@visactor/vrender-core 0.22.7-alpha.5 → 0.22.7-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (30) hide show
  1. package/cjs/event/federated-event/base-event.js +1 -1
  2. package/cjs/event/federated-event/base-event.js.map +1 -1
  3. package/cjs/graphic/richtext/paragraph.d.ts +0 -3
  4. package/cjs/graphic/richtext/paragraph.js +10 -14
  5. package/cjs/graphic/richtext/paragraph.js.map +1 -1
  6. package/cjs/graphic/richtext/utils.js +2 -12
  7. package/cjs/graphic/richtext/utils.js.map +1 -1
  8. package/cjs/graphic/richtext.d.ts +0 -3
  9. package/cjs/interface/graphic/richText.d.ts +0 -3
  10. package/cjs/interface/graphic/richText.js.map +1 -1
  11. package/cjs/plugins/builtin-plugin/edit-module.js +8 -11
  12. package/cjs/plugins/builtin-plugin/edit-module.js.map +1 -1
  13. package/cjs/plugins/builtin-plugin/richtext-edit-plugin.js +1 -1
  14. package/cjs/plugins/builtin-plugin/richtext-edit-plugin.js.map +1 -1
  15. package/dist/index.es.js +12 -42
  16. package/es/event/federated-event/base-event.js +1 -1
  17. package/es/event/federated-event/base-event.js.map +1 -1
  18. package/es/graphic/richtext/paragraph.d.ts +0 -3
  19. package/es/graphic/richtext/paragraph.js +10 -14
  20. package/es/graphic/richtext/paragraph.js.map +1 -1
  21. package/es/graphic/richtext/utils.js +2 -12
  22. package/es/graphic/richtext/utils.js.map +1 -1
  23. package/es/graphic/richtext.d.ts +0 -3
  24. package/es/interface/graphic/richText.d.ts +0 -3
  25. package/es/interface/graphic/richText.js.map +1 -1
  26. package/es/plugins/builtin-plugin/edit-module.js +8 -11
  27. package/es/plugins/builtin-plugin/edit-module.js.map +1 -1
  28. package/es/plugins/builtin-plugin/richtext-edit-plugin.js +1 -1
  29. package/es/plugins/builtin-plugin/richtext-edit-plugin.js.map +1 -1
  30. package/package.json +3 -3
package/dist/index.es.js CHANGED
@@ -3873,9 +3873,6 @@ function applyStrokeStyle(ctx, character) {
3873
3873
  setTextStyle(ctx, character);
3874
3874
  }
3875
3875
  function getStrByWithCanvas(desc, width, character, guessIndex, needTestLetter) {
3876
- if (desc.length <= 1) {
3877
- return 0;
3878
- }
3879
3876
  if (!width || width <= 0) {
3880
3877
  return 0;
3881
3878
  }
@@ -3956,15 +3953,6 @@ function testLetter2(string, index) {
3956
3953
  return i + 1;
3957
3954
  }
3958
3955
  function measureTextCanvas(text, character, mode = 'actual') {
3959
- var _a;
3960
- if (text === '') {
3961
- return {
3962
- ascent: 0,
3963
- height: 0,
3964
- descent: 0,
3965
- width: 0
3966
- };
3967
- }
3968
3956
  const textMeasure = application.graphicUtil.textMeasure;
3969
3957
  const measurement = textMeasure.measureText(text, character);
3970
3958
  const result = {
@@ -3987,8 +3975,6 @@ function measureTextCanvas(text, character, mode = 'actual') {
3987
3975
  result.ascent = Math.floor(ascent);
3988
3976
  result.descent = result.height - result.ascent;
3989
3977
  }
3990
- const space = (_a = character.space) !== null && _a !== void 0 ? _a : 0;
3991
- result.width += space;
3992
3978
  return result;
3993
3979
  }
3994
3980
 
@@ -6411,7 +6397,7 @@ class FederatedEvent {
6411
6397
  }
6412
6398
  _composedDetailPath(params) {
6413
6399
  if (params && params.graphic) {
6414
- const g = params.graphic;
6400
+ const g = this.pickParams.graphic;
6415
6401
  if (g.stage) {
6416
6402
  const path = g.stage.eventSystem.manager.propagationPath(g);
6417
6403
  this.detailPath.push(path);
@@ -17960,7 +17946,6 @@ function getFixedLRTB(left, right, top, bottom) {
17960
17946
  }
17961
17947
  class Paragraph {
17962
17948
  constructor(text, newLine, character, ascentDescentMode) {
17963
- var _a, _b;
17964
17949
  this.fontSize = character.fontSize || 16;
17965
17950
  this.textBaseline = character.textBaseline || 'alphabetic';
17966
17951
  this.ascentDescentMode = ascentDescentMode;
@@ -18007,9 +17992,6 @@ class Paragraph {
18007
17992
  this.ellipsis = 'normal';
18008
17993
  this.ellipsisWidth = 0;
18009
17994
  this.ellipsisOtherParagraphWidth = 0;
18010
- this.space = character.space;
18011
- this.dx = (_a = character.dx) !== null && _a !== void 0 ? _a : 0;
18012
- this.dy = (_b = character.dy) !== null && _b !== void 0 ? _b : 0;
18013
17995
  if (character.direction === 'vertical') {
18014
17996
  this.direction = character.direction;
18015
17997
  this.widthOrigin = this.width;
@@ -18060,9 +18042,9 @@ class Paragraph {
18060
18042
  text = text.slice(0, index);
18061
18043
  text += this.ellipsisStr;
18062
18044
  if (textAlign === 'right' || textAlign === 'end') {
18045
+ const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);
18063
18046
  if (direction === 'vertical') ;
18064
18047
  else {
18065
- const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);
18066
18048
  left -= this.ellipsisWidth - width;
18067
18049
  }
18068
18050
  }
@@ -18073,10 +18055,9 @@ class Paragraph {
18073
18055
  return Object.assign(Object.assign({}, lrtb), { fillStyle: this.character.background, globalAlpha: this.character.backgroundOpacity });
18074
18056
  }
18075
18057
  draw(ctx, top, ascent, deltaLeft, isLineFirst, textAlign, lineHeight) {
18076
- var _a;
18077
18058
  let baseline = top + ascent;
18078
18059
  let text = this.text;
18079
- let left = this.left + deltaLeft + ((_a = this.space) !== null && _a !== void 0 ? _a : 0) / 2;
18060
+ let left = this.left + deltaLeft;
18080
18061
  baseline += this.top;
18081
18062
  let direction = this.direction;
18082
18063
  if (this.verticalEllipsis) {
@@ -18098,9 +18079,9 @@ class Paragraph {
18098
18079
  text = text.slice(0, index);
18099
18080
  text += this.ellipsisStr;
18100
18081
  if (textAlign === 'right' || textAlign === 'end') {
18082
+ const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);
18101
18083
  if (direction === 'vertical') ;
18102
18084
  else {
18103
- const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);
18104
18085
  left -= this.ellipsisWidth - width;
18105
18086
  }
18106
18087
  }
@@ -18123,10 +18104,10 @@ class Paragraph {
18123
18104
  }
18124
18105
  const { lineWidth = 1 } = this.character;
18125
18106
  if (this.character.stroke && lineWidth) {
18126
- ctx.strokeText(text, left, baseline + this.dy);
18107
+ ctx.strokeText(text, left, baseline);
18127
18108
  }
18128
18109
  if (this.character.fill) {
18129
- ctx.fillText(text, left, baseline + this.dy);
18110
+ ctx.fillText(text, left, baseline);
18130
18111
  }
18131
18112
  if (this.character.fill) {
18132
18113
  if (this.character.lineThrough || this.character.underline) {
@@ -27182,13 +27163,12 @@ function getDefaultCharacterConfig(attribute) {
27182
27163
  };
27183
27164
  }
27184
27165
  function findConfigIndexByCursorIdx(textConfig, cursorIndex) {
27185
- var _a;
27186
27166
  if (cursorIndex < 0) {
27187
27167
  return 0;
27188
27168
  }
27189
27169
  const intCursorIndex = Math.round(cursorIndex);
27190
27170
  let tempCursorIndex = intCursorIndex;
27191
- let lineBreak = ((_a = textConfig === null || textConfig === void 0 ? void 0 : textConfig[0]) === null || _a === void 0 ? void 0 : _a.text) === '\n';
27171
+ let lineBreak = false;
27192
27172
  let configIdx = 0;
27193
27173
  for (configIdx = 0; configIdx < textConfig.length && tempCursorIndex >= 0; configIdx++) {
27194
27174
  const c = textConfig[configIdx];
@@ -27211,12 +27191,12 @@ function findConfigIndexByCursorIdx(textConfig, cursorIndex) {
27211
27191
  return configIdx;
27212
27192
  }
27213
27193
  function findCursorIdxByConfigIndex(textConfig, configIndex) {
27214
- var _a, _b, _c, _d;
27194
+ var _a, _b, _c;
27215
27195
  let cursorIndex = 0;
27216
27196
  if (configIndex < 0) {
27217
27197
  return -0.1;
27218
27198
  }
27219
- let lastLineBreak = ((_a = textConfig === null || textConfig === void 0 ? void 0 : textConfig[0]) === null || _a === void 0 ? void 0 : _a.text) === '\n';
27199
+ let lastLineBreak = false;
27220
27200
  for (let i = 0; i <= configIndex && i < textConfig.length; i++) {
27221
27201
  const c = textConfig[i];
27222
27202
  if (c.text === '\n') {
@@ -27230,16 +27210,16 @@ function findCursorIdxByConfigIndex(textConfig, configIndex) {
27230
27210
  }
27231
27211
  cursorIndex = Math.max(cursorIndex - 1, 0);
27232
27212
  if (configIndex > textConfig.length - 1) {
27233
- if (((_b = textConfig[textConfig.length - 1]) === null || _b === void 0 ? void 0 : _b.text) === '\n') {
27213
+ if (((_a = textConfig[textConfig.length - 1]) === null || _a === void 0 ? void 0 : _a.text) === '\n') {
27234
27214
  return cursorIndex + 0.9;
27235
27215
  }
27236
27216
  return cursorIndex + 0.1;
27237
27217
  }
27238
- const lineBreak = ((_c = textConfig[configIndex]) === null || _c === void 0 ? void 0 : _c.text) === '\n';
27218
+ const lineBreak = ((_b = textConfig[configIndex]) === null || _b === void 0 ? void 0 : _b.text) === '\n';
27239
27219
  if (configIndex >= textConfig.length - 1 && lineBreak) {
27240
27220
  return cursorIndex + 1 - 0.1;
27241
27221
  }
27242
- const singleLineBreak = lineBreak && ((_d = textConfig[configIndex - 1]) === null || _d === void 0 ? void 0 : _d.text) !== '\n';
27222
+ const singleLineBreak = lineBreak && ((_c = textConfig[configIndex - 1]) === null || _c === void 0 ? void 0 : _c.text) !== '\n';
27243
27223
  cursorIndex -= 0.1;
27244
27224
  if (singleLineBreak) {
27245
27225
  cursorIndex += 0.2;
@@ -27253,17 +27233,11 @@ class EditModule {
27253
27233
  this.handleFocusOut = () => {
27254
27234
  };
27255
27235
  this.handleKeyDown = (e) => {
27256
- if (!this.currRt) {
27257
- return;
27258
- }
27259
27236
  if (e.key === 'Delete' || e.key === 'Backspace') {
27260
27237
  this.handleInput({ data: null, type: 'Backspace' });
27261
27238
  }
27262
27239
  };
27263
27240
  this.handleCompositionStart = () => {
27264
- if (!this.currRt) {
27265
- return;
27266
- }
27267
27241
  this.isComposing = true;
27268
27242
  const { textConfig = [] } = this.currRt.attribute;
27269
27243
  this.composingConfigIdx = this.cursorIndex < 0 ? 0 : findConfigIndexByCursorIdx(textConfig, this.cursorIndex);
@@ -27399,9 +27373,6 @@ class EditModule {
27399
27373
  }
27400
27374
  parseCompositionStr(configIdx) {
27401
27375
  var _a;
27402
- if (!this.currRt) {
27403
- return '';
27404
- }
27405
27376
  const { textConfig = [] } = this.currRt.attribute;
27406
27377
  const lastConfig = (_a = textConfig[configIdx]) !== null && _a !== void 0 ? _a : {};
27407
27378
  textConfig.splice(configIdx, 1);
@@ -28085,7 +28056,6 @@ class RichTextEditPlugin {
28085
28056
  currRt.detachShadow();
28086
28057
  }
28087
28058
  this.currRt = null;
28088
- this.editModule.currRt = null;
28089
28059
  const shadowRoot = this.getShadow(currRt);
28090
28060
  if (this.editLine) {
28091
28061
  this.removeEditLineOrBgOrBounds(this.editLine, shadowRoot);
@@ -60,7 +60,7 @@ export class FederatedEvent {
60
60
  }
61
61
  _composedDetailPath(params) {
62
62
  if (params && params.graphic) {
63
- const g = params.graphic;
63
+ const g = this.pickParams.graphic;
64
64
  if (g.stage) {
65
65
  const path = g.stage.eventSystem.manager.propagationPath(g);
66
66
  this.detailPath.push(path), this._composedDetailPath(params.params);
@@ -1 +1 @@
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IN NO EVENT SHALL THE\n AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n THE SOFTWARE.\n */\n\n/**\n * An DOM-compatible synthetic event implementation that is \"forwarded\" on behalf of an original\n * FederatedEvent or native {@link https://dom.spec.whatwg.org/#event Event}.\n */\nexport class FederatedEvent<N extends Event = Event> implements Event {\n /** Flags whether this event bubbles. This will take effect only if it is set before propagation. */\n bubbles = true;\n\n cancelBubble = true;\n\n declare pickParams?: IPickEventParams;\n\n /**\n * Flags whether this event can be canceled using `FederatedEvent.preventDefault`. This is always\n * false (for now).\n */\n readonly cancelable = false;\n\n /**\n * Flag added for compatibility with DOM Event. It is not used in the Federated Events\n * API.\n * @see https://dom.spec.whatwg.org/#dom-event-composed\n */\n readonly composed = false;\n\n /** The listeners of the event target that are being notified. */\n currentTarget: IEventTarget | null;\n\n /** Flags whether the default response of the user agent was prevent through this event. */\n defaultPrevented = false;\n\n /**\n * The propagation phase.\n */\n eventPhase = FederatedEvent.prototype.NONE;\n\n /** Flags whether this is a user-trusted event */\n isTrusted: boolean;\n\n returnValue: boolean;\n srcElement: IEventTarget;\n\n /** The event target that this will be dispatched to. */\n target: IEventTarget | null;\n\n /** The timestamp of when the event was created. */\n timeStamp: number;\n\n /** The type of event, e.g. `pointerup`, `mousedown`. */\n type: string;\n\n /** The native event that caused the foremost original event. */\n nativeEvent: N;\n\n /** The original event that caused this event, if any. */\n originalEvent: FederatedEvent<N> | null;\n\n /** Flags whether propagation was stopped. */\n propagationStopped = false;\n\n /** Flags whether propagation was immediately stopped. */\n propagationImmediatelyStopped = false;\n\n /** The composed path of the event's propagation. */\n path: IEventTarget[];\n detailPath?: Array<IEventTarget[] | IEventTarget | IEventTarget[][]>;\n\n /** The EventManager that manages this event. 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IN NO EVENT SHALL THE\n AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n THE SOFTWARE.\n */\n\n/**\n * An DOM-compatible synthetic event implementation that is \"forwarded\" on behalf of an original\n * FederatedEvent or native {@link https://dom.spec.whatwg.org/#event Event}.\n */\nexport class FederatedEvent<N extends Event = Event> implements Event {\n /** Flags whether this event bubbles. This will take effect only if it is set before propagation. */\n bubbles = true;\n\n cancelBubble = true;\n\n declare pickParams?: IPickEventParams;\n\n /**\n * Flags whether this event can be canceled using `FederatedEvent.preventDefault`. This is always\n * false (for now).\n */\n readonly cancelable = false;\n\n /**\n * Flag added for compatibility with DOM Event. 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Null for root events. */\n readonly manager?: EventManager;\n\n /** Event-specific detail */\n detail: any;\n\n /** The global Window object. */\n view: any;\n\n /** The coordinates of the event relative to the nearest DOM layer. This is a non-standard property. */\n layer: EventPoint = {\n x: 0,\n y: 0\n };\n get layerX(): number {\n return this.layer.x;\n }\n get layerY(): number {\n return this.layer.y;\n }\n\n /** The coordinates of the event relative to the DOM document. This is a non-standard property. */\n page: EventPoint = {\n x: 0,\n y: 0\n };\n get pageX(): number {\n return this.page.x;\n }\n get pageY(): number {\n return this.page.y;\n }\n\n /** The coordinates of the event relative to the canvas(origin is left-top). This is a non-standard property. */\n canvas: EventPoint = {\n x: 0,\n y: 0\n };\n get x(): number {\n return this.canvas.x;\n }\n get y(): number {\n return this.canvas.y;\n }\n get canvasX(): number {\n return this.canvas.x;\n }\n get canvasY(): number {\n return this.canvas.y;\n }\n\n /**\n * The coordinates of the event relative to the Viewport\n */\n viewport: EventPoint = {\n x: 0,\n y: 0\n };\n get viewX(): number {\n return this.viewport.x;\n }\n get viewY(): number {\n return this.viewport.y;\n }\n\n /**\n * @param ? - Which manages this event. Propagation can only occur\n * within the ?'s jurisdiction.\n */\n constructor(manager?: EventManager) {\n this.manager = manager;\n }\n\n /** The propagation path for this event.*/\n composedPath(): IEventTarget[] {\n // Find the propagation path if it isn't cached or if the target has changed since the last evaluation.\n if (this.manager && (!this.path || this.path[this.path.length - 1] !== this.target)) {\n this.path = this.target ? this.manager.propagationPath(this.target) : [];\n }\n this.composedDetailPath();\n return this.path;\n }\n\n composedDetailPath() {\n if (this.pickParams && (this.pickParams as any).graphic) {\n this.detailPath = this.path.slice();\n this._composedDetailPath(this.pickParams);\n } else {\n this.detailPath = this.path.slice();\n }\n return this.detailPath;\n }\n\n _composedDetailPath(params: any) {\n if (params && params.graphic) {\n // 被包装的节点一定是最终的节点\n const g = (this.pickParams as any).graphic;\n if (g.stage) {\n const path = g.stage.eventSystem.manager.propagationPath(g);\n this.detailPath.push(path);\n this._composedDetailPath(params.params);\n }\n }\n }\n\n preventDefault(): void {\n try {\n if (this.nativeEvent instanceof Event && this.nativeEvent.cancelable) {\n this.nativeEvent.preventDefault();\n }\n } catch (err) {\n this.nativeEvent.preventDefault &&\n isFunction(this.nativeEvent.preventDefault) &&\n this.nativeEvent.preventDefault();\n }\n\n this.defaultPrevented = true;\n }\n\n stopImmediatePropagation(): void {\n this.propagationImmediatelyStopped = true;\n }\n\n stopPropagation(): void {\n try {\n if (this.nativeEvent instanceof Event && this.nativeEvent.cancelable) {\n this.nativeEvent.stopPropagation();\n }\n } catch (err) {\n this.nativeEvent.stopPropagation &&\n isFunction(this.nativeEvent.stopPropagation) &&\n this.nativeEvent.stopPropagation();\n }\n\n this.propagationStopped = true;\n }\n\n initEvent(): void {\n return;\n }\n initUIEvent(): void {\n return;\n }\n\n clone() {\n throw new Error('Method not implemented.');\n }\n\n which: number;\n readonly NONE = 0;\n readonly CAPTURING_PHASE = 1;\n readonly AT_TARGET = 2;\n readonly BUBBLING_PHASE = 3;\n}\n"]}
@@ -23,9 +23,6 @@ export default class Paragraph {
23
23
  ellipsisOtherParagraphWidth: number;
24
24
  verticalEllipsis?: boolean;
25
25
  overflow?: boolean;
26
- space?: number;
27
- dx?: number;
28
- dy?: number;
29
26
  constructor(text: string, newLine: boolean, character: IRichTextParagraphCharacter, ascentDescentMode?: 'actual' | 'font');
30
27
  updateWidth(): void;
31
28
  drawBackground(ctx: IContext2d, top: number, ascent: number, deltaLeft: number, isLineFirst: boolean, textAlign: string, lineHeight: number): {
@@ -14,7 +14,6 @@ function getFixedLRTB(left, right, top, bottom) {
14
14
 
15
15
  export default class Paragraph {
16
16
  constructor(text, newLine, character, ascentDescentMode) {
17
- var _a, _b;
18
17
  this.fontSize = character.fontSize || 16, this.textBaseline = character.textBaseline || "alphabetic",
19
18
  this.ascentDescentMode = ascentDescentMode;
20
19
  const lineHeight = calculateLineHeight(character.lineHeight, this.fontSize);
@@ -29,11 +28,9 @@ export default class Paragraph {
29
28
  this.descent = this.height / 2) : (this.ascent = ascent + deltaAscent, this.descent = descent + deltaDescent),
30
29
  this.length = text.length, this.width = width || 0, this.text = text || "", this.newLine = newLine || !1,
31
30
  this.character = character, this.left = 0, this.top = 0, this.ellipsis = "normal",
32
- this.ellipsisWidth = 0, this.ellipsisOtherParagraphWidth = 0, this.space = character.space,
33
- this.dx = null !== (_a = character.dx) && void 0 !== _a ? _a : 0, this.dy = null !== (_b = character.dy) && void 0 !== _b ? _b : 0,
34
- "vertical" === character.direction && (this.direction = character.direction, this.widthOrigin = this.width,
35
- this.heightOrigin = this.height, this.width = this.heightOrigin, this.height = this.widthOrigin,
36
- this.lineHeight = this.height), this.ellipsisStr = "...";
31
+ this.ellipsisWidth = 0, this.ellipsisOtherParagraphWidth = 0, "vertical" === character.direction && (this.direction = character.direction,
32
+ this.widthOrigin = this.width, this.heightOrigin = this.height, this.width = this.heightOrigin,
33
+ this.height = this.widthOrigin, this.lineHeight = this.height), this.ellipsisStr = "...";
37
34
  }
38
35
  updateWidth() {
39
36
  const {width: width} = measureTextCanvas(this.text, this.character, this.ascentDescentMode);
@@ -49,9 +46,9 @@ export default class Paragraph {
49
46
  if ("hide" === this.ellipsis) return;
50
47
  if ("add" === this.ellipsis) text += this.ellipsisStr, "right" !== textAlign && "end" !== textAlign || (left -= this.ellipsisWidth); else if ("replace" === this.ellipsis) {
51
48
  const index = getStrByWithCanvas(text, ("vertical" === direction ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.character, text.length - 1);
52
- if (text = text.slice(0, index), text += this.ellipsisStr, "right" === textAlign || "end" === textAlign) if ("vertical" === direction) ; else {
49
+ if (text = text.slice(0, index), text += this.ellipsisStr, "right" === textAlign || "end" === textAlign) {
53
50
  const {width: width} = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);
54
- left -= this.ellipsisWidth - width;
51
+ "vertical" === direction || (left -= this.ellipsisWidth - width);
55
52
  }
56
53
  }
57
54
  }
@@ -62,17 +59,16 @@ export default class Paragraph {
62
59
  });
63
60
  }
64
61
  draw(ctx, top, ascent, deltaLeft, isLineFirst, textAlign, lineHeight) {
65
- var _a;
66
- let baseline = top + ascent, text = this.text, left = this.left + deltaLeft + (null !== (_a = this.space) && void 0 !== _a ? _a : 0) / 2;
62
+ let baseline = top + ascent, text = this.text, left = this.left + deltaLeft;
67
63
  baseline += this.top;
68
64
  let direction = this.direction;
69
65
  if (this.verticalEllipsis) text = this.ellipsisStr, direction = "vertical", baseline -= this.ellipsisWidth / 2; else {
70
66
  if ("hide" === this.ellipsis) return;
71
67
  if ("add" === this.ellipsis) text += this.ellipsisStr, "right" !== textAlign && "end" !== textAlign || (left -= this.ellipsisWidth); else if ("replace" === this.ellipsis) {
72
68
  const index = getStrByWithCanvas(text, ("vertical" === direction ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.character, text.length - 1);
73
- if (text = text.slice(0, index), text += this.ellipsisStr, "right" === textAlign || "end" === textAlign) if ("vertical" === direction) ; else {
69
+ if (text = text.slice(0, index), text += this.ellipsisStr, "right" === textAlign || "end" === textAlign) {
74
70
  const {width: width} = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);
75
- left -= this.ellipsisWidth - width;
71
+ "vertical" === direction || (left -= this.ellipsisWidth - width);
76
72
  }
77
73
  }
78
74
  }
@@ -88,8 +84,8 @@ export default class Paragraph {
88
84
  ctx.translate(-this.heightOrigin || -this.lineHeight / 2, -this.descent / 2), ctx.translate(left, baseline),
89
85
  left = 0, baseline = 0);
90
86
  const {lineWidth: lineWidth = 1} = this.character;
91
- if (this.character.stroke && lineWidth && ctx.strokeText(text, left, baseline + this.dy),
92
- this.character.fill && ctx.fillText(text, left, baseline + this.dy), this.character.fill) if (this.character.lineThrough || this.character.underline) {
87
+ if (this.character.stroke && lineWidth && ctx.strokeText(text, left, baseline),
88
+ this.character.fill && ctx.fillText(text, left, baseline), this.character.fill) if (this.character.lineThrough || this.character.underline) {
93
89
  if (this.character.underline) {
94
90
  const top = 1 + baseline, lrtb = getFixedLRTB(left, left + (this.widthOrigin || this.width), top, top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1));
95
91
  ctx.fillRect(lrtb.left, 1 + baseline, lrtb.right - lrtb.left, this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);
@@ -1 +1 @@
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{ calculateLineHeight } from '../../common/utils';\nimport type { IContext2d, IRichTextParagraphCharacter } from '../../interface';\nimport { measureTextCanvas, getStrByWithCanvas } from './utils';\n\nfunction getFixedLRTB(left: number, right: number, top: number, bottom: number) {\n const leftInt = Math.round(left);\n const topInt = Math.round(top);\n const rightInt = Math.round(right);\n const bottomInt = Math.round(bottom);\n const _left = left > leftInt ? leftInt : leftInt - 0.5;\n const _top = top > topInt ? topInt : topInt - 0.5;\n const _right = rightInt > right ? rightInt : rightInt + 0.5;\n const _bottom = bottomInt > bottom ? bottomInt : bottomInt + 0.5;\n return {\n left: _left,\n top: _top,\n right: _right,\n bottom: _bottom\n };\n}\n\n/**\n * 部分代码参考 https://github.com/danielearwicker/carota/\n * The MIT License (MIT)\n\n \"Carota\" - Copyright (c) 2013 Daniel Earwicker\n\n Permission is hereby granted, free of charge, to any person obtaining a copy\n of this software and associated documentation files (the \"Software\"), to deal\n in the Software without restriction, including without limitation the rights\n to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n copies of the Software, and to permit persons to whom the Software is\n furnished to do so, subject to the following conditions:\n\n The above copyright notice and this permission notice shall be included in\n all copies or substantial portions of the Software.\n\n THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n THE SOFTWARE.\n */\n\n// 文字段\n// 参考carota\n// https://github.com/danielearwicker/carota/blob/master/src/text.js\nexport default class Paragraph {\n text: string;\n ascent: number;\n descent: number;\n width: number;\n height: number;\n lineHeight: number;\n fontSize: number;\n length: number;\n newLine: boolean;\n character: IRichTextParagraphCharacter;\n left: number;\n top: number;\n // rotate?: number;\n direction?: 'horizontal' | 'vertical';\n // bounds?: Bounds;\n widthOrigin?: number;\n heightOrigin?: number;\n textBaseline?: CanvasTextBaseline;\n ascentDescentMode?: 'actual' | 'font';\n\n ellipsis: 'normal' | 'add' | 'replace' | 'hide';\n ellipsisStr: string;\n ellipsisWidth: number;\n ellipsisOtherParagraphWidth: number;\n verticalEllipsis?: boolean;\n overflow?: boolean;\n space?: number;\n dx?: number;\n dy?: number;\n\n constructor(\n text: string,\n newLine: boolean,\n character: IRichTextParagraphCharacter,\n ascentDescentMode?: 'actual' | 'font'\n ) {\n // 测量文字\n this.fontSize = character.fontSize || 16;\n this.textBaseline = character.textBaseline || 'alphabetic';\n this.ascentDescentMode = ascentDescentMode;\n\n // 处理行高:\n // lineHeight为数字时,大于fontSize取lineHeight,小于fontSize时取fontSize\n // lineHeight不为数字时,统一认为lineHeight为'normal',值取1.2 * fontSize\n const lineHeight = calculateLineHeight(character.lineHeight, this.fontSize);\n if (typeof lineHeight === 'number') {\n this.lineHeight = lineHeight > this.fontSize ? lineHeight : this.fontSize;\n } else {\n this.lineHeight = Math.floor(1.2 * this.fontSize);\n }\n\n this.height = this.lineHeight;\n\n const { ascent, height, descent, width } = measureTextCanvas(text, character, this.ascentDescentMode);\n\n let halfDetaHeight = 0;\n let deltaAscent = 0;\n let deltaDescent = 0;\n if (this.height > height) {\n // measureTextCanvas测量出的是纯文字高度,this.height是考虑行高后的高度\n // 如果this.height > height,将超过的高度平均分配到ascent和descent上\n halfDetaHeight = (this.height - height) / 2;\n deltaAscent = Math.ceil(halfDetaHeight);\n deltaDescent = Math.floor(halfDetaHeight);\n }\n\n if (this.textBaseline === 'top') {\n this.ascent = halfDetaHeight;\n this.descent = height - halfDetaHeight;\n } else if (this.textBaseline === 'bottom') {\n this.ascent = height - halfDetaHeight;\n this.descent = halfDetaHeight;\n } else if (this.textBaseline === 'middle') {\n this.ascent = this.height / 2;\n this.descent = this.height / 2;\n } else {\n this.ascent = ascent + deltaAscent;\n this.descent = descent + deltaDescent;\n }\n\n this.length = text.length;\n this.width = width || 0;\n this.text = text || '';\n this.newLine = newLine || false;\n this.character = character;\n\n this.left = 0;\n this.top = 0;\n\n this.ellipsis = 'normal';\n this.ellipsisWidth = 0;\n this.ellipsisOtherParagraphWidth = 0;\n this.space = character.space;\n this.dx = character.dx ?? 0;\n this.dy = character.dy ?? 0;\n\n // 处理旋转\n if (character.direction === 'vertical') {\n this.direction = character.direction;\n this.widthOrigin = this.width;\n this.heightOrigin = this.height;\n // const bounds = new Bounds();\n // bounds.set(0, 0, this.width, this.height);\n // bounds.rotate(Math.PI / 2, this.width / 2, this.height / 2);\n // this.bounds = bounds;\n // this.width = bounds.width();\n // this.height = bounds.height();\n this.width = this.heightOrigin;\n this.height = this.widthOrigin;\n this.lineHeight = this.height;\n }\n this.ellipsisStr = '...';\n }\n\n updateWidth() {\n const { width } = measureTextCanvas(this.text, this.character, this.ascentDescentMode);\n this.width = width;\n if (this.direction === 'vertical') {\n this.widthOrigin = this.width;\n this.width = this.heightOrigin;\n this.height = this.widthOrigin;\n }\n }\n\n drawBackground(\n ctx: IContext2d,\n top: number,\n ascent: number,\n deltaLeft: number,\n isLineFirst: boolean,\n textAlign: string,\n lineHeight: number\n ) {\n if (\n !(\n this.text !== '' &&\n this.text !== '\\n' &&\n this.character.background &&\n (!this.character.backgroundOpacity || this.character.backgroundOpacity > 0)\n )\n ) {\n return;\n }\n let baseline = top + ascent;\n let text = this.text;\n let left = this.left + deltaLeft;\n baseline += this.top;\n let direction = this.direction;\n\n if (this.verticalEllipsis) {\n text = this.ellipsisStr;\n direction = 'vertical';\n baseline -= this.ellipsisWidth / 2;\n } else if (this.ellipsis === 'hide') {\n return;\n } else if (this.ellipsis === 'add') {\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n left -= this.ellipsisWidth;\n }\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, this.width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n (direction === 'vertical' ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n if (direction === 'vertical') {\n // baseline -= this.ellipsisWidth - width;\n } else {\n const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n left -= this.ellipsisWidth - width;\n }\n }\n }\n // 背景稍微扩充一些buf,否则会出现白线\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + lineHeight;\n const lrtb = getFixedLRTB(left, right, top, bottom);\n\n return {\n ...lrtb,\n fillStyle: this.character.background,\n globalAlpha: this.character.backgroundOpacity\n };\n }\n\n draw(\n ctx: IContext2d,\n top: number,\n ascent: number,\n deltaLeft: number,\n isLineFirst: boolean,\n textAlign: string,\n lineHeight: number\n ) {\n let baseline = top + ascent;\n let text = this.text;\n let left = this.left + deltaLeft + (this.space ?? 0) / 2;\n baseline += this.top;\n let direction = this.direction;\n\n if (this.verticalEllipsis) {\n text = this.ellipsisStr;\n direction = 'vertical';\n baseline -= this.ellipsisWidth / 2;\n } else if (this.ellipsis === 'hide') {\n return;\n } else if (this.ellipsis === 'add') {\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n left -= this.ellipsisWidth;\n }\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, this.width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n (direction === 'vertical' ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n if (direction === 'vertical') {\n // baseline -= this.ellipsisWidth - width;\n } else {\n const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n left -= this.ellipsisWidth - width;\n }\n }\n }\n\n // prepareContext(ctx);\n switch (this.character.script) {\n case 'super':\n baseline -= this.ascent * (1 / 3);\n break;\n case 'sub':\n baseline += this.descent / 2;\n break;\n }\n\n // if (isLineFirst) {\n // const result = regFirstSpace.exec(text);\n // if (result?.index !== 0) {\n // text = text.slice(result?.index);\n // }\n // }\n\n // 处理旋转\n if (direction === 'vertical') {\n ctx.save();\n ctx.rotateAbout(Math.PI / 2, left, baseline);\n ctx.translate(-(this.heightOrigin as number) || -this.lineHeight / 2, -this.descent / 2);\n ctx.translate(left, baseline);\n left = 0;\n baseline = 0;\n }\n\n // if (this.character.fill) {\n // if (this.character.background && (!this.character.backgroundOpacity || this.character.backgroundOpacity > 0)) {\n // const fillStyle = ctx.fillStyle;\n // const globalAlpha = ctx.globalAlpha;\n // ctx.fillStyle = this.character.background;\n // if (this.character.backgroundOpacity !== void 0) {\n // ctx.globalAlpha = this.character.backgroundOpacity;\n // }\n // // 背景稍微扩充一些buf,否则会出现白线\n // const right = left + (this.widthOrigin || this.width);\n // const bottom = top + lineHeight;\n // const lrtb = getFixedLRTB(left, right, top, bottom);\n // ctx.fillRect(lrtb.left, lrtb.top, lrtb.right - lrtb.left, lrtb.bottom - lrtb.top);\n // ctx.fillStyle = fillStyle;\n // ctx.globalAlpha = globalAlpha;\n // }\n // }\n\n const { lineWidth = 1 } = this.character;\n if (this.character.stroke && lineWidth) {\n ctx.strokeText(text, left, baseline + this.dy);\n }\n\n if (this.character.fill) {\n ctx.fillText(text, left, baseline + this.dy);\n }\n\n if (this.character.fill) {\n if (this.character.lineThrough || this.character.underline) {\n if (this.character.underline) {\n const top = 1 + baseline;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n if (this.character.lineThrough) {\n const top = 1 + baseline - this.ascent / 2;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline - this.ascent / 2,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n } else if (this.character.textDecoration === 'underline') {\n const top = 1 + baseline;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n } else if (this.character.textDecoration === 'line-through') {\n const top = 1 + baseline - this.ascent / 2;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline - this.ascent / 2,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n }\n\n if (direction === 'vertical') {\n ctx.restore();\n }\n }\n\n getWidthWithEllips(direction: string): number {\n let text = this.text;\n // const direction = this.direction;\n const width = direction === 'vertical' ? this.height : this.width;\n // const height = direction === 'vertical' ? this.width: this.height;\n\n if (this.ellipsis === 'hide') {\n return width;\n } else if (this.ellipsis === 'add') {\n return width + this.ellipsisWidth;\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n const { width: measureWidth } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n return width + this.ellipsisWidth - measureWidth;\n }\n return width;\n }\n}\n\nexport function seperateParagraph(paragraph: Paragraph, index: number) {\n const text1 = paragraph.text.slice(0, index);\n const text2 = paragraph.text.slice(index);\n const p1 = new Paragraph(text1, paragraph.newLine, paragraph.character, paragraph.ascentDescentMode);\n const p2 = new Paragraph(text2, true, paragraph.character, paragraph.ascentDescentMode);\n\n return [p1, p2];\n}\n"]}
1
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{ calculateLineHeight } from '../../common/utils';\nimport type { IContext2d, IRichTextParagraphCharacter } from '../../interface';\nimport { measureTextCanvas, getStrByWithCanvas } from './utils';\n\nfunction getFixedLRTB(left: number, right: number, top: number, bottom: number) {\n const leftInt = Math.round(left);\n const topInt = Math.round(top);\n const rightInt = Math.round(right);\n const bottomInt = Math.round(bottom);\n const _left = left > leftInt ? leftInt : leftInt - 0.5;\n const _top = top > topInt ? topInt : topInt - 0.5;\n const _right = rightInt > right ? rightInt : rightInt + 0.5;\n const _bottom = bottomInt > bottom ? bottomInt : bottomInt + 0.5;\n return {\n left: _left,\n top: _top,\n right: _right,\n bottom: _bottom\n };\n}\n\n/**\n * 部分代码参考 https://github.com/danielearwicker/carota/\n * The MIT License (MIT)\n\n \"Carota\" - Copyright (c) 2013 Daniel Earwicker\n\n Permission is hereby granted, free of charge, to any person obtaining a copy\n of this software and associated documentation files (the \"Software\"), to deal\n in the Software without restriction, including without limitation the rights\n to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n copies of the Software, and to permit persons to whom the Software is\n furnished to do so, subject to the following conditions:\n\n The above copyright notice and this permission notice shall be included in\n all copies or substantial portions of the Software.\n\n THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n THE SOFTWARE.\n */\n\n// 文字段\n// 参考carota\n// https://github.com/danielearwicker/carota/blob/master/src/text.js\nexport default class Paragraph {\n text: string;\n ascent: number;\n descent: number;\n width: number;\n height: number;\n lineHeight: number;\n fontSize: number;\n length: number;\n newLine: boolean;\n character: IRichTextParagraphCharacter;\n left: number;\n top: number;\n // rotate?: number;\n direction?: 'horizontal' | 'vertical';\n // bounds?: Bounds;\n widthOrigin?: number;\n heightOrigin?: number;\n textBaseline?: CanvasTextBaseline;\n ascentDescentMode?: 'actual' | 'font';\n\n ellipsis: 'normal' | 'add' | 'replace' | 'hide';\n ellipsisStr: string;\n ellipsisWidth: number;\n ellipsisOtherParagraphWidth: number;\n verticalEllipsis?: boolean;\n overflow?: boolean;\n\n constructor(\n text: string,\n newLine: boolean,\n character: IRichTextParagraphCharacter,\n ascentDescentMode?: 'actual' | 'font'\n ) {\n // 测量文字\n this.fontSize = character.fontSize || 16;\n this.textBaseline = character.textBaseline || 'alphabetic';\n this.ascentDescentMode = ascentDescentMode;\n\n // 处理行高:\n // lineHeight为数字时,大于fontSize取lineHeight,小于fontSize时取fontSize\n // lineHeight不为数字时,统一认为lineHeight为'normal',值取1.2 * fontSize\n const lineHeight = calculateLineHeight(character.lineHeight, this.fontSize);\n if (typeof lineHeight === 'number') {\n this.lineHeight = lineHeight > this.fontSize ? lineHeight : this.fontSize;\n } else {\n this.lineHeight = Math.floor(1.2 * this.fontSize);\n }\n\n this.height = this.lineHeight;\n\n const { ascent, height, descent, width } = measureTextCanvas(text, character, this.ascentDescentMode);\n\n let halfDetaHeight = 0;\n let deltaAscent = 0;\n let deltaDescent = 0;\n if (this.height > height) {\n // measureTextCanvas测量出的是纯文字高度,this.height是考虑行高后的高度\n // 如果this.height > height,将超过的高度平均分配到ascent和descent上\n halfDetaHeight = (this.height - height) / 2;\n deltaAscent = Math.ceil(halfDetaHeight);\n deltaDescent = Math.floor(halfDetaHeight);\n }\n\n if (this.textBaseline === 'top') {\n this.ascent = halfDetaHeight;\n this.descent = height - halfDetaHeight;\n } else if (this.textBaseline === 'bottom') {\n this.ascent = height - halfDetaHeight;\n this.descent = halfDetaHeight;\n } else if (this.textBaseline === 'middle') {\n this.ascent = this.height / 2;\n this.descent = this.height / 2;\n } else {\n this.ascent = ascent + deltaAscent;\n this.descent = descent + deltaDescent;\n }\n\n this.length = text.length;\n this.width = width || 0;\n this.text = text || '';\n this.newLine = newLine || false;\n this.character = character;\n\n this.left = 0;\n this.top = 0;\n\n this.ellipsis = 'normal';\n this.ellipsisWidth = 0;\n this.ellipsisOtherParagraphWidth = 0;\n\n // 处理旋转\n if (character.direction === 'vertical') {\n this.direction = character.direction;\n this.widthOrigin = this.width;\n this.heightOrigin = this.height;\n // const bounds = new Bounds();\n // bounds.set(0, 0, this.width, this.height);\n // bounds.rotate(Math.PI / 2, this.width / 2, this.height / 2);\n // this.bounds = bounds;\n // this.width = bounds.width();\n // this.height = bounds.height();\n this.width = this.heightOrigin;\n this.height = this.widthOrigin;\n this.lineHeight = this.height;\n }\n this.ellipsisStr = '...';\n }\n\n updateWidth() {\n const { width } = measureTextCanvas(this.text, this.character, this.ascentDescentMode);\n this.width = width;\n if (this.direction === 'vertical') {\n this.widthOrigin = this.width;\n this.width = this.heightOrigin;\n this.height = this.widthOrigin;\n }\n }\n\n drawBackground(\n ctx: IContext2d,\n top: number,\n ascent: number,\n deltaLeft: number,\n isLineFirst: boolean,\n textAlign: string,\n lineHeight: number\n ) {\n if (\n !(\n this.text !== '' &&\n this.text !== '\\n' &&\n this.character.background &&\n (!this.character.backgroundOpacity || this.character.backgroundOpacity > 0)\n )\n ) {\n return;\n }\n let baseline = top + ascent;\n let text = this.text;\n let left = this.left + deltaLeft;\n baseline += this.top;\n let direction = this.direction;\n\n if (this.verticalEllipsis) {\n text = this.ellipsisStr;\n direction = 'vertical';\n baseline -= this.ellipsisWidth / 2;\n } else if (this.ellipsis === 'hide') {\n return;\n } else if (this.ellipsis === 'add') {\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n left -= this.ellipsisWidth;\n }\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, this.width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n (direction === 'vertical' ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n if (direction === 'vertical') {\n // baseline -= this.ellipsisWidth - width;\n } else {\n left -= this.ellipsisWidth - width;\n }\n }\n }\n // 背景稍微扩充一些buf,否则会出现白线\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + lineHeight;\n const lrtb = getFixedLRTB(left, right, top, bottom);\n\n return {\n ...lrtb,\n fillStyle: this.character.background,\n globalAlpha: this.character.backgroundOpacity\n };\n }\n\n draw(\n ctx: IContext2d,\n top: number,\n ascent: number,\n deltaLeft: number,\n isLineFirst: boolean,\n textAlign: string,\n lineHeight: number\n ) {\n let baseline = top + ascent;\n let text = this.text;\n let left = this.left + deltaLeft;\n baseline += this.top;\n let direction = this.direction;\n\n if (this.verticalEllipsis) {\n text = this.ellipsisStr;\n direction = 'vertical';\n baseline -= this.ellipsisWidth / 2;\n } else if (this.ellipsis === 'hide') {\n return;\n } else if (this.ellipsis === 'add') {\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n left -= this.ellipsisWidth;\n }\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, this.width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n (direction === 'vertical' ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n if (direction === 'vertical') {\n // baseline -= this.ellipsisWidth - width;\n } else {\n left -= this.ellipsisWidth - width;\n }\n }\n }\n\n // prepareContext(ctx);\n switch (this.character.script) {\n case 'super':\n baseline -= this.ascent * (1 / 3);\n break;\n case 'sub':\n baseline += this.descent / 2;\n break;\n }\n\n // if (isLineFirst) {\n // const result = regFirstSpace.exec(text);\n // if (result?.index !== 0) {\n // text = text.slice(result?.index);\n // }\n // }\n\n // 处理旋转\n if (direction === 'vertical') {\n ctx.save();\n ctx.rotateAbout(Math.PI / 2, left, baseline);\n ctx.translate(-(this.heightOrigin as number) || -this.lineHeight / 2, -this.descent / 2);\n ctx.translate(left, baseline);\n left = 0;\n baseline = 0;\n }\n\n // if (this.character.fill) {\n // if (this.character.background && (!this.character.backgroundOpacity || this.character.backgroundOpacity > 0)) {\n // const fillStyle = ctx.fillStyle;\n // const globalAlpha = ctx.globalAlpha;\n // ctx.fillStyle = this.character.background;\n // if (this.character.backgroundOpacity !== void 0) {\n // ctx.globalAlpha = this.character.backgroundOpacity;\n // }\n // // 背景稍微扩充一些buf,否则会出现白线\n // const right = left + (this.widthOrigin || this.width);\n // const bottom = top + lineHeight;\n // const lrtb = getFixedLRTB(left, right, top, bottom);\n // ctx.fillRect(lrtb.left, lrtb.top, lrtb.right - lrtb.left, lrtb.bottom - lrtb.top);\n // ctx.fillStyle = fillStyle;\n // ctx.globalAlpha = globalAlpha;\n // }\n // }\n\n const { lineWidth = 1 } = this.character;\n if (this.character.stroke && lineWidth) {\n ctx.strokeText(text, left, baseline);\n }\n\n if (this.character.fill) {\n ctx.fillText(text, left, baseline);\n }\n\n if (this.character.fill) {\n if (this.character.lineThrough || this.character.underline) {\n if (this.character.underline) {\n const top = 1 + baseline;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n if (this.character.lineThrough) {\n const top = 1 + baseline - this.ascent / 2;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline - this.ascent / 2,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n } else if (this.character.textDecoration === 'underline') {\n const top = 1 + baseline;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n } else if (this.character.textDecoration === 'line-through') {\n const top = 1 + baseline - this.ascent / 2;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline - this.ascent / 2,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n }\n\n if (direction === 'vertical') {\n ctx.restore();\n }\n }\n\n getWidthWithEllips(direction: string): number {\n let text = this.text;\n // const direction = this.direction;\n const width = direction === 'vertical' ? this.height : this.width;\n // const height = direction === 'vertical' ? this.width: this.height;\n\n if (this.ellipsis === 'hide') {\n return width;\n } else if (this.ellipsis === 'add') {\n return width + this.ellipsisWidth;\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n const { width: measureWidth } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n return width + this.ellipsisWidth - measureWidth;\n }\n return width;\n }\n}\n\nexport function seperateParagraph(paragraph: Paragraph, index: number) {\n const text1 = paragraph.text.slice(0, index);\n const text2 = paragraph.text.slice(index);\n const p1 = new Paragraph(text1, paragraph.newLine, paragraph.character, paragraph.ascentDescentMode);\n const p2 = new Paragraph(text2, true, paragraph.character, paragraph.ascentDescentMode);\n\n return [p1, p2];\n}\n"]}
@@ -103,7 +103,6 @@ export function getStrByWithDom(desc, width, style, guessIndex, needTestLetter)
103
103
  }
104
104
 
105
105
  export function getStrByWithCanvas(desc, width, character, guessIndex, needTestLetter) {
106
- if (desc.length <= 1) return 0;
107
106
  if (!width || width <= 0) return 0;
108
107
  const textMeasure = application.graphicUtil.textMeasure;
109
108
  let index = guessIndex, temp = desc.slice(0, index), tempWidth = Math.floor(textMeasure.measureText(temp, character).width), tempNext = desc.slice(0, index + 1), tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character).width);
@@ -172,25 +171,16 @@ export function measureTextDom(text, style) {
172
171
  }
173
172
 
174
173
  export function measureTextCanvas(text, character, mode = "actual") {
175
- var _a;
176
- if ("" === text) return {
177
- ascent: 0,
178
- height: 0,
179
- descent: 0,
180
- width: 0
181
- };
182
174
  const measurement = application.graphicUtil.textMeasure.measureText(text, character), result = {
183
175
  ascent: 0,
184
176
  height: 0,
185
177
  descent: 0,
186
178
  width: 0
187
179
  }, ascent = "actual" === mode ? measurement.actualBoundingBoxAscent : measurement.fontBoundingBoxAscent, descent = "actual" === mode ? measurement.actualBoundingBoxDescent : measurement.fontBoundingBoxDescent;
188
- "number" != typeof ascent || "number" != typeof descent ? (result.width = Math.floor(measurement.width),
180
+ return "number" != typeof ascent || "number" != typeof descent ? (result.width = Math.floor(measurement.width),
189
181
  result.height = character.fontSize || 0, result.ascent = result.height, result.descent = 0) : (result.width = Math.floor(measurement.width),
190
182
  result.height = Math.floor(ascent + descent), result.ascent = Math.floor(ascent),
191
- result.descent = result.height - result.ascent);
192
- const space = null !== (_a = character.space) && void 0 !== _a ? _a : 0;
193
- return result.width += space, result;
183
+ result.descent = result.height - result.ascent), result;
194
184
  }
195
185
 
196
186
  export function getFontString(character, ctx) {
@@ -1 +1 @@
1
- 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type { IBoundsLike } from '@visactor/vutils';\nimport { application } from '../../application';\nimport { createColor } from '../../common/canvas-utils';\nimport type { IContext2d, ITextStyleParams, IRichTextParagraphCharacter } from '../../interface';\nimport { DEFAULT_TEXT_FONT_FAMILY } from '../../constants';\n\nexport const DIRECTION_KEY = {\n horizontal: {\n width: 'width',\n height: 'height',\n left: 'left',\n top: 'top',\n x: 'x',\n y: 'y',\n bottom: 'bottom'\n },\n vertical: {\n width: 'height',\n height: 'width',\n left: 'top',\n top: 'left',\n x: 'y',\n y: 'x',\n bottom: 'right'\n }\n};\n\nconst defaultFormatting = {\n fontSize: 16,\n fontFamily: DEFAULT_TEXT_FONT_FAMILY,\n fill: true,\n stroke: false,\n fontWeight: 'normal',\n lineHeight: 'normal',\n fontStyle: 'normal', // normal, italic, oblique\n textDecoration: 'none', // none, underline, line-through\n textAlign: 'left', // left, right, center\n script: 'normal' // normal, sub, super\n};\nconst nbsp = String.fromCharCode(160);\n\nexport const regLetter = /\\w|\\(|\\)|-/;\nconst regPunctuation = /[.?!,;:/,。?!、;:]/;\nexport const regFirstSpace = /\\S/;\n\nconst setTextStyle = (ctx: IContext2d, character: IRichTextParagraphCharacter) => {\n let fontSize = character.fontSize || 16;\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: character.textBaseline || 'alphabetic',\n fontStyle: character.fontStyle || '',\n fontWeight: character.fontWeight || '',\n fontSize,\n fontFamily: character.fontFamily\n } as ITextStyleParams);\n};\n\n// Applies the style of a run to the canvas context\nexport function applyFillStyle(ctx: IContext2d, character: IRichTextParagraphCharacter, b?: IBoundsLike) {\n const fillStyle = (character && (character.fill as string)) || defaultFormatting.fill;\n if (!fillStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n\n const { fillOpacity = 1, opacity = 1 } = character;\n\n ctx.globalAlpha = fillOpacity * opacity;\n ctx.fillStyle = b ? createColor(ctx, fillStyle, { AABBBounds: b }) : (fillStyle as string);\n\n setTextStyle(ctx, character);\n}\n\nexport function applyStrokeStyle(ctx: IContext2d, character: IRichTextParagraphCharacter) {\n const strokeStyle = (character && (character.stroke as string)) || (defaultFormatting.stroke as any);\n if (!strokeStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n\n const { strokeOpacity = 1, opacity = 1 } = character;\n\n ctx.globalAlpha = strokeOpacity * opacity;\n ctx.lineWidth = character && typeof character.lineWidth === 'number' ? character.lineWidth : 1;\n ctx.strokeStyle = strokeStyle as string;\n\n setTextStyle(ctx, character);\n}\n\nexport function prepareContext(ctx: IContext2d) {\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: 'bottom'\n });\n}\n\n// 确认达到availableWidth的字符串截取index\nexport function getStrByWithDom(\n desc: string,\n width: number,\n style: string,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n desc = desc.replace(/\\s/g, nbsp);\n\n // 测量用DOM\n const span = document.createElement('span');\n span.setAttribute('style', style);\n span.style.visibility = 'hidden';\n span.style.whiteSpace = 'nowrap';\n document.body.appendChild(span);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n span.innerText = temp;\n let tempWidth = span.offsetWidth;\n\n let tempNext = desc.slice(0, index + 1);\n span.innerText = tempNext;\n let tempWidthNext = span.offsetWidth;\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n temp = desc.slice(0, index);\n span.innerText = temp;\n tempWidth = span.offsetWidth;\n\n tempNext = desc.slice(0, index + 1);\n span.innerText = tempNext;\n tempWidthNext = span.offsetWidth;\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n document.body.removeChild(span);\n return index;\n}\nexport function getStrByWithCanvas(\n desc: string,\n width: number,\n character: IRichTextParagraphCharacter,\n // ctx: IContext2d,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n if (desc.length <= 1) {\n return 0;\n }\n if (!width || width <= 0) {\n return 0;\n }\n const textMeasure = application.graphicUtil.textMeasure;\n // const measurement = textMeasure.measureText(text, character);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n let tempWidth = Math.floor(textMeasure.measureText(temp, character as any).width);\n\n let tempNext = desc.slice(0, index + 1);\n let tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character as any).width);\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n if (index > desc.length) {\n index = desc.length;\n break;\n } else if (index < 0) {\n index = 0;\n break;\n }\n\n temp = desc.slice(0, index);\n tempWidth = Math.floor(textMeasure.measureText(temp, character as any).width);\n\n tempNext = desc.slice(0, index + 1);\n tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character as any).width);\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n return index;\n}\n\nexport function getWordStartEndIdx(string: string, index: number) {\n let startIdx = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[startIdx - 1]) && regLetter.test(string[startIdx])) ||\n // 行首标点符号处理\n regPunctuation.test(string[startIdx])\n ) {\n startIdx--;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (startIdx <= 0) {\n break;\n }\n }\n\n let endIdx = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[endIdx + 1]) && regLetter.test(string[endIdx])) ||\n // 行首标点符号处理\n regPunctuation.test(string[endIdx])\n ) {\n endIdx++;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (endIdx >= string.length) {\n break;\n }\n }\n endIdx = Math.min(endIdx + 1, string.length);\n\n return {\n startIdx,\n endIdx\n };\n}\n\n/**\n * 向前找到单词结尾处换行\n * @param string\n * @param index\n * @param negativeWrongMatch 如果为true,那么如果无法匹配就会向后找到单词的结尾,否则就直接返回index\n * @returns\n */\nexport function testLetter(string: string, index: number, negativeWrongMatch: boolean = false): number {\n let i = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[i - 1]) && regLetter.test(string[i])) ||\n // 行首标点符号处理\n regPunctuation.test(string[i])\n ) {\n i--;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (i <= 0) {\n return negativeWrongMatch ? testLetter2(string, index) : index;\n }\n }\n return i;\n}\n\n/**\n * 向后找到单词结尾处换行\n * @param string\n * @param index\n * @returns\n */\nexport function testLetter2(string: string, index: number) {\n let i = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[i + 1]) && regLetter.test(string[i])) ||\n // 行首标点符号处理\n regPunctuation.test(string[i])\n ) {\n i++;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (i >= string.length) {\n return i;\n }\n }\n return i + 1;\n}\n\n// 测量文字详细信息\nexport function measureTextDom(\n text: string,\n style: string\n): { ascent?: number; height?: number; descent?: number; width?: number } {\n let div;\n\n const span = document.createElement('span');\n const block = document.createElement('div');\n div = document.createElement('div');\n\n block.style.display = 'inline-block';\n block.style.width = '1px';\n block.style.height = '0';\n\n div.style.visibility = 'hidden';\n div.style.position = 'absolute';\n div.style.top = '0';\n div.style.left = '0';\n div.style.width = '500px';\n div.style.height = '200px';\n div.style.whiteSpace = 'nowrap';\n\n div.appendChild(span);\n div.appendChild(block);\n document.body.appendChild(div);\n\n const result: { ascent?: number; height?: number; descent?: number; width?: number } = {};\n try {\n span.setAttribute('style', style);\n span.style.whiteSpace = 'nowrap';\n span.style.display = 'inline-block';\n\n span.innerHTML = '';\n span.appendChild(document.createTextNode(text.replace(/\\s/g, nbsp)));\n\n block.style.verticalAlign = 'baseline';\n result.ascent = block.offsetTop - span.offsetTop;\n block.style.verticalAlign = 'bottom';\n result.height = block.offsetTop - span.offsetTop;\n result.descent = result.height - result.ascent;\n result.width = span.offsetWidth;\n } finally {\n div.parentNode?.removeChild(div);\n div = null;\n }\n return result;\n}\n\n// 测量文字详细信息\nexport function measureTextCanvas(\n text: string,\n character: IRichTextParagraphCharacter,\n mode: 'actual' | 'font' = 'actual'\n): { ascent: number; height: number; descent: number; width: number } {\n if (text === '') {\n return {\n ascent: 0,\n height: 0,\n descent: 0,\n width: 0\n };\n }\n const textMeasure = application.graphicUtil.textMeasure;\n const measurement = textMeasure.measureText(text, character as any) as TextMetrics;\n const result: { ascent: number; height: number; descent: number; width: number } = {\n ascent: 0,\n height: 0,\n descent: 0,\n width: 0\n };\n const ascent = mode === 'actual' ? measurement.actualBoundingBoxAscent : measurement.fontBoundingBoxAscent;\n const descent = mode === 'actual' ? measurement.actualBoundingBoxDescent : measurement.fontBoundingBoxDescent;\n if (typeof ascent !== 'number' || typeof descent !== 'number') {\n result.width = Math.floor(measurement.width);\n result.height = character.fontSize || 0;\n result.ascent = result.height;\n result.descent = 0;\n } else {\n result.width = Math.floor(measurement.width);\n result.height = Math.floor(ascent + descent);\n result.ascent = Math.floor(ascent);\n result.descent = result.height - result.ascent;\n }\n const space = character.space ?? 0;\n result.width += space;\n return result;\n}\n\nexport function getFontString(character: IRichTextParagraphCharacter, ctx: IContext2d | null) {\n let fontSize = (character && character.fontSize) || defaultFormatting.fontSize;\n\n if (character) {\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n }\n\n return (\n ((character && character.fontStyle) || '') +\n ' ' +\n ((character && character.fontWeight) || '') +\n ' ' +\n (fontSize || 12) +\n 'px ' +\n ((character && character.fontFamily) || defaultFormatting.fontFamily)\n );\n}\n"]}
1
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type { IBoundsLike } from '@visactor/vutils';\nimport { application } from '../../application';\nimport { createColor } from '../../common/canvas-utils';\nimport type { IContext2d, ITextStyleParams, IRichTextParagraphCharacter } from '../../interface';\nimport { DEFAULT_TEXT_FONT_FAMILY } from '../../constants';\n\nexport const DIRECTION_KEY = {\n horizontal: {\n width: 'width',\n height: 'height',\n left: 'left',\n top: 'top',\n x: 'x',\n y: 'y',\n bottom: 'bottom'\n },\n vertical: {\n width: 'height',\n height: 'width',\n left: 'top',\n top: 'left',\n x: 'y',\n y: 'x',\n bottom: 'right'\n }\n};\n\nconst defaultFormatting = {\n fontSize: 16,\n fontFamily: DEFAULT_TEXT_FONT_FAMILY,\n fill: true,\n stroke: false,\n fontWeight: 'normal',\n lineHeight: 'normal',\n fontStyle: 'normal', // normal, italic, oblique\n textDecoration: 'none', // none, underline, line-through\n textAlign: 'left', // left, right, center\n script: 'normal' // normal, sub, super\n};\nconst nbsp = String.fromCharCode(160);\n\nexport const regLetter = /\\w|\\(|\\)|-/;\nconst regPunctuation = /[.?!,;:/,。?!、;:]/;\nexport const regFirstSpace = /\\S/;\n\nconst setTextStyle = (ctx: IContext2d, character: IRichTextParagraphCharacter) => {\n let fontSize = character.fontSize || 16;\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: character.textBaseline || 'alphabetic',\n fontStyle: character.fontStyle || '',\n fontWeight: character.fontWeight || '',\n fontSize,\n fontFamily: character.fontFamily\n } as ITextStyleParams);\n};\n\n// Applies the style of a run to the canvas context\nexport function applyFillStyle(ctx: IContext2d, character: IRichTextParagraphCharacter, b?: IBoundsLike) {\n const fillStyle = (character && (character.fill as string)) || defaultFormatting.fill;\n if (!fillStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n\n const { fillOpacity = 1, opacity = 1 } = character;\n\n ctx.globalAlpha = fillOpacity * opacity;\n ctx.fillStyle = b ? createColor(ctx, fillStyle, { AABBBounds: b }) : (fillStyle as string);\n\n setTextStyle(ctx, character);\n}\n\nexport function applyStrokeStyle(ctx: IContext2d, character: IRichTextParagraphCharacter) {\n const strokeStyle = (character && (character.stroke as string)) || (defaultFormatting.stroke as any);\n if (!strokeStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n\n const { strokeOpacity = 1, opacity = 1 } = character;\n\n ctx.globalAlpha = strokeOpacity * opacity;\n ctx.lineWidth = character && typeof character.lineWidth === 'number' ? character.lineWidth : 1;\n ctx.strokeStyle = strokeStyle as string;\n\n setTextStyle(ctx, character);\n}\n\nexport function prepareContext(ctx: IContext2d) {\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: 'bottom'\n });\n}\n\n// 确认达到availableWidth的字符串截取index\nexport function getStrByWithDom(\n desc: string,\n width: number,\n style: string,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n desc = desc.replace(/\\s/g, nbsp);\n\n // 测量用DOM\n const span = document.createElement('span');\n span.setAttribute('style', style);\n span.style.visibility = 'hidden';\n span.style.whiteSpace = 'nowrap';\n document.body.appendChild(span);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n span.innerText = temp;\n let tempWidth = span.offsetWidth;\n\n let tempNext = desc.slice(0, index + 1);\n span.innerText = tempNext;\n let tempWidthNext = span.offsetWidth;\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n temp = desc.slice(0, index);\n span.innerText = temp;\n tempWidth = span.offsetWidth;\n\n tempNext = desc.slice(0, index + 1);\n span.innerText = tempNext;\n tempWidthNext = span.offsetWidth;\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n document.body.removeChild(span);\n return index;\n}\nexport function getStrByWithCanvas(\n desc: string,\n width: number,\n character: IRichTextParagraphCharacter,\n // ctx: IContext2d,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n if (!width || width <= 0) {\n return 0;\n }\n const textMeasure = application.graphicUtil.textMeasure;\n // const measurement = textMeasure.measureText(text, character);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n let tempWidth = Math.floor(textMeasure.measureText(temp, character as any).width);\n\n let tempNext = desc.slice(0, index + 1);\n let tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character as any).width);\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n if (index > desc.length) {\n index = desc.length;\n break;\n } else if (index < 0) {\n index = 0;\n break;\n }\n\n temp = desc.slice(0, index);\n tempWidth = Math.floor(textMeasure.measureText(temp, character as any).width);\n\n tempNext = desc.slice(0, index + 1);\n tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character as any).width);\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n return index;\n}\n\nexport function getWordStartEndIdx(string: string, index: number) {\n let startIdx = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[startIdx - 1]) && regLetter.test(string[startIdx])) ||\n // 行首标点符号处理\n regPunctuation.test(string[startIdx])\n ) {\n startIdx--;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (startIdx <= 0) {\n break;\n }\n }\n\n let endIdx = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[endIdx + 1]) && regLetter.test(string[endIdx])) ||\n // 行首标点符号处理\n regPunctuation.test(string[endIdx])\n ) {\n endIdx++;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (endIdx >= string.length) {\n break;\n }\n }\n endIdx = Math.min(endIdx + 1, string.length);\n\n return {\n startIdx,\n endIdx\n };\n}\n\n/**\n * 向前找到单词结尾处换行\n * @param string\n * @param index\n * @param negativeWrongMatch 如果为true,那么如果无法匹配就会向后找到单词的结尾,否则就直接返回index\n * @returns\n */\nexport function testLetter(string: string, index: number, negativeWrongMatch: boolean = false): number {\n let i = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[i - 1]) && regLetter.test(string[i])) ||\n // 行首标点符号处理\n regPunctuation.test(string[i])\n ) {\n i--;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (i <= 0) {\n return negativeWrongMatch ? testLetter2(string, index) : index;\n }\n }\n return i;\n}\n\n/**\n * 向后找到单词结尾处换行\n * @param string\n * @param index\n * @returns\n */\nexport function testLetter2(string: string, index: number) {\n let i = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[i + 1]) && regLetter.test(string[i])) ||\n // 行首标点符号处理\n regPunctuation.test(string[i])\n ) {\n i++;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (i >= string.length) {\n return i;\n }\n }\n return i + 1;\n}\n\n// 测量文字详细信息\nexport function measureTextDom(\n text: string,\n style: string\n): { ascent?: number; height?: number; descent?: number; width?: number } {\n let div;\n\n const span = document.createElement('span');\n const block = document.createElement('div');\n div = document.createElement('div');\n\n block.style.display = 'inline-block';\n block.style.width = '1px';\n block.style.height = '0';\n\n div.style.visibility = 'hidden';\n div.style.position = 'absolute';\n div.style.top = '0';\n div.style.left = '0';\n div.style.width = '500px';\n div.style.height = '200px';\n div.style.whiteSpace = 'nowrap';\n\n div.appendChild(span);\n div.appendChild(block);\n document.body.appendChild(div);\n\n const result: { ascent?: number; height?: number; descent?: number; width?: number } = {};\n try {\n span.setAttribute('style', style);\n span.style.whiteSpace = 'nowrap';\n span.style.display = 'inline-block';\n\n span.innerHTML = '';\n span.appendChild(document.createTextNode(text.replace(/\\s/g, nbsp)));\n\n block.style.verticalAlign = 'baseline';\n result.ascent = block.offsetTop - span.offsetTop;\n block.style.verticalAlign = 'bottom';\n result.height = block.offsetTop - span.offsetTop;\n result.descent = result.height - result.ascent;\n result.width = span.offsetWidth;\n } finally {\n div.parentNode?.removeChild(div);\n div = null;\n }\n return result;\n}\n\n// 测量文字详细信息\nexport function measureTextCanvas(\n text: string,\n character: IRichTextParagraphCharacter,\n mode: 'actual' | 'font' = 'actual'\n): { ascent: number; height: number; descent: number; width: number } {\n const textMeasure = application.graphicUtil.textMeasure;\n const measurement = textMeasure.measureText(text, character as any) as TextMetrics;\n const result: { ascent: number; height: number; descent: number; width: number } = {\n ascent: 0,\n height: 0,\n descent: 0,\n width: 0\n };\n const ascent = mode === 'actual' ? measurement.actualBoundingBoxAscent : measurement.fontBoundingBoxAscent;\n const descent = mode === 'actual' ? measurement.actualBoundingBoxDescent : measurement.fontBoundingBoxDescent;\n if (typeof ascent !== 'number' || typeof descent !== 'number') {\n result.width = Math.floor(measurement.width);\n result.height = character.fontSize || 0;\n result.ascent = result.height;\n result.descent = 0;\n } else {\n result.width = Math.floor(measurement.width);\n result.height = Math.floor(ascent + descent);\n result.ascent = Math.floor(ascent);\n result.descent = result.height - result.ascent;\n }\n return result;\n}\n\nexport function getFontString(character: IRichTextParagraphCharacter, ctx: IContext2d | null) {\n let fontSize = (character && character.fontSize) || defaultFormatting.fontSize;\n\n if (character) {\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n }\n\n return (\n ((character && character.fontStyle) || '') +\n ' ' +\n ((character && character.fontWeight) || '') +\n ' ' +\n (fontSize || 12) +\n 'px ' +\n ((character && character.fontFamily) || defaultFormatting.fontFamily)\n );\n}\n"]}