@visactor/vrender-core 1.0.41-alpha.1 → 1.0.41-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/render/contributions/render/contributions/text-contribution-render.js +2 -3
- package/cjs/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
- package/dist/index.es.js +1 -2
- package/es/render/contributions/render/contributions/text-contribution-render.js +2 -2
- package/es/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
- package/package.json +1 -1
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@@ -48,10 +48,9 @@ class DefaultTextBackgroundRenderContribution extends base_contribution_render_1
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backgroundKeepAspectRatio: backgroundKeepAspectRatio
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}), context.highPerformanceRestore(), context.setTransformForCurrent();
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} else {
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-
const {backgroundCornerRadius: backgroundCornerRadius
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const {backgroundCornerRadius: backgroundCornerRadius} = graphic.attribute;
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context.highPerformanceSave(), context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute),
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context.
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rect_1.createRectPath)(context, b.x1, b.y1, b.width(), b.height(), backgroundCornerRadius, !0),
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context.fillStyle = background, backgroundCornerRadius ? ((0, rect_1.createRectPath)(context, b.x1, b.y1, b.width(), b.height(), backgroundCornerRadius, !0),
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context.fill()) : context.fillRect(b.x1, b.y1, b.width(), b.height()), context.highPerformanceRestore();
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}
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shouldReCalBounds && bounds_allocate_1.boundsAllocate.free(b), restore();
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@@ -1 +1 @@
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1
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-
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1
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{"version":3,"sources":["../src/render/contributions/render/contributions/text-contribution-render.ts"],"names":[],"mappings":";;;AACA,6CAA4C;AAC5C,oDAAsE;AAStE,yEAAqF;AACrF,2EAAuE;AACvE,uDAA2D;AAC3D,wDAA+D;AAE/D,MAAa,uCACX,SAAQ,kEAAuC;IADjD;;QAIE,SAAI,GAA+B,kCAA0B,CAAC,gBAAgB,CAAC;IA+GjF,CAAC;IA7GC,SAAS,CACP,OAAc,EACd,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA6C,EAC7C,WAAyB,EACzB,MAAiH,EACjH,QAAmH;;QAEnH,MAAM,EACJ,cAAc,GAAG,gBAAgB,CAAC,cAAc,EAChD,aAAa,GAAG,gBAAgB,CAAC,aAAa,EAC9C,yBAAyB,GAAG,gBAAgB,CAAC,yBAAyB,EACvE,GAAG,OAAO,CAAC,SAAS,CAAC;QACtB,IAAI,EAAE,UAAU,EAAE,GAAG,OAAO,CAAC,SAAS,CAAC;QACvC,IAAI,CAAC,UAAU,EAAE;YACf,OAAO;SACR;QACD,IAAI,MAAe,CAAC;QACpB,MAAM,IAAI,GAAG,GAAG,EAAE;YAChB,IAAI,OAAO,CAAC,IAAI,KAAK,UAAU,EAAE;gBAC/B,MAAM,GAAG,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,CAAC;gBACvC,OAAO,CAAC,OAAO,EAAE,CAAC;gBAClB,OAAO,CAAC,IAAI,EAAE,CAAC;gBACf,OAAO,CAAC,sBAAsB,EAAE,CAAC;aAClC;QACH,CAAC,CAAC;QACF,MAAM,OAAO,GAAG,GAAG,EAAE;YACnB,IAAI,OAAO,CAAC,IAAI,KAAK,UAAU,EAAE;gBAC/B,OAAO,CAAC,OAAO,EAAE,CAAC;gBAClB,OAAO,CAAC,IAAI,EAAE,CAAC;gBACf,MAAM,IAAI,OAAO,CAAC,sBAAsB,CAAC,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;aAC3D;QACH,CAAC,CAAC;QACF,IAAI,EAAE,CAAC;QACP,IAAI,CAAc,CAAC;QACnB,MAAM,iBAAiB,GAAG,IAAA,iBAAQ,EAAC,UAAU,CAAC,IAAK,UAAkB,CAAC,UAAU,CAAC;QACjF,MAAM,aAAa,GAAG,OAAO,CAAC,WAAW,CAAC,aAAa,EAAE,CAAC;QAC1D,IAAI,iBAAiB,EAAE;YACrB,MAAM,EAAE,GAAG,OAAO,CAAC,UAAU,CAAC;YAC9B,MAAM,CAAC,GAAG,CAAC,MAAC,UAAkB,CAAC,CAAC,mCAAI,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,MAAC,UAAkB,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC;YAC3E,MAAM,CAAC,GAAG,CAAC,MAAC,UAAkB,CAAC,CAAC,mCAAI,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,MAAC,UAAkB,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC;YAC3E,MAAM,CAAC,GAAG,MAAC,UAAkB,CAAC,KAAK,mCAAI,EAAE,CAAC,KAAK,EAAE,CAAC;YAClD,MAAM,CAAC,GAAG,MAAC,UAAkB,CAAC,MAAM,mCAAI,EAAE,CAAC,MAAM,EAAE,CAAC;YACpD,CAAC,GAAG,gCAAc,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YAChD,UAAU,GAAI,UAAkB,CAAC,UAAU,CAAC;YAC5C,IAAI,CAAC,aAAa,EAAE;gBAClB,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,CAAC;gBACpB,MAAM,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC;gBACrB,CAAC,CAAC,GAAG,CACH,CAAC,MAAC,UAAkB,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAC,UAAkB,CAAC,EAAE,mCAAI,CAAC,CAAC,EAC5D,CAAC,MAAC,UAAkB,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAC,UAAkB,CAAC,EAAE,mCAAI,CAAC,CAAC,EAC5D,CAAC,EACD,CAAC,CACF,CAAC;aACH;SACF;aAAM;YACL,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;YACvB,IAAI,CAAC,aAAa,EAAE;gBAClB,CAAC,GAAG,IAAA,sBAAa,kCAAM,OAAO,CAAC,SAAS,KAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,IAAG,CAAC,KAAK,EAAE,CAAC;aAC/G;SACF;QAED,IAAI,OAAO,CAAC,aAAa,IAAI,OAAO,CAAC,SAAS,EAAE;YAC9C,MAAM,GAAG,GAAG,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,UAAiB,CAAC,CAAC;YACrD,IAAI,GAAG,CAAC,KAAK,KAAK,SAAS,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE;gBACxC,OAAO,EAAE,CAAC;gBACV,OAAO;aACR;YAED,OAAO,CAAC,mBAAmB,EAAE,CAAC;YAE9B,IAAI,CAAC,aAAa,EAAE;aAInB;iBAAM;gBACL,OAAO,CAAC,sBAAsB,CAAC,OAAO,CAAC,MAAM,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;aACxE;YAED,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3E,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,GAAG,CAAC,IAAI,EAAE,CAAC,EAAE,EAAE,cAAc,EAAE,aAAa,EAAE,yBAAyB,EAAE,CAAC,CAAC;YACrG,OAAO,CAAC,sBAAsB,EAAE,CAAC;YACjC,OAAO,CAAC,sBAAsB,EAAE,CAAC;SAClC;aAAM;YACL,MAAM,EAAE,sBAAsB,EAAE,GAAG,OAAO,CAAC,SAAS,CAAC;YACrD,OAAO,CAAC,mBAAmB,EAAE,CAAC;YAC9B,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3E,OAAO,CAAC,SAAS,GAAG,UAAoB,CAAC;YACzC,IAAI,sBAAsB,EAAE;gBAE1B,IAAA,qBAAc,EAAC,OAAO,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,MAAM,EAAE,EAAE,sBAAsB,EAAE,IAAI,CAAC,CAAC;gBACzF,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;iBAAM;gBACL,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC;aACrD;YACD,OAAO,CAAC,sBAAsB,EAAE,CAAC;SAClC;QAED,IAAI,iBAAiB,EAAE;YACrB,gCAAc,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;SACxB;QACD,OAAO,EAAE,CAAC;IACZ,CAAC;CACF;AAnHD,0FAmHC;AAEY,QAAA,uCAAuC,GAAG,IAAI,uCAAuC,EAAE,CAAC","file":"text-contribution-render.js","sourcesContent":["import type { IAABBBounds, IMatrix } from '@visactor/vutils';\nimport { isObject } from '@visactor/vutils';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\nimport type {\n IContext2d,\n IDrawContext,\n IGraphicAttribute,\n IText,\n ITextRenderContribution,\n IThemeAttribute\n} from '../../../../interface';\nimport { DefaultBaseBackgroundRenderContribution } from './base-contribution-render';\nimport { boundsAllocate } from '../../../../allocator/bounds-allocate';\nimport { getTextBounds } from '../../../../graphic/bounds';\nimport { createRectPath } from '../../../../common/shape/rect';\n\nexport class DefaultTextBackgroundRenderContribution\n extends DefaultBaseBackgroundRenderContribution\n implements ITextRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n\n drawShape(\n graphic: IText,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<IGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean,\n strokeCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean\n ) {\n const {\n backgroundMode = graphicAttribute.backgroundMode,\n backgroundFit = graphicAttribute.backgroundFit,\n backgroundKeepAspectRatio = graphicAttribute.backgroundKeepAspectRatio\n } = graphic.attribute;\n let { background } = graphic.attribute;\n if (!background) {\n return;\n }\n let matrix: IMatrix;\n const save = () => {\n if (graphic.type === 'richtext') {\n matrix = context.currentMatrix.clone();\n context.restore();\n context.save();\n context.setTransformForCurrent();\n }\n };\n const restore = () => {\n if (graphic.type === 'richtext') {\n context.restore();\n context.save();\n matrix && context.setTransformFromMatrix(matrix, true, 1);\n }\n };\n save();\n let b: IAABBBounds;\n const shouldReCalBounds = isObject(background) && (background as any).background;\n const onlyTranslate = graphic.transMatrix.onlyTranslate();\n if (shouldReCalBounds) {\n const _b = graphic.AABBBounds;\n const x = ((background as any).x ?? _b.x1) + ((background as any).dx ?? 0);\n const y = ((background as any).y ?? _b.y1) + ((background as any).dy ?? 0);\n const w = (background as any).width ?? _b.width();\n const h = (background as any).height ?? _b.height();\n b = boundsAllocate.allocate(x, y, x + w, y + h);\n background = (background as any).background;\n if (!onlyTranslate) {\n const w = b.width();\n const h = b.height();\n b.set(\n ((background as any).x ?? 0) + ((background as any).dx ?? 0),\n ((background as any).y ?? 0) + ((background as any).dy ?? 0),\n w,\n h\n );\n }\n } else {\n b = graphic.AABBBounds;\n if (!onlyTranslate) {\n b = getTextBounds({ ...graphic.attribute, angle: 0, scaleX: 1, scaleY: 1, x: 0, y: 0, dx: 0, dy: 0 }).clone();\n }\n }\n\n if (graphic.backgroundImg && graphic.resources) {\n const res = graphic.resources.get(background as any);\n if (res.state !== 'success' || !res.data) {\n restore();\n return;\n }\n\n context.highPerformanceSave();\n // 默认应用旋转\n if (!onlyTranslate) {\n // TODO 性能优化\n // const _b = getTextBounds({ ...graphic.attribute, angle: 0, scaleX: 1, scaleY: 1, x: 0, y: 0, dx: 0, dy: 0 });\n // b.copy(_b);\n } else {\n context.setTransformFromMatrix(graphic.parent.globalTransMatrix, true);\n }\n\n context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);\n this.doDrawImage(context, res.data, b, { backgroundMode, backgroundFit, backgroundKeepAspectRatio });\n context.highPerformanceRestore();\n context.setTransformForCurrent();\n } else {\n const { backgroundCornerRadius } = graphic.attribute;\n context.highPerformanceSave();\n context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);\n context.fillStyle = background as string;\n if (backgroundCornerRadius) {\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, b.x1, b.y1, b.width(), b.height(), backgroundCornerRadius, true);\n context.fill();\n } else {\n context.fillRect(b.x1, b.y1, b.width(), b.height());\n }\n context.highPerformanceRestore();\n }\n\n if (shouldReCalBounds) {\n boundsAllocate.free(b);\n }\n restore();\n }\n}\n\nexport const defaultTextBackgroundRenderContribution = new DefaultTextBackgroundRenderContribution();\n\n// @injectable()\n// export class DefaultTextPopTipRenderContribution\n// extends DefaultBasePopTipRenderContribution\n// implements ITextRenderContribution\n// {\n// time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n// }\n"]}
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package/dist/index.es.js
CHANGED
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@@ -19982,10 +19982,9 @@ class DefaultTextBackgroundRenderContribution extends DefaultBaseBackgroundRende
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context.setTransformForCurrent();
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}
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else {
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const { backgroundCornerRadius
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const { backgroundCornerRadius } = graphic.attribute;
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context.highPerformanceSave();
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context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);
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context.globalAlpha = backgroundOpacity;
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context.fillStyle = background;
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if (backgroundCornerRadius) {
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createRectPath(context, b.x1, b.y1, b.width(), b.height(), backgroundCornerRadius, true);
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@@ -52,9 +52,9 @@ export class DefaultTextBackgroundRenderContribution extends DefaultBaseBackgrou
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backgroundKeepAspectRatio: backgroundKeepAspectRatio
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}), context.highPerformanceRestore(), context.setTransformForCurrent();
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} else {
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const {backgroundCornerRadius: backgroundCornerRadius
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const {backgroundCornerRadius: backgroundCornerRadius} = graphic.attribute;
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context.highPerformanceSave(), context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute),
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context.
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context.fillStyle = background, backgroundCornerRadius ? (createRectPath(context, b.x1, b.y1, b.width(), b.height(), backgroundCornerRadius, !0),
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context.fill()) : context.fillRect(b.x1, b.y1, b.width(), b.height()), context.highPerformanceRestore();
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}
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shouldReCalBounds && boundsAllocate.free(b), restore();
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@@ -1 +1 @@
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-
{"version":3,"sources":["../src/render/contributions/render/contributions/text-contribution-render.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAC5C,OAAO,EAAE,0BAA0B,EAAE,MAAM,0BAA0B,CAAC;AAStE,OAAO,EAAE,uCAAuC,EAAE,MAAM,4BAA4B,CAAC;AACrF,OAAO,EAAE,cAAc,EAAE,MAAM,uCAAuC,CAAC;AACvE,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAE,cAAc,EAAE,MAAM,+BAA+B,CAAC;AAE/D,MAAM,OAAO,uCACX,SAAQ,uCAAuC;IADjD;;QAIE,SAAI,GAA+B,0BAA0B,CAAC,gBAAgB,CAAC;
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+
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type { IAABBBounds, IMatrix } from '@visactor/vutils';\nimport { isObject } from '@visactor/vutils';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\nimport type {\n IContext2d,\n IDrawContext,\n IGraphicAttribute,\n IText,\n ITextRenderContribution,\n IThemeAttribute\n} from '../../../../interface';\nimport { DefaultBaseBackgroundRenderContribution } from './base-contribution-render';\nimport { boundsAllocate } from '../../../../allocator/bounds-allocate';\nimport { getTextBounds } from '../../../../graphic/bounds';\nimport { createRectPath } from '../../../../common/shape/rect';\n\nexport class DefaultTextBackgroundRenderContribution\n extends DefaultBaseBackgroundRenderContribution\n implements ITextRenderContribution\n{\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n\n drawShape(\n graphic: IText,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<IGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean,\n strokeCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean\n ) {\n const {\n backgroundMode = graphicAttribute.backgroundMode,\n backgroundFit = graphicAttribute.backgroundFit,\n backgroundKeepAspectRatio = graphicAttribute.backgroundKeepAspectRatio\n } = graphic.attribute;\n let { background } = graphic.attribute;\n if (!background) {\n return;\n }\n let matrix: IMatrix;\n const save = () => {\n if (graphic.type === 'richtext') {\n matrix = context.currentMatrix.clone();\n context.restore();\n context.save();\n context.setTransformForCurrent();\n }\n };\n const restore = () => {\n if (graphic.type === 'richtext') {\n context.restore();\n context.save();\n matrix && context.setTransformFromMatrix(matrix, true, 1);\n }\n };\n save();\n let b: IAABBBounds;\n const shouldReCalBounds = isObject(background) && (background as any).background;\n const onlyTranslate = graphic.transMatrix.onlyTranslate();\n if (shouldReCalBounds) {\n const _b = graphic.AABBBounds;\n const x = ((background as any).x ?? _b.x1) + ((background as any).dx ?? 0);\n const y = ((background as any).y ?? _b.y1) + ((background as any).dy ?? 0);\n const w = (background as any).width ?? _b.width();\n const h = (background as any).height ?? _b.height();\n b = boundsAllocate.allocate(x, y, x + w, y + h);\n background = (background as any).background;\n if (!onlyTranslate) {\n const w = b.width();\n const h = b.height();\n b.set(\n ((background as any).x ?? 0) + ((background as any).dx ?? 0),\n ((background as any).y ?? 0) + ((background as any).dy ?? 0),\n w,\n h\n );\n }\n } else {\n b = graphic.AABBBounds;\n if (!onlyTranslate) {\n b = getTextBounds({ ...graphic.attribute, angle: 0, scaleX: 1, scaleY: 1, x: 0, y: 0, dx: 0, dy: 0 }).clone();\n }\n }\n\n if (graphic.backgroundImg && graphic.resources) {\n const res = graphic.resources.get(background as any);\n if (res.state !== 'success' || !res.data) {\n restore();\n return;\n }\n\n context.highPerformanceSave();\n // 默认应用旋转\n if (!onlyTranslate) {\n // TODO 性能优化\n // const _b = getTextBounds({ ...graphic.attribute, angle: 0, scaleX: 1, scaleY: 1, x: 0, y: 0, dx: 0, dy: 0 });\n // b.copy(_b);\n } else {\n context.setTransformFromMatrix(graphic.parent.globalTransMatrix, true);\n }\n\n context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);\n this.doDrawImage(context, res.data, b, { backgroundMode, backgroundFit, backgroundKeepAspectRatio });\n context.highPerformanceRestore();\n context.setTransformForCurrent();\n } else {\n const { backgroundCornerRadius } = graphic.attribute;\n context.highPerformanceSave();\n context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);\n context.fillStyle = background as string;\n if (backgroundCornerRadius) {\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, b.x1, b.y1, b.width(), b.height(), backgroundCornerRadius, true);\n context.fill();\n } else {\n context.fillRect(b.x1, b.y1, b.width(), b.height());\n }\n context.highPerformanceRestore();\n }\n\n if (shouldReCalBounds) {\n boundsAllocate.free(b);\n }\n restore();\n }\n}\n\nexport const defaultTextBackgroundRenderContribution = new DefaultTextBackgroundRenderContribution();\n\n// @injectable()\n// export class DefaultTextPopTipRenderContribution\n// extends DefaultBasePopTipRenderContribution\n// implements ITextRenderContribution\n// {\n// time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n// }\n"]}
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