@visactor/vrender-core 1.1.0-alpha.5 → 1.1.0-alpha.6

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@@ -3,5 +3,4 @@
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  Object.defineProperty(exports, "__esModule", {
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  value: !0
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  }), exports.Context2dFactory = exports.CanvasFactory = void 0, exports.CanvasFactory = Symbol.for("CanvasFactory"),
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- exports.Context2dFactory = Symbol.for("Context2dFactory");
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- //# sourceMappingURL=constants.js.map
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+ exports.Context2dFactory = Symbol.for("Context2dFactory");
@@ -18,4 +18,5 @@ var __createBinding = this && this.__createBinding || (Object.create ? function(
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  Object.defineProperty(exports, "__esModule", {
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  value: !0
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  }), __exportStar(require("./interpolate"), exports), __exportStar(require("./store"), exports),
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- __exportStar(require("./colorName"), exports);
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+ __exportStar(require("./colorName"), exports);
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+ //# sourceMappingURL=index.js.map
@@ -149,6 +149,7 @@ export declare abstract class Graphic<T extends Partial<IGraphicAttribute> = Par
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  };
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  protected recomputeCurrentStatePatch(): void;
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  protected buildStaticAttributeSnapshot(): Partial<T>;
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+ protected buildStateAnimationTargetAttrs(resolvedStateAttrs: Partial<T>, previousResolvedStatePatch?: Partial<T>): Partial<T>;
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  protected syncObjectToSnapshot(target: Record<string, any>, snapshot: Record<string, any>): AttributeDelta;
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  protected _syncAttribute(): AttributeDelta;
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  protected _syncFinalAttributeFromStaticTruth(): void;
@@ -254,6 +254,14 @@ class Graphic extends node_tree_1.Node {
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  "deep" === this.stateMergeMode && isPlainObjectValue(previousValue) && isPlainObjectValue(nextValue) ? snapshot[key] = deepMergeAttributeValue(previousValue, nextValue) : snapshot[key] = cloneAttributeValue(nextValue);
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  })), snapshot) : snapshot;
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  }
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+ buildStateAnimationTargetAttrs(resolvedStateAttrs, previousResolvedStatePatch) {
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+ const targetAttrs = cloneAttributeValue(resolvedStateAttrs);
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+ if (!previousResolvedStatePatch) return targetAttrs;
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+ const snapshot = this.buildStaticAttributeSnapshot();
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+ return Object.keys(previousResolvedStatePatch).forEach((key => {
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+ Object.prototype.hasOwnProperty.call(targetAttrs, key) || (targetAttrs[key] = Object.prototype.hasOwnProperty.call(snapshot, key) ? cloneAttributeValue(snapshot[key]) : this.getDefaultAttribute(key));
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+ })), targetAttrs;
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+ }
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  syncObjectToSnapshot(target, snapshot) {
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  const delta = new Map;
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  return new Set([ ...Object.keys(target), ...Object.keys(snapshot) ]).forEach((key => {
@@ -743,7 +751,7 @@ class Graphic extends node_tree_1.Node {
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  useStates(states, hasAnimation) {
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  var _a, _b, _c, _d, _e;
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  if (!states.length) return void this.clearStates(hasAnimation);
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- const previousStates = this.currentStates ? this.currentStates.slice() : [], stateResolveBaseAttrs = null !== (_a = this.baseAttributes) && void 0 !== _a ? _a : this.attribute, stateModel = this.createStateModel();
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+ const previousStates = this.currentStates ? this.currentStates.slice() : [], previousResolvedStatePatch = this.resolvedStatePatch ? cloneAttributeValue(this.resolvedStatePatch) : void 0, stateResolveBaseAttrs = null !== (_a = this.baseAttributes) && void 0 !== _a ? _a : this.attribute, stateModel = this.createStateModel();
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  null === (_b = this.stateEngine) || void 0 === _b || _b.setResolveContext(this, stateResolveBaseAttrs);
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  const transition = stateModel.useStates(states);
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  if (!transition.changed && this.sameStateNames(previousStates, transition.states)) return;
@@ -755,7 +763,7 @@ class Graphic extends node_tree_1.Node {
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  null === (_e = (0, state_perf_monitor_1.getStageStatePerfMonitor)(this.stage)) || void 0 === _e || _e.recordEvent("state-commit", {
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  graphicId: this._uid,
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  targetStates: [ ...transition.states ]
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- }), hasAnimation ? (this._syncFinalAttributeFromStaticTruth(), this.applyStateAttrs(resolvedStateAttrs, transition.states, hasAnimation)) : (this.stopStateAnimates(),
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+ }), hasAnimation ? (this._syncFinalAttributeFromStaticTruth(), this.applyStateAttrs(this.buildStateAnimationTargetAttrs(resolvedStateAttrs, previousResolvedStatePatch), transition.states, hasAnimation)) : (this.stopStateAnimates(),
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  this._restoreAttributeFromStaticTruth({
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  type: enums_1.AttributeUpdateType.STATE
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  }), this._emitCustomEvent("afterStateUpdate", {