@visactor/vrender-core 0.22.7-alpha.3 → 0.22.7-alpha.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (30) hide show
  1. package/cjs/event/federated-event/base-event.js +1 -1
  2. package/cjs/event/federated-event/base-event.js.map +1 -1
  3. package/cjs/graphic/richtext/paragraph.d.ts +3 -0
  4. package/cjs/graphic/richtext/paragraph.js +14 -10
  5. package/cjs/graphic/richtext/paragraph.js.map +1 -1
  6. package/cjs/graphic/richtext/utils.js +12 -2
  7. package/cjs/graphic/richtext/utils.js.map +1 -1
  8. package/cjs/graphic/richtext.d.ts +3 -0
  9. package/cjs/interface/graphic/richText.d.ts +3 -0
  10. package/cjs/interface/graphic/richText.js.map +1 -1
  11. package/cjs/plugins/builtin-plugin/edit-module.js +11 -8
  12. package/cjs/plugins/builtin-plugin/edit-module.js.map +1 -1
  13. package/cjs/plugins/builtin-plugin/richtext-edit-plugin.js +1 -1
  14. package/cjs/plugins/builtin-plugin/richtext-edit-plugin.js.map +1 -1
  15. package/dist/index.es.js +42 -12
  16. package/es/event/federated-event/base-event.js +1 -1
  17. package/es/event/federated-event/base-event.js.map +1 -1
  18. package/es/graphic/richtext/paragraph.d.ts +3 -0
  19. package/es/graphic/richtext/paragraph.js +14 -10
  20. package/es/graphic/richtext/paragraph.js.map +1 -1
  21. package/es/graphic/richtext/utils.js +12 -2
  22. package/es/graphic/richtext/utils.js.map +1 -1
  23. package/es/graphic/richtext.d.ts +3 -0
  24. package/es/interface/graphic/richText.d.ts +3 -0
  25. package/es/interface/graphic/richText.js.map +1 -1
  26. package/es/plugins/builtin-plugin/edit-module.js +11 -8
  27. package/es/plugins/builtin-plugin/edit-module.js.map +1 -1
  28. package/es/plugins/builtin-plugin/richtext-edit-plugin.js +1 -1
  29. package/es/plugins/builtin-plugin/richtext-edit-plugin.js.map +1 -1
  30. package/package.json +3 -3
@@ -66,7 +66,7 @@ class FederatedEvent {
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  }
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  _composedDetailPath(params) {
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  if (params && params.graphic) {
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- const g = this.pickParams.graphic;
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+ const g = params.graphic;
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  if (g.stage) {
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  const path = g.stage.eventSystem.manager.propagationPath(g);
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  this.detailPath.push(path), this._composedDetailPath(params.params);
@@ -1 +1 @@
1
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IN NO EVENT SHALL THE\n AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n THE SOFTWARE.\n */\n\n/**\n * An DOM-compatible synthetic event implementation that is \"forwarded\" on behalf of an original\n * FederatedEvent or native {@link https://dom.spec.whatwg.org/#event Event}.\n */\nexport class FederatedEvent<N extends Event = Event> implements Event {\n /** Flags whether this event bubbles. This will take effect only if it is set before propagation. */\n bubbles = true;\n\n cancelBubble = true;\n\n declare pickParams?: IPickEventParams;\n\n /**\n * Flags whether this event can be canceled using `FederatedEvent.preventDefault`. This is always\n * false (for now).\n */\n readonly cancelable = false;\n\n /**\n * Flag added for compatibility with DOM Event. It is not used in the Federated Events\n * API.\n * @see https://dom.spec.whatwg.org/#dom-event-composed\n */\n readonly composed = false;\n\n /** The listeners of the event target that are being notified. */\n currentTarget: IEventTarget | null;\n\n /** Flags whether the default response of the user agent was prevent through this event. */\n defaultPrevented = false;\n\n /**\n * The propagation phase.\n */\n eventPhase = FederatedEvent.prototype.NONE;\n\n /** Flags whether this is a user-trusted event */\n isTrusted: boolean;\n\n returnValue: boolean;\n srcElement: IEventTarget;\n\n /** The event target that this will be dispatched to. */\n target: IEventTarget | null;\n\n /** The timestamp of when the event was created. */\n timeStamp: number;\n\n /** The type of event, e.g. `pointerup`, `mousedown`. */\n type: string;\n\n /** The native event that caused the foremost original event. */\n nativeEvent: N;\n\n /** The original event that caused this event, if any. */\n originalEvent: FederatedEvent<N> | null;\n\n /** Flags whether propagation was stopped. */\n propagationStopped = false;\n\n /** Flags whether propagation was immediately stopped. */\n propagationImmediatelyStopped = false;\n\n /** The composed path of the event's propagation. */\n path: IEventTarget[];\n detailPath?: Array<IEventTarget[] | IEventTarget | IEventTarget[][]>;\n\n /** The EventManager that manages this event. Null for root events. */\n readonly manager?: EventManager;\n\n /** Event-specific detail */\n detail: any;\n\n /** The global Window object. */\n view: any;\n\n /** The coordinates of the event relative to the nearest DOM layer. This is a non-standard property. */\n layer: EventPoint = {\n x: 0,\n y: 0\n };\n get layerX(): number {\n return this.layer.x;\n }\n get layerY(): number {\n return this.layer.y;\n }\n\n /** The coordinates of the event relative to the DOM document. This is a non-standard property. */\n page: EventPoint = {\n x: 0,\n y: 0\n };\n get pageX(): number {\n return this.page.x;\n }\n get pageY(): number {\n return this.page.y;\n }\n\n /** The coordinates of the event relative to the canvas(origin is left-top). This is a non-standard property. */\n canvas: EventPoint = {\n x: 0,\n y: 0\n };\n get x(): number {\n return this.canvas.x;\n }\n get y(): number {\n return this.canvas.y;\n }\n get canvasX(): number {\n return this.canvas.x;\n }\n get canvasY(): number {\n return this.canvas.y;\n }\n\n /**\n * The coordinates of the event relative to the Viewport\n */\n viewport: EventPoint = {\n x: 0,\n y: 0\n };\n get viewX(): number {\n return this.viewport.x;\n }\n get viewY(): number {\n return this.viewport.y;\n }\n\n /**\n * @param ? - Which manages this event. Propagation can only occur\n * within the ?'s jurisdiction.\n */\n constructor(manager?: EventManager) {\n this.manager = manager;\n }\n\n /** The propagation path for this event.*/\n composedPath(): IEventTarget[] {\n // Find the propagation path if it isn't cached or if the target has changed since the last evaluation.\n if (this.manager && (!this.path || this.path[this.path.length - 1] !== this.target)) {\n this.path = this.target ? this.manager.propagationPath(this.target) : [];\n }\n this.composedDetailPath();\n return this.path;\n }\n\n composedDetailPath() {\n if (this.pickParams && (this.pickParams as any).graphic) {\n this.detailPath = this.path.slice();\n this._composedDetailPath(this.pickParams);\n } else {\n this.detailPath = this.path.slice();\n }\n return this.detailPath;\n }\n\n _composedDetailPath(params: any) {\n if (params && params.graphic) {\n // 被包装的节点一定是最终的节点\n const g = (this.pickParams as any).graphic;\n if (g.stage) {\n const path = g.stage.eventSystem.manager.propagationPath(g);\n this.detailPath.push(path);\n this._composedDetailPath(params.params);\n }\n }\n }\n\n preventDefault(): void {\n try {\n if (this.nativeEvent instanceof Event && this.nativeEvent.cancelable) {\n this.nativeEvent.preventDefault();\n }\n } catch (err) {\n this.nativeEvent.preventDefault &&\n isFunction(this.nativeEvent.preventDefault) &&\n this.nativeEvent.preventDefault();\n }\n\n this.defaultPrevented = true;\n }\n\n stopImmediatePropagation(): void {\n this.propagationImmediatelyStopped = true;\n }\n\n stopPropagation(): void {\n try {\n if (this.nativeEvent instanceof Event && this.nativeEvent.cancelable) {\n this.nativeEvent.stopPropagation();\n }\n } catch (err) {\n this.nativeEvent.stopPropagation &&\n isFunction(this.nativeEvent.stopPropagation) &&\n this.nativeEvent.stopPropagation();\n }\n\n this.propagationStopped = true;\n }\n\n initEvent(): void {\n return;\n }\n initUIEvent(): void {\n return;\n }\n\n clone() {\n throw new Error('Method not implemented.');\n }\n\n which: number;\n readonly NONE = 0;\n readonly CAPTURING_PHASE = 1;\n readonly AT_TARGET = 2;\n readonly BUBBLING_PHASE = 3;\n}\n"]}
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IN NO EVENT SHALL THE\n AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n THE SOFTWARE.\n */\n\n/**\n * An DOM-compatible synthetic event implementation that is \"forwarded\" on behalf of an original\n * FederatedEvent or native {@link https://dom.spec.whatwg.org/#event Event}.\n */\nexport class FederatedEvent<N extends Event = Event> implements Event {\n /** Flags whether this event bubbles. This will take effect only if it is set before propagation. */\n bubbles = true;\n\n cancelBubble = true;\n\n declare pickParams?: IPickEventParams;\n\n /**\n * Flags whether this event can be canceled using `FederatedEvent.preventDefault`. This is always\n * false (for now).\n */\n readonly cancelable = false;\n\n /**\n * Flag added for compatibility with DOM Event. It is not used in the Federated Events\n * API.\n * @see https://dom.spec.whatwg.org/#dom-event-composed\n */\n readonly composed = false;\n\n /** The listeners of the event target that are being notified. */\n currentTarget: IEventTarget | null;\n\n /** Flags whether the default response of the user agent was prevent through this event. */\n defaultPrevented = false;\n\n /**\n * The propagation phase.\n */\n eventPhase = FederatedEvent.prototype.NONE;\n\n /** Flags whether this is a user-trusted event */\n isTrusted: boolean;\n\n returnValue: boolean;\n srcElement: IEventTarget;\n\n /** The event target that this will be dispatched to. */\n target: IEventTarget | null;\n\n /** The timestamp of when the event was created. */\n timeStamp: number;\n\n /** The type of event, e.g. `pointerup`, `mousedown`. */\n type: string;\n\n /** The native event that caused the foremost original event. */\n nativeEvent: N;\n\n /** The original event that caused this event, if any. */\n originalEvent: FederatedEvent<N> | null;\n\n /** Flags whether propagation was stopped. */\n propagationStopped = false;\n\n /** Flags whether propagation was immediately stopped. */\n propagationImmediatelyStopped = false;\n\n /** The composed path of the event's propagation. */\n path: IEventTarget[];\n detailPath?: Array<IEventTarget[] | IEventTarget | IEventTarget[][]>;\n\n /** The EventManager that manages this event. Null for root events. */\n readonly manager?: EventManager;\n\n /** Event-specific detail */\n detail: any;\n\n /** The global Window object. */\n view: any;\n\n /** The coordinates of the event relative to the nearest DOM layer. This is a non-standard property. */\n layer: EventPoint = {\n x: 0,\n y: 0\n };\n get layerX(): number {\n return this.layer.x;\n }\n get layerY(): number {\n return this.layer.y;\n }\n\n /** The coordinates of the event relative to the DOM document. This is a non-standard property. */\n page: EventPoint = {\n x: 0,\n y: 0\n };\n get pageX(): number {\n return this.page.x;\n }\n get pageY(): number {\n return this.page.y;\n }\n\n /** The coordinates of the event relative to the canvas(origin is left-top). This is a non-standard property. */\n canvas: EventPoint = {\n x: 0,\n y: 0\n };\n get x(): number {\n return this.canvas.x;\n }\n get y(): number {\n return this.canvas.y;\n }\n get canvasX(): number {\n return this.canvas.x;\n }\n get canvasY(): number {\n return this.canvas.y;\n }\n\n /**\n * The coordinates of the event relative to the Viewport\n */\n viewport: EventPoint = {\n x: 0,\n y: 0\n };\n get viewX(): number {\n return this.viewport.x;\n }\n get viewY(): number {\n return this.viewport.y;\n }\n\n /**\n * @param ? - Which manages this event. Propagation can only occur\n * within the ?'s jurisdiction.\n */\n constructor(manager?: EventManager) {\n this.manager = manager;\n }\n\n /** The propagation path for this event.*/\n composedPath(): IEventTarget[] {\n // Find the propagation path if it isn't cached or if the target has changed since the last evaluation.\n if (this.manager && (!this.path || this.path[this.path.length - 1] !== this.target)) {\n this.path = this.target ? this.manager.propagationPath(this.target) : [];\n }\n this.composedDetailPath();\n return this.path;\n }\n\n composedDetailPath() {\n if (this.pickParams && (this.pickParams as any).graphic) {\n this.detailPath = this.path.slice();\n this._composedDetailPath(this.pickParams);\n } else {\n this.detailPath = this.path.slice();\n }\n return this.detailPath;\n }\n\n _composedDetailPath(params: any) {\n if (params && params.graphic) {\n // 被包装的节点一定是最终的节点\n const g = params.graphic;\n if (g.stage) {\n const path = g.stage.eventSystem.manager.propagationPath(g);\n this.detailPath.push(path);\n this._composedDetailPath(params.params);\n }\n }\n }\n\n preventDefault(): void {\n try {\n if (this.nativeEvent instanceof Event && this.nativeEvent.cancelable) {\n this.nativeEvent.preventDefault();\n }\n } catch (err) {\n this.nativeEvent.preventDefault &&\n isFunction(this.nativeEvent.preventDefault) &&\n this.nativeEvent.preventDefault();\n }\n\n this.defaultPrevented = true;\n }\n\n stopImmediatePropagation(): void {\n this.propagationImmediatelyStopped = true;\n }\n\n stopPropagation(): void {\n try {\n if (this.nativeEvent instanceof Event && this.nativeEvent.cancelable) {\n this.nativeEvent.stopPropagation();\n }\n } catch (err) {\n this.nativeEvent.stopPropagation &&\n isFunction(this.nativeEvent.stopPropagation) &&\n this.nativeEvent.stopPropagation();\n }\n\n this.propagationStopped = true;\n }\n\n initEvent(): void {\n return;\n }\n initUIEvent(): void {\n return;\n }\n\n clone() {\n throw new Error('Method not implemented.');\n }\n\n which: number;\n readonly NONE = 0;\n readonly CAPTURING_PHASE = 1;\n readonly AT_TARGET = 2;\n readonly BUBBLING_PHASE = 3;\n}\n"]}
@@ -23,6 +23,9 @@ export default class Paragraph {
23
23
  ellipsisOtherParagraphWidth: number;
24
24
  verticalEllipsis?: boolean;
25
25
  overflow?: boolean;
26
+ space?: number;
27
+ dx?: number;
28
+ dy?: number;
26
29
  constructor(text: string, newLine: boolean, character: IRichTextParagraphCharacter, ascentDescentMode?: 'actual' | 'font');
27
30
  updateWidth(): void;
28
31
  drawBackground(ctx: IContext2d, top: number, ascent: number, deltaLeft: number, isLineFirst: boolean, textAlign: string, lineHeight: number): {
@@ -18,6 +18,7 @@ function getFixedLRTB(left, right, top, bottom) {
18
18
 
19
19
  class Paragraph {
20
20
  constructor(text, newLine, character, ascentDescentMode) {
21
+ var _a, _b;
21
22
  this.fontSize = character.fontSize || 16, this.textBaseline = character.textBaseline || "alphabetic",
22
23
  this.ascentDescentMode = ascentDescentMode;
23
24
  const lineHeight = (0, utils_1.calculateLineHeight)(character.lineHeight, this.fontSize);
@@ -32,9 +33,11 @@ class Paragraph {
32
33
  this.descent = this.height / 2) : (this.ascent = ascent + deltaAscent, this.descent = descent + deltaDescent),
33
34
  this.length = text.length, this.width = width || 0, this.text = text || "", this.newLine = newLine || !1,
34
35
  this.character = character, this.left = 0, this.top = 0, this.ellipsis = "normal",
35
- this.ellipsisWidth = 0, this.ellipsisOtherParagraphWidth = 0, "vertical" === character.direction && (this.direction = character.direction,
36
- this.widthOrigin = this.width, this.heightOrigin = this.height, this.width = this.heightOrigin,
37
- this.height = this.widthOrigin, this.lineHeight = this.height), this.ellipsisStr = "...";
36
+ this.ellipsisWidth = 0, this.ellipsisOtherParagraphWidth = 0, this.space = character.space,
37
+ this.dx = null !== (_a = character.dx) && void 0 !== _a ? _a : 0, this.dy = null !== (_b = character.dy) && void 0 !== _b ? _b : 0,
38
+ "vertical" === character.direction && (this.direction = character.direction, this.widthOrigin = this.width,
39
+ this.heightOrigin = this.height, this.width = this.heightOrigin, this.height = this.widthOrigin,
40
+ this.lineHeight = this.height), this.ellipsisStr = "...";
38
41
  }
39
42
  updateWidth() {
40
43
  const {width: width} = (0, utils_2.measureTextCanvas)(this.text, this.character, this.ascentDescentMode);
@@ -50,9 +53,9 @@ class Paragraph {
50
53
  if ("hide" === this.ellipsis) return;
51
54
  if ("add" === this.ellipsis) text += this.ellipsisStr, "right" !== textAlign && "end" !== textAlign || (left -= this.ellipsisWidth); else if ("replace" === this.ellipsis) {
52
55
  const index = (0, utils_2.getStrByWithCanvas)(text, ("vertical" === direction ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.character, text.length - 1);
53
- if (text = text.slice(0, index), text += this.ellipsisStr, "right" === textAlign || "end" === textAlign) {
56
+ if (text = text.slice(0, index), text += this.ellipsisStr, "right" === textAlign || "end" === textAlign) if ("vertical" === direction) ; else {
54
57
  const {width: width} = (0, utils_2.measureTextCanvas)(this.text.slice(index), this.character, this.ascentDescentMode);
55
- "vertical" === direction || (left -= this.ellipsisWidth - width);
58
+ left -= this.ellipsisWidth - width;
56
59
  }
57
60
  }
58
61
  }
@@ -63,16 +66,17 @@ class Paragraph {
63
66
  });
64
67
  }
65
68
  draw(ctx, top, ascent, deltaLeft, isLineFirst, textAlign, lineHeight) {
66
- let baseline = top + ascent, text = this.text, left = this.left + deltaLeft;
69
+ var _a;
70
+ let baseline = top + ascent, text = this.text, left = this.left + deltaLeft + (null !== (_a = this.space) && void 0 !== _a ? _a : 0) / 2;
67
71
  baseline += this.top;
68
72
  let direction = this.direction;
69
73
  if (this.verticalEllipsis) text = this.ellipsisStr, direction = "vertical", baseline -= this.ellipsisWidth / 2; else {
70
74
  if ("hide" === this.ellipsis) return;
71
75
  if ("add" === this.ellipsis) text += this.ellipsisStr, "right" !== textAlign && "end" !== textAlign || (left -= this.ellipsisWidth); else if ("replace" === this.ellipsis) {
72
76
  const index = (0, utils_2.getStrByWithCanvas)(text, ("vertical" === direction ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.character, text.length - 1);
73
- if (text = text.slice(0, index), text += this.ellipsisStr, "right" === textAlign || "end" === textAlign) {
77
+ if (text = text.slice(0, index), text += this.ellipsisStr, "right" === textAlign || "end" === textAlign) if ("vertical" === direction) ; else {
74
78
  const {width: width} = (0, utils_2.measureTextCanvas)(this.text.slice(index), this.character, this.ascentDescentMode);
75
- "vertical" === direction || (left -= this.ellipsisWidth - width);
79
+ left -= this.ellipsisWidth - width;
76
80
  }
77
81
  }
78
82
  }
@@ -88,8 +92,8 @@ class Paragraph {
88
92
  ctx.translate(-this.heightOrigin || -this.lineHeight / 2, -this.descent / 2), ctx.translate(left, baseline),
89
93
  left = 0, baseline = 0);
90
94
  const {lineWidth: lineWidth = 1} = this.character;
91
- if (this.character.stroke && lineWidth && ctx.strokeText(text, left, baseline),
92
- this.character.fill && ctx.fillText(text, left, baseline), this.character.fill) if (this.character.lineThrough || this.character.underline) {
95
+ if (this.character.stroke && lineWidth && ctx.strokeText(text, left, baseline + this.dy),
96
+ this.character.fill && ctx.fillText(text, left, baseline + this.dy), this.character.fill) if (this.character.lineThrough || this.character.underline) {
93
97
  if (this.character.underline) {
94
98
  const top = 1 + baseline, lrtb = getFixedLRTB(left, left + (this.widthOrigin || this.width), top, top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1));
95
99
  ctx.fillRect(lrtb.left, 1 + baseline, lrtb.right - lrtb.left, this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);
@@ -1 +1 @@
1
- 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{ calculateLineHeight } from '../../common/utils';\nimport type { IContext2d, IRichTextParagraphCharacter } from '../../interface';\nimport { measureTextCanvas, getStrByWithCanvas } from './utils';\n\nfunction getFixedLRTB(left: number, right: number, top: number, bottom: number) {\n const leftInt = Math.round(left);\n const topInt = Math.round(top);\n const rightInt = Math.round(right);\n const bottomInt = Math.round(bottom);\n const _left = left > leftInt ? leftInt : leftInt - 0.5;\n const _top = top > topInt ? topInt : topInt - 0.5;\n const _right = rightInt > right ? rightInt : rightInt + 0.5;\n const _bottom = bottomInt > bottom ? bottomInt : bottomInt + 0.5;\n return {\n left: _left,\n top: _top,\n right: _right,\n bottom: _bottom\n };\n}\n\n/**\n * 部分代码参考 https://github.com/danielearwicker/carota/\n * The MIT License (MIT)\n\n \"Carota\" - Copyright (c) 2013 Daniel Earwicker\n\n Permission is hereby granted, free of charge, to any person obtaining a copy\n of this software and associated documentation files (the \"Software\"), to deal\n in the Software without restriction, including without limitation the rights\n to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n copies of the Software, and to permit persons to whom the Software is\n furnished to do so, subject to the following conditions:\n\n The above copyright notice and this permission notice shall be included in\n all copies or substantial portions of the Software.\n\n THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n THE SOFTWARE.\n */\n\n// 文字段\n// 参考carota\n// https://github.com/danielearwicker/carota/blob/master/src/text.js\nexport default class Paragraph {\n text: string;\n ascent: number;\n descent: number;\n width: number;\n height: number;\n lineHeight: number;\n fontSize: number;\n length: number;\n newLine: boolean;\n character: IRichTextParagraphCharacter;\n left: number;\n top: number;\n // rotate?: number;\n direction?: 'horizontal' | 'vertical';\n // bounds?: Bounds;\n widthOrigin?: number;\n heightOrigin?: number;\n textBaseline?: CanvasTextBaseline;\n ascentDescentMode?: 'actual' | 'font';\n\n ellipsis: 'normal' | 'add' | 'replace' | 'hide';\n ellipsisStr: string;\n ellipsisWidth: number;\n ellipsisOtherParagraphWidth: number;\n verticalEllipsis?: boolean;\n overflow?: boolean;\n\n constructor(\n text: string,\n newLine: boolean,\n character: IRichTextParagraphCharacter,\n ascentDescentMode?: 'actual' | 'font'\n ) {\n // 测量文字\n this.fontSize = character.fontSize || 16;\n this.textBaseline = character.textBaseline || 'alphabetic';\n this.ascentDescentMode = ascentDescentMode;\n\n // 处理行高:\n // lineHeight为数字时,大于fontSize取lineHeight,小于fontSize时取fontSize\n // lineHeight不为数字时,统一认为lineHeight为'normal',值取1.2 * fontSize\n const lineHeight = calculateLineHeight(character.lineHeight, this.fontSize);\n if (typeof lineHeight === 'number') {\n this.lineHeight = lineHeight > this.fontSize ? lineHeight : this.fontSize;\n } else {\n this.lineHeight = Math.floor(1.2 * this.fontSize);\n }\n\n this.height = this.lineHeight;\n\n const { ascent, height, descent, width } = measureTextCanvas(text, character, this.ascentDescentMode);\n\n let halfDetaHeight = 0;\n let deltaAscent = 0;\n let deltaDescent = 0;\n if (this.height > height) {\n // measureTextCanvas测量出的是纯文字高度,this.height是考虑行高后的高度\n // 如果this.height > height,将超过的高度平均分配到ascent和descent上\n halfDetaHeight = (this.height - height) / 2;\n deltaAscent = Math.ceil(halfDetaHeight);\n deltaDescent = Math.floor(halfDetaHeight);\n }\n\n if (this.textBaseline === 'top') {\n this.ascent = halfDetaHeight;\n this.descent = height - halfDetaHeight;\n } else if (this.textBaseline === 'bottom') {\n this.ascent = height - halfDetaHeight;\n this.descent = halfDetaHeight;\n } else if (this.textBaseline === 'middle') {\n this.ascent = this.height / 2;\n this.descent = this.height / 2;\n } else {\n this.ascent = ascent + deltaAscent;\n this.descent = descent + deltaDescent;\n }\n\n this.length = text.length;\n this.width = width || 0;\n this.text = text || '';\n this.newLine = newLine || false;\n this.character = character;\n\n this.left = 0;\n this.top = 0;\n\n this.ellipsis = 'normal';\n this.ellipsisWidth = 0;\n this.ellipsisOtherParagraphWidth = 0;\n\n // 处理旋转\n if (character.direction === 'vertical') {\n this.direction = character.direction;\n this.widthOrigin = this.width;\n this.heightOrigin = this.height;\n // const bounds = new Bounds();\n // bounds.set(0, 0, this.width, this.height);\n // bounds.rotate(Math.PI / 2, this.width / 2, this.height / 2);\n // this.bounds = bounds;\n // this.width = bounds.width();\n // this.height = bounds.height();\n this.width = this.heightOrigin;\n this.height = this.widthOrigin;\n this.lineHeight = this.height;\n }\n this.ellipsisStr = '...';\n }\n\n updateWidth() {\n const { width } = measureTextCanvas(this.text, this.character, this.ascentDescentMode);\n this.width = width;\n if (this.direction === 'vertical') {\n this.widthOrigin = this.width;\n this.width = this.heightOrigin;\n this.height = this.widthOrigin;\n }\n }\n\n drawBackground(\n ctx: IContext2d,\n top: number,\n ascent: number,\n deltaLeft: number,\n isLineFirst: boolean,\n textAlign: string,\n lineHeight: number\n ) {\n if (\n !(\n this.text !== '' &&\n this.text !== '\\n' &&\n this.character.background &&\n (!this.character.backgroundOpacity || this.character.backgroundOpacity > 0)\n )\n ) {\n return;\n }\n let baseline = top + ascent;\n let text = this.text;\n let left = this.left + deltaLeft;\n baseline += this.top;\n let direction = this.direction;\n\n if (this.verticalEllipsis) {\n text = this.ellipsisStr;\n direction = 'vertical';\n baseline -= this.ellipsisWidth / 2;\n } else if (this.ellipsis === 'hide') {\n return;\n } else if (this.ellipsis === 'add') {\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n left -= this.ellipsisWidth;\n }\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, this.width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n (direction === 'vertical' ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n if (direction === 'vertical') {\n // baseline -= this.ellipsisWidth - width;\n } else {\n left -= this.ellipsisWidth - width;\n }\n }\n }\n // 背景稍微扩充一些buf,否则会出现白线\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + lineHeight;\n const lrtb = getFixedLRTB(left, right, top, bottom);\n\n return {\n ...lrtb,\n fillStyle: this.character.background,\n globalAlpha: this.character.backgroundOpacity\n };\n }\n\n draw(\n ctx: IContext2d,\n top: number,\n ascent: number,\n deltaLeft: number,\n isLineFirst: boolean,\n textAlign: string,\n lineHeight: number\n ) {\n let baseline = top + ascent;\n let text = this.text;\n let left = this.left + deltaLeft;\n baseline += this.top;\n let direction = this.direction;\n\n if (this.verticalEllipsis) {\n text = this.ellipsisStr;\n direction = 'vertical';\n baseline -= this.ellipsisWidth / 2;\n } else if (this.ellipsis === 'hide') {\n return;\n } else if (this.ellipsis === 'add') {\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n left -= this.ellipsisWidth;\n }\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, this.width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n (direction === 'vertical' ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n if (direction === 'vertical') {\n // baseline -= this.ellipsisWidth - width;\n } else {\n left -= this.ellipsisWidth - width;\n }\n }\n }\n\n // prepareContext(ctx);\n switch (this.character.script) {\n case 'super':\n baseline -= this.ascent * (1 / 3);\n break;\n case 'sub':\n baseline += this.descent / 2;\n break;\n }\n\n // if (isLineFirst) {\n // const result = regFirstSpace.exec(text);\n // if (result?.index !== 0) {\n // text = text.slice(result?.index);\n // }\n // }\n\n // 处理旋转\n if (direction === 'vertical') {\n ctx.save();\n ctx.rotateAbout(Math.PI / 2, left, baseline);\n ctx.translate(-(this.heightOrigin as number) || -this.lineHeight / 2, -this.descent / 2);\n ctx.translate(left, baseline);\n left = 0;\n baseline = 0;\n }\n\n // if (this.character.fill) {\n // if (this.character.background && (!this.character.backgroundOpacity || this.character.backgroundOpacity > 0)) {\n // const fillStyle = ctx.fillStyle;\n // const globalAlpha = ctx.globalAlpha;\n // ctx.fillStyle = this.character.background;\n // if (this.character.backgroundOpacity !== void 0) {\n // ctx.globalAlpha = this.character.backgroundOpacity;\n // }\n // // 背景稍微扩充一些buf,否则会出现白线\n // const right = left + (this.widthOrigin || this.width);\n // const bottom = top + lineHeight;\n // const lrtb = getFixedLRTB(left, right, top, bottom);\n // ctx.fillRect(lrtb.left, lrtb.top, lrtb.right - lrtb.left, lrtb.bottom - lrtb.top);\n // ctx.fillStyle = fillStyle;\n // ctx.globalAlpha = globalAlpha;\n // }\n // }\n\n const { lineWidth = 1 } = this.character;\n if (this.character.stroke && lineWidth) {\n ctx.strokeText(text, left, baseline);\n }\n\n if (this.character.fill) {\n ctx.fillText(text, left, baseline);\n }\n\n if (this.character.fill) {\n if (this.character.lineThrough || this.character.underline) {\n if (this.character.underline) {\n const top = 1 + baseline;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n if (this.character.lineThrough) {\n const top = 1 + baseline - this.ascent / 2;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline - this.ascent / 2,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n } else if (this.character.textDecoration === 'underline') {\n const top = 1 + baseline;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n } else if (this.character.textDecoration === 'line-through') {\n const top = 1 + baseline - this.ascent / 2;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline - this.ascent / 2,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n }\n\n if (direction === 'vertical') {\n ctx.restore();\n }\n }\n\n getWidthWithEllips(direction: string): number {\n let text = this.text;\n // const direction = this.direction;\n const width = direction === 'vertical' ? this.height : this.width;\n // const height = direction === 'vertical' ? this.width: this.height;\n\n if (this.ellipsis === 'hide') {\n return width;\n } else if (this.ellipsis === 'add') {\n return width + this.ellipsisWidth;\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n const { width: measureWidth } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n return width + this.ellipsisWidth - measureWidth;\n }\n return width;\n }\n}\n\nexport function seperateParagraph(paragraph: Paragraph, index: number) {\n const text1 = paragraph.text.slice(0, index);\n const text2 = paragraph.text.slice(index);\n const p1 = new Paragraph(text1, paragraph.newLine, paragraph.character, paragraph.ascentDescentMode);\n const p2 = new Paragraph(text2, true, paragraph.character, paragraph.ascentDescentMode);\n\n return [p1, p2];\n}\n"]}
1
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{ calculateLineHeight } from '../../common/utils';\nimport type { IContext2d, IRichTextParagraphCharacter } from '../../interface';\nimport { measureTextCanvas, getStrByWithCanvas } from './utils';\n\nfunction getFixedLRTB(left: number, right: number, top: number, bottom: number) {\n const leftInt = Math.round(left);\n const topInt = Math.round(top);\n const rightInt = Math.round(right);\n const bottomInt = Math.round(bottom);\n const _left = left > leftInt ? leftInt : leftInt - 0.5;\n const _top = top > topInt ? topInt : topInt - 0.5;\n const _right = rightInt > right ? rightInt : rightInt + 0.5;\n const _bottom = bottomInt > bottom ? bottomInt : bottomInt + 0.5;\n return {\n left: _left,\n top: _top,\n right: _right,\n bottom: _bottom\n };\n}\n\n/**\n * 部分代码参考 https://github.com/danielearwicker/carota/\n * The MIT License (MIT)\n\n \"Carota\" - Copyright (c) 2013 Daniel Earwicker\n\n Permission is hereby granted, free of charge, to any person obtaining a copy\n of this software and associated documentation files (the \"Software\"), to deal\n in the Software without restriction, including without limitation the rights\n to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n copies of the Software, and to permit persons to whom the Software is\n furnished to do so, subject to the following conditions:\n\n The above copyright notice and this permission notice shall be included in\n all copies or substantial portions of the Software.\n\n THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n THE SOFTWARE.\n */\n\n// 文字段\n// 参考carota\n// https://github.com/danielearwicker/carota/blob/master/src/text.js\nexport default class Paragraph {\n text: string;\n ascent: number;\n descent: number;\n width: number;\n height: number;\n lineHeight: number;\n fontSize: number;\n length: number;\n newLine: boolean;\n character: IRichTextParagraphCharacter;\n left: number;\n top: number;\n // rotate?: number;\n direction?: 'horizontal' | 'vertical';\n // bounds?: Bounds;\n widthOrigin?: number;\n heightOrigin?: number;\n textBaseline?: CanvasTextBaseline;\n ascentDescentMode?: 'actual' | 'font';\n\n ellipsis: 'normal' | 'add' | 'replace' | 'hide';\n ellipsisStr: string;\n ellipsisWidth: number;\n ellipsisOtherParagraphWidth: number;\n verticalEllipsis?: boolean;\n overflow?: boolean;\n space?: number;\n dx?: number;\n dy?: number;\n\n constructor(\n text: string,\n newLine: boolean,\n character: IRichTextParagraphCharacter,\n ascentDescentMode?: 'actual' | 'font'\n ) {\n // 测量文字\n this.fontSize = character.fontSize || 16;\n this.textBaseline = character.textBaseline || 'alphabetic';\n this.ascentDescentMode = ascentDescentMode;\n\n // 处理行高:\n // lineHeight为数字时,大于fontSize取lineHeight,小于fontSize时取fontSize\n // lineHeight不为数字时,统一认为lineHeight为'normal',值取1.2 * fontSize\n const lineHeight = calculateLineHeight(character.lineHeight, this.fontSize);\n if (typeof lineHeight === 'number') {\n this.lineHeight = lineHeight > this.fontSize ? lineHeight : this.fontSize;\n } else {\n this.lineHeight = Math.floor(1.2 * this.fontSize);\n }\n\n this.height = this.lineHeight;\n\n const { ascent, height, descent, width } = measureTextCanvas(text, character, this.ascentDescentMode);\n\n let halfDetaHeight = 0;\n let deltaAscent = 0;\n let deltaDescent = 0;\n if (this.height > height) {\n // measureTextCanvas测量出的是纯文字高度,this.height是考虑行高后的高度\n // 如果this.height > height,将超过的高度平均分配到ascent和descent上\n halfDetaHeight = (this.height - height) / 2;\n deltaAscent = Math.ceil(halfDetaHeight);\n deltaDescent = Math.floor(halfDetaHeight);\n }\n\n if (this.textBaseline === 'top') {\n this.ascent = halfDetaHeight;\n this.descent = height - halfDetaHeight;\n } else if (this.textBaseline === 'bottom') {\n this.ascent = height - halfDetaHeight;\n this.descent = halfDetaHeight;\n } else if (this.textBaseline === 'middle') {\n this.ascent = this.height / 2;\n this.descent = this.height / 2;\n } else {\n this.ascent = ascent + deltaAscent;\n this.descent = descent + deltaDescent;\n }\n\n this.length = text.length;\n this.width = width || 0;\n this.text = text || '';\n this.newLine = newLine || false;\n this.character = character;\n\n this.left = 0;\n this.top = 0;\n\n this.ellipsis = 'normal';\n this.ellipsisWidth = 0;\n this.ellipsisOtherParagraphWidth = 0;\n this.space = character.space;\n this.dx = character.dx ?? 0;\n this.dy = character.dy ?? 0;\n\n // 处理旋转\n if (character.direction === 'vertical') {\n this.direction = character.direction;\n this.widthOrigin = this.width;\n this.heightOrigin = this.height;\n // const bounds = new Bounds();\n // bounds.set(0, 0, this.width, this.height);\n // bounds.rotate(Math.PI / 2, this.width / 2, this.height / 2);\n // this.bounds = bounds;\n // this.width = bounds.width();\n // this.height = bounds.height();\n this.width = this.heightOrigin;\n this.height = this.widthOrigin;\n this.lineHeight = this.height;\n }\n this.ellipsisStr = '...';\n }\n\n updateWidth() {\n const { width } = measureTextCanvas(this.text, this.character, this.ascentDescentMode);\n this.width = width;\n if (this.direction === 'vertical') {\n this.widthOrigin = this.width;\n this.width = this.heightOrigin;\n this.height = this.widthOrigin;\n }\n }\n\n drawBackground(\n ctx: IContext2d,\n top: number,\n ascent: number,\n deltaLeft: number,\n isLineFirst: boolean,\n textAlign: string,\n lineHeight: number\n ) {\n if (\n !(\n this.text !== '' &&\n this.text !== '\\n' &&\n this.character.background &&\n (!this.character.backgroundOpacity || this.character.backgroundOpacity > 0)\n )\n ) {\n return;\n }\n let baseline = top + ascent;\n let text = this.text;\n let left = this.left + deltaLeft;\n baseline += this.top;\n let direction = this.direction;\n\n if (this.verticalEllipsis) {\n text = this.ellipsisStr;\n direction = 'vertical';\n baseline -= this.ellipsisWidth / 2;\n } else if (this.ellipsis === 'hide') {\n return;\n } else if (this.ellipsis === 'add') {\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n left -= this.ellipsisWidth;\n }\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, this.width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n (direction === 'vertical' ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n if (direction === 'vertical') {\n // baseline -= this.ellipsisWidth - width;\n } else {\n const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n left -= this.ellipsisWidth - width;\n }\n }\n }\n // 背景稍微扩充一些buf,否则会出现白线\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + lineHeight;\n const lrtb = getFixedLRTB(left, right, top, bottom);\n\n return {\n ...lrtb,\n fillStyle: this.character.background,\n globalAlpha: this.character.backgroundOpacity\n };\n }\n\n draw(\n ctx: IContext2d,\n top: number,\n ascent: number,\n deltaLeft: number,\n isLineFirst: boolean,\n textAlign: string,\n lineHeight: number\n ) {\n let baseline = top + ascent;\n let text = this.text;\n let left = this.left + deltaLeft + (this.space ?? 0) / 2;\n baseline += this.top;\n let direction = this.direction;\n\n if (this.verticalEllipsis) {\n text = this.ellipsisStr;\n direction = 'vertical';\n baseline -= this.ellipsisWidth / 2;\n } else if (this.ellipsis === 'hide') {\n return;\n } else if (this.ellipsis === 'add') {\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n left -= this.ellipsisWidth;\n }\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, this.width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n (direction === 'vertical' ? this.height : this.width) - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n if (textAlign === 'right' || textAlign === 'end') {\n if (direction === 'vertical') {\n // baseline -= this.ellipsisWidth - width;\n } else {\n const { width } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n left -= this.ellipsisWidth - width;\n }\n }\n }\n\n // prepareContext(ctx);\n switch (this.character.script) {\n case 'super':\n baseline -= this.ascent * (1 / 3);\n break;\n case 'sub':\n baseline += this.descent / 2;\n break;\n }\n\n // if (isLineFirst) {\n // const result = regFirstSpace.exec(text);\n // if (result?.index !== 0) {\n // text = text.slice(result?.index);\n // }\n // }\n\n // 处理旋转\n if (direction === 'vertical') {\n ctx.save();\n ctx.rotateAbout(Math.PI / 2, left, baseline);\n ctx.translate(-(this.heightOrigin as number) || -this.lineHeight / 2, -this.descent / 2);\n ctx.translate(left, baseline);\n left = 0;\n baseline = 0;\n }\n\n // if (this.character.fill) {\n // if (this.character.background && (!this.character.backgroundOpacity || this.character.backgroundOpacity > 0)) {\n // const fillStyle = ctx.fillStyle;\n // const globalAlpha = ctx.globalAlpha;\n // ctx.fillStyle = this.character.background;\n // if (this.character.backgroundOpacity !== void 0) {\n // ctx.globalAlpha = this.character.backgroundOpacity;\n // }\n // // 背景稍微扩充一些buf,否则会出现白线\n // const right = left + (this.widthOrigin || this.width);\n // const bottom = top + lineHeight;\n // const lrtb = getFixedLRTB(left, right, top, bottom);\n // ctx.fillRect(lrtb.left, lrtb.top, lrtb.right - lrtb.left, lrtb.bottom - lrtb.top);\n // ctx.fillStyle = fillStyle;\n // ctx.globalAlpha = globalAlpha;\n // }\n // }\n\n const { lineWidth = 1 } = this.character;\n if (this.character.stroke && lineWidth) {\n ctx.strokeText(text, left, baseline + this.dy);\n }\n\n if (this.character.fill) {\n ctx.fillText(text, left, baseline + this.dy);\n }\n\n if (this.character.fill) {\n if (this.character.lineThrough || this.character.underline) {\n if (this.character.underline) {\n const top = 1 + baseline;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n if (this.character.lineThrough) {\n const top = 1 + baseline - this.ascent / 2;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline - this.ascent / 2,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n } else if (this.character.textDecoration === 'underline') {\n const top = 1 + baseline;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n } else if (this.character.textDecoration === 'line-through') {\n const top = 1 + baseline - this.ascent / 2;\n const right = left + (this.widthOrigin || this.width);\n const bottom = top + (this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1);\n const lrtb = getFixedLRTB(left, right, top, bottom);\n ctx.fillRect(\n lrtb.left,\n 1 + baseline - this.ascent / 2,\n lrtb.right - lrtb.left,\n this.character.fontSize ? Math.max(1, Math.floor(this.character.fontSize / 10)) : 1\n );\n }\n }\n\n if (direction === 'vertical') {\n ctx.restore();\n }\n }\n\n getWidthWithEllips(direction: string): number {\n let text = this.text;\n // const direction = this.direction;\n const width = direction === 'vertical' ? this.height : this.width;\n // const height = direction === 'vertical' ? this.width: this.height;\n\n if (this.ellipsis === 'hide') {\n return width;\n } else if (this.ellipsis === 'add') {\n return width + this.ellipsisWidth;\n } else if (this.ellipsis === 'replace') {\n // 找到需要截断的字符长度\n // const index = getStrByWith(text, width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth, this.style, text.length - 1);\n const index = getStrByWithCanvas(\n text,\n width - this.ellipsisWidth + this.ellipsisOtherParagraphWidth,\n this.character,\n text.length - 1\n );\n text = text.slice(0, index);\n text += this.ellipsisStr;\n\n const { width: measureWidth } = measureTextCanvas(this.text.slice(index), this.character, this.ascentDescentMode);\n return width + this.ellipsisWidth - measureWidth;\n }\n return width;\n }\n}\n\nexport function seperateParagraph(paragraph: Paragraph, index: number) {\n const text1 = paragraph.text.slice(0, index);\n const text2 = paragraph.text.slice(index);\n const p1 = new Paragraph(text1, paragraph.newLine, paragraph.character, paragraph.ascentDescentMode);\n const p2 = new Paragraph(text2, true, paragraph.character, paragraph.ascentDescentMode);\n\n return [p1, p2];\n}\n"]}
@@ -105,6 +105,7 @@ function getStrByWithDom(desc, width, style, guessIndex, needTestLetter) {
105
105
  }
106
106
 
107
107
  function getStrByWithCanvas(desc, width, character, guessIndex, needTestLetter) {
108
+ if (desc.length <= 1) return 0;
108
109
  if (!width || width <= 0) return 0;
109
110
  const textMeasure = application_1.application.graphicUtil.textMeasure;
110
111
  let index = guessIndex, temp = desc.slice(0, index), tempWidth = Math.floor(textMeasure.measureText(temp, character).width), tempNext = desc.slice(0, index + 1), tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character).width);
@@ -173,16 +174,25 @@ function measureTextDom(text, style) {
173
174
  }
174
175
 
175
176
  function measureTextCanvas(text, character, mode = "actual") {
177
+ var _a;
178
+ if ("" === text) return {
179
+ ascent: 0,
180
+ height: 0,
181
+ descent: 0,
182
+ width: 0
183
+ };
176
184
  const measurement = application_1.application.graphicUtil.textMeasure.measureText(text, character), result = {
177
185
  ascent: 0,
178
186
  height: 0,
179
187
  descent: 0,
180
188
  width: 0
181
189
  }, ascent = "actual" === mode ? measurement.actualBoundingBoxAscent : measurement.fontBoundingBoxAscent, descent = "actual" === mode ? measurement.actualBoundingBoxDescent : measurement.fontBoundingBoxDescent;
182
- return "number" != typeof ascent || "number" != typeof descent ? (result.width = Math.floor(measurement.width),
190
+ "number" != typeof ascent || "number" != typeof descent ? (result.width = Math.floor(measurement.width),
183
191
  result.height = character.fontSize || 0, result.ascent = result.height, result.descent = 0) : (result.width = Math.floor(measurement.width),
184
192
  result.height = Math.floor(ascent + descent), result.ascent = Math.floor(ascent),
185
- result.descent = result.height - result.ascent), result;
193
+ result.descent = result.height - result.ascent);
194
+ const space = null !== (_a = character.space) && void 0 !== _a ? _a : 0;
195
+ return result.width += space, result;
186
196
  }
187
197
 
188
198
  function getFontString(character, ctx) {
@@ -1 +1 @@
1
- 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type { IBoundsLike } from '@visactor/vutils';\nimport { application } from '../../application';\nimport { createColor } from '../../common/canvas-utils';\nimport type { IContext2d, ITextStyleParams, IRichTextParagraphCharacter } from '../../interface';\nimport { DEFAULT_TEXT_FONT_FAMILY } from '../../constants';\n\nexport const DIRECTION_KEY = {\n horizontal: {\n width: 'width',\n height: 'height',\n left: 'left',\n top: 'top',\n x: 'x',\n y: 'y',\n bottom: 'bottom'\n },\n vertical: {\n width: 'height',\n height: 'width',\n left: 'top',\n top: 'left',\n x: 'y',\n y: 'x',\n bottom: 'right'\n }\n};\n\nconst defaultFormatting = {\n fontSize: 16,\n fontFamily: DEFAULT_TEXT_FONT_FAMILY,\n fill: true,\n stroke: false,\n fontWeight: 'normal',\n lineHeight: 'normal',\n fontStyle: 'normal', // normal, italic, oblique\n textDecoration: 'none', // none, underline, line-through\n textAlign: 'left', // left, right, center\n script: 'normal' // normal, sub, super\n};\nconst nbsp = String.fromCharCode(160);\n\nexport const regLetter = /\\w|\\(|\\)|-/;\nconst regPunctuation = /[.?!,;:/,。?!、;:]/;\nexport const regFirstSpace = /\\S/;\n\nconst setTextStyle = (ctx: IContext2d, character: IRichTextParagraphCharacter) => {\n let fontSize = character.fontSize || 16;\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: character.textBaseline || 'alphabetic',\n fontStyle: character.fontStyle || '',\n fontWeight: character.fontWeight || '',\n fontSize,\n fontFamily: character.fontFamily\n } as ITextStyleParams);\n};\n\n// Applies the style of a run to the canvas context\nexport function applyFillStyle(ctx: IContext2d, character: IRichTextParagraphCharacter, b?: IBoundsLike) {\n const fillStyle = (character && (character.fill as string)) || defaultFormatting.fill;\n if (!fillStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n\n const { fillOpacity = 1, opacity = 1 } = character;\n\n ctx.globalAlpha = fillOpacity * opacity;\n ctx.fillStyle = b ? createColor(ctx, fillStyle, { AABBBounds: b }) : (fillStyle as string);\n\n setTextStyle(ctx, character);\n}\n\nexport function applyStrokeStyle(ctx: IContext2d, character: IRichTextParagraphCharacter) {\n const strokeStyle = (character && (character.stroke as string)) || (defaultFormatting.stroke as any);\n if (!strokeStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n\n const { strokeOpacity = 1, opacity = 1 } = character;\n\n ctx.globalAlpha = strokeOpacity * opacity;\n ctx.lineWidth = character && typeof character.lineWidth === 'number' ? character.lineWidth : 1;\n ctx.strokeStyle = strokeStyle as string;\n\n setTextStyle(ctx, character);\n}\n\nexport function prepareContext(ctx: IContext2d) {\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: 'bottom'\n });\n}\n\n// 确认达到availableWidth的字符串截取index\nexport function getStrByWithDom(\n desc: string,\n width: number,\n style: string,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n desc = desc.replace(/\\s/g, nbsp);\n\n // 测量用DOM\n const span = document.createElement('span');\n span.setAttribute('style', style);\n span.style.visibility = 'hidden';\n span.style.whiteSpace = 'nowrap';\n document.body.appendChild(span);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n span.innerText = temp;\n let tempWidth = span.offsetWidth;\n\n let tempNext = desc.slice(0, index + 1);\n span.innerText = tempNext;\n let tempWidthNext = span.offsetWidth;\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n temp = desc.slice(0, index);\n span.innerText = temp;\n tempWidth = span.offsetWidth;\n\n tempNext = desc.slice(0, index + 1);\n span.innerText = tempNext;\n tempWidthNext = span.offsetWidth;\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n document.body.removeChild(span);\n return index;\n}\nexport function getStrByWithCanvas(\n desc: string,\n width: number,\n character: IRichTextParagraphCharacter,\n // ctx: IContext2d,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n if (!width || width <= 0) {\n return 0;\n }\n const textMeasure = application.graphicUtil.textMeasure;\n // const measurement = textMeasure.measureText(text, character);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n let tempWidth = Math.floor(textMeasure.measureText(temp, character as any).width);\n\n let tempNext = desc.slice(0, index + 1);\n let tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character as any).width);\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n if (index > desc.length) {\n index = desc.length;\n break;\n } else if (index < 0) {\n index = 0;\n break;\n }\n\n temp = desc.slice(0, index);\n tempWidth = Math.floor(textMeasure.measureText(temp, character as any).width);\n\n tempNext = desc.slice(0, index + 1);\n tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character as any).width);\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n return index;\n}\n\nexport function getWordStartEndIdx(string: string, index: number) {\n let startIdx = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[startIdx - 1]) && regLetter.test(string[startIdx])) ||\n // 行首标点符号处理\n regPunctuation.test(string[startIdx])\n ) {\n startIdx--;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (startIdx <= 0) {\n break;\n }\n }\n\n let endIdx = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[endIdx + 1]) && regLetter.test(string[endIdx])) ||\n // 行首标点符号处理\n regPunctuation.test(string[endIdx])\n ) {\n endIdx++;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (endIdx >= string.length) {\n break;\n }\n }\n endIdx = Math.min(endIdx + 1, string.length);\n\n return {\n startIdx,\n endIdx\n };\n}\n\n/**\n * 向前找到单词结尾处换行\n * @param string\n * @param index\n * @param negativeWrongMatch 如果为true,那么如果无法匹配就会向后找到单词的结尾,否则就直接返回index\n * @returns\n */\nexport function testLetter(string: string, index: number, negativeWrongMatch: boolean = false): number {\n let i = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[i - 1]) && regLetter.test(string[i])) ||\n // 行首标点符号处理\n regPunctuation.test(string[i])\n ) {\n i--;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (i <= 0) {\n return negativeWrongMatch ? testLetter2(string, index) : index;\n }\n }\n return i;\n}\n\n/**\n * 向后找到单词结尾处换行\n * @param string\n * @param index\n * @returns\n */\nexport function testLetter2(string: string, index: number) {\n let i = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[i + 1]) && regLetter.test(string[i])) ||\n // 行首标点符号处理\n regPunctuation.test(string[i])\n ) {\n i++;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (i >= string.length) {\n return i;\n }\n }\n return i + 1;\n}\n\n// 测量文字详细信息\nexport function measureTextDom(\n text: string,\n style: string\n): { ascent?: number; height?: number; descent?: number; width?: number } {\n let div;\n\n const span = document.createElement('span');\n const block = document.createElement('div');\n div = document.createElement('div');\n\n block.style.display = 'inline-block';\n block.style.width = '1px';\n block.style.height = '0';\n\n div.style.visibility = 'hidden';\n div.style.position = 'absolute';\n div.style.top = '0';\n div.style.left = '0';\n div.style.width = '500px';\n div.style.height = '200px';\n div.style.whiteSpace = 'nowrap';\n\n div.appendChild(span);\n div.appendChild(block);\n document.body.appendChild(div);\n\n const result: { ascent?: number; height?: number; descent?: number; width?: number } = {};\n try {\n span.setAttribute('style', style);\n span.style.whiteSpace = 'nowrap';\n span.style.display = 'inline-block';\n\n span.innerHTML = '';\n span.appendChild(document.createTextNode(text.replace(/\\s/g, nbsp)));\n\n block.style.verticalAlign = 'baseline';\n result.ascent = block.offsetTop - span.offsetTop;\n block.style.verticalAlign = 'bottom';\n result.height = block.offsetTop - span.offsetTop;\n result.descent = result.height - result.ascent;\n result.width = span.offsetWidth;\n } finally {\n div.parentNode?.removeChild(div);\n div = null;\n }\n return result;\n}\n\n// 测量文字详细信息\nexport function measureTextCanvas(\n text: string,\n character: IRichTextParagraphCharacter,\n mode: 'actual' | 'font' = 'actual'\n): { ascent: number; height: number; descent: number; width: number } {\n const textMeasure = application.graphicUtil.textMeasure;\n const measurement = textMeasure.measureText(text, character as any) as TextMetrics;\n const result: { ascent: number; height: number; descent: number; width: number } = {\n ascent: 0,\n height: 0,\n descent: 0,\n width: 0\n };\n const ascent = mode === 'actual' ? measurement.actualBoundingBoxAscent : measurement.fontBoundingBoxAscent;\n const descent = mode === 'actual' ? measurement.actualBoundingBoxDescent : measurement.fontBoundingBoxDescent;\n if (typeof ascent !== 'number' || typeof descent !== 'number') {\n result.width = Math.floor(measurement.width);\n result.height = character.fontSize || 0;\n result.ascent = result.height;\n result.descent = 0;\n } else {\n result.width = Math.floor(measurement.width);\n result.height = Math.floor(ascent + descent);\n result.ascent = Math.floor(ascent);\n result.descent = result.height - result.ascent;\n }\n return result;\n}\n\nexport function getFontString(character: IRichTextParagraphCharacter, ctx: IContext2d | null) {\n let fontSize = (character && character.fontSize) || defaultFormatting.fontSize;\n\n if (character) {\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n }\n\n return (\n ((character && character.fontStyle) || '') +\n ' ' +\n ((character && character.fontWeight) || '') +\n ' ' +\n (fontSize || 12) +\n 'px ' +\n ((character && character.fontFamily) || defaultFormatting.fontFamily)\n );\n}\n"]}
1
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type { IBoundsLike } from '@visactor/vutils';\nimport { application } from '../../application';\nimport { createColor } from '../../common/canvas-utils';\nimport type { IContext2d, ITextStyleParams, IRichTextParagraphCharacter } from '../../interface';\nimport { DEFAULT_TEXT_FONT_FAMILY } from '../../constants';\n\nexport const DIRECTION_KEY = {\n horizontal: {\n width: 'width',\n height: 'height',\n left: 'left',\n top: 'top',\n x: 'x',\n y: 'y',\n bottom: 'bottom'\n },\n vertical: {\n width: 'height',\n height: 'width',\n left: 'top',\n top: 'left',\n x: 'y',\n y: 'x',\n bottom: 'right'\n }\n};\n\nconst defaultFormatting = {\n fontSize: 16,\n fontFamily: DEFAULT_TEXT_FONT_FAMILY,\n fill: true,\n stroke: false,\n fontWeight: 'normal',\n lineHeight: 'normal',\n fontStyle: 'normal', // normal, italic, oblique\n textDecoration: 'none', // none, underline, line-through\n textAlign: 'left', // left, right, center\n script: 'normal' // normal, sub, super\n};\nconst nbsp = String.fromCharCode(160);\n\nexport const regLetter = /\\w|\\(|\\)|-/;\nconst regPunctuation = /[.?!,;:/,。?!、;:]/;\nexport const regFirstSpace = /\\S/;\n\nconst setTextStyle = (ctx: IContext2d, character: IRichTextParagraphCharacter) => {\n let fontSize = character.fontSize || 16;\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: character.textBaseline || 'alphabetic',\n fontStyle: character.fontStyle || '',\n fontWeight: character.fontWeight || '',\n fontSize,\n fontFamily: character.fontFamily\n } as ITextStyleParams);\n};\n\n// Applies the style of a run to the canvas context\nexport function applyFillStyle(ctx: IContext2d, character: IRichTextParagraphCharacter, b?: IBoundsLike) {\n const fillStyle = (character && (character.fill as string)) || defaultFormatting.fill;\n if (!fillStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n\n const { fillOpacity = 1, opacity = 1 } = character;\n\n ctx.globalAlpha = fillOpacity * opacity;\n ctx.fillStyle = b ? createColor(ctx, fillStyle, { AABBBounds: b }) : (fillStyle as string);\n\n setTextStyle(ctx, character);\n}\n\nexport function applyStrokeStyle(ctx: IContext2d, character: IRichTextParagraphCharacter) {\n const strokeStyle = (character && (character.stroke as string)) || (defaultFormatting.stroke as any);\n if (!strokeStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n\n const { strokeOpacity = 1, opacity = 1 } = character;\n\n ctx.globalAlpha = strokeOpacity * opacity;\n ctx.lineWidth = character && typeof character.lineWidth === 'number' ? character.lineWidth : 1;\n ctx.strokeStyle = strokeStyle as string;\n\n setTextStyle(ctx, character);\n}\n\nexport function prepareContext(ctx: IContext2d) {\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: 'bottom'\n });\n}\n\n// 确认达到availableWidth的字符串截取index\nexport function getStrByWithDom(\n desc: string,\n width: number,\n style: string,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n desc = desc.replace(/\\s/g, nbsp);\n\n // 测量用DOM\n const span = document.createElement('span');\n span.setAttribute('style', style);\n span.style.visibility = 'hidden';\n span.style.whiteSpace = 'nowrap';\n document.body.appendChild(span);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n span.innerText = temp;\n let tempWidth = span.offsetWidth;\n\n let tempNext = desc.slice(0, index + 1);\n span.innerText = tempNext;\n let tempWidthNext = span.offsetWidth;\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n temp = desc.slice(0, index);\n span.innerText = temp;\n tempWidth = span.offsetWidth;\n\n tempNext = desc.slice(0, index + 1);\n span.innerText = tempNext;\n tempWidthNext = span.offsetWidth;\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n document.body.removeChild(span);\n return index;\n}\nexport function getStrByWithCanvas(\n desc: string,\n width: number,\n character: IRichTextParagraphCharacter,\n // ctx: IContext2d,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n if (desc.length <= 1) {\n return 0;\n }\n if (!width || width <= 0) {\n return 0;\n }\n const textMeasure = application.graphicUtil.textMeasure;\n // const measurement = textMeasure.measureText(text, character);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n let tempWidth = Math.floor(textMeasure.measureText(temp, character as any).width);\n\n let tempNext = desc.slice(0, index + 1);\n let tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character as any).width);\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n if (index > desc.length) {\n index = desc.length;\n break;\n } else if (index < 0) {\n index = 0;\n break;\n }\n\n temp = desc.slice(0, index);\n tempWidth = Math.floor(textMeasure.measureText(temp, character as any).width);\n\n tempNext = desc.slice(0, index + 1);\n tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character as any).width);\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n return index;\n}\n\nexport function getWordStartEndIdx(string: string, index: number) {\n let startIdx = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[startIdx - 1]) && regLetter.test(string[startIdx])) ||\n // 行首标点符号处理\n regPunctuation.test(string[startIdx])\n ) {\n startIdx--;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (startIdx <= 0) {\n break;\n }\n }\n\n let endIdx = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[endIdx + 1]) && regLetter.test(string[endIdx])) ||\n // 行首标点符号处理\n regPunctuation.test(string[endIdx])\n ) {\n endIdx++;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (endIdx >= string.length) {\n break;\n }\n }\n endIdx = Math.min(endIdx + 1, string.length);\n\n return {\n startIdx,\n endIdx\n };\n}\n\n/**\n * 向前找到单词结尾处换行\n * @param string\n * @param index\n * @param negativeWrongMatch 如果为true,那么如果无法匹配就会向后找到单词的结尾,否则就直接返回index\n * @returns\n */\nexport function testLetter(string: string, index: number, negativeWrongMatch: boolean = false): number {\n let i = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[i - 1]) && regLetter.test(string[i])) ||\n // 行首标点符号处理\n regPunctuation.test(string[i])\n ) {\n i--;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (i <= 0) {\n return negativeWrongMatch ? testLetter2(string, index) : index;\n }\n }\n return i;\n}\n\n/**\n * 向后找到单词结尾处换行\n * @param string\n * @param index\n * @returns\n */\nexport function testLetter2(string: string, index: number) {\n let i = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[i + 1]) && regLetter.test(string[i])) ||\n // 行首标点符号处理\n regPunctuation.test(string[i])\n ) {\n i++;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (i >= string.length) {\n return i;\n }\n }\n return i + 1;\n}\n\n// 测量文字详细信息\nexport function measureTextDom(\n text: string,\n style: string\n): { ascent?: number; height?: number; descent?: number; width?: number } {\n let div;\n\n const span = document.createElement('span');\n const block = document.createElement('div');\n div = document.createElement('div');\n\n block.style.display = 'inline-block';\n block.style.width = '1px';\n block.style.height = '0';\n\n div.style.visibility = 'hidden';\n div.style.position = 'absolute';\n div.style.top = '0';\n div.style.left = '0';\n div.style.width = '500px';\n div.style.height = '200px';\n div.style.whiteSpace = 'nowrap';\n\n div.appendChild(span);\n div.appendChild(block);\n document.body.appendChild(div);\n\n const result: { ascent?: number; height?: number; descent?: number; width?: number } = {};\n try {\n span.setAttribute('style', style);\n span.style.whiteSpace = 'nowrap';\n span.style.display = 'inline-block';\n\n span.innerHTML = '';\n span.appendChild(document.createTextNode(text.replace(/\\s/g, nbsp)));\n\n block.style.verticalAlign = 'baseline';\n result.ascent = block.offsetTop - span.offsetTop;\n block.style.verticalAlign = 'bottom';\n result.height = block.offsetTop - span.offsetTop;\n result.descent = result.height - result.ascent;\n result.width = span.offsetWidth;\n } finally {\n div.parentNode?.removeChild(div);\n div = null;\n }\n return result;\n}\n\n// 测量文字详细信息\nexport function measureTextCanvas(\n text: string,\n character: IRichTextParagraphCharacter,\n mode: 'actual' | 'font' = 'actual'\n): { ascent: number; height: number; descent: number; width: number } {\n if (text === '') {\n return {\n ascent: 0,\n height: 0,\n descent: 0,\n width: 0\n };\n }\n const textMeasure = application.graphicUtil.textMeasure;\n const measurement = textMeasure.measureText(text, character as any) as TextMetrics;\n const result: { ascent: number; height: number; descent: number; width: number } = {\n ascent: 0,\n height: 0,\n descent: 0,\n width: 0\n };\n const ascent = mode === 'actual' ? measurement.actualBoundingBoxAscent : measurement.fontBoundingBoxAscent;\n const descent = mode === 'actual' ? measurement.actualBoundingBoxDescent : measurement.fontBoundingBoxDescent;\n if (typeof ascent !== 'number' || typeof descent !== 'number') {\n result.width = Math.floor(measurement.width);\n result.height = character.fontSize || 0;\n result.ascent = result.height;\n result.descent = 0;\n } else {\n result.width = Math.floor(measurement.width);\n result.height = Math.floor(ascent + descent);\n result.ascent = Math.floor(ascent);\n result.descent = result.height - result.ascent;\n }\n const space = character.space ?? 0;\n result.width += space;\n return result;\n}\n\nexport function getFontString(character: IRichTextParagraphCharacter, ctx: IContext2d | null) {\n let fontSize = (character && character.fontSize) || defaultFormatting.fontSize;\n\n if (character) {\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n }\n\n return (\n ((character && character.fontStyle) || '') +\n ' ' +\n ((character && character.fontWeight) || '') +\n ' ' +\n (fontSize || 12) +\n 'px ' +\n ((character && character.fontFamily) || defaultFormatting.fontFamily)\n );\n}\n"]}
@@ -95,6 +95,9 @@ export declare class RichText extends Graphic<IRichTextGraphicAttribute> impleme
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  strokeOpacity: number;
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  background?: string;
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  backgroundOpacity?: number;
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+ space?: number;
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+ dx?: number;
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+ dy?: number;
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  } | {
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  lineHeight?: string | number;
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  textAlign?: CanvasTextAlign;
@@ -68,6 +68,9 @@ export type IRichTextParagraphCharacter = IRichTextBasicCharacter & {
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  strokeOpacity?: number;
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  background?: string;
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  backgroundOpacity?: number;
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+ space?: number;
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+ dx?: number;
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+ dy?: number;
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  };
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  export type IRichTextImageCharacter = IRichTextBasicCharacter & {
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  image: string | HTMLImageElement | HTMLCanvasElement;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/interface/graphic/richText.ts"],"names":[],"mappings":"","file":"richText.js","sourcesContent":["import type { IColor } from '../color';\nimport type { IContext2d } from '../context';\nimport type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { IImage, IImageGraphicAttribute } from './image';\nimport type { ITextGraphicAttribute } from './text';\n\nexport type IRichTextEditOptionsType = {\n placeholder?: string;\n placeholderColor?: string;\n placeholderFontSize?: number;\n placeholderFontFamily?: string;\n // 是否将placeholder同步到textConfig中\n syncPlaceholderToTextConfig?: boolean;\n // 即使是空文本,是否也保持高度\n keepHeightWhileEmpty?: boolean;\n // 是否在输入的时候展示包围框,不传默认是false,可以传入颜色\n boundsStrokeWhenInput?: string;\n stopPropagation?: boolean;\n};\n\nexport type IRichTextAttribute = {\n /**\n * @since 0.22.1\n * 升级后避免break change,通过开关来控制\n */\n upgradeAttrs: {\n lineHeight: true;\n multiBreakLine: true;\n } | null;\n /**\n * 富文本的总宽度\n */\n width: number;\n /**\n * 富文本的总高度\n */\n height: number;\n /**\n * 是否可编辑\n */\n editable: boolean;\n /**\n * 测量ascent和descent的模式,预览的时候actual比较合适,而如果需要编辑的话,font比较合适\n */\n ascentDescentMode?: 'actual' | 'font';\n /**\n * 富文本的编辑配置\n */\n editOptions: IRichTextEditOptionsType | null;\n /**\n * 文本超长的时候是否显示省略字符串\n * 1. boolean类型,true 表示将截断后的省略字符串设置为..., false 表示不显示省略字符串\n * 2. string类型,表示显示省略字符串,并将省略字符串设置为指定的值\n */\n ellipsis: boolean | string;\n /**\n * 文字换行类型\n */\n wordBreak: RichTextWordBreak;\n /**\n * 文字垂直方向\n */\n verticalDirection: RichTextVerticalDirection;\n /**\n * 富文本的最大高度,超过这个高度根据ellipsis的配置展示省略字符串或者直接截断\n */\n maxHeight: number;\n /**\n * 富文本的最大宽度,超过这个宽度根据ellipsis的配置展示省略字符串或者直接截断\n */\n maxWidth: number;\n /**\n * 文字对齐方式\n */\n textAlign: RichTextGlobalAlignType;\n /**\n * 文字基线\n */\n textBaseline: RichTextGlobalBaselineType;\n /**\n * 富文本的布局方向\n */\n layoutDirection: RichTextLayoutDirectionType;\n /**\n * 富文本的内容配置\n */\n textConfig: IRichTextCharacter[];\n /**\n * 不自动换行,仅当用户设置了换行符的时候才换行\n */\n disableAutoWrapLine: boolean;\n /**\n * 是否强制单行显示\n */\n singleLine: boolean;\n};\n\nexport type IRichTextGraphicAttribute = Partial<IGraphicAttribute & ITextGraphicAttribute> &\n Partial<IRichTextAttribute>;\n\nexport type RichTextWordBreak = 'break-word' | 'break-all';\nexport type RichTextVerticalDirection = 'top' | 'middle' | 'bottom';\nexport type RichTextGlobalAlignType = 'left' | 'right' | 'center';\nexport type RichTextGlobalBaselineType = 'top' | 'middle' | 'bottom';\nexport type RichTextLayoutDirectionType = 'horizontal' | 'vertical';\nexport type RichTextFontStyle = 'normal' | 'italic' | 'oblique';\nexport type RichTextTextDecoration = 'none' | 'underline' | 'line-through';\n// export type RichTextTextAlign = 'left' | 'right' | 'center';\nexport type RichTextScript = 'normal' | 'sub' | 'super';\n\nexport type IRichTextBasicCharacter = {\n /**\n * 行高\n */\n lineHeight?: number | string;\n /**\n * 文字对齐方式\n * left, right, center\n */\n textAlign?: CanvasTextAlign;\n /**\n * 文字基线\n */\n textBaseline?: CanvasTextBaseline;\n /**\n * 文字方向\n */\n direction?: RichTextLayoutDirectionType;\n};\n\n/**\n * 富文本段落为文本类型时候的配置\n */\nexport type IRichTextParagraphCharacter = IRichTextBasicCharacter & {\n /**\n * 文本内容\n */\n text: string | number;\n /**\n * 富文本片段的字体大小\n */\n fontSize?: number;\n /**\n * 富文本片段的字体类型\n */\n fontFamily?: string;\n /**\n * 富文本片段的文字颜色\n */\n fill?: IColor | boolean;\n /**\n * 富文本片段的文字描边颜色\n */\n stroke?: IColor | boolean;\n /**\n * 富文本片段的文字字重\n */\n fontWeight?: string;\n /**\n * 富文本片段的文字描边宽度\n */\n lineWidth?: number;\n // lineHeight?: number;\n /**\n * 富文本片段的文字斜体设置,支持以下属性\n * normal, italic, oblique\n */\n fontStyle?: RichTextFontStyle;\n /**\n * 富文本片段的文字中划线设置,支持以下属性\n * none, underline, line-through\n */\n textDecoration?: RichTextTextDecoration;\n // textAlign?: RichTextTextAlign; // left, right, center\n script?: RichTextScript; // normal, sub, super\n /**\n * 富文本片段的文字下划线设置,是否显示下划线\n */\n underline?: boolean;\n /**\n * 富文本片段的文字中划线设置,是否显示中划线\n */\n lineThrough?: boolean;\n /**\n * 富文本片段的透明度\n */\n opacity?: number;\n /**\n * 富文本片段的文字填充透明度\n */\n fillOpacity?: number;\n /**\n * 富文本片段的文字描边透明度\n */\n strokeOpacity?: number;\n // 仅支持纯色背景\n background?: string;\n // 背景透明度\n backgroundOpacity?: number;\n // direction?: RichTextLayoutDirectionType;\n};\n\nexport type IRichTextImageCharacter = IRichTextBasicCharacter & {\n /**\n * 设置图片的内容,\n * 支持三种格式:\n * 1. 图片的url\n * 2. 图片的Image对象\n * 3. 图片的Canvas对象\n */\n image: string | HTMLImageElement | HTMLCanvasElement;\n /**\n * 图片的宽度\n */\n width: number;\n /**\n * 图片的高度\n */\n height: number;\n\n // hover相关属性\n // backgroundShow?: boolean; // 是否显示background\n /**\n * 背景的展示模式,支持以下属性\n * always: 一直显示\n * hover: 鼠标hover时显示\n */\n backgroundShowMode?: 'always' | 'hover';\n /**\n * 背景矩形填充颜色\n */\n backgroundFill?: boolean | IColor;\n /**\n * 背景矩形填充透明度\n */\n backgroundFillOpacity?: number;\n /**\n * 背景矩形边框颜色\n */\n backgroundStroke?: boolean | IColor;\n /**\n * 背景矩形边框透明度\n */\n backgroundStrokeOpacity?: number;\n /**\n * 背景矩形圆角\n */\n backgroundRadius?: number;\n // background size 同时控制了该icon的响应范围\n /**\n * 背景矩形的宽度\n */\n backgroundWidth?: number;\n /**\n * 背景矩形的高度\n */\n backgroundHeight?: number;\n\n /**\n * 唯一标识符\n */\n id?: string;\n\n // lineHeight?: number;\n // textAlign?: RichTextTextAlign; // left, right, center\n // direction?: RichTextLayoutDirectionType;\n /**\n * 图片与相邻节点的间距\n */\n margin?: number | number[];\n\n funcType?: string;\n hoverImage?: string | HTMLImageElement | HTMLCanvasElement;\n};\n/**\n * 富文本的字符类型\n */\nexport type IRichTextCharacter = IRichTextParagraphCharacter | IRichTextImageCharacter;\n\nexport type IRichTextIconGraphicAttribute = IImageGraphicAttribute & {\n /**\n * 唯一id\n */\n id?: string;\n /**\n * 背景的展示模式,支持以下属性\n * always: 一直显示\n * hover: 鼠标hover时显示\n * never: 不显示\n */\n backgroundShowMode?: 'always' | 'hover' | 'never';\n /**\n * 背景矩形填充颜色\n */\n backgroundFill?: boolean | IColor;\n /**\n * 背景矩形填充透明度\n */\n backgroundFillOpacity?: number;\n /**\n * 背景矩形边框颜色\n */\n backgroundStroke?: boolean | IColor;\n /**\n * 背景矩形边框透明度\n */\n backgroundStrokeOpacity?: number;\n /**\n * 背景矩形圆角\n */\n backgroundRadius?: number;\n /**\n * 背景矩形的宽度\n */\n backgroundWidth?: number;\n /**\n * 背景矩形的高度\n */\n backgroundHeight?: number;\n\n // lineHeight?: number;\n /**\n * 文字对齐方式\n * left, right, center\n */\n textAlign?: CanvasTextAlign;\n /**\n * 文字基线\n * top, middle, bottom\n */\n textBaseline?: CanvasTextBaseline;\n /**\n * 文字方向\n * horizontal, vertical\n */\n direction?: RichTextLayoutDirectionType;\n /**\n * 图片与相邻节点的间距\n */\n margin?: number | number[];\n\n // backgroundShow?: boolean;\n};\n\nexport interface IRichTextParagraph {\n text: string;\n ascent: number;\n descent: number;\n width: number;\n height: number;\n lineHeight: number;\n fontSize: number;\n length: number;\n newLine: boolean;\n character: IRichTextParagraphCharacter;\n left: number;\n top: number;\n direction?: 'horizontal' | 'vertical';\n widthOrigin?: number;\n heightOrigin?: number;\n textBaseline?: CanvasTextBaseline;\n ellipsis: 'normal' | 'add' | 'replace' | 'hide';\n ellipsisWidth: number;\n ellipsisOtherParagraphWidth: number;\n verticalEllipsis?: boolean;\n updateWidth: () => void;\n draw: (ctx: IContext2d, baseline: number, deltaLeft: number, isLineFirst: boolean, textAlign: string) => void;\n getWidthWithEllips: (direction: string) => number;\n}\n\nexport interface IRichTextLine {\n left: number;\n top: number;\n width: number;\n height: number;\n baseline: number;\n ascent: number;\n descent: number;\n paragraphs: (IRichTextParagraph | IRichTextIcon)[];\n actualWidth: number;\n blankWidth: number;\n textAlign: string;\n direction: 'horizontal' | 'vertical';\n directionKey: {\n width: string;\n height: string;\n left: string;\n x: string;\n y: string;\n };\n draw: (\n ctx: IContext2d,\n lastLine: boolean,\n x: number,\n y: number,\n drawEllipsis: boolean | string,\n drawIcon: (icon: IRichTextIcon, context: IContext2d, x: number, y: number, baseline: number) => void\n ) => void;\n getWidthWithEllips: (ellipsis: string) => number;\n}\n\nexport interface IRichTextFrame {\n left: number;\n top: number;\n bottom: number;\n right: number;\n width: number;\n height: number;\n actualHeight: number;\n ellipsis: boolean | string;\n wordBreak: 'break-word' | 'break-all';\n verticalDirection: 'top' | 'middle' | 'bottom';\n lines: IRichTextLine[];\n globalAlign: 'left' | 'center' | 'right' | 'start' | 'end';\n globalBaseline: 'top' | 'middle' | 'bottom';\n layoutDirection: 'horizontal' | 'vertical';\n directionKey: {\n width: string;\n height: string;\n left: string;\n top: string;\n bottom: string;\n };\n isWidthMax: boolean;\n isHeightMax: boolean;\n singleLine: boolean;\n icons: Map<string, IRichTextIcon>;\n draw: (\n ctx: IContext2d,\n drawIcon: (icon: IRichTextIcon, context: IContext2d, x: number, y: number, baseline: number) => void\n ) => boolean;\n getActualSize: () => {\n width: number;\n height: number;\n };\n getRawActualSize: () => {\n width: number;\n height: number;\n };\n getActualSizeWidthEllipsis: () => {\n width: number;\n height: number;\n };\n}\n\nexport interface IRichText extends IGraphic<IRichTextGraphicAttribute> {\n getFrameCache: () => IRichTextFrame;\n cliped?: boolean;\n}\n\nexport interface IRichTextIcon extends IImage {\n attribute: IRichTextIconGraphicAttribute;\n richtextId?: string;\n globalX?: number;\n globalY?: number;\n\n _x: number;\n _y: number;\n _hovered: boolean;\n _marginArray: [number, number, number, number];\n\n setHoverState: (hovered: boolean) => void;\n}\n"]}
1
+ {"version":3,"sources":["../src/interface/graphic/richText.ts"],"names":[],"mappings":"","file":"richText.js","sourcesContent":["import type { IColor } from '../color';\nimport type { IContext2d } from '../context';\nimport type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { IImage, IImageGraphicAttribute } from './image';\nimport type { ITextGraphicAttribute } from './text';\n\nexport type IRichTextEditOptionsType = {\n placeholder?: string;\n placeholderColor?: string;\n placeholderFontSize?: number;\n placeholderFontFamily?: string;\n // 是否将placeholder同步到textConfig中\n syncPlaceholderToTextConfig?: boolean;\n // 即使是空文本,是否也保持高度\n keepHeightWhileEmpty?: boolean;\n // 是否在输入的时候展示包围框,不传默认是false,可以传入颜色\n boundsStrokeWhenInput?: string;\n stopPropagation?: boolean;\n};\n\nexport type IRichTextAttribute = {\n /**\n * @since 0.22.1\n * 升级后避免break change,通过开关来控制\n */\n upgradeAttrs: {\n lineHeight: true;\n multiBreakLine: true;\n } | null;\n /**\n * 富文本的总宽度\n */\n width: number;\n /**\n * 富文本的总高度\n */\n height: number;\n /**\n * 是否可编辑\n */\n editable: boolean;\n /**\n * 测量ascent和descent的模式,预览的时候actual比较合适,而如果需要编辑的话,font比较合适\n */\n ascentDescentMode?: 'actual' | 'font';\n /**\n * 富文本的编辑配置\n */\n editOptions: IRichTextEditOptionsType | null;\n /**\n * 文本超长的时候是否显示省略字符串\n * 1. boolean类型,true 表示将截断后的省略字符串设置为..., false 表示不显示省略字符串\n * 2. string类型,表示显示省略字符串,并将省略字符串设置为指定的值\n */\n ellipsis: boolean | string;\n /**\n * 文字换行类型\n */\n wordBreak: RichTextWordBreak;\n /**\n * 文字垂直方向\n */\n verticalDirection: RichTextVerticalDirection;\n /**\n * 富文本的最大高度,超过这个高度根据ellipsis的配置展示省略字符串或者直接截断\n */\n maxHeight: number;\n /**\n * 富文本的最大宽度,超过这个宽度根据ellipsis的配置展示省略字符串或者直接截断\n */\n maxWidth: number;\n /**\n * 文字对齐方式\n */\n textAlign: RichTextGlobalAlignType;\n /**\n * 文字基线\n */\n textBaseline: RichTextGlobalBaselineType;\n /**\n * 富文本的布局方向\n */\n layoutDirection: RichTextLayoutDirectionType;\n /**\n * 富文本的内容配置\n */\n textConfig: IRichTextCharacter[];\n /**\n * 不自动换行,仅当用户设置了换行符的时候才换行\n */\n disableAutoWrapLine: boolean;\n /**\n * 是否强制单行显示\n */\n singleLine: boolean;\n};\n\nexport type IRichTextGraphicAttribute = Partial<IGraphicAttribute & ITextGraphicAttribute> &\n Partial<IRichTextAttribute>;\n\nexport type RichTextWordBreak = 'break-word' | 'break-all';\nexport type RichTextVerticalDirection = 'top' | 'middle' | 'bottom';\nexport type RichTextGlobalAlignType = 'left' | 'right' | 'center';\nexport type RichTextGlobalBaselineType = 'top' | 'middle' | 'bottom';\nexport type RichTextLayoutDirectionType = 'horizontal' | 'vertical';\nexport type RichTextFontStyle = 'normal' | 'italic' | 'oblique';\nexport type RichTextTextDecoration = 'none' | 'underline' | 'line-through';\n// export type RichTextTextAlign = 'left' | 'right' | 'center';\nexport type RichTextScript = 'normal' | 'sub' | 'super';\n\nexport type IRichTextBasicCharacter = {\n /**\n * 行高\n */\n lineHeight?: number | string;\n /**\n * 文字对齐方式\n * left, right, center\n */\n textAlign?: CanvasTextAlign;\n /**\n * 文字基线\n */\n textBaseline?: CanvasTextBaseline;\n /**\n * 文字方向\n */\n direction?: RichTextLayoutDirectionType;\n};\n\n/**\n * 富文本段落为文本类型时候的配置\n */\nexport type IRichTextParagraphCharacter = IRichTextBasicCharacter & {\n /**\n * 文本内容\n */\n text: string | number;\n /**\n * 富文本片段的字体大小\n */\n fontSize?: number;\n /**\n * 富文本片段的字体类型\n */\n fontFamily?: string;\n /**\n * 富文本片段的文字颜色\n */\n fill?: IColor | boolean;\n /**\n * 富文本片段的文字描边颜色\n */\n stroke?: IColor | boolean;\n /**\n * 富文本片段的文字字重\n */\n fontWeight?: string;\n /**\n * 富文本片段的文字描边宽度\n */\n lineWidth?: number;\n // lineHeight?: number;\n /**\n * 富文本片段的文字斜体设置,支持以下属性\n * normal, italic, oblique\n */\n fontStyle?: RichTextFontStyle;\n /**\n * 富文本片段的文字中划线设置,支持以下属性\n * none, underline, line-through\n */\n textDecoration?: RichTextTextDecoration;\n // textAlign?: RichTextTextAlign; // left, right, center\n script?: RichTextScript; // normal, sub, super\n /**\n * 富文本片段的文字下划线设置,是否显示下划线\n */\n underline?: boolean;\n /**\n * 富文本片段的文字中划线设置,是否显示中划线\n */\n lineThrough?: boolean;\n /**\n * 富文本片段的透明度\n */\n opacity?: number;\n /**\n * 富文本片段的文字填充透明度\n */\n fillOpacity?: number;\n /**\n * 富文本片段的文字描边透明度\n */\n strokeOpacity?: number;\n // 仅支持纯色背景\n background?: string;\n // 背景透明度\n backgroundOpacity?: number;\n /**\n * 该character与相邻节点的间距\n */\n space?: number;\n /**\n * 该character的偏移量,仅在Render时生效,不影响布局效果,常用于动画过程中\n */\n dx?: number;\n /**\n * 该character的偏移量,仅在Render时生效不影响布局效果,常用于动画过程中\n */\n dy?: number;\n // direction?: RichTextLayoutDirectionType;\n};\n\nexport type IRichTextImageCharacter = IRichTextBasicCharacter & {\n /**\n * 设置图片的内容,\n * 支持三种格式:\n * 1. 图片的url\n * 2. 图片的Image对象\n * 3. 图片的Canvas对象\n */\n image: string | HTMLImageElement | HTMLCanvasElement;\n /**\n * 图片的宽度\n */\n width: number;\n /**\n * 图片的高度\n */\n height: number;\n\n // hover相关属性\n // backgroundShow?: boolean; // 是否显示background\n /**\n * 背景的展示模式,支持以下属性\n * always: 一直显示\n * hover: 鼠标hover时显示\n */\n backgroundShowMode?: 'always' | 'hover';\n /**\n * 背景矩形填充颜色\n */\n backgroundFill?: boolean | IColor;\n /**\n * 背景矩形填充透明度\n */\n backgroundFillOpacity?: number;\n /**\n * 背景矩形边框颜色\n */\n backgroundStroke?: boolean | IColor;\n /**\n * 背景矩形边框透明度\n */\n backgroundStrokeOpacity?: number;\n /**\n * 背景矩形圆角\n */\n backgroundRadius?: number;\n // background size 同时控制了该icon的响应范围\n /**\n * 背景矩形的宽度\n */\n backgroundWidth?: number;\n /**\n * 背景矩形的高度\n */\n backgroundHeight?: number;\n\n /**\n * 唯一标识符\n */\n id?: string;\n\n // lineHeight?: number;\n // textAlign?: RichTextTextAlign; // left, right, center\n // direction?: RichTextLayoutDirectionType;\n /**\n * 图片与相邻节点的间距\n */\n margin?: number | number[];\n\n funcType?: string;\n hoverImage?: string | HTMLImageElement | HTMLCanvasElement;\n};\n/**\n * 富文本的字符类型\n */\nexport type IRichTextCharacter = IRichTextParagraphCharacter | IRichTextImageCharacter;\n\nexport type IRichTextIconGraphicAttribute = IImageGraphicAttribute & {\n /**\n * 唯一id\n */\n id?: string;\n /**\n * 背景的展示模式,支持以下属性\n * always: 一直显示\n * hover: 鼠标hover时显示\n * never: 不显示\n */\n backgroundShowMode?: 'always' | 'hover' | 'never';\n /**\n * 背景矩形填充颜色\n */\n backgroundFill?: boolean | IColor;\n /**\n * 背景矩形填充透明度\n */\n backgroundFillOpacity?: number;\n /**\n * 背景矩形边框颜色\n */\n backgroundStroke?: boolean | IColor;\n /**\n * 背景矩形边框透明度\n */\n backgroundStrokeOpacity?: number;\n /**\n * 背景矩形圆角\n */\n backgroundRadius?: number;\n /**\n * 背景矩形的宽度\n */\n backgroundWidth?: number;\n /**\n * 背景矩形的高度\n */\n backgroundHeight?: number;\n\n // lineHeight?: number;\n /**\n * 文字对齐方式\n * left, right, center\n */\n textAlign?: CanvasTextAlign;\n /**\n * 文字基线\n * top, middle, bottom\n */\n textBaseline?: CanvasTextBaseline;\n /**\n * 文字方向\n * horizontal, vertical\n */\n direction?: RichTextLayoutDirectionType;\n /**\n * 图片与相邻节点的间距\n */\n margin?: number | number[];\n\n // backgroundShow?: boolean;\n};\n\nexport interface IRichTextParagraph {\n text: string;\n ascent: number;\n descent: number;\n width: number;\n height: number;\n lineHeight: number;\n fontSize: number;\n length: number;\n newLine: boolean;\n character: IRichTextParagraphCharacter;\n left: number;\n top: number;\n direction?: 'horizontal' | 'vertical';\n widthOrigin?: number;\n heightOrigin?: number;\n textBaseline?: CanvasTextBaseline;\n ellipsis: 'normal' | 'add' | 'replace' | 'hide';\n ellipsisWidth: number;\n ellipsisOtherParagraphWidth: number;\n verticalEllipsis?: boolean;\n updateWidth: () => void;\n draw: (ctx: IContext2d, baseline: number, deltaLeft: number, isLineFirst: boolean, textAlign: string) => void;\n getWidthWithEllips: (direction: string) => number;\n}\n\nexport interface IRichTextLine {\n left: number;\n top: number;\n width: number;\n height: number;\n baseline: number;\n ascent: number;\n descent: number;\n paragraphs: (IRichTextParagraph | IRichTextIcon)[];\n actualWidth: number;\n blankWidth: number;\n textAlign: string;\n direction: 'horizontal' | 'vertical';\n directionKey: {\n width: string;\n height: string;\n left: string;\n x: string;\n y: string;\n };\n draw: (\n ctx: IContext2d,\n lastLine: boolean,\n x: number,\n y: number,\n drawEllipsis: boolean | string,\n drawIcon: (icon: IRichTextIcon, context: IContext2d, x: number, y: number, baseline: number) => void\n ) => void;\n getWidthWithEllips: (ellipsis: string) => number;\n}\n\nexport interface IRichTextFrame {\n left: number;\n top: number;\n bottom: number;\n right: number;\n width: number;\n height: number;\n actualHeight: number;\n ellipsis: boolean | string;\n wordBreak: 'break-word' | 'break-all';\n verticalDirection: 'top' | 'middle' | 'bottom';\n lines: IRichTextLine[];\n globalAlign: 'left' | 'center' | 'right' | 'start' | 'end';\n globalBaseline: 'top' | 'middle' | 'bottom';\n layoutDirection: 'horizontal' | 'vertical';\n directionKey: {\n width: string;\n height: string;\n left: string;\n top: string;\n bottom: string;\n };\n isWidthMax: boolean;\n isHeightMax: boolean;\n singleLine: boolean;\n icons: Map<string, IRichTextIcon>;\n draw: (\n ctx: IContext2d,\n drawIcon: (icon: IRichTextIcon, context: IContext2d, x: number, y: number, baseline: number) => void\n ) => boolean;\n getActualSize: () => {\n width: number;\n height: number;\n };\n getRawActualSize: () => {\n width: number;\n height: number;\n };\n getActualSizeWidthEllipsis: () => {\n width: number;\n height: number;\n };\n}\n\nexport interface IRichText extends IGraphic<IRichTextGraphicAttribute> {\n getFrameCache: () => IRichTextFrame;\n cliped?: boolean;\n}\n\nexport interface IRichTextIcon extends IImage {\n attribute: IRichTextIconGraphicAttribute;\n richtextId?: string;\n globalX?: number;\n globalY?: number;\n\n _x: number;\n _y: number;\n _hovered: boolean;\n _marginArray: [number, number, number, number];\n\n setHoverState: (hovered: boolean) => void;\n}\n"]}
@@ -31,9 +31,10 @@ function getDefaultCharacterConfig(attribute) {
31
31
  }
32
32
 
33
33
  function findConfigIndexByCursorIdx(textConfig, cursorIndex) {
34
+ var _a;
34
35
  if (cursorIndex < 0) return 0;
35
36
  const intCursorIndex = Math.round(cursorIndex);
36
- let tempCursorIndex = intCursorIndex, lineBreak = !1, configIdx = 0;
37
+ let tempCursorIndex = intCursorIndex, lineBreak = "\n" === (null === (_a = null == textConfig ? void 0 : textConfig[0]) || void 0 === _a ? void 0 : _a.text), configIdx = 0;
37
38
  for (configIdx = 0; configIdx < textConfig.length && tempCursorIndex >= 0; configIdx++) {
38
39
  "\n" === textConfig[configIdx].text ? (tempCursorIndex -= Number(lineBreak), lineBreak = !0) : (tempCursorIndex--,
39
40
  lineBreak = !1);
@@ -43,18 +44,18 @@ function findConfigIndexByCursorIdx(textConfig, cursorIndex) {
43
44
  }
44
45
 
45
46
  function findCursorIdxByConfigIndex(textConfig, configIndex) {
46
- var _a, _b, _c;
47
+ var _a, _b, _c, _d;
47
48
  let cursorIndex = 0;
48
49
  if (configIndex < 0) return -.1;
49
- let lastLineBreak = !1;
50
+ let lastLineBreak = "\n" === (null === (_a = null == textConfig ? void 0 : textConfig[0]) || void 0 === _a ? void 0 : _a.text);
50
51
  for (let i = 0; i <= configIndex && i < textConfig.length; i++) {
51
52
  "\n" === textConfig[i].text ? (cursorIndex += Number(lastLineBreak), lastLineBreak = !0) : (cursorIndex++,
52
53
  lastLineBreak = !1);
53
54
  }
54
- if (cursorIndex = Math.max(cursorIndex - 1, 0), configIndex > textConfig.length - 1) return "\n" === (null === (_a = textConfig[textConfig.length - 1]) || void 0 === _a ? void 0 : _a.text) ? cursorIndex + .9 : cursorIndex + .1;
55
- const lineBreak = "\n" === (null === (_b = textConfig[configIndex]) || void 0 === _b ? void 0 : _b.text);
55
+ if (cursorIndex = Math.max(cursorIndex - 1, 0), configIndex > textConfig.length - 1) return "\n" === (null === (_b = textConfig[textConfig.length - 1]) || void 0 === _b ? void 0 : _b.text) ? cursorIndex + .9 : cursorIndex + .1;
56
+ const lineBreak = "\n" === (null === (_c = textConfig[configIndex]) || void 0 === _c ? void 0 : _c.text);
56
57
  if (configIndex >= textConfig.length - 1 && lineBreak) return cursorIndex + 1 - .1;
57
- return cursorIndex -= .1, lineBreak && "\n" !== (null === (_c = textConfig[configIndex - 1]) || void 0 === _c ? void 0 : _c.text) && (cursorIndex += .2),
58
+ return cursorIndex -= .1, lineBreak && "\n" !== (null === (_d = textConfig[configIndex - 1]) || void 0 === _d ? void 0 : _d.text) && (cursorIndex += .2),
58
59
  cursorIndex;
59
60
  }
60
61
 
@@ -64,11 +65,12 @@ exports.findCursorIdxByConfigIndex = findCursorIdxByConfigIndex;
64
65
  class EditModule {
65
66
  constructor(container) {
66
67
  this.handleFocusIn = () => {}, this.handleFocusOut = () => {}, this.handleKeyDown = e => {
67
- "Delete" !== e.key && "Backspace" !== e.key || this.handleInput({
68
+ this.currRt && ("Delete" !== e.key && "Backspace" !== e.key || this.handleInput({
68
69
  data: null,
69
70
  type: "Backspace"
70
- });
71
+ }));
71
72
  }, this.handleCompositionStart = () => {
73
+ if (!this.currRt) return;
72
74
  this.isComposing = !0;
73
75
  const {textConfig: textConfig = []} = this.currRt.attribute;
74
76
  if (this.composingConfigIdx = this.cursorIndex < 0 ? 0 : findConfigIndexByCursorIdx(textConfig, this.cursorIndex),
@@ -154,6 +156,7 @@ class EditModule {
154
156
  }
155
157
  parseCompositionStr(configIdx) {
156
158
  var _a;
159
+ if (!this.currRt) return "";
157
160
  const {textConfig: textConfig = []} = this.currRt.attribute, lastConfig = null !== (_a = textConfig[configIdx]) && void 0 !== _a ? _a : {};
158
161
  textConfig.splice(configIdx, 1);
159
162
  const text = lastConfig.text, textList = text ? Array.from(text.toString()) : [];