@visactor/vrender-core 1.1.0-alpha.16 → 1.1.0-alpha.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (70) hide show
  1. package/cjs/core/stage.d.ts +4 -1
  2. package/cjs/core/stage.js +23 -11
  3. package/cjs/core/stage.js.map +1 -1
  4. package/cjs/graphic/graphic-service/graphic-service.d.ts +4 -0
  5. package/cjs/graphic/graphic-service/graphic-service.js +6 -5
  6. package/cjs/graphic/graphic-service/graphic-service.js.map +1 -1
  7. package/cjs/graphic/graphic.d.ts +41 -8
  8. package/cjs/graphic/graphic.js +383 -146
  9. package/cjs/graphic/graphic.js.map +1 -1
  10. package/cjs/graphic/group.d.ts +5 -1
  11. package/cjs/graphic/group.js +37 -18
  12. package/cjs/graphic/group.js.map +1 -1
  13. package/cjs/graphic/state/shared-state-refresh.js +3 -3
  14. package/cjs/graphic/state/shared-state-refresh.js.map +1 -1
  15. package/cjs/graphic/state/shared-state-scope.js +1 -1
  16. package/cjs/graphic/state/shared-state-scope.js.map +1 -1
  17. package/cjs/graphic/state/state-engine.js +2 -2
  18. package/cjs/graphic/state/state-engine.js.map +1 -1
  19. package/cjs/graphic/state/state-perf-monitor.d.ts +1 -0
  20. package/cjs/graphic/state/state-perf-monitor.js +9 -2
  21. package/cjs/graphic/state/state-perf-monitor.js.map +1 -1
  22. package/cjs/graphic/state/state-style-resolver.d.ts +0 -9
  23. package/cjs/graphic/state/state-style-resolver.js +0 -23
  24. package/cjs/graphic/state/state-style-resolver.js.map +1 -1
  25. package/cjs/interface/graphic.d.ts +2 -0
  26. package/cjs/interface/graphic.js.map +1 -1
  27. package/cjs/interface/node-tree.js.map +1 -1
  28. package/cjs/plugins/builtin-plugin/dirty-bounds-plugin.d.ts +4 -1
  29. package/cjs/plugins/builtin-plugin/dirty-bounds-plugin.js +20 -10
  30. package/cjs/plugins/builtin-plugin/dirty-bounds-plugin.js.map +1 -1
  31. package/cjs/plugins/builtin-plugin/flex-layout-plugin.js +3 -2
  32. package/cjs/plugins/builtin-plugin/flex-layout-plugin.js.map +1 -1
  33. package/cjs/render/contributions/render/base-render.js +8 -7
  34. package/cjs/render/contributions/render/base-render.js.map +1 -1
  35. package/dist/index.es.js +806 -263
  36. package/es/core/stage.d.ts +4 -1
  37. package/es/core/stage.js +21 -10
  38. package/es/core/stage.js.map +1 -1
  39. package/es/graphic/graphic-service/graphic-service.d.ts +4 -0
  40. package/es/graphic/graphic-service/graphic-service.js +6 -5
  41. package/es/graphic/graphic-service/graphic-service.js.map +1 -1
  42. package/es/graphic/graphic.d.ts +41 -8
  43. package/es/graphic/graphic.js +379 -139
  44. package/es/graphic/graphic.js.map +1 -1
  45. package/es/graphic/group.d.ts +5 -1
  46. package/es/graphic/group.js +36 -18
  47. package/es/graphic/group.js.map +1 -1
  48. package/es/graphic/state/shared-state-refresh.js +4 -4
  49. package/es/graphic/state/shared-state-refresh.js.map +1 -1
  50. package/es/graphic/state/shared-state-scope.js +2 -2
  51. package/es/graphic/state/shared-state-scope.js.map +1 -1
  52. package/es/graphic/state/state-engine.js +3 -3
  53. package/es/graphic/state/state-engine.js.map +1 -1
  54. package/es/graphic/state/state-perf-monitor.d.ts +1 -0
  55. package/es/graphic/state/state-perf-monitor.js +7 -0
  56. package/es/graphic/state/state-perf-monitor.js.map +1 -1
  57. package/es/graphic/state/state-style-resolver.d.ts +0 -9
  58. package/es/graphic/state/state-style-resolver.js +0 -23
  59. package/es/graphic/state/state-style-resolver.js.map +1 -1
  60. package/es/interface/graphic.d.ts +2 -0
  61. package/es/interface/graphic.js.map +1 -1
  62. package/es/interface/node-tree.js.map +1 -1
  63. package/es/plugins/builtin-plugin/dirty-bounds-plugin.d.ts +4 -1
  64. package/es/plugins/builtin-plugin/dirty-bounds-plugin.js +20 -10
  65. package/es/plugins/builtin-plugin/dirty-bounds-plugin.js.map +1 -1
  66. package/es/plugins/builtin-plugin/flex-layout-plugin.js +3 -2
  67. package/es/plugins/builtin-plugin/flex-layout-plugin.js.map +1 -1
  68. package/es/render/contributions/render/base-render.js +8 -6
  69. package/es/render/contributions/render/base-render.js.map +1 -1
  70. package/package.json +3 -3
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/plugins/builtin-plugin/flex-layout-plugin.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAE/C,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAEnD,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAE9C,OAAO,EAAE,OAAO,EAAE,MAAM,eAAe,CAAC;AAExC,MAAM,WAAW,GAAG,IAAI,UAAU,EAAE,CAAC;AAQrC,MAAM,OAAO,gBAAgB;IAA7B;QACE,SAAI,GAAuB,kBAAkB,CAAC;QAC9C,gBAAW,GAAiB,YAAY,CAAC;QAEzC,OAAE,GAAW,SAAS,CAAC,kBAAkB,EAAE,CAAC;QAC5C,QAAG,GAAW,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,EAAE,CAAC;QAClC,eAAU,GAAe,IAAI,UAAU,EAAE,CAAC;IAmgB5C,CAAC;IA/fC,WAAW,CAAC,CAAU;QACpB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACjB,CAAC;IAED,iBAAiB,CAAC,OAAiB;QACjC,IAAI,OAAO,CAAC,UAAU,EAAE;YACtB,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,UAAsB,CAAC,CAAC;SAChD;IACH,CAAC;IAED,SAAS,CAAC,OAAiB,EAAE,QAAiB,IAAI;QAChD,IAAI,IAAI,CAAC,KAAK,EAAE;YACd,OAAO;SACR;QACD,MAAM,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC;QACzB,IAAI,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,IAAI,OAAO,CAAC,gBAAgB,EAAE,CAAC,CAAC,EAAE;YACjD,OAAO;SACR;QACD,MAAM,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;QAChC,MAAM,EAAE,OAAO,GAAG,KAAK,CAAC,OAAO,EAAE,GAAG,CAAC,CAAC,SAAS,CAAC;QAChD,IAAI,OAAO,KAAK,MAAM,EAAE;YACtB,OAAO;SACR;QACD,MAAM,EAGJ,aAAa,GAAG,KAAK,CAAC,aAAa,EACnC,QAAQ,GAAG,KAAK,CAAC,QAAQ,EACzB,UAAU,GAAG,KAAK,CAAC,UAAU,EAC7B,IAAI,GAAG,KAAK,CAAC,IAAI,EAClB,GAAG,CAAC,CAAC,SAAS,CAAC;QAChB,MAAM,EAAE,YAAY,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,KAAK,CAAC,YAAY,EAAE,GAAG,CAAC,CAAC,SAAS,CAAC;QAKxE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,cAAc,GAAG,KAAK,CAAC,cAAc,EAAE,GAAG,CAAC,CAAC,SAAS,CAAC;QAC3E,MAAM,QAAQ,GAAG,CAAC,CAAC,WAAW,EAAgB,CAAC;QAC/C,IAAI,KAAK,IAAI,IAAI,IAAI,MAAM,IAAI,IAAI,EAAE;YAEnC,IAAI,aAAa,GAAG,CAAC,CAAC;YACtB,IAAI,cAAc,GAAG,CAAC,CAAC;YACvB,IAAI,WAAW,GAAG,CAAC,CAAC;YACpB,QAAQ,CAAC,OAAO,CAAC,CAAC,KAAe,EAAE,EAAE;gBACnC,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;gBACzC,IAAI,MAAM,CAAC,KAAK,EAAE,EAAE;oBAClB,OAAO;iBACR;gBACD,IAAI,aAAa,KAAK,QAAQ,IAAI,aAAa,KAAK,gBAAgB,EAAE;oBACpE,cAAc,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;oBAClC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC;iBACzD;qBAAM;oBACL,aAAa,IAAI,MAAM,CAAC,KAAK,EAAE,CAAC;oBAChC,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,cAAc,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC;iBAC5D;gBACD,WAAW,IAAI,MAAM,CAAC,EAAE,CAAC;gBACzB,WAAW,IAAI,MAAM,CAAC,EAAE,CAAC;gBACzB,WAAW,IAAI,MAAM,CAAC,EAAE,CAAC;gBACzB,WAAW,IAAI,MAAM,CAAC,EAAE,CAAC;YAC3B,CAAC,CAAC,CAAC;YAEH,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,EAAE;gBAC1B,OAAO;aACR;YACD,KAAK,GAAG,aAAa,CAAC;YACtB,MAAM,GAAG,cAAc,CAAC;SACzB;QAED,IAAI,CAAC,CAAC,SAAS,CAAC,KAAK,IAAI,IAAI,EAAE;YAC7B,CAAC,CAAC,SAAS,CAAC,KAAK,GAAG,KAAK,CAAC;SAC3B;aAAM;YACL,KAAK,GAAG,CAAC,CAAC,SAAS,CAAC,KAAK,CAAC;SAC3B;QACD,IAAI,CAAC,CAAC,SAAS,CAAC,MAAM,IAAI,IAAI,EAAE;YAC9B,CAAC,CAAC,SAAS,CAAC,MAAM,GAAG,MAAM,CAAC;SAC7B;aAAM;YACL,MAAM,GAAG,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC;SAC7B;QAID,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC;QACpC,MAAM,MAAM,GAAG;YACb,IAAI,EAAE,EAAE,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,EAAE;YAChC,KAAK,EAAE,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,EAAE;SACnC,CAAC;QACF,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;QACzB,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;QAC3B,IAAI,aAAa,KAAK,QAAQ,IAAI,aAAa,KAAK,gBAAgB,EAAE;YACpE,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC;YAClB,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC;YAClB,IAAI,CAAC,KAAK,GAAG,GAAG,CAAC;YACjB,KAAK,CAAC,KAAK,GAAG,GAAG,CAAC;SACnB;QACD,IAAI,aAAa,KAAK,aAAa,IAAI,aAAa,KAAK,gBAAgB,EAAE;YACzE,IAAI,cAAc,KAAK,YAAY,EAAE;gBACnC,cAAc,GAAG,UAAU,CAAC;aAC7B;iBAAM,IAAI,cAAc,KAAK,UAAU,EAAE;gBACxC,cAAc,GAAG,YAAY,CAAC;aAC/B;iBAAM;gBACL,QAAQ,CAAC,OAAO,EAAE,CAAC;aACpB;SACF;QAGD,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,QAAQ,GAAG,CAAC,CAAC;QACjB,MAAM,YAAY,GAA4C,EAAE,CAAC;QACjE,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAW,EAAE,EAAE;YAC/B,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;YAChC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE;gBACb,OAAO;aACR;YACD,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;YACvD,MAAM,EAAE,GAAG,KAAK,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;YACxD,YAAY,CAAC,IAAI,CAAC,EAAE,OAAO,EAAE,EAAE,EAAE,QAAQ,EAAE,EAAE,EAAE,CAAC,CAAC;YACjD,OAAO,IAAI,EAAE,CAAC;YACd,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,EAAE,CAAC,CAAC;QACpC,CAAC,CAAC,CAAC;QAEH,MAAM,QAAQ,GAAyD,EAAE,CAAC;QAC1E,IAAI,OAAO,GAAG,IAAI,CAAC,GAAG,IAAI,QAAQ,KAAK,MAAM,EAAE;YAC7C,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,IAAI,UAAU,GAAG,CAAC,CAAC;YACnB,YAAY,CAAC,OAAO,CAAC,CAAC,EAAE,OAAO,EAAE,QAAQ,EAAE,EAAE,CAAC,EAAE,EAAE;gBAChD,IAAI,SAAS,GAAG,OAAO,GAAG,IAAI,CAAC,GAAG,EAAE;oBAClC,IAAI,SAAS,KAAK,CAAC,EAAE;wBACnB,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,OAAO,EAAE,SAAS,GAAG,OAAO,EAAE,QAAQ,EAAE,CAAC,CAAC;wBAClE,SAAS,GAAG,CAAC,CAAC;wBACd,UAAU,GAAG,CAAC,CAAC;qBAChB;yBAAM;wBACL,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,UAAU,EAAE,CAAC,CAAC;wBACxE,SAAS,GAAG,OAAO,CAAC;wBACpB,UAAU,GAAG,QAAQ,CAAC;qBACvB;iBACF;qBAAM;oBACL,SAAS,IAAI,OAAO,CAAC;oBACrB,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,QAAQ,CAAC,CAAC;iBAC7C;YACH,CAAC,CAAC,CAAC;YACH,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,UAAU,EAAE,CAAC,CAAC;SAC3F;aAAM;YACL,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,CAAC,CAAC;SAC7E;QAGD,IAAI,OAAO,GAAW,CAAC,CAAC;QACxB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YACnB,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,QAAQ,EAAE,cAAc,EAAE,IAAI,EAAE,YAAY,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;YAC7E,OAAO,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;QACtB,CAAC,CAAC,CAAC;QAEH,QAAQ,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;QAIxD,IAAI,QAAQ,CAAC,MAAM,KAAK,CAAC,EAAE;YACzB,MAAM,YAAY,GAAkB;gBAClC,YAAY,EAAE,CAAC;gBACf,UAAU,EAAE,KAAK,CAAC,GAAG;gBACrB,MAAM,EAAE,KAAK,CAAC,GAAG,GAAG,CAAC;aACtB,CAAC;YACF,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,UAAU,EAAE,KAAK,EAAE,YAAY,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SAC3F;aAAM;YACL,IAAI,YAAY,KAAK,YAAY,EAAE;gBACjC,OAAO,GAAG,CAAC,CAAC;gBACZ,IAAI,SAAS,GAAG,CAAC,CAAC;gBAClB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;oBACxB,MAAM,YAAY,GAAkB;wBAClC,YAAY,EAAE,SAAS;wBACvB,UAAU,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ;wBAClC,MAAM,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ,GAAG,CAAC;qBACnC,CAAC;oBACF,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,YAAY,EAAE,KAAK,EAAE,YAAY,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;oBAClG,OAAO,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;oBACpB,SAAS,IAAI,CAAC,CAAC,QAAQ,CAAC;gBAC1B,CAAC,CAAC,CAAC;aACJ;iBAAM,IAAI,YAAY,KAAK,QAAQ,EAAE;gBACpC,OAAO,GAAG,CAAC,CAAC;gBACZ,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;gBACxD,IAAI,SAAS,GAAG,OAAO,CAAC;gBACxB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;oBACxB,MAAM,YAAY,GAAkB;wBAClC,YAAY,EAAE,SAAS;wBACvB,UAAU,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ;wBAClC,MAAM,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ,GAAG,CAAC;qBACnC,CAAC;oBACF,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,QAAQ,EAAE,KAAK,EAAE,YAAY,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;oBAC9F,OAAO,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;oBACpB,SAAS,IAAI,CAAC,CAAC,QAAQ,CAAC;gBAC1B,CAAC,CAAC,CAAC;aACJ;iBAAM,IAAI,YAAY,KAAK,cAAc,EAAE;gBAC1C,OAAO,GAAG,CAAC,CAAC;gBACZ,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;gBAC1E,IAAI,SAAS,GAAG,OAAO,CAAC;gBACxB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;oBACxB,MAAM,YAAY,GAAkB;wBAClC,YAAY,EAAE,SAAS;wBACvB,UAAU,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ;wBAClC,MAAM,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ,GAAG,CAAC;qBACnC,CAAC;oBACF,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,YAAY,EAAE,KAAK,EAAE,YAAY,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;oBAClG,OAAO,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;oBACpB,SAAS,IAAI,CAAC,CAAC,QAAQ,GAAG,OAAO,GAAG,CAAC,CAAC;gBACxC,CAAC,CAAC,CAAC;aACJ;iBAAM,IAAI,YAAY,KAAK,eAAe,EAAE;gBAC3C,OAAO,GAAG,CAAC,CAAC;gBACZ,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;gBAChF,IAAI,SAAS,GAAG,CAAC,CAAC;gBAClB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;oBACxB,MAAM,YAAY,GAAkB;wBAClC,YAAY,EAAE,SAAS;wBACvB,UAAU,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ;wBAClC,MAAM,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ,GAAG,CAAC;qBACnC,CAAC;oBACF,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,YAAY,EAAE,KAAK,EAAE,YAAY,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;oBAClG,OAAO,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;oBACpB,SAAS,IAAI,CAAC,CAAC,QAAQ,GAAG,OAAO,GAAG,CAAC,CAAC;gBACxC,CAAC,CAAC,CAAC;aACJ;SACF;QAGD,QAAQ,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,GAAG,EAAE,EAAE;YAC9B,KAAK,CAAC,iBAAiB,EAAE,CAAC;YAC1B,KAAK,CAAC,oBAAoB,EAAE,CAAC;YAC7B,KAAK,CAAC,oBAAoB,EAAE,CAAC;QAC/B,CAAC,CAAC,CAAC;QAEH,CAAC,CAAC,kBAAkB,EAAE,CAAC;QAEvB,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;QAChC,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAEvC,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;SAC1B;IACH,CAAC;IAGD,aAAa,CAAC,OAAiB;QAC7B,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC9B,MAAM,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;QAC7B,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;QAC/B,OAAO,CAAC,CAAC;IACX,CAAC;IAGO,cAAc,CAAC,cAAsB,EAAE,KAAyB,EAAE,MAAc;QACtF,OAAO,cAAc,GAAG,CAAC,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,CAAC,CAAC,GAAG,MAAM,CAAC;IAChD,CAAC;IAED,UAAU,CACR,CAAS,EACT,QAAoB,EACpB,cAAiD,EACjD,IAAoC,EACpC,YAAqD,EACrD,OAAe,EACf,OAA2D;QAE3D,IAAI,cAAc,KAAK,YAAY,EAAE;YACnC,IAAI,GAAG,GAAG,CAAC,CAAC;YACZ,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;gBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;gBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;aAChC;SACF;aAAM,IAAI,cAAc,KAAK,UAAU,EAAE;YACxC,IAAI,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;YACnB,KAAK,IAAI,CAAC,GAAG,OAAO,CAAC,GAAG,EAAE,CAAC,IAAI,OAAO,EAAE,CAAC,EAAE,EAAE;gBAC3C,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;gBAC/B,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;aACN;SACF;aAAM,IAAI,cAAc,KAAK,cAAc,EAAE;YAC5C,IAAI,OAAO,CAAC,OAAO,IAAI,IAAI,CAAC,GAAG,EAAE;gBAC/B,IAAI,GAAG,GAAG,CAAC,CAAC;gBACZ,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;oBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;oBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;wBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;oBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;iBAChC;aACF;iBAAM;gBACL,MAAM,IAAI,GAAG,OAAO,CAAC,GAAG,GAAG,OAAO,GAAG,CAAC,CAAC;gBACvC,MAAM,OAAO,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,OAAO,CAAC,OAAO,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC;gBACxD,IAAI,GAAG,GAAG,OAAO,CAAC;gBAClB,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;oBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;oBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;wBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;oBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,GAAG,OAAO,GAAG,CAAC,CAAC;iBAC9C;aACF;SACF;aAAM,IAAI,cAAc,KAAK,eAAe,EAAE;YAC7C,IAAI,OAAO,CAAC,OAAO,IAAI,IAAI,CAAC,GAAG,EAAE;gBAC/B,IAAI,GAAG,GAAG,CAAC,CAAC;gBACZ,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;oBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;oBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;wBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;oBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;iBAChC;aACF;iBAAM;gBACL,MAAM,IAAI,GAAG,OAAO,CAAC,GAAG,GAAG,OAAO,GAAG,CAAC,CAAC;gBACvC,MAAM,OAAO,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,OAAO,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC9D,IAAI,GAAG,GAAG,CAAC,CAAC;gBACZ,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;oBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;oBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;wBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;oBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,GAAG,OAAO,GAAG,CAAC,CAAC;iBAC9C;aACF;SACF;aAAM,IAAI,cAAc,KAAK,QAAQ,EAAE;YACtC,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,OAAO,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;gBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;gBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;aAChC;SACF;IACH,CAAC;IAED,WAAW,CACT,QAAoB,EACpB,SAAwC,EACxC,KAAqC,EACrC,YAA2B,EAC3B,QAAiD,EACjD,OAA2D,EAC3D,OAAe;;QAEf,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;YAC3C,MAAM,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1B,IAAI,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC,SAAS,CAAC;YACpC,IAAI,CAAC,SAAS,IAAI,SAAS,KAAK,MAAM,EAAE;gBACtC,SAAS,GAAG,SAAS,CAAC;aACvB;YACD,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YACpC,MAAM,SAAS,GAAG,MAAA,YAAY,CAAC,SAAS,CAAC,mCAAI,YAAY,CAAC,YAAY,CAAC,CAAC;YACxE,IAAI,SAAS,KAAK,UAAU,EAAE;gBAC5B,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACjD,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,UAAU,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,EACjE,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,EAC5B,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,GAAG,CAAC,CACrB,CAAC,CAAC;aACN;iBAAM,IAAI,SAAS,KAAK,QAAQ,EAAE;gBACjC,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACjD,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,CAAC,GAAG,UAAU,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,EACrE,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,EAC5B,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,GAAG,CAAC,CACrB,CAAC,CAAC;aACN;iBAAM;gBACL,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACjD,SAAS,GAAG,UAAU,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,EAC1C,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,EAC5B,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,GAAG,CAAC,CACrB,CAAC,CAAC;aACN;SACF;IA0BH,CAAC;IAED,QAAQ,CAAC,OAAuB;QAC9B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC;QAC7B,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;QACvC,IAAI,CAAC,KAAK,EAAE;YACV,OAAO;SACR;QAED,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,OAAO,CAAC,EAAE;YACnE,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,CAAC,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClE,OAAO;aACR;YACD,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QACjC,CAAC,CAAC,CAAC;QAEH,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,GAAG,CACnD,IAAI,CAAC,GAAG,EACR,CAAC,OAAiB,EAAE,KAAa,EAAE,UAAmB,EAAE,MAAmB,EAAE,EAAE;YAC7E,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClD,OAAO;aACR;YACD,IAAI,CAAC,OAAO,CAAC,WAAW,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAClD,OAAO;aACR;YACD,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3B,CAAC,CACF,CAAC;QACF,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,GAAG,CAClD,IAAI,CAAC,GAAG,EACR,CACE,OAAiB,EACjB,KAAa,EACb,MAAmB,EACnB,MAAyC,EACzC,UAAmB,EACnB,EAAE;YACF,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClD,OAAO;aACR;YACD,IAAI,CAAC,OAAO,CAAC,WAAW,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAClD,OAAO;aACR;YACD,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE;gBAC/B,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;aAChC;QACH,CAAC,CACF,CAAC;QAEF,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,OAAO,CAAC,EAAE;YAC5D,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QACjC,CAAC,CAAC,CAAC;IACL,CAAC;IACD,UAAU,CAAC,OAAuB;QAChC,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;QACvC,IAAI,CAAC,KAAK,EAAE;YACV,OAAO;SACR;QACD,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,iBAAiB,CAAC,IAAI,GAAG,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,iBAAiB,CAAC,IAAI,CAAC,MAAM,CAC1G,IAAI,CAAC,EAAE;YACL,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CACF,CAAC;QACF,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI;YACpD,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACnE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI;YACnD,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBAClE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,GAAG,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YACpG,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AAED,SAAS,UAAU,CAAC,OAAiB,EAAE,KAAa;IAclD,OAAO,CAAC,CAAC;AACX,CAAC;AAED,MAAM,CAAC,MAAM,wBAAwB,GAAG,GAAG,EAAE;IAC3C,OAAO,CAAC,cAAc,CAAC,kBAAkB,EAAE,gBAAgB,CAAC,CAAC;AAC/D,CAAC,CAAC","file":"flex-layout-plugin.js","sourcesContent":["import type { IGraphic, IGroup, IGroupAttribute, IStage } from '../../interface';\nimport { getTheme } from '../../graphic/theme';\nimport type { IPlugin, IPluginService } from '../../interface';\nimport { Generator } from '../../common/generator';\nimport type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { application } from '../../application';\nimport { Factory } from '../../factory';\n\nconst _tempBounds = new AABBBounds();\n\ntype IAnchorPosMap = {\n 'flex-start': number;\n 'flex-end': number;\n center: number;\n};\n\nexport class FlexLayoutPlugin implements IPlugin {\n name: 'FlexLayoutPlugin' = 'FlexLayoutPlugin';\n activeEvent: 'onRegister' = 'onRegister';\n pluginService: IPluginService;\n id: number = Generator.GenAutoIncrementId();\n key: string = this.name + this.id;\n tempBounds: AABBBounds = new AABBBounds();\n pause: boolean;\n skipBoundsTrigger: boolean;\n\n pauseLayout(p: boolean) {\n this.pause = p;\n }\n\n tryLayoutChildren(graphic: IGraphic) {\n if (graphic.firstChild) {\n this.tryLayout(graphic.firstChild as IGraphic);\n }\n }\n\n tryLayout(graphic: IGraphic, force: boolean = true) {\n if (this.pause) {\n return;\n }\n const p = graphic.parent;\n if (!(force || (p && graphic.needUpdateLayout()))) {\n return;\n }\n const theme = getTheme(p).group;\n const { display = theme.display } = p.attribute;\n if (display !== 'flex') {\n return;\n }\n const {\n // width,\n // height,\n flexDirection = theme.flexDirection,\n flexWrap = theme.flexWrap,\n alignItems = theme.alignItems,\n clip = theme.clip\n } = p.attribute;\n const { alignContent = alignItems ?? theme.alignContent } = p.attribute;\n // if (!(width && height)) {\n // return;\n // }\n\n let { width, height, justifyContent = theme.justifyContent } = p.attribute;\n const children = p.getChildren() as IGraphic[];\n if (width == null || height == null) {\n // 计算子节点flex排列后的宽高\n let childrenWidth = 0;\n let childrenHeight = 0;\n let boundsLegal = 0;\n children.forEach((child: IGraphic) => {\n const bounds = this.getAABBBounds(child);\n if (bounds.empty()) {\n return;\n }\n if (flexDirection === 'column' || flexDirection === 'column-reverse') {\n childrenHeight += bounds.height();\n childrenWidth = Math.max(childrenWidth, bounds.width());\n } else {\n childrenWidth += bounds.width();\n childrenHeight = Math.max(childrenHeight, bounds.height());\n }\n boundsLegal += bounds.x1;\n boundsLegal += bounds.y1;\n boundsLegal += bounds.x2;\n boundsLegal += bounds.y2;\n });\n // judgement children bounds legal\n if (!isFinite(boundsLegal)) {\n return;\n }\n width = childrenWidth;\n height = childrenHeight;\n }\n\n if (p.attribute.width == null) {\n p.attribute.width = width;\n } else {\n width = p.attribute.width;\n }\n if (p.attribute.height == null) {\n p.attribute.height = height;\n } else {\n height = p.attribute.height;\n }\n\n // 这里使用p._AABBBounds可能会将非布局造成的bounds更新也会触发重新布局\n // TODO: 增加layout前预处理,在非递归布局前将子节点及其全部父节点_AABBBounds更新\n this.tempBounds.copy(p._AABBBounds);\n const result = {\n main: { len: width, field: 'x' },\n cross: { len: height, field: 'y' }\n };\n const main = result.main;\n const cross = result.cross;\n if (flexDirection === 'column' || flexDirection === 'column-reverse') {\n main.len = height;\n cross.len = width;\n main.field = 'y';\n cross.field = 'x';\n }\n if (flexDirection === 'row-reverse' || flexDirection === 'column-reverse') {\n if (justifyContent === 'flex-start') {\n justifyContent = 'flex-end';\n } else if (justifyContent === 'flex-end') {\n justifyContent = 'flex-start';\n } else {\n children.reverse();\n }\n }\n\n // 计算宽度\n let mainLen = 0;\n let crossLen = 0;\n const mianLenArray: { mainLen: number; crossLen: number }[] = [];\n children.forEach((c: IGraphic) => {\n const b = this.getAABBBounds(c);\n if (b.empty()) {\n return;\n }\n const ml = main.field === 'x' ? b.width() : b.height();\n const cl = cross.field === 'x' ? b.width() : b.height();\n mianLenArray.push({ mainLen: ml, crossLen: cl });\n mainLen += ml;\n crossLen = Math.max(crossLen, cl);\n });\n // 解析main\n const mainList: { idx: number; mainLen: number; crossLen: number }[] = [];\n if (mainLen > main.len && flexWrap === 'wrap') {\n let tempMainL = 0;\n let tempCrossL = 0;\n mianLenArray.forEach(({ mainLen, crossLen }, i) => {\n if (tempMainL + mainLen > main.len) {\n if (tempMainL === 0) {\n mainList.push({ idx: i, mainLen: tempMainL + mainLen, crossLen });\n tempMainL = 0;\n tempCrossL = 0;\n } else {\n mainList.push({ idx: i - 1, mainLen: tempMainL, crossLen: tempCrossL });\n tempMainL = mainLen;\n tempCrossL = crossLen;\n }\n } else {\n tempMainL += mainLen;\n tempCrossL = Math.max(tempCrossL, crossLen);\n }\n });\n mainList.push({ idx: mianLenArray.length - 1, mainLen: tempMainL, crossLen: tempCrossL });\n } else {\n mainList.push({ idx: mianLenArray.length - 1, mainLen: mainLen, crossLen });\n }\n\n // 布局main\n let lastIdx: number = 0;\n mainList.forEach(s => {\n this.layoutMain(p, children, justifyContent, main, mianLenArray, lastIdx, s);\n lastIdx = s.idx + 1;\n });\n\n crossLen = mainList.reduce((a, b) => a + b.crossLen, 0);\n\n // 布局cross\n\n if (mainList.length === 1) {\n const anchorPosMap: IAnchorPosMap = {\n 'flex-start': 0,\n 'flex-end': cross.len,\n center: cross.len / 2\n };\n this.layoutCross(children, alignItems, cross, anchorPosMap, mianLenArray, mainList[0], 0);\n } else {\n if (alignContent === 'flex-start') {\n lastIdx = 0;\n let anchorPos = 0;\n mainList.forEach((s, i) => {\n const anchorPosMap: IAnchorPosMap = {\n 'flex-start': anchorPos,\n 'flex-end': anchorPos + s.crossLen,\n center: anchorPos + s.crossLen / 2\n };\n this.layoutCross(children, 'flex-start', cross, anchorPosMap, mianLenArray, mainList[i], lastIdx);\n lastIdx = s.idx + 1;\n anchorPos += s.crossLen;\n });\n } else if (alignContent === 'center') {\n lastIdx = 0;\n const padding = Math.max(0, (cross.len - crossLen) / 2);\n let anchorPos = padding;\n mainList.forEach((s, i) => {\n const anchorPosMap: IAnchorPosMap = {\n 'flex-start': anchorPos,\n 'flex-end': anchorPos + s.crossLen,\n center: anchorPos + s.crossLen / 2\n };\n this.layoutCross(children, 'center', cross, anchorPosMap, mianLenArray, mainList[i], lastIdx);\n lastIdx = s.idx + 1;\n anchorPos += s.crossLen;\n });\n } else if (alignContent === 'space-around') {\n lastIdx = 0;\n const padding = Math.max(0, (cross.len - crossLen) / mainList.length / 2);\n let anchorPos = padding;\n mainList.forEach((s, i) => {\n const anchorPosMap: IAnchorPosMap = {\n 'flex-start': anchorPos,\n 'flex-end': anchorPos + s.crossLen,\n center: anchorPos + s.crossLen / 2\n };\n this.layoutCross(children, 'flex-start', cross, anchorPosMap, mianLenArray, mainList[i], lastIdx);\n lastIdx = s.idx + 1;\n anchorPos += s.crossLen + padding * 2;\n });\n } else if (alignContent === 'space-between') {\n lastIdx = 0;\n const padding = Math.max(0, (cross.len - crossLen) / (mainList.length * 2 - 2));\n let anchorPos = 0;\n mainList.forEach((s, i) => {\n const anchorPosMap: IAnchorPosMap = {\n 'flex-start': anchorPos,\n 'flex-end': anchorPos + s.crossLen,\n center: anchorPos + s.crossLen / 2\n };\n this.layoutCross(children, 'flex-start', cross, anchorPosMap, mianLenArray, mainList[i], lastIdx);\n lastIdx = s.idx + 1;\n anchorPos += s.crossLen + padding * 2;\n });\n }\n }\n\n // update children\n children.forEach((child, idx) => {\n child.addUpdateBoundTag();\n child.addUpdatePositionTag();\n child.clearUpdateLayoutTag();\n });\n\n p.addUpdateLayoutTag();\n // 更新父级元素的layout,直到存在clip\n const b = this.getAABBBounds(p);\n if (!clip && !this.tempBounds.equals(b)) {\n // 判断父元素包围盒是否发生变化\n this.tryLayout(p, false);\n }\n }\n\n // 避免获取bounds的时候递归进行布局\n getAABBBounds(graphic: IGraphic) {\n this.skipBoundsTrigger = true;\n const b = graphic.AABBBounds;\n this.skipBoundsTrigger = false;\n return b;\n }\n\n // 锚点并不一定总在左上角,根据位置和bounds的偏移进行定位\n private updateChildPos(posBaseLeftTop: number, lastP: number | undefined, lastBP: number): number {\n return posBaseLeftTop + (lastP ?? 0) - lastBP;\n }\n\n layoutMain(\n p: IGroup,\n children: IGraphic[],\n justifyContent: IGroupAttribute['justifyContent'],\n main: { len: number; field: string },\n mianLenArray: { mainLen: number; crossLen: number }[],\n lastIdx: number,\n currSeg: { idx: number; mainLen: number; crossLen: number }\n ) {\n if (justifyContent === 'flex-start') {\n let pos = 0;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen;\n }\n } else if (justifyContent === 'flex-end') {\n let pos = main.len;\n for (let i = currSeg.idx; i >= lastIdx; i--) {\n pos -= mianLenArray[i].mainLen;\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n }\n } else if (justifyContent === 'space-around') {\n if (currSeg.mainLen >= main.len) {\n let pos = 0;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen;\n }\n } else {\n const size = currSeg.idx - lastIdx + 1;\n const padding = (main.len - currSeg.mainLen) / size / 2;\n let pos = padding;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen + padding * 2;\n }\n }\n } else if (justifyContent === 'space-between') {\n if (currSeg.mainLen >= main.len) {\n let pos = 0;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen;\n }\n } else {\n const size = currSeg.idx - lastIdx + 1;\n const padding = (main.len - currSeg.mainLen) / (size * 2 - 2);\n let pos = 0;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen + padding * 2;\n }\n }\n } else if (justifyContent === 'center') {\n let pos = (main.len - currSeg.mainLen) / 2;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen;\n }\n }\n }\n\n layoutCross(\n children: IGraphic[],\n alignItem: IGroupAttribute['alignItems'],\n cross: { len: number; field: string },\n anchorPosMap: IAnchorPosMap,\n lenArray: { mainLen: number; crossLen: number }[],\n currSeg: { idx: number; mainLen: number; crossLen: number },\n lastIdx: number\n ) {\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const child = children[i];\n let { alignSelf } = child.attribute;\n if (!alignSelf || alignSelf === 'auto') {\n alignSelf = alignItem;\n }\n const b = this.getAABBBounds(child);\n const anchorPos = anchorPosMap[alignSelf] ?? anchorPosMap['flex-start'];\n if (alignSelf === 'flex-end') {\n !b.empty() &&\n (child.attribute[cross.field] = this.updateChildPos(\n anchorPos - lenArray[i].crossLen + getPadding(child, cross.field),\n child.attribute[cross.field],\n b[`${cross.field}1`]\n ));\n } else if (alignSelf === 'center') {\n !b.empty() &&\n (child.attribute[cross.field] = this.updateChildPos(\n anchorPos - lenArray[i].crossLen / 2 + getPadding(child, cross.field),\n child.attribute[cross.field],\n b[`${cross.field}1`]\n ));\n } else {\n !b.empty() &&\n (child.attribute[cross.field] = this.updateChildPos(\n anchorPos + getPadding(child, cross.field),\n child.attribute[cross.field],\n b[`${cross.field}1`]\n ));\n }\n }\n // if (alignItem === 'flex-end') {\n // for (let i = lastIdx; i <= currSeg.idx; i++) {\n // children[i].attribute[cross.field] = this.updateChildPos(\n // anchorPos - lenArray[i].crossLen + getPadding(children[i], cross.field),\n // children[i].attribute[cross.field],\n // children[i].AABBBounds[`${cross.field}1`]\n // );\n // }\n // } else if (alignItem === 'center') {\n // for (let i = lastIdx; i <= currSeg.idx; i++) {\n // children[i].attribute[cross.field] = this.updateChildPos(\n // anchorPos - lenArray[i].crossLen / 2 + getPadding(children[i], cross.field),\n // children[i].attribute[cross.field],\n // children[i].AABBBounds[`${cross.field}1`]\n // );\n // }\n // } else {\n // for (let i = lastIdx; i <= currSeg.idx; i++) {\n // children[i].attribute[cross.field] = this.updateChildPos(\n // anchorPos + getPadding(children[i], cross.field),\n // children[i].attribute[cross.field],\n // children[i].AABBBounds[`${cross.field}1`]\n // );\n // }\n // }\n }\n\n activate(context: IPluginService): void {\n this.pluginService = context;\n const stage = this.pluginService.stage;\n if (!stage) {\n return;\n }\n // 属性更新\n stage.graphicService.hooks.onAttributeUpdate.tap(this.key, graphic => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(graphic.stage && graphic.stage === this.pluginService.stage)) {\n return;\n }\n this.tryLayout(graphic, false);\n });\n // 包围盒更新(如果包围盒发生变化,就重新布局\n stage.graphicService.hooks.beforeUpdateAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n if (!graphic.isContainer || this.skipBoundsTrigger) {\n return;\n }\n _tempBounds.copy(bounds);\n }\n );\n stage.graphicService.hooks.afterUpdateAABBBounds.tap(\n this.key,\n (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => {\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n if (!graphic.isContainer || this.skipBoundsTrigger) {\n return;\n }\n if (!_tempBounds.equals(bounds)) {\n this.tryLayout(graphic, false);\n }\n }\n );\n // 添加到场景树\n stage.graphicService.hooks.onSetStage.tap(this.key, graphic => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n this.tryLayout(graphic, false);\n });\n }\n deactivate(context: IPluginService): void {\n const stage = this.pluginService.stage;\n if (!stage) {\n return;\n }\n stage.graphicService.hooks.onAttributeUpdate.taps = stage.graphicService.hooks.onAttributeUpdate.taps.filter(\n item => {\n return item.name !== this.key;\n }\n );\n stage.graphicService.hooks.beforeUpdateAABBBounds.taps =\n stage.graphicService.hooks.beforeUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n stage.graphicService.hooks.afterUpdateAABBBounds.taps =\n stage.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n stage.graphicService.hooks.onSetStage.taps = stage.graphicService.hooks.onSetStage.taps.filter(item => {\n return item.name !== this.key;\n });\n }\n}\n\nfunction getPadding(graphic: IGraphic, field: string): number {\n // if (!graphic.attribute.boundsPadding) {\n // return 0;\n // } else if (isNumber(graphic.attribute.boundsPadding)) {\n // return graphic.attribute.boundsPadding as number;\n // } else if (isArray(graphic.attribute.boundsPadding) && graphic.attribute.boundsPadding.length === 1) {\n // return graphic.attribute.boundsPadding[0];\n // }\n // const paddingArray = parsePadding(graphic.attribute.boundsPadding);\n // if (field === 'x') {\n // return paddingArray[3];\n // } else if (field === 'y') {\n // return paddingArray[0];\n // }\n return 0;\n}\n\nexport const registerFlexLayoutPlugin = () => {\n Factory.registerPlugin('FlexLayoutPlugin', FlexLayoutPlugin);\n};\n"]}
1
+ {"version":3,"sources":["../src/plugins/builtin-plugin/flex-layout-plugin.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAE/C,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAEnD,OAAO,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAE9C,OAAO,EAAE,OAAO,EAAE,MAAM,eAAe,CAAC;AAExC,MAAM,WAAW,GAAG,IAAI,UAAU,EAAE,CAAC;AAQrC,MAAM,OAAO,gBAAgB;IAA7B;QACE,SAAI,GAAuB,kBAAkB,CAAC;QAC9C,gBAAW,GAAiB,YAAY,CAAC;QAEzC,OAAE,GAAW,SAAS,CAAC,kBAAkB,EAAE,CAAC;QAC5C,QAAG,GAAW,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,EAAE,CAAC;QAClC,eAAU,GAAe,IAAI,UAAU,EAAE,CAAC;IAsgB5C,CAAC;IAlgBC,WAAW,CAAC,CAAU;QACpB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACjB,CAAC;IAED,iBAAiB,CAAC,OAAiB;QACjC,IAAI,OAAO,CAAC,UAAU,EAAE;YACtB,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,UAAsB,CAAC,CAAC;SAChD;IACH,CAAC;IAED,SAAS,CAAC,OAAiB,EAAE,QAAiB,IAAI;QAChD,IAAI,IAAI,CAAC,KAAK,EAAE;YACd,OAAO;SACR;QACD,MAAM,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC;QACzB,IAAI,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,IAAI,OAAO,CAAC,gBAAgB,EAAE,CAAC,CAAC,EAAE;YACjD,OAAO;SACR;QACD,MAAM,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;QAChC,MAAM,EAAE,OAAO,GAAG,KAAK,CAAC,OAAO,EAAE,GAAG,CAAC,CAAC,SAAS,CAAC;QAChD,IAAI,OAAO,KAAK,MAAM,EAAE;YACtB,OAAO;SACR;QACD,MAAM,EAGJ,aAAa,GAAG,KAAK,CAAC,aAAa,EACnC,QAAQ,GAAG,KAAK,CAAC,QAAQ,EACzB,UAAU,GAAG,KAAK,CAAC,UAAU,EAC7B,IAAI,GAAG,KAAK,CAAC,IAAI,EAClB,GAAG,CAAC,CAAC,SAAS,CAAC;QAChB,MAAM,EAAE,YAAY,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,KAAK,CAAC,YAAY,EAAE,GAAG,CAAC,CAAC,SAAS,CAAC;QAKxE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,cAAc,GAAG,KAAK,CAAC,cAAc,EAAE,GAAG,CAAC,CAAC,SAAS,CAAC;QAC3E,MAAM,QAAQ,GAAG,CAAC,CAAC,WAAW,EAAgB,CAAC;QAC/C,IAAI,KAAK,IAAI,IAAI,IAAI,MAAM,IAAI,IAAI,EAAE;YAEnC,IAAI,aAAa,GAAG,CAAC,CAAC;YACtB,IAAI,cAAc,GAAG,CAAC,CAAC;YACvB,IAAI,WAAW,GAAG,CAAC,CAAC;YACpB,QAAQ,CAAC,OAAO,CAAC,CAAC,KAAe,EAAE,EAAE;gBACnC,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;gBACzC,IAAI,MAAM,CAAC,KAAK,EAAE,EAAE;oBAClB,OAAO;iBACR;gBACD,IAAI,aAAa,KAAK,QAAQ,IAAI,aAAa,KAAK,gBAAgB,EAAE;oBACpE,cAAc,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;oBAClC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC;iBACzD;qBAAM;oBACL,aAAa,IAAI,MAAM,CAAC,KAAK,EAAE,CAAC;oBAChC,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,cAAc,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC;iBAC5D;gBACD,WAAW,IAAI,MAAM,CAAC,EAAE,CAAC;gBACzB,WAAW,IAAI,MAAM,CAAC,EAAE,CAAC;gBACzB,WAAW,IAAI,MAAM,CAAC,EAAE,CAAC;gBACzB,WAAW,IAAI,MAAM,CAAC,EAAE,CAAC;YAC3B,CAAC,CAAC,CAAC;YAEH,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,EAAE;gBAC1B,OAAO;aACR;YACD,KAAK,GAAG,aAAa,CAAC;YACtB,MAAM,GAAG,cAAc,CAAC;SACzB;QAED,IAAI,CAAC,CAAC,SAAS,CAAC,KAAK,IAAI,IAAI,EAAE;YAC7B,CAAC,CAAC,SAAS,CAAC,KAAK,GAAG,KAAK,CAAC;SAC3B;aAAM;YACL,KAAK,GAAG,CAAC,CAAC,SAAS,CAAC,KAAK,CAAC;SAC3B;QACD,IAAI,CAAC,CAAC,SAAS,CAAC,MAAM,IAAI,IAAI,EAAE;YAC9B,CAAC,CAAC,SAAS,CAAC,MAAM,GAAG,MAAM,CAAC;SAC7B;aAAM;YACL,MAAM,GAAG,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC;SAC7B;QAID,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC;QACpC,MAAM,MAAM,GAAG;YACb,IAAI,EAAE,EAAE,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,EAAE;YAChC,KAAK,EAAE,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,EAAE;SACnC,CAAC;QACF,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;QACzB,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;QAC3B,IAAI,aAAa,KAAK,QAAQ,IAAI,aAAa,KAAK,gBAAgB,EAAE;YACpE,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC;YAClB,KAAK,CAAC,GAAG,GAAG,KAAK,CAAC;YAClB,IAAI,CAAC,KAAK,GAAG,GAAG,CAAC;YACjB,KAAK,CAAC,KAAK,GAAG,GAAG,CAAC;SACnB;QACD,IAAI,aAAa,KAAK,aAAa,IAAI,aAAa,KAAK,gBAAgB,EAAE;YACzE,IAAI,cAAc,KAAK,YAAY,EAAE;gBACnC,cAAc,GAAG,UAAU,CAAC;aAC7B;iBAAM,IAAI,cAAc,KAAK,UAAU,EAAE;gBACxC,cAAc,GAAG,YAAY,CAAC;aAC/B;iBAAM;gBACL,QAAQ,CAAC,OAAO,EAAE,CAAC;aACpB;SACF;QAGD,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,QAAQ,GAAG,CAAC,CAAC;QACjB,MAAM,YAAY,GAA4C,EAAE,CAAC;QACjE,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAW,EAAE,EAAE;YAC/B,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;YAChC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE;gBACb,OAAO;aACR;YACD,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;YACvD,MAAM,EAAE,GAAG,KAAK,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;YACxD,YAAY,CAAC,IAAI,CAAC,EAAE,OAAO,EAAE,EAAE,EAAE,QAAQ,EAAE,EAAE,EAAE,CAAC,CAAC;YACjD,OAAO,IAAI,EAAE,CAAC;YACd,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,EAAE,CAAC,CAAC;QACpC,CAAC,CAAC,CAAC;QAEH,MAAM,QAAQ,GAAyD,EAAE,CAAC;QAC1E,IAAI,OAAO,GAAG,IAAI,CAAC,GAAG,IAAI,QAAQ,KAAK,MAAM,EAAE;YAC7C,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,IAAI,UAAU,GAAG,CAAC,CAAC;YACnB,YAAY,CAAC,OAAO,CAAC,CAAC,EAAE,OAAO,EAAE,QAAQ,EAAE,EAAE,CAAC,EAAE,EAAE;gBAChD,IAAI,SAAS,GAAG,OAAO,GAAG,IAAI,CAAC,GAAG,EAAE;oBAClC,IAAI,SAAS,KAAK,CAAC,EAAE;wBACnB,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,OAAO,EAAE,SAAS,GAAG,OAAO,EAAE,QAAQ,EAAE,CAAC,CAAC;wBAClE,SAAS,GAAG,CAAC,CAAC;wBACd,UAAU,GAAG,CAAC,CAAC;qBAChB;yBAAM;wBACL,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,UAAU,EAAE,CAAC,CAAC;wBACxE,SAAS,GAAG,OAAO,CAAC;wBACpB,UAAU,GAAG,QAAQ,CAAC;qBACvB;iBACF;qBAAM;oBACL,SAAS,IAAI,OAAO,CAAC;oBACrB,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,QAAQ,CAAC,CAAC;iBAC7C;YACH,CAAC,CAAC,CAAC;YACH,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,UAAU,EAAE,CAAC,CAAC;SAC3F;aAAM;YACL,QAAQ,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,CAAC,CAAC;SAC7E;QAGD,IAAI,OAAO,GAAW,CAAC,CAAC;QACxB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YACnB,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,QAAQ,EAAE,cAAc,EAAE,IAAI,EAAE,YAAY,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC;YAC7E,OAAO,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;QACtB,CAAC,CAAC,CAAC;QAEH,QAAQ,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;QAIxD,IAAI,QAAQ,CAAC,MAAM,KAAK,CAAC,EAAE;YACzB,MAAM,YAAY,GAAkB;gBAClC,YAAY,EAAE,CAAC;gBACf,UAAU,EAAE,KAAK,CAAC,GAAG;gBACrB,MAAM,EAAE,KAAK,CAAC,GAAG,GAAG,CAAC;aACtB,CAAC;YACF,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,UAAU,EAAE,KAAK,EAAE,YAAY,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SAC3F;aAAM;YACL,IAAI,YAAY,KAAK,YAAY,EAAE;gBACjC,OAAO,GAAG,CAAC,CAAC;gBACZ,IAAI,SAAS,GAAG,CAAC,CAAC;gBAClB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;oBACxB,MAAM,YAAY,GAAkB;wBAClC,YAAY,EAAE,SAAS;wBACvB,UAAU,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ;wBAClC,MAAM,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ,GAAG,CAAC;qBACnC,CAAC;oBACF,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,YAAY,EAAE,KAAK,EAAE,YAAY,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;oBAClG,OAAO,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;oBACpB,SAAS,IAAI,CAAC,CAAC,QAAQ,CAAC;gBAC1B,CAAC,CAAC,CAAC;aACJ;iBAAM,IAAI,YAAY,KAAK,QAAQ,EAAE;gBACpC,OAAO,GAAG,CAAC,CAAC;gBACZ,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;gBACxD,IAAI,SAAS,GAAG,OAAO,CAAC;gBACxB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;oBACxB,MAAM,YAAY,GAAkB;wBAClC,YAAY,EAAE,SAAS;wBACvB,UAAU,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ;wBAClC,MAAM,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ,GAAG,CAAC;qBACnC,CAAC;oBACF,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,QAAQ,EAAE,KAAK,EAAE,YAAY,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;oBAC9F,OAAO,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;oBACpB,SAAS,IAAI,CAAC,CAAC,QAAQ,CAAC;gBAC1B,CAAC,CAAC,CAAC;aACJ;iBAAM,IAAI,YAAY,KAAK,cAAc,EAAE;gBAC1C,OAAO,GAAG,CAAC,CAAC;gBACZ,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;gBAC1E,IAAI,SAAS,GAAG,OAAO,CAAC;gBACxB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;oBACxB,MAAM,YAAY,GAAkB;wBAClC,YAAY,EAAE,SAAS;wBACvB,UAAU,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ;wBAClC,MAAM,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ,GAAG,CAAC;qBACnC,CAAC;oBACF,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,YAAY,EAAE,KAAK,EAAE,YAAY,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;oBAClG,OAAO,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;oBACpB,SAAS,IAAI,CAAC,CAAC,QAAQ,GAAG,OAAO,GAAG,CAAC,CAAC;gBACxC,CAAC,CAAC,CAAC;aACJ;iBAAM,IAAI,YAAY,KAAK,eAAe,EAAE;gBAC3C,OAAO,GAAG,CAAC,CAAC;gBACZ,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;gBAChF,IAAI,SAAS,GAAG,CAAC,CAAC;gBAClB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;oBACxB,MAAM,YAAY,GAAkB;wBAClC,YAAY,EAAE,SAAS;wBACvB,UAAU,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ;wBAClC,MAAM,EAAE,SAAS,GAAG,CAAC,CAAC,QAAQ,GAAG,CAAC;qBACnC,CAAC;oBACF,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,YAAY,EAAE,KAAK,EAAE,YAAY,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;oBAClG,OAAO,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;oBACpB,SAAS,IAAI,CAAC,CAAC,QAAQ,GAAG,OAAO,GAAG,CAAC,CAAC;gBACxC,CAAC,CAAC,CAAC;aACJ;SACF;QAGD,QAAQ,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,GAAG,EAAE,EAAE;YAC9B,KAAK,CAAC,iBAAiB,EAAE,CAAC;YAC1B,KAAK,CAAC,oBAAoB,EAAE,CAAC;YAC7B,KAAK,CAAC,oBAAoB,EAAE,CAAC;QAC/B,CAAC,CAAC,CAAC;QAEH,CAAC,CAAC,kBAAkB,EAAE,CAAC;QAEvB,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;QAChC,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAEvC,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;SAC1B;IACH,CAAC;IAGD,aAAa,CAAC,OAAiB;QAC7B,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC9B,MAAM,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;QAC7B,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;QAC/B,OAAO,CAAC,CAAC;IACX,CAAC;IAGO,cAAc,CAAC,cAAsB,EAAE,KAAyB,EAAE,MAAc;QACtF,OAAO,cAAc,GAAG,CAAC,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,CAAC,CAAC,GAAG,MAAM,CAAC;IAChD,CAAC;IAED,UAAU,CACR,CAAS,EACT,QAAoB,EACpB,cAAiD,EACjD,IAAoC,EACpC,YAAqD,EACrD,OAAe,EACf,OAA2D;QAE3D,IAAI,cAAc,KAAK,YAAY,EAAE;YACnC,IAAI,GAAG,GAAG,CAAC,CAAC;YACZ,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;gBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;gBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;aAChC;SACF;aAAM,IAAI,cAAc,KAAK,UAAU,EAAE;YACxC,IAAI,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;YACnB,KAAK,IAAI,CAAC,GAAG,OAAO,CAAC,GAAG,EAAE,CAAC,IAAI,OAAO,EAAE,CAAC,EAAE,EAAE;gBAC3C,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;gBAC/B,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;aACN;SACF;aAAM,IAAI,cAAc,KAAK,cAAc,EAAE;YAC5C,IAAI,OAAO,CAAC,OAAO,IAAI,IAAI,CAAC,GAAG,EAAE;gBAC/B,IAAI,GAAG,GAAG,CAAC,CAAC;gBACZ,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;oBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;oBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;wBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;oBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;iBAChC;aACF;iBAAM;gBACL,MAAM,IAAI,GAAG,OAAO,CAAC,GAAG,GAAG,OAAO,GAAG,CAAC,CAAC;gBACvC,MAAM,OAAO,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,OAAO,CAAC,OAAO,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC;gBACxD,IAAI,GAAG,GAAG,OAAO,CAAC;gBAClB,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;oBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;oBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;wBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;oBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,GAAG,OAAO,GAAG,CAAC,CAAC;iBAC9C;aACF;SACF;aAAM,IAAI,cAAc,KAAK,eAAe,EAAE;YAC7C,IAAI,OAAO,CAAC,OAAO,IAAI,IAAI,CAAC,GAAG,EAAE;gBAC/B,IAAI,GAAG,GAAG,CAAC,CAAC;gBACZ,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;oBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;oBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;wBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;oBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;iBAChC;aACF;iBAAM;gBACL,MAAM,IAAI,GAAG,OAAO,CAAC,GAAG,GAAG,OAAO,GAAG,CAAC,CAAC;gBACvC,MAAM,OAAO,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,OAAO,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC9D,IAAI,GAAG,GAAG,CAAC,CAAC;gBACZ,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;oBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;oBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;wBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;oBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,GAAG,OAAO,GAAG,CAAC,CAAC;iBAC9C;aACF;SACF;aAAM,IAAI,cAAc,KAAK,QAAQ,EAAE;YACtC,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,OAAO,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;YAC3C,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;gBAC3C,MAAM,cAAc,GAAG,GAAG,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBACjE,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACtD,cAAc,EACd,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EACjC,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,CAAC,CACpB,CAAC,CAAC;gBACL,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;aAChC;SACF;IACH,CAAC;IAED,WAAW,CACT,QAAoB,EACpB,SAAwC,EACxC,KAAqC,EACrC,YAA2B,EAC3B,QAAiD,EACjD,OAA2D,EAC3D,OAAe;;QAEf,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,IAAI,OAAO,CAAC,GAAG,EAAE,CAAC,EAAE,EAAE;YAC3C,MAAM,KAAK,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1B,IAAI,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC,SAAS,CAAC;YACpC,IAAI,CAAC,SAAS,IAAI,SAAS,KAAK,MAAM,EAAE;gBACtC,SAAS,GAAG,SAAS,CAAC;aACvB;YACD,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YACpC,MAAM,SAAS,GAAG,MAAA,YAAY,CAAC,SAAS,CAAC,mCAAI,YAAY,CAAC,YAAY,CAAC,CAAC;YACxE,IAAI,SAAS,KAAK,UAAU,EAAE;gBAC5B,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACjD,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,UAAU,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,EACjE,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,EAC5B,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,GAAG,CAAC,CACrB,CAAC,CAAC;aACN;iBAAM,IAAI,SAAS,KAAK,QAAQ,EAAE;gBACjC,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACjD,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,CAAC,GAAG,UAAU,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,EACrE,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,EAC5B,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,GAAG,CAAC,CACrB,CAAC,CAAC;aACN;iBAAM;gBACL,CAAC,CAAC,CAAC,KAAK,EAAE;oBACR,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,cAAc,CACjD,SAAS,GAAG,UAAU,CAAC,KAAK,EAAE,KAAK,CAAC,KAAK,CAAC,EAC1C,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,EAC5B,CAAC,CAAC,GAAG,KAAK,CAAC,KAAK,GAAG,CAAC,CACrB,CAAC,CAAC;aACN;SACF;IA0BH,CAAC;IAED,QAAQ,CAAC,OAAuB;QAC9B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC;QAC7B,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;QACvC,IAAI,CAAC,KAAK,EAAE;YACV,OAAO;SACR;QAED,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,OAAO,CAAC,EAAE;YACnE,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,CAAC,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClE,OAAO;aACR;YACD,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QACjC,CAAC,CAAC,CAAC;QAEH,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,GAAG,CACnD,IAAI,CAAC,GAAG,EACR,CAAC,OAAiB,EAAE,KAAa,EAAE,UAAmB,EAAE,MAAmB,EAAE,EAAE;YAC7E,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClD,OAAO;aACR;YACD,IAAI,CAAC,OAAO,CAAC,WAAW,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAClD,OAAO;aACR;YACD,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3B,CAAC,CACF,CAAC;QACF,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,GAAG,CAClD,IAAI,CAAC,GAAG,EACR,CACE,OAAiB,EACjB,KAAa,EACb,MAAmB,EACnB,MAAyC,EACzC,UAAmB,EACnB,EAAE;YACF,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClD,OAAO;aACR;YACD,IAAI,CAAC,OAAO,CAAC,WAAW,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAClD,OAAO;aACR;YACD,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE;gBAC/B,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;aAChC;QACH,CAAC,CACF,CAAC;QAEF,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,OAAO,EAAE,SAAS,EAAE,EAAE;YACzE,IAAI,CAAC,CAAC,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAC1D,OAAO;aACR;YACD,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QACjC,CAAC,CAAC,CAAC;IACL,CAAC;IACD,UAAU,CAAC,OAAuB;QAChC,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;QACvC,IAAI,CAAC,KAAK,EAAE;YACV,OAAO;SACR;QACD,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,iBAAiB,CAAC,IAAI,GAAG,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,iBAAiB,CAAC,IAAI,CAAC,MAAM,CAC1G,IAAI,CAAC,EAAE;YACL,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CACF,CAAC;QACF,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI;YACpD,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACnE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI;YACnD,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBAClE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,GAAG,KAAK,CAAC,cAAc,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YACpG,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AAED,SAAS,UAAU,CAAC,OAAiB,EAAE,KAAa;IAclD,OAAO,CAAC,CAAC;AACX,CAAC;AAED,MAAM,CAAC,MAAM,wBAAwB,GAAG,GAAG,EAAE;IAC3C,OAAO,CAAC,cAAc,CAAC,kBAAkB,EAAE,gBAAgB,CAAC,CAAC;AAC/D,CAAC,CAAC","file":"flex-layout-plugin.js","sourcesContent":["import type { IGraphic, IGroup, IGroupAttribute, IStage } from '../../interface';\nimport { getTheme } from '../../graphic/theme';\nimport type { IPlugin, IPluginService } from '../../interface';\nimport { Generator } from '../../common/generator';\nimport type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { application } from '../../application';\nimport { Factory } from '../../factory';\n\nconst _tempBounds = new AABBBounds();\n\ntype IAnchorPosMap = {\n 'flex-start': number;\n 'flex-end': number;\n center: number;\n};\n\nexport class FlexLayoutPlugin implements IPlugin {\n name: 'FlexLayoutPlugin' = 'FlexLayoutPlugin';\n activeEvent: 'onRegister' = 'onRegister';\n pluginService: IPluginService;\n id: number = Generator.GenAutoIncrementId();\n key: string = this.name + this.id;\n tempBounds: AABBBounds = new AABBBounds();\n pause: boolean;\n skipBoundsTrigger: boolean;\n\n pauseLayout(p: boolean) {\n this.pause = p;\n }\n\n tryLayoutChildren(graphic: IGraphic) {\n if (graphic.firstChild) {\n this.tryLayout(graphic.firstChild as IGraphic);\n }\n }\n\n tryLayout(graphic: IGraphic, force: boolean = true) {\n if (this.pause) {\n return;\n }\n const p = graphic.parent;\n if (!(force || (p && graphic.needUpdateLayout()))) {\n return;\n }\n const theme = getTheme(p).group;\n const { display = theme.display } = p.attribute;\n if (display !== 'flex') {\n return;\n }\n const {\n // width,\n // height,\n flexDirection = theme.flexDirection,\n flexWrap = theme.flexWrap,\n alignItems = theme.alignItems,\n clip = theme.clip\n } = p.attribute;\n const { alignContent = alignItems ?? theme.alignContent } = p.attribute;\n // if (!(width && height)) {\n // return;\n // }\n\n let { width, height, justifyContent = theme.justifyContent } = p.attribute;\n const children = p.getChildren() as IGraphic[];\n if (width == null || height == null) {\n // 计算子节点flex排列后的宽高\n let childrenWidth = 0;\n let childrenHeight = 0;\n let boundsLegal = 0;\n children.forEach((child: IGraphic) => {\n const bounds = this.getAABBBounds(child);\n if (bounds.empty()) {\n return;\n }\n if (flexDirection === 'column' || flexDirection === 'column-reverse') {\n childrenHeight += bounds.height();\n childrenWidth = Math.max(childrenWidth, bounds.width());\n } else {\n childrenWidth += bounds.width();\n childrenHeight = Math.max(childrenHeight, bounds.height());\n }\n boundsLegal += bounds.x1;\n boundsLegal += bounds.y1;\n boundsLegal += bounds.x2;\n boundsLegal += bounds.y2;\n });\n // judgement children bounds legal\n if (!isFinite(boundsLegal)) {\n return;\n }\n width = childrenWidth;\n height = childrenHeight;\n }\n\n if (p.attribute.width == null) {\n p.attribute.width = width;\n } else {\n width = p.attribute.width;\n }\n if (p.attribute.height == null) {\n p.attribute.height = height;\n } else {\n height = p.attribute.height;\n }\n\n // 这里使用p._AABBBounds可能会将非布局造成的bounds更新也会触发重新布局\n // TODO: 增加layout前预处理,在非递归布局前将子节点及其全部父节点_AABBBounds更新\n this.tempBounds.copy(p._AABBBounds);\n const result = {\n main: { len: width, field: 'x' },\n cross: { len: height, field: 'y' }\n };\n const main = result.main;\n const cross = result.cross;\n if (flexDirection === 'column' || flexDirection === 'column-reverse') {\n main.len = height;\n cross.len = width;\n main.field = 'y';\n cross.field = 'x';\n }\n if (flexDirection === 'row-reverse' || flexDirection === 'column-reverse') {\n if (justifyContent === 'flex-start') {\n justifyContent = 'flex-end';\n } else if (justifyContent === 'flex-end') {\n justifyContent = 'flex-start';\n } else {\n children.reverse();\n }\n }\n\n // 计算宽度\n let mainLen = 0;\n let crossLen = 0;\n const mianLenArray: { mainLen: number; crossLen: number }[] = [];\n children.forEach((c: IGraphic) => {\n const b = this.getAABBBounds(c);\n if (b.empty()) {\n return;\n }\n const ml = main.field === 'x' ? b.width() : b.height();\n const cl = cross.field === 'x' ? b.width() : b.height();\n mianLenArray.push({ mainLen: ml, crossLen: cl });\n mainLen += ml;\n crossLen = Math.max(crossLen, cl);\n });\n // 解析main\n const mainList: { idx: number; mainLen: number; crossLen: number }[] = [];\n if (mainLen > main.len && flexWrap === 'wrap') {\n let tempMainL = 0;\n let tempCrossL = 0;\n mianLenArray.forEach(({ mainLen, crossLen }, i) => {\n if (tempMainL + mainLen > main.len) {\n if (tempMainL === 0) {\n mainList.push({ idx: i, mainLen: tempMainL + mainLen, crossLen });\n tempMainL = 0;\n tempCrossL = 0;\n } else {\n mainList.push({ idx: i - 1, mainLen: tempMainL, crossLen: tempCrossL });\n tempMainL = mainLen;\n tempCrossL = crossLen;\n }\n } else {\n tempMainL += mainLen;\n tempCrossL = Math.max(tempCrossL, crossLen);\n }\n });\n mainList.push({ idx: mianLenArray.length - 1, mainLen: tempMainL, crossLen: tempCrossL });\n } else {\n mainList.push({ idx: mianLenArray.length - 1, mainLen: mainLen, crossLen });\n }\n\n // 布局main\n let lastIdx: number = 0;\n mainList.forEach(s => {\n this.layoutMain(p, children, justifyContent, main, mianLenArray, lastIdx, s);\n lastIdx = s.idx + 1;\n });\n\n crossLen = mainList.reduce((a, b) => a + b.crossLen, 0);\n\n // 布局cross\n\n if (mainList.length === 1) {\n const anchorPosMap: IAnchorPosMap = {\n 'flex-start': 0,\n 'flex-end': cross.len,\n center: cross.len / 2\n };\n this.layoutCross(children, alignItems, cross, anchorPosMap, mianLenArray, mainList[0], 0);\n } else {\n if (alignContent === 'flex-start') {\n lastIdx = 0;\n let anchorPos = 0;\n mainList.forEach((s, i) => {\n const anchorPosMap: IAnchorPosMap = {\n 'flex-start': anchorPos,\n 'flex-end': anchorPos + s.crossLen,\n center: anchorPos + s.crossLen / 2\n };\n this.layoutCross(children, 'flex-start', cross, anchorPosMap, mianLenArray, mainList[i], lastIdx);\n lastIdx = s.idx + 1;\n anchorPos += s.crossLen;\n });\n } else if (alignContent === 'center') {\n lastIdx = 0;\n const padding = Math.max(0, (cross.len - crossLen) / 2);\n let anchorPos = padding;\n mainList.forEach((s, i) => {\n const anchorPosMap: IAnchorPosMap = {\n 'flex-start': anchorPos,\n 'flex-end': anchorPos + s.crossLen,\n center: anchorPos + s.crossLen / 2\n };\n this.layoutCross(children, 'center', cross, anchorPosMap, mianLenArray, mainList[i], lastIdx);\n lastIdx = s.idx + 1;\n anchorPos += s.crossLen;\n });\n } else if (alignContent === 'space-around') {\n lastIdx = 0;\n const padding = Math.max(0, (cross.len - crossLen) / mainList.length / 2);\n let anchorPos = padding;\n mainList.forEach((s, i) => {\n const anchorPosMap: IAnchorPosMap = {\n 'flex-start': anchorPos,\n 'flex-end': anchorPos + s.crossLen,\n center: anchorPos + s.crossLen / 2\n };\n this.layoutCross(children, 'flex-start', cross, anchorPosMap, mianLenArray, mainList[i], lastIdx);\n lastIdx = s.idx + 1;\n anchorPos += s.crossLen + padding * 2;\n });\n } else if (alignContent === 'space-between') {\n lastIdx = 0;\n const padding = Math.max(0, (cross.len - crossLen) / (mainList.length * 2 - 2));\n let anchorPos = 0;\n mainList.forEach((s, i) => {\n const anchorPosMap: IAnchorPosMap = {\n 'flex-start': anchorPos,\n 'flex-end': anchorPos + s.crossLen,\n center: anchorPos + s.crossLen / 2\n };\n this.layoutCross(children, 'flex-start', cross, anchorPosMap, mianLenArray, mainList[i], lastIdx);\n lastIdx = s.idx + 1;\n anchorPos += s.crossLen + padding * 2;\n });\n }\n }\n\n // update children\n children.forEach((child, idx) => {\n child.addUpdateBoundTag();\n child.addUpdatePositionTag();\n child.clearUpdateLayoutTag();\n });\n\n p.addUpdateLayoutTag();\n // 更新父级元素的layout,直到存在clip\n const b = this.getAABBBounds(p);\n if (!clip && !this.tempBounds.equals(b)) {\n // 判断父元素包围盒是否发生变化\n this.tryLayout(p, false);\n }\n }\n\n // 避免获取bounds的时候递归进行布局\n getAABBBounds(graphic: IGraphic) {\n this.skipBoundsTrigger = true;\n const b = graphic.AABBBounds;\n this.skipBoundsTrigger = false;\n return b;\n }\n\n // 锚点并不一定总在左上角,根据位置和bounds的偏移进行定位\n private updateChildPos(posBaseLeftTop: number, lastP: number | undefined, lastBP: number): number {\n return posBaseLeftTop + (lastP ?? 0) - lastBP;\n }\n\n layoutMain(\n p: IGroup,\n children: IGraphic[],\n justifyContent: IGroupAttribute['justifyContent'],\n main: { len: number; field: string },\n mianLenArray: { mainLen: number; crossLen: number }[],\n lastIdx: number,\n currSeg: { idx: number; mainLen: number; crossLen: number }\n ) {\n if (justifyContent === 'flex-start') {\n let pos = 0;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen;\n }\n } else if (justifyContent === 'flex-end') {\n let pos = main.len;\n for (let i = currSeg.idx; i >= lastIdx; i--) {\n pos -= mianLenArray[i].mainLen;\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n }\n } else if (justifyContent === 'space-around') {\n if (currSeg.mainLen >= main.len) {\n let pos = 0;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen;\n }\n } else {\n const size = currSeg.idx - lastIdx + 1;\n const padding = (main.len - currSeg.mainLen) / size / 2;\n let pos = padding;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen + padding * 2;\n }\n }\n } else if (justifyContent === 'space-between') {\n if (currSeg.mainLen >= main.len) {\n let pos = 0;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen;\n }\n } else {\n const size = currSeg.idx - lastIdx + 1;\n const padding = (main.len - currSeg.mainLen) / (size * 2 - 2);\n let pos = 0;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen + padding * 2;\n }\n }\n } else if (justifyContent === 'center') {\n let pos = (main.len - currSeg.mainLen) / 2;\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const posBaseLeftTop = pos + getPadding(children[i], main.field);\n const b = this.getAABBBounds(children[i]);\n !b.empty() &&\n (children[i].attribute[main.field] = this.updateChildPos(\n posBaseLeftTop,\n children[i].attribute[main.field],\n b[`${main.field}1`]\n ));\n pos += mianLenArray[i].mainLen;\n }\n }\n }\n\n layoutCross(\n children: IGraphic[],\n alignItem: IGroupAttribute['alignItems'],\n cross: { len: number; field: string },\n anchorPosMap: IAnchorPosMap,\n lenArray: { mainLen: number; crossLen: number }[],\n currSeg: { idx: number; mainLen: number; crossLen: number },\n lastIdx: number\n ) {\n for (let i = lastIdx; i <= currSeg.idx; i++) {\n const child = children[i];\n let { alignSelf } = child.attribute;\n if (!alignSelf || alignSelf === 'auto') {\n alignSelf = alignItem;\n }\n const b = this.getAABBBounds(child);\n const anchorPos = anchorPosMap[alignSelf] ?? anchorPosMap['flex-start'];\n if (alignSelf === 'flex-end') {\n !b.empty() &&\n (child.attribute[cross.field] = this.updateChildPos(\n anchorPos - lenArray[i].crossLen + getPadding(child, cross.field),\n child.attribute[cross.field],\n b[`${cross.field}1`]\n ));\n } else if (alignSelf === 'center') {\n !b.empty() &&\n (child.attribute[cross.field] = this.updateChildPos(\n anchorPos - lenArray[i].crossLen / 2 + getPadding(child, cross.field),\n child.attribute[cross.field],\n b[`${cross.field}1`]\n ));\n } else {\n !b.empty() &&\n (child.attribute[cross.field] = this.updateChildPos(\n anchorPos + getPadding(child, cross.field),\n child.attribute[cross.field],\n b[`${cross.field}1`]\n ));\n }\n }\n // if (alignItem === 'flex-end') {\n // for (let i = lastIdx; i <= currSeg.idx; i++) {\n // children[i].attribute[cross.field] = this.updateChildPos(\n // anchorPos - lenArray[i].crossLen + getPadding(children[i], cross.field),\n // children[i].attribute[cross.field],\n // children[i].AABBBounds[`${cross.field}1`]\n // );\n // }\n // } else if (alignItem === 'center') {\n // for (let i = lastIdx; i <= currSeg.idx; i++) {\n // children[i].attribute[cross.field] = this.updateChildPos(\n // anchorPos - lenArray[i].crossLen / 2 + getPadding(children[i], cross.field),\n // children[i].attribute[cross.field],\n // children[i].AABBBounds[`${cross.field}1`]\n // );\n // }\n // } else {\n // for (let i = lastIdx; i <= currSeg.idx; i++) {\n // children[i].attribute[cross.field] = this.updateChildPos(\n // anchorPos + getPadding(children[i], cross.field),\n // children[i].attribute[cross.field],\n // children[i].AABBBounds[`${cross.field}1`]\n // );\n // }\n // }\n }\n\n activate(context: IPluginService): void {\n this.pluginService = context;\n const stage = this.pluginService.stage;\n if (!stage) {\n return;\n }\n // 属性更新\n stage.graphicService.hooks.onAttributeUpdate.tap(this.key, graphic => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(graphic.stage && graphic.stage === this.pluginService.stage)) {\n return;\n }\n this.tryLayout(graphic, false);\n });\n // 包围盒更新(如果包围盒发生变化,就重新布局\n stage.graphicService.hooks.beforeUpdateAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n if (!graphic.isContainer || this.skipBoundsTrigger) {\n return;\n }\n _tempBounds.copy(bounds);\n }\n );\n stage.graphicService.hooks.afterUpdateAABBBounds.tap(\n this.key,\n (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => {\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n if (!graphic.isContainer || this.skipBoundsTrigger) {\n return;\n }\n if (!_tempBounds.equals(bounds)) {\n this.tryLayout(graphic, false);\n }\n }\n );\n // 添加到场景树\n stage.graphicService.hooks.onSetStage.tap(this.key, (graphic, nextStage) => {\n if (!(nextStage && nextStage === this.pluginService.stage)) {\n return;\n }\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n this.tryLayout(graphic, false);\n });\n }\n deactivate(context: IPluginService): void {\n const stage = this.pluginService.stage;\n if (!stage) {\n return;\n }\n stage.graphicService.hooks.onAttributeUpdate.taps = stage.graphicService.hooks.onAttributeUpdate.taps.filter(\n item => {\n return item.name !== this.key;\n }\n );\n stage.graphicService.hooks.beforeUpdateAABBBounds.taps =\n stage.graphicService.hooks.beforeUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n stage.graphicService.hooks.afterUpdateAABBBounds.taps =\n stage.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n stage.graphicService.hooks.onSetStage.taps = stage.graphicService.hooks.onSetStage.taps.filter(item => {\n return item.name !== this.key;\n });\n }\n}\n\nfunction getPadding(graphic: IGraphic, field: string): number {\n // if (!graphic.attribute.boundsPadding) {\n // return 0;\n // } else if (isNumber(graphic.attribute.boundsPadding)) {\n // return graphic.attribute.boundsPadding as number;\n // } else if (isArray(graphic.attribute.boundsPadding) && graphic.attribute.boundsPadding.length === 1) {\n // return graphic.attribute.boundsPadding[0];\n // }\n // const paddingArray = parsePadding(graphic.attribute.boundsPadding);\n // if (field === 'x') {\n // return paddingArray[3];\n // } else if (field === 'y') {\n // return paddingArray[0];\n // }\n return 0;\n}\n\nexport const registerFlexLayoutPlugin = () => {\n Factory.registerPlugin('FlexLayoutPlugin', FlexLayoutPlugin);\n};\n"]}
@@ -23,13 +23,15 @@ const result = {
23
23
 
24
24
  export class BaseRender {
25
25
  init(contributions) {
26
- contributions && (this._renderContribitions = contributions.getContributions()),
27
- this._renderContribitions || (this._renderContribitions = []), this.builtinContributions || (this.builtinContributions = []),
28
- this.builtinContributions.push(defaultBaseClipRenderBeforeContribution), this.builtinContributions.push(defaultBaseClipRenderAfterContribution),
29
- this.builtinContributions.forEach((item => this._renderContribitions.push(item))),
30
- this._renderContribitions.length && (this._renderContribitions.sort(((a, b) => b.order - a.order)),
26
+ this.builtinContributions || (this.builtinContributions = []), this._renderContribitions = contributions ? contributions.getContributions().slice() : [];
27
+ const addContribution = item => {
28
+ this._renderContribitions.includes(item) || this._renderContribitions.push(item);
29
+ };
30
+ this.builtinContributions.forEach(addContribution), addContribution(defaultBaseClipRenderBeforeContribution),
31
+ addContribution(defaultBaseClipRenderAfterContribution), this._renderContribitions.length ? (this._renderContribitions.sort(((a, b) => b.order - a.order)),
31
32
  this._beforeRenderContribitions = this._renderContribitions.filter((c => c.time === BaseRenderContributionTime.beforeFillStroke)),
32
- this._afterRenderContribitions = this._renderContribitions.filter((c => c.time === BaseRenderContributionTime.afterFillStroke)));
33
+ this._afterRenderContribitions = this._renderContribitions.filter((c => c.time === BaseRenderContributionTime.afterFillStroke))) : (this._beforeRenderContribitions = [],
34
+ this._afterRenderContribitions = []);
33
35
  }
34
36
  reInit() {
35
37
  this.init(this.graphicRenderContributions);
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/render/contributions/render/base-render.ts"],"names":[],"mappings":"AAeA,OAAO,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,kDAAkD,CAAC;AACjG,OAAO,EAAE,YAAY,EAAE,MAAM,oCAAoC,CAAC;AAClE,OAAO,EAAE,WAAW,EAAE,OAAO,EAAE,SAAS,EAAE,aAAa,EAAE,MAAM,SAAS,CAAC;AACzE,OAAO,EAAE,0BAA0B,EAAE,MAAM,uBAAuB,CAAC;AACnE,OAAO,EAAE,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AAC1D,OAAO,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAE,iBAAiB,EAAE,MAAM,qCAAqC,CAAC;AACxE,OAAO,EAAE,sCAAsC,EAAE,uCAAuC,EAAE,MAAM,iBAAiB,CAAC;AAElH,MAAM,MAAM,GAAsD,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,EAAE,IAAI,EAAE,CAAC;AAE9G,MAAM,OAAgB,UAAU;IAa9B,IAAI,CAAC,aAAiF;QACpF,IAAI,aAAa,EAAE;YAEjB,IAAI,CAAC,oBAAoB,GAAG,aAAa,CAAC,gBAAgB,EAAE,CAAC;SAC9D;QACD,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE;YAC9B,IAAI,CAAC,oBAAoB,GAAG,EAAE,CAAC;SAChC;QACD,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE;YAC9B,IAAI,CAAC,oBAAoB,GAAG,EAAE,CAAC;SAChC;QACD,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,uCAAuC,CAAC,CAAC;QACxE,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,sCAAsC,CAAC,CAAC;QACvE,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAChF,IAAI,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE;YACpC,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YAC5D,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAChE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,0BAA0B,CAAC,gBAAgB,CAC5D,CAAC;YACF,IAAI,CAAC,yBAAyB,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAC/D,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,0BAA0B,CAAC,eAAe,CAC3D,CAAC;SACH;IACH,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,0BAA0B,CAAC,CAAC;IAC7C,CAAC;IAED,gBAAgB,CACd,OAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA0C,EAC1C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,MAAY;QAEZ,IAAI,CAAC,0BAA0B;YAC7B,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBAC1C,IACE,CAAC,CAAC,gBAAgB;oBAClB,OAAO,CAAC,KAAK;oBACb,OAAO,CAAC,KAAK,CAAC,MAAM;oBACpB,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO;oBAC5B,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,EACpC;oBACA,MAAM,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC;oBAC5F,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;wBACzD,OAAO;qBACR;iBACF;gBACD,CAAC,CAAC,SAAS,CACT,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,gBAAgB,EAChB,WAAW,EACX,MAAM,EACN,QAAQ,EACR,MAAM,CACP,CAAC;YACJ,CAAC,CAAC,CAAC;IACP,CAAC;IAED,eAAe,CACb,OAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA0C,EAC1C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,MAAY;QAEZ,IAAI,CAAC,yBAAyB;YAC5B,IAAI,CAAC,yBAAyB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBACzC,IACE,CAAC,CAAC,gBAAgB;oBAClB,OAAO,CAAC,KAAK;oBACb,OAAO,CAAC,KAAK,CAAC,MAAM;oBACpB,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO;oBAC5B,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,EACpC;oBACA,MAAM,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC;oBAC5F,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;wBACzD,OAAO;qBACR;iBACF;gBACD,CAAC,CAAC,SAAS,CACT,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,gBAAgB,EAChB,WAAW,EACX,MAAM,EACN,QAAQ,EACR,MAAM,CACP,CAAC;YACJ,CAAC,CAAC,CAAC;IACP,CAAC;IAED,aAAa,CACX,OAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;QAEZ,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE;YACtB,OAAO,KAAK,CAAC;SACd;QAED,MAAM,eAAe,GAAI,QAAQ,CAAC,OAAO,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAS,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,CAAC;QAElG,MAAM,EACJ,IAAI,GAAG,eAAe,CAAC,IAAI,EAC3B,MAAM,GAAG,eAAe,CAAC,MAAM,EAC/B,OAAO,GAAG,eAAe,CAAC,OAAO,EACjC,WAAW,GAAG,eAAe,CAAC,WAAW,EACzC,SAAS,GAAG,eAAe,CAAC,SAAS,EACrC,aAAa,GAAG,eAAe,CAAC,aAAa,EAC7C,OAAO,GAAG,eAAe,CAAC,OAAO,EACjC,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC9B,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC/B,GAAG,OAAO,CAAC,SAAS,CAAC;QAEtB,MAAM,QAAQ,GAAG,WAAW,CAAC,OAAO,EAAE,WAAW,EAAE,IAAI,CAAC,CAAC;QACzD,MAAM,QAAQ,GAAG,aAAa,CAAC,OAAO,EAAE,aAAa,CAAC,CAAC;QACvD,MAAM,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QAC7B,MAAM,QAAQ,GAAG,SAAS,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAE9C,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO,IAAI,CAAC;SACb;QAED,IAAI,CAAC,CAAC,MAAM,IAAI,QAAQ,CAAC,EAAE;YACzB,OAAO,IAAI,CAAC;SACb;QAGD,IAAI,CAAC,CAAC,QAAQ,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,CAAC,EAAE;YACjD,OAAO,IAAI,CAAC;SACb;QAED,OAAO,CAAC,SAAS,EAAE,CAAC;QACpB,MAAM,IAAI,GAAG,OAAO,OAAO,CAAC,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC;QAChH,iBAAiB,CAAC,IAAI,CAAC,WAAW,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAGnD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;QAExG,IAAI,CAAC,gBAAgB,CACnB,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,eAAe,EACf,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;QAEF,IAAI,QAAQ,EAAE;YACZ,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;aACvD;iBAAM,IAAI,QAAQ,EAAE;gBACnB,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,OAAO,EAAE,eAAe,CAAC,CAAC;gBAC9F,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QACD,IAAI,MAAM,EAAE;YACV,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;aACrD;iBAAM,IAAI,QAAQ,EAAE;gBACnB,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,OAAO,EAAE,eAAe,CAAC,CAAC;gBAC9F,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,eAAe,EACf,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;QACF,OAAO,IAAI,CAAC;IACd,CAAC;IAED,KAAK,CAAC,OAAiB,EAAE,gBAAmC,EAAE,MAAY,EAAE,QAAc;QACxF,MAAM,EACJ,IAAI,GAAG,gBAAgB,CAAC,IAAI,EAC5B,UAAU,EACV,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,OAAO,GAAG,gBAAgB,CAAC,OAAO,EAClC,WAAW,GAAG,gBAAgB,CAAC,WAAW,EAC1C,SAAS,GAAG,gBAAgB,CAAC,SAAS,EACtC,aAAa,GAAG,gBAAgB,CAAC,aAAa,EAC9C,OAAO,GAAG,gBAAgB,CAAC,OAAO,EACnC,GAAG,OAAO,CAAC,SAAS,CAAC;QACtB,MAAM,QAAQ,GAAG,WAAW,CAAC,OAAO,EAAE,WAAW,EAAE,IAAI,CAAC,CAAC;QACzD,MAAM,QAAQ,GAAG,aAAa,CAAC,OAAO,EAAE,aAAa,CAAC,CAAC;QACvD,MAAM,MAAM,GAAG,OAAO,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;QACzC,MAAM,QAAQ,GAAG,SAAS,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAE9C,IAAI,CAAC,CAAC,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,EAAE;YAC/B,OAAO,KAAK,CAAC;SACd;QAED,IAAI,CAAC,CAAC,MAAM,IAAI,QAAQ,CAAC,EAAE;YACzB,OAAO,KAAK,CAAC;SACd;QAGD,IAAI,CAAC,CAAC,QAAQ,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,IAAI,UAAU,CAAC,EAAE;YAC/D,OAAO,KAAK,CAAC;SACd;QACD,OAAO;YACL,QAAQ;YACR,QAAQ;YACR,MAAM;YACN,QAAQ;SACT,CAAC;IACJ,CAAC;IAUD,SAAS,CACP,OAAiB,EACjB,gBAA4C,EAC5C,OAAmB,EACnB,sBAA+B,KAAK;QAGpC,MAAM,EACJ,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,KAAK,GAAG,gBAAgB,CAAC,KAAK,EAC9B,UAAU,EACX,GAAG,OAAO,CAAC,SAAS,CAAC;QAItB,MAAM,eAAe,GAAG,OAAO,CAAC,WAAW,CAAC;QAC5C,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAE9B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,eAAe,GAAG,eAAe,CAAC;QAGzC,MAAM,iBAAiB,GAAG,MAAM,IAAI,CAAC,mBAAmB,IAAI,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;QAGpF,MAAM,aAAa,GAAG,iBAAiB;YACrC,CAAC,CAAC,OAAO,CAAC,WAAW,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU;YACpD,CAAC,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC;QAE/D,IAAI,iBAAiB,EAAE;YACrB,MAAM,eAAe,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC;YAEhD,MAAM,WAAW,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC;YAC5C,cAAc,CAAC,WAAW,EAAE,OAAO,EAAE,gBAA8B,CAAC,CAAC;YAErE,IAAI,eAAe,EAAE;gBACnB,gBAAgB,CAAC,eAAe,EAAE,eAAe,EAAE,WAAW,CAAC,CAAC;aACjE;iBAAM;gBACL,gBAAgB,CAAC,eAAe,EAAE,eAAe,EAAE,WAAW,CAAC,CAAC;aACjE;YACD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC;YACtC,OAAO,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;YAC7C,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;SAGhC;QAGD,IAAI,aAAa,IAAI,CAAC,eAAe,EAAE;YACrC,MAAM,KAAK,GAAG,OAAO,CAAC,WAAW,CAAC,gBAA8B,CAAC,CAAC;YAClE,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;YACpB,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;YACpB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YAEb,OAAO,CAAC,sBAAsB,EAAE,CAAC;SAClC;aAAM,IAAI,iBAAiB,EAAE;YAE5B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,OAAO,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;SAC9C;aAAM;YACL,IAAI,MAAM,IAAI,OAAO,CAAC,OAAO,EAAE;gBAC7B,MAAM,KAAK,GAAG,OAAO,CAAC,WAAW,CAAC,gBAA8B,CAAC,CAAC;gBAClE,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;gBACpB,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;gBAIpB,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;aAC9F;iBAAM;gBAGL,OAAO,CAAC,mBAAmB,CAAC,OAAO,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;gBACvD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;gBACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;gBACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;aACd;SACF;QAED,OAAO,MAAM,CAAC;IAChB,CAAC;IASD,qBAAqB,CAAC,OAAiB,EAAE,gBAAmC,EAAE,CAAS,EAAE,OAAmB;QAC1G,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,MAAM,EAAE;YACV,MAAM,MAAM,GAAG,OAAO,CAAC,UAAU,CAAC;YAClC,MAAM,KAAK,GAAG,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;YACpC,MAAM,MAAM,GAAG,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;YACrC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACpC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACxC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;YAC7C,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;YAC3B,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;YAC/B,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC;YAEpC,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;YAWtB,MAAM,KAAK,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YAExG,MAAM,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpG,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACnG,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACnG,MAAM,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpG,MAAM,EAAE,GACN,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACrC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACzC,KAAK,CAAC;YACR,MAAM,EAAE,GACN,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACrC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACzC,KAAK,CAAC;YAER,OAAO,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC;SACxD;IACH,CAAC;IASD,4BAA4B,CAAC,OAAiB,EAAE,gBAAmC,EAAE,CAAS,EAAE,OAAmB;QACjH,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;SAC9B;IACH,CAAC;IAES,yBAAyB,CACjC,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,CAAS,EACT,MAAc,EACd,MAAc,EACd,KAAa;QAEb,MAAM,CAAC,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACnC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QACnC,OAAO,CAAC,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QACrC,OAAO,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAC7B,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QACrC,OAAO,CAAC,sBAAsB,EAAE,CAAC;IACnC,CAAC;IAED,KAAK,CACH,OAAU,EACV,WAA8B,EAC9B,gBAAyB,EACzB,WAAyB,EACzB,MAAiC,EACjC,cAAkC;QAElC,MAAM,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC;QAChC,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO;SACR;QAED,MAAM,EAAE,UAAU,EAAE,GAAG,OAAO,CAAC,SAAS,CAAC;QACzC,IAAI,UAAU,KAAK,KAAK,EAAE;YACxB,OAAO;SACR;QAED,OAAO,CAAC,mBAAmB,EAAE,CAAC;QAE9B,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,WAAW,EAAE,OAAO,EAAE,gBAAgB,CAAC,CAAC;QAC7E,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,EAAE,GAAG,IAAI,CAAC;QAE1C,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QACX,IAAI,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,MAAM,CAAC,EAAE;YACnE,OAAO,CAAC,sBAAsB,EAAE,CAAC;YACjC,OAAO;SACR;QAED,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,cAAc,CAAC,CAAC;QACxF,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QAEX,IAAI,OAAO,CAAC,WAAW,KAAK,eAAe,EAAE;YAC3C,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;SACxC;QACD,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC;QAEtC,OAAO,CAAC,sBAAsB,EAAE,CAAC;IACnC,CAAC;CAuHF","file":"base-render.js","sourcesContent":["import type { IPointLike } from '@visactor/vutils';\nimport type {\n IGraphicAttribute,\n ICamera,\n IContext2d,\n IGraphic,\n mat4,\n IDrawContext,\n IGraphicRenderDrawParams,\n IMarkAttribute,\n IThemeAttribute,\n IContributionProvider,\n IBaseRenderContribution,\n ITransform\n} from '../../../interface';\nimport { getModelMatrix, shouldUseMat4 } from '../../../graphic/graphic-service/graphic-service';\nimport { mat4Allocate } from '../../../allocator/matrix-allocate';\nimport { fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { multiplyMat4Mat4 } from '../../../common/matrix';\nimport { getTheme } from '../../../graphic';\nimport { renderCommandList } from '../../../common/render-command-list';\nimport { defaultBaseClipRenderAfterContribution, defaultBaseClipRenderBeforeContribution } from './contributions';\n\nconst result: IPointLike & { z: number; lastModelMatrix: mat4 } = { x: 0, y: 0, z: 0, lastModelMatrix: null };\n\nexport abstract class BaseRender<T extends IGraphic> {\n camera: ICamera;\n declare z: number;\n\n builtinContributions: IBaseRenderContribution<T, T['attribute']>[];\n declare protected graphicRenderContributions: IContributionProvider<IBaseRenderContribution<T, T['attribute']>>;\n\n // declare renderContribitions: IContributionProvider<IBaseRenderContribution<T, T['attribute']>> | null;\n\n protected _beforeRenderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n protected _afterRenderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n protected _renderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n\n init(contributions?: IContributionProvider<IBaseRenderContribution<T, T['attribute']>>) {\n if (contributions) {\n // this.renderContribitions = contributions;\n this._renderContribitions = contributions.getContributions();\n }\n if (!this._renderContribitions) {\n this._renderContribitions = [];\n }\n if (!this.builtinContributions) {\n this.builtinContributions = [];\n }\n this.builtinContributions.push(defaultBaseClipRenderBeforeContribution);\n this.builtinContributions.push(defaultBaseClipRenderAfterContribution);\n this.builtinContributions.forEach(item => this._renderContribitions.push(item));\n if (this._renderContribitions.length) {\n this._renderContribitions.sort((a, b) => b.order - a.order);\n this._beforeRenderContribitions = this._renderContribitions.filter(\n c => c.time === BaseRenderContributionTime.beforeFillStroke\n );\n this._afterRenderContribitions = this._renderContribitions.filter(\n c => c.time === BaseRenderContributionTime.afterFillStroke\n );\n }\n }\n\n reInit() {\n this.init(this.graphicRenderContributions);\n }\n\n beforeRenderStep(\n graphic: T,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<T['attribute']>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n params?: any\n ) {\n this._beforeRenderContribitions &&\n this._beforeRenderContribitions.forEach(c => {\n if (\n c.supportedAppName &&\n graphic.stage &&\n graphic.stage.params &&\n graphic.stage.params.context &&\n graphic.stage.params.context.appName\n ) {\n const names = Array.isArray(c.supportedAppName) ? c.supportedAppName : [c.supportedAppName];\n if (!names.includes(graphic.stage.params.context.appName)) {\n return;\n }\n }\n c.drawShape(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n graphicAttribute,\n drawContext,\n fillCb,\n strokeCb,\n params\n );\n });\n }\n\n afterRenderStep(\n graphic: T,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<T['attribute']>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n params?: any\n ) {\n this._afterRenderContribitions &&\n this._afterRenderContribitions.forEach(c => {\n if (\n c.supportedAppName &&\n graphic.stage &&\n graphic.stage.params &&\n graphic.stage.params.context &&\n graphic.stage.params.context.appName\n ) {\n const names = Array.isArray(c.supportedAppName) ? c.supportedAppName : [c.supportedAppName];\n if (!names.includes(graphic.stage.params.context.appName)) {\n return;\n }\n }\n c.drawShape(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n graphicAttribute,\n drawContext,\n fillCb,\n strokeCb,\n params\n );\n });\n }\n\n drawPathProxy(\n graphic: T,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n if (!graphic.pathProxy) {\n return false;\n }\n\n const themeAttributes = (getTheme(graphic, params?.theme) as any)[graphic.type.replace('3d', '')];\n\n const {\n fill = themeAttributes.fill,\n stroke = themeAttributes.stroke,\n opacity = themeAttributes.opacity,\n fillOpacity = themeAttributes.fillOpacity,\n lineWidth = themeAttributes.lineWidth,\n strokeOpacity = themeAttributes.strokeOpacity,\n visible = themeAttributes.visible,\n x: originX = themeAttributes.x,\n y: originY = themeAttributes.y\n } = graphic.attribute;\n // 不绘制或者透明\n const fVisible = fillVisible(opacity, fillOpacity, fill);\n const sVisible = strokeVisible(opacity, strokeOpacity);\n const doFill = runFill(fill);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!visible) {\n return true;\n }\n\n if (!(doFill || doStroke)) {\n return true;\n }\n\n // 如果存在fillCb和strokeCb,那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb)) {\n return true;\n }\n\n context.beginPath();\n const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n renderCommandList(path.commandList, context, x, y);\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(graphic, graphic.attribute, themeAttributes);\n\n this.beforeRenderStep(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n themeAttributes,\n drawContext,\n fillCb,\n strokeCb\n );\n\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, graphic.attribute, themeAttributes);\n } else if (sVisible) {\n context.setStrokeStyle(graphic, graphic.attribute, x - originX, y - originY, themeAttributes);\n context.stroke();\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, graphic.attribute, themeAttributes);\n } else if (fVisible) {\n context.setCommonStyle(graphic, graphic.attribute, x - originX, y - originY, themeAttributes);\n context.fill();\n }\n }\n\n this.afterRenderStep(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n themeAttributes,\n drawContext,\n fillCb,\n strokeCb\n );\n return true;\n }\n\n valid(graphic: IGraphic, defaultAttribute: IGraphicAttribute, fillCb?: any, strokeCb?: any) {\n const {\n fill = defaultAttribute.fill,\n background,\n stroke = defaultAttribute.stroke,\n opacity = defaultAttribute.opacity,\n fillOpacity = defaultAttribute.fillOpacity,\n lineWidth = defaultAttribute.lineWidth,\n strokeOpacity = defaultAttribute.strokeOpacity,\n visible = defaultAttribute.visible\n } = graphic.attribute;\n const fVisible = fillVisible(opacity, fillOpacity, fill);\n const sVisible = strokeVisible(opacity, strokeOpacity);\n const doFill = runFill(fill, background);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!(graphic.valid && visible)) {\n return false;\n }\n\n if (!(doFill || doStroke)) {\n return false;\n }\n\n // 如果存在fillCb和strokeCb,以及background那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb || background)) {\n return false;\n }\n return {\n fVisible,\n sVisible,\n doFill,\n doStroke\n };\n }\n\n /**\n * 进行2d或3d变换\n * @param graphic\n * @param graphicAttribute\n * @param context\n * @param use3dMatrixIn3dMode 是否在3d模式使用3d矩阵\n * @returns\n */\n transform(\n graphic: IGraphic,\n graphicAttribute: Partial<IGraphicAttribute>,\n context: IContext2d,\n use3dMatrixIn3dMode: boolean = false\n ): IPointLike & { z: number; lastModelMatrix: mat4 } {\n // const transMatrix = graphic.transMatrix;\n const {\n x = graphicAttribute.x,\n y = graphicAttribute.y,\n z = graphicAttribute.z,\n scaleX = graphicAttribute.scaleX,\n scaleY = graphicAttribute.scaleY,\n angle = graphicAttribute.angle,\n postMatrix\n } = graphic.attribute;\n // const onlyTranslate = transMatrix.onlyTranslate() && !postMatrix;\n\n // 存在3d变换的时候,需要计算3d矩阵\n const lastModelMatrix = context.modelMatrix;\n const camera = context.camera;\n // const result: IPointLike & { z: number; lastModelMatrix: mat4 } = { x, y, z, lastModelMatrix };\n result.x = x;\n result.y = y;\n result.z = z;\n result.lastModelMatrix = lastModelMatrix;\n\n // 是否应该进行3d变换\n const shouldTransform3d = camera && (use3dMatrixIn3dMode || shouldUseMat4(graphic));\n\n // 是否仅有translate\n const onlyTranslate = shouldTransform3d\n ? graphic.transMatrix.onlyTranslate() && !postMatrix\n : scaleX === 1 && scaleY === 1 && angle === 0 && !postMatrix;\n\n if (shouldTransform3d) {\n const nextModelMatrix = mat4Allocate.allocate();\n // 计算模型矩阵\n const modelMatrix = mat4Allocate.allocate();\n getModelMatrix(modelMatrix, graphic, graphicAttribute as ITransform);\n // 合并模型矩阵\n if (lastModelMatrix) {\n multiplyMat4Mat4(nextModelMatrix, lastModelMatrix, modelMatrix);\n } else {\n multiplyMat4Mat4(nextModelMatrix, nextModelMatrix, modelMatrix);\n }\n result.x = 0;\n result.y = 0;\n result.z = 0;\n context.modelMatrix = nextModelMatrix;\n context.setTransform(1, 0, 0, 1, 0, 0, true);\n mat4Allocate.free(modelMatrix);\n // 有旋转的情况下需要手动计算模型矩阵\n // TODO: 这里暂时都使用模型矩阵,因为视角旋转的时候如果当不固定角度那也需要用到模型矩阵\n }\n\n // 如果只有位移,且没计算3d变换矩阵,那么不设置context的2d矩阵\n if (onlyTranslate && !lastModelMatrix) {\n const point = graphic.getOffsetXY(graphicAttribute as ITransform);\n result.x += point.x;\n result.y += point.y;\n result.z = z;\n // 当前context有rotate/scale,重置matrix\n context.setTransformForCurrent();\n } else if (shouldTransform3d) {\n // 如果计算了3d矩阵,那么就不需要2d矩阵计算了\n result.x = 0;\n result.y = 0;\n result.z = 0;\n context.setTransform(1, 0, 0, 1, 0, 0, true);\n } else {\n if (camera && context.project) {\n const point = graphic.getOffsetXY(graphicAttribute as ITransform);\n result.x += point.x;\n result.y += point.y;\n // result.x = 0;\n // result.y = 0;\n // 位置直接通过project设置,而2d变换通过变换矩阵完成\n this.transformWithoutTranslate(context, result.x, result.y, result.z, scaleX, scaleY, angle);\n } else {\n // 如果是纯2d的情况,那么直接设置context的2d矩阵\n // 性能较差\n context.transformFromMatrix(graphic.transMatrix, true);\n result.x = 0;\n result.y = 0;\n result.z = 0;\n }\n }\n\n return result;\n }\n\n /**\n * 将3d的transform转成context2d的transform\n * @param graphic\n * @param graphicAttribute\n * @param z\n * @param context\n */\n transformUseContext2d(graphic: IGraphic, graphicAttribute: IGraphicAttribute, z: number, context: IContext2d) {\n const camera = context.camera;\n this.camera = camera;\n if (camera) {\n const bounds = graphic.AABBBounds;\n const width = bounds.x2 - bounds.x1;\n const height = bounds.y2 - bounds.y1;\n const p1 = context.project(0, 0, z);\n const p2 = context.project(width, 0, z);\n const p3 = context.project(width, height, z);\n const _p1 = { x: 0, y: 0 };\n const _p2 = { x: width, y: 0 };\n const _p3 = { x: width, y: height };\n\n context.camera = null;\n\n // 生成3维矩阵\n /* Adapted from phoria.js by ecomfe\n * https://github.com/kevinroast/phoria.js\n * Licensed under the BSD-3-Clause\n\n * url: https://github.com/kevinroast/phoria.js/blob/736c6b854a679df180f8a6e689aeb218efa6dc01/scripts/phoria-renderer.js\n * License: https://github.com/kevinroast/phoria.js/blob/master/LICENSE\n * @license\n */\n const denom = 1.0 / (_p1.x * (_p3.y - _p2.y) - _p2.x * _p3.y + _p3.x * _p2.y + (_p2.x - _p3.x) * _p1.y);\n // calculate context transformation matrix\n const m11 = -(_p1.y * (p3.x - p2.x) - _p2.y * p3.x + _p3.y * p2.x + (_p2.y - _p3.y) * p1.x) * denom;\n const m12 = (_p2.y * p3.y + _p1.y * (p2.y - p3.y) - _p3.y * p2.y + (_p3.y - _p2.y) * p1.y) * denom;\n const m21 = (_p1.x * (p3.x - p2.x) - _p2.x * p3.x + _p3.x * p2.x + (_p2.x - _p3.x) * p1.x) * denom;\n const m22 = -(_p2.x * p3.y + _p1.x * (p2.y - p3.y) - _p3.x * p2.y + (_p3.x - _p2.x) * p1.y) * denom;\n const dx =\n (_p1.x * (_p3.y * p2.x - _p2.y * p3.x) +\n _p1.y * (_p2.x * p3.x - _p3.x * p2.x) +\n (_p3.x * _p2.y - _p2.x * _p3.y) * p1.x) *\n denom;\n const dy =\n (_p1.x * (_p3.y * p2.y - _p2.y * p3.y) +\n _p1.y * (_p2.x * p3.y - _p3.x * p2.y) +\n (_p3.x * _p2.y - _p2.x * _p3.y) * p1.y) *\n denom;\n\n context.setTransform(m11, m12, m21, m22, dx, dy, true);\n }\n }\n\n /**\n * transformUseContext2d的后处理\n * @param graphic\n * @param graphicAttribute\n * @param z\n * @param context\n */\n restoreTransformUseContext2d(graphic: IGraphic, graphicAttribute: IGraphicAttribute, z: number, context: IContext2d) {\n if (this.camera) {\n context.camera = this.camera;\n }\n }\n\n protected transformWithoutTranslate(\n context: IContext2d,\n x: number,\n y: number,\n z: number,\n scaleX: number,\n scaleY: number,\n angle: number\n ) {\n const p = context.project(x, y, z);\n context.translate(p.x, p.y, false);\n context.scale(scaleX, scaleY, false);\n context.rotate(angle, false);\n context.translate(-p.x, -p.y, false);\n context.setTransformForCurrent();\n }\n\n _draw(\n graphic: T,\n defaultAttr: IGraphicAttribute,\n computed3dMatrix: boolean,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n themeAttribute?: IGraphicAttribute\n ) {\n const { context } = drawContext;\n if (!context) {\n return;\n }\n // 如果hide,直接跳过后续绘制\n const { renderable } = graphic.attribute;\n if (renderable === false) {\n return;\n }\n\n context.highPerformanceSave();\n\n const data = this.transform(graphic, defaultAttr, context, computed3dMatrix);\n const { x, y, z, lastModelMatrix } = data;\n\n this.z = z;\n if (this.drawPathProxy(graphic, context, x, y, drawContext, params)) {\n context.highPerformanceRestore();\n return;\n }\n\n this.drawShape(graphic, context, x, y, drawContext, params, null, null, themeAttribute);\n this.z = 0;\n\n if (context.modelMatrix !== lastModelMatrix) {\n mat4Allocate.free(context.modelMatrix);\n }\n context.modelMatrix = lastModelMatrix;\n\n context.highPerformanceRestore();\n }\n\n drawShape?(\n path: T,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n themeAttribute?: IGraphicAttribute\n ): void;\n\n // abstract drawShape(\n // graphic: T,\n // context: IContext2d,\n // x: number,\n // y: number,\n // drawContext: IDrawContext,\n // params?: IGraphicRenderDrawParams,\n // fillCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean,\n // strokeCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean\n // ): void;\n\n // drawPathProxy(\n // graphic: T,\n // context: IContext2d,\n // x: number,\n // y: number,\n // drawContext: IDrawContext,\n // params?: IGraphicRenderDrawParams,\n // fillCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean,\n // strokeCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean\n // ) {\n // if (!graphic.pathProxy) {\n // return false;\n // }\n\n // const themeAttributes = getTheme(graphic)[graphic.type];\n\n // const {\n // fill = themeAttributes.fill == null ? !!graphic.attribute.fillColor : themeAttributes.fill,\n // stroke = themeAttributes.stroke == null ? !!graphic.attribute.strokeColor : themeAttributes.stroke,\n // opacity = themeAttributes.opacity,\n // fillOpacity = themeAttributes.fillOpacity,\n // lineWidth = themeAttributes.lineWidth,\n // strokeOpacity = themeAttributes.strokeOpacity,\n // visible = themeAttributes.visible\n // } = graphic.attribute;\n // // 不绘制或者透明\n // const fVisible = fillVisible(opacity, fillOpacity);\n // const sVisible = strokeVisible(opacity, strokeOpacity);\n // const doFill = runFill(fill);\n // const doStroke = runStroke(stroke, lineWidth);\n\n // if (!visible) {\n // return true;\n // }\n\n // if (!(doFill || doStroke)) {\n // return true;\n // }\n\n // // 如果存在fillCb和strokeCb,那就不直接跳过\n // if (!(fVisible || sVisible || fillCb || strokeCb)) {\n // return true;\n // }\n\n // context.beginPath();\n\n // const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n // renderCommandList(path.commandList, context, x, y);\n\n // // shadow\n // context.setShadowBlendStyle && context.setShadowBlendStyle(graphic, graphic.attribute, themeAttributes);\n\n // if (doStroke) {\n // if (strokeCb) {\n // strokeCb(context, graphic.attribute, themeAttributes);\n // } else if (sVisible) {\n // context.setStrokeStyle(graphic, graphic.attribute, 0, 0, themeAttributes);\n // context.stroke();\n // }\n // }\n // if (doFill) {\n // if (fillCb) {\n // fillCb(context, graphic.attribute, themeAttributes);\n // } else if (fVisible) {\n // context.setCommonStyle(graphic, graphic.attribute, 0, 0, themeAttributes);\n // context.fill();\n // }\n // }\n // return true;\n // }\n}\n"]}
1
+ {"version":3,"sources":["../src/render/contributions/render/base-render.ts"],"names":[],"mappings":"AAeA,OAAO,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,kDAAkD,CAAC;AACjG,OAAO,EAAE,YAAY,EAAE,MAAM,oCAAoC,CAAC;AAClE,OAAO,EAAE,WAAW,EAAE,OAAO,EAAE,SAAS,EAAE,aAAa,EAAE,MAAM,SAAS,CAAC;AACzE,OAAO,EAAE,0BAA0B,EAAE,MAAM,uBAAuB,CAAC;AACnE,OAAO,EAAE,gBAAgB,EAAE,MAAM,wBAAwB,CAAC;AAC1D,OAAO,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAE,iBAAiB,EAAE,MAAM,qCAAqC,CAAC;AACxE,OAAO,EAAE,sCAAsC,EAAE,uCAAuC,EAAE,MAAM,iBAAiB,CAAC;AAElH,MAAM,MAAM,GAAsD,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,EAAE,IAAI,EAAE,CAAC;AAE9G,MAAM,OAAgB,UAAU;IAa9B,IAAI,CAAC,aAAiF;QACpF,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE;YAC9B,IAAI,CAAC,oBAAoB,GAAG,EAAE,CAAC;SAChC;QACD,IAAI,CAAC,oBAAoB,GAAG,aAAa,CAAC,CAAC,CAAC,aAAa,CAAC,gBAAgB,EAAE,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;QAC1F,MAAM,eAAe,GAAG,CAAC,IAAgD,EAAE,EAAE;YAC3E,IAAI,CAAC,IAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE;gBAC7C,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aACtC;QACH,CAAC,CAAC;QACF,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,eAAe,CAAC,CAAC;QACnD,eAAe,CAAC,uCAAqF,CAAC,CAAC;QACvG,eAAe,CAAC,sCAAoF,CAAC,CAAC;QACtG,IAAI,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE;YACpC,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YAC5D,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAChE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,0BAA0B,CAAC,gBAAgB,CAC5D,CAAC;YACF,IAAI,CAAC,yBAAyB,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAC/D,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,0BAA0B,CAAC,eAAe,CAC3D,CAAC;SACH;aAAM;YACL,IAAI,CAAC,0BAA0B,GAAG,EAAE,CAAC;YACrC,IAAI,CAAC,yBAAyB,GAAG,EAAE,CAAC;SACrC;IACH,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,0BAA0B,CAAC,CAAC;IAC7C,CAAC;IAED,gBAAgB,CACd,OAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA0C,EAC1C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,MAAY;QAEZ,IAAI,CAAC,0BAA0B;YAC7B,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBAC1C,IACE,CAAC,CAAC,gBAAgB;oBAClB,OAAO,CAAC,KAAK;oBACb,OAAO,CAAC,KAAK,CAAC,MAAM;oBACpB,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO;oBAC5B,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,EACpC;oBACA,MAAM,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC;oBAC5F,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;wBACzD,OAAO;qBACR;iBACF;gBACD,CAAC,CAAC,SAAS,CACT,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,gBAAgB,EAChB,WAAW,EACX,MAAM,EACN,QAAQ,EACR,MAAM,CACP,CAAC;YACJ,CAAC,CAAC,CAAC;IACP,CAAC;IAED,eAAe,CACb,OAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA0C,EAC1C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,MAAY;QAEZ,IAAI,CAAC,yBAAyB;YAC5B,IAAI,CAAC,yBAAyB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBACzC,IACE,CAAC,CAAC,gBAAgB;oBAClB,OAAO,CAAC,KAAK;oBACb,OAAO,CAAC,KAAK,CAAC,MAAM;oBACpB,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO;oBAC5B,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,EACpC;oBACA,MAAM,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,gBAAgB,CAAC,CAAC;oBAC5F,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;wBACzD,OAAO;qBACR;iBACF;gBACD,CAAC,CAAC,SAAS,CACT,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,gBAAgB,EAChB,WAAW,EACX,MAAM,EACN,QAAQ,EACR,MAAM,CACP,CAAC;YACJ,CAAC,CAAC,CAAC;IACP,CAAC;IAED,aAAa,CACX,OAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;QAEZ,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE;YACtB,OAAO,KAAK,CAAC;SACd;QAED,MAAM,eAAe,GAAI,QAAQ,CAAC,OAAO,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAS,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,CAAC;QAElG,MAAM,EACJ,IAAI,GAAG,eAAe,CAAC,IAAI,EAC3B,MAAM,GAAG,eAAe,CAAC,MAAM,EAC/B,OAAO,GAAG,eAAe,CAAC,OAAO,EACjC,WAAW,GAAG,eAAe,CAAC,WAAW,EACzC,SAAS,GAAG,eAAe,CAAC,SAAS,EACrC,aAAa,GAAG,eAAe,CAAC,aAAa,EAC7C,OAAO,GAAG,eAAe,CAAC,OAAO,EACjC,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC9B,CAAC,EAAE,OAAO,GAAG,eAAe,CAAC,CAAC,EAC/B,GAAG,OAAO,CAAC,SAAS,CAAC;QAEtB,MAAM,QAAQ,GAAG,WAAW,CAAC,OAAO,EAAE,WAAW,EAAE,IAAI,CAAC,CAAC;QACzD,MAAM,QAAQ,GAAG,aAAa,CAAC,OAAO,EAAE,aAAa,CAAC,CAAC;QACvD,MAAM,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QAC7B,MAAM,QAAQ,GAAG,SAAS,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAE9C,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO,IAAI,CAAC;SACb;QAED,IAAI,CAAC,CAAC,MAAM,IAAI,QAAQ,CAAC,EAAE;YACzB,OAAO,IAAI,CAAC;SACb;QAGD,IAAI,CAAC,CAAC,QAAQ,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,CAAC,EAAE;YACjD,OAAO,IAAI,CAAC;SACb;QAED,OAAO,CAAC,SAAS,EAAE,CAAC;QACpB,MAAM,IAAI,GAAG,OAAO,OAAO,CAAC,SAAS,KAAK,UAAU,CAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC;QAChH,iBAAiB,CAAC,IAAI,CAAC,WAAW,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAGnD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;QAExG,IAAI,CAAC,gBAAgB,CACnB,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,eAAe,EACf,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;QAEF,IAAI,QAAQ,EAAE;YACZ,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;aACvD;iBAAM,IAAI,QAAQ,EAAE;gBACnB,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,OAAO,EAAE,eAAe,CAAC,CAAC;gBAC9F,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QACD,IAAI,MAAM,EAAE;YACV,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;aACrD;iBAAM,IAAI,QAAQ,EAAE;gBACnB,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,OAAO,EAAE,eAAe,CAAC,CAAC;gBAC9F,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,eAAe,EACf,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;QACF,OAAO,IAAI,CAAC;IACd,CAAC;IAED,KAAK,CAAC,OAAiB,EAAE,gBAAmC,EAAE,MAAY,EAAE,QAAc;QACxF,MAAM,EACJ,IAAI,GAAG,gBAAgB,CAAC,IAAI,EAC5B,UAAU,EACV,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,OAAO,GAAG,gBAAgB,CAAC,OAAO,EAClC,WAAW,GAAG,gBAAgB,CAAC,WAAW,EAC1C,SAAS,GAAG,gBAAgB,CAAC,SAAS,EACtC,aAAa,GAAG,gBAAgB,CAAC,aAAa,EAC9C,OAAO,GAAG,gBAAgB,CAAC,OAAO,EACnC,GAAG,OAAO,CAAC,SAAS,CAAC;QACtB,MAAM,QAAQ,GAAG,WAAW,CAAC,OAAO,EAAE,WAAW,EAAE,IAAI,CAAC,CAAC;QACzD,MAAM,QAAQ,GAAG,aAAa,CAAC,OAAO,EAAE,aAAa,CAAC,CAAC;QACvD,MAAM,MAAM,GAAG,OAAO,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;QACzC,MAAM,QAAQ,GAAG,SAAS,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAE9C,IAAI,CAAC,CAAC,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,EAAE;YAC/B,OAAO,KAAK,CAAC;SACd;QAED,IAAI,CAAC,CAAC,MAAM,IAAI,QAAQ,CAAC,EAAE;YACzB,OAAO,KAAK,CAAC;SACd;QAGD,IAAI,CAAC,CAAC,QAAQ,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,IAAI,UAAU,CAAC,EAAE;YAC/D,OAAO,KAAK,CAAC;SACd;QACD,OAAO;YACL,QAAQ;YACR,QAAQ;YACR,MAAM;YACN,QAAQ;SACT,CAAC;IACJ,CAAC;IAUD,SAAS,CACP,OAAiB,EACjB,gBAA4C,EAC5C,OAAmB,EACnB,sBAA+B,KAAK;QAGpC,MAAM,EACJ,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,KAAK,GAAG,gBAAgB,CAAC,KAAK,EAC9B,UAAU,EACX,GAAG,OAAO,CAAC,SAAS,CAAC;QAItB,MAAM,eAAe,GAAG,OAAO,CAAC,WAAW,CAAC;QAC5C,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAE9B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,eAAe,GAAG,eAAe,CAAC;QAGzC,MAAM,iBAAiB,GAAG,MAAM,IAAI,CAAC,mBAAmB,IAAI,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;QAGpF,MAAM,aAAa,GAAG,iBAAiB;YACrC,CAAC,CAAC,OAAO,CAAC,WAAW,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU;YACpD,CAAC,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC;QAE/D,IAAI,iBAAiB,EAAE;YACrB,MAAM,eAAe,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC;YAEhD,MAAM,WAAW,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC;YAC5C,cAAc,CAAC,WAAW,EAAE,OAAO,EAAE,gBAA8B,CAAC,CAAC;YAErE,IAAI,eAAe,EAAE;gBACnB,gBAAgB,CAAC,eAAe,EAAE,eAAe,EAAE,WAAW,CAAC,CAAC;aACjE;iBAAM;gBACL,gBAAgB,CAAC,eAAe,EAAE,eAAe,EAAE,WAAW,CAAC,CAAC;aACjE;YACD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC;YACtC,OAAO,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;YAC7C,YAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;SAGhC;QAGD,IAAI,aAAa,IAAI,CAAC,eAAe,EAAE;YACrC,MAAM,KAAK,GAAG,OAAO,CAAC,WAAW,CAAC,gBAA8B,CAAC,CAAC;YAClE,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;YACpB,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;YACpB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YAEb,OAAO,CAAC,sBAAsB,EAAE,CAAC;SAClC;aAAM,IAAI,iBAAiB,EAAE;YAE5B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,OAAO,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;SAC9C;aAAM;YACL,IAAI,MAAM,IAAI,OAAO,CAAC,OAAO,EAAE;gBAC7B,MAAM,KAAK,GAAG,OAAO,CAAC,WAAW,CAAC,gBAA8B,CAAC,CAAC;gBAClE,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;gBACpB,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;gBAIpB,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;aAC9F;iBAAM;gBAGL,OAAO,CAAC,mBAAmB,CAAC,OAAO,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;gBACvD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;gBACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;gBACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;aACd;SACF;QAED,OAAO,MAAM,CAAC;IAChB,CAAC;IASD,qBAAqB,CAAC,OAAiB,EAAE,gBAAmC,EAAE,CAAS,EAAE,OAAmB;QAC1G,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,MAAM,EAAE;YACV,MAAM,MAAM,GAAG,OAAO,CAAC,UAAU,CAAC;YAClC,MAAM,KAAK,GAAG,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;YACpC,MAAM,MAAM,GAAG,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;YACrC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACpC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACxC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;YAC7C,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;YAC3B,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;YAC/B,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC;YAEpC,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;YAWtB,MAAM,KAAK,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YAExG,MAAM,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpG,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACnG,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACnG,MAAM,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpG,MAAM,EAAE,GACN,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACrC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACzC,KAAK,CAAC;YACR,MAAM,EAAE,GACN,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACrC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACzC,KAAK,CAAC;YAER,OAAO,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC;SACxD;IACH,CAAC;IASD,4BAA4B,CAAC,OAAiB,EAAE,gBAAmC,EAAE,CAAS,EAAE,OAAmB;QACjH,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;SAC9B;IACH,CAAC;IAES,yBAAyB,CACjC,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,CAAS,EACT,MAAc,EACd,MAAc,EACd,KAAa;QAEb,MAAM,CAAC,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACnC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QACnC,OAAO,CAAC,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QACrC,OAAO,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAC7B,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QACrC,OAAO,CAAC,sBAAsB,EAAE,CAAC;IACnC,CAAC;IAED,KAAK,CACH,OAAU,EACV,WAA8B,EAC9B,gBAAyB,EACzB,WAAyB,EACzB,MAAiC,EACjC,cAAkC;QAElC,MAAM,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC;QAChC,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO;SACR;QAED,MAAM,EAAE,UAAU,EAAE,GAAG,OAAO,CAAC,SAAS,CAAC;QACzC,IAAI,UAAU,KAAK,KAAK,EAAE;YACxB,OAAO;SACR;QAED,OAAO,CAAC,mBAAmB,EAAE,CAAC;QAE9B,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,WAAW,EAAE,OAAO,EAAE,gBAAgB,CAAC,CAAC;QAC7E,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,EAAE,GAAG,IAAI,CAAC;QAE1C,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QACX,IAAI,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,MAAM,CAAC,EAAE;YACnE,OAAO,CAAC,sBAAsB,EAAE,CAAC;YACjC,OAAO;SACR;QAED,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,cAAc,CAAC,CAAC;QACxF,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QAEX,IAAI,OAAO,CAAC,WAAW,KAAK,eAAe,EAAE;YAC3C,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;SACxC;QACD,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC;QAEtC,OAAO,CAAC,sBAAsB,EAAE,CAAC;IACnC,CAAC;CAuHF","file":"base-render.js","sourcesContent":["import type { IPointLike } from '@visactor/vutils';\nimport type {\n IGraphicAttribute,\n ICamera,\n IContext2d,\n IGraphic,\n mat4,\n IDrawContext,\n IGraphicRenderDrawParams,\n IMarkAttribute,\n IThemeAttribute,\n IContributionProvider,\n IBaseRenderContribution,\n ITransform\n} from '../../../interface';\nimport { getModelMatrix, shouldUseMat4 } from '../../../graphic/graphic-service/graphic-service';\nimport { mat4Allocate } from '../../../allocator/matrix-allocate';\nimport { fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { multiplyMat4Mat4 } from '../../../common/matrix';\nimport { getTheme } from '../../../graphic';\nimport { renderCommandList } from '../../../common/render-command-list';\nimport { defaultBaseClipRenderAfterContribution, defaultBaseClipRenderBeforeContribution } from './contributions';\n\nconst result: IPointLike & { z: number; lastModelMatrix: mat4 } = { x: 0, y: 0, z: 0, lastModelMatrix: null };\n\nexport abstract class BaseRender<T extends IGraphic> {\n camera: ICamera;\n declare z: number;\n\n builtinContributions: IBaseRenderContribution<T, T['attribute']>[];\n protected declare graphicRenderContributions: IContributionProvider<IBaseRenderContribution<T, T['attribute']>>;\n\n // declare renderContribitions: IContributionProvider<IBaseRenderContribution<T, T['attribute']>> | null;\n\n protected _beforeRenderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n protected _afterRenderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n protected _renderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n\n init(contributions?: IContributionProvider<IBaseRenderContribution<T, T['attribute']>>) {\n if (!this.builtinContributions) {\n this.builtinContributions = [];\n }\n this._renderContribitions = contributions ? contributions.getContributions().slice() : [];\n const addContribution = (item: IBaseRenderContribution<T, T['attribute']>) => {\n if (!this._renderContribitions.includes(item)) {\n this._renderContribitions.push(item);\n }\n };\n this.builtinContributions.forEach(addContribution);\n addContribution(defaultBaseClipRenderBeforeContribution as IBaseRenderContribution<T, T['attribute']>);\n addContribution(defaultBaseClipRenderAfterContribution as IBaseRenderContribution<T, T['attribute']>);\n if (this._renderContribitions.length) {\n this._renderContribitions.sort((a, b) => b.order - a.order);\n this._beforeRenderContribitions = this._renderContribitions.filter(\n c => c.time === BaseRenderContributionTime.beforeFillStroke\n );\n this._afterRenderContribitions = this._renderContribitions.filter(\n c => c.time === BaseRenderContributionTime.afterFillStroke\n );\n } else {\n this._beforeRenderContribitions = [];\n this._afterRenderContribitions = [];\n }\n }\n\n reInit() {\n this.init(this.graphicRenderContributions);\n }\n\n beforeRenderStep(\n graphic: T,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<T['attribute']>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n params?: any\n ) {\n this._beforeRenderContribitions &&\n this._beforeRenderContribitions.forEach(c => {\n if (\n c.supportedAppName &&\n graphic.stage &&\n graphic.stage.params &&\n graphic.stage.params.context &&\n graphic.stage.params.context.appName\n ) {\n const names = Array.isArray(c.supportedAppName) ? c.supportedAppName : [c.supportedAppName];\n if (!names.includes(graphic.stage.params.context.appName)) {\n return;\n }\n }\n c.drawShape(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n graphicAttribute,\n drawContext,\n fillCb,\n strokeCb,\n params\n );\n });\n }\n\n afterRenderStep(\n graphic: T,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<T['attribute']>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n params?: any\n ) {\n this._afterRenderContribitions &&\n this._afterRenderContribitions.forEach(c => {\n if (\n c.supportedAppName &&\n graphic.stage &&\n graphic.stage.params &&\n graphic.stage.params.context &&\n graphic.stage.params.context.appName\n ) {\n const names = Array.isArray(c.supportedAppName) ? c.supportedAppName : [c.supportedAppName];\n if (!names.includes(graphic.stage.params.context.appName)) {\n return;\n }\n }\n c.drawShape(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n graphicAttribute,\n drawContext,\n fillCb,\n strokeCb,\n params\n );\n });\n }\n\n drawPathProxy(\n graphic: T,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n if (!graphic.pathProxy) {\n return false;\n }\n\n const themeAttributes = (getTheme(graphic, params?.theme) as any)[graphic.type.replace('3d', '')];\n\n const {\n fill = themeAttributes.fill,\n stroke = themeAttributes.stroke,\n opacity = themeAttributes.opacity,\n fillOpacity = themeAttributes.fillOpacity,\n lineWidth = themeAttributes.lineWidth,\n strokeOpacity = themeAttributes.strokeOpacity,\n visible = themeAttributes.visible,\n x: originX = themeAttributes.x,\n y: originY = themeAttributes.y\n } = graphic.attribute;\n // 不绘制或者透明\n const fVisible = fillVisible(opacity, fillOpacity, fill);\n const sVisible = strokeVisible(opacity, strokeOpacity);\n const doFill = runFill(fill);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!visible) {\n return true;\n }\n\n if (!(doFill || doStroke)) {\n return true;\n }\n\n // 如果存在fillCb和strokeCb,那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb)) {\n return true;\n }\n\n context.beginPath();\n const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n renderCommandList(path.commandList, context, x, y);\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(graphic, graphic.attribute, themeAttributes);\n\n this.beforeRenderStep(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n themeAttributes,\n drawContext,\n fillCb,\n strokeCb\n );\n\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, graphic.attribute, themeAttributes);\n } else if (sVisible) {\n context.setStrokeStyle(graphic, graphic.attribute, x - originX, y - originY, themeAttributes);\n context.stroke();\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, graphic.attribute, themeAttributes);\n } else if (fVisible) {\n context.setCommonStyle(graphic, graphic.attribute, x - originX, y - originY, themeAttributes);\n context.fill();\n }\n }\n\n this.afterRenderStep(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n themeAttributes,\n drawContext,\n fillCb,\n strokeCb\n );\n return true;\n }\n\n valid(graphic: IGraphic, defaultAttribute: IGraphicAttribute, fillCb?: any, strokeCb?: any) {\n const {\n fill = defaultAttribute.fill,\n background,\n stroke = defaultAttribute.stroke,\n opacity = defaultAttribute.opacity,\n fillOpacity = defaultAttribute.fillOpacity,\n lineWidth = defaultAttribute.lineWidth,\n strokeOpacity = defaultAttribute.strokeOpacity,\n visible = defaultAttribute.visible\n } = graphic.attribute;\n const fVisible = fillVisible(opacity, fillOpacity, fill);\n const sVisible = strokeVisible(opacity, strokeOpacity);\n const doFill = runFill(fill, background);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!(graphic.valid && visible)) {\n return false;\n }\n\n if (!(doFill || doStroke)) {\n return false;\n }\n\n // 如果存在fillCb和strokeCb,以及background那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb || background)) {\n return false;\n }\n return {\n fVisible,\n sVisible,\n doFill,\n doStroke\n };\n }\n\n /**\n * 进行2d或3d变换\n * @param graphic\n * @param graphicAttribute\n * @param context\n * @param use3dMatrixIn3dMode 是否在3d模式使用3d矩阵\n * @returns\n */\n transform(\n graphic: IGraphic,\n graphicAttribute: Partial<IGraphicAttribute>,\n context: IContext2d,\n use3dMatrixIn3dMode: boolean = false\n ): IPointLike & { z: number; lastModelMatrix: mat4 } {\n // const transMatrix = graphic.transMatrix;\n const {\n x = graphicAttribute.x,\n y = graphicAttribute.y,\n z = graphicAttribute.z,\n scaleX = graphicAttribute.scaleX,\n scaleY = graphicAttribute.scaleY,\n angle = graphicAttribute.angle,\n postMatrix\n } = graphic.attribute;\n // const onlyTranslate = transMatrix.onlyTranslate() && !postMatrix;\n\n // 存在3d变换的时候,需要计算3d矩阵\n const lastModelMatrix = context.modelMatrix;\n const camera = context.camera;\n // const result: IPointLike & { z: number; lastModelMatrix: mat4 } = { x, y, z, lastModelMatrix };\n result.x = x;\n result.y = y;\n result.z = z;\n result.lastModelMatrix = lastModelMatrix;\n\n // 是否应该进行3d变换\n const shouldTransform3d = camera && (use3dMatrixIn3dMode || shouldUseMat4(graphic));\n\n // 是否仅有translate\n const onlyTranslate = shouldTransform3d\n ? graphic.transMatrix.onlyTranslate() && !postMatrix\n : scaleX === 1 && scaleY === 1 && angle === 0 && !postMatrix;\n\n if (shouldTransform3d) {\n const nextModelMatrix = mat4Allocate.allocate();\n // 计算模型矩阵\n const modelMatrix = mat4Allocate.allocate();\n getModelMatrix(modelMatrix, graphic, graphicAttribute as ITransform);\n // 合并模型矩阵\n if (lastModelMatrix) {\n multiplyMat4Mat4(nextModelMatrix, lastModelMatrix, modelMatrix);\n } else {\n multiplyMat4Mat4(nextModelMatrix, nextModelMatrix, modelMatrix);\n }\n result.x = 0;\n result.y = 0;\n result.z = 0;\n context.modelMatrix = nextModelMatrix;\n context.setTransform(1, 0, 0, 1, 0, 0, true);\n mat4Allocate.free(modelMatrix);\n // 有旋转的情况下需要手动计算模型矩阵\n // TODO: 这里暂时都使用模型矩阵,因为视角旋转的时候如果当不固定角度那也需要用到模型矩阵\n }\n\n // 如果只有位移,且没计算3d变换矩阵,那么不设置context的2d矩阵\n if (onlyTranslate && !lastModelMatrix) {\n const point = graphic.getOffsetXY(graphicAttribute as ITransform);\n result.x += point.x;\n result.y += point.y;\n result.z = z;\n // 当前context有rotate/scale,重置matrix\n context.setTransformForCurrent();\n } else if (shouldTransform3d) {\n // 如果计算了3d矩阵,那么就不需要2d矩阵计算了\n result.x = 0;\n result.y = 0;\n result.z = 0;\n context.setTransform(1, 0, 0, 1, 0, 0, true);\n } else {\n if (camera && context.project) {\n const point = graphic.getOffsetXY(graphicAttribute as ITransform);\n result.x += point.x;\n result.y += point.y;\n // result.x = 0;\n // result.y = 0;\n // 位置直接通过project设置,而2d变换通过变换矩阵完成\n this.transformWithoutTranslate(context, result.x, result.y, result.z, scaleX, scaleY, angle);\n } else {\n // 如果是纯2d的情况,那么直接设置context的2d矩阵\n // 性能较差\n context.transformFromMatrix(graphic.transMatrix, true);\n result.x = 0;\n result.y = 0;\n result.z = 0;\n }\n }\n\n return result;\n }\n\n /**\n * 将3d的transform转成context2d的transform\n * @param graphic\n * @param graphicAttribute\n * @param z\n * @param context\n */\n transformUseContext2d(graphic: IGraphic, graphicAttribute: IGraphicAttribute, z: number, context: IContext2d) {\n const camera = context.camera;\n this.camera = camera;\n if (camera) {\n const bounds = graphic.AABBBounds;\n const width = bounds.x2 - bounds.x1;\n const height = bounds.y2 - bounds.y1;\n const p1 = context.project(0, 0, z);\n const p2 = context.project(width, 0, z);\n const p3 = context.project(width, height, z);\n const _p1 = { x: 0, y: 0 };\n const _p2 = { x: width, y: 0 };\n const _p3 = { x: width, y: height };\n\n context.camera = null;\n\n // 生成3维矩阵\n /* Adapted from phoria.js by ecomfe\n * https://github.com/kevinroast/phoria.js\n * Licensed under the BSD-3-Clause\n\n * url: https://github.com/kevinroast/phoria.js/blob/736c6b854a679df180f8a6e689aeb218efa6dc01/scripts/phoria-renderer.js\n * License: https://github.com/kevinroast/phoria.js/blob/master/LICENSE\n * @license\n */\n const denom = 1.0 / (_p1.x * (_p3.y - _p2.y) - _p2.x * _p3.y + _p3.x * _p2.y + (_p2.x - _p3.x) * _p1.y);\n // calculate context transformation matrix\n const m11 = -(_p1.y * (p3.x - p2.x) - _p2.y * p3.x + _p3.y * p2.x + (_p2.y - _p3.y) * p1.x) * denom;\n const m12 = (_p2.y * p3.y + _p1.y * (p2.y - p3.y) - _p3.y * p2.y + (_p3.y - _p2.y) * p1.y) * denom;\n const m21 = (_p1.x * (p3.x - p2.x) - _p2.x * p3.x + _p3.x * p2.x + (_p2.x - _p3.x) * p1.x) * denom;\n const m22 = -(_p2.x * p3.y + _p1.x * (p2.y - p3.y) - _p3.x * p2.y + (_p3.x - _p2.x) * p1.y) * denom;\n const dx =\n (_p1.x * (_p3.y * p2.x - _p2.y * p3.x) +\n _p1.y * (_p2.x * p3.x - _p3.x * p2.x) +\n (_p3.x * _p2.y - _p2.x * _p3.y) * p1.x) *\n denom;\n const dy =\n (_p1.x * (_p3.y * p2.y - _p2.y * p3.y) +\n _p1.y * (_p2.x * p3.y - _p3.x * p2.y) +\n (_p3.x * _p2.y - _p2.x * _p3.y) * p1.y) *\n denom;\n\n context.setTransform(m11, m12, m21, m22, dx, dy, true);\n }\n }\n\n /**\n * transformUseContext2d的后处理\n * @param graphic\n * @param graphicAttribute\n * @param z\n * @param context\n */\n restoreTransformUseContext2d(graphic: IGraphic, graphicAttribute: IGraphicAttribute, z: number, context: IContext2d) {\n if (this.camera) {\n context.camera = this.camera;\n }\n }\n\n protected transformWithoutTranslate(\n context: IContext2d,\n x: number,\n y: number,\n z: number,\n scaleX: number,\n scaleY: number,\n angle: number\n ) {\n const p = context.project(x, y, z);\n context.translate(p.x, p.y, false);\n context.scale(scaleX, scaleY, false);\n context.rotate(angle, false);\n context.translate(-p.x, -p.y, false);\n context.setTransformForCurrent();\n }\n\n _draw(\n graphic: T,\n defaultAttr: IGraphicAttribute,\n computed3dMatrix: boolean,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n themeAttribute?: IGraphicAttribute\n ) {\n const { context } = drawContext;\n if (!context) {\n return;\n }\n // 如果hide,直接跳过后续绘制\n const { renderable } = graphic.attribute;\n if (renderable === false) {\n return;\n }\n\n context.highPerformanceSave();\n\n const data = this.transform(graphic, defaultAttr, context, computed3dMatrix);\n const { x, y, z, lastModelMatrix } = data;\n\n this.z = z;\n if (this.drawPathProxy(graphic, context, x, y, drawContext, params)) {\n context.highPerformanceRestore();\n return;\n }\n\n this.drawShape(graphic, context, x, y, drawContext, params, null, null, themeAttribute);\n this.z = 0;\n\n if (context.modelMatrix !== lastModelMatrix) {\n mat4Allocate.free(context.modelMatrix);\n }\n context.modelMatrix = lastModelMatrix;\n\n context.highPerformanceRestore();\n }\n\n drawShape?(\n path: T,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n themeAttribute?: IGraphicAttribute\n ): void;\n\n // abstract drawShape(\n // graphic: T,\n // context: IContext2d,\n // x: number,\n // y: number,\n // drawContext: IDrawContext,\n // params?: IGraphicRenderDrawParams,\n // fillCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean,\n // strokeCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean\n // ): void;\n\n // drawPathProxy(\n // graphic: T,\n // context: IContext2d,\n // x: number,\n // y: number,\n // drawContext: IDrawContext,\n // params?: IGraphicRenderDrawParams,\n // fillCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean,\n // strokeCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean\n // ) {\n // if (!graphic.pathProxy) {\n // return false;\n // }\n\n // const themeAttributes = getTheme(graphic)[graphic.type];\n\n // const {\n // fill = themeAttributes.fill == null ? !!graphic.attribute.fillColor : themeAttributes.fill,\n // stroke = themeAttributes.stroke == null ? !!graphic.attribute.strokeColor : themeAttributes.stroke,\n // opacity = themeAttributes.opacity,\n // fillOpacity = themeAttributes.fillOpacity,\n // lineWidth = themeAttributes.lineWidth,\n // strokeOpacity = themeAttributes.strokeOpacity,\n // visible = themeAttributes.visible\n // } = graphic.attribute;\n // // 不绘制或者透明\n // const fVisible = fillVisible(opacity, fillOpacity);\n // const sVisible = strokeVisible(opacity, strokeOpacity);\n // const doFill = runFill(fill);\n // const doStroke = runStroke(stroke, lineWidth);\n\n // if (!visible) {\n // return true;\n // }\n\n // if (!(doFill || doStroke)) {\n // return true;\n // }\n\n // // 如果存在fillCb和strokeCb,那就不直接跳过\n // if (!(fVisible || sVisible || fillCb || strokeCb)) {\n // return true;\n // }\n\n // context.beginPath();\n\n // const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n // renderCommandList(path.commandList, context, x, y);\n\n // // shadow\n // context.setShadowBlendStyle && context.setShadowBlendStyle(graphic, graphic.attribute, themeAttributes);\n\n // if (doStroke) {\n // if (strokeCb) {\n // strokeCb(context, graphic.attribute, themeAttributes);\n // } else if (sVisible) {\n // context.setStrokeStyle(graphic, graphic.attribute, 0, 0, themeAttributes);\n // context.stroke();\n // }\n // }\n // if (doFill) {\n // if (fillCb) {\n // fillCb(context, graphic.attribute, themeAttributes);\n // } else if (fVisible) {\n // context.setCommonStyle(graphic, graphic.attribute, 0, 0, themeAttributes);\n // context.fill();\n // }\n // }\n // return true;\n // }\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@visactor/vrender-core",
3
- "version": "1.1.0-alpha.16",
3
+ "version": "1.1.0-alpha.17",
4
4
  "description": "",
5
5
  "sideEffects": [
6
6
  "./src/modules.ts",
@@ -36,8 +36,8 @@
36
36
  "typescript": "4.9.5",
37
37
  "cross-env": "^7.0.3",
38
38
  "@internal/bundler": "0.0.1",
39
- "@internal/ts-config": "0.0.1",
40
- "@internal/eslint-config": "0.0.1"
39
+ "@internal/eslint-config": "0.0.1",
40
+ "@internal/ts-config": "0.0.1"
41
41
  },
42
42
  "keywords": [
43
43
  "VisActor",