@visactor/vrender-core 0.22.2 → 0.22.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -104,6 +104,7 @@ class DefaultBaseTextureRenderContribution {
104
104
  texture && this.drawTexture(texture, graphic, context, x, y, graphicAttribute, textureColor, textureSize, texturePadding);
105
105
  }
106
106
  drawTexture(texture, graphic, context, x, y, graphicAttribute, textureColor, textureSize, texturePadding) {
107
+ var _a;
107
108
  const {textureRatio: textureRatio = graphicAttribute.textureRatio, textureOptions: textureOptions = null} = graphic.attribute;
108
109
  let pattern = this.textureMap.get(texture);
109
110
  if (!pattern) switch (texture) {
@@ -139,9 +140,26 @@ class DefaultBaseTextureRenderContribution {
139
140
  pattern = this.createGridPattern(textureSize, texturePadding, textureColor, context);
140
141
  }
141
142
  if (textureOptions && textureOptions.dynamicTexture) {
142
- context.save(), context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute),
143
- context.clip();
144
- const {gridConfig: gridConfig = {}} = textureOptions, b = graphic.AABBBounds, width = b.width(), height = b.height(), padding = texturePadding, cellSize = textureSize, gridColumns = gridConfig.columns ? gridConfig.columns : Math.ceil(width / cellSize), gridRows = gridConfig.rows ? gridConfig.rows : Math.ceil(height / cellSize), gutterColumn = gridConfig.gutterColumn ? gridConfig.gutterColumn : 2 * padding, gutterRow = gridConfig.gutterRow ? gridConfig.gutterRow : 2 * padding;
143
+ const {gridConfig: gridConfig = {}, useNewCanvas: useNewCanvas} = textureOptions, b = graphic.AABBBounds;
144
+ x = b.x1, y = b.y1;
145
+ const originalContext = context;
146
+ let newCanvas;
147
+ if (useNewCanvas) {
148
+ newCanvas = canvas_allocate_1.canvasAllocate.allocate({
149
+ width: b.width(),
150
+ height: b.height(),
151
+ dpr: context.dpr
152
+ });
153
+ const ctx = newCanvas.getContext("2d");
154
+ ctx.clearRect(0, 0, b.width(), b.height()), x = 0, y = 0, context = ctx;
155
+ }
156
+ if (originalContext.save(), graphic.parent && !graphic.transMatrix.onlyTranslate()) {
157
+ const {scrollX: scrollX = 0, scrollY: scrollY = 0} = graphic.parent.attribute;
158
+ originalContext.setTransformFromMatrix(graphic.parent.globalTransMatrix), originalContext.translate(scrollX, scrollY, !0);
159
+ }
160
+ originalContext.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute),
161
+ originalContext.clip();
162
+ const width = b.width(), height = b.height(), padding = texturePadding, cellSize = textureSize, gridColumns = gridConfig.columns ? gridConfig.columns : Math.ceil(width / cellSize), gridRows = gridConfig.rows ? gridConfig.rows : Math.ceil(height / cellSize), gutterColumn = gridConfig.gutterColumn ? gridConfig.gutterColumn : 2 * padding, gutterRow = gridConfig.gutterRow ? gridConfig.gutterRow : 2 * padding;
145
163
  this._tempSymbolGraphic || (this._tempSymbolGraphic = (0, graphic_1.createSymbol)({}));
146
164
  const sizeW = gridConfig.columns ? width / gridConfig.columns : cellSize, sizeH = gridConfig.rows ? height / gridConfig.rows : cellSize;
147
165
  this._tempSymbolGraphic.setAttributes({
@@ -151,10 +169,12 @@ class DefaultBaseTextureRenderContribution {
151
169
  const parsedPath = this._tempSymbolGraphic.getParsedPath();
152
170
  for (let i = 0; i < gridRows; i++) for (let j = 0; j < gridColumns; j++) {
153
171
  const _x = x + cellSize / 2 + j * cellSize, _y = y + cellSize / 2 + i * cellSize;
172
+ null === (_a = textureOptions.beforeDynamicTexture) || void 0 === _a || _a.call(textureOptions, context, i, j, gridRows, gridColumns, textureRatio, graphic, b.width(), b.height()),
154
173
  context.beginPath(), !1 === parsedPath.draw(context, Math.min(sizeW - gutterColumn, sizeH - gutterRow), _x, _y, 0) && context.closePath(),
155
- context.fillStyle = textureColor, textureOptions.dynamicTexture(context, i, j, gridRows, gridColumns, textureRatio, graphic);
174
+ context.fillStyle = textureColor, textureOptions.dynamicTexture(context, i, j, gridRows, gridColumns, textureRatio, graphic, b.width(), b.height());
156
175
  }
157
- context.restore();
176
+ useNewCanvas && (originalContext.globalAlpha = 1, originalContext.drawImage(newCanvas.nativeCanvas, 0, 0, newCanvas.nativeCanvas.width, newCanvas.nativeCanvas.height, b.x1, b.y1, b.width() * originalContext.dpr, b.height() * originalContext.dpr)),
177
+ originalContext.restore();
158
178
  } else if (pattern) context.highPerformanceSave(), context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute),
159
179
  context.fillStyle = pattern, context.fill(), context.highPerformanceRestore(); else if ("wave" === texture) {
160
180
  context.save(), context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute),
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/render/contributions/render/contributions/base-texture-contribution-render.ts"],"names":[],"mappings":";;;AAAA,2EAAuE;AACvE,oDAAsE;AACtE,iDAAmD;AAWnD,6CAAuC;AAEvC,SAAS,WAAW,CAAC,KAAa;IAChC,IAAI,KAAK,IAAI,GAAG,EAAE;QAChB,OAAO,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;KACtB;IACD,OAAO,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC,CAAC;AACxB,CAAC;AAED,SAAS,QAAQ,CACf,GAAe,EACf,KAAa,EACb,WAAmB,EACnB,YAAoB,EACpB,cAOC,EACD,OAAe,EACf,OAAe;IAEf,MAAM,EAAE,IAAI,GAAG,QAAQ,EAAE,OAAO,GAAG,GAAG,EAAE,SAAS,GAAG,CAAC,EAAE,OAAO,EAAE,GAAG,GAAG,CAAC,EAAE,GAAG,cAAc,CAAC;IAC3F,IAAI,EAAE,SAAS,GAAG,EAAE,EAAE,GAAG,cAAc,CAAC;IACxC,SAAS,GAAG,SAAS,GAAG,WAAW,CAAC,KAAK,CAAC,CAAC;IAE3C,MAAM,MAAM,GAAG,YAAY,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;IAC5C,MAAM,KAAK,GAAG,WAAW,CAAC;IAE1B,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACjD,GAAG,CAAC,SAAS,EAAE,CAAC;IAChB,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,YAAY,GAAG,OAAO,CAAC,CAAC;IAChD,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC;IAC1C,MAAM,KAAK,GAAG,CAAC,KAAK,GAAG,SAAS,CAAC,GAAG,KAAK,CAAC;IAC1C,MAAM,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;IAE5C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,IAAI,IAAI,EAAE;QACpC,MAAM,CAAC,GAAG,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC;QAC5D,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,GAAG,CAAC,GAAG,OAAO,CAAC,CAAC;KAC/C;IAED,GAAG,CAAC,MAAM,CAAC,KAAK,GAAG,OAAO,EAAE,YAAY,GAAG,OAAO,CAAC,CAAC;IACpD,GAAG,CAAC,SAAS,EAAE,CAAC;IAEhB,GAAG,CAAC,SAAS,GAAG,IAAI,CAAC;IACrB,IAAI,QAAQ,CAAC,OAAO,CAAC,EAAE;QACrB,GAAG,CAAC,WAAW,GAAG,OAAO,CAAC;KAC3B;IACD,GAAG,CAAC,IAAI,EAAE,CAAC;AACb,CAAC;AAED,MAAa,oCAAoC;IAAjD;QACE,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QAEzB,UAAK,GAAW,EAAE,CAAC;QACnB,uBAAkB,GAAmB,IAAI,CAAC;IA6Q5C,CAAC;IA3QC,mBAAmB,CACjB,IAAY,EACZ,OAAe,EACf,KAAa,EACb,aAAyB,EACzB,EAAkD;QAElD,MAAM,CAAC,GAAG,CAAC,IAAI,GAAG,OAAO,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;QACnC,MAAM,GAAG,GAAG,aAAa,CAAC,GAAG,CAAC;QAC9B,MAAM,MAAM,GAAG,gCAAc,CAAC,QAAQ,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,CAAC,CAAC;QAC3E,MAAM,GAAG,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACpC,IAAI,CAAC,GAAG,EAAE;YACR,OAAO,IAAI,CAAC;SACb;QACD,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC;QACjB,GAAG,CAAC,WAAW,EAAE,CAAC;QAClB,GAAG,CAAC,sBAAsB,CAAC,IAAI,CAAC,CAAC;QACjC,GAAG,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAEhC,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;QACX,MAAM,OAAO,GAAG,aAAa,CAAC,aAAa,CAAC,MAAM,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;QAC3E,OAAO,CAAC,YAAY,IAAI,OAAO,CAAC,YAAY,CAAC,IAAI,SAAS,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAE5F,gCAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC5B,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,mBAAmB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QACzF,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,YAAG,CAAC,CAAC;YACzB,GAAG,CAAC,IAAI,EAAE,CAAC;QACb,CAAC,CAAC,CAAC;IACL,CAAC;IAED,oBAAoB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QAC1F,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,MAAM,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC;YACnB,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YACrB,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YACrB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YACrB,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YACrB,GAAG,CAAC,SAAS,EAAE,CAAC;YAChB,GAAG,CAAC,IAAI,EAAE,CAAC;QACb,CAAC,CAAC,CAAC;IACL,CAAC;IAED,iBAAiB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QACvF,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,MAAM,CAAC,GAAG,OAAO,CAAC;YAClB,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QACnC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,yBAAyB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QAC/F,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,MAAM,CAAC,GAAG,OAAO,CAAC;YAClB,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC;QAClC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,2BAA2B,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QACjG,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,MAAM,CAAC,GAAG,OAAO,CAAC;YAClB,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAClC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,uBAAuB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QAC7F,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,GAAG,CAAC,WAAW,GAAG,KAAK,CAAC;YACxB,GAAG,CAAC,SAAS,GAAG,CAAC,CAAC;YAClB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YACjB,GAAG,CAAC,MAAM,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YACvB,MAAM,EAAE,GAAG,IAAI,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,EAAE,CAAC;YACf,GAAG,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;YACnB,GAAG,CAAC,MAAM,CAAC,EAAE,GAAG,IAAI,EAAE,EAAE,GAAG,IAAI,CAAC,CAAC;YACjC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC;YACrB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,IAAI,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC;YACnC,GAAG,CAAC,MAAM,EAAE,CAAC;QACf,CAAC,CAAC,CAAC;IACL,CAAC;IAED,uBAAuB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QAC7F,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,GAAG,CAAC,WAAW,GAAG,KAAK,CAAC;YACxB,GAAG,CAAC,SAAS,GAAG,CAAC,CAAC;YAClB,GAAG,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;YACpB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,IAAI,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,EAAE,CAAC;YACd,GAAG,CAAC,MAAM,CAAC,IAAI,GAAG,EAAE,EAAE,EAAE,CAAC,CAAC;YAC1B,GAAG,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,CAAC;YAC1B,GAAG,CAAC,MAAM,CAAC,IAAI,GAAG,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC;YAC3B,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC;YAC5B,GAAG,CAAC,MAAM,EAAE,CAAC;QACf,CAAC,CAAC,CAAC;IACL,CAAC;IAED,iBAAiB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QACvF,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,MAAM,CAAC,GAAG,OAAO,CAAC;YAClB,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACzB,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACnC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,cAAc,CAAC,GAAe,EAAE,KAAa;QAC3C,IAAI,CAAC,UAAU,GAAG,IAAI,GAAG,EAAE,CAAC;IAW9B,CAAC;IAED,SAAS,CACP,OAAiB,EACjB,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA6C,EAC7C,WAAyB,EACzB,MAAiH,EACjH,QAAmH,EACnH,OAAa;QAEb,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC;SAC7C;QACD,MAAM,EACJ,OAAO,GAAG,gBAAgB,CAAC,OAAO,EAClC,YAAY,GAAG,gBAAgB,CAAC,YAAY,EAC5C,WAAW,GAAG,gBAAgB,CAAC,WAAW,EAC1C,cAAc,GAAG,gBAAgB,CAAC,cAAc,EACjD,GAAG,OAAO,CAAC,SAAS,CAAC;QACtB,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO;SACR;QACD,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,EAAE,YAAY,EAAE,WAAW,EAAE,cAAc,CAAC,CAAC;IACjH,CAAC;IAES,WAAW,CACnB,OAAe,EACf,OAAiB,EACjB,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,gBAA6C,EAC7C,YAAoB,EACpB,WAAmB,EACnB,cAAsB;QAEtB,MAAM,EAAE,YAAY,GAAG,gBAAgB,CAAC,YAAY,EAAE,cAAc,GAAG,IAAI,EAAE,GAAG,OAAO,CAAC,SAAS,CAAC;QAClG,IAAI,OAAO,GAAkB,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAE1D,IAAI,CAAC,OAAO,EAAE;YACZ,QAAQ,OAAO,EAAE;gBACf,KAAK,QAAQ;oBACX,OAAO,GAAG,IAAI,CAAC,mBAAmB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBACvF,MAAM;gBACR,KAAK,SAAS;oBACZ,OAAO,GAAG,IAAI,CAAC,oBAAoB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBACxF,MAAM;gBACR,KAAK,MAAM;oBACT,OAAO,GAAG,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBACrF,MAAM;gBACR,KAAK,eAAe;oBAClB,OAAO,GAAG,IAAI,CAAC,yBAAyB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBAC7F,MAAM;gBACR,KAAK,iBAAiB;oBACpB,OAAO,GAAG,IAAI,CAAC,2BAA2B,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBAC/F,MAAM;gBACR,KAAK,SAAS;oBACZ,OAAO,GAAG,IAAI,CAAC,uBAAuB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBAC3F,MAAM;gBACR,KAAK,SAAS;oBACZ,OAAO,GAAG,IAAI,CAAC,uBAAuB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBAC3F,MAAM;gBACR,KAAK,MAAM;oBACT,OAAO,GAAG,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBACrF,MAAM;aACT;SACF;QAED,IAAI,cAAc,IAAI,cAAc,CAAC,cAAc,EAAE;YAEnD,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3E,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,MAAM,EAAE,UAAU,GAAG,EAAE,EAAE,GAAG,cAAc,CAAC;YAC3C,MAAM,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;YAC7B,MAAM,KAAK,GAAG,CAAC,CAAC,KAAK,EAAE,CAAC;YACxB,MAAM,MAAM,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC;YAC1B,MAAM,OAAO,GAAG,cAAc,CAAC;YAC/B,MAAM,QAAQ,GAAG,WAAW,CAAC;YAC7B,MAAM,WAAW,GAAG,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;YAC1F,MAAM,QAAQ,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;YAClF,MAAM,YAAY,GAAG,UAAU,CAAC,YAAY,CAAC,CAAC,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC,CAAC,OAAO,GAAG,CAAC,CAAC;YACrF,MAAM,SAAS,GAAG,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,OAAO,GAAG,CAAC,CAAC;YAC5E,IAAI,CAAC,IAAI,CAAC,kBAAkB,EAAE;gBAC5B,IAAI,CAAC,kBAAkB,GAAG,IAAA,sBAAY,EAAC,EAAE,CAAC,CAAC;aAC5C;YACD,MAAM,KAAK,GAAG,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,GAAG,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,QAAQ,CAAC;YACzE,MAAM,KAAK,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,MAAM,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC;YACpE,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC;gBACpC,IAAI,EAAE,CAAC,KAAK,GAAG,YAAY,EAAE,KAAK,GAAG,SAAS,CAAC;gBAC/C,UAAU,EAAE,OAAO;aACpB,CAAC,CAAC;YACH,MAAM,UAAU,GAAG,IAAI,CAAC,kBAAkB,CAAC,aAAa,EAAE,CAAC;YAC3D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;gBACjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;oBACpC,MAAM,EAAE,GAAG,CAAC,GAAG,QAAQ,GAAG,CAAC,GAAG,CAAC,GAAG,QAAQ,CAAC;oBAC3C,MAAM,EAAE,GAAG,CAAC,GAAG,QAAQ,GAAG,CAAC,GAAG,CAAC,GAAG,QAAQ,CAAC;oBAC3C,OAAO,CAAC,SAAS,EAAE,CAAC;oBACpB,IAAI,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,YAAY,EAAE,KAAK,GAAG,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,KAAK,KAAK,EAAE;wBACpG,OAAO,CAAC,SAAS,EAAE,CAAC;qBACrB;oBACD,OAAO,CAAC,SAAS,GAAG,YAAY,CAAC;oBACjC,cAAc,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,WAAW,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;iBAC5F;aACF;YAED,OAAO,CAAC,OAAO,EAAE,CAAC;SACnB;aAAM,IAAI,OAAO,EAAE;YAClB,OAAO,CAAC,mBAAmB,EAAE,CAAC;YAC9B,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3E,OAAO,CAAC,SAAS,GAAG,OAAO,CAAC;YAC5B,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,OAAO,CAAC,sBAAsB,EAAE,CAAC;SAClC;aAAM,IAAI,OAAO,KAAK,MAAM,EAAE;YAC7B,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3E,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,MAAM,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;YAC7B,QAAQ,CACN,OAAO,EACP,YAAY,EACZ,CAAC,CAAC,KAAK,EAAE,EACT,CAAC,CAAC,MAAM,EAAE,kCACL,CAAC,cAAc,IAAI,EAAE,CAAC,KAAE,IAAI,EAAE,YAAY,KAC/C,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,EACZ,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CACb,CAAC;YACF,OAAO,CAAC,OAAO,EAAE,CAAC;SACnB;IACH,CAAC;CACF;AAlRD,oFAkRC;AAEY,QAAA,oCAAoC,GAAG,IAAI,oCAAoC,EAAE,CAAC","file":"base-texture-contribution-render.js","sourcesContent":["import { canvasAllocate } from '../../../../allocator/canvas-allocate';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\nimport { createSymbol } from '../../../../graphic';\nimport type {\n IBaseRenderContribution,\n IContext2d,\n IDrawContext,\n IGraphic,\n IGraphicAttribute,\n IStage,\n ISymbol,\n IThemeAttribute\n} from '../../../../interface';\nimport { pi2 } from '@visactor/vutils';\n\nfunction formatRatio(ratio: number) {\n if (ratio <= 0.5) {\n return ratio * 4 - 1;\n }\n return -4 * ratio + 3;\n}\n\nfunction drawWave(\n ctx: IContext2d,\n ratio: number,\n boundsWidth: number,\n boundsHeight: number,\n textureOptions: {\n fill: string;\n percent: number;\n frequency: number;\n amplitude: number;\n opacity?: number;\n phi?: number;\n },\n offsetX: number,\n offsetY: number\n) {\n const { fill = 'orange', percent = 0.6, frequency = 4, opacity, phi = 0 } = textureOptions;\n let { amplitude = 10 } = textureOptions;\n amplitude = amplitude * formatRatio(ratio);\n\n const height = boundsHeight * (1 - percent);\n const width = boundsWidth;\n\n const step = Math.max(Math.round(width / 70), 2);\n ctx.beginPath();\n ctx.moveTo(0 + offsetX, boundsHeight + offsetY);\n ctx.lineTo(0 + offsetX, height + offsetY);\n const delta = (width / frequency) * ratio;\n const c = width / Math.PI / (frequency * 2);\n\n for (let i = 0; i < width; i += step) {\n const y = amplitude * Math.sin((i + delta + phi) / c + phi);\n ctx.lineTo(i + offsetX, height + y + offsetY);\n }\n\n ctx.lineTo(width + offsetX, boundsHeight + offsetY);\n ctx.closePath();\n\n ctx.fillStyle = fill;\n if (isFinite(opacity)) {\n ctx.globalAlpha = opacity;\n }\n ctx.fill();\n}\n\nexport class DefaultBaseTextureRenderContribution implements IBaseRenderContribution<IGraphic, IGraphicAttribute> {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n textureMap?: Map<string, CanvasPattern>;\n order: number = 10;\n _tempSymbolGraphic: ISymbol | null = null;\n\n createCommonPattern(\n size: number,\n padding: number,\n color: string,\n targetContext: IContext2d,\n cb: (r: number, targetContext: IContext2d) => void\n ) {\n const r = (size - padding * 2) / 2;\n const dpr = targetContext.dpr;\n const canvas = canvasAllocate.allocate({ width: size, height: size, dpr });\n const ctx = canvas.getContext('2d');\n if (!ctx) {\n return null;\n }\n ctx.inuse = true;\n ctx.clearMatrix();\n ctx.setTransformForCurrent(true);\n ctx.clearRect(0, 0, size, size);\n //setup up design for pattern\n cb(r, ctx);\n const pattern = targetContext.createPattern(canvas.nativeCanvas, 'repeat');\n pattern.setTransform && pattern.setTransform(new DOMMatrix([1 / dpr, 0, 0, 1 / dpr, 0, 0]));\n\n canvasAllocate.free(canvas);\n return pattern;\n }\n\n createCirclePattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n ctx.fillStyle = color;\n ctx.arc(r, r, r, 0, pi2);\n ctx.fill();\n });\n }\n\n createDiamondPattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n const x = size / 2;\n const y = x;\n ctx.fillStyle = color;\n ctx.moveTo(x, y - r);\n ctx.lineTo(r + x, y);\n ctx.lineTo(x, y + r);\n ctx.lineTo(x - r, y);\n ctx.closePath();\n ctx.fill();\n });\n }\n\n createRectPattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n const x = padding;\n const y = x;\n ctx.fillStyle = color;\n ctx.fillRect(x, y, r * 2, r * 2);\n });\n }\n\n createVerticalLinePattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n const x = padding;\n const y = 0;\n ctx.fillStyle = color;\n ctx.fillRect(x, y, r * 2, size);\n });\n }\n\n createHorizontalLinePattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n const x = 0;\n const y = padding;\n ctx.fillStyle = color;\n ctx.fillRect(x, y, size, r * 2);\n });\n }\n\n createBiasLRLinePattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n ctx.strokeStyle = color;\n ctx.lineWidth = r;\n ctx.moveTo(0, 0);\n ctx.lineTo(size, size);\n const dx = size / 2;\n const dy = -dx;\n ctx.moveTo(dx, dy);\n ctx.lineTo(dx + size, dy + size);\n ctx.moveTo(-dx, -dy);\n ctx.lineTo(-dx + size, -dy + size);\n ctx.stroke();\n });\n }\n\n createBiasRLLinePattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n ctx.strokeStyle = color;\n ctx.lineWidth = r;\n ctx.moveTo(size, 0);\n ctx.lineTo(0, size);\n const dx = size / 2;\n const dy = dx;\n ctx.moveTo(size + dx, dy);\n ctx.lineTo(dx, dy + size);\n ctx.moveTo(size - dx, -dy);\n ctx.lineTo(-dx, -dy + size);\n ctx.stroke();\n });\n }\n\n createGridPattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n const x = padding;\n const y = x;\n ctx.fillStyle = color;\n ctx.fillRect(x, y, r, r);\n ctx.fillRect(x + r, y + r, r, r);\n });\n }\n\n initTextureMap(ctx: IContext2d, stage: IStage) {\n this.textureMap = new Map();\n // ResourceLoader.GetImage(rect1, {\n // imageLoadFail: () => {\n // return;\n // },\n // imageLoadSuccess: (url, img) => {\n // const pattern = ctx.createPattern(img, 'repeat');\n // this.textureMap.set('rect1', pattern);\n // stage && stage.renderNextFrame();\n // }\n // });\n }\n\n drawShape(\n graphic: IGraphic,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<IGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean,\n strokeCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean,\n options?: any\n ) {\n if (!this.textureMap) {\n this.initTextureMap(context, graphic.stage);\n }\n const {\n texture = graphicAttribute.texture,\n textureColor = graphicAttribute.textureColor,\n textureSize = graphicAttribute.textureSize,\n texturePadding = graphicAttribute.texturePadding\n } = graphic.attribute;\n if (!texture) {\n return;\n }\n this.drawTexture(texture, graphic, context, x, y, graphicAttribute, textureColor, textureSize, texturePadding);\n }\n\n protected drawTexture(\n texture: string,\n graphic: IGraphic,\n context: IContext2d,\n x: number,\n y: number,\n graphicAttribute: Required<IGraphicAttribute>,\n textureColor: string,\n textureSize: number,\n texturePadding: number\n ) {\n const { textureRatio = graphicAttribute.textureRatio, textureOptions = null } = graphic.attribute;\n let pattern: CanvasPattern = this.textureMap.get(texture);\n\n if (!pattern) {\n switch (texture) {\n case 'circle':\n pattern = this.createCirclePattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'diamond':\n pattern = this.createDiamondPattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'rect':\n pattern = this.createRectPattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'vertical-line':\n pattern = this.createVerticalLinePattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'horizontal-line':\n pattern = this.createHorizontalLinePattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'bias-lr':\n pattern = this.createBiasLRLinePattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'bias-rl':\n pattern = this.createBiasRLLinePattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'grid':\n pattern = this.createGridPattern(textureSize, texturePadding, textureColor, context);\n break;\n }\n }\n\n if (textureOptions && textureOptions.dynamicTexture) {\n // 动态纹理\n context.save();\n context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);\n context.clip();\n const { gridConfig = {} } = textureOptions;\n const b = graphic.AABBBounds;\n const width = b.width();\n const height = b.height();\n const padding = texturePadding;\n const cellSize = textureSize;\n const gridColumns = gridConfig.columns ? gridConfig.columns : Math.ceil(width / cellSize);\n const gridRows = gridConfig.rows ? gridConfig.rows : Math.ceil(height / cellSize);\n const gutterColumn = gridConfig.gutterColumn ? gridConfig.gutterColumn : padding * 2;\n const gutterRow = gridConfig.gutterRow ? gridConfig.gutterRow : padding * 2;\n if (!this._tempSymbolGraphic) {\n this._tempSymbolGraphic = createSymbol({});\n }\n const sizeW = gridConfig.columns ? width / gridConfig.columns : cellSize;\n const sizeH = gridConfig.rows ? height / gridConfig.rows : cellSize;\n this._tempSymbolGraphic.setAttributes({\n size: [sizeW - gutterColumn, sizeH - gutterRow],\n symbolType: texture\n });\n const parsedPath = this._tempSymbolGraphic.getParsedPath();\n for (let i = 0; i < gridRows; i++) {\n for (let j = 0; j < gridColumns; j++) {\n const _x = x + cellSize / 2 + j * cellSize;\n const _y = y + cellSize / 2 + i * cellSize;\n context.beginPath();\n if (parsedPath.draw(context, Math.min(sizeW - gutterColumn, sizeH - gutterRow), _x, _y, 0) === false) {\n context.closePath();\n }\n context.fillStyle = textureColor;\n textureOptions.dynamicTexture(context, i, j, gridRows, gridColumns, textureRatio, graphic);\n }\n }\n\n context.restore();\n } else if (pattern) {\n context.highPerformanceSave();\n context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);\n context.fillStyle = pattern;\n context.fill();\n context.highPerformanceRestore();\n } else if (texture === 'wave') {\n context.save();\n context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);\n context.clip();\n const b = graphic.AABBBounds;\n drawWave(\n context,\n textureRatio,\n b.width(),\n b.height(),\n { ...(textureOptions || {}), fill: textureColor },\n x + b.x1 - x,\n y + b.y1 - y\n );\n context.restore();\n }\n }\n}\n\nexport const defaultBaseTextureRenderContribution = new DefaultBaseTextureRenderContribution();\n"]}
1
+ {"version":3,"sources":["../src/render/contributions/render/contributions/base-texture-contribution-render.ts"],"names":[],"mappings":";;;AAAA,2EAAuE;AACvE,oDAAsE;AACtE,iDAAmD;AAYnD,6CAAuC;AAEvC,SAAS,WAAW,CAAC,KAAa;IAChC,IAAI,KAAK,IAAI,GAAG,EAAE;QAChB,OAAO,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;KACtB;IACD,OAAO,CAAC,CAAC,GAAG,KAAK,GAAG,CAAC,CAAC;AACxB,CAAC;AAED,SAAS,QAAQ,CACf,GAAe,EACf,KAAa,EACb,WAAmB,EACnB,YAAoB,EACpB,cAOC,EACD,OAAe,EACf,OAAe;IAEf,MAAM,EAAE,IAAI,GAAG,QAAQ,EAAE,OAAO,GAAG,GAAG,EAAE,SAAS,GAAG,CAAC,EAAE,OAAO,EAAE,GAAG,GAAG,CAAC,EAAE,GAAG,cAAc,CAAC;IAC3F,IAAI,EAAE,SAAS,GAAG,EAAE,EAAE,GAAG,cAAc,CAAC;IACxC,SAAS,GAAG,SAAS,GAAG,WAAW,CAAC,KAAK,CAAC,CAAC;IAE3C,MAAM,MAAM,GAAG,YAAY,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;IAC5C,MAAM,KAAK,GAAG,WAAW,CAAC;IAE1B,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACjD,GAAG,CAAC,SAAS,EAAE,CAAC;IAChB,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,YAAY,GAAG,OAAO,CAAC,CAAC;IAChD,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,GAAG,OAAO,CAAC,CAAC;IAC1C,MAAM,KAAK,GAAG,CAAC,KAAK,GAAG,SAAS,CAAC,GAAG,KAAK,CAAC;IAC1C,MAAM,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;IAE5C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,IAAI,IAAI,EAAE;QACpC,MAAM,CAAC,GAAG,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC;QAC5D,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,GAAG,CAAC,GAAG,OAAO,CAAC,CAAC;KAC/C;IAED,GAAG,CAAC,MAAM,CAAC,KAAK,GAAG,OAAO,EAAE,YAAY,GAAG,OAAO,CAAC,CAAC;IACpD,GAAG,CAAC,SAAS,EAAE,CAAC;IAEhB,GAAG,CAAC,SAAS,GAAG,IAAI,CAAC;IACrB,IAAI,QAAQ,CAAC,OAAO,CAAC,EAAE;QACrB,GAAG,CAAC,WAAW,GAAG,OAAO,CAAC;KAC3B;IACD,GAAG,CAAC,IAAI,EAAE,CAAC;AACb,CAAC;AAED,MAAa,oCAAoC;IAAjD;QACE,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QAEzB,UAAK,GAAW,EAAE,CAAC;QACnB,uBAAkB,GAAmB,IAAI,CAAC;IAqU5C,CAAC;IAnUC,mBAAmB,CACjB,IAAY,EACZ,OAAe,EACf,KAAa,EACb,aAAyB,EACzB,EAAkD;QAElD,MAAM,CAAC,GAAG,CAAC,IAAI,GAAG,OAAO,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;QACnC,MAAM,GAAG,GAAG,aAAa,CAAC,GAAG,CAAC;QAC9B,MAAM,MAAM,GAAG,gCAAc,CAAC,QAAQ,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,CAAC,CAAC;QAC3E,MAAM,GAAG,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACpC,IAAI,CAAC,GAAG,EAAE;YACR,OAAO,IAAI,CAAC;SACb;QACD,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC;QACjB,GAAG,CAAC,WAAW,EAAE,CAAC;QAClB,GAAG,CAAC,sBAAsB,CAAC,IAAI,CAAC,CAAC;QACjC,GAAG,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAEhC,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;QACX,MAAM,OAAO,GAAG,aAAa,CAAC,aAAa,CAAC,MAAM,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;QAC3E,OAAO,CAAC,YAAY,IAAI,OAAO,CAAC,YAAY,CAAC,IAAI,SAAS,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAE5F,gCAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC5B,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,mBAAmB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QACzF,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,YAAG,CAAC,CAAC;YACzB,GAAG,CAAC,IAAI,EAAE,CAAC;QACb,CAAC,CAAC,CAAC;IACL,CAAC;IAED,oBAAoB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QAC1F,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,MAAM,CAAC,GAAG,IAAI,GAAG,CAAC,CAAC;YACnB,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YACrB,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YACrB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YACrB,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YACrB,GAAG,CAAC,SAAS,EAAE,CAAC;YAChB,GAAG,CAAC,IAAI,EAAE,CAAC;QACb,CAAC,CAAC,CAAC;IACL,CAAC;IAED,iBAAiB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QACvF,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,MAAM,CAAC,GAAG,OAAO,CAAC;YAClB,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QACnC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,yBAAyB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QAC/F,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,MAAM,CAAC,GAAG,OAAO,CAAC;YAClB,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,CAAC;QAClC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,2BAA2B,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QACjG,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,MAAM,CAAC,GAAG,OAAO,CAAC;YAClB,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAClC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,uBAAuB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QAC7F,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,GAAG,CAAC,WAAW,GAAG,KAAK,CAAC;YACxB,GAAG,CAAC,SAAS,GAAG,CAAC,CAAC;YAClB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YACjB,GAAG,CAAC,MAAM,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YACvB,MAAM,EAAE,GAAG,IAAI,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,EAAE,CAAC;YACf,GAAG,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;YACnB,GAAG,CAAC,MAAM,CAAC,EAAE,GAAG,IAAI,EAAE,EAAE,GAAG,IAAI,CAAC,CAAC;YACjC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC;YACrB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,IAAI,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC;YACnC,GAAG,CAAC,MAAM,EAAE,CAAC;QACf,CAAC,CAAC,CAAC;IACL,CAAC;IAED,uBAAuB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QAC7F,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,GAAG,CAAC,WAAW,GAAG,KAAK,CAAC;YACxB,GAAG,CAAC,SAAS,GAAG,CAAC,CAAC;YAClB,GAAG,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;YACpB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,IAAI,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,EAAE,CAAC;YACd,GAAG,CAAC,MAAM,CAAC,IAAI,GAAG,EAAE,EAAE,EAAE,CAAC,CAAC;YAC1B,GAAG,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,CAAC;YAC1B,GAAG,CAAC,MAAM,CAAC,IAAI,GAAG,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC;YAC3B,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC,CAAC;YAC5B,GAAG,CAAC,MAAM,EAAE,CAAC;QACf,CAAC,CAAC,CAAC;IACL,CAAC;IAED,iBAAiB,CAAC,IAAY,EAAE,OAAe,EAAE,KAAa,EAAE,aAAyB;QACvF,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,CAAC,CAAC,EAAE,GAAG,EAAE,EAAE;YAC9E,MAAM,CAAC,GAAG,OAAO,CAAC;YAClB,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACzB,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACnC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,cAAc,CAAC,GAAe,EAAE,KAAa;QAC3C,IAAI,CAAC,UAAU,GAAG,IAAI,GAAG,EAAE,CAAC;IAW9B,CAAC;IAED,SAAS,CACP,OAAiB,EACjB,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA6C,EAC7C,WAAyB,EACzB,MAAiH,EACjH,QAAmH,EACnH,OAAa;QAEb,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC;SAC7C;QACD,MAAM,EACJ,OAAO,GAAG,gBAAgB,CAAC,OAAO,EAClC,YAAY,GAAG,gBAAgB,CAAC,YAAY,EAC5C,WAAW,GAAG,gBAAgB,CAAC,WAAW,EAC1C,cAAc,GAAG,gBAAgB,CAAC,cAAc,EACjD,GAAG,OAAO,CAAC,SAAS,CAAC;QACtB,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO;SACR;QACD,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,EAAE,YAAY,EAAE,WAAW,EAAE,cAAc,CAAC,CAAC;IACjH,CAAC;IAES,WAAW,CACnB,OAAe,EACf,OAAiB,EACjB,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,gBAA6C,EAC7C,YAAoB,EACpB,WAAmB,EACnB,cAAsB;;QAEtB,MAAM,EAAE,YAAY,GAAG,gBAAgB,CAAC,YAAY,EAAE,cAAc,GAAG,IAAI,EAAE,GAAG,OAAO,CAAC,SAAS,CAAC;QAClG,IAAI,OAAO,GAAkB,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAE1D,IAAI,CAAC,OAAO,EAAE;YACZ,QAAQ,OAAO,EAAE;gBACf,KAAK,QAAQ;oBACX,OAAO,GAAG,IAAI,CAAC,mBAAmB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBACvF,MAAM;gBACR,KAAK,SAAS;oBACZ,OAAO,GAAG,IAAI,CAAC,oBAAoB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBACxF,MAAM;gBACR,KAAK,MAAM;oBACT,OAAO,GAAG,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBACrF,MAAM;gBACR,KAAK,eAAe;oBAClB,OAAO,GAAG,IAAI,CAAC,yBAAyB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBAC7F,MAAM;gBACR,KAAK,iBAAiB;oBACpB,OAAO,GAAG,IAAI,CAAC,2BAA2B,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBAC/F,MAAM;gBACR,KAAK,SAAS;oBACZ,OAAO,GAAG,IAAI,CAAC,uBAAuB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBAC3F,MAAM;gBACR,KAAK,SAAS;oBACZ,OAAO,GAAG,IAAI,CAAC,uBAAuB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBAC3F,MAAM;gBACR,KAAK,MAAM;oBACT,OAAO,GAAG,IAAI,CAAC,iBAAiB,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;oBACrF,MAAM;aACT;SACF;QAED,IAAI,cAAc,IAAI,cAAc,CAAC,cAAc,EAAE;YAEnD,MAAM,EAAE,UAAU,GAAG,EAAE,EAAE,YAAY,EAAE,GAAG,cAAc,CAAC;YACzD,MAAM,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;YAC7B,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC;YACT,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC;YACT,MAAM,eAAe,GAAG,OAAO,CAAC;YAEhC,IAAI,SAAkB,CAAC;YACvB,IAAI,YAAY,EAAE;gBAChB,SAAS,GAAG,gCAAc,CAAC,QAAQ,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,KAAK,EAAE,EAAE,MAAM,EAAE,CAAC,CAAC,MAAM,EAAE,EAAE,GAAG,EAAE,OAAO,CAAC,GAAG,EAAE,CAAC,CAAC;gBAChG,MAAM,GAAG,GAAG,SAAS,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;gBACvC,GAAG,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC;gBAC3C,CAAC,GAAG,CAAC,CAAC;gBACN,CAAC,GAAG,CAAC,CAAC;gBACN,OAAO,GAAG,GAAG,CAAC;aACf;YACD,eAAe,CAAC,IAAI,EAAE,CAAC;YAEvB,IAAI,OAAO,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,aAAa,EAAE,EAAE;gBAC1D,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC;gBAC9D,eAAe,CAAC,sBAAsB,CAAC,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC,CAAC;gBACzE,eAAe,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;aACnD;YACD,eAAe,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YACnF,eAAe,CAAC,IAAI,EAAE,CAAC;YAEvB,MAAM,KAAK,GAAG,CAAC,CAAC,KAAK,EAAE,CAAC;YACxB,MAAM,MAAM,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC;YAC1B,MAAM,OAAO,GAAG,cAAc,CAAC;YAC/B,MAAM,QAAQ,GAAG,WAAW,CAAC;YAC7B,MAAM,WAAW,GAAG,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;YAC1F,MAAM,QAAQ,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;YAClF,MAAM,YAAY,GAAG,UAAU,CAAC,YAAY,CAAC,CAAC,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC,CAAC,OAAO,GAAG,CAAC,CAAC;YACrF,MAAM,SAAS,GAAG,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC,OAAO,GAAG,CAAC,CAAC;YAC5E,IAAI,CAAC,IAAI,CAAC,kBAAkB,EAAE;gBAC5B,IAAI,CAAC,kBAAkB,GAAG,IAAA,sBAAY,EAAC,EAAE,CAAC,CAAC;aAC5C;YACD,MAAM,KAAK,GAAG,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,KAAK,GAAG,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,QAAQ,CAAC;YACzE,MAAM,KAAK,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,MAAM,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC;YACpE,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC;gBACpC,IAAI,EAAE,CAAC,KAAK,GAAG,YAAY,EAAE,KAAK,GAAG,SAAS,CAAC;gBAC/C,UAAU,EAAE,OAAO;aACpB,CAAC,CAAC;YACH,MAAM,UAAU,GAAG,IAAI,CAAC,kBAAkB,CAAC,aAAa,EAAE,CAAC;YAC3D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;gBACjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;oBACpC,MAAM,EAAE,GAAG,CAAC,GAAG,QAAQ,GAAG,CAAC,GAAG,CAAC,GAAG,QAAQ,CAAC;oBAC3C,MAAM,EAAE,GAAG,CAAC,GAAG,QAAQ,GAAG,CAAC,GAAG,CAAC,GAAG,QAAQ,CAAC;oBAC3C,MAAA,cAAc,CAAC,oBAAoB,+DACjC,OAAO,EACP,CAAC,EACD,CAAC,EACD,QAAQ,EACR,WAAW,EACX,YAAY,EACZ,OAAO,EACP,CAAC,CAAC,KAAK,EAAE,EACT,CAAC,CAAC,MAAM,EAAE,CACX,CAAC;oBACF,OAAO,CAAC,SAAS,EAAE,CAAC;oBACpB,IAAI,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,YAAY,EAAE,KAAK,GAAG,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,KAAK,KAAK,EAAE;wBACpG,OAAO,CAAC,SAAS,EAAE,CAAC;qBACrB;oBACD,OAAO,CAAC,SAAS,GAAG,YAAY,CAAC;oBACjC,cAAc,CAAC,cAAc,CAC3B,OAAO,EACP,CAAC,EACD,CAAC,EACD,QAAQ,EACR,WAAW,EACX,YAAY,EACZ,OAAO,EACP,CAAC,CAAC,KAAK,EAAE,EACT,CAAC,CAAC,MAAM,EAAE,CACX,CAAC;iBACH;aACF;YACD,IAAI,YAAY,EAAE;gBAEhB,eAAe,CAAC,WAAW,GAAG,CAAC,CAAC;gBAChC,eAAe,CAAC,SAAS,CACvB,SAAS,CAAC,YAAY,EACtB,CAAC,EACD,CAAC,EACD,SAAS,CAAC,YAAY,CAAC,KAAK,EAC5B,SAAS,CAAC,YAAY,CAAC,MAAM,EAC7B,CAAC,CAAC,EAAE,EACJ,CAAC,CAAC,EAAE,EACJ,CAAC,CAAC,KAAK,EAAE,GAAG,eAAe,CAAC,GAAG,EAC/B,CAAC,CAAC,MAAM,EAAE,GAAG,eAAe,CAAC,GAAG,CACjC,CAAC;aACH;YAED,eAAe,CAAC,OAAO,EAAE,CAAC;SAC3B;aAAM,IAAI,OAAO,EAAE;YAClB,OAAO,CAAC,mBAAmB,EAAE,CAAC;YAC9B,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3E,OAAO,CAAC,SAAS,GAAG,OAAO,CAAC;YAC5B,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,OAAO,CAAC,sBAAsB,EAAE,CAAC;SAClC;aAAM,IAAI,OAAO,KAAK,MAAM,EAAE;YAC7B,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;YAC3E,OAAO,CAAC,IAAI,EAAE,CAAC;YACf,MAAM,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;YAC7B,QAAQ,CACN,OAAO,EACP,YAAY,EACZ,CAAC,CAAC,KAAK,EAAE,EACT,CAAC,CAAC,MAAM,EAAE,kCACL,CAAC,cAAc,IAAI,EAAE,CAAC,KAAE,IAAI,EAAE,YAAY,KAC/C,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,EACZ,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CACb,CAAC;YACF,OAAO,CAAC,OAAO,EAAE,CAAC;SACnB;IACH,CAAC;CACF;AA1UD,oFA0UC;AAEY,QAAA,oCAAoC,GAAG,IAAI,oCAAoC,EAAE,CAAC","file":"base-texture-contribution-render.js","sourcesContent":["import { canvasAllocate } from '../../../../allocator/canvas-allocate';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\nimport { createSymbol } from '../../../../graphic';\nimport type {\n IBaseRenderContribution,\n ICanvas,\n IContext2d,\n IDrawContext,\n IGraphic,\n IGraphicAttribute,\n IStage,\n ISymbol,\n IThemeAttribute\n} from '../../../../interface';\nimport { pi2 } from '@visactor/vutils';\n\nfunction formatRatio(ratio: number) {\n if (ratio <= 0.5) {\n return ratio * 4 - 1;\n }\n return -4 * ratio + 3;\n}\n\nfunction drawWave(\n ctx: IContext2d,\n ratio: number,\n boundsWidth: number,\n boundsHeight: number,\n textureOptions: {\n fill: string;\n percent: number;\n frequency: number;\n amplitude: number;\n opacity?: number;\n phi?: number;\n },\n offsetX: number,\n offsetY: number\n) {\n const { fill = 'orange', percent = 0.6, frequency = 4, opacity, phi = 0 } = textureOptions;\n let { amplitude = 10 } = textureOptions;\n amplitude = amplitude * formatRatio(ratio);\n\n const height = boundsHeight * (1 - percent);\n const width = boundsWidth;\n\n const step = Math.max(Math.round(width / 70), 2);\n ctx.beginPath();\n ctx.moveTo(0 + offsetX, boundsHeight + offsetY);\n ctx.lineTo(0 + offsetX, height + offsetY);\n const delta = (width / frequency) * ratio;\n const c = width / Math.PI / (frequency * 2);\n\n for (let i = 0; i < width; i += step) {\n const y = amplitude * Math.sin((i + delta + phi) / c + phi);\n ctx.lineTo(i + offsetX, height + y + offsetY);\n }\n\n ctx.lineTo(width + offsetX, boundsHeight + offsetY);\n ctx.closePath();\n\n ctx.fillStyle = fill;\n if (isFinite(opacity)) {\n ctx.globalAlpha = opacity;\n }\n ctx.fill();\n}\n\nexport class DefaultBaseTextureRenderContribution implements IBaseRenderContribution<IGraphic, IGraphicAttribute> {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n textureMap?: Map<string, CanvasPattern>;\n order: number = 10;\n _tempSymbolGraphic: ISymbol | null = null;\n\n createCommonPattern(\n size: number,\n padding: number,\n color: string,\n targetContext: IContext2d,\n cb: (r: number, targetContext: IContext2d) => void\n ) {\n const r = (size - padding * 2) / 2;\n const dpr = targetContext.dpr;\n const canvas = canvasAllocate.allocate({ width: size, height: size, dpr });\n const ctx = canvas.getContext('2d');\n if (!ctx) {\n return null;\n }\n ctx.inuse = true;\n ctx.clearMatrix();\n ctx.setTransformForCurrent(true);\n ctx.clearRect(0, 0, size, size);\n //setup up design for pattern\n cb(r, ctx);\n const pattern = targetContext.createPattern(canvas.nativeCanvas, 'repeat');\n pattern.setTransform && pattern.setTransform(new DOMMatrix([1 / dpr, 0, 0, 1 / dpr, 0, 0]));\n\n canvasAllocate.free(canvas);\n return pattern;\n }\n\n createCirclePattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n ctx.fillStyle = color;\n ctx.arc(r, r, r, 0, pi2);\n ctx.fill();\n });\n }\n\n createDiamondPattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n const x = size / 2;\n const y = x;\n ctx.fillStyle = color;\n ctx.moveTo(x, y - r);\n ctx.lineTo(r + x, y);\n ctx.lineTo(x, y + r);\n ctx.lineTo(x - r, y);\n ctx.closePath();\n ctx.fill();\n });\n }\n\n createRectPattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n const x = padding;\n const y = x;\n ctx.fillStyle = color;\n ctx.fillRect(x, y, r * 2, r * 2);\n });\n }\n\n createVerticalLinePattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n const x = padding;\n const y = 0;\n ctx.fillStyle = color;\n ctx.fillRect(x, y, r * 2, size);\n });\n }\n\n createHorizontalLinePattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n const x = 0;\n const y = padding;\n ctx.fillStyle = color;\n ctx.fillRect(x, y, size, r * 2);\n });\n }\n\n createBiasLRLinePattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n ctx.strokeStyle = color;\n ctx.lineWidth = r;\n ctx.moveTo(0, 0);\n ctx.lineTo(size, size);\n const dx = size / 2;\n const dy = -dx;\n ctx.moveTo(dx, dy);\n ctx.lineTo(dx + size, dy + size);\n ctx.moveTo(-dx, -dy);\n ctx.lineTo(-dx + size, -dy + size);\n ctx.stroke();\n });\n }\n\n createBiasRLLinePattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n ctx.strokeStyle = color;\n ctx.lineWidth = r;\n ctx.moveTo(size, 0);\n ctx.lineTo(0, size);\n const dx = size / 2;\n const dy = dx;\n ctx.moveTo(size + dx, dy);\n ctx.lineTo(dx, dy + size);\n ctx.moveTo(size - dx, -dy);\n ctx.lineTo(-dx, -dy + size);\n ctx.stroke();\n });\n }\n\n createGridPattern(size: number, padding: number, color: string, targetContext: IContext2d) {\n return this.createCommonPattern(size, padding, color, targetContext, (r, ctx) => {\n const x = padding;\n const y = x;\n ctx.fillStyle = color;\n ctx.fillRect(x, y, r, r);\n ctx.fillRect(x + r, y + r, r, r);\n });\n }\n\n initTextureMap(ctx: IContext2d, stage: IStage) {\n this.textureMap = new Map();\n // ResourceLoader.GetImage(rect1, {\n // imageLoadFail: () => {\n // return;\n // },\n // imageLoadSuccess: (url, img) => {\n // const pattern = ctx.createPattern(img, 'repeat');\n // this.textureMap.set('rect1', pattern);\n // stage && stage.renderNextFrame();\n // }\n // });\n }\n\n drawShape(\n graphic: IGraphic,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<IGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean,\n strokeCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean,\n options?: any\n ) {\n if (!this.textureMap) {\n this.initTextureMap(context, graphic.stage);\n }\n const {\n texture = graphicAttribute.texture,\n textureColor = graphicAttribute.textureColor,\n textureSize = graphicAttribute.textureSize,\n texturePadding = graphicAttribute.texturePadding\n } = graphic.attribute;\n if (!texture) {\n return;\n }\n this.drawTexture(texture, graphic, context, x, y, graphicAttribute, textureColor, textureSize, texturePadding);\n }\n\n protected drawTexture(\n texture: string,\n graphic: IGraphic,\n context: IContext2d,\n x: number,\n y: number,\n graphicAttribute: Required<IGraphicAttribute>,\n textureColor: string,\n textureSize: number,\n texturePadding: number\n ) {\n const { textureRatio = graphicAttribute.textureRatio, textureOptions = null } = graphic.attribute;\n let pattern: CanvasPattern = this.textureMap.get(texture);\n\n if (!pattern) {\n switch (texture) {\n case 'circle':\n pattern = this.createCirclePattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'diamond':\n pattern = this.createDiamondPattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'rect':\n pattern = this.createRectPattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'vertical-line':\n pattern = this.createVerticalLinePattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'horizontal-line':\n pattern = this.createHorizontalLinePattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'bias-lr':\n pattern = this.createBiasLRLinePattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'bias-rl':\n pattern = this.createBiasRLLinePattern(textureSize, texturePadding, textureColor, context);\n break;\n case 'grid':\n pattern = this.createGridPattern(textureSize, texturePadding, textureColor, context);\n break;\n }\n }\n\n if (textureOptions && textureOptions.dynamicTexture) {\n // 动态纹理\n const { gridConfig = {}, useNewCanvas } = textureOptions;\n const b = graphic.AABBBounds;\n x = b.x1;\n y = b.y1;\n const originalContext = context;\n\n let newCanvas: ICanvas;\n if (useNewCanvas) {\n newCanvas = canvasAllocate.allocate({ width: b.width(), height: b.height(), dpr: context.dpr });\n const ctx = newCanvas.getContext('2d');\n ctx.clearRect(0, 0, b.width(), b.height());\n x = 0;\n y = 0;\n context = ctx;\n }\n originalContext.save();\n // 避免本级已经transform过了,再用Bounds就重复了\n if (graphic.parent && !graphic.transMatrix.onlyTranslate()) {\n const { scrollX = 0, scrollY = 0 } = graphic.parent.attribute;\n originalContext.setTransformFromMatrix(graphic.parent.globalTransMatrix);\n originalContext.translate(scrollX, scrollY, true);\n }\n originalContext.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);\n originalContext.clip();\n\n const width = b.width();\n const height = b.height();\n const padding = texturePadding;\n const cellSize = textureSize;\n const gridColumns = gridConfig.columns ? gridConfig.columns : Math.ceil(width / cellSize);\n const gridRows = gridConfig.rows ? gridConfig.rows : Math.ceil(height / cellSize);\n const gutterColumn = gridConfig.gutterColumn ? gridConfig.gutterColumn : padding * 2;\n const gutterRow = gridConfig.gutterRow ? gridConfig.gutterRow : padding * 2;\n if (!this._tempSymbolGraphic) {\n this._tempSymbolGraphic = createSymbol({});\n }\n const sizeW = gridConfig.columns ? width / gridConfig.columns : cellSize;\n const sizeH = gridConfig.rows ? height / gridConfig.rows : cellSize;\n this._tempSymbolGraphic.setAttributes({\n size: [sizeW - gutterColumn, sizeH - gutterRow],\n symbolType: texture\n });\n const parsedPath = this._tempSymbolGraphic.getParsedPath();\n for (let i = 0; i < gridRows; i++) {\n for (let j = 0; j < gridColumns; j++) {\n const _x = x + cellSize / 2 + j * cellSize;\n const _y = y + cellSize / 2 + i * cellSize;\n textureOptions.beforeDynamicTexture?.(\n context,\n i,\n j,\n gridRows,\n gridColumns,\n textureRatio,\n graphic,\n b.width(),\n b.height()\n );\n context.beginPath();\n if (parsedPath.draw(context, Math.min(sizeW - gutterColumn, sizeH - gutterRow), _x, _y, 0) === false) {\n context.closePath();\n }\n context.fillStyle = textureColor;\n textureOptions.dynamicTexture(\n context,\n i,\n j,\n gridRows,\n gridColumns,\n textureRatio,\n graphic,\n b.width(),\n b.height()\n );\n }\n }\n if (useNewCanvas) {\n // 不使用外部的opacity,动态纹理的opacity自己设置\n originalContext.globalAlpha = 1;\n originalContext.drawImage(\n newCanvas.nativeCanvas,\n 0,\n 0,\n newCanvas.nativeCanvas.width,\n newCanvas.nativeCanvas.height,\n b.x1,\n b.y1,\n b.width() * originalContext.dpr,\n b.height() * originalContext.dpr\n );\n }\n\n originalContext.restore();\n } else if (pattern) {\n context.highPerformanceSave();\n context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);\n context.fillStyle = pattern;\n context.fill();\n context.highPerformanceRestore();\n } else if (texture === 'wave') {\n context.save();\n context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);\n context.clip();\n const b = graphic.AABBBounds;\n drawWave(\n context,\n textureRatio,\n b.width(),\n b.height(),\n { ...(textureOptions || {}), fill: textureColor },\n x + b.x1 - x,\n y + b.y1 - y\n );\n context.restore();\n }\n }\n}\n\nexport const defaultBaseTextureRenderContribution = new DefaultBaseTextureRenderContribution();\n"]}
package/dist/index.es.js CHANGED
@@ -20347,6 +20347,7 @@ class DefaultBaseTextureRenderContribution {
20347
20347
  this.drawTexture(texture, graphic, context, x, y, graphicAttribute, textureColor, textureSize, texturePadding);
20348
20348
  }
20349
20349
  drawTexture(texture, graphic, context, x, y, graphicAttribute, textureColor, textureSize, texturePadding) {
20350
+ var _a;
20350
20351
  const { textureRatio = graphicAttribute.textureRatio, textureOptions = null } = graphic.attribute;
20351
20352
  let pattern = this.textureMap.get(texture);
20352
20353
  if (!pattern) {
@@ -20378,11 +20379,28 @@ class DefaultBaseTextureRenderContribution {
20378
20379
  }
20379
20380
  }
20380
20381
  if (textureOptions && textureOptions.dynamicTexture) {
20381
- context.save();
20382
- context.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);
20383
- context.clip();
20384
- const { gridConfig = {} } = textureOptions;
20382
+ const { gridConfig = {}, useNewCanvas } = textureOptions;
20385
20383
  const b = graphic.AABBBounds;
20384
+ x = b.x1;
20385
+ y = b.y1;
20386
+ const originalContext = context;
20387
+ let newCanvas;
20388
+ if (useNewCanvas) {
20389
+ newCanvas = canvasAllocate.allocate({ width: b.width(), height: b.height(), dpr: context.dpr });
20390
+ const ctx = newCanvas.getContext('2d');
20391
+ ctx.clearRect(0, 0, b.width(), b.height());
20392
+ x = 0;
20393
+ y = 0;
20394
+ context = ctx;
20395
+ }
20396
+ originalContext.save();
20397
+ if (graphic.parent && !graphic.transMatrix.onlyTranslate()) {
20398
+ const { scrollX = 0, scrollY = 0 } = graphic.parent.attribute;
20399
+ originalContext.setTransformFromMatrix(graphic.parent.globalTransMatrix);
20400
+ originalContext.translate(scrollX, scrollY, true);
20401
+ }
20402
+ originalContext.setCommonStyle(graphic, graphic.attribute, x, y, graphicAttribute);
20403
+ originalContext.clip();
20386
20404
  const width = b.width();
20387
20405
  const height = b.height();
20388
20406
  const padding = texturePadding;
@@ -20405,15 +20423,20 @@ class DefaultBaseTextureRenderContribution {
20405
20423
  for (let j = 0; j < gridColumns; j++) {
20406
20424
  const _x = x + cellSize / 2 + j * cellSize;
20407
20425
  const _y = y + cellSize / 2 + i * cellSize;
20426
+ (_a = textureOptions.beforeDynamicTexture) === null || _a === void 0 ? void 0 : _a.call(textureOptions, context, i, j, gridRows, gridColumns, textureRatio, graphic, b.width(), b.height());
20408
20427
  context.beginPath();
20409
20428
  if (parsedPath.draw(context, Math.min(sizeW - gutterColumn, sizeH - gutterRow), _x, _y, 0) === false) {
20410
20429
  context.closePath();
20411
20430
  }
20412
20431
  context.fillStyle = textureColor;
20413
- textureOptions.dynamicTexture(context, i, j, gridRows, gridColumns, textureRatio, graphic);
20432
+ textureOptions.dynamicTexture(context, i, j, gridRows, gridColumns, textureRatio, graphic, b.width(), b.height());
20414
20433
  }
20415
20434
  }
20416
- context.restore();
20435
+ if (useNewCanvas) {
20436
+ originalContext.globalAlpha = 1;
20437
+ originalContext.drawImage(newCanvas.nativeCanvas, 0, 0, newCanvas.nativeCanvas.width, newCanvas.nativeCanvas.height, b.x1, b.y1, b.width() * originalContext.dpr, b.height() * originalContext.dpr);
20438
+ }
20439
+ originalContext.restore();
20417
20440
  }
20418
20441
  else if (pattern) {
20419
20442
  context.highPerformanceSave();
@@ -27134,7 +27157,7 @@ function flatten_simplify(points, tolerance, highestQuality) {
27134
27157
  }
27135
27158
 
27136
27159
  function getDefaultCharacterConfig(attribute) {
27137
- const { fill = 'black', stroke = false, fontWeight = 'normal', lineHeight, fontFamily = 'Arial' } = attribute;
27160
+ const { fill = 'black', stroke = false, fontWeight = 'normal', lineHeight, fontFamily = 'Arial', textAlign } = attribute;
27138
27161
  let { fontSize = 12 } = attribute;
27139
27162
  if (!isFinite(fontSize)) {
27140
27163
  fontSize = 12;
@@ -27145,7 +27168,8 @@ function getDefaultCharacterConfig(attribute) {
27145
27168
  fontSize,
27146
27169
  fontWeight,
27147
27170
  fontFamily,
27148
- lineHeight
27171
+ lineHeight,
27172
+ textAlign
27149
27173
  };
27150
27174
  }
27151
27175
  function findConfigIndexByCursorIdx(textConfig, cursorIndex) {
@@ -27234,7 +27258,7 @@ class EditModule {
27234
27258
  else {
27235
27259
  const configIdx = this.composingConfigIdx;
27236
27260
  const lastConfig = textConfig[configIdx] || textConfig[configIdx - 1];
27237
- textConfig.splice(configIdx, 0, Object.assign(Object.assign({ fill: 'black' }, lastConfig), { text: '' }));
27261
+ textConfig.splice(configIdx, 0, Object.assign(Object.assign(Object.assign({ fill: 'black' }, getDefaultCharacterConfig(this.currRt.attribute)), lastConfig), { text: '' }));
27238
27262
  }
27239
27263
  };
27240
27264
  this.handleCompositionEnd = () => {
@@ -27869,6 +27893,7 @@ class RichTextEditPlugin {
27869
27893
  if (!editOptions || !boundsStrokeWhenInput) {
27870
27894
  return;
27871
27895
  }
27896
+ this.offsetShadowRoot();
27872
27897
  const b = this.getRichTextAABBBounds(this.currRt);
27873
27898
  const height = b.height();
27874
27899
  const width = b.width();
@@ -27886,7 +27911,6 @@ class RichTextEditPlugin {
27886
27911
  const shadow = this.getShadow(this.currRt);
27887
27912
  this.addEditLineOrBgOrBounds(this.shadowBounds, shadow);
27888
27913
  this.offsetLineBgAndShadowBounds();
27889
- this.offsetShadowRoot();
27890
27914
  }
27891
27915
  trySyncPlaceholderToTextConfig() {
27892
27916
  if (!this.currRt) {
@@ -28198,7 +28222,7 @@ class RichTextEditPlugin {
28198
28222
  }
28199
28223
  getShadow(rt) {
28200
28224
  const sr = rt.shadowRoot || rt.attachShadow();
28201
- sr.setAttributes({ width: 1, height: 1 });
28225
+ sr.setAttributes({ width: 0, height: 0 });
28202
28226
  return sr;
28203
28227
  }
28204
28228
  getLineByPoint(cache, p1) {
@@ -11,7 +11,7 @@ var __rest = this && this.__rest || function(s, e) {
11
11
  import { application } from "../../application";
12
12
 
13
13
  export function getDefaultCharacterConfig(attribute) {
14
- const {fill: fill = "black", stroke: stroke = !1, fontWeight: fontWeight = "normal", lineHeight: lineHeight, fontFamily: fontFamily = "Arial"} = attribute;
14
+ const {fill: fill = "black", stroke: stroke = !1, fontWeight: fontWeight = "normal", lineHeight: lineHeight, fontFamily: fontFamily = "Arial", textAlign: textAlign} = attribute;
15
15
  let {fontSize: fontSize = 12} = attribute;
16
16
  return isFinite(fontSize) || (fontSize = 12), {
17
17
  fill: fill,
@@ -19,7 +19,8 @@ export function getDefaultCharacterConfig(attribute) {
19
19
  fontSize: fontSize,
20
20
  fontWeight: fontWeight,
21
21
  fontFamily: fontFamily,
22
- lineHeight: lineHeight
22
+ lineHeight: lineHeight,
23
+ textAlign: textAlign
23
24
  };
24
25
  }
25
26
 
@@ -71,9 +72,9 @@ export class EditModule {
71
72
  }));
72
73
  } else {
73
74
  const configIdx = this.composingConfigIdx, lastConfig = textConfig[configIdx] || textConfig[configIdx - 1];
74
- textConfig.splice(configIdx, 0, Object.assign(Object.assign({
75
+ textConfig.splice(configIdx, 0, Object.assign(Object.assign(Object.assign({
75
76
  fill: "black"
76
- }, lastConfig), {
77
+ }, getDefaultCharacterConfig(this.currRt.attribute)), lastConfig), {
77
78
  text: ""
78
79
  }));
79
80
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/plugins/builtin-plugin/edit-module.ts"],"names":[],"mappings":";;;;;;;;;;;AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAmBhD,MAAM,UAAU,yBAAyB,CAAC,SAAoC;IAC5E,MAAM,EAAE,IAAI,GAAG,OAAO,EAAE,MAAM,GAAG,KAAK,EAAE,UAAU,GAAG,QAAQ,EAAE,UAAU,EAAE,UAAU,GAAG,OAAO,EAAE,GAAG,SAAS,CAAC;IAC9G,IAAI,EAAE,QAAQ,GAAG,EAAE,EAAE,GAAG,SAAS,CAAC;IAClC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE;QACvB,QAAQ,GAAG,EAAE,CAAC;KACf;IACD,OAAO;QACL,IAAI;QACJ,MAAM;QACN,QAAQ;QACR,UAAU;QACV,UAAU;QACV,UAAU;KACJ,CAAC;AACX,CAAC;AAQD,MAAM,UAAU,0BAA0B,CAAC,UAAgC,EAAE,WAAmB;IAC9F,IAAI,WAAW,GAAG,CAAC,EAAE;QACnB,OAAO,CAAC,CAAC;KACV;IAGD,MAAM,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;IAC/C,IAAI,eAAe,GAAG,cAAc,CAAC;IAErC,IAAI,SAAS,GAAG,KAAK,CAAC;IACtB,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,KAAK,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,UAAU,CAAC,MAAM,IAAI,eAAe,IAAI,CAAC,EAAE,SAAS,EAAE,EAAE;QACtF,MAAM,CAAC,GAAG,UAAU,CAAC,SAAS,CAAgC,CAAC;QAC/D,IAAI,CAAC,CAAC,IAAI,KAAK,IAAI,EAAE;YACnB,eAAe,IAAI,MAAM,CAAC,SAAS,CAAC,CAAC;YACrC,SAAS,GAAG,IAAI,CAAC;SAClB;aAAM;YACL,eAAe,EAAE,CAAC;YAClB,SAAS,GAAG,KAAK,CAAC;SACnB;KACF;IAED,IAAI,eAAe,IAAI,CAAC,EAAE;QACxB,OAAO,UAAU,CAAC,MAAM,CAAC;KAC1B;IACD,SAAS,IAAI,CAAC,CAAC;IAGf,IAAI,WAAW,GAAG,cAAc,IAAI,CAAC,SAAS,EAAE;QAC9C,SAAS,IAAI,CAAC,CAAC;KAChB;IACD,OAAO,SAAS,CAAC;AACnB,CAAC;AAQD,MAAM,UAAU,0BAA0B,CAAC,UAAgC,EAAE,WAAmB;;IAC9F,IAAI,WAAW,GAAG,CAAC,CAAC;IACpB,IAAI,WAAW,GAAG,CAAC,EAAE;QACnB,OAAO,CAAC,GAAG,CAAC;KACb;IAGD,IAAI,aAAa,GAAG,KAAK,CAAC;IAE1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,WAAW,IAAI,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QAC9D,MAAM,CAAC,GAAG,UAAU,CAAC,CAAC,CAAgC,CAAC;QACvD,IAAI,CAAC,CAAC,IAAI,KAAK,IAAI,EAAE;YACnB,WAAW,IAAI,MAAM,CAAC,aAAa,CAAC,CAAC;YACrC,aAAa,GAAG,IAAI,CAAC;SACtB;aAAM;YACL,WAAW,EAAE,CAAC;YACd,aAAa,GAAG,KAAK,CAAC;SACvB;KACF;IACD,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;IAG3C,IAAI,WAAW,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE;QAEvC,IAAI,CAAA,MAAC,UAAU,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAS,0CAAE,IAAI,MAAK,IAAI,EAAE;YAC7D,OAAO,WAAW,GAAG,GAAG,CAAC;SAC1B;QACD,OAAO,WAAW,GAAG,GAAG,CAAC;KAC1B;IAGD,MAAM,SAAS,GAAG,CAAA,MAAC,UAAU,CAAC,WAAW,CAAS,0CAAE,IAAI,MAAK,IAAI,CAAC;IAClE,IAAI,WAAW,IAAI,UAAU,CAAC,MAAM,GAAG,CAAC,IAAI,SAAS,EAAE;QACrD,OAAO,WAAW,GAAG,CAAC,GAAG,GAAG,CAAC;KAC9B;IACD,MAAM,eAAe,GAAG,SAAS,IAAI,CAAA,MAAC,UAAU,CAAC,WAAW,GAAG,CAAC,CAAS,0CAAE,IAAI,MAAK,IAAI,CAAC;IAGzF,WAAW,IAAI,GAAG,CAAC;IAGnB,IAAI,eAAe,EAAE;QACnB,WAAW,IAAI,GAAG,CAAC;KACpB;IACD,OAAO,WAAW,CAAC;AACrB,CAAC;AAED,MAAM,OAAO,UAAU;IAgBrB,YAAY,SAAuB;QAgDnC,kBAAa,GAAG,GAAG,EAAE;QAIrB,CAAC,CAAC;QACF,mBAAc,GAAG,GAAG,EAAE;QAMtB,CAAC,CAAC;QAEF,kBAAa,GAAG,CAAC,CAAgB,EAAE,EAAE;YACnC,IAAI,CAAC,CAAC,GAAG,KAAK,QAAQ,IAAI,CAAC,CAAC,GAAG,KAAK,WAAW,EAAE;gBAC/C,IAAI,CAAC,WAAW,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,WAAW,EAAE,CAAC,CAAC;aACrD;QACH,CAAC,CAAC;QAEF,2BAAsB,GAAG,GAAG,EAAE;YAC5B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;YACxB,MAAM,EAAE,UAAU,GAAG,EAAE,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;YAClD,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,0BAA0B,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;YAC9G,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC,EAAE;gBACxB,MAAM,MAAM,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;gBAC7B,UAAU,CAAC,OAAO,6CAAG,IAAI,EAAE,OAAO,IAAK,yBAAyB,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,GAAK,MAAM,KAAE,IAAI,EAAE,EAAE,IAAG,CAAC;aACjH;iBAAM;gBACL,MAAM,SAAS,GAAG,IAAI,CAAC,kBAAkB,CAAC;gBAC1C,MAAM,UAAU,GAAG,UAAU,CAAC,SAAS,CAAC,IAAI,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;gBACtE,UAAU,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,gCAAI,IAAI,EAAE,OAAO,IAAK,UAAU,KAAE,IAAI,EAAE,EAAE,IAAG,CAAC;aAC7E;QACH,CAAC,CAAC;QACF,yBAAoB,GAAG,GAAG,EAAE;YAC1B,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;YAEzB,MAAM,IAAI,GAAG,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;YAe/D,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC,CAAC;YAE7B,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE;gBAC/B,EAAE,CACA,IAAI,EACJ,IAAI,CAAC,WAAW,EAEhB,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,MAAM,CACZ,CAAC;YACJ,CAAC,CAAC,CAAC;QACL,CAAC,CAAC;QA6BF,gBAAW,GAAG,CAAC,EAAO,EAAE,EAAE;YACxB,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE;gBAChB,OAAO;aACR;YACD,IAAI,EAAE,CAAC,SAAS,KAAK,aAAa,EAAE;gBAClC,OAAO;aACR;YACD,MAAM,KAA+B,IAAI,CAAC,MAAM,CAAC,SAAS,EAApD,EAAE,UAAU,GAAG,EAAE,OAAmC,EAA9B,IAAI,cAA1B,cAA4B,CAAwB,CAAC;YAE3D,IAAI,EAAE,CAAC,IAAI,KAAK,WAAW,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE;gBACjD,OAAO;aACR;YAED,IAAI,GAAG,GAAI,EAAU,CAAC,IAAI,CAAC;YAC3B,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,EAAE,CAAC,IAAI,KAAK,WAAW,IAAI,CAAC,GAAG,EAAE;gBACxD,GAAG,GAAG,IAAI,CAAC;aACZ;YAGD,IAAI,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC,WAAW,EAAE;gBACnD,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,IAAI,CAAC,uBAAuB,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;aACrG;YAED,MAAM,QAAQ,GAAG,0BAA0B,CAAC,UAAU,EAAE,IAAI,CAAC,uBAAuB,CAAC,CAAC;YACtF,MAAM,MAAM,GAAG,0BAA0B,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;YAGxE,MAAM,aAAa,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YAE7F,IAAI,UAAU,GAAQ,UAAU,CAAC,aAAa,CAAC,CAAC;YAChD,IAAI,CAAC,UAAU,EAAE;gBACf,UAAU,GAAG,yBAAyB,CAAC,IAAI,CAAC,CAAC;aAC9C;YACD,IAAI,UAAU,GAAG,UAAU,CAAC;YAE5B,IAAI,QAAQ,KAAK,MAAM,EAAE;gBACvB,UAAU,CAAC,MAAM,CAAC,QAAQ,EAAE,MAAM,GAAG,QAAQ,CAAC,CAAC;gBAC/C,IAAI,IAAI,CAAC,WAAW,EAAE;oBACpB,IAAI,CAAC,kBAAkB,GAAG,QAAQ,CAAC;iBACpC;aACF;YAED,IAAI,aAAa,GAAG,QAAQ,CAAC;YAG7B,IAAI,EAAE,CAAC,IAAI,KAAK,WAAW,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBAChD,IAAI,QAAQ,KAAK,MAAM,EAAE;oBACvB,IAAI,QAAQ,IAAI,CAAC,EAAE;wBACjB,OAAO;qBACR;oBAED,UAAU,CAAC,MAAM,CAAC,QAAQ,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBACnC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;iBAC3C;qBAAM;iBAEN;aACF;iBAAM;gBAEL,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;oBACrB,UAAU,iCAAK,IAAI,EAAE,OAAO,IAAK,UAAU,KAAE,IAAI,EAAE,EAAE,GAAE,CAAC;oBACxD,UAAU,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC,EAAE,UAAU,CAAC,CAAC;oBAC3C,aAAa,EAAE,CAAC;iBACjB;gBAED,UAAU,CAAC,IAAI,GAAG,GAAG,CAAC;gBAEtB,UAAU,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;aAC3C;YAED,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,UAAU,EAAE,CAAC,CAAC;YAI1C,IAAI,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;YACnC,IAAI,GAAG,IAAI,GAAG,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBAG9C,IAAI,CAAC,mBAAmB,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;gBAC5C,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;aAChC;iBAAM;gBAEL,WAAW,GAAG,0BAA0B,CAAC,UAAU,EAAE,aAAa,CAAC,CAAC;gBACpE,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;oBACrB,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;iBAChC;qBAAM;oBACL,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,uBAAuB,CAAC;iBACjD;aACF;YAED,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBACrB,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE;oBAC/B,EAAE,CAAC,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;gBACtD,CAAC,CAAC,CAAC;aACJ;iBAAM;gBACL,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE;oBAC9B,EAAE,CAAC,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;gBACtD,CAAC,CAAC,CAAC;aACJ;QACH,CAAC,CAAC;QA3OA,IAAI,CAAC,SAAS,GAAG,SAAS,aAAT,SAAS,cAAT,SAAS,GAAI,QAAQ,CAAC,IAAI,CAAC;QAE5C,MAAM,WAAW,GAAG,QAAQ,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;QACvD,WAAW,CAAC,YAAY,GAAG,KAAK,CAAC;QACjC,WAAW,CAAC,SAAS,GAAG,EAAE,CAAC;QAC3B,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC;QAC7B,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;QACnC,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC,CAAC;QAC7B,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;QACxB,IAAI,CAAC,cAAc,GAAG,EAAE,CAAC;QACzB,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;QACxB,IAAI,CAAC,cAAc,GAAG,EAAE,CAAC;IAC3B,CAAC;IAED,OAAO,CAAC,EAAkF;QACxF,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IAC9B,CAAC;IAED,QAAQ,CAAC,EAAkF;QACzF,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IAC/B,CAAC;IAED,SAAS,CAAC,EAAc;QACtB,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IAC9B,CAAC;IAED,UAAU,CAAC,EAAc;QACvB,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IAC/B,CAAC;IAED,UAAU,CAAC,WAAgC;QACzC,WAAW,CAAC,YAAY,CACtB,OAAO,EACP,2OAA2O,CAC5O,CAAC;QAEF,WAAW,CAAC,gBAAgB,CAAC,OAAO,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QACxD,WAAW,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAC9E,WAAW,CAAC,gBAAgB,CAAC,gBAAgB,EAAE,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAE1E,WAAW,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAC5D,WAAW,CAAC,gBAAgB,CAAC,UAAU,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QAC9D,WAAW,CAAC,MAAM,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IACrE,CAAC;IAuED,mBAAmB,CAAC,SAAiB;;QACnC,MAAM,EAAE,UAAU,GAAG,EAAE,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;QAElD,MAAM,UAAU,GAAG,MAAA,UAAU,CAAC,SAAS,CAAC,mCAAI,EAAE,CAAC;QAC/C,UAAU,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QAChC,MAAM,IAAI,GAAI,UAAkB,CAAC,IAAI,CAAC;QACtC,MAAM,QAAQ,GAAa,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QACnE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACxC,UAAU,CAAC,MAAM,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,8BAClC,IAAI,EAAE,OAAO,IACV,UAAU,KACb,WAAW,EAAE,KAAK,EAClB,IAAI,EAAE,QAAQ,CAAC,CAAC,CAAC,GACX,CAAC,CAAC;SACX;QACD,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,UAAU,EAAE,CAAC,CAAC;QAC1C,MAAM,aAAa,GAAG,SAAS,GAAG,QAAQ,CAAC,MAAM,CAAC;QAClD,IAAI,CAAC,WAAW,GAAG,0BAA0B,CAAC,UAAU,EAAE,aAAa,CAAC,CAAC;QACzE,OAAO,IAAI,CAAC;IACd,CAAC;IAsGD,MAAM,CAAC,CAAS,EAAE,CAAS,EAAE,EAAa,EAAE,WAAmB,EAAE,uBAA+B;QAC9F,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC;QACvC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC;QACtC,UAAU,CAAC,GAAG,EAAE;YACd,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;YACzB,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC3C,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;QAEjB,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;IACzD,CAAC;IAED,OAAO;QACL,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,OAAO,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAChE,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,kBAAkB,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACtF,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,gBAAgB,EAAE,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAClF,IAAI,CAAC,WAAW,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QAClE,IAAI,CAAC,WAAW,CAAC,gBAAgB,CAAC,UAAU,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACnE,WAAW,CAAC,MAAM,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IACxE,CAAC;CACF","file":"edit-module.js","sourcesContent":["import { application } from '../../application';\nimport type {\n IRichText,\n IRichTextCharacter,\n IRichTextGraphicAttribute,\n IRichTextParagraphCharacter\n} from '../../interface';\n\n// function getMaxConfigIndexIgnoreLinebreak(textConfig: IRichTextCharacter[]) {\n// let idx = 0;\n// for (let i = 0; i < textConfig.length; i++) {\n// const c = textConfig[i] as IRichTextParagraphCharacter;\n// if (c.text !== '\\n') {\n// idx++;\n// }\n// }\n// return Math.max(idx - 1, 0);\n// }\n\nexport function getDefaultCharacterConfig(attribute: IRichTextGraphicAttribute) {\n const { fill = 'black', stroke = false, fontWeight = 'normal', lineHeight, fontFamily = 'Arial' } = attribute;\n let { fontSize = 12 } = attribute;\n if (!isFinite(fontSize)) {\n fontSize = 12;\n }\n return {\n fill,\n stroke,\n fontSize,\n fontWeight,\n fontFamily,\n lineHeight\n } as any;\n}\n\n/**\n * 找到cursorIndex所在的textConfig的位置,给出的index就是要插入的准确位置\n * @param textConfig\n * @param cursorIndex\n * @returns\n */\nexport function findConfigIndexByCursorIdx(textConfig: IRichTextCharacter[], cursorIndex: number): number {\n if (cursorIndex < 0) {\n return 0;\n }\n\n // 排序找到对应的元素\n const intCursorIndex = Math.round(cursorIndex);\n let tempCursorIndex = intCursorIndex;\n // 跳过连续换行符中的第一个换行符\n let lineBreak = false;\n let configIdx = 0;\n for (configIdx = 0; configIdx < textConfig.length && tempCursorIndex >= 0; configIdx++) {\n const c = textConfig[configIdx] as IRichTextParagraphCharacter;\n if (c.text === '\\n') {\n tempCursorIndex -= Number(lineBreak);\n lineBreak = true;\n } else {\n tempCursorIndex--;\n lineBreak = false;\n }\n }\n // 说明过限了\n if (tempCursorIndex >= 0) {\n return textConfig.length;\n }\n configIdx -= 1;\n\n // 如果有换行,一定在换行符左边写\n if (cursorIndex > intCursorIndex && !lineBreak) {\n configIdx += 1;\n }\n return configIdx;\n}\n\n/**\n * 根据configIndex找到cursorIndex的位置,忽略单个换行符,连续换行符的时候只忽略第一个\n * @param textConfig\n * @param configIndex\n * @returns\n */\nexport function findCursorIdxByConfigIndex(textConfig: IRichTextCharacter[], configIndex: number): number {\n let cursorIndex = 0;\n if (configIndex < 0) {\n return -0.1;\n }\n // 仅有一个\\n,那不算\n // 如果有连续的\\n,那就少算一个\n let lastLineBreak = false;\n\n for (let i = 0; i <= configIndex && i < textConfig.length; i++) {\n const c = textConfig[i] as IRichTextParagraphCharacter;\n if (c.text === '\\n') {\n cursorIndex += Number(lastLineBreak);\n lastLineBreak = true;\n } else {\n cursorIndex++;\n lastLineBreak = false;\n }\n }\n cursorIndex = Math.max(cursorIndex - 1, 0);\n\n // 超出区间了直接设置到尾部,configIndex超过区间,cursorIndex不会超过\n if (configIndex > textConfig.length - 1) {\n // 如果最后一行是一个换行符,那么就得是xx.9否则就是xx.1\n if ((textConfig[textConfig.length - 1] as any)?.text === '\\n') {\n return cursorIndex + 0.9;\n }\n return cursorIndex + 0.1;\n }\n\n // 如果是这个configIdx对应到的是单个换行的话,那么算到下一个字符上\n const lineBreak = (textConfig[configIndex] as any)?.text === '\\n';\n if (configIndex >= textConfig.length - 1 && lineBreak) {\n return cursorIndex + 1 - 0.1;\n }\n const singleLineBreak = lineBreak && (textConfig[configIndex - 1] as any)?.text !== '\\n';\n\n // 光标往左放\n cursorIndex -= 0.1;\n\n // 如果是单行,那么这一个换行符没有算字符,光标要往右放\n if (singleLineBreak) {\n cursorIndex += 0.2;\n }\n return cursorIndex;\n}\n\nexport class EditModule {\n container: HTMLElement;\n textAreaDom: HTMLTextAreaElement;\n currRt: IRichText;\n isComposing: boolean;\n composingConfigIdx: number;\n cursorIndex: number;\n selectionStartCursorIdx: number;\n // 输入的回调(composing的时候每次也会触发)\n onInputCbList: Array<(text: string, isComposing: boolean, cursorIdx: number, rt: IRichText) => void>;\n // change的回调(composing确认才会触发)\n onChangeCbList: Array<(text: string, isComposing: boolean, cursorIdx: number, rt: IRichText) => void>;\n onFocusInList: Array<() => void>;\n onFocusOutList: Array<() => void>;\n focusOutTimer: number;\n\n constructor(container?: HTMLElement) {\n this.container = container ?? document.body;\n\n const textAreaDom = document.createElement('textarea');\n textAreaDom.autocomplete = 'off';\n textAreaDom.innerText = '';\n this.applyStyle(textAreaDom);\n this.container.append(textAreaDom);\n this.textAreaDom = textAreaDom;\n this.isComposing = false;\n this.composingConfigIdx = -1;\n this.onInputCbList = [];\n this.onChangeCbList = [];\n this.onFocusInList = [];\n this.onFocusOutList = [];\n }\n\n onInput(cb: (text: string, isComposing: boolean, cursorIdx: number, rt: IRichText) => void) {\n this.onInputCbList.push(cb);\n }\n\n onChange(cb: (text: string, isComposing: boolean, cursorIdx: number, rt: IRichText) => void) {\n this.onChangeCbList.push(cb);\n }\n\n onFocusIn(cb: () => void) {\n this.onFocusInList.push(cb);\n }\n\n onFocusOut(cb: () => void) {\n this.onFocusOutList.push(cb);\n }\n\n applyStyle(textAreaDom: HTMLTextAreaElement) {\n textAreaDom.setAttribute(\n 'style',\n `width: 100px; height: 30px; left: 0; top: 0; position: absolute; z-index: -1; outline: none; resize: none; border: none; overflow: hidden; color: transparent; user-select: none; caret-color: transparent;background-color: transparent;`\n );\n\n textAreaDom.addEventListener('input', this.handleInput);\n textAreaDom.addEventListener('compositionstart', this.handleCompositionStart);\n textAreaDom.addEventListener('compositionend', this.handleCompositionEnd);\n // 监听焦点\n textAreaDom.addEventListener('focusin', this.handleFocusIn);\n textAreaDom.addEventListener('focusout', this.handleFocusOut);\n application.global.addEventListener('keydown', this.handleKeyDown);\n }\n\n handleFocusIn = () => {\n // this.focusOutTimer && clearTimeout(this.focusOutTimer);\n // this.focusOutTimer = 0;\n // this.onFocusInList && this.onFocusInList.forEach(cb => cb());\n };\n handleFocusOut = () => {\n // 暂时注释,会导致非期待情况下的误关闭\n // // 延时触发,避免误关闭\n // this.focusOutTimer = setTimeout(() => {\n // this.onFocusOutList && this.onFocusOutList.forEach(cb => cb());\n // }, 100);\n };\n\n handleKeyDown = (e: KeyboardEvent) => {\n if (e.key === 'Delete' || e.key === 'Backspace') {\n this.handleInput({ data: null, type: 'Backspace' });\n }\n };\n\n handleCompositionStart = () => {\n this.isComposing = true;\n const { textConfig = [] } = this.currRt.attribute;\n this.composingConfigIdx = this.cursorIndex < 0 ? 0 : findConfigIndexByCursorIdx(textConfig, this.cursorIndex);\n if (this.cursorIndex < 0) {\n const config = textConfig[0];\n textConfig.unshift({ fill: 'black', ...getDefaultCharacterConfig(this.currRt.attribute), ...config, text: '' });\n } else {\n const configIdx = this.composingConfigIdx;\n const lastConfig = textConfig[configIdx] || textConfig[configIdx - 1];\n textConfig.splice(configIdx, 0, { fill: 'black', ...lastConfig, text: '' });\n }\n };\n handleCompositionEnd = () => {\n this.isComposing = false;\n\n const text = this.parseCompositionStr(this.composingConfigIdx);\n // 拆分上一次的内容\n // const { textConfig = [] } = this.currRt.attribute;\n // const configIdx = this.composingConfigIdx;\n\n // const lastConfig = textConfig[configIdx];\n // textConfig.splice(configIdx, 1);\n // const text = (lastConfig as any).text;\n // const textList: string[] = text ? Array.from(text.toString()) : [];\n // for (let i = 0; i < textList.length; i++) {\n // textConfig.splice(i + configIdx, 0, { ...lastConfig, isComposing: false, text: textList[i] } as any);\n // }\n // this.currRt.setAttributes({ textConfig });\n // const nextConfigIdx = configIdx + textList.length;\n // this.cursorIndex = findCursorIdxByConfigIndex(textConfig, nextConfigIdx);\n this.composingConfigIdx = -1;\n\n this.onChangeCbList.forEach(cb => {\n cb(\n text,\n this.isComposing,\n // TODO 当换行后刚开始输入会有问题,后续看这里具体Cursor变换逻辑\n this.cursorIndex,\n this.currRt\n );\n });\n };\n\n /**\n * 复合输入以及粘贴,都会复制出一大段内容,这时候需要重新处理textConfig和cursorIndex\n * 1. 拆分text到textConfig\n * 2. 计算新的cursorIndex\n * @param configIdx\n */\n parseCompositionStr(configIdx: number) {\n const { textConfig = [] } = this.currRt.attribute;\n\n const lastConfig = textConfig[configIdx] ?? {};\n textConfig.splice(configIdx, 1);\n const text = (lastConfig as any).text;\n const textList: string[] = text ? Array.from(text.toString()) : [];\n for (let i = 0; i < textList.length; i++) {\n textConfig.splice(i + configIdx, 0, {\n fill: 'black',\n ...lastConfig,\n isComposing: false,\n text: textList[i]\n } as any);\n }\n this.currRt.setAttributes({ textConfig });\n const nextConfigIdx = configIdx + textList.length;\n this.cursorIndex = findCursorIdxByConfigIndex(textConfig, nextConfigIdx);\n return text;\n }\n\n handleInput = (ev: any) => {\n if (!this.currRt) {\n return;\n }\n if (ev.inputType === 'historyUndo') {\n return;\n }\n const { textConfig = [], ...rest } = this.currRt.attribute;\n // 删完了,直接返回\n if (ev.type === 'Backspace' && !textConfig.length) {\n return;\n }\n\n let str = (ev as any).data;\n if (!this.isComposing && ev.type !== 'Backspace' && !str) {\n str = '\\n';\n }\n\n // 处理正反选\n if (this.selectionStartCursorIdx > this.cursorIndex) {\n [this.cursorIndex, this.selectionStartCursorIdx] = [this.selectionStartCursorIdx, this.cursorIndex];\n }\n\n const startIdx = findConfigIndexByCursorIdx(textConfig, this.selectionStartCursorIdx);\n const endIdx = findConfigIndexByCursorIdx(textConfig, this.cursorIndex);\n\n // composing的话会插入一个字符,所以往右加一个\n const lastConfigIdx = this.isComposing ? this.composingConfigIdx : Math.max(startIdx - 1, 0);\n // 算一个默认属性\n let lastConfig: any = textConfig[lastConfigIdx];\n if (!lastConfig) {\n lastConfig = getDefaultCharacterConfig(rest);\n }\n let nextConfig = lastConfig;\n\n if (startIdx !== endIdx) {\n textConfig.splice(startIdx, endIdx - startIdx);\n if (this.isComposing) {\n this.composingConfigIdx = startIdx;\n }\n }\n\n let nextConfigIdx = startIdx;\n\n // 删除键\n if (ev.type === 'Backspace' && !this.isComposing) {\n if (startIdx === endIdx) {\n if (startIdx <= 0) {\n return;\n }\n // 删除\n textConfig.splice(startIdx - 1, 1);\n nextConfigIdx = Math.max(startIdx - 1, 0);\n } else {\n // 不插入内容\n }\n } else {\n // 插入\n if (!this.isComposing) {\n nextConfig = { fill: 'black', ...lastConfig, text: '' };\n textConfig.splice(startIdx, 0, nextConfig);\n nextConfigIdx++;\n }\n // 插入\n nextConfig.text = str;\n // 标记isComposing,用来判定是否应该拆分成单个字符\n nextConfig.isComposing = this.isComposing;\n }\n\n this.currRt.setAttributes({ textConfig });\n // 重新计算cursorIdx\n // nextConfigIdx = Math.min(nextConfigIdx, textConfig.length - 1);\n\n let cursorIndex = this.cursorIndex;\n if (str && str.length > 1 && !this.isComposing) {\n // 如果字符长度大于1且不是composing,那说明是粘贴\n // 拆分\n this.parseCompositionStr(nextConfigIdx - 1);\n cursorIndex = this.cursorIndex;\n } else {\n // composing的时候不偏移,只有完整输入后才偏移\n cursorIndex = findCursorIdxByConfigIndex(textConfig, nextConfigIdx);\n if (!this.isComposing) {\n this.cursorIndex = cursorIndex;\n } else {\n this.cursorIndex = this.selectionStartCursorIdx;\n }\n }\n\n if (!this.isComposing) {\n this.onChangeCbList.forEach(cb => {\n cb(str, this.isComposing, cursorIndex, this.currRt);\n });\n } else {\n this.onInputCbList.forEach(cb => {\n cb(str, this.isComposing, cursorIndex, this.currRt);\n });\n }\n };\n\n moveTo(x: number, y: number, rt: IRichText, cursorIndex: number, selectionStartCursorIdx: number) {\n this.textAreaDom.style.left = `${x}px`;\n this.textAreaDom.style.top = `${y}px`;\n setTimeout(() => {\n this.textAreaDom.focus();\n this.textAreaDom.setSelectionRange(0, 0);\n });\n this.currRt = rt;\n\n this.cursorIndex = cursorIndex;\n this.selectionStartCursorIdx = selectionStartCursorIdx;\n }\n\n release() {\n this.textAreaDom.removeEventListener('input', this.handleInput);\n this.textAreaDom.removeEventListener('compositionstart', this.handleCompositionStart);\n this.textAreaDom.removeEventListener('compositionend', this.handleCompositionEnd);\n this.textAreaDom.addEventListener('focusin', this.handleFocusOut);\n this.textAreaDom.addEventListener('focusout', this.handleFocusOut);\n application.global.removeEventListener('keydown', this.handleKeyDown);\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/plugins/builtin-plugin/edit-module.ts"],"names":[],"mappings":";;;;;;;;;;;AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAmBhD,MAAM,UAAU,yBAAyB,CAAC,SAAoC;IAC5E,MAAM,EACJ,IAAI,GAAG,OAAO,EACd,MAAM,GAAG,KAAK,EACd,UAAU,GAAG,QAAQ,EACrB,UAAU,EACV,UAAU,GAAG,OAAO,EACpB,SAAS,EACV,GAAG,SAAS,CAAC;IACd,IAAI,EAAE,QAAQ,GAAG,EAAE,EAAE,GAAG,SAAS,CAAC;IAClC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE;QACvB,QAAQ,GAAG,EAAE,CAAC;KACf;IACD,OAAO;QACL,IAAI;QACJ,MAAM;QACN,QAAQ;QACR,UAAU;QACV,UAAU;QACV,UAAU;QACV,SAAS;KACH,CAAC;AACX,CAAC;AAQD,MAAM,UAAU,0BAA0B,CAAC,UAAgC,EAAE,WAAmB;IAC9F,IAAI,WAAW,GAAG,CAAC,EAAE;QACnB,OAAO,CAAC,CAAC;KACV;IAGD,MAAM,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;IAC/C,IAAI,eAAe,GAAG,cAAc,CAAC;IAErC,IAAI,SAAS,GAAG,KAAK,CAAC;IACtB,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,KAAK,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,UAAU,CAAC,MAAM,IAAI,eAAe,IAAI,CAAC,EAAE,SAAS,EAAE,EAAE;QACtF,MAAM,CAAC,GAAG,UAAU,CAAC,SAAS,CAAgC,CAAC;QAC/D,IAAI,CAAC,CAAC,IAAI,KAAK,IAAI,EAAE;YACnB,eAAe,IAAI,MAAM,CAAC,SAAS,CAAC,CAAC;YACrC,SAAS,GAAG,IAAI,CAAC;SAClB;aAAM;YACL,eAAe,EAAE,CAAC;YAClB,SAAS,GAAG,KAAK,CAAC;SACnB;KACF;IAED,IAAI,eAAe,IAAI,CAAC,EAAE;QACxB,OAAO,UAAU,CAAC,MAAM,CAAC;KAC1B;IACD,SAAS,IAAI,CAAC,CAAC;IAGf,IAAI,WAAW,GAAG,cAAc,IAAI,CAAC,SAAS,EAAE;QAC9C,SAAS,IAAI,CAAC,CAAC;KAChB;IACD,OAAO,SAAS,CAAC;AACnB,CAAC;AAQD,MAAM,UAAU,0BAA0B,CAAC,UAAgC,EAAE,WAAmB;;IAC9F,IAAI,WAAW,GAAG,CAAC,CAAC;IACpB,IAAI,WAAW,GAAG,CAAC,EAAE;QACnB,OAAO,CAAC,GAAG,CAAC;KACb;IAGD,IAAI,aAAa,GAAG,KAAK,CAAC;IAE1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,WAAW,IAAI,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QAC9D,MAAM,CAAC,GAAG,UAAU,CAAC,CAAC,CAAgC,CAAC;QACvD,IAAI,CAAC,CAAC,IAAI,KAAK,IAAI,EAAE;YACnB,WAAW,IAAI,MAAM,CAAC,aAAa,CAAC,CAAC;YACrC,aAAa,GAAG,IAAI,CAAC;SACtB;aAAM;YACL,WAAW,EAAE,CAAC;YACd,aAAa,GAAG,KAAK,CAAC;SACvB;KACF;IACD,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;IAG3C,IAAI,WAAW,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE;QAEvC,IAAI,CAAA,MAAC,UAAU,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAS,0CAAE,IAAI,MAAK,IAAI,EAAE;YAC7D,OAAO,WAAW,GAAG,GAAG,CAAC;SAC1B;QACD,OAAO,WAAW,GAAG,GAAG,CAAC;KAC1B;IAGD,MAAM,SAAS,GAAG,CAAA,MAAC,UAAU,CAAC,WAAW,CAAS,0CAAE,IAAI,MAAK,IAAI,CAAC;IAClE,IAAI,WAAW,IAAI,UAAU,CAAC,MAAM,GAAG,CAAC,IAAI,SAAS,EAAE;QACrD,OAAO,WAAW,GAAG,CAAC,GAAG,GAAG,CAAC;KAC9B;IACD,MAAM,eAAe,GAAG,SAAS,IAAI,CAAA,MAAC,UAAU,CAAC,WAAW,GAAG,CAAC,CAAS,0CAAE,IAAI,MAAK,IAAI,CAAC;IAGzF,WAAW,IAAI,GAAG,CAAC;IAGnB,IAAI,eAAe,EAAE;QACnB,WAAW,IAAI,GAAG,CAAC;KACpB;IACD,OAAO,WAAW,CAAC;AACrB,CAAC;AAED,MAAM,OAAO,UAAU;IAgBrB,YAAY,SAAuB;QAgDnC,kBAAa,GAAG,GAAG,EAAE;QAIrB,CAAC,CAAC;QACF,mBAAc,GAAG,GAAG,EAAE;QAMtB,CAAC,CAAC;QAEF,kBAAa,GAAG,CAAC,CAAgB,EAAE,EAAE;YACnC,IAAI,CAAC,CAAC,GAAG,KAAK,QAAQ,IAAI,CAAC,CAAC,GAAG,KAAK,WAAW,EAAE;gBAC/C,IAAI,CAAC,WAAW,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,WAAW,EAAE,CAAC,CAAC;aACrD;QACH,CAAC,CAAC;QAEF,2BAAsB,GAAG,GAAG,EAAE;YAC5B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;YACxB,MAAM,EAAE,UAAU,GAAG,EAAE,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;YAClD,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,0BAA0B,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;YAC9G,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC,EAAE;gBACxB,MAAM,MAAM,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;gBAC7B,UAAU,CAAC,OAAO,6CAAG,IAAI,EAAE,OAAO,IAAK,yBAAyB,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,GAAK,MAAM,KAAE,IAAI,EAAE,EAAE,IAAG,CAAC;aACjH;iBAAM;gBACL,MAAM,SAAS,GAAG,IAAI,CAAC,kBAAkB,CAAC;gBAC1C,MAAM,UAAU,GAAG,UAAU,CAAC,SAAS,CAAC,IAAI,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;gBACtE,UAAU,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,8CAC5B,IAAI,EAAE,OAAO,IACV,yBAAyB,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,GAChD,UAAU,KACb,IAAI,EAAE,EAAE,IACR,CAAC;aACJ;QACH,CAAC,CAAC;QACF,yBAAoB,GAAG,GAAG,EAAE;YAC1B,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;YAEzB,MAAM,IAAI,GAAG,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;YAe/D,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC,CAAC;YAE7B,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE;gBAC/B,EAAE,CACA,IAAI,EACJ,IAAI,CAAC,WAAW,EAEhB,IAAI,CAAC,WAAW,EAChB,IAAI,CAAC,MAAM,CACZ,CAAC;YACJ,CAAC,CAAC,CAAC;QACL,CAAC,CAAC;QA6BF,gBAAW,GAAG,CAAC,EAAO,EAAE,EAAE;YACxB,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE;gBAChB,OAAO;aACR;YACD,IAAI,EAAE,CAAC,SAAS,KAAK,aAAa,EAAE;gBAClC,OAAO;aACR;YACD,MAAM,KAA+B,IAAI,CAAC,MAAM,CAAC,SAAS,EAApD,EAAE,UAAU,GAAG,EAAE,OAAmC,EAA9B,IAAI,cAA1B,cAA4B,CAAwB,CAAC;YAE3D,IAAI,EAAE,CAAC,IAAI,KAAK,WAAW,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE;gBACjD,OAAO;aACR;YAED,IAAI,GAAG,GAAI,EAAU,CAAC,IAAI,CAAC;YAC3B,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,EAAE,CAAC,IAAI,KAAK,WAAW,IAAI,CAAC,GAAG,EAAE;gBACxD,GAAG,GAAG,IAAI,CAAC;aACZ;YAGD,IAAI,IAAI,CAAC,uBAAuB,GAAG,IAAI,CAAC,WAAW,EAAE;gBACnD,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,IAAI,CAAC,uBAAuB,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;aACrG;YAED,MAAM,QAAQ,GAAG,0BAA0B,CAAC,UAAU,EAAE,IAAI,CAAC,uBAAuB,CAAC,CAAC;YACtF,MAAM,MAAM,GAAG,0BAA0B,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;YAGxE,MAAM,aAAa,GAAG,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YAE7F,IAAI,UAAU,GAAQ,UAAU,CAAC,aAAa,CAAC,CAAC;YAChD,IAAI,CAAC,UAAU,EAAE;gBACf,UAAU,GAAG,yBAAyB,CAAC,IAAI,CAAC,CAAC;aAC9C;YACD,IAAI,UAAU,GAAG,UAAU,CAAC;YAE5B,IAAI,QAAQ,KAAK,MAAM,EAAE;gBACvB,UAAU,CAAC,MAAM,CAAC,QAAQ,EAAE,MAAM,GAAG,QAAQ,CAAC,CAAC;gBAC/C,IAAI,IAAI,CAAC,WAAW,EAAE;oBACpB,IAAI,CAAC,kBAAkB,GAAG,QAAQ,CAAC;iBACpC;aACF;YAED,IAAI,aAAa,GAAG,QAAQ,CAAC;YAG7B,IAAI,EAAE,CAAC,IAAI,KAAK,WAAW,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBAChD,IAAI,QAAQ,KAAK,MAAM,EAAE;oBACvB,IAAI,QAAQ,IAAI,CAAC,EAAE;wBACjB,OAAO;qBACR;oBAED,UAAU,CAAC,MAAM,CAAC,QAAQ,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBACnC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;iBAC3C;qBAAM;iBAEN;aACF;iBAAM;gBAEL,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;oBACrB,UAAU,iCAAK,IAAI,EAAE,OAAO,IAAK,UAAU,KAAE,IAAI,EAAE,EAAE,GAAE,CAAC;oBACxD,UAAU,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC,EAAE,UAAU,CAAC,CAAC;oBAC3C,aAAa,EAAE,CAAC;iBACjB;gBAED,UAAU,CAAC,IAAI,GAAG,GAAG,CAAC;gBAEtB,UAAU,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;aAC3C;YAED,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,UAAU,EAAE,CAAC,CAAC;YAI1C,IAAI,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;YACnC,IAAI,GAAG,IAAI,GAAG,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBAG9C,IAAI,CAAC,mBAAmB,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;gBAC5C,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;aAChC;iBAAM;gBAEL,WAAW,GAAG,0BAA0B,CAAC,UAAU,EAAE,aAAa,CAAC,CAAC;gBACpE,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;oBACrB,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;iBAChC;qBAAM;oBACL,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,uBAAuB,CAAC;iBACjD;aACF;YAED,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;gBACrB,IAAI,CAAC,cAAc,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE;oBAC/B,EAAE,CAAC,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;gBACtD,CAAC,CAAC,CAAC;aACJ;iBAAM;gBACL,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE;oBAC9B,EAAE,CAAC,GAAG,EAAE,IAAI,CAAC,WAAW,EAAE,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;gBACtD,CAAC,CAAC,CAAC;aACJ;QACH,CAAC,CAAC;QAhPA,IAAI,CAAC,SAAS,GAAG,SAAS,aAAT,SAAS,cAAT,SAAS,GAAI,QAAQ,CAAC,IAAI,CAAC;QAE5C,MAAM,WAAW,GAAG,QAAQ,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC;QACvD,WAAW,CAAC,YAAY,GAAG,KAAK,CAAC;QACjC,WAAW,CAAC,SAAS,GAAG,EAAE,CAAC;QAC3B,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC;QAC7B,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;QACnC,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC,CAAC;QAC7B,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;QACxB,IAAI,CAAC,cAAc,GAAG,EAAE,CAAC;QACzB,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;QACxB,IAAI,CAAC,cAAc,GAAG,EAAE,CAAC;IAC3B,CAAC;IAED,OAAO,CAAC,EAAkF;QACxF,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IAC9B,CAAC;IAED,QAAQ,CAAC,EAAkF;QACzF,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IAC/B,CAAC;IAED,SAAS,CAAC,EAAc;QACtB,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IAC9B,CAAC;IAED,UAAU,CAAC,EAAc;QACvB,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IAC/B,CAAC;IAED,UAAU,CAAC,WAAgC;QACzC,WAAW,CAAC,YAAY,CACtB,OAAO,EACP,2OAA2O,CAC5O,CAAC;QAEF,WAAW,CAAC,gBAAgB,CAAC,OAAO,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QACxD,WAAW,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAC9E,WAAW,CAAC,gBAAgB,CAAC,gBAAgB,EAAE,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAE1E,WAAW,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAC5D,WAAW,CAAC,gBAAgB,CAAC,UAAU,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QAC9D,WAAW,CAAC,MAAM,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IACrE,CAAC;IA4ED,mBAAmB,CAAC,SAAiB;;QACnC,MAAM,EAAE,UAAU,GAAG,EAAE,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;QAElD,MAAM,UAAU,GAAG,MAAA,UAAU,CAAC,SAAS,CAAC,mCAAI,EAAE,CAAC;QAC/C,UAAU,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QAChC,MAAM,IAAI,GAAI,UAAkB,CAAC,IAAI,CAAC;QACtC,MAAM,QAAQ,GAAa,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QACnE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACxC,UAAU,CAAC,MAAM,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,8BAClC,IAAI,EAAE,OAAO,IACV,UAAU,KACb,WAAW,EAAE,KAAK,EAClB,IAAI,EAAE,QAAQ,CAAC,CAAC,CAAC,GACX,CAAC,CAAC;SACX;QACD,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,EAAE,UAAU,EAAE,CAAC,CAAC;QAC1C,MAAM,aAAa,GAAG,SAAS,GAAG,QAAQ,CAAC,MAAM,CAAC;QAClD,IAAI,CAAC,WAAW,GAAG,0BAA0B,CAAC,UAAU,EAAE,aAAa,CAAC,CAAC;QACzE,OAAO,IAAI,CAAC;IACd,CAAC;IAsGD,MAAM,CAAC,CAAS,EAAE,CAAS,EAAE,EAAa,EAAE,WAAmB,EAAE,uBAA+B;QAC9F,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC;QACvC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC;QACtC,UAAU,CAAC,GAAG,EAAE;YACd,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;YACzB,IAAI,CAAC,WAAW,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC3C,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;QAEjB,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,uBAAuB,GAAG,uBAAuB,CAAC;IACzD,CAAC;IAED,OAAO;QACL,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,OAAO,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAChE,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,kBAAkB,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QACtF,IAAI,CAAC,WAAW,CAAC,mBAAmB,CAAC,gBAAgB,EAAE,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAClF,IAAI,CAAC,WAAW,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QAClE,IAAI,CAAC,WAAW,CAAC,gBAAgB,CAAC,UAAU,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACnE,WAAW,CAAC,MAAM,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IACxE,CAAC;CACF","file":"edit-module.js","sourcesContent":["import { application } from '../../application';\nimport type {\n IRichText,\n IRichTextCharacter,\n IRichTextGraphicAttribute,\n IRichTextParagraphCharacter\n} from '../../interface';\n\n// function getMaxConfigIndexIgnoreLinebreak(textConfig: IRichTextCharacter[]) {\n// let idx = 0;\n// for (let i = 0; i < textConfig.length; i++) {\n// const c = textConfig[i] as IRichTextParagraphCharacter;\n// if (c.text !== '\\n') {\n// idx++;\n// }\n// }\n// return Math.max(idx - 1, 0);\n// }\n\nexport function getDefaultCharacterConfig(attribute: IRichTextGraphicAttribute) {\n const {\n fill = 'black',\n stroke = false,\n fontWeight = 'normal',\n lineHeight,\n fontFamily = 'Arial',\n textAlign\n } = attribute;\n let { fontSize = 12 } = attribute;\n if (!isFinite(fontSize)) {\n fontSize = 12;\n }\n return {\n fill,\n stroke,\n fontSize,\n fontWeight,\n fontFamily,\n lineHeight,\n textAlign\n } as any;\n}\n\n/**\n * 找到cursorIndex所在的textConfig的位置,给出的index就是要插入的准确位置\n * @param textConfig\n * @param cursorIndex\n * @returns\n */\nexport function findConfigIndexByCursorIdx(textConfig: IRichTextCharacter[], cursorIndex: number): number {\n if (cursorIndex < 0) {\n return 0;\n }\n\n // 排序找到对应的元素\n const intCursorIndex = Math.round(cursorIndex);\n let tempCursorIndex = intCursorIndex;\n // 跳过连续换行符中的第一个换行符\n let lineBreak = false;\n let configIdx = 0;\n for (configIdx = 0; configIdx < textConfig.length && tempCursorIndex >= 0; configIdx++) {\n const c = textConfig[configIdx] as IRichTextParagraphCharacter;\n if (c.text === '\\n') {\n tempCursorIndex -= Number(lineBreak);\n lineBreak = true;\n } else {\n tempCursorIndex--;\n lineBreak = false;\n }\n }\n // 说明过限了\n if (tempCursorIndex >= 0) {\n return textConfig.length;\n }\n configIdx -= 1;\n\n // 如果有换行,一定在换行符左边写\n if (cursorIndex > intCursorIndex && !lineBreak) {\n configIdx += 1;\n }\n return configIdx;\n}\n\n/**\n * 根据configIndex找到cursorIndex的位置,忽略单个换行符,连续换行符的时候只忽略第一个\n * @param textConfig\n * @param configIndex\n * @returns\n */\nexport function findCursorIdxByConfigIndex(textConfig: IRichTextCharacter[], configIndex: number): number {\n let cursorIndex = 0;\n if (configIndex < 0) {\n return -0.1;\n }\n // 仅有一个\\n,那不算\n // 如果有连续的\\n,那就少算一个\n let lastLineBreak = false;\n\n for (let i = 0; i <= configIndex && i < textConfig.length; i++) {\n const c = textConfig[i] as IRichTextParagraphCharacter;\n if (c.text === '\\n') {\n cursorIndex += Number(lastLineBreak);\n lastLineBreak = true;\n } else {\n cursorIndex++;\n lastLineBreak = false;\n }\n }\n cursorIndex = Math.max(cursorIndex - 1, 0);\n\n // 超出区间了直接设置到尾部,configIndex超过区间,cursorIndex不会超过\n if (configIndex > textConfig.length - 1) {\n // 如果最后一行是一个换行符,那么就得是xx.9否则就是xx.1\n if ((textConfig[textConfig.length - 1] as any)?.text === '\\n') {\n return cursorIndex + 0.9;\n }\n return cursorIndex + 0.1;\n }\n\n // 如果是这个configIdx对应到的是单个换行的话,那么算到下一个字符上\n const lineBreak = (textConfig[configIndex] as any)?.text === '\\n';\n if (configIndex >= textConfig.length - 1 && lineBreak) {\n return cursorIndex + 1 - 0.1;\n }\n const singleLineBreak = lineBreak && (textConfig[configIndex - 1] as any)?.text !== '\\n';\n\n // 光标往左放\n cursorIndex -= 0.1;\n\n // 如果是单行,那么这一个换行符没有算字符,光标要往右放\n if (singleLineBreak) {\n cursorIndex += 0.2;\n }\n return cursorIndex;\n}\n\nexport class EditModule {\n container: HTMLElement;\n textAreaDom: HTMLTextAreaElement;\n currRt: IRichText;\n isComposing: boolean;\n composingConfigIdx: number;\n cursorIndex: number;\n selectionStartCursorIdx: number;\n // 输入的回调(composing的时候每次也会触发)\n onInputCbList: Array<(text: string, isComposing: boolean, cursorIdx: number, rt: IRichText) => void>;\n // change的回调(composing确认才会触发)\n onChangeCbList: Array<(text: string, isComposing: boolean, cursorIdx: number, rt: IRichText) => void>;\n onFocusInList: Array<() => void>;\n onFocusOutList: Array<() => void>;\n focusOutTimer: number;\n\n constructor(container?: HTMLElement) {\n this.container = container ?? document.body;\n\n const textAreaDom = document.createElement('textarea');\n textAreaDom.autocomplete = 'off';\n textAreaDom.innerText = '';\n this.applyStyle(textAreaDom);\n this.container.append(textAreaDom);\n this.textAreaDom = textAreaDom;\n this.isComposing = false;\n this.composingConfigIdx = -1;\n this.onInputCbList = [];\n this.onChangeCbList = [];\n this.onFocusInList = [];\n this.onFocusOutList = [];\n }\n\n onInput(cb: (text: string, isComposing: boolean, cursorIdx: number, rt: IRichText) => void) {\n this.onInputCbList.push(cb);\n }\n\n onChange(cb: (text: string, isComposing: boolean, cursorIdx: number, rt: IRichText) => void) {\n this.onChangeCbList.push(cb);\n }\n\n onFocusIn(cb: () => void) {\n this.onFocusInList.push(cb);\n }\n\n onFocusOut(cb: () => void) {\n this.onFocusOutList.push(cb);\n }\n\n applyStyle(textAreaDom: HTMLTextAreaElement) {\n textAreaDom.setAttribute(\n 'style',\n `width: 100px; height: 30px; left: 0; top: 0; position: absolute; z-index: -1; outline: none; resize: none; border: none; overflow: hidden; color: transparent; user-select: none; caret-color: transparent;background-color: transparent;`\n );\n\n textAreaDom.addEventListener('input', this.handleInput);\n textAreaDom.addEventListener('compositionstart', this.handleCompositionStart);\n textAreaDom.addEventListener('compositionend', this.handleCompositionEnd);\n // 监听焦点\n textAreaDom.addEventListener('focusin', this.handleFocusIn);\n textAreaDom.addEventListener('focusout', this.handleFocusOut);\n application.global.addEventListener('keydown', this.handleKeyDown);\n }\n\n handleFocusIn = () => {\n // this.focusOutTimer && clearTimeout(this.focusOutTimer);\n // this.focusOutTimer = 0;\n // this.onFocusInList && this.onFocusInList.forEach(cb => cb());\n };\n handleFocusOut = () => {\n // 暂时注释,会导致非期待情况下的误关闭\n // // 延时触发,避免误关闭\n // this.focusOutTimer = setTimeout(() => {\n // this.onFocusOutList && this.onFocusOutList.forEach(cb => cb());\n // }, 100);\n };\n\n handleKeyDown = (e: KeyboardEvent) => {\n if (e.key === 'Delete' || e.key === 'Backspace') {\n this.handleInput({ data: null, type: 'Backspace' });\n }\n };\n\n handleCompositionStart = () => {\n this.isComposing = true;\n const { textConfig = [] } = this.currRt.attribute;\n this.composingConfigIdx = this.cursorIndex < 0 ? 0 : findConfigIndexByCursorIdx(textConfig, this.cursorIndex);\n if (this.cursorIndex < 0) {\n const config = textConfig[0];\n textConfig.unshift({ fill: 'black', ...getDefaultCharacterConfig(this.currRt.attribute), ...config, text: '' });\n } else {\n const configIdx = this.composingConfigIdx;\n const lastConfig = textConfig[configIdx] || textConfig[configIdx - 1];\n textConfig.splice(configIdx, 0, {\n fill: 'black',\n ...getDefaultCharacterConfig(this.currRt.attribute),\n ...lastConfig,\n text: ''\n });\n }\n };\n handleCompositionEnd = () => {\n this.isComposing = false;\n\n const text = this.parseCompositionStr(this.composingConfigIdx);\n // 拆分上一次的内容\n // const { textConfig = [] } = this.currRt.attribute;\n // const configIdx = this.composingConfigIdx;\n\n // const lastConfig = textConfig[configIdx];\n // textConfig.splice(configIdx, 1);\n // const text = (lastConfig as any).text;\n // const textList: string[] = text ? Array.from(text.toString()) : [];\n // for (let i = 0; i < textList.length; i++) {\n // textConfig.splice(i + configIdx, 0, { ...lastConfig, isComposing: false, text: textList[i] } as any);\n // }\n // this.currRt.setAttributes({ textConfig });\n // const nextConfigIdx = configIdx + textList.length;\n // this.cursorIndex = findCursorIdxByConfigIndex(textConfig, nextConfigIdx);\n this.composingConfigIdx = -1;\n\n this.onChangeCbList.forEach(cb => {\n cb(\n text,\n this.isComposing,\n // TODO 当换行后刚开始输入会有问题,后续看这里具体Cursor变换逻辑\n this.cursorIndex,\n this.currRt\n );\n });\n };\n\n /**\n * 复合输入以及粘贴,都会复制出一大段内容,这时候需要重新处理textConfig和cursorIndex\n * 1. 拆分text到textConfig\n * 2. 计算新的cursorIndex\n * @param configIdx\n */\n parseCompositionStr(configIdx: number) {\n const { textConfig = [] } = this.currRt.attribute;\n\n const lastConfig = textConfig[configIdx] ?? {};\n textConfig.splice(configIdx, 1);\n const text = (lastConfig as any).text;\n const textList: string[] = text ? Array.from(text.toString()) : [];\n for (let i = 0; i < textList.length; i++) {\n textConfig.splice(i + configIdx, 0, {\n fill: 'black',\n ...lastConfig,\n isComposing: false,\n text: textList[i]\n } as any);\n }\n this.currRt.setAttributes({ textConfig });\n const nextConfigIdx = configIdx + textList.length;\n this.cursorIndex = findCursorIdxByConfigIndex(textConfig, nextConfigIdx);\n return text;\n }\n\n handleInput = (ev: any) => {\n if (!this.currRt) {\n return;\n }\n if (ev.inputType === 'historyUndo') {\n return;\n }\n const { textConfig = [], ...rest } = this.currRt.attribute;\n // 删完了,直接返回\n if (ev.type === 'Backspace' && !textConfig.length) {\n return;\n }\n\n let str = (ev as any).data;\n if (!this.isComposing && ev.type !== 'Backspace' && !str) {\n str = '\\n';\n }\n\n // 处理正反选\n if (this.selectionStartCursorIdx > this.cursorIndex) {\n [this.cursorIndex, this.selectionStartCursorIdx] = [this.selectionStartCursorIdx, this.cursorIndex];\n }\n\n const startIdx = findConfigIndexByCursorIdx(textConfig, this.selectionStartCursorIdx);\n const endIdx = findConfigIndexByCursorIdx(textConfig, this.cursorIndex);\n\n // composing的话会插入一个字符,所以往右加一个\n const lastConfigIdx = this.isComposing ? this.composingConfigIdx : Math.max(startIdx - 1, 0);\n // 算一个默认属性\n let lastConfig: any = textConfig[lastConfigIdx];\n if (!lastConfig) {\n lastConfig = getDefaultCharacterConfig(rest);\n }\n let nextConfig = lastConfig;\n\n if (startIdx !== endIdx) {\n textConfig.splice(startIdx, endIdx - startIdx);\n if (this.isComposing) {\n this.composingConfigIdx = startIdx;\n }\n }\n\n let nextConfigIdx = startIdx;\n\n // 删除键\n if (ev.type === 'Backspace' && !this.isComposing) {\n if (startIdx === endIdx) {\n if (startIdx <= 0) {\n return;\n }\n // 删除\n textConfig.splice(startIdx - 1, 1);\n nextConfigIdx = Math.max(startIdx - 1, 0);\n } else {\n // 不插入内容\n }\n } else {\n // 插入\n if (!this.isComposing) {\n nextConfig = { fill: 'black', ...lastConfig, text: '' };\n textConfig.splice(startIdx, 0, nextConfig);\n nextConfigIdx++;\n }\n // 插入\n nextConfig.text = str;\n // 标记isComposing,用来判定是否应该拆分成单个字符\n nextConfig.isComposing = this.isComposing;\n }\n\n this.currRt.setAttributes({ textConfig });\n // 重新计算cursorIdx\n // nextConfigIdx = Math.min(nextConfigIdx, textConfig.length - 1);\n\n let cursorIndex = this.cursorIndex;\n if (str && str.length > 1 && !this.isComposing) {\n // 如果字符长度大于1且不是composing,那说明是粘贴\n // 拆分\n this.parseCompositionStr(nextConfigIdx - 1);\n cursorIndex = this.cursorIndex;\n } else {\n // composing的时候不偏移,只有完整输入后才偏移\n cursorIndex = findCursorIdxByConfigIndex(textConfig, nextConfigIdx);\n if (!this.isComposing) {\n this.cursorIndex = cursorIndex;\n } else {\n this.cursorIndex = this.selectionStartCursorIdx;\n }\n }\n\n if (!this.isComposing) {\n this.onChangeCbList.forEach(cb => {\n cb(str, this.isComposing, cursorIndex, this.currRt);\n });\n } else {\n this.onInputCbList.forEach(cb => {\n cb(str, this.isComposing, cursorIndex, this.currRt);\n });\n }\n };\n\n moveTo(x: number, y: number, rt: IRichText, cursorIndex: number, selectionStartCursorIdx: number) {\n this.textAreaDom.style.left = `${x}px`;\n this.textAreaDom.style.top = `${y}px`;\n setTimeout(() => {\n this.textAreaDom.focus();\n this.textAreaDom.setSelectionRange(0, 0);\n });\n this.currRt = rt;\n\n this.cursorIndex = cursorIndex;\n this.selectionStartCursorIdx = selectionStartCursorIdx;\n }\n\n release() {\n this.textAreaDom.removeEventListener('input', this.handleInput);\n this.textAreaDom.removeEventListener('compositionstart', this.handleCompositionStart);\n this.textAreaDom.removeEventListener('compositionend', this.handleCompositionEnd);\n this.textAreaDom.addEventListener('focusin', this.handleFocusOut);\n this.textAreaDom.addEventListener('focusout', this.handleFocusOut);\n application.global.removeEventListener('keydown', this.handleKeyDown);\n }\n}\n"]}
@@ -276,6 +276,7 @@ export class RichTextEditPlugin {
276
276
  if (!this.currRt || !this.focusing) return;
277
277
  const {editOptions: editOptions = {}} = this.currRt.attribute, {boundsStrokeWhenInput: boundsStrokeWhenInput} = editOptions;
278
278
  if (!editOptions || !boundsStrokeWhenInput) return;
279
+ this.offsetShadowRoot();
279
280
  const b = this.getRichTextAABBBounds(this.currRt), height = b.height(), width = b.width();
280
281
  this.shadowBounds = this.shadowBounds || createRect({}), this.shadowBounds.setAttributes({
281
282
  x: 0,
@@ -288,8 +289,7 @@ export class RichTextEditPlugin {
288
289
  zIndex: -1
289
290
  });
290
291
  const shadow = this.getShadow(this.currRt);
291
- this.addEditLineOrBgOrBounds(this.shadowBounds, shadow), this.offsetLineBgAndShadowBounds(),
292
- this.offsetShadowRoot();
292
+ this.addEditLineOrBgOrBounds(this.shadowBounds, shadow), this.offsetLineBgAndShadowBounds();
293
293
  }
294
294
  trySyncPlaceholderToTextConfig() {
295
295
  if (!this.currRt) return;
@@ -533,8 +533,8 @@ export class RichTextEditPlugin {
533
533
  getShadow(rt) {
534
534
  const sr = rt.shadowRoot || rt.attachShadow();
535
535
  return sr.setAttributes({
536
- width: 1,
537
- height: 1
536
+ width: 0,
537
+ height: 0
538
538
  }), sr;
539
539
  }
540
540
  getLineByPoint(cache, p1) {