@visactor/vstory 0.0.11 → 0.0.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +49 -22
- package/dist/index.min.js +1 -1
- package/package.json +8 -8
package/dist/index.js
CHANGED
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@@ -25359,7 +25359,7 @@
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25359
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scaleX = _params$scaleX === void 0 ? 1 : _params$scaleX,
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_params$scaleY = params.scaleY,
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scaleY = _params$scaleY === void 0 ? 1 : _params$scaleY;
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25362
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-
this._container && this._initCanvasByContainer(dpr), params.canvas && this._initCanvasByCanvas(canvas, width, height, dpr), this._stage.background = background, this._stage.defaultLayer.setAttributes({
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25362
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+
this._container && this._initCanvasByContainer(width, height, dpr), params.canvas && this._initCanvasByCanvas(canvas, width, height, dpr), this._stage.background = background, this._stage.defaultLayer.setAttributes({
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background: layerBackground
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}), this._stage.defaultLayer.scale(scaleX, scaleY);
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}
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@@ -25380,12 +25380,12 @@
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}
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}, {
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key: "_initCanvasByContainer",
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-
value: function _initCanvasByContainer(dpr) {
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value: function _initCanvasByContainer(width, height, dpr) {
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var container = this._container;
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if (!container) return;
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var canvas = document.createElement("canvas");
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canvas.id = "_visactor_story_canvas_".concat(this._story.id), this._canvas = canvas, container.appendChild(canvas);
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25388
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-
var stage = this._initCanvas(canvas, container.clientWidth, container.clientHeight, dpr);
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var stage = this._initCanvas(canvas, null != width ? width : container.clientWidth, null != height ? height : container.clientHeight, dpr);
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this._stage = stage;
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}
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}, {
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@@ -108581,10 +108581,12 @@
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}
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};
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var arcGrowRadius = function arcGrowRadius(instance, animation, option) {
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-
var
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-
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-
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-
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var _a, _b;
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var _getCustomParams = getCustomParams(animation, null !== (_a = animation.delayPerTime) && void 0 !== _a ? _a : 60, null !== (_b = animation.enterPerTime) && void 0 !== _b ? _b : 100),
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duration = _getCustomParams.duration,
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loop = _getCustomParams.loop,
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oneByOne = _getCustomParams.oneByOne,
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easing = _getCustomParams.easing,
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disappear = option.disappear;
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return {
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type: disappear ? "growRadiusOut" : "growRadiusIn",
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@@ -108595,10 +108597,12 @@
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};
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},
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arcGrowAngle = function arcGrowAngle(instance, animation, option) {
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var
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-
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-
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-
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var _a, _b;
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var _getCustomParams2 = getCustomParams(animation, null !== (_a = animation.delayPerTime) && void 0 !== _a ? _a : 60, null !== (_b = animation.enterPerTime) && void 0 !== _b ? _b : 100),
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duration = _getCustomParams2.duration,
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loop = _getCustomParams2.loop,
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oneByOne = _getCustomParams2.oneByOne,
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easing = _getCustomParams2.easing,
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disappear = option.disappear;
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return {
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type: disappear ? "growAngleOut" : "growAngleIn",
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@@ -108612,10 +108616,12 @@
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};
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},
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arcFade = function arcFade(instance, animation, option) {
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var
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-
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var _a, _b;
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var _getCustomParams3 = getCustomParams(animation, null !== (_a = animation.delayPerTime) && void 0 !== _a ? _a : 60, null !== (_b = animation.enterPerTime) && void 0 !== _b ? _b : 100),
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duration = _getCustomParams3.duration,
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loop = _getCustomParams3.loop,
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oneByOne = _getCustomParams3.oneByOne,
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easing = _getCustomParams3.easing,
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disappear = option.disappear;
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return {
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type: disappear ? "fadeOut" : "fadeIn",
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@@ -108627,11 +108633,11 @@
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},
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pieLeap = function pieLeap(instance, animation) {
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var _a, _b, _c, _d;
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-
var
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duration =
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loop =
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-
oneByOne =
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-
easing =
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var _getCustomParams4 = getCustomParams(animation, null !== (_b = null !== (_a = animation.delayPerTime) && void 0 !== _a ? _a : PieLeap.delayPerTime) && void 0 !== _b ? _b : 50, null !== (_d = null !== (_c = animation.enterPerTime) && void 0 !== _c ? _c : PieLeap.enterPerTime) && void 0 !== _d ? _d : 300),
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duration = _getCustomParams4.duration,
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loop = _getCustomParams4.loop,
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oneByOne = _getCustomParams4.oneByOne,
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easing = _getCustomParams4.easing;
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return {
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channel: ["x", "y", "innerRadius", "outerRadius"],
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custom: PieLeap,
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@@ -108896,6 +108902,14 @@
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return getCharacterGraphic(character);
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}
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var bounce2Str = "M 0 -0.545 C 0.024 -0.045 0.068 0.414 0.21 0.429 C 0.36 0.436 0.396 -0.258 0.521 -0.237 C 0.626 -0.232 0.634 0.131 0.717 0.128 C 0.827 0.133 0.827 -0.073 0.91 -0.083 C 0.962 -0.086 1 0 1 0",
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bounce3Str = "M 0 -0.545 C 0.024 -0.045 0.052 0.358 0.216 0.381 C 0.321 0.368 0.37 -0.122 0.506 -0.114 C 0.615 -0.12 0.668 0.094 0.837 0.092 C 0.923 0.087 0.973 0.034 1.004 -0.005",
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bounce4Str = "M 0 -0.545 C 0.024 -0.045 0.075 0.389 0.216 0.381 C 0.36 0.376 0.425 -0.133 0.756 -0.127 C 0.918 -0.109 0.973 -0.057 1.007 0.003",
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bounceMap = {
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bounce2: bounce2Str,
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bounce3: bounce3Str,
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bounce4: bounce4Str
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};
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function bounce(character, animation, params) {
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var graphic = getCharacterParentGraphic(character);
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if (graphic) {
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@@ -108906,7 +108920,8 @@
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!1 === visible && (graphic.attribute.visible = !0);
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var height = graphic.AABBBounds.height();
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!1 === visible && graphic.setAttribute("visible", !1), graphic.animate().play(new Bounce({}, {}, duration, easing, {
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-
dy: null != dy ? dy : .2 * height
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dy: (params.flipY ? -1 : 1) * (null != dy ? dy : .2 * height),
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customEase: params.customEase || bounceMap[params.type]
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}));
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}
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}
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@@ -108988,7 +109003,7 @@
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graphic = characters[characters.length - 1],
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componentStyle = Object.assign({}, panelStyle);
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["x", "y", "dx", "dy", "scaleX", "scaleY", "width", "height"].forEach(function (key) {
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key in
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key in graphicStyle && (componentStyle[key] = graphicStyle[key], delete graphicStyle[key]);
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}), component && (component.styleAnimate ? component.styleAnimate(componentStyle, animation) : component.animate().to(componentStyle, duration, easing)), graphic && graphicStyle && (graphic.styleAnimate ? graphic.styleAnimate(graphicStyle, animation) : graphic.animate().to(graphicStyle, duration, easing)), text && textStyle && text.animate().to(textStyle, duration, easing);
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}
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}]);
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@@ -110447,14 +110462,26 @@
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initVR();
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}
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exports.ACTION_TYPE = ACTION_TYPE;
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exports.BaseComponentWithText = BaseComponentWithText;
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exports.BaseRuntime = BaseRuntime;
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exports.CharacterComponent = CharacterComponent;
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exports.CommonBounceActionProcessor = CommonBounceActionProcessor;
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exports.CommonMoveToActionProcessor = CommonMoveToActionProcessor;
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exports.CommonScaleToActionProcessor = CommonScaleToActionProcessor;
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exports.CommonStyleActionProcessor = CommonStyleActionProcessor;
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exports.CommonVisibilityActionProcessor = CommonVisibilityActionProcessor;
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exports.GlobalTickerStore = GlobalTickerStore;
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exports.Player = Player$1;
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exports.ProcessorRegistry = ProcessorRegistry;
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exports.Story = Story;
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exports.StoryFactory = StoryFactory;
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exports.createStory = createStory;
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exports.createUnitTemplate = createUnitTemplate;
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exports.decompressData = decompressData;
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exports.getCharacterByEffect = getCharacterByEffect;
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exports.getCharacterGraphic = getCharacterGraphic;
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exports.getCharacterParentGraphic = getCharacterParentGraphic;
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exports.globalProcessorRegistry = globalProcessorRegistry;
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exports.globalTickerStore = globalTickerStore;
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exports.initVR = initVR;
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