@visactor/vtable-calendar 1.19.9-alpha.3 → 1.19.10-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/vtable-calendar.js +1445 -94
- package/dist/vtable-calendar.min.js +1 -1
- package/package.json +8 -5
package/dist/vtable-calendar.js
CHANGED
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@@ -588,7 +588,15 @@
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const VGlobal = Symbol.for("VGlobal");
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const DEFAULT_TEXT_FONT_FAMILY$2 = "PingFang SC,Helvetica Neue,Microsoft Yahei,system-ui,-apple-system,segoe ui,Roboto,Helvetica,Arial,sans-serif,apple color emoji,segoe ui emoji,segoe ui symbol";
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-
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+
const container = new Container$1();
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+
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const RenderService = Symbol.for("RenderService");
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class Application {
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get renderService() {
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return this._renderService || (this._renderService = container.get(RenderService)), this._renderService;
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}
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}
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const application = new Application();
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let idx = 0;
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@@ -4635,7 +4643,8 @@
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y1: 0,
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strokeBoundsBuffer: 0,
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cornerRadius: 0,
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-
cornerType: "round"
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+
cornerType: "round",
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drawStrokeWhenZeroWH: !1
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});
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Object.assign(Object.assign({}, DefaultAttribute), {
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width: 0,
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@@ -4644,7 +4653,8 @@
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y1: 0,
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cornerRadius: 0,
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length: 0,
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-
cornerType: "round"
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+
cornerType: "round",
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drawStrokeWhenZeroWH: !1
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});
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const DefaultSymbolAttribute = Object.assign(Object.assign({}, DefaultAttribute), {
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symbolType: "circle",
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@@ -4871,6 +4881,34 @@
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}
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return c;
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}
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static processColorStops(colorStops) {
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if (!colorStops || 0 === colorStops.length) return [];
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if (colorStops.some(item => item.length)) {
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const stops = colorStops.map(item => ({
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color: item.value,
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offset: item.length ? parseFloat(item.length.value) / 100 : -1
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}));
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stops[0].offset < 0 && (stops[0].offset = 0), stops[stops.length - 1].offset < 0 && (stops[stops.length - 1].offset = 1);
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for (let i = 1; i < stops.length - 1; i++) if (stops[i].offset < 0) {
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const prevWithOffsetIdx = i - 1;
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let nextWithOffsetIdx = i + 1;
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for (; nextWithOffsetIdx < stops.length && stops[nextWithOffsetIdx].offset < 0;) nextWithOffsetIdx++;
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const startOffset = stops[prevWithOffsetIdx].offset,
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endOffset = stops[nextWithOffsetIdx].offset,
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unspecCount = nextWithOffsetIdx - prevWithOffsetIdx;
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for (let j = 1; j < unspecCount; j++) stops[prevWithOffsetIdx + j].offset = startOffset + (endOffset - startOffset) * j / unspecCount;
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i = nextWithOffsetIdx - 1;
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}
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return stops;
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}
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return colorStops.map((item, index) => {
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const offset = colorStops.length > 1 ? index / (colorStops.length - 1) : 0;
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return {
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color: item.value,
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offset: offset
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};
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});
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}
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static ParseConic(datum) {
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const {
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orientation: orientation,
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@@ -4884,10 +4922,7 @@
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y: .5,
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startAngle: sa,
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endAngle: sa + pi2,
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-
stops:
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color: item.value,
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-
offset: parseFloat(item.length.value) / 100
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}))
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stops: GradientParser.processColorStops(colorStops)
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};
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}
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static ParseRadial(datum) {
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@@ -4902,10 +4937,7 @@
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y1: .5,
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r0: 0,
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r1: 1,
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-
stops:
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color: item.value,
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offset: parseFloat(item.length.value) / 100
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}))
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stops: GradientParser.processColorStops(colorStops)
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};
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}
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static ParseLinear(datum) {
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@@ -4927,10 +4959,7 @@
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y0: y0,
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x1: x1,
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y1: y1,
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-
stops:
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color: item.value,
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offset: parseFloat(item.length.value) / 100
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}))
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stops: GradientParser.processColorStops(colorStops)
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};
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}
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}
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@@ -5126,6 +5155,9 @@
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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};
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let ATextMeasure = class {
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constructor() {
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this.id = "ATextMeasure";
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}
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configure(service, env) {
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this.canvas = service.canvas, this.context = service.context, service.bindTextMeasure(this);
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}
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@@ -5518,11 +5550,13 @@
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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};
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const TextMeasureContribution = Symbol.for("TextMeasureContribution");
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-
let DefaultTextMeasureContribution = class extends ATextMeasure {
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let DefaultTextMeasureContribution = class extends ATextMeasure {
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constructor() {
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super(...arguments), this.id = "DefaultTextMeasureContribution";
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}
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};
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DefaultTextMeasureContribution = __decorate$15([injectable()], DefaultTextMeasureContribution);
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-
const container = new Container$1();
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-
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const CanvasFactory = Symbol.for("CanvasFactory");
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const Context2dFactory = Symbol.for("Context2dFactory");
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@@ -6099,13 +6133,17 @@
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return this.tryInitCanvas(), this._context;
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}
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constructor(contributions) {
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-
this.contributions = contributions, this.configured = !1, this.global = application.global, this.global.hooks.onSetEnv.tap("graphic-util", (lastEnv, env, global) => {
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this.contributions = contributions, this.configured = !1, this.global = application.global, this._textMeasureMap = new Map(), this.global.hooks.onSetEnv.tap("graphic-util", (lastEnv, env, global) => {
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this.configured = !1, this.configure(global, env);
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});
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}
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get textMeasure() {
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return this._textMeasure || this.configure(this.global, this.global.env), this._textMeasure;
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}
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getTextMeasureInstance(textMeasureId) {
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if (!textMeasureId) return this.textMeasure;
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return this._textMeasureMap.get(textMeasureId) || this.textMeasure;
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}
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configure(global, env) {
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this.configured || (this.contributions.getContributions().forEach(contribution => {
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contribution.configure(this, env);
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@@ -6118,7 +6156,7 @@
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}
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}
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bindTextMeasure(tm) {
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-
this._textMeasure = tm;
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this._textMeasure && "DefaultTextMeasureContribution" !== tm.id || (this._textMeasure = tm), this._textMeasureMap.has(tm.id) || this._textMeasureMap.set(tm.id, tm);
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}
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measureText(text, tc, method = "native") {
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var _a;
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@@ -9298,7 +9336,7 @@
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});
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}
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setAttributes(params, forceUpdateTag = !1, context) {
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(params = this.onBeforeAttributeUpdate && this.onBeforeAttributeUpdate(params, this.attribute, null, context) || params).background ? this.loadImage(params.background, !0) : params.shadowGraphic && this.setShadowGraphic(params.shadowGraphic), this._setAttributes(params, forceUpdateTag, context);
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params && ((params = this.onBeforeAttributeUpdate && this.onBeforeAttributeUpdate(params, this.attribute, null, context) || params).background ? this.loadImage(params.background, !0) : params.shadowGraphic && this.setShadowGraphic(params.shadowGraphic), this._setAttributes(params, forceUpdateTag, context));
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}
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_setAttributes(params, forceUpdateTag = !1, context) {
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const keys = Object.keys(params);
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@@ -10123,8 +10161,8 @@
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function strokeVisible(opacity, strokeOpacity) {
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return opacity * strokeOpacity > 0;
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}
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function rectStrokeVisible(opacity, strokeOpacity, width, height) {
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return opacity * strokeOpacity > 0 && 0 !== width && 0 !== height;
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function rectStrokeVisible(opacity, strokeOpacity, width, height, drawStrokeWhenZeroWH) {
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return drawStrokeWhenZeroWH ? opacity * strokeOpacity > 0 : opacity * strokeOpacity > 0 && 0 !== width && 0 !== height;
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}
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function intersect(x0, y0, x1, y1, x2, y2, x3, y3) {
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const x10 = x1 - x0,
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@@ -10715,7 +10753,7 @@
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this.cache.layoutData.lines.forEach(item => {
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mergedText += item.str;
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});
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return (Array.isArray(text) ? text.join("") : text) !== mergedText;
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return (Array.isArray(text) ? text.join("") : text).toString() !== mergedText;
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}
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return "vertical" === attribute.direction && this.cache.verticalList && this.cache.verticalList[0] ? this.cache.verticalList[0].map(item => item.text).join("") !== attribute.text.toString() : null != this.clipedText && this.clipedText !== attribute.text.toString();
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}
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return fontSize ? .1 * fontSize : 0;
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}
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updateHorizontalMultilineAABBBounds(text) {
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var _a;
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var _a, _b;
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const textTheme = this.getGraphicTheme(),
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attribute = this.attribute,
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{
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const bbox = this.cache.layoutData.bbox;
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return this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height), stroke && this._AABBBounds.expand(lineWidth / 2), this._AABBBounds;
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}
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const textMeasure = application.graphicUtil.
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const textMeasure = application.graphicUtil.getTextMeasureInstance(this.textMeasureId || (null === (_b = this.stage) || void 0 === _b ? void 0 : _b.textMeasureId)),
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layoutData = new CanvasTextLayout(fontFamily, {
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fontSize: fontSize,
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fontWeight: fontWeight,
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return this.cache.layoutData = layoutData, this.clearUpdateShapeTag(), this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height), stroke && this._AABBBounds.expand(lineWidth / 2), this._AABBBounds;
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}
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updateWrapAABBBounds(text) {
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var _a, _b, _c;
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var _a, _b, _c, _d;
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const textTheme = this.getGraphicTheme(),
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{
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fontFamily = textTheme.fontFamily,
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const bbox = this.cache.layoutData.bbox;
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return this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height), stroke && this._AABBBounds.expand(lineWidth / 2), this._AABBBounds;
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}
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const textMeasure = application.graphicUtil.
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const textMeasure = application.graphicUtil.getTextMeasureInstance(this.textMeasureId || (null === (_b = this.stage) || void 0 === _b ? void 0 : _b.textMeasureId)),
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textOptions = {
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fontSize: fontSize,
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fontWeight: fontWeight,
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if ("" !== str && "" === clip.str || clip.wordBreaked) {
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if (ellipsis) {
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const clipEllipsis = textMeasure.clipTextWithSuffix(str, textOptions, maxLineWidth, ellipsis, !1, suffixPosition);
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clip.str = null !== (
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clip.str = null !== (_c = clipEllipsis.str) && void 0 !== _c ? _c : "", clip.width = null !== (_d = clipEllipsis.width) && void 0 !== _d ? _d : 0;
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} else clip.str = "", clip.width = 0;
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needCut = !1;
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}
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@@ -10980,9 +11018,9 @@
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return this.cache.layoutData = layoutData, this.clearUpdateShapeTag(), this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height), stroke && this._AABBBounds.expand(lineWidth / 2), this._AABBBounds;
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}
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updateVerticalMultilineAABBBounds(text) {
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var _a, _b;
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var _a, _b, _c;
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const textTheme = this.getGraphicTheme(),
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textMeasure = application.graphicUtil.
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textMeasure = application.graphicUtil.getTextMeasureInstance(this.textMeasureId || (null === (_a = this.stage) || void 0 === _a ? void 0 : _a.textMeasureId));
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let width;
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const attribute = this.attribute,
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{
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@@ -11003,7 +11041,7 @@
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} = attribute;
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if (!verticalMode) {
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const t = textAlign;
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textAlign = null !== (
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textAlign = null !== (_b = Text.baselineMapAlign[textBaseline]) && void 0 !== _b ? _b : "left", textBaseline = null !== (_c = Text.alignMapBaseline[t]) && void 0 !== _c ? _c : "top";
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}
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if (width = 0, !this.shouldUpdateShape() && this.cache) {
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this.cache.verticalList.forEach(item => {
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@@ -11117,7 +11155,7 @@
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return isArray$9(text) ? !text.every(t => null == t || "" === t) : null != text && "" !== text;
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}
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updateMultilineAABBBounds(text) {
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var _a, _b, _c, _d;
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var _a, _b, _c, _d, _e;
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const textTheme = this.getGraphicTheme(),
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{
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fontFamily = textTheme.fontFamily,
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@@ -11141,7 +11179,7 @@
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const bbox = this.cache.layoutData.bbox;
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11180
|
return this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height), stroke && this._AABBBounds.expand(lineWidth / 2), this._AABBBounds;
|
|
11143
11181
|
}
|
|
11144
|
-
const textMeasure = application.graphicUtil.
|
|
11182
|
+
const textMeasure = application.graphicUtil.getTextMeasureInstance(this.textMeasureId || (null === (_c = this.stage) || void 0 === _c ? void 0 : _c.textMeasureId)),
|
|
11145
11183
|
layoutObj = new CanvasTextLayout(fontFamily, {
|
|
11146
11184
|
fontSize: fontSize,
|
|
11147
11185
|
fontWeight: fontWeight,
|
|
@@ -11170,7 +11208,7 @@
|
|
|
11170
11208
|
if ("" !== str && "" === clip.str) {
|
|
11171
11209
|
if (ellipsis) {
|
|
11172
11210
|
const clipEllipsis = layoutObj.textMeasure.clipTextWithSuffix(str, layoutObj.textOptions, maxLineWidth, ellipsis, !1, suffixPosition);
|
|
11173
|
-
clip.str = null !== (
|
|
11211
|
+
clip.str = null !== (_d = clipEllipsis.str) && void 0 !== _d ? _d : "", clip.width = null !== (_e = clipEllipsis.width) && void 0 !== _e ? _e : 0;
|
|
11174
11212
|
} else clip.str = "", clip.width = 0;
|
|
11175
11213
|
needCut = !1;
|
|
11176
11214
|
}
|
|
@@ -12274,7 +12312,7 @@
|
|
|
12274
12312
|
case "right":
|
|
12275
12313
|
deltaX = -aabbBounds.width();
|
|
12276
12314
|
}
|
|
12277
|
-
return aabbBounds.translate(deltaX, deltaY), application.graphicService.updateTempAABBBounds(aabbBounds), null == attribute.forceBoundsHeight && null == attribute.forceBoundsWidth || application.graphicService.updateHTMLTextAABBBounds(attribute, richtextTheme, aabbBounds), this.widthWithoutTransform = aabbBounds.x2 - aabbBounds.x1, this.heightWithoutTransform = aabbBounds.y2 - aabbBounds.y1, application.graphicService.transformAABBBounds(attribute, aabbBounds, richtextTheme, !1, this), 0 === aabbBounds.width() && 0 === aabbBounds.height() && aabbBounds.clear(), aabbBounds;
|
|
12315
|
+
return height || ("middle" === this.verticalDirection ? deltaY -= aabbBounds.height() / 2 : "bottom" === this.verticalDirection && (deltaY -= aabbBounds.height())), aabbBounds.translate(deltaX, deltaY), application.graphicService.updateTempAABBBounds(aabbBounds), null == attribute.forceBoundsHeight && null == attribute.forceBoundsWidth || application.graphicService.updateHTMLTextAABBBounds(attribute, richtextTheme, aabbBounds), this.widthWithoutTransform = aabbBounds.x2 - aabbBounds.x1, this.heightWithoutTransform = aabbBounds.y2 - aabbBounds.y1, application.graphicService.transformAABBBounds(attribute, aabbBounds, richtextTheme, !1, this), 0 === aabbBounds.width() && 0 === aabbBounds.height() && aabbBounds.clear(), aabbBounds;
|
|
12278
12316
|
}
|
|
12279
12317
|
needUpdateTags(keys) {
|
|
12280
12318
|
return super.needUpdateTags(keys, RICHTEXT_UPDATE_TAG_KEY);
|
|
@@ -13941,7 +13979,7 @@
|
|
|
13941
13979
|
doFill && (fillCb ? fillCb(context, arc.attribute, arcAttribute) : fVisible && (context.setCommonStyle(arc, arc.attribute, originX - x, originY - y, arcAttribute), context.fill()));
|
|
13942
13980
|
}
|
|
13943
13981
|
_runStroke(arc, context, x, y, arcAttribute, doStroke, isFullStroke, sVisible, strokeCb) {
|
|
13944
|
-
doStroke && isFullStroke && (strokeCb
|
|
13982
|
+
doStroke && isFullStroke && (strokeCb ? strokeCb(context, arc.attribute, arcAttribute) : sVisible && (context.setStrokeStyle(arc, arc.attribute, x, y, arcAttribute), context.stroke()));
|
|
13945
13983
|
}
|
|
13946
13984
|
draw(arc, renderService, drawContext, params) {
|
|
13947
13985
|
const arcAttribute = getTheme(arc, null == params ? void 0 : params.theme).arc;
|
|
@@ -14673,7 +14711,8 @@
|
|
|
14673
14711
|
y1: y1,
|
|
14674
14712
|
x: originX = rectAttribute.x,
|
|
14675
14713
|
y: originY = rectAttribute.y,
|
|
14676
|
-
fillStrokeOrder = rectAttribute.fillStrokeOrder
|
|
14714
|
+
fillStrokeOrder = rectAttribute.fillStrokeOrder,
|
|
14715
|
+
drawStrokeWhenZeroWH = rectAttribute.drawStrokeWhenZeroWH
|
|
14677
14716
|
} = rect.attribute;
|
|
14678
14717
|
let {
|
|
14679
14718
|
width: width,
|
|
@@ -14681,7 +14720,7 @@
|
|
|
14681
14720
|
} = rect.attribute;
|
|
14682
14721
|
width = (null != width ? width : x1 - originX) || 0, height = (null != height ? height : y1 - originY) || 0;
|
|
14683
14722
|
const fVisible = rectFillVisible(opacity, fillOpacity, width, height, fill),
|
|
14684
|
-
sVisible = rectStrokeVisible(opacity, strokeOpacity, width, height),
|
|
14723
|
+
sVisible = rectStrokeVisible(opacity, strokeOpacity, width, height, drawStrokeWhenZeroWH),
|
|
14685
14724
|
doFill = runFill(fill, background),
|
|
14686
14725
|
doStroke = runStroke(stroke, lineWidth);
|
|
14687
14726
|
if (!rect.valid || !visible) return;
|
|
@@ -15599,7 +15638,6 @@
|
|
|
15599
15638
|
decorator(target, key, paramIndex);
|
|
15600
15639
|
};
|
|
15601
15640
|
};
|
|
15602
|
-
const RenderService = Symbol.for("RenderService");
|
|
15603
15641
|
let DefaultRenderService = class {
|
|
15604
15642
|
constructor(drawContribution) {
|
|
15605
15643
|
this.drawContribution = drawContribution;
|
|
@@ -16488,8 +16526,6 @@
|
|
|
16488
16526
|
application.transformUtil = transformUtil;
|
|
16489
16527
|
const graphicService = container.get(GraphicService);
|
|
16490
16528
|
application.graphicService = graphicService;
|
|
16491
|
-
const renderService = container.get(RenderService);
|
|
16492
|
-
application.renderService = renderService;
|
|
16493
16529
|
const layerService = container.get(LayerService);
|
|
16494
16530
|
application.layerService = layerService;
|
|
16495
16531
|
|
|
@@ -16742,13 +16778,13 @@
|
|
|
16742
16778
|
this._skipRender > 1 && this.renderNextFrame(), this._skipRender = 0;
|
|
16743
16779
|
} else this._skipRender = 1;
|
|
16744
16780
|
}, this.beforeRender = stage => {
|
|
16745
|
-
this.
|
|
16781
|
+
this._beforeRenderList.forEach(cb => cb(stage));
|
|
16746
16782
|
}, this.afterClearScreen = drawParams => {
|
|
16747
16783
|
this._afterClearScreen && this._afterClearScreen(drawParams);
|
|
16748
16784
|
}, this.afterClearRect = drawParams => {
|
|
16749
16785
|
this._afterClearRect && this._afterClearRect(drawParams);
|
|
16750
16786
|
}, this.afterRender = stage => {
|
|
16751
|
-
this.renderCount++, this.
|
|
16787
|
+
this.renderCount++, this._afterRenderList.forEach(cb => cb(stage)), this._afterNextRenderCbs && this._afterNextRenderCbs.forEach(cb => cb(stage)), this._afterNextRenderCbs = null, this.tickedBeforeRender = !1;
|
|
16752
16788
|
}, this.afterTickCb = () => {
|
|
16753
16789
|
this.tickedBeforeRender = !0, "rendering" !== this.state && this.renderNextFrame();
|
|
16754
16790
|
}, this.params = params, this.theme = new Theme(), this.hooks = {
|
|
@@ -16756,7 +16792,7 @@
|
|
|
16756
16792
|
afterRender: new SyncHook(["stage"]),
|
|
16757
16793
|
afterClearScreen: new SyncHook(["stage"]),
|
|
16758
16794
|
afterClearRect: new SyncHook(["stage"])
|
|
16759
|
-
}, this.global = application.global, !this.global.env && isBrowserEnv() && this.global.setEnv("browser"), this.window = container.get(VWindow), this.renderService = container.get(RenderService), this.pluginService = container.get(PluginService), this.layerService = container.get(LayerService), this.graphicService = container.get(GraphicService), this.pluginService.active(this, params), this.window.create({
|
|
16795
|
+
}, this.global = application.global, !this.global.env && isBrowserEnv() && this.global.setEnv("browser"), this.window = container.get(VWindow), this.renderService = container.get(RenderService), this.pluginService = container.get(PluginService), this.layerService = container.get(LayerService), this.graphicService = container.get(GraphicService), this.pluginService.active(this, params), this._beforeRenderList = [], this._afterRenderList = [], this.window.create({
|
|
16760
16796
|
width: params.width,
|
|
16761
16797
|
height: params.height,
|
|
16762
16798
|
viewBox: params.viewBox,
|
|
@@ -16767,7 +16803,7 @@
|
|
|
16767
16803
|
canvas: params.canvas
|
|
16768
16804
|
}), this.state = "normal", this.renderCount = 0, this.tryInitEventSystem(), this._background = null !== (_a = params.background) && void 0 !== _a ? _a : DefaultConfig.BACKGROUND, this.appendChild(this.layerService.createLayer(this, {
|
|
16769
16805
|
main: !0
|
|
16770
|
-
})), this.nextFrameRenderLayerSet = new Set(), this.willNextFrameRender = !1, this.stage = this, this.renderStyle = params.renderStyle, params.autoRender && this.enableAutoRender(), params.autoRefresh && this.enableAutoRefresh(), !1 === params.disableDirtyBounds && this.enableDirtyBounds(), params.enableHtmlAttribute && this.enableHtmlAttribute(params.enableHtmlAttribute), params.ReactDOM && this.enableReactAttribute(params.ReactDOM), params.enableLayout && this.enableLayout(), this.hooks.beforeRender.tap("constructor", this.beforeRender), this.hooks.afterRender.tap("constructor", this.afterRender), this.hooks.afterClearScreen.tap("constructor", this.afterClearScreen), this.hooks.afterClearRect.tap("constructor", this.afterClearRect), this.
|
|
16806
|
+
})), this.nextFrameRenderLayerSet = new Set(), this.willNextFrameRender = !1, this.stage = this, this.renderStyle = params.renderStyle, params.autoRender && this.enableAutoRender(), params.autoRefresh && this.enableAutoRefresh(), !1 === params.disableDirtyBounds && this.enableDirtyBounds(), params.enableHtmlAttribute && this.enableHtmlAttribute(params.enableHtmlAttribute), params.ReactDOM && this.enableReactAttribute(params.ReactDOM), params.enableLayout && this.enableLayout(), this.hooks.beforeRender.tap("constructor", this.beforeRender), this.hooks.afterRender.tap("constructor", this.afterRender), params.beforeRender && this._beforeRenderList.push(params.beforeRender), params.afterRender && this._afterRenderList.push(params.afterRender), this.hooks.afterClearScreen.tap("constructor", this.afterClearScreen), this.hooks.afterClearRect.tap("constructor", this.afterClearRect), this._afterClearScreen = params.afterClearScreen, this._afterClearRect = params.afterClearRect, this.supportInteractiveLayer = !1 !== params.interactiveLayer, params.optimize || (params.optimize = {
|
|
16771
16807
|
tickRenderMode: "effect"
|
|
16772
16808
|
}), this.optmize(params.optimize), params.background && isString$6(this._background) && this._background.includes("/") && this.setAttributes({
|
|
16773
16809
|
background: this._background
|
|
@@ -16882,10 +16918,16 @@
|
|
|
16882
16918
|
options.enableView3dTransform && this.enableView3dTransform();
|
|
16883
16919
|
}
|
|
16884
16920
|
setBeforeRender(cb) {
|
|
16885
|
-
this.
|
|
16921
|
+
this._beforeRenderList.push(cb);
|
|
16922
|
+
}
|
|
16923
|
+
removeBeforeRender(cb) {
|
|
16924
|
+
this._beforeRenderList = this._beforeRenderList.filter(c => c !== cb);
|
|
16886
16925
|
}
|
|
16887
16926
|
setAfterRender(cb) {
|
|
16888
|
-
this.
|
|
16927
|
+
this._afterRenderList.push(cb);
|
|
16928
|
+
}
|
|
16929
|
+
removeAfterRender(cb) {
|
|
16930
|
+
this._afterRenderList = this._afterRenderList.filter(c => c !== cb);
|
|
16889
16931
|
}
|
|
16890
16932
|
afterNextRender(cb) {
|
|
16891
16933
|
this._afterNextRenderCbs || (this._afterNextRenderCbs = []), this._afterNextRenderCbs.push(cb);
|
|
@@ -23583,6 +23625,7 @@
|
|
|
23583
23625
|
return this.getEndProps();
|
|
23584
23626
|
}
|
|
23585
23627
|
stop() {}
|
|
23628
|
+
release() {}
|
|
23586
23629
|
}
|
|
23587
23630
|
class WaitStep extends Step {
|
|
23588
23631
|
constructor(type, props, duration, easing) {
|
|
@@ -23590,8 +23633,6 @@
|
|
|
23590
23633
|
}
|
|
23591
23634
|
onStart() {
|
|
23592
23635
|
super.onStart();
|
|
23593
|
-
}
|
|
23594
|
-
onFirstRun() {
|
|
23595
23636
|
const fromProps = this.getFromProps();
|
|
23596
23637
|
this.target.setAttributes(fromProps);
|
|
23597
23638
|
}
|
|
@@ -23800,7 +23841,9 @@
|
|
|
23800
23841
|
this.status !== AnimateStatus.END && this.onEnd(), this.status = AnimateStatus.END, this.target && ("start" === type ? this.target.setAttributes(this._startProps) : "end" === type ? this.target.setAttributes(this._endProps) : type && this.target.setAttributes(type));
|
|
23801
23842
|
}
|
|
23802
23843
|
release() {
|
|
23803
|
-
this.status = AnimateStatus.END, this._onRemove && this._onRemove.forEach(cb => cb()), this._onStart = [], this._onFrame = [], this._onEnd = [], this._onRemove = []
|
|
23844
|
+
this.status = AnimateStatus.END, this._onRemove && this._onRemove.forEach(cb => cb()), this._onStart = [], this._onFrame = [], this._onEnd = [], this._onRemove = [], this.forEachStep(step => {
|
|
23845
|
+
step.release();
|
|
23846
|
+
});
|
|
23804
23847
|
}
|
|
23805
23848
|
getDuration() {
|
|
23806
23849
|
return this._duration;
|
|
@@ -23874,6 +23917,10 @@
|
|
|
23874
23917
|
getLoop() {
|
|
23875
23918
|
return this._loopCount;
|
|
23876
23919
|
}
|
|
23920
|
+
forEachStep(cb) {
|
|
23921
|
+
let step = this._firstStep;
|
|
23922
|
+
for (; step;) cb(step), step = step.next;
|
|
23923
|
+
}
|
|
23877
23924
|
}
|
|
23878
23925
|
|
|
23879
23926
|
const performanceRAF = new PerformanceRAF();
|
|
@@ -24106,6 +24153,9 @@
|
|
|
24106
24153
|
constructor(target) {
|
|
24107
24154
|
this._animates = [], this._startCallbacks = [], this._endCallbacks = [], this._started = !1, this._activeCount = 0, this._target = target;
|
|
24108
24155
|
}
|
|
24156
|
+
get started() {
|
|
24157
|
+
return this._started;
|
|
24158
|
+
}
|
|
24109
24159
|
onStart(cb) {
|
|
24110
24160
|
cb ? (this._startCallbacks.push(cb), this._started && this._activeCount > 0 && cb()) : this._startCallbacks.forEach(cb => {
|
|
24111
24161
|
cb();
|
|
@@ -24246,14 +24296,14 @@
|
|
|
24246
24296
|
return delayAfterValue > 0 && (totalDelay += delayAfterValue), totalDelay > 0 && animate.wait(totalDelay), loop && loop > 0 && animate.loop(loop), bounce && animate.bounce(!0), animate;
|
|
24247
24297
|
}
|
|
24248
24298
|
_handleRunAnimate(animate, custom, customType, from, props, duration, easing, customParameters, controlOptions, options, type, graphic) {
|
|
24249
|
-
var _a, _b, _c, _d;
|
|
24299
|
+
var _a, _b, _c, _d, _e, _f;
|
|
24250
24300
|
if (custom && customType) {
|
|
24251
24301
|
const customParams = Object.assign({
|
|
24252
|
-
width: graphic.stage.width,
|
|
24253
|
-
height: graphic.stage.height,
|
|
24302
|
+
width: (null === (_a = graphic.stage) || void 0 === _a ? void 0 : _a.width) || 0,
|
|
24303
|
+
height: (null === (_b = graphic.stage) || void 0 === _b ? void 0 : _b.height) || 0,
|
|
24254
24304
|
group: this._target.parent
|
|
24255
24305
|
}, this.resolveValue(customParameters, graphic)),
|
|
24256
|
-
objOptions = isFunction$7(options) ? options.call(null, null !== (
|
|
24306
|
+
objOptions = isFunction$7(options) ? options.call(null, null !== (_d = customParams && (null === (_c = customParams.data) || void 0 === _c ? void 0 : _c[0])) && void 0 !== _d ? _d : null === (_f = null === (_e = graphic.context) || void 0 === _e ? void 0 : _e.data) || void 0 === _f ? void 0 : _f[0], graphic, customParams) : options;
|
|
24257
24307
|
customParams.options = objOptions, customParams.controlOptions = controlOptions, 1 === customType ? this.createCustomAnimation(animate, custom, from, props, duration, easing, customParams) : 2 === customType && this.createCustomInterpolatorAnimation(animate, custom, props, duration, easing, customParams);
|
|
24258
24308
|
} else "to" === type ? animate.to(props, duration, easing) : "from" === type && animate.from(props, duration, easing);
|
|
24259
24309
|
}
|
|
@@ -24473,7 +24523,7 @@
|
|
|
24473
24523
|
reApplyState(state) {
|
|
24474
24524
|
var _a;
|
|
24475
24525
|
const stateInfo = null === (_a = this.stateList) || void 0 === _a ? void 0 : _a.find(stateInfo => stateInfo.state === state);
|
|
24476
|
-
if (stateInfo) {
|
|
24526
|
+
if (stateInfo && stateInfo.executor.started) {
|
|
24477
24527
|
const stateList = this.stateList.slice();
|
|
24478
24528
|
stateInfo.executor.stop(), this.stateList = stateList, stateInfo.executor.execute(stateInfo.animationConfig);
|
|
24479
24529
|
}
|
|
@@ -24616,6 +24666,45 @@
|
|
|
24616
24666
|
this._animator && this._animator.stop();
|
|
24617
24667
|
}
|
|
24618
24668
|
}
|
|
24669
|
+
class AStageAnimate extends ACustomAnimate {
|
|
24670
|
+
constructor(customFrom, customTo, duration, easing, params) {
|
|
24671
|
+
super(customFrom, customTo, duration, easing, params), this.willCallBeforeStageRender = !0, this.willCallAfterStageRender = !0, this._beforeStageRender = () => {
|
|
24672
|
+
if (!this.willCallBeforeStageRender) return;
|
|
24673
|
+
this.willCallBeforeStageRender = !1;
|
|
24674
|
+
const stage = this.target.stage,
|
|
24675
|
+
canvas = stage.window.getContext().canvas.nativeCanvas,
|
|
24676
|
+
outputCanvas = this.beforeStageRender(stage, canvas);
|
|
24677
|
+
outputCanvas && this.renderToStage(stage, outputCanvas);
|
|
24678
|
+
}, this._afterStageRender = () => {
|
|
24679
|
+
if (!this.willCallAfterStageRender) return;
|
|
24680
|
+
this.willCallAfterStageRender = !1;
|
|
24681
|
+
const stage = this.target.stage,
|
|
24682
|
+
canvas = stage.window.getContext().canvas.nativeCanvas,
|
|
24683
|
+
outputCanvas = this.afterStageRender(stage, canvas);
|
|
24684
|
+
outputCanvas && this.renderToStage(stage, outputCanvas);
|
|
24685
|
+
}, this.props = {};
|
|
24686
|
+
}
|
|
24687
|
+
beforeStageRender(stage, canvas) {
|
|
24688
|
+
return !1;
|
|
24689
|
+
}
|
|
24690
|
+
afterStageRender(stage, canvas) {
|
|
24691
|
+
return !1;
|
|
24692
|
+
}
|
|
24693
|
+
onFirstRun() {
|
|
24694
|
+
super.onFirstRun(), this.target.stage.setBeforeRender(this._beforeStageRender), this.target.stage.setAfterRender(this._afterStageRender), this.target.stage.disableDirtyBounds();
|
|
24695
|
+
}
|
|
24696
|
+
stop() {
|
|
24697
|
+
super.stop(), this.target.stage.removeBeforeRender(this._beforeStageRender), this.target.stage.removeAfterRender(this._afterStageRender);
|
|
24698
|
+
}
|
|
24699
|
+
onUpdate(end, ratio, out) {
|
|
24700
|
+
super.onUpdate(end, ratio, out), this.willCallBeforeStageRender = !0, this.willCallAfterStageRender = !0;
|
|
24701
|
+
}
|
|
24702
|
+
renderToStage(stage, canvas) {
|
|
24703
|
+
const stageCanvas = stage.window.getContext().canvas.nativeCanvas,
|
|
24704
|
+
ctx = stageCanvas.getContext("2d");
|
|
24705
|
+
return !!ctx && (ctx.clearRect(0, 0, stageCanvas.width, stageCanvas.height), ctx.drawImage(canvas, 0, 0), stageCanvas);
|
|
24706
|
+
}
|
|
24707
|
+
}
|
|
24619
24708
|
|
|
24620
24709
|
class ComponentAnimator {
|
|
24621
24710
|
constructor(component) {
|
|
@@ -24998,7 +25087,7 @@
|
|
|
24998
25087
|
}
|
|
24999
25088
|
class GrowAngleIn extends GrowAngleBase {
|
|
25000
25089
|
onBind() {
|
|
25001
|
-
var _a, _b;
|
|
25090
|
+
var _a, _b, _c;
|
|
25002
25091
|
super.onBind();
|
|
25003
25092
|
const {
|
|
25004
25093
|
from: from,
|
|
@@ -25007,7 +25096,7 @@
|
|
|
25007
25096
|
fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
|
|
25008
25097
|
this.props = to, this.propKeys = Object.keys(to).filter(key => null != to[key]), this.from = fromAttrs, this.to = to;
|
|
25009
25098
|
const finalAttribute = this.target.getFinalAttribute();
|
|
25010
|
-
finalAttribute && this.target.setAttributes(finalAttribute), this.target.setAttributes(fromAttrs), this.determineUpdateFunction();
|
|
25099
|
+
finalAttribute && this.target.setAttributes(finalAttribute), !1 !== (null === (_c = this.params.controlOptions) || void 0 === _c ? void 0 : _c.immediatelyApply) && this.target.setAttributes(fromAttrs), this.determineUpdateFunction();
|
|
25011
25100
|
}
|
|
25012
25101
|
}
|
|
25013
25102
|
class GrowAngleOut extends GrowAngleBase {
|
|
@@ -25615,7 +25704,7 @@
|
|
|
25615
25704
|
}
|
|
25616
25705
|
class GrowRadiusIn extends GrowPointsBase {
|
|
25617
25706
|
onBind() {
|
|
25618
|
-
var _a, _b;
|
|
25707
|
+
var _a, _b, _c;
|
|
25619
25708
|
super.onBind();
|
|
25620
25709
|
const {
|
|
25621
25710
|
from: from,
|
|
@@ -25624,7 +25713,7 @@
|
|
|
25624
25713
|
fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
|
|
25625
25714
|
this.props = to, this.propKeys = Object.keys(to).filter(key => null != to[key]), this.from = fromAttrs, this.to = to;
|
|
25626
25715
|
const finalAttribute = this.target.getFinalAttribute();
|
|
25627
|
-
finalAttribute && this.target.setAttributes(finalAttribute), this.target.setAttributes(fromAttrs);
|
|
25716
|
+
finalAttribute && this.target.setAttributes(finalAttribute), !1 !== (null === (_c = this.params.controlOptions) || void 0 === _c ? void 0 : _c.immediatelyApply) && this.target.setAttributes(fromAttrs);
|
|
25628
25717
|
}
|
|
25629
25718
|
}
|
|
25630
25719
|
class GrowRadiusOut extends GrowPointsBase {
|
|
@@ -25739,7 +25828,7 @@
|
|
|
25739
25828
|
super(from, to, duration, easing, params);
|
|
25740
25829
|
}
|
|
25741
25830
|
onBind() {
|
|
25742
|
-
var _a, _b;
|
|
25831
|
+
var _a, _b, _c;
|
|
25743
25832
|
super.onBind();
|
|
25744
25833
|
const {
|
|
25745
25834
|
from: from,
|
|
@@ -25748,7 +25837,7 @@
|
|
|
25748
25837
|
fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
|
|
25749
25838
|
this.props = to, this.propKeys = Object.keys(to).filter(key => null != to[key]), this.from = fromAttrs, this.to = to;
|
|
25750
25839
|
const finalAttribute = this.target.getFinalAttribute();
|
|
25751
|
-
finalAttribute && this.target.setAttributes(finalAttribute), this.target.setAttributes(fromAttrs);
|
|
25840
|
+
finalAttribute && this.target.setAttributes(finalAttribute), !1 !== (null === (_c = this.params.controlOptions) || void 0 === _c ? void 0 : _c.immediatelyApply) && this.target.setAttributes(fromAttrs);
|
|
25752
25841
|
}
|
|
25753
25842
|
onEnd(cb) {
|
|
25754
25843
|
super.onEnd(cb);
|
|
@@ -27532,8 +27621,1271 @@
|
|
|
27532
27621
|
}
|
|
27533
27622
|
}
|
|
27534
27623
|
|
|
27624
|
+
class DisappearAnimateBase extends AStageAnimate {
|
|
27625
|
+
constructor(from, to, duration, easing, params) {
|
|
27626
|
+
super(from, to, duration, easing, params), this.webglCanvas = null, this.gl = null, this.program = null, this.currentAnimationRatio = 0, this.animationTime = 0;
|
|
27627
|
+
}
|
|
27628
|
+
onUpdate(end, ratio, out) {
|
|
27629
|
+
super.onUpdate(end, ratio, out), this.currentAnimationRatio = ratio, this.animationTime = ratio * Math.PI * 2;
|
|
27630
|
+
}
|
|
27631
|
+
getAnimationTime() {
|
|
27632
|
+
return this.currentAnimationRatio > 0 ? this.animationTime : Date.now() / 1e3;
|
|
27633
|
+
}
|
|
27634
|
+
getDurationFromParent() {
|
|
27635
|
+
return this.duration || 1e3;
|
|
27636
|
+
}
|
|
27637
|
+
initWebGL(canvas) {
|
|
27638
|
+
try {
|
|
27639
|
+
if (this.webglCanvas = vglobal.createCanvas({
|
|
27640
|
+
width: canvas.width,
|
|
27641
|
+
height: canvas.height,
|
|
27642
|
+
dpr: vglobal.devicePixelRatio
|
|
27643
|
+
}), !this.webglCanvas) return (void 0), !1;
|
|
27644
|
+
this.webglCanvas.style.width = canvas.style.width || `${canvas.width}px`, this.webglCanvas.style.height = canvas.style.height || `${canvas.height}px`;
|
|
27645
|
+
let glContext = null;
|
|
27646
|
+
try {
|
|
27647
|
+
glContext = this.webglCanvas.getContext("webgl"), glContext || (glContext = this.webglCanvas.getContext("experimental-webgl"));
|
|
27648
|
+
} catch (e) {
|
|
27649
|
+
}
|
|
27650
|
+
if (this.gl = glContext, !this.gl) return (void 0), !1;
|
|
27651
|
+
const shaders = this.getShaderSources();
|
|
27652
|
+
return this.program = this.createShaderProgram(shaders.vertex, shaders.fragment), null !== this.program;
|
|
27653
|
+
} catch (error) {
|
|
27654
|
+
return !1;
|
|
27655
|
+
}
|
|
27656
|
+
}
|
|
27657
|
+
createShaderProgram(vertexSource, fragmentSource) {
|
|
27658
|
+
if (!this.gl) return null;
|
|
27659
|
+
const vertexShader = this.createShader(this.gl.VERTEX_SHADER, vertexSource),
|
|
27660
|
+
fragmentShader = this.createShader(this.gl.FRAGMENT_SHADER, fragmentSource);
|
|
27661
|
+
if (!vertexShader || !fragmentShader) return null;
|
|
27662
|
+
const program = this.gl.createProgram();
|
|
27663
|
+
return program ? (this.gl.attachShader(program, vertexShader), this.gl.attachShader(program, fragmentShader), this.gl.linkProgram(program), this.gl.getProgramParameter(program, this.gl.LINK_STATUS) ? program : (null)) : null;
|
|
27664
|
+
}
|
|
27665
|
+
createShader(type, source) {
|
|
27666
|
+
if (!this.gl) return null;
|
|
27667
|
+
const shader = this.gl.createShader(type);
|
|
27668
|
+
return shader ? (this.gl.shaderSource(shader, source), this.gl.compileShader(shader), this.gl.getShaderParameter(shader, this.gl.COMPILE_STATUS) ? shader : (this.gl.deleteShader(shader), null)) : null;
|
|
27669
|
+
}
|
|
27670
|
+
setupWebGLState(canvas) {
|
|
27671
|
+
this.gl && this.webglCanvas && (this.webglCanvas.width === canvas.width && this.webglCanvas.height === canvas.height || (this.webglCanvas.width = canvas.width, this.webglCanvas.height = canvas.height), this.gl.viewport(0, 0, this.webglCanvas.width, this.webglCanvas.height), this.gl.clearColor(0, 0, 0, 0), this.gl.clear(this.gl.COLOR_BUFFER_BIT));
|
|
27672
|
+
}
|
|
27673
|
+
createFullScreenQuad() {
|
|
27674
|
+
if (!this.gl) return null;
|
|
27675
|
+
const vertices = new Float32Array([-1, -1, 0, 1, 1, -1, 1, 1, -1, 1, 0, 0, 1, 1, 1, 0]),
|
|
27676
|
+
vertexBuffer = this.gl.createBuffer();
|
|
27677
|
+
return this.gl.bindBuffer(this.gl.ARRAY_BUFFER, vertexBuffer), this.gl.bufferData(this.gl.ARRAY_BUFFER, vertices, this.gl.STATIC_DRAW), vertexBuffer;
|
|
27678
|
+
}
|
|
27679
|
+
createTextureFromCanvas(canvas) {
|
|
27680
|
+
if (!this.gl) return null;
|
|
27681
|
+
const texture = this.gl.createTexture();
|
|
27682
|
+
return this.gl.activeTexture(this.gl.TEXTURE0), this.gl.bindTexture(this.gl.TEXTURE_2D, texture), this.gl.texImage2D(this.gl.TEXTURE_2D, 0, this.gl.RGBA, this.gl.RGBA, this.gl.UNSIGNED_BYTE, canvas), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_WRAP_S, this.gl.CLAMP_TO_EDGE), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_WRAP_T, this.gl.CLAMP_TO_EDGE), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_MIN_FILTER, this.gl.LINEAR), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_MAG_FILTER, this.gl.LINEAR), texture;
|
|
27683
|
+
}
|
|
27684
|
+
setupVertexAttributes() {
|
|
27685
|
+
if (!this.gl || !this.program) return;
|
|
27686
|
+
const positionLocation = this.gl.getAttribLocation(this.program, "a_position"),
|
|
27687
|
+
texCoordLocation = this.gl.getAttribLocation(this.program, "a_texCoord");
|
|
27688
|
+
this.gl.enableVertexAttribArray(positionLocation), this.gl.vertexAttribPointer(positionLocation, 2, this.gl.FLOAT, !1, 16, 0), this.gl.enableVertexAttribArray(texCoordLocation), this.gl.vertexAttribPointer(texCoordLocation, 2, this.gl.FLOAT, !1, 16, 8);
|
|
27689
|
+
}
|
|
27690
|
+
createOutputCanvas(canvas) {
|
|
27691
|
+
const outputCanvas = vglobal.createCanvas({
|
|
27692
|
+
width: canvas.width,
|
|
27693
|
+
height: canvas.height,
|
|
27694
|
+
dpr: vglobal.devicePixelRatio
|
|
27695
|
+
}),
|
|
27696
|
+
ctx = outputCanvas.getContext("2d");
|
|
27697
|
+
return ctx ? (ctx.clearRect(0, 0, canvas.width, canvas.height), ctx.drawImage(canvas, 0, 0), {
|
|
27698
|
+
canvas: outputCanvas,
|
|
27699
|
+
ctx: ctx
|
|
27700
|
+
}) : null;
|
|
27701
|
+
}
|
|
27702
|
+
getShaderSources() {
|
|
27703
|
+
return null;
|
|
27704
|
+
}
|
|
27705
|
+
applyWebGLEffect(canvas) {
|
|
27706
|
+
return null;
|
|
27707
|
+
}
|
|
27708
|
+
applyCanvas2DEffect(canvas) {
|
|
27709
|
+
return null;
|
|
27710
|
+
}
|
|
27711
|
+
supportsWebGL() {
|
|
27712
|
+
return null !== this.getShaderSources();
|
|
27713
|
+
}
|
|
27714
|
+
supportsCanvas2D() {
|
|
27715
|
+
return this.applyCanvas2DEffect !== DisappearAnimateBase.prototype.applyCanvas2DEffect;
|
|
27716
|
+
}
|
|
27717
|
+
release() {
|
|
27718
|
+
super.release(), this.gl && (this.program && (this.gl.deleteProgram(this.program), this.program = null), this.gl = null), this.webglCanvas && (this.webglCanvas = null), this.currentAnimationRatio = 0, this.animationTime = 0;
|
|
27719
|
+
}
|
|
27720
|
+
afterStageRender(stage, canvas) {
|
|
27721
|
+
let result = null;
|
|
27722
|
+
if (this.supportsWebGL() && (this.gl || this.initWebGL(canvas) || (void 0), this.gl)) {
|
|
27723
|
+
if (result = this.applyWebGLEffect(canvas), result) return result;
|
|
27724
|
+
}
|
|
27725
|
+
if (this.supportsCanvas2D()) {
|
|
27726
|
+
if (result = this.applyCanvas2DEffect(canvas), result) return result;
|
|
27727
|
+
}
|
|
27728
|
+
return this.supportsWebGL() || this.supportsCanvas2D() || (void 0), canvas;
|
|
27729
|
+
}
|
|
27730
|
+
}
|
|
27731
|
+
|
|
27732
|
+
class Canvas2DEffectBase extends DisappearAnimateBase {
|
|
27733
|
+
constructor(from, to, duration, easing, params) {
|
|
27734
|
+
super(from, to, duration, easing, params);
|
|
27735
|
+
}
|
|
27736
|
+
getShaderSources() {
|
|
27737
|
+
return null;
|
|
27738
|
+
}
|
|
27739
|
+
applyWebGLEffect(canvas) {
|
|
27740
|
+
return null;
|
|
27741
|
+
}
|
|
27742
|
+
}
|
|
27743
|
+
class HybridEffectBase extends DisappearAnimateBase {
|
|
27744
|
+
constructor(from, to, duration, easing, params) {
|
|
27745
|
+
super(from, to, duration, easing, params);
|
|
27746
|
+
}
|
|
27747
|
+
getShaderSources() {
|
|
27748
|
+
return null;
|
|
27749
|
+
}
|
|
27750
|
+
applyWebGLEffect(canvas) {
|
|
27751
|
+
return null;
|
|
27752
|
+
}
|
|
27753
|
+
applyCanvas2DEffect(canvas) {
|
|
27754
|
+
return null;
|
|
27755
|
+
}
|
|
27756
|
+
supportsWebGL() {
|
|
27757
|
+
return this.getShaderSources !== HybridEffectBase.prototype.getShaderSources && null !== this.getShaderSources();
|
|
27758
|
+
}
|
|
27759
|
+
supportsCanvas2D() {
|
|
27760
|
+
return this.applyCanvas2DEffect !== HybridEffectBase.prototype.applyCanvas2DEffect;
|
|
27761
|
+
}
|
|
27762
|
+
afterStageRender(stage, canvas) {
|
|
27763
|
+
var _a, _b;
|
|
27764
|
+
let result = null;
|
|
27765
|
+
if (!1 !== (null === (_b = null === (_a = this.params) || void 0 === _a ? void 0 : _a.options) || void 0 === _b ? void 0 : _b.useWebGL)) {
|
|
27766
|
+
if (this.supportsWebGL() && (this.gl || this.initWebGL(canvas) || (void 0), this.gl)) {
|
|
27767
|
+
if (result = this.applyWebGLEffect(canvas), result) return result;
|
|
27768
|
+
}
|
|
27769
|
+
if (this.supportsCanvas2D()) {
|
|
27770
|
+
if (result = this.applyCanvas2DEffect(canvas), result) return result;
|
|
27771
|
+
}
|
|
27772
|
+
} else if (this.supportsCanvas2D()) {
|
|
27773
|
+
if (result = this.applyCanvas2DEffect(canvas), result) return result;
|
|
27774
|
+
} else ;
|
|
27775
|
+
return this.supportsWebGL() || this.supportsCanvas2D() || (void 0), canvas;
|
|
27776
|
+
}
|
|
27777
|
+
}
|
|
27778
|
+
|
|
27779
|
+
class ImageProcessUtils {
|
|
27780
|
+
static createTempCanvas(width, height, dpr) {
|
|
27781
|
+
return vglobal.createCanvas({
|
|
27782
|
+
width: width,
|
|
27783
|
+
height: height,
|
|
27784
|
+
dpr: dpr || vglobal.devicePixelRatio
|
|
27785
|
+
});
|
|
27786
|
+
}
|
|
27787
|
+
static cloneImageData(imageData) {
|
|
27788
|
+
const clonedData = new Uint8ClampedArray(imageData.data);
|
|
27789
|
+
return new ImageData(clonedData, imageData.width, imageData.height);
|
|
27790
|
+
}
|
|
27791
|
+
static lerp(start, end, t) {
|
|
27792
|
+
return start * (1 - t) + end * t;
|
|
27793
|
+
}
|
|
27794
|
+
static smoothstep(edge0, edge1, x) {
|
|
27795
|
+
const t = Math.max(0, Math.min(1, (x - edge0) / (edge1 - edge0)));
|
|
27796
|
+
return t * t * (3 - 2 * t);
|
|
27797
|
+
}
|
|
27798
|
+
static distance(x1, y1, x2, y2) {
|
|
27799
|
+
const dx = x2 - x1,
|
|
27800
|
+
dy = y2 - y1;
|
|
27801
|
+
return Math.sqrt(dx * dx + dy * dy);
|
|
27802
|
+
}
|
|
27803
|
+
static normalizeAngle(angle) {
|
|
27804
|
+
return (angle + Math.PI) / (2 * Math.PI);
|
|
27805
|
+
}
|
|
27806
|
+
static pixelNoise(x, y, pixelSize) {
|
|
27807
|
+
if (pixelSize <= 0) return 0;
|
|
27808
|
+
const gridX = Math.floor(x / pixelSize) * pixelSize,
|
|
27809
|
+
gridY = Math.floor(y / pixelSize) * pixelSize,
|
|
27810
|
+
n = 43758.5453 * Math.sin(12.9898 * gridX + 78.233 * gridY);
|
|
27811
|
+
return n - Math.floor(n);
|
|
27812
|
+
}
|
|
27813
|
+
static generateNoiseTexture(width, height) {
|
|
27814
|
+
const data = new Uint8Array(width * height);
|
|
27815
|
+
for (let i = 0; i < data.length; i++) data[i] = Math.floor(256 * Math.random());
|
|
27816
|
+
return data;
|
|
27817
|
+
}
|
|
27818
|
+
static applyCSSFilter(canvas, filter) {
|
|
27819
|
+
const outputCanvas = this.createTempCanvas(canvas.width, canvas.height),
|
|
27820
|
+
ctx = outputCanvas.getContext("2d");
|
|
27821
|
+
return ctx ? (ctx.filter = filter, ctx.drawImage(canvas, 0, 0), ctx.filter = "none", outputCanvas) : canvas;
|
|
27822
|
+
}
|
|
27823
|
+
static extractChannel(imageData, channelIndex) {
|
|
27824
|
+
const {
|
|
27825
|
+
data: data,
|
|
27826
|
+
width: width,
|
|
27827
|
+
height: height
|
|
27828
|
+
} = imageData,
|
|
27829
|
+
channelData = new Uint8ClampedArray(data.length);
|
|
27830
|
+
for (let i = 0; i < data.length; i += 4) channelData[i] = 0, channelData[i + 1] = 0, channelData[i + 2] = 0, channelData[i + 3] = data[i + 3], channelIndex >= 0 && channelIndex <= 2 && (channelData[i + channelIndex] = data[i + channelIndex]);
|
|
27831
|
+
return new ImageData(channelData, width, height);
|
|
27832
|
+
}
|
|
27833
|
+
static blendImageData(imageData1, imageData2, ratio) {
|
|
27834
|
+
const {
|
|
27835
|
+
data: data1,
|
|
27836
|
+
width: width,
|
|
27837
|
+
height: height
|
|
27838
|
+
} = imageData1,
|
|
27839
|
+
{
|
|
27840
|
+
data: data2
|
|
27841
|
+
} = imageData2,
|
|
27842
|
+
result = new Uint8ClampedArray(data1.length);
|
|
27843
|
+
for (let i = 0; i < data1.length; i += 4) result[i] = Math.round(this.lerp(data1[i], data2[i], ratio)), result[i + 1] = Math.round(this.lerp(data1[i + 1], data2[i + 1], ratio)), result[i + 2] = Math.round(this.lerp(data1[i + 2], data2[i + 2], ratio)), result[i + 3] = Math.round(this.lerp(data1[i + 3], data2[i + 3], ratio));
|
|
27844
|
+
return new ImageData(result, width, height);
|
|
27845
|
+
}
|
|
27846
|
+
static getLuminance(r, g, b) {
|
|
27847
|
+
return .299 * r + .587 * g + .114 * b;
|
|
27848
|
+
}
|
|
27849
|
+
static applySepiaToPixel(r, g, b) {
|
|
27850
|
+
return [Math.min(255, .393 * r + .769 * g + .189 * b), Math.min(255, .349 * r + .686 * g + .168 * b), Math.min(255, .272 * r + .534 * g + .131 * b)];
|
|
27851
|
+
}
|
|
27852
|
+
static calculateDynamicStrength(baseStrength, animationTime) {
|
|
27853
|
+
return baseStrength * (animationTime / (2 * Math.PI));
|
|
27854
|
+
}
|
|
27855
|
+
}
|
|
27856
|
+
class ShaderLibrary {}
|
|
27857
|
+
ShaderLibrary.STANDARD_VERTEX_SHADER = "\n attribute vec2 a_position;\n attribute vec2 a_texCoord;\n varying vec2 v_texCoord;\n\n void main() {\n gl_Position = vec4(a_position, 0.0, 1.0);\n v_texCoord = a_texCoord;\n }\n ", ShaderLibrary.SHADER_FUNCTIONS = "\n // 亮度计算函数\n float luminance(vec3 color) {\n return dot(color, vec3(0.299, 0.587, 0.114));\n }\n\n // 褐色调函数\n vec3 sepia(vec3 color) {\n float r = color.r * 0.393 + color.g * 0.769 + color.b * 0.189;\n float g = color.r * 0.349 + color.g * 0.686 + color.b * 0.168;\n float b = color.r * 0.272 + color.g * 0.534 + color.b * 0.131;\n return vec3(r, g, b);\n }\n\n // 线性插值函数\n float lerp(float a, float b, float t) {\n return a * (1.0 - t) + b * t;\n }\n\n\n // 简单噪声函数\n float pixelNoise(vec2 coord, float pixelSize) {\n vec2 gridCoord = floor(coord / pixelSize) * pixelSize;\n return fract(sin(dot(gridCoord, vec2(12.9898, 78.233))) * 43758.5453123);\n }\n\n // 动态强度计算\n float calculateDynamicStrength(float baseStrength, float time) {\n return baseStrength * (time / 6.28318531); // 2π\n }\n ";
|
|
27858
|
+
|
|
27859
|
+
class Dissolve extends HybridEffectBase {
|
|
27860
|
+
constructor(from, to, duration, easing, params) {
|
|
27861
|
+
var _a, _b, _c, _d;
|
|
27862
|
+
super(from, to, duration, easing, params), this.noiseData = null;
|
|
27863
|
+
const rawNoiseScale = null === (_a = null == params ? void 0 : params.options) || void 0 === _a ? void 0 : _a.noiseScale,
|
|
27864
|
+
clampedNoiseScale = void 0 !== rawNoiseScale ? Math.max(0, Math.floor(rawNoiseScale)) : 8;
|
|
27865
|
+
this.dissolveConfig = {
|
|
27866
|
+
dissolveType: (null === (_b = null == params ? void 0 : params.options) || void 0 === _b ? void 0 : _b.dissolveType) || "outward",
|
|
27867
|
+
useWebGL: void 0 === (null === (_c = null == params ? void 0 : params.options) || void 0 === _c ? void 0 : _c.useWebGL) || params.options.useWebGL,
|
|
27868
|
+
noiseScale: clampedNoiseScale,
|
|
27869
|
+
fadeEdge: void 0 === (null === (_d = null == params ? void 0 : params.options) || void 0 === _d ? void 0 : _d.fadeEdge) || params.options.fadeEdge
|
|
27870
|
+
};
|
|
27871
|
+
}
|
|
27872
|
+
getShaderSources() {
|
|
27873
|
+
return {
|
|
27874
|
+
vertex: ShaderLibrary.STANDARD_VERTEX_SHADER,
|
|
27875
|
+
fragment: `\n precision mediump float;\n uniform sampler2D u_texture;\n uniform sampler2D u_noiseTexture;\n uniform float u_time;\n uniform int u_dissolveType;\n uniform vec2 u_resolution;\n uniform float u_noiseScale;\n uniform bool u_fadeEdge;\n varying vec2 v_texCoord;\n\n ${ShaderLibrary.SHADER_FUNCTIONS}\n\n // 向外溶解函数\n float outwardDissolve(vec2 uv, float time, float pixelSize, vec2 resolution) {\n vec2 center = vec2(0.5, 0.5);\n float distFromCenter = length(uv - center);\n float maxDist = length(vec2(0.5, 0.5));\n\n // 归一化距离 (0为中心,1为边缘)\n float normalizedDist = distFromCenter / maxDist;\n\n // 向外溶解:从边缘开始溶解,time控制溶解进度\n // 增加安全边距,确保动画结束时完全溶解\n float edgeThreshold = 1.2 - time * 1.5;\n\n // 当pixelSize > 0时添加颗粒效果\n if (pixelSize > 0.0) {\n // 添加基于像素大小的噪声,让边缘呈现颗粒状\n vec2 pixelCoord = uv * resolution; // 转换为像素坐标\n float noiseValue = pixelNoise(pixelCoord, pixelSize);\n float noiseInfluence = (noiseValue - 0.5) * 0.4; // 增强噪声影响\n edgeThreshold += noiseInfluence;\n return normalizedDist > edgeThreshold ? 0.0 : 1.0;\n } else {\n // 平滑溶解:根据fadeEdge决定是否使用渐变\n if (u_fadeEdge) {\n // 柔和边缘:返回渐变值\n float fadeWidth = 0.15; // 渐变宽度\n return 1.0 - smoothstep(edgeThreshold - fadeWidth, edgeThreshold, normalizedDist);\n } else {\n // 硬边缘:返回0或1\n return normalizedDist > edgeThreshold ? 0.0 : 1.0;\n }\n }\n }\n\n // 向内溶解函数\n float inwardDissolve(vec2 uv, float time, float pixelSize, vec2 resolution) {\n vec2 center = vec2(0.5, 0.5);\n float distFromCenter = length(uv - center);\n float maxDist = length(vec2(0.5, 0.5));\n\n float normalizedDist = distFromCenter / maxDist;\n\n // 向内溶解:从中心开始溶解,time控制溶解进度\n // 增加系数,确保动画结束时完全溶解\n float centerThreshold = time * 1.4;\n\n // 当pixelSize > 0时添加颗粒效果\n if (pixelSize > 0.0) {\n vec2 pixelCoord = uv * resolution;\n float noiseValue = pixelNoise(pixelCoord, pixelSize);\n float noiseInfluence = (noiseValue - 0.5) * 0.4;\n centerThreshold += noiseInfluence;\n return normalizedDist < centerThreshold ? 0.0 : 1.0;\n } else {\n // 平滑溶解:根据fadeEdge决定是否使用渐变\n if (u_fadeEdge) {\n // 柔和边缘:返回渐变值\n float fadeWidth = 0.15; // 渐变宽度\n return smoothstep(centerThreshold, centerThreshold + fadeWidth, normalizedDist);\n } else {\n // 硬边缘:返回0或1\n return normalizedDist < centerThreshold ? 0.0 : 1.0;\n }\n }\n }\n\n // 径向溶解函数\n float radialDissolve(vec2 uv, float time, float pixelSize, vec2 resolution) {\n vec2 center = vec2(0.5, 0.5);\n float angle = atan(uv.y - center.y, uv.x - center.x);\n float normalizedAngle = (angle + 3.14159) / (2.0 * 3.14159);\n\n // 径向溶解:按角度顺序溶解,time控制溶解进度\n // 增加系数,确保动画结束时完全溶解\n float angleThreshold = time * 1.2;\n\n // 当pixelSize > 0时添加颗粒效果\n if (pixelSize > 0.0) {\n vec2 pixelCoord = uv * resolution;\n float noiseValue = pixelNoise(pixelCoord, pixelSize);\n float noiseInfluence = (noiseValue - 0.5) * 0.3;\n angleThreshold += noiseInfluence;\n return normalizedAngle < angleThreshold ? 0.0 : 1.0;\n } else {\n // 平滑溶解:根据fadeEdge决定是否使用渐变\n if (u_fadeEdge) {\n // 柔和边缘:返回渐变值\n float fadeWidth = 0.08; // 渐变宽度\n return smoothstep(angleThreshold, angleThreshold + fadeWidth, normalizedAngle);\n } else {\n // 硬边缘:返回0或1\n return normalizedAngle < angleThreshold ? 0.0 : 1.0;\n }\n }\n }\n\n // 从左到右溶解函数\n float leftToRightDissolve(vec2 uv, float time, float pixelSize, vec2 resolution) {\n // 左到右溶解:从x=0开始向x=1溶解\n float dissolvePosition = time * 1.2; // 增加系数确保完全溶解\n\n // 当pixelSize > 0时添加颗粒效果\n if (pixelSize > 0.0) {\n vec2 pixelCoord = uv * resolution;\n float noiseValue = pixelNoise(pixelCoord, pixelSize);\n float noiseInfluence = (noiseValue - 0.5) * 0.3;\n dissolvePosition += noiseInfluence;\n return uv.x < dissolvePosition ? 0.0 : 1.0;\n } else {\n // 平滑溶解:根据fadeEdge决定是否使用渐变\n if (u_fadeEdge) {\n // 柔和边缘:返回渐变值\n float fadeWidth = 0.08; // 渐变宽度\n return smoothstep(dissolvePosition, dissolvePosition + fadeWidth, uv.x);\n } else {\n // 硬边缘:返回0或1\n return uv.x < dissolvePosition ? 0.0 : 1.0;\n }\n }\n }\n\n // 从右到左溶解函数\n float rightToLeftDissolve(vec2 uv, float time, float pixelSize, vec2 resolution) {\n // 右到左溶解:从x=1开始向x=0溶解\n float dissolvePosition = 1.0 - time * 1.2; // 增加系数确保完全溶解\n\n // 当pixelSize > 0时添加颗粒效果\n if (pixelSize > 0.0) {\n vec2 pixelCoord = uv * resolution;\n float noiseValue = pixelNoise(pixelCoord, pixelSize);\n float noiseInfluence = (noiseValue - 0.5) * 0.3;\n dissolvePosition += noiseInfluence;\n return uv.x > dissolvePosition ? 0.0 : 1.0;\n } else {\n // 平滑溶解:根据fadeEdge决定是否使用渐变\n if (u_fadeEdge) {\n // 柔和边缘:返回渐变值\n float fadeWidth = 0.08; // 渐变宽度\n return smoothstep(dissolvePosition - fadeWidth, dissolvePosition, uv.x);\n } else {\n // 硬边缘:返回0或1\n return uv.x > dissolvePosition ? 0.0 : 1.0;\n }\n }\n }\n\n // 从上到下溶解函数\n float topToBottomDissolve(vec2 uv, float time, float pixelSize, vec2 resolution) {\n // 上到下溶解:从y=0开始向y=1溶解\n float dissolvePosition = time * 1.2; // 增加系数确保完全溶解\n\n // 当pixelSize > 0时添加颗粒效果\n if (pixelSize > 0.0) {\n vec2 pixelCoord = uv * resolution;\n float noiseValue = pixelNoise(pixelCoord, pixelSize);\n float noiseInfluence = (noiseValue - 0.5) * 0.3;\n dissolvePosition += noiseInfluence;\n return uv.y < dissolvePosition ? 0.0 : 1.0;\n } else {\n // 平滑溶解:根据fadeEdge决定是否使用渐变\n if (u_fadeEdge) {\n // 柔和边缘:返回渐变值\n float fadeWidth = 0.08; // 渐变宽度\n return smoothstep(dissolvePosition, dissolvePosition + fadeWidth, uv.y);\n } else {\n // 硬边缘:返回0或1\n return uv.y < dissolvePosition ? 0.0 : 1.0;\n }\n }\n }\n\n // 从下到上溶解函数\n float bottomToTopDissolve(vec2 uv, float time, float pixelSize, vec2 resolution) {\n // 下到上溶解:从y=1开始向y=0溶解\n float dissolvePosition = 1.0 - time * 1.2; // 增加系数确保完全溶解\n\n // 当pixelSize > 0时添加颗粒效果\n if (pixelSize > 0.0) {\n vec2 pixelCoord = uv * resolution;\n float noiseValue = pixelNoise(pixelCoord, pixelSize);\n float noiseInfluence = (noiseValue - 0.5) * 0.3;\n dissolvePosition += noiseInfluence;\n return uv.y > dissolvePosition ? 0.0 : 1.0;\n } else {\n // 平滑溶解:根据fadeEdge决定是否使用渐变\n if (u_fadeEdge) {\n // 柔和边缘:返回渐变值\n float fadeWidth = 0.08; // 渐变宽度\n return smoothstep(dissolvePosition - fadeWidth, dissolvePosition, uv.y);\n } else {\n // 硬边缘:返回0或1\n return uv.y > dissolvePosition ? 0.0 : 1.0;\n }\n }\n }\n\n void main() {\n vec2 uv = v_texCoord;\n vec4 texColor = texture2D(u_texture, uv);\n\n float alpha = 1.0;\n\n // 根据溶解类型选择对应的溶解函数\n if (u_dissolveType == 0) {\n alpha = outwardDissolve(uv, u_time, u_noiseScale, u_resolution);\n } else if (u_dissolveType == 1) {\n alpha = inwardDissolve(uv, u_time, u_noiseScale, u_resolution);\n } else if (u_dissolveType == 2) {\n alpha = radialDissolve(uv, u_time, u_noiseScale, u_resolution);\n } else if (u_dissolveType == 3) {\n alpha = leftToRightDissolve(uv, u_time, u_noiseScale, u_resolution);\n } else if (u_dissolveType == 4) {\n alpha = rightToLeftDissolve(uv, u_time, u_noiseScale, u_resolution);\n } else if (u_dissolveType == 5) {\n alpha = topToBottomDissolve(uv, u_time, u_noiseScale, u_resolution);\n } else if (u_dissolveType == 6) {\n alpha = bottomToTopDissolve(uv, u_time, u_noiseScale, u_resolution);\n }\n\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n }\n `
|
|
27876
|
+
};
|
|
27877
|
+
}
|
|
27878
|
+
applyWebGLEffect(canvas) {
|
|
27879
|
+
if (!this.gl || !this.program || !this.webglCanvas) return canvas;
|
|
27880
|
+
this.setupWebGLState(canvas);
|
|
27881
|
+
const texture = this.createTextureFromCanvas(canvas);
|
|
27882
|
+
if (!texture) return canvas;
|
|
27883
|
+
this.noiseData || (this.noiseData = ImageProcessUtils.generateNoiseTexture(256, 256));
|
|
27884
|
+
const noiseTexture = this.gl.createTexture();
|
|
27885
|
+
this.gl.activeTexture(this.gl.TEXTURE1), this.gl.bindTexture(this.gl.TEXTURE_2D, noiseTexture), this.gl.texImage2D(this.gl.TEXTURE_2D, 0, this.gl.LUMINANCE, 256, 256, 0, this.gl.LUMINANCE, this.gl.UNSIGNED_BYTE, this.noiseData), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_WRAP_S, this.gl.REPEAT), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_WRAP_T, this.gl.REPEAT), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_MIN_FILTER, this.gl.LINEAR), this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_MAG_FILTER, this.gl.LINEAR);
|
|
27886
|
+
const vertexBuffer = this.createFullScreenQuad();
|
|
27887
|
+
return vertexBuffer ? (this.gl.useProgram(this.program), this.setupVertexAttributes(), this.setUniforms(), this.gl.enable(this.gl.BLEND), this.gl.blendFunc(this.gl.SRC_ALPHA, this.gl.ONE_MINUS_SRC_ALPHA), this.gl.drawArrays(this.gl.TRIANGLE_STRIP, 0, 4), this.gl.deleteTexture(texture), this.gl.deleteTexture(noiseTexture), this.gl.deleteBuffer(vertexBuffer), this.webglCanvas) : canvas;
|
|
27888
|
+
}
|
|
27889
|
+
setUniforms() {
|
|
27890
|
+
if (!this.gl || !this.program || !this.webglCanvas) return;
|
|
27891
|
+
const textureLocation = this.gl.getUniformLocation(this.program, "u_texture"),
|
|
27892
|
+
noiseTextureLocation = this.gl.getUniformLocation(this.program, "u_noiseTexture"),
|
|
27893
|
+
timeLocation = this.gl.getUniformLocation(this.program, "u_time"),
|
|
27894
|
+
dissolveTypeLocation = this.gl.getUniformLocation(this.program, "u_dissolveType"),
|
|
27895
|
+
resolutionLocation = this.gl.getUniformLocation(this.program, "u_resolution"),
|
|
27896
|
+
noiseScaleLocation = this.gl.getUniformLocation(this.program, "u_noiseScale"),
|
|
27897
|
+
fadeEdgeLocation = this.gl.getUniformLocation(this.program, "u_fadeEdge");
|
|
27898
|
+
this.gl.uniform1i(textureLocation, 0), this.gl.uniform1i(noiseTextureLocation, 1), this.gl.uniform1f(timeLocation, this.currentAnimationRatio), this.gl.uniform2f(resolutionLocation, this.webglCanvas.width, this.webglCanvas.height), this.gl.uniform1f(noiseScaleLocation, this.dissolveConfig.noiseScale), this.gl.uniform1i(fadeEdgeLocation, this.dissolveConfig.fadeEdge ? 1 : 0);
|
|
27899
|
+
this.gl.uniform1i(dissolveTypeLocation, {
|
|
27900
|
+
outward: 0,
|
|
27901
|
+
inward: 1,
|
|
27902
|
+
radial: 2,
|
|
27903
|
+
leftToRight: 3,
|
|
27904
|
+
rightToLeft: 4,
|
|
27905
|
+
topToBottom: 5,
|
|
27906
|
+
bottomToTop: 6
|
|
27907
|
+
}[this.dissolveConfig.dissolveType] || 0);
|
|
27908
|
+
}
|
|
27909
|
+
applyCanvas2DEffect(canvas) {
|
|
27910
|
+
const outputCanvas = this.createOutputCanvas(canvas);
|
|
27911
|
+
if (!outputCanvas) return canvas;
|
|
27912
|
+
const {
|
|
27913
|
+
canvas: outputCanvasElement,
|
|
27914
|
+
ctx: ctx
|
|
27915
|
+
} = outputCanvas,
|
|
27916
|
+
imageData = ctx.getImageData(0, 0, canvas.width, canvas.height),
|
|
27917
|
+
progress = this.currentAnimationRatio;
|
|
27918
|
+
let dissolvedImageData;
|
|
27919
|
+
switch (this.dissolveConfig.dissolveType) {
|
|
27920
|
+
case "outward":
|
|
27921
|
+
dissolvedImageData = this.applyOutwardDissolve(imageData, progress);
|
|
27922
|
+
break;
|
|
27923
|
+
case "inward":
|
|
27924
|
+
dissolvedImageData = this.applyInwardDissolve(imageData, progress);
|
|
27925
|
+
break;
|
|
27926
|
+
case "radial":
|
|
27927
|
+
dissolvedImageData = this.applyRadialDissolve(imageData, progress);
|
|
27928
|
+
break;
|
|
27929
|
+
case "leftToRight":
|
|
27930
|
+
dissolvedImageData = this.applyLeftToRightDissolve(imageData, progress);
|
|
27931
|
+
break;
|
|
27932
|
+
case "rightToLeft":
|
|
27933
|
+
dissolvedImageData = this.applyRightToLeftDissolve(imageData, progress);
|
|
27934
|
+
break;
|
|
27935
|
+
case "topToBottom":
|
|
27936
|
+
dissolvedImageData = this.applyTopToBottomDissolve(imageData, progress);
|
|
27937
|
+
break;
|
|
27938
|
+
case "bottomToTop":
|
|
27939
|
+
dissolvedImageData = this.applyBottomToTopDissolve(imageData, progress);
|
|
27940
|
+
break;
|
|
27941
|
+
default:
|
|
27942
|
+
dissolvedImageData = imageData;
|
|
27943
|
+
}
|
|
27944
|
+
return ctx.putImageData(dissolvedImageData, 0, 0), outputCanvasElement;
|
|
27945
|
+
}
|
|
27946
|
+
applyOutwardDissolve(imageData, progress) {
|
|
27947
|
+
const {
|
|
27948
|
+
data: data,
|
|
27949
|
+
width: width,
|
|
27950
|
+
height: height
|
|
27951
|
+
} = imageData,
|
|
27952
|
+
result = new Uint8ClampedArray(data.length);
|
|
27953
|
+
result.set(data);
|
|
27954
|
+
const centerX = width / 2,
|
|
27955
|
+
centerY = height / 2,
|
|
27956
|
+
maxDist = Math.sqrt(centerX * centerX + centerY * centerY),
|
|
27957
|
+
pixelSize = this.dissolveConfig.noiseScale;
|
|
27958
|
+
for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
|
|
27959
|
+
const dx = x - centerX,
|
|
27960
|
+
dy = y - centerY,
|
|
27961
|
+
normalizedDist = Math.sqrt(dx * dx + dy * dy) / maxDist;
|
|
27962
|
+
let dissolveThreshold = 1.2 - 1.4 * progress,
|
|
27963
|
+
alpha = 1;
|
|
27964
|
+
if (pixelSize > 0) {
|
|
27965
|
+
dissolveThreshold += .4 * (ImageProcessUtils.pixelNoise(x, y, pixelSize) - .5), alpha = normalizedDist > dissolveThreshold ? 0 : 1;
|
|
27966
|
+
} else if (this.dissolveConfig.fadeEdge) {
|
|
27967
|
+
const fadeStart = dissolveThreshold - .15;
|
|
27968
|
+
alpha = normalizedDist < fadeStart ? 1 : normalizedDist > dissolveThreshold ? 0 : 1 - (normalizedDist - fadeStart) / (dissolveThreshold - fadeStart);
|
|
27969
|
+
} else alpha = normalizedDist > dissolveThreshold ? 0 : 1;
|
|
27970
|
+
const index = 4 * (y * width + x);
|
|
27971
|
+
result[index + 3] = Math.floor(result[index + 3] * alpha);
|
|
27972
|
+
}
|
|
27973
|
+
return new ImageData(result, width, height);
|
|
27974
|
+
}
|
|
27975
|
+
applyInwardDissolve(imageData, progress) {
|
|
27976
|
+
const {
|
|
27977
|
+
data: data,
|
|
27978
|
+
width: width,
|
|
27979
|
+
height: height
|
|
27980
|
+
} = imageData,
|
|
27981
|
+
result = new Uint8ClampedArray(data.length);
|
|
27982
|
+
result.set(data);
|
|
27983
|
+
const centerX = width / 2,
|
|
27984
|
+
centerY = height / 2,
|
|
27985
|
+
maxDist = Math.sqrt(centerX * centerX + centerY * centerY),
|
|
27986
|
+
pixelSize = this.dissolveConfig.noiseScale;
|
|
27987
|
+
for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
|
|
27988
|
+
const dx = x - centerX,
|
|
27989
|
+
dy = y - centerY,
|
|
27990
|
+
normalizedDist = Math.sqrt(dx * dx + dy * dy) / maxDist;
|
|
27991
|
+
let dissolveThreshold = 1.4 * progress,
|
|
27992
|
+
alpha = 1;
|
|
27993
|
+
if (pixelSize > 0) {
|
|
27994
|
+
dissolveThreshold += .4 * (ImageProcessUtils.pixelNoise(x, y, pixelSize) - .5), alpha = normalizedDist < dissolveThreshold ? 0 : 1;
|
|
27995
|
+
} else if (this.dissolveConfig.fadeEdge) {
|
|
27996
|
+
const fadeEnd = dissolveThreshold + .15;
|
|
27997
|
+
alpha = normalizedDist < dissolveThreshold ? 0 : normalizedDist > fadeEnd ? 1 : (normalizedDist - dissolveThreshold) / (fadeEnd - dissolveThreshold);
|
|
27998
|
+
} else alpha = normalizedDist < dissolveThreshold ? 0 : 1;
|
|
27999
|
+
const index = 4 * (y * width + x);
|
|
28000
|
+
result[index + 3] = Math.floor(result[index + 3] * alpha);
|
|
28001
|
+
}
|
|
28002
|
+
return new ImageData(result, width, height);
|
|
28003
|
+
}
|
|
28004
|
+
applyRadialDissolve(imageData, progress) {
|
|
28005
|
+
const {
|
|
28006
|
+
data: data,
|
|
28007
|
+
width: width,
|
|
28008
|
+
height: height
|
|
28009
|
+
} = imageData,
|
|
28010
|
+
result = new Uint8ClampedArray(data.length);
|
|
28011
|
+
result.set(data);
|
|
28012
|
+
const centerX = width / 2,
|
|
28013
|
+
centerY = height / 2,
|
|
28014
|
+
pixelSize = this.dissolveConfig.noiseScale;
|
|
28015
|
+
for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
|
|
28016
|
+
const dx = x - centerX,
|
|
28017
|
+
dy = y - centerY,
|
|
28018
|
+
normalizedAngle = (Math.atan2(dy, dx) + Math.PI) / (2 * Math.PI);
|
|
28019
|
+
let dissolveThreshold = 1.2 * progress,
|
|
28020
|
+
alpha = 1;
|
|
28021
|
+
if (pixelSize > 0) {
|
|
28022
|
+
dissolveThreshold += .3 * (ImageProcessUtils.pixelNoise(x, y, pixelSize) - .5), alpha = normalizedAngle < dissolveThreshold ? 0 : 1;
|
|
28023
|
+
} else if (this.dissolveConfig.fadeEdge) {
|
|
28024
|
+
const fadeEnd = dissolveThreshold + .08;
|
|
28025
|
+
alpha = normalizedAngle < dissolveThreshold ? 0 : normalizedAngle > fadeEnd ? 1 : (normalizedAngle - dissolveThreshold) / (fadeEnd - dissolveThreshold);
|
|
28026
|
+
} else alpha = normalizedAngle < dissolveThreshold ? 0 : 1;
|
|
28027
|
+
const index = 4 * (y * width + x);
|
|
28028
|
+
result[index + 3] = Math.floor(result[index + 3] * alpha);
|
|
28029
|
+
}
|
|
28030
|
+
return new ImageData(result, width, height);
|
|
28031
|
+
}
|
|
28032
|
+
applyLeftToRightDissolve(imageData, progress) {
|
|
28033
|
+
const {
|
|
28034
|
+
data: data,
|
|
28035
|
+
width: width,
|
|
28036
|
+
height: height
|
|
28037
|
+
} = imageData,
|
|
28038
|
+
result = new Uint8ClampedArray(data.length);
|
|
28039
|
+
result.set(data);
|
|
28040
|
+
const pixelSize = this.dissolveConfig.noiseScale;
|
|
28041
|
+
for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
|
|
28042
|
+
const normalizedX = x / width;
|
|
28043
|
+
let dissolveThreshold = 1.2 * progress,
|
|
28044
|
+
alpha = 1;
|
|
28045
|
+
if (pixelSize > 0) {
|
|
28046
|
+
dissolveThreshold += .3 * (ImageProcessUtils.pixelNoise(x, y, pixelSize) - .5), alpha = normalizedX < dissolveThreshold ? 0 : 1;
|
|
28047
|
+
} else if (this.dissolveConfig.fadeEdge) {
|
|
28048
|
+
const fadeEnd = dissolveThreshold + .08;
|
|
28049
|
+
alpha = normalizedX < dissolveThreshold ? 0 : normalizedX > fadeEnd ? 1 : (normalizedX - dissolveThreshold) / (fadeEnd - dissolveThreshold);
|
|
28050
|
+
} else alpha = normalizedX < dissolveThreshold ? 0 : 1;
|
|
28051
|
+
const index = 4 * (y * width + x);
|
|
28052
|
+
result[index + 3] = Math.floor(result[index + 3] * alpha);
|
|
28053
|
+
}
|
|
28054
|
+
return new ImageData(result, width, height);
|
|
28055
|
+
}
|
|
28056
|
+
applyRightToLeftDissolve(imageData, progress) {
|
|
28057
|
+
const {
|
|
28058
|
+
data: data,
|
|
28059
|
+
width: width,
|
|
28060
|
+
height: height
|
|
28061
|
+
} = imageData,
|
|
28062
|
+
result = new Uint8ClampedArray(data.length);
|
|
28063
|
+
result.set(data);
|
|
28064
|
+
const pixelSize = this.dissolveConfig.noiseScale;
|
|
28065
|
+
for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
|
|
28066
|
+
const normalizedX = x / width;
|
|
28067
|
+
let dissolveThreshold = 1 - 1.2 * progress,
|
|
28068
|
+
alpha = 1;
|
|
28069
|
+
if (pixelSize > 0) {
|
|
28070
|
+
dissolveThreshold += .3 * (ImageProcessUtils.pixelNoise(x, y, pixelSize) - .5), alpha = normalizedX > dissolveThreshold ? 0 : 1;
|
|
28071
|
+
} else if (this.dissolveConfig.fadeEdge) {
|
|
28072
|
+
const fadeStart = dissolveThreshold - .08;
|
|
28073
|
+
alpha = normalizedX < fadeStart ? 1 : normalizedX > dissolveThreshold ? 0 : 1 - (normalizedX - fadeStart) / (dissolveThreshold - fadeStart);
|
|
28074
|
+
} else alpha = normalizedX > dissolveThreshold ? 0 : 1;
|
|
28075
|
+
const index = 4 * (y * width + x);
|
|
28076
|
+
result[index + 3] = Math.floor(result[index + 3] * alpha);
|
|
28077
|
+
}
|
|
28078
|
+
return new ImageData(result, width, height);
|
|
28079
|
+
}
|
|
28080
|
+
applyTopToBottomDissolve(imageData, progress) {
|
|
28081
|
+
const {
|
|
28082
|
+
data: data,
|
|
28083
|
+
width: width,
|
|
28084
|
+
height: height
|
|
28085
|
+
} = imageData,
|
|
28086
|
+
result = new Uint8ClampedArray(data.length);
|
|
28087
|
+
result.set(data);
|
|
28088
|
+
const pixelSize = this.dissolveConfig.noiseScale;
|
|
28089
|
+
for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
|
|
28090
|
+
const normalizedY = y / height;
|
|
28091
|
+
let dissolveThreshold = 1.2 * progress,
|
|
28092
|
+
alpha = 1;
|
|
28093
|
+
if (pixelSize > 0) {
|
|
28094
|
+
dissolveThreshold += .3 * (ImageProcessUtils.pixelNoise(x, y, pixelSize) - .5), alpha = normalizedY < dissolveThreshold ? 0 : 1;
|
|
28095
|
+
} else if (this.dissolveConfig.fadeEdge) {
|
|
28096
|
+
const fadeEnd = dissolveThreshold + .08;
|
|
28097
|
+
alpha = normalizedY < dissolveThreshold ? 0 : normalizedY > fadeEnd ? 1 : (normalizedY - dissolveThreshold) / (fadeEnd - dissolveThreshold);
|
|
28098
|
+
} else alpha = normalizedY < dissolveThreshold ? 0 : 1;
|
|
28099
|
+
const index = 4 * (y * width + x);
|
|
28100
|
+
result[index + 3] = Math.floor(result[index + 3] * alpha);
|
|
28101
|
+
}
|
|
28102
|
+
return new ImageData(result, width, height);
|
|
28103
|
+
}
|
|
28104
|
+
applyBottomToTopDissolve(imageData, progress) {
|
|
28105
|
+
const {
|
|
28106
|
+
data: data,
|
|
28107
|
+
width: width,
|
|
28108
|
+
height: height
|
|
28109
|
+
} = imageData,
|
|
28110
|
+
result = new Uint8ClampedArray(data.length);
|
|
28111
|
+
result.set(data);
|
|
28112
|
+
const pixelSize = this.dissolveConfig.noiseScale;
|
|
28113
|
+
for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
|
|
28114
|
+
const normalizedY = y / height;
|
|
28115
|
+
let dissolveThreshold = 1 - 1.2 * progress,
|
|
28116
|
+
alpha = 1;
|
|
28117
|
+
if (pixelSize > 0) {
|
|
28118
|
+
dissolveThreshold += .3 * (ImageProcessUtils.pixelNoise(x, y, pixelSize) - .5), alpha = normalizedY > dissolveThreshold ? 0 : 1;
|
|
28119
|
+
} else if (this.dissolveConfig.fadeEdge) {
|
|
28120
|
+
const fadeStart = dissolveThreshold - .08;
|
|
28121
|
+
alpha = normalizedY < fadeStart ? 1 : normalizedY > dissolveThreshold ? 0 : 1 - (normalizedY - fadeStart) / (dissolveThreshold - fadeStart);
|
|
28122
|
+
} else alpha = normalizedY > dissolveThreshold ? 0 : 1;
|
|
28123
|
+
const index = 4 * (y * width + x);
|
|
28124
|
+
result[index + 3] = Math.floor(result[index + 3] * alpha);
|
|
28125
|
+
}
|
|
28126
|
+
return new ImageData(result, width, height);
|
|
28127
|
+
}
|
|
28128
|
+
}
|
|
28129
|
+
|
|
28130
|
+
class Grayscale extends HybridEffectBase {
|
|
28131
|
+
constructor(from, to, duration, easing, params) {
|
|
28132
|
+
var _a, _b, _c;
|
|
28133
|
+
super(from, to, duration, easing, params);
|
|
28134
|
+
const rawStrength = void 0 !== (null === (_a = null == params ? void 0 : params.options) || void 0 === _a ? void 0 : _a.strength) ? params.options.strength : 1,
|
|
28135
|
+
clampedStrength = Math.max(0, Math.min(1, rawStrength));
|
|
28136
|
+
this.colorConfig = {
|
|
28137
|
+
effectType: (null === (_b = null == params ? void 0 : params.options) || void 0 === _b ? void 0 : _b.effectType) || "grayscale",
|
|
28138
|
+
strength: clampedStrength,
|
|
28139
|
+
useWebGL: void 0 === (null === (_c = null == params ? void 0 : params.options) || void 0 === _c ? void 0 : _c.useWebGL) || params.options.useWebGL
|
|
28140
|
+
};
|
|
28141
|
+
}
|
|
28142
|
+
getShaderSources() {
|
|
28143
|
+
return {
|
|
28144
|
+
vertex: ShaderLibrary.STANDARD_VERTEX_SHADER,
|
|
28145
|
+
fragment: `\n precision mediump float;\n uniform sampler2D u_texture;\n uniform float u_time;\n uniform float u_strength;\n uniform int u_effectType;\n uniform vec2 u_resolution;\n varying vec2 v_texCoord;\n\n ${ShaderLibrary.SHADER_FUNCTIONS}\n\n void main() {\n vec2 uv = v_texCoord;\n vec4 originalColor = texture2D(u_texture, uv);\n vec3 color = originalColor.rgb;\n\n // 计算动态强度\n float dynamicStrength = calculateDynamicStrength(u_strength, u_time);\n\n if (u_effectType == 0) {\n // 灰度效果\n float gray = luminance(color);\n vec3 grayColor = vec3(gray);\n color = mix(color, grayColor, dynamicStrength);\n } else if (u_effectType == 1) {\n // 褐色调效果\n vec3 sepiaColor = sepia(color);\n color = mix(color, sepiaColor, dynamicStrength);\n }\n\n gl_FragColor = vec4(color, originalColor.a);\n }\n `
|
|
28146
|
+
};
|
|
28147
|
+
}
|
|
28148
|
+
applyWebGLEffect(canvas) {
|
|
28149
|
+
if (!this.gl || !this.program || !this.webglCanvas) return null;
|
|
28150
|
+
this.setupWebGLState(canvas);
|
|
28151
|
+
const texture = this.createTextureFromCanvas(canvas);
|
|
28152
|
+
if (!texture) return null;
|
|
28153
|
+
const vertexBuffer = this.createFullScreenQuad();
|
|
28154
|
+
if (!vertexBuffer) return this.gl.deleteTexture(texture), null;
|
|
28155
|
+
try {
|
|
28156
|
+
return this.gl.useProgram(this.program), this.setupVertexAttributes(), this.setColorUniforms(), this.gl.drawArrays(this.gl.TRIANGLE_STRIP, 0, 4), this.webglCanvas;
|
|
28157
|
+
} finally {
|
|
28158
|
+
this.gl.deleteTexture(texture), this.gl.deleteBuffer(vertexBuffer);
|
|
28159
|
+
}
|
|
28160
|
+
}
|
|
28161
|
+
setColorUniforms() {
|
|
28162
|
+
if (!this.gl || !this.program) return;
|
|
28163
|
+
const currentTime = this.getAnimationTime(),
|
|
28164
|
+
timeLocation = this.gl.getUniformLocation(this.program, "u_time"),
|
|
28165
|
+
strengthLocation = this.gl.getUniformLocation(this.program, "u_strength"),
|
|
28166
|
+
effectTypeLocation = this.gl.getUniformLocation(this.program, "u_effectType"),
|
|
28167
|
+
resolutionLocation = this.gl.getUniformLocation(this.program, "u_resolution");
|
|
28168
|
+
this.gl.uniform1f(timeLocation, currentTime), this.gl.uniform1f(strengthLocation, this.colorConfig.strength), this.gl.uniform2f(resolutionLocation, this.webglCanvas.width, this.webglCanvas.height);
|
|
28169
|
+
this.gl.uniform1i(effectTypeLocation, {
|
|
28170
|
+
grayscale: 0,
|
|
28171
|
+
sepia: 1
|
|
28172
|
+
}[this.colorConfig.effectType] || 0);
|
|
28173
|
+
}
|
|
28174
|
+
applyCanvas2DEffect(canvas) {
|
|
28175
|
+
if (this.colorConfig.strength <= 0) {
|
|
28176
|
+
const outputCanvas = this.createOutputCanvas(canvas);
|
|
28177
|
+
return outputCanvas ? outputCanvas.canvas : null;
|
|
28178
|
+
}
|
|
28179
|
+
if (this.canUseCSSFilter()) return this.applyCSSFilter(canvas);
|
|
28180
|
+
const outputCanvas = this.createOutputCanvas(canvas);
|
|
28181
|
+
if (!outputCanvas) return null;
|
|
28182
|
+
const {
|
|
28183
|
+
ctx: ctx
|
|
28184
|
+
} = outputCanvas;
|
|
28185
|
+
try {
|
|
28186
|
+
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height),
|
|
28187
|
+
currentTime = this.getAnimationTime();
|
|
28188
|
+
let processedImageData;
|
|
28189
|
+
switch (this.colorConfig.effectType) {
|
|
28190
|
+
case "grayscale":
|
|
28191
|
+
default:
|
|
28192
|
+
processedImageData = this.applyGrayscaleEffect(imageData, this.colorConfig.strength, currentTime);
|
|
28193
|
+
break;
|
|
28194
|
+
case "sepia":
|
|
28195
|
+
processedImageData = this.applySepiaEffect(imageData, this.colorConfig.strength, currentTime);
|
|
28196
|
+
}
|
|
28197
|
+
return ctx.clearRect(0, 0, canvas.width, canvas.height), ctx.putImageData(processedImageData, 0, 0), outputCanvas.canvas;
|
|
28198
|
+
} catch (error) {
|
|
28199
|
+
return null;
|
|
28200
|
+
}
|
|
28201
|
+
}
|
|
28202
|
+
canUseCSSFilter() {
|
|
28203
|
+
var _a;
|
|
28204
|
+
return !!window.useFilterAPI && "undefined" != typeof CSS && (null === (_a = CSS.supports) || void 0 === _a ? void 0 : _a.call(CSS, "filter", "grayscale(1)"));
|
|
28205
|
+
}
|
|
28206
|
+
applyCSSFilter(canvas) {
|
|
28207
|
+
try {
|
|
28208
|
+
const outputCanvas = ImageProcessUtils.createTempCanvas(canvas.width, canvas.height),
|
|
28209
|
+
ctx = outputCanvas.getContext("2d");
|
|
28210
|
+
if (!ctx) return null;
|
|
28211
|
+
const currentTime = this.getAnimationTime(),
|
|
28212
|
+
dynamicStrength = ImageProcessUtils.calculateDynamicStrength(this.colorConfig.strength, currentTime);
|
|
28213
|
+
let filterValue = "";
|
|
28214
|
+
return "grayscale" === this.colorConfig.effectType ? filterValue = `grayscale(${Math.min(1, dynamicStrength)})` : "sepia" === this.colorConfig.effectType && (filterValue = `sepia(${Math.min(1, dynamicStrength)})`), ctx.filter = filterValue, ctx.drawImage(canvas, 0, 0), ctx.filter = "none", outputCanvas;
|
|
28215
|
+
} catch (error) {
|
|
28216
|
+
return null;
|
|
28217
|
+
}
|
|
28218
|
+
}
|
|
28219
|
+
applyGrayscaleEffect(imageData, strength, time) {
|
|
28220
|
+
const {
|
|
28221
|
+
data: data,
|
|
28222
|
+
width: width,
|
|
28223
|
+
height: height
|
|
28224
|
+
} = imageData,
|
|
28225
|
+
result = new Uint8ClampedArray(data.length),
|
|
28226
|
+
dynamicStrength = ImageProcessUtils.calculateDynamicStrength(strength, time);
|
|
28227
|
+
for (let i = 0; i < data.length; i += 4) {
|
|
28228
|
+
const r = data[i],
|
|
28229
|
+
g = data[i + 1],
|
|
28230
|
+
b = data[i + 2],
|
|
28231
|
+
a = data[i + 3],
|
|
28232
|
+
gray = ImageProcessUtils.getLuminance(r, g, b);
|
|
28233
|
+
result[i] = Math.round(ImageProcessUtils.lerp(r, gray, dynamicStrength)), result[i + 1] = Math.round(ImageProcessUtils.lerp(g, gray, dynamicStrength)), result[i + 2] = Math.round(ImageProcessUtils.lerp(b, gray, dynamicStrength)), result[i + 3] = a;
|
|
28234
|
+
}
|
|
28235
|
+
return new ImageData(result, width, height);
|
|
28236
|
+
}
|
|
28237
|
+
applySepiaEffect(imageData, strength, time) {
|
|
28238
|
+
const {
|
|
28239
|
+
data: data,
|
|
28240
|
+
width: width,
|
|
28241
|
+
height: height
|
|
28242
|
+
} = imageData,
|
|
28243
|
+
result = new Uint8ClampedArray(data.length),
|
|
28244
|
+
dynamicStrength = ImageProcessUtils.calculateDynamicStrength(strength, time);
|
|
28245
|
+
for (let i = 0; i < data.length; i += 4) {
|
|
28246
|
+
const r = data[i],
|
|
28247
|
+
g = data[i + 1],
|
|
28248
|
+
b = data[i + 2],
|
|
28249
|
+
a = data[i + 3],
|
|
28250
|
+
[sepiaR, sepiaG, sepiaB] = ImageProcessUtils.applySepiaToPixel(r, g, b);
|
|
28251
|
+
result[i] = Math.round(ImageProcessUtils.lerp(r, sepiaR, dynamicStrength)), result[i + 1] = Math.round(ImageProcessUtils.lerp(g, sepiaG, dynamicStrength)), result[i + 2] = Math.round(ImageProcessUtils.lerp(b, sepiaB, dynamicStrength)), result[i + 3] = a;
|
|
28252
|
+
}
|
|
28253
|
+
return new ImageData(result, width, height);
|
|
28254
|
+
}
|
|
28255
|
+
afterStageRender(stage, canvas) {
|
|
28256
|
+
if (this.canUseCSSFilter() && this.colorConfig.strength > 0) {
|
|
28257
|
+
const cssResult = this.applyCSSFilter(canvas);
|
|
28258
|
+
if (cssResult) return cssResult;
|
|
28259
|
+
}
|
|
28260
|
+
return super.afterStageRender(stage, canvas);
|
|
28261
|
+
}
|
|
28262
|
+
}
|
|
28263
|
+
|
|
28264
|
+
class Distortion extends HybridEffectBase {
|
|
28265
|
+
constructor(from, to, duration, easing, params) {
|
|
28266
|
+
var _a, _b, _c;
|
|
28267
|
+
super(from, to, duration, easing, params), this.distortionConfig = {
|
|
28268
|
+
distortionType: (null === (_a = null == params ? void 0 : params.options) || void 0 === _a ? void 0 : _a.distortionType) || "wave",
|
|
28269
|
+
strength: (null === (_b = null == params ? void 0 : params.options) || void 0 === _b ? void 0 : _b.strength) || .3,
|
|
28270
|
+
useWebGL: void 0 === (null === (_c = null == params ? void 0 : params.options) || void 0 === _c ? void 0 : _c.useWebGL) || params.options.useWebGL
|
|
28271
|
+
};
|
|
28272
|
+
}
|
|
28273
|
+
getShaderSources() {
|
|
28274
|
+
return {
|
|
28275
|
+
vertex: "\n attribute vec2 a_position;\n attribute vec2 a_texCoord;\n varying vec2 v_texCoord;\n\n void main() {\n gl_Position = vec4(a_position, 0.0, 1.0);\n v_texCoord = a_texCoord;\n }\n ",
|
|
28276
|
+
fragment: "\n precision mediump float;\n uniform sampler2D u_texture;\n uniform float u_time;\n uniform float u_strength;\n uniform int u_distortionType;\n uniform vec2 u_resolution;\n varying vec2 v_texCoord;\n\n // 波浪扭曲函数\n vec2 wave(vec2 uv, float time, float strength) {\n float waveX = sin(uv.y * 10.0 + time * 3.0) * strength * 0.1;\n float waveY = sin(uv.x * 10.0 + time * 2.0) * strength * 0.1;\n return uv + vec2(waveX, waveY);\n }\n\n // 涟漪扭曲函数\n vec2 ripple(vec2 uv, float time, float strength) {\n vec2 center = vec2(0.5, 0.5);\n float distance = length(uv - center);\n float ripple = sin(distance * 20.0 - time * 5.0) * strength * 0.1;\n vec2 direction = normalize(uv - center);\n return uv + direction * ripple;\n }\n\n // 漩涡扭曲函数\n vec2 swirl(vec2 uv, float time, float strength) {\n vec2 center = vec2(0.5, 0.5);\n vec2 delta = uv - center;\n float dist = length(delta);\n float originalAngle = atan(delta.y, delta.x);\n float rotationAngle = dist * strength * time * 2.0;\n float finalAngle = originalAngle + rotationAngle;\n return center + dist * vec2(cos(finalAngle), sin(finalAngle));\n }\n\n void main() {\n vec2 uv = v_texCoord;\n\n // 根据扭曲类型应用相应变换\n if (u_distortionType == 0) {\n uv = wave(uv, u_time, u_strength);\n } else if (u_distortionType == 1) {\n uv = ripple(uv, u_time, u_strength);\n } else if (u_distortionType == 2) {\n uv = swirl(uv, u_time, u_strength);\n }\n\n // 边界检查\n if (uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0) {\n gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);\n } else {\n gl_FragColor = texture2D(u_texture, uv);\n }\n }\n "
|
|
28277
|
+
};
|
|
28278
|
+
}
|
|
28279
|
+
applyWebGLEffect(canvas) {
|
|
28280
|
+
if (!this.gl || !this.program || !this.webglCanvas) return null;
|
|
28281
|
+
this.setupWebGLState(canvas);
|
|
28282
|
+
const texture = this.createTextureFromCanvas(canvas);
|
|
28283
|
+
if (!texture) return null;
|
|
28284
|
+
const vertexBuffer = this.createFullScreenQuad();
|
|
28285
|
+
if (!vertexBuffer) return this.gl.deleteTexture(texture), null;
|
|
28286
|
+
try {
|
|
28287
|
+
return this.gl.useProgram(this.program), this.setupVertexAttributes(), this.setDistortionUniforms(), this.gl.drawArrays(this.gl.TRIANGLE_STRIP, 0, 4), this.webglCanvas;
|
|
28288
|
+
} finally {
|
|
28289
|
+
this.gl.deleteTexture(texture), this.gl.deleteBuffer(vertexBuffer);
|
|
28290
|
+
}
|
|
28291
|
+
}
|
|
28292
|
+
setDistortionUniforms() {
|
|
28293
|
+
if (!this.gl || !this.program) return;
|
|
28294
|
+
const currentTime = this.getAnimationTime(),
|
|
28295
|
+
timeLocation = this.gl.getUniformLocation(this.program, "u_time"),
|
|
28296
|
+
strengthLocation = this.gl.getUniformLocation(this.program, "u_strength"),
|
|
28297
|
+
distortionTypeLocation = this.gl.getUniformLocation(this.program, "u_distortionType"),
|
|
28298
|
+
resolutionLocation = this.gl.getUniformLocation(this.program, "u_resolution");
|
|
28299
|
+
this.gl.uniform1f(timeLocation, currentTime), this.gl.uniform1f(strengthLocation, this.distortionConfig.strength), this.gl.uniform2f(resolutionLocation, this.webglCanvas.width, this.webglCanvas.height);
|
|
28300
|
+
this.gl.uniform1i(distortionTypeLocation, {
|
|
28301
|
+
wave: 0,
|
|
28302
|
+
ripple: 1,
|
|
28303
|
+
swirl: 2
|
|
28304
|
+
}[this.distortionConfig.distortionType] || 0);
|
|
28305
|
+
}
|
|
28306
|
+
applyCanvas2DEffect(canvas) {
|
|
28307
|
+
const outputCanvas = this.createOutputCanvas(canvas);
|
|
28308
|
+
if (!outputCanvas) return null;
|
|
28309
|
+
const {
|
|
28310
|
+
ctx: ctx
|
|
28311
|
+
} = outputCanvas;
|
|
28312
|
+
try {
|
|
28313
|
+
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height),
|
|
28314
|
+
currentTime = this.getAnimationTime();
|
|
28315
|
+
let distortedImageData;
|
|
28316
|
+
switch (this.distortionConfig.distortionType) {
|
|
28317
|
+
case "wave":
|
|
28318
|
+
distortedImageData = this.applyWaveDistortion(imageData, this.distortionConfig.strength, currentTime);
|
|
28319
|
+
break;
|
|
28320
|
+
case "ripple":
|
|
28321
|
+
distortedImageData = this.applyRippleDistortion(imageData, this.distortionConfig.strength, currentTime);
|
|
28322
|
+
break;
|
|
28323
|
+
case "swirl":
|
|
28324
|
+
distortedImageData = this.applySwirlDistortion(imageData, this.distortionConfig.strength, currentTime);
|
|
28325
|
+
break;
|
|
28326
|
+
default:
|
|
28327
|
+
distortedImageData = imageData;
|
|
28328
|
+
}
|
|
28329
|
+
return ctx.clearRect(0, 0, canvas.width, canvas.height), ctx.putImageData(distortedImageData, 0, 0), outputCanvas.canvas;
|
|
28330
|
+
} catch (error) {
|
|
28331
|
+
return null;
|
|
28332
|
+
}
|
|
28333
|
+
}
|
|
28334
|
+
applyWaveDistortion(imageData, strength, time) {
|
|
28335
|
+
const {
|
|
28336
|
+
data: data,
|
|
28337
|
+
width: width,
|
|
28338
|
+
height: height
|
|
28339
|
+
} = imageData,
|
|
28340
|
+
result = new Uint8ClampedArray(data.length);
|
|
28341
|
+
for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
|
|
28342
|
+
const waveX = Math.sin(.1 * y + 3 * time) * strength * 20,
|
|
28343
|
+
waveY = Math.sin(.1 * x + 2 * time) * strength * 20,
|
|
28344
|
+
sourceX = Math.round(x - waveX),
|
|
28345
|
+
sourceY = Math.round(y - waveY),
|
|
28346
|
+
targetIndex = 4 * (y * width + x);
|
|
28347
|
+
if (sourceX >= 0 && sourceX < width && sourceY >= 0 && sourceY < height) {
|
|
28348
|
+
const sourceIndex = 4 * (sourceY * width + sourceX);
|
|
28349
|
+
result[targetIndex] = data[sourceIndex], result[targetIndex + 1] = data[sourceIndex + 1], result[targetIndex + 2] = data[sourceIndex + 2], result[targetIndex + 3] = data[sourceIndex + 3];
|
|
28350
|
+
} else result[targetIndex + 3] = 0;
|
|
28351
|
+
}
|
|
28352
|
+
return new ImageData(result, width, height);
|
|
28353
|
+
}
|
|
28354
|
+
applyRippleDistortion(imageData, strength, time) {
|
|
28355
|
+
const {
|
|
28356
|
+
data: data,
|
|
28357
|
+
width: width,
|
|
28358
|
+
height: height
|
|
28359
|
+
} = imageData,
|
|
28360
|
+
result = new Uint8ClampedArray(data.length),
|
|
28361
|
+
centerX = width / 2,
|
|
28362
|
+
centerY = height / 2;
|
|
28363
|
+
for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
|
|
28364
|
+
const dx = x - centerX,
|
|
28365
|
+
dy = y - centerY,
|
|
28366
|
+
distance = Math.sqrt(dx * dx + dy * dy),
|
|
28367
|
+
ripple = Math.sin(.2 * distance - 5 * time) * strength * 10,
|
|
28368
|
+
angle = Math.atan2(dy, dx),
|
|
28369
|
+
sourceX = Math.round(x - Math.cos(angle) * ripple),
|
|
28370
|
+
sourceY = Math.round(y - Math.sin(angle) * ripple),
|
|
28371
|
+
targetIndex = 4 * (y * width + x);
|
|
28372
|
+
if (sourceX >= 0 && sourceX < width && sourceY >= 0 && sourceY < height) {
|
|
28373
|
+
const sourceIndex = 4 * (sourceY * width + sourceX);
|
|
28374
|
+
result[targetIndex] = data[sourceIndex], result[targetIndex + 1] = data[sourceIndex + 1], result[targetIndex + 2] = data[sourceIndex + 2], result[targetIndex + 3] = data[sourceIndex + 3];
|
|
28375
|
+
} else result[targetIndex + 3] = 0;
|
|
28376
|
+
}
|
|
28377
|
+
return new ImageData(result, width, height);
|
|
28378
|
+
}
|
|
28379
|
+
applySwirlDistortion(imageData, strength, time) {
|
|
28380
|
+
const {
|
|
28381
|
+
data: data,
|
|
28382
|
+
width: width,
|
|
28383
|
+
height: height
|
|
28384
|
+
} = imageData,
|
|
28385
|
+
result = new Uint8ClampedArray(data.length),
|
|
28386
|
+
centerX = width / 2,
|
|
28387
|
+
centerY = height / 2;
|
|
28388
|
+
for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
|
|
28389
|
+
const dx = x - centerX,
|
|
28390
|
+
dy = y - centerY,
|
|
28391
|
+
distance = Math.sqrt(dx * dx + dy * dy),
|
|
28392
|
+
finalAngle = Math.atan2(dy, dx) + distance * strength * time * .02,
|
|
28393
|
+
sourceX = Math.round(centerX + distance * Math.cos(finalAngle)),
|
|
28394
|
+
sourceY = Math.round(centerY + distance * Math.sin(finalAngle)),
|
|
28395
|
+
targetIndex = 4 * (y * width + x);
|
|
28396
|
+
if (sourceX >= 0 && sourceX < width && sourceY >= 0 && sourceY < height) {
|
|
28397
|
+
const sourceIndex = 4 * (sourceY * width + sourceX);
|
|
28398
|
+
result[targetIndex] = data[sourceIndex], result[targetIndex + 1] = data[sourceIndex + 1], result[targetIndex + 2] = data[sourceIndex + 2], result[targetIndex + 3] = data[sourceIndex + 3];
|
|
28399
|
+
} else result[targetIndex + 3] = 0;
|
|
28400
|
+
}
|
|
28401
|
+
return new ImageData(result, width, height);
|
|
28402
|
+
}
|
|
28403
|
+
afterStageRender(stage, canvas) {
|
|
28404
|
+
return this.distortionConfig.strength <= 0 ? canvas : super.afterStageRender(stage, canvas);
|
|
28405
|
+
}
|
|
28406
|
+
}
|
|
28407
|
+
|
|
28408
|
+
class Particle extends HybridEffectBase {
|
|
28409
|
+
constructor(from, to, duration, easing, params) {
|
|
28410
|
+
var _a, _b, _c, _d, _e;
|
|
28411
|
+
super(from, to, duration, easing, params), this.particles = [], this.positionBuffer = null, this.colorBuffer = null, this.particleConfig = {
|
|
28412
|
+
effectType: (null === (_a = null == params ? void 0 : params.options) || void 0 === _a ? void 0 : _a.effectType) || "gravity",
|
|
28413
|
+
count: (null === (_b = null == params ? void 0 : params.options) || void 0 === _b ? void 0 : _b.count) || 4e3,
|
|
28414
|
+
size: (null === (_c = null == params ? void 0 : params.options) || void 0 === _c ? void 0 : _c.size) || 20,
|
|
28415
|
+
strength: (null === (_d = null == params ? void 0 : params.options) || void 0 === _d ? void 0 : _d.strength) || 1.5,
|
|
28416
|
+
useWebGL: void 0 === (null === (_e = null == params ? void 0 : params.options) || void 0 === _e ? void 0 : _e.useWebGL) || params.options.useWebGL
|
|
28417
|
+
};
|
|
28418
|
+
}
|
|
28419
|
+
getShaderSources() {
|
|
28420
|
+
return {
|
|
28421
|
+
vertex: "\n attribute vec2 a_position;\n attribute vec4 a_color;\n attribute float a_size;\n\n uniform vec2 u_resolution;\n uniform float u_time;\n uniform float u_forceStrength;\n uniform int u_effectType;\n\n varying vec4 v_color;\n\n void main() {\n // 将像素坐标转换为剪辑空间坐标\n vec2 clipSpace = ((a_position / u_resolution) * 2.0) - 1.0;\n clipSpace.y = -clipSpace.y; // 翻转Y轴\n\n gl_Position = vec4(clipSpace, 0.0, 1.0);\n gl_PointSize = a_size;\n v_color = a_color;\n }\n ",
|
|
28422
|
+
fragment: "\n precision mediump float;\n varying vec4 v_color;\n\n void main() {\n // 创建圆形粒子\n vec2 coord = gl_PointCoord - vec2(0.5);\n float distance = length(coord);\n\n if (distance > 0.5) {\n discard;\n }\n\n // 保持原始颜色,只调整透明度渐变\n gl_FragColor = vec4(v_color.rgb, v_color.a);\n }\n "
|
|
28423
|
+
};
|
|
28424
|
+
}
|
|
28425
|
+
applyWebGLEffect(canvas) {
|
|
28426
|
+
if (!this.gl || !this.program || !this.webglCanvas) return null;
|
|
28427
|
+
this.setupWebGLState(canvas), 0 === this.particles.length && this.extractParticles(canvas), this.updateParticles(canvas);
|
|
28428
|
+
const gl = this.gl;
|
|
28429
|
+
return gl.enable(gl.BLEND), gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA), gl.useProgram(this.program), this.prepareAndDrawParticles(gl), this.webglCanvas;
|
|
28430
|
+
}
|
|
28431
|
+
applyCanvas2DEffect(canvas) {
|
|
28432
|
+
const output = this.createOutputCanvas(canvas);
|
|
28433
|
+
if (!output) return null;
|
|
28434
|
+
const {
|
|
28435
|
+
canvas: outputCanvas,
|
|
28436
|
+
ctx: ctx
|
|
28437
|
+
} = output,
|
|
28438
|
+
progress = this.currentAnimationRatio;
|
|
28439
|
+
switch (this.particleConfig.effectType) {
|
|
28440
|
+
case "explode":
|
|
28441
|
+
this.applyCanvas2DExplode(ctx, canvas, progress);
|
|
28442
|
+
break;
|
|
28443
|
+
case "gravity":
|
|
28444
|
+
this.applyCanvas2DGravity(ctx, canvas, progress);
|
|
28445
|
+
break;
|
|
28446
|
+
case "vortex":
|
|
28447
|
+
this.applyCanvas2DVortex(ctx, canvas, progress);
|
|
28448
|
+
break;
|
|
28449
|
+
default:
|
|
28450
|
+
ctx.globalAlpha = Math.max(0, 1 - progress), ctx.drawImage(canvas, 0, 0);
|
|
28451
|
+
}
|
|
28452
|
+
return outputCanvas;
|
|
28453
|
+
}
|
|
28454
|
+
extractParticles(canvas) {
|
|
28455
|
+
const tempCanvas = ImageProcessUtils.createTempCanvas(canvas.width, canvas.height, 1),
|
|
28456
|
+
tempCtx = tempCanvas.getContext("2d");
|
|
28457
|
+
if (!tempCtx) return;
|
|
28458
|
+
tempCtx.drawImage(canvas, 0, 0, tempCanvas.width, tempCanvas.height);
|
|
28459
|
+
const data = tempCtx.getImageData(0, 0, tempCanvas.width, tempCanvas.height).data;
|
|
28460
|
+
this.particles = [];
|
|
28461
|
+
const step = Math.max(1, Math.floor(Math.sqrt(tempCanvas.width * tempCanvas.height / (1.5 * this.particleConfig.count))));
|
|
28462
|
+
for (let y = 0; y < tempCanvas.height; y += step) for (let x = 0; x < tempCanvas.width; x += step) {
|
|
28463
|
+
const index = 4 * (y * tempCanvas.width + x),
|
|
28464
|
+
r = data[index],
|
|
28465
|
+
g = data[index + 1],
|
|
28466
|
+
b = data[index + 2],
|
|
28467
|
+
a = data[index + 3];
|
|
28468
|
+
if (a > 5) {
|
|
28469
|
+
const realX = x / tempCanvas.width * canvas.width,
|
|
28470
|
+
realY = y / tempCanvas.height * canvas.height,
|
|
28471
|
+
particle = {
|
|
28472
|
+
x: realX,
|
|
28473
|
+
y: realY,
|
|
28474
|
+
originX: realX,
|
|
28475
|
+
originY: realY,
|
|
28476
|
+
vx: 0,
|
|
28477
|
+
vy: 0,
|
|
28478
|
+
r: r / 255,
|
|
28479
|
+
g: g / 255,
|
|
28480
|
+
b: b / 255,
|
|
28481
|
+
a: Math.max(.6, a / 255),
|
|
28482
|
+
life: 1,
|
|
28483
|
+
size: this.particleConfig.size * (1 + .5 * Math.random())
|
|
28484
|
+
};
|
|
28485
|
+
this.particles.push(particle);
|
|
28486
|
+
}
|
|
28487
|
+
}
|
|
28488
|
+
}
|
|
28489
|
+
updateParticles(canvas) {
|
|
28490
|
+
const centerX = canvas.width / 2,
|
|
28491
|
+
centerY = canvas.height / 2,
|
|
28492
|
+
progress = this.currentAnimationRatio,
|
|
28493
|
+
duration = this.getDurationFromParent(),
|
|
28494
|
+
isShortAnimation = duration < 2e3,
|
|
28495
|
+
timeMultiplier = isShortAnimation ? Math.max(1.5, 3e3 / duration) : 1,
|
|
28496
|
+
intensityBoost = isShortAnimation ? Math.min(2, 2e3 / duration) : 1;
|
|
28497
|
+
this.particles.forEach(particle => {
|
|
28498
|
+
const dx = particle.x - centerX,
|
|
28499
|
+
dy = particle.y - centerY,
|
|
28500
|
+
distance = Math.sqrt(dx * dx + dy * dy),
|
|
28501
|
+
angle = Math.atan2(dy, dx);
|
|
28502
|
+
this.applyParticleForces(particle, angle, distance, progress, intensityBoost, canvas), this.updateParticleProperties(particle, progress, isShortAnimation, timeMultiplier, intensityBoost);
|
|
28503
|
+
});
|
|
28504
|
+
}
|
|
28505
|
+
applyParticleForces(particle, angle, distance, progress, intensityBoost, canvas) {
|
|
28506
|
+
const time = this.getAnimationTime();
|
|
28507
|
+
switch (this.particleConfig.effectType) {
|
|
28508
|
+
case "explode":
|
|
28509
|
+
const explodeIntensity = progress * this.particleConfig.strength * intensityBoost * 5;
|
|
28510
|
+
particle.vx += Math.cos(angle) * explodeIntensity, particle.vy += Math.sin(angle) * explodeIntensity;
|
|
28511
|
+
break;
|
|
28512
|
+
case "gravity":
|
|
28513
|
+
this.applyGravityEffect(particle, progress, intensityBoost, canvas, time);
|
|
28514
|
+
break;
|
|
28515
|
+
case "vortex":
|
|
28516
|
+
this.applyVortexEffect(particle, progress, intensityBoost, canvas, angle, distance);
|
|
28517
|
+
}
|
|
28518
|
+
}
|
|
28519
|
+
applyGravityEffect(particle, progress, intensityBoost, canvas, time) {
|
|
28520
|
+
const gravityThreshold = (particle.originX + .7 * particle.originY) / (canvas.width + canvas.height) * .8;
|
|
28521
|
+
if (progress > gravityThreshold) {
|
|
28522
|
+
const gravityProgress = (progress - gravityThreshold) / (1 - gravityThreshold),
|
|
28523
|
+
gravityForce = this.particleConfig.strength * gravityProgress * gravityProgress * 12 * intensityBoost;
|
|
28524
|
+
particle.vy += gravityForce;
|
|
28525
|
+
const turbulence = Math.sin(3 * time + .02 * particle.originX) * Math.cos(2 * time + .015 * particle.originY);
|
|
28526
|
+
particle.vx += turbulence * this.particleConfig.strength * 2 * intensityBoost;
|
|
28527
|
+
}
|
|
28528
|
+
}
|
|
28529
|
+
applyVortexEffect(particle, progress, intensityBoost, canvas, angle, distance) {
|
|
28530
|
+
const centerX = canvas.width / 2,
|
|
28531
|
+
centerY = canvas.height / 2,
|
|
28532
|
+
spiralAngle = angle + progress * Math.PI * .8,
|
|
28533
|
+
targetRadius = distance + progress * Math.max(canvas.width, canvas.height) * .7 * 1.8,
|
|
28534
|
+
targetX = centerX + Math.cos(spiralAngle) * targetRadius,
|
|
28535
|
+
targetY = centerY + Math.sin(spiralAngle) * targetRadius,
|
|
28536
|
+
baseForce = progress * this.particleConfig.strength * .08 * intensityBoost;
|
|
28537
|
+
particle.vx += (targetX - particle.x) * baseForce, particle.vy += (targetY - particle.y) * baseForce;
|
|
28538
|
+
}
|
|
28539
|
+
updateParticleProperties(particle, progress, isShortAnimation, timeMultiplier, intensityBoost) {
|
|
28540
|
+
const dragCoeff = isShortAnimation ? .99 : .98;
|
|
28541
|
+
if (particle.vx *= dragCoeff, particle.vy *= dragCoeff, particle.x += particle.vx, particle.y += particle.vy, isShortAnimation) {
|
|
28542
|
+
const lifeDecayRate = Math.max(.1, .5 / timeMultiplier);
|
|
28543
|
+
particle.life = Math.max(0, 1 - progress * lifeDecayRate), particle.a = Math.max(.2, particle.life * Math.min(1, 1.2 * particle.a)), particle.size = Math.max(.7 * this.particleConfig.size, this.particleConfig.size * (.5 + .5 * particle.life));
|
|
28544
|
+
} else particle.life = Math.max(0, 1 - .2 * progress), particle.a = Math.max(.1, particle.life * Math.min(1, 1.5 * particle.a)), particle.size = Math.max(.5 * this.particleConfig.size, this.particleConfig.size * (.3 + .7 * particle.life));
|
|
28545
|
+
}
|
|
28546
|
+
prepareAndDrawParticles(gl) {
|
|
28547
|
+
const positions = new Float32Array(2 * this.particles.length),
|
|
28548
|
+
colors = new Float32Array(4 * this.particles.length),
|
|
28549
|
+
sizes = new Float32Array(this.particles.length);
|
|
28550
|
+
this.particles.forEach((particle, i) => {
|
|
28551
|
+
positions[2 * i] = particle.x, positions[2 * i + 1] = particle.y, colors[4 * i] = particle.r, colors[4 * i + 1] = particle.g, colors[4 * i + 2] = particle.b, colors[4 * i + 3] = Math.max(.1, particle.a), sizes[i] = Math.max(6, 1.5 * particle.size);
|
|
28552
|
+
}), this.updateParticleBuffers(gl, positions, colors, sizes), this.setParticleUniforms(gl), gl.drawArrays(gl.POINTS, 0, this.particles.length), this.cleanupTempBuffers(gl);
|
|
28553
|
+
}
|
|
28554
|
+
updateParticleBuffers(gl, positions, colors, sizes) {
|
|
28555
|
+
this.positionBuffer || (this.positionBuffer = gl.createBuffer()), gl.bindBuffer(gl.ARRAY_BUFFER, this.positionBuffer), gl.bufferData(gl.ARRAY_BUFFER, positions, gl.DYNAMIC_DRAW);
|
|
28556
|
+
const positionLocation = gl.getAttribLocation(this.program, "a_position");
|
|
28557
|
+
gl.enableVertexAttribArray(positionLocation), gl.vertexAttribPointer(positionLocation, 2, gl.FLOAT, !1, 0, 0), this.colorBuffer || (this.colorBuffer = gl.createBuffer()), gl.bindBuffer(gl.ARRAY_BUFFER, this.colorBuffer), gl.bufferData(gl.ARRAY_BUFFER, colors, gl.DYNAMIC_DRAW);
|
|
28558
|
+
const colorLocation = gl.getAttribLocation(this.program, "a_color");
|
|
28559
|
+
gl.enableVertexAttribArray(colorLocation), gl.vertexAttribPointer(colorLocation, 4, gl.FLOAT, !1, 0, 0);
|
|
28560
|
+
const sizeBuffer = gl.createBuffer();
|
|
28561
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, sizeBuffer), gl.bufferData(gl.ARRAY_BUFFER, sizes, gl.DYNAMIC_DRAW);
|
|
28562
|
+
const sizeLocation = gl.getAttribLocation(this.program, "a_size");
|
|
28563
|
+
gl.enableVertexAttribArray(sizeLocation), gl.vertexAttribPointer(sizeLocation, 1, gl.FLOAT, !1, 0, 0), this._tempSizeBuffer = sizeBuffer;
|
|
28564
|
+
}
|
|
28565
|
+
setParticleUniforms(gl) {
|
|
28566
|
+
const resolutionLocation = gl.getUniformLocation(this.program, "u_resolution"),
|
|
28567
|
+
timeLocation = gl.getUniformLocation(this.program, "u_time"),
|
|
28568
|
+
forceStrengthLocation = gl.getUniformLocation(this.program, "u_forceStrength"),
|
|
28569
|
+
effectTypeLocation = gl.getUniformLocation(this.program, "u_effectType");
|
|
28570
|
+
gl.uniform2f(resolutionLocation, this.webglCanvas.width, this.webglCanvas.height), gl.uniform1f(timeLocation, this.getAnimationTime()), gl.uniform1f(forceStrengthLocation, this.particleConfig.strength);
|
|
28571
|
+
gl.uniform1i(effectTypeLocation, {
|
|
28572
|
+
explode: 0,
|
|
28573
|
+
vortex: 1,
|
|
28574
|
+
gravity: 2
|
|
28575
|
+
}[this.particleConfig.effectType] || 0);
|
|
28576
|
+
}
|
|
28577
|
+
cleanupTempBuffers(gl) {
|
|
28578
|
+
const tempSizeBuffer = this._tempSizeBuffer;
|
|
28579
|
+
tempSizeBuffer && (gl.deleteBuffer(tempSizeBuffer), delete this._tempSizeBuffer);
|
|
28580
|
+
}
|
|
28581
|
+
applyCanvas2DExplode(ctx, canvas, progress) {
|
|
28582
|
+
const centerX = canvas.width / 2,
|
|
28583
|
+
centerY = canvas.height / 2;
|
|
28584
|
+
ctx.save(), ctx.globalAlpha = Math.max(0, 1 - progress), ctx.translate(centerX, centerY);
|
|
28585
|
+
const scale = 1 + .5 * progress;
|
|
28586
|
+
ctx.scale(scale, scale), ctx.translate(-centerX, -centerY), ctx.drawImage(canvas, 0, 0), ctx.restore();
|
|
28587
|
+
}
|
|
28588
|
+
applyCanvas2DGravity(ctx, canvas, progress) {
|
|
28589
|
+
ctx.save(), ctx.globalAlpha = Math.max(0, 1 - progress);
|
|
28590
|
+
const offsetY = progress * canvas.height * .3;
|
|
28591
|
+
ctx.drawImage(canvas, 0, offsetY), ctx.restore();
|
|
28592
|
+
}
|
|
28593
|
+
applyCanvas2DVortex(ctx, canvas, progress) {
|
|
28594
|
+
const centerX = canvas.width / 2,
|
|
28595
|
+
centerY = canvas.height / 2;
|
|
28596
|
+
ctx.save(), ctx.globalAlpha = Math.max(0, 1 - progress), ctx.translate(centerX, centerY), ctx.rotate(progress * Math.PI * 2), ctx.translate(-centerX, -centerY), ctx.drawImage(canvas, 0, 0), ctx.restore();
|
|
28597
|
+
}
|
|
28598
|
+
}
|
|
28599
|
+
|
|
28600
|
+
class Glitch extends Canvas2DEffectBase {
|
|
28601
|
+
constructor(from, to, duration, easing, params) {
|
|
28602
|
+
var _a, _b;
|
|
28603
|
+
super(from, to, duration, easing, params), this.glitchConfig = {
|
|
28604
|
+
effectType: (null === (_a = null == params ? void 0 : params.options) || void 0 === _a ? void 0 : _a.effectType) || "rgb-shift",
|
|
28605
|
+
intensity: void 0 !== (null === (_b = null == params ? void 0 : params.options) || void 0 === _b ? void 0 : _b.intensity) ? params.options.intensity : .5
|
|
28606
|
+
};
|
|
28607
|
+
}
|
|
28608
|
+
applyCanvas2DEffect(canvas) {
|
|
28609
|
+
if (this.glitchConfig.intensity <= 0) {
|
|
28610
|
+
const outputCanvas = this.createOutputCanvas(canvas);
|
|
28611
|
+
return outputCanvas ? outputCanvas.canvas : null;
|
|
28612
|
+
}
|
|
28613
|
+
try {
|
|
28614
|
+
switch (this.glitchConfig.effectType) {
|
|
28615
|
+
case "rgb-shift":
|
|
28616
|
+
default:
|
|
28617
|
+
return this.applyRGBShiftGlitch(canvas);
|
|
28618
|
+
case "digital-distortion":
|
|
28619
|
+
return this.applyDigitalDistortionGlitch(canvas);
|
|
28620
|
+
case "scan-lines":
|
|
28621
|
+
return this.applyScanLineGlitch(canvas);
|
|
28622
|
+
case "data-corruption":
|
|
28623
|
+
return this.applyDataCorruptionGlitch(canvas);
|
|
28624
|
+
}
|
|
28625
|
+
} catch (error) {
|
|
28626
|
+
return null;
|
|
28627
|
+
}
|
|
28628
|
+
}
|
|
28629
|
+
applyRGBShiftGlitch(canvas) {
|
|
28630
|
+
const outputCanvas = this.createOutputCanvas(canvas);
|
|
28631
|
+
if (!outputCanvas) return null;
|
|
28632
|
+
const {
|
|
28633
|
+
ctx: ctx
|
|
28634
|
+
} = outputCanvas;
|
|
28635
|
+
try {
|
|
28636
|
+
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
|
28637
|
+
const dynamicIntensity = ImageProcessUtils.calculateDynamicStrength(this.glitchConfig.intensity, this.getAnimationTime()),
|
|
28638
|
+
maxOffset = Math.floor(20 * dynamicIntensity),
|
|
28639
|
+
redOffset = this.generateRandomOffset(maxOffset),
|
|
28640
|
+
greenOffset = this.generateRandomOffset(maxOffset, .3),
|
|
28641
|
+
blueOffset = this.generateRandomOffset(-maxOffset),
|
|
28642
|
+
tempCanvas = ImageProcessUtils.createTempCanvas(canvas.width, canvas.height),
|
|
28643
|
+
tempCtx = tempCanvas.getContext("2d");
|
|
28644
|
+
tempCtx.drawImage(canvas, 0, 0);
|
|
28645
|
+
const originalImageData = tempCtx.getImageData(0, 0, canvas.width, canvas.height),
|
|
28646
|
+
redChannelData = ImageProcessUtils.extractChannel(originalImageData, 0),
|
|
28647
|
+
greenChannelData = ImageProcessUtils.extractChannel(originalImageData, 1),
|
|
28648
|
+
blueChannelData = ImageProcessUtils.extractChannel(originalImageData, 2);
|
|
28649
|
+
return ctx.globalCompositeOperation = "screen", tempCtx.clearRect(0, 0, canvas.width, canvas.height), tempCtx.putImageData(redChannelData, 0, 0), ctx.drawImage(tempCanvas, redOffset.x, redOffset.y), tempCtx.clearRect(0, 0, canvas.width, canvas.height), tempCtx.putImageData(greenChannelData, 0, 0), ctx.drawImage(tempCanvas, greenOffset.x, greenOffset.y), tempCtx.clearRect(0, 0, canvas.width, canvas.height), tempCtx.putImageData(blueChannelData, 0, 0), ctx.drawImage(tempCanvas, blueOffset.x, blueOffset.y), ctx.globalCompositeOperation = "source-over", outputCanvas.canvas;
|
|
28650
|
+
} catch (error) {
|
|
28651
|
+
return null;
|
|
28652
|
+
}
|
|
28653
|
+
}
|
|
28654
|
+
applyDigitalDistortionGlitch(canvas) {
|
|
28655
|
+
const outputCanvas = this.createOutputCanvas(canvas);
|
|
28656
|
+
if (!outputCanvas) return null;
|
|
28657
|
+
const {
|
|
28658
|
+
ctx: ctx
|
|
28659
|
+
} = outputCanvas;
|
|
28660
|
+
try {
|
|
28661
|
+
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height),
|
|
28662
|
+
dynamicIntensity = ImageProcessUtils.calculateDynamicStrength(this.glitchConfig.intensity, this.getAnimationTime()),
|
|
28663
|
+
distortedImageData = this.processDigitalDistortion(imageData, dynamicIntensity);
|
|
28664
|
+
return ctx.clearRect(0, 0, canvas.width, canvas.height), ctx.putImageData(distortedImageData, 0, 0), outputCanvas.canvas;
|
|
28665
|
+
} catch (error) {
|
|
28666
|
+
return null;
|
|
28667
|
+
}
|
|
28668
|
+
}
|
|
28669
|
+
applyScanLineGlitch(canvas) {
|
|
28670
|
+
const outputCanvas = this.createOutputCanvas(canvas);
|
|
28671
|
+
if (!outputCanvas) return null;
|
|
28672
|
+
const {
|
|
28673
|
+
ctx: ctx
|
|
28674
|
+
} = outputCanvas;
|
|
28675
|
+
try {
|
|
28676
|
+
const dynamicIntensity = ImageProcessUtils.calculateDynamicStrength(this.glitchConfig.intensity, this.getAnimationTime()),
|
|
28677
|
+
lineSpacing = Math.max(2, Math.floor(10 - 8 * dynamicIntensity));
|
|
28678
|
+
ctx.globalCompositeOperation = "multiply";
|
|
28679
|
+
for (let y = 0; y < canvas.height; y += lineSpacing) if (Math.random() < dynamicIntensity) {
|
|
28680
|
+
const opacity = .1 + .4 * dynamicIntensity;
|
|
28681
|
+
ctx.fillStyle = `rgba(0, 0, 0, ${opacity})`, ctx.fillRect(0, y, canvas.width, 1);
|
|
28682
|
+
}
|
|
28683
|
+
ctx.globalCompositeOperation = "screen";
|
|
28684
|
+
const brightLineCount = Math.floor(20 * dynamicIntensity);
|
|
28685
|
+
for (let i = 0; i < brightLineCount; i++) {
|
|
28686
|
+
const y = Math.random() * canvas.height,
|
|
28687
|
+
opacity = .3 * dynamicIntensity;
|
|
28688
|
+
ctx.fillStyle = `rgba(255, 255, 255, ${opacity})`, ctx.fillRect(0, Math.floor(y), canvas.width, 1);
|
|
28689
|
+
}
|
|
28690
|
+
return ctx.globalCompositeOperation = "source-over", outputCanvas.canvas;
|
|
28691
|
+
} catch (error) {
|
|
28692
|
+
return null;
|
|
28693
|
+
}
|
|
28694
|
+
}
|
|
28695
|
+
applyDataCorruptionGlitch(canvas) {
|
|
28696
|
+
const outputCanvas = this.createOutputCanvas(canvas);
|
|
28697
|
+
if (!outputCanvas) return null;
|
|
28698
|
+
const {
|
|
28699
|
+
ctx: ctx
|
|
28700
|
+
} = outputCanvas;
|
|
28701
|
+
try {
|
|
28702
|
+
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height),
|
|
28703
|
+
dynamicIntensity = ImageProcessUtils.calculateDynamicStrength(this.glitchConfig.intensity, this.getAnimationTime()),
|
|
28704
|
+
corruptedImageData = this.processDataCorruption(imageData, dynamicIntensity);
|
|
28705
|
+
return ctx.clearRect(0, 0, canvas.width, canvas.height), ctx.putImageData(corruptedImageData, 0, 0), outputCanvas.canvas;
|
|
28706
|
+
} catch (error) {
|
|
28707
|
+
return null;
|
|
28708
|
+
}
|
|
28709
|
+
}
|
|
28710
|
+
generateRandomOffset(maxOffset, scale = 1) {
|
|
28711
|
+
return {
|
|
28712
|
+
x: (Math.random() - .5) * maxOffset,
|
|
28713
|
+
y: (Math.random() - .5) * maxOffset * scale
|
|
28714
|
+
};
|
|
28715
|
+
}
|
|
28716
|
+
processDigitalDistortion(imageData, intensity) {
|
|
28717
|
+
const {
|
|
28718
|
+
data: data,
|
|
28719
|
+
width: width,
|
|
28720
|
+
height: height
|
|
28721
|
+
} = imageData,
|
|
28722
|
+
result = new Uint8ClampedArray(data),
|
|
28723
|
+
sliceCount = Math.floor(20 * intensity) + 5,
|
|
28724
|
+
sliceHeight = Math.floor(height / sliceCount);
|
|
28725
|
+
for (let i = 0; i < sliceCount; i++) if (Math.random() < intensity) {
|
|
28726
|
+
const y = i * sliceHeight,
|
|
28727
|
+
sliceEnd = Math.min(y + sliceHeight, height),
|
|
28728
|
+
offset = Math.floor((Math.random() - .5) * width * intensity * .1);
|
|
28729
|
+
this.shiftSliceHorizontal(result, width, height, y, sliceEnd, offset);
|
|
28730
|
+
}
|
|
28731
|
+
const noiseIntensity = .3 * intensity;
|
|
28732
|
+
for (let i = 0; i < data.length; i += 4) Math.random() < noiseIntensity && (result[i] = 255 * Math.random(), result[i + 1] = 255 * Math.random(), result[i + 2] = 255 * Math.random());
|
|
28733
|
+
return new ImageData(result, width, height);
|
|
28734
|
+
}
|
|
28735
|
+
shiftSliceHorizontal(data, width, height, startY, endY, offset) {
|
|
28736
|
+
const tempRow = new Uint8ClampedArray(4 * width);
|
|
28737
|
+
for (let y = startY; y < endY; y++) {
|
|
28738
|
+
const rowStart = y * width * 4;
|
|
28739
|
+
for (let x = 0; x < 4 * width; x++) tempRow[x] = data[rowStart + x];
|
|
28740
|
+
for (let x = 0; x < width; x++) {
|
|
28741
|
+
const targetIndex = rowStart + 4 * x,
|
|
28742
|
+
sourceIndex = 4 * ((x - offset + width) % width);
|
|
28743
|
+
data[targetIndex] = tempRow[sourceIndex], data[targetIndex + 1] = tempRow[sourceIndex + 1], data[targetIndex + 2] = tempRow[sourceIndex + 2], data[targetIndex + 3] = tempRow[sourceIndex + 3];
|
|
28744
|
+
}
|
|
28745
|
+
}
|
|
28746
|
+
}
|
|
28747
|
+
processDataCorruption(imageData, intensity) {
|
|
28748
|
+
const {
|
|
28749
|
+
data: data,
|
|
28750
|
+
width: width,
|
|
28751
|
+
height: height
|
|
28752
|
+
} = imageData,
|
|
28753
|
+
result = new Uint8ClampedArray(data),
|
|
28754
|
+
stripeCount = Math.floor(15 * intensity) + 5;
|
|
28755
|
+
for (let i = 0; i < stripeCount; i++) if (Math.random() < intensity) {
|
|
28756
|
+
const x = Math.floor(Math.random() * width),
|
|
28757
|
+
stripeWidth = Math.floor(5 * Math.random()) + 1,
|
|
28758
|
+
color = Math.random() < .5 ? 0 : 255;
|
|
28759
|
+
for (let y = 0; y < height; y++) for (let dx = 0; dx < stripeWidth && x + dx < width; dx++) {
|
|
28760
|
+
const index = 4 * (y * width + x + dx);
|
|
28761
|
+
result[index] = color, result[index + 1] = color, result[index + 2] = color;
|
|
28762
|
+
}
|
|
28763
|
+
}
|
|
28764
|
+
const corruptionCount = Math.floor(20 * intensity);
|
|
28765
|
+
for (let i = 0; i < corruptionCount; i++) {
|
|
28766
|
+
const blockX = Math.floor(Math.random() * width),
|
|
28767
|
+
blockY = Math.floor(Math.random() * height),
|
|
28768
|
+
blockW = Math.floor(20 * Math.random()) + 5,
|
|
28769
|
+
blockH = Math.floor(10 * Math.random()) + 2;
|
|
28770
|
+
this.corruptBlock(result, width, height, blockX, blockY, blockW, blockH);
|
|
28771
|
+
}
|
|
28772
|
+
return new ImageData(result, width, height);
|
|
28773
|
+
}
|
|
28774
|
+
corruptBlock(data, width, height, x, y, w, h) {
|
|
28775
|
+
for (let dy = 0; dy < h && y + dy < height; dy++) for (let dx = 0; dx < w && x + dx < width; dx++) {
|
|
28776
|
+
const index = 4 * ((y + dy) * width + (x + dx));
|
|
28777
|
+
Math.random() < .7 && (data[index] = 255 * Math.random(), data[index + 1] = 255 * Math.random(), data[index + 2] = 255 * Math.random());
|
|
28778
|
+
}
|
|
28779
|
+
}
|
|
28780
|
+
}
|
|
28781
|
+
|
|
28782
|
+
class GaussianBlur extends AStageAnimate {
|
|
28783
|
+
constructor(from, to, duration, easing, params) {
|
|
28784
|
+
var _a, _b;
|
|
28785
|
+
super(from, to, duration, easing, params), this.blurConfig = {
|
|
28786
|
+
blurRadius: (null === (_a = null == params ? void 0 : params.options) || void 0 === _a ? void 0 : _a.blurRadius) || 8,
|
|
28787
|
+
useOptimizedBlur: void 0 === (null === (_b = null == params ? void 0 : params.options) || void 0 === _b ? void 0 : _b.useOptimizedBlur) || params.options.useOptimizedBlur
|
|
28788
|
+
};
|
|
28789
|
+
}
|
|
28790
|
+
applyCSSBlur(canvas, radius) {
|
|
28791
|
+
const c = vglobal.createCanvas({
|
|
28792
|
+
width: canvas.width,
|
|
28793
|
+
height: canvas.height,
|
|
28794
|
+
dpr: vglobal.devicePixelRatio
|
|
28795
|
+
}),
|
|
28796
|
+
ctx = c.getContext("2d");
|
|
28797
|
+
return ctx ? (ctx.filter = `blur(${radius}px)`, ctx.drawImage(canvas, 0, 0), ctx.filter = "none", c) : canvas;
|
|
28798
|
+
}
|
|
28799
|
+
applyDownsampleBlur(imageData, radius) {
|
|
28800
|
+
const {
|
|
28801
|
+
width: width,
|
|
28802
|
+
height: height
|
|
28803
|
+
} = imageData,
|
|
28804
|
+
downsample = Math.max(1, Math.floor(radius / 2)),
|
|
28805
|
+
smallWidth = Math.floor(width / downsample),
|
|
28806
|
+
smallHeight = Math.floor(height / downsample),
|
|
28807
|
+
tempCanvas = vglobal.createCanvas({
|
|
28808
|
+
width: smallWidth,
|
|
28809
|
+
height: smallHeight,
|
|
28810
|
+
dpr: 1
|
|
28811
|
+
}),
|
|
28812
|
+
tempCtx = tempCanvas.getContext("2d");
|
|
28813
|
+
if (!tempCtx) return imageData;
|
|
28814
|
+
const originalCanvas = vglobal.createCanvas({
|
|
28815
|
+
width: width,
|
|
28816
|
+
height: height,
|
|
28817
|
+
dpr: 1
|
|
28818
|
+
}),
|
|
28819
|
+
originalCtx = originalCanvas.getContext("2d");
|
|
28820
|
+
return originalCtx ? (originalCtx.putImageData(imageData, 0, 0), tempCtx.drawImage(originalCanvas, 0, 0, smallWidth, smallHeight), tempCtx.filter = `blur(${radius / downsample}px)`, tempCtx.drawImage(tempCanvas, 0, 0), tempCtx.filter = "none", originalCtx.clearRect(0, 0, width, height), originalCtx.drawImage(tempCanvas, 0, 0, width, height), originalCtx.getImageData(0, 0, width, height)) : imageData;
|
|
28821
|
+
}
|
|
28822
|
+
afterStageRender(stage, canvas) {
|
|
28823
|
+
if (this.blurConfig.blurRadius <= 0) return canvas;
|
|
28824
|
+
let result;
|
|
28825
|
+
if (this.blurConfig.useOptimizedBlur) result = this.applyCSSBlur(canvas, this.blurConfig.blurRadius);else {
|
|
28826
|
+
const c = vglobal.createCanvas({
|
|
28827
|
+
width: canvas.width,
|
|
28828
|
+
height: canvas.height,
|
|
28829
|
+
dpr: vglobal.devicePixelRatio
|
|
28830
|
+
}),
|
|
28831
|
+
ctx = c.getContext("2d");
|
|
28832
|
+
if (!ctx) return !1;
|
|
28833
|
+
ctx.clearRect(0, 0, canvas.width, canvas.height), ctx.drawImage(canvas, 0, 0);
|
|
28834
|
+
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height),
|
|
28835
|
+
blurredImageData = this.applyDownsampleBlur(imageData, this.blurConfig.blurRadius);
|
|
28836
|
+
ctx.putImageData(blurredImageData, 0, 0), result = c;
|
|
28837
|
+
}
|
|
28838
|
+
const ctx = result.getContext("2d");
|
|
28839
|
+
return ctx && (ctx.globalCompositeOperation = "overlay", ctx.fillStyle = "rgba(255, 255, 255, 0.1)", ctx.fillRect(0, 0, result.width, result.height), ctx.globalCompositeOperation = "source-over"), result;
|
|
28840
|
+
}
|
|
28841
|
+
}
|
|
28842
|
+
|
|
28843
|
+
class Pixelation extends DisappearAnimateBase {
|
|
28844
|
+
constructor(from, to, duration, easing, params) {
|
|
28845
|
+
var _a, _b;
|
|
28846
|
+
super(from, to, duration, easing, params), this.pixelationConfig = {
|
|
28847
|
+
maxPixelSize: (null === (_a = null == params ? void 0 : params.options) || void 0 === _a ? void 0 : _a.maxPixelSize) || 20,
|
|
28848
|
+
method: (null === (_b = null == params ? void 0 : params.options) || void 0 === _b ? void 0 : _b.method) || "out"
|
|
28849
|
+
};
|
|
28850
|
+
}
|
|
28851
|
+
applyDownsamplePixelation(canvas, pixelSize) {
|
|
28852
|
+
if (pixelSize <= 1) return canvas;
|
|
28853
|
+
const {
|
|
28854
|
+
width: width,
|
|
28855
|
+
height: height
|
|
28856
|
+
} = canvas,
|
|
28857
|
+
smallWidth = Math.ceil(width / pixelSize),
|
|
28858
|
+
smallHeight = Math.ceil(height / pixelSize),
|
|
28859
|
+
smallCanvas = vglobal.createCanvas({
|
|
28860
|
+
width: smallWidth,
|
|
28861
|
+
height: smallHeight,
|
|
28862
|
+
dpr: 1
|
|
28863
|
+
}),
|
|
28864
|
+
smallCtx = smallCanvas.getContext("2d");
|
|
28865
|
+
if (!smallCtx) return canvas;
|
|
28866
|
+
const outputCanvas = vglobal.createCanvas({
|
|
28867
|
+
width: width,
|
|
28868
|
+
height: height,
|
|
28869
|
+
dpr: vglobal.devicePixelRatio
|
|
28870
|
+
}),
|
|
28871
|
+
outputCtx = outputCanvas.getContext("2d");
|
|
28872
|
+
return outputCtx ? (smallCtx.imageSmoothingEnabled = !1, outputCtx.imageSmoothingEnabled = !1, smallCtx.drawImage(canvas, 0, 0, smallWidth, smallHeight), outputCtx.drawImage(smallCanvas, 0, 0, width, height), outputCanvas) : canvas;
|
|
28873
|
+
}
|
|
28874
|
+
updateAnimationProgress() {
|
|
28875
|
+
if ("in" === this.pixelationConfig.method) {
|
|
28876
|
+
return this.pixelationConfig.maxPixelSize - this.currentAnimationRatio * (this.pixelationConfig.maxPixelSize - 1);
|
|
28877
|
+
}
|
|
28878
|
+
return 1 + this.currentAnimationRatio * (this.pixelationConfig.maxPixelSize - 1);
|
|
28879
|
+
}
|
|
28880
|
+
afterStageRender(stage, canvas) {
|
|
28881
|
+
const currentPixelSize = this.updateAnimationProgress();
|
|
28882
|
+
if (currentPixelSize <= 1) return canvas;
|
|
28883
|
+
return this.applyDownsamplePixelation(canvas, currentPixelSize);
|
|
28884
|
+
}
|
|
28885
|
+
}
|
|
28886
|
+
|
|
27535
28887
|
const registerCustomAnimate = () => {
|
|
27536
|
-
AnimateExecutor.registerBuiltInAnimate("increaseCount", IncreaseCount), AnimateExecutor.registerBuiltInAnimate("fromTo", FromTo), AnimateExecutor.registerBuiltInAnimate("scaleIn", ScaleIn), AnimateExecutor.registerBuiltInAnimate("scaleOut", ScaleOut), AnimateExecutor.registerBuiltInAnimate("growHeightIn", GrowHeightIn), AnimateExecutor.registerBuiltInAnimate("growHeightOut", GrowHeightOut), AnimateExecutor.registerBuiltInAnimate("growWidthIn", GrowWidthIn), AnimateExecutor.registerBuiltInAnimate("growWidthOut", GrowWidthOut), AnimateExecutor.registerBuiltInAnimate("growCenterIn", GrowCenterIn), AnimateExecutor.registerBuiltInAnimate("growCenterOut", GrowCenterOut), AnimateExecutor.registerBuiltInAnimate("clipIn", ClipIn), AnimateExecutor.registerBuiltInAnimate("clipOut", ClipOut), AnimateExecutor.registerBuiltInAnimate("fadeIn", FadeIn), AnimateExecutor.registerBuiltInAnimate("fadeOut", FadeOut), AnimateExecutor.registerBuiltInAnimate("growPointsIn", GrowPointsIn), AnimateExecutor.registerBuiltInAnimate("growPointsOut", GrowPointsOut), AnimateExecutor.registerBuiltInAnimate("growPointsXIn", GrowPointsXIn), AnimateExecutor.registerBuiltInAnimate("growPointsXOut", GrowPointsXOut), AnimateExecutor.registerBuiltInAnimate("growPointsYIn", GrowPointsYIn), AnimateExecutor.registerBuiltInAnimate("growPointsYOut", GrowPointsYOut), AnimateExecutor.registerBuiltInAnimate("growAngleIn", GrowAngleIn), AnimateExecutor.registerBuiltInAnimate("growAngleOut", GrowAngleOut), AnimateExecutor.registerBuiltInAnimate("growRadiusIn", GrowRadiusIn), AnimateExecutor.registerBuiltInAnimate("growRadiusOut", GrowRadiusOut), AnimateExecutor.registerBuiltInAnimate("moveIn", MoveIn), AnimateExecutor.registerBuiltInAnimate("moveOut", MoveOut), AnimateExecutor.registerBuiltInAnimate("rotateIn", RotateIn), AnimateExecutor.registerBuiltInAnimate("rotateOut", RotateOut), AnimateExecutor.registerBuiltInAnimate("update", Update), AnimateExecutor.registerBuiltInAnimate("state", State), AnimateExecutor.registerBuiltInAnimate("labelItemAppear", LabelItemAppear), AnimateExecutor.registerBuiltInAnimate("labelItemDisappear", LabelItemDisappear), AnimateExecutor.registerBuiltInAnimate("poptipAppear", PoptipAppear), AnimateExecutor.registerBuiltInAnimate("poptipDisappear", PoptipDisappear), AnimateExecutor.registerBuiltInAnimate("inputText", InputText), AnimateExecutor.registerBuiltInAnimate("inputRichText", InputRichText), AnimateExecutor.registerBuiltInAnimate("outputRichText", OutputRichText), AnimateExecutor.registerBuiltInAnimate("slideRichText", SlideRichText), AnimateExecutor.registerBuiltInAnimate("slideOutRichText", SlideOutRichText), AnimateExecutor.registerBuiltInAnimate("slideIn", SlideIn), AnimateExecutor.registerBuiltInAnimate("growIn", GrowIn), AnimateExecutor.registerBuiltInAnimate("spinIn", SpinIn), AnimateExecutor.registerBuiltInAnimate("moveScaleIn", MoveScaleIn), AnimateExecutor.registerBuiltInAnimate("moveRotateIn", MoveRotateIn), AnimateExecutor.registerBuiltInAnimate("strokeIn", StrokeIn), AnimateExecutor.registerBuiltInAnimate("slideOut", SlideOut), AnimateExecutor.registerBuiltInAnimate("growOut", GrowOut), AnimateExecutor.registerBuiltInAnimate("spinOut", SpinOut), AnimateExecutor.registerBuiltInAnimate("moveScaleOut", MoveScaleOut), AnimateExecutor.registerBuiltInAnimate("moveRotateOut", MoveRotateOut), AnimateExecutor.registerBuiltInAnimate("strokeOut", StrokeOut), AnimateExecutor.registerBuiltInAnimate("pulse", PulseAnimate), AnimateExecutor.registerBuiltInAnimate("MotionPath", MotionPath), AnimateExecutor.registerBuiltInAnimate("streamLight", StreamLight);
|
|
28888
|
+
AnimateExecutor.registerBuiltInAnimate("increaseCount", IncreaseCount), AnimateExecutor.registerBuiltInAnimate("fromTo", FromTo), AnimateExecutor.registerBuiltInAnimate("scaleIn", ScaleIn), AnimateExecutor.registerBuiltInAnimate("scaleOut", ScaleOut), AnimateExecutor.registerBuiltInAnimate("growHeightIn", GrowHeightIn), AnimateExecutor.registerBuiltInAnimate("growHeightOut", GrowHeightOut), AnimateExecutor.registerBuiltInAnimate("growWidthIn", GrowWidthIn), AnimateExecutor.registerBuiltInAnimate("growWidthOut", GrowWidthOut), AnimateExecutor.registerBuiltInAnimate("growCenterIn", GrowCenterIn), AnimateExecutor.registerBuiltInAnimate("growCenterOut", GrowCenterOut), AnimateExecutor.registerBuiltInAnimate("clipIn", ClipIn), AnimateExecutor.registerBuiltInAnimate("clipOut", ClipOut), AnimateExecutor.registerBuiltInAnimate("fadeIn", FadeIn), AnimateExecutor.registerBuiltInAnimate("fadeOut", FadeOut), AnimateExecutor.registerBuiltInAnimate("growPointsIn", GrowPointsIn), AnimateExecutor.registerBuiltInAnimate("growPointsOut", GrowPointsOut), AnimateExecutor.registerBuiltInAnimate("growPointsXIn", GrowPointsXIn), AnimateExecutor.registerBuiltInAnimate("growPointsXOut", GrowPointsXOut), AnimateExecutor.registerBuiltInAnimate("growPointsYIn", GrowPointsYIn), AnimateExecutor.registerBuiltInAnimate("growPointsYOut", GrowPointsYOut), AnimateExecutor.registerBuiltInAnimate("growAngleIn", GrowAngleIn), AnimateExecutor.registerBuiltInAnimate("growAngleOut", GrowAngleOut), AnimateExecutor.registerBuiltInAnimate("growRadiusIn", GrowRadiusIn), AnimateExecutor.registerBuiltInAnimate("growRadiusOut", GrowRadiusOut), AnimateExecutor.registerBuiltInAnimate("moveIn", MoveIn), AnimateExecutor.registerBuiltInAnimate("moveOut", MoveOut), AnimateExecutor.registerBuiltInAnimate("rotateIn", RotateIn), AnimateExecutor.registerBuiltInAnimate("rotateOut", RotateOut), AnimateExecutor.registerBuiltInAnimate("update", Update), AnimateExecutor.registerBuiltInAnimate("state", State), AnimateExecutor.registerBuiltInAnimate("labelItemAppear", LabelItemAppear), AnimateExecutor.registerBuiltInAnimate("labelItemDisappear", LabelItemDisappear), AnimateExecutor.registerBuiltInAnimate("poptipAppear", PoptipAppear), AnimateExecutor.registerBuiltInAnimate("poptipDisappear", PoptipDisappear), AnimateExecutor.registerBuiltInAnimate("inputText", InputText), AnimateExecutor.registerBuiltInAnimate("inputRichText", InputRichText), AnimateExecutor.registerBuiltInAnimate("outputRichText", OutputRichText), AnimateExecutor.registerBuiltInAnimate("slideRichText", SlideRichText), AnimateExecutor.registerBuiltInAnimate("slideOutRichText", SlideOutRichText), AnimateExecutor.registerBuiltInAnimate("slideIn", SlideIn), AnimateExecutor.registerBuiltInAnimate("growIn", GrowIn), AnimateExecutor.registerBuiltInAnimate("spinIn", SpinIn), AnimateExecutor.registerBuiltInAnimate("moveScaleIn", MoveScaleIn), AnimateExecutor.registerBuiltInAnimate("moveRotateIn", MoveRotateIn), AnimateExecutor.registerBuiltInAnimate("strokeIn", StrokeIn), AnimateExecutor.registerBuiltInAnimate("slideOut", SlideOut), AnimateExecutor.registerBuiltInAnimate("growOut", GrowOut), AnimateExecutor.registerBuiltInAnimate("spinOut", SpinOut), AnimateExecutor.registerBuiltInAnimate("moveScaleOut", MoveScaleOut), AnimateExecutor.registerBuiltInAnimate("moveRotateOut", MoveRotateOut), AnimateExecutor.registerBuiltInAnimate("strokeOut", StrokeOut), AnimateExecutor.registerBuiltInAnimate("pulse", PulseAnimate), AnimateExecutor.registerBuiltInAnimate("MotionPath", MotionPath), AnimateExecutor.registerBuiltInAnimate("streamLight", StreamLight), AnimateExecutor.registerBuiltInAnimate("dissolve", Dissolve), AnimateExecutor.registerBuiltInAnimate("grayscale", Grayscale), AnimateExecutor.registerBuiltInAnimate("distortion", Distortion), AnimateExecutor.registerBuiltInAnimate("particle", Particle), AnimateExecutor.registerBuiltInAnimate("glitch", Glitch), AnimateExecutor.registerBuiltInAnimate("gaussianBlur", GaussianBlur), AnimateExecutor.registerBuiltInAnimate("pixelation", Pixelation);
|
|
27537
28889
|
};
|
|
27538
28890
|
|
|
27539
28891
|
class AxisEnter extends AComponentAnimate {
|
|
@@ -42391,10 +43743,7 @@
|
|
|
42391
43743
|
const formatResult = table.options.specFormat(chart.attribute.spec, chartInstance, chart);
|
|
42392
43744
|
if (formatResult.needFormatSpec && formatResult.spec) {
|
|
42393
43745
|
const spec = formatResult.spec;
|
|
42394
|
-
chartInstance.updateSpecSync(spec,
|
|
42395
|
-
reuse: !1,
|
|
42396
|
-
morph: !1
|
|
42397
|
-
}), updateSpec = null === (_a = formatResult.updateSpec) || void 0 === _a || _a;
|
|
43746
|
+
chartInstance.updateSpecSync(spec), updateSpec = null === (_a = formatResult.updateSpec) || void 0 === _a || _a;
|
|
42398
43747
|
}
|
|
42399
43748
|
}
|
|
42400
43749
|
if (!updateSpec) if (null == axes || axes.forEach((axis, index) => {
|
|
@@ -42550,10 +43899,7 @@
|
|
|
42550
43899
|
const formatResult = table.options.specFormat(chart.attribute.spec, activeChartInstance, chart);
|
|
42551
43900
|
if (formatResult.needFormatSpec && formatResult.spec) {
|
|
42552
43901
|
const spec = formatResult.spec;
|
|
42553
|
-
activeChartInstance.updateSpecSync(spec
|
|
42554
|
-
reuse: !1,
|
|
42555
|
-
morph: !1
|
|
42556
|
-
});
|
|
43902
|
+
activeChartInstance.updateSpecSync(spec);
|
|
42557
43903
|
}
|
|
42558
43904
|
}
|
|
42559
43905
|
const viewBox = chart.getViewBox();
|
|
@@ -43319,13 +44665,7 @@
|
|
|
43319
44665
|
this.type = "chart", this.numberType = CHART_NUMBER_TYPE;
|
|
43320
44666
|
}
|
|
43321
44667
|
contains(chart, point, params) {
|
|
43322
|
-
|
|
43323
|
-
const vChart = chart.activeChartInstance;
|
|
43324
|
-
if (!vChart) return !1;
|
|
43325
|
-
const vchartStage = vChart.getStage();
|
|
43326
|
-
null === (_a = vchartStage.dirtyBounds) || void 0 === _a || _a.clear();
|
|
43327
|
-
const pick = vchartStage.pick(point.x, point.y);
|
|
43328
|
-
return (null !== pick.graphic || "root" !== pick.group.name) && pick;
|
|
44668
|
+
return !!chart.AABBBounds.containsPoint(point);
|
|
43329
44669
|
}
|
|
43330
44670
|
};
|
|
43331
44671
|
VChartPicker = __decorate([injectable()], VChartPicker);
|
|
@@ -44991,13 +46331,12 @@
|
|
|
44991
46331
|
}), selectComp.fillhandle) {
|
|
44992
46332
|
const fillHandle = null === (_a = scene.table.options.excelOptions) || void 0 === _a ? void 0 : _a.fillHandle;
|
|
44993
46333
|
let lastCellBound,
|
|
46334
|
+
handlerX,
|
|
44994
46335
|
visible = !0;
|
|
44995
46336
|
"function" == typeof fillHandle && (visible = fillHandle({
|
|
44996
46337
|
selectRanges: scene.table.stateManager.select.ranges,
|
|
44997
46338
|
table: scene.table
|
|
44998
|
-
})), lastCellBound =
|
|
44999
|
-
const handlerX = lastCellBound.x2 - scene.tableGroup.attribute.x - 3;
|
|
45000
|
-
lastCellBound = computeRectCellRangeEndRow < table.rowCount - 1 ? scene.highPerformanceGetCell(computeRectCellRangeEndCol, computeRectCellRangeEndRow).globalAABBBounds : scene.highPerformanceGetCell(computeRectCellRangeEndCol, computeRectCellRangeStartRow - 1).globalAABBBounds;
|
|
46339
|
+
})), endCol < table.colCount - 1 ? (lastCellBound = scene.highPerformanceGetCell(endCol, endRow).globalAABBBounds, handlerX = lastCellBound.x2 - scene.tableGroup.attribute.x - 3) : 0 === startCol ? (lastCellBound = scene.highPerformanceGetCell(0, endRow).globalAABBBounds, handlerX = lastCellBound.x1 - scene.tableGroup.attribute.x) : (lastCellBound = scene.highPerformanceGetCell(startCol - 1, endRow).globalAABBBounds, handlerX = lastCellBound.x2 - scene.tableGroup.attribute.x - 3), lastCellBound = endRow < table.rowCount - 1 ? scene.highPerformanceGetCell(endCol, endRow).globalAABBBounds : scene.highPerformanceGetCell(endCol, startRow - 1).globalAABBBounds;
|
|
45001
46340
|
const handlerY = lastCellBound.y2 - scene.tableGroup.attribute.y - 3;
|
|
45002
46341
|
null === (_b = selectComp.fillhandle) || void 0 === _b || _b.setAttributes({
|
|
45003
46342
|
x: handlerX,
|
|
@@ -49831,7 +51170,7 @@
|
|
|
49831
51170
|
}, 0);
|
|
49832
51171
|
}
|
|
49833
51172
|
}), table.scenegraph.tableGroup.addEventListener("rightdown", e => {
|
|
49834
|
-
var _a, _b, _c, _d, _e, _f;
|
|
51173
|
+
var _a, _b, _c, _d, _e, _f, _g;
|
|
49835
51174
|
const eventArgsSet = getCellEventArgsSet(e);
|
|
49836
51175
|
if (eventArgsSet.eventArgs) {
|
|
49837
51176
|
stateManager.triggerContextMenu(eventArgsSet.eventArgs.col, eventArgsSet.eventArgs.row, eventArgsSet.abstractPos.x, eventArgsSet.abstractPos.y);
|
|
@@ -49853,11 +51192,12 @@
|
|
|
49853
51192
|
break;
|
|
49854
51193
|
}
|
|
49855
51194
|
}
|
|
49856
|
-
|
|
51195
|
+
const disableSelectOnContextMenu = null === (_a = table.options.select) || void 0 === _a ? void 0 : _a.disableSelectOnContextMenu;
|
|
51196
|
+
if (cellInRange || disableSelectOnContextMenu || table.selectCell(col, row), table.hasListeners(TABLE_EVENT_TYPE.CONTEXTMENU_CELL)) {
|
|
49857
51197
|
const cellInfo = table.getCellInfo(col, row);
|
|
49858
51198
|
let icon, position;
|
|
49859
|
-
if (null === (
|
|
49860
|
-
const iconInfo = getIconAndPositionFromTarget(null === (
|
|
51199
|
+
if (null === (_b = eventArgsSet.eventArgs) || void 0 === _b ? void 0 : _b.target) {
|
|
51200
|
+
const iconInfo = getIconAndPositionFromTarget(null === (_c = eventArgsSet.eventArgs) || void 0 === _c ? void 0 : _c.target);
|
|
49861
51201
|
iconInfo && (icon = iconInfo.icon, position = iconInfo.position);
|
|
49862
51202
|
}
|
|
49863
51203
|
const cellsEvent = Object.assign(Object.assign({}, cellInfo), {
|
|
@@ -49868,10 +51208,10 @@
|
|
|
49868
51208
|
position: position,
|
|
49869
51209
|
funcType: icon.attribute.funcType
|
|
49870
51210
|
} : void 0,
|
|
49871
|
-
target: null === (
|
|
49872
|
-
mergeCellInfo: null === (
|
|
51211
|
+
target: null === (_d = null == eventArgsSet ? void 0 : eventArgsSet.eventArgs) || void 0 === _d ? void 0 : _d.target,
|
|
51212
|
+
mergeCellInfo: null === (_e = eventArgsSet.eventArgs) || void 0 === _e ? void 0 : _e.mergeInfo
|
|
49873
51213
|
});
|
|
49874
|
-
(null === (
|
|
51214
|
+
(null === (_g = null === (_f = table.options.eventOptions) || void 0 === _f ? void 0 : _f.contextmenuReturnAllSelectedCells) || void 0 === _g || _g) && (cellInRanges(table.stateManager.select.ranges, col, row) ? cellsEvent.cells = table.getSelectedCellInfos() : cellsEvent.cells = [[cellInfo]]), table.fireListeners(TABLE_EVENT_TYPE.CONTEXTMENU_CELL, cellsEvent);
|
|
49875
51215
|
}
|
|
49876
51216
|
}
|
|
49877
51217
|
}
|
|
@@ -51074,11 +52414,22 @@
|
|
|
51074
52414
|
lastRow = Math.max(this.table.stateManager.select.ranges[this.table.stateManager.select.ranges.length - 1].start.row, this.table.stateManager.select.ranges[this.table.stateManager.select.ranges.length - 1].end.row),
|
|
51075
52415
|
startCol = Math.min(this.table.stateManager.select.ranges[this.table.stateManager.select.ranges.length - 1].start.col, this.table.stateManager.select.ranges[this.table.stateManager.select.ranges.length - 1].end.col),
|
|
51076
52416
|
startRow = Math.min(this.table.stateManager.select.ranges[this.table.stateManager.select.ranges.length - 1].start.row, this.table.stateManager.select.ranges[this.table.stateManager.select.ranges.length - 1].end.row);
|
|
51077
|
-
let
|
|
51078
|
-
|
|
51079
|
-
|
|
51080
|
-
|
|
51081
|
-
|
|
52417
|
+
let lastCellBoundTargetX;
|
|
52418
|
+
if (lastCol < this.table.colCount - 1) {
|
|
52419
|
+
lastCellBoundTargetX = this.table.scenegraph.highPerformanceGetCell(lastCol, lastRow).globalAABBBounds.x2;
|
|
52420
|
+
} else if (0 === startCol) {
|
|
52421
|
+
lastCellBoundTargetX = this.table.scenegraph.highPerformanceGetCell(0, lastRow).globalAABBBounds.x1;
|
|
52422
|
+
} else {
|
|
52423
|
+
lastCellBoundTargetX = this.table.scenegraph.highPerformanceGetCell(startCol - 1, lastRow).globalAABBBounds.x2;
|
|
52424
|
+
}
|
|
52425
|
+
const distanceX = Math.abs(eventArgsSet.abstractPos.x - lastCellBoundTargetX);
|
|
52426
|
+
let lastCellBoundTargetY;
|
|
52427
|
+
if (lastRow < this.table.rowCount - 1) {
|
|
52428
|
+
lastCellBoundTargetY = this.table.scenegraph.highPerformanceGetCell(lastCol, lastRow).globalAABBBounds.y2;
|
|
52429
|
+
} else {
|
|
52430
|
+
lastCellBoundTargetY = this.table.scenegraph.highPerformanceGetCell(lastCol, startRow - 1).globalAABBBounds.y2;
|
|
52431
|
+
}
|
|
52432
|
+
const distanceY = Math.abs(eventArgsSet.abstractPos.y - lastCellBoundTargetY),
|
|
51082
52433
|
squareSize = 18;
|
|
51083
52434
|
if ((null === (_e = this.table.stateManager.fillHandle) || void 0 === _e ? void 0 : _e.isFilling) || distanceX <= squareSize / 2 && distanceY <= squareSize / 2) return update && this.table.stateManager.startFillSelect(eventArgsSet.abstractPos.x, eventArgsSet.abstractPos.y), !0;
|
|
51084
52435
|
}
|
|
@@ -53794,7 +55145,7 @@
|
|
|
53794
55145
|
}
|
|
53795
55146
|
constructor(container, options = {}) {
|
|
53796
55147
|
var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s, _t, _u, _v, _w, _x, _y, _z;
|
|
53797
|
-
if (super(), this.showFrozenIcon = !0, this.version = "1.19.
|
|
55148
|
+
if (super(), this.showFrozenIcon = !0, this.version = "1.19.10-alpha.0", this.id = `VTable${Date.now()}`, this.isReleased = !1, this._chartEventMap = {}, this.throttleInvalidate = throttle2(this.render.bind(this), 200), "node" === Env.mode ? (options = container, container = null) : container instanceof HTMLElement || (options = container, container = container.container ? container.container : null), !container && "node" !== options.mode && !options.canvas) throw new Error("vtable's container is undefined");
|
|
53798
55149
|
this.pluginManager = new PluginManager(this, options), this.fireListeners(TABLE_EVENT_TYPE.BEFORE_INIT, {
|
|
53799
55150
|
options: options,
|
|
53800
55151
|
container: container
|