@visactor/vtable 0.10.1-alpha.3 → 0.10.1-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (69) hide show
  1. package/cjs/components/axis/axis.js +7 -5
  2. package/cjs/components/axis/axis.js.map +1 -1
  3. package/cjs/components/axis/get-axis-attributes.d.ts +2 -0
  4. package/cjs/components/axis/get-axis-attributes.js +3 -1
  5. package/cjs/components/axis/get-axis-attributes.js.map +1 -1
  6. package/cjs/components/axis/get-axis-component-size.js +66 -34
  7. package/cjs/components/axis/get-axis-component-size.js.map +1 -1
  8. package/cjs/core/BaseTable.js +3 -2
  9. package/cjs/core/BaseTable.js.map +1 -1
  10. package/cjs/index.d.ts +1 -1
  11. package/cjs/index.js +1 -1
  12. package/cjs/index.js.map +1 -1
  13. package/cjs/layout/chart-helper/get-axis-config.js +12 -4
  14. package/cjs/layout/chart-helper/get-axis-config.js.map +1 -1
  15. package/cjs/layout/chart-helper/get-chart-spec.js +7 -1
  16. package/cjs/layout/chart-helper/get-chart-spec.js.map +1 -1
  17. package/cjs/scenegraph/component/menu.d.ts +41 -0
  18. package/cjs/scenegraph/group-creater/progress/proxy.d.ts +2 -1
  19. package/cjs/scenegraph/group-creater/progress/proxy.js +8 -21
  20. package/cjs/scenegraph/group-creater/progress/proxy.js.map +1 -1
  21. package/cjs/scenegraph/group-creater/progress/update-position/sort-horizontal.d.ts +2 -0
  22. package/cjs/scenegraph/group-creater/progress/update-position/sort-horizontal.js +52 -0
  23. package/cjs/scenegraph/group-creater/progress/update-position/sort-horizontal.js.map +1 -0
  24. package/cjs/scenegraph/group-creater/progress/update-position/sort-vertical.d.ts +2 -0
  25. package/cjs/scenegraph/group-creater/progress/update-position/sort-vertical.js +52 -0
  26. package/cjs/scenegraph/group-creater/progress/update-position/sort-vertical.js.map +1 -0
  27. package/cjs/scenegraph/layout/compute-row-height.d.ts +1 -1
  28. package/cjs/scenegraph/layout/compute-row-height.js +13 -6
  29. package/cjs/scenegraph/layout/compute-row-height.js.map +1 -1
  30. package/cjs/scenegraph/layout/update-width.js +1 -1
  31. package/cjs/scenegraph/layout/update-width.js.map +1 -1
  32. package/cjs/scenegraph/scenegraph.js +5 -8
  33. package/cjs/scenegraph/scenegraph.js.map +1 -1
  34. package/dist/vtable.js +1643 -1921
  35. package/dist/vtable.min.js +3 -3
  36. package/es/components/axis/axis.js +7 -6
  37. package/es/components/axis/axis.js.map +1 -1
  38. package/es/components/axis/get-axis-attributes.d.ts +2 -0
  39. package/es/components/axis/get-axis-attributes.js +3 -1
  40. package/es/components/axis/get-axis-attributes.js.map +1 -1
  41. package/es/components/axis/get-axis-component-size.js +66 -34
  42. package/es/components/axis/get-axis-component-size.js.map +1 -1
  43. package/es/core/BaseTable.js +3 -2
  44. package/es/core/BaseTable.js.map +1 -1
  45. package/es/index.d.ts +1 -1
  46. package/es/index.js +1 -1
  47. package/es/index.js.map +1 -1
  48. package/es/layout/chart-helper/get-axis-config.js +13 -5
  49. package/es/layout/chart-helper/get-axis-config.js.map +1 -1
  50. package/es/layout/chart-helper/get-chart-spec.js +7 -1
  51. package/es/layout/chart-helper/get-chart-spec.js.map +1 -1
  52. package/es/scenegraph/component/menu.d.ts +41 -0
  53. package/es/scenegraph/group-creater/progress/proxy.d.ts +2 -1
  54. package/es/scenegraph/group-creater/progress/proxy.js +11 -20
  55. package/es/scenegraph/group-creater/progress/proxy.js.map +1 -1
  56. package/es/scenegraph/group-creater/progress/update-position/sort-horizontal.d.ts +2 -0
  57. package/es/scenegraph/group-creater/progress/update-position/sort-horizontal.js +45 -0
  58. package/es/scenegraph/group-creater/progress/update-position/sort-horizontal.js.map +1 -0
  59. package/es/scenegraph/group-creater/progress/update-position/sort-vertical.d.ts +2 -0
  60. package/es/scenegraph/group-creater/progress/update-position/sort-vertical.js +47 -0
  61. package/es/scenegraph/group-creater/progress/update-position/sort-vertical.js.map +1 -0
  62. package/es/scenegraph/layout/compute-row-height.d.ts +1 -1
  63. package/es/scenegraph/layout/compute-row-height.js +13 -6
  64. package/es/scenegraph/layout/compute-row-height.js.map +1 -1
  65. package/es/scenegraph/layout/update-width.js +1 -1
  66. package/es/scenegraph/layout/update-width.js.map +1 -1
  67. package/es/scenegraph/scenegraph.js +5 -7
  68. package/es/scenegraph/scenegraph.js.map +1 -1
  69. package/package.json +9 -9
@@ -0,0 +1,2 @@
1
+ import type { SceneProxy } from '../proxy';
2
+ export declare function sortHorizontal(proxy: SceneProxy): Promise<void>;
@@ -0,0 +1,45 @@
1
+ var __awaiter = this && this.__awaiter || function(thisArg, _arguments, P, generator) {
2
+ return new (P || (P = Promise))((function(resolve, reject) {
3
+ function fulfilled(value) {
4
+ try {
5
+ step(generator.next(value));
6
+ } catch (e) {
7
+ reject(e);
8
+ }
9
+ }
10
+ function rejected(value) {
11
+ try {
12
+ step(generator.throw(value));
13
+ } catch (e) {
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+ reject(e);
15
+ }
16
+ }
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+ function step(result) {
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+ var value;
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+ result.done ? resolve(result.value) : (value = result.value, value instanceof P ? value : new P((function(resolve) {
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+ resolve(value);
21
+ }))).then(fulfilled, rejected);
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+ }
23
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
24
+ }));
25
+ };
26
+
27
+ import { computeColsWidth } from "../../../layout/compute-col-width";
28
+
29
+ import { updateColContent } from "./dynamic-set-x";
30
+
31
+ export function sortHorizontal(proxy) {
32
+ return __awaiter(this, void 0, void 0, (function*() {
33
+ for (let col = proxy.colStart; col <= proxy.colEnd; col++) {
34
+ const colGroup = proxy.table.scenegraph.getColGroup(col);
35
+ colGroup.needUpdate = !0, null == colGroup || colGroup.forEachChildren((cellGroup => {
36
+ cellGroup.needUpdate = !0;
37
+ }));
38
+ }
39
+ const syncLeftCol = Math.max(proxy.bodyLeftCol, proxy.screenLeftCol - 1 * proxy.screenColCount), syncRightCol = Math.min(proxy.bodyRightCol, proxy.screenLeftCol + 2 * proxy.screenColCount);
40
+ computeColsWidth(proxy.table, syncLeftCol, syncRightCol), updateColContent(syncLeftCol, syncRightCol, proxy),
41
+ proxy.colUpdatePos = proxy.colStart, proxy.colUpdateDirection = proxy.colEnd > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? "right" : "left",
42
+ proxy.table.scenegraph.updateNextFrame(), yield proxy.progress();
43
+ }));
44
+ }
45
+ //# sourceMappingURL=sort-horizontal.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["scenegraph/group-creater/progress/update-position/sort-horizontal.ts"],"names":[],"mappings":";;;;;;;;;AACA,OAAO,EAAE,gBAAgB,EAAE,MAAM,mCAAmC,CAAC;AAErE,OAAO,EAAE,gBAAgB,EAAE,MAAM,iBAAiB,CAAC;AAGnD,MAAM,UAAgB,cAAc,CAAC,KAAiB;;QACpD,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,QAAQ,EAAE,GAAG,IAAI,KAAK,CAAC,MAAM,EAAE,GAAG,EAAE,EAAE;YACzD,MAAM,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YACzD,QAAQ,CAAC,UAAU,GAAG,IAAI,CAAC;YAC3B,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;gBAC5C,SAAiB,CAAC,UAAU,GAAG,IAAI,CAAC;YACvC,CAAC,CAAC,CAAC;SACJ;QAGD,MAAM,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChG,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,YAAY,EAAE,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAElG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,WAAW,EAAE,YAAY,CAAC,CAAC;QAEzD,gBAAgB,CAAC,WAAW,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;QASnD,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,CAAC;QACpC,KAAK,CAAC,kBAAkB,GAAG,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,YAAY,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC;QAiBtH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACzC,MAAM,KAAK,CAAC,QAAQ,EAAE,CAAC;IACzB,CAAC;CAAA","file":"sort-horizontal.js","sourcesContent":["import type { Group } from '../../../graphic/group';\nimport { computeColsWidth } from '../../../layout/compute-col-width';\nimport type { SceneProxy } from '../proxy';\nimport { updateColContent } from './dynamic-set-x';\nimport { updateAutoColumn } from './update-auto-column';\n\nexport async function sortHorizontal(proxy: SceneProxy) {\n for (let col = proxy.colStart; col <= proxy.colEnd; col++) {\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup.needUpdate = true;\n colGroup?.forEachChildren((cellGroup: Group) => {\n (cellGroup as any).needUpdate = true;\n });\n }\n\n // 更新同步范围\n const syncLeftCol = Math.max(proxy.bodyLeftCol, proxy.screenLeftCol - proxy.screenColCount * 1);\n const syncRightCol = Math.min(proxy.bodyRightCol, proxy.screenLeftCol + proxy.screenColCount * 2);\n\n computeColsWidth(proxy.table, syncLeftCol, syncRightCol);\n\n updateColContent(syncLeftCol, syncRightCol, proxy);\n\n // updateAutoColumn(\n // syncLeftCol, // colStart\n // syncRightCol, // colEnd\n // proxy.table,\n // proxy.colEnd > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? 'right' : 'left' // 跳转到右侧时,从右向左对齐\n // );\n\n proxy.colUpdatePos = proxy.colStart;\n proxy.colUpdateDirection = proxy.colEnd > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? 'right' : 'left';\n\n // if (\n // proxy.colEnd === proxy.table.scenegraph.proxy.bodyRightCol &&\n // proxy.colStart === proxy.table.scenegraph.proxy.bodyLeftCol\n // ) {\n // // 全量更新,do nothing\n // } else if (proxy.colEnd === proxy.table.scenegraph.proxy.bodyRightCol) {\n // const totalWidth = proxy.table.getAllColsWidth();\n // const left = totalWidth - proxy.table.scenegraph.width;\n // // proxy.updateBody(top);\n // proxy.table.scenegraph.setBodyAndColHeaderX(-left);\n // } else if (proxy.colStart === proxy.table.scenegraph.proxy.bodyLeftCol) {\n // // proxy.updateBody(0);\n // proxy.table.scenegraph.setBodyAndColHeaderX(0);\n // }\n\n proxy.table.scenegraph.updateNextFrame();\n await proxy.progress();\n}\n"]}
@@ -0,0 +1,2 @@
1
+ import type { SceneProxy } from '../proxy';
2
+ export declare function sortVertical(proxy: SceneProxy): Promise<void>;
@@ -0,0 +1,47 @@
1
+ var __awaiter = this && this.__awaiter || function(thisArg, _arguments, P, generator) {
2
+ return new (P || (P = Promise))((function(resolve, reject) {
3
+ function fulfilled(value) {
4
+ try {
5
+ step(generator.next(value));
6
+ } catch (e) {
7
+ reject(e);
8
+ }
9
+ }
10
+ function rejected(value) {
11
+ try {
12
+ step(generator.throw(value));
13
+ } catch (e) {
14
+ reject(e);
15
+ }
16
+ }
17
+ function step(result) {
18
+ var value;
19
+ result.done ? resolve(result.value) : (value = result.value, value instanceof P ? value : new P((function(resolve) {
20
+ resolve(value);
21
+ }))).then(fulfilled, rejected);
22
+ }
23
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
24
+ }));
25
+ };
26
+
27
+ import { computeRowsHeight } from "../../../layout/compute-row-height";
28
+
29
+ import { updateRowContent } from "./dynamic-set-y";
30
+
31
+ import { updateAutoRow } from "./update-auto-row";
32
+
33
+ export function sortVertical(proxy) {
34
+ return __awaiter(this, void 0, void 0, (function*() {
35
+ for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) for (let row = proxy.rowStart; row <= proxy.rowEnd; row++) {
36
+ proxy.highPerformanceGetCell(col, row).needUpdate = !0;
37
+ }
38
+ let syncTopRow, syncBottomRow;
39
+ "autoHeight" === proxy.table.heightMode ? (syncTopRow = proxy.rowStart, syncBottomRow = proxy.rowEnd) : (syncTopRow = Math.max(proxy.bodyTopRow, proxy.screenTopRow - 1 * proxy.screenRowCount),
40
+ syncBottomRow = Math.min(proxy.bodyBottomRow, proxy.screenTopRow + 2 * proxy.screenRowCount)),
41
+ computeRowsHeight(proxy.table, syncTopRow, syncBottomRow), updateRowContent(syncTopRow, syncBottomRow, proxy),
42
+ "autoHeight" === proxy.table.heightMode && updateAutoRow(proxy.bodyLeftCol, proxy.bodyRightCol, syncTopRow, syncBottomRow, proxy.table, proxy.rowEnd > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? "down" : "up"),
43
+ proxy.rowUpdatePos = proxy.rowStart, proxy.rowUpdateDirection = proxy.rowEnd > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? "down" : "up",
44
+ proxy.table.scenegraph.updateNextFrame(), "autoHeight" !== proxy.table.heightMode && (yield proxy.progress());
45
+ }));
46
+ }
47
+ //# sourceMappingURL=sort-vertical.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["scenegraph/group-creater/progress/update-position/sort-vertical.ts"],"names":[],"mappings":";;;;;;;;;AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,oCAAoC,CAAC;AAEvE,OAAO,EAAE,gBAAgB,EAAE,MAAM,iBAAiB,CAAC;AACnD,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAElD,MAAM,UAAgB,YAAY,CAAC,KAAiB;;QAClD,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,GAAG,IAAI,KAAK,CAAC,YAAY,EAAE,GAAG,EAAE,EAAE;YAClE,KAAK,IAAI,GAAG,GAAG,KAAK,CAAC,QAAQ,EAAE,GAAG,IAAI,KAAK,CAAC,MAAM,EAAE,GAAG,EAAE,EAAE;gBAEzD,MAAM,SAAS,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;gBACzD,SAAS,CAAC,UAAU,GAAG,IAAI,CAAC;aAC7B;SACF;QAGD,IAAI,UAAU,CAAC;QACf,IAAI,aAAa,CAAC;QAClB,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC3C,UAAU,GAAG,KAAK,CAAC,QAAQ,CAAC;YAC5B,aAAa,GAAG,KAAK,CAAC,MAAM,CAAC;SAC9B;aAAM;YACL,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,EAAE,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;YACvF,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;SAC9F;QAGD,iBAAiB,CAAC,KAAK,CAAC,KAAK,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;QAE1D,gBAAgB,CAAC,UAAU,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;QAEnD,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC3C,aAAa,CACX,KAAK,CAAC,WAAW,EACjB,KAAK,CAAC,YAAY,EAClB,UAAU,EACV,aAAa,EACb,KAAK,CAAC,KAAK,EACX,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CACzF,CAAC;SACH;QACD,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,QAAQ,CAAC;QACpC,KAAK,CAAC,kBAAkB,GAAG,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC;QAepH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;QACzC,IAAI,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,EAAE;YAC3C,MAAM,KAAK,CAAC,QAAQ,EAAE,CAAC;SACxB;IACH,CAAC;CAAA","file":"sort-vertical.js","sourcesContent":["import { computeRowsHeight } from '../../../layout/compute-row-height';\nimport type { SceneProxy } from '../proxy';\nimport { updateRowContent } from './dynamic-set-y';\nimport { updateAutoRow } from './update-auto-row';\n\nexport async function sortVertical(proxy: SceneProxy) {\n for (let col = proxy.bodyLeftCol; col <= proxy.bodyRightCol; col++) {\n for (let row = proxy.rowStart; row <= proxy.rowEnd; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(col, row);\n cellGroup.needUpdate = true;\n }\n }\n\n // 更新同步范围\n let syncTopRow;\n let syncBottomRow;\n if (proxy.table.heightMode === 'autoHeight') {\n syncTopRow = proxy.rowStart;\n syncBottomRow = proxy.rowEnd;\n } else {\n syncTopRow = Math.max(proxy.bodyTopRow, proxy.screenTopRow - proxy.screenRowCount * 1);\n syncBottomRow = Math.min(proxy.bodyBottomRow, proxy.screenTopRow + proxy.screenRowCount * 2);\n }\n // console.log('sort更新同步范围', syncTopRow, syncBottomRow);\n\n computeRowsHeight(proxy.table, syncTopRow, syncBottomRow);\n\n updateRowContent(syncTopRow, syncBottomRow, proxy);\n\n if (proxy.table.heightMode === 'autoHeight') {\n updateAutoRow(\n proxy.bodyLeftCol, // colStart\n proxy.bodyRightCol, // colEnd\n syncTopRow, // rowStart\n syncBottomRow, // rowEnd\n proxy.table,\n proxy.rowEnd > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up' // 跳转到底部时,从下向上对齐\n );\n }\n proxy.rowUpdatePos = proxy.rowStart;\n proxy.rowUpdateDirection = proxy.rowEnd > proxy.bodyBottomRow - (proxy.rowEnd - proxy.rowStart + 1) ? 'down' : 'up';\n\n // if (\n // proxy.rowEnd === proxy.table.scenegraph.proxy.bodyBottomRow &&\n // proxy.rowStart === proxy.table.scenegraph.proxy.bodyTopRow\n // ) {\n // // 全量更新,do nothing\n // } else if (proxy.rowEnd === proxy.table.scenegraph.proxy.bodyBottomRow) {\n // const totalHeight = proxy.table.getAllRowsHeight();\n // const top = totalHeight - proxy.table.scenegraph.height;\n // proxy.updateBody(top);\n // } else if (proxy.rowStart === proxy.table.scenegraph.proxy.bodyTopRow) {\n // proxy.updateBody(0);\n // }\n\n proxy.table.scenegraph.updateNextFrame();\n if (proxy.table.heightMode !== 'autoHeight') {\n await proxy.progress();\n }\n}\n"]}
@@ -1,3 +1,3 @@
1
1
  import type { BaseTableAPI } from '../../ts-types/base-table';
2
- export declare function computeRowsHeight(table: BaseTableAPI, rowStart?: number, rowEnd?: number, isClearRowRangeHeightsMap?: boolean): void;
2
+ export declare function computeRowsHeight(table: BaseTableAPI, rowStart?: number, rowEnd?: number, isClearRowRangeHeightsMap?: boolean, update?: boolean): void;
3
3
  export declare function computeRowHeight(row: number, startCol: number, endCol: number, table: BaseTableAPI): number;
@@ -26,8 +26,10 @@ const utilTextMark = new WrapText({
26
26
  textConfig: []
27
27
  });
28
28
 
29
- export function computeRowsHeight(table, rowStart, rowEnd, isClearRowRangeHeightsMap = !0) {
29
+ export function computeRowsHeight(table, rowStart, rowEnd, isClearRowRangeHeightsMap = !0, update) {
30
30
  "undefined" != typeof window && window.performance.now();
31
+ const oldRowHeights = [];
32
+ if (update) for (let row = 0; row < table.rowCount; row++) oldRowHeights.push(table.getRowHeight(row));
31
33
  if ("autoHeight" === table.heightMode || "adaptive" === table.heightMode) {
32
34
  rowStart = null != rowStart ? rowStart : 0, rowEnd = null != rowEnd ? rowEnd : table.rowCount - 1,
33
35
  (0 === rowStart && rowEnd === table.rowCount - 1 || isClearRowRangeHeightsMap) && table._clearRowRangeHeightsMap();
@@ -63,6 +65,10 @@ export function computeRowsHeight(table, rowStart, rowEnd, isClearRowRangeHeight
63
65
  table.setRowHeight(row, rowHeight, !1);
64
66
  }
65
67
  }
68
+ if (update) for (let row = 0; row < table.rowCount; row++) {
69
+ const newRowHeight = table.getRowHeight(row);
70
+ newRowHeight !== oldRowHeights[row] && table.scenegraph.updateRowHeight(row, newRowHeight - oldRowHeights[row]);
71
+ }
66
72
  }
67
73
 
68
74
  export function computeRowHeight(row, startCol, endCol, table) {
@@ -172,12 +178,13 @@ function computeTextHeight(col, row, table) {
172
178
  iconInlineEndHeight = Math.max(iconInlineEndHeight, (null !== (_h = icon.height) && void 0 !== _h ? _h : 0) + (null !== (_j = icon.marginLeft) && void 0 !== _j ? _j : 0) + (null !== (_k = icon.marginRight) && void 0 !== _k ? _k : 0)));
173
179
  }));
174
180
  }
175
- let spanRow = 1;
181
+ let spanRow = 1, endCol = col;
176
182
  if (table.isHeader(col, row) || table.getBodyColumnDefine(col, row).mergeCell) {
177
183
  const cellRange = table.getCellRange(col, row);
178
- spanRow = cellRange.end.row - cellRange.start.row + 1;
184
+ spanRow = cellRange.end.row - cellRange.start.row + 1, col = cellRange.start.col,
185
+ endCol = cellRange.end.col;
179
186
  }
180
- const padding = getQuadProps(getProp("padding", actStyle, col, row, table)), fontSize = getProp("fontSize", actStyle, col, row, table), fontStyle = getProp("fontStyle", actStyle, col, row, table), fontWeight = getProp("fontWeight", actStyle, col, row, table), lineHeight = null !== (_a = getProp("lineHeight", actStyle, col, row, table)) && void 0 !== _a ? _a : fontSize, fontFamily = getProp("fontFamily", actStyle, col, row, table), autoWrapText = getProp("autoWrapText", actStyle, col, row, table), lines = validToString(cellValue).split("\n") || [];
187
+ const padding = getQuadProps(getProp("padding", actStyle, col, row, table)), fontSize = getProp("fontSize", actStyle, col, row, table), fontStyle = getProp("fontStyle", actStyle, col, row, table), fontWeight = getProp("fontWeight", actStyle, col, row, table), lineHeight = null !== (_a = getProp("lineHeight", actStyle, col, row, table)) && void 0 !== _a ? _a : fontSize, fontFamily = getProp("fontFamily", actStyle, col, row, table), autoWrapText = getProp("autoWrapText", actStyle, col, row, table), lines = validToString(cellValue).split("\n") || [], cellWidth = table.getColsWidth(col, endCol);
181
188
  if (iconInlineFront.length || iconInlineEnd.length) {
182
189
  const textOption = Object.assign({
183
190
  text: null == cellValue ? void 0 : cellValue.toString(),
@@ -190,12 +197,12 @@ function computeTextHeight(col, row, table) {
190
197
  textOption.textBaseline = "middle";
191
198
  const textConfig = [ ...iconInlineFront.map((icon => dealWithRichTextIcon(icon))), textOption, ...iconInlineEnd.map((icon => dealWithRichTextIcon(icon))) ];
192
199
  utilRichTextMark.setAttributes({
193
- width: table.getColWidth(col) - (padding[1] + padding[3]) - iconWidth,
200
+ width: cellWidth - (padding[1] + padding[3]) - iconWidth,
194
201
  height: 0,
195
202
  textConfig: textConfig
196
203
  }), maxHeight = utilRichTextMark.AABBBounds.height();
197
204
  } else if (autoWrapText) {
198
- const maxLineWidth = table.getColWidth(col) - (padding[1] + padding[3]) - iconWidth;
205
+ const maxLineWidth = cellWidth - (padding[1] + padding[3]) - iconWidth;
199
206
  utilTextMark.setAttributes({
200
207
  maxLineWidth: maxLineWidth,
201
208
  text: lines,
@@ -1 +1 @@
1
- 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{ RichText } from '@visactor/vrender';\nimport type { PivotHeaderLayoutMap } from '../../layout/pivot-header-layout';\nimport { validToString } from '../../tools/util';\nimport type { ColumnIconOption } from '../../ts-types';\nimport { IconPosition } from '../../ts-types';\nimport type { BaseTableAPI, HeaderData } from '../../ts-types/base-table';\nimport type { ColumnData, TextColumnDefine } from '../../ts-types/list-table/layout-map/api';\nimport { WrapText } from '../graphic/text';\nimport { getProp } from '../utils/get-prop';\nimport { getQuadProps } from '../utils/padding';\nimport { getCellRect } from './compute-col-width';\nimport { dealWithRichTextIcon } from '../utils/text-icon-layout';\nimport type { PivotLayoutMap } from '../../layout/pivot-layout';\nimport { getAxisConfigInPivotChart } from '../../layout/chart-helper/get-axis-config';\nimport { computeAxisComponentHeight } from '../../components/axis/get-axis-component-size';\n\nconst utilTextMark = new WrapText({\n ignoreBuf: true\n // autoWrapText: true\n});\nconst utilRichTextMark = new RichText({\n width: 0,\n height: 0,\n textConfig: []\n});\n\nexport function computeRowsHeight(\n table: BaseTableAPI,\n rowStart?: number,\n rowEnd?: number,\n isClearRowRangeHeightsMap: boolean = true\n): void {\n const time = typeof window !== 'undefined' ? window.performance.now() : 0;\n if (table.heightMode === 'autoHeight' || table.heightMode === 'adaptive') {\n rowStart = rowStart ?? 0;\n rowEnd = rowEnd ?? table.rowCount - 1;\n\n // clear rowRangeHeightsMap\n if ((rowStart === 0 && rowEnd === table.rowCount - 1) || isClearRowRangeHeightsMap) {\n table._clearRowRangeHeightsMap();\n }\n // else {\n // for (let row = rowStart; row <= rowEnd; row++) {\n // table._clearRowRangeHeightsMap(row);\n // }\n // }\n\n // compute header row in column header row\n for (let row = rowStart; row < table.columnHeaderLevelCount; row++) {\n const height = computeRowHeight(row, 0, table.colCount - 1, table);\n table.setRowHeight(row, height);\n }\n\n if (rowEnd < table.columnHeaderLevelCount) {\n return;\n }\n\n // compute body row\n if (\n // 以列展示 且符合只需要计算第一行其他行可复用行高的条条件\n !(\n table.internalProps.transpose ||\n (table.isPivotTable() && !(table.internalProps.layoutMap as PivotHeaderLayoutMap).indicatorsAsCol)\n ) &&\n checkFixedStyleAndNoWrap(table)\n ) {\n // check fixed style and no wrap situation, fill all row width single compute\n // traspose table and row indicator pivot table cannot use single row height\n const height = computeRowHeight(table.columnHeaderLevelCount, 0, table.colCount - 1, table);\n fillRowsHeight(height, table.columnHeaderLevelCount, table.rowCount - 1 - table.bottomFrozenRowCount, table);\n //底部冻结的行行高需要单独计算\n for (let row = table.rowCount - table.bottomFrozenRowCount; row <= rowEnd; row++) {\n const height = computeRowHeight(row, 0, table.colCount - 1, table);\n table.setRowHeight(row, height);\n }\n } else if (\n // 以行展示\n table.internalProps.transpose ||\n (table.isPivotTable() && !(table.internalProps.layoutMap as PivotHeaderLayoutMap).indicatorsAsCol)\n ) {\n // check fixed style and no wrap situation, just compute 0-table.rowHeaderLevelCount column(the column after row header) in ervey row\n // in traspose table and row indicator pivot table\n for (let row = Math.max(rowStart, table.columnHeaderLevelCount); row <= rowEnd; row++) {\n // table._clearRowRangeHeightsMap(row);//注释掉 注意有无缓存问题\n let height;\n if (checkFixedStyleAndNoWrapForTranspose(table, row)) {\n // 以行展示 只计算到body第一列样式的情况即可\n height = computeRowHeight(row, 0, table.rowHeaderLevelCount, table);\n } else {\n height = computeRowHeight(row, 0, table.colCount - 1, table);\n }\n table.setRowHeight(row, height);\n }\n } else {\n // 以列展示 需要逐行计算情况\n for (let row = Math.max(rowStart, table.columnHeaderLevelCount); row <= rowEnd; row++) {\n // table._clearRowRangeHeightsMap(row); //注释掉 注意有无缓存问题\n const height = computeRowHeight(row, 0, table.colCount - 1, table);\n table.setRowHeight(row, height);\n }\n }\n }\n // 处理adaptive高度\n if (table.heightMode === 'adaptive') {\n table._clearRowRangeHeightsMap();\n // const canvasWidth = table.internalProps.canvas.width;\n const totalDrawHeight = table.tableNoFrameHeight - table.getFrozenRowsHeight() - table.getBottomFrozenRowsHeight();\n let actualHeight = 0;\n for (let row = table.frozenRowCount; row < table.rowCount - table.bottomFrozenRowCount; row++) {\n actualHeight += table.getRowHeight(row);\n }\n const factor = totalDrawHeight / actualHeight;\n for (let row = table.frozenRowCount; row < table.rowCount - table.bottomFrozenRowCount; row++) {\n let rowHeight;\n if (row === table.rowCount - table.bottomFrozenRowCount - 1) {\n rowHeight =\n totalDrawHeight - table.getRowsHeight(table.frozenRowCount, table.rowCount - table.bottomFrozenRowCount - 2);\n } else {\n rowHeight = Math.round(table.getRowHeight(row) * factor);\n }\n table.setRowHeight(row, rowHeight, false);\n }\n }\n\n // console.log('computeRowsHeight time:', (typeof window !== 'undefined' ? window.performance.now() : 0) - time, rowStart, rowEnd);\n}\n\nexport function computeRowHeight(row: number, startCol: number, endCol: number, table: BaseTableAPI): number {\n let maxHeight = 0;\n // 如果是透视图\n if (\n table.isPivotChart() &&\n row >= table.columnHeaderLevelCount &&\n row < table.rowCount - table.bottomFrozenRowCount\n ) {\n if ((table.internalProps.layoutMap as PivotLayoutMap).indicatorsAsCol) {\n //并且指标是以列展示 计算行高需要根据y轴的值域范围\n const optimunHeight = (table.internalProps.layoutMap as PivotLayoutMap).getOptimunHeightForChart(row);\n if (optimunHeight > 0) {\n return optimunHeight;\n }\n } else {\n //直接拿默认行高\n return table.getRowHeight(row);\n }\n }\n for (let col = startCol; col <= endCol; col++) {\n // CustomRender height calculation\n const customHeight = computeCustomRenderHeight(col, row, table);\n if (typeof customHeight === 'number') {\n maxHeight = Math.max(customHeight, maxHeight);\n continue;\n }\n\n // Axis component height calculation\n if (table.isPivotChart()) {\n const layout = table.internalProps.layoutMap as PivotLayoutMap;\n const axisConfig = getAxisConfigInPivotChart(col, row, layout);\n if (axisConfig) {\n const axisWidth = computeAxisComponentHeight(axisConfig, table);\n if (typeof axisWidth === 'number') {\n maxHeight = Math.max(axisWidth, maxHeight);\n continue;\n }\n }\n }\n\n // text height calculation\n const textHeight = computeTextHeight(col, row, table);\n maxHeight = Math.max(textHeight, maxHeight);\n }\n return maxHeight;\n}\n\nfunction checkFixedStyleAndNoWrap(table: BaseTableAPI): boolean {\n const { layoutMap } = table.internalProps;\n const row = table.columnHeaderLevelCount;\n //设置了全局自动换行的话 不能复用高度计算\n if (\n table.internalProps.autoWrapText &&\n (table.options.heightMode === 'autoHeight' || table.options.heightMode === 'adaptive')\n ) {\n return false;\n }\n for (let col = 0; col < table.colCount; col++) {\n const cellDefine = layoutMap.getBody(col, row);\n if (\n typeof cellDefine.style === 'function' ||\n typeof (cellDefine as ColumnData).icon === 'function' ||\n cellDefine.define?.customRender ||\n typeof cellDefine.define?.icon === 'function'\n ) {\n return false;\n }\n const cellStyle = table._getCellStyle(col, row); //获取的style是结合了theme配置的style\n if (\n typeof cellStyle.padding === 'function' ||\n typeof cellStyle.fontSize === 'function' ||\n typeof cellStyle.lineHeight === 'function' ||\n cellStyle.autoWrapText === true\n ) {\n return false;\n }\n }\n\n return true;\n}\n\nfunction checkFixedStyleAndNoWrapForTranspose(table: BaseTableAPI, row: number): boolean {\n const { layoutMap } = table.internalProps;\n //设置了全局自动换行的话 不能复用高度计算\n if (\n table.internalProps.autoWrapText &&\n (table.options.heightMode === 'autoHeight' || table.options.heightMode === 'adaptive')\n ) {\n return false;\n }\n\n const cellDefine = layoutMap.getBody(table.rowHeaderLevelCount, row);\n if (\n typeof cellDefine.style === 'function' ||\n typeof (cellDefine as ColumnData).icon === 'function' ||\n cellDefine.define?.customRender ||\n typeof cellDefine.define?.icon === 'function'\n ) {\n return false;\n }\n const cellStyle = table._getCellStyle(table.rowHeaderLevelCount, row);\n if (\n typeof cellStyle.padding === 'function' ||\n typeof cellStyle.fontSize === 'function' ||\n typeof cellStyle.lineHeight === 'function' ||\n cellStyle.autoWrapText === true\n ) {\n return false;\n }\n\n return true;\n}\n\nfunction fillRowsHeight(height: number, startRow: number, endRow: number, table: BaseTableAPI) {\n for (let row = startRow; row <= endRow; row++) {\n table.setRowHeight(row, height);\n }\n}\n\n/**\n * @description: compute customRender height\n * @param {number} col\n * @param {number} row\n * @param {BaseTableAPI} table\n * @return {*}\n */\nfunction computeCustomRenderHeight(col: number, row: number, table: BaseTableAPI): number | undefined {\n const customRender = table.getCustomRender(col, row);\n const customLayout = table.getCustomLayout(col, row);\n if (customRender || customLayout) {\n let spanCol = 1;\n let height = 0;\n if (table.isHeader(col, row) || (table.getBodyColumnDefine(col, row) as TextColumnDefine).mergeCell) {\n const cellRange = table.getCellRange(col, row);\n spanCol = cellRange.end.col - cellRange.start.col + 1;\n }\n const arg = {\n col,\n row,\n dataValue: table.getCellOriginValue(col, row),\n value: table.getCellValue(col, row) || '',\n rect: getCellRect(col, row, table),\n table\n };\n if (customLayout) {\n // 处理customLayout\n const customLayoutObj = customLayout(arg);\n customLayoutObj.rootContainer.isRoot = true;\n const size = customLayoutObj.rootContainer.getContentSize();\n height = size.height ?? 0;\n } else if (typeof customRender === 'function') {\n // 处理customRender\n const customRenderObj = customRender(arg);\n height = customRenderObj?.expectedHeight ?? 0;\n } else {\n height = customRender?.expectedHeight ?? 0;\n }\n return height / spanCol;\n }\n return undefined;\n}\n\n/**\n * @description: compute text height\n * @param {number} col\n * @param {number} row\n * @param {BaseTableAPI} table\n * @return {*}\n */\nfunction computeTextHeight(col: number, row: number, table: BaseTableAPI): number {\n let maxHeight = 0;\n const cellValue = table.getCellValue(col, row);\n // const dataValue = table.getCellOriginValue(col, row);\n const actStyle = table._getCellStyle(col, row);\n let iconHeight = 0;\n let iconWidth = 0;\n const iconInlineFront: ColumnIconOption[] = [];\n let iconInlineFrontHeight = 0;\n const iconInlineEnd: ColumnIconOption[] = [];\n let iconInlineEndHeight = 0;\n const define = table.getBodyColumnDefine(col, row);\n const mayHaveIcon = table.getCellType(col, row) !== 'body' ? true : !!define?.icon || !!define?.tree;\n if (mayHaveIcon) {\n const icons = table.getCellIcons(col, row);\n icons?.forEach(icon => {\n if (\n icon.positionType !== IconPosition.absoluteRight &&\n icon.positionType !== IconPosition.inlineFront &&\n icon.positionType !== IconPosition.inlineEnd\n ) {\n iconWidth += (icon.width ?? 0) + (icon.marginLeft ?? 0) + (icon.marginRight ?? 0);\n iconHeight = Math.max(iconHeight, icon.height ?? 0);\n } else if (icon.positionType === IconPosition.inlineFront) {\n iconInlineFront.push(icon);\n iconInlineFrontHeight = Math.max(\n iconInlineFrontHeight,\n (icon.height ?? 0) + (icon.marginLeft ?? 0) + (icon.marginRight ?? 0)\n );\n } else if (icon.positionType === IconPosition.inlineEnd) {\n iconInlineEnd.push(icon);\n iconInlineEndHeight = Math.max(\n iconInlineEndHeight,\n (icon.height ?? 0) + (icon.marginLeft ?? 0) + (icon.marginRight ?? 0)\n );\n }\n });\n }\n let spanRow = 1;\n if (table.isHeader(col, row) || (table.getBodyColumnDefine(col, row) as TextColumnDefine).mergeCell) {\n const cellRange = table.getCellRange(col, row);\n spanRow = cellRange.end.row - cellRange.start.row + 1;\n }\n\n const padding = getQuadProps(getProp('padding', actStyle, col, row, table));\n const fontSize = getProp('fontSize', actStyle, col, row, table);\n const fontStyle = getProp('fontStyle', actStyle, col, row, table);\n const fontWeight = getProp('fontWeight', actStyle, col, row, table);\n const lineHeight = getProp('lineHeight', actStyle, col, row, table) ?? fontSize;\n const fontFamily = getProp('fontFamily', actStyle, col, row, table);\n const autoWrapText = getProp('autoWrapText', actStyle, col, row, table);\n const lines = validToString(cellValue).split('\\n') || [];\n\n if (iconInlineFront.length || iconInlineEnd.length) {\n // if (autoWrapText) {\n const textOption = Object.assign({\n text: cellValue?.toString(),\n fontFamily,\n fontSize,\n fontStyle,\n fontWeight,\n lineHeight\n });\n textOption.textBaseline = 'middle';\n const textConfig = [\n ...iconInlineFront.map(icon => dealWithRichTextIcon(icon)),\n textOption,\n ...iconInlineEnd.map(icon => dealWithRichTextIcon(icon))\n ];\n utilRichTextMark.setAttributes({\n width: table.getColWidth(col) - (padding[1] + padding[3]) - iconWidth,\n height: 0,\n textConfig\n });\n maxHeight = utilRichTextMark.AABBBounds.height();\n // } else {\n // maxHeight = 0;\n // lines.forEach((line: string, index: number) => {\n // if (index === 0 && iconInlineFront.length) {\n // maxHeight += Math.max(lineHeight, iconInlineFrontHeight);\n // } else if (index === lines.length - 1 && iconInlineEnd.length) {\n // maxHeight += Math.max(lineHeight, iconInlineEndHeight);\n // } else {\n // maxHeight += lineHeight;\n // }\n // });\n // }\n } else if (autoWrapText) {\n const maxLineWidth = table.getColWidth(col) - (padding[1] + padding[3]) - iconWidth;\n utilTextMark.setAttributes({\n maxLineWidth,\n text: lines,\n fontSize,\n fontStyle,\n fontWeight,\n fontFamily,\n lineHeight\n });\n maxHeight = utilTextMark.AABBBounds.height();\n } else {\n // autoWrapText = false\n maxHeight = lines.length * lineHeight;\n }\n\n return (Math.max(maxHeight, iconHeight) + padding[0] + padding[2]) / spanRow;\n}\n"]}
1
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{ RichText } from '@visactor/vrender';\nimport type { PivotHeaderLayoutMap } from '../../layout/pivot-header-layout';\nimport { validToString } from '../../tools/util';\nimport type { ColumnIconOption } from '../../ts-types';\nimport { IconPosition } from '../../ts-types';\nimport type { BaseTableAPI, HeaderData } from '../../ts-types/base-table';\nimport type { ColumnData, TextColumnDefine } from '../../ts-types/list-table/layout-map/api';\nimport { WrapText } from '../graphic/text';\nimport { getProp } from '../utils/get-prop';\nimport { getQuadProps } from '../utils/padding';\nimport { getCellRect } from './compute-col-width';\nimport { dealWithRichTextIcon } from '../utils/text-icon-layout';\nimport type { PivotLayoutMap } from '../../layout/pivot-layout';\nimport { getAxisConfigInPivotChart } from '../../layout/chart-helper/get-axis-config';\nimport { computeAxisComponentHeight } from '../../components/axis/get-axis-component-size';\n\nconst utilTextMark = new WrapText({\n ignoreBuf: true\n // autoWrapText: true\n});\nconst utilRichTextMark = new RichText({\n width: 0,\n height: 0,\n textConfig: []\n});\n\nexport function computeRowsHeight(\n table: BaseTableAPI,\n rowStart?: number,\n rowEnd?: number,\n isClearRowRangeHeightsMap: boolean = true,\n update?: boolean\n): void {\n const time = typeof window !== 'undefined' ? window.performance.now() : 0;\n\n const oldRowHeights = [];\n if (update) {\n for (let row = 0; row < table.rowCount; row++) {\n oldRowHeights.push(table.getRowHeight(row));\n }\n }\n\n if (table.heightMode === 'autoHeight' || table.heightMode === 'adaptive') {\n rowStart = rowStart ?? 0;\n rowEnd = rowEnd ?? table.rowCount - 1;\n\n // clear rowRangeHeightsMap\n if ((rowStart === 0 && rowEnd === table.rowCount - 1) || isClearRowRangeHeightsMap) {\n table._clearRowRangeHeightsMap();\n }\n // else {\n // for (let row = rowStart; row <= rowEnd; row++) {\n // table._clearRowRangeHeightsMap(row);\n // }\n // }\n\n // compute header row in column header row\n for (let row = rowStart; row < table.columnHeaderLevelCount; row++) {\n const height = computeRowHeight(row, 0, table.colCount - 1, table);\n table.setRowHeight(row, height);\n }\n\n if (rowEnd < table.columnHeaderLevelCount) {\n return;\n }\n\n // compute body row\n if (\n // 以列展示 且符合只需要计算第一行其他行可复用行高的条条件\n !(\n table.internalProps.transpose ||\n (table.isPivotTable() && !(table.internalProps.layoutMap as PivotHeaderLayoutMap).indicatorsAsCol)\n ) &&\n checkFixedStyleAndNoWrap(table)\n ) {\n // check fixed style and no wrap situation, fill all row width single compute\n // traspose table and row indicator pivot table cannot use single row height\n const height = computeRowHeight(table.columnHeaderLevelCount, 0, table.colCount - 1, table);\n fillRowsHeight(height, table.columnHeaderLevelCount, table.rowCount - 1 - table.bottomFrozenRowCount, table);\n //底部冻结的行行高需要单独计算\n for (let row = table.rowCount - table.bottomFrozenRowCount; row <= rowEnd; row++) {\n const height = computeRowHeight(row, 0, table.colCount - 1, table);\n table.setRowHeight(row, height);\n }\n } else if (\n // 以行展示\n table.internalProps.transpose ||\n (table.isPivotTable() && !(table.internalProps.layoutMap as PivotHeaderLayoutMap).indicatorsAsCol)\n ) {\n // check fixed style and no wrap situation, just compute 0-table.rowHeaderLevelCount column(the column after row header) in ervey row\n // in traspose table and row indicator pivot table\n for (let row = Math.max(rowStart, table.columnHeaderLevelCount); row <= rowEnd; row++) {\n // table._clearRowRangeHeightsMap(row);//注释掉 注意有无缓存问题\n let height;\n if (checkFixedStyleAndNoWrapForTranspose(table, row)) {\n // 以行展示 只计算到body第一列样式的情况即可\n height = computeRowHeight(row, 0, table.rowHeaderLevelCount, table);\n } else {\n height = computeRowHeight(row, 0, table.colCount - 1, table);\n }\n table.setRowHeight(row, height);\n }\n } else {\n // 以列展示 需要逐行计算情况\n for (let row = Math.max(rowStart, table.columnHeaderLevelCount); row <= rowEnd; row++) {\n // table._clearRowRangeHeightsMap(row); //注释掉 注意有无缓存问题\n const height = computeRowHeight(row, 0, table.colCount - 1, table);\n table.setRowHeight(row, height);\n }\n }\n }\n // 处理adaptive高度\n if (table.heightMode === 'adaptive') {\n table._clearRowRangeHeightsMap();\n // const canvasWidth = table.internalProps.canvas.width;\n const totalDrawHeight = table.tableNoFrameHeight - table.getFrozenRowsHeight() - table.getBottomFrozenRowsHeight();\n let actualHeight = 0;\n for (let row = table.frozenRowCount; row < table.rowCount - table.bottomFrozenRowCount; row++) {\n actualHeight += table.getRowHeight(row);\n }\n const factor = totalDrawHeight / actualHeight;\n for (let row = table.frozenRowCount; row < table.rowCount - table.bottomFrozenRowCount; row++) {\n let rowHeight;\n if (row === table.rowCount - table.bottomFrozenRowCount - 1) {\n rowHeight =\n totalDrawHeight - table.getRowsHeight(table.frozenRowCount, table.rowCount - table.bottomFrozenRowCount - 2);\n } else {\n rowHeight = Math.round(table.getRowHeight(row) * factor);\n }\n table.setRowHeight(row, rowHeight, false);\n }\n }\n\n if (update) {\n for (let row = 0; row < table.rowCount; row++) {\n const newRowHeight = table.getRowHeight(row);\n if (newRowHeight !== oldRowHeights[row]) {\n // update the row height in scenegraph\n table.scenegraph.updateRowHeight(row, newRowHeight - oldRowHeights[row]);\n }\n }\n }\n // console.log('computeRowsHeight time:', (typeof window !== 'undefined' ? window.performance.now() : 0) - time, rowStart, rowEnd);\n}\n\nexport function computeRowHeight(row: number, startCol: number, endCol: number, table: BaseTableAPI): number {\n let maxHeight = 0;\n // 如果是透视图\n if (\n table.isPivotChart() &&\n row >= table.columnHeaderLevelCount &&\n row < table.rowCount - table.bottomFrozenRowCount\n ) {\n if ((table.internalProps.layoutMap as PivotLayoutMap).indicatorsAsCol) {\n //并且指标是以列展示 计算行高需要根据y轴的值域范围\n const optimunHeight = (table.internalProps.layoutMap as PivotLayoutMap).getOptimunHeightForChart(row);\n if (optimunHeight > 0) {\n return optimunHeight;\n }\n } else {\n //直接拿默认行高\n return table.getRowHeight(row);\n }\n }\n for (let col = startCol; col <= endCol; col++) {\n // CustomRender height calculation\n const customHeight = computeCustomRenderHeight(col, row, table);\n if (typeof customHeight === 'number') {\n maxHeight = Math.max(customHeight, maxHeight);\n continue;\n }\n\n // Axis component height calculation\n if (table.isPivotChart()) {\n const layout = table.internalProps.layoutMap as PivotLayoutMap;\n const axisConfig = getAxisConfigInPivotChart(col, row, layout);\n if (axisConfig) {\n const axisWidth = computeAxisComponentHeight(axisConfig, table);\n if (typeof axisWidth === 'number') {\n maxHeight = Math.max(axisWidth, maxHeight);\n continue;\n }\n }\n }\n\n // text height calculation\n const textHeight = computeTextHeight(col, row, table);\n maxHeight = Math.max(textHeight, maxHeight);\n }\n return maxHeight;\n}\n\nfunction checkFixedStyleAndNoWrap(table: BaseTableAPI): boolean {\n const { layoutMap } = table.internalProps;\n const row = table.columnHeaderLevelCount;\n //设置了全局自动换行的话 不能复用高度计算\n if (\n table.internalProps.autoWrapText &&\n (table.options.heightMode === 'autoHeight' || table.options.heightMode === 'adaptive')\n ) {\n return false;\n }\n for (let col = 0; col < table.colCount; col++) {\n const cellDefine = layoutMap.getBody(col, row);\n if (\n typeof cellDefine.style === 'function' ||\n typeof (cellDefine as ColumnData).icon === 'function' ||\n cellDefine.define?.customRender ||\n typeof cellDefine.define?.icon === 'function'\n ) {\n return false;\n }\n const cellStyle = table._getCellStyle(col, row); //获取的style是结合了theme配置的style\n if (\n typeof cellStyle.padding === 'function' ||\n typeof cellStyle.fontSize === 'function' ||\n typeof cellStyle.lineHeight === 'function' ||\n cellStyle.autoWrapText === true\n ) {\n return false;\n }\n }\n\n return true;\n}\n\nfunction checkFixedStyleAndNoWrapForTranspose(table: BaseTableAPI, row: number): boolean {\n const { layoutMap } = table.internalProps;\n //设置了全局自动换行的话 不能复用高度计算\n if (\n table.internalProps.autoWrapText &&\n (table.options.heightMode === 'autoHeight' || table.options.heightMode === 'adaptive')\n ) {\n return false;\n }\n\n const cellDefine = layoutMap.getBody(table.rowHeaderLevelCount, row);\n if (\n typeof cellDefine.style === 'function' ||\n typeof (cellDefine as ColumnData).icon === 'function' ||\n cellDefine.define?.customRender ||\n typeof cellDefine.define?.icon === 'function'\n ) {\n return false;\n }\n const cellStyle = table._getCellStyle(table.rowHeaderLevelCount, row);\n if (\n typeof cellStyle.padding === 'function' ||\n typeof cellStyle.fontSize === 'function' ||\n typeof cellStyle.lineHeight === 'function' ||\n cellStyle.autoWrapText === true\n ) {\n return false;\n }\n\n return true;\n}\n\nfunction fillRowsHeight(height: number, startRow: number, endRow: number, table: BaseTableAPI) {\n for (let row = startRow; row <= endRow; row++) {\n table.setRowHeight(row, height);\n }\n}\n\n/**\n * @description: compute customRender height\n * @param {number} col\n * @param {number} row\n * @param {BaseTableAPI} table\n * @return {*}\n */\nfunction computeCustomRenderHeight(col: number, row: number, table: BaseTableAPI): number | undefined {\n const customRender = table.getCustomRender(col, row);\n const customLayout = table.getCustomLayout(col, row);\n if (customRender || customLayout) {\n let spanCol = 1;\n let height = 0;\n if (table.isHeader(col, row) || (table.getBodyColumnDefine(col, row) as TextColumnDefine).mergeCell) {\n const cellRange = table.getCellRange(col, row);\n spanCol = cellRange.end.col - cellRange.start.col + 1;\n }\n const arg = {\n col,\n row,\n dataValue: table.getCellOriginValue(col, row),\n value: table.getCellValue(col, row) || '',\n rect: getCellRect(col, row, table),\n table\n };\n if (customLayout) {\n // 处理customLayout\n const customLayoutObj = customLayout(arg);\n customLayoutObj.rootContainer.isRoot = true;\n const size = customLayoutObj.rootContainer.getContentSize();\n height = size.height ?? 0;\n } else if (typeof customRender === 'function') {\n // 处理customRender\n const customRenderObj = customRender(arg);\n height = customRenderObj?.expectedHeight ?? 0;\n } else {\n height = customRender?.expectedHeight ?? 0;\n }\n return height / spanCol;\n }\n return undefined;\n}\n\n/**\n * @description: compute text height\n * @param {number} col\n * @param {number} row\n * @param {BaseTableAPI} table\n * @return {*}\n */\nfunction computeTextHeight(col: number, row: number, table: BaseTableAPI): number {\n let maxHeight = 0;\n const cellValue = table.getCellValue(col, row);\n // const dataValue = table.getCellOriginValue(col, row);\n const actStyle = table._getCellStyle(col, row);\n let iconHeight = 0;\n let iconWidth = 0;\n const iconInlineFront: ColumnIconOption[] = [];\n let iconInlineFrontHeight = 0;\n const iconInlineEnd: ColumnIconOption[] = [];\n let iconInlineEndHeight = 0;\n const define = table.getBodyColumnDefine(col, row);\n const mayHaveIcon = table.getCellType(col, row) !== 'body' ? true : !!define?.icon || !!define?.tree;\n if (mayHaveIcon) {\n const icons = table.getCellIcons(col, row);\n icons?.forEach(icon => {\n if (\n icon.positionType !== IconPosition.absoluteRight &&\n icon.positionType !== IconPosition.inlineFront &&\n icon.positionType !== IconPosition.inlineEnd\n ) {\n iconWidth += (icon.width ?? 0) + (icon.marginLeft ?? 0) + (icon.marginRight ?? 0);\n iconHeight = Math.max(iconHeight, icon.height ?? 0);\n } else if (icon.positionType === IconPosition.inlineFront) {\n iconInlineFront.push(icon);\n iconInlineFrontHeight = Math.max(\n iconInlineFrontHeight,\n (icon.height ?? 0) + (icon.marginLeft ?? 0) + (icon.marginRight ?? 0)\n );\n } else if (icon.positionType === IconPosition.inlineEnd) {\n iconInlineEnd.push(icon);\n iconInlineEndHeight = Math.max(\n iconInlineEndHeight,\n (icon.height ?? 0) + (icon.marginLeft ?? 0) + (icon.marginRight ?? 0)\n );\n }\n });\n }\n let spanRow = 1;\n let endCol = col;\n if (table.isHeader(col, row) || (table.getBodyColumnDefine(col, row) as TextColumnDefine).mergeCell) {\n const cellRange = table.getCellRange(col, row);\n spanRow = cellRange.end.row - cellRange.start.row + 1;\n col = cellRange.start.col;\n endCol = cellRange.end.col;\n }\n\n const padding = getQuadProps(getProp('padding', actStyle, col, row, table));\n const fontSize = getProp('fontSize', actStyle, col, row, table);\n const fontStyle = getProp('fontStyle', actStyle, col, row, table);\n const fontWeight = getProp('fontWeight', actStyle, col, row, table);\n const lineHeight = getProp('lineHeight', actStyle, col, row, table) ?? fontSize;\n const fontFamily = getProp('fontFamily', actStyle, col, row, table);\n const autoWrapText = getProp('autoWrapText', actStyle, col, row, table);\n const lines = validToString(cellValue).split('\\n') || [];\n\n const cellWidth = table.getColsWidth(col, endCol);\n\n if (iconInlineFront.length || iconInlineEnd.length) {\n // if (autoWrapText) {\n const textOption = Object.assign({\n text: cellValue?.toString(),\n fontFamily,\n fontSize,\n fontStyle,\n fontWeight,\n lineHeight\n });\n textOption.textBaseline = 'middle';\n const textConfig = [\n ...iconInlineFront.map(icon => dealWithRichTextIcon(icon)),\n textOption,\n ...iconInlineEnd.map(icon => dealWithRichTextIcon(icon))\n ];\n utilRichTextMark.setAttributes({\n width: cellWidth - (padding[1] + padding[3]) - iconWidth,\n height: 0,\n textConfig\n });\n maxHeight = utilRichTextMark.AABBBounds.height();\n // } else {\n // maxHeight = 0;\n // lines.forEach((line: string, index: number) => {\n // if (index === 0 && iconInlineFront.length) {\n // maxHeight += Math.max(lineHeight, iconInlineFrontHeight);\n // } else if (index === lines.length - 1 && iconInlineEnd.length) {\n // maxHeight += Math.max(lineHeight, iconInlineEndHeight);\n // } else {\n // maxHeight += lineHeight;\n // }\n // });\n // }\n } else if (autoWrapText) {\n const maxLineWidth = cellWidth - (padding[1] + padding[3]) - iconWidth;\n utilTextMark.setAttributes({\n maxLineWidth,\n text: lines,\n fontSize,\n fontStyle,\n fontWeight,\n fontFamily,\n lineHeight\n });\n maxHeight = utilTextMark.AABBBounds.height();\n } else {\n // autoWrapText = false\n maxHeight = lines.length * lineHeight;\n }\n\n return (Math.max(maxHeight, iconHeight) + padding[0] + padding[2]) / spanRow;\n}\n"]}
@@ -68,7 +68,7 @@ function updateColunmWidth(columnGroup, detaX, autoRowHeight, mode, scene) {
68
68
  let y = 0;
69
69
  colGroup.forEachChildren((cellGroup => {
70
70
  var _a;
71
- "cell" === cellGroup.role ? (cellGroup.setAttribute("y", y), y += null !== (_a = cellGroup.attribute.height) && void 0 !== _a ? _a : 0) : cellGroup.setAttribute("y", y);
71
+ cellGroup.setAttribute("y", y), y += null !== (_a = scene.table.getRowHeight(cellGroup.row)) && void 0 !== _a ? _a : 0;
72
72
  })), newTotalHeight = y;
73
73
  }
74
74
  scene.updateContainerHeight(row, newTotalHeight - oldContainerHeight);
@@ -1 +1 @@
1
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type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport { CartesianAxis } from '../../components/axis/axis';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport type { IProgressbarColumnBodyDefine } from '../../ts-types/list-table/define/progressbar-define';\nimport type { Group } from '../graphic/group';\nimport type { Icon } from '../graphic/icon';\nimport { updateImageCellContentWhileResize } from '../group-creater/cell-type/image-cell';\nimport { createProgressBarCell } from '../group-creater/cell-type/progress-bar-cell';\nimport { createSparkLineCellGroup } from '../group-creater/cell-type/spark-line-cell';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { getProp } from '../utils/get-prop';\nimport { getQuadProps } from '../utils/padding';\nimport { updateCellContentWidth } from '../utils/text-icon-layout';\nimport { updateCellHeightForRow } from './update-height';\n// import { updateAutoRowHeight } from './auto-height';\n\n/**\n * @description: 更新指定列列宽,在拖拽调整列宽中使用\n * @param {Scenegraph} scene\n * @param {number} col\n * @param {number} detaX\n * @return {*}\n */\nexport function updateColWidth(scene: Scenegraph, col: number, detaX: number) {\n const autoRowHeight = scene.table.heightMode === 'autoHeight';\n // deal with corner header or column header\n const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n if (colOrCornerHeaderColumn) {\n updateColunmWidth(colOrCornerHeaderColumn, detaX, autoRowHeight, 'col-corner', scene);\n }\n // deal with row header or body or right frozen cells\n const rowHeaderOrBodyColumn = scene.getColGroup(col) as Group;\n if (rowHeaderOrBodyColumn) {\n updateColunmWidth(rowHeaderOrBodyColumn, detaX, autoRowHeight, 'row-body', scene);\n }\n\n const leftBottomColumn = scene.getColGroupInLeftBottomCorner(col);\n // deal with left bottom frozen cells\n if (leftBottomColumn) {\n updateColunmWidth(leftBottomColumn, detaX, autoRowHeight, 'left-bottom', scene);\n }\n // deal with bottom frozen cells\n const bottomColumn = scene.getColGroupInBottom(col);\n if (bottomColumn) {\n updateColunmWidth(bottomColumn, detaX, autoRowHeight, 'bottom', scene);\n }\n // deal with right bottom frozen cells\n const rightBottomColumn = scene.getColGroupInRightBottomCorner(col);\n if (rightBottomColumn) {\n updateColunmWidth(bottomColumn, detaX, autoRowHeight, 'right-bottom', scene);\n }\n\n // 更新剩余列位置\n if (col < scene.frozenColCount) {\n scene.cornerHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.rowHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n } else {\n scene.colHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.bodyGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n if (leftBottomColumn) {\n scene.leftBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (bottomColumn) {\n scene.bottomFrozenGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (rightBottomColumn) {\n scene.rightBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n scene.table.setColWidth(col, rowHeaderOrBodyColumn.attribute.width, true);\n}\n\nfunction updateColunmWidth(\n columnGroup: Group,\n detaX: number,\n autoRowHeight: boolean,\n mode: 'col-corner' | 'row-body' | 'bottom' | 'left-bottom' | 'right-bottom',\n scene: Scenegraph\n) {\n let needRerangeRow = false;\n // const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n const oldColumnWidth = columnGroup?.attribute.width ?? 0;\n columnGroup?.setAttribute('width', oldColumnWidth + detaX);\n // 更新单元格宽度\n columnGroup?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n cell.col,\n cell.row,\n oldColumnWidth,\n detaX,\n mode === 'row-body' ? cell.col < scene.table.rowHeaderLevelCount : true,\n autoRowHeight\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n let colGroup;\n let oldContainerHeight;\n let row;\n for (let col = 0; col < scene.table.colCount; col++) {\n // const colGroup = scene.getColGroup(col, true);\n if (mode === 'col-corner') {\n row = 0;\n colGroup = scene.getColGroup(col, true);\n oldContainerHeight = scene.colHeaderGroup.attribute.height ?? 0;\n } else if (mode === 'row-body') {\n row = scene.table.frozenRowCount;\n colGroup = scene.getColGroup(col, false);\n oldContainerHeight = scene.bodyGroup.attribute.height ?? 0;\n } else if (mode === 'bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInBottom(col);\n oldContainerHeight = scene.bottomFrozenGroup.attribute.height ?? 0;\n } else if (mode === 'left-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInLeftBottomCorner(col);\n oldContainerHeight = scene.leftBottomCornerGroup.attribute.height ?? 0;\n } else if (mode === 'right-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInRightBottomCorner(col);\n oldContainerHeight = scene.rightBottomCornerGroup.attribute.height ?? 0;\n }\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n if (cellGroup.role !== 'cell') {\n cellGroup.setAttribute('y', y);\n return;\n }\n cellGroup.setAttribute('y', y);\n y += cellGroup.attribute.height ?? 0;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(row, newTotalHeight - oldContainerHeight);\n }\n}\n\n/**\n * @description: 更新单个单元格宽度\n * @return {*}\n */\nfunction updateCellWidth(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n width: number, // old width, not dist\n detaX: number,\n isHeader: boolean,\n // autoColWidth: boolean,\n autoRowHeight: boolean\n): boolean {\n let cellGroup;\n let distWidth;\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n // TO BE FIXED 这里使用横向和纵向来判断单元格merge情况,目前没有横纵都merge的情况,\n // 如果有这里的逻辑要修改\n if (mergeInfo && mergeInfo.end.col - mergeInfo.start.col) {\n // 更新横向merge cell width\n const mergeCell = scene.getCell(mergeInfo.start.col, mergeInfo.start.row);\n const mergeCellWidth = mergeCell.attribute.width;\n mergeCell.setAttribute('width', mergeCellWidth + detaX);\n\n cellGroup = mergeCell;\n distWidth = mergeCell.attribute.width;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (mergeInfo && mergeInfo.start.row === row) {\n // 更新纵向merge cell width,只更新一次\n cell.setAttribute('width', width + detaX);\n\n cellGroup = cell;\n distWidth = width + detaX;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (!mergeInfo) {\n cell.setAttribute('width', width + detaX);\n cellGroup = cell;\n distWidth = width + detaX;\n }\n\n if (!cellGroup) {\n // 合并单元格非主单元格,不处理\n return false;\n }\n\n // 更新单元格布局\n const type = scene.table.isHeader(col, row)\n ? scene.table._getHeaderLayoutMap(col, row).headerType\n : scene.table.getBodyColumnType(col, row);\n let isHeightChange = false;\n if (type === 'progressbar') {\n // 目前先采用重新生成节点的方案\n const columnDefine = scene.table.getBodyColumnDefine(col, row) as IProgressbarColumnBodyDefine;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const value = scene.table.getCellValue(col, row);\n const dataValue = scene.table.getCellOriginValue(col, row);\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n\n const newBarCell = createProgressBarCell(\n columnDefine,\n style,\n cellGroup.attribute.width,\n // cellGroup.attribute.height,\n value,\n dataValue,\n col,\n row,\n padding,\n scene.table\n );\n\n const oldBarCell = cellGroup.getChildByName('progress-bar') as Group;\n // cell.replaceChild(newBarCell, oldBarCell);\n cellGroup.insertBefore(newBarCell, oldBarCell);\n cellGroup.removeChild(oldBarCell);\n oldBarCell.removeAllChild();\n oldBarCell.release();\n } else if (type === 'sparkline') {\n // 目前先采用重新生成节点的方案\n cellGroup.removeAllChild();\n const headerStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, scene.table));\n createSparkLineCellGroup(\n cellGroup,\n cellGroup.parent,\n cellGroup.attribute.x,\n cellGroup.attribute.y,\n col,\n row,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n padding,\n scene.table,\n getStyleTheme(headerStyle, scene.table, col, row, getProp).theme\n );\n } else if (type === 'image' || type === 'video') {\n // // 只更新背景边框\n // const rect = cell.firstChild as Rect;\n // rect.setAttribute('width', cell.attribute.width);\n updateImageCellContentWhileResize(cellGroup, col, row, scene.table);\n } else if (cellGroup.firstChild?.name === 'axis') {\n // recreate axis component\n const axisConfig = scene.table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row);\n if (axisConfig) {\n const axis = new CartesianAxis(axisConfig, cellGroup.attribute.width, cellGroup.attribute.height, scene.table);\n cellGroup.clear();\n cellGroup.appendChild(axis.component);\n axis.overlap();\n }\n } else if (cell.firstChild?.name === 'axis') {\n (cell.firstChild as any)?.originAxis.resize(cell.attribute.width, cell.attribute.height);\n } else {\n // 处理文字\n const style = scene.table._getCellStyle(col, row);\n isHeightChange = updateCellContentWidth(\n cellGroup,\n distWidth,\n detaX,\n autoRowHeight,\n getQuadProps(style.padding as number),\n style.textAlign,\n style.textBaseline,\n scene\n );\n }\n\n return isHeightChange;\n}\n\n/**\n * @description: 重置指定行行高\n * @param {Scenegraph} scene\n * @param {number} row\n * @return {*}\n */\nfunction resetRowHeight(scene: Scenegraph, row: number) {\n let maxHeight = 0;\n // 获取高度\n for (let col = 0; col < scene.table.colCount; col++) {\n const cell = scene.highPerformanceGetCell(col, row);\n if (cell.role === 'empty') {\n return;\n }\n let cellHeight = getCleanCellHeight(cell, scene);\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n cellHeight = cellHeight / (mergeInfo.end.row - mergeInfo.start.row + 1);\n }\n maxHeight = Math.max(maxHeight, cellHeight);\n }\n\n // 更新高度\n for (let col = 0; col < scene.table.colCount; col++) {\n let distHeight = maxHeight;\n const cell = scene.highPerformanceGetCell(col, row);\n if (cell.role === 'empty') {\n return;\n }\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let rowIndex = mergeInfo.start.row; rowIndex <= mergeInfo.end.row; rowIndex++) {\n if (rowIndex !== row) {\n distHeight += scene.table.getRowHeight(rowIndex);\n }\n }\n }\n updateCellHeightForRow(scene, cell, col, row, distHeight, 0, scene.table.isHeader(col, row));\n }\n\n // 更新table行高存储\n scene.table.setRowHeight(row, maxHeight, true);\n}\n\nfunction getCleanCellHeight(cell: Group, scene: Scenegraph) {\n let maxHeight = 0;\n cell.forEachChildren((child: Icon) => {\n if (\n child.role === 'icon-left' ||\n child.role === 'icon-right' ||\n child.name === 'text' ||\n child.name === 'content'\n ) {\n maxHeight = Math.max(maxHeight, child.AABBBounds.height());\n }\n });\n\n const padding = getQuadProps(scene.table._getCellStyle(cell.col, cell.row).padding as number);\n return maxHeight + padding[0] + padding[2];\n}\n"]}
1
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type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport { CartesianAxis } from '../../components/axis/axis';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport type { IProgressbarColumnBodyDefine } from '../../ts-types/list-table/define/progressbar-define';\nimport type { Group } from '../graphic/group';\nimport type { Icon } from '../graphic/icon';\nimport { updateImageCellContentWhileResize } from '../group-creater/cell-type/image-cell';\nimport { createProgressBarCell } from '../group-creater/cell-type/progress-bar-cell';\nimport { createSparkLineCellGroup } from '../group-creater/cell-type/spark-line-cell';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { getProp } from '../utils/get-prop';\nimport { getQuadProps } from '../utils/padding';\nimport { updateCellContentWidth } from '../utils/text-icon-layout';\nimport { updateCellHeightForRow } from './update-height';\n// import { updateAutoRowHeight } from './auto-height';\n\n/**\n * @description: 更新指定列列宽,在拖拽调整列宽中使用\n * @param {Scenegraph} scene\n * @param {number} col\n * @param {number} detaX\n * @return {*}\n */\nexport function updateColWidth(scene: Scenegraph, col: number, detaX: number) {\n const autoRowHeight = scene.table.heightMode === 'autoHeight';\n // deal with corner header or column header\n const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n if (colOrCornerHeaderColumn) {\n updateColunmWidth(colOrCornerHeaderColumn, detaX, autoRowHeight, 'col-corner', scene);\n }\n // deal with row header or body or right frozen cells\n const rowHeaderOrBodyColumn = scene.getColGroup(col) as Group;\n if (rowHeaderOrBodyColumn) {\n updateColunmWidth(rowHeaderOrBodyColumn, detaX, autoRowHeight, 'row-body', scene);\n }\n\n const leftBottomColumn = scene.getColGroupInLeftBottomCorner(col);\n // deal with left bottom frozen cells\n if (leftBottomColumn) {\n updateColunmWidth(leftBottomColumn, detaX, autoRowHeight, 'left-bottom', scene);\n }\n // deal with bottom frozen cells\n const bottomColumn = scene.getColGroupInBottom(col);\n if (bottomColumn) {\n updateColunmWidth(bottomColumn, detaX, autoRowHeight, 'bottom', scene);\n }\n // deal with right bottom frozen cells\n const rightBottomColumn = scene.getColGroupInRightBottomCorner(col);\n if (rightBottomColumn) {\n updateColunmWidth(bottomColumn, detaX, autoRowHeight, 'right-bottom', scene);\n }\n\n // 更新剩余列位置\n if (col < scene.frozenColCount) {\n scene.cornerHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.rowHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n } else {\n scene.colHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.bodyGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n if (leftBottomColumn) {\n scene.leftBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (bottomColumn) {\n scene.bottomFrozenGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (rightBottomColumn) {\n scene.rightBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n scene.table.setColWidth(col, rowHeaderOrBodyColumn.attribute.width, true);\n}\n\nfunction updateColunmWidth(\n columnGroup: Group,\n detaX: number,\n autoRowHeight: boolean,\n mode: 'col-corner' | 'row-body' | 'bottom' | 'left-bottom' | 'right-bottom',\n scene: Scenegraph\n) {\n let needRerangeRow = false;\n // const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n const oldColumnWidth = columnGroup?.attribute.width ?? 0;\n columnGroup?.setAttribute('width', oldColumnWidth + detaX);\n // 更新单元格宽度\n columnGroup?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n cell.col,\n cell.row,\n oldColumnWidth,\n detaX,\n mode === 'row-body' ? cell.col < scene.table.rowHeaderLevelCount : true,\n autoRowHeight\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n let colGroup;\n let oldContainerHeight;\n let row;\n for (let col = 0; col < scene.table.colCount; col++) {\n // const colGroup = scene.getColGroup(col, true);\n if (mode === 'col-corner') {\n row = 0;\n colGroup = scene.getColGroup(col, true);\n oldContainerHeight = scene.colHeaderGroup.attribute.height ?? 0;\n } else if (mode === 'row-body') {\n row = scene.table.frozenRowCount;\n colGroup = scene.getColGroup(col, false);\n oldContainerHeight = scene.bodyGroup.attribute.height ?? 0;\n } else if (mode === 'bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInBottom(col);\n oldContainerHeight = scene.bottomFrozenGroup.attribute.height ?? 0;\n } else if (mode === 'left-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInLeftBottomCorner(col);\n oldContainerHeight = scene.leftBottomCornerGroup.attribute.height ?? 0;\n } else if (mode === 'right-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInRightBottomCorner(col);\n oldContainerHeight = scene.rightBottomCornerGroup.attribute.height ?? 0;\n }\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n // if (cellGroup.role !== 'cell') {\n // cellGroup.setAttribute('y', y);\n // y += scene.table.getRowHeight(cellGroup.row) ?? 0;\n // return;\n // }\n // y += cellGroup.attribute.height ?? 0;\n cellGroup.setAttribute('y', y);\n y += scene.table.getRowHeight(cellGroup.row) ?? 0;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(row, newTotalHeight - oldContainerHeight);\n }\n}\n\n/**\n * @description: 更新单个单元格宽度\n * @return {*}\n */\nfunction updateCellWidth(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n width: number, // old width, not dist\n detaX: number,\n isHeader: boolean,\n // autoColWidth: boolean,\n autoRowHeight: boolean\n): boolean {\n let cellGroup;\n let distWidth;\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n // TO BE FIXED 这里使用横向和纵向来判断单元格merge情况,目前没有横纵都merge的情况,\n // 如果有这里的逻辑要修改\n if (mergeInfo && mergeInfo.end.col - mergeInfo.start.col) {\n // 更新横向merge cell width\n const mergeCell = scene.getCell(mergeInfo.start.col, mergeInfo.start.row);\n const mergeCellWidth = mergeCell.attribute.width;\n mergeCell.setAttribute('width', mergeCellWidth + detaX);\n\n cellGroup = mergeCell;\n distWidth = mergeCell.attribute.width;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (mergeInfo && mergeInfo.start.row === row) {\n // 更新纵向merge cell width,只更新一次\n cell.setAttribute('width', width + detaX);\n\n cellGroup = cell;\n distWidth = width + detaX;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (!mergeInfo) {\n cell.setAttribute('width', width + detaX);\n cellGroup = cell;\n distWidth = width + detaX;\n }\n\n if (!cellGroup) {\n // 合并单元格非主单元格,不处理\n return false;\n }\n\n // 更新单元格布局\n const type = scene.table.isHeader(col, row)\n ? scene.table._getHeaderLayoutMap(col, row).headerType\n : scene.table.getBodyColumnType(col, row);\n let isHeightChange = false;\n if (type === 'progressbar') {\n // 目前先采用重新生成节点的方案\n const columnDefine = scene.table.getBodyColumnDefine(col, row) as IProgressbarColumnBodyDefine;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const value = scene.table.getCellValue(col, row);\n const dataValue = scene.table.getCellOriginValue(col, row);\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n\n const newBarCell = createProgressBarCell(\n columnDefine,\n style,\n cellGroup.attribute.width,\n // cellGroup.attribute.height,\n value,\n dataValue,\n col,\n row,\n padding,\n scene.table\n );\n\n const oldBarCell = cellGroup.getChildByName('progress-bar') as Group;\n // cell.replaceChild(newBarCell, oldBarCell);\n cellGroup.insertBefore(newBarCell, oldBarCell);\n cellGroup.removeChild(oldBarCell);\n oldBarCell.removeAllChild();\n oldBarCell.release();\n } else if (type === 'sparkline') {\n // 目前先采用重新生成节点的方案\n cellGroup.removeAllChild();\n const headerStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, scene.table));\n createSparkLineCellGroup(\n cellGroup,\n cellGroup.parent,\n cellGroup.attribute.x,\n cellGroup.attribute.y,\n col,\n row,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n padding,\n scene.table,\n getStyleTheme(headerStyle, scene.table, col, row, getProp).theme\n );\n } else if (type === 'image' || type === 'video') {\n // // 只更新背景边框\n // const rect = cell.firstChild as Rect;\n // rect.setAttribute('width', cell.attribute.width);\n updateImageCellContentWhileResize(cellGroup, col, row, scene.table);\n } else if (cellGroup.firstChild?.name === 'axis') {\n // recreate axis component\n const axisConfig = scene.table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row);\n if (axisConfig) {\n const axis = new CartesianAxis(axisConfig, cellGroup.attribute.width, cellGroup.attribute.height, scene.table);\n cellGroup.clear();\n cellGroup.appendChild(axis.component);\n axis.overlap();\n }\n } else if (cell.firstChild?.name === 'axis') {\n (cell.firstChild as any)?.originAxis.resize(cell.attribute.width, cell.attribute.height);\n } else {\n // 处理文字\n const style = scene.table._getCellStyle(col, row);\n isHeightChange = updateCellContentWidth(\n cellGroup,\n distWidth,\n detaX,\n autoRowHeight,\n getQuadProps(style.padding as number),\n style.textAlign,\n style.textBaseline,\n scene\n );\n }\n\n return isHeightChange;\n}\n\n/**\n * @description: 重置指定行行高\n * @param {Scenegraph} scene\n * @param {number} row\n * @return {*}\n */\nfunction resetRowHeight(scene: Scenegraph, row: number) {\n let maxHeight = 0;\n // 获取高度\n for (let col = 0; col < scene.table.colCount; col++) {\n const cell = scene.highPerformanceGetCell(col, row);\n if (cell.role === 'empty') {\n return;\n }\n let cellHeight = getCleanCellHeight(cell, scene);\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n cellHeight = cellHeight / (mergeInfo.end.row - mergeInfo.start.row + 1);\n }\n maxHeight = Math.max(maxHeight, cellHeight);\n }\n\n // 更新高度\n for (let col = 0; col < scene.table.colCount; col++) {\n let distHeight = maxHeight;\n const cell = scene.highPerformanceGetCell(col, row);\n if (cell.role === 'empty') {\n return;\n }\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let rowIndex = mergeInfo.start.row; rowIndex <= mergeInfo.end.row; rowIndex++) {\n if (rowIndex !== row) {\n distHeight += scene.table.getRowHeight(rowIndex);\n }\n }\n }\n updateCellHeightForRow(scene, cell, col, row, distHeight, 0, scene.table.isHeader(col, row));\n }\n\n // 更新table行高存储\n scene.table.setRowHeight(row, maxHeight, true);\n}\n\nfunction getCleanCellHeight(cell: Group, scene: Scenegraph) {\n let maxHeight = 0;\n cell.forEachChildren((child: Icon) => {\n if (\n child.role === 'icon-left' ||\n child.role === 'icon-right' ||\n child.name === 'text' ||\n child.name === 'content'\n ) {\n maxHeight = Math.max(maxHeight, child.AABBBounds.height());\n }\n });\n\n const padding = getQuadProps(scene.table._getCellStyle(cell.col, cell.row).padding as number);\n return maxHeight + padding[0] + padding[2];\n}\n"]}
@@ -69,7 +69,8 @@ export class Scenegraph {
69
69
  height: table.canvas.height,
70
70
  disableDirtyBounds: !1,
71
71
  background: table.theme.underlayBackgroundColor,
72
- dpr: table.internalProps.pixelRatio
72
+ dpr: table.internalProps.pixelRatio,
73
+ pluginList: table.isPivotChart() ? [ "poptipForText" ] : void 0
73
74
  }), this.stage.defaultLayer.setTheme({
74
75
  group: {
75
76
  boundsPadding: 0,
@@ -362,11 +363,10 @@ export class Scenegraph {
362
363
  computeColsWidth(this.table, 0, this.table.colCount - 1, !0);
363
364
  }
364
365
  recalculateRowHeights() {
365
- computeRowsHeight(this.table, 0, this.table.rowCount - 1);
366
+ computeRowsHeight(this.table, 0, this.table.rowCount - 1, !0, !0);
366
367
  }
367
368
  resize() {
368
- "adaptive" === this.table.widthMode && this.recalculateColWidths(), "adaptive" === this.table.heightMode ? this.recalculateRowHeights() : "adaptive" === this.table.widthMode && (this.table.clearRowHeightCache(),
369
- computeRowsHeight(this.table, 0, this.table.columnHeaderLevelCount - 1), computeRowsHeight(this.table, this.proxy.rowStart, this.proxy.rowEnd)),
369
+ "adaptive" === this.table.widthMode && this.recalculateColWidths(), "adaptive" === this.table.heightMode && this.recalculateRowHeights(),
370
370
  this.dealWidthMode(), this.dealHeightMode(), this.dealFrozen(), this.updateTableSize(),
371
371
  this.updateBorderSizeAndPosition(), this.component.updateScrollBar(), "adaptive" !== this.table.widthMode && "adaptive" !== this.table.heightMode || this.updateChartSize(this.table.rowHeaderLevelCount),
372
372
  this.updateNextFrame();
@@ -643,9 +643,7 @@ export class Scenegraph {
643
643
  })), !1)));
644
644
  }
645
645
  sortCell() {
646
- this.isPivot || (this.transpose ? setTimeout((() => {
647
- this.clearCells(), this.createSceneGraph();
648
- }), 10) : this.proxy.sortCell());
646
+ this.isPivot || (this.transpose ? this.proxy.sortCellHorizontal() : this.proxy.sortCellVertical());
649
647
  }
650
648
  getCellOverflowText(col, row) {
651
649
  const text = this.getCell(col, row).getChildByName("text", !0);