@visactor/vrender 0.14.5-alpha.3 → 0.14.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (26) hide show
  1. package/cjs/index.d.ts +1 -1
  2. package/cjs/index.js +1 -1
  3. package/cjs/index.js.map +1 -1
  4. package/cjs/render/contributions/render/contributions/arc-contribution-render.js +7 -5
  5. package/cjs/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
  6. package/cjs/render/contributions/render/contributions/circle-contribution-render.js +7 -5
  7. package/cjs/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
  8. package/cjs/render/contributions/render/contributions/rect-contribution-render.js +7 -5
  9. package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
  10. package/cjs/render/contributions/render/contributions/symbol-contribution-render.js +8 -6
  11. package/cjs/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
  12. package/dist/index.js +45 -21
  13. package/dist/index.min.js +1 -1
  14. package/es/index.d.ts +1 -1
  15. package/es/index.js +1 -1
  16. package/es/index.js.map +1 -1
  17. package/es/render/contributions/render/contributions/arc-contribution-render.js +7 -5
  18. package/es/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
  19. package/es/render/contributions/render/contributions/circle-contribution-render.js +7 -5
  20. package/es/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
  21. package/es/render/contributions/render/contributions/rect-contribution-render.js +7 -5
  22. package/es/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
  23. package/es/render/contributions/render/contributions/symbol-contribution-render.js +8 -6
  24. package/es/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
  25. package/es/tsconfig.tsbuildinfo +1 -1
  26. package/package.json +1 -1
package/cjs/index.d.ts CHANGED
@@ -1,6 +1,6 @@
1
1
  import 'core-js/proposals/reflect-metadata';
2
2
  import './modules';
3
- export declare const version = "0.14.5-alpha.3";
3
+ export declare const version = "0.14.5";
4
4
  export * from './container';
5
5
  export * from './core/global';
6
6
  export * from './graphic';
package/cjs/index.js CHANGED
@@ -18,7 +18,7 @@ var __createBinding = this && this.__createBinding || (Object.create ? function(
18
18
  Object.defineProperty(exports, "__esModule", {
19
19
  value: !0
20
20
  }), exports.wrapContext = exports.wrapCanvas = exports.version = void 0, require("core-js/proposals/reflect-metadata"),
21
- require("./modules"), exports.version = "0.14.5-alpha.3", __exportStar(require("./container"), exports),
21
+ require("./modules"), exports.version = "0.14.5", __exportStar(require("./container"), exports),
22
22
  __exportStar(require("./core/global"), exports), __exportStar(require("./graphic"), exports),
23
23
  __exportStar(require("./modules"), exports), __exportStar(require("./create"), exports),
24
24
  __exportStar(require("./event"), exports), __exportStar(require("./interface"), exports),
package/cjs/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AAAA,8CAA4C;AAC5C,qBAAmB;AAGN,QAAA,OAAO,GAAG,gBAAgB,CAAC;AAExC,8CAA4B;AAC5B,gDAA8B;AAC9B,4CAA0B;AAC1B,4CAA0B;AAC1B,2CAAyB;AACzB,0CAAwB;AACxB,8CAA4B;AAC5B,2CAAyB;AACzB,4EAA0D;AAC1D,2CAAyB;AACzB,yCAAuB;AACvB,2CAAyB;AACzB,yCAAuB;AACvB,4CAA0B;AAC1B,2DAAyC;AAGzC,gDAA8B;AAC9B,wDAAsC;AACtC,0DAAwC;AACxC,uDAAqC;AACrC,yDAAuC;AACvC,mDAAiC;AACjC,wDAAsC;AACtC,iEAA+C;AAC/C,qDAAmC;AACnC,iDAA+B;AAC/B,qDAAmC;AACnC,sDAAoC;AAEpC,oDAAkC;AAClC,wDAAsC;AACtC,uDAAqC;AACrC,+DAA6C;AAC7C,gDAA8B;AAC9B,0DAAwC;AACxC,sDAAoC;AACpC,iDAA+B;AAC/B,qDAAmC;AACnC,sDAAoC;AAEpC,2DAAyC;AACzC,sCAAwD;AAA/C,kGAAA,UAAU,OAAA;AAAE,mGAAA,WAAW,OAAA","file":"index.js","sourcesContent":["import 'core-js/proposals/reflect-metadata';\nimport './modules';\n\n// 导出版本号\nexport const version = \"0.14.5-alpha.3\";\n\nexport * from './container';\nexport * from './core/global';\nexport * from './graphic';\nexport * from './modules';\nexport * from './create';\nexport * from './event';\nexport * from './interface';\nexport * from './render';\nexport * from './render/contributions/render/base-render';\nexport * from './canvas';\nexport * from './core';\nexport * from './picker';\nexport * from './kits';\nexport * from './animate';\nexport * from './resource-loader/loader';\n\n/* export common */\nexport * from './common/text';\nexport * from './common/bezier-utils';\nexport * from './common/bounds-context';\nexport * from './common/seg-context';\nexport * from './common/custom-path2d';\nexport * from './common/segment';\nexport * from './common/canvas-utils';\nexport * from './common/contribution-provider';\nexport * from './common/generator';\nexport * from './common/utils';\nexport * from './common/shape/arc';\nexport * from './common/shape/rect';\n\nexport * from './common/path-svg';\nexport * from './common/render-curve';\nexport * from './common/render-area';\nexport * from './common/render-command-list';\nexport * from './common/sort';\nexport * from './common/morphing-utils';\nexport * from './common/split-path';\nexport * from './common/enums';\nexport * from './common/generator';\nexport * from './plugins/constants';\n\nexport * from './animate/default-ticker';\nexport { wrapCanvas, wrapContext } from './canvas/util';\n"]}
1
+ {"version":3,"sources":["../../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AAAA,8CAA4C;AAC5C,qBAAmB;AAGN,QAAA,OAAO,GAAG,QAAQ,CAAC;AAEhC,8CAA4B;AAC5B,gDAA8B;AAC9B,4CAA0B;AAC1B,4CAA0B;AAC1B,2CAAyB;AACzB,0CAAwB;AACxB,8CAA4B;AAC5B,2CAAyB;AACzB,4EAA0D;AAC1D,2CAAyB;AACzB,yCAAuB;AACvB,2CAAyB;AACzB,yCAAuB;AACvB,4CAA0B;AAC1B,2DAAyC;AAGzC,gDAA8B;AAC9B,wDAAsC;AACtC,0DAAwC;AACxC,uDAAqC;AACrC,yDAAuC;AACvC,mDAAiC;AACjC,wDAAsC;AACtC,iEAA+C;AAC/C,qDAAmC;AACnC,iDAA+B;AAC/B,qDAAmC;AACnC,sDAAoC;AAEpC,oDAAkC;AAClC,wDAAsC;AACtC,uDAAqC;AACrC,+DAA6C;AAC7C,gDAA8B;AAC9B,0DAAwC;AACxC,sDAAoC;AACpC,iDAA+B;AAC/B,qDAAmC;AACnC,sDAAoC;AAEpC,2DAAyC;AACzC,sCAAwD;AAA/C,kGAAA,UAAU,OAAA;AAAE,mGAAA,WAAW,OAAA","file":"index.js","sourcesContent":["import 'core-js/proposals/reflect-metadata';\nimport './modules';\n\n// 导出版本号\nexport const version = \"0.14.5\";\n\nexport * from './container';\nexport * from './core/global';\nexport * from './graphic';\nexport * from './modules';\nexport * from './create';\nexport * from './event';\nexport * from './interface';\nexport * from './render';\nexport * from './render/contributions/render/base-render';\nexport * from './canvas';\nexport * from './core';\nexport * from './picker';\nexport * from './kits';\nexport * from './animate';\nexport * from './resource-loader/loader';\n\n/* export common */\nexport * from './common/text';\nexport * from './common/bezier-utils';\nexport * from './common/bounds-context';\nexport * from './common/seg-context';\nexport * from './common/custom-path2d';\nexport * from './common/segment';\nexport * from './common/canvas-utils';\nexport * from './common/contribution-provider';\nexport * from './common/generator';\nexport * from './common/utils';\nexport * from './common/shape/arc';\nexport * from './common/shape/rect';\n\nexport * from './common/path-svg';\nexport * from './common/render-curve';\nexport * from './common/render-area';\nexport * from './common/render-command-list';\nexport * from './common/sort';\nexport * from './common/morphing-utils';\nexport * from './common/split-path';\nexport * from './common/enums';\nexport * from './common/generator';\nexport * from './plugins/constants';\n\nexport * from './animate/default-ticker';\nexport { wrapCanvas, wrapContext } from './canvas/util';\n"]}
@@ -18,8 +18,10 @@ let DefaultArcRenderContribution = class {
18
18
  this.order = 0;
19
19
  }
20
20
  drawShape(arc, context, x, y, doFill, doStroke, fVisible, sVisible, arcAttribute, drawContext, fillCb, strokeCb) {
21
- const {innerRadius: innerRadius = arcAttribute.innerRadius, outerRadius: outerRadius = arcAttribute.outerRadius, startAngle: startAngle = arcAttribute.startAngle, endAngle: endAngle = arcAttribute.endAngle, opacity: opacity = arcAttribute.opacity, outerBorder: outerBorder, innerBorder: innerBorder} = arc.attribute, doStrokeOuter = !(!outerBorder || !outerBorder.stroke), doStrokeInner = !(!innerBorder || !innerBorder.stroke);
22
- if (outerBorder && !1 !== outerBorder.visible) {
21
+ const {outerBorder: outerBorder, innerBorder: innerBorder} = arc.attribute, doOuterBorder = outerBorder && !1 !== outerBorder.visible, doInnerBorder = innerBorder && !1 !== innerBorder.visible;
22
+ if (!doOuterBorder && !doInnerBorder) return;
23
+ const {innerRadius: innerRadius = arcAttribute.innerRadius, outerRadius: outerRadius = arcAttribute.outerRadius, startAngle: startAngle = arcAttribute.startAngle, endAngle: endAngle = arcAttribute.endAngle, opacity: opacity = arcAttribute.opacity, x: originX = arcAttribute.x, y: originY = arcAttribute.y, scaleX: scaleX = arcAttribute.scaleX, scaleY: scaleY = arcAttribute.scaleY} = arc.attribute, doStrokeOuter = !(!outerBorder || !outerBorder.stroke), doStrokeInner = !(!innerBorder || !innerBorder.stroke);
24
+ if (doOuterBorder) {
23
25
  const {distance: distance = arcAttribute.outerBorder.distance} = outerBorder, d = (0,
24
26
  canvas_utils_1.getScaledStroke)(context, distance, context.dpr), deltaAngle = distance / outerRadius;
25
27
  if (arc.setAttributes({
@@ -31,11 +33,11 @@ let DefaultArcRenderContribution = class {
31
33
  context.setShadowStyle && context.setShadowStyle(arc, arc.attribute, arcAttribute),
32
34
  strokeCb) strokeCb(context, outerBorder, arcAttribute.outerBorder); else if (doStrokeOuter) {
33
35
  const lastOpacity = arcAttribute.outerBorder.opacity;
34
- arcAttribute.outerBorder.opacity = opacity, context.setStrokeStyle(arc, outerBorder, x, y, arcAttribute.outerBorder),
36
+ arcAttribute.outerBorder.opacity = opacity, context.setStrokeStyle(arc, outerBorder, (originX - x) / scaleX, (originY - y) / scaleY, arcAttribute.outerBorder),
35
37
  arcAttribute.outerBorder.opacity = lastOpacity, context.stroke();
36
38
  }
37
39
  }
38
- if (innerBorder && !1 !== innerBorder.visible) {
40
+ if (doInnerBorder) {
39
41
  const {distance: distance = arcAttribute.innerBorder.distance} = innerBorder, d = (0,
40
42
  canvas_utils_1.getScaledStroke)(context, distance, context.dpr), deltaAngle = distance / outerRadius;
41
43
  if (arc.setAttributes({
@@ -47,7 +49,7 @@ let DefaultArcRenderContribution = class {
47
49
  context.setShadowStyle && context.setShadowStyle(arc, arc.attribute, arcAttribute),
48
50
  strokeCb) strokeCb(context, innerBorder, arcAttribute.innerBorder); else if (doStrokeInner) {
49
51
  const lastOpacity = arcAttribute.innerBorder.opacity;
50
- arcAttribute.innerBorder.opacity = opacity, context.setStrokeStyle(arc, innerBorder, x, y, arcAttribute.innerBorder),
52
+ arcAttribute.innerBorder.opacity = opacity, context.setStrokeStyle(arc, innerBorder, (originX - x) / scaleX, (originY - y) / scaleY, arcAttribute.innerBorder),
51
53
  arcAttribute.innerBorder.opacity = lastOpacity, context.stroke();
52
54
  }
53
55
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/render/contributions/render/contributions/arc-contribution-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,yCAAuC;AAWvC,kEAAkE;AAClE,yEAGoC;AACpC,oCAAuC;AACvC,oDAAsE;AAG/D,IAAM,4BAA4B,GAAlC,MAAM,4BAA4B;IAAlC;QACL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IA6FpB,CAAC;IA5FC,SAAS,CACP,GAAS,EACT,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,YAA4C,EAC5C,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EACJ,WAAW,GAAG,YAAY,CAAC,WAAW,EACtC,WAAW,GAAG,YAAY,CAAC,WAAW,EACtC,UAAU,GAAG,YAAY,CAAC,UAAU,EACpC,QAAQ,GAAG,YAAY,CAAC,QAAQ,EAChC,OAAO,GAAG,YAAY,CAAC,OAAO,EAC9B,WAAW,EACX,WAAW,EACZ,GAAG,GAAG,CAAC,SAAS,CAAC;QAClB,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,EAAE;YAChD,MAAM,EAAE,QAAQ,GAAG,YAAY,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACrE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,UAAU,GAAI,QAAmB,GAAG,WAAW,CAAC;YACtD,GAAG,CAAC,aAAa,CAAC;gBAChB,WAAW,EAAE,WAAW,GAAG,CAAC;gBAC5B,WAAW,EAAE,WAAW,GAAG,CAAC;gBAC5B,UAAU,EAAE,UAAU,GAAG,UAAU;gBACnC,QAAQ,EAAE,QAAQ,GAAG,UAAU;aACzB,CAAC,CAAC;YACV,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAA,mBAAW,EAAC,GAAG,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,GAAG,CAAC,EAAE,WAAW,GAAG,CAAC,CAAC,CAAC;YAElE,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,GAAG,EAAE,GAAG,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;YAEnF,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,YAAY,CAAC,WAAW,CAAC,CAAC;aAC1D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,YAAY,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC7D,YAAY,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACpD,OAAO,CAAC,cAAc,CAAC,GAAG,EAAE,WAAW,EAAE,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,WAAkB,CAAC,CAAC;gBAC/E,YAAY,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACxD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,EAAE;YAChD,MAAM,EAAE,QAAQ,GAAG,YAAY,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACrE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,UAAU,GAAI,QAAmB,GAAG,WAAW,CAAC;YACtD,GAAG,CAAC,aAAa,CAAC;gBAChB,WAAW,EAAE,WAAW,GAAG,CAAC;gBAC5B,WAAW,EAAE,WAAW,GAAG,CAAC;gBAC5B,UAAU,EAAE,UAAU,GAAG,UAAU;gBACnC,QAAQ,EAAE,QAAQ,GAAG,UAAU;aACzB,CAAC,CAAC;YACV,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAA,mBAAW,EAAC,GAAG,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,GAAG,CAAC,EAAE,WAAW,GAAG,CAAC,CAAC,CAAC;YAIlE,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,GAAG,EAAE,GAAG,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;YAEnF,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,YAAY,CAAC,WAAW,CAAC,CAAC;aAC1D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,YAAY,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC7D,YAAY,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACpD,OAAO,CAAC,cAAc,CAAC,GAAG,EAAE,WAAW,EAAE,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,WAAkB,CAAC,CAAC;gBAC/E,YAAY,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACxD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,GAAG,CAAC,aAAa,CAAC,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,UAAU,EAAE,QAAQ,EAAS,CAAC,CAAC;IACzG,CAAC;CACF,CAAA;AAhGY,4BAA4B;IADxC,IAAA,sBAAU,GAAE;GACA,4BAA4B,CAgGxC;AAhGY,oEAA4B;AAmGlC,IAAM,sCAAsC,GAA5C,MAAM,sCACX,SAAQ,kEAAuC;IAD1C;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;IACjF,CAAC;CAAA,CAAA;AALY,sCAAsC;IADlD,IAAA,sBAAU,GAAE;GACA,sCAAsC,CAKlD;AALY,wFAAsC;AAQ5C,IAAM,mCAAmC,GAAzC,MAAM,mCACX,SAAQ,+DAAoC;IADvC;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;IAChF,CAAC;CAAA,CAAA;AALY,mCAAmC;IAD/C,IAAA,sBAAU,GAAE;GACA,mCAAmC,CAK/C;AALY,kFAAmC","file":"arc-contribution-render.js","sourcesContent":["import { injectable } from 'inversify';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IArc,\n IArcGraphicAttribute,\n IThemeAttribute,\n IArcRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport {\n DefaultBaseBackgroundRenderContribution,\n DefaultBaseTextureRenderContribution\n} from './base-contribution-render';\nimport { drawArcPath } from '../utils';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\n\n@injectable()\nexport class DefaultArcRenderContribution implements IArcRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n arc: IArc,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n arcAttribute: Required<IArcGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const {\n innerRadius = arcAttribute.innerRadius,\n outerRadius = arcAttribute.outerRadius,\n startAngle = arcAttribute.startAngle,\n endAngle = arcAttribute.endAngle,\n opacity = arcAttribute.opacity,\n outerBorder,\n innerBorder\n } = arc.attribute;\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (outerBorder && outerBorder.visible !== false) {\n const { distance = arcAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const deltaAngle = (distance as number) / outerRadius;\n arc.setAttributes({\n outerRadius: outerRadius + d,\n innerRadius: innerRadius - d,\n startAngle: startAngle - deltaAngle,\n endAngle: endAngle + deltaAngle\n } as any);\n context.beginPath();\n drawArcPath(arc, context, x, y, outerRadius + d, innerRadius - d);\n // shadow\n context.setShadowStyle && context.setShadowStyle(arc, arc.attribute, arcAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, arcAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (arcAttribute.outerBorder as any).opacity;\n (arcAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(arc, outerBorder, x, y, arcAttribute.outerBorder as any);\n (arcAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (innerBorder && innerBorder.visible !== false) {\n const { distance = arcAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const deltaAngle = (distance as number) / outerRadius;\n arc.setAttributes({\n outerRadius: outerRadius - d,\n innerRadius: innerRadius + d,\n startAngle: startAngle + deltaAngle,\n endAngle: endAngle - deltaAngle\n } as any);\n context.beginPath();\n drawArcPath(arc, context, x, y, outerRadius - d, innerRadius + d);\n // arc.setAttributes({ outerRadius: outerRadius, innerRadius: innerRadius });\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(arc, arc.attribute, arcAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, arcAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (arcAttribute.innerBorder as any).opacity;\n (arcAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(arc, innerBorder, x, y, arcAttribute.innerBorder as any);\n (arcAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n arc.setAttributes({ outerRadius: outerRadius, innerRadius: innerRadius, startAngle, endAngle } as any);\n }\n}\n\n@injectable()\nexport class DefaultArcBackgroundRenderContribution\n extends DefaultBaseBackgroundRenderContribution\n implements IArcRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n}\n\n@injectable()\nexport class DefaultArcTextureRenderContribution\n extends DefaultBaseTextureRenderContribution\n implements IArcRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n}\n"]}
1
+ {"version":3,"sources":["../../src/render/contributions/render/contributions/arc-contribution-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,yCAAuC;AAWvC,kEAAkE;AAClE,yEAGoC;AACpC,oCAAuC;AACvC,oDAAsE;AAG/D,IAAM,4BAA4B,GAAlC,MAAM,4BAA4B;IAAlC;QACL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAiHpB,CAAC;IAhHC,SAAS,CACP,GAAS,EACT,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,YAA4C,EAC5C,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,GAAG,GAAG,CAAC,SAAS,CAAC;QACnD,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,IAAI,CAAC,CAAC,aAAa,IAAI,aAAa,CAAC,EAAE;YACrC,OAAO;SACR;QACD,MAAM,EACJ,WAAW,GAAG,YAAY,CAAC,WAAW,EACtC,WAAW,GAAG,YAAY,CAAC,WAAW,EACtC,UAAU,GAAG,YAAY,CAAC,UAAU,EACpC,QAAQ,GAAG,YAAY,CAAC,QAAQ,EAChC,OAAO,GAAG,YAAY,CAAC,OAAO,EAC9B,CAAC,EAAE,OAAO,GAAG,YAAY,CAAC,CAAC,EAC3B,CAAC,EAAE,OAAO,GAAG,YAAY,CAAC,CAAC,EAC3B,MAAM,GAAG,YAAY,CAAC,MAAM,EAC5B,MAAM,GAAG,YAAY,CAAC,MAAM,EAC7B,GAAG,GAAG,CAAC,SAAS,CAAC;QAClB,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,YAAY,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACrE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,UAAU,GAAI,QAAmB,GAAG,WAAW,CAAC;YACtD,GAAG,CAAC,aAAa,CAAC;gBAChB,WAAW,EAAE,WAAW,GAAG,CAAC;gBAC5B,WAAW,EAAE,WAAW,GAAG,CAAC;gBAC5B,UAAU,EAAE,UAAU,GAAG,UAAU;gBACnC,QAAQ,EAAE,QAAQ,GAAG,UAAU;aACzB,CAAC,CAAC;YACV,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAA,mBAAW,EAAC,GAAG,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,GAAG,CAAC,EAAE,WAAW,GAAG,CAAC,CAAC,CAAC;YAElE,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,GAAG,EAAE,GAAG,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;YAEnF,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,YAAY,CAAC,WAAW,CAAC,CAAC;aAC1D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,YAAY,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC7D,YAAY,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACpD,OAAO,CAAC,cAAc,CACpB,GAAG,EACH,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,YAAY,CAAC,WAAkB,CAChC,CAAC;gBACD,YAAY,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACxD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,YAAY,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACrE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,UAAU,GAAI,QAAmB,GAAG,WAAW,CAAC;YACtD,GAAG,CAAC,aAAa,CAAC;gBAChB,WAAW,EAAE,WAAW,GAAG,CAAC;gBAC5B,WAAW,EAAE,WAAW,GAAG,CAAC;gBAC5B,UAAU,EAAE,UAAU,GAAG,UAAU;gBACnC,QAAQ,EAAE,QAAQ,GAAG,UAAU;aACzB,CAAC,CAAC;YACV,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAA,mBAAW,EAAC,GAAG,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,GAAG,CAAC,EAAE,WAAW,GAAG,CAAC,CAAC,CAAC;YAIlE,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,GAAG,EAAE,GAAG,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;YAEnF,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,YAAY,CAAC,WAAW,CAAC,CAAC;aAC1D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,YAAY,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC7D,YAAY,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACpD,OAAO,CAAC,cAAc,CACpB,GAAG,EACH,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,YAAY,CAAC,WAAkB,CAChC,CAAC;gBACD,YAAY,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACxD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,GAAG,CAAC,aAAa,CAAC,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,UAAU,EAAE,QAAQ,EAAS,CAAC,CAAC;IACzG,CAAC;CACF,CAAA;AApHY,4BAA4B;IADxC,IAAA,sBAAU,GAAE;GACA,4BAA4B,CAoHxC;AApHY,oEAA4B;AAuHlC,IAAM,sCAAsC,GAA5C,MAAM,sCACX,SAAQ,kEAAuC;IAD1C;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;IACjF,CAAC;CAAA,CAAA;AALY,sCAAsC;IADlD,IAAA,sBAAU,GAAE;GACA,sCAAsC,CAKlD;AALY,wFAAsC;AAQ5C,IAAM,mCAAmC,GAAzC,MAAM,mCACX,SAAQ,+DAAoC;IADvC;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;IAChF,CAAC;CAAA,CAAA;AALY,mCAAmC;IAD/C,IAAA,sBAAU,GAAE;GACA,mCAAmC,CAK/C;AALY,kFAAmC","file":"arc-contribution-render.js","sourcesContent":["import { injectable } from 'inversify';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IArc,\n IArcGraphicAttribute,\n IThemeAttribute,\n IArcRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport {\n DefaultBaseBackgroundRenderContribution,\n DefaultBaseTextureRenderContribution\n} from './base-contribution-render';\nimport { drawArcPath } from '../utils';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\n\n@injectable()\nexport class DefaultArcRenderContribution implements IArcRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n arc: IArc,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n arcAttribute: Required<IArcGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const { outerBorder, innerBorder } = arc.attribute;\n const doOuterBorder = outerBorder && outerBorder.visible !== false;\n const doInnerBorder = innerBorder && innerBorder.visible !== false;\n if (!(doOuterBorder || doInnerBorder)) {\n return;\n }\n const {\n innerRadius = arcAttribute.innerRadius,\n outerRadius = arcAttribute.outerRadius,\n startAngle = arcAttribute.startAngle,\n endAngle = arcAttribute.endAngle,\n opacity = arcAttribute.opacity,\n x: originX = arcAttribute.x,\n y: originY = arcAttribute.y,\n scaleX = arcAttribute.scaleX,\n scaleY = arcAttribute.scaleY\n } = arc.attribute;\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (doOuterBorder) {\n const { distance = arcAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const deltaAngle = (distance as number) / outerRadius;\n arc.setAttributes({\n outerRadius: outerRadius + d,\n innerRadius: innerRadius - d,\n startAngle: startAngle - deltaAngle,\n endAngle: endAngle + deltaAngle\n } as any);\n context.beginPath();\n drawArcPath(arc, context, x, y, outerRadius + d, innerRadius - d);\n // shadow\n context.setShadowStyle && context.setShadowStyle(arc, arc.attribute, arcAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, arcAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (arcAttribute.outerBorder as any).opacity;\n (arcAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n arc,\n outerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n arcAttribute.outerBorder as any\n );\n (arcAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (doInnerBorder) {\n const { distance = arcAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const deltaAngle = (distance as number) / outerRadius;\n arc.setAttributes({\n outerRadius: outerRadius - d,\n innerRadius: innerRadius + d,\n startAngle: startAngle + deltaAngle,\n endAngle: endAngle - deltaAngle\n } as any);\n context.beginPath();\n drawArcPath(arc, context, x, y, outerRadius - d, innerRadius + d);\n // arc.setAttributes({ outerRadius: outerRadius, innerRadius: innerRadius });\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(arc, arc.attribute, arcAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, arcAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (arcAttribute.innerBorder as any).opacity;\n (arcAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n arc,\n innerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n arcAttribute.innerBorder as any\n );\n (arcAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n arc.setAttributes({ outerRadius: outerRadius, innerRadius: innerRadius, startAngle, endAngle } as any);\n }\n}\n\n@injectable()\nexport class DefaultArcBackgroundRenderContribution\n extends DefaultBaseBackgroundRenderContribution\n implements IArcRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n}\n\n@injectable()\nexport class DefaultArcTextureRenderContribution\n extends DefaultBaseTextureRenderContribution\n implements IArcRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n}\n"]}
@@ -18,26 +18,28 @@ let DefaultCircleRenderContribution = class {
18
18
  this.order = 0;
19
19
  }
20
20
  drawShape(circle, context, x, y, doFill, doStroke, fVisible, sVisible, circleAttribute, drawContext, fillCb, strokeCb) {
21
- const {radius: radius = circleAttribute.radius, startAngle: startAngle = circleAttribute.startAngle, endAngle: endAngle = circleAttribute.endAngle, opacity: opacity = circleAttribute.opacity, outerBorder: outerBorder, innerBorder: innerBorder} = circle.attribute, doStrokeOuter = !(!outerBorder || !outerBorder.stroke), doStrokeInner = !(!innerBorder || !innerBorder.stroke);
22
- if (outerBorder && !1 !== outerBorder.visible) {
21
+ const {outerBorder: outerBorder, innerBorder: innerBorder} = circle.attribute, doOuterBorder = outerBorder && !1 !== outerBorder.visible, doInnerBorder = innerBorder && !1 !== innerBorder.visible;
22
+ if (!doOuterBorder && !doInnerBorder) return;
23
+ const {radius: radius = circleAttribute.radius, startAngle: startAngle = circleAttribute.startAngle, endAngle: endAngle = circleAttribute.endAngle, opacity: opacity = circleAttribute.opacity, x: originX = circleAttribute.x, y: originY = circleAttribute.y, scaleX: scaleX = circleAttribute.scaleX, scaleY: scaleY = circleAttribute.scaleY} = circle.attribute, doStrokeOuter = !(!outerBorder || !outerBorder.stroke), doStrokeInner = !(!innerBorder || !innerBorder.stroke);
24
+ if (doOuterBorder) {
23
25
  const {distance: distance = circleAttribute.outerBorder.distance} = outerBorder, dw = (0,
24
26
  canvas_utils_1.getScaledStroke)(context, distance, context.dpr);
25
27
  if (context.beginPath(), context.arc(x, y, radius + dw, startAngle, endAngle), context.closePath(),
26
28
  context.setShadowStyle && context.setShadowStyle(circle, circle.attribute, circleAttribute),
27
29
  strokeCb) strokeCb(context, outerBorder, circleAttribute.outerBorder); else if (doStrokeOuter) {
28
30
  const lastOpacity = circleAttribute.outerBorder.opacity;
29
- circleAttribute.outerBorder.opacity = opacity, context.setStrokeStyle(circle, outerBorder, x, y, circleAttribute.outerBorder),
31
+ circleAttribute.outerBorder.opacity = opacity, context.setStrokeStyle(circle, outerBorder, (originX - x) / scaleX, (originY - y) / scaleY, circleAttribute.outerBorder),
30
32
  circleAttribute.outerBorder.opacity = lastOpacity, context.stroke();
31
33
  }
32
34
  }
33
- if (innerBorder && !1 !== innerBorder.visible) {
35
+ if (doInnerBorder) {
34
36
  const {distance: distance = circleAttribute.innerBorder.distance} = innerBorder, dw = (0,
35
37
  canvas_utils_1.getScaledStroke)(context, distance, context.dpr);
36
38
  if (context.beginPath(), context.arc(x, y, radius - dw, startAngle, endAngle), context.closePath(),
37
39
  context.setShadowStyle && context.setShadowStyle(circle, circle.attribute, circleAttribute),
38
40
  strokeCb) strokeCb(context, innerBorder, circleAttribute.innerBorder); else if (doStrokeInner) {
39
41
  const lastOpacity = circleAttribute.innerBorder.opacity;
40
- circleAttribute.innerBorder.opacity = opacity, context.setStrokeStyle(circle, innerBorder, x, y, circleAttribute.innerBorder),
42
+ circleAttribute.innerBorder.opacity = opacity, context.setStrokeStyle(circle, innerBorder, (originX - x) / scaleX, (originY - y) / scaleY, circleAttribute.innerBorder),
41
43
  circleAttribute.innerBorder.opacity = lastOpacity, context.stroke();
42
44
  }
43
45
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/render/contributions/render/contributions/circle-contribution-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,yCAAuC;AAWvC,kEAAkE;AAClE,yEAGoC;AACpC,oDAAsE;AAG/D,IAAM,+BAA+B,GAArC,MAAM,+BAA+B;IAArC;QACL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAkFpB,CAAC;IAjFC,SAAS,CACP,MAAe,EACf,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,eAAkD,EAClD,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EACJ,MAAM,GAAG,eAAe,CAAC,MAAM,EAC/B,UAAU,GAAG,eAAe,CAAC,UAAU,EACvC,QAAQ,GAAG,eAAe,CAAC,QAAQ,EACnC,OAAO,GAAG,eAAe,CAAC,OAAO,EACjC,WAAW,EACX,WAAW,EACZ,GAAG,MAAM,CAAC,SAAS,CAAC;QAErB,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,EAAE;YAChD,MAAM,EAAE,QAAQ,GAAG,eAAe,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACxE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,EAAE,GAAG,CAAC,CAAC;YACb,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,GAAG,EAAE,EAAE,UAAU,EAAE,QAAQ,CAAC,CAAC;YACrD,OAAO,CAAC,SAAS,EAAE,CAAC;YAGpB,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;YAE5F,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,eAAe,CAAC,WAAW,CAAC,CAAC;aAC7D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,eAAe,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAChE,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACvD,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,WAAW,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,CAAC,WAAkB,CAAC,CAAC;gBACrF,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBAC3D,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,EAAE;YAChD,MAAM,EAAE,QAAQ,GAAG,eAAe,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACxE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,EAAE,GAAG,CAAC,CAAC;YAEb,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,GAAG,EAAE,EAAE,UAAU,EAAE,QAAQ,CAAC,CAAC;YACrD,OAAO,CAAC,SAAS,EAAE,CAAC;YAGpB,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;YAE5F,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,eAAe,CAAC,WAAW,CAAC,CAAC;aAC7D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,eAAe,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAChE,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACvD,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,WAAW,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,CAAC,WAAkB,CAAC,CAAC;gBACrF,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBAC3D,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;IACH,CAAC;CACF,CAAA;AArFY,+BAA+B;IAD3C,IAAA,sBAAU,GAAE;GACA,+BAA+B,CAqF3C;AArFY,0EAA+B;AAwFrC,IAAM,yCAAyC,GAA/C,MAAM,yCACX,SAAQ,kEAAuC;IAD1C;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;IACjF,CAAC;CAAA,CAAA;AALY,yCAAyC;IADrD,IAAA,sBAAU,GAAE;GACA,yCAAyC,CAKrD;AALY,8FAAyC;AAQ/C,IAAM,sCAAsC,GAA5C,MAAM,sCACX,SAAQ,+DAAoC;IADvC;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;IAChF,CAAC;CAAA,CAAA;AALY,sCAAsC;IADlD,IAAA,sBAAU,GAAE;GACA,sCAAsC,CAKlD;AALY,wFAAsC","file":"circle-contribution-render.js","sourcesContent":["import { injectable } from 'inversify';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n ICircle,\n ICircleGraphicAttribute,\n IThemeAttribute,\n ICircleRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport {\n DefaultBaseBackgroundRenderContribution,\n DefaultBaseTextureRenderContribution\n} from './base-contribution-render';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\n\n@injectable()\nexport class DefaultCircleRenderContribution implements ICircleRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n circle: ICircle,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n circleAttribute: Required<ICircleGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const {\n radius = circleAttribute.radius,\n startAngle = circleAttribute.startAngle,\n endAngle = circleAttribute.endAngle,\n opacity = circleAttribute.opacity,\n outerBorder,\n innerBorder\n } = circle.attribute;\n\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (outerBorder && outerBorder.visible !== false) {\n const { distance = circleAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const dw = d;\n context.beginPath();\n context.arc(x, y, radius + dw, startAngle, endAngle);\n context.closePath();\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(circle, circle.attribute, circleAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, circleAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (circleAttribute.outerBorder as any).opacity;\n (circleAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(circle, outerBorder, x, y, circleAttribute.outerBorder as any);\n (circleAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (innerBorder && innerBorder.visible !== false) {\n const { distance = circleAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const dw = d;\n\n context.beginPath();\n context.arc(x, y, radius - dw, startAngle, endAngle);\n context.closePath();\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(circle, circle.attribute, circleAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, circleAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (circleAttribute.innerBorder as any).opacity;\n (circleAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(circle, innerBorder, x, y, circleAttribute.innerBorder as any);\n (circleAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n }\n}\n\n@injectable()\nexport class DefaultCircleBackgroundRenderContribution\n extends DefaultBaseBackgroundRenderContribution\n implements ICircleRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n}\n\n@injectable()\nexport class DefaultCircleTextureRenderContribution\n extends DefaultBaseTextureRenderContribution\n implements ICircleRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n}\n"]}
1
+ {"version":3,"sources":["../../src/render/contributions/render/contributions/circle-contribution-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,yCAAuC;AAWvC,kEAAkE;AAClE,yEAGoC;AACpC,oDAAsE;AAG/D,IAAM,+BAA+B,GAArC,MAAM,+BAA+B;IAArC;QACL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAsGpB,CAAC;IArGC,SAAS,CACP,MAAe,EACf,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,eAAkD,EAClD,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,GAAG,MAAM,CAAC,SAAS,CAAC;QACtD,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,IAAI,CAAC,CAAC,aAAa,IAAI,aAAa,CAAC,EAAE;YACrC,OAAO;SACR;QACD,MAAM,EACJ,MAAM,GAAG,eAAe,CAAC,MAAM,EAC/B,UAAU,GAAG,eAAe,CAAC,UAAU,EACvC,QAAQ,GAAG,eAAe,CAAC,QAAQ,EACnC,OAAO,GAAG,eAAe,CAAC,OAAO,EACjC,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC9B,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC9B,MAAM,GAAG,eAAe,CAAC,MAAM,EAC/B,MAAM,GAAG,eAAe,CAAC,MAAM,EAChC,GAAG,MAAM,CAAC,SAAS,CAAC;QAErB,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,eAAe,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACxE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,EAAE,GAAG,CAAC,CAAC;YACb,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,GAAG,EAAE,EAAE,UAAU,EAAE,QAAQ,CAAC,CAAC;YACrD,OAAO,CAAC,SAAS,EAAE,CAAC;YAGpB,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;YAE5F,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,eAAe,CAAC,WAAW,CAAC,CAAC;aAC7D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,eAAe,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAChE,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACvD,OAAO,CAAC,cAAc,CACpB,MAAM,EACN,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,eAAe,CAAC,WAAkB,CACnC,CAAC;gBACD,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBAC3D,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,eAAe,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACxE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,EAAE,GAAG,CAAC,CAAC;YAEb,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,GAAG,EAAE,EAAE,UAAU,EAAE,QAAQ,CAAC,CAAC;YACrD,OAAO,CAAC,SAAS,EAAE,CAAC;YAGpB,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;YAE5F,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,eAAe,CAAC,WAAW,CAAC,CAAC;aAC7D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,eAAe,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAChE,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACvD,OAAO,CAAC,cAAc,CACpB,MAAM,EACN,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,eAAe,CAAC,WAAkB,CACnC,CAAC;gBACD,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBAC3D,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;IACH,CAAC;CACF,CAAA;AAzGY,+BAA+B;IAD3C,IAAA,sBAAU,GAAE;GACA,+BAA+B,CAyG3C;AAzGY,0EAA+B;AA4GrC,IAAM,yCAAyC,GAA/C,MAAM,yCACX,SAAQ,kEAAuC;IAD1C;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;IACjF,CAAC;CAAA,CAAA;AALY,yCAAyC;IADrD,IAAA,sBAAU,GAAE;GACA,yCAAyC,CAKrD;AALY,8FAAyC;AAQ/C,IAAM,sCAAsC,GAA5C,MAAM,sCACX,SAAQ,+DAAoC;IADvC;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;IAChF,CAAC;CAAA,CAAA;AALY,sCAAsC;IADlD,IAAA,sBAAU,GAAE;GACA,sCAAsC,CAKlD;AALY,wFAAsC","file":"circle-contribution-render.js","sourcesContent":["import { injectable } from 'inversify';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n ICircle,\n ICircleGraphicAttribute,\n IThemeAttribute,\n ICircleRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport {\n DefaultBaseBackgroundRenderContribution,\n DefaultBaseTextureRenderContribution\n} from './base-contribution-render';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\n\n@injectable()\nexport class DefaultCircleRenderContribution implements ICircleRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n circle: ICircle,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n circleAttribute: Required<ICircleGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const { outerBorder, innerBorder } = circle.attribute;\n const doOuterBorder = outerBorder && outerBorder.visible !== false;\n const doInnerBorder = innerBorder && innerBorder.visible !== false;\n if (!(doOuterBorder || doInnerBorder)) {\n return;\n }\n const {\n radius = circleAttribute.radius,\n startAngle = circleAttribute.startAngle,\n endAngle = circleAttribute.endAngle,\n opacity = circleAttribute.opacity,\n x: originX = circleAttribute.x,\n y: originY = circleAttribute.y,\n scaleX = circleAttribute.scaleX,\n scaleY = circleAttribute.scaleY\n } = circle.attribute;\n\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (doOuterBorder) {\n const { distance = circleAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const dw = d;\n context.beginPath();\n context.arc(x, y, radius + dw, startAngle, endAngle);\n context.closePath();\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(circle, circle.attribute, circleAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, circleAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (circleAttribute.outerBorder as any).opacity;\n (circleAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n circle,\n outerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n circleAttribute.outerBorder as any\n );\n (circleAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (doInnerBorder) {\n const { distance = circleAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const dw = d;\n\n context.beginPath();\n context.arc(x, y, radius - dw, startAngle, endAngle);\n context.closePath();\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(circle, circle.attribute, circleAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, circleAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (circleAttribute.innerBorder as any).opacity;\n (circleAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n circle,\n innerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n circleAttribute.innerBorder as any\n );\n (circleAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n }\n}\n\n@injectable()\nexport class DefaultCircleBackgroundRenderContribution\n extends DefaultBaseBackgroundRenderContribution\n implements ICircleRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n}\n\n@injectable()\nexport class DefaultCircleTextureRenderContribution\n extends DefaultBaseTextureRenderContribution\n implements ICircleRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n}\n"]}
@@ -18,8 +18,10 @@ let DefaultRectRenderContribution = class {
18
18
  this.order = 0;
19
19
  }
20
20
  drawShape(rect, context, x, y, doFill, doStroke, fVisible, sVisible, rectAttribute, drawContext, fillCb, strokeCb) {
21
- const {width: width = rectAttribute.width, height: height = rectAttribute.height, cornerRadius: cornerRadius = rectAttribute.cornerRadius, opacity: opacity = rectAttribute.opacity, outerBorder: outerBorder, innerBorder: innerBorder} = rect.attribute, doStrokeOuter = !(!outerBorder || !outerBorder.stroke), doStrokeInner = !(!innerBorder || !innerBorder.stroke);
22
- if (outerBorder && !1 !== outerBorder.visible) {
21
+ const {outerBorder: outerBorder, innerBorder: innerBorder} = rect.attribute, doOuterBorder = outerBorder && !1 !== outerBorder.visible, doInnerBorder = innerBorder && !1 !== innerBorder.visible;
22
+ if (!doOuterBorder && !doInnerBorder) return;
23
+ const {width: width = rectAttribute.width, height: height = rectAttribute.height, cornerRadius: cornerRadius = rectAttribute.cornerRadius, opacity: opacity = rectAttribute.opacity, x: originX = rectAttribute.x, y: originY = rectAttribute.y, scaleX: scaleX = rectAttribute.scaleX, scaleY: scaleY = rectAttribute.scaleY} = rect.attribute, doStrokeOuter = !(!outerBorder || !outerBorder.stroke), doStrokeInner = !(!innerBorder || !innerBorder.stroke);
24
+ if (doOuterBorder) {
23
25
  const {distance: distance = rectAttribute.outerBorder.distance} = outerBorder, d = (0,
24
26
  canvas_utils_1.getScaledStroke)(context, distance, context.dpr), nextX = x - d, nextY = y - d, dw = 2 * d;
25
27
  if (0 === cornerRadius || (0, vutils_1.isArray)(cornerRadius) && cornerRadius.every((num => 0 === num)) ? (context.beginPath(),
@@ -28,11 +30,11 @@ let DefaultRectRenderContribution = class {
28
30
  context.setShadowStyle && context.setShadowStyle(rect, rect.attribute, rectAttribute),
29
31
  strokeCb) strokeCb(context, outerBorder, rectAttribute.outerBorder); else if (doStrokeOuter) {
30
32
  const lastOpacity = rectAttribute.outerBorder.opacity;
31
- rectAttribute.outerBorder.opacity = opacity, context.setStrokeStyle(rect, outerBorder, x, y, rectAttribute.outerBorder),
33
+ rectAttribute.outerBorder.opacity = opacity, context.setStrokeStyle(rect, outerBorder, (originX - x) / scaleX, (originY - y) / scaleY, rectAttribute.outerBorder),
32
34
  rectAttribute.outerBorder.opacity = lastOpacity, context.stroke();
33
35
  }
34
36
  }
35
- if (innerBorder && !1 !== innerBorder.visible) {
37
+ if (doInnerBorder) {
36
38
  const {distance: distance = rectAttribute.innerBorder.distance} = innerBorder, d = (0,
37
39
  canvas_utils_1.getScaledStroke)(context, distance, context.dpr), nextX = x + d, nextY = y + d, dw = 2 * d;
38
40
  if (0 === cornerRadius || (0, vutils_1.isArray)(cornerRadius) && cornerRadius.every((num => 0 === num)) ? (context.beginPath(),
@@ -41,7 +43,7 @@ let DefaultRectRenderContribution = class {
41
43
  context.setShadowStyle && context.setShadowStyle(rect, rect.attribute, rectAttribute),
42
44
  strokeCb) strokeCb(context, innerBorder, rectAttribute.innerBorder); else if (doStrokeInner) {
43
45
  const lastOpacity = rectAttribute.innerBorder.opacity;
44
- rectAttribute.innerBorder.opacity = opacity, context.setStrokeStyle(rect, innerBorder, x, y, rectAttribute.innerBorder),
46
+ rectAttribute.innerBorder.opacity = opacity, context.setStrokeStyle(rect, innerBorder, (originX - x) / scaleX, (originY - y) / scaleY, rectAttribute.innerBorder),
45
47
  rectAttribute.innerBorder.opacity = lastOpacity, context.stroke();
46
48
  }
47
49
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/render/contributions/render/contributions/rect-contribution-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,6CAA2C;AAC3C,yCAAuC;AAWvC,kEAAkE;AAClE,yEAGoC;AACpC,wDAA+D;AAC/D,oDAAsE;AAG/D,IAAM,6BAA6B,GAAnC,MAAM,6BAA6B;IAAnC;QACL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAmGpB,CAAC;IAlGC,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,aAA8C,EAC9C,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EACJ,KAAK,GAAG,aAAa,CAAC,KAAK,EAC3B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,YAAY,GAAG,aAAa,CAAC,YAAY,EACzC,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,WAAW,EACX,WAAW,EACZ,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnB,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,EAAE;YAChD,MAAM,EAAE,QAAQ,GAAG,aAAa,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACtE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;YACjB,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,IAAA,gBAAO,EAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;gBAErG,OAAO,CAAC,SAAS,EAAE,CAAC;gBACpB,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,CAAC,CAAC;aACrD;iBAAM;gBACL,OAAO,CAAC,SAAS,EAAE,CAAC;gBAGpB,IAAA,qBAAc,EAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,EAAE,YAAY,CAAC,CAAC;aAC9E;YAGD,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;YAEtF,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC;aAC3D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,aAAa,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC9D,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACrD,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,WAAW,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,WAAkB,CAAC,CAAC;gBACjF,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,EAAE;YAChD,MAAM,EAAE,QAAQ,GAAG,aAAa,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACtE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;YACjB,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,IAAA,gBAAO,EAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;gBAErG,OAAO,CAAC,SAAS,EAAE,CAAC;gBACpB,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,CAAC,CAAC;aACrD;iBAAM;gBACL,OAAO,CAAC,SAAS,EAAE,CAAC;gBAGpB,IAAA,qBAAc,EAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,EAAE,YAAY,CAAC,CAAC;aAC9E;YAGD,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;YAEtF,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC;aAC3D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,aAAa,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC9D,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACrD,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,WAAW,EAAE,CAAC,EAAE,CAAC,EAAE,aAAa,CAAC,WAAkB,CAAC,CAAC;gBACjF,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;IACH,CAAC;CACF,CAAA;AAtGY,6BAA6B;IADzC,IAAA,sBAAU,GAAE;GACA,6BAA6B,CAsGzC;AAtGY,sEAA6B;AAyGnC,IAAM,uCAAuC,GAA7C,MAAM,uCACX,SAAQ,kEAAuC;IAD1C;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;IACjF,CAAC;CAAA,CAAA;AALY,uCAAuC;IADnD,IAAA,sBAAU,GAAE;GACA,uCAAuC,CAKnD;AALY,0FAAuC;AAQ7C,IAAM,oCAAoC,GAA1C,MAAM,oCACX,SAAQ,+DAAoC;IADvC;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;IAChF,CAAC;CAAA,CAAA;AALY,oCAAoC;IADhD,IAAA,sBAAU,GAAE;GACA,oCAAoC,CAKhD;AALY,oFAAoC;AAQ1C,IAAM,iCAAiC,GAAvC,MAAM,iCAAiC;IAAvC;QACL,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;QAC/E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IA+BpB,CAAC;IA9BC,SAAS,CACP,KAAY,EACZ,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,cAA+C,EAC/C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,cAAuD;QAEvD,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,MAAM,EAAE,GAAG,KAAK,CAAC,SAAgB,CAAC;QAGlE,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,CAAC,EAAE;YAC1D,cAAc,CAAC,QAAQ,GAAG,KAAK,CAAC;SACjC;IACH,CAAC;CACF,CAAA;AAlCY,iCAAiC;IAD7C,IAAA,sBAAU,GAAE;GACA,iCAAiC,CAkC7C;AAlCY,8EAAiC;AAqCvC,IAAM,gCAAgC,GAAtC,MAAM,gCAAgC;IAAtC;QACL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAmEpB,CAAC;IAlEC,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,cAA+C,EAC/C,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EACJ,KAAK,GAAG,cAAc,CAAC,KAAK,EAC5B,MAAM,GAAG,cAAc,CAAC,MAAM,EAC9B,MAAM,GAAG,cAAc,CAAC,MAAM,EAC/B,GAAG,IAAI,CAAC,SAAgB,CAAC;QAG1B,IAAI,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,CAAC,CAAC,EAAE;YAC7D,OAAO;SACR;QAED,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;QAEnE,OAAO,CAAC,SAAS,EAAE,CAAC;QACpB,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAErB,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,CAAC,CAAC;SAC9B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,CAAC,CAAC;SAC9B;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SACvC;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SACvC;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SAC/B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SAC/B;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YAEb,MAAM,OAAO,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1D,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;SAC5B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SACtB;QAED,OAAO,CAAC,MAAM,EAAE,CAAC;IACnB,CAAC;CACF,CAAA;AAtEY,gCAAgC;IAD5C,IAAA,sBAAU,GAAE;GACA,gCAAgC,CAsE5C;AAtEY,4EAAgC","file":"rect-contribution-render.js","sourcesContent":["import { isArray } from '@visactor/vutils';\nimport { injectable } from 'inversify';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IRect,\n IRectGraphicAttribute,\n IThemeAttribute,\n IRectRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport {\n DefaultBaseBackgroundRenderContribution,\n DefaultBaseTextureRenderContribution\n} from './base-contribution-render';\nimport { createRectPath } from '../../../../common/shape/rect';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\n\n@injectable()\nexport class DefaultRectRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const {\n width = rectAttribute.width,\n height = rectAttribute.height,\n cornerRadius = rectAttribute.cornerRadius,\n opacity = rectAttribute.opacity,\n outerBorder,\n innerBorder\n } = rect.attribute;\n\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (outerBorder && outerBorder.visible !== false) {\n const { distance = rectAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x - d;\n const nextY = y - d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width + dw, height + dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width + dw, height + dw, cornerRadius);\n }\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, rectAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (rectAttribute.outerBorder as any).opacity;\n (rectAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(rect, outerBorder, x, y, rectAttribute.outerBorder as any);\n (rectAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (innerBorder && innerBorder.visible !== false) {\n const { distance = rectAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x + d;\n const nextY = y + d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width - dw, height - dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width - dw, height - dw, cornerRadius);\n }\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, rectAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (rectAttribute.innerBorder as any).opacity;\n (rectAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(rect, innerBorder, x, y, rectAttribute.innerBorder as any);\n (rectAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n }\n}\n\n@injectable()\nexport class DefaultRectBackgroundRenderContribution\n extends DefaultBaseBackgroundRenderContribution\n implements IRectRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n}\n\n@injectable()\nexport class DefaultRectTextureRenderContribution\n extends DefaultBaseTextureRenderContribution\n implements IRectRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n}\n\n@injectable()\nexport class SplitRectBeforeRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n group: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n const { stroke = groupAttribute.stroke } = group.attribute as any;\n\n // 数组且存在为false的项目,那就不绘制\n if (Array.isArray(stroke) && stroke.some(s => s === false)) {\n doFillOrStroke.doStroke = false;\n }\n }\n}\n\n@injectable()\nexport class SplitRectAfterRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const {\n width = groupAttribute.width,\n height = groupAttribute.height,\n stroke = groupAttribute.stroke\n } = rect.attribute as any;\n\n // 不是数组\n if (!(Array.isArray(stroke) && stroke.some(s => s === false))) {\n return;\n }\n\n context.setStrokeStyle(rect, rect.attribute, x, y, groupAttribute);\n // 单独处理每条边界,目前不考虑圆角\n context.beginPath();\n context.moveTo(x, y);\n // top\n if (stroke[0]) {\n context.lineTo(x + width, y);\n } else {\n context.moveTo(x + width, y);\n }\n // right\n if (stroke[1]) {\n context.lineTo(x + width, y + height);\n } else {\n context.moveTo(x + width, y + height);\n }\n // bottom\n if (stroke[2]) {\n context.lineTo(x, y + height);\n } else {\n context.moveTo(x, y + height);\n }\n // left\n if (stroke[3]) {\n // 没有close path是,起点和终点不连续,需要调整y保证不出现缺口\n const adjustY = stroke[0] ? y - context.lineWidth / 2 : y;\n context.lineTo(x, adjustY);\n } else {\n context.moveTo(x, y);\n }\n\n context.stroke();\n }\n}\n"]}
1
+ {"version":3,"sources":["../../src/render/contributions/render/contributions/rect-contribution-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,6CAA2C;AAC3C,yCAAuC;AAWvC,kEAAkE;AAClE,yEAGoC;AACpC,wDAA+D;AAC/D,oDAAsE;AAG/D,IAAM,6BAA6B,GAAnC,MAAM,6BAA6B;IAAnC;QACL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAuHpB,CAAC;IAtHC,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,aAA8C,EAC9C,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACpD,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,IAAI,CAAC,CAAC,aAAa,IAAI,aAAa,CAAC,EAAE;YACrC,OAAO;SACR;QACD,MAAM,EACJ,KAAK,GAAG,aAAa,CAAC,KAAK,EAC3B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,YAAY,GAAG,aAAa,CAAC,YAAY,EACzC,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC5B,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC5B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC9B,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnB,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,aAAa,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACtE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;YACjB,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,IAAA,gBAAO,EAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;gBAErG,OAAO,CAAC,SAAS,EAAE,CAAC;gBACpB,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,CAAC,CAAC;aACrD;iBAAM;gBACL,OAAO,CAAC,SAAS,EAAE,CAAC;gBAGpB,IAAA,qBAAc,EAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,EAAE,YAAY,CAAC,CAAC;aAC9E;YAGD,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;YAEtF,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC;aAC3D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,aAAa,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC9D,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACrD,OAAO,CAAC,cAAc,CACpB,IAAI,EACJ,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,aAAa,CAAC,WAAkB,CACjC,CAAC;gBACD,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,aAAa,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACtE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;YACjB,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,IAAA,gBAAO,EAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;gBAErG,OAAO,CAAC,SAAS,EAAE,CAAC;gBACpB,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,CAAC,CAAC;aACrD;iBAAM;gBACL,OAAO,CAAC,SAAS,EAAE,CAAC;gBAGpB,IAAA,qBAAc,EAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,EAAE,YAAY,CAAC,CAAC;aAC9E;YAGD,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;YAEtF,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC;aAC3D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,aAAa,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC9D,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACrD,OAAO,CAAC,cAAc,CACpB,IAAI,EACJ,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,aAAa,CAAC,WAAkB,CACjC,CAAC;gBACD,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;IACH,CAAC;CACF,CAAA;AA1HY,6BAA6B;IADzC,IAAA,sBAAU,GAAE;GACA,6BAA6B,CA0HzC;AA1HY,sEAA6B;AA6HnC,IAAM,uCAAuC,GAA7C,MAAM,uCACX,SAAQ,kEAAuC;IAD1C;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;IACjF,CAAC;CAAA,CAAA;AALY,uCAAuC;IADnD,IAAA,sBAAU,GAAE;GACA,uCAAuC,CAKnD;AALY,0FAAuC;AAQ7C,IAAM,oCAAoC,GAA1C,MAAM,oCACX,SAAQ,+DAAoC;IADvC;;QAIL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;IAChF,CAAC;CAAA,CAAA;AALY,oCAAoC;IADhD,IAAA,sBAAU,GAAE;GACA,oCAAoC,CAKhD;AALY,oFAAoC;AAQ1C,IAAM,iCAAiC,GAAvC,MAAM,iCAAiC;IAAvC;QACL,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;QAC/E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IA+BpB,CAAC;IA9BC,SAAS,CACP,KAAY,EACZ,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,cAA+C,EAC/C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,cAAuD;QAEvD,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,MAAM,EAAE,GAAG,KAAK,CAAC,SAAgB,CAAC;QAGlE,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,CAAC,EAAE;YAC1D,cAAc,CAAC,QAAQ,GAAG,KAAK,CAAC;SACjC;IACH,CAAC;CACF,CAAA;AAlCY,iCAAiC;IAD7C,IAAA,sBAAU,GAAE;GACA,iCAAiC,CAkC7C;AAlCY,8EAAiC;AAqCvC,IAAM,gCAAgC,GAAtC,MAAM,gCAAgC;IAAtC;QACL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAmEpB,CAAC;IAlEC,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,cAA+C,EAC/C,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EACJ,KAAK,GAAG,cAAc,CAAC,KAAK,EAC5B,MAAM,GAAG,cAAc,CAAC,MAAM,EAC9B,MAAM,GAAG,cAAc,CAAC,MAAM,EAC/B,GAAG,IAAI,CAAC,SAAgB,CAAC;QAG1B,IAAI,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,CAAC,CAAC,EAAE;YAC7D,OAAO;SACR;QAED,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;QAEnE,OAAO,CAAC,SAAS,EAAE,CAAC;QACpB,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAErB,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,CAAC,CAAC;SAC9B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,CAAC,CAAC;SAC9B;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SACvC;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SACvC;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SAC/B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SAC/B;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YAEb,MAAM,OAAO,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1D,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;SAC5B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SACtB;QAED,OAAO,CAAC,MAAM,EAAE,CAAC;IACnB,CAAC;CACF,CAAA;AAtEY,gCAAgC;IAD5C,IAAA,sBAAU,GAAE;GACA,gCAAgC,CAsE5C;AAtEY,4EAAgC","file":"rect-contribution-render.js","sourcesContent":["import { isArray } from '@visactor/vutils';\nimport { injectable } from 'inversify';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IRect,\n IRectGraphicAttribute,\n IThemeAttribute,\n IRectRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport {\n DefaultBaseBackgroundRenderContribution,\n DefaultBaseTextureRenderContribution\n} from './base-contribution-render';\nimport { createRectPath } from '../../../../common/shape/rect';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\n\n@injectable()\nexport class DefaultRectRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const { outerBorder, innerBorder } = rect.attribute;\n const doOuterBorder = outerBorder && outerBorder.visible !== false;\n const doInnerBorder = innerBorder && innerBorder.visible !== false;\n if (!(doOuterBorder || doInnerBorder)) {\n return;\n }\n const {\n width = rectAttribute.width,\n height = rectAttribute.height,\n cornerRadius = rectAttribute.cornerRadius,\n opacity = rectAttribute.opacity,\n x: originX = rectAttribute.x,\n y: originY = rectAttribute.y,\n scaleX = rectAttribute.scaleX,\n scaleY = rectAttribute.scaleY\n } = rect.attribute;\n\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (doOuterBorder) {\n const { distance = rectAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x - d;\n const nextY = y - d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width + dw, height + dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width + dw, height + dw, cornerRadius);\n }\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, rectAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (rectAttribute.outerBorder as any).opacity;\n (rectAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n rect,\n outerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n rectAttribute.outerBorder as any\n );\n (rectAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (doInnerBorder) {\n const { distance = rectAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x + d;\n const nextY = y + d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width - dw, height - dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width - dw, height - dw, cornerRadius);\n }\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, rectAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (rectAttribute.innerBorder as any).opacity;\n (rectAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n rect,\n innerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n rectAttribute.innerBorder as any\n );\n (rectAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n }\n}\n\n@injectable()\nexport class DefaultRectBackgroundRenderContribution\n extends DefaultBaseBackgroundRenderContribution\n implements IRectRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n}\n\n@injectable()\nexport class DefaultRectTextureRenderContribution\n extends DefaultBaseTextureRenderContribution\n implements IRectRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n}\n\n@injectable()\nexport class SplitRectBeforeRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n group: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n const { stroke = groupAttribute.stroke } = group.attribute as any;\n\n // 数组且存在为false的项目,那就不绘制\n if (Array.isArray(stroke) && stroke.some(s => s === false)) {\n doFillOrStroke.doStroke = false;\n }\n }\n}\n\n@injectable()\nexport class SplitRectAfterRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const {\n width = groupAttribute.width,\n height = groupAttribute.height,\n stroke = groupAttribute.stroke\n } = rect.attribute as any;\n\n // 不是数组\n if (!(Array.isArray(stroke) && stroke.some(s => s === false))) {\n return;\n }\n\n context.setStrokeStyle(rect, rect.attribute, x, y, groupAttribute);\n // 单独处理每条边界,目前不考虑圆角\n context.beginPath();\n context.moveTo(x, y);\n // top\n if (stroke[0]) {\n context.lineTo(x + width, y);\n } else {\n context.moveTo(x + width, y);\n }\n // right\n if (stroke[1]) {\n context.lineTo(x + width, y + height);\n } else {\n context.moveTo(x + width, y + height);\n }\n // bottom\n if (stroke[2]) {\n context.lineTo(x, y + height);\n } else {\n context.moveTo(x, y + height);\n }\n // left\n if (stroke[3]) {\n // 没有close path是,起点和终点不连续,需要调整y保证不出现缺口\n const adjustY = stroke[0] ? y - context.lineWidth / 2 : y;\n context.lineTo(x, adjustY);\n } else {\n context.moveTo(x, y);\n }\n\n context.stroke();\n }\n}\n"]}
@@ -18,28 +18,30 @@ let DefaultSymbolRenderContribution = class {
18
18
  this.order = 0;
19
19
  }
20
20
  drawShape(symbol, context, x, y, doFill, doStroke, fVisible, sVisible, symbolAttribute, drawContext, fillCb, strokeCb) {
21
- const {size: size = symbolAttribute.size, opacity: opacity = symbolAttribute.opacity, outerBorder: outerBorder, innerBorder: innerBorder} = symbol.attribute, parsedPath = symbol.getParsedPath();
21
+ const parsedPath = symbol.getParsedPath();
22
22
  if (!parsedPath) return;
23
- const doStrokeOuter = !(!outerBorder || !outerBorder.stroke), doStrokeInner = !(!innerBorder || !innerBorder.stroke);
24
- if (outerBorder && !1 !== outerBorder.visible) {
23
+ const {outerBorder: outerBorder, innerBorder: innerBorder} = symbol.attribute, doOuterBorder = outerBorder && !1 !== outerBorder.visible, doInnerBorder = innerBorder && !1 !== innerBorder.visible;
24
+ if (!doOuterBorder && !doInnerBorder) return;
25
+ const {size: size = symbolAttribute.size, opacity: opacity = symbolAttribute.opacity, x: originX = symbolAttribute.x, y: originY = symbolAttribute.y, scaleX: scaleX = symbolAttribute.scaleX, scaleY: scaleY = symbolAttribute.scaleY} = symbol.attribute, doStrokeOuter = !(!outerBorder || !outerBorder.stroke), doStrokeInner = !(!innerBorder || !innerBorder.stroke);
26
+ if (doOuterBorder) {
25
27
  const {distance: distance = symbolAttribute.outerBorder.distance} = outerBorder, d = (0,
26
28
  canvas_utils_1.getScaledStroke)(context, distance, context.dpr);
27
29
  if (context.beginPath(), !1 === parsedPath.drawOffset(context, size, x, y, d) && context.closePath(),
28
30
  context.setShadowStyle && context.setShadowStyle(symbol, symbol.attribute, symbolAttribute),
29
31
  strokeCb) strokeCb(context, outerBorder, symbolAttribute.outerBorder); else if (doStrokeOuter) {
30
32
  const lastOpacity = symbolAttribute.outerBorder.opacity;
31
- symbolAttribute.outerBorder.opacity = opacity, context.setStrokeStyle(symbol, outerBorder, x, y, symbolAttribute.outerBorder),
33
+ symbolAttribute.outerBorder.opacity = opacity, context.setStrokeStyle(symbol, outerBorder, (originX - x) / scaleX, (originY - y) / scaleY, symbolAttribute.outerBorder),
32
34
  symbolAttribute.outerBorder.opacity = lastOpacity, context.stroke();
33
35
  }
34
36
  }
35
- if (innerBorder && !1 !== innerBorder.visible) {
37
+ if (doInnerBorder) {
36
38
  const {distance: distance = symbolAttribute.innerBorder.distance} = innerBorder, d = (0,
37
39
  canvas_utils_1.getScaledStroke)(context, distance, context.dpr);
38
40
  if (context.beginPath(), !1 === parsedPath.drawOffset(context, size, x, y, -d) && context.closePath(),
39
41
  context.setShadowStyle && context.setShadowStyle(symbol, symbol.attribute, symbolAttribute),
40
42
  strokeCb) strokeCb(context, innerBorder, symbolAttribute.innerBorder); else if (doStrokeInner) {
41
43
  const lastOpacity = symbolAttribute.innerBorder.opacity;
42
- symbolAttribute.innerBorder.opacity = opacity, context.setStrokeStyle(symbol, innerBorder, x, y, symbolAttribute.innerBorder),
44
+ symbolAttribute.innerBorder.opacity = opacity, context.setStrokeStyle(symbol, innerBorder, (originX - x) / scaleX, (originY - y) / scaleY, symbolAttribute.innerBorder),
43
45
  symbolAttribute.innerBorder.opacity = lastOpacity, context.stroke();
44
46
  }
45
47
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/render/contributions/render/contributions/symbol-contribution-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,yCAAuC;AAWvC,kEAAkE;AAClE,yEAGoC;AACpC,oDAAsE;AAG/D,IAAM,+BAA+B,GAArC,MAAM,+BAA+B;IAArC;QACL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAuFpB,CAAC;IAtFC,SAAS,CACP,MAAe,EACf,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,eAAkD,EAClD,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EACJ,IAAI,GAAG,eAAe,CAAC,IAAI,EAC3B,OAAO,GAAG,eAAe,CAAC,OAAO,EACjC,WAAW,EACX,WAAW,EACZ,GAAG,MAAM,CAAC,SAAS,CAAC;QAErB,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,EAAE,CAAC;QAE1C,IAAI,CAAC,UAAU,EAAE;YACf,OAAO;SACR;QAED,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,EAAE;YAChD,MAAM,EAAE,QAAQ,GAAG,eAAe,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACxE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YAEpE,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAI,UAAU,CAAC,UAAU,CAAC,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,EAAE;gBAC3D,OAAO,CAAC,SAAS,EAAE,CAAC;aACrB;YAGD,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;YAE5F,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,eAAe,CAAC,WAAW,CAAC,CAAC;aAC7D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,eAAe,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAChE,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACvD,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,WAAW,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,CAAC,WAAkB,CAAC,CAAC;gBACrF,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBAC3D,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,EAAE;YAChD,MAAM,EAAE,QAAQ,GAAG,eAAe,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACxE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YAEpE,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAI,UAAU,CAAC,UAAU,CAAC,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;gBAC5D,OAAO,CAAC,SAAS,EAAE,CAAC;aACrB;YAGD,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;YAE5F,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,eAAe,CAAC,WAAW,CAAC,CAAC;aAC7D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,eAAe,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAChE,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACvD,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,WAAW,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,CAAC,WAAkB,CAAC,CAAC;gBACrF,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBAC3D,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;IACH,CAAC;CACF,CAAA;AA1FY,+BAA+B;IAD3C,IAAA,sBAAU,GAAE;GACA,+BAA+B,CA0F3C;AA1FY,0EAA+B;AA4F5C,MAAa,yCACX,SAAQ,kEAAuC;IADjD;;QAIE,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;IACjF,CAAC;CAAA;AALD,8FAKC;AAED,MAAa,sCACX,SAAQ,+DAAoC;IAD9C;;QAIE,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;IAChF,CAAC;CAAA;AALD,wFAKC","file":"symbol-contribution-render.js","sourcesContent":["import { injectable } from 'inversify';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n ISymbol,\n ISymbolGraphicAttribute,\n IThemeAttribute,\n ISymbolRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport {\n DefaultBaseBackgroundRenderContribution,\n DefaultBaseTextureRenderContribution\n} from './base-contribution-render';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\n\n@injectable()\nexport class DefaultSymbolRenderContribution implements ISymbolRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n symbol: ISymbol,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n symbolAttribute: Required<ISymbolGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const {\n size = symbolAttribute.size,\n opacity = symbolAttribute.opacity,\n outerBorder,\n innerBorder\n } = symbol.attribute;\n\n const parsedPath = symbol.getParsedPath();\n // todo: 考虑使用path\n if (!parsedPath) {\n return;\n }\n\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (outerBorder && outerBorder.visible !== false) {\n const { distance = symbolAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n\n context.beginPath();\n if (parsedPath.drawOffset(context, size, x, y, d) === false) {\n context.closePath();\n }\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(symbol, symbol.attribute, symbolAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, symbolAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (symbolAttribute.outerBorder as any).opacity;\n (symbolAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(symbol, outerBorder, x, y, symbolAttribute.outerBorder as any);\n (symbolAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (innerBorder && innerBorder.visible !== false) {\n const { distance = symbolAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n\n context.beginPath();\n if (parsedPath.drawOffset(context, size, x, y, -d) === false) {\n context.closePath();\n }\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(symbol, symbol.attribute, symbolAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, symbolAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (symbolAttribute.innerBorder as any).opacity;\n (symbolAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(symbol, innerBorder, x, y, symbolAttribute.innerBorder as any);\n (symbolAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n }\n}\n\nexport class DefaultSymbolBackgroundRenderContribution\n extends DefaultBaseBackgroundRenderContribution\n implements ISymbolRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n}\n\nexport class DefaultSymbolTextureRenderContribution\n extends DefaultBaseTextureRenderContribution\n implements ISymbolRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n}\n"]}
1
+ {"version":3,"sources":["../../src/render/contributions/render/contributions/symbol-contribution-render.ts"],"names":[],"mappings":";;;;;;;;;AAAA,yCAAuC;AAWvC,kEAAkE;AAClE,yEAGoC;AACpC,oDAAsE;AAG/D,IAAM,+BAA+B,GAArC,MAAM,+BAA+B;IAArC;QACL,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IA4GpB,CAAC;IA3GC,SAAS,CACP,MAAe,EACf,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,eAAkD,EAClD,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,UAAU,GAAG,MAAM,CAAC,aAAa,EAAE,CAAC;QAE1C,IAAI,CAAC,UAAU,EAAE;YACf,OAAO;SACR;QAED,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,GAAG,MAAM,CAAC,SAAS,CAAC;QACtD,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,IAAI,CAAC,CAAC,aAAa,IAAI,aAAa,CAAC,EAAE;YACrC,OAAO;SACR;QAED,MAAM,EACJ,IAAI,GAAG,eAAe,CAAC,IAAI,EAC3B,OAAO,GAAG,eAAe,CAAC,OAAO,EACjC,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC9B,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC9B,MAAM,GAAG,eAAe,CAAC,MAAM,EAC/B,MAAM,GAAG,eAAe,CAAC,MAAM,EAChC,GAAG,MAAM,CAAC,SAAS,CAAC;QAErB,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,eAAe,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACxE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YAEpE,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAI,UAAU,CAAC,UAAU,CAAC,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,EAAE;gBAC3D,OAAO,CAAC,SAAS,EAAE,CAAC;aACrB;YAGD,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;YAE5F,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,eAAe,CAAC,WAAW,CAAC,CAAC;aAC7D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,eAAe,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAChE,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACvD,OAAO,CAAC,cAAc,CACpB,MAAM,EACN,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,eAAe,CAAC,WAAkB,CACnC,CAAC;gBACD,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBAC3D,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,eAAe,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACxE,MAAM,CAAC,GAAG,IAAA,8BAAe,EAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YAEpE,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAI,UAAU,CAAC,UAAU,CAAC,OAAO,EAAE,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;gBAC5D,OAAO,CAAC,SAAS,EAAE,CAAC;aACrB;YAGD,OAAO,CAAC,cAAc,IAAI,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;YAE5F,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,eAAe,CAAC,WAAW,CAAC,CAAC;aAC7D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,eAAe,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAChE,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACvD,OAAO,CAAC,cAAc,CACpB,MAAM,EACN,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,eAAe,CAAC,WAAkB,CACnC,CAAC;gBACD,eAAe,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBAC3D,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;IACH,CAAC;CACF,CAAA;AA/GY,+BAA+B;IAD3C,IAAA,sBAAU,GAAE;GACA,+BAA+B,CA+G3C;AA/GY,0EAA+B;AAiH5C,MAAa,yCACX,SAAQ,kEAAuC;IADjD;;QAIE,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;IACjF,CAAC;CAAA;AALD,8FAKC;AAED,MAAa,sCACX,SAAQ,+DAAoC;IAD9C;;QAIE,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;IAChF,CAAC;CAAA;AALD,wFAKC","file":"symbol-contribution-render.js","sourcesContent":["import { injectable } from 'inversify';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n ISymbol,\n ISymbolGraphicAttribute,\n IThemeAttribute,\n ISymbolRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport {\n DefaultBaseBackgroundRenderContribution,\n DefaultBaseTextureRenderContribution\n} from './base-contribution-render';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\n\n@injectable()\nexport class DefaultSymbolRenderContribution implements ISymbolRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n symbol: ISymbol,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n symbolAttribute: Required<ISymbolGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const parsedPath = symbol.getParsedPath();\n // todo: 考虑使用path\n if (!parsedPath) {\n return;\n }\n\n const { outerBorder, innerBorder } = symbol.attribute;\n const doOuterBorder = outerBorder && outerBorder.visible !== false;\n const doInnerBorder = innerBorder && innerBorder.visible !== false;\n if (!(doOuterBorder || doInnerBorder)) {\n return;\n }\n\n const {\n size = symbolAttribute.size,\n opacity = symbolAttribute.opacity,\n x: originX = symbolAttribute.x,\n y: originY = symbolAttribute.y,\n scaleX = symbolAttribute.scaleX,\n scaleY = symbolAttribute.scaleY\n } = symbol.attribute;\n\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (doOuterBorder) {\n const { distance = symbolAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n\n context.beginPath();\n if (parsedPath.drawOffset(context, size, x, y, d) === false) {\n context.closePath();\n }\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(symbol, symbol.attribute, symbolAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, symbolAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (symbolAttribute.outerBorder as any).opacity;\n (symbolAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n symbol,\n outerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n symbolAttribute.outerBorder as any\n );\n (symbolAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (doInnerBorder) {\n const { distance = symbolAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n\n context.beginPath();\n if (parsedPath.drawOffset(context, size, x, y, -d) === false) {\n context.closePath();\n }\n\n // shadow\n context.setShadowStyle && context.setShadowStyle(symbol, symbol.attribute, symbolAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, symbolAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (symbolAttribute.innerBorder as any).opacity;\n (symbolAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n symbol,\n innerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n symbolAttribute.innerBorder as any\n );\n (symbolAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n }\n}\n\nexport class DefaultSymbolBackgroundRenderContribution\n extends DefaultBaseBackgroundRenderContribution\n implements ISymbolRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n}\n\nexport class DefaultSymbolTextureRenderContribution\n extends DefaultBaseTextureRenderContribution\n implements ISymbolRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n}\n"]}
package/dist/index.js CHANGED
@@ -26828,10 +26828,16 @@
26828
26828
  this.order = 0;
26829
26829
  }
26830
26830
  drawShape(arc, context, x, y, doFill, doStroke, fVisible, sVisible, arcAttribute, drawContext, fillCb, strokeCb) {
26831
- const { innerRadius = arcAttribute.innerRadius, outerRadius = arcAttribute.outerRadius, startAngle = arcAttribute.startAngle, endAngle = arcAttribute.endAngle, opacity = arcAttribute.opacity, outerBorder, innerBorder } = arc.attribute;
26831
+ const { outerBorder, innerBorder } = arc.attribute;
26832
+ const doOuterBorder = outerBorder && outerBorder.visible !== false;
26833
+ const doInnerBorder = innerBorder && innerBorder.visible !== false;
26834
+ if (!(doOuterBorder || doInnerBorder)) {
26835
+ return;
26836
+ }
26837
+ const { innerRadius = arcAttribute.innerRadius, outerRadius = arcAttribute.outerRadius, startAngle = arcAttribute.startAngle, endAngle = arcAttribute.endAngle, opacity = arcAttribute.opacity, x: originX = arcAttribute.x, y: originY = arcAttribute.y, scaleX = arcAttribute.scaleX, scaleY = arcAttribute.scaleY } = arc.attribute;
26832
26838
  const doStrokeOuter = !!(outerBorder && outerBorder.stroke);
26833
26839
  const doStrokeInner = !!(innerBorder && innerBorder.stroke);
26834
- if (outerBorder && outerBorder.visible !== false) {
26840
+ if (doOuterBorder) {
26835
26841
  const { distance = arcAttribute.outerBorder.distance } = outerBorder;
26836
26842
  const d = getScaledStroke(context, distance, context.dpr);
26837
26843
  const deltaAngle = distance / outerRadius;
@@ -26850,12 +26856,12 @@
26850
26856
  else if (doStrokeOuter) {
26851
26857
  const lastOpacity = arcAttribute.outerBorder.opacity;
26852
26858
  arcAttribute.outerBorder.opacity = opacity;
26853
- context.setStrokeStyle(arc, outerBorder, x, y, arcAttribute.outerBorder);
26859
+ context.setStrokeStyle(arc, outerBorder, (originX - x) / scaleX, (originY - y) / scaleY, arcAttribute.outerBorder);
26854
26860
  arcAttribute.outerBorder.opacity = lastOpacity;
26855
26861
  context.stroke();
26856
26862
  }
26857
26863
  }
26858
- if (innerBorder && innerBorder.visible !== false) {
26864
+ if (doInnerBorder) {
26859
26865
  const { distance = arcAttribute.innerBorder.distance } = innerBorder;
26860
26866
  const d = getScaledStroke(context, distance, context.dpr);
26861
26867
  const deltaAngle = distance / outerRadius;
@@ -26874,7 +26880,7 @@
26874
26880
  else if (doStrokeInner) {
26875
26881
  const lastOpacity = arcAttribute.innerBorder.opacity;
26876
26882
  arcAttribute.innerBorder.opacity = opacity;
26877
- context.setStrokeStyle(arc, innerBorder, x, y, arcAttribute.innerBorder);
26883
+ context.setStrokeStyle(arc, innerBorder, (originX - x) / scaleX, (originY - y) / scaleY, arcAttribute.innerBorder);
26878
26884
  arcAttribute.innerBorder.opacity = lastOpacity;
26879
26885
  context.stroke();
26880
26886
  }
@@ -26911,10 +26917,16 @@
26911
26917
  this.order = 0;
26912
26918
  }
26913
26919
  drawShape(circle, context, x, y, doFill, doStroke, fVisible, sVisible, circleAttribute, drawContext, fillCb, strokeCb) {
26914
- const { radius = circleAttribute.radius, startAngle = circleAttribute.startAngle, endAngle = circleAttribute.endAngle, opacity = circleAttribute.opacity, outerBorder, innerBorder } = circle.attribute;
26920
+ const { outerBorder, innerBorder } = circle.attribute;
26921
+ const doOuterBorder = outerBorder && outerBorder.visible !== false;
26922
+ const doInnerBorder = innerBorder && innerBorder.visible !== false;
26923
+ if (!(doOuterBorder || doInnerBorder)) {
26924
+ return;
26925
+ }
26926
+ const { radius = circleAttribute.radius, startAngle = circleAttribute.startAngle, endAngle = circleAttribute.endAngle, opacity = circleAttribute.opacity, x: originX = circleAttribute.x, y: originY = circleAttribute.y, scaleX = circleAttribute.scaleX, scaleY = circleAttribute.scaleY } = circle.attribute;
26915
26927
  const doStrokeOuter = !!(outerBorder && outerBorder.stroke);
26916
26928
  const doStrokeInner = !!(innerBorder && innerBorder.stroke);
26917
- if (outerBorder && outerBorder.visible !== false) {
26929
+ if (doOuterBorder) {
26918
26930
  const { distance = circleAttribute.outerBorder.distance } = outerBorder;
26919
26931
  const d = getScaledStroke(context, distance, context.dpr);
26920
26932
  const dw = d;
@@ -26928,12 +26940,12 @@
26928
26940
  else if (doStrokeOuter) {
26929
26941
  const lastOpacity = circleAttribute.outerBorder.opacity;
26930
26942
  circleAttribute.outerBorder.opacity = opacity;
26931
- context.setStrokeStyle(circle, outerBorder, x, y, circleAttribute.outerBorder);
26943
+ context.setStrokeStyle(circle, outerBorder, (originX - x) / scaleX, (originY - y) / scaleY, circleAttribute.outerBorder);
26932
26944
  circleAttribute.outerBorder.opacity = lastOpacity;
26933
26945
  context.stroke();
26934
26946
  }
26935
26947
  }
26936
- if (innerBorder && innerBorder.visible !== false) {
26948
+ if (doInnerBorder) {
26937
26949
  const { distance = circleAttribute.innerBorder.distance } = innerBorder;
26938
26950
  const d = getScaledStroke(context, distance, context.dpr);
26939
26951
  const dw = d;
@@ -26947,7 +26959,7 @@
26947
26959
  else if (doStrokeInner) {
26948
26960
  const lastOpacity = circleAttribute.innerBorder.opacity;
26949
26961
  circleAttribute.innerBorder.opacity = opacity;
26950
- context.setStrokeStyle(circle, innerBorder, x, y, circleAttribute.innerBorder);
26962
+ context.setStrokeStyle(circle, innerBorder, (originX - x) / scaleX, (originY - y) / scaleY, circleAttribute.innerBorder);
26951
26963
  circleAttribute.innerBorder.opacity = lastOpacity;
26952
26964
  context.stroke();
26953
26965
  }
@@ -27060,10 +27072,16 @@
27060
27072
  this.order = 0;
27061
27073
  }
27062
27074
  drawShape(rect, context, x, y, doFill, doStroke, fVisible, sVisible, rectAttribute, drawContext, fillCb, strokeCb) {
27063
- const { width = rectAttribute.width, height = rectAttribute.height, cornerRadius = rectAttribute.cornerRadius, opacity = rectAttribute.opacity, outerBorder, innerBorder } = rect.attribute;
27075
+ const { outerBorder, innerBorder } = rect.attribute;
27076
+ const doOuterBorder = outerBorder && outerBorder.visible !== false;
27077
+ const doInnerBorder = innerBorder && innerBorder.visible !== false;
27078
+ if (!(doOuterBorder || doInnerBorder)) {
27079
+ return;
27080
+ }
27081
+ const { width = rectAttribute.width, height = rectAttribute.height, cornerRadius = rectAttribute.cornerRadius, opacity = rectAttribute.opacity, x: originX = rectAttribute.x, y: originY = rectAttribute.y, scaleX = rectAttribute.scaleX, scaleY = rectAttribute.scaleY } = rect.attribute;
27064
27082
  const doStrokeOuter = !!(outerBorder && outerBorder.stroke);
27065
27083
  const doStrokeInner = !!(innerBorder && innerBorder.stroke);
27066
- if (outerBorder && outerBorder.visible !== false) {
27084
+ if (doOuterBorder) {
27067
27085
  const { distance = rectAttribute.outerBorder.distance } = outerBorder;
27068
27086
  const d = getScaledStroke(context, distance, context.dpr);
27069
27087
  const nextX = x - d;
@@ -27084,12 +27102,12 @@
27084
27102
  else if (doStrokeOuter) {
27085
27103
  const lastOpacity = rectAttribute.outerBorder.opacity;
27086
27104
  rectAttribute.outerBorder.opacity = opacity;
27087
- context.setStrokeStyle(rect, outerBorder, x, y, rectAttribute.outerBorder);
27105
+ context.setStrokeStyle(rect, outerBorder, (originX - x) / scaleX, (originY - y) / scaleY, rectAttribute.outerBorder);
27088
27106
  rectAttribute.outerBorder.opacity = lastOpacity;
27089
27107
  context.stroke();
27090
27108
  }
27091
27109
  }
27092
- if (innerBorder && innerBorder.visible !== false) {
27110
+ if (doInnerBorder) {
27093
27111
  const { distance = rectAttribute.innerBorder.distance } = innerBorder;
27094
27112
  const d = getScaledStroke(context, distance, context.dpr);
27095
27113
  const nextX = x + d;
@@ -27110,7 +27128,7 @@
27110
27128
  else if (doStrokeInner) {
27111
27129
  const lastOpacity = rectAttribute.innerBorder.opacity;
27112
27130
  rectAttribute.innerBorder.opacity = opacity;
27113
- context.setStrokeStyle(rect, innerBorder, x, y, rectAttribute.innerBorder);
27131
+ context.setStrokeStyle(rect, innerBorder, (originX - x) / scaleX, (originY - y) / scaleY, rectAttribute.innerBorder);
27114
27132
  rectAttribute.innerBorder.opacity = lastOpacity;
27115
27133
  context.stroke();
27116
27134
  }
@@ -27207,14 +27225,20 @@
27207
27225
  this.order = 0;
27208
27226
  }
27209
27227
  drawShape(symbol, context, x, y, doFill, doStroke, fVisible, sVisible, symbolAttribute, drawContext, fillCb, strokeCb) {
27210
- const { size = symbolAttribute.size, opacity = symbolAttribute.opacity, outerBorder, innerBorder } = symbol.attribute;
27211
27228
  const parsedPath = symbol.getParsedPath();
27212
27229
  if (!parsedPath) {
27213
27230
  return;
27214
27231
  }
27232
+ const { outerBorder, innerBorder } = symbol.attribute;
27233
+ const doOuterBorder = outerBorder && outerBorder.visible !== false;
27234
+ const doInnerBorder = innerBorder && innerBorder.visible !== false;
27235
+ if (!(doOuterBorder || doInnerBorder)) {
27236
+ return;
27237
+ }
27238
+ const { size = symbolAttribute.size, opacity = symbolAttribute.opacity, x: originX = symbolAttribute.x, y: originY = symbolAttribute.y, scaleX = symbolAttribute.scaleX, scaleY = symbolAttribute.scaleY } = symbol.attribute;
27215
27239
  const doStrokeOuter = !!(outerBorder && outerBorder.stroke);
27216
27240
  const doStrokeInner = !!(innerBorder && innerBorder.stroke);
27217
- if (outerBorder && outerBorder.visible !== false) {
27241
+ if (doOuterBorder) {
27218
27242
  const { distance = symbolAttribute.outerBorder.distance } = outerBorder;
27219
27243
  const d = getScaledStroke(context, distance, context.dpr);
27220
27244
  context.beginPath();
@@ -27228,12 +27252,12 @@
27228
27252
  else if (doStrokeOuter) {
27229
27253
  const lastOpacity = symbolAttribute.outerBorder.opacity;
27230
27254
  symbolAttribute.outerBorder.opacity = opacity;
27231
- context.setStrokeStyle(symbol, outerBorder, x, y, symbolAttribute.outerBorder);
27255
+ context.setStrokeStyle(symbol, outerBorder, (originX - x) / scaleX, (originY - y) / scaleY, symbolAttribute.outerBorder);
27232
27256
  symbolAttribute.outerBorder.opacity = lastOpacity;
27233
27257
  context.stroke();
27234
27258
  }
27235
27259
  }
27236
- if (innerBorder && innerBorder.visible !== false) {
27260
+ if (doInnerBorder) {
27237
27261
  const { distance = symbolAttribute.innerBorder.distance } = innerBorder;
27238
27262
  const d = getScaledStroke(context, distance, context.dpr);
27239
27263
  context.beginPath();
@@ -27247,7 +27271,7 @@
27247
27271
  else if (doStrokeInner) {
27248
27272
  const lastOpacity = symbolAttribute.innerBorder.opacity;
27249
27273
  symbolAttribute.innerBorder.opacity = opacity;
27250
- context.setStrokeStyle(symbol, innerBorder, x, y, symbolAttribute.innerBorder);
27274
+ context.setStrokeStyle(symbol, innerBorder, (originX - x) / scaleX, (originY - y) / scaleY, symbolAttribute.innerBorder);
27251
27275
  symbolAttribute.innerBorder.opacity = lastOpacity;
27252
27276
  context.stroke();
27253
27277
  }
@@ -36935,7 +36959,7 @@
36935
36959
  'rect'
36936
36960
  ];
36937
36961
 
36938
- const version = "0.14.5-alpha.3";
36962
+ const version = "0.14.5";
36939
36963
 
36940
36964
  exports.ACustomAnimate = ACustomAnimate;
36941
36965
  exports.ARC3D_NUMBER_TYPE = ARC3D_NUMBER_TYPE;