@visactor/vrender-core 1.1.10-alpha.0 → 1.1.11-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/graphic/glyph.d.ts +23 -11
- package/cjs/graphic/glyph.js +79 -58
- package/cjs/graphic/glyph.js.map +1 -1
- package/cjs/graphic/graphic.d.ts +7 -2
- package/cjs/graphic/graphic.js +43 -12
- package/cjs/graphic/graphic.js.map +1 -1
- package/cjs/graphic/state/state-definition.d.ts +1 -0
- package/cjs/graphic/state/state-definition.js.map +1 -1
- package/cjs/graphic/state/state-engine.d.ts +1 -0
- package/cjs/graphic/state/state-engine.js +2 -1
- package/cjs/graphic/state/state-engine.js.map +1 -1
- package/cjs/interface/graphic/glyph.d.ts +3 -1
- package/cjs/interface/graphic/glyph.js.map +1 -1
- package/dist/index.es.js +179 -102
- package/es/graphic/glyph.d.ts +23 -11
- package/es/graphic/glyph.js +81 -57
- package/es/graphic/glyph.js.map +1 -1
- package/es/graphic/graphic.d.ts +7 -2
- package/es/graphic/graphic.js +43 -12
- package/es/graphic/graphic.js.map +1 -1
- package/es/graphic/state/state-definition.d.ts +1 -0
- package/es/graphic/state/state-definition.js.map +1 -1
- package/es/graphic/state/state-engine.d.ts +1 -0
- package/es/graphic/state/state-engine.js +2 -1
- package/es/graphic/state/state-engine.js.map +1 -1
- package/es/interface/graphic/glyph.d.ts +3 -1
- package/es/interface/graphic/glyph.js.map +1 -1
- package/package.json +3 -3
package/es/graphic/glyph.d.ts
CHANGED
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@@ -1,6 +1,9 @@
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1
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-
import type { AABBBounds, IAABBBounds
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import type { AABBBounds, IAABBBounds } from '@visactor/vutils';
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import { Graphic } from './graphic';
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import type { GraphicType, IGraphic, IGlyph, IGlyphGraphicAttribute, IGraphicAttribute, ISetAttributeContext } from '../interface';
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import type { CompiledStateDefinition } from './state/state-definition';
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import type { SharedStateScope } from './state/shared-state-scope';
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import { UpdateCategory } from './state/attribute-update-classifier';
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export declare class Glyph extends Graphic<IGlyphGraphicAttribute> implements IGlyph {
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type: GraphicType;
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_onInit: (g: IGlyph) => void;
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@@ -14,6 +17,11 @@ export declare class Glyph extends Graphic<IGlyphGraphicAttribute> implements IG
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subAttributes: Partial<IGraphicAttribute>[];
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};
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protected subGraphic: IGraphic[];
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private subGraphicEncoder?;
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private legacyDefinitionsSource?;
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private legacyProxySource?;
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private legacyDefinitions?;
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private legacyCompiledDefinitions?;
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static NOWORK_ANIMATE_ATTR: {
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strokeSeg: number;
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boundsPadding: number;
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@@ -51,22 +59,26 @@ export declare class Glyph extends Graphic<IGlyphGraphicAttribute> implements IG
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onInit(cb: (g: this) => void): void;
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onUpdate(cb: (g: this) => void): void;
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isValid(): boolean;
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-
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rotate(angle: number): this;
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rotateTo(angle: number): this;
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setSubGraphicEncoder(encoder?: (g: IGlyph, context?: ISetAttributeContext) => void): void;
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commitSubGraphicAttributes(subGraphic: IGraphic, patch: Record<string, any>, removedKeys?: readonly string[], context?: ISetAttributeContext): void;
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onAttributeUpdate(context?: ISetAttributeContext): void;
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protected submitUpdateByCategory(category: UpdateCategory, forceUpdateTag?: boolean): void;
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protected commitBaseAttributesByTouchedKeys(params: Partial<IGlyphGraphicAttribute>, forceUpdateTag?: boolean, context?: ISetAttributeContext): void;
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protected commitBaseAttributeBySingleKey(key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext): void;
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getGraphicTheme(): Required<IGlyphGraphicAttribute>;
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protected updateAABBBounds(attribute: IGlyphGraphicAttribute, theme: Required<IGlyphGraphicAttribute>, aabbBounds: IAABBBounds): import("@visactor/vutils").IBounds;
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protected doUpdateAABBBounds(): AABBBounds;
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protected needUpdateTags(keys: string[]): boolean;
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protected needUpdateTag(key: string): boolean;
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-
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-
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protected hasLegacyStateDefinitions(): boolean;
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protected syncSharedStateScopeBindingFromTree(markDirty?: boolean, inheritedSharedStateScope?: SharedStateScope<Record<string, any>> | null): boolean;
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protected resolveEffectiveCompiledDefinitions(stateNames?: readonly string[]): {
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compiledDefinitions?: Map<string, CompiledStateDefinition<IGlyphGraphicAttribute>>;
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stateOrder?: "input";
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};
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private createLegacyStateDefinition;
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clone(): IGraphic<Partial<IGlyphGraphicAttribute>>;
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release(): void;
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getNoWorkAnimateAttr(): Record<string, number>;
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}
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export declare function createGlyph(attributes: IGlyphGraphicAttribute): IGlyph;
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package/es/graphic/glyph.js
CHANGED
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@@ -1,7 +1,11 @@
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import { Graphic, NOWORK_ANIMATE_ATTR } from "./graphic";
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import { StateDefinitionCompiler } from "./state/state-definition-compiler";
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import { getTheme } from "./theme";
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import { UpdateCategory } from "./state/attribute-update-classifier";
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import { GLYPH_NUMBER_TYPE } from "./constants";
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export class Glyph extends Graphic {
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@@ -10,13 +14,14 @@ export class Glyph extends Graphic {
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this._onInit && this._onInit(this), this.valid = this.isValid();
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}
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setSubGraphic(subGraphic) {
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var _a;
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this.detachSubGraphic(), this.subGraphic = subGraphic, subGraphic.forEach((g => {
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g.glyphHost = this,
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})), this.valid = this.isValid(), this.addUpdateBoundTag();
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g.glyphHost = this, Graphic.bindGlyphAttributes(g, this.attribute);
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})), this.valid = this.isValid(), this.addUpdateBoundTag(), null === (_a = this.subGraphicEncoder) || void 0 === _a || _a.call(this, this);
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}
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detachSubGraphic() {
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this.subGraphic.forEach((g => {
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g.glyphHost = null,
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g.glyphHost = null, Graphic.bindGlyphAttributes(g, Object.prototype);
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}));
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}
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getSubGraphic() {
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@@ -31,45 +36,33 @@ export class Glyph extends Graphic {
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isValid() {
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return !0;
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}
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g.addUpdateShapeAndBoundsTag(), g.addUpdatePositionTag();
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}));
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}
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setAttributes(params, forceUpdateTag = !1, context) {
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super.setAttributes(params, forceUpdateTag, context), this.subGraphic.forEach((g => {
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g.addUpdateShapeAndBoundsTag(), g.addUpdatePositionTag();
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}));
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setSubGraphicEncoder(encoder) {
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this.subGraphicEncoder = encoder, null == encoder || encoder(this);
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}
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g.addUpdatePositionTag(), g.addUpdateBoundTag();
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})), this;
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commitSubGraphicAttributes(subGraphic, patch, removedKeys, context) {
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Graphic.commitDerivedAttributePatch(subGraphic, patch, removedKeys, context);
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}
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onAttributeUpdate(context) {
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var _a, _b;
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this.glyphHost && Graphic.bindGlyphAttributes(this, this.glyphHost.attribute);
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for (const child of this.subGraphic) Graphic.bindGlyphAttributes(child, this.attribute);
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null === (_a = this.subGraphicEncoder) || void 0 === _a || _a.call(this, this, context),
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(null == context ? void 0 : context.skipUpdateCallback) || null === (_b = this._onUpdate) || void 0 === _b || _b.call(this, this),
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super.onAttributeUpdate(context);
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}
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submitUpdateByCategory(category, forceUpdateTag = !1) {
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super.submitUpdateByCategory(category, forceUpdateTag);
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for (const child of this.subGraphic) forceUpdateTag || category & UpdateCategory.SHAPE ? child.addUpdateShapeAndBoundsTag() : category & UpdateCategory.BOUNDS && child.addUpdateBoundTag(),
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category & UpdateCategory.PAINT && child.addUpdatePaintTag(), (forceUpdateTag || category & UpdateCategory.TRANSFORM) && child.addUpdatePositionTag(),
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(forceUpdateTag || category & UpdateCategory.LAYOUT) && child.addUpdateLayoutTag();
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}
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g.addUpdatePositionTag(), g.addUpdateBoundTag();
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})), this;
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commitBaseAttributesByTouchedKeys(params, forceUpdateTag = !1, context) {
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this.commitBaseAttributesByCategory(params, forceUpdateTag, context);
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}
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}
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}
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rotateTo(angle) {
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return super.rotate(angle), this.subGraphic.forEach((g => {
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g.addUpdatePositionTag(), g.addUpdateBoundTag();
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})), this;
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commitBaseAttributeBySingleKey(key, value, forceUpdateTag = !1, context) {
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this.commitBaseAttributesByTouchedKeys({
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[key]: value
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}, forceUpdateTag, context);
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}
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getGraphicTheme() {
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return getTheme(this).glyph;
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@@ -90,31 +83,62 @@ export class Glyph extends Graphic {
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needUpdateTag(key) {
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return !1;
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}
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this.
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}
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hasLegacyStateDefinitions() {
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if (this.glyphStateProxy) return !0;
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for (const name in this.glyphStates) if (Object.prototype.hasOwnProperty.call(this.glyphStates, name)) return !0;
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return !1;
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}
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syncSharedStateScopeBindingFromTree(markDirty = !0, inheritedSharedStateScope) {
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return this.hasLegacyStateDefinitions() ? this.syncSharedStateScopeBinding(void 0, markDirty) : super.syncSharedStateScopeBindingFromTree(markDirty, inheritedSharedStateScope);
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}
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resolveEffectiveCompiledDefinitions(stateNames = []) {
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var _a, _b;
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if (!this.hasLegacyStateDefinitions()) return this.legacyDefinitions = void 0, this.legacyCompiledDefinitions = void 0,
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super.resolveEffectiveCompiledDefinitions(stateNames);
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this.syncSharedStateScopeBindingFromTree(!1);
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let changed = !1;
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if (!this.legacyDefinitions || this.legacyDefinitionsSource !== this.glyphStates || this.legacyProxySource !== this.glyphStateProxy) {
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this.legacyDefinitionsSource = this.glyphStates, this.legacyProxySource = this.glyphStateProxy,
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this.legacyDefinitions = {};
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for (const name of Object.keys(null !== (_a = this.glyphStates) && void 0 !== _a ? _a : {})) this.legacyDefinitions[name] = this.createLegacyStateDefinition(name);
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changed = !0;
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}
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if (this.glyphStateProxy) {
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const addDefinition = name => {
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Object.prototype.hasOwnProperty.call(this.legacyDefinitions, name) || (this.legacyDefinitions[name] = this.createLegacyStateDefinition(name),
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changed = !0);
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};
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null === (_b = this.currentStates) || void 0 === _b || _b.forEach(addDefinition),
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stateNames.forEach(addDefinition);
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}
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return changed && (this.legacyCompiledDefinitions = (new StateDefinitionCompiler).compile(this.legacyDefinitions)),
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{
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compiledDefinitions: this.legacyCompiledDefinitions,
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stateOrder: "input"
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};
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}
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createLegacyStateDefinition(name) {
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return this.glyphStateProxy ? {
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name: name,
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resolver: ({graphic: graphic, activeStates: activeStates}) => {
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var _a;
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return null === (_a = graphic.glyphStateProxy(name, activeStates)) || void 0 === _a ? void 0 : _a.attributes;
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}
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} : {
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name: name,
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patch: this.glyphStates[name].attributes
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};
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}
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clone() {
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const glyph = new Glyph(Object.assign({}, this.attribute));
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return glyph.setSubGraphic(this.subGraphic.map((g => g.clone()))), glyph;
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}
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release() {
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super.release(), this.subGraphicEncoder = void 0, this._onUpdate = void 0, this.legacyDefinitions = void 0,
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this.legacyCompiledDefinitions = void 0, this.legacyDefinitionsSource = void 0,
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this.legacyProxySource = void 0, this.detachSubGraphic(), this.subGraphic.forEach((child => child.release())),
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this.subGraphic = [];
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}
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getNoWorkAnimateAttr() {
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return Glyph.NOWORK_ANIMATE_ATTR;
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}
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package/es/graphic/glyph.js.map
CHANGED
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@@ -1 +1 @@
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1
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-
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type { AABBBounds, IAABBBounds, IPointLike } from '@visactor/vutils';\nimport { Graphic, NOWORK_ANIMATE_ATTR } from './graphic';\nimport type {\n GraphicType,\n IGraphic,\n IGlyph,\n IGlyphGraphicAttribute,\n IGraphicAttribute,\n ISetAttributeContext\n} from '../interface';\nimport { getTheme } from './theme';\nimport { GLYPH_NUMBER_TYPE } from './constants';\n\nexport class Glyph extends Graphic<IGlyphGraphicAttribute> implements IGlyph {\n type: GraphicType = 'glyph';\n declare _onInit: (g: IGlyph) => void;\n declare _onUpdate: (g: IGlyph) => void;\n declare glyphStates?: Record<\n string,\n {\n attributes: Partial<IGlyphGraphicAttribute>;\n subAttributes: Partial<IGraphicAttribute>[];\n }\n >;\n declare glyphStateProxy?: (\n stateName: string,\n targetStates?: string[]\n ) => {\n attributes: Partial<IGlyphGraphicAttribute>;\n subAttributes: Partial<IGraphicAttribute>[];\n };\n protected declare subGraphic: IGraphic[];\n\n static NOWORK_ANIMATE_ATTR = NOWORK_ANIMATE_ATTR;\n\n constructor(params: Partial<IGlyphGraphicAttribute>) {\n super(params);\n this.numberType = GLYPH_NUMBER_TYPE;\n this.subGraphic = [];\n this._onInit && this._onInit(this);\n this.valid = this.isValid();\n }\n\n setSubGraphic(subGraphic: IGraphic[]) {\n this.detachSubGraphic();\n this.subGraphic = subGraphic;\n subGraphic.forEach(g => {\n g.glyphHost = this;\n Object.setPrototypeOf(g.attribute, this.attribute);\n });\n this.valid = this.isValid();\n this.addUpdateBoundTag();\n }\n\n protected detachSubGraphic() {\n this.subGraphic.forEach(g => {\n g.glyphHost = null;\n Object.setPrototypeOf(g.attribute, {});\n });\n }\n\n getSubGraphic() {\n return this.subGraphic;\n }\n\n onInit(cb: (g: this) => void): void {\n this._onInit = cb;\n }\n\n onUpdate(cb: (g: this) => void): void {\n this._onUpdate = cb;\n }\n\n isValid(): boolean {\n return true;\n }\n\n setAttribute(key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext) {\n super.setAttribute(key, value, forceUpdateTag, context);\n this.subGraphic.forEach(g => {\n g.addUpdateShapeAndBoundsTag();\n g.addUpdatePositionTag();\n });\n }\n\n setAttributes(\n params: Partial<IGlyphGraphicAttribute>,\n forceUpdateTag: boolean = false,\n context?: ISetAttributeContext\n ) {\n super.setAttributes(params, forceUpdateTag, context);\n this.subGraphic.forEach(g => {\n g.addUpdateShapeAndBoundsTag();\n g.addUpdatePositionTag();\n });\n }\n\n translate(x: number, y: number) {\n super.translate(x, y);\n\n this.subGraphic.forEach(g => {\n g.addUpdatePositionTag();\n g.addUpdateBoundTag();\n });\n return this;\n }\n\n translateTo(x: number, y: number) {\n super.translateTo(x, y);\n\n this.subGraphic.forEach(g => {\n g.addUpdatePositionTag();\n g.addUpdateBoundTag();\n });\n return this;\n }\n\n scale(scaleX: number, scaleY: number, scaleCenter?: IPointLike) {\n super.scale(scaleX, scaleY, scaleCenter);\n\n this.subGraphic.forEach(g => {\n g.addUpdatePositionTag();\n g.addUpdateBoundTag();\n });\n return this;\n }\n\n scaleTo(scaleX: number, scaleY: number) {\n super.scaleTo(scaleX, scaleY);\n\n this.subGraphic.forEach(g => {\n g.addUpdatePositionTag();\n g.addUpdateBoundTag();\n });\n return this;\n }\n\n rotate(angle: number) {\n super.rotate(angle);\n\n this.subGraphic.forEach(g => {\n g.addUpdatePositionTag();\n g.addUpdateBoundTag();\n });\n return this;\n }\n\n rotateTo(angle: number) {\n super.rotate(angle);\n\n this.subGraphic.forEach(g => {\n g.addUpdatePositionTag();\n g.addUpdateBoundTag();\n });\n return this;\n }\n\n getGraphicTheme(): Required<IGlyphGraphicAttribute> {\n return getTheme(this as IGraphic).glyph;\n }\n\n protected updateAABBBounds(\n attribute: IGlyphGraphicAttribute,\n theme: Required<IGlyphGraphicAttribute>,\n aabbBounds: IAABBBounds\n ) {\n // 添加子节点\n this.getSubGraphic().forEach((node: IGraphic) => {\n aabbBounds.union(node.AABBBounds);\n });\n\n // glyph不需要计算AABBBounds\n // this.transformAABBBounds(attribute, aabbBounds, theme, graphic);\n return aabbBounds;\n }\n\n protected doUpdateAABBBounds(): AABBBounds {\n this.updateAABBBoundsStamp++;\n this._AABBBounds.clear();\n const bounds = this.updateAABBBounds(this.attribute, this.getGraphicTheme(), this._AABBBounds) as AABBBounds;\n this.clearUpdateBoundTag();\n return bounds;\n }\n\n protected needUpdateTags(keys: string[]): boolean {\n return false;\n }\n protected needUpdateTag(key: string): boolean {\n return false;\n }\n\n useStates(states: string[], hasAnimation?: boolean): void {\n if (!states.length) {\n this.clearStates(hasAnimation);\n return;\n }\n const previousStates = this.currentStates ? this.currentStates.slice() : [];\n\n const isChange =\n this.currentStates?.length !== states.length ||\n states.some((stateName, index) => this.currentStates[index] !== stateName);\n if (!isChange) {\n return;\n }\n\n this.stopStateAnimates();\n\n if (this.stateSort) {\n states = states.sort(this.stateSort);\n }\n const stateAttrs = {};\n states.forEach(stateName => {\n const attrs = this.glyphStateProxy ? this.glyphStateProxy(stateName, states) : this.glyphStates[stateName];\n\n if (attrs) {\n Object.assign(stateAttrs, attrs.attributes);\n }\n });\n\n if (!this.beforeStateUpdate(stateAttrs, previousStates, states, hasAnimation, false)) {\n return;\n }\n\n this.currentStates = states;\n this.applyStateAttrs(stateAttrs, states, hasAnimation);\n }\n\n clearStates(hasAnimation?: boolean) {\n this.stopStateAnimates();\n const previousStates = this.currentStates ? this.currentStates.slice() : [];\n if (this.hasState() && this.normalAttrs) {\n if (!this.beforeStateUpdate(this.normalAttrs, previousStates, [], hasAnimation, true)) {\n return;\n }\n this.currentStates = [];\n this.applyStateAttrs(this.normalAttrs, this.currentStates, hasAnimation, true);\n } else {\n this.currentStates = [];\n }\n }\n\n clone(): IGraphic<Partial<IGlyphGraphicAttribute>> {\n const glyph = new Glyph({ ...this.attribute });\n glyph.setSubGraphic(this.subGraphic.map(g => g.clone()));\n return glyph;\n }\n\n getNoWorkAnimateAttr(): Record<string, number> {\n return Glyph.NOWORK_ANIMATE_ATTR;\n }\n}\n\nexport function createGlyph(attributes: IGlyphGraphicAttribute): IGlyph {\n return new Glyph(attributes);\n}\n"]}
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+
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type { AABBBounds, IAABBBounds } from '@visactor/vutils';\nimport { Graphic, NOWORK_ANIMATE_ATTR } from './graphic';\nimport type {\n GraphicType,\n IGraphic,\n IGlyph,\n IGlyphGraphicAttribute,\n IGraphicAttribute,\n ISetAttributeContext\n} from '../interface';\nimport { StateDefinitionCompiler } from './state/state-definition-compiler';\nimport type { CompiledStateDefinition, StateDefinition, StateDefinitionsInput } from './state/state-definition';\nimport type { SharedStateScope } from './state/shared-state-scope';\nimport { getTheme } from './theme';\nimport { UpdateCategory } from './state/attribute-update-classifier';\nimport { GLYPH_NUMBER_TYPE } from './constants';\n\nexport class Glyph extends Graphic<IGlyphGraphicAttribute> implements IGlyph {\n type: GraphicType = 'glyph';\n declare _onInit: (g: IGlyph) => void;\n declare _onUpdate: (g: IGlyph) => void;\n declare glyphStates?: Record<\n string,\n {\n attributes: Partial<IGlyphGraphicAttribute>;\n subAttributes: Partial<IGraphicAttribute>[];\n }\n >;\n declare glyphStateProxy?: (\n stateName: string,\n targetStates?: string[]\n ) => {\n attributes: Partial<IGlyphGraphicAttribute>;\n subAttributes: Partial<IGraphicAttribute>[];\n };\n protected declare subGraphic: IGraphic[];\n private subGraphicEncoder?: (g: IGlyph, context?: ISetAttributeContext) => void;\n private legacyDefinitionsSource?: Glyph['glyphStates'];\n private legacyProxySource?: Glyph['glyphStateProxy'];\n private legacyDefinitions?: StateDefinitionsInput<IGlyphGraphicAttribute>;\n private legacyCompiledDefinitions?: Map<string, CompiledStateDefinition<IGlyphGraphicAttribute>>;\n\n static NOWORK_ANIMATE_ATTR = NOWORK_ANIMATE_ATTR;\n\n constructor(params: Partial<IGlyphGraphicAttribute>) {\n super(params);\n this.numberType = GLYPH_NUMBER_TYPE;\n this.subGraphic = [];\n this._onInit && this._onInit(this);\n this.valid = this.isValid();\n }\n\n setSubGraphic(subGraphic: IGraphic[]) {\n this.detachSubGraphic();\n this.subGraphic = subGraphic;\n subGraphic.forEach(g => {\n g.glyphHost = this;\n Graphic.bindGlyphAttributes(g as Graphic, this.attribute);\n });\n this.valid = this.isValid();\n this.addUpdateBoundTag();\n this.subGraphicEncoder?.(this);\n }\n\n protected detachSubGraphic() {\n this.subGraphic.forEach(g => {\n g.glyphHost = null;\n Graphic.bindGlyphAttributes(g as Graphic, Object.prototype);\n });\n }\n\n getSubGraphic() {\n return this.subGraphic;\n }\n\n onInit(cb: (g: this) => void): void {\n this._onInit = cb;\n }\n\n onUpdate(cb: (g: this) => void): void {\n this._onUpdate = cb;\n }\n\n isValid(): boolean {\n return true;\n }\n\n setSubGraphicEncoder(encoder?: (g: IGlyph, context?: ISetAttributeContext) => void): void {\n this.subGraphicEncoder = encoder;\n encoder?.(this);\n }\n\n commitSubGraphicAttributes(\n subGraphic: IGraphic,\n patch: Record<string, any>,\n removedKeys?: readonly string[],\n context?: ISetAttributeContext\n ): void {\n Graphic.commitDerivedAttributePatch(subGraphic as Graphic, patch, removedKeys, context);\n }\n\n onAttributeUpdate(context?: ISetAttributeContext): void {\n if (this.glyphHost) {\n Graphic.bindGlyphAttributes(this, this.glyphHost.attribute);\n }\n for (const child of this.subGraphic) {\n Graphic.bindGlyphAttributes(child as Graphic, this.attribute);\n }\n this.subGraphicEncoder?.(this, context);\n if (!context?.skipUpdateCallback) {\n this._onUpdate?.(this);\n }\n super.onAttributeUpdate(context);\n }\n\n protected submitUpdateByCategory(category: UpdateCategory, forceUpdateTag: boolean = false): void {\n super.submitUpdateByCategory(category, forceUpdateTag);\n for (const child of this.subGraphic) {\n if (forceUpdateTag || category & UpdateCategory.SHAPE) {\n child.addUpdateShapeAndBoundsTag();\n } else if (category & UpdateCategory.BOUNDS) {\n child.addUpdateBoundTag();\n }\n if (category & UpdateCategory.PAINT) {\n child.addUpdatePaintTag();\n }\n if (forceUpdateTag || category & UpdateCategory.TRANSFORM) {\n child.addUpdatePositionTag();\n }\n if (forceUpdateTag || category & UpdateCategory.LAYOUT) {\n child.addUpdateLayoutTag();\n }\n }\n }\n\n // Glyph forwards inherited invalidation to children, so its base fast path must\n // classify changed keys too. Ordinary Graphic setters keep their existing path.\n protected commitBaseAttributesByTouchedKeys(\n params: Partial<IGlyphGraphicAttribute>,\n forceUpdateTag: boolean = false,\n context?: ISetAttributeContext\n ): void {\n this.commitBaseAttributesByCategory(params, forceUpdateTag, context);\n }\n\n protected commitBaseAttributeBySingleKey(\n key: string,\n value: any,\n forceUpdateTag: boolean = false,\n context?: ISetAttributeContext\n ): void {\n this.commitBaseAttributesByTouchedKeys({ [key]: value }, forceUpdateTag, context);\n }\n\n getGraphicTheme(): Required<IGlyphGraphicAttribute> {\n return getTheme(this as IGraphic).glyph;\n }\n\n protected updateAABBBounds(\n attribute: IGlyphGraphicAttribute,\n theme: Required<IGlyphGraphicAttribute>,\n aabbBounds: IAABBBounds\n ) {\n // 添加子节点\n this.getSubGraphic().forEach((node: IGraphic) => {\n aabbBounds.union(node.AABBBounds);\n });\n\n // glyph不需要计算AABBBounds\n // this.transformAABBBounds(attribute, aabbBounds, theme, graphic);\n return aabbBounds;\n }\n\n protected doUpdateAABBBounds(): AABBBounds {\n this.updateAABBBoundsStamp++;\n this._AABBBounds.clear();\n const bounds = this.updateAABBBounds(this.attribute, this.getGraphicTheme(), this._AABBBounds) as AABBBounds;\n this.clearUpdateBoundTag();\n return bounds;\n }\n\n protected needUpdateTags(keys: string[]): boolean {\n return false;\n }\n protected needUpdateTag(key: string): boolean {\n return false;\n }\n\n protected hasLegacyStateDefinitions(): boolean {\n if (this.glyphStateProxy) {\n return true;\n }\n for (const name in this.glyphStates) {\n if (Object.prototype.hasOwnProperty.call(this.glyphStates, name)) {\n return true;\n }\n }\n return false;\n }\n\n protected syncSharedStateScopeBindingFromTree(\n markDirty: boolean = true,\n inheritedSharedStateScope?: SharedStateScope<Record<string, any>> | null\n ): boolean {\n // Legacy Glyph definitions historically own the whole state surface.\n return this.hasLegacyStateDefinitions()\n ? this.syncSharedStateScopeBinding(undefined, markDirty)\n : super.syncSharedStateScopeBindingFromTree(markDirty, inheritedSharedStateScope);\n }\n\n protected resolveEffectiveCompiledDefinitions(stateNames: readonly string[] = []) {\n if (!this.hasLegacyStateDefinitions()) {\n this.legacyDefinitions = undefined;\n this.legacyCompiledDefinitions = undefined;\n return super.resolveEffectiveCompiledDefinitions(stateNames);\n }\n this.syncSharedStateScopeBindingFromTree(false);\n let changed = false;\n if (\n !this.legacyDefinitions ||\n this.legacyDefinitionsSource !== this.glyphStates ||\n this.legacyProxySource !== this.glyphStateProxy\n ) {\n this.legacyDefinitionsSource = this.glyphStates;\n this.legacyProxySource = this.glyphStateProxy;\n this.legacyDefinitions = {};\n for (const name of Object.keys(this.glyphStates ?? {})) {\n this.legacyDefinitions[name] = this.createLegacyStateDefinition(name);\n }\n changed = true;\n }\n if (this.glyphStateProxy) {\n const addDefinition = (name: string) => {\n if (!Object.prototype.hasOwnProperty.call(this.legacyDefinitions, name)) {\n this.legacyDefinitions[name] = this.createLegacyStateDefinition(name);\n changed = true;\n }\n };\n this.currentStates?.forEach(addDefinition);\n stateNames.forEach(addDefinition);\n }\n if (changed) {\n this.legacyCompiledDefinitions = new StateDefinitionCompiler<IGlyphGraphicAttribute>().compile(\n this.legacyDefinitions\n );\n }\n return { compiledDefinitions: this.legacyCompiledDefinitions, stateOrder: 'input' as const };\n }\n\n private createLegacyStateDefinition(name: string): StateDefinition<IGlyphGraphicAttribute> {\n return this.glyphStateProxy\n ? {\n name,\n resolver: ({ graphic, activeStates }) =>\n (graphic as Glyph).glyphStateProxy(name, activeStates as string[])?.attributes\n }\n : { name, patch: this.glyphStates[name].attributes };\n }\n\n clone(): IGraphic<Partial<IGlyphGraphicAttribute>> {\n const glyph = new Glyph({ ...this.attribute });\n glyph.setSubGraphic(this.subGraphic.map(g => g.clone()));\n return glyph;\n }\n\n release(): void {\n super.release();\n this.subGraphicEncoder = undefined;\n this._onUpdate = undefined;\n this.legacyDefinitions = undefined;\n this.legacyCompiledDefinitions = undefined;\n this.legacyDefinitionsSource = undefined;\n this.legacyProxySource = undefined;\n this.detachSubGraphic();\n this.subGraphic.forEach(child => child.release());\n this.subGraphic = [];\n }\n\n getNoWorkAnimateAttr(): Record<string, number> {\n return Glyph.NOWORK_ANIMATE_ATTR;\n }\n}\n\nexport function createGlyph(attributes: IGlyphGraphicAttribute): IGlyph {\n return new Glyph(attributes);\n}\n"]}
|
package/es/graphic/graphic.d.ts
CHANGED
|
@@ -128,6 +128,7 @@ export declare abstract class Graphic<T extends Partial<IGraphicAttribute> = Par
|
|
|
128
128
|
protected stateEngine?: StateEngine<T>;
|
|
129
129
|
protected stateEngineCompiledDefinitions?: Map<string, CompiledStateDefinition<T>>;
|
|
130
130
|
protected stateEngineStateSort?: (stateA: string, stateB: string) => number;
|
|
131
|
+
protected stateEngineStateOrder?: 'input';
|
|
131
132
|
protected stateEngineMergeMode?: StateMergeMode;
|
|
132
133
|
protected stateTransitionOrchestrator?: StateTransitionOrchestrator<T>;
|
|
133
134
|
protected localStateDefinitionsSource?: StateDefinitionsInput<T>;
|
|
@@ -152,8 +153,9 @@ export declare abstract class Graphic<T extends Partial<IGraphicAttribute> = Par
|
|
|
152
153
|
onParentSharedStateTreeChanged(stage?: IStage, layer?: ILayer, inheritedSharedStateScope?: SharedStateScope<Record<string, any>> | null): void;
|
|
153
154
|
refreshSharedStateBeforeRender(): void;
|
|
154
155
|
protected getLocalStatesVersion(): number;
|
|
155
|
-
protected resolveEffectiveCompiledDefinitions(): {
|
|
156
|
+
protected resolveEffectiveCompiledDefinitions(_stateNames?: readonly string[]): {
|
|
156
157
|
compiledDefinitions?: Map<string, CompiledStateDefinition<T>>;
|
|
158
|
+
stateOrder?: 'input';
|
|
157
159
|
};
|
|
158
160
|
protected recomputeCurrentStatePatch(): void;
|
|
159
161
|
protected buildStaticAttributeSnapshot(): Partial<T>;
|
|
@@ -173,6 +175,7 @@ export declare abstract class Graphic<T extends Partial<IGraphicAttribute> = Par
|
|
|
173
175
|
protected canCommitBaseAttributesByTouchedKeys(): boolean;
|
|
174
176
|
protected detachAttributeFromBaseAttributes(): void;
|
|
175
177
|
protected commitInternalBaseAttributes(params: Partial<T>, context?: ISetAttributeContext): void;
|
|
178
|
+
protected commitBaseAttributesByCategory(params: Partial<T>, forceUpdateTag?: boolean, context?: ISetAttributeContext): void;
|
|
176
179
|
protected commitBaseAttributesByTouchedKeys(params: Partial<T>, forceUpdateTag?: boolean, context?: ISetAttributeContext): void;
|
|
177
180
|
protected commitBaseAttributeBySingleKey(key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext): void;
|
|
178
181
|
protected applyBaseAttributes(params: Partial<T>): void;
|
|
@@ -235,6 +238,8 @@ export declare abstract class Graphic<T extends Partial<IGraphicAttribute> = Par
|
|
|
235
238
|
rotate(angle: number, rotateCenter?: IPointLike): this;
|
|
236
239
|
rotateTo(angle: number): this;
|
|
237
240
|
skewTo(b: number, c: number): this;
|
|
241
|
+
protected static bindGlyphAttributes(graphic: Graphic, inherited: object): void;
|
|
242
|
+
protected static commitDerivedAttributePatch(graphic: Graphic, patch: Record<string, any>, removedKeys?: readonly string[], context?: ISetAttributeContext): void;
|
|
238
243
|
onAttributeUpdate(context?: ISetAttributeContext): void;
|
|
239
244
|
update(d?: {
|
|
240
245
|
bounds: boolean;
|
|
@@ -245,7 +250,7 @@ export declare abstract class Graphic<T extends Partial<IGraphicAttribute> = Par
|
|
|
245
250
|
setStateDefinitionsWithCompiled(definitions: StateDefinitionsInput<T>, compiledDefinitions: Map<string, CompiledStateDefinition<T>>): void;
|
|
246
251
|
protected getStateResolveBaseAttrs(): Partial<T>;
|
|
247
252
|
protected syncStateResolveContext(stateResolveBaseAttrs?: Partial<T>): Partial<T>;
|
|
248
|
-
protected ensureStateEngine(stateResolveBaseAttrs?: Partial<T
|
|
253
|
+
protected ensureStateEngine(stateResolveBaseAttrs?: Partial<T>, stateNames?: readonly string[]): StateEngine<T>;
|
|
249
254
|
protected toGraphicStateTransition(result: StateTransitionResult): GraphicStateTransition;
|
|
250
255
|
protected sortLocalStates(states: readonly string[]): string[];
|
|
251
256
|
protected resolveLocalUseStatesTransition(states: readonly string[]): GraphicStateTransition;
|
package/es/graphic/graphic.js
CHANGED
|
@@ -247,7 +247,7 @@ export class Graphic extends Node {
|
|
|
247
247
|
this.localStateDefinitionsVersion = (null !== (_a = this.localStateDefinitionsVersion) && void 0 !== _a ? _a : 0) + 1),
|
|
248
248
|
null !== (_b = this.localStateDefinitionsVersion) && void 0 !== _b ? _b : 0;
|
|
249
249
|
}
|
|
250
|
-
resolveEffectiveCompiledDefinitions() {
|
|
250
|
+
resolveEffectiveCompiledDefinitions(_stateNames) {
|
|
251
251
|
this.syncSharedStateScopeBindingFromTree(!1);
|
|
252
252
|
const boundScope = this.boundSharedStateScope;
|
|
253
253
|
boundScope && (ensureSharedStateScopeFresh(boundScope), this.boundSharedStateRevision = boundScope.revision);
|
|
@@ -372,7 +372,22 @@ export class Graphic extends Node {
|
|
|
372
372
|
params && Object.keys(params).length && (this.canCommitBaseAttributesByTouchedKeys() ? this.commitBaseAttributesByTouchedKeys(params, !1, context) : (this.detachAttributeFromBaseAttributes(),
|
|
373
373
|
this.applyBaseAttributes(params), this.commitBaseAttributeMutation(!1, context)));
|
|
374
374
|
}
|
|
375
|
+
commitBaseAttributesByCategory(params, forceUpdateTag = !1, context) {
|
|
376
|
+
const base = this.getBaseAttributesStorage();
|
|
377
|
+
let category = UpdateCategory.NONE, hasKeys = !1;
|
|
378
|
+
for (const key in params) {
|
|
379
|
+
if (!Object.prototype.hasOwnProperty.call(params, key)) continue;
|
|
380
|
+
hasKeys = !0;
|
|
381
|
+
const prev = base[key], next = params[key];
|
|
382
|
+
prev !== next && (category = this.mergeAttributeDeltaCategory(category, key, prev, next)),
|
|
383
|
+
base[key] = next;
|
|
384
|
+
}
|
|
385
|
+
hasKeys && (this.attribute = base, this._baseAttributes = void 0, this.attributeMayContainTransientAttrs = !1,
|
|
386
|
+
this.valid = this.isValid(), this.submitUpdateByCategory(category, forceUpdateTag),
|
|
387
|
+
this.onAttributeUpdate(context));
|
|
388
|
+
}
|
|
375
389
|
commitBaseAttributesByTouchedKeys(params, forceUpdateTag = !1, context) {
|
|
390
|
+
if (this.glyphHost) return void this.commitBaseAttributesByCategory(params, forceUpdateTag, context);
|
|
376
391
|
const source = params, baseAttributes = this.getBaseAttributesStorage();
|
|
377
392
|
let hasKeys = !1, needsShapeAndBounds = forceUpdateTag;
|
|
378
393
|
for (const key in source) Object.prototype.hasOwnProperty.call(source, key) && (hasKeys = !0,
|
|
@@ -858,8 +873,19 @@ export class Graphic extends Node {
|
|
|
858
873
|
skewTo(b, c) {
|
|
859
874
|
return this;
|
|
860
875
|
}
|
|
876
|
+
static bindGlyphAttributes(graphic, inherited) {
|
|
877
|
+
Object.getPrototypeOf(graphic.attribute) !== inherited && Object.setPrototypeOf(graphic.attribute, inherited),
|
|
878
|
+
graphic._baseAttributes && Object.getPrototypeOf(graphic._baseAttributes) !== inherited && Object.setPrototypeOf(graphic._baseAttributes, inherited);
|
|
879
|
+
}
|
|
880
|
+
static commitDerivedAttributePatch(graphic, patch, removedKeys, context) {
|
|
881
|
+
if (!(null == removedKeys ? void 0 : removedKeys.length)) return void graphic.setAttributes(patch, !1, context);
|
|
882
|
+
graphic.detachAttributeFromBaseAttributes();
|
|
883
|
+
const base = graphic.getBaseAttributesStorage();
|
|
884
|
+
removedKeys.forEach((key => delete base[key])), graphic.applyBaseAttributes(patch),
|
|
885
|
+
graphic.commitBaseAttributeMutation(!1, context);
|
|
886
|
+
}
|
|
861
887
|
onAttributeUpdate(context) {
|
|
862
|
-
context && context.skipUpdateCallback || (this.getGraphicService().onAttributeUpdate(this),
|
|
888
|
+
this.glyphHost && Graphic.bindGlyphAttributes(this, this.glyphHost.attribute), context && context.skipUpdateCallback || (this.getGraphicService().onAttributeUpdate(this),
|
|
863
889
|
this._emitCustomEvent("afterAttributeUpdate", context));
|
|
864
890
|
}
|
|
865
891
|
update(d) {
|
|
@@ -888,15 +914,20 @@ export class Graphic extends Node {
|
|
|
888
914
|
return null === (_a = this.stateEngine) || void 0 === _a || _a.setResolveContext(this, stateResolveBaseAttrs),
|
|
889
915
|
stateResolveBaseAttrs;
|
|
890
916
|
}
|
|
891
|
-
ensureStateEngine(stateResolveBaseAttrs
|
|
892
|
-
|
|
893
|
-
|
|
917
|
+
ensureStateEngine(stateResolveBaseAttrs, stateNames) {
|
|
918
|
+
var _a;
|
|
919
|
+
void 0 === stateResolveBaseAttrs && (stateResolveBaseAttrs = this.getStateResolveBaseAttrs()),
|
|
920
|
+
void 0 === stateNames && (stateNames = null !== (_a = this.currentStates) && void 0 !== _a ? _a : EMPTY_STATE_NAMES);
|
|
921
|
+
const {compiledDefinitions: compiledDefinitions, stateOrder: stateOrder} = this.resolveEffectiveCompiledDefinitions(stateNames);
|
|
922
|
+
return this.compiledStateDefinitions = compiledDefinitions, compiledDefinitions ? this.stateEngine && this.stateEngineCompiledDefinitions === compiledDefinitions && this.stateEngineStateSort === this.stateSort && this.stateEngineStateOrder === stateOrder && this.stateEngineMergeMode === this.stateMergeMode || (this.stateEngine = new StateEngine({
|
|
894
923
|
compiledDefinitions: compiledDefinitions,
|
|
895
924
|
stateSort: this.stateSort,
|
|
925
|
+
stateOrder: stateOrder,
|
|
896
926
|
mergeMode: this.stateMergeMode
|
|
897
927
|
}), this.stateEngineCompiledDefinitions = compiledDefinitions, this.stateEngineStateSort = this.stateSort,
|
|
898
|
-
this.stateEngineMergeMode = this.stateMergeMode) : (this.stateEngine = void 0,
|
|
899
|
-
this.
|
|
928
|
+
this.stateEngineStateOrder = stateOrder, this.stateEngineMergeMode = this.stateMergeMode) : (this.stateEngine = void 0,
|
|
929
|
+
this.stateEngineCompiledDefinitions = void 0), this.syncStateResolveContext(stateResolveBaseAttrs),
|
|
930
|
+
this.stateEngine && this.currentStates && !this.sameStateNames(this.stateEngine.activeStates, this.currentStates) && this.stateEngine.applyStates(this.currentStates),
|
|
900
931
|
this.stateEngine;
|
|
901
932
|
}
|
|
902
933
|
toGraphicStateTransition(result) {
|
|
@@ -925,7 +956,7 @@ export class Graphic extends Node {
|
|
|
925
956
|
};
|
|
926
957
|
}
|
|
927
958
|
resolveUseStatesTransition(states, stateResolveBaseAttrs = this.getStateResolveBaseAttrs()) {
|
|
928
|
-
const stateEngine = this.ensureStateEngine(stateResolveBaseAttrs);
|
|
959
|
+
const stateEngine = this.ensureStateEngine(stateResolveBaseAttrs, states);
|
|
929
960
|
return stateEngine ? this.toGraphicStateTransition(stateEngine.applyStates(states)) : this.resolveLocalUseStatesTransition(states);
|
|
930
961
|
}
|
|
931
962
|
resolveClearStatesTransition() {
|
|
@@ -934,7 +965,7 @@ export class Graphic extends Node {
|
|
|
934
965
|
}
|
|
935
966
|
resolveAddStateTransition(stateName, keepCurrentStates) {
|
|
936
967
|
var _a;
|
|
937
|
-
const stateEngine = this.ensureStateEngine();
|
|
968
|
+
const stateEngine = this.ensureStateEngine(void 0, [ stateName ]);
|
|
938
969
|
if (stateEngine) return this.toGraphicStateTransition(stateEngine.addState(stateName, keepCurrentStates));
|
|
939
970
|
if (this.currentStates && this.currentStates.includes(stateName) && (keepCurrentStates || 1 === this.currentStates.length)) return {
|
|
940
971
|
changed: !1,
|
|
@@ -957,7 +988,7 @@ export class Graphic extends Node {
|
|
|
957
988
|
} : this.resolveLocalUseStatesTransition(nextStates);
|
|
958
989
|
}
|
|
959
990
|
resolveToggleStateTransition(stateName) {
|
|
960
|
-
const stateEngine = this.ensureStateEngine();
|
|
991
|
+
const stateEngine = this.ensureStateEngine(void 0, [ stateName ]);
|
|
961
992
|
if (stateEngine) return this.toGraphicStateTransition(stateEngine.toggleState(stateName));
|
|
962
993
|
if (this.hasState(stateName)) return this.resolveRemoveStateTransition(stateName);
|
|
963
994
|
const nextStates = this.currentStates ? this.currentStates.slice() : [];
|
|
@@ -965,7 +996,7 @@ export class Graphic extends Node {
|
|
|
965
996
|
}
|
|
966
997
|
resolveGraphicStateTransition(states, forceResolverRefresh = !1) {
|
|
967
998
|
var _a;
|
|
968
|
-
const stateResolveBaseAttrs = this.getStateResolveBaseAttrs(), stateEngine = this.ensureStateEngine(stateResolveBaseAttrs);
|
|
999
|
+
const stateResolveBaseAttrs = this.getStateResolveBaseAttrs(), stateEngine = this.ensureStateEngine(stateResolveBaseAttrs, states);
|
|
969
1000
|
forceResolverRefresh && (null == stateEngine || stateEngine.invalidateResolverCache());
|
|
970
1001
|
const transition = stateEngine ? this.toGraphicStateTransition(stateEngine.applyStates(states)) : this.resolveLocalUseStatesTransition(states), resolvedStateAttrs = this.stateEngine && this.compiledStateDefinitions ? Object.assign({}, this.stateEngine.resolvedPatch) : {};
|
|
971
1002
|
return {
|
|
@@ -1043,7 +1074,7 @@ export class Graphic extends Node {
|
|
|
1043
1074
|
shouldSkipStateTransitionDefaultAttribute(_key, _targetAttrs) {
|
|
1044
1075
|
return !1;
|
|
1045
1076
|
}
|
|
1046
|
-
stopStateAnimates(type
|
|
1077
|
+
stopStateAnimates(type) {
|
|
1047
1078
|
const stopAnimationState = this.stopAnimationState;
|
|
1048
1079
|
if ("function" == typeof stopAnimationState) return void stopAnimationState.call(this, "state", type);
|
|
1049
1080
|
if (!this.mayHaveTrackedAnimates()) return;
|