@visactor/vtable-plugins 1.22.13-alpha.1 → 1.22.13-alpha.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -23,5 +23,4 @@ export class AutoFillPlugin {
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  this.autoFillManager.handleEndDrag(null === (_b = this.table) || void 0 === _b ? void 0 : _b.getSelectedCellRanges()[0], direction);
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  } else args[1] === TABLE_EVENT_TYPE.DBLCLICK_FILL_HANDLE && this.autoFillManager.handleDbClick();
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  }
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- }
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- //# sourceMappingURL=index.js.map
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+ }
@@ -1,3 +1,4 @@
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  export { importCsvFile, parseWorksheetToSheetData, parseMergedCells, parseCellAddress } from "./excel";
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- export { applyImportToVTableSheet } from "./vtable-sheet";
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+ export { applyImportToVTableSheet } from "./vtable-sheet";
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+ //# sourceMappingURL=index.js.map
@@ -24,7 +24,9 @@ export class TableCarouselAnimationPlugin {
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  }), this.autoPlayDelay);
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  }
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  reset() {
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- this.playing = !1, this.row = this.table.frozenRowCount, this.col = this.table.frozenColCount;
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+ var _a, _b, _c, _d;
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+ this.playing = !1, this.row = null !== (_b = null === (_a = this.table) || void 0 === _a ? void 0 : _a.frozenRowCount) && void 0 !== _b ? _b : 0,
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+ this.col = null !== (_d = null === (_c = this.table) || void 0 === _c ? void 0 : _c.frozenColCount) && void 0 !== _d ? _d : 0;
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  }
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  play() {
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  if (!this.table) throw new Error("table is not initialized");
@@ -1 +1 @@
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- 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type { EasingType } from '@visactor/vtable/es/vrender';\nimport type { BaseTableAPI } from '@visactor/vtable/es/ts-types/base-table';\nimport { TABLE_EVENT_TYPE } from '@visactor/vtable';\nimport type { pluginsDefinition } from '@visactor/vtable';\nfunction isInteger(value: number) {\n return Math.floor(value) === value;\n}\n\nexport interface ITableCarouselAnimationPluginOptions {\n id?: string;\n rowCount?: number;\n colCount?: number;\n animationDuration?: number;\n animationDelay?: number;\n animationEasing?: EasingType;\n autoPlay?: boolean;\n autoPlayDelay?: number;\n\n customDistRowFunction?: (row: number, table: BaseTableAPI) => { distRow: number; animation?: boolean } | undefined;\n customDistColFunction?: (col: number, table: BaseTableAPI) => { distCol: number; animation?: boolean } | undefined;\n}\n\nexport class TableCarouselAnimationPlugin implements pluginsDefinition.IVTablePlugin {\n id = `table-carousel-animation`;\n name = 'Table Carousel Animation';\n runTime = [TABLE_EVENT_TYPE.INITIALIZED];\n table: BaseTableAPI;\n\n rowCount: number;\n colCount: number;\n animationDuration: number;\n animationDelay: number;\n animationEasing: EasingType;\n\n playing: boolean;\n row: number;\n col: number;\n willUpdateRow: boolean = false;\n willUpdateCol: boolean = false;\n autoPlay: boolean;\n autoPlayDelay: number;\n\n customDistRowFunction?: (row: number, table: BaseTableAPI) => { distRow: number; animation?: boolean } | undefined;\n customDistColFunction?: (col: number, table: BaseTableAPI) => { distCol: number; animation?: boolean } | undefined;\n constructor(options: ITableCarouselAnimationPluginOptions = {}) {\n this.id = options.id ?? this.id;\n this.rowCount = options?.rowCount ?? undefined;\n this.colCount = options?.colCount ?? undefined;\n this.animationDuration = options?.animationDuration ?? 500;\n this.animationDelay = options?.animationDelay ?? 1000;\n this.animationEasing = options?.animationEasing ?? 'linear';\n this.autoPlay = options?.autoPlay ?? false;\n this.autoPlayDelay = options?.autoPlayDelay ?? 0;\n this.customDistColFunction = options.customDistColFunction;\n this.customDistRowFunction = options.customDistRowFunction;\n }\n run(...args: any[]) {\n if (!this.table) {\n this.table = args[2] as BaseTableAPI;\n }\n this.reset();\n\n if (this.autoPlay) {\n setTimeout(() => {\n this.play();\n }, this.autoPlayDelay);\n }\n }\n\n reset() {\n this.playing = false;\n this.row = this.table.frozenRowCount;\n this.col = this.table.frozenColCount;\n }\n\n play() {\n if (!this.table) {\n throw new Error('table is not initialized');\n }\n this.playing = true;\n\n if (this.rowCount && !this.willUpdateRow) {\n this.updateRow();\n } else if (this.colCount && !this.willUpdateCol) {\n this.updateCol();\n }\n }\n\n pause() {\n this.playing = false;\n }\n\n updateRow() {\n if (!this.playing || this.table.isReleased) {\n return;\n }\n\n let animation = true;\n const screenTopRow = Math.max(this.table.scenegraph.proxy.screenTopRow, this.table.frozenRowCount);\n const customRow = this.customDistRowFunction && this.customDistRowFunction(this.row, this.table);\n if (customRow) {\n this.row = customRow.distRow;\n animation = customRow.animation ?? true;\n } else if (isInteger(this.row) && screenTopRow !== this.row) {\n this.row = this.table.frozenRowCount;\n animation = false;\n } else if (!isInteger(this.row) && screenTopRow !== Math.floor(this.row)) {\n this.row = this.table.frozenRowCount;\n animation = false;\n } else {\n this.row += this.rowCount;\n }\n this.table.scrollToRow(\n this.row,\n animation ? { duration: this.animationDuration, easing: this.animationEasing } : undefined\n );\n this.willUpdateRow = true;\n setTimeout(\n () => {\n this.willUpdateRow = false;\n this.updateRow();\n },\n // animation ? this.animationDuration + this.animationDelay : 0\n this.animationDuration + this.animationDelay\n );\n }\n\n updateCol() {\n if (!this.playing || this.table.isReleased) {\n return;\n }\n\n let animation = true;\n const customCol = this.customDistColFunction && this.customDistColFunction(this.col, this.table);\n if (customCol) {\n this.col = customCol.distCol;\n animation = customCol.animation ?? true;\n } else if (isInteger(this.col) && this.table.scenegraph.proxy.screenLeftCol !== this.col) {\n this.col = this.table.frozenColCount;\n animation = false;\n } else if (!isInteger(this.col) && this.table.scenegraph.proxy.screenLeftCol !== Math.floor(this.col)) {\n this.col = this.table.frozenColCount;\n animation = false;\n } else {\n this.col += this.colCount;\n }\n\n this.table.scrollToCol(\n this.col,\n animation ? { duration: this.animationDuration, easing: this.animationEasing } : undefined\n );\n\n this.willUpdateCol = true;\n setTimeout(\n () => {\n this.willUpdateCol = false;\n this.updateCol();\n },\n // animation ? this.animationDuration + this.animationDelay : 0\n this.animationDuration + this.animationDelay\n );\n }\n release() {\n // do nothing\n }\n}\n"]}
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+ 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type { EasingType } from '@visactor/vtable/es/vrender';\nimport type { BaseTableAPI } from '@visactor/vtable/es/ts-types/base-table';\nimport { TABLE_EVENT_TYPE } from '@visactor/vtable';\nimport type { pluginsDefinition } from '@visactor/vtable';\nfunction isInteger(value: number) {\n return Math.floor(value) === value;\n}\n\nexport interface ITableCarouselAnimationPluginOptions {\n id?: string;\n rowCount?: number;\n colCount?: number;\n animationDuration?: number;\n animationDelay?: number;\n animationEasing?: EasingType;\n autoPlay?: boolean;\n autoPlayDelay?: number;\n\n customDistRowFunction?: (row: number, table: BaseTableAPI) => { distRow: number; animation?: boolean } | undefined;\n customDistColFunction?: (col: number, table: BaseTableAPI) => { distCol: number; animation?: boolean } | undefined;\n}\n\nexport class TableCarouselAnimationPlugin implements pluginsDefinition.IVTablePlugin {\n id = `table-carousel-animation`;\n name = 'Table Carousel Animation';\n runTime = [TABLE_EVENT_TYPE.INITIALIZED];\n table: BaseTableAPI;\n\n rowCount: number;\n colCount: number;\n animationDuration: number;\n animationDelay: number;\n animationEasing: EasingType;\n\n playing: boolean;\n row: number;\n col: number;\n willUpdateRow: boolean = false;\n willUpdateCol: boolean = false;\n autoPlay: boolean;\n autoPlayDelay: number;\n\n customDistRowFunction?: (row: number, table: BaseTableAPI) => { distRow: number; animation?: boolean } | undefined;\n customDistColFunction?: (col: number, table: BaseTableAPI) => { distCol: number; animation?: boolean } | undefined;\n constructor(options: ITableCarouselAnimationPluginOptions = {}) {\n this.id = options.id ?? this.id;\n this.rowCount = options?.rowCount ?? undefined;\n this.colCount = options?.colCount ?? undefined;\n this.animationDuration = options?.animationDuration ?? 500;\n this.animationDelay = options?.animationDelay ?? 1000;\n this.animationEasing = options?.animationEasing ?? 'linear';\n this.autoPlay = options?.autoPlay ?? false;\n this.autoPlayDelay = options?.autoPlayDelay ?? 0;\n this.customDistColFunction = options.customDistColFunction;\n this.customDistRowFunction = options.customDistRowFunction;\n }\n run(...args: any[]) {\n if (!this.table) {\n this.table = args[2] as BaseTableAPI;\n }\n this.reset();\n\n if (this.autoPlay) {\n setTimeout(() => {\n this.play();\n }, this.autoPlayDelay);\n }\n }\n\n reset() {\n this.playing = false;\n this.row = this.table?.frozenRowCount ?? 0;\n this.col = this.table?.frozenColCount ?? 0;\n }\n\n play() {\n if (!this.table) {\n throw new Error('table is not initialized');\n }\n this.playing = true;\n\n if (this.rowCount && !this.willUpdateRow) {\n this.updateRow();\n } else if (this.colCount && !this.willUpdateCol) {\n this.updateCol();\n }\n }\n\n pause() {\n this.playing = false;\n }\n\n updateRow() {\n if (!this.playing || this.table.isReleased) {\n return;\n }\n\n let animation = true;\n const screenTopRow = Math.max(this.table.scenegraph.proxy.screenTopRow, this.table.frozenRowCount);\n const customRow = this.customDistRowFunction && this.customDistRowFunction(this.row, this.table);\n if (customRow) {\n this.row = customRow.distRow;\n animation = customRow.animation ?? true;\n } else if (isInteger(this.row) && screenTopRow !== this.row) {\n this.row = this.table.frozenRowCount;\n animation = false;\n } else if (!isInteger(this.row) && screenTopRow !== Math.floor(this.row)) {\n this.row = this.table.frozenRowCount;\n animation = false;\n } else {\n this.row += this.rowCount;\n }\n this.table.scrollToRow(\n this.row,\n animation ? { duration: this.animationDuration, easing: this.animationEasing } : undefined\n );\n this.willUpdateRow = true;\n setTimeout(\n () => {\n this.willUpdateRow = false;\n this.updateRow();\n },\n // animation ? this.animationDuration + this.animationDelay : 0\n this.animationDuration + this.animationDelay\n );\n }\n\n updateCol() {\n if (!this.playing || this.table.isReleased) {\n return;\n }\n\n let animation = true;\n const customCol = this.customDistColFunction && this.customDistColFunction(this.col, this.table);\n if (customCol) {\n this.col = customCol.distCol;\n animation = customCol.animation ?? true;\n } else if (isInteger(this.col) && this.table.scenegraph.proxy.screenLeftCol !== this.col) {\n this.col = this.table.frozenColCount;\n animation = false;\n } else if (!isInteger(this.col) && this.table.scenegraph.proxy.screenLeftCol !== Math.floor(this.col)) {\n this.col = this.table.frozenColCount;\n animation = false;\n } else {\n this.col += this.colCount;\n }\n\n this.table.scrollToCol(\n this.col,\n animation ? { duration: this.animationDuration, easing: this.animationEasing } : undefined\n );\n\n this.willUpdateCol = true;\n setTimeout(\n () => {\n this.willUpdateCol = false;\n this.updateCol();\n },\n // animation ? this.animationDuration + this.animationDelay : 0\n this.animationDuration + this.animationDelay\n );\n }\n release() {\n // do nothing\n }\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@visactor/vtable-plugins",
3
- "version": "1.22.13-alpha.1",
3
+ "version": "1.22.13-alpha.10",
4
4
  "description": "The search util of VTable",
5
5
  "author": {
6
6
  "name": "VisActor",
@@ -42,8 +42,8 @@
42
42
  "@types/file-saver": "2.0.7"
43
43
  },
44
44
  "peerDependencies": {
45
- "@visactor/vtable": "1.22.13-alpha.1",
46
- "@visactor/vtable-gantt": "1.22.13-alpha.1"
45
+ "@visactor/vtable-gantt": "1.22.13-alpha.10",
46
+ "@visactor/vtable": "1.22.13-alpha.10"
47
47
  },
48
48
  "peerDependenciesMeta": {
49
49
  "@visactor/vtable-gantt": {
@@ -53,9 +53,9 @@
53
53
  "devDependencies": {
54
54
  "cross-env": "^7.0.3",
55
55
  "increase-memory-limit": "^1.0.7",
56
- "@visactor/vtable": "1.22.13-alpha.1",
57
- "@visactor/vtable-editors": "1.22.13-alpha.1",
58
- "@visactor/vtable-gantt": "1.22.13-alpha.1",
56
+ "@visactor/vtable": "1.22.13-alpha.10",
57
+ "@visactor/vtable-editors": "1.22.13-alpha.10",
58
+ "@visactor/vtable-gantt": "1.22.13-alpha.10",
59
59
  "@visactor/vchart": "2.0.13-alpha.10",
60
60
  "@rushstack/eslint-patch": "~1.1.4",
61
61
  "react": "^18.0.0",
@@ -98,9 +98,9 @@
98
98
  "@types/react-is": "^17.0.3",
99
99
  "rollup-plugin-node-resolve": "5.2.0",
100
100
  "@types/lodash": "4.14.182",
101
- "@internal/bundler": "0.0.1",
102
101
  "@internal/eslint-config": "0.0.1",
103
- "@internal/ts-config": "0.0.1"
102
+ "@internal/ts-config": "0.0.1",
103
+ "@internal/bundler": "0.0.1"
104
104
  },
105
105
  "scripts": {
106
106
  "demo": "vite ./demo",