@visactor/vtable 0.11.1-alpha.5 → 0.11.1-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (101) hide show
  1. package/cjs/PivotChart.d.ts +4 -0
  2. package/cjs/PivotChart.js +37 -11
  3. package/cjs/PivotChart.js.map +1 -1
  4. package/cjs/components/axis/get-axis-attributes.d.ts +151 -0
  5. package/cjs/components/axis/get-axis-component-size.js +12 -12
  6. package/cjs/components/axis/get-axis-component-size.js.map +1 -1
  7. package/cjs/components/axis/linear-scale.js +1 -1
  8. package/cjs/components/axis/linear-scale.js.map +1 -1
  9. package/cjs/components/util/tick-data/continuous.js +1 -1
  10. package/cjs/components/util/tick-data/continuous.js.map +1 -1
  11. package/cjs/core/BaseTable.js +1 -1
  12. package/cjs/core/BaseTable.js.map +1 -1
  13. package/cjs/core/TABLE_EVENT_TYPE.d.ts +1 -0
  14. package/cjs/core/TABLE_EVENT_TYPE.js +2 -1
  15. package/cjs/core/TABLE_EVENT_TYPE.js.map +1 -1
  16. package/cjs/dataset/dataset.d.ts +3 -2
  17. package/cjs/dataset/dataset.js +8 -3
  18. package/cjs/dataset/dataset.js.map +1 -1
  19. package/cjs/dataset/statistics-helper.d.ts +6 -1
  20. package/cjs/dataset/statistics-helper.js +19 -5
  21. package/cjs/dataset/statistics-helper.js.map +1 -1
  22. package/cjs/event/EventTarget.d.ts +1 -0
  23. package/cjs/event/EventTarget.js +10 -2
  24. package/cjs/event/EventTarget.js.map +1 -1
  25. package/cjs/index.d.ts +1 -1
  26. package/cjs/index.js +1 -1
  27. package/cjs/index.js.map +1 -1
  28. package/cjs/layout/chart-helper/get-axis-config.js +23 -16
  29. package/cjs/layout/chart-helper/get-axis-config.js.map +1 -1
  30. package/cjs/layout/chart-helper/get-axis-domain.js +1 -1
  31. package/cjs/layout/chart-helper/get-axis-domain.js.map +1 -1
  32. package/cjs/layout/chart-helper/get-chart-spec.js +12 -10
  33. package/cjs/layout/chart-helper/get-chart-spec.js.map +1 -1
  34. package/cjs/scenegraph/component/table-component.js +2 -2
  35. package/cjs/scenegraph/component/table-component.js.map +1 -1
  36. package/cjs/scenegraph/group-creater/cell-helper.js +1 -1
  37. package/cjs/scenegraph/group-creater/cell-helper.js.map +1 -1
  38. package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.js +9 -7
  39. package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.js.map +1 -1
  40. package/cjs/scenegraph/group-creater/progress/update-position/util.js +3 -26
  41. package/cjs/scenegraph/group-creater/progress/update-position/util.js.map +1 -1
  42. package/cjs/scenegraph/scenegraph.d.ts +0 -2
  43. package/cjs/scenegraph/scenegraph.js +4 -7
  44. package/cjs/scenegraph/scenegraph.js.map +1 -1
  45. package/cjs/state/state.js +22 -9
  46. package/cjs/state/state.js.map +1 -1
  47. package/cjs/ts-types/events.d.ts +5 -0
  48. package/cjs/ts-types/events.js.map +1 -1
  49. package/dist/vtable.js +10229 -8374
  50. package/dist/vtable.min.js +3 -3
  51. package/es/PivotChart.d.ts +4 -0
  52. package/es/PivotChart.js +37 -11
  53. package/es/PivotChart.js.map +1 -1
  54. package/es/components/axis/get-axis-attributes.d.ts +151 -0
  55. package/es/components/axis/get-axis-component-size.js +12 -12
  56. package/es/components/axis/get-axis-component-size.js.map +1 -1
  57. package/es/components/axis/linear-scale.js +1 -1
  58. package/es/components/axis/linear-scale.js.map +1 -1
  59. package/es/components/util/tick-data/continuous.js +1 -1
  60. package/es/components/util/tick-data/continuous.js.map +1 -1
  61. package/es/core/BaseTable.js +1 -1
  62. package/es/core/BaseTable.js.map +1 -1
  63. package/es/core/TABLE_EVENT_TYPE.d.ts +1 -0
  64. package/es/core/TABLE_EVENT_TYPE.js +2 -1
  65. package/es/core/TABLE_EVENT_TYPE.js.map +1 -1
  66. package/es/dataset/dataset.d.ts +3 -2
  67. package/es/dataset/dataset.js +8 -3
  68. package/es/dataset/dataset.js.map +1 -1
  69. package/es/dataset/statistics-helper.d.ts +6 -1
  70. package/es/dataset/statistics-helper.js +19 -5
  71. package/es/dataset/statistics-helper.js.map +1 -1
  72. package/es/event/EventTarget.d.ts +1 -0
  73. package/es/event/EventTarget.js +10 -2
  74. package/es/event/EventTarget.js.map +1 -1
  75. package/es/index.d.ts +1 -1
  76. package/es/index.js +1 -1
  77. package/es/index.js.map +1 -1
  78. package/es/layout/chart-helper/get-axis-config.js +22 -16
  79. package/es/layout/chart-helper/get-axis-config.js.map +1 -1
  80. package/es/layout/chart-helper/get-axis-domain.js +1 -1
  81. package/es/layout/chart-helper/get-axis-domain.js.map +1 -1
  82. package/es/layout/chart-helper/get-chart-spec.js +12 -10
  83. package/es/layout/chart-helper/get-chart-spec.js.map +1 -1
  84. package/es/scenegraph/component/table-component.js +2 -2
  85. package/es/scenegraph/component/table-component.js.map +1 -1
  86. package/es/scenegraph/group-creater/cell-helper.js +1 -1
  87. package/es/scenegraph/group-creater/cell-helper.js.map +1 -1
  88. package/es/scenegraph/group-creater/progress/update-position/dynamic-set-y.js +9 -8
  89. package/es/scenegraph/group-creater/progress/update-position/dynamic-set-y.js.map +1 -1
  90. package/es/scenegraph/group-creater/progress/update-position/util.js +3 -26
  91. package/es/scenegraph/group-creater/progress/update-position/util.js.map +1 -1
  92. package/es/scenegraph/scenegraph.d.ts +0 -2
  93. package/es/scenegraph/scenegraph.js +4 -7
  94. package/es/scenegraph/scenegraph.js.map +1 -1
  95. package/es/state/state.js +22 -9
  96. package/es/state/state.js.map +1 -1
  97. package/es/ts-types/events.d.ts +5 -0
  98. package/es/ts-types/events.js.map +1 -1
  99. package/package.json +5 -5
  100. package/cjs/scenegraph/component/menu.d.ts +0 -41
  101. package/es/scenegraph/component/menu.d.ts +0 -41
@@ -1 +1 @@
1
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{ cloneDeep, isArray, isNumber, merge } from '@visactor/vutils';\nimport type { PivotLayoutMap } from '../pivot-layout';\nimport type { PivotHeaderLayoutMap } from '../pivot-header-layout';\nimport type { SimpleHeaderLayoutMap } from '../simple-header-layout';\nimport { checkZeroAlign, getAxisOption } from './get-axis-config';\nimport { getAxisDomainRangeAndLabels } from './get-axis-domain';\n\nconst NO_AXISID_FRO_VTABLE = 'NO_AXISID_FRO_VTABLE';\n\nexport function getRawChartSpec(col: number, row: number, layout: PivotLayoutMap | PivotHeaderLayoutMap): any {\n const paths = layout.getCellHeaderPaths(col, row);\n let indicatorObj;\n if (layout.indicatorsAsCol) {\n const indicatorKey = paths.colHeaderPaths.find(colPath => colPath.indicatorKey)?.indicatorKey;\n indicatorObj = layout.columnObjects.find(indicator => indicator.indicatorKey === indicatorKey);\n } else {\n const indicatorKey = paths.rowHeaderPaths.find(rowPath => rowPath.indicatorKey)?.indicatorKey;\n indicatorObj = layout.columnObjects.find(indicator => indicator.indicatorKey === indicatorKey);\n }\n const chartSpec = indicatorObj?.chartSpec;\n\n return chartSpec;\n}\n\nexport function getChartSpec(col: number, row: number, layout: PivotLayoutMap): any {\n let chartSpec = layout.getRawChartSpec(col, row);\n if (chartSpec) {\n chartSpec = cloneDeep(chartSpec);\n chartSpec.sortDataByAxis = true;\n if (isArray(chartSpec.series)) {\n chartSpec.series.forEach((serie: any) => {\n serie.sortDataByAxis = true;\n });\n }\n chartSpec.axes = layout.getChartAxes(col, row);\n chartSpec.padding = 0;\n chartSpec.dataZoom = []; // Do not support datazoom temply\n return chartSpec;\n }\n return null;\n}\n\nexport function getChartAxes(col: number, row: number, layout: PivotLayoutMap): any {\n const axes = [];\n if (layout.indicatorsAsCol) {\n const indicatorKeys = layout.getIndicatorKeyInChartSpec(col, row);\n const colIndex = layout.getRecordIndexByCol(col);\n indicatorKeys.forEach((key, index) => {\n if (isArray(key)) {\n key = key[0];\n }\n\n const { axisOption, isPercent, isZeroAlign } = getAxisOption(col, row, index === 0 ? 'bottom' : 'top', layout);\n\n const data = layout.dataset.collectedValues[key + (isZeroAlign ? '_align' : '')]\n ? layout.dataset.collectedValues[key + (isZeroAlign ? '_align' : '')]\n : layout.dataset.collectedValues[key];\n const range = merge(\n {},\n (data?.[\n layout.getColKeysPath()?.[colIndex]?.[Math.max(0, layout.columnHeaderLevelCount - 1 - layout.topAxesCount)] ??\n ''\n ] as { max?: number; min?: number }) ?? { min: 0, max: 1 }\n );\n if (isPercent) {\n (range as any).min = (range as any).min < 0 ? -1 : 0;\n (range as any).max = (range as any).max > 0 ? 1 : 0;\n }\n if (axisOption?.zero || range.min === range.max) {\n range.min = Math.min(range.min, 0);\n range.max = Math.max(range.max, 0);\n }\n if (axisOption?.nice) {\n const { ticks } = getAxisDomainRangeAndLabels(range.min, range.max, axisOption);\n range.min = ticks[0];\n range.max = ticks[ticks.length - 1];\n }\n if (isNumber(axisOption?.min)) {\n (range as any).min = axisOption.min;\n }\n if (isNumber(axisOption?.max)) {\n (range as any).max = axisOption.max;\n }\n axes.push(\n merge(\n {\n range\n },\n axisOption,\n {\n type: 'linear',\n orient: index === 0 ? 'bottom' : 'top',\n // visible: true,\n label: { visible: false },\n title: { visible: false },\n domainLine: { visible: false },\n seriesIndex: index,\n height: -1,\n\n sync: { axisId: NO_AXISID_FRO_VTABLE } // hack for fs\n }\n )\n );\n });\n\n let rowDimensionKey = layout.getDimensionKeyInChartSpec(layout.rowHeaderLevelCount, col)[0];\n if (isArray(rowDimensionKey)) {\n rowDimensionKey = rowDimensionKey[0];\n }\n const data =\n layout.dataset.cacheCollectedValues[rowDimensionKey] ||\n layout.dataset.collectedValues[rowDimensionKey] ||\n ([] as string[]);\n const recordRow = layout.getRecordIndexByRow(row);\n const rowPath = layout.getRowKeysPath()[recordRow];\n const domain = data[rowPath?.[rowPath?.length - 1] ?? ''] as Set<string>;\n\n const { axisOption, isPercent } = getAxisOption(col, row, 'left', layout);\n axes.push(\n merge(\n {\n domain: Array.from(domain ?? [])\n },\n axisOption,\n {\n type: 'band',\n orient: 'left',\n // visible: true,\n label: { visible: false, space: 0 },\n domainLine: { visible: false },\n tick: { visible: false },\n subTick: { visible: false },\n title: { visible: false },\n // height: -1,\n width: -1\n // autoIndent: false,\n }\n )\n );\n } else {\n const indicatorKeys = layout.getIndicatorKeyInChartSpec(col, row);\n const rowIndex = layout.getRecordIndexByRow(row);\n indicatorKeys.forEach((key, index) => {\n if (isArray(key)) {\n key = key[0];\n }\n\n const { axisOption, isPercent, isZeroAlign } = getAxisOption(col, row, index === 0 ? 'left' : 'right', layout);\n\n const data = layout.dataset.collectedValues[key + (isZeroAlign ? '_align' : '')]\n ? layout.dataset.collectedValues[key + (isZeroAlign ? '_align' : '')]\n : layout.dataset.collectedValues[key];\n const range = merge(\n {},\n (data?.[\n layout.getRowKeysPath()[rowIndex]?.[Math.max(0, layout.rowHeaderLevelCount - 1 - layout.leftAxesCount)] ?? ''\n ] as { max?: number; min?: number }) ?? { min: 0, max: 1 }\n );\n if (isPercent) {\n (range as any).min = (range as any).min < 0 ? -1 : 0;\n (range as any).max = (range as any).max > 0 ? 1 : 0;\n }\n if (axisOption?.zero || range.min === range.max) {\n range.min = Math.min(range.min, 0);\n range.max = Math.max(range.max, 0);\n }\n if (axisOption?.nice) {\n const { ticks } = getAxisDomainRangeAndLabels(range.min, range.max, axisOption);\n range.min = ticks[0];\n range.max = ticks[ticks.length - 1];\n }\n if (isNumber(axisOption?.min)) {\n (range as any).min = axisOption.min;\n }\n if (isNumber(axisOption?.max)) {\n (range as any).max = axisOption.max;\n }\n axes.push(\n merge(\n {\n range\n },\n axisOption,\n {\n type: 'linear',\n orient: index === 0 ? 'left' : 'right',\n // visible: true,\n label: { visible: false },\n // label: { flush: true },\n title: { visible: false },\n domainLine: { visible: false },\n seriesIndex: index,\n width: -1,\n // grid: index === 0 ? undefined : { visible: false }\n\n sync: { axisId: NO_AXISID_FRO_VTABLE } // hack for fs\n }\n )\n );\n });\n\n let columnDimensionKey = layout.getDimensionKeyInChartSpec(col, layout.columnHeaderLevelCount)[0];\n if (isArray(columnDimensionKey)) {\n columnDimensionKey = columnDimensionKey[0];\n }\n const data =\n layout.dataset.cacheCollectedValues[columnDimensionKey] ||\n layout.dataset.collectedValues[columnDimensionKey] ||\n ([] as string[]);\n const recordCol = layout.getRecordIndexByCol(col);\n const colPath = layout.getColKeysPath()[recordCol];\n const domain: string[] | Set<string> = (data?.[colPath?.[colPath?.length - 1] ?? ''] as Set<string>) ?? [];\n\n const { axisOption, isPercent } = getAxisOption(col, row, 'bottom', layout);\n axes.push(\n merge(\n {\n domain: Array.from(domain)\n },\n axisOption,\n {\n type: 'band',\n orient: 'bottom',\n visible: true,\n label: { visible: false, space: 0 },\n domainLine: { visible: false },\n tick: { visible: false },\n subTick: { visible: false },\n title: { visible: false },\n height: -1\n // autoIndent: false,\n }\n )\n );\n }\n return axes;\n}\n/**\n * 获取单元格对应spec的dataId。\n * 如果是spec外层的dataId,则是string,否则通过series获取到的是Record<string, string> => <dataId, series-chart的指标key用于过滤数据>\n * @param col\n * @param row\n * @param layout\n * @returns\n */\nexport function getChartDataId(\n col: number,\n row: number,\n layout: PivotLayoutMap | PivotHeaderLayoutMap | SimpleHeaderLayoutMap\n): string | Record<string, string> {\n const chartSpec = layout.getRawChartSpec(col, row);\n // 如果chartSpec配置了组合图 series 则需要考虑 series中存在的多个指标\n if (chartSpec?.series) {\n const dataIdfield: Record<string, string> = {};\n\n if (chartSpec.data?.id) {\n dataIdfield[chartSpec.data.id] = undefined;\n }\n chartSpec?.series.forEach((seriesSpec: any) => {\n if (!seriesSpec.data?.fromDataId) {\n if (!seriesSpec.data?.transforms) {\n const seriesField = seriesSpec.direction === 'horizontal' ? seriesSpec.xField : seriesSpec.yField;\n dataIdfield[seriesSpec.data?.id ?? chartSpec.data?.id ?? 'data'] = seriesSpec.data?.id\n ? seriesField\n : undefined;\n } else {\n dataIdfield[seriesSpec.data?.id ?? chartSpec.data?.id ?? 'data'] = undefined;\n }\n }\n });\n return dataIdfield;\n }\n return chartSpec.data.id;\n}\n"]}
1
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{ cloneDeep, isArray, isNumber, merge } from '@visactor/vutils';\nimport type { PivotLayoutMap } from '../pivot-layout';\nimport type { PivotHeaderLayoutMap } from '../pivot-header-layout';\nimport type { SimpleHeaderLayoutMap } from '../simple-header-layout';\nimport { checkZeroAlign, getAxisOption } from './get-axis-config';\nimport { getAxisDomainRangeAndLabels } from './get-axis-domain';\n\nconst NO_AXISID_FRO_VTABLE = 'NO_AXISID_FRO_VTABLE';\n\nexport function getRawChartSpec(col: number, row: number, layout: PivotLayoutMap | PivotHeaderLayoutMap): any {\n const paths = layout.getCellHeaderPaths(col, row);\n let indicatorObj;\n if (layout.indicatorsAsCol) {\n const indicatorKey = paths.colHeaderPaths.find(colPath => colPath.indicatorKey)?.indicatorKey;\n indicatorObj = layout.columnObjects.find(indicator => indicator.indicatorKey === indicatorKey);\n } else {\n const indicatorKey = paths.rowHeaderPaths.find(rowPath => rowPath.indicatorKey)?.indicatorKey;\n indicatorObj = layout.columnObjects.find(indicator => indicator.indicatorKey === indicatorKey);\n }\n const chartSpec = indicatorObj?.chartSpec;\n\n return chartSpec;\n}\n\nexport function getChartSpec(col: number, row: number, layout: PivotLayoutMap): any {\n let chartSpec = layout.getRawChartSpec(col, row);\n if (chartSpec) {\n chartSpec = cloneDeep(chartSpec);\n chartSpec.sortDataByAxis = true;\n if (isArray(chartSpec.series)) {\n chartSpec.series.forEach((serie: any) => {\n serie.sortDataByAxis = true;\n });\n }\n chartSpec.axes = layout.getChartAxes(col, row);\n chartSpec.padding = 0;\n chartSpec.dataZoom = []; // Do not support datazoom temply\n return chartSpec;\n }\n return null;\n}\n\nexport function getChartAxes(col: number, row: number, layout: PivotLayoutMap): any {\n const axes = [];\n if (layout.indicatorsAsCol) {\n const indicatorKeys = layout.getIndicatorKeyInChartSpec(col, row);\n const colIndex = layout.getRecordIndexByCol(col);\n indicatorKeys.forEach((key, index) => {\n if (isArray(key)) {\n key = key[0];\n }\n\n const { axisOption, isPercent, isZeroAlign } = getAxisOption(col, row, index === 0 ? 'bottom' : 'top', layout);\n\n const data = layout.dataset.collectedValues[key + (isZeroAlign ? '_align' : '')]\n ? layout.dataset.collectedValues[key + (isZeroAlign ? '_align' : '')]\n : layout.dataset.collectedValues[key];\n const range = merge(\n {},\n (data?.[\n layout.getColKeysPath()?.[colIndex]?.[Math.max(0, layout.columnHeaderLevelCount - 1 - layout.topAxesCount)] ??\n ''\n ] as { max?: number; min?: number }) ?? { min: 0, max: 1 }\n );\n if (range.positiveMax && range.positiveMax > range.max) {\n range.max = range.positiveMax;\n }\n if (range.negativeMin && range.negativeMin < range.min) {\n range.min = range.negativeMin;\n }\n if (isPercent) {\n (range as any).min = (range as any).min < 0 ? -1 : 0;\n (range as any).max = (range as any).max > 0 ? 1 : 0;\n }\n if (axisOption?.zero || range.min === range.max) {\n range.min = Math.min(range.min, 0);\n range.max = Math.max(range.max, 0);\n }\n if (axisOption?.nice) {\n const { range: axisRange } = getAxisDomainRangeAndLabels(range.min, range.max, axisOption);\n range.min = axisRange[0];\n range.max = axisRange[1];\n }\n if (isNumber(axisOption?.min)) {\n (range as any).min = axisOption.min;\n }\n if (isNumber(axisOption?.max)) {\n (range as any).max = axisOption.max;\n }\n axes.push(\n merge(\n {\n range\n },\n axisOption,\n {\n type: 'linear',\n orient: index === 0 ? 'bottom' : 'top',\n // visible: true,\n label: { visible: false },\n title: { visible: false },\n domainLine: { visible: false },\n seriesIndex: index,\n height: -1,\n\n sync: { axisId: NO_AXISID_FRO_VTABLE } // hack for fs\n }\n )\n );\n });\n\n let rowDimensionKey = layout.getDimensionKeyInChartSpec(layout.rowHeaderLevelCount, col)[0];\n if (isArray(rowDimensionKey)) {\n rowDimensionKey = rowDimensionKey[0];\n }\n const data =\n layout.dataset.cacheCollectedValues[rowDimensionKey] ||\n layout.dataset.collectedValues[rowDimensionKey] ||\n ([] as string[]);\n const recordRow = layout.getRecordIndexByRow(row);\n const rowPath = layout.getRowKeysPath()[recordRow];\n const domain = data[rowPath?.[rowPath?.length - 1] ?? ''] as Set<string>;\n\n const { axisOption, isPercent } = getAxisOption(col, row, 'left', layout);\n axes.push(\n merge(\n {\n domain: Array.from(domain ?? [])\n },\n axisOption,\n {\n type: 'band',\n orient: 'left',\n // visible: true,\n label: { visible: false },\n domainLine: { visible: false },\n tick: { visible: false },\n subTick: { visible: false },\n title: { visible: false },\n // height: -1,\n width: -1\n // autoIndent: false,\n }\n )\n );\n } else {\n const indicatorKeys = layout.getIndicatorKeyInChartSpec(col, row);\n const rowIndex = layout.getRecordIndexByRow(row);\n indicatorKeys.forEach((key, index) => {\n if (isArray(key)) {\n key = key[0];\n }\n\n const { axisOption, isPercent, isZeroAlign } = getAxisOption(col, row, index === 0 ? 'left' : 'right', layout);\n\n const data = layout.dataset.collectedValues[key + (isZeroAlign ? '_align' : '')]\n ? layout.dataset.collectedValues[key + (isZeroAlign ? '_align' : '')]\n : layout.dataset.collectedValues[key];\n const range = merge(\n {},\n (data?.[\n layout.getRowKeysPath()[rowIndex]?.[Math.max(0, layout.rowHeaderLevelCount - 1 - layout.leftAxesCount)] ?? ''\n ] as { max?: number; min?: number }) ?? { min: 0, max: 1 }\n );\n if (range.positiveMax && range.positiveMax > range.max) {\n range.max = range.positiveMax;\n }\n if (range.negativeMin && range.negativeMin < range.min) {\n range.min = range.negativeMin;\n }\n if (isPercent) {\n (range as any).min = (range as any).min < 0 ? -1 : 0;\n (range as any).max = (range as any).max > 0 ? 1 : 0;\n }\n if (axisOption?.zero || range.min === range.max) {\n range.min = Math.min(range.min, 0);\n range.max = Math.max(range.max, 0);\n }\n if (axisOption?.nice) {\n const { range: axisRange } = getAxisDomainRangeAndLabels(range.min, range.max, axisOption);\n range.min = axisRange[0];\n range.max = axisRange[1];\n }\n if (isNumber(axisOption?.min)) {\n (range as any).min = axisOption.min;\n }\n if (isNumber(axisOption?.max)) {\n (range as any).max = axisOption.max;\n }\n axes.push(\n merge(\n {\n range\n },\n axisOption,\n {\n type: 'linear',\n orient: index === 0 ? 'left' : 'right',\n // visible: true,\n label: { visible: false },\n // label: { flush: true },\n title: { visible: false },\n domainLine: { visible: false },\n seriesIndex: index,\n width: -1,\n // grid: index === 0 ? undefined : { visible: false }\n\n sync: { axisId: NO_AXISID_FRO_VTABLE } // hack for fs\n }\n )\n );\n });\n\n let columnDimensionKey = layout.getDimensionKeyInChartSpec(col, layout.columnHeaderLevelCount)[0];\n if (isArray(columnDimensionKey)) {\n columnDimensionKey = columnDimensionKey[0];\n }\n const data =\n layout.dataset.cacheCollectedValues[columnDimensionKey] ||\n layout.dataset.collectedValues[columnDimensionKey] ||\n ([] as string[]);\n const recordCol = layout.getRecordIndexByCol(col);\n const colPath = layout.getColKeysPath()[recordCol];\n const domain: string[] | Set<string> = (data?.[colPath?.[colPath?.length - 1] ?? ''] as Set<string>) ?? [];\n\n const { axisOption, isPercent } = getAxisOption(col, row, 'bottom', layout);\n axes.push(\n merge(\n {\n domain: Array.from(domain)\n },\n axisOption,\n {\n type: 'band',\n orient: 'bottom',\n visible: true,\n label: { visible: false },\n domainLine: { visible: false },\n tick: { visible: false },\n subTick: { visible: false },\n title: { visible: false },\n height: -1\n // autoIndent: false,\n }\n )\n );\n }\n return axes;\n}\n/**\n * 获取单元格对应spec的dataId。\n * 如果是spec外层的dataId,则是string,否则通过series获取到的是Record<string, string> => <dataId, series-chart的指标key用于过滤数据>\n * @param col\n * @param row\n * @param layout\n * @returns\n */\nexport function getChartDataId(\n col: number,\n row: number,\n layout: PivotLayoutMap | PivotHeaderLayoutMap | SimpleHeaderLayoutMap\n): string | Record<string, string> {\n const chartSpec = layout.getRawChartSpec(col, row);\n // 如果chartSpec配置了组合图 series 则需要考虑 series中存在的多个指标\n if (chartSpec?.series) {\n const dataIdfield: Record<string, string> = {};\n\n if (chartSpec.data?.id) {\n dataIdfield[chartSpec.data.id] = undefined;\n }\n chartSpec?.series.forEach((seriesSpec: any) => {\n if (!seriesSpec.data?.fromDataId) {\n if (!seriesSpec.data?.transforms) {\n const seriesField = seriesSpec.direction === 'horizontal' ? seriesSpec.xField : seriesSpec.yField;\n dataIdfield[seriesSpec.data?.id ?? chartSpec.data?.id ?? 'data'] = seriesSpec.data?.id\n ? seriesField\n : undefined;\n } else {\n dataIdfield[seriesSpec.data?.id ?? chartSpec.data?.id ?? 'data'] = undefined;\n }\n }\n });\n return dataIdfield;\n }\n return chartSpec.data.id;\n}\n"]}
@@ -292,8 +292,8 @@ class TableComponent {
292
292
  };
293
293
  }
294
294
  updateHorizontalScrollBarPos(leftRatio) {
295
- const range = this.hScrollBar.attribute.range, size = range[1] - range[0];
296
- this.hScrollBar.setAttribute("range", [ leftRatio, leftRatio + size ]);
295
+ const range = this.hScrollBar.attribute.range, size = range[1] - range[0], range0 = leftRatio * (1 - size);
296
+ this.hScrollBar.setAttribute("range", [ range0, range0 + size ]);
297
297
  const bounds = this.hScrollBar.AABBBounds && this.hScrollBar.globalAABBBounds;
298
298
  this.hScrollBar._viewPosition = {
299
299
  x: bounds.x1,
@@ -1 +1 @@
1
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type { ILine, IRect, IGroup } from '@visactor/vrender';\nimport { createRect, createLine, createText, createGroup, createSymbol } from '@visactor/vrender';\nimport { ScrollBar } from '@visactor/vrender-components';\nimport type { Group } from '../graphic/group';\nimport type { WrapText } from '../graphic/text';\nimport { MenuHandler } from './menu';\nimport { DrillIcon } from './drill-icon';\nimport { CellMover } from './cell-mover';\nimport { getColX } from './util';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\n\n/**\n * @description: 表格内容外组件\n * @return {*}\n */\nexport class TableComponent {\n table: BaseTableAPI;\n\n border: IRect; // 表格外边框\n // selectBorder: IRect; // 表格选择区域边框\n columnResizeLine: ILine; // 表格列宽调整基准线\n columnResizeBgLine: ILine; // 表格列宽调整基准线背景\n columnResizeLabel: IGroup; // 表格列宽调整标记\n menu: MenuHandler; // 表格菜单\n vScrollBar: ScrollBar; // 表格横向滚动条\n hScrollBar: ScrollBar; // 表格纵向滚动条\n frozenShadowLine: IRect; // 表格冻结列右侧阴影块\n drillIcon: DrillIcon; // drill icon\n cellMover: CellMover; // 表格列顺序调整标记\n\n constructor(table: BaseTableAPI) {\n this.table = table;\n const theme = this.table.theme;\n\n // 滚动条\n this.createScrollBar();\n\n // 列宽调整基准线\n const columnResizeColor = theme.columnResize?.lineColor;\n const columnResizeWidth = theme.columnResize?.lineWidth;\n const columnResizeBgColor = theme.columnResize?.bgColor;\n const columnResizeBgWidth = theme.columnResize?.width;\n this.columnResizeLine = createLine({\n visible: false,\n pickable: false,\n stroke: columnResizeColor as string,\n lineWidth: columnResizeWidth as number,\n x: 0,\n y: 0,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: 0 }\n ]\n });\n this.columnResizeBgLine = createLine({\n visible: false,\n pickable: false,\n stroke: columnResizeBgColor as string,\n lineWidth: columnResizeBgWidth as number,\n x: 0,\n y: 0,\n // dx: -(columnResizeBgWidth - columnResizeWidth) / 2,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: 0 }\n ]\n });\n\n // 列宽调整文字标签\n const columnResizeLabelText = createText({\n visible: false,\n pickable: false,\n x: 0,\n y: 0,\n fontSize: 10,\n fill: '#FFF',\n text: '',\n textBaseline: 'top',\n dx: 12 + 4,\n dy: -8 + 2\n });\n const columnResizeLabelBack = createRect({\n visible: false,\n pickable: false,\n fill: '#3073F2',\n x: 0,\n y: 0,\n width: 38,\n height: 16,\n cornerRadius: 5,\n dx: 12,\n dy: -8\n });\n this.columnResizeLabel = createGroup({\n visible: false,\n pickable: false,\n x: 0,\n y: 0\n });\n this.columnResizeLabel.appendChild(columnResizeLabelBack);\n this.columnResizeLabel.appendChild(columnResizeLabelText);\n\n // 列顺序调整基准线\n this.cellMover = new CellMover(this.table);\n\n // 冻结列阴影\n const shadowWidth = theme.frozenColumnLine?.shadow?.width;\n const shadowStartColor = theme.frozenColumnLine?.shadow?.startColor;\n const shadowEndColor = theme.frozenColumnLine?.shadow?.endColor;\n this.frozenShadowLine = createRect({\n visible: true,\n pickable: false,\n x: 0,\n y: 0,\n width: shadowWidth,\n height: 0,\n fill: {\n gradient: 'linear',\n x0: 0,\n y0: 0,\n x1: 1,\n y1: 0,\n stops: [\n { color: shadowStartColor, offset: 0 },\n { color: shadowEndColor, offset: 1 }\n ]\n }\n });\n\n // TO BE DONE 冻结列border(theme.frozenColumnLine?.border)\n\n // 弹出窗口\n // this.menu = createGroup({\n // visible: false,\n // pickable: false,\n // x: 0,\n // y: 0,\n // });\n this.menu = new MenuHandler(this.table);\n\n this.drillIcon = new DrillIcon();\n }\n\n /**\n * @description: 组件mark加入到容器Group中\n * @param {Group} componentGroup\n * @return {*}\n */\n addToGroup(componentGroup: Group) {\n componentGroup.addChild(this.frozenShadowLine);\n // componentGroup.addChild(this.selectBorder);\n componentGroup.addChild(this.columnResizeBgLine);\n componentGroup.addChild(this.columnResizeLine);\n componentGroup.addChild(this.columnResizeLabel);\n if (this.table.theme.scrollStyle.hoverOn) {\n componentGroup.addChild(this.hScrollBar);\n componentGroup.addChild(this.vScrollBar);\n } else {\n componentGroup.stage.defaultLayer.addChild(this.hScrollBar);\n componentGroup.stage.defaultLayer.addChild(this.vScrollBar);\n }\n this.menu.bindTableComponent(componentGroup);\n this.drillIcon.appand(componentGroup);\n this.cellMover.appand(componentGroup);\n }\n\n /**\n * @description: 创建滚动条组件\n * @return {*}\n */\n createScrollBar() {\n const theme = this.table.theme;\n const scrollRailColor = theme.scrollStyle?.scrollRailColor as string;\n const scrollSliderColor = theme.scrollStyle?.scrollSliderColor as string;\n const width = theme.scrollStyle?.width as number;\n // const visible = theme.scrollStyle?.visible as string;\n // const hoverOn = theme.scrollStyle?.hoverOn as boolean;\n\n this.hScrollBar = new ScrollBar({\n direction: 'horizontal',\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width: this.table.tableNoFrameWidth,\n height: width,\n padding: 0,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n },\n range: [0, 0.1],\n // scrollRange: [0.4, 0.8]\n visible: false\n });\n // hack方案实现初始化隐藏滚动条,也可以add到stage之后执行hideAll\n (this.hScrollBar as any).render();\n this.hScrollBar.hideAll();\n\n this.vScrollBar = new ScrollBar({\n direction: 'vertical',\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width,\n height: this.table.tableNoFrameHeight - this.table.getFrozenRowsHeight(),\n padding: 0,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n },\n range: [0, 0.1],\n visible: false\n });\n (this.vScrollBar as any).render();\n this.vScrollBar.hideAll();\n }\n\n /**\n * @description: 更新滚动条尺寸\n * @return {*}\n */\n updateScrollBar() {\n const oldHorizontalBarPos = this.table.stateManeger.scroll.horizontalBarPos;\n const oldVerticalBarPos = this.table.stateManeger.scroll.verticalBarPos;\n\n const theme = this.table.theme;\n const width = theme.scrollStyle?.width as number;\n const visible = theme.scrollStyle?.visible as string;\n // const hoverOn = theme.scrollStyle?.hoverOn as boolean;\n const tableWidth = Math.ceil(this.table.scenegraph.tableGroup.attribute.width);\n const tableHeight = Math.ceil(this.table.scenegraph.tableGroup.attribute.height);\n\n const totalHeight = this.table.getAllRowsHeight();\n const totalWidth = this.table.getAllColsWidth();\n const frozenRowsHeight = this.table.getFrozenRowsHeight();\n const frozenColsWidth = this.table.getFrozenColsWidth();\n const bottomFrozenRowsHeight = this.table.getBottomFrozenRowsHeight();\n const rightFrozenColsWidth = this.table.getRightFrozenColsWidth();\n if (totalWidth > tableWidth) {\n const y = Math.min(tableHeight, totalHeight);\n const rangeEnd = Math.max(0.05, (tableWidth - frozenColsWidth) / (totalWidth - frozenColsWidth));\n this.hScrollBar.setAttributes({\n x: frozenColsWidth + (!this.table.theme.scrollStyle.hoverOn ? this.table.scenegraph.tableGroup.attribute.x : 0),\n y: y - (this.table.theme.scrollStyle.hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.y),\n width: tableWidth - frozenColsWidth - rightFrozenColsWidth,\n range: [0, rangeEnd],\n visible: visible === 'always'\n });\n const bounds = this.hScrollBar.AABBBounds && this.hScrollBar.globalAABBBounds;\n (this.hScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n if (visible === 'always') {\n this.hScrollBar.showAll();\n }\n } else {\n this.hScrollBar.setAttributes({\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width: 0,\n visible: false\n });\n }\n\n if (totalHeight > tableHeight) {\n const x = Math.min(tableWidth, totalWidth);\n const rangeEnd = Math.max(0.05, (tableHeight - frozenRowsHeight) / (totalHeight - frozenRowsHeight));\n this.vScrollBar.setAttributes({\n x: x - (this.table.theme.scrollStyle.hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.x),\n y:\n frozenRowsHeight + (!this.table.theme.scrollStyle.hoverOn ? this.table.scenegraph.tableGroup.attribute.y : 0),\n height: tableHeight - frozenRowsHeight - bottomFrozenRowsHeight,\n range: [0, rangeEnd],\n visible: visible === 'always'\n });\n const bounds = this.vScrollBar.AABBBounds && this.vScrollBar.globalAABBBounds;\n (this.vScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n\n if (visible === 'always') {\n this.vScrollBar.showAll();\n }\n } else {\n this.vScrollBar.setAttributes({\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n height: 0,\n visible: false\n });\n }\n\n this.table.stateManeger.setScrollLeft(oldHorizontalBarPos);\n this.table.stateManeger.setScrollTop(oldVerticalBarPos);\n }\n\n /**\n * @description: 隐藏列宽调整组件\n * @return {*}\n */\n hideResizeCol() {\n // this.columnResizeLine.attribute.visible = false;\n this.columnResizeLine.setAttribute('visible', false);\n this.columnResizeBgLine.setAttribute('visible', false);\n this.columnResizeLabel.setAttribute('visible', false);\n this.columnResizeLabel.hideAll();\n }\n\n /**\n * @description: 显示列宽调整组件\n * @param {number} col\n * @param {number} y\n * @return {*}\n */\n showResizeCol(col: number, y: number, isRightFrozen?: boolean) {\n // this.columnResizeLine.attribute.visible = false;\n // 基准线\n const colX = getColX(col, this.table, isRightFrozen);\n this.columnResizeLine.setAttributes({\n visible: true,\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) }\n ]\n });\n this.columnResizeBgLine.setAttributes({\n visible: true,\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) }\n ]\n });\n\n // 标签\n // this.columnResizeLabel.setAttribute('visible', true);\n this.columnResizeLabel.showAll();\n this.columnResizeLabel.setAttributes({\n visible: true,\n x: colX,\n y\n });\n (this.columnResizeLabel.lastChild as WrapText).setAttribute('text', `${this.table.getColWidth(col)}px`);\n }\n\n /**\n * @description: 更新列宽调整组件\n * @param {number} col\n * @param {number} y 标签显示的y坐标\n * @return {*}\n */\n updateResizeCol(col: number, y: number, isRightFrozen?: boolean) {\n // 基准线\n const colX = getColX(col, this.table, isRightFrozen);\n // this.columnResizeLine.setAttribute('x', x);\n this.columnResizeLine.setAttributes({\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) } // todo: 优化points赋值\n ]\n });\n this.columnResizeBgLine.setAttributes({\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) } // todo: 优化points赋值\n ]\n });\n\n // 标签\n this.columnResizeLabel.setAttributes({\n x: colX,\n y\n });\n (this.columnResizeLabel.lastChild as WrapText).setAttribute('text', `${Math.floor(this.table.getColWidth(col))}px`);\n }\n\n /**\n * @description: 隐藏列顺序调整组件\n * @return {*}\n */\n hideMoveCol() {\n this.cellMover.hide();\n }\n\n /**\n * @description: 显示列顺序调整组件\n * @param {number} col\n * @param {number} x\n * @return {*}\n */\n showMoveCol(col: number, row: number, delta: number) {\n this.cellMover.show(col, row, delta);\n }\n\n /**\n * @description: 更新列顺序调整组件\n * @param {number} backX\n * @param {number} lineX\n * @return {*}\n */\n updateMoveCol(backX: number, lineX: number, backY: number, lineY: number) {\n this.cellMover.update(backX, lineX, backY, lineY);\n }\n\n /**\n * @description: 显示冻结列shadow\n * @param {number} col\n * @return {*}\n */\n setFrozenColumnShadow(col: number, isRightFrozen?: boolean) {\n if (col < 0) {\n this.frozenShadowLine.setAttributes({\n visible: false\n });\n } else {\n // const colX = this.table.getColsWidth(0, col);\n const colX = getColX(col, this.table, isRightFrozen);\n this.frozenShadowLine.setAttributes({\n visible: true,\n x: colX,\n height: this.table.getRowsHeight(0, this.table.rowCount - 1)\n });\n }\n }\n\n hideVerticalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.vScrollBar.setAttribute('visible', false);\n this.vScrollBar.hideAll();\n this.table.scenegraph.updateNextFrame();\n }\n showVerticalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.vScrollBar.setAttribute('visible', true);\n this.vScrollBar.showAll();\n this.table.scenegraph.updateNextFrame();\n }\n hideHorizontalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.hScrollBar.setAttribute('visible', false);\n this.hScrollBar.hideAll();\n this.table.scenegraph.updateNextFrame();\n }\n showHorizontalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.hScrollBar.setAttribute('visible', true);\n this.hScrollBar.showAll();\n this.table.scenegraph.updateNextFrame();\n }\n updateVerticalScrollBarPos(topRatio: number) {\n const range = this.vScrollBar.attribute.range;\n const size = range[1] - range[0];\n const range0 = topRatio * (1 - size);\n this.vScrollBar.setAttribute('range', [range0, range0 + size]);\n const bounds = this.vScrollBar.AABBBounds && this.vScrollBar.globalAABBBounds;\n (this.vScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n }\n updateHorizontalScrollBarPos(leftRatio: number) {\n const range = this.hScrollBar.attribute.range;\n const size = range[1] - range[0];\n this.hScrollBar.setAttribute('range', [leftRatio, leftRatio + size]);\n const bounds = this.hScrollBar.AABBBounds && this.hScrollBar.globalAABBBounds;\n (this.hScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n }\n}\n"]}
1
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type { ILine, IRect, IGroup } from '@visactor/vrender';\nimport { createRect, createLine, createText, createGroup, createSymbol } from '@visactor/vrender';\nimport { ScrollBar } from '@visactor/vrender-components';\nimport type { Group } from '../graphic/group';\nimport type { WrapText } from '../graphic/text';\nimport { MenuHandler } from './menu';\nimport { DrillIcon } from './drill-icon';\nimport { CellMover } from './cell-mover';\nimport { getColX } from './util';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\n\n/**\n * @description: 表格内容外组件\n * @return {*}\n */\nexport class TableComponent {\n table: BaseTableAPI;\n\n border: IRect; // 表格外边框\n // selectBorder: IRect; // 表格选择区域边框\n columnResizeLine: ILine; // 表格列宽调整基准线\n columnResizeBgLine: ILine; // 表格列宽调整基准线背景\n columnResizeLabel: IGroup; // 表格列宽调整标记\n menu: MenuHandler; // 表格菜单\n vScrollBar: ScrollBar; // 表格横向滚动条\n hScrollBar: ScrollBar; // 表格纵向滚动条\n frozenShadowLine: IRect; // 表格冻结列右侧阴影块\n drillIcon: DrillIcon; // drill icon\n cellMover: CellMover; // 表格列顺序调整标记\n\n constructor(table: BaseTableAPI) {\n this.table = table;\n const theme = this.table.theme;\n\n // 滚动条\n this.createScrollBar();\n\n // 列宽调整基准线\n const columnResizeColor = theme.columnResize?.lineColor;\n const columnResizeWidth = theme.columnResize?.lineWidth;\n const columnResizeBgColor = theme.columnResize?.bgColor;\n const columnResizeBgWidth = theme.columnResize?.width;\n this.columnResizeLine = createLine({\n visible: false,\n pickable: false,\n stroke: columnResizeColor as string,\n lineWidth: columnResizeWidth as number,\n x: 0,\n y: 0,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: 0 }\n ]\n });\n this.columnResizeBgLine = createLine({\n visible: false,\n pickable: false,\n stroke: columnResizeBgColor as string,\n lineWidth: columnResizeBgWidth as number,\n x: 0,\n y: 0,\n // dx: -(columnResizeBgWidth - columnResizeWidth) / 2,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: 0 }\n ]\n });\n\n // 列宽调整文字标签\n const columnResizeLabelText = createText({\n visible: false,\n pickable: false,\n x: 0,\n y: 0,\n fontSize: 10,\n fill: '#FFF',\n text: '',\n textBaseline: 'top',\n dx: 12 + 4,\n dy: -8 + 2\n });\n const columnResizeLabelBack = createRect({\n visible: false,\n pickable: false,\n fill: '#3073F2',\n x: 0,\n y: 0,\n width: 38,\n height: 16,\n cornerRadius: 5,\n dx: 12,\n dy: -8\n });\n this.columnResizeLabel = createGroup({\n visible: false,\n pickable: false,\n x: 0,\n y: 0\n });\n this.columnResizeLabel.appendChild(columnResizeLabelBack);\n this.columnResizeLabel.appendChild(columnResizeLabelText);\n\n // 列顺序调整基准线\n this.cellMover = new CellMover(this.table);\n\n // 冻结列阴影\n const shadowWidth = theme.frozenColumnLine?.shadow?.width;\n const shadowStartColor = theme.frozenColumnLine?.shadow?.startColor;\n const shadowEndColor = theme.frozenColumnLine?.shadow?.endColor;\n this.frozenShadowLine = createRect({\n visible: true,\n pickable: false,\n x: 0,\n y: 0,\n width: shadowWidth,\n height: 0,\n fill: {\n gradient: 'linear',\n x0: 0,\n y0: 0,\n x1: 1,\n y1: 0,\n stops: [\n { color: shadowStartColor, offset: 0 },\n { color: shadowEndColor, offset: 1 }\n ]\n }\n });\n\n // TO BE DONE 冻结列border(theme.frozenColumnLine?.border)\n\n // 弹出窗口\n // this.menu = createGroup({\n // visible: false,\n // pickable: false,\n // x: 0,\n // y: 0,\n // });\n this.menu = new MenuHandler(this.table);\n\n this.drillIcon = new DrillIcon();\n }\n\n /**\n * @description: 组件mark加入到容器Group中\n * @param {Group} componentGroup\n * @return {*}\n */\n addToGroup(componentGroup: Group) {\n componentGroup.addChild(this.frozenShadowLine);\n // componentGroup.addChild(this.selectBorder);\n componentGroup.addChild(this.columnResizeBgLine);\n componentGroup.addChild(this.columnResizeLine);\n componentGroup.addChild(this.columnResizeLabel);\n if (this.table.theme.scrollStyle.hoverOn) {\n componentGroup.addChild(this.hScrollBar);\n componentGroup.addChild(this.vScrollBar);\n } else {\n componentGroup.stage.defaultLayer.addChild(this.hScrollBar);\n componentGroup.stage.defaultLayer.addChild(this.vScrollBar);\n }\n this.menu.bindTableComponent(componentGroup);\n this.drillIcon.appand(componentGroup);\n this.cellMover.appand(componentGroup);\n }\n\n /**\n * @description: 创建滚动条组件\n * @return {*}\n */\n createScrollBar() {\n const theme = this.table.theme;\n const scrollRailColor = theme.scrollStyle?.scrollRailColor as string;\n const scrollSliderColor = theme.scrollStyle?.scrollSliderColor as string;\n const width = theme.scrollStyle?.width as number;\n // const visible = theme.scrollStyle?.visible as string;\n // const hoverOn = theme.scrollStyle?.hoverOn as boolean;\n\n this.hScrollBar = new ScrollBar({\n direction: 'horizontal',\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width: this.table.tableNoFrameWidth,\n height: width,\n padding: 0,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n },\n range: [0, 0.1],\n // scrollRange: [0.4, 0.8]\n visible: false\n });\n // hack方案实现初始化隐藏滚动条,也可以add到stage之后执行hideAll\n (this.hScrollBar as any).render();\n this.hScrollBar.hideAll();\n\n this.vScrollBar = new ScrollBar({\n direction: 'vertical',\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width,\n height: this.table.tableNoFrameHeight - this.table.getFrozenRowsHeight(),\n padding: 0,\n railStyle: {\n fill: scrollRailColor\n },\n sliderStyle: {\n fill: scrollSliderColor\n },\n range: [0, 0.1],\n visible: false\n });\n (this.vScrollBar as any).render();\n this.vScrollBar.hideAll();\n }\n\n /**\n * @description: 更新滚动条尺寸\n * @return {*}\n */\n updateScrollBar() {\n const oldHorizontalBarPos = this.table.stateManeger.scroll.horizontalBarPos;\n const oldVerticalBarPos = this.table.stateManeger.scroll.verticalBarPos;\n\n const theme = this.table.theme;\n const width = theme.scrollStyle?.width as number;\n const visible = theme.scrollStyle?.visible as string;\n // const hoverOn = theme.scrollStyle?.hoverOn as boolean;\n const tableWidth = Math.ceil(this.table.scenegraph.tableGroup.attribute.width);\n const tableHeight = Math.ceil(this.table.scenegraph.tableGroup.attribute.height);\n\n const totalHeight = this.table.getAllRowsHeight();\n const totalWidth = this.table.getAllColsWidth();\n const frozenRowsHeight = this.table.getFrozenRowsHeight();\n const frozenColsWidth = this.table.getFrozenColsWidth();\n const bottomFrozenRowsHeight = this.table.getBottomFrozenRowsHeight();\n const rightFrozenColsWidth = this.table.getRightFrozenColsWidth();\n if (totalWidth > tableWidth) {\n const y = Math.min(tableHeight, totalHeight);\n const rangeEnd = Math.max(0.05, (tableWidth - frozenColsWidth) / (totalWidth - frozenColsWidth));\n this.hScrollBar.setAttributes({\n x: frozenColsWidth + (!this.table.theme.scrollStyle.hoverOn ? this.table.scenegraph.tableGroup.attribute.x : 0),\n y: y - (this.table.theme.scrollStyle.hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.y),\n width: tableWidth - frozenColsWidth - rightFrozenColsWidth,\n range: [0, rangeEnd],\n visible: visible === 'always'\n });\n const bounds = this.hScrollBar.AABBBounds && this.hScrollBar.globalAABBBounds;\n (this.hScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n if (visible === 'always') {\n this.hScrollBar.showAll();\n }\n } else {\n this.hScrollBar.setAttributes({\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n width: 0,\n visible: false\n });\n }\n\n if (totalHeight > tableHeight) {\n const x = Math.min(tableWidth, totalWidth);\n const rangeEnd = Math.max(0.05, (tableHeight - frozenRowsHeight) / (totalHeight - frozenRowsHeight));\n this.vScrollBar.setAttributes({\n x: x - (this.table.theme.scrollStyle.hoverOn ? width : -this.table.scenegraph.tableGroup.attribute.x),\n y:\n frozenRowsHeight + (!this.table.theme.scrollStyle.hoverOn ? this.table.scenegraph.tableGroup.attribute.y : 0),\n height: tableHeight - frozenRowsHeight - bottomFrozenRowsHeight,\n range: [0, rangeEnd],\n visible: visible === 'always'\n });\n const bounds = this.vScrollBar.AABBBounds && this.vScrollBar.globalAABBBounds;\n (this.vScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n\n if (visible === 'always') {\n this.vScrollBar.showAll();\n }\n } else {\n this.vScrollBar.setAttributes({\n x: -this.table.tableNoFrameWidth * 2,\n y: -this.table.tableNoFrameHeight * 2,\n height: 0,\n visible: false\n });\n }\n\n this.table.stateManeger.setScrollLeft(oldHorizontalBarPos);\n this.table.stateManeger.setScrollTop(oldVerticalBarPos);\n }\n\n /**\n * @description: 隐藏列宽调整组件\n * @return {*}\n */\n hideResizeCol() {\n // this.columnResizeLine.attribute.visible = false;\n this.columnResizeLine.setAttribute('visible', false);\n this.columnResizeBgLine.setAttribute('visible', false);\n this.columnResizeLabel.setAttribute('visible', false);\n this.columnResizeLabel.hideAll();\n }\n\n /**\n * @description: 显示列宽调整组件\n * @param {number} col\n * @param {number} y\n * @return {*}\n */\n showResizeCol(col: number, y: number, isRightFrozen?: boolean) {\n // this.columnResizeLine.attribute.visible = false;\n // 基准线\n const colX = getColX(col, this.table, isRightFrozen);\n this.columnResizeLine.setAttributes({\n visible: true,\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) }\n ]\n });\n this.columnResizeBgLine.setAttributes({\n visible: true,\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) }\n ]\n });\n\n // 标签\n // this.columnResizeLabel.setAttribute('visible', true);\n this.columnResizeLabel.showAll();\n this.columnResizeLabel.setAttributes({\n visible: true,\n x: colX,\n y\n });\n (this.columnResizeLabel.lastChild as WrapText).setAttribute('text', `${this.table.getColWidth(col)}px`);\n }\n\n /**\n * @description: 更新列宽调整组件\n * @param {number} col\n * @param {number} y 标签显示的y坐标\n * @return {*}\n */\n updateResizeCol(col: number, y: number, isRightFrozen?: boolean) {\n // 基准线\n const colX = getColX(col, this.table, isRightFrozen);\n // this.columnResizeLine.setAttribute('x', x);\n this.columnResizeLine.setAttributes({\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) } // todo: 优化points赋值\n ]\n });\n this.columnResizeBgLine.setAttributes({\n x: colX,\n points: [\n { x: 0, y: 0 },\n { x: 0, y: this.table.getRowsHeight(0, this.table.rowCount - 1) } // todo: 优化points赋值\n ]\n });\n\n // 标签\n this.columnResizeLabel.setAttributes({\n x: colX,\n y\n });\n (this.columnResizeLabel.lastChild as WrapText).setAttribute('text', `${Math.floor(this.table.getColWidth(col))}px`);\n }\n\n /**\n * @description: 隐藏列顺序调整组件\n * @return {*}\n */\n hideMoveCol() {\n this.cellMover.hide();\n }\n\n /**\n * @description: 显示列顺序调整组件\n * @param {number} col\n * @param {number} x\n * @return {*}\n */\n showMoveCol(col: number, row: number, delta: number) {\n this.cellMover.show(col, row, delta);\n }\n\n /**\n * @description: 更新列顺序调整组件\n * @param {number} backX\n * @param {number} lineX\n * @return {*}\n */\n updateMoveCol(backX: number, lineX: number, backY: number, lineY: number) {\n this.cellMover.update(backX, lineX, backY, lineY);\n }\n\n /**\n * @description: 显示冻结列shadow\n * @param {number} col\n * @return {*}\n */\n setFrozenColumnShadow(col: number, isRightFrozen?: boolean) {\n if (col < 0) {\n this.frozenShadowLine.setAttributes({\n visible: false\n });\n } else {\n // const colX = this.table.getColsWidth(0, col);\n const colX = getColX(col, this.table, isRightFrozen);\n this.frozenShadowLine.setAttributes({\n visible: true,\n x: colX,\n height: this.table.getRowsHeight(0, this.table.rowCount - 1)\n });\n }\n }\n\n hideVerticalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.vScrollBar.setAttribute('visible', false);\n this.vScrollBar.hideAll();\n this.table.scenegraph.updateNextFrame();\n }\n showVerticalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.vScrollBar.setAttribute('visible', true);\n this.vScrollBar.showAll();\n this.table.scenegraph.updateNextFrame();\n }\n hideHorizontalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.hScrollBar.setAttribute('visible', false);\n this.hScrollBar.hideAll();\n this.table.scenegraph.updateNextFrame();\n }\n showHorizontalScrollBar() {\n const visable = this.table.theme.scrollStyle.visible;\n if (visable !== 'focus' && visable !== 'scrolling') {\n return;\n }\n this.hScrollBar.setAttribute('visible', true);\n this.hScrollBar.showAll();\n this.table.scenegraph.updateNextFrame();\n }\n updateVerticalScrollBarPos(topRatio: number) {\n const range = this.vScrollBar.attribute.range;\n const size = range[1] - range[0];\n const range0 = topRatio * (1 - size);\n this.vScrollBar.setAttribute('range', [range0, range0 + size]);\n const bounds = this.vScrollBar.AABBBounds && this.vScrollBar.globalAABBBounds;\n (this.vScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n }\n updateHorizontalScrollBarPos(leftRatio: number) {\n const range = this.hScrollBar.attribute.range;\n const size = range[1] - range[0];\n const range0 = leftRatio * (1 - size);\n this.hScrollBar.setAttribute('range', [range0, range0 + size]);\n const bounds = this.hScrollBar.AABBBounds && this.hScrollBar.globalAABBBounds;\n (this.hScrollBar as any)._viewPosition = {\n x: bounds.x1,\n y: bounds.y1\n };\n }\n}\n"]}
@@ -96,7 +96,7 @@ function updateCell(col, row, table, addNew) {
96
96
 
97
97
  function updateCellContent(type, define, table, col, row, bgColorFunc, cellWidth, cellHeight, oldCellGroup, padding, textAlign, textBaseline, mayHaveIcon, isMerge, range, addNew, cellTheme) {
98
98
  var _a, _b;
99
- const newCellGroup = createCell(type, define, table, col, row, table.getColWidth(col), cellWidth, cellHeight, addNew ? table.scenegraph.getColGroup(col) : oldCellGroup.parent, addNew ? 0 : table.scenegraph.getCellGroupY(row), padding, textAlign, textBaseline, mayHaveIcon, isMerge, range, cellTheme);
99
+ const newCellGroup = createCell(type, define, table, col, row, table.getColWidth(col), cellWidth, cellHeight, addNew ? table.scenegraph.getColGroup(col) : oldCellGroup.parent, addNew ? 0 : oldCellGroup.attribute.y, padding, textAlign, textBaseline, mayHaveIcon, isMerge, range, cellTheme);
100
100
  return addNew || (oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup), oldCellGroup.parent.removeChild(oldCellGroup),
101
101
  (null === (_a = table.scenegraph) || void 0 === _a ? void 0 : _a.proxy.cellCache.get(col)) && (null === (_b = table.scenegraph) || void 0 === _b || _b.proxy.cellCache.set(col, newCellGroup))),
102
102
  newCellGroup;
@@ -1 +1 @@
1
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type { Cursor, IThemeSpec } from '@visactor/vrender';\nimport type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport { regUrl } from '../../tools/global';\nimport type {\n CellRange,\n ChartColumnDefine,\n ColumnDefine,\n ColumnTypeOption,\n ICustomRender,\n ImageColumnDefine,\n MappingRule,\n ProgressbarColumnDefine,\n TextColumnDefine\n} from '../../ts-types';\nimport { dealWithCustom } from '../component/custom';\nimport { Group } from '../graphic/group';\nimport { getProp } from '../utils/get-prop';\nimport { createChartCellGroup } from './cell-type/chart-cell';\nimport { createImageCellGroup } from './cell-type/image-cell';\nimport { createProgressBarCell } from './cell-type/progress-bar-cell';\nimport { createSparkLineCellGroup } from './cell-type/spark-line-cell';\nimport { createCellGroup } from './cell-type/text-cell';\nimport { createVideoCellGroup } from './cell-type/video-cell';\nimport type { ICustomLayoutFuc } from '../../ts-types/customLayout';\nimport type { BaseTableAPI, PivotTableProtected } from '../../ts-types/base-table';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport { isPromise } from '../../tools/helper';\nimport { dealPromiseData } from '../utils/deal-promise-data';\nimport { CartesianAxis } from '../../components/axis/axis';\nimport type { PivotLayoutMap } from '../../layout/pivot-layout';\n\nexport function createCell(\n type: ColumnTypeOption,\n define: ColumnDefine,\n table: BaseTableAPI,\n col: number,\n row: number,\n colWidth: number,\n cellWidth: number,\n cellHeight: number,\n columnGroup: Group,\n y: number,\n padding: [number, number, number, number],\n textAlign: CanvasTextAlign,\n textBaseline: CanvasTextBaseline,\n mayHaveIcon: boolean,\n isMerge: boolean,\n range: CellRange,\n cellTheme: IThemeSpec\n): Group {\n let bgColorFunc: Function;\n // 判断是否有mapping 遍历dataset中mappingRules\n if ((table.internalProps as PivotTableProtected)?.dataConfig?.mappingRules && !table.isHeader(col, row)) {\n (table.internalProps as PivotTableProtected)?.dataConfig?.mappingRules?.forEach(\n (mappingRule: MappingRule, i: number) => {\n if (\n mappingRule.bgColor &&\n (table.internalProps.layoutMap as PivotLayoutMap).getIndicatorKey(col, row) ===\n mappingRule.bgColor.indicatorKey\n ) {\n bgColorFunc = mappingRule.bgColor.mapping;\n }\n }\n );\n }\n let cellGroup: Group;\n if (type === 'text' || type === 'link') {\n if (type === 'link') {\n //如果是超链接 颜色按照linkColor绘制 TODO:放到方法_getCellStyle中\n // const columnDefine = table.getHeaderDefine(col, row);\n const cellValue = table.getCellValue(col, row);\n const headerStyle = table._getCellStyle(col, row);\n\n if (\n type === 'link' &&\n (('templateLink' in define && define.templateLink) ||\n !('linkDetect' in define && define.linkDetect) ||\n regUrl.test(cellValue))\n ) {\n if (cellTheme) {\n cellTheme.text.fill = getProp('linkColor', headerStyle, col, row, table);\n (cellTheme as any).group.cursor = 'pointer';\n } else {\n cellTheme = {\n text: {\n fill: getProp('linkColor', headerStyle, col, row, table)\n },\n group: {\n cursor: 'pointer' as Cursor\n }\n };\n }\n }\n }\n // 判断是否有mapping 遍历dataset中mappingRules 但这里还需要根据fieldName来判断\n if (bgColorFunc) {\n const cellValue = table.getCellOriginValue(col, row);\n const bgColor = bgColorFunc(table, cellValue);\n if (bgColor) {\n if (cellTheme) {\n cellTheme.group.fill = bgColor;\n } else {\n cellTheme = {\n group: {\n fill: bgColor\n }\n };\n }\n }\n }\n\n let customElementsGroup;\n let renderDefault = true;\n let customRender;\n let customLayout;\n const cellLocation = table.getCellLocation(col, row);\n if (cellLocation !== 'body') {\n customRender = define?.headerCustomRender;\n customLayout = define?.headerCustomLayout;\n } else {\n customRender = define?.customRender || table.customRender;\n customLayout = define?.customLayout;\n }\n\n if (customLayout || customRender) {\n // const { autoRowHeight } = table.internalProps;\n const customResult = dealWithCustom(\n customLayout,\n customRender,\n col,\n row,\n cellWidth,\n cellHeight,\n false,\n table.heightMode === 'autoHeight',\n table\n );\n customElementsGroup = customResult.elementsGroup;\n renderDefault = customResult.renderDefault;\n }\n cellGroup = createCellGroup(\n table,\n columnGroup,\n 0,\n y,\n col,\n row,\n colWidth,\n cellWidth,\n cellHeight,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n customElementsGroup,\n renderDefault,\n cellTheme\n );\n if (isMerge) {\n cellGroup.mergeCol = range.end.col;\n cellGroup.mergeRow = range.end.row;\n }\n\n const axisConfig = table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row);\n if (axisConfig) {\n const axis = new CartesianAxis(axisConfig, cellGroup.attribute.width, cellGroup.attribute.height, table);\n cellGroup.clear();\n cellGroup.appendChild(axis.component);\n axis.overlap();\n } else if (table.internalProps.layoutMap.isEmpty(col, row)) {\n cellGroup.clear();\n }\n\n // if ((define as any)?.isAxis && cellLocation === 'columnHeader') {\n // cellGroup.setAttribute('clip', false);\n // const axis = new CartesianAxis(\n // {\n // orient: 'top',\n // type: 'band',\n // data: ['A', 'B', 'C'],\n // title: {\n // visible: true,\n // text: 'X Axis'\n // }\n // },\n // cellGroup.attribute.width,\n // cellGroup.attribute.height,\n // table\n // );\n // cellGroup.clear();\n // // axis.component.setAttribute('y', 40);\n // cellGroup.appendChild(axis.component);\n // } else if ((define as any)?.isAxis && cellLocation === 'rowHeader') {\n // cellGroup.setAttribute('clip', false);\n // const axis = new CartesianAxis(\n // {\n // orient: 'left',\n // type: 'linear',\n // range: { min: 0, max: 30 },\n // label: {\n // flush: true\n // },\n // grid: {\n // visible: true\n // },\n // title: {\n // visible: true,\n // text: 'Y Axis'\n // }\n // },\n // cellGroup.attribute.width,\n // cellGroup.attribute.height,\n // table\n // );\n // cellGroup.clear();\n // // axis.component.setAttribute('x', 80);\n // cellGroup.appendChild(axis.component);\n // axis.overlap();\n // }\n } else if (type === 'image') {\n // 创建图片单元格\n cellGroup = createImageCellGroup(\n columnGroup,\n 0,\n y,\n col,\n row,\n table.getColWidth(col),\n table.getRowHeight(row),\n (define as ImageColumnDefine).keepAspectRatio,\n (define as ImageColumnDefine).imageAutoSizing,\n padding,\n textAlign,\n textBaseline,\n table,\n cellTheme\n );\n } else if (type === 'video') {\n // 创建视频单元格\n cellGroup = createVideoCellGroup(\n columnGroup,\n 0,\n y,\n col,\n row,\n table.getColWidth(col),\n table.getRowHeight(row),\n (define as ImageColumnDefine).keepAspectRatio,\n (define as ImageColumnDefine).imageAutoSizing,\n padding,\n textAlign,\n textBaseline,\n table,\n cellTheme\n );\n } else if (type === 'chart') {\n const chartInstance = table.internalProps.layoutMap.getChartInstance(col, row);\n cellGroup = createChartCellGroup(\n null,\n columnGroup,\n 0,\n y,\n col,\n row,\n table.getColWidth(col),\n table.getRowHeight(row),\n padding,\n table.getCellValue(col, row),\n (define as ChartColumnDefine).chartModule,\n table.isPivotChart()\n ? (table.internalProps.layoutMap as PivotLayoutMap).getChartSpec(col, row)\n : (define as ChartColumnDefine).chartSpec,\n chartInstance,\n (table.internalProps.layoutMap as PivotLayoutMap)?.getChartDataId(col, row) ?? 'data',\n table,\n cellTheme\n );\n } else if (type === 'progressbar') {\n const style = table._getCellStyle(col, row) as ProgressBarStyle;\n const value = table.getCellValue(col, row);\n const dataValue = table.getCellOriginValue(col, row);\n // 创建基础文字单元格\n cellGroup = createCellGroup(\n table,\n columnGroup,\n 0,\n y,\n col,\n row,\n colWidth,\n cellWidth,\n cellHeight,\n padding,\n textAlign,\n textBaseline,\n false,\n null,\n true,\n cellTheme\n );\n\n // 创建bar group\n const progressBarGroup = createProgressBarCell(\n define as ProgressbarColumnDefine,\n style,\n colWidth,\n value,\n dataValue,\n col,\n row,\n padding,\n table\n );\n // 进度图插入到文字前,绘制在文字下\n if (cellGroup.firstChild) {\n cellGroup.insertBefore(progressBarGroup, cellGroup.firstChild);\n } else {\n cellGroup.appendChild(progressBarGroup);\n }\n } else if (type === 'sparkline') {\n cellGroup = createSparkLineCellGroup(\n null,\n columnGroup,\n 0,\n y,\n col,\n row,\n cellWidth,\n cellHeight,\n padding,\n table,\n cellTheme\n );\n }\n\n return cellGroup;\n}\n\nexport function updateCell(col: number, row: number, table: BaseTableAPI, addNew?: boolean) {\n // const oldCellGroup = table.scenegraph.getCell(col, row, true);\n const oldCellGroup = table.scenegraph.highPerformanceGetCell(col, row, true);\n\n if (!addNew && oldCellGroup.role === 'empty') {\n return undefined;\n }\n\n const type = table.isHeader(col, row)\n ? table._getHeaderLayoutMap(col, row).headerType\n : table.getBodyColumnType(col, row);\n const cellLocation = table.getCellLocation(col, row);\n const define = cellLocation !== 'body' ? table.getHeaderDefine(col, row) : table.getBodyColumnDefine(col, row);\n\n let isMerge;\n let range;\n if (cellLocation !== 'body' || (define as TextColumnDefine)?.mergeCell) {\n // 只有表头或者column配置合并单元格后再进行信息获取\n range = table.getCellRange(col, row);\n isMerge = range.start.col !== range.end.col || range.start.row !== range.end.row;\n }\n\n let newCellGroup;\n if (isMerge && (col !== range.start.col || row !== range.start.row)) {\n // 合并单元格的非起始单元格不需要绘制\n newCellGroup = new Group({\n x: 0,\n y: addNew ? 0 : oldCellGroup.attribute.y,\n width: 0,\n height: 0,\n visible: false,\n pickable: false\n });\n newCellGroup.role = 'shadow-cell';\n newCellGroup.col = col;\n newCellGroup.row = row;\n newCellGroup.mergeCol = range.start.col;\n newCellGroup.mergeRow = range.start.row;\n\n if (!addNew) {\n oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup);\n oldCellGroup.parent.removeChild(oldCellGroup);\n\n // update merge cell\n updateCell(range.start.col, range.start.row, table, false);\n }\n } else {\n const mayHaveIcon = cellLocation !== 'body' ? true : !!define?.icon || !!define?.tree;\n const headerStyle = table._getCellStyle(col, row);\n const cellTheme = getStyleTheme(headerStyle, table, col, row, getProp).theme;\n const padding = cellTheme._vtable.padding;\n const textAlign = cellTheme._vtable.textAlign;\n const textBaseline = cellTheme._vtable.textBaseline;\n\n let bgColorFunc: Function;\n // 判断是否有mapping 遍历dataset中mappingRules\n if ((table.internalProps as PivotTableProtected)?.dataConfig?.mappingRules && !table.isHeader(col, row)) {\n (table.internalProps as PivotTableProtected)?.dataConfig?.mappingRules?.forEach(\n (mappingRule: MappingRule, i: number) => {\n if (\n mappingRule.bgColor &&\n (table.internalProps.layoutMap as PivotLayoutMap).getIndicatorKey(col, row) ===\n mappingRule.bgColor.indicatorKey\n ) {\n bgColorFunc = mappingRule.bgColor.mapping;\n }\n }\n );\n }\n\n let customRender;\n let customLayout;\n if (cellLocation !== 'body') {\n customRender = define?.headerCustomRender;\n customLayout = define?.headerCustomLayout;\n } else {\n customRender = define?.customRender || table.customRender;\n customLayout = define?.customLayout;\n }\n\n let cellWidth;\n let cellHeight;\n if (range) {\n cellWidth = table.getColsWidth(range.start.col, range.end.col);\n cellHeight = table.getRowsHeight(range.start.row, range.end.row);\n } else {\n cellWidth = table.getColWidth(col);\n cellHeight = table.getRowHeight(row);\n }\n\n // deal with promise data\n const value = table.getCellValue(col, row);\n if (isPromise(value)) {\n // clear cell content sync\n oldCellGroup.removeAllChild();\n\n // update cell content async\n dealPromiseData(\n value,\n table,\n updateCellContent.bind(\n null,\n type,\n define,\n table,\n col,\n row,\n bgColorFunc,\n cellWidth,\n cellHeight,\n oldCellGroup,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n isMerge,\n range,\n addNew,\n cellTheme\n )\n );\n } else {\n newCellGroup = updateCellContent(\n type,\n define,\n table,\n col,\n row,\n bgColorFunc,\n cellWidth,\n cellHeight,\n oldCellGroup,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n isMerge,\n range,\n addNew,\n cellTheme\n );\n }\n }\n\n return newCellGroup;\n}\n\nfunction updateCellContent(\n type: ColumnTypeOption,\n define: ColumnDefine,\n table: BaseTableAPI,\n col: number,\n row: number,\n bgColorFunc: Function,\n cellWidth: number,\n cellHeight: number,\n oldCellGroup: Group,\n padding: [number, number, number, number],\n textAlign: CanvasTextAlign,\n textBaseline: CanvasTextBaseline,\n mayHaveIcon: boolean,\n isMerge: boolean,\n range: CellRange,\n addNew: boolean,\n cellTheme?: IThemeSpec\n) {\n const newCellGroup = createCell(\n type,\n define,\n table,\n col,\n row,\n table.getColWidth(col),\n cellWidth,\n cellHeight,\n // oldCellGroup.parent,\n addNew ? table.scenegraph.getColGroup(col) : oldCellGroup.parent,\n // oldCellGroup.attribute.y,\n addNew ? 0 : table.scenegraph.getCellGroupY(row), // y\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n isMerge,\n range,\n cellTheme\n );\n if (!addNew) {\n oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup);\n oldCellGroup.parent.removeChild(oldCellGroup);\n\n // update cache\n if (table.scenegraph?.proxy.cellCache.get(col)) {\n table.scenegraph?.proxy.cellCache.set(col, newCellGroup);\n }\n }\n return newCellGroup;\n}\n"]}
1
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type { Cursor, IThemeSpec } from '@visactor/vrender';\nimport type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport { regUrl } from '../../tools/global';\nimport type {\n CellRange,\n ChartColumnDefine,\n ColumnDefine,\n ColumnTypeOption,\n ICustomRender,\n ImageColumnDefine,\n MappingRule,\n ProgressbarColumnDefine,\n TextColumnDefine\n} from '../../ts-types';\nimport { dealWithCustom } from '../component/custom';\nimport { Group } from '../graphic/group';\nimport { getProp } from '../utils/get-prop';\nimport { createChartCellGroup } from './cell-type/chart-cell';\nimport { createImageCellGroup } from './cell-type/image-cell';\nimport { createProgressBarCell } from './cell-type/progress-bar-cell';\nimport { createSparkLineCellGroup } from './cell-type/spark-line-cell';\nimport { createCellGroup } from './cell-type/text-cell';\nimport { createVideoCellGroup } from './cell-type/video-cell';\nimport type { ICustomLayoutFuc } from '../../ts-types/customLayout';\nimport type { BaseTableAPI, PivotTableProtected } from '../../ts-types/base-table';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport { isPromise } from '../../tools/helper';\nimport { dealPromiseData } from '../utils/deal-promise-data';\nimport { CartesianAxis } from '../../components/axis/axis';\nimport type { PivotLayoutMap } from '../../layout/pivot-layout';\n\nexport function createCell(\n type: ColumnTypeOption,\n define: ColumnDefine,\n table: BaseTableAPI,\n col: number,\n row: number,\n colWidth: number,\n cellWidth: number,\n cellHeight: number,\n columnGroup: Group,\n y: number,\n padding: [number, number, number, number],\n textAlign: CanvasTextAlign,\n textBaseline: CanvasTextBaseline,\n mayHaveIcon: boolean,\n isMerge: boolean,\n range: CellRange,\n cellTheme: IThemeSpec\n): Group {\n let bgColorFunc: Function;\n // 判断是否有mapping 遍历dataset中mappingRules\n if ((table.internalProps as PivotTableProtected)?.dataConfig?.mappingRules && !table.isHeader(col, row)) {\n (table.internalProps as PivotTableProtected)?.dataConfig?.mappingRules?.forEach(\n (mappingRule: MappingRule, i: number) => {\n if (\n mappingRule.bgColor &&\n (table.internalProps.layoutMap as PivotLayoutMap).getIndicatorKey(col, row) ===\n mappingRule.bgColor.indicatorKey\n ) {\n bgColorFunc = mappingRule.bgColor.mapping;\n }\n }\n );\n }\n let cellGroup: Group;\n if (type === 'text' || type === 'link') {\n if (type === 'link') {\n //如果是超链接 颜色按照linkColor绘制 TODO:放到方法_getCellStyle中\n // const columnDefine = table.getHeaderDefine(col, row);\n const cellValue = table.getCellValue(col, row);\n const headerStyle = table._getCellStyle(col, row);\n\n if (\n type === 'link' &&\n (('templateLink' in define && define.templateLink) ||\n !('linkDetect' in define && define.linkDetect) ||\n regUrl.test(cellValue))\n ) {\n if (cellTheme) {\n cellTheme.text.fill = getProp('linkColor', headerStyle, col, row, table);\n (cellTheme as any).group.cursor = 'pointer';\n } else {\n cellTheme = {\n text: {\n fill: getProp('linkColor', headerStyle, col, row, table)\n },\n group: {\n cursor: 'pointer' as Cursor\n }\n };\n }\n }\n }\n // 判断是否有mapping 遍历dataset中mappingRules 但这里还需要根据fieldName来判断\n if (bgColorFunc) {\n const cellValue = table.getCellOriginValue(col, row);\n const bgColor = bgColorFunc(table, cellValue);\n if (bgColor) {\n if (cellTheme) {\n cellTheme.group.fill = bgColor;\n } else {\n cellTheme = {\n group: {\n fill: bgColor\n }\n };\n }\n }\n }\n\n let customElementsGroup;\n let renderDefault = true;\n let customRender;\n let customLayout;\n const cellLocation = table.getCellLocation(col, row);\n if (cellLocation !== 'body') {\n customRender = define?.headerCustomRender;\n customLayout = define?.headerCustomLayout;\n } else {\n customRender = define?.customRender || table.customRender;\n customLayout = define?.customLayout;\n }\n\n if (customLayout || customRender) {\n // const { autoRowHeight } = table.internalProps;\n const customResult = dealWithCustom(\n customLayout,\n customRender,\n col,\n row,\n cellWidth,\n cellHeight,\n false,\n table.heightMode === 'autoHeight',\n table\n );\n customElementsGroup = customResult.elementsGroup;\n renderDefault = customResult.renderDefault;\n }\n cellGroup = createCellGroup(\n table,\n columnGroup,\n 0,\n y,\n col,\n row,\n colWidth,\n cellWidth,\n cellHeight,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n customElementsGroup,\n renderDefault,\n cellTheme\n );\n if (isMerge) {\n cellGroup.mergeCol = range.end.col;\n cellGroup.mergeRow = range.end.row;\n }\n\n const axisConfig = table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row);\n if (axisConfig) {\n const axis = new CartesianAxis(axisConfig, cellGroup.attribute.width, cellGroup.attribute.height, table);\n cellGroup.clear();\n cellGroup.appendChild(axis.component);\n axis.overlap();\n } else if (table.internalProps.layoutMap.isEmpty(col, row)) {\n cellGroup.clear();\n }\n\n // if ((define as any)?.isAxis && cellLocation === 'columnHeader') {\n // cellGroup.setAttribute('clip', false);\n // const axis = new CartesianAxis(\n // {\n // orient: 'top',\n // type: 'band',\n // data: ['A', 'B', 'C'],\n // title: {\n // visible: true,\n // text: 'X Axis'\n // }\n // },\n // cellGroup.attribute.width,\n // cellGroup.attribute.height,\n // table\n // );\n // cellGroup.clear();\n // // axis.component.setAttribute('y', 40);\n // cellGroup.appendChild(axis.component);\n // } else if ((define as any)?.isAxis && cellLocation === 'rowHeader') {\n // cellGroup.setAttribute('clip', false);\n // const axis = new CartesianAxis(\n // {\n // orient: 'left',\n // type: 'linear',\n // range: { min: 0, max: 30 },\n // label: {\n // flush: true\n // },\n // grid: {\n // visible: true\n // },\n // title: {\n // visible: true,\n // text: 'Y Axis'\n // }\n // },\n // cellGroup.attribute.width,\n // cellGroup.attribute.height,\n // table\n // );\n // cellGroup.clear();\n // // axis.component.setAttribute('x', 80);\n // cellGroup.appendChild(axis.component);\n // axis.overlap();\n // }\n } else if (type === 'image') {\n // 创建图片单元格\n cellGroup = createImageCellGroup(\n columnGroup,\n 0,\n y,\n col,\n row,\n table.getColWidth(col),\n table.getRowHeight(row),\n (define as ImageColumnDefine).keepAspectRatio,\n (define as ImageColumnDefine).imageAutoSizing,\n padding,\n textAlign,\n textBaseline,\n table,\n cellTheme\n );\n } else if (type === 'video') {\n // 创建视频单元格\n cellGroup = createVideoCellGroup(\n columnGroup,\n 0,\n y,\n col,\n row,\n table.getColWidth(col),\n table.getRowHeight(row),\n (define as ImageColumnDefine).keepAspectRatio,\n (define as ImageColumnDefine).imageAutoSizing,\n padding,\n textAlign,\n textBaseline,\n table,\n cellTheme\n );\n } else if (type === 'chart') {\n const chartInstance = table.internalProps.layoutMap.getChartInstance(col, row);\n cellGroup = createChartCellGroup(\n null,\n columnGroup,\n 0,\n y,\n col,\n row,\n table.getColWidth(col),\n table.getRowHeight(row),\n padding,\n table.getCellValue(col, row),\n (define as ChartColumnDefine).chartModule,\n table.isPivotChart()\n ? (table.internalProps.layoutMap as PivotLayoutMap).getChartSpec(col, row)\n : (define as ChartColumnDefine).chartSpec,\n chartInstance,\n (table.internalProps.layoutMap as PivotLayoutMap)?.getChartDataId(col, row) ?? 'data',\n table,\n cellTheme\n );\n } else if (type === 'progressbar') {\n const style = table._getCellStyle(col, row) as ProgressBarStyle;\n const value = table.getCellValue(col, row);\n const dataValue = table.getCellOriginValue(col, row);\n // 创建基础文字单元格\n cellGroup = createCellGroup(\n table,\n columnGroup,\n 0,\n y,\n col,\n row,\n colWidth,\n cellWidth,\n cellHeight,\n padding,\n textAlign,\n textBaseline,\n false,\n null,\n true,\n cellTheme\n );\n\n // 创建bar group\n const progressBarGroup = createProgressBarCell(\n define as ProgressbarColumnDefine,\n style,\n colWidth,\n value,\n dataValue,\n col,\n row,\n padding,\n table\n );\n // 进度图插入到文字前,绘制在文字下\n if (cellGroup.firstChild) {\n cellGroup.insertBefore(progressBarGroup, cellGroup.firstChild);\n } else {\n cellGroup.appendChild(progressBarGroup);\n }\n } else if (type === 'sparkline') {\n cellGroup = createSparkLineCellGroup(\n null,\n columnGroup,\n 0,\n y,\n col,\n row,\n cellWidth,\n cellHeight,\n padding,\n table,\n cellTheme\n );\n }\n\n return cellGroup;\n}\n\nexport function updateCell(col: number, row: number, table: BaseTableAPI, addNew?: boolean) {\n // const oldCellGroup = table.scenegraph.getCell(col, row, true);\n const oldCellGroup = table.scenegraph.highPerformanceGetCell(col, row, true);\n\n if (!addNew && oldCellGroup.role === 'empty') {\n return undefined;\n }\n\n const type = table.isHeader(col, row)\n ? table._getHeaderLayoutMap(col, row).headerType\n : table.getBodyColumnType(col, row);\n const cellLocation = table.getCellLocation(col, row);\n const define = cellLocation !== 'body' ? table.getHeaderDefine(col, row) : table.getBodyColumnDefine(col, row);\n\n let isMerge;\n let range;\n if (cellLocation !== 'body' || (define as TextColumnDefine)?.mergeCell) {\n // 只有表头或者column配置合并单元格后再进行信息获取\n range = table.getCellRange(col, row);\n isMerge = range.start.col !== range.end.col || range.start.row !== range.end.row;\n }\n\n let newCellGroup;\n if (isMerge && (col !== range.start.col || row !== range.start.row)) {\n // 合并单元格的非起始单元格不需要绘制\n newCellGroup = new Group({\n x: 0,\n y: addNew ? 0 : oldCellGroup.attribute.y,\n width: 0,\n height: 0,\n visible: false,\n pickable: false\n });\n newCellGroup.role = 'shadow-cell';\n newCellGroup.col = col;\n newCellGroup.row = row;\n newCellGroup.mergeCol = range.start.col;\n newCellGroup.mergeRow = range.start.row;\n\n if (!addNew) {\n oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup);\n oldCellGroup.parent.removeChild(oldCellGroup);\n\n // update merge cell\n updateCell(range.start.col, range.start.row, table, false);\n }\n } else {\n const mayHaveIcon = cellLocation !== 'body' ? true : !!define?.icon || !!define?.tree;\n const headerStyle = table._getCellStyle(col, row);\n const cellTheme = getStyleTheme(headerStyle, table, col, row, getProp).theme;\n const padding = cellTheme._vtable.padding;\n const textAlign = cellTheme._vtable.textAlign;\n const textBaseline = cellTheme._vtable.textBaseline;\n\n let bgColorFunc: Function;\n // 判断是否有mapping 遍历dataset中mappingRules\n if ((table.internalProps as PivotTableProtected)?.dataConfig?.mappingRules && !table.isHeader(col, row)) {\n (table.internalProps as PivotTableProtected)?.dataConfig?.mappingRules?.forEach(\n (mappingRule: MappingRule, i: number) => {\n if (\n mappingRule.bgColor &&\n (table.internalProps.layoutMap as PivotLayoutMap).getIndicatorKey(col, row) ===\n mappingRule.bgColor.indicatorKey\n ) {\n bgColorFunc = mappingRule.bgColor.mapping;\n }\n }\n );\n }\n\n let customRender;\n let customLayout;\n if (cellLocation !== 'body') {\n customRender = define?.headerCustomRender;\n customLayout = define?.headerCustomLayout;\n } else {\n customRender = define?.customRender || table.customRender;\n customLayout = define?.customLayout;\n }\n\n let cellWidth;\n let cellHeight;\n if (range) {\n cellWidth = table.getColsWidth(range.start.col, range.end.col);\n cellHeight = table.getRowsHeight(range.start.row, range.end.row);\n } else {\n cellWidth = table.getColWidth(col);\n cellHeight = table.getRowHeight(row);\n }\n\n // deal with promise data\n const value = table.getCellValue(col, row);\n if (isPromise(value)) {\n // clear cell content sync\n oldCellGroup.removeAllChild();\n\n // update cell content async\n dealPromiseData(\n value,\n table,\n updateCellContent.bind(\n null,\n type,\n define,\n table,\n col,\n row,\n bgColorFunc,\n cellWidth,\n cellHeight,\n oldCellGroup,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n isMerge,\n range,\n addNew,\n cellTheme\n )\n );\n } else {\n newCellGroup = updateCellContent(\n type,\n define,\n table,\n col,\n row,\n bgColorFunc,\n cellWidth,\n cellHeight,\n oldCellGroup,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n isMerge,\n range,\n addNew,\n cellTheme\n );\n }\n }\n\n return newCellGroup;\n}\n\nfunction updateCellContent(\n type: ColumnTypeOption,\n define: ColumnDefine,\n table: BaseTableAPI,\n col: number,\n row: number,\n bgColorFunc: Function,\n cellWidth: number,\n cellHeight: number,\n oldCellGroup: Group,\n padding: [number, number, number, number],\n textAlign: CanvasTextAlign,\n textBaseline: CanvasTextBaseline,\n mayHaveIcon: boolean,\n isMerge: boolean,\n range: CellRange,\n addNew: boolean,\n cellTheme?: IThemeSpec\n) {\n const newCellGroup = createCell(\n type,\n define,\n table,\n col,\n row,\n table.getColWidth(col),\n cellWidth,\n cellHeight,\n // oldCellGroup.parent,\n addNew ? table.scenegraph.getColGroup(col) : oldCellGroup.parent,\n // oldCellGroup.attribute.y,\n addNew ? 0 : oldCellGroup.attribute.y,\n padding,\n textAlign,\n textBaseline,\n mayHaveIcon,\n isMerge,\n range,\n cellTheme\n );\n if (!addNew) {\n oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup);\n oldCellGroup.parent.removeChild(oldCellGroup);\n\n // update cache\n if (table.scenegraph?.proxy.cellCache.get(col)) {\n table.scenegraph?.proxy.cellCache.set(col, newCellGroup);\n }\n }\n return newCellGroup;\n}\n"]}
@@ -48,16 +48,17 @@ function moveCell(count, direction, screenTopRow, screenTopY, proxy) {
48
48
  return __awaiter(this, void 0, void 0, (function*() {
49
49
  if ("up" === direction && proxy.rowEnd + count > proxy.bodyBottomRow ? count = proxy.bodyBottomRow - proxy.rowEnd : "down" === direction && proxy.rowStart - count < proxy.bodyTopRow && (count = proxy.rowStart - proxy.bodyTopRow),
50
50
  count < proxy.rowEnd - proxy.rowStart) {
51
- const startRow = "up" === direction ? proxy.rowStart : proxy.rowEnd - count + 1, endRow = "up" === direction ? proxy.rowStart + count - 1 : proxy.rowEnd, distStartRow = "up" === direction ? proxy.rowEnd + 1 : proxy.rowStart - count, distEndRow = "up" === direction ? proxy.rowEnd + count : proxy.rowStart - 1;
51
+ updatePartRowPosition("up" === direction ? proxy.rowStart : proxy.rowEnd - count + 1, "up" === direction ? proxy.rowStart + count - 1 : proxy.rowEnd, direction, proxy);
52
+ const distStartRow = "up" === direction ? proxy.rowEnd + 1 : proxy.rowStart - count, distEndRow = "up" === direction ? proxy.rowEnd + count : proxy.rowStart - 1;
52
53
  let syncTopRow, syncBottomRow;
53
54
  if ("autoHeight" === proxy.table.heightMode) syncTopRow = distStartRow, syncBottomRow = distEndRow; else {
54
55
  const topRow = Math.max(proxy.bodyTopRow, screenTopRow - 1 * proxy.screenRowCount), BottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + 2 * proxy.screenRowCount);
55
56
  syncTopRow = Math.max(distStartRow, topRow), syncBottomRow = Math.min(distEndRow, BottomRow);
56
57
  }
57
58
  if ((0, compute_row_height_1.computeRowsHeight)(proxy.table, syncTopRow, syncBottomRow),
58
- updatePartRowPosition(startRow, endRow, direction, proxy), proxy.rowStart = "up" === direction ? proxy.rowStart + count : proxy.rowStart - count,
59
+ proxy.rowStart = "up" === direction ? proxy.rowStart + count : proxy.rowStart - count,
59
60
  proxy.rowEnd = "up" === direction ? proxy.rowEnd + count : proxy.rowEnd - count,
60
- updateRowContent(syncTopRow, syncBottomRow, proxy), (0, util_1.checkFirstRowMerge)(syncTopRow, proxy),
61
+ (0, util_1.checkFirstRowMerge)(syncTopRow, proxy), updateRowContent(syncTopRow, syncBottomRow, proxy),
61
62
  "autoHeight" === proxy.table.heightMode) {
62
63
  (0, update_auto_row_1.updateAutoRow)(proxy.bodyLeftCol, proxy.bodyRightCol, syncTopRow, syncBottomRow, proxy.table, direction);
63
64
  const cellGroup = proxy.table.scenegraph.highPerformanceGetCell(proxy.bodyLeftCol, screenTopRow, !0), delaY = screenTopY - (cellGroup.attribute.y + proxy.table.getFrozenRowsHeight() + proxy.table.scenegraph.proxy.deltaY);
@@ -69,14 +70,15 @@ function moveCell(count, direction, screenTopRow, screenTopY, proxy) {
69
70
  proxy.rowUpdatePos = distStartRow, proxy.rowUpdateDirection = direction, proxy.table.scenegraph.updateNextFrame(),
70
71
  "autoHeight" !== proxy.table.heightMode && (yield proxy.progress());
71
72
  } else {
72
- const distStartRow = "up" === direction ? proxy.rowStart + count : proxy.rowStart - count, distEndRow = "up" === direction ? proxy.rowEnd + count : proxy.rowEnd - count, distStartRowY = proxy.table.getRowsHeight(proxy.bodyTopRow, distStartRow - 1);
73
+ const distStartRow = "up" === direction ? proxy.rowStart + count : proxy.rowStart - count, distEndRow = "up" === direction ? proxy.rowEnd + count : proxy.rowEnd - count;
73
74
  let syncTopRow, syncBottomRow;
75
+ updateAllRowPosition(proxy.table.getRowsHeight(proxy.bodyTopRow, distStartRow - 1), count, direction, proxy),
74
76
  "autoHeight" === proxy.table.heightMode ? (syncTopRow = distStartRow, syncBottomRow = distEndRow) : (syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - 1 * proxy.screenRowCount),
75
77
  syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + 2 * proxy.screenRowCount)),
76
78
  (0, compute_row_height_1.computeRowsHeight)(proxy.table, syncTopRow, syncBottomRow),
77
- updateAllRowPosition(distStartRowY, count, direction, proxy), proxy.rowStart = distStartRow,
78
- proxy.rowEnd = distEndRow, (0, util_1.checkFirstRowMerge)(syncTopRow, proxy), updateRowContent(syncTopRow, syncBottomRow, proxy),
79
- "autoHeight" === proxy.table.heightMode && (0, update_auto_row_1.updateAutoRow)(proxy.bodyLeftCol, proxy.bodyRightCol, syncTopRow, syncBottomRow, proxy.table, distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? "down" : "up"),
79
+ proxy.rowStart = distStartRow, proxy.rowEnd = distEndRow, (0, util_1.checkFirstRowMerge)(syncTopRow, proxy),
80
+ updateRowContent(syncTopRow, syncBottomRow, proxy), "autoHeight" === proxy.table.heightMode && (0,
81
+ update_auto_row_1.updateAutoRow)(proxy.bodyLeftCol, proxy.bodyRightCol, syncTopRow, syncBottomRow, proxy.table, distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? "down" : "up"),
80
82
  proxy.table.scenegraph.proxy.deltaY = 0, proxy.currentRow = "up" === direction ? proxy.currentRow + count : proxy.currentRow - count,
81
83
  proxy.totalRow = "up" === direction ? proxy.totalRow + count : proxy.totalRow - count,
82
84
  proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2),
@@ -1 +1 @@
1
- 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{ isValid } from '../../../../tools/util';\nimport type { Group } from '../../../graphic/group';\nimport { computeRowsHeight } from '../../../layout/compute-row-height';\nimport type { SceneProxy } from '../proxy';\nimport { updateAutoRow } from './update-auto-row';\nimport { checkFirstRowMerge } from './util';\n\nexport async function dynamicSetY(y: number, proxy: SceneProxy) {\n // 计算变动row range\n // const screenTopRow = proxy.table.getRowAt(y).row;\n // proxy.deltaY = 0;\n const screenTop = (proxy.table as any).getTargetRowAt(y + proxy.table.scenegraph.colHeaderGroup.attribute.height);\n if (!screenTop) {\n return;\n }\n const screenTopRow = screenTop.row;\n const screenTopY = screenTop.top;\n proxy.screenTopRow = screenTopRow;\n const deltaRow = screenTopRow - proxy.referenceRow;\n if (deltaRow > 0) {\n // 向下滚动,顶部cell group移到底部\n moveCell(deltaRow, 'up', screenTopRow, screenTopY, proxy);\n proxy.updateBody(y - proxy.deltaY);\n } else if (deltaRow < 0) {\n // 向上滚动,底部cell group移到顶部\n moveCell(-deltaRow, 'down', screenTopRow, screenTopY, proxy);\n proxy.updateBody(y - proxy.deltaY);\n } else {\n // 不改变row,更新body group范围\n proxy.updateBody(y - proxy.deltaY);\n }\n\n proxy.table.scenegraph.updateNextFrame();\n}\n\nasync function moveCell(\n count: number,\n direction: 'up' | 'down',\n screenTopRow: number,\n screenTopY: number,\n proxy: SceneProxy\n) {\n // 限制count范围\n if (direction === 'up' && proxy.rowEnd + count > proxy.bodyBottomRow) {\n count = proxy.bodyBottomRow - proxy.rowEnd;\n } else if (direction === 'down' && proxy.rowStart - count < proxy.bodyTopRow) {\n count = proxy.rowStart - proxy.bodyTopRow;\n }\n\n // 两种更新模式\n // 1. count < rowEnd - rowStart:从顶/底部移动count数量的单元格到底/顶部\n // 2. count >= rowEnd - rowStart:整体移动到目标位置\n if (count < proxy.rowEnd - proxy.rowStart) {\n // 计算更新区域\n const startRow = direction === 'up' ? proxy.rowStart : proxy.rowEnd - count + 1;\n const endRow = direction === 'up' ? proxy.rowStart + count - 1 : proxy.rowEnd;\n const distStartRow = direction === 'up' ? proxy.rowEnd + 1 : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowStart - 1;\n\n // 更新同步范围\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = distStartRow;\n syncBottomRow = distEndRow;\n } else {\n const topRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n const BottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n // get coincide of distStartRow&distEndRow and topRow&BottomRow\n syncTopRow = Math.max(distStartRow, topRow);\n syncBottomRow = Math.min(distEndRow, BottomRow);\n }\n\n // const syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n // const syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n\n // console.log('move', startRow, endRow, direction);\n updatePartRowPosition(startRow, endRow, direction, proxy);\n\n proxy.rowStart = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n proxy.rowEnd = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n checkFirstRowMerge(syncTopRow, proxy);\n\n if (proxy.table.heightMode === 'autoHeight') {\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n direction\n );\n\n const cellGroup = proxy.table.scenegraph.highPerformanceGetCell(proxy.bodyLeftCol, screenTopRow, true);\n const delaY =\n screenTopY - (cellGroup.attribute.y + proxy.table.getFrozenRowsHeight() + proxy.table.scenegraph.proxy.deltaY);\n proxy.table.scenegraph.proxy.deltaY += delaY;\n }\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = distStartRow;\n proxy.rowUpdateDirection = direction;\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n } else {\n const distStartRow = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n const distStartRowY = proxy.table.getRowsHeight(proxy.bodyTopRow, distStartRow - 1);\n\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = distStartRow;\n syncBottomRow = distEndRow;\n } else {\n syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n }\n //console.log('更新同步范围', syncTopRow, syncBottomRow);\n\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n\n // 更新同步范围\n updateAllRowPosition(distStartRowY, count, direction, proxy);\n\n proxy.rowStart = distStartRow;\n proxy.rowEnd = distEndRow;\n\n checkFirstRowMerge(syncTopRow, proxy);\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n\n if (proxy.table.heightMode === 'autoHeight') {\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n }\n proxy.table.scenegraph.proxy.deltaY = 0;\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = proxy.rowStart;\n proxy.rowUpdateDirection = distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up';\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n }\n}\n\nfunction updatePartRowPosition(startRow: number, endRow: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n}\n\nfunction updateCellGroupPosition(colGroup: Group, direction: 'up' | 'down', proxy: SceneProxy) {\n if (direction === 'up') {\n const cellGroup = colGroup.firstChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.lastChild as Group).row + 1,\n (colGroup.lastChild as Group).attribute.y + proxy.table.getRowHeight((colGroup.lastChild as Group).row) // (colGroup.lastChild as Group).attribute.height\n );\n colGroup.appendChild(cellGroup);\n } else {\n const cellGroup = colGroup.lastChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.firstChild as Group).row - 1,\n (colGroup.firstChild as Group).attribute.y - proxy.table.getRowHeight((cellGroup as Group).row) // cellGroup.attribute.height\n );\n colGroup.insertBefore(cellGroup, colGroup.firstChild);\n }\n}\n\nfunction updateAllRowPosition(distStartRowY: number, count: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n}\n\nexport function updateRowContent(syncTopRow: number, syncBottomRow: number, proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row, true);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n}\n"]}
1
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{ isValid } from '../../../../tools/util';\nimport type { Group } from '../../../graphic/group';\nimport { computeRowsHeight } from '../../../layout/compute-row-height';\nimport type { SceneProxy } from '../proxy';\nimport { updateAutoRow } from './update-auto-row';\nimport { checkFirstRowMerge } from './util';\n\nexport async function dynamicSetY(y: number, proxy: SceneProxy) {\n // 计算变动row range\n // const screenTopRow = proxy.table.getRowAt(y).row;\n // proxy.deltaY = 0;\n const screenTop = (proxy.table as any).getTargetRowAt(y + proxy.table.scenegraph.colHeaderGroup.attribute.height);\n if (!screenTop) {\n return;\n }\n const screenTopRow = screenTop.row;\n const screenTopY = screenTop.top;\n proxy.screenTopRow = screenTopRow;\n const deltaRow = screenTopRow - proxy.referenceRow;\n if (deltaRow > 0) {\n // 向下滚动,顶部cell group移到底部\n moveCell(deltaRow, 'up', screenTopRow, screenTopY, proxy);\n proxy.updateBody(y - proxy.deltaY);\n } else if (deltaRow < 0) {\n // 向上滚动,底部cell group移到顶部\n moveCell(-deltaRow, 'down', screenTopRow, screenTopY, proxy);\n proxy.updateBody(y - proxy.deltaY);\n } else {\n // 不改变row,更新body group范围\n proxy.updateBody(y - proxy.deltaY);\n }\n\n proxy.table.scenegraph.updateNextFrame();\n}\n\nasync function moveCell(\n count: number,\n direction: 'up' | 'down',\n screenTopRow: number,\n screenTopY: number,\n proxy: SceneProxy\n) {\n // 限制count范围\n if (direction === 'up' && proxy.rowEnd + count > proxy.bodyBottomRow) {\n count = proxy.bodyBottomRow - proxy.rowEnd;\n } else if (direction === 'down' && proxy.rowStart - count < proxy.bodyTopRow) {\n count = proxy.rowStart - proxy.bodyTopRow;\n }\n\n // 两种更新模式\n // 1. count < rowEnd - rowStart:从顶/底部移动count数量的单元格到底/顶部\n // 2. count >= rowEnd - rowStart:整体移动到目标位置\n if (count < proxy.rowEnd - proxy.rowStart) {\n // 计算更新区域\n const startRow = direction === 'up' ? proxy.rowStart : proxy.rowEnd - count + 1;\n const endRow = direction === 'up' ? proxy.rowStart + count - 1 : proxy.rowEnd;\n // console.log('move', startRow, endRow, direction);\n updatePartRowPosition(startRow, endRow, direction, proxy);\n const distStartRow = direction === 'up' ? proxy.rowEnd + 1 : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowStart - 1;\n\n // 更新同步范围\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = distStartRow;\n syncBottomRow = distEndRow;\n } else {\n const topRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n const BottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n // get coincide of distStartRow&distEndRow and topRow&BottomRow\n syncTopRow = Math.max(distStartRow, topRow);\n syncBottomRow = Math.min(distEndRow, BottomRow);\n }\n\n // const syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n // const syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n\n proxy.rowStart = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n proxy.rowEnd = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n\n checkFirstRowMerge(syncTopRow, proxy);\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n\n if (proxy.table.heightMode === 'autoHeight') {\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n direction\n );\n\n const cellGroup = proxy.table.scenegraph.highPerformanceGetCell(proxy.bodyLeftCol, screenTopRow, true);\n const delaY =\n screenTopY - (cellGroup.attribute.y + proxy.table.getFrozenRowsHeight() + proxy.table.scenegraph.proxy.deltaY);\n proxy.table.scenegraph.proxy.deltaY += delaY;\n }\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = distStartRow;\n proxy.rowUpdateDirection = direction;\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n } else {\n const distStartRow = direction === 'up' ? proxy.rowStart + count : proxy.rowStart - count;\n const distEndRow = direction === 'up' ? proxy.rowEnd + count : proxy.rowEnd - count;\n const distStartRowY = proxy.table.getRowsHeight(proxy.bodyTopRow, distStartRow - 1);\n // 更新distStartRow位置的merge单元格,避免distStartRow位置不是merge的起始位置造成的空白\n\n // 更新同步范围\n updateAllRowPosition(distStartRowY, count, direction, proxy);\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = distStartRow;\n syncBottomRow = distEndRow;\n } else {\n syncTopRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n syncBottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2);\n }\n //console.log('更新同步范围', syncTopRow, syncBottomRow);\n\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n\n proxy.rowStart = distStartRow;\n proxy.rowEnd = distEndRow;\n\n checkFirstRowMerge(syncTopRow, proxy);\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n\n if (proxy.table.heightMode === 'autoHeight') {\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n }\n proxy.table.scenegraph.proxy.deltaY = 0;\n\n proxy.currentRow = direction === 'up' ? proxy.currentRow + count : proxy.currentRow - count;\n proxy.totalRow = direction === 'up' ? proxy.totalRow + count : proxy.totalRow - count;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n proxy.rowUpdatePos = proxy.rowStart;\n proxy.rowUpdateDirection = distEndRow > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up';\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n }\n}\n\nfunction updatePartRowPosition(startRow: number, endRow: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n for (let row = startRow; row <= endRow; row++) {\n updateCellGroupPosition(colGroup, direction, proxy);\n }\n }\n}\n\nfunction updateCellGroupPosition(colGroup: Group, direction: 'up' | 'down', proxy: SceneProxy) {\n if (direction === 'up') {\n const cellGroup = colGroup.firstChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.lastChild as Group).row + 1,\n (colGroup.lastChild as Group).attribute.y + proxy.table.getRowHeight((colGroup.lastChild as Group).row) // (colGroup.lastChild as Group).attribute.height\n );\n colGroup.appendChild(cellGroup);\n } else {\n const cellGroup = colGroup.lastChild as Group;\n proxy.updateCellGroupPosition(\n cellGroup,\n (colGroup.firstChild as Group).row - 1,\n (colGroup.firstChild as Group).attribute.y - proxy.table.getRowHeight((cellGroup as Group).row) // cellGroup.attribute.height\n );\n colGroup.insertBefore(cellGroup, colGroup.firstChild);\n }\n}\n\nfunction updateAllRowPosition(distStartRowY: number, count: number, direction: 'up' | 'down', proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup?.forEachChildren((cellGroup: Group, index) => {\n // 这里使用colGroup变量而不是for proxy.rowStart to proxy.rowEndproxy.rowEnd是因为在更新内可能出现row号码重复的情况\n proxy.updateCellGroupPosition(\n cellGroup,\n direction === 'up' ? cellGroup.row + count : cellGroup.row - count,\n index === 0 // row === proxy.rowStart\n ? distStartRowY\n : (cellGroup._prev as Group).attribute.y + proxy.table.getRowHeight((cellGroup._prev as Group).row)\n );\n });\n }\n}\n\nexport function updateRowContent(syncTopRow: number, syncBottomRow: number, proxy: SceneProxy) {\n // row header group\n for (let col = 0; col < proxy.table.rowHeaderLevelCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row, true);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // right frozen group\n for (let col = proxy.table.colCount - proxy.table.rightFrozenColCount; col < proxy.table.colCount; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n // body group\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n for (let row = syncTopRow; row <= syncBottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n proxy.updateCellGroupContent(cellGroup);\n }\n }\n}\n"]}