table body部分的最后一列col number\n totalCol: number; // 渐进完成最后一列的col number\n colStart: number; // 当前维护的部分第一列的col number\n colEnd: number; // 当前维护的部分最后一列的col number\n taskColCount: number; // 一次任务生成/更新的col count\n xLimitLeft: number; // x > xLimitLeft动态更新,否则直接修改xy\n xLimitRight: number; // x < xLimitRight动态更新,否则直接修改xy\n screenColCount: number; // 预计屏幕范围内显示的col count\n firstScreenColLimit: number; // 首屏同步加载部分最后一列的col number\n colUpdatePos: number; // 异步任务目前更新到的列的col number\n currentCol: number; // 目前渐进生成的col number\n referenceCol: number; // 当前维护的部分中间一列的col number,认为referenceCol对应当前屏幕显示范围的第一列\n screenLeftCol: number = 0; // 当前屏幕范围内显示的第一列的col number\n colUpdateDirection: 'left' | 'right'; // 当前列更新方向\n totalActualBodyColCount: number; // 实际表格body部分的列数\n deltaX: number = 0;\n\n cellCache: Map<number, Group> = new Map(); // 单元格位置快速查找缓存\n\n constructor(table: BaseTableAPI) {\n this.table = table;\n\n if (this.table.isPivotChart()) {\n this.rowLimit = 100;\n this.colLimit = 100;\n } else if (this.table.heightMode === 'autoHeight') {\n this.rowLimit = 100;\n } else if (this.table.widthMode === 'autoWidth') {\n this.colLimit = 100;\n }\n\n if (this.table.internalProps.transpose) {\n this.mode = 'row';\n } else if (this.table.isPivotTable()) {\n this.mode = 'pivot';\n }\n if (this.table.options.maintainedDataCount) {\n this.rowLimit = this.table.options.maintainedDataCount;\n }\n }\n\n get bodyLeftCol(): number {\n return this.table.frozenColCount;\n }\n\n setParamsForColumn() {\n // this.bodyLeftCol = this.table.frozenColCount;\n this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // compute the column info about progress creation\n const totalActualBodyColCount = Math.min(this.colLimit, this.bodyRightCol - this.bodyLeftCol + 1);\n this.totalActualBodyColCount = totalActualBodyColCount;\n this.totalCol = this.bodyLeftCol + totalActualBodyColCount - 1; // 目标渐进完成的col\n this.colStart = this.bodyLeftCol;\n const defaultColWidth = this.table.defaultColWidth;\n this.taskColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth) * 1;\n\n // 确定动态更新限制\n const totalBodyWidth = defaultColWidth * totalActualBodyColCount;\n const totalWidth = defaultColWidth * (this.bodyRightCol - this.bodyLeftCol + 1);\n this.xLimitLeft = totalBodyWidth / 2;\n this.xLimitRight = totalWidth - totalBodyWidth / 2;\n\n // 确定首屏高度范围\n const widthLimit = this.table.tableNoFrameWidth * 5;\n this.screenColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth);\n this.firstScreenColLimit = this.bodyLeftCol + Math.min(this.colLimit, Math.ceil(widthLimit / defaultColWidth));\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.colUpdatePos = this.bodyRightCol;\n }\n\n setParamsForRow() {\n this.bodyTopRow = this.table.columnHeaderLevelCount;\n this.bodyBottomRow = this.table.rowCount - 1 - this.table.bottomFrozenRowCount;\n // this.bodyLeftCol = 0;\n // this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // 计算渐进加载数量\n const totalActualBodyRowCount = Math.min(this.rowLimit, this.bodyBottomRow - this.bodyTopRow + 1); // 渐进加载总row数量\n this.totalActualBodyRowCount = totalActualBodyRowCount;\n this.totalRow = this.bodyTopRow + totalActualBodyRowCount - 1; // 目标渐进完成的row\n this.rowStart = this.bodyTopRow;\n const defaultRowHeight = this.table.defaultRowHeight;\n this.taskRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight) * 1;\n\n // 确定动态更新限制\n const totalBodyHeight = defaultRowHeight * totalActualBodyRowCount;\n const totalHeight = defaultRowHeight * (this.bodyBottomRow - this.bodyTopRow + 1);\n this.yLimitTop = totalBodyHeight / 2;\n this.yLimitBottom = totalHeight - totalBodyHeight / 2;\n // this.bottomOffset = totalHeight - totalBodyHeight / 2;\n\n // 确定首屏高度范围\n const heightLimit = this.table.tableNoFrameHeight * 5;\n this.screenRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight);\n this.firstScreenRowLimit = this.bodyTopRow + Math.min(this.rowLimit, Math.ceil(heightLimit / defaultRowHeight));\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.rowUpdatePos = this.bodyBottomRow;\n }\n\n async createGroupForFirstScreen(\n cornerHeaderGroup: Group,\n colHeaderGroup: Group,\n rowHeaderGroup: Group,\n rightFrozenGroup: Group,\n bottomFrozenGroup: Group,\n bodyGroup: Group,\n xOrigin: number,\n yOrigin: number\n ) {\n await createGroupForFirstScreen(\n cornerHeaderGroup,\n colHeaderGroup,\n rowHeaderGroup,\n rightFrozenGroup,\n bottomFrozenGroup,\n bodyGroup,\n xOrigin,\n yOrigin,\n this\n );\n }\n // async progress() {\n // if (this.rowUpdatePos < this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // // 先更新\n // await this.updateCellGroupsAsync();\n // await this.progress();\n // } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // // 先更新没有需要更新的节点,在生成新节点\n // await this.createRow();\n // await this.progress();\n // }\n // }\n async progress() {\n if (this.isProgressing) {\n return;\n }\n this.isProgressing = true;\n return new Promise<void>((resolve, reject) => {\n setTimeout(async () => {\n this.isProgressing = false;\n if (this.isRelease) {\n return;\n }\n // console.log('progress col', this.colUpdatePos, this.colEnd, this.currentCol, this.totalCol);\n // console.log('progress row', this.rowUpdatePos, this.rowEnd, this.currentRow, this.totalRow);\n // console.log('before: createRow', table.scenegraph.bodyGroup.lastChild.attribute);\n // if (this.isSkipProgress) {\n // await this.progress();\n // } else\n if (this.colUpdatePos <= this.colEnd) {\n await this.updateColCellGroupsAsync();\n await this.progress();\n } else if (this.rowUpdatePos <= this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // 先更新\n await this.updateRowCellGroupsAsync();\n await this.progress();\n } else if (this.currentCol < this.totalCol) {\n await this.createCol();\n await this.progress();\n } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // 先更新没有需要更新的节点,在生成新节点\n await this.createRow();\n await this.progress();\n }\n resolve();\n }, 16);\n });\n }\n\n async createRow() {\n if (!this.taskRowCount) {\n return;\n }\n // console.log('createRow', this.currentRow, this.currentRow + this.taskRowCount);\n this.createRowCellGroup(this.taskRowCount);\n }\n\n async createCol() {\n if (!this.taskColCount) {\n return;\n }\n // console.log('createCol', this.currentCol, this.currentCol + this.taskColCount);\n this.createColGroup(this.taskRowCount);\n }\n\n createRowCellGroup(onceCount: number) {\n const endRow = Math.min(this.totalRow, this.currentRow + onceCount);\n // compute rows height\n computeRowsHeight(this.table, this.currentRow + 1, endRow, false);\n\n if (this.table.frozenColCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = 0; col < this.table.frozenColCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellLocation = this.table.isListTable() ? 'body' : 'rowHeader';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rowHeaderGroup.setAttribute('height', maxHeight);\n }\n }\n\n if (this.table.rightFrozenColCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = this.table.colCount - this.table.rightFrozenColCount; col < this.table.colCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellLocation = this.table.isListTable() ? 'body' : 'rowHeader';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rightFrozenGroup.setAttribute('height', maxHeight);\n }\n }\n\n // create body row cellGroup\n let maxHeight = 0;\n for (let col = this.bodyLeftCol; col <= this.bodyRightCol; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n if (!colGroup) {\n continue;\n }\n const cellLocation = 'body';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n }\n this.table.scenegraph.bodyGroup.setAttribute('height', maxHeight);\n\n this.currentRow = endRow;\n this.rowEnd = endRow;\n this.rowUpdatePos = this.rowEnd;\n this.referenceRow = this.rowStart + Math.floor((endRow - this.rowStart) / 2);\n\n // update container group size and border\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n createColGroup(onceCount: number) {\n // compute rows height\n const endCol = Math.min(this.totalCol, this.currentCol + onceCount);\n computeColsWidth(this.table, this.currentCol + 1, endCol);\n\n // update last merge cell\n for (let row = 0; row < this.table.rowCount; row++) {\n const cellGroup = this.highPerformanceGetCell(this.currentCol, row);\n if (isNumber(cellGroup.mergeCol) && cellGroup.mergeCol > this.currentCol) {\n this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);\n }\n }\n\n // create column\n if (this.table.columnHeaderLevelCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.colHeaderGroup.lastChild instanceof Group\n ? this.table.scenegraph.colHeaderGroup.lastChild\n : this.table.scenegraph.colHeaderGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create colHeaderGroup\n createColGroup(\n this.table.scenegraph.colHeaderGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n 0, // rowStart\n this.table.columnHeaderLevelCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n if (this.table.bottomFrozenRowCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.bottomFrozenGroup.lastChild instanceof Group\n ? this.table.scenegraph.bottomFrozenGroup.lastChild\n : this.table.scenegraph.bottomFrozenGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bottomFrozenGroup\n createColGroup(\n this.table.scenegraph.bottomFrozenGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.table.rowCount - this.table.bottomFrozenRowCount, // rowStart\n this.table.rowCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n // create colGroup\n let lastColumnGroup =\n this.table.scenegraph.bodyGroup.lastChild &&\n ((this.table.scenegraph.bodyGroup.lastChild instanceof Group\n ? this.table.scenegraph.bodyGroup.lastChild\n : this.table.scenegraph.bodyGroup.lastChild._prev) as Group);\n if (!lastColumnGroup) {\n lastColumnGroup =\n this.table.scenegraph.colHeaderGroup.lastChild &&\n ((this.table.scenegraph.colHeaderGroup.lastChild instanceof Group\n ? this.table.scenegraph.colHeaderGroup.lastChild\n : this.table.scenegraph.colHeaderGroup.lastChild._prev) as Group);\n }\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bodyGroup\n createColGroup(\n this.table.scenegraph.bodyGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.rowStart, // rowStart\n this.rowEnd, // rowEnd\n 'body', // isHeader\n this.table\n );\n\n this.currentCol = endCol;\n this.colEnd = endCol;\n this.colUpdatePos = this.colEnd;\n this.referenceCol = this.colStart + Math.floor((endCol - this.colStart) / 2);\n console.log('async', this.referenceCol, this.colStart, this.colEnd);\n\n // update container group size and border\n // this.table.scenegraph.updateContainerAttrWidthAndX();\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n async setY(y: number) {\n const yLimitTop = this.table.getRowsHeight(this.bodyTopRow, this.bodyTopRow + this.totalActualBodyRowCount) / 2;\n const yLimitBottom = this.table.getAllRowsHeight() - yLimitTop;\n if (y < yLimitTop && this.rowStart === this.bodyTopRow) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n } else if (y > yLimitBottom && this.rowEnd === this.bodyBottomRow) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n } else {\n // 执行动态更新节点\n this.dynamicSetY(y);\n }\n }\n\n async setX(x: number) {\n const xLimitLeft = this.table.getColsWidth(this.bodyLeftCol, this.bodyLeftCol + this.totalActualBodyColCount) / 2;\n const xLimitRight = this.table.getAllColsWidth() - xLimitLeft;\n if (x < xLimitLeft && this.colStart === this.bodyLeftCol) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndColHeaderX(-x);\n } else if (x > xLimitRight && this.colEnd === this.bodyRightCol) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndColHeaderX(-x);\n } else {\n // 执行动态更新节点\n this.dynamicSetX(x);\n }\n }\n\n async dynamicSetY(y: number) {\n dynamicSetY(y, this);\n }\n async dynamicSetX(x: number) {\n dynamicSetX(x, this);\n }\n\n updateBody(y: number) {\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n }\n\n async updateRowCellGroupsAsync() {\n this.updateCellGroups(this.taskRowCount);\n }\n\n updateCellGroups(count: number) {\n const distRow = Math.min(this.bodyBottomRow, this.rowUpdatePos + count);\n // console.log('updateCellGroups', this.rowUpdatePos, distRow);\n if (this.table.heightMode === 'autoHeight') {\n computeRowsHeight(this.table, this.rowUpdatePos, distRow, false);\n }\n\n updateRowContent(this.rowUpdatePos, distRow, this);\n\n if (this.table.heightMode === 'autoHeight') {\n updateAutoRow(\n this.bodyLeftCol, // colStart\n this.bodyRightCol, // colEnd\n this.rowUpdatePos, // rowStart\n distRow, // rowEnd\n this.table,\n this.rowUpdateDirection\n );\n }\n\n this.rowUpdatePos = distRow + 1;\n }\n\n async updateColCellGroupsAsync() {\n this.updateColGroups(this.taskRowCount);\n }\n\n updateColGroups(count: number) {\n const distCol = Math.min(this.bodyRightCol, this.colUpdatePos + count);\n // console.log('updateCellGroups', this.colUpdatePos, distCol);\n // for (let col = this.colUpdatePos; col <= distCol; col++) {\n // const colGroup = this.table.scenegraph.getColGroup(col);\n // if (colGroup) {\n // // colGroup.forEachChildren((cellGroup: Group) => {\n // // this.updateCellGroupContent(cellGroup);\n // // });\n // // for (let row = (colGroup.firstChild as Group).row; row <= (colGroup.lastChild as Group).row; row++) {\n // // const cellGroup = this.highPerformanceGetCell(colGroup.col, row);\n // // this.updateCellGroupContent(cellGroup);\n // // }\n // let cellGroup = colGroup.firstChild;\n // while (cellGroup) {\n // // this.updateCellGroupContent(cellGroup as Group);\n // // cellGroup = cellGroup._next;\n // const newCellGroup = this.updateCellGroupContent(cellGroup as Group);\n // cellGroup = newCellGroup._next;\n // }\n // colGroup.needUpdate = false;\n // }\n // }\n computeColsWidth(this.table, this.colUpdatePos, distCol);\n updateColContent(this.colUpdatePos, distCol, this);\n this.colUpdatePos = distCol + 1;\n }\n\n updateCellGroupPosition(cellGroup: Group, newRow: number, y: number) {\n // 更新位置&row\n cellGroup.row = newRow;\n cellGroup.setAttribute('y', y);\n (cellGroup as any).needUpdate = true;\n (cellGroup as any).needUpdateForAutoRowHeight = true;\n }\n\n updateCellGroupContent(cellGroup: Group) {\n if (!cellGroup.needUpdate) {\n return cellGroup;\n }\n\n const newCellGroup = this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);\n // 更新内容\n // const textMark = cellGroup.firstChild as WrapText;\n // const autoWrapText = Array.isArray(textMark.attribute.text);\n // const textStr: string = this.table.getCellValue(cellGroup.col, cellGroup.row);\n // let text;\n // if (autoWrapText) {\n // text = String(textStr).replace(/\\r?\\n/g, '\\n').replace(/\\r/g, '\\n').split('\\n');\n // } else {\n // text = textStr;\n // }\n\n // textMark.setAttribute('text', text);\n\n cellGroup.needUpdate = false;\n return newCellGroup || cellGroup;\n }\n\n async sortCellVertical() {\n await sortVertical(this);\n }\n\n async sortCellHorizontal() {\n await sortHorizontal(this);\n }\n\n highPerformanceGetCell(\n col: number,\n row: number,\n // rowStart: number = this.rowStart,\n // rowEnd: number = this.rowEnd,\n getShadow?: boolean\n ) {\n // if (row < rowStart || row > rowEnd) {\n // return emptyGroup;\n // }\n // if (row < this.rowStart || row > this.rowEnd || col < this.colStart || col > this.colEnd) {\n // return emptyGroup;\n // }\n\n if (\n row >= this.table.columnHeaderLevelCount && // not column header\n row < this.table.rowCount - this.table.bottomFrozenRowCount && // not bottom frozen\n (row < this.rowStart || row > this.rowEnd) // not in proxy row range\n ) {\n return emptyGroup;\n }\n\n if (\n col >= this.table.frozenColCount && // not row header\n col < this.table.colCount - this.table.rightFrozenColCount && // not right frozen\n (col < this.colStart || col > this.colEnd) // not in proxy col range\n ) {\n return emptyGroup;\n }\n\n if (this.cellCache.get(col)) {\n const cacheCellGoup = this.cellCache.get(col);\n if ((cacheCellGoup._next || cacheCellGoup._prev) && Math.abs(cacheCellGoup.row - row) < row) {\n // 由缓存单元格向前后查找要快于从头查找\n let cellGroup = getCellByCache(cacheCellGoup, row);\n if (!cellGroup || (!getShadow && cellGroup.role === 'shadow-cell')) {\n cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n }\n cellGroup.row && this.cellCache.set(col, cellGroup);\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n // cellGroup.row && this.cellCache.set(col, cellGroup);\n if (cellGroup.col === col && cellGroup.row) {\n this.cellCache.set(col, cellGroup);\n }\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n // cellGroup.row && this.cellCache.set(col, cellGroup);\n if (cellGroup.col === col && cellGroup.row) {\n this.cellCache.set(col, cellGroup);\n }\n return cellGroup;\n }\n\n release() {\n this.isRelease = true;\n }\n}\n\nfunction getCellByCache(cacheCellGroup: Group, row: number): Group | null {\n if (!cacheCellGroup) {\n return null;\n }\n if (cacheCellGroup.row === row) {\n return cacheCellGroup;\n } else if (cacheCellGroup.row > row) {\n return getCellByCache(cacheCellGroup._prev as Group, row);\n }\n return getCellByCache(cacheCellGroup._next as Group, row);\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["scenegraph/group-creater/progress/proxy.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,6CAA4C;AAE5C,+CAA4C;AAC5C,sEAAkE;AAClE,wEAAoE;AACpE,yDAAqD;AACrD,sCAA2C;AAC3C,oDAAuD;AACvD,mFAA4E;AAC5E,mEAAgF;AAChF,mEAAgF;AAChF,uEAAkE;AAClE,mEAA+D;AAC/D,uEAAmE;AAEnE,MAAa,UAAU;IA8CrB,YAAY,KAAmB;QA5C/B,cAAS,GAAY,KAAK,CAAC;QAC3B,SAAI,GAA+B,QAAQ,CAAC;QAG5C,aAAQ,GAAG,GAAG,CAAC;QACf,eAAU,GAAG,CAAC,CAAC;QAIf,aAAQ,GAAG,CAAC,CAAC;QACb,WAAM,GAAG,CAAC,CAAC;QACX,iBAAY,GAAG,CAAC,CAAC;QAQjB,iBAAY,GAAW,CAAC,CAAC;QAEzB,WAAM,GAAW,CAAC,CAAC;QAEnB,aAAQ,GAAG,GAAG,CAAC;QAcf,kBAAa,GAAW,CAAC,CAAC;QAG1B,WAAM,GAAW,CAAC,CAAC;QAEnB,cAAS,GAAuB,IAAI,GAAG,EAAE,CAAC;QAGxC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAEnB,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YAC7B,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;YACpB,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YACjD,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,KAAK,WAAW,EAAE;YAC/C,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC;SACrB;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,EAAE;YACtC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;SACnB;aAAM,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE;YACpC,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC;SACrB;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,EAAE;YAC1C,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,CAAC;SACxD;IACH,CAAC;IAED,IAAI,WAAW;QACb,OAAO,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC;IACnC,CAAC;IAED,kBAAkB;QAEhB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC;QAG7E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;QACvD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC/D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC;QACjC,MAAM,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,GAAG,CAAC,CAAC;QAGlF,MAAM,cAAc,GAAG,eAAe,GAAG,uBAAuB,CAAC;QACjE,MAAM,UAAU,GAAG,eAAe,GAAG,CAAC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAChF,IAAI,CAAC,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,WAAW,GAAG,UAAU,GAAG,cAAc,GAAG,CAAC,CAAC;QAGnD,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,CAAC,CAAC;QACpD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,GAAG,eAAe,CAAC,CAAC;QAChF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,eAAe,CAAC,CAAC,CAAC;QAG/G,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;IACxC,CAAC;IAED,eAAe;QACb,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;QACpD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,CAAC;QAK/E,MAAM,uBAAuB,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;QACvD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,GAAG,uBAAuB,GAAG,CAAC,CAAC;QAC9D,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC;QAChC,MAAM,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC;QACrD,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC;QAGpF,MAAM,eAAe,GAAG,gBAAgB,GAAG,uBAAuB,CAAC;QACnE,MAAM,WAAW,GAAG,gBAAgB,GAAG,CAAC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;QAClF,IAAI,CAAC,SAAS,GAAG,eAAe,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,WAAW,GAAG,eAAe,GAAG,CAAC,CAAC;QAItD,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,CAAC,CAAC;QACtD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,gBAAgB,CAAC,CAAC;QAClF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC,CAAC;QAGhH,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;IACzC,CAAC;IAEK,yBAAyB,CAC7B,iBAAwB,EACxB,cAAqB,EACrB,cAAqB,EACrB,gBAAuB,EACvB,iBAAwB,EACxB,SAAgB,EAChB,OAAe,EACf,OAAe;;YAEf,MAAM,IAAA,yDAAyB,EAC7B,iBAAiB,EACjB,cAAc,EACd,cAAc,EACd,gBAAgB,EAChB,iBAAiB,EACjB,SAAS,EACT,OAAO,EACP,OAAO,EACP,IAAI,CACL,CAAC;QACJ,CAAC;KAAA;IAcK,QAAQ;;YACZ,IAAI,IAAI,CAAC,aAAa,EAAE;gBACtB,OAAO;aACR;YACD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;YAC1B,OAAO,IAAI,OAAO,CAAO,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;gBAC3C,UAAU,CAAC,GAAS,EAAE;oBACpB,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;oBAC3B,IAAI,IAAI,CAAC,SAAS,EAAE;wBAClB,OAAO;qBACR;oBAOD,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,EAAE;wBACpC,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,EAAE;wBAG3C,MAAM,IAAI,CAAC,wBAAwB,EAAE,CAAC;wBACtC,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAC1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;yBAAM,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE;wBAG1C,MAAM,IAAI,CAAC,SAAS,EAAE,CAAC;wBACvB,MAAM,IAAI,CAAC,QAAQ,EAAE,CAAC;qBACvB;oBACD,OAAO,EAAE,CAAC;gBACZ,CAAC,CAAA,EAAE,EAAE,CAAC,CAAC;YACT,CAAC,CAAC,CAAC;QACL,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YAED,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7C,CAAC;KAAA;IAEK,SAAS;;YACb,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;gBACtB,OAAO;aACR;YAED,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QACzC,CAAC;KAAA;IAED,kBAAkB,CAAC,SAAiB;QAClC,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QAEpE,IAAA,sCAAiB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QAElE,IAAI,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE;YAE7B,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,GAAG,EAAE,EAAE;gBACxD,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,WAAW,CAAC;gBACrE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aACxE;SACF;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE;YAElC,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;gBACrG,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;gBACxD,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,WAAW,CAAC;gBACrE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;gBACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;gBACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,gBAAgB,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;aAC1E;SACF;QAGD,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,IAAI,GAAG,GAAG,IAAI,CAAC,WAAW,EAAE,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;YAChE,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YACxD,IAAI,CAAC,QAAQ,EAAE;gBACb,SAAS;aACV;YACD,MAAM,YAAY,GAAG,MAAM,CAAC;YAC5B,MAAM,EAAE,MAAM,EAAE,GAAG,IAAA,mCAAmB,EACpC,QAAQ,EACR,GAAG,EACH,QAAQ,CAAC,SAAS,CAAC,KAAK,EACxB,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,QAAQ,EAC9B,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EACzC,IAAI,CAAC,KAAK,EACV,YAAY,CACb,CAAC;YACF,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;SACzC;QACD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;QAElE,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;QAG7E,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAED,cAAc,CAAC,SAAiB;QAE9B,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,CAAC;QACpE,IAAA,oCAAgB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,UAAU,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;QAG1D,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;YAClD,MAAM,SAAS,GAAG,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;YACpE,IAAI,IAAA,iBAAQ,EAAC,SAAS,CAAC,aAAa,CAAC,IAAI,SAAS,CAAC,aAAa,GAAG,IAAI,CAAC,UAAU,EAAE;gBAClF,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;aACvE;SACF;QAGD,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB,EAAE;YAErC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,YAAY,aAAK;gBAC7D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;gBAChD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAChD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,EACpC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,CAAC,EACD,IAAI,CAAC,KAAK,CAAC,sBAAsB,GAAG,CAAC,EACrC,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;YAEnC,MAAM,eAAe,GAAG,CACtB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,YAAY,aAAK;gBAChE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS;gBACnD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,CACnD,CAAC;YACX,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;YAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;YAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,EACvC,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB,EACrD,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,EACvB,cAAc,EACd,IAAI,CAAC,KAAK,CACX,CAAC;SACH;QAED,IAAI,eAAe,GACjB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS;YACxC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,YAAY,aAAK;gBAC1D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS;gBAC3C,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,CAAW,CAAC;QACjE,IAAI,CAAC,eAAe,EAAE;YACpB,eAAe;gBACb,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;oBAC7C,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,YAAY,aAAK;wBAC/D,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS;wBAChD,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,CAAC,KAAK,CAAW,CAAC;SACvE;QACD,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,GAAG,eAAe,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9E,MAAM,OAAO,GAAG,eAAe,CAAC,SAAS,CAAC,CAAC,CAAC;QAE5C,IAAA,uBAAc,EACZ,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAC/B,OAAO,EACP,OAAO,EACP,IAAI,CAAC,UAAU,GAAG,CAAC,EACnB,MAAM,EACN,IAAI,CAAC,QAAQ,EACb,IAAI,CAAC,MAAM,EACX,MAAM,EACN,IAAI,CAAC,KAAK,CACX,CAAC;QAEF,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,MAAM,CAAC;QAChC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;QAC7E,OAAO,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAIpE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;IACtD,CAAC;IAEK,IAAI,CAAC,CAAS;;YAClB,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;YAChH,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,GAAG,SAAS,CAAC;YAC/D,IAAI,CAAC,GAAG,SAAS,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,UAAU,EAAE;gBAEtD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM,IAAI,CAAC,GAAG,YAAY,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,aAAa,EAAE;gBAEjE,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;aACrB;QACH,CAAC;KAAA;IAEK,IAAI,CAAC,CAAS;;YAClB,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;YAClH,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,GAAG,UAAU,CAAC;YAC9D,IAAI,CAAC,GAAG,UAAU,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,WAAW,EAAE;gBAExD,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM,IAAI,CAAC,GAAG,WAAW,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,YAAY,EAAE;gBAE/D,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;aAChD;iBAAM;gBAEL,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;aACrB;QACH,CAAC;KAAA;IAEK,WAAW,CAAC,CAAS;;YACzB,IAAA,2BAAW,EAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACvB,CAAC;KAAA;IACK,WAAW,CAAC,CAAS;;YACzB,IAAA,2BAAW,EAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QACvB,CAAC;KAAA;IAED,UAAU,CAAC,CAAS;QAClB,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;IAEK,wBAAwB;;YAC5B,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC3C,CAAC;KAAA;IAED,gBAAgB,CAAC,KAAa;QAC5B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAExE,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,IAAA,sCAAiB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;SAClE;QAED,IAAA,gCAAgB,EAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QAEnD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC1C,IAAA,+BAAa,EACX,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,YAAY,EACjB,OAAO,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,kBAAkB,CACxB,CAAC;SACH;QAED,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAEK,wBAAwB;;YAC5B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC1C,CAAC;KAAA;IAED,eAAe,CAAC,KAAa;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;QAsBvE,IAAA,oCAAgB,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,OAAO,CAAC,CAAC;QACzD,IAAA,gCAAgB,EAAC,IAAI,CAAC,YAAY,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,YAAY,GAAG,OAAO,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,uBAAuB,CAAC,SAAgB,EAAE,MAAc,EAAE,CAAS;QAEjE,SAAS,CAAC,GAAG,GAAG,MAAM,CAAC;QACvB,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;QAC9B,SAAiB,CAAC,UAAU,GAAG,IAAI,CAAC;QACpC,SAAiB,CAAC,0BAA0B,GAAG,IAAI,CAAC;IACvD,CAAC;IAED,sBAAsB,CAAC,SAAgB;QACrC,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE;YACzB,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,SAAS,CAAC,GAAG,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;QAc3F,SAAS,CAAC,UAAU,GAAG,KAAK,CAAC;QAC7B,OAAO,YAAY,IAAI,SAAS,CAAC;IACnC,CAAC;IAEK,gBAAgB;;YACpB,MAAM,IAAA,4BAAY,EAAC,IAAI,CAAC,CAAC;QAC3B,CAAC;KAAA;IAEK,kBAAkB;;YACtB,MAAM,IAAA,gCAAc,EAAC,IAAI,CAAC,CAAC;QAC7B,CAAC;KAAA;IAED,sBAAsB,CACpB,GAAW,EACX,GAAW,EAGX,SAAmB;QASnB,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,sBAAsB;YACxC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,oBAAoB;YAC3D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,wBAAU,CAAC;SACnB;QAED,IACE,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,cAAc;YAChC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB;YAC1D,CAAC,GAAG,GAAG,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,EAC1C;YACA,OAAO,wBAAU,CAAC;SACnB;QAED,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;YAC3B,MAAM,aAAa,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC9C,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,aAAa,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,EAAE;gBAE3F,IAAI,SAAS,GAAG,cAAc,CAAC,aAAa,EAAE,GAAG,CAAC,CAAC;gBACnD,IAAI,CAAC,SAAS,IAAI,CAAC,CAAC,SAAS,IAAI,SAAS,CAAC,IAAI,KAAK,aAAa,CAAC,EAAE;oBAClE,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;iBAChE;gBACD,SAAS,CAAC,GAAG,IAAI,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;gBACpD,OAAO,SAAS,CAAC;aAClB;YACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;YAErE,IAAI,SAAS,CAAC,GAAG,KAAK,GAAG,IAAI,SAAS,CAAC,GAAG,EAAE;gBAC1C,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;aACpC;YACD,OAAO,SAAS,CAAC;SAClB;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;QAErE,IAAI,SAAS,CAAC,GAAG,KAAK,GAAG,IAAI,SAAS,CAAC,GAAG,EAAE;YAC1C,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;SACpC;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,OAAO;QACL,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;IACxB,CAAC;CACF;AArlBD,gCAqlBC;AAED,SAAS,cAAc,CAAC,cAAqB,EAAE,GAAW;IACxD,IAAI,CAAC,cAAc,EAAE;QACnB,OAAO,IAAI,CAAC;KACb;IACD,IAAI,cAAc,CAAC,GAAG,KAAK,GAAG,EAAE;QAC9B,OAAO,cAAc,CAAC;KACvB;SAAM,IAAI,cAAc,CAAC,GAAG,GAAG,GAAG,EAAE;QACnC,OAAO,cAAc,CAAC,cAAc,CAAC,KAAc,EAAE,GAAG,CAAC,CAAC;KAC3D;IACD,OAAO,cAAc,CAAC,cAAc,CAAC,KAAc,EAAE,GAAG,CAAC,CAAC;AAC5D,CAAC","file":"proxy.js","sourcesContent":["import { isNumber } from '@visactor/vutils';\nimport type { BaseTableAPI } from '../../../ts-types/base-table';\nimport { Group } from '../../graphic/group';\nimport { computeColsWidth } from '../../layout/compute-col-width';\nimport { computeRowsHeight } from '../../layout/compute-row-height';\nimport { emptyGroup } from '../../utils/empty-group';\nimport { createColGroup } from '../column';\nimport { createComplexColumn } from '../column-helper';\nimport { createGroupForFirstScreen } from './create-group-for-first-screen';\nimport { dynamicSetX, updateColContent } from './update-position/dynamic-set-x';\nimport { dynamicSetY, updateRowContent } from './update-position/dynamic-set-y';\nimport { updateAutoRow } from './update-position/update-auto-row';\nimport { sortVertical } from './update-position/sort-vertical';\nimport { sortHorizontal } from './update-position/sort-horizontal';\n\nexport class SceneProxy {\n table: BaseTableAPI;\n isRelease: boolean = false;\n mode: 'column' | 'row' | 'pivot' = 'column';\n isProgressing: boolean;\n\n rowLimit = 200;\n currentRow = 0; // 目前渐进生成的row number\n totalRow: number; // 渐进完成最后一行的row number\n yLimitTop: number; // y > yLimitTop动态更新,否则直接修改xy\n yLimitBottom: number; // y < yLimitBottom动态更新,否则直接修改xy\n rowStart = 0; // 当前维护的部分第一行的row number\n rowEnd = 0; // 当前维护的部分最后一行的row number\n referenceRow = 0; // 当前维护的部分中间一行的row number,认为referenceRow对应当前屏幕显示范围的第一行\n bodyTopRow: number; // table body部分的第一行row number\n bodyBottomRow: number; // table body部分的最后一行row number\n screenRowCount: number; // 预计屏幕范围内显示的row count\n firstScreenRowLimit: number; // 首屏同步加载部分最后一行的row number\n taskRowCount: number; // 一次任务生成/更新的row count\n rowUpdatePos: number; // 异步任务目前更新到的行的row number\n rowUpdateDirection: 'up' | 'down'; // 当前行更新的方向\n screenTopRow: number = 0; // 当前屏幕范围内显示的第一行的row number\n totalActualBodyRowCount: number; // 实际表格body部分的行数\n deltaY: number = 0;\n\n colLimit = 100;\n // bodyLeftCol: number; // table body部分的第一列col number\n bodyRightCol: number; // table body部分的最后一列col number\n totalCol: number; // 渐进完成最后一列的col number\n colStart: number; // 当前维护的部分第一列的col number\n colEnd: number; // 当前维护的部分最后一列的col number\n taskColCount: number; // 一次任务生成/更新的col count\n xLimitLeft: number; // x > xLimitLeft动态更新,否则直接修改xy\n xLimitRight: number; // x < xLimitRight动态更新,否则直接修改xy\n screenColCount: number; // 预计屏幕范围内显示的col count\n firstScreenColLimit: number; // 首屏同步加载部分最后一列的col number\n colUpdatePos: number; // 异步任务目前更新到的列的col number\n currentCol: number; // 目前渐进生成的col number\n referenceCol: number; // 当前维护的部分中间一列的col number,认为referenceCol对应当前屏幕显示范围的第一列\n screenLeftCol: number = 0; // 当前屏幕范围内显示的第一列的col number\n colUpdateDirection: 'left' | 'right'; // 当前列更新方向\n totalActualBodyColCount: number; // 实际表格body部分的列数\n deltaX: number = 0;\n\n cellCache: Map<number, Group> = new Map(); // 单元格位置快速查找缓存\n\n constructor(table: BaseTableAPI) {\n this.table = table;\n\n if (this.table.isPivotChart()) {\n this.rowLimit = 100;\n this.colLimit = 100;\n } else if (this.table.heightMode === 'autoHeight') {\n this.rowLimit = 100;\n } else if (this.table.widthMode === 'autoWidth') {\n this.colLimit = 100;\n }\n\n if (this.table.internalProps.transpose) {\n this.mode = 'row';\n } else if (this.table.isPivotTable()) {\n this.mode = 'pivot';\n }\n if (this.table.options.maintainedDataCount) {\n this.rowLimit = this.table.options.maintainedDataCount;\n }\n }\n\n get bodyLeftCol(): number {\n return this.table.frozenColCount;\n }\n\n setParamsForColumn() {\n // this.bodyLeftCol = this.table.frozenColCount;\n this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // compute the column info about progress creation\n const totalActualBodyColCount = Math.min(this.colLimit, this.bodyRightCol - this.bodyLeftCol + 1);\n this.totalActualBodyColCount = totalActualBodyColCount;\n this.totalCol = this.bodyLeftCol + totalActualBodyColCount - 1; // 目标渐进完成的col\n this.colStart = this.bodyLeftCol;\n const defaultColWidth = this.table.defaultColWidth;\n this.taskColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth) * 1;\n\n // 确定动态更新限制\n const totalBodyWidth = defaultColWidth * totalActualBodyColCount;\n const totalWidth = defaultColWidth * (this.bodyRightCol - this.bodyLeftCol + 1);\n this.xLimitLeft = totalBodyWidth / 2;\n this.xLimitRight = totalWidth - totalBodyWidth / 2;\n\n // 确定首屏高度范围\n const widthLimit = this.table.tableNoFrameWidth * 5;\n this.screenColCount = Math.ceil(this.table.tableNoFrameWidth / defaultColWidth);\n this.firstScreenColLimit = this.bodyLeftCol + Math.min(this.colLimit, Math.ceil(widthLimit / defaultColWidth));\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.colUpdatePos = this.bodyRightCol;\n }\n\n setParamsForRow() {\n this.bodyTopRow = this.table.columnHeaderLevelCount;\n this.bodyBottomRow = this.table.rowCount - 1 - this.table.bottomFrozenRowCount;\n // this.bodyLeftCol = 0;\n // this.bodyRightCol = this.table.colCount - 1 - this.table.rightFrozenColCount;\n\n // 计算渐进加载数量\n const totalActualBodyRowCount = Math.min(this.rowLimit, this.bodyBottomRow - this.bodyTopRow + 1); // 渐进加载总row数量\n this.totalActualBodyRowCount = totalActualBodyRowCount;\n this.totalRow = this.bodyTopRow + totalActualBodyRowCount - 1; // 目标渐进完成的row\n this.rowStart = this.bodyTopRow;\n const defaultRowHeight = this.table.defaultRowHeight;\n this.taskRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight) * 1;\n\n // 确定动态更新限制\n const totalBodyHeight = defaultRowHeight * totalActualBodyRowCount;\n const totalHeight = defaultRowHeight * (this.bodyBottomRow - this.bodyTopRow + 1);\n this.yLimitTop = totalBodyHeight / 2;\n this.yLimitBottom = totalHeight - totalBodyHeight / 2;\n // this.bottomOffset = totalHeight - totalBodyHeight / 2;\n\n // 确定首屏高度范围\n const heightLimit = this.table.tableNoFrameHeight * 5;\n this.screenRowCount = Math.ceil(this.table.tableNoFrameHeight / defaultRowHeight);\n this.firstScreenRowLimit = this.bodyTopRow + Math.min(this.rowLimit, Math.ceil(heightLimit / defaultRowHeight));\n // this.firstScreenRowLimit = this.bodyBottomRow;\n\n this.rowUpdatePos = this.bodyBottomRow;\n }\n\n async createGroupForFirstScreen(\n cornerHeaderGroup: Group,\n colHeaderGroup: Group,\n rowHeaderGroup: Group,\n rightFrozenGroup: Group,\n bottomFrozenGroup: Group,\n bodyGroup: Group,\n xOrigin: number,\n yOrigin: number\n ) {\n await createGroupForFirstScreen(\n cornerHeaderGroup,\n colHeaderGroup,\n rowHeaderGroup,\n rightFrozenGroup,\n bottomFrozenGroup,\n bodyGroup,\n xOrigin,\n yOrigin,\n this\n );\n }\n // async progress() {\n // if (this.rowUpdatePos < this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // // 先更新\n // await this.updateCellGroupsAsync();\n // await this.progress();\n // } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // // 先更新没有需要更新的节点,在生成新节点\n // await this.createRow();\n // await this.progress();\n // }\n // }\n async progress() {\n if (this.isProgressing) {\n return;\n }\n this.isProgressing = true;\n return new Promise<void>((resolve, reject) => {\n setTimeout(async () => {\n this.isProgressing = false;\n if (this.isRelease) {\n return;\n }\n // console.log('progress col', this.colUpdatePos, this.colEnd, this.currentCol, this.totalCol);\n // console.log('progress row', this.rowUpdatePos, this.rowEnd, this.currentRow, this.totalRow);\n // console.log('before: createRow', table.scenegraph.bodyGroup.lastChild.attribute);\n // if (this.isSkipProgress) {\n // await this.progress();\n // } else\n if (this.colUpdatePos <= this.colEnd) {\n await this.updateColCellGroupsAsync();\n await this.progress();\n } else if (this.rowUpdatePos <= this.rowEnd) {\n // console.log('progress rowUpdatePos', this.rowUpdatePos);\n // 先更新\n await this.updateRowCellGroupsAsync();\n await this.progress();\n } else if (this.currentCol < this.totalCol) {\n await this.createCol();\n await this.progress();\n } else if (this.currentRow < this.totalRow) {\n // console.log('progress currentRow', this.currentRow);\n // 先更新没有需要更新的节点,在生成新节点\n await this.createRow();\n await this.progress();\n }\n resolve();\n }, 16);\n });\n }\n\n async createRow() {\n if (!this.taskRowCount) {\n return;\n }\n // console.log('createRow', this.currentRow, this.currentRow + this.taskRowCount);\n this.createRowCellGroup(this.taskRowCount);\n }\n\n async createCol() {\n if (!this.taskColCount) {\n return;\n }\n // console.log('createCol', this.currentCol, this.currentCol + this.taskColCount);\n this.createColGroup(this.taskRowCount);\n }\n\n createRowCellGroup(onceCount: number) {\n const endRow = Math.min(this.totalRow, this.currentRow + onceCount);\n // compute rows height\n computeRowsHeight(this.table, this.currentRow + 1, endRow, false);\n\n if (this.table.frozenColCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = 0; col < this.table.frozenColCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellLocation = this.table.isListTable() ? 'body' : 'rowHeader';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rowHeaderGroup.setAttribute('height', maxHeight);\n }\n }\n\n if (this.table.rightFrozenColCount) {\n // create row header row cellGroup\n let maxHeight = 0;\n for (let col = this.table.colCount - this.table.rightFrozenColCount; col < this.table.colCount; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n const cellLocation = this.table.isListTable() ? 'body' : 'rowHeader';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n this.table.scenegraph.rightFrozenGroup.setAttribute('height', maxHeight);\n }\n }\n\n // create body row cellGroup\n let maxHeight = 0;\n for (let col = this.bodyLeftCol; col <= this.bodyRightCol; col++) {\n const colGroup = this.table.scenegraph.getColGroup(col);\n if (!colGroup) {\n continue;\n }\n const cellLocation = 'body';\n const { height } = createComplexColumn(\n colGroup,\n col,\n colGroup.attribute.width,\n this.currentRow + 1,\n endRow,\n this.table.scenegraph.mergeMap,\n this.table.internalProps.defaultRowHeight,\n this.table,\n cellLocation\n );\n maxHeight = Math.max(maxHeight, height);\n }\n this.table.scenegraph.bodyGroup.setAttribute('height', maxHeight);\n\n this.currentRow = endRow;\n this.rowEnd = endRow;\n this.rowUpdatePos = this.rowEnd;\n this.referenceRow = this.rowStart + Math.floor((endRow - this.rowStart) / 2);\n\n // update container group size and border\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n createColGroup(onceCount: number) {\n // compute rows height\n const endCol = Math.min(this.totalCol, this.currentCol + onceCount);\n computeColsWidth(this.table, this.currentCol + 1, endCol);\n\n // update last merge cell size\n for (let row = 0; row < this.table.rowCount; row++) {\n const cellGroup = this.highPerformanceGetCell(this.currentCol, row);\n if (isNumber(cellGroup.mergeStartCol) && cellGroup.mergeStartCol > this.currentCol) {\n this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);\n }\n }\n\n // create column\n if (this.table.columnHeaderLevelCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.colHeaderGroup.lastChild instanceof Group\n ? this.table.scenegraph.colHeaderGroup.lastChild\n : this.table.scenegraph.colHeaderGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create colHeaderGroup\n createColGroup(\n this.table.scenegraph.colHeaderGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n 0, // rowStart\n this.table.columnHeaderLevelCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n if (this.table.bottomFrozenRowCount) {\n // create colGroup\n const lastColumnGroup = (\n this.table.scenegraph.bottomFrozenGroup.lastChild instanceof Group\n ? this.table.scenegraph.bottomFrozenGroup.lastChild\n : this.table.scenegraph.bottomFrozenGroup.lastChild._prev\n ) as Group;\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bottomFrozenGroup\n createColGroup(\n this.table.scenegraph.bottomFrozenGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.table.rowCount - this.table.bottomFrozenRowCount, // rowStart\n this.table.rowCount - 1, // rowEnd\n 'columnHeader', // isHeader\n this.table\n );\n }\n // create colGroup\n let lastColumnGroup =\n this.table.scenegraph.bodyGroup.lastChild &&\n ((this.table.scenegraph.bodyGroup.lastChild instanceof Group\n ? this.table.scenegraph.bodyGroup.lastChild\n : this.table.scenegraph.bodyGroup.lastChild._prev) as Group);\n if (!lastColumnGroup) {\n lastColumnGroup =\n this.table.scenegraph.colHeaderGroup.lastChild &&\n ((this.table.scenegraph.colHeaderGroup.lastChild instanceof Group\n ? this.table.scenegraph.colHeaderGroup.lastChild\n : this.table.scenegraph.colHeaderGroup.lastChild._prev) as Group);\n }\n const xOrigin = lastColumnGroup.attribute.x + lastColumnGroup.attribute.width;\n const yOrigin = lastColumnGroup.attribute.y;\n // create bodyGroup\n createColGroup(\n this.table.scenegraph.bodyGroup,\n xOrigin,\n yOrigin,\n this.currentCol + 1, // colStart\n endCol, // colEnd\n this.rowStart, // rowStart\n this.rowEnd, // rowEnd\n 'body', // isHeader\n this.table\n );\n\n this.currentCol = endCol;\n this.colEnd = endCol;\n this.colUpdatePos = this.colEnd;\n this.referenceCol = this.colStart + Math.floor((endCol - this.colStart) / 2);\n console.log('async', this.referenceCol, this.colStart, this.colEnd);\n\n // update container group size and border\n // this.table.scenegraph.updateContainerAttrWidthAndX();\n this.table.scenegraph.updateContainer();\n this.table.scenegraph.updateBorderSizeAndPosition();\n }\n\n async setY(y: number) {\n const yLimitTop = this.table.getRowsHeight(this.bodyTopRow, this.bodyTopRow + this.totalActualBodyRowCount) / 2;\n const yLimitBottom = this.table.getAllRowsHeight() - yLimitTop;\n if (y < yLimitTop && this.rowStart === this.bodyTopRow) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n } else if (y > yLimitBottom && this.rowEnd === this.bodyBottomRow) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n } else {\n // 执行动态更新节点\n this.dynamicSetY(y);\n }\n }\n\n async setX(x: number) {\n const xLimitLeft = this.table.getColsWidth(this.bodyLeftCol, this.bodyLeftCol + this.totalActualBodyColCount) / 2;\n const xLimitRight = this.table.getAllColsWidth() - xLimitLeft;\n if (x < xLimitLeft && this.colStart === this.bodyLeftCol) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndColHeaderX(-x);\n } else if (x > xLimitRight && this.colEnd === this.bodyRightCol) {\n // 执行真实body group坐标修改\n this.table.scenegraph.setBodyAndColHeaderX(-x);\n } else {\n // 执行动态更新节点\n this.dynamicSetX(x);\n }\n }\n\n async dynamicSetY(y: number) {\n dynamicSetY(y, this);\n }\n async dynamicSetX(x: number) {\n dynamicSetX(x, this);\n }\n\n updateBody(y: number) {\n this.table.scenegraph.setBodyAndRowHeaderY(-y);\n }\n\n async updateRowCellGroupsAsync() {\n this.updateCellGroups(this.taskRowCount);\n }\n\n updateCellGroups(count: number) {\n const distRow = Math.min(this.bodyBottomRow, this.rowUpdatePos + count);\n // console.log('updateCellGroups', this.rowUpdatePos, distRow);\n if (this.table.heightMode === 'autoHeight') {\n computeRowsHeight(this.table, this.rowUpdatePos, distRow, false);\n }\n\n updateRowContent(this.rowUpdatePos, distRow, this);\n\n if (this.table.heightMode === 'autoHeight') {\n updateAutoRow(\n this.bodyLeftCol, // colStart\n this.bodyRightCol, // colEnd\n this.rowUpdatePos, // rowStart\n distRow, // rowEnd\n this.table,\n this.rowUpdateDirection\n );\n }\n\n this.rowUpdatePos = distRow + 1;\n }\n\n async updateColCellGroupsAsync() {\n this.updateColGroups(this.taskRowCount);\n }\n\n updateColGroups(count: number) {\n const distCol = Math.min(this.bodyRightCol, this.colUpdatePos + count);\n // console.log('updateCellGroups', this.colUpdatePos, distCol);\n // for (let col = this.colUpdatePos; col <= distCol; col++) {\n // const colGroup = this.table.scenegraph.getColGroup(col);\n // if (colGroup) {\n // // colGroup.forEachChildren((cellGroup: Group) => {\n // // this.updateCellGroupContent(cellGroup);\n // // });\n // // for (let row = (colGroup.firstChild as Group).row; row <= (colGroup.lastChild as Group).row; row++) {\n // // const cellGroup = this.highPerformanceGetCell(colGroup.col, row);\n // // this.updateCellGroupContent(cellGroup);\n // // }\n // let cellGroup = colGroup.firstChild;\n // while (cellGroup) {\n // // this.updateCellGroupContent(cellGroup as Group);\n // // cellGroup = cellGroup._next;\n // const newCellGroup = this.updateCellGroupContent(cellGroup as Group);\n // cellGroup = newCellGroup._next;\n // }\n // colGroup.needUpdate = false;\n // }\n // }\n computeColsWidth(this.table, this.colUpdatePos, distCol);\n updateColContent(this.colUpdatePos, distCol, this);\n this.colUpdatePos = distCol + 1;\n }\n\n updateCellGroupPosition(cellGroup: Group, newRow: number, y: number) {\n // 更新位置&row\n cellGroup.row = newRow;\n cellGroup.setAttribute('y', y);\n (cellGroup as any).needUpdate = true;\n (cellGroup as any).needUpdateForAutoRowHeight = true;\n }\n\n updateCellGroupContent(cellGroup: Group) {\n if (!cellGroup.needUpdate) {\n return cellGroup;\n }\n\n const newCellGroup = this.table.scenegraph.updateCellContent(cellGroup.col, cellGroup.row);\n // 更新内容\n // const textMark = cellGroup.firstChild as WrapText;\n // const autoWrapText = Array.isArray(textMark.attribute.text);\n // const textStr: string = this.table.getCellValue(cellGroup.col, cellGroup.row);\n // let text;\n // if (autoWrapText) {\n // text = String(textStr).replace(/\\r?\\n/g, '\\n').replace(/\\r/g, '\\n').split('\\n');\n // } else {\n // text = textStr;\n // }\n\n // textMark.setAttribute('text', text);\n\n cellGroup.needUpdate = false;\n return newCellGroup || cellGroup;\n }\n\n async sortCellVertical() {\n await sortVertical(this);\n }\n\n async sortCellHorizontal() {\n await sortHorizontal(this);\n }\n\n highPerformanceGetCell(\n col: number,\n row: number,\n // rowStart: number = this.rowStart,\n // rowEnd: number = this.rowEnd,\n getShadow?: boolean\n ) {\n // if (row < rowStart || row > rowEnd) {\n // return emptyGroup;\n // }\n // if (row < this.rowStart || row > this.rowEnd || col < this.colStart || col > this.colEnd) {\n // return emptyGroup;\n // }\n\n if (\n row >= this.table.columnHeaderLevelCount && // not column header\n row < this.table.rowCount - this.table.bottomFrozenRowCount && // not bottom frozen\n (row < this.rowStart || row > this.rowEnd) // not in proxy row range\n ) {\n return emptyGroup;\n }\n\n if (\n col >= this.table.frozenColCount && // not row header\n col < this.table.colCount - this.table.rightFrozenColCount && // not right frozen\n (col < this.colStart || col > this.colEnd) // not in proxy col range\n ) {\n return emptyGroup;\n }\n\n if (this.cellCache.get(col)) {\n const cacheCellGoup = this.cellCache.get(col);\n if ((cacheCellGoup._next || cacheCellGoup._prev) && Math.abs(cacheCellGoup.row - row) < row) {\n // 由缓存单元格向前后查找要快于从头查找\n let cellGroup = getCellByCache(cacheCellGoup, row);\n if (!cellGroup || (!getShadow && cellGroup.role === 'shadow-cell')) {\n cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n }\n cellGroup.row && this.cellCache.set(col, cellGroup);\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n // cellGroup.row && this.cellCache.set(col, cellGroup);\n if (cellGroup.col === col && cellGroup.row) {\n this.cellCache.set(col, cellGroup);\n }\n return cellGroup;\n }\n const cellGroup = this.table.scenegraph.getCell(col, row, getShadow);\n // cellGroup.row && this.cellCache.set(col, cellGroup);\n if (cellGroup.col === col && cellGroup.row) {\n this.cellCache.set(col, cellGroup);\n }\n return cellGroup;\n }\n\n release() {\n this.isRelease = true;\n }\n}\n\nfunction getCellByCache(cacheCellGroup: Group, row: number): Group | null {\n if (!cacheCellGroup) {\n return null;\n }\n if (cacheCellGroup.row === row) {\n return cacheCellGroup;\n } else if (cacheCellGroup.row > row) {\n return getCellByCache(cacheCellGroup._prev as Group, row);\n }\n return getCellByCache(cacheCellGroup._next as Group, row);\n}\n"]}
|
|
@@ -56,8 +56,7 @@ function moveColumn(count, direction, screenLeftCol, screenLeftX, proxy) {
|
|
|
56
56
|
const syncLeftCol = distStartCol, syncRightCol = distEndCol;
|
|
57
57
|
proxy.colStart = "left" === direction ? proxy.colStart + count : proxy.colStart - count,
|
|
58
58
|
proxy.colEnd = "left" === direction ? proxy.colEnd + count : proxy.colEnd - count,
|
|
59
|
-
updateColContent(syncLeftCol, syncRightCol, proxy), (0,
|
|
60
|
-
(0, update_auto_column_1.updateAutoColumn)(syncLeftCol, syncRightCol, proxy.table, direction);
|
|
59
|
+
updateColContent(syncLeftCol, syncRightCol, proxy), (0, update_auto_column_1.updateAutoColumn)(syncLeftCol, syncRightCol, proxy.table, direction);
|
|
61
60
|
const colGroup = proxy.table.scenegraph.getColGroup(screenLeftCol) || proxy.table.scenegraph.getColGroup(screenLeftCol, !0), deltaX = screenLeftX - (colGroup.attribute.x + proxy.table.getFrozenColsWidth() + proxy.table.scenegraph.proxy.deltaX);
|
|
62
61
|
proxy.table.scenegraph.proxy.deltaX += deltaX, proxy.currentCol = "left" === direction ? proxy.currentCol + count : proxy.currentCol - count,
|
|
63
62
|
proxy.totalCol = "left" === direction ? proxy.totalCol + count : proxy.totalCol - count,
|
|
@@ -69,7 +68,7 @@ function moveColumn(count, direction, screenLeftCol, screenLeftX, proxy) {
|
|
|
69
68
|
updateAllColPosition(proxy.table.getColsWidth(proxy.bodyLeftCol, distStartCol - 1), count, direction, proxy);
|
|
70
69
|
const syncLeftCol = distStartCol, syncRightCol = distEndCol;
|
|
71
70
|
proxy.colStart = distStartCol, proxy.colEnd = distEndCol, updateColContent(syncLeftCol, syncRightCol, proxy),
|
|
72
|
-
(0,
|
|
71
|
+
(0, update_auto_column_1.updateAutoColumn)(syncLeftCol, syncRightCol, proxy.table, distEndCol > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? "right" : "left"),
|
|
73
72
|
proxy.table.scenegraph.proxy.deltaX = 0, proxy.currentCol = "left" === direction ? proxy.currentCol + count : proxy.currentCol - count,
|
|
74
73
|
proxy.totalCol = "left" === direction ? proxy.totalCol + count : proxy.totalCol - count,
|
|
75
74
|
proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2),
|