@visactor/vtable 0.10.1-alpha.2 → 0.10.1-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (155) hide show
  1. package/cjs/ListTable.d.ts +1 -0
  2. package/cjs/ListTable.js +9 -7
  3. package/cjs/ListTable.js.map +1 -1
  4. package/cjs/PivotChart.js +4 -4
  5. package/cjs/PivotChart.js.map +1 -1
  6. package/cjs/PivotTable.js +4 -4
  7. package/cjs/PivotTable.js.map +1 -1
  8. package/cjs/components/axis/axis.js +7 -5
  9. package/cjs/components/axis/axis.js.map +1 -1
  10. package/cjs/components/axis/get-axis-attributes.d.ts +2 -0
  11. package/cjs/components/axis/get-axis-attributes.js +3 -1
  12. package/cjs/components/axis/get-axis-attributes.js.map +1 -1
  13. package/cjs/components/axis/get-axis-component-size.js +66 -34
  14. package/cjs/components/axis/get-axis-component-size.js.map +1 -1
  15. package/cjs/core/BaseTable.d.ts +6 -2
  16. package/cjs/core/BaseTable.js +39 -19
  17. package/cjs/core/BaseTable.js.map +1 -1
  18. package/cjs/event/drill.js +1 -1
  19. package/cjs/event/drill.js.map +1 -1
  20. package/cjs/event/listener/table-group.js +1 -1
  21. package/cjs/event/listener/table-group.js.map +1 -1
  22. package/cjs/header-helper/header-helper.js +1 -3
  23. package/cjs/header-helper/header-helper.js.map +1 -1
  24. package/cjs/index.d.ts +1 -1
  25. package/cjs/index.js +1 -1
  26. package/cjs/index.js.map +1 -1
  27. package/cjs/layout/chart-helper/get-axis-config.js +14 -6
  28. package/cjs/layout/chart-helper/get-axis-config.js.map +1 -1
  29. package/cjs/layout/chart-helper/get-chart-spec.js +7 -1
  30. package/cjs/layout/chart-helper/get-chart-spec.js.map +1 -1
  31. package/cjs/layout/pivot-header-layout.js +11 -11
  32. package/cjs/layout/pivot-header-layout.js.map +1 -1
  33. package/cjs/layout/pivot-layout.js +22 -22
  34. package/cjs/layout/pivot-layout.js.map +1 -1
  35. package/cjs/layout/simple-header-layout.js +5 -6
  36. package/cjs/layout/simple-header-layout.js.map +1 -1
  37. package/cjs/scenegraph/graphic/text.d.ts +2 -15
  38. package/cjs/scenegraph/graphic/text.js +6 -139
  39. package/cjs/scenegraph/graphic/text.js.map +1 -1
  40. package/cjs/scenegraph/group-creater/progress/proxy.d.ts +2 -1
  41. package/cjs/scenegraph/group-creater/progress/proxy.js +8 -21
  42. package/cjs/scenegraph/group-creater/progress/proxy.js.map +1 -1
  43. package/cjs/scenegraph/group-creater/progress/update-position/sort-horizontal.d.ts +2 -0
  44. package/cjs/scenegraph/group-creater/progress/update-position/sort-horizontal.js +52 -0
  45. package/cjs/scenegraph/group-creater/progress/update-position/sort-horizontal.js.map +1 -0
  46. package/cjs/scenegraph/group-creater/progress/update-position/sort-vertical.d.ts +2 -0
  47. package/cjs/scenegraph/group-creater/progress/update-position/sort-vertical.js +52 -0
  48. package/cjs/scenegraph/group-creater/progress/update-position/sort-vertical.js.map +1 -0
  49. package/cjs/scenegraph/layout/compute-row-height.d.ts +1 -1
  50. package/cjs/scenegraph/layout/compute-row-height.js +14 -7
  51. package/cjs/scenegraph/layout/compute-row-height.js.map +1 -1
  52. package/cjs/scenegraph/layout/update-width.js +1 -1
  53. package/cjs/scenegraph/layout/update-width.js.map +1 -1
  54. package/cjs/scenegraph/scenegraph.js +10 -8
  55. package/cjs/scenegraph/scenegraph.js.map +1 -1
  56. package/cjs/scenegraph/utils/text-icon-layout.js +3 -1
  57. package/cjs/scenegraph/utils/text-icon-layout.js.map +1 -1
  58. package/cjs/state/spark-line/index.js +1 -1
  59. package/cjs/state/spark-line/index.js.map +1 -1
  60. package/cjs/state/state.d.ts +2 -2
  61. package/cjs/state/state.js +3 -4
  62. package/cjs/state/state.js.map +1 -1
  63. package/cjs/ts-types/base-table.d.ts +3 -2
  64. package/cjs/ts-types/base-table.js.map +1 -1
  65. package/cjs/ts-types/common.d.ts +1 -1
  66. package/cjs/ts-types/common.js.map +1 -1
  67. package/cjs/ts-types/events.d.ts +1 -1
  68. package/cjs/ts-types/events.js.map +1 -1
  69. package/cjs/ts-types/list-table/define/basic-define.d.ts +1 -2
  70. package/cjs/ts-types/list-table/define/basic-define.js.map +1 -1
  71. package/cjs/ts-types/list-table/layout-map/api.d.ts +1 -2
  72. package/cjs/ts-types/list-table/layout-map/api.js.map +1 -1
  73. package/cjs/ts-types/pivot-table/dimension/basic-dimension.d.ts +1 -1
  74. package/cjs/ts-types/pivot-table/dimension/basic-dimension.js.map +1 -1
  75. package/cjs/ts-types/pivot-table/indicator/basic-indicator.d.ts +1 -1
  76. package/cjs/ts-types/pivot-table/indicator/basic-indicator.js.map +1 -1
  77. package/dist/vtable.js +6153 -2780
  78. package/dist/vtable.min.js +3 -3
  79. package/es/ListTable.d.ts +1 -0
  80. package/es/ListTable.js +9 -7
  81. package/es/ListTable.js.map +1 -1
  82. package/es/PivotChart.js +4 -4
  83. package/es/PivotChart.js.map +1 -1
  84. package/es/PivotTable.js +4 -4
  85. package/es/PivotTable.js.map +1 -1
  86. package/es/components/axis/axis.js +7 -6
  87. package/es/components/axis/axis.js.map +1 -1
  88. package/es/components/axis/get-axis-attributes.d.ts +2 -0
  89. package/es/components/axis/get-axis-attributes.js +3 -1
  90. package/es/components/axis/get-axis-attributes.js.map +1 -1
  91. package/es/components/axis/get-axis-component-size.js +66 -34
  92. package/es/components/axis/get-axis-component-size.js.map +1 -1
  93. package/es/core/BaseTable.d.ts +6 -2
  94. package/es/core/BaseTable.js +35 -16
  95. package/es/core/BaseTable.js.map +1 -1
  96. package/es/event/drill.js +1 -1
  97. package/es/event/drill.js.map +1 -1
  98. package/es/event/listener/table-group.js +1 -1
  99. package/es/event/listener/table-group.js.map +1 -1
  100. package/es/header-helper/header-helper.js +1 -3
  101. package/es/header-helper/header-helper.js.map +1 -1
  102. package/es/index.d.ts +1 -1
  103. package/es/index.js +1 -1
  104. package/es/index.js.map +1 -1
  105. package/es/layout/chart-helper/get-axis-config.js +15 -7
  106. package/es/layout/chart-helper/get-axis-config.js.map +1 -1
  107. package/es/layout/chart-helper/get-chart-spec.js +7 -1
  108. package/es/layout/chart-helper/get-chart-spec.js.map +1 -1
  109. package/es/layout/pivot-header-layout.js +11 -11
  110. package/es/layout/pivot-header-layout.js.map +1 -1
  111. package/es/layout/pivot-layout.js +22 -22
  112. package/es/layout/pivot-layout.js.map +1 -1
  113. package/es/layout/simple-header-layout.js +5 -6
  114. package/es/layout/simple-header-layout.js.map +1 -1
  115. package/es/scenegraph/graphic/text.d.ts +2 -15
  116. package/es/scenegraph/graphic/text.js +1 -143
  117. package/es/scenegraph/graphic/text.js.map +1 -1
  118. package/es/scenegraph/group-creater/progress/proxy.d.ts +2 -1
  119. package/es/scenegraph/group-creater/progress/proxy.js +11 -20
  120. package/es/scenegraph/group-creater/progress/proxy.js.map +1 -1
  121. package/es/scenegraph/group-creater/progress/update-position/sort-horizontal.d.ts +2 -0
  122. package/es/scenegraph/group-creater/progress/update-position/sort-horizontal.js +45 -0
  123. package/es/scenegraph/group-creater/progress/update-position/sort-horizontal.js.map +1 -0
  124. package/es/scenegraph/group-creater/progress/update-position/sort-vertical.d.ts +2 -0
  125. package/es/scenegraph/group-creater/progress/update-position/sort-vertical.js +47 -0
  126. package/es/scenegraph/group-creater/progress/update-position/sort-vertical.js.map +1 -0
  127. package/es/scenegraph/layout/compute-row-height.d.ts +1 -1
  128. package/es/scenegraph/layout/compute-row-height.js +14 -7
  129. package/es/scenegraph/layout/compute-row-height.js.map +1 -1
  130. package/es/scenegraph/layout/update-width.js +1 -1
  131. package/es/scenegraph/layout/update-width.js.map +1 -1
  132. package/es/scenegraph/scenegraph.js +10 -8
  133. package/es/scenegraph/scenegraph.js.map +1 -1
  134. package/es/scenegraph/utils/text-icon-layout.js +3 -1
  135. package/es/scenegraph/utils/text-icon-layout.js.map +1 -1
  136. package/es/state/spark-line/index.js +1 -1
  137. package/es/state/spark-line/index.js.map +1 -1
  138. package/es/state/state.d.ts +2 -2
  139. package/es/state/state.js +3 -4
  140. package/es/state/state.js.map +1 -1
  141. package/es/ts-types/base-table.d.ts +3 -2
  142. package/es/ts-types/base-table.js.map +1 -1
  143. package/es/ts-types/common.d.ts +1 -1
  144. package/es/ts-types/common.js.map +1 -1
  145. package/es/ts-types/events.d.ts +1 -1
  146. package/es/ts-types/events.js.map +1 -1
  147. package/es/ts-types/list-table/define/basic-define.d.ts +1 -2
  148. package/es/ts-types/list-table/define/basic-define.js.map +1 -1
  149. package/es/ts-types/list-table/layout-map/api.d.ts +1 -2
  150. package/es/ts-types/list-table/layout-map/api.js.map +1 -1
  151. package/es/ts-types/pivot-table/dimension/basic-dimension.d.ts +1 -1
  152. package/es/ts-types/pivot-table/dimension/basic-dimension.js.map +1 -1
  153. package/es/ts-types/pivot-table/indicator/basic-indicator.d.ts +1 -1
  154. package/es/ts-types/pivot-table/indicator/basic-indicator.js.map +1 -1
  155. package/package.json +7 -7
@@ -1 +1 @@
1
- {"version":3,"sources":["scenegraph/layout/update-width.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AAIvD,OAAO,EAAE,iCAAiC,EAAE,MAAM,uCAAuC,CAAC;AAC1F,OAAO,EAAE,qBAAqB,EAAE,MAAM,8CAA8C,CAAC;AACrF,OAAO,EAAE,wBAAwB,EAAE,MAAM,4CAA4C,CAAC;AAEtF,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAC5C,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAChD,OAAO,EAAE,sBAAsB,EAAE,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAAE,sBAAsB,EAAE,MAAM,iBAAiB,CAAC;AAUzD,MAAM,UAAU,cAAc,CAAC,KAAiB,EAAE,GAAW,EAAE,KAAa;IAC1E,MAAM,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,CAAC;IAE9D,MAAM,uBAAuB,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAU,CAAC;IACtE,IAAI,uBAAuB,EAAE;QAC3B,iBAAiB,CAAC,uBAAuB,EAAE,KAAK,EAAE,aAAa,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;KACvF;IAED,MAAM,qBAAqB,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAU,CAAC;IAC9D,IAAI,qBAAqB,EAAE;QACzB,iBAAiB,CAAC,qBAAqB,EAAE,KAAK,EAAE,aAAa,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;KACnF;IAED,MAAM,gBAAgB,GAAG,KAAK,CAAC,6BAA6B,CAAC,GAAG,CAAC,CAAC;IAElE,IAAI,gBAAgB,EAAE;QACpB,iBAAiB,CAAC,gBAAgB,EAAE,KAAK,EAAE,aAAa,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;KACjF;IAED,MAAM,YAAY,GAAG,KAAK,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;IACpD,IAAI,YAAY,EAAE;QAChB,iBAAiB,CAAC,YAAY,EAAE,KAAK,EAAE,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,CAAC;KACxE;IAED,MAAM,iBAAiB,GAAG,KAAK,CAAC,8BAA8B,CAAC,GAAG,CAAC,CAAC;IACpE,IAAI,iBAAiB,EAAE;QACrB,iBAAiB,CAAC,YAAY,EAAE,KAAK,EAAE,aAAa,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;KAC9E;IAGD,IAAI,GAAG,GAAG,KAAK,CAAC,cAAc,EAAE;QAC9B,KAAK,CAAC,iBAAiB,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YACxE,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;QACH,KAAK,CAAC,cAAc,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YACrE,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;KACJ;SAAM;QACL,KAAK,CAAC,cAAc,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YACrE,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;QACH,KAAK,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YAChE,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;KACJ;IAED,IAAI,gBAAgB,EAAE;QACpB,KAAK,CAAC,qBAAqB,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YAC5E,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;KACJ;IACD,IAAI,YAAY,EAAE;QAChB,KAAK,CAAC,iBAAiB,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YACxE,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;KACJ;IACD,IAAI,iBAAiB,EAAE;QACrB,KAAK,CAAC,sBAAsB,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YAC7E,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,qBAAqB,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;AAC5E,CAAC;AAED,SAAS,iBAAiB,CACxB,WAAkB,EAClB,KAAa,EACb,aAAsB,EACtB,IAA2E,EAC3E,KAAiB;;IAEjB,IAAI,cAAc,GAAG,KAAK,CAAC;IAE3B,MAAM,cAAc,GAAG,MAAA,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,SAAS,CAAC,KAAK,mCAAI,CAAC,CAAC;IACzD,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,YAAY,CAAC,OAAO,EAAE,cAAc,GAAG,KAAK,CAAC,CAAC;IAE3D,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,eAAe,CAAC,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;QAC1D,MAAM,cAAc,GAAG,eAAe,CACpC,KAAK,EACL,IAAI,EACJ,IAAI,CAAC,GAAG,EACR,IAAI,CAAC,GAAG,EACR,cAAc,EACd,KAAK,EACL,IAAI,KAAK,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC,IAAI,EACvE,aAAa,CACd,CAAC;QACF,IAAI,cAAc,EAAE;YAClB,MAAM,SAAS,GAAG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;YACpE,IAAI,SAAS,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE;gBACxD,KAAK,IAAI,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;oBACnE,cAAc,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;iBAC5B;aACF;iBAAM;gBACL,cAAc,CAAC,KAAK,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;aACjC;YACD,cAAc,GAAG,IAAI,CAAC;SACvB;IACH,CAAC,CAAC,CAAC;IAEH,IAAI,cAAc,EAAE;QAClB,IAAI,cAAc,GAAG,CAAC,CAAC;QACvB,IAAI,QAAQ,CAAC;QACb,IAAI,kBAAkB,CAAC;QACvB,IAAI,GAAG,CAAC;QACR,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;YAEnD,IAAI,IAAI,KAAK,YAAY,EAAE;gBACzB,GAAG,GAAG,CAAC,CAAC;gBACR,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;gBACxC,kBAAkB,GAAG,MAAA,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;aACjE;iBAAM,IAAI,IAAI,KAAK,UAAU,EAAE;gBAC9B,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc,CAAC;gBACjC,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;gBACzC,kBAAkB,GAAG,MAAA,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;aAC5D;iBAAM,IAAI,IAAI,KAAK,QAAQ,EAAE;gBAC5B,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,oBAAoB,CAAC;gBAC9D,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;gBAC1C,kBAAkB,GAAG,MAAA,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;aACpE;iBAAM,IAAI,IAAI,KAAK,aAAa,EAAE;gBACjC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,oBAAoB,CAAC;gBAC9D,QAAQ,GAAG,KAAK,CAAC,6BAA6B,CAAC,GAAG,CAAC,CAAC;gBACpD,kBAAkB,GAAG,MAAA,KAAK,CAAC,qBAAqB,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;aACxE;iBAAM,IAAI,IAAI,KAAK,cAAc,EAAE;gBAClC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,oBAAoB,CAAC;gBAC9D,QAAQ,GAAG,KAAK,CAAC,8BAA8B,CAAC,GAAG,CAAC,CAAC;gBACrD,kBAAkB,GAAG,MAAA,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;aACzE;YACD,IAAI,CAAC,GAAG,CAAC,CAAC;YACV,QAAQ,CAAC,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;;gBAC5C,IAAI,SAAS,CAAC,IAAI,KAAK,MAAM,EAAE;oBAC7B,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;oBAC/B,OAAO;iBACR;gBACD,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBAC/B,CAAC,IAAI,MAAA,SAAS,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;YACvC,CAAC,CAAC,CAAC;YACH,cAAc,GAAG,CAAC,CAAC;SACpB;QACD,KAAK,CAAC,qBAAqB,CAAC,GAAG,EAAE,cAAc,GAAG,kBAAkB,CAAC,CAAC;KACvE;AACH,CAAC;AAMD,SAAS,eAAe,CACtB,KAAiB,EACjB,IAAW,EACX,GAAW,EACX,GAAW,EACX,KAAa,EACb,KAAa,EACb,QAAiB,EAEjB,aAAsB;;IAEtB,IAAI,SAAS,CAAC;IACd,IAAI,SAAS,CAAC;IACd,MAAM,SAAS,GAAG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;IAG1D,IAAI,SAAS,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE;QAExD,MAAM,SAAS,GAAG,KAAK,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QAC1E,MAAM,cAAc,GAAG,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC;QACjD,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,cAAc,GAAG,KAAK,CAAC,CAAC;QAExD,SAAS,GAAG,SAAS,CAAC;QACtB,SAAS,GAAG,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC;QACtC,GAAG,GAAG,SAAS,CAAC,GAAG,CAAC;QACpB,GAAG,GAAG,SAAS,CAAC,GAAG,CAAC;KACrB;SAAM,IAAI,SAAS,IAAI,SAAS,CAAC,KAAK,CAAC,GAAG,KAAK,GAAG,EAAE;QAEnD,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,KAAK,GAAG,KAAK,CAAC,CAAC;QAE1C,SAAS,GAAG,IAAI,CAAC;QACjB,SAAS,GAAG,KAAK,GAAG,KAAK,CAAC;QAC1B,GAAG,GAAG,SAAS,CAAC,GAAG,CAAC;QACpB,GAAG,GAAG,SAAS,CAAC,GAAG,CAAC;KACrB;SAAM,IAAI,CAAC,SAAS,EAAE;QACrB,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,KAAK,GAAG,KAAK,CAAC,CAAC;QAC1C,SAAS,GAAG,IAAI,CAAC;QACjB,SAAS,GAAG,KAAK,GAAG,KAAK,CAAC;KAC3B;IAED,IAAI,CAAC,SAAS,EAAE;QAEd,OAAO,KAAK,CAAC;KACd;IAGD,MAAM,IAAI,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC;QACzC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,UAAU;QACtD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,iBAAiB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAC5C,IAAI,cAAc,GAAG,KAAK,CAAC;IAC3B,IAAI,IAAI,KAAK,aAAa,EAAE;QAE1B,MAAM,YAAY,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,GAAG,EAAE,GAAG,CAAiC,CAAC;QAC/F,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAqB,CAAC;QACtE,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACjD,MAAM,SAAS,GAAG,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAC3D,MAAM,OAAO,GAAG,YAAY,CAAC,OAAO,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QAE/E,MAAM,UAAU,GAAG,qBAAqB,CACtC,YAAY,EACZ,KAAK,EACL,SAAS,CAAC,SAAS,CAAC,KAAK,EAEzB,KAAK,EACL,SAAS,EACT,GAAG,EACH,GAAG,EACH,OAAO,EACP,KAAK,CAAC,KAAK,CACZ,CAAC;QAEF,MAAM,UAAU,GAAG,SAAS,CAAC,cAAc,CAAC,cAAc,CAAU,CAAC;QAErE,SAAS,CAAC,YAAY,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;QAC/C,SAAS,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;QAClC,UAAU,CAAC,cAAc,EAAE,CAAC;QAC5B,UAAU,CAAC,OAAO,EAAE,CAAC;KACtB;SAAM,IAAI,IAAI,KAAK,WAAW,EAAE;QAE/B,SAAS,CAAC,cAAc,EAAE,CAAC;QAC3B,MAAM,WAAW,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACxD,MAAM,OAAO,GAAG,YAAY,CAAC,OAAO,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QACrF,wBAAwB,CACtB,SAAS,EACT,SAAS,CAAC,MAAM,EAChB,SAAS,CAAC,SAAS,CAAC,CAAC,EACrB,SAAS,CAAC,SAAS,CAAC,CAAC,EACrB,GAAG,EACH,GAAG,EACH,SAAS,CAAC,SAAS,CAAC,KAAK,EACzB,SAAS,CAAC,SAAS,CAAC,MAAM,EAC1B,OAAO,EACP,KAAK,CAAC,KAAK,EACX,aAAa,CAAC,WAAW,EAAE,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,EAAE,OAAO,CAAC,CAAC,KAAK,CACjE,CAAC;KACH;SAAM,IAAI,IAAI,KAAK,OAAO,IAAI,IAAI,KAAK,OAAO,EAAE;QAI/C,iCAAiC,CAAC,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;KACrE;SAAM,IAAI,CAAA,MAAA,SAAS,CAAC,UAAU,0CAAE,IAAI,MAAK,MAAM,EAAE;QAEhD,MAAM,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,yBAAyB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAC3F,IAAI,UAAU,EAAE;YACd,MAAM,IAAI,GAAG,IAAI,aAAa,CAAC,UAAU,EAAE,SAAS,CAAC,SAAS,CAAC,KAAK,EAAE,SAAS,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;YAC/G,SAAS,CAAC,KAAK,EAAE,CAAC;YAClB,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YACtC,IAAI,CAAC,OAAO,EAAE,CAAC;SAChB;KACF;SAAM,IAAI,CAAA,MAAA,IAAI,CAAC,UAAU,0CAAE,IAAI,MAAK,MAAM,EAAE;QAC3C,MAAC,IAAI,CAAC,UAAkB,0CAAE,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;KAC1F;SAAM;QAEL,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAClD,cAAc,GAAG,sBAAsB,CACrC,SAAS,EACT,SAAS,EACT,KAAK,EACL,aAAa,EACb,YAAY,CAAC,KAAK,CAAC,OAAiB,CAAC,EACrC,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,YAAY,EAClB,KAAK,CACN,CAAC;KACH;IAED,OAAO,cAAc,CAAC;AACxB,CAAC;AAQD,SAAS,cAAc,CAAC,KAAiB,EAAE,GAAW;IACpD,IAAI,SAAS,GAAG,CAAC,CAAC;IAElB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACnD,MAAM,IAAI,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACpD,IAAI,IAAI,CAAC,IAAI,KAAK,OAAO,EAAE;YACzB,OAAO;SACR;QACD,IAAI,UAAU,GAAG,kBAAkB,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QACjD,MAAM,SAAS,GAAG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;QAC1D,IAAI,SAAS,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE;YACxD,UAAU,GAAG,UAAU,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;KAC7C;IAGD,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACnD,IAAI,UAAU,GAAG,SAAS,CAAC;QAC3B,MAAM,IAAI,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACpD,IAAI,IAAI,CAAC,IAAI,KAAK,OAAO,EAAE;YACzB,OAAO;SACR;QACD,MAAM,SAAS,GAAG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;QAC1D,IAAI,SAAS,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE;YACxD,KAAK,IAAI,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE,QAAQ,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,QAAQ,EAAE,EAAE;gBAClF,IAAI,QAAQ,KAAK,GAAG,EAAE;oBACpB,UAAU,IAAI,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC;iBAClD;aACF;SACF;QACD,sBAAsB,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;KAC9F;IAGD,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC;AACjD,CAAC;AAED,SAAS,kBAAkB,CAAC,IAAW,EAAE,KAAiB;IACxD,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,IAAI,CAAC,eAAe,CAAC,CAAC,KAAW,EAAE,EAAE;QACnC,IACE,KAAK,CAAC,IAAI,KAAK,WAAW;YAC1B,KAAK,CAAC,IAAI,KAAK,YAAY;YAC3B,KAAK,CAAC,IAAI,KAAK,MAAM;YACrB,KAAK,CAAC,IAAI,KAAK,SAAS,EACxB;YACA,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC,CAAC;SAC5D;IACH,CAAC,CAAC,CAAC;IAEH,MAAM,OAAO,GAAG,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,OAAiB,CAAC,CAAC;IAC9F,OAAO,SAAS,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;AAC7C,CAAC","file":"update-width.js","sourcesContent":["import type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport { CartesianAxis } from '../../components/axis/axis';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport type { IProgressbarColumnBodyDefine } from '../../ts-types/list-table/define/progressbar-define';\nimport type { Group } from '../graphic/group';\nimport type { Icon } from '../graphic/icon';\nimport { updateImageCellContentWhileResize } from '../group-creater/cell-type/image-cell';\nimport { createProgressBarCell } from '../group-creater/cell-type/progress-bar-cell';\nimport { createSparkLineCellGroup } from '../group-creater/cell-type/spark-line-cell';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { getProp } from '../utils/get-prop';\nimport { getQuadProps } from '../utils/padding';\nimport { updateCellContentWidth } from '../utils/text-icon-layout';\nimport { updateCellHeightForRow } from './update-height';\n// import { updateAutoRowHeight } from './auto-height';\n\n/**\n * @description: 更新指定列列宽,在拖拽调整列宽中使用\n * @param {Scenegraph} scene\n * @param {number} col\n * @param {number} detaX\n * @return {*}\n */\nexport function updateColWidth(scene: Scenegraph, col: number, detaX: number) {\n const autoRowHeight = scene.table.heightMode === 'autoHeight';\n // deal with corner header or column header\n const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n if (colOrCornerHeaderColumn) {\n updateColunmWidth(colOrCornerHeaderColumn, detaX, autoRowHeight, 'col-corner', scene);\n }\n // deal with row header or body or right frozen cells\n const rowHeaderOrBodyColumn = scene.getColGroup(col) as Group;\n if (rowHeaderOrBodyColumn) {\n updateColunmWidth(rowHeaderOrBodyColumn, detaX, autoRowHeight, 'row-body', scene);\n }\n\n const leftBottomColumn = scene.getColGroupInLeftBottomCorner(col);\n // deal with left bottom frozen cells\n if (leftBottomColumn) {\n updateColunmWidth(leftBottomColumn, detaX, autoRowHeight, 'left-bottom', scene);\n }\n // deal with bottom frozen cells\n const bottomColumn = scene.getColGroupInBottom(col);\n if (bottomColumn) {\n updateColunmWidth(bottomColumn, detaX, autoRowHeight, 'bottom', scene);\n }\n // deal with right bottom frozen cells\n const rightBottomColumn = scene.getColGroupInRightBottomCorner(col);\n if (rightBottomColumn) {\n updateColunmWidth(bottomColumn, detaX, autoRowHeight, 'right-bottom', scene);\n }\n\n // 更新剩余列位置\n if (col < scene.frozenColCount) {\n scene.cornerHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.rowHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n } else {\n scene.colHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.bodyGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n if (leftBottomColumn) {\n scene.leftBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (bottomColumn) {\n scene.bottomFrozenGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (rightBottomColumn) {\n scene.rightBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n scene.table.setColWidth(col, rowHeaderOrBodyColumn.attribute.width, true);\n}\n\nfunction updateColunmWidth(\n columnGroup: Group,\n detaX: number,\n autoRowHeight: boolean,\n mode: 'col-corner' | 'row-body' | 'bottom' | 'left-bottom' | 'right-bottom',\n scene: Scenegraph\n) {\n let needRerangeRow = false;\n // const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n const oldColumnWidth = columnGroup?.attribute.width ?? 0;\n columnGroup?.setAttribute('width', oldColumnWidth + detaX);\n // 更新单元格宽度\n columnGroup?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n cell.col,\n cell.row,\n oldColumnWidth,\n detaX,\n mode === 'row-body' ? cell.col < scene.table.rowHeaderLevelCount : true,\n autoRowHeight\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n let colGroup;\n let oldContainerHeight;\n let row;\n for (let col = 0; col < scene.table.colCount; col++) {\n // const colGroup = scene.getColGroup(col, true);\n if (mode === 'col-corner') {\n row = 0;\n colGroup = scene.getColGroup(col, true);\n oldContainerHeight = scene.colHeaderGroup.attribute.height ?? 0;\n } else if (mode === 'row-body') {\n row = scene.table.frozenRowCount;\n colGroup = scene.getColGroup(col, false);\n oldContainerHeight = scene.bodyGroup.attribute.height ?? 0;\n } else if (mode === 'bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInBottom(col);\n oldContainerHeight = scene.bottomFrozenGroup.attribute.height ?? 0;\n } else if (mode === 'left-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInLeftBottomCorner(col);\n oldContainerHeight = scene.leftBottomCornerGroup.attribute.height ?? 0;\n } else if (mode === 'right-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInRightBottomCorner(col);\n oldContainerHeight = scene.rightBottomCornerGroup.attribute.height ?? 0;\n }\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n if (cellGroup.role !== 'cell') {\n cellGroup.setAttribute('y', y);\n return;\n }\n cellGroup.setAttribute('y', y);\n y += cellGroup.attribute.height ?? 0;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(row, newTotalHeight - oldContainerHeight);\n }\n}\n\n/**\n * @description: 更新单个单元格宽度\n * @return {*}\n */\nfunction updateCellWidth(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n width: number, // old width, not dist\n detaX: number,\n isHeader: boolean,\n // autoColWidth: boolean,\n autoRowHeight: boolean\n): boolean {\n let cellGroup;\n let distWidth;\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n // TO BE FIXED 这里使用横向和纵向来判断单元格merge情况,目前没有横纵都merge的情况,\n // 如果有这里的逻辑要修改\n if (mergeInfo && mergeInfo.end.col - mergeInfo.start.col) {\n // 更新横向merge cell width\n const mergeCell = scene.getCell(mergeInfo.start.col, mergeInfo.start.row);\n const mergeCellWidth = mergeCell.attribute.width;\n mergeCell.setAttribute('width', mergeCellWidth + detaX);\n\n cellGroup = mergeCell;\n distWidth = mergeCell.attribute.width;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (mergeInfo && mergeInfo.start.row === row) {\n // 更新纵向merge cell width,只更新一次\n cell.setAttribute('width', width + detaX);\n\n cellGroup = cell;\n distWidth = width + detaX;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (!mergeInfo) {\n cell.setAttribute('width', width + detaX);\n cellGroup = cell;\n distWidth = width + detaX;\n }\n\n if (!cellGroup) {\n // 合并单元格非主单元格,不处理\n return false;\n }\n\n // 更新单元格布局\n const type = scene.table.isHeader(col, row)\n ? scene.table._getHeaderLayoutMap(col, row).headerType\n : scene.table.getBodyColumnType(col, row);\n let isHeightChange = false;\n if (type === 'progressbar') {\n // 目前先采用重新生成节点的方案\n const columnDefine = scene.table.getBodyColumnDefine(col, row) as IProgressbarColumnBodyDefine;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const value = scene.table.getCellValue(col, row);\n const dataValue = scene.table.getCellOriginValue(col, row);\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n\n const newBarCell = createProgressBarCell(\n columnDefine,\n style,\n cellGroup.attribute.width,\n // cellGroup.attribute.height,\n value,\n dataValue,\n col,\n row,\n padding,\n scene.table\n );\n\n const oldBarCell = cellGroup.getChildByName('progress-bar') as Group;\n // cell.replaceChild(newBarCell, oldBarCell);\n cellGroup.insertBefore(newBarCell, oldBarCell);\n cellGroup.removeChild(oldBarCell);\n oldBarCell.removeAllChild();\n oldBarCell.release();\n } else if (type === 'sparkline') {\n // 目前先采用重新生成节点的方案\n cellGroup.removeAllChild();\n const headerStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, scene.table));\n createSparkLineCellGroup(\n cellGroup,\n cellGroup.parent,\n cellGroup.attribute.x,\n cellGroup.attribute.y,\n col,\n row,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n padding,\n scene.table,\n getStyleTheme(headerStyle, scene.table, col, row, getProp).theme\n );\n } else if (type === 'image' || type === 'video') {\n // // 只更新背景边框\n // const rect = cell.firstChild as Rect;\n // rect.setAttribute('width', cell.attribute.width);\n updateImageCellContentWhileResize(cellGroup, col, row, scene.table);\n } else if (cellGroup.firstChild?.name === 'axis') {\n // recreate axis component\n const axisConfig = scene.table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row);\n if (axisConfig) {\n const axis = new CartesianAxis(axisConfig, cellGroup.attribute.width, cellGroup.attribute.height, scene.table);\n cellGroup.clear();\n cellGroup.appendChild(axis.component);\n axis.overlap();\n }\n } else if (cell.firstChild?.name === 'axis') {\n (cell.firstChild as any)?.originAxis.resize(cell.attribute.width, cell.attribute.height);\n } else {\n // 处理文字\n const style = scene.table._getCellStyle(col, row);\n isHeightChange = updateCellContentWidth(\n cellGroup,\n distWidth,\n detaX,\n autoRowHeight,\n getQuadProps(style.padding as number),\n style.textAlign,\n style.textBaseline,\n scene\n );\n }\n\n return isHeightChange;\n}\n\n/**\n * @description: 重置指定行行高\n * @param {Scenegraph} scene\n * @param {number} row\n * @return {*}\n */\nfunction resetRowHeight(scene: Scenegraph, row: number) {\n let maxHeight = 0;\n // 获取高度\n for (let col = 0; col < scene.table.colCount; col++) {\n const cell = scene.highPerformanceGetCell(col, row);\n if (cell.role === 'empty') {\n return;\n }\n let cellHeight = getCleanCellHeight(cell, scene);\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n cellHeight = cellHeight / (mergeInfo.end.row - mergeInfo.start.row + 1);\n }\n maxHeight = Math.max(maxHeight, cellHeight);\n }\n\n // 更新高度\n for (let col = 0; col < scene.table.colCount; col++) {\n let distHeight = maxHeight;\n const cell = scene.highPerformanceGetCell(col, row);\n if (cell.role === 'empty') {\n return;\n }\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let rowIndex = mergeInfo.start.row; rowIndex <= mergeInfo.end.row; rowIndex++) {\n if (rowIndex !== row) {\n distHeight += scene.table.getRowHeight(rowIndex);\n }\n }\n }\n updateCellHeightForRow(scene, cell, col, row, distHeight, 0, scene.table.isHeader(col, row));\n }\n\n // 更新table行高存储\n scene.table.setRowHeight(row, maxHeight, true);\n}\n\nfunction getCleanCellHeight(cell: Group, scene: Scenegraph) {\n let maxHeight = 0;\n cell.forEachChildren((child: Icon) => {\n if (\n child.role === 'icon-left' ||\n child.role === 'icon-right' ||\n child.name === 'text' ||\n child.name === 'content'\n ) {\n maxHeight = Math.max(maxHeight, child.AABBBounds.height());\n }\n });\n\n const padding = getQuadProps(scene.table._getCellStyle(cell.col, cell.row).padding as number);\n return maxHeight + padding[0] + padding[2];\n}\n"]}
1
+ {"version":3,"sources":["scenegraph/layout/update-width.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AAIvD,OAAO,EAAE,iCAAiC,EAAE,MAAM,uCAAuC,CAAC;AAC1F,OAAO,EAAE,qBAAqB,EAAE,MAAM,8CAA8C,CAAC;AACrF,OAAO,EAAE,wBAAwB,EAAE,MAAM,4CAA4C,CAAC;AAEtF,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAC5C,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAChD,OAAO,EAAE,sBAAsB,EAAE,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAAE,sBAAsB,EAAE,MAAM,iBAAiB,CAAC;AAUzD,MAAM,UAAU,cAAc,CAAC,KAAiB,EAAE,GAAW,EAAE,KAAa;IAC1E,MAAM,aAAa,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,KAAK,YAAY,CAAC;IAE9D,MAAM,uBAAuB,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAU,CAAC;IACtE,IAAI,uBAAuB,EAAE;QAC3B,iBAAiB,CAAC,uBAAuB,EAAE,KAAK,EAAE,aAAa,EAAE,YAAY,EAAE,KAAK,CAAC,CAAC;KACvF;IAED,MAAM,qBAAqB,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,CAAU,CAAC;IAC9D,IAAI,qBAAqB,EAAE;QACzB,iBAAiB,CAAC,qBAAqB,EAAE,KAAK,EAAE,aAAa,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;KACnF;IAED,MAAM,gBAAgB,GAAG,KAAK,CAAC,6BAA6B,CAAC,GAAG,CAAC,CAAC;IAElE,IAAI,gBAAgB,EAAE;QACpB,iBAAiB,CAAC,gBAAgB,EAAE,KAAK,EAAE,aAAa,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;KACjF;IAED,MAAM,YAAY,GAAG,KAAK,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;IACpD,IAAI,YAAY,EAAE;QAChB,iBAAiB,CAAC,YAAY,EAAE,KAAK,EAAE,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,CAAC;KACxE;IAED,MAAM,iBAAiB,GAAG,KAAK,CAAC,8BAA8B,CAAC,GAAG,CAAC,CAAC;IACpE,IAAI,iBAAiB,EAAE;QACrB,iBAAiB,CAAC,YAAY,EAAE,KAAK,EAAE,aAAa,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;KAC9E;IAGD,IAAI,GAAG,GAAG,KAAK,CAAC,cAAc,EAAE;QAC9B,KAAK,CAAC,iBAAiB,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YACxE,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;QACH,KAAK,CAAC,cAAc,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YACrE,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;KACJ;SAAM;QACL,KAAK,CAAC,cAAc,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YACrE,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;QACH,KAAK,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YAChE,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;KACJ;IAED,IAAI,gBAAgB,EAAE;QACpB,KAAK,CAAC,qBAAqB,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YAC5E,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;KACJ;IACD,IAAI,YAAY,EAAE;QAChB,KAAK,CAAC,iBAAiB,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YACxE,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;KACJ;IACD,IAAI,iBAAiB,EAAE;QACrB,KAAK,CAAC,sBAAsB,CAAC,wBAAwB,CAAC,CAAC,MAAa,EAAE,KAAK,EAAE,EAAE;YAC7E,IAAI,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE;gBACpB,MAAM,CAAC,YAAY,CAAC,GAAG,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC;aACtD;QACH,CAAC,CAAC,CAAC;KACJ;IAED,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,qBAAqB,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;AAC5E,CAAC;AAED,SAAS,iBAAiB,CACxB,WAAkB,EAClB,KAAa,EACb,aAAsB,EACtB,IAA2E,EAC3E,KAAiB;;IAEjB,IAAI,cAAc,GAAG,KAAK,CAAC;IAE3B,MAAM,cAAc,GAAG,MAAA,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,SAAS,CAAC,KAAK,mCAAI,CAAC,CAAC;IACzD,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,YAAY,CAAC,OAAO,EAAE,cAAc,GAAG,KAAK,CAAC,CAAC;IAE3D,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,eAAe,CAAC,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;QAC1D,MAAM,cAAc,GAAG,eAAe,CACpC,KAAK,EACL,IAAI,EACJ,IAAI,CAAC,GAAG,EACR,IAAI,CAAC,GAAG,EACR,cAAc,EACd,KAAK,EACL,IAAI,KAAK,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC,IAAI,EACvE,aAAa,CACd,CAAC;QACF,IAAI,cAAc,EAAE;YAClB,MAAM,SAAS,GAAG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;YACpE,IAAI,SAAS,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE;gBACxD,KAAK,IAAI,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;oBACnE,cAAc,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;iBAC5B;aACF;iBAAM;gBACL,cAAc,CAAC,KAAK,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;aACjC;YACD,cAAc,GAAG,IAAI,CAAC;SACvB;IACH,CAAC,CAAC,CAAC;IAEH,IAAI,cAAc,EAAE;QAClB,IAAI,cAAc,GAAG,CAAC,CAAC;QACvB,IAAI,QAAQ,CAAC;QACb,IAAI,kBAAkB,CAAC;QACvB,IAAI,GAAG,CAAC;QACR,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;YAEnD,IAAI,IAAI,KAAK,YAAY,EAAE;gBACzB,GAAG,GAAG,CAAC,CAAC;gBACR,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;gBACxC,kBAAkB,GAAG,MAAA,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;aACjE;iBAAM,IAAI,IAAI,KAAK,UAAU,EAAE;gBAC9B,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc,CAAC;gBACjC,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;gBACzC,kBAAkB,GAAG,MAAA,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;aAC5D;iBAAM,IAAI,IAAI,KAAK,QAAQ,EAAE;gBAC5B,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,oBAAoB,CAAC;gBAC9D,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;gBAC1C,kBAAkB,GAAG,MAAA,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;aACpE;iBAAM,IAAI,IAAI,KAAK,aAAa,EAAE;gBACjC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,oBAAoB,CAAC;gBAC9D,QAAQ,GAAG,KAAK,CAAC,6BAA6B,CAAC,GAAG,CAAC,CAAC;gBACpD,kBAAkB,GAAG,MAAA,KAAK,CAAC,qBAAqB,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;aACxE;iBAAM,IAAI,IAAI,KAAK,cAAc,EAAE;gBAClC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,oBAAoB,CAAC;gBAC9D,QAAQ,GAAG,KAAK,CAAC,8BAA8B,CAAC,GAAG,CAAC,CAAC;gBACrD,kBAAkB,GAAG,MAAA,KAAK,CAAC,sBAAsB,CAAC,SAAS,CAAC,MAAM,mCAAI,CAAC,CAAC;aACzE;YACD,IAAI,CAAC,GAAG,CAAC,CAAC;YACV,QAAQ,CAAC,eAAe,CAAC,CAAC,SAAgB,EAAE,EAAE;;gBAO5C,SAAS,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBAC/B,CAAC,IAAI,MAAA,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,SAAS,CAAC,GAAG,CAAC,mCAAI,CAAC,CAAC;YACpD,CAAC,CAAC,CAAC;YACH,cAAc,GAAG,CAAC,CAAC;SACpB;QACD,KAAK,CAAC,qBAAqB,CAAC,GAAG,EAAE,cAAc,GAAG,kBAAkB,CAAC,CAAC;KACvE;AACH,CAAC;AAMD,SAAS,eAAe,CACtB,KAAiB,EACjB,IAAW,EACX,GAAW,EACX,GAAW,EACX,KAAa,EACb,KAAa,EACb,QAAiB,EAEjB,aAAsB;;IAEtB,IAAI,SAAS,CAAC;IACd,IAAI,SAAS,CAAC;IACd,MAAM,SAAS,GAAG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;IAG1D,IAAI,SAAS,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE;QAExD,MAAM,SAAS,GAAG,KAAK,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QAC1E,MAAM,cAAc,GAAG,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC;QACjD,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,cAAc,GAAG,KAAK,CAAC,CAAC;QAExD,SAAS,GAAG,SAAS,CAAC;QACtB,SAAS,GAAG,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC;QACtC,GAAG,GAAG,SAAS,CAAC,GAAG,CAAC;QACpB,GAAG,GAAG,SAAS,CAAC,GAAG,CAAC;KACrB;SAAM,IAAI,SAAS,IAAI,SAAS,CAAC,KAAK,CAAC,GAAG,KAAK,GAAG,EAAE;QAEnD,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,KAAK,GAAG,KAAK,CAAC,CAAC;QAE1C,SAAS,GAAG,IAAI,CAAC;QACjB,SAAS,GAAG,KAAK,GAAG,KAAK,CAAC;QAC1B,GAAG,GAAG,SAAS,CAAC,GAAG,CAAC;QACpB,GAAG,GAAG,SAAS,CAAC,GAAG,CAAC;KACrB;SAAM,IAAI,CAAC,SAAS,EAAE;QACrB,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,KAAK,GAAG,KAAK,CAAC,CAAC;QAC1C,SAAS,GAAG,IAAI,CAAC;QACjB,SAAS,GAAG,KAAK,GAAG,KAAK,CAAC;KAC3B;IAED,IAAI,CAAC,SAAS,EAAE;QAEd,OAAO,KAAK,CAAC;KACd;IAGD,MAAM,IAAI,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC;QACzC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,UAAU;QACtD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,iBAAiB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAC5C,IAAI,cAAc,GAAG,KAAK,CAAC;IAC3B,IAAI,IAAI,KAAK,aAAa,EAAE;QAE1B,MAAM,YAAY,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,GAAG,EAAE,GAAG,CAAiC,CAAC;QAC/F,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAqB,CAAC;QACtE,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACjD,MAAM,SAAS,GAAG,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAC3D,MAAM,OAAO,GAAG,YAAY,CAAC,OAAO,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QAE/E,MAAM,UAAU,GAAG,qBAAqB,CACtC,YAAY,EACZ,KAAK,EACL,SAAS,CAAC,SAAS,CAAC,KAAK,EAEzB,KAAK,EACL,SAAS,EACT,GAAG,EACH,GAAG,EACH,OAAO,EACP,KAAK,CAAC,KAAK,CACZ,CAAC;QAEF,MAAM,UAAU,GAAG,SAAS,CAAC,cAAc,CAAC,cAAc,CAAU,CAAC;QAErE,SAAS,CAAC,YAAY,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;QAC/C,SAAS,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;QAClC,UAAU,CAAC,cAAc,EAAE,CAAC;QAC5B,UAAU,CAAC,OAAO,EAAE,CAAC;KACtB;SAAM,IAAI,IAAI,KAAK,WAAW,EAAE;QAE/B,SAAS,CAAC,cAAc,EAAE,CAAC;QAC3B,MAAM,WAAW,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACxD,MAAM,OAAO,GAAG,YAAY,CAAC,OAAO,CAAC,SAAS,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QACrF,wBAAwB,CACtB,SAAS,EACT,SAAS,CAAC,MAAM,EAChB,SAAS,CAAC,SAAS,CAAC,CAAC,EACrB,SAAS,CAAC,SAAS,CAAC,CAAC,EACrB,GAAG,EACH,GAAG,EACH,SAAS,CAAC,SAAS,CAAC,KAAK,EACzB,SAAS,CAAC,SAAS,CAAC,MAAM,EAC1B,OAAO,EACP,KAAK,CAAC,KAAK,EACX,aAAa,CAAC,WAAW,EAAE,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,EAAE,OAAO,CAAC,CAAC,KAAK,CACjE,CAAC;KACH;SAAM,IAAI,IAAI,KAAK,OAAO,IAAI,IAAI,KAAK,OAAO,EAAE;QAI/C,iCAAiC,CAAC,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;KACrE;SAAM,IAAI,CAAA,MAAA,SAAS,CAAC,UAAU,0CAAE,IAAI,MAAK,MAAM,EAAE;QAEhD,MAAM,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,yBAAyB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAC3F,IAAI,UAAU,EAAE;YACd,MAAM,IAAI,GAAG,IAAI,aAAa,CAAC,UAAU,EAAE,SAAS,CAAC,SAAS,CAAC,KAAK,EAAE,SAAS,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;YAC/G,SAAS,CAAC,KAAK,EAAE,CAAC;YAClB,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YACtC,IAAI,CAAC,OAAO,EAAE,CAAC;SAChB;KACF;SAAM,IAAI,CAAA,MAAA,IAAI,CAAC,UAAU,0CAAE,IAAI,MAAK,MAAM,EAAE;QAC3C,MAAC,IAAI,CAAC,UAAkB,0CAAE,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;KAC1F;SAAM;QAEL,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QAClD,cAAc,GAAG,sBAAsB,CACrC,SAAS,EACT,SAAS,EACT,KAAK,EACL,aAAa,EACb,YAAY,CAAC,KAAK,CAAC,OAAiB,CAAC,EACrC,KAAK,CAAC,SAAS,EACf,KAAK,CAAC,YAAY,EAClB,KAAK,CACN,CAAC;KACH;IAED,OAAO,cAAc,CAAC;AACxB,CAAC;AAQD,SAAS,cAAc,CAAC,KAAiB,EAAE,GAAW;IACpD,IAAI,SAAS,GAAG,CAAC,CAAC;IAElB,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACnD,MAAM,IAAI,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACpD,IAAI,IAAI,CAAC,IAAI,KAAK,OAAO,EAAE;YACzB,OAAO;SACR;QACD,IAAI,UAAU,GAAG,kBAAkB,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QACjD,MAAM,SAAS,GAAG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;QAC1D,IAAI,SAAS,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE;YACxD,UAAU,GAAG,UAAU,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;KAC7C;IAGD,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,QAAQ,EAAE,GAAG,EAAE,EAAE;QACnD,IAAI,UAAU,GAAG,SAAS,CAAC;QAC3B,MAAM,IAAI,GAAG,KAAK,CAAC,sBAAsB,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;QACpD,IAAI,IAAI,CAAC,IAAI,KAAK,OAAO,EAAE;YACzB,OAAO;SACR;QACD,MAAM,SAAS,GAAG,gBAAgB,CAAC,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;QAC1D,IAAI,SAAS,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE;YACxD,KAAK,IAAI,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,EAAE,QAAQ,IAAI,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,QAAQ,EAAE,EAAE;gBAClF,IAAI,QAAQ,KAAK,GAAG,EAAE;oBACpB,UAAU,IAAI,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC;iBAClD;aACF;SACF;QACD,sBAAsB,CAAC,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;KAC9F;IAGD,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC;AACjD,CAAC;AAED,SAAS,kBAAkB,CAAC,IAAW,EAAE,KAAiB;IACxD,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,IAAI,CAAC,eAAe,CAAC,CAAC,KAAW,EAAE,EAAE;QACnC,IACE,KAAK,CAAC,IAAI,KAAK,WAAW;YAC1B,KAAK,CAAC,IAAI,KAAK,YAAY;YAC3B,KAAK,CAAC,IAAI,KAAK,MAAM;YACrB,KAAK,CAAC,IAAI,KAAK,SAAS,EACxB;YACA,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC,CAAC;SAC5D;IACH,CAAC,CAAC,CAAC;IAEH,MAAM,OAAO,GAAG,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,OAAiB,CAAC,CAAC;IAC9F,OAAO,SAAS,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;AAC7C,CAAC","file":"update-width.js","sourcesContent":["import type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport { CartesianAxis } from '../../components/axis/axis';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport type { IProgressbarColumnBodyDefine } from '../../ts-types/list-table/define/progressbar-define';\nimport type { Group } from '../graphic/group';\nimport type { Icon } from '../graphic/icon';\nimport { updateImageCellContentWhileResize } from '../group-creater/cell-type/image-cell';\nimport { createProgressBarCell } from '../group-creater/cell-type/progress-bar-cell';\nimport { createSparkLineCellGroup } from '../group-creater/cell-type/spark-line-cell';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { getProp } from '../utils/get-prop';\nimport { getQuadProps } from '../utils/padding';\nimport { updateCellContentWidth } from '../utils/text-icon-layout';\nimport { updateCellHeightForRow } from './update-height';\n// import { updateAutoRowHeight } from './auto-height';\n\n/**\n * @description: 更新指定列列宽,在拖拽调整列宽中使用\n * @param {Scenegraph} scene\n * @param {number} col\n * @param {number} detaX\n * @return {*}\n */\nexport function updateColWidth(scene: Scenegraph, col: number, detaX: number) {\n const autoRowHeight = scene.table.heightMode === 'autoHeight';\n // deal with corner header or column header\n const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n if (colOrCornerHeaderColumn) {\n updateColunmWidth(colOrCornerHeaderColumn, detaX, autoRowHeight, 'col-corner', scene);\n }\n // deal with row header or body or right frozen cells\n const rowHeaderOrBodyColumn = scene.getColGroup(col) as Group;\n if (rowHeaderOrBodyColumn) {\n updateColunmWidth(rowHeaderOrBodyColumn, detaX, autoRowHeight, 'row-body', scene);\n }\n\n const leftBottomColumn = scene.getColGroupInLeftBottomCorner(col);\n // deal with left bottom frozen cells\n if (leftBottomColumn) {\n updateColunmWidth(leftBottomColumn, detaX, autoRowHeight, 'left-bottom', scene);\n }\n // deal with bottom frozen cells\n const bottomColumn = scene.getColGroupInBottom(col);\n if (bottomColumn) {\n updateColunmWidth(bottomColumn, detaX, autoRowHeight, 'bottom', scene);\n }\n // deal with right bottom frozen cells\n const rightBottomColumn = scene.getColGroupInRightBottomCorner(col);\n if (rightBottomColumn) {\n updateColunmWidth(bottomColumn, detaX, autoRowHeight, 'right-bottom', scene);\n }\n\n // 更新剩余列位置\n if (col < scene.frozenColCount) {\n scene.cornerHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.rowHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n } else {\n scene.colHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.bodyGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n if (leftBottomColumn) {\n scene.leftBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (bottomColumn) {\n scene.bottomFrozenGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (rightBottomColumn) {\n scene.rightBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n scene.table.setColWidth(col, rowHeaderOrBodyColumn.attribute.width, true);\n}\n\nfunction updateColunmWidth(\n columnGroup: Group,\n detaX: number,\n autoRowHeight: boolean,\n mode: 'col-corner' | 'row-body' | 'bottom' | 'left-bottom' | 'right-bottom',\n scene: Scenegraph\n) {\n let needRerangeRow = false;\n // const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n const oldColumnWidth = columnGroup?.attribute.width ?? 0;\n columnGroup?.setAttribute('width', oldColumnWidth + detaX);\n // 更新单元格宽度\n columnGroup?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n cell.col,\n cell.row,\n oldColumnWidth,\n detaX,\n mode === 'row-body' ? cell.col < scene.table.rowHeaderLevelCount : true,\n autoRowHeight\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n let colGroup;\n let oldContainerHeight;\n let row;\n for (let col = 0; col < scene.table.colCount; col++) {\n // const colGroup = scene.getColGroup(col, true);\n if (mode === 'col-corner') {\n row = 0;\n colGroup = scene.getColGroup(col, true);\n oldContainerHeight = scene.colHeaderGroup.attribute.height ?? 0;\n } else if (mode === 'row-body') {\n row = scene.table.frozenRowCount;\n colGroup = scene.getColGroup(col, false);\n oldContainerHeight = scene.bodyGroup.attribute.height ?? 0;\n } else if (mode === 'bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInBottom(col);\n oldContainerHeight = scene.bottomFrozenGroup.attribute.height ?? 0;\n } else if (mode === 'left-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInLeftBottomCorner(col);\n oldContainerHeight = scene.leftBottomCornerGroup.attribute.height ?? 0;\n } else if (mode === 'right-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInRightBottomCorner(col);\n oldContainerHeight = scene.rightBottomCornerGroup.attribute.height ?? 0;\n }\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n // if (cellGroup.role !== 'cell') {\n // cellGroup.setAttribute('y', y);\n // y += scene.table.getRowHeight(cellGroup.row) ?? 0;\n // return;\n // }\n // y += cellGroup.attribute.height ?? 0;\n cellGroup.setAttribute('y', y);\n y += scene.table.getRowHeight(cellGroup.row) ?? 0;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(row, newTotalHeight - oldContainerHeight);\n }\n}\n\n/**\n * @description: 更新单个单元格宽度\n * @return {*}\n */\nfunction updateCellWidth(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n width: number, // old width, not dist\n detaX: number,\n isHeader: boolean,\n // autoColWidth: boolean,\n autoRowHeight: boolean\n): boolean {\n let cellGroup;\n let distWidth;\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n // TO BE FIXED 这里使用横向和纵向来判断单元格merge情况,目前没有横纵都merge的情况,\n // 如果有这里的逻辑要修改\n if (mergeInfo && mergeInfo.end.col - mergeInfo.start.col) {\n // 更新横向merge cell width\n const mergeCell = scene.getCell(mergeInfo.start.col, mergeInfo.start.row);\n const mergeCellWidth = mergeCell.attribute.width;\n mergeCell.setAttribute('width', mergeCellWidth + detaX);\n\n cellGroup = mergeCell;\n distWidth = mergeCell.attribute.width;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (mergeInfo && mergeInfo.start.row === row) {\n // 更新纵向merge cell width,只更新一次\n cell.setAttribute('width', width + detaX);\n\n cellGroup = cell;\n distWidth = width + detaX;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (!mergeInfo) {\n cell.setAttribute('width', width + detaX);\n cellGroup = cell;\n distWidth = width + detaX;\n }\n\n if (!cellGroup) {\n // 合并单元格非主单元格,不处理\n return false;\n }\n\n // 更新单元格布局\n const type = scene.table.isHeader(col, row)\n ? scene.table._getHeaderLayoutMap(col, row).headerType\n : scene.table.getBodyColumnType(col, row);\n let isHeightChange = false;\n if (type === 'progressbar') {\n // 目前先采用重新生成节点的方案\n const columnDefine = scene.table.getBodyColumnDefine(col, row) as IProgressbarColumnBodyDefine;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const value = scene.table.getCellValue(col, row);\n const dataValue = scene.table.getCellOriginValue(col, row);\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n\n const newBarCell = createProgressBarCell(\n columnDefine,\n style,\n cellGroup.attribute.width,\n // cellGroup.attribute.height,\n value,\n dataValue,\n col,\n row,\n padding,\n scene.table\n );\n\n const oldBarCell = cellGroup.getChildByName('progress-bar') as Group;\n // cell.replaceChild(newBarCell, oldBarCell);\n cellGroup.insertBefore(newBarCell, oldBarCell);\n cellGroup.removeChild(oldBarCell);\n oldBarCell.removeAllChild();\n oldBarCell.release();\n } else if (type === 'sparkline') {\n // 目前先采用重新生成节点的方案\n cellGroup.removeAllChild();\n const headerStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, scene.table));\n createSparkLineCellGroup(\n cellGroup,\n cellGroup.parent,\n cellGroup.attribute.x,\n cellGroup.attribute.y,\n col,\n row,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n padding,\n scene.table,\n getStyleTheme(headerStyle, scene.table, col, row, getProp).theme\n );\n } else if (type === 'image' || type === 'video') {\n // // 只更新背景边框\n // const rect = cell.firstChild as Rect;\n // rect.setAttribute('width', cell.attribute.width);\n updateImageCellContentWhileResize(cellGroup, col, row, scene.table);\n } else if (cellGroup.firstChild?.name === 'axis') {\n // recreate axis component\n const axisConfig = scene.table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row);\n if (axisConfig) {\n const axis = new CartesianAxis(axisConfig, cellGroup.attribute.width, cellGroup.attribute.height, scene.table);\n cellGroup.clear();\n cellGroup.appendChild(axis.component);\n axis.overlap();\n }\n } else if (cell.firstChild?.name === 'axis') {\n (cell.firstChild as any)?.originAxis.resize(cell.attribute.width, cell.attribute.height);\n } else {\n // 处理文字\n const style = scene.table._getCellStyle(col, row);\n isHeightChange = updateCellContentWidth(\n cellGroup,\n distWidth,\n detaX,\n autoRowHeight,\n getQuadProps(style.padding as number),\n style.textAlign,\n style.textBaseline,\n scene\n );\n }\n\n return isHeightChange;\n}\n\n/**\n * @description: 重置指定行行高\n * @param {Scenegraph} scene\n * @param {number} row\n * @return {*}\n */\nfunction resetRowHeight(scene: Scenegraph, row: number) {\n let maxHeight = 0;\n // 获取高度\n for (let col = 0; col < scene.table.colCount; col++) {\n const cell = scene.highPerformanceGetCell(col, row);\n if (cell.role === 'empty') {\n return;\n }\n let cellHeight = getCleanCellHeight(cell, scene);\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n cellHeight = cellHeight / (mergeInfo.end.row - mergeInfo.start.row + 1);\n }\n maxHeight = Math.max(maxHeight, cellHeight);\n }\n\n // 更新高度\n for (let col = 0; col < scene.table.colCount; col++) {\n let distHeight = maxHeight;\n const cell = scene.highPerformanceGetCell(col, row);\n if (cell.role === 'empty') {\n return;\n }\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let rowIndex = mergeInfo.start.row; rowIndex <= mergeInfo.end.row; rowIndex++) {\n if (rowIndex !== row) {\n distHeight += scene.table.getRowHeight(rowIndex);\n }\n }\n }\n updateCellHeightForRow(scene, cell, col, row, distHeight, 0, scene.table.isHeader(col, row));\n }\n\n // 更新table行高存储\n scene.table.setRowHeight(row, maxHeight, true);\n}\n\nfunction getCleanCellHeight(cell: Group, scene: Scenegraph) {\n let maxHeight = 0;\n cell.forEachChildren((child: Icon) => {\n if (\n child.role === 'icon-left' ||\n child.role === 'icon-right' ||\n child.name === 'text' ||\n child.name === 'content'\n ) {\n maxHeight = Math.max(maxHeight, child.AABBBounds.height());\n }\n });\n\n const padding = getQuadProps(scene.table._getCellStyle(cell.col, cell.row).padding as number);\n return maxHeight + padding[0] + padding[2];\n}\n"]}
@@ -69,12 +69,16 @@ export class Scenegraph {
69
69
  height: table.canvas.height,
70
70
  disableDirtyBounds: !1,
71
71
  background: table.theme.underlayBackgroundColor,
72
- dpr: table.internalProps.pixelRatio
72
+ dpr: table.internalProps.pixelRatio,
73
+ pluginList: table.isPivotChart() ? [ "poptipForText" ] : void 0
73
74
  }), this.stage.defaultLayer.setTheme({
74
75
  group: {
75
76
  boundsPadding: 0,
76
77
  strokeBoundsBuffer: 0,
77
78
  lineJoin: "round"
79
+ },
80
+ text: {
81
+ ignoreBuf: !0
78
82
  }
79
83
  }), this.initSceneGraph(), this.stage.defaultLayer.add(this.tableGroup), this.stage.table = this.table,
80
84
  this.createComponent();
@@ -359,12 +363,12 @@ export class Scenegraph {
359
363
  computeColsWidth(this.table, 0, this.table.colCount - 1, !0);
360
364
  }
361
365
  recalculateRowHeights() {
362
- computeRowsHeight(this.table, 0, this.table.rowCount - 1);
366
+ computeRowsHeight(this.table, 0, this.table.rowCount - 1, !0, !0);
363
367
  }
364
368
  resize() {
365
- this.recalculateColWidths(), this.recalculateRowHeights(), this.dealWidthMode(),
366
- this.dealHeightMode(), this.dealFrozen(), this.updateTableSize(), this.updateBorderSizeAndPosition(),
367
- this.component.updateScrollBar(), "adaptive" !== this.table.widthMode && "adaptive" !== this.table.heightMode || this.updateChartSize(this.table.rowHeaderLevelCount),
369
+ "adaptive" === this.table.widthMode && this.recalculateColWidths(), "adaptive" === this.table.heightMode && this.recalculateRowHeights(),
370
+ this.dealWidthMode(), this.dealHeightMode(), this.dealFrozen(), this.updateTableSize(),
371
+ this.updateBorderSizeAndPosition(), this.component.updateScrollBar(), "adaptive" !== this.table.widthMode && "adaptive" !== this.table.heightMode || this.updateChartSize(this.table.rowHeaderLevelCount),
368
372
  this.updateNextFrame();
369
373
  }
370
374
  updateTableSize() {
@@ -639,9 +643,7 @@ export class Scenegraph {
639
643
  })), !1)));
640
644
  }
641
645
  sortCell() {
642
- this.isPivot || (this.transpose ? setTimeout((() => {
643
- this.clearCells(), this.createSceneGraph();
644
- }), 10) : this.proxy.sortCell());
646
+ this.isPivot || (this.transpose ? this.proxy.sortCellHorizontal() : this.proxy.sortCellVertical());
645
647
  }
646
648
  getCellOverflowText(col, row) {
647
649
  const text = this.getCell(col, row).getChildByName("text", !0);