@visactor/vrender 1.0.37-alpha.1 → 1.0.38

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.es.js CHANGED
@@ -10077,6 +10077,7 @@ class Graphic extends Node {
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  var _a;
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  if (!states.length) return void this.clearStates(hasAnimation);
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  if (!((null === (_a = this.currentStates) || void 0 === _a ? void 0 : _a.length) !== states.length || states.some((stateName, index) => this.currentStates[index] !== stateName))) return;
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+ this.stateSort && (states = states.sort(this.stateSort));
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  const stateAttrs = {};
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  states.forEach(stateName => {
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  var _a;
@@ -12309,7 +12310,7 @@ class Glyph extends Graphic {
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  var _a;
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  if (!states.length) return void this.clearStates(hasAnimation);
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  if (!((null === (_a = this.currentStates) || void 0 === _a ? void 0 : _a.length) !== states.length || states.some((stateName, index) => this.currentStates[index] !== stateName))) return;
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- this.stopStateAnimates();
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+ this.stopStateAnimates(), this.stateSort && (states = states.sort(this.stateSort));
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  const stateAttrs = {},
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  subAttrs = this.subGraphic.map(() => ({}));
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  states.forEach(stateName => {
@@ -24722,7 +24723,7 @@ let BrowserContext2d = class {
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  return !!this._inuse;
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  }
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  set inuse(use) {
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- use !== !!this._inuse && (this._inuse = use, use ? (this.nativeContext.save(), this.reset()) : this.nativeContext.restore());
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+ use !== !!this._inuse && (this._inuse = use, use ? (this.nativeContext.save(), this.reset()) : (this.nativeContext.restore(), this._font = ""));
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  }
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  constructor(canvas, dpr) {
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  this.fillAttributes = Object.assign(Object.assign({}, DefaultFillStyle), {
@@ -29916,6 +29917,343 @@ const gifImageModule = new ContainerModule(bind => {
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  loadGifImageModule || (loadGifImageModule = !0, bind(DefaultCanvasGifImageRender).toSelf().inSingletonScope(), bind(GraphicRender).toService(DefaultCanvasGifImageRender));
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  });
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+ const browser = isBrowserEnv();
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+
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+ function _registerArc() {
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+ _registerArc.__loaded || (_registerArc.__loaded = !0, registerArcGraphic(), container.load(arcModule), container.load(browser ? arcCanvasPickModule : arcMathPickModule));
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+ }
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+ _registerArc.__loaded = !1;
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+ const registerArc = _registerArc;
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+
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+ function _registerArc3d() {
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+ _registerArc3d.__loaded || (_registerArc3d.__loaded = !0, registerArc3dGraphic(), registerDirectionalLight(), registerOrthoCamera(), container.load(arc3dModule), container.load(arc3dCanvasPickModule));
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+ }
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+ _registerArc3d.__loaded = !1;
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+ const registerArc3d = _registerArc3d;
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+
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+ function _registerArea() {
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+ _registerArea.__loaded || (_registerArea.__loaded = !0, registerAreaGraphic(), container.load(areaModule), container.load(browser ? areaCanvasPickModule : areaMathPickModule));
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+ }
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+ _registerArea.__loaded = !1;
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+ const registerArea = _registerArea;
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+
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+ function _registerCircle() {
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+ _registerCircle.__loaded || (_registerCircle.__loaded = !0, registerCircleGraphic(), container.load(circleModule), container.load(browser ? circleCanvasPickModule : circleMathPickModule));
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+ }
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+ _registerCircle.__loaded = !1;
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+ const registerCircle = _registerCircle;
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+
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+ function _registerGlyph() {
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+ _registerGlyph.__loaded || (_registerGlyph.__loaded = !0, registerGlyphGraphic(), container.load(glyphModule), container.load(browser ? glyphCanvasPickModule : glyphMathPickModule));
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+ }
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+ _registerGlyph.__loaded = !1;
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+ const registerGlyph = _registerGlyph;
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+
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+ function _registerGroup() {
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+ _registerGroup.__loaded || (_registerGroup.__loaded = !0, registerGroupGraphic());
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+ }
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+ _registerGroup.__loaded = !1;
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+ const registerGroup = _registerGroup;
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+
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+ function _registerImage() {
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+ _registerImage.__loaded || (_registerImage.__loaded = !0, registerImageGraphic(), container.load(imageModule), container.load(browser ? imageCanvasPickModule : imageMathPickModule));
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+ }
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+ _registerImage.__loaded = !1;
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+ const registerImage = _registerImage;
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+
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+ function _registerLine() {
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+ _registerLine.__loaded || (_registerLine.__loaded = !0, registerLineGraphic(), container.load(lineModule), container.load(browser ? lineCanvasPickModule : lineMathPickModule));
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+ }
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+ _registerLine.__loaded = !1;
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+ const registerLine = _registerLine;
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+
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+ function _registerPath() {
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+ _registerPath.__loaded || (_registerPath.__loaded = !0, registerPathGraphic(), container.load(pathModule), container.load(browser ? pathCanvasPickModule : pathMathPickModule));
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+ }
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+ _registerPath.__loaded = !1;
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+ const registerPath = _registerPath;
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+
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+ function _registerPolygon() {
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+ _registerPolygon.__loaded || (_registerPolygon.__loaded = !0, registerPolygonGraphic(), container.load(polygonModule), container.load(browser ? polygonCanvasPickModule : polygonMathPickModule));
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+ }
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+ _registerPolygon.__loaded = !1;
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+ const registerPolygon = _registerPolygon;
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+
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+ function _registerPyramid3d() {
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+ _registerPyramid3d.__loaded || (_registerPyramid3d.__loaded = !0, registerPyramid3dGraphic(), registerDirectionalLight(), registerOrthoCamera(), container.load(pyramid3dModule), container.load(pyramid3dCanvasPickModule));
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+ }
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+ _registerPyramid3d.__loaded = !1;
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+ const registerPyramid3d = _registerPyramid3d;
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+
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+ function _registerRect() {
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+ _registerRect.__loaded || (_registerRect.__loaded = !0, registerRectGraphic(), container.load(rectModule), container.load(browser ? rectCanvasPickModule : rectMathPickModule));
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+ }
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+ _registerRect.__loaded = !1;
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+ const registerRect = _registerRect;
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+
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+ function _registerRect3d() {
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+ _registerRect3d.__loaded || (_registerRect3d.__loaded = !0, registerRect3dGraphic(), container.load(rect3dModule), container.load(rect3dCanvasPickModule));
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+ }
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+ _registerRect3d.__loaded = !1;
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+ const registerRect3d = _registerRect3d;
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+
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+ function _registerRichtext() {
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+ _registerRichtext.__loaded || (_registerRichtext.__loaded = !0, registerRichtextGraphic(), container.load(richtextModule), container.load(browser ? richtextCanvasPickModule : richTextMathPickModule));
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+ }
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+ _registerRichtext.__loaded = !1;
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+ const registerRichtext = _registerRichtext;
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+
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+ function _registerShadowRoot() {
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+ _registerShadowRoot.__loaded || (_registerShadowRoot.__loaded = !0, registerShadowRootGraphic());
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+ }
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+ _registerShadowRoot.__loaded = !1;
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+ const registerShadowRoot = _registerShadowRoot;
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+
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+ function _registerSymbol() {
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+ _registerSymbol.__loaded || (_registerSymbol.__loaded = !0, registerSymbolGraphic(), container.load(symbolModule), container.load(browser ? symbolCanvasPickModule : symbolMathPickModule));
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+ }
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+ _registerSymbol.__loaded = !1;
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+ const registerSymbol = _registerSymbol;
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+
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+ function _registerText() {
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+ _registerText.__loaded || (_registerText.__loaded = !0, registerTextGraphic(), container.load(textModule), container.load(browser ? textCanvasPickModule : textMathPickModule));
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+ }
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+ _registerText.__loaded = !1;
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+ const registerText = _registerText;
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+
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+ var __decorate$5 = undefined && undefined.__decorate || function (decorators, target, key, desc) {
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+ var d,
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+ c = arguments.length,
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+ r = c < 3 ? target : null === desc ? desc = Object.getOwnPropertyDescriptor(target, key) : desc;
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+ if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(decorators, target, key, desc);else for (var i = decorators.length - 1; i >= 0; i--) (d = decorators[i]) && (r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r);
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+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ },
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+ __metadata$1 = undefined && undefined.__metadata || function (k, v) {
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+ if ("object" == typeof Reflect && "function" == typeof Reflect.metadata) return Reflect.metadata(k, v);
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+ },
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+ __param$1 = undefined && undefined.__param || function (paramIndex, decorator) {
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+ return function (target, key) {
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+ decorator(target, key, paramIndex);
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+ };
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+ };
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+ let DefaultCanvasStarPicker = class extends PickerBase {
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+ constructor(canvasRenderer) {
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+ super(), this.canvasRenderer = canvasRenderer, this.type = "star", this.numberType = STAR_NUMBER_TYPE;
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+ }
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+ };
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+ DefaultCanvasStarPicker = __decorate$5([injectable(), __param$1(0, inject(StarRender)), __metadata$1("design:paramtypes", [Object])], DefaultCanvasStarPicker);
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+
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+ let loadStarPick = !1;
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+ const starCanvasPickModule = new ContainerModule((bind, unbind, isBound, rebind) => {
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+ loadStarPick || (loadStarPick = !0, bind(CanvasStarPicker).to(DefaultCanvasStarPicker).inSingletonScope(), bind(CanvasPickerContribution).toService(CanvasStarPicker));
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+ });
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+
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+ function _registerStar() {
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+ _registerStar.__loaded || (_registerStar.__loaded = !0, registerStarGraphic(), container.load(starModule), container.load(starCanvasPickModule));
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+ }
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+ _registerStar.__loaded = !1;
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+ const registerStar = _registerStar;
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+
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+ function _registerWrapText() {
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+ _registerWrapText.__loaded || (_registerWrapText.__loaded = !0, registerWrapTextGraphic());
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+ }
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+ _registerWrapText.__loaded = !1;
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+ const registerWrapText = _registerWrapText;
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+
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+ function registerGifGraphic() {
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+ graphicCreator.RegisterGraphicCreator("gif", createGifImage);
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+ }
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+ function _registerGifImage() {
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+ _registerGifImage.__loaded || (_registerGifImage.__loaded = !0, registerGifGraphic(), container.load(gifImageModule), container.load(gifImageCanvasPickModule));
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+ }
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+ _registerGifImage.__loaded = !1;
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+ const registerGifImage = _registerGifImage;
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+
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+ function pseudoRandom(n) {
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+ let seed = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
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+ let hash = 3735928559 ^ seed;
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+ return hash = (2654435769 ^ hash) + (hash << 6) + (hash >> 2), hash = 3432918353 * (hash ^ n), hash = hash << 15 | hash >>> 17, hash ^= hash << 25, hash += hash << 9, hash ^= hash >> 4, hash ^= hash << 18, hash |= 1, (hash >>> 0) % 2147483647 / 2147483647;
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+ }
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+ function randomOpacity(ctx, row, column, rowCount, columnCount, ratio, graphic) {
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+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
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+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
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+ const targetRandomValue = 2 * pseudoRandom(row * columnCount + column) * Math.PI,
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+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI + targetRandomValue) + 1) / 2;
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+ return Math.min(1, Math.max(0, _r));
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+ }
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+ function columnLeftToRight(ctx, row, column, rowCount, columnCount, ratio, graphic) {
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+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
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+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
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+ const delay = column / columnCount,
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+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
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+ return Math.min(1, Math.max(0, _r));
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+ }
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+ function columnRightToLeft(ctx, row, column, rowCount, columnCount, ratio, graphic) {
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+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
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+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
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+ const delay = (columnCount - 1 - column) / columnCount,
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+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
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+ return Math.min(1, Math.max(0, _r));
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+ }
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+ function rowTopToBottom(ctx, row, column, rowCount, columnCount, ratio, graphic) {
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+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
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+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
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+ const delay = row / rowCount,
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+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
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+ return Math.min(1, Math.max(0, _r));
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+ }
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+ function rowBottomToTop(ctx, row, column, rowCount, columnCount, ratio, graphic) {
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+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
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+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
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+ const delay = (rowCount - 1 - row) / rowCount,
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+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
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+ return Math.min(1, Math.max(0, _r));
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+ }
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+ function diagonalCenterToEdge(ctx, row, column, rowCount, columnCount, ratio, graphic) {
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+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
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+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
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+ const centerRow = rowCount / 2,
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+ centerCol = columnCount / 2,
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+ distance = Math.sqrt(Math.pow((row - centerRow) / rowCount, 2) + Math.pow((column - centerCol) / columnCount, 2)),
30118
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * distance * Math.PI) + 1) / 2;
30119
+ return Math.min(1, Math.max(0, _r));
30120
+ }
30121
+ function diagonalTopLeftToBottomRight(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30122
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30123
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30124
+ const delay = (row / rowCount + column / columnCount) / 2,
30125
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
30126
+ return Math.min(1, Math.max(0, _r));
30127
+ }
30128
+ function rotationScan(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30129
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30130
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
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+ const centerRow = rowCount / 2,
30132
+ centerCol = columnCount / 2,
30133
+ angle = Math.atan2(row - centerRow, column - centerCol),
30134
+ delay = (angle < 0 ? angle + 2 * Math.PI : angle) / (2 * Math.PI),
30135
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
30136
+ return Math.min(1, Math.max(0, _r));
30137
+ }
30138
+ function rippleEffect(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30139
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30140
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30141
+ const centerRow = rowCount / 2,
30142
+ centerCol = columnCount / 2,
30143
+ normalizedDistance = Math.sqrt(Math.pow(row - centerRow, 2) + Math.pow(column - centerCol, 2)) / Math.sqrt(Math.pow(rowCount / 2, 2) + Math.pow(columnCount / 2, 2)),
30144
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI * 3 - 2 * normalizedDistance * Math.PI) + 1) / 2;
30145
+ return Math.min(1, Math.max(0, _r));
30146
+ }
30147
+ function snakeWave(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30148
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30149
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30150
+ const delay = (row + column) % (rowCount + columnCount) / (rowCount + columnCount),
30151
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 4 * delay * Math.PI) + 1) / 2;
30152
+ return Math.min(1, Math.max(0, _r));
30153
+ }
30154
+ function alternatingWave(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30155
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30156
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30157
+ const rowPhase = row / rowCount,
30158
+ colPhase = column / columnCount,
30159
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * rowPhase * Math.PI) * Math.sin(2 * ratio * Math.PI - 2 * colPhase * Math.PI) + 1) / 2;
30160
+ return Math.min(1, Math.max(0, _r));
30161
+ }
30162
+ function spiralEffect(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30163
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30164
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30165
+ const centerRow = rowCount / 2,
30166
+ centerCol = columnCount / 2,
30167
+ distance = Math.sqrt(Math.pow(row - centerRow, 2) + Math.pow(column - centerCol, 2)),
30168
+ angle = Math.atan2(row - centerRow, column - centerCol),
30169
+ delay = (distance / Math.sqrt(Math.pow(rowCount / 2, 2) + Math.pow(columnCount / 2, 2)) + angle / (2 * Math.PI)) / 2,
30170
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 4 * delay * Math.PI) + 1) / 2;
30171
+ return Math.min(1, Math.max(0, _r));
30172
+ }
30173
+ function columnCenterToEdge(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30174
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30175
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30176
+ const centerCol = columnCount / 2,
30177
+ distance = Math.abs(column - centerCol) / centerCol,
30178
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * distance * Math.PI) + 1) / 2;
30179
+ return Math.min(1, Math.max(0, _r));
30180
+ }
30181
+ function columnEdgeToCenter(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30182
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30183
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30184
+ const centerCol = columnCount / 2,
30185
+ distance = 1 - Math.abs(column - centerCol) / centerCol,
30186
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * distance * Math.PI) + 1) / 2;
30187
+ return Math.min(1, Math.max(0, _r));
30188
+ }
30189
+ function rowCenterToEdge(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30190
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30191
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30192
+ const centerRow = rowCount / 2,
30193
+ distance = Math.abs(row - centerRow) / centerRow,
30194
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * distance * Math.PI) + 1) / 2;
30195
+ return Math.min(1, Math.max(0, _r));
30196
+ }
30197
+ function rowEdgeToCenter(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30198
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30199
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30200
+ const centerRow = rowCount / 2,
30201
+ distance = 1 - Math.abs(row - centerRow) / centerRow,
30202
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * distance * Math.PI) + 1) / 2;
30203
+ return Math.min(1, Math.max(0, _r));
30204
+ }
30205
+ function cornerToCenter(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30206
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30207
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30208
+ const centerRow = rowCount / 2,
30209
+ centerCol = columnCount / 2,
30210
+ distance = Math.sqrt(Math.pow((row - centerRow) / centerRow, 2) + Math.pow((column - centerCol) / centerCol, 2)),
30211
+ normalizedDistance = Math.min(distance, 1),
30212
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * normalizedDistance * Math.PI) + 1) / 2;
30213
+ return Math.min(1, Math.max(0, _r));
30214
+ }
30215
+ function centerToCorner(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30216
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30217
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30218
+ const centerRow = rowCount / 2,
30219
+ centerCol = columnCount / 2,
30220
+ distance = Math.sqrt(Math.pow((row - centerRow) / centerRow, 2) + Math.pow((column - centerCol) / centerCol, 2)),
30221
+ normalizedDistance = 1 - Math.min(distance, 1),
30222
+ _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * normalizedDistance * Math.PI) + 1) / 2;
30223
+ return Math.min(1, Math.max(0, _r));
30224
+ }
30225
+ function pulseWave(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30226
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30227
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30228
+ const centerRow = rowCount / 2,
30229
+ centerCol = columnCount / 2,
30230
+ distance = Math.sqrt(Math.pow((row - centerRow) / centerRow, 2) + Math.pow((column - centerCol) / centerCol, 2)),
30231
+ normalizedDistance = Math.min(distance, 1),
30232
+ wavePhase = 2 * ratio * Math.PI * 3,
30233
+ decay = Math.max(0, 1 - normalizedDistance),
30234
+ _r = minRatio + amplitude * ((Math.sin(wavePhase - 4 * normalizedDistance * Math.PI) + 1) / 2) * (.7 * decay + .3);
30235
+ return Math.min(1, Math.max(0, _r));
30236
+ }
30237
+ function particleEffect(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30238
+ let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30239
+ let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30240
+ const index = row * columnCount + column,
30241
+ phase = 2 * pseudoRandom(index, 0) * Math.PI,
30242
+ speed = .5 * pseudoRandom(index, 1) + .5,
30243
+ direction = 2 * pseudoRandom(index, 2) * Math.PI,
30244
+ centerRow = rowCount / 2,
30245
+ centerCol = columnCount / 2,
30246
+ distance = Math.sqrt(Math.pow((row - centerRow) / centerRow, 2) + Math.pow((column - centerCol) / centerCol, 2)),
30247
+ normalizedDistance = Math.min(distance, 1),
30248
+ scatterRatio = (ratio - .4) / .6,
30249
+ movement = Math.sin(scatterRatio * speed * 8 * Math.PI + phase + direction * scatterRatio),
30250
+ distanceEffect = Math.cos(normalizedDistance * Math.PI + scatterRatio * Math.PI),
30251
+ _r = minRatio + amplitude * ((movement + 1) / 2 * Math.max(0, 1 - 1.2 * scatterRatio) * (.3 + .7 * distanceEffect));
30252
+ return Math.min(1, Math.max(0, _r));
30253
+ }
30254
+
30255
+ const roughModule = _roughModule;
30256
+
29919
30257
  var lottie = {exports: {}};
29920
30258
 
29921
30259
  (function(module,exports){typeof navigator!=="undefined"&&function(global,factory){module.exports=factory();}(commonjsGlobal,function(){var svgNS='http://www.w3.org/2000/svg';var locationHref='';var _useWebWorker=false;var initialDefaultFrame=-999999;var setWebWorker=function setWebWorker(flag){_useWebWorker=!!flag;};var getWebWorker=function getWebWorker(){return _useWebWorker;};var setLocationHref=function setLocationHref(value){locationHref=value;};var getLocationHref=function getLocationHref(){return locationHref;};function createTag(type){// return {appendChild:function(){},setAttribute:function(){},style:{}}
@@ -30639,17 +30977,17 @@ function createLottie(attributes) {
30639
30977
  return new Lottie(attributes);
30640
30978
  }
30641
30979
 
30642
- var __decorate$5 = undefined && undefined.__decorate || function (decorators, target, key, desc) {
30980
+ var __decorate$4 = undefined && undefined.__decorate || function (decorators, target, key, desc) {
30643
30981
  var d,
30644
30982
  c = arguments.length,
30645
30983
  r = c < 3 ? target : null === desc ? desc = Object.getOwnPropertyDescriptor(target, key) : desc;
30646
30984
  if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(decorators, target, key, desc);else for (var i = decorators.length - 1; i >= 0; i--) (d = decorators[i]) && (r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r);
30647
30985
  return c > 3 && r && Object.defineProperty(target, key, r), r;
30648
30986
  },
30649
- __metadata$1 = undefined && undefined.__metadata || function (k, v) {
30987
+ __metadata = undefined && undefined.__metadata || function (k, v) {
30650
30988
  if ("object" == typeof Reflect && "function" == typeof Reflect.metadata) return Reflect.metadata(k, v);
30651
30989
  },
30652
- __param$1 = undefined && undefined.__param || function (paramIndex, decorator) {
30990
+ __param = undefined && undefined.__param || function (paramIndex, decorator) {
30653
30991
  return function (target, key) {
30654
30992
  decorator(target, key, paramIndex);
30655
30993
  };
@@ -30659,14 +30997,14 @@ let DefaultCanvasLottiePicker = class extends RectPickerBase {
30659
30997
  super(), this.canvasRenderer = canvasRenderer;
30660
30998
  }
30661
30999
  };
30662
- DefaultCanvasLottiePicker = __decorate$5([injectable(), __param$1(0, inject(RectRender)), __metadata$1("design:paramtypes", [Object])], DefaultCanvasLottiePicker);
31000
+ DefaultCanvasLottiePicker = __decorate$4([injectable(), __param(0, inject(RectRender)), __metadata("design:paramtypes", [Object])], DefaultCanvasLottiePicker);
30663
31001
 
30664
31002
  let loadLottiePick = !1;
30665
31003
  const lottieCanvasPickModule = new ContainerModule((bind, unbind, isBound, rebind) => {
30666
31004
  loadLottiePick || (loadLottiePick = !0, bind(CanvasLottiePicker).to(DefaultCanvasLottiePicker).inSingletonScope(), bind(CanvasPickerContribution).toService(CanvasLottiePicker));
30667
31005
  });
30668
31006
 
30669
- var __decorate$4 = undefined && undefined.__decorate || function (decorators, target, key, desc) {
31007
+ var __decorate$3 = undefined && undefined.__decorate || function (decorators, target, key, desc) {
30670
31008
  var d,
30671
31009
  c = arguments.length,
30672
31010
  r = c < 3 ? target : null === desc ? desc = Object.getOwnPropertyDescriptor(target, key) : desc;
@@ -30698,350 +31036,13 @@ let DefaultCanvasLottieRender = class extends DefaultCanvasRectRender {
30698
31036
  context.fill();
30699
31037
  }
30700
31038
  };
30701
- DefaultCanvasLottieRender = __decorate$4([injectable()], DefaultCanvasLottieRender);
31039
+ DefaultCanvasLottieRender = __decorate$3([injectable()], DefaultCanvasLottieRender);
30702
31040
 
30703
31041
  let loadLottieModule = !1;
30704
31042
  const lottieModule = new ContainerModule(bind => {
30705
31043
  loadLottieModule || (loadLottieModule = !0, bind(DefaultCanvasLottieRender).toSelf().inSingletonScope(), bind(GraphicRender).toService(DefaultCanvasLottieRender));
30706
31044
  });
30707
31045
 
30708
- const browser = isBrowserEnv();
30709
-
30710
- function _registerArc() {
30711
- _registerArc.__loaded || (_registerArc.__loaded = !0, registerArcGraphic(), container.load(arcModule), container.load(browser ? arcCanvasPickModule : arcMathPickModule));
30712
- }
30713
- _registerArc.__loaded = !1;
30714
- const registerArc = _registerArc;
30715
-
30716
- function _registerArc3d() {
30717
- _registerArc3d.__loaded || (_registerArc3d.__loaded = !0, registerArc3dGraphic(), registerDirectionalLight(), registerOrthoCamera(), container.load(arc3dModule), container.load(arc3dCanvasPickModule));
30718
- }
30719
- _registerArc3d.__loaded = !1;
30720
- const registerArc3d = _registerArc3d;
30721
-
30722
- function _registerArea() {
30723
- _registerArea.__loaded || (_registerArea.__loaded = !0, registerAreaGraphic(), container.load(areaModule), container.load(browser ? areaCanvasPickModule : areaMathPickModule));
30724
- }
30725
- _registerArea.__loaded = !1;
30726
- const registerArea = _registerArea;
30727
-
30728
- function _registerCircle() {
30729
- _registerCircle.__loaded || (_registerCircle.__loaded = !0, registerCircleGraphic(), container.load(circleModule), container.load(browser ? circleCanvasPickModule : circleMathPickModule));
30730
- }
30731
- _registerCircle.__loaded = !1;
30732
- const registerCircle = _registerCircle;
30733
-
30734
- function _registerGlyph() {
30735
- _registerGlyph.__loaded || (_registerGlyph.__loaded = !0, registerGlyphGraphic(), container.load(glyphModule), container.load(browser ? glyphCanvasPickModule : glyphMathPickModule));
30736
- }
30737
- _registerGlyph.__loaded = !1;
30738
- const registerGlyph = _registerGlyph;
30739
-
30740
- function _registerGroup() {
30741
- _registerGroup.__loaded || (_registerGroup.__loaded = !0, registerGroupGraphic());
30742
- }
30743
- _registerGroup.__loaded = !1;
30744
- const registerGroup = _registerGroup;
30745
-
30746
- function _registerImage() {
30747
- _registerImage.__loaded || (_registerImage.__loaded = !0, registerImageGraphic(), container.load(imageModule), container.load(browser ? imageCanvasPickModule : imageMathPickModule));
30748
- }
30749
- _registerImage.__loaded = !1;
30750
- const registerImage = _registerImage;
30751
-
30752
- function _registerLine() {
30753
- _registerLine.__loaded || (_registerLine.__loaded = !0, registerLineGraphic(), container.load(lineModule), container.load(browser ? lineCanvasPickModule : lineMathPickModule));
30754
- }
30755
- _registerLine.__loaded = !1;
30756
- const registerLine = _registerLine;
30757
-
30758
- function _registerPath() {
30759
- _registerPath.__loaded || (_registerPath.__loaded = !0, registerPathGraphic(), container.load(pathModule), container.load(browser ? pathCanvasPickModule : pathMathPickModule));
30760
- }
30761
- _registerPath.__loaded = !1;
30762
- const registerPath = _registerPath;
30763
-
30764
- function _registerPolygon() {
30765
- _registerPolygon.__loaded || (_registerPolygon.__loaded = !0, registerPolygonGraphic(), container.load(polygonModule), container.load(browser ? polygonCanvasPickModule : polygonMathPickModule));
30766
- }
30767
- _registerPolygon.__loaded = !1;
30768
- const registerPolygon = _registerPolygon;
30769
-
30770
- function _registerPyramid3d() {
30771
- _registerPyramid3d.__loaded || (_registerPyramid3d.__loaded = !0, registerPyramid3dGraphic(), registerDirectionalLight(), registerOrthoCamera(), container.load(pyramid3dModule), container.load(pyramid3dCanvasPickModule));
30772
- }
30773
- _registerPyramid3d.__loaded = !1;
30774
- const registerPyramid3d = _registerPyramid3d;
30775
-
30776
- function _registerRect() {
30777
- _registerRect.__loaded || (_registerRect.__loaded = !0, registerRectGraphic(), container.load(rectModule), container.load(browser ? rectCanvasPickModule : rectMathPickModule));
30778
- }
30779
- _registerRect.__loaded = !1;
30780
- const registerRect = _registerRect;
30781
-
30782
- function _registerRect3d() {
30783
- _registerRect3d.__loaded || (_registerRect3d.__loaded = !0, registerRect3dGraphic(), container.load(rect3dModule), container.load(rect3dCanvasPickModule));
30784
- }
30785
- _registerRect3d.__loaded = !1;
30786
- const registerRect3d = _registerRect3d;
30787
-
30788
- function _registerRichtext() {
30789
- _registerRichtext.__loaded || (_registerRichtext.__loaded = !0, registerRichtextGraphic(), container.load(richtextModule), container.load(browser ? richtextCanvasPickModule : richTextMathPickModule));
30790
- }
30791
- _registerRichtext.__loaded = !1;
30792
- const registerRichtext = _registerRichtext;
30793
-
30794
- function _registerShadowRoot() {
30795
- _registerShadowRoot.__loaded || (_registerShadowRoot.__loaded = !0, registerShadowRootGraphic());
30796
- }
30797
- _registerShadowRoot.__loaded = !1;
30798
- const registerShadowRoot = _registerShadowRoot;
30799
-
30800
- function _registerSymbol() {
30801
- _registerSymbol.__loaded || (_registerSymbol.__loaded = !0, registerSymbolGraphic(), container.load(symbolModule), container.load(browser ? symbolCanvasPickModule : symbolMathPickModule));
30802
- }
30803
- _registerSymbol.__loaded = !1;
30804
- const registerSymbol = _registerSymbol;
30805
-
30806
- function _registerText() {
30807
- _registerText.__loaded || (_registerText.__loaded = !0, registerTextGraphic(), container.load(textModule), container.load(browser ? textCanvasPickModule : textMathPickModule));
30808
- }
30809
- _registerText.__loaded = !1;
30810
- const registerText = _registerText;
30811
-
30812
- var __decorate$3 = undefined && undefined.__decorate || function (decorators, target, key, desc) {
30813
- var d,
30814
- c = arguments.length,
30815
- r = c < 3 ? target : null === desc ? desc = Object.getOwnPropertyDescriptor(target, key) : desc;
30816
- if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(decorators, target, key, desc);else for (var i = decorators.length - 1; i >= 0; i--) (d = decorators[i]) && (r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r);
30817
- return c > 3 && r && Object.defineProperty(target, key, r), r;
30818
- },
30819
- __metadata = undefined && undefined.__metadata || function (k, v) {
30820
- if ("object" == typeof Reflect && "function" == typeof Reflect.metadata) return Reflect.metadata(k, v);
30821
- },
30822
- __param = undefined && undefined.__param || function (paramIndex, decorator) {
30823
- return function (target, key) {
30824
- decorator(target, key, paramIndex);
30825
- };
30826
- };
30827
- let DefaultCanvasStarPicker = class extends PickerBase {
30828
- constructor(canvasRenderer) {
30829
- super(), this.canvasRenderer = canvasRenderer, this.type = "star", this.numberType = STAR_NUMBER_TYPE;
30830
- }
30831
- };
30832
- DefaultCanvasStarPicker = __decorate$3([injectable(), __param(0, inject(StarRender)), __metadata("design:paramtypes", [Object])], DefaultCanvasStarPicker);
30833
-
30834
- let loadStarPick = !1;
30835
- const starCanvasPickModule = new ContainerModule((bind, unbind, isBound, rebind) => {
30836
- loadStarPick || (loadStarPick = !0, bind(CanvasStarPicker).to(DefaultCanvasStarPicker).inSingletonScope(), bind(CanvasPickerContribution).toService(CanvasStarPicker));
30837
- });
30838
-
30839
- function _registerStar() {
30840
- _registerStar.__loaded || (_registerStar.__loaded = !0, registerStarGraphic(), container.load(starModule), container.load(starCanvasPickModule));
30841
- }
30842
- _registerStar.__loaded = !1;
30843
- const registerStar = _registerStar;
30844
-
30845
- function _registerWrapText() {
30846
- _registerWrapText.__loaded || (_registerWrapText.__loaded = !0, registerWrapTextGraphic());
30847
- }
30848
- _registerWrapText.__loaded = !1;
30849
- const registerWrapText = _registerWrapText;
30850
-
30851
- function registerGifGraphic() {
30852
- graphicCreator.RegisterGraphicCreator("gif", createGifImage);
30853
- }
30854
- function _registerGifImage() {
30855
- _registerGifImage.__loaded || (_registerGifImage.__loaded = !0, registerGifGraphic(), container.load(gifImageModule), container.load(gifImageCanvasPickModule));
30856
- }
30857
- _registerGifImage.__loaded = !1;
30858
- const registerGifImage = _registerGifImage;
30859
-
30860
- function pseudoRandom(n) {
30861
- let seed = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
30862
- let hash = 3735928559 ^ seed;
30863
- return hash = (2654435769 ^ hash) + (hash << 6) + (hash >> 2), hash = 3432918353 * (hash ^ n), hash = hash << 15 | hash >>> 17, hash ^= hash << 25, hash += hash << 9, hash ^= hash >> 4, hash ^= hash << 18, hash |= 1, (hash >>> 0) % 2147483647 / 2147483647;
30864
- }
30865
- function randomOpacity(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30866
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30867
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30868
- const targetRandomValue = 2 * pseudoRandom(row * columnCount + column) * Math.PI,
30869
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI + targetRandomValue) + 1) / 2;
30870
- return Math.min(1, Math.max(0, _r));
30871
- }
30872
- function columnLeftToRight(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30873
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30874
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30875
- const delay = column / columnCount,
30876
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
30877
- return Math.min(1, Math.max(0, _r));
30878
- }
30879
- function columnRightToLeft(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30880
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30881
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30882
- const delay = (columnCount - 1 - column) / columnCount,
30883
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
30884
- return Math.min(1, Math.max(0, _r));
30885
- }
30886
- function rowTopToBottom(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30887
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30888
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30889
- const delay = row / rowCount,
30890
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
30891
- return Math.min(1, Math.max(0, _r));
30892
- }
30893
- function rowBottomToTop(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30894
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30895
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30896
- const delay = (rowCount - 1 - row) / rowCount,
30897
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
30898
- return Math.min(1, Math.max(0, _r));
30899
- }
30900
- function diagonalCenterToEdge(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30901
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30902
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30903
- const centerRow = rowCount / 2,
30904
- centerCol = columnCount / 2,
30905
- distance = Math.sqrt(Math.pow((row - centerRow) / rowCount, 2) + Math.pow((column - centerCol) / columnCount, 2)),
30906
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * distance * Math.PI) + 1) / 2;
30907
- return Math.min(1, Math.max(0, _r));
30908
- }
30909
- function diagonalTopLeftToBottomRight(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30910
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30911
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30912
- const delay = (row / rowCount + column / columnCount) / 2,
30913
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
30914
- return Math.min(1, Math.max(0, _r));
30915
- }
30916
- function rotationScan(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30917
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30918
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30919
- const centerRow = rowCount / 2,
30920
- centerCol = columnCount / 2,
30921
- angle = Math.atan2(row - centerRow, column - centerCol),
30922
- delay = (angle < 0 ? angle + 2 * Math.PI : angle) / (2 * Math.PI),
30923
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * delay * Math.PI) + 1) / 2;
30924
- return Math.min(1, Math.max(0, _r));
30925
- }
30926
- function rippleEffect(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30927
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30928
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30929
- const centerRow = rowCount / 2,
30930
- centerCol = columnCount / 2,
30931
- normalizedDistance = Math.sqrt(Math.pow(row - centerRow, 2) + Math.pow(column - centerCol, 2)) / Math.sqrt(Math.pow(rowCount / 2, 2) + Math.pow(columnCount / 2, 2)),
30932
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI * 3 - 2 * normalizedDistance * Math.PI) + 1) / 2;
30933
- return Math.min(1, Math.max(0, _r));
30934
- }
30935
- function snakeWave(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30936
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30937
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30938
- const delay = (row + column) % (rowCount + columnCount) / (rowCount + columnCount),
30939
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 4 * delay * Math.PI) + 1) / 2;
30940
- return Math.min(1, Math.max(0, _r));
30941
- }
30942
- function alternatingWave(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30943
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30944
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30945
- const rowPhase = row / rowCount,
30946
- colPhase = column / columnCount,
30947
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * rowPhase * Math.PI) * Math.sin(2 * ratio * Math.PI - 2 * colPhase * Math.PI) + 1) / 2;
30948
- return Math.min(1, Math.max(0, _r));
30949
- }
30950
- function spiralEffect(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30951
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30952
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30953
- const centerRow = rowCount / 2,
30954
- centerCol = columnCount / 2,
30955
- distance = Math.sqrt(Math.pow(row - centerRow, 2) + Math.pow(column - centerCol, 2)),
30956
- angle = Math.atan2(row - centerRow, column - centerCol),
30957
- delay = (distance / Math.sqrt(Math.pow(rowCount / 2, 2) + Math.pow(columnCount / 2, 2)) + angle / (2 * Math.PI)) / 2,
30958
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 4 * delay * Math.PI) + 1) / 2;
30959
- return Math.min(1, Math.max(0, _r));
30960
- }
30961
- function columnCenterToEdge(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30962
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30963
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30964
- const centerCol = columnCount / 2,
30965
- distance = Math.abs(column - centerCol) / centerCol,
30966
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * distance * Math.PI) + 1) / 2;
30967
- return Math.min(1, Math.max(0, _r));
30968
- }
30969
- function columnEdgeToCenter(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30970
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30971
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30972
- const centerCol = columnCount / 2,
30973
- distance = 1 - Math.abs(column - centerCol) / centerCol,
30974
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * distance * Math.PI) + 1) / 2;
30975
- return Math.min(1, Math.max(0, _r));
30976
- }
30977
- function rowCenterToEdge(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30978
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30979
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30980
- const centerRow = rowCount / 2,
30981
- distance = Math.abs(row - centerRow) / centerRow,
30982
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * distance * Math.PI) + 1) / 2;
30983
- return Math.min(1, Math.max(0, _r));
30984
- }
30985
- function rowEdgeToCenter(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30986
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30987
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30988
- const centerRow = rowCount / 2,
30989
- distance = 1 - Math.abs(row - centerRow) / centerRow,
30990
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * distance * Math.PI) + 1) / 2;
30991
- return Math.min(1, Math.max(0, _r));
30992
- }
30993
- function cornerToCenter(ctx, row, column, rowCount, columnCount, ratio, graphic) {
30994
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
30995
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
30996
- const centerRow = rowCount / 2,
30997
- centerCol = columnCount / 2,
30998
- distance = Math.sqrt(Math.pow((row - centerRow) / centerRow, 2) + Math.pow((column - centerCol) / centerCol, 2)),
30999
- normalizedDistance = Math.min(distance, 1),
31000
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * normalizedDistance * Math.PI) + 1) / 2;
31001
- return Math.min(1, Math.max(0, _r));
31002
- }
31003
- function centerToCorner(ctx, row, column, rowCount, columnCount, ratio, graphic) {
31004
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
31005
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
31006
- const centerRow = rowCount / 2,
31007
- centerCol = columnCount / 2,
31008
- distance = Math.sqrt(Math.pow((row - centerRow) / centerRow, 2) + Math.pow((column - centerCol) / centerCol, 2)),
31009
- normalizedDistance = 1 - Math.min(distance, 1),
31010
- _r = minRatio + amplitude * (Math.sin(2 * ratio * Math.PI - 2 * normalizedDistance * Math.PI) + 1) / 2;
31011
- return Math.min(1, Math.max(0, _r));
31012
- }
31013
- function pulseWave(ctx, row, column, rowCount, columnCount, ratio, graphic) {
31014
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
31015
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
31016
- const centerRow = rowCount / 2,
31017
- centerCol = columnCount / 2,
31018
- distance = Math.sqrt(Math.pow((row - centerRow) / centerRow, 2) + Math.pow((column - centerCol) / centerCol, 2)),
31019
- normalizedDistance = Math.min(distance, 1),
31020
- wavePhase = 2 * ratio * Math.PI * 3,
31021
- decay = Math.max(0, 1 - normalizedDistance),
31022
- _r = minRatio + amplitude * ((Math.sin(wavePhase - 4 * normalizedDistance * Math.PI) + 1) / 2) * (.7 * decay + .3);
31023
- return Math.min(1, Math.max(0, _r));
31024
- }
31025
- function particleEffect(ctx, row, column, rowCount, columnCount, ratio, graphic) {
31026
- let minRatio = arguments.length > 7 && arguments[7] !== undefined ? arguments[7] : 0;
31027
- let amplitude = arguments.length > 8 && arguments[8] !== undefined ? arguments[8] : 1;
31028
- const index = row * columnCount + column,
31029
- phase = 2 * pseudoRandom(index, 0) * Math.PI,
31030
- speed = .5 * pseudoRandom(index, 1) + .5,
31031
- direction = 2 * pseudoRandom(index, 2) * Math.PI,
31032
- centerRow = rowCount / 2,
31033
- centerCol = columnCount / 2,
31034
- distance = Math.sqrt(Math.pow((row - centerRow) / centerRow, 2) + Math.pow((column - centerCol) / centerCol, 2)),
31035
- normalizedDistance = Math.min(distance, 1),
31036
- scatterRatio = (ratio - .4) / .6,
31037
- movement = Math.sin(scatterRatio * speed * 8 * Math.PI + phase + direction * scatterRatio),
31038
- distanceEffect = Math.cos(normalizedDistance * Math.PI + scatterRatio * Math.PI),
31039
- _r = minRatio + amplitude * ((movement + 1) / 2 * Math.max(0, 1 - 1.2 * scatterRatio) * (.3 + .7 * distanceEffect));
31040
- return Math.min(1, Math.max(0, _r));
31041
- }
31042
-
31043
- const roughModule = _roughModule;
31044
-
31045
31046
  class Easing {
31046
31047
  constructor() {}
31047
31048
  static linear(t) {
@@ -31987,8 +31988,8 @@ class AnimateExecutor {
31987
31988
  }
31988
31989
  parseParams(params, isTimeline, child) {
31989
31990
  var _a, _b;
31990
- const totalTime = this.resolveValue(params.totalTime, void 0, void 0),
31991
- startTime = this.resolveValue(params.startTime, void 0, 0),
31991
+ const totalTime = this.resolveValue(params.totalTime, child, void 0),
31992
+ startTime = this.resolveValue(params.startTime, child, 0),
31992
31993
  parsedParams = Object.assign({}, params);
31993
31994
  parsedParams.oneByOneDelay = 0, parsedParams.startTime = startTime, parsedParams.totalTime = totalTime;
31994
31995
  const oneByOne = this.resolveValue(params.oneByOne, child, !1);
@@ -32037,11 +32038,10 @@ class AnimateExecutor {
32037
32038
  let oneByOneDelay = 0;
32038
32039
  oneByOne && (oneByOneDelay = "number" == typeof oneByOne ? oneByOne : oneByOne ? delay + delayAfter + duration : 0), parsedParams.oneByOneDelay = oneByOneDelay, parsedParams.custom = null !== (_a = params.custom) && void 0 !== _a ? _a : AnimateExecutor.builtInAnimateMap[null !== (_b = params.type) && void 0 !== _b ? _b : "fromTo"];
32039
32040
  const customType = getCustomType(parsedParams.custom);
32040
- if (parsedParams.customType = customType, totalTime) {
32041
- const _totalTime = delay + delayAfter + duration + oneByOneDelay * (this._target.count - 2),
32042
- scale = totalTime ? totalTime / _totalTime : 1;
32043
- parsedParams.delay = delay * scale, parsedParams.delayAfter = delayAfter * scale, parsedParams.duration = duration * scale, parsedParams.oneByOneDelay = oneByOneDelay * scale, parsedParams.startTime = startTime;
32044
- }
32041
+ parsedParams.customType = customType;
32042
+ const _totalTime = delay + delayAfter + duration + oneByOneDelay * (this._target.count - 2),
32043
+ scale = isValidNumber$1(totalTime) ? totalTime / _totalTime : 1;
32044
+ parsedParams.delay = delay * scale, parsedParams.delayAfter = delayAfter * scale, parsedParams.duration = duration * scale, parsedParams.oneByOneDelay = oneByOneDelay * scale, parsedParams.startTime = startTime;
32045
32045
  }
32046
32046
  return parsedParams;
32047
32047
  }
@@ -32494,7 +32494,7 @@ class AComponentAnimate extends ACustomAnimate {
32494
32494
  }
32495
32495
  class AStageAnimate extends ACustomAnimate {
32496
32496
  constructor(customFrom, customTo, duration, easing, params) {
32497
- super(customFrom, customTo, duration, easing, params), this.willCallBeforeStageRender = !0, this.willCallAfterStageRender = !0, this._beforeStageRender = () => {
32497
+ super(customFrom, customTo, duration, easing, params), this.willCallBeforeStageRender = !0, this.willCallAfterStageRender = !0, this.checkStatusAfterRender = !0, this._beforeStageRender = () => {
32498
32498
  if (!this.willCallBeforeStageRender) return;
32499
32499
  this.willCallBeforeStageRender = !1;
32500
32500
  const stage = this.target.stage,
@@ -32507,7 +32507,7 @@ class AStageAnimate extends ACustomAnimate {
32507
32507
  const stage = this.target.stage,
32508
32508
  canvas = stage.window.getContext().canvas.nativeCanvas,
32509
32509
  outputCanvas = this.afterStageRender(stage, canvas);
32510
- outputCanvas && this.renderToStage(stage, outputCanvas);
32510
+ outputCanvas && this.renderToStage(stage, outputCanvas), this.checkStatusAfterRender && this.animate.status === AnimateStatus.END && this.animate.timeline.removeAnimate(this.animate);
32511
32511
  }, this.props = {};
32512
32512
  }
32513
32513
  beforeStageRender(stage, canvas) {
@@ -53028,7 +53028,7 @@ TableSeriesNumber.defaultAttributes = {
53028
53028
  select: !0
53029
53029
  };
53030
53030
 
53031
- const version = "1.0.37-alpha.1";
53031
+ const version = "1.0.38";
53032
53032
  preLoadAllModule();
53033
53033
  if (isBrowserEnv()) {
53034
53034
  loadBrowserEnv(container);