@visactor/vrender-core 0.21.7 → 0.21.9-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/animate/animate.js +1 -1
- package/cjs/animate/config.js +1 -1
- package/cjs/animate/custom-animate.js +2 -1
- package/cjs/animate/default-ticker.js +1 -1
- package/cjs/animate/easing.js +1 -1
- package/cjs/animate/group-fade.js +1 -1
- package/cjs/animate/index.js +1 -1
- package/cjs/animate/morphing.js +1 -1
- package/cjs/animate/timeline.js +1 -1
- package/cjs/canvas/empty-context.js +1 -2
- package/cjs/common/3d-interceptor.js +2 -1
- package/cjs/common/generator.js +1 -2
- package/cjs/common/render-command-list.js +2 -1
- package/cjs/common/text.js +1 -1
- package/cjs/common/utils.js +1 -2
- package/cjs/core/application.js +1 -1
- package/cjs/core/camera.js +1 -1
- package/cjs/core/constants.js +1 -1
- package/cjs/core/core-modules.js +1 -1
- package/cjs/core/global-module.js +0 -2
- package/cjs/core/global.d.ts +3 -0
- package/cjs/core/global.js +8 -2
- package/cjs/core/global.js.map +1 -1
- package/cjs/core/graphic-utils.js +1 -1
- package/cjs/interface/global.d.ts +1 -0
- package/cjs/interface/global.js.map +1 -1
- package/cjs/interface/graphic.d.ts +1 -1
- package/cjs/interface/graphic.js.map +1 -1
- package/cjs/render/contributions/render/contributions/image-contribution-render.d.ts +1 -1
- package/cjs/render/contributions/render/contributions/image-contribution-render.js +2 -2
- package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/image-render.js.map +1 -1
- package/cjs/resource-loader/loader.js +1 -1
- package/cjs/resource-loader/loader.js.map +1 -1
- package/dist/index.es.js +11 -4
- package/es/animate/animate.js +1 -1
- package/es/animate/config.js +1 -1
- package/es/animate/custom-animate.js +2 -1
- package/es/animate/default-ticker.js +1 -1
- package/es/animate/easing.js +1 -1
- package/es/animate/group-fade.js +1 -1
- package/es/animate/index.js +1 -1
- package/es/animate/morphing.js +1 -1
- package/es/animate/timeline.js +1 -1
- package/es/canvas/empty-context.js +1 -2
- package/es/common/3d-interceptor.js +2 -1
- package/es/common/generator.js +1 -2
- package/es/common/render-command-list.js +2 -1
- package/es/common/text.js +1 -1
- package/es/common/utils.js +1 -2
- package/es/core/application.js +1 -1
- package/es/core/camera.js +1 -1
- package/es/core/constants.js +1 -1
- package/es/core/core-modules.js +1 -1
- package/es/core/global-module.js +0 -2
- package/es/core/global.d.ts +3 -0
- package/es/core/global.js +9 -2
- package/es/core/global.js.map +1 -1
- package/es/core/graphic-utils.js +1 -1
- package/es/interface/global.d.ts +1 -0
- package/es/interface/global.js.map +1 -1
- package/es/interface/graphic.d.ts +1 -1
- package/es/interface/graphic.js.map +1 -1
- package/es/render/contributions/render/contributions/image-contribution-render.d.ts +1 -1
- package/es/render/contributions/render/contributions/image-contribution-render.js +2 -2
- package/es/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/es/render/contributions/render/image-render.js.map +1 -1
- package/es/resource-loader/loader.js +1 -1
- package/es/resource-loader/loader.js.map +1 -1
- package/package.json +3 -3
package/cjs/animate/animate.js
CHANGED
package/cjs/animate/config.js
CHANGED
package/cjs/animate/easing.js
CHANGED
|
@@ -115,4 +115,4 @@ Easing.quintIn = Easing.getPowIn(5), Easing.quintOut = Easing.getPowOut(5), Easi
|
|
|
115
115
|
Easing.backIn = Easing.getBackIn(1.7), Easing.backOut = Easing.getBackOut(1.7),
|
|
116
116
|
Easing.backInOut = Easing.getBackInOut(1.7), Easing.elasticIn = Easing.getElasticIn(1, .3),
|
|
117
117
|
Easing.elasticOut = Easing.getElasticOut(1, .3), Easing.elasticInOut = Easing.getElasticInOut(1, .3 * 1.5);
|
|
118
|
-
//# sourceMappingURL=easing.js.map
|
|
118
|
+
//# sourceMappingURL=easing.js.map
|
package/cjs/animate/index.js
CHANGED
|
@@ -21,4 +21,4 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
21
21
|
__exportStar(require("./config"), exports), __exportStar(require("./custom-animate"), exports),
|
|
22
22
|
__exportStar(require("./morphing"), exports), __exportStar(require("./timeline"), exports),
|
|
23
23
|
__exportStar(require("./group-fade"), exports);
|
|
24
|
-
//# sourceMappingURL=index.js.map
|
|
24
|
+
//# sourceMappingURL=index.js.map
|
package/cjs/animate/morphing.js
CHANGED
package/cjs/animate/timeline.js
CHANGED
|
@@ -209,5 +209,4 @@ let EmptyContext2d = class {
|
|
|
209
209
|
};
|
|
210
210
|
|
|
211
211
|
EmptyContext2d = __decorate([ (0, inversify_lite_1.injectable)(), __metadata("design:paramtypes", [ Object, Number ]) ], EmptyContext2d),
|
|
212
|
-
exports.EmptyContext2d = EmptyContext2d;
|
|
213
|
-
//# sourceMappingURL=empty-context.js.map
|
|
212
|
+
exports.EmptyContext2d = EmptyContext2d;
|
package/cjs/common/generator.js
CHANGED
package/cjs/common/text.js
CHANGED
|
@@ -34,4 +34,4 @@ function textAttributesToStyle(attrs) {
|
|
|
34
34
|
|
|
35
35
|
exports.textDrawOffsetY = textDrawOffsetY, exports.textDrawOffsetX = textDrawOffsetX,
|
|
36
36
|
exports.textLayoutOffsetY = textLayoutOffsetY, exports.textAttributesToStyle = textAttributesToStyle;
|
|
37
|
-
//# sourceMappingURL=text.js.map
|
|
37
|
+
//# sourceMappingURL=text.js.map
|
package/cjs/common/utils.js
CHANGED
|
@@ -166,5 +166,4 @@ const calculateLineHeight = (lineHeight, fontSize) => {
|
|
|
166
166
|
return isNaN(_lh) ? _lh : Math.max(fontSize, _lh);
|
|
167
167
|
};
|
|
168
168
|
|
|
169
|
-
exports.calculateLineHeight = calculateLineHeight;
|
|
170
|
-
//# sourceMappingURL=utils.js.map
|
|
169
|
+
exports.calculateLineHeight = calculateLineHeight;
|
package/cjs/core/application.js
CHANGED
package/cjs/core/camera.js
CHANGED
package/cjs/core/constants.js
CHANGED
|
@@ -7,4 +7,4 @@ exports.TransformUtil = Symbol.for("TransformUtil"), exports.GraphicUtil = Symbo
|
|
|
7
7
|
exports.LayerService = Symbol.for("LayerService"), exports.StaticLayerHandlerContribution = Symbol.for("StaticLayerHandlerContribution"),
|
|
8
8
|
exports.DynamicLayerHandlerContribution = Symbol.for("DynamicLayerHandlerContribution"),
|
|
9
9
|
exports.VirtualLayerHandlerContribution = Symbol.for("VirtualLayerHandlerContribution");
|
|
10
|
-
//# sourceMappingURL=constants.js.map
|
|
10
|
+
//# sourceMappingURL=constants.js.map
|
package/cjs/core/core-modules.js
CHANGED
|
@@ -12,4 +12,4 @@ exports.default = new inversify_lite_1.ContainerModule((bind => {
|
|
|
12
12
|
bind(constants_1.TransformUtil).to(graphic_utils_1.DefaultTransformUtil).inSingletonScope(),
|
|
13
13
|
bind(constants_1.LayerService).to(layer_service_1.DefaultLayerService).inSingletonScope();
|
|
14
14
|
}));
|
|
15
|
-
//# sourceMappingURL=core-modules.js.map
|
|
15
|
+
//# sourceMappingURL=core-modules.js.map
|
package/cjs/core/global.d.ts
CHANGED
|
@@ -6,8 +6,11 @@ export declare class DefaultGlobal implements IGlobal {
|
|
|
6
6
|
private _env;
|
|
7
7
|
private _isSafari?;
|
|
8
8
|
private _isChrome?;
|
|
9
|
+
private _isImageAnonymous?;
|
|
9
10
|
get env(): EnvType;
|
|
10
11
|
private envContribution;
|
|
12
|
+
get isImageAnonymous(): boolean;
|
|
13
|
+
set isImageAnonymous(isImageAnonymous: boolean);
|
|
11
14
|
get devicePixelRatio(): number;
|
|
12
15
|
get supportEvent(): boolean;
|
|
13
16
|
set supportEvent(support: boolean);
|
package/cjs/core/global.js
CHANGED
|
@@ -46,6 +46,12 @@ let DefaultGlobal = class {
|
|
|
46
46
|
get env() {
|
|
47
47
|
return this._env;
|
|
48
48
|
}
|
|
49
|
+
get isImageAnonymous() {
|
|
50
|
+
return this._isImageAnonymous;
|
|
51
|
+
}
|
|
52
|
+
set isImageAnonymous(isImageAnonymous) {
|
|
53
|
+
this._isImageAnonymous = isImageAnonymous;
|
|
54
|
+
}
|
|
49
55
|
get devicePixelRatio() {
|
|
50
56
|
return this._env || this.setEnv("browser"), this.envContribution.getDevicePixelRatio();
|
|
51
57
|
}
|
|
@@ -80,7 +86,7 @@ let DefaultGlobal = class {
|
|
|
80
86
|
this._env || this.setEnv("browser"), this.envContribution.applyStyles = support;
|
|
81
87
|
}
|
|
82
88
|
constructor(contributions) {
|
|
83
|
-
this.contributions = contributions, this.id = generator_1.Generator.GenAutoIncrementId(),
|
|
89
|
+
this.contributions = contributions, this._isImageAnonymous = !0, this.id = generator_1.Generator.GenAutoIncrementId(),
|
|
84
90
|
this.hooks = {
|
|
85
91
|
onSetEnv: new tapable_1.SyncHook([ "lastEnv", "env", "global" ])
|
|
86
92
|
}, this.measureTextMethod = "native", this.optimizeVisible = !1;
|
|
@@ -208,4 +214,4 @@ DefaultGlobal = __decorate([ (0, inversify_lite_1.injectable)(), __param(0, (0,
|
|
|
208
214
|
inversify_lite_1.inject)(contribution_provider_1.ContributionProvider)), __param(0, (0,
|
|
209
215
|
inversify_lite_1.named)(constants_1.EnvContribution)), __metadata("design:paramtypes", [ Object ]) ], DefaultGlobal),
|
|
210
216
|
exports.DefaultGlobal = DefaultGlobal;
|
|
211
|
-
//# sourceMappingURL=global.js.map
|
|
217
|
+
//# sourceMappingURL=global.js.map
|
package/cjs/core/global.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/core/global.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;AAAA,6DAAqE;AAErE,2EAAuE;AAWvE,wCAAsC;AACtC,4CAA+C;AAG/C,mDAAgD;AAEhD,MAAM,UAAU,GAAY,SAAS,CAAC;AAE/B,IAAM,aAAa,GAAnB,MAAM,aAAa;IAKxB,IAAI,GAAG;QACL,OAAO,IAAI,CAAC,IAAI,CAAC;IACnB,CAAC;IAGD,IAAI,gBAAgB;QAClB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,EAAE,CAAC;IACpD,CAAC;IAED,IAAI,YAAY;QACd,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC;IAC3C,CAAC;IAED,IAAI,YAAY,CAAC,OAAgB;QAC/B,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,OAAO,CAAC;IAC9C,CAAC;IAED,IAAI,mBAAmB;QACrB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC;IAClD,CAAC;IAED,IAAI,mBAAmB,CAAC,OAAgB;QACtC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,OAAO,CAAC;IACrD,CAAC;IAED,IAAI,qBAAqB;QACvB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,qBAAqB,CAAC;IACpD,CAAC;IAED,IAAI,qBAAqB,CAAC,OAAgB;QACxC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,eAAe,CAAC,qBAAqB,GAAG,OAAO,CAAC;IACvD,CAAC;IAED,IAAI,mBAAmB;QACrB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC;IAClD,CAAC;IAED,IAAI,mBAAmB,CAAC,OAAgB;QACtC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,OAAO,CAAC;IACrD,CAAC;IAED,IAAI,WAAW;QACb,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC;IAC1C,CAAC;IAED,IAAI,WAAW,CAAC,OAAgB;QAC9B,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,eAAe,CAAC,WAAW,GAAG,OAAO,CAAC;IAC7C,CAAC;IAWD,YAIqB,aAAsD;QAAtD,kBAAa,GAAb,aAAa,CAAyC;QAEzE,IAAI,CAAC,EAAE,GAAG,qBAAS,CAAC,kBAAkB,EAAE,CAAC;QACzC,IAAI,CAAC,KAAK,GAAG;YACX,QAAQ,EAAE,IAAI,kBAAQ,CAA0C,CAAC,SAAS,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC;SAC9F,CAAC;QACF,IAAI,CAAC,iBAAiB,GAAG,QAAQ,CAAC;QAClC,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;IAC/B,CAAC;IAES,gBAAgB,CAAC,MAAY;QACrC,MAAM,UAAU,GAAU,EAAE,CAAC;QAC7B,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,CAAC,OAAO,CAAC,YAAY,CAAC,EAAE;YAC3D,MAAM,IAAI,GAAG,YAAY,CAAC,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;YAClD,IAAK,IAAY,IAAK,IAAY,CAAC,IAAI,EAAE;gBACvC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aACvB;QACH,CAAC,CAAC,CAAC;QACH,IAAI,UAAU,CAAC,MAAM,EAAE;YACrB,OAAO,OAAO,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;SAChC;IACH,CAAC;IAKD,qBAAqB;QACnB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,qBAAqB,EAAE,CAAC;IACtD,CAAC;IAKD,oBAAoB;QAClB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,oBAAoB,EAAE,CAAC;IACrD,CAAC;IASD,MAAM,CAAC,GAAY,EAAE,MAA+B;QAElD,IAAI,CAAC,CAAC,MAAM,IAAI,MAAM,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,KAAK,GAAG,EAAE;YAC3D,OAAO;SACR;QACD,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;IACrC,CAAC;IAES,kBAAkB;QAC1B,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,CAAC;IACzD,CAAC;IAES,SAAS,CAAC,GAAY,EAAE,MAA+B;QAC/D,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC;QAC1B,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC;QAChB,MAAM,IAAI,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;QAC3C,IAAI,IAAI,IAAI,IAAI,CAAC,IAAI,EAAE;YACrB,OAAO,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE;gBACpB,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;gBACxB,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;YAC/C,CAAC,CAAC,CAAC;SACJ;QACD,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;IAC/C,CAAC;IAED,wBAAwB,CAAC,YAA8B;QACrD,IAAI,CAAC,eAAe,GAAG,YAAY,CAAC;IACtC,CAAC;IAED,YAAY,CAAC,MAA2B;QACtC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;IACnD,CAAC;IAED,qBAAqB,CAAC,MAA2B;QAC/C,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,qBAAqB,CAAC,MAAM,CAAC,CAAC;IAC5D,CAAC;IAED,aAAa,CAAC,MAAwC;QACpD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACpD,CAAC;IAOD,gBAAgB,CACd,IAAY,EACZ,QAA4C,EAC5C,OAA2C;QAE3C,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;IACxE,CAAC;IAMD,mBAAmB,CACjB,IAAY,EACZ,QAA4C,EAC5C,OAAwC;QAExC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,IAAI,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;IAC3E,CAAC;IACD,aAAa,CAAC,KAAU;QACtB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;IACnD,CAAC;IAED,wBAAwB;QACtB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,wBAAwB,EAAE,CAAC;IACzD,CAAC;IAED,uBAAuB;QACrB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,uBAAuB,EAAE,CAAC;IACxD,CAAC;IAED,cAAc,CAAC,GAAW;QACxB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,cAAc,EAAE;YACxC,OAAO,IAAI,CAAC;SACb;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;IAClD,CAAC;IAED,cAAc;QACZ,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,cAAc,EAAE;YACxC,OAAO,IAAI,CAAC;SACb;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,cAAc,EAAE,CAAC;IAC/C,CAAC;IAED,WAAW;QACT,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE;YACrC,OAAO,IAAI,CAAC;SACb;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;IAC5C,CAAC;IAED,gBAAgB,CAAC,KAAU,EAAE,UAAgB;QAC3C,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,EAAE;YAC1C,OAAO,IAAI,CAAC;SACb;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;IAClE,CAAC;IAED,SAAS,CAAC,GAAW;QACnB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;IAC7C,CAAC;IAED,OAAO,CAAC,GAAW;QACjB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;IAC3C,CAAC;IAED,QAAQ,CAAC,GAAW;QAClB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;IAC5C,CAAC;IAED,eAAe,CAAC,GAAW;QACzB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;IACnD,CAAC;IAED,QAAQ,CAAC,GAAW;QAClB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;IAC5C,CAAC;IAEK,QAAQ,CAAC,IAAY,EAAE,MAA2B,EAAE,WAAiC;;YACzF,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;aACxB;YACD,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,IAAI,EAAE,MAAM,EAAE,WAAW,CAAC,CAAC;QAClE,CAAC;KAAA;IAED,QAAQ;QACN,IAAI,IAAI,CAAC,SAAS,IAAI,IAAI,EAAE;YAC1B,OAAO,IAAI,CAAC,SAAS,CAAC;SACvB;QACD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,IAAI,KAAK,SAAS,IAAI,SAAS,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;QACvF,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAED,QAAQ;QACN,IAAI,IAAI,CAAC,SAAS,IAAI,IAAI,EAAE;YAC1B,OAAO,IAAI,CAAC,SAAS,CAAC;SACvB;QACD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,IAAI,CAAC,SAAS;YACZ,IAAI,CAAC,IAAI,KAAK,SAAS,IAAI,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QACvG,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAED,mBAAmB,CAAC,GAA+B;QACjD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;IACvD,CAAC;IAED,SAAS,CAAC,GAAgB;QACxB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;IAC7C,CAAC;IAED,SAAS,CAAC,MAA2B;QACnC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;IAChD,CAAC;IAED,SAAS,CAAC,GAAgB,EAAE,MAA2B;QACrD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;IACrD,CAAC;IAED,aAAa,CAAC,GAAQ,EAAE,aAAsB,KAAK;QACjD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;IAC7D,CAAC;IACD,cAAc,CAAC,GAAQ,EAAE,aAAsB,KAAK;QAClD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;IAC9D,CAAC;IACD,iBAAiB,CAAC,GAAQ,EAAE,aAAsB,KAAK;QACrD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;IACjE,CAAC;CACF,CAAA;AApZY,aAAa;IADzB,IAAA,2BAAU,GAAE;IAmGR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,2BAAe,CAAC,CAAA;;GAnGd,aAAa,CAoZzB;AApZY,sCAAa","file":"global.js","sourcesContent":["import { inject, injectable, named } from '../common/inversify-lite';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../common/contribution-provider';\nimport type {\n CreateDOMParamsType,\n EnvType,\n IContributionProvider,\n ICreateCanvasParams,\n IEnvContribution,\n IEnvParamsMap,\n IGlobal,\n ISyncHook\n} from '../interface';\nimport { SyncHook } from '../tapable';\nimport { EnvContribution } from '../constants';\nimport type { IAABBBoundsLike } from '@visactor/vutils';\nimport { container } from '../container';\nimport { Generator } from '../common/generator';\n\nconst defaultEnv: EnvType = 'browser';\n@injectable()\nexport class DefaultGlobal implements IGlobal {\n readonly id: number;\n private _env: EnvType;\n private _isSafari?: boolean;\n private _isChrome?: boolean;\n get env(): EnvType {\n return this._env;\n }\n private envContribution: IEnvContribution;\n\n get devicePixelRatio(): number {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.getDevicePixelRatio();\n }\n\n get supportEvent(): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.supportEvent;\n }\n\n set supportEvent(support: boolean) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n this.envContribution.supportEvent = support;\n }\n\n get supportsTouchEvents(): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.supportsTouchEvents;\n }\n\n set supportsTouchEvents(support: boolean) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n this.envContribution.supportsTouchEvents = support;\n }\n\n get supportsPointerEvents(): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.supportsPointerEvents;\n }\n\n set supportsPointerEvents(support: boolean) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n this.envContribution.supportsPointerEvents = support;\n }\n\n get supportsMouseEvents(): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.supportsMouseEvents;\n }\n\n set supportsMouseEvents(support: boolean) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n this.envContribution.supportsMouseEvents = support;\n }\n\n get applyStyles(): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.applyStyles;\n }\n\n set applyStyles(support: boolean) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n this.envContribution.applyStyles = support;\n }\n\n // 是否在不显示canvas的时候停止绘图操作,默认false\n optimizeVisible: boolean;\n\n envParams?: any;\n declare measureTextMethod: 'native' | 'simple' | 'quick';\n declare hooks: {\n onSetEnv: ISyncHook<[EnvType | undefined, EnvType, IGlobal]>;\n };\n\n constructor(\n // todo: 不需要创建,动态获取就行?\n @inject(ContributionProvider)\n @named(EnvContribution)\n protected readonly contributions: IContributionProvider<IEnvContribution>\n ) {\n this.id = Generator.GenAutoIncrementId();\n this.hooks = {\n onSetEnv: new SyncHook<[EnvType | undefined, EnvType, IGlobal]>(['lastEnv', 'env', 'global'])\n };\n this.measureTextMethod = 'native';\n this.optimizeVisible = false;\n }\n\n protected bindContribution(params?: any): void | Promise<any> {\n const promiseArr: any[] = [];\n this.contributions.getContributions().forEach(contribution => {\n const data = contribution.configure(this, params);\n if ((data as any) && (data as any).then) {\n promiseArr.push(data);\n }\n });\n if (promiseArr.length) {\n return Promise.all(promiseArr);\n }\n }\n\n /**\n * 获取动态canvas的数量,offscreenCanvas或者framebuffer\n */\n getDynamicCanvasCount(): number {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.getDynamicCanvasCount();\n }\n\n /**\n * 获取静态canvas的数量,纯粹canvas\n */\n getStaticCanvasCount(): number {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.getStaticCanvasCount();\n }\n\n /**\n * 设置当前环境\n * @param env\n * @param params 环境参数\n * 默认重复设置不生效,但如果params.force为true那么每次设置env都会重复执行初始化逻辑\n * @returns\n */\n setEnv(env: EnvType, params?: IEnvParamsMap[EnvType]): void | Promise<any> {\n // 如果环境设置过了,但是没有设置force为true,就直接跳过\n if (!(params && params.force === true) && this._env === env) {\n return;\n }\n this.deactiveCurrentEnv();\n return this.activeEnv(env, params);\n }\n\n protected deactiveCurrentEnv() {\n this.envContribution && this.envContribution.release();\n }\n\n protected activeEnv(env: EnvType, params?: IEnvParamsMap[EnvType]): void | Promise<any> {\n const lastEnv = this._env;\n this._env = env;\n const data = this.bindContribution(params);\n if (data && data.then) {\n return data.then(() => {\n this.envParams = params;\n this.hooks.onSetEnv.call(lastEnv, env, this);\n });\n }\n this.envParams = params;\n this.hooks.onSetEnv.call(lastEnv, env, this);\n }\n\n setActiveEnvContribution(contribution: IEnvContribution) {\n this.envContribution = contribution;\n }\n\n createCanvas(params: ICreateCanvasParams) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.createCanvas(params);\n }\n\n createOffscreenCanvas(params: ICreateCanvasParams) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.createOffscreenCanvas(params);\n }\n\n releaseCanvas(canvas: HTMLCanvasElement | string | any) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.releaseCanvas(canvas);\n }\n\n addEventListener<K extends keyof DocumentEventMap>(\n type: K,\n listener: (this: Document, ev: DocumentEventMap[K]) => any,\n options?: boolean | AddEventListenerOptions\n ): void;\n addEventListener(\n type: string,\n listener: EventListenerOrEventListenerObject,\n options?: boolean | AddEventListenerOptions\n ): void {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.addEventListener(type, listener, options);\n }\n removeEventListener<K extends keyof DocumentEventMap>(\n type: K,\n listener: (this: Document, ev: DocumentEventMap[K]) => any,\n options?: boolean | EventListenerOptions\n ): void;\n removeEventListener(\n type: string,\n listener: EventListenerOrEventListenerObject,\n options?: boolean | EventListenerOptions\n ): void {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.removeEventListener(type, listener, options);\n }\n dispatchEvent(event: any): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.dispatchEvent(event);\n }\n\n getRequestAnimationFrame() {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.getRequestAnimationFrame();\n }\n\n getCancelAnimationFrame() {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.getCancelAnimationFrame();\n }\n\n getElementById(str: string): HTMLElement | null {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n if (!this.envContribution.getElementById) {\n return null;\n }\n return this.envContribution.getElementById(str);\n }\n\n getRootElement(): HTMLElement | null {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n if (!this.envContribution.getRootElement) {\n return null;\n }\n return this.envContribution.getRootElement();\n }\n\n getDocument(): Document | null {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n if (!this.envContribution.getDocument) {\n return null;\n }\n return this.envContribution.getDocument();\n }\n\n mapToCanvasPoint(event: any, domElement?: any) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n if (!this.envContribution.mapToCanvasPoint) {\n return null;\n }\n return this.envContribution.mapToCanvasPoint(event, domElement);\n }\n\n loadImage(url: string) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadImage(url);\n }\n\n loadSvg(str: string) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadSvg(str);\n }\n\n loadJson(url: string) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadJson(url);\n }\n\n loadArrayBuffer(url: string) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadArrayBuffer(url);\n }\n\n loadBlob(url: string) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadBlob(url);\n }\n\n async loadFont(name: string, source: string | BinaryData, descriptors?: FontFaceDescriptors) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadFont(name, source, descriptors);\n }\n\n isChrome(): boolean {\n if (this._isChrome != null) {\n return this._isChrome;\n }\n if (!this._env) {\n this.setEnv('browser');\n }\n this._isChrome = this._env === 'browser' && navigator.userAgent.indexOf('Chrome') > -1;\n return this._isChrome;\n }\n\n isSafari(): boolean {\n if (this._isSafari != null) {\n return this._isSafari;\n }\n if (!this._env) {\n this.setEnv('browser');\n }\n this._isSafari =\n this._env === 'browser' && /Safari/.test(navigator.userAgent) && !/Chrome/.test(navigator.userAgent);\n return this._isSafari;\n }\n\n getNativeAABBBounds(dom: string | HTMLElement | any): IAABBBoundsLike {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.getNativeAABBBounds(dom);\n }\n\n removeDom(dom: HTMLElement): boolean {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.removeDom(dom);\n }\n\n createDom(params: CreateDOMParamsType): HTMLElement | null {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.createDom(params);\n }\n\n updateDom(dom: HTMLElement, params: CreateDOMParamsType): boolean {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.updateDom(dom, params);\n }\n\n getElementTop(dom: any, baseWindow: boolean = false): number {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.getElementTop(dom, baseWindow);\n }\n getElementLeft(dom: any, baseWindow: boolean = false): number {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.getElementLeft(dom, baseWindow);\n }\n getElementTopLeft(dom: any, baseWindow: boolean = false): { top: number; left: number } {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.getElementTopLeft(dom, baseWindow);\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/core/global.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;AAAA,6DAAqE;AAErE,2EAAuE;AAWvE,wCAAsC;AACtC,4CAA+C;AAG/C,mDAAgD;AAEhD,MAAM,UAAU,GAAY,SAAS,CAAC;AAE/B,IAAM,aAAa,GAAnB,MAAM,aAAa;IAMxB,IAAI,GAAG;QACL,OAAO,IAAI,CAAC,IAAI,CAAC;IACnB,CAAC;IAGD,IAAI,gBAAgB;QAClB,OAAO,IAAI,CAAC,iBAAiB,CAAC;IAChC,CAAC;IAED,IAAI,gBAAgB,CAAC,gBAAyB;QAC5C,IAAI,CAAC,iBAAiB,GAAG,gBAAgB,CAAC;IAC5C,CAAC;IAED,IAAI,gBAAgB;QAClB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,EAAE,CAAC;IACpD,CAAC;IAED,IAAI,YAAY;QACd,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC;IAC3C,CAAC;IAED,IAAI,YAAY,CAAC,OAAgB;QAC/B,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,eAAe,CAAC,YAAY,GAAG,OAAO,CAAC;IAC9C,CAAC;IAED,IAAI,mBAAmB;QACrB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC;IAClD,CAAC;IAED,IAAI,mBAAmB,CAAC,OAAgB;QACtC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,OAAO,CAAC;IACrD,CAAC;IAED,IAAI,qBAAqB;QACvB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,qBAAqB,CAAC;IACpD,CAAC;IAED,IAAI,qBAAqB,CAAC,OAAgB;QACxC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,eAAe,CAAC,qBAAqB,GAAG,OAAO,CAAC;IACvD,CAAC;IAED,IAAI,mBAAmB;QACrB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC;IAClD,CAAC;IAED,IAAI,mBAAmB,CAAC,OAAgB;QACtC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,eAAe,CAAC,mBAAmB,GAAG,OAAO,CAAC;IACrD,CAAC;IAED,IAAI,WAAW;QACb,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,WAAW,CAAC;IAC1C,CAAC;IAED,IAAI,WAAW,CAAC,OAAgB;QAC9B,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,eAAe,CAAC,WAAW,GAAG,OAAO,CAAC;IAC7C,CAAC;IAWD,YAIqB,aAAsD;QAAtD,kBAAa,GAAb,aAAa,CAAyC;QAxGnE,sBAAiB,GAAa,IAAI,CAAC;QA0GzC,IAAI,CAAC,EAAE,GAAG,qBAAS,CAAC,kBAAkB,EAAE,CAAC;QACzC,IAAI,CAAC,KAAK,GAAG;YACX,QAAQ,EAAE,IAAI,kBAAQ,CAA0C,CAAC,SAAS,EAAE,KAAK,EAAE,QAAQ,CAAC,CAAC;SAC9F,CAAC;QACF,IAAI,CAAC,iBAAiB,GAAG,QAAQ,CAAC;QAClC,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;IAC/B,CAAC;IAES,gBAAgB,CAAC,MAAY;QACrC,MAAM,UAAU,GAAU,EAAE,CAAC;QAC7B,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,CAAC,OAAO,CAAC,YAAY,CAAC,EAAE;YAC3D,MAAM,IAAI,GAAG,YAAY,CAAC,SAAS,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;YAClD,IAAK,IAAY,IAAK,IAAY,CAAC,IAAI,EAAE;gBACvC,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aACvB;QACH,CAAC,CAAC,CAAC;QACH,IAAI,UAAU,CAAC,MAAM,EAAE;YACrB,OAAO,OAAO,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;SAChC;IACH,CAAC;IAKD,qBAAqB;QACnB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,qBAAqB,EAAE,CAAC;IACtD,CAAC;IAKD,oBAAoB;QAClB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,oBAAoB,EAAE,CAAC;IACrD,CAAC;IASD,MAAM,CAAC,GAAY,EAAE,MAA+B;QAElD,IAAI,CAAC,CAAC,MAAM,IAAI,MAAM,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,KAAK,GAAG,EAAE;YAC3D,OAAO;SACR;QACD,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;IACrC,CAAC;IAES,kBAAkB;QAC1B,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,CAAC;IACzD,CAAC;IAES,SAAS,CAAC,GAAY,EAAE,MAA+B;QAC/D,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC;QAC1B,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC;QAChB,MAAM,IAAI,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;QAC3C,IAAI,IAAI,IAAI,IAAI,CAAC,IAAI,EAAE;YACrB,OAAO,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE;gBACpB,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;gBACxB,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;YAC/C,CAAC,CAAC,CAAC;SACJ;QACD,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QACxB,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;IAC/C,CAAC;IAED,wBAAwB,CAAC,YAA8B;QACrD,IAAI,CAAC,eAAe,GAAG,YAAY,CAAC;IACtC,CAAC;IAED,YAAY,CAAC,MAA2B;QACtC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;IACnD,CAAC;IAED,qBAAqB,CAAC,MAA2B;QAC/C,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,qBAAqB,CAAC,MAAM,CAAC,CAAC;IAC5D,CAAC;IAED,aAAa,CAAC,MAAwC;QACpD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACpD,CAAC;IAOD,gBAAgB,CACd,IAAY,EACZ,QAA4C,EAC5C,OAA2C;QAE3C,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;IACxE,CAAC;IAMD,mBAAmB,CACjB,IAAY,EACZ,QAA4C,EAC5C,OAAwC;QAExC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,IAAI,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;IAC3E,CAAC;IACD,aAAa,CAAC,KAAU;QACtB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;IACnD,CAAC;IAED,wBAAwB;QACtB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,wBAAwB,EAAE,CAAC;IACzD,CAAC;IAED,uBAAuB;QACrB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,uBAAuB,EAAE,CAAC;IACxD,CAAC;IAED,cAAc,CAAC,GAAW;QACxB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,cAAc,EAAE;YACxC,OAAO,IAAI,CAAC;SACb;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;IAClD,CAAC;IAED,cAAc;QACZ,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,cAAc,EAAE;YACxC,OAAO,IAAI,CAAC;SACb;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,cAAc,EAAE,CAAC;IAC/C,CAAC;IAED,WAAW;QACT,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE;YACrC,OAAO,IAAI,CAAC;SACb;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,WAAW,EAAE,CAAC;IAC5C,CAAC;IAED,gBAAgB,CAAC,KAAU,EAAE,UAAgB;QAC3C,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;SACzB;QACD,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,gBAAgB,EAAE;YAC1C,OAAO,IAAI,CAAC;SACb;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;IAClE,CAAC;IAED,SAAS,CAAC,GAAW;QACnB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;IAC7C,CAAC;IAED,OAAO,CAAC,GAAW;QACjB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;IAC3C,CAAC;IAED,QAAQ,CAAC,GAAW;QAClB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;IAC5C,CAAC;IAED,eAAe,CAAC,GAAW;QACzB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;IACnD,CAAC;IAED,QAAQ,CAAC,GAAW;QAClB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;IAC5C,CAAC;IAEK,QAAQ,CAAC,IAAY,EAAE,MAA2B,EAAE,WAAiC;;YACzF,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;aACxB;YACD,OAAO,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,IAAI,EAAE,MAAM,EAAE,WAAW,CAAC,CAAC;QAClE,CAAC;KAAA;IAED,QAAQ;QACN,IAAI,IAAI,CAAC,SAAS,IAAI,IAAI,EAAE;YAC1B,OAAO,IAAI,CAAC,SAAS,CAAC;SACvB;QACD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,IAAI,KAAK,SAAS,IAAI,SAAS,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;QACvF,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAED,QAAQ;QACN,IAAI,IAAI,CAAC,SAAS,IAAI,IAAI,EAAE;YAC1B,OAAO,IAAI,CAAC,SAAS,CAAC;SACvB;QACD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,IAAI,CAAC,SAAS;YACZ,IAAI,CAAC,IAAI,KAAK,SAAS,IAAI,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QACvG,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAED,mBAAmB,CAAC,GAA+B;QACjD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;IACvD,CAAC;IAED,SAAS,CAAC,GAAgB;QACxB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;IAC7C,CAAC;IAED,SAAS,CAAC,MAA2B;QACnC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;IAChD,CAAC;IAED,SAAS,CAAC,GAAgB,EAAE,MAA2B;QACrD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC;IACrD,CAAC;IAED,aAAa,CAAC,GAAQ,EAAE,aAAsB,KAAK;QACjD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,aAAa,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;IAC7D,CAAC;IACD,cAAc,CAAC,GAAQ,EAAE,aAAsB,KAAK;QAClD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;IAC9D,CAAC;IACD,iBAAiB,CAAC,GAAQ,EAAE,aAAsB,KAAK;QACrD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SACxB;QACD,OAAO,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;IACjE,CAAC;CACF,CAAA;AA7ZY,aAAa;IADzB,IAAA,2BAAU,GAAE;IA4GR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,2BAAe,CAAC,CAAA;;GA5Gd,aAAa,CA6ZzB;AA7ZY,sCAAa","file":"global.js","sourcesContent":["import { inject, injectable, named } from '../common/inversify-lite';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../common/contribution-provider';\nimport type {\n CreateDOMParamsType,\n EnvType,\n IContributionProvider,\n ICreateCanvasParams,\n IEnvContribution,\n IEnvParamsMap,\n IGlobal,\n ISyncHook\n} from '../interface';\nimport { SyncHook } from '../tapable';\nimport { EnvContribution } from '../constants';\nimport type { IAABBBoundsLike } from '@visactor/vutils';\nimport { container } from '../container';\nimport { Generator } from '../common/generator';\n\nconst defaultEnv: EnvType = 'browser';\n@injectable()\nexport class DefaultGlobal implements IGlobal {\n readonly id: number;\n private _env: EnvType;\n private _isSafari?: boolean;\n private _isChrome?: boolean;\n private _isImageAnonymous?: boolean = true;\n get env(): EnvType {\n return this._env;\n }\n private envContribution: IEnvContribution;\n\n get isImageAnonymous(): boolean {\n return this._isImageAnonymous;\n }\n\n set isImageAnonymous(isImageAnonymous: boolean) {\n this._isImageAnonymous = isImageAnonymous;\n }\n\n get devicePixelRatio(): number {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.getDevicePixelRatio();\n }\n\n get supportEvent(): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.supportEvent;\n }\n\n set supportEvent(support: boolean) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n this.envContribution.supportEvent = support;\n }\n\n get supportsTouchEvents(): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.supportsTouchEvents;\n }\n\n set supportsTouchEvents(support: boolean) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n this.envContribution.supportsTouchEvents = support;\n }\n\n get supportsPointerEvents(): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.supportsPointerEvents;\n }\n\n set supportsPointerEvents(support: boolean) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n this.envContribution.supportsPointerEvents = support;\n }\n\n get supportsMouseEvents(): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.supportsMouseEvents;\n }\n\n set supportsMouseEvents(support: boolean) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n this.envContribution.supportsMouseEvents = support;\n }\n\n get applyStyles(): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.applyStyles;\n }\n\n set applyStyles(support: boolean) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n this.envContribution.applyStyles = support;\n }\n\n // 是否在不显示canvas的时候停止绘图操作,默认false\n optimizeVisible: boolean;\n\n envParams?: any;\n declare measureTextMethod: 'native' | 'simple' | 'quick';\n declare hooks: {\n onSetEnv: ISyncHook<[EnvType | undefined, EnvType, IGlobal]>;\n };\n\n constructor(\n // todo: 不需要创建,动态获取就行?\n @inject(ContributionProvider)\n @named(EnvContribution)\n protected readonly contributions: IContributionProvider<IEnvContribution>\n ) {\n this.id = Generator.GenAutoIncrementId();\n this.hooks = {\n onSetEnv: new SyncHook<[EnvType | undefined, EnvType, IGlobal]>(['lastEnv', 'env', 'global'])\n };\n this.measureTextMethod = 'native';\n this.optimizeVisible = false;\n }\n\n protected bindContribution(params?: any): void | Promise<any> {\n const promiseArr: any[] = [];\n this.contributions.getContributions().forEach(contribution => {\n const data = contribution.configure(this, params);\n if ((data as any) && (data as any).then) {\n promiseArr.push(data);\n }\n });\n if (promiseArr.length) {\n return Promise.all(promiseArr);\n }\n }\n\n /**\n * 获取动态canvas的数量,offscreenCanvas或者framebuffer\n */\n getDynamicCanvasCount(): number {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.getDynamicCanvasCount();\n }\n\n /**\n * 获取静态canvas的数量,纯粹canvas\n */\n getStaticCanvasCount(): number {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.getStaticCanvasCount();\n }\n\n /**\n * 设置当前环境\n * @param env\n * @param params 环境参数\n * 默认重复设置不生效,但如果params.force为true那么每次设置env都会重复执行初始化逻辑\n * @returns\n */\n setEnv(env: EnvType, params?: IEnvParamsMap[EnvType]): void | Promise<any> {\n // 如果环境设置过了,但是没有设置force为true,就直接跳过\n if (!(params && params.force === true) && this._env === env) {\n return;\n }\n this.deactiveCurrentEnv();\n return this.activeEnv(env, params);\n }\n\n protected deactiveCurrentEnv() {\n this.envContribution && this.envContribution.release();\n }\n\n protected activeEnv(env: EnvType, params?: IEnvParamsMap[EnvType]): void | Promise<any> {\n const lastEnv = this._env;\n this._env = env;\n const data = this.bindContribution(params);\n if (data && data.then) {\n return data.then(() => {\n this.envParams = params;\n this.hooks.onSetEnv.call(lastEnv, env, this);\n });\n }\n this.envParams = params;\n this.hooks.onSetEnv.call(lastEnv, env, this);\n }\n\n setActiveEnvContribution(contribution: IEnvContribution) {\n this.envContribution = contribution;\n }\n\n createCanvas(params: ICreateCanvasParams) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.createCanvas(params);\n }\n\n createOffscreenCanvas(params: ICreateCanvasParams) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.createOffscreenCanvas(params);\n }\n\n releaseCanvas(canvas: HTMLCanvasElement | string | any) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.releaseCanvas(canvas);\n }\n\n addEventListener<K extends keyof DocumentEventMap>(\n type: K,\n listener: (this: Document, ev: DocumentEventMap[K]) => any,\n options?: boolean | AddEventListenerOptions\n ): void;\n addEventListener(\n type: string,\n listener: EventListenerOrEventListenerObject,\n options?: boolean | AddEventListenerOptions\n ): void {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.addEventListener(type, listener, options);\n }\n removeEventListener<K extends keyof DocumentEventMap>(\n type: K,\n listener: (this: Document, ev: DocumentEventMap[K]) => any,\n options?: boolean | EventListenerOptions\n ): void;\n removeEventListener(\n type: string,\n listener: EventListenerOrEventListenerObject,\n options?: boolean | EventListenerOptions\n ): void {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.removeEventListener(type, listener, options);\n }\n dispatchEvent(event: any): boolean {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.dispatchEvent(event);\n }\n\n getRequestAnimationFrame() {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.getRequestAnimationFrame();\n }\n\n getCancelAnimationFrame() {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n return this.envContribution.getCancelAnimationFrame();\n }\n\n getElementById(str: string): HTMLElement | null {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n if (!this.envContribution.getElementById) {\n return null;\n }\n return this.envContribution.getElementById(str);\n }\n\n getRootElement(): HTMLElement | null {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n if (!this.envContribution.getRootElement) {\n return null;\n }\n return this.envContribution.getRootElement();\n }\n\n getDocument(): Document | null {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n if (!this.envContribution.getDocument) {\n return null;\n }\n return this.envContribution.getDocument();\n }\n\n mapToCanvasPoint(event: any, domElement?: any) {\n if (!this._env) {\n this.setEnv(defaultEnv);\n }\n if (!this.envContribution.mapToCanvasPoint) {\n return null;\n }\n return this.envContribution.mapToCanvasPoint(event, domElement);\n }\n\n loadImage(url: string) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadImage(url);\n }\n\n loadSvg(str: string) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadSvg(str);\n }\n\n loadJson(url: string) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadJson(url);\n }\n\n loadArrayBuffer(url: string) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadArrayBuffer(url);\n }\n\n loadBlob(url: string) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadBlob(url);\n }\n\n async loadFont(name: string, source: string | BinaryData, descriptors?: FontFaceDescriptors) {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.loadFont(name, source, descriptors);\n }\n\n isChrome(): boolean {\n if (this._isChrome != null) {\n return this._isChrome;\n }\n if (!this._env) {\n this.setEnv('browser');\n }\n this._isChrome = this._env === 'browser' && navigator.userAgent.indexOf('Chrome') > -1;\n return this._isChrome;\n }\n\n isSafari(): boolean {\n if (this._isSafari != null) {\n return this._isSafari;\n }\n if (!this._env) {\n this.setEnv('browser');\n }\n this._isSafari =\n this._env === 'browser' && /Safari/.test(navigator.userAgent) && !/Chrome/.test(navigator.userAgent);\n return this._isSafari;\n }\n\n getNativeAABBBounds(dom: string | HTMLElement | any): IAABBBoundsLike {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.getNativeAABBBounds(dom);\n }\n\n removeDom(dom: HTMLElement): boolean {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.removeDom(dom);\n }\n\n createDom(params: CreateDOMParamsType): HTMLElement | null {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.createDom(params);\n }\n\n updateDom(dom: HTMLElement, params: CreateDOMParamsType): boolean {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.updateDom(dom, params);\n }\n\n getElementTop(dom: any, baseWindow: boolean = false): number {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.getElementTop(dom, baseWindow);\n }\n getElementLeft(dom: any, baseWindow: boolean = false): number {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.getElementLeft(dom, baseWindow);\n }\n getElementTopLeft(dom: any, baseWindow: boolean = false): { top: number; left: number } {\n if (!this._env) {\n this.setEnv('browser');\n }\n return this.envContribution.getElementTopLeft(dom, baseWindow);\n }\n}\n"]}
|
|
@@ -172,4 +172,4 @@ let DefaultTransformUtil = class {
|
|
|
172
172
|
|
|
173
173
|
DefaultTransformUtil = __decorate([ (0, inversify_lite_1.injectable)(), __metadata("design:paramtypes", []) ], DefaultTransformUtil),
|
|
174
174
|
exports.DefaultTransformUtil = DefaultTransformUtil;
|
|
175
|
-
//# sourceMappingURL=graphic-utils.js.map
|
|
175
|
+
//# sourceMappingURL=graphic-utils.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/interface/global.ts"],"names":[],"mappings":"","file":"global.js","sourcesContent":["import type { Dict, IAABBBoundsLike, IPointLike } from '@visactor/vutils';\nimport type { ICanvasLike } from './canvas';\nimport type { IEventElement } from './common';\nimport type { IContribution } from './contribution';\nimport type { ISyncHook } from './sync-hook';\n\nexport interface ILoader {\n loadImage: (url: string) => HTMLImageElement | ImageData;\n loadJson: (url: string) => JSON;\n}\n\n// 环境定义\nexport type EnvType = 'browser' | 'feishu' | 'tt' | 'taro' | 'node' | 'native' | 'lynx' | 'wx' | 'harmony';\n\n// 创建canvas需要的参数\nexport interface ICreateCanvasParams {\n id?: string;\n // 像素宽\n width?: number;\n // 像素高\n height?: number;\n dpr?: number;\n}\n\nexport interface ILoader {\n loadImage: (url: string) => HTMLImageElement | ImageData;\n loadJson: (url: string) => JSON;\n}\n\nexport interface IEnvContribution\n extends IContribution<IGlobal>,\n Omit<IEventElement, 'on' | 'off' | 'once' | 'emit' | 'removeAllListeners'> {\n // 当前代码所运行的环境\n type: EnvType;\n\n // 是否支持事件\n // node环境不需要事件\n supportEvent: boolean;\n\n // 开始配置环境,相当于init\n configure: (global: IGlobal, ...p: any) => void;\n\n // 创建销毁\n createCanvas: (params: ICreateCanvasParams) => ICanvasLike | any;\n createOffscreenCanvas: (params: ICreateCanvasParams) => ICanvasLike | any;\n releaseCanvas: (canvas: ICanvasLike | string | any) => void;\n\n getNativeAABBBounds: (dom: string | HTMLElement | any) => IAABBBoundsLike;\n removeDom: (dom: HTMLElement) => boolean;\n createDom: (params: CreateDOMParamsType) => HTMLElement | null;\n updateDom: (dom: HTMLElement, params: CreateDOMParamsType) => boolean;\n getElementTop: (dom: any, baseWindow?: boolean) => number;\n getElementLeft: (dom: any, baseWindow?: boolean) => number;\n getElementTopLeft: (dom: any, baseWindow?: boolean) => { top: number; left: number };\n\n /**\n * 获取动态canvas的数量,offscreenCanvas或者framebuffer\n */\n getDynamicCanvasCount: () => number;\n\n /**\n * 获取静态canvas的数量,纯粹canvas\n */\n getStaticCanvasCount: () => number;\n\n // 设备信息\n getDevicePixelRatio: () => number;\n\n // 通用接口\n getRequestAnimationFrame: () => (callback: FrameRequestCallback) => number;\n getCancelAnimationFrame: () => (h: number) => void;\n\n // DOM接口\n getElementById?: (str: string) => HTMLElement | null;\n getRootElement?: () => HTMLElement | null;\n /**\n * get document instance\n */\n getDocument?: () => Document | null;\n /**\n * whether supports TouchEvent.\n */\n supportsTouchEvents: boolean;\n /**\n * whether supports PointerEvent.\n */\n supportsPointerEvents: boolean;\n /**\n * whether supports MouseEvent.\n */\n supportsMouseEvents: boolean;\n /**\n * Whether to allow setting the cursor style\n */\n applyStyles?: boolean;\n\n /**\n * 将窗口坐标转换为画布坐标,小程序/小组件环境需要兼容\n */\n mapToCanvasPoint?: (event: any, domElement?: any) => IPointLike | null;\n\n loadImage: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadSvg: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadJson: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Record<string, unknown> | null;\n }>;\n loadArrayBuffer: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: ArrayBuffer | null;\n }>;\n loadBlob: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Blob | null;\n }>;\n // @since 0.21.3\n /**\n * 加载字体,参数对应Font类\n * @param font 字体名\n * @param source 数据源\n * @param descriptors 其他描述\n * @returns\n */\n loadFont: (\n font: string,\n source: string | BinaryData,\n descriptors?: FontFaceDescriptors\n ) => Promise<{\n loadState: 'success' | 'fail';\n }>;\n}\n\nexport type IMiniAppEnvParams = {\n /** dom 容器对象 */\n domref?: Dict<any>;\n /**\n * 强行设置env,如果env重复设置也设置\n */\n force?: boolean;\n /**\n * 可用的canvas列表\n */\n canvasIdLists?: (string | number)[];\n /**\n * 表示可以自由使用的canvas索引\n */\n freeCanvasIdx?: string | number;\n /** taro 环境使用 */\n taro?: any;\n pixelRatio?: number;\n [key: string]: any;\n};\n\nexport interface IEnvParamsMap {\n readonly taro: IMiniAppEnvParams;\n readonly feishu: IMiniAppEnvParams;\n readonly tt: IMiniAppEnvParams;\n readonly browser: any;\n readonly node: any;\n readonly native: any;\n readonly lynx: any;\n readonly wx: any;\n readonly harmony: any;\n}\n\nexport type CreateDOMParamsType = {\n tagName?: string;\n width?: number;\n height?: number;\n style?: string | Record<string, any>;\n parent?: string | HTMLElement;\n};\nexport interface IGlobal extends Omit<IEventElement, 'on' | 'off' | 'once' | 'emit' | 'removeAllListeners'> {\n // 当前代码所运行的环境\n env: EnvType;\n\n // 设备的dpr\n devicePixelRatio: number;\n\n // 当设置env的时候被调用\n hooks: {\n onSetEnv: ISyncHook<[EnvType | undefined, EnvType, IGlobal]>;\n };\n\n // 设置env的时候传入的参数\n // node环境需要传入整个node-canvas包\n // 小程序环境需要传入小程序要用到的参数\n envParams?: any;\n\n // 是否支持事件\n // node环境不需要事件\n supportEvent: boolean;\n\n // 是否在不显示canvas的时候停止绘图操作,默认false\n optimizeVisible: boolean;\n\n setEnv: (env: EnvType, params?: IEnvParamsMap[EnvType]) => void;\n setActiveEnvContribution: (contribution: IEnvContribution) => void;\n createCanvas: (params: ICreateCanvasParams) => HTMLCanvasElement | any;\n createOffscreenCanvas: (params: ICreateCanvasParams) => HTMLCanvasElement | any;\n releaseCanvas: (canvas: HTMLCanvasElement | string | any) => void;\n\n /**\n * 获取环境中最大动态canvas的数量,offscreenCanvas或者framebuffer\n */\n getDynamicCanvasCount: () => number;\n\n isChrome: () => boolean;\n isSafari: () => boolean;\n\n /**\n * 获取环境中最大静态canvas的数量,纯粹canvas\n */\n getStaticCanvasCount: () => number;\n\n /* 浏览器环境 - dom tree */\n getElementById: (str: string) => HTMLElement | null;\n getRootElement: () => HTMLElement | null;\n /**\n * get document instance\n */\n getDocument: () => Document | null;\n /**\n * whether supports TouchEvent.\n */\n supportsTouchEvents: boolean;\n /**\n * whether supports PointerEvent.\n */\n supportsPointerEvents: boolean;\n /**\n * whether supports MouseEvent.\n */\n supportsMouseEvents: boolean;\n /**\n * Whether to allow setting the cursor style\n */\n applyStyles?: boolean;\n /**\n * 测量文字的方法\n */\n measureTextMethod: 'native' | 'simple' | 'quick';\n\n getRequestAnimationFrame: () => null | ((callback: FrameRequestCallback) => number);\n getCancelAnimationFrame: () => null | ((h: number) => void);\n\n /**\n * 将窗口坐标转换为画布坐标,小程序/小组件环境需要兼容\n */\n mapToCanvasPoint: (nativeEvent: any, domElement?: any) => IPointLike | null;\n\n loadImage: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadSvg: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadJson: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Record<string, unknown> | null;\n }>;\n loadArrayBuffer: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: ArrayBuffer | null;\n }>;\n loadBlob: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Blob | null;\n }>;\n\n removeDom: (dom: HTMLElement) => boolean;\n createDom: (params: CreateDOMParamsType) => HTMLElement | null;\n updateDom: (dom: HTMLElement, params: CreateDOMParamsType) => boolean;\n\n getElementTop: (dom: any, baseWindow?: boolean) => number;\n getElementLeft: (dom: any, baseWindow?: boolean) => number;\n getElementTopLeft: (dom: any, baseWindow?: boolean) => { top: number; left: number };\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/interface/global.ts"],"names":[],"mappings":"","file":"global.js","sourcesContent":["import type { Dict, IAABBBoundsLike, IPointLike } from '@visactor/vutils';\nimport type { ICanvasLike } from './canvas';\nimport type { IEventElement } from './common';\nimport type { IContribution } from './contribution';\nimport type { ISyncHook } from './sync-hook';\n\nexport interface ILoader {\n loadImage: (url: string) => HTMLImageElement | ImageData;\n loadJson: (url: string) => JSON;\n}\n\n// 环境定义\nexport type EnvType = 'browser' | 'feishu' | 'tt' | 'taro' | 'node' | 'native' | 'lynx' | 'wx' | 'harmony';\n\n// 创建canvas需要的参数\nexport interface ICreateCanvasParams {\n id?: string;\n // 像素宽\n width?: number;\n // 像素高\n height?: number;\n dpr?: number;\n}\n\nexport interface ILoader {\n loadImage: (url: string) => HTMLImageElement | ImageData;\n loadJson: (url: string) => JSON;\n}\n\nexport interface IEnvContribution\n extends IContribution<IGlobal>,\n Omit<IEventElement, 'on' | 'off' | 'once' | 'emit' | 'removeAllListeners'> {\n // 当前代码所运行的环境\n type: EnvType;\n\n // 是否支持事件\n // node环境不需要事件\n supportEvent: boolean;\n\n // 开始配置环境,相当于init\n configure: (global: IGlobal, ...p: any) => void;\n\n // 创建销毁\n createCanvas: (params: ICreateCanvasParams) => ICanvasLike | any;\n createOffscreenCanvas: (params: ICreateCanvasParams) => ICanvasLike | any;\n releaseCanvas: (canvas: ICanvasLike | string | any) => void;\n\n getNativeAABBBounds: (dom: string | HTMLElement | any) => IAABBBoundsLike;\n removeDom: (dom: HTMLElement) => boolean;\n createDom: (params: CreateDOMParamsType) => HTMLElement | null;\n updateDom: (dom: HTMLElement, params: CreateDOMParamsType) => boolean;\n getElementTop: (dom: any, baseWindow?: boolean) => number;\n getElementLeft: (dom: any, baseWindow?: boolean) => number;\n getElementTopLeft: (dom: any, baseWindow?: boolean) => { top: number; left: number };\n\n /**\n * 获取动态canvas的数量,offscreenCanvas或者framebuffer\n */\n getDynamicCanvasCount: () => number;\n\n /**\n * 获取静态canvas的数量,纯粹canvas\n */\n getStaticCanvasCount: () => number;\n\n // 设备信息\n getDevicePixelRatio: () => number;\n\n // 通用接口\n getRequestAnimationFrame: () => (callback: FrameRequestCallback) => number;\n getCancelAnimationFrame: () => (h: number) => void;\n\n // DOM接口\n getElementById?: (str: string) => HTMLElement | null;\n getRootElement?: () => HTMLElement | null;\n /**\n * get document instance\n */\n getDocument?: () => Document | null;\n /**\n * whether supports TouchEvent.\n */\n supportsTouchEvents: boolean;\n /**\n * whether supports PointerEvent.\n */\n supportsPointerEvents: boolean;\n /**\n * whether supports MouseEvent.\n */\n supportsMouseEvents: boolean;\n /**\n * Whether to allow setting the cursor style\n */\n applyStyles?: boolean;\n\n /**\n * 将窗口坐标转换为画布坐标,小程序/小组件环境需要兼容\n */\n mapToCanvasPoint?: (event: any, domElement?: any) => IPointLike | null;\n\n loadImage: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadSvg: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadJson: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Record<string, unknown> | null;\n }>;\n loadArrayBuffer: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: ArrayBuffer | null;\n }>;\n loadBlob: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Blob | null;\n }>;\n // @since 0.21.3\n /**\n * 加载字体,参数对应Font类\n * @param font 字体名\n * @param source 数据源\n * @param descriptors 其他描述\n * @returns\n */\n loadFont: (\n font: string,\n source: string | BinaryData,\n descriptors?: FontFaceDescriptors\n ) => Promise<{\n loadState: 'success' | 'fail';\n }>;\n}\n\nexport type IMiniAppEnvParams = {\n /** dom 容器对象 */\n domref?: Dict<any>;\n /**\n * 强行设置env,如果env重复设置也设置\n */\n force?: boolean;\n /**\n * 可用的canvas列表\n */\n canvasIdLists?: (string | number)[];\n /**\n * 表示可以自由使用的canvas索引\n */\n freeCanvasIdx?: string | number;\n /** taro 环境使用 */\n taro?: any;\n pixelRatio?: number;\n [key: string]: any;\n};\n\nexport interface IEnvParamsMap {\n readonly taro: IMiniAppEnvParams;\n readonly feishu: IMiniAppEnvParams;\n readonly tt: IMiniAppEnvParams;\n readonly browser: any;\n readonly node: any;\n readonly native: any;\n readonly lynx: any;\n readonly wx: any;\n readonly harmony: any;\n}\n\nexport type CreateDOMParamsType = {\n tagName?: string;\n width?: number;\n height?: number;\n style?: string | Record<string, any>;\n parent?: string | HTMLElement;\n};\nexport interface IGlobal extends Omit<IEventElement, 'on' | 'off' | 'once' | 'emit' | 'removeAllListeners'> {\n // 当前代码所运行的环境\n env: EnvType;\n\n // 设备的dpr\n devicePixelRatio: number;\n\n // 当设置env的时候被调用\n hooks: {\n onSetEnv: ISyncHook<[EnvType | undefined, EnvType, IGlobal]>;\n };\n\n // 设置env的时候传入的参数\n // node环境需要传入整个node-canvas包\n // 小程序环境需要传入小程序要用到的参数\n envParams?: any;\n\n // 是否支持事件\n // node环境不需要事件\n supportEvent: boolean;\n\n // 是否在不显示canvas的时候停止绘图操作,默认false\n optimizeVisible: boolean;\n\n setEnv: (env: EnvType, params?: IEnvParamsMap[EnvType]) => void;\n setActiveEnvContribution: (contribution: IEnvContribution) => void;\n createCanvas: (params: ICreateCanvasParams) => HTMLCanvasElement | any;\n createOffscreenCanvas: (params: ICreateCanvasParams) => HTMLCanvasElement | any;\n releaseCanvas: (canvas: HTMLCanvasElement | string | any) => void;\n\n /**\n * 获取环境中最大动态canvas的数量,offscreenCanvas或者framebuffer\n */\n getDynamicCanvasCount: () => number;\n\n isChrome: () => boolean;\n isSafari: () => boolean;\n\n /**\n * 获取环境中最大静态canvas的数量,纯粹canvas\n */\n getStaticCanvasCount: () => number;\n\n /* 浏览器环境 - dom tree */\n getElementById: (str: string) => HTMLElement | null;\n getRootElement: () => HTMLElement | null;\n /**\n * get document instance\n */\n getDocument: () => Document | null;\n /**\n * whether supports TouchEvent.\n */\n supportsTouchEvents: boolean;\n /**\n * whether supports PointerEvent.\n */\n supportsPointerEvents: boolean;\n /**\n * whether supports MouseEvent.\n */\n supportsMouseEvents: boolean;\n /**\n * Whether to allow setting the cursor style\n */\n applyStyles?: boolean;\n /**\n * 测量文字的方法\n */\n measureTextMethod: 'native' | 'simple' | 'quick';\n\n getRequestAnimationFrame: () => null | ((callback: FrameRequestCallback) => number);\n getCancelAnimationFrame: () => null | ((h: number) => void);\n\n /**\n * 将窗口坐标转换为画布坐标,小程序/小组件环境需要兼容\n */\n mapToCanvasPoint: (nativeEvent: any, domElement?: any) => IPointLike | null;\n\n loadImage: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadSvg: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadJson: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Record<string, unknown> | null;\n }>;\n loadArrayBuffer: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: ArrayBuffer | null;\n }>;\n loadBlob: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Blob | null;\n }>;\n\n removeDom: (dom: HTMLElement) => boolean;\n createDom: (params: CreateDOMParamsType) => HTMLElement | null;\n updateDom: (dom: HTMLElement, params: CreateDOMParamsType) => boolean;\n\n getElementTop: (dom: any, baseWindow?: boolean) => number;\n getElementLeft: (dom: any, baseWindow?: boolean) => number;\n getElementTopLeft: (dom: any, baseWindow?: boolean) => { top: number; left: number };\n\n isImageAnonymous: boolean;\n}\n"]}
|
|
@@ -16,7 +16,7 @@ type IStrokeSeg = {
|
|
|
16
16
|
end: number;
|
|
17
17
|
length: number;
|
|
18
18
|
};
|
|
19
|
-
export type GraphicType = 'area' | 'circle' | 'ellipse' | 'line' | 'rect' | 'rect3d' | 'path' | 'richtext' | 'text' | 'arc' | 'arc3d' | 'image' | 'symbol' | 'group' | 'shadowroot' | 'polygon' | 'pyramid3d' | 'glyph';
|
|
19
|
+
export type GraphicType = 'area' | 'circle' | 'ellipse' | 'line' | 'rect' | 'rect3d' | 'path' | 'richtext' | 'text' | 'arc' | 'arc3d' | 'image' | 'symbol' | 'group' | 'shadowroot' | 'polygon' | 'pyramid3d' | 'glyph' | string;
|
|
20
20
|
export type Cursor = 'auto' | 'default' | 'none' | 'context-menu' | 'help' | 'pointer' | 'progress' | 'wait' | 'cell' | 'crosshair' | 'text' | 'vertical-text' | 'alias' | 'copy' | 'move' | 'no-drop' | 'not-allowed' | 'grab' | 'grabbing' | 'all-scroll' | 'col-resize' | 'row-resize' | 'n-resize' | 'e-resize' | 's-resize' | 'w-resize' | 'ne-resize' | 'nw-resize' | 'se-resize' | 'sw-resize' | 'ew-resize' | 'ns-resize' | 'nesw-resize' | 'nwse-resize' | 'zoom-in' | 'zoom-out';
|
|
21
21
|
export type ITransform = {
|
|
22
22
|
x: number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/interface/graphic.ts"],"names":[],"mappings":"","file":"graphic.js","sourcesContent":["import type { IAABBBounds, IMatrix, IPointLike, IPoint, BoundsAnchorType, IOBBBounds } from '@visactor/vutils';\nimport type { IAnimate, IStep, EasingType, IAnimateTarget } from './animate';\nimport type { IColor } from './color';\nimport type { IGroup } from './graphic/group';\nimport type { IShadowRoot } from './graphic/shadow-root';\nimport type { ILayer } from './layer';\nimport type { INode } from './node-tree';\nimport type { ICustomPath2D } from './path';\nimport type { IStage } from './stage';\nimport type { IGlyphGraphicAttribute } from './graphic/glyph';\nimport type { IContainPointMode } from '../common/enums';\nimport type { IFace3d } from './graphic/face3d';\nimport type { IPickerService } from './picker';\n\ntype IStrokeSeg = {\n start: number; // 百分比\n // end和length二选一\n end: number; // 百分比\n length: number; // 像素长度\n};\n\n// TODO 最后加一个any\nexport type GraphicType =\n | 'area'\n | 'circle'\n | 'ellipse'\n | 'line'\n | 'rect'\n | 'rect3d'\n | 'path'\n | 'richtext'\n | 'text'\n | 'arc'\n | 'arc3d'\n | 'image'\n | 'symbol'\n | 'group'\n | 'shadowroot'\n | 'polygon'\n | 'pyramid3d'\n | 'glyph';\n\n// Cursor style\n// See: https://developer.mozilla.org/en-US/docs/Web/CSS/cursor\nexport type Cursor =\n | 'auto'\n | 'default'\n | 'none'\n | 'context-menu'\n | 'help'\n | 'pointer'\n | 'progress'\n | 'wait'\n | 'cell'\n | 'crosshair'\n | 'text'\n | 'vertical-text'\n | 'alias'\n | 'copy'\n | 'move'\n | 'no-drop'\n | 'not-allowed'\n | 'grab'\n | 'grabbing'\n | 'all-scroll'\n | 'col-resize'\n | 'row-resize'\n | 'n-resize'\n | 'e-resize'\n | 's-resize'\n | 'w-resize'\n | 'ne-resize'\n | 'nw-resize'\n | 'se-resize'\n | 'sw-resize'\n | 'ew-resize'\n | 'ns-resize'\n | 'nesw-resize'\n | 'nwse-resize'\n | 'zoom-in'\n | 'zoom-out';\n\nexport type ITransform = {\n x: number;\n y: number;\n z: number;\n dx: number;\n dy: number;\n dz: number;\n scrollX: number;\n scrollY: number;\n scaleX: number;\n scaleY: number;\n scaleZ: number;\n angle: number;\n alpha: number;\n beta: number;\n scaleCenter: [number | string, number | string];\n anchor: [number | string, number | string]; // 基于AABB的锚点位置,用于简单的定位某些path\n anchor3d: [number | string, number | string, number] | [number | string, number | string]; // 3d的锚点位置\n postMatrix: IMatrix;\n};\n\nexport type IFillType = boolean | string | IColor;\nexport type IFillStyle = {\n fillOpacity: number;\n shadowBlur: number;\n shadowColor: string;\n shadowOffsetX: number;\n shadowOffsetY: number;\n fill: IFillType;\n};\n\nexport type ILayout = {\n alignSelf: 'auto' | 'flex-start' | 'flex-end' | 'center';\n};\n\nexport type IBorderStyle = Omit<IStrokeStyle, 'outerBorder' | 'innerBorder'> & {\n distance: number | string;\n visible?: boolean;\n};\n\nexport type IStrokeType = boolean | string | IColor | null;\nexport type IStrokeStyle = {\n outerBorder: Partial<IBorderStyle>;\n innerBorder: Partial<IBorderStyle>;\n strokeOpacity: number;\n lineDash: number[];\n lineDashOffset: number;\n lineWidth: number;\n lineCap: CanvasLineCap;\n lineJoin: CanvasLineJoin;\n miterLimit: number;\n // 描边的boundsBuffer,用于控制bounds的buffer\n strokeBoundsBuffer: number;\n /**\n * stroke - true 全描边\n * stroke - false 不描边\n * stroke 为数值类型,适用于rect\\arc等图形,用于配置部分描边的场景,其中\n *\n * 0b00000 - 不描边\n * 0b000001 - top\n * 0b000010 - right\n * 0b000100 - bottom\n * 0b001000 - left\n * 相应的:\n * 0b000011 - top + right\n * 0b000111 - top + right + bottom\n * 0b001111 - 全描边\n *\n * stroke - boolean[],适用于rect\\arc等图形,用于配置部分描边的场景\n */\n stroke: IStrokeType[] | IStrokeType;\n};\n\ntype TextureType = 'circle' | 'diamond' | 'rect' | 'vertical-line' | 'horizontal-line' | 'bias-lr' | 'bias-rl' | 'grid';\n\nexport type IConnectedStyle = {\n // 连接,取零或者断开\n connectedType: 'connect' | 'zero' | 'none';\n connectedStyle: {\n stroke: IStrokeStyle['stroke'];\n strokeOpacity: IStrokeStyle['strokeOpacity'];\n lineDash: IStrokeStyle['lineDash'];\n lineDashOffset: IStrokeStyle['lineDashOffset'];\n lineCap: IStrokeStyle['lineCap'];\n lineJoin: IStrokeStyle['lineJoin'];\n lineWidth: IStrokeStyle['lineWidth'];\n fill: IFillStyle['fill'];\n fillOpacity: IFillStyle['fillOpacity'];\n };\n connectedX: number;\n connectedY: number;\n};\n\nexport type IBackgroundConfig = {\n stroke?: string | boolean;\n fill?: string | boolean;\n lineWidth?: number;\n cornerRadius?: number;\n expandX?: number;\n expandY?: number;\n};\n\ntype IBackgroundType = string | HTMLImageElement | HTMLCanvasElement | IBackgroundConfig;\n\nexport interface SimpleDomStyleOptions {\n width: number; // 容器的宽度\n height: number; // 容器的高度\n style?:\n | string\n | Record<string, any>\n | ((\n pos: { top: number; left: number; width: number; height: number },\n graphic: IGraphic,\n wrapContainer: HTMLElement\n ) => Record<string, any>); // 容器的样式\n}\n\nexport interface CommonDomOptions {\n id?: string;\n container: string | HTMLElement | null; // id或者dom\n visible?: boolean;\n pointerEvents?: boolean | string;\n // 可穿透的事件列表\n // @since 0.21.2\n penetrateEventList?: string[];\n anchorType?: 'position' | 'boundsLeftTop' | BoundsAnchorType;\n}\n\nexport type IGraphicStyle = ILayout &\n IFillStyle &\n IStrokeStyle &\n IPickStyle & {\n forceBoundsWidth: number | (() => number) | undefined;\n forceBoundsHeight: number | (() => number) | undefined;\n opacity: number;\n shadowGraphic?: IGraphic | undefined;\n backgroundMode: 'repeat' | 'repeat-x' | 'repeat-y' | 'no-repeat'; // 填充模式(与具体图元有关)\n backgroundFit: boolean; // 是否正好填充,只在repeat-x或者repeat-y以及no-repeat的时候生效\n backgroundCornerRadius: number | number[];\n backgroundOpacity: number;\n background:\n | IBackgroundType\n | {\n background: IBackgroundType;\n dx?: number;\n dy?: number;\n width?: number;\n height?: number;\n x?: number;\n y?: number;\n }\n | null; // 背景,可以与fill同时存在\n texture: TextureType | string; // 纹理\n textureColor: string; // 纹理颜色\n textureSize: number; // 纹理大小\n texturePadding: number; // 纹理间隙\n blur: number;\n cursor: Cursor | null; // 鼠标样式\n renderStyle?: 'default' | 'rough' | any;\n // HTML的dom或者string\n html:\n | ({\n dom: string | HTMLElement; // dom字符串或者dom\n } & SimpleDomStyleOptions &\n CommonDomOptions)\n | null;\n react:\n | ({\n element: any; // react场景节点\n } & SimpleDomStyleOptions &\n CommonDomOptions)\n | null;\n };\n\nexport type IPickStyle = {\n // 给stroke模式的pick额外加的buffer,用于外界控制stroke区域的pick范围\n pickStrokeBuffer: number;\n};\n\nexport type IDebugType = {\n _debug_bounds: boolean | ((c: any, g: any) => void);\n};\nexport type IGraphicAttribute = IDebugType &\n IGraphicStyle &\n ITransform & {\n /**\n * stroke百分比\n */\n strokeSeg: IStrokeSeg | null;\n // 包围盒的padding\n boundsPadding: number | number[];\n /**\n * 选择模式,精确模式,粗糙模式(包围盒模式),自定义模式\n */\n pickMode: 'accurate' | 'imprecise' | 'custom';\n boundsMode: 'accurate' | 'imprecise';\n customPickShape: () => boolean | null;\n /**\n * 是否支持事件拾取,默认为 true。\n * @default true\n */\n pickable: boolean;\n /**\n * 是否支持fill拾取,默认为 true。\n * @experimental\n * @default true\n */\n fillPickable: boolean;\n /**\n * 是否支持stroke拾取,默认为 true。\n * @experimental\n * @default true\n */\n strokePickable: boolean;\n /**\n * 对于 group 节点,是否支持其子元素的事件拾取,默认为 true。\n * 如果 group `pickable` 关闭,`childrenPickable` 开启,那么 group 的子节点仍参与事件拾取\n * @default true\n */\n childrenPickable: boolean;\n /**\n * 元素是否可见。\n * @default true\n */\n visible: boolean;\n zIndex: number;\n layout: any;\n /**\n * 是否隐藏元素(只是绘制的时候不绘制)\n */\n renderable: boolean;\n /**\n * 是否在3d中控制方向\n * false: 不控制方向\n * true: 始终控制方向朝摄像机\n */\n keepDirIn3d?: boolean;\n shadowRootIdx: number;\n shadowPickMode?: 'full' | 'graphic';\n globalZIndex: number;\n globalCompositeOperation: CanvasRenderingContext2D['globalCompositeOperation'] | '';\n // 完全支持滚动 | 完全不支持滚动 | 支持x方向的滚动 | 支持y方向的滚动\n overflow: 'scroll' | 'hidden' | 'scroll-x' | 'scroll-y';\n // 绘制fill和stroke的顺序,为0表示fill先绘制,1表示stroke先绘制\n fillStrokeOrder: number;\n // @since 0.20.15\n // 保持stroke的scale,默认为false,为true的话stroke显示的宽度会随着scale变化\n keepStrokeScale: boolean;\n };\n\nexport interface IGraphicJson<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>> {\n attribute: Partial<T>;\n _uid: number;\n type: string;\n name: string;\n children: IGraphicJson<T>[];\n}\n\n/** the context of setAttribute */\nexport type ISetAttributeContext = {\n /** type of setAttribute */\n type?: number;\n animationState?: {\n step?: IStep;\n isFirstFrameOfStep?: boolean;\n /** ratio of animation */\n ratio?: number;\n /** is animation end? */\n end?: boolean;\n };\n skipUpdateCallback?: boolean;\n};\n\nexport type IGraphicAnimateParams = {\n slience?: boolean;\n id?: number | string;\n onStart?: () => void;\n onFrame?: (step: IStep, ratio: number) => void;\n onEnd?: () => void;\n onRemove?: () => void;\n interpolate?: (key: string, ratio: number, from: any, to: any, nextAttributes: any) => boolean;\n};\n\nexport interface IGraphic<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>>\n extends INode,\n IAnimateTarget {\n type?: GraphicType;\n numberType?: number;\n stage?: IStage;\n layer?: ILayer;\n shadowRoot?: IShadowRoot;\n glyphHost?: IGraphic<IGlyphGraphicAttribute>;\n backgroundImg?: boolean;\n attachedThemeGraphic?: IGraphic<any>;\n\n bindDom?: Map<\n string | HTMLElement,\n { container: HTMLElement | string; dom: HTMLElement | any; wrapGroup: HTMLDivElement | any; root?: any }\n >;\n\n valid: boolean;\n parent: IGroup | null;\n isContainer?: boolean;\n // 是否是3d模式(是否应用3d视角)\n in3dMode?: boolean;\n\n // 上次更新的stamp\n stamp?: number;\n animationBackUps?: {\n from: Record<string, any>;\n to: Record<string, any>;\n };\n\n attribute: Partial<T>;\n\n /** 用于实现morph动画场景,转换成bezier曲线渲染 */\n pathProxy?: ICustomPath2D | ((attrs: T) => ICustomPath2D);\n incremental?: number;\n incrementalAt?: number;\n\n /** 记录state对应的图形属性 */\n states?: Record<string, Partial<T>>;\n normalAttrs?: Partial<T>;\n stateProxy?: (stateName: string, targetStates?: string[]) => Partial<T>;\n findFace?: () => IFace3d;\n toggleState: (stateName: string, hasAnimation?: boolean) => void;\n removeState: (stateName: string, hasAnimation?: boolean) => void;\n clearStates: (hasAnimation?: boolean) => void;\n useStates: (states: string[], hasAnimation?: boolean) => void;\n addState: (stateName: string, keepCurrentStates?: boolean, hasAnimation?: boolean) => void;\n hasState: (stateName?: string) => boolean;\n getState: (stateName: string) => Partial<T>;\n onBeforeAttributeUpdate?: (\n val: any,\n attributes: Partial<T>,\n key: null | string | string[],\n context?: ISetAttributeContext\n ) => T | undefined;\n applyStateAttrs: (attrs: Partial<T>, stateNames: string[], hasAnimation?: boolean, isClear?: boolean) => void;\n updateNormalAttrs: (stateAttrs: Partial<T>) => void;\n\n // get\n readonly AABBBounds: IAABBBounds; // 用于获取当前节点的AABB包围盒\n readonly OBBBounds: IOBBBounds; // 获取OBB包围盒,旋转防重叠需要用\n readonly globalAABBBounds: IAABBBounds; // 全局AABB包围盒\n readonly transMatrix: IMatrix; // 变换矩阵,动态计算\n readonly globalTransMatrix: IMatrix; // 变换矩阵,动态计算\n\n getOffsetXY: (attr?: ITransform) => IPoint;\n\n // function\n containsPoint: (x: number, y: number, mode?: IContainPointMode, picker?: IPickerService) => boolean;\n\n setMode: (mode: '3d' | '2d') => void;\n isValid: () => boolean;\n\n // TODO: transform API\n // 基于当前transform的变换,普通用户尽量别用,拿捏不住的~\n translate: (x: number, y: number) => this;\n translateTo: (x: number, y: number) => this;\n scale: (scaleX: number, scaleY: number, scaleCenter?: IPointLike) => this;\n scaleTo: (scaleX: number, scaleY: number) => this;\n rotate: (angle: number, rotateCenter?: IPointLike) => this;\n rotateTo: (angle: number) => this;\n skewTo: (b: number, c: number) => this;\n addUpdateBoundTag: () => void;\n addUpdateShapeAndBoundsTag: () => void;\n addUpdateLayoutTag: () => void;\n\n update: (d?: { bounds: boolean; trans: boolean }) => void;\n\n // animate\n animate: (params?: IGraphicAnimateParams) => IAnimate;\n\n // 语法糖,可有可无,有的为了首屏性能考虑做成get方法,有的由外界直接托管,内部不赋值\n name?: string;\n\n // 供render处理shape缓存tag\n shouldUpdateShape: () => boolean;\n clearUpdateShapeTag: () => void;\n\n // // 供render缓存shape\n // cacheShape?: ICustomPath2D;\n // // 线段使用的path2D\n // cacheLine?: ISegPath2D | ISegPath2D[];\n // // 面积图使用的path2D\n // cacheArea?: IAreaCacheItem | IAreaCacheItem[];\n\n setAttributes: (params: Partial<T>, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n initAttributes: (params: Partial<T>) => void;\n\n setAttribute: (key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n setStage: (stage?: IStage, layer?: ILayer) => void;\n onSetStage: (cb: (g: IGraphic, stage: IStage) => void) => void;\n\n shouldUpdateAABBBounds: () => boolean;\n shouldSelfChangeUpdateAABBBounds: () => boolean;\n shouldUpdateGlobalMatrix: () => boolean;\n\n addUpdatePositionTag: () => void;\n addUpdateGlobalPositionTag: () => void;\n\n attachShadow: () => IShadowRoot;\n detachShadow: () => void;\n\n toJson: () => IGraphicJson;\n\n /** 创建pathProxy */\n createPathProxy: (path?: string) => void;\n /** 将图形转换成CustomPath2D */\n toCustomPath?: () => ICustomPath2D;\n\n resources?: Map<\n string | HTMLImageElement | HTMLCanvasElement | IBackgroundConfig,\n { state: 'init' | 'loading' | 'success' | 'fail'; data?: HTMLImageElement | HTMLCanvasElement }\n >;\n imageLoadSuccess: (url: string, data: HTMLImageElement) => void;\n imageLoadFail: (url: string) => void;\n\n clone: () => IGraphic;\n stopAnimates: (stopChildren?: boolean) => void;\n getNoWorkAnimateAttr: () => Record<string, number>;\n getGraphicTheme: () => T;\n}\n\nexport interface IRoot extends IGraphic {\n pick: (x: number, y: number) => IGraphic;\n}\n\n/**\n * 动画配置\n */\nexport type IAnimateConfig = {\n duration?: number;\n easing?: EasingType;\n};\n\nexport type GraphicReleaseStatus = 'released' | 'willRelease';\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/interface/graphic.ts"],"names":[],"mappings":"","file":"graphic.js","sourcesContent":["import type { IAABBBounds, IMatrix, IPointLike, IPoint, BoundsAnchorType, IOBBBounds } from '@visactor/vutils';\nimport type { IAnimate, IStep, EasingType, IAnimateTarget } from './animate';\nimport type { IColor } from './color';\nimport type { IGroup } from './graphic/group';\nimport type { IShadowRoot } from './graphic/shadow-root';\nimport type { ILayer } from './layer';\nimport type { INode } from './node-tree';\nimport type { ICustomPath2D } from './path';\nimport type { IStage } from './stage';\nimport type { IGlyphGraphicAttribute } from './graphic/glyph';\nimport type { IContainPointMode } from '../common/enums';\nimport type { IFace3d } from './graphic/face3d';\nimport type { IPickerService } from './picker';\n\ntype IStrokeSeg = {\n start: number; // 百分比\n // end和length二选一\n end: number; // 百分比\n length: number; // 像素长度\n};\n\n// TODO 最后加一个any\nexport type GraphicType =\n | 'area'\n | 'circle'\n | 'ellipse'\n | 'line'\n | 'rect'\n | 'rect3d'\n | 'path'\n | 'richtext'\n | 'text'\n | 'arc'\n | 'arc3d'\n | 'image'\n | 'symbol'\n | 'group'\n | 'shadowroot'\n | 'polygon'\n | 'pyramid3d'\n | 'glyph'\n | string;\n\n// Cursor style\n// See: https://developer.mozilla.org/en-US/docs/Web/CSS/cursor\nexport type Cursor =\n | 'auto'\n | 'default'\n | 'none'\n | 'context-menu'\n | 'help'\n | 'pointer'\n | 'progress'\n | 'wait'\n | 'cell'\n | 'crosshair'\n | 'text'\n | 'vertical-text'\n | 'alias'\n | 'copy'\n | 'move'\n | 'no-drop'\n | 'not-allowed'\n | 'grab'\n | 'grabbing'\n | 'all-scroll'\n | 'col-resize'\n | 'row-resize'\n | 'n-resize'\n | 'e-resize'\n | 's-resize'\n | 'w-resize'\n | 'ne-resize'\n | 'nw-resize'\n | 'se-resize'\n | 'sw-resize'\n | 'ew-resize'\n | 'ns-resize'\n | 'nesw-resize'\n | 'nwse-resize'\n | 'zoom-in'\n | 'zoom-out';\n\nexport type ITransform = {\n x: number;\n y: number;\n z: number;\n dx: number;\n dy: number;\n dz: number;\n scrollX: number;\n scrollY: number;\n scaleX: number;\n scaleY: number;\n scaleZ: number;\n angle: number;\n alpha: number;\n beta: number;\n scaleCenter: [number | string, number | string];\n anchor: [number | string, number | string]; // 基于AABB的锚点位置,用于简单的定位某些path\n anchor3d: [number | string, number | string, number] | [number | string, number | string]; // 3d的锚点位置\n postMatrix: IMatrix;\n};\n\nexport type IFillType = boolean | string | IColor;\nexport type IFillStyle = {\n fillOpacity: number;\n shadowBlur: number;\n shadowColor: string;\n shadowOffsetX: number;\n shadowOffsetY: number;\n fill: IFillType;\n};\n\nexport type ILayout = {\n alignSelf: 'auto' | 'flex-start' | 'flex-end' | 'center';\n};\n\nexport type IBorderStyle = Omit<IStrokeStyle, 'outerBorder' | 'innerBorder'> & {\n distance: number | string;\n visible?: boolean;\n};\n\nexport type IStrokeType = boolean | string | IColor | null;\nexport type IStrokeStyle = {\n outerBorder: Partial<IBorderStyle>;\n innerBorder: Partial<IBorderStyle>;\n strokeOpacity: number;\n lineDash: number[];\n lineDashOffset: number;\n lineWidth: number;\n lineCap: CanvasLineCap;\n lineJoin: CanvasLineJoin;\n miterLimit: number;\n // 描边的boundsBuffer,用于控制bounds的buffer\n strokeBoundsBuffer: number;\n /**\n * stroke - true 全描边\n * stroke - false 不描边\n * stroke 为数值类型,适用于rect\\arc等图形,用于配置部分描边的场景,其中\n *\n * 0b00000 - 不描边\n * 0b000001 - top\n * 0b000010 - right\n * 0b000100 - bottom\n * 0b001000 - left\n * 相应的:\n * 0b000011 - top + right\n * 0b000111 - top + right + bottom\n * 0b001111 - 全描边\n *\n * stroke - boolean[],适用于rect\\arc等图形,用于配置部分描边的场景\n */\n stroke: IStrokeType[] | IStrokeType;\n};\n\ntype TextureType = 'circle' | 'diamond' | 'rect' | 'vertical-line' | 'horizontal-line' | 'bias-lr' | 'bias-rl' | 'grid';\n\nexport type IConnectedStyle = {\n // 连接,取零或者断开\n connectedType: 'connect' | 'zero' | 'none';\n connectedStyle: {\n stroke: IStrokeStyle['stroke'];\n strokeOpacity: IStrokeStyle['strokeOpacity'];\n lineDash: IStrokeStyle['lineDash'];\n lineDashOffset: IStrokeStyle['lineDashOffset'];\n lineCap: IStrokeStyle['lineCap'];\n lineJoin: IStrokeStyle['lineJoin'];\n lineWidth: IStrokeStyle['lineWidth'];\n fill: IFillStyle['fill'];\n fillOpacity: IFillStyle['fillOpacity'];\n };\n connectedX: number;\n connectedY: number;\n};\n\nexport type IBackgroundConfig = {\n stroke?: string | boolean;\n fill?: string | boolean;\n lineWidth?: number;\n cornerRadius?: number;\n expandX?: number;\n expandY?: number;\n};\n\ntype IBackgroundType = string | HTMLImageElement | HTMLCanvasElement | IBackgroundConfig;\n\nexport interface SimpleDomStyleOptions {\n width: number; // 容器的宽度\n height: number; // 容器的高度\n style?:\n | string\n | Record<string, any>\n | ((\n pos: { top: number; left: number; width: number; height: number },\n graphic: IGraphic,\n wrapContainer: HTMLElement\n ) => Record<string, any>); // 容器的样式\n}\n\nexport interface CommonDomOptions {\n id?: string;\n container: string | HTMLElement | null; // id或者dom\n visible?: boolean;\n pointerEvents?: boolean | string;\n // 可穿透的事件列表\n // @since 0.21.2\n penetrateEventList?: string[];\n anchorType?: 'position' | 'boundsLeftTop' | BoundsAnchorType;\n}\n\nexport type IGraphicStyle = ILayout &\n IFillStyle &\n IStrokeStyle &\n IPickStyle & {\n forceBoundsWidth: number | (() => number) | undefined;\n forceBoundsHeight: number | (() => number) | undefined;\n opacity: number;\n shadowGraphic?: IGraphic | undefined;\n backgroundMode: 'repeat' | 'repeat-x' | 'repeat-y' | 'no-repeat'; // 填充模式(与具体图元有关)\n backgroundFit: boolean; // 是否正好填充,只在repeat-x或者repeat-y以及no-repeat的时候生效\n backgroundCornerRadius: number | number[];\n backgroundOpacity: number;\n background:\n | IBackgroundType\n | {\n background: IBackgroundType;\n dx?: number;\n dy?: number;\n width?: number;\n height?: number;\n x?: number;\n y?: number;\n }\n | null; // 背景,可以与fill同时存在\n texture: TextureType | string; // 纹理\n textureColor: string; // 纹理颜色\n textureSize: number; // 纹理大小\n texturePadding: number; // 纹理间隙\n blur: number;\n cursor: Cursor | null; // 鼠标样式\n renderStyle?: 'default' | 'rough' | any;\n // HTML的dom或者string\n html:\n | ({\n dom: string | HTMLElement; // dom字符串或者dom\n } & SimpleDomStyleOptions &\n CommonDomOptions)\n | null;\n react:\n | ({\n element: any; // react场景节点\n } & SimpleDomStyleOptions &\n CommonDomOptions)\n | null;\n };\n\nexport type IPickStyle = {\n // 给stroke模式的pick额外加的buffer,用于外界控制stroke区域的pick范围\n pickStrokeBuffer: number;\n};\n\nexport type IDebugType = {\n _debug_bounds: boolean | ((c: any, g: any) => void);\n};\nexport type IGraphicAttribute = IDebugType &\n IGraphicStyle &\n ITransform & {\n /**\n * stroke百分比\n */\n strokeSeg: IStrokeSeg | null;\n // 包围盒的padding\n boundsPadding: number | number[];\n /**\n * 选择模式,精确模式,粗糙模式(包围盒模式),自定义模式\n */\n pickMode: 'accurate' | 'imprecise' | 'custom';\n boundsMode: 'accurate' | 'imprecise';\n customPickShape: () => boolean | null;\n /**\n * 是否支持事件拾取,默认为 true。\n * @default true\n */\n pickable: boolean;\n /**\n * 是否支持fill拾取,默认为 true。\n * @experimental\n * @default true\n */\n fillPickable: boolean;\n /**\n * 是否支持stroke拾取,默认为 true。\n * @experimental\n * @default true\n */\n strokePickable: boolean;\n /**\n * 对于 group 节点,是否支持其子元素的事件拾取,默认为 true。\n * 如果 group `pickable` 关闭,`childrenPickable` 开启,那么 group 的子节点仍参与事件拾取\n * @default true\n */\n childrenPickable: boolean;\n /**\n * 元素是否可见。\n * @default true\n */\n visible: boolean;\n zIndex: number;\n layout: any;\n /**\n * 是否隐藏元素(只是绘制的时候不绘制)\n */\n renderable: boolean;\n /**\n * 是否在3d中控制方向\n * false: 不控制方向\n * true: 始终控制方向朝摄像机\n */\n keepDirIn3d?: boolean;\n shadowRootIdx: number;\n shadowPickMode?: 'full' | 'graphic';\n globalZIndex: number;\n globalCompositeOperation: CanvasRenderingContext2D['globalCompositeOperation'] | '';\n // 完全支持滚动 | 完全不支持滚动 | 支持x方向的滚动 | 支持y方向的滚动\n overflow: 'scroll' | 'hidden' | 'scroll-x' | 'scroll-y';\n // 绘制fill和stroke的顺序,为0表示fill先绘制,1表示stroke先绘制\n fillStrokeOrder: number;\n // @since 0.20.15\n // 保持stroke的scale,默认为false,为true的话stroke显示的宽度会随着scale变化\n keepStrokeScale: boolean;\n };\n\nexport interface IGraphicJson<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>> {\n attribute: Partial<T>;\n _uid: number;\n type: string;\n name: string;\n children: IGraphicJson<T>[];\n}\n\n/** the context of setAttribute */\nexport type ISetAttributeContext = {\n /** type of setAttribute */\n type?: number;\n animationState?: {\n step?: IStep;\n isFirstFrameOfStep?: boolean;\n /** ratio of animation */\n ratio?: number;\n /** is animation end? */\n end?: boolean;\n };\n skipUpdateCallback?: boolean;\n};\n\nexport type IGraphicAnimateParams = {\n slience?: boolean;\n id?: number | string;\n onStart?: () => void;\n onFrame?: (step: IStep, ratio: number) => void;\n onEnd?: () => void;\n onRemove?: () => void;\n interpolate?: (key: string, ratio: number, from: any, to: any, nextAttributes: any) => boolean;\n};\n\nexport interface IGraphic<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>>\n extends INode,\n IAnimateTarget {\n type?: GraphicType;\n numberType?: number;\n stage?: IStage;\n layer?: ILayer;\n shadowRoot?: IShadowRoot;\n glyphHost?: IGraphic<IGlyphGraphicAttribute>;\n backgroundImg?: boolean;\n attachedThemeGraphic?: IGraphic<any>;\n\n bindDom?: Map<\n string | HTMLElement,\n { container: HTMLElement | string; dom: HTMLElement | any; wrapGroup: HTMLDivElement | any; root?: any }\n >;\n\n valid: boolean;\n parent: IGroup | null;\n isContainer?: boolean;\n // 是否是3d模式(是否应用3d视角)\n in3dMode?: boolean;\n\n // 上次更新的stamp\n stamp?: number;\n animationBackUps?: {\n from: Record<string, any>;\n to: Record<string, any>;\n };\n\n attribute: Partial<T>;\n\n /** 用于实现morph动画场景,转换成bezier曲线渲染 */\n pathProxy?: ICustomPath2D | ((attrs: T) => ICustomPath2D);\n incremental?: number;\n incrementalAt?: number;\n\n /** 记录state对应的图形属性 */\n states?: Record<string, Partial<T>>;\n normalAttrs?: Partial<T>;\n stateProxy?: (stateName: string, targetStates?: string[]) => Partial<T>;\n findFace?: () => IFace3d;\n toggleState: (stateName: string, hasAnimation?: boolean) => void;\n removeState: (stateName: string, hasAnimation?: boolean) => void;\n clearStates: (hasAnimation?: boolean) => void;\n useStates: (states: string[], hasAnimation?: boolean) => void;\n addState: (stateName: string, keepCurrentStates?: boolean, hasAnimation?: boolean) => void;\n hasState: (stateName?: string) => boolean;\n getState: (stateName: string) => Partial<T>;\n onBeforeAttributeUpdate?: (\n val: any,\n attributes: Partial<T>,\n key: null | string | string[],\n context?: ISetAttributeContext\n ) => T | undefined;\n applyStateAttrs: (attrs: Partial<T>, stateNames: string[], hasAnimation?: boolean, isClear?: boolean) => void;\n updateNormalAttrs: (stateAttrs: Partial<T>) => void;\n\n // get\n readonly AABBBounds: IAABBBounds; // 用于获取当前节点的AABB包围盒\n readonly OBBBounds: IOBBBounds; // 获取OBB包围盒,旋转防重叠需要用\n readonly globalAABBBounds: IAABBBounds; // 全局AABB包围盒\n readonly transMatrix: IMatrix; // 变换矩阵,动态计算\n readonly globalTransMatrix: IMatrix; // 变换矩阵,动态计算\n\n getOffsetXY: (attr?: ITransform) => IPoint;\n\n // function\n containsPoint: (x: number, y: number, mode?: IContainPointMode, picker?: IPickerService) => boolean;\n\n setMode: (mode: '3d' | '2d') => void;\n isValid: () => boolean;\n\n // TODO: transform API\n // 基于当前transform的变换,普通用户尽量别用,拿捏不住的~\n translate: (x: number, y: number) => this;\n translateTo: (x: number, y: number) => this;\n scale: (scaleX: number, scaleY: number, scaleCenter?: IPointLike) => this;\n scaleTo: (scaleX: number, scaleY: number) => this;\n rotate: (angle: number, rotateCenter?: IPointLike) => this;\n rotateTo: (angle: number) => this;\n skewTo: (b: number, c: number) => this;\n addUpdateBoundTag: () => void;\n addUpdateShapeAndBoundsTag: () => void;\n addUpdateLayoutTag: () => void;\n\n update: (d?: { bounds: boolean; trans: boolean }) => void;\n\n // animate\n animate: (params?: IGraphicAnimateParams) => IAnimate;\n\n // 语法糖,可有可无,有的为了首屏性能考虑做成get方法,有的由外界直接托管,内部不赋值\n name?: string;\n\n // 供render处理shape缓存tag\n shouldUpdateShape: () => boolean;\n clearUpdateShapeTag: () => void;\n\n // // 供render缓存shape\n // cacheShape?: ICustomPath2D;\n // // 线段使用的path2D\n // cacheLine?: ISegPath2D | ISegPath2D[];\n // // 面积图使用的path2D\n // cacheArea?: IAreaCacheItem | IAreaCacheItem[];\n\n setAttributes: (params: Partial<T>, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n initAttributes: (params: Partial<T>) => void;\n\n setAttribute: (key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n setStage: (stage?: IStage, layer?: ILayer) => void;\n onSetStage: (cb: (g: IGraphic, stage: IStage) => void) => void;\n\n shouldUpdateAABBBounds: () => boolean;\n shouldSelfChangeUpdateAABBBounds: () => boolean;\n shouldUpdateGlobalMatrix: () => boolean;\n\n addUpdatePositionTag: () => void;\n addUpdateGlobalPositionTag: () => void;\n\n attachShadow: () => IShadowRoot;\n detachShadow: () => void;\n\n toJson: () => IGraphicJson;\n\n /** 创建pathProxy */\n createPathProxy: (path?: string) => void;\n /** 将图形转换成CustomPath2D */\n toCustomPath?: () => ICustomPath2D;\n\n resources?: Map<\n string | HTMLImageElement | HTMLCanvasElement | IBackgroundConfig,\n { state: 'init' | 'loading' | 'success' | 'fail'; data?: HTMLImageElement | HTMLCanvasElement }\n >;\n imageLoadSuccess: (url: string, data: HTMLImageElement) => void;\n imageLoadFail: (url: string) => void;\n\n clone: () => IGraphic;\n stopAnimates: (stopChildren?: boolean) => void;\n getNoWorkAnimateAttr: () => Record<string, number>;\n getGraphicTheme: () => T;\n}\n\nexport interface IRoot extends IGraphic {\n pick: (x: number, y: number) => IGraphic;\n}\n\n/**\n * 动画配置\n */\nexport type IAnimateConfig = {\n duration?: number;\n easing?: EasingType;\n};\n\nexport type GraphicReleaseStatus = 'released' | 'willRelease';\n"]}
|
|
@@ -6,7 +6,7 @@ export declare class DefaultImageRenderContribution extends DefaultRectRenderCon
|
|
|
6
6
|
time: BaseRenderContributionTime;
|
|
7
7
|
useStyle: boolean;
|
|
8
8
|
order: number;
|
|
9
|
-
drawShape(
|
|
9
|
+
drawShape(image: any, context: IContext2d, x: number, y: number, doFill: boolean, doStroke: boolean, fVisible: boolean, sVisible: boolean, rectAttribute: any, drawContext: IDrawContext, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
|
|
10
10
|
}
|
|
11
11
|
export declare const defaultImageRenderContribution: DefaultImageRenderContribution;
|
|
12
12
|
export declare const defaultImageBackgroundRenderContribution: DefaultBaseBackgroundRenderContribution;
|
|
@@ -11,8 +11,8 @@ class DefaultImageRenderContribution extends rect_contribution_render_1.DefaultR
|
|
|
11
11
|
super(...arguments), this.time = enums_1.BaseRenderContributionTime.afterFillStroke,
|
|
12
12
|
this.useStyle = !0, this.order = 0;
|
|
13
13
|
}
|
|
14
|
-
drawShape(
|
|
15
|
-
return super.drawShape(
|
|
14
|
+
drawShape(image, context, x, y, doFill, doStroke, fVisible, sVisible, rectAttribute, drawContext, fillCb, strokeCb) {
|
|
15
|
+
return super.drawShape(image, context, x, y, doFill, doStroke, fVisible, sVisible, rectAttribute, drawContext, fillCb, strokeCb);
|
|
16
16
|
}
|
|
17
17
|
}
|
|
18
18
|
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/render/contributions/render/contributions/image-contribution-render.ts"],"names":[],"mappings":";;;AAYA,yEAGoC;AACpC,oDAAsE;AAItE,yEAA2E;AA+H3E,MAAa,8BAA+B,SAAQ,wDAA6B;IAAjF;;QACE,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAsCpB,CAAC;IArCC,SAAS,CACP,
|
|
1
|
+
{"version":3,"sources":["../src/render/contributions/render/contributions/image-contribution-render.ts"],"names":[],"mappings":";;;AAYA,yEAGoC;AACpC,oDAAsE;AAItE,yEAA2E;AA+H3E,MAAa,8BAA+B,SAAQ,wDAA6B;IAAjF;;QACE,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAsCpB,CAAC;IArCC,SAAS,CACP,KAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,aAAkB,EAClB,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,OAAO,KAAK,CAAC,SAAS,CACpB,KAAK,EACL,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,aAAa,EACb,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;IACJ,CAAC;CACF;AAzCD,wEAyCC;AAEY,QAAA,8BAA8B,GAAG,IAAI,8BAA8B,EAAE,CAAC;AACtE,QAAA,wCAAwC,GAAG,kEAAuC,CAAC","file":"image-contribution-render.js","sourcesContent":["import type {\n IGraphicAttribute,\n IContext2d,\n IImage,\n IThemeAttribute,\n IImageRenderContribution,\n IDrawContext,\n IBackgroundConfig,\n IGraphic,\n IMarkAttribute\n} from '../../../../interface';\nimport { getTheme } from '../../../../graphic/theme';\nimport {\n defaultBaseBackgroundRenderContribution,\n DefaultBaseBackgroundRenderContribution\n} from './base-contribution-render';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\nimport { isNumber, isObject } from '@visactor/vutils';\nimport { parsePadding } from '../../../../common/utils';\nimport { createRectPath } from '../../../../common/shape/rect';\nimport { DefaultRectRenderContribution } from './rect-contribution-render';\n\n// export class DefaultImageBackgroundRenderContribution\n// extends DefaultBaseBackgroundRenderContribution\n// implements IImageRenderContribution\n// {\n// time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n\n// drawShape(\n// graphic: IImage,\n// context: IContext2d,\n// x: number,\n// y: number,\n// doFill: boolean,\n// doStroke: boolean,\n// fVisible: boolean,\n// sVisible: boolean,\n// graphicAttribute: Required<IGraphicAttribute>,\n// drawContext: IDrawContext,\n// fillCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean,\n// strokeCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean\n// ) {\n// const {\n// background,\n// backgroundMode = graphicAttribute.backgroundMode,\n// backgroundFit = graphicAttribute.backgroundFit,\n// width,\n// height\n// } = graphic.attribute;\n// if (!background) {\n// return;\n// }\n\n// if (!graphic.backgroundImg) {\n// if (isObject(background)) {\n// const {\n// stroke,\n// fill,\n// lineWidth = 1,\n// cornerRadius = 0,\n// expandX = 0,\n// expandY = 0\n// } = background as IBackgroundConfig;\n\n// if (!stroke && !fill) {\n// return;\n// }\n\n// context.beginPath();\n// const { x, y, width, height } = getActualPosition(graphic);\n// if (cornerRadius) {\n// createRectPath(context, x - expandX, y - expandY, width + expandX * 2, height + expandY * 2, cornerRadius);\n// } else {\n// context.rect(x - expandX, y - expandY, width + expandX * 2, height + expandY * 2);\n// }\n\n// context.globalAlpha = 1;\n// if (fill) {\n// context.fillStyle = fill as string;\n// context.fill();\n// }\n\n// if (stroke && lineWidth > 0) {\n// context.lineWidth = lineWidth;\n// context.strokeStyle = stroke as string;\n// context.stroke();\n// }\n// } else {\n// context.beginPath();\n// // const b = graphic.AABBBounds;\n// // image的背景不包括Bounds了\n// context.rect(x, y, width || 0, height || 0);\n// context.fillStyle = background as string;\n// context.globalAlpha = 1;\n// context.fill();\n// }\n// } else {\n// const res = graphic.resources.get(background as any);\n// if (res.state !== 'success' || !res.data) {\n// return;\n// }\n// context.save();\n// if (graphic.parent && !graphic.transMatrix.onlyTranslate()) {\n// const groupAttribute = getTheme(graphic.parent).group;\n// const { scrollX = groupAttribute.scrollX, scrollY = groupAttribute.scrollY } = graphic.parent.attribute;\n// context.setTransformFromMatrix(graphic.parent.globalTransMatrix, true);\n// context.translate(scrollX, scrollY);\n// }\n// // context.clip();\n// const b = graphic.AABBBounds;\n// this.doDrawImage(context, res.data, b, backgroundMode, backgroundFit);\n// context.restore();\n// if (!graphic.transMatrix.onlyTranslate()) {\n// context.setTransformForCurrent();\n// }\n// }\n// }\n// }\n\n// function getActualPosition(graphic: IGraphic) {\n// const boundsPadding = parsePadding(graphic.attribute.boundsPadding);\n// const bounds = graphic.AABBBounds;\n// let x = bounds.x1;\n// let y = bounds.y1;\n// let width = bounds.width();\n// let height = bounds.height();\n\n// if (isNumber(boundsPadding)) {\n// x += boundsPadding;\n// y += boundsPadding;\n// width -= boundsPadding * 2;\n// height -= boundsPadding * 2;\n// } else {\n// x += boundsPadding[3];\n// y += boundsPadding[0];\n// width -= boundsPadding[1] + boundsPadding[3];\n// height -= boundsPadding[0] + boundsPadding[2];\n// }\n\n// return {\n// x,\n// y,\n// width,\n// height\n// };\n// }\n\nexport class DefaultImageRenderContribution extends DefaultRectRenderContribution implements IImageRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n image: any,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: any,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n return super.drawShape(\n image,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n rectAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n}\n\nexport const defaultImageRenderContribution = new DefaultImageRenderContribution();\nexport const defaultImageBackgroundRenderContribution = defaultBaseBackgroundRenderContribution;\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/render/contributions/render/image-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,mEAA2E;AAE3E,iFAA6E;AAC7E,kDAAkD;AAclD,yDAAoE;AAEpE,0DAA+D;AAE/D,6CAAqD;AACrD,qDAA4D;AAC5D,+CAA2C;AAC3C,mDAA2G;AAC3G,4DAAiE;AAEjE,MAAM,SAAS,GAAG,CAAC,EAAE,EAAE,UAAU,EAAE,UAAU,EAAE,QAAQ,CAAC,CAAC;AAGlD,IAAM,wBAAwB,GAA9B,MAAM,wBAAyB,SAAQ,wBAAkB;IAI9D,YAGqB,wBAAyE;QAE5F,KAAK,EAAE,CAAC;QAFW,6BAAwB,GAAxB,wBAAwB,CAAiD;QAL9F,eAAU,GAAW,6BAAiB,CAAC;QAQrC,IAAI,CAAC,oBAAoB,GAAG,CAAC,8CAA8B,EAAE,wDAAwC,CAAC,CAAC;QACvG,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;IACtC,CAAC;IAED,SAAS,CACP,KAAa,EACb,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;QAGZ,MAAM,cAAc,GAAG,IAAA,gBAAQ,EAAC,KAAK,CAAC,CAAC,KAAK,CAAC;QAC7C,MAAM,EACJ,KAAK,GAAG,cAAc,CAAC,KAAK,EAC5B,MAAM,GAAG,cAAc,CAAC,MAAM,EAC9B,OAAO,GAAG,cAAc,CAAC,OAAO,EAChC,OAAO,GAAG,cAAc,CAAC,OAAO,EAChC,CAAC,EAAE,OAAO,GAAG,cAAc,CAAC,CAAC,EAC7B,CAAC,EAAE,OAAO,GAAG,cAAc,CAAC,CAAC,EAC7B,YAAY,GAAG,cAAc,CAAC,YAAY,EAC1C,eAAe,GAAG,cAAc,CAAC,eAAe,EAChD,KAAK,EAAE,GAAG,EACX,GAAG,KAAK,CAAC,SAAS,CAAC;QAEpB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,cAAc,EAAE,MAAM,CAAC,CAAC;QACvD,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;QAEtD,IAAI,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE;YAC5B,OAAO;SACR;QACD,MAAM,GAAG,GAAG,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACrC,IAAI,GAAG,CAAC,KAAK,KAAK,SAAS,EAAE;YAC3B,OAAO;SACR;QAGD,IAAI,WAAW,GAAG,KAAK,CAAC;QACxB,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,IAAA,gBAAO,EAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;SAEtG;aAAM;YACL,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAA,qBAAc,EAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,YAAY,CAAC,CAAC;YAC3D,WAAW,GAAG,IAAI,CAAC;SACpB;QAGD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,KAAK,EAAE,KAAK,CAAC,SAAS,EAAE,cAAc,CAAC,CAAC;QAInG,MAAM,QAAQ,GAAG,GAAG,EAAE;YACpB,IAAI,MAAM,EAAE;gBACV,IAAI,MAAM,EAAE;oBACV,MAAM,CAAC,OAAO,EAAE,KAAK,CAAC,SAAS,EAAE,cAAc,CAAC,CAAC;iBAClD;qBAAM,IAAI,QAAQ,EAAE;oBACnB,OAAO,CAAC,cAAc,CAAC,KAAK,EAAE,KAAK,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;oBACrE,IAAI,MAAM,GAAG,CAAC,CAAC;oBACf,IAAI,OAAO,KAAK,QAAQ,EAAE;wBACxB,MAAM,IAAI,MAAM,CAAC;qBAClB;oBACD,IAAI,OAAO,KAAK,QAAQ,EAAE;wBACxB,MAAM,IAAI,MAAM,CAAC;qBAClB;oBACD,IAAI,MAAM,EAAE;wBACV,MAAM,OAAO,GAAG,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,IAAI,EAAE,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC;wBACnE,OAAO,CAAC,SAAS,GAAG,OAAO,CAAC;wBAC5B,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;wBAC9B,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;wBACtC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;qBACjC;yBAAM;wBACL,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;qBAClD;iBACF;aACF;QACH,CAAC,CAAC;QAEF,MAAM,UAAU,GAAG,GAAG,EAAE;YACtB,IAAI,QAAQ,EAAE;gBACZ,IAAI,QAAQ,EAAE;oBACZ,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC,SAAS,EAAE,cAAc,CAAC,CAAC;iBACpD;qBAAM,IAAI,QAAQ,EAAE;oBACnB,OAAO,CAAC,cAAc,CAAC,KAAK,EAAE,KAAK,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,cAAc,CAAC,CAAC;oBACzF,OAAO,CAAC,MAAM,EAAE,CAAC;iBAClB;aACF;QACH,CAAC,CAAC;QAEF,IAAI,CAAC,eAAe,EAAE;YACpB,IAAI,WAAW,EAAE;gBACf,OAAO,CAAC,IAAI,EAAE,CAAC;gBACf,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;YACD,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,cAAc,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;YACjH,QAAQ,EAAE,CAAC;YACX,IAAI,WAAW,EAAE;gBACf,OAAO,CAAC,OAAO,EAAE,CAAC;aACnB;YACD,UAAU,EAAE,CAAC;SACd;aAAM;YACL,UAAU,EAAE,CAAC;YACb,IAAI,WAAW,EAAE;gBACf,OAAO,CAAC,IAAI,EAAE,CAAC;gBACf,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;YACD,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,cAAc,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;YACjH,QAAQ,EAAE,CAAC;YACX,IAAI,WAAW,EAAE;gBACf,OAAO,CAAC,OAAO,EAAE,CAAC;aACnB;SACF;QAED,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,cAAc,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IAClH,CAAC;IAED,IAAI,CAAC,KAAa,EAAE,aAA6B,EAAE,WAAyB;QAC1E,MAAM,EAAE,KAAK,EAAE,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,CAAC;QACvC,IAAI,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE;YAC5B,OAAO;SACR;QACD,MAAM,GAAG,GAAG,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAIrC,IAAI,GAAG,CAAC,KAAK,KAAK,SAAS,IAAI,IAAA,iBAAQ,EAAC,GAAG,CAAC,EAAE;YAC5C,uBAAc,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;YACxC,OAAO;SACR;aAAM,IAAI,GAAG,CAAC,KAAK,KAAK,SAAS,EAAE;YAClC,OAAO;SACR;QAED,MAAM,EAAE,OAAO,EAAE,GAAG,aAAa,CAAC,UAAU,CAAC;QAC7C,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO;SACR;QACD,MAAM,cAAc,GAAG,IAAA,gBAAQ,EAAC,KAAK,CAAC,CAAC,KAAK,CAAC;QAC7C,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;IACxD,CAAC;CACF,CAAA;AAlKY,wBAAwB;IADpC,IAAA,2BAAU,GAAE;IAMR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,mCAAuB,CAAC,CAAA;;GANtB,wBAAwB,CAkKpC;AAlKY,4DAAwB","file":"image-render.js","sourcesContent":["import { inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { getTheme } from '../../../graphic/theme';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IImage,\n IThemeAttribute,\n IGraphicRender,\n IImageRenderContribution,\n IContributionProvider,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { ImageRenderContribution } from './contributions/constants';\nimport { fillVisible, runFill } from './utils';\nimport { IMAGE_NUMBER_TYPE } from '../../../graphic/constants';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { isArray, isString } from '@visactor/vutils';\nimport { createRectPath } from '../../../common/shape/rect';\nimport { BaseRender } from './base-render';\nimport { defaultImageBackgroundRenderContribution, defaultImageRenderContribution } from './contributions';\nimport { ResourceLoader } from '../../../resource-loader/loader';\n\nconst repeatStr = ['', 'repeat-x', 'repeat-y', 'repeat'];\n\n@injectable()\nexport class DefaultCanvasImageRender extends BaseRender<IImage> implements IGraphicRender {\n type: 'image';\n numberType: number = IMAGE_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(ImageRenderContribution)\n protected readonly imageRenderContribitions: IContributionProvider<IImageRenderContribution>\n ) {\n super();\n this.builtinContributions = [defaultImageRenderContribution, defaultImageBackgroundRenderContribution];\n this.init(imageRenderContribitions);\n }\n\n drawShape(\n image: IImage,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const imageAttribute = graphicService.themeService.getCurrentTheme().imageAttribute;\n const imageAttribute = getTheme(image).image;\n const {\n width = imageAttribute.width,\n height = imageAttribute.height,\n repeatX = imageAttribute.repeatX,\n repeatY = imageAttribute.repeatY,\n x: originX = imageAttribute.x,\n y: originY = imageAttribute.y,\n cornerRadius = imageAttribute.cornerRadius,\n fillStrokeOrder = imageAttribute.fillStrokeOrder,\n image: url\n } = image.attribute;\n\n const data = this.valid(image, imageAttribute, fillCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n if (res.state !== 'success') {\n return;\n }\n\n // deal with cornerRadius\n let needRestore = false;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n } else {\n context.beginPath();\n createRectPath(context, x, y, width, height, cornerRadius);\n needRestore = true;\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(image, image.attribute, imageAttribute);\n // context.beginPath();\n // context.image(x, y, width, height);\n\n const _runFill = () => {\n if (doFill) {\n if (fillCb) {\n fillCb(context, image.attribute, imageAttribute);\n } else if (fVisible) {\n context.setCommonStyle(image, image.attribute, x, y, imageAttribute);\n let repeat = 0;\n if (repeatX === 'repeat') {\n repeat |= 0b0001;\n }\n if (repeatY === 'repeat') {\n repeat |= 0b0010;\n }\n if (repeat) {\n const pattern = context.createPattern(res.data, repeatStr[repeat]);\n context.fillStyle = pattern;\n context.translate(x, y, true);\n context.fillRect(0, 0, width, height);\n context.translate(-x, -y, true);\n } else {\n context.drawImage(res.data, x, y, width, height);\n }\n }\n }\n };\n\n const _runStroke = () => {\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, image.attribute, imageAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(image, image.attribute, originX - x, originY - y, imageAttribute);\n context.stroke();\n }\n }\n };\n\n if (!fillStrokeOrder) {\n if (needRestore) {\n context.save();\n context.clip();\n }\n this.beforeRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n _runFill();\n if (needRestore) {\n context.restore();\n }\n _runStroke();\n } else {\n _runStroke();\n if (needRestore) {\n context.save();\n context.clip();\n }\n this.beforeRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n _runFill();\n if (needRestore) {\n context.restore();\n }\n }\n\n this.afterRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n }\n\n draw(image: IImage, renderService: IRenderService, drawContext: IDrawContext) {\n const { image: url } = image.attribute;\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n // if (res.state !== 'success') {\n // return;\n // }\n if (res.state === 'loading' && isString(url)) {\n ResourceLoader.improveImageLoading(url);\n return;\n } else if (res.state !== 'success') {\n return;\n }\n\n const { context } = renderService.drawParams;\n if (!context) {\n return;\n }\n const imageAttribute = getTheme(image).image;\n this._draw(image, imageAttribute, false, drawContext);\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/render/contributions/render/image-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,mEAA2E;AAE3E,iFAA6E;AAC7E,kDAAkD;AAclD,yDAAoE;AAEpE,0DAA+D;AAE/D,6CAAqD;AACrD,qDAA4D;AAC5D,+CAA2C;AAC3C,mDAA2G;AAC3G,4DAAiE;AAEjE,MAAM,SAAS,GAAG,CAAC,EAAE,EAAE,UAAU,EAAE,UAAU,EAAE,QAAQ,CAAC,CAAC;AAGlD,IAAM,wBAAwB,GAA9B,MAAM,wBAAyB,SAAQ,wBAAkB;IAI9D,YAGqB,wBAAyE;QAE5F,KAAK,EAAE,CAAC;QAFW,6BAAwB,GAAxB,wBAAwB,CAAiD;QAL9F,eAAU,GAAW,6BAAiB,CAAC;QAQrC,IAAI,CAAC,oBAAoB,GAAG,CAAC,8CAA8B,EAAE,wDAAwC,CAAC,CAAC;QACvG,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;IACtC,CAAC;IAED,SAAS,CACP,KAAa,EACb,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;QAGZ,MAAM,cAAc,GAAG,IAAA,gBAAQ,EAAC,KAAK,CAAC,CAAC,KAAK,CAAC;QAC7C,MAAM,EACJ,KAAK,GAAG,cAAc,CAAC,KAAK,EAC5B,MAAM,GAAG,cAAc,CAAC,MAAM,EAC9B,OAAO,GAAG,cAAc,CAAC,OAAO,EAChC,OAAO,GAAG,cAAc,CAAC,OAAO,EAChC,CAAC,EAAE,OAAO,GAAG,cAAc,CAAC,CAAC,EAC7B,CAAC,EAAE,OAAO,GAAG,cAAc,CAAC,CAAC,EAC7B,YAAY,GAAG,cAAc,CAAC,YAAY,EAC1C,eAAe,GAAG,cAAc,CAAC,eAAe,EAChD,KAAK,EAAE,GAAG,EACX,GAAG,KAAK,CAAC,SAAS,CAAC;QAEpB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,cAAc,EAAE,MAAM,CAAC,CAAC;QACvD,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;QAEtD,IAAI,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE;YAC5B,OAAO;SACR;QACD,MAAM,GAAG,GAAG,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACrC,IAAI,GAAG,CAAC,KAAK,KAAK,SAAS,EAAE;YAC3B,OAAO;SACR;QAGD,IAAI,WAAW,GAAG,KAAK,CAAC;QACxB,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,IAAA,gBAAO,EAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;SAEtG;aAAM;YACL,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,IAAA,qBAAc,EAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,YAAY,CAAC,CAAC;YAC3D,WAAW,GAAG,IAAI,CAAC;SACpB;QAGD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,KAAK,EAAE,KAAK,CAAC,SAAS,EAAE,cAAc,CAAC,CAAC;QAInG,MAAM,QAAQ,GAAG,GAAG,EAAE;YACpB,IAAI,MAAM,EAAE;gBACV,IAAI,MAAM,EAAE;oBACV,MAAM,CAAC,OAAO,EAAE,KAAK,CAAC,SAAS,EAAE,cAAc,CAAC,CAAC;iBAClD;qBAAM,IAAI,QAAQ,EAAE;oBACnB,OAAO,CAAC,cAAc,CAAC,KAAK,EAAE,KAAK,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;oBACrE,IAAI,MAAM,GAAG,CAAC,CAAC;oBACf,IAAI,OAAO,KAAK,QAAQ,EAAE;wBACxB,MAAM,IAAI,MAAM,CAAC;qBAClB;oBACD,IAAI,OAAO,KAAK,QAAQ,EAAE;wBACxB,MAAM,IAAI,MAAM,CAAC;qBAClB;oBACD,IAAI,MAAM,EAAE;wBACV,MAAM,OAAO,GAAG,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,IAAI,EAAE,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC;wBACnE,OAAO,CAAC,SAAS,GAAG,OAAO,CAAC;wBAC5B,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;wBAC9B,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;wBACtC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;qBACjC;yBAAM;wBACL,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;qBAClD;iBACF;aACF;QACH,CAAC,CAAC;QAEF,MAAM,UAAU,GAAG,GAAG,EAAE;YACtB,IAAI,QAAQ,EAAE;gBACZ,IAAI,QAAQ,EAAE;oBACZ,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC,SAAS,EAAE,cAAc,CAAC,CAAC;iBACpD;qBAAM,IAAI,QAAQ,EAAE;oBACnB,OAAO,CAAC,cAAc,CAAC,KAAK,EAAE,KAAK,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,cAAc,CAAC,CAAC;oBACzF,OAAO,CAAC,MAAM,EAAE,CAAC;iBAClB;aACF;QACH,CAAC,CAAC;QAEF,IAAI,CAAC,eAAe,EAAE;YACpB,IAAI,WAAW,EAAE;gBACf,OAAO,CAAC,IAAI,EAAE,CAAC;gBACf,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;YACD,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,cAAc,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;YACjH,QAAQ,EAAE,CAAC;YACX,IAAI,WAAW,EAAE;gBACf,OAAO,CAAC,OAAO,EAAE,CAAC;aACnB;YACD,UAAU,EAAE,CAAC;SACd;aAAM;YACL,UAAU,EAAE,CAAC;YACb,IAAI,WAAW,EAAE;gBACf,OAAO,CAAC,IAAI,EAAE,CAAC;gBACf,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;YACD,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,cAAc,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;YACjH,QAAQ,EAAE,CAAC;YACX,IAAI,WAAW,EAAE;gBACf,OAAO,CAAC,OAAO,EAAE,CAAC;aACnB;SACF;QAED,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,cAAc,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IAClH,CAAC;IAED,IAAI,CAAC,KAAa,EAAE,aAA6B,EAAE,WAAyB;QAC1E,MAAM,EAAE,KAAK,EAAE,GAAG,EAAE,GAAG,KAAK,CAAC,SAAS,CAAC;QAEvC,IAAI,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE;YAC5B,OAAO;SACR;QACD,MAAM,GAAG,GAAG,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAIrC,IAAI,GAAG,CAAC,KAAK,KAAK,SAAS,IAAI,IAAA,iBAAQ,EAAC,GAAG,CAAC,EAAE;YAC5C,uBAAc,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;YACxC,OAAO;SACR;aAAM,IAAI,GAAG,CAAC,KAAK,KAAK,SAAS,EAAE;YAClC,OAAO;SACR;QAED,MAAM,EAAE,OAAO,EAAE,GAAG,aAAa,CAAC,UAAU,CAAC;QAC7C,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO;SACR;QACD,MAAM,cAAc,GAAG,IAAA,gBAAQ,EAAC,KAAK,CAAC,CAAC,KAAK,CAAC;QAC7C,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;IACxD,CAAC;CACF,CAAA;AAnKY,wBAAwB;IADpC,IAAA,2BAAU,GAAE;IAMR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,mCAAuB,CAAC,CAAA;;GANtB,wBAAwB,CAmKpC;AAnKY,4DAAwB","file":"image-render.js","sourcesContent":["import { inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { getTheme } from '../../../graphic/theme';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IImage,\n IThemeAttribute,\n IGraphicRender,\n IImageRenderContribution,\n IContributionProvider,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { ImageRenderContribution } from './contributions/constants';\nimport { fillVisible, runFill } from './utils';\nimport { IMAGE_NUMBER_TYPE } from '../../../graphic/constants';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { isArray, isString } from '@visactor/vutils';\nimport { createRectPath } from '../../../common/shape/rect';\nimport { BaseRender } from './base-render';\nimport { defaultImageBackgroundRenderContribution, defaultImageRenderContribution } from './contributions';\nimport { ResourceLoader } from '../../../resource-loader/loader';\n\nconst repeatStr = ['', 'repeat-x', 'repeat-y', 'repeat'];\n\n@injectable()\nexport class DefaultCanvasImageRender extends BaseRender<IImage> implements IGraphicRender {\n type: 'image';\n numberType: number = IMAGE_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(ImageRenderContribution)\n protected readonly imageRenderContribitions: IContributionProvider<IImageRenderContribution>\n ) {\n super();\n this.builtinContributions = [defaultImageRenderContribution, defaultImageBackgroundRenderContribution];\n this.init(imageRenderContribitions);\n }\n\n drawShape(\n image: IImage,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const imageAttribute = graphicService.themeService.getCurrentTheme().imageAttribute;\n const imageAttribute = getTheme(image).image;\n const {\n width = imageAttribute.width,\n height = imageAttribute.height,\n repeatX = imageAttribute.repeatX,\n repeatY = imageAttribute.repeatY,\n x: originX = imageAttribute.x,\n y: originY = imageAttribute.y,\n cornerRadius = imageAttribute.cornerRadius,\n fillStrokeOrder = imageAttribute.fillStrokeOrder,\n image: url\n } = image.attribute;\n\n const data = this.valid(image, imageAttribute, fillCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n if (res.state !== 'success') {\n return;\n }\n\n // deal with cornerRadius\n let needRestore = false;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n } else {\n context.beginPath();\n createRectPath(context, x, y, width, height, cornerRadius);\n needRestore = true;\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(image, image.attribute, imageAttribute);\n // context.beginPath();\n // context.image(x, y, width, height);\n\n const _runFill = () => {\n if (doFill) {\n if (fillCb) {\n fillCb(context, image.attribute, imageAttribute);\n } else if (fVisible) {\n context.setCommonStyle(image, image.attribute, x, y, imageAttribute);\n let repeat = 0;\n if (repeatX === 'repeat') {\n repeat |= 0b0001;\n }\n if (repeatY === 'repeat') {\n repeat |= 0b0010;\n }\n if (repeat) {\n const pattern = context.createPattern(res.data, repeatStr[repeat]);\n context.fillStyle = pattern;\n context.translate(x, y, true);\n context.fillRect(0, 0, width, height);\n context.translate(-x, -y, true);\n } else {\n context.drawImage(res.data, x, y, width, height);\n }\n }\n }\n };\n\n const _runStroke = () => {\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, image.attribute, imageAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(image, image.attribute, originX - x, originY - y, imageAttribute);\n context.stroke();\n }\n }\n };\n\n if (!fillStrokeOrder) {\n if (needRestore) {\n context.save();\n context.clip();\n }\n this.beforeRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n _runFill();\n if (needRestore) {\n context.restore();\n }\n _runStroke();\n } else {\n _runStroke();\n if (needRestore) {\n context.save();\n context.clip();\n }\n this.beforeRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n _runFill();\n if (needRestore) {\n context.restore();\n }\n }\n\n this.afterRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n }\n\n draw(image: IImage, renderService: IRenderService, drawContext: IDrawContext) {\n const { image: url } = image.attribute;\n\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n // if (res.state !== 'success') {\n // return;\n // }\n if (res.state === 'loading' && isString(url)) {\n ResourceLoader.improveImageLoading(url);\n return;\n } else if (res.state !== 'success') {\n return;\n }\n\n const { context } = renderService.drawParams;\n if (!context) {\n return;\n }\n const imageAttribute = getTheme(image).image;\n this._draw(image, imageAttribute, false, drawContext);\n }\n}\n"]}
|
|
@@ -34,7 +34,7 @@ class ResourceLoader {
|
|
|
34
34
|
}
|
|
35
35
|
static GetFile(url, type) {
|
|
36
36
|
let data = ResourceLoader.cache.get(url);
|
|
37
|
-
return data ? "
|
|
37
|
+
return data ? "fail" === data.loadState ? Promise.reject() : "init" === data.loadState || "loading" === data.loadState ? data.dataPromise.then((data => data.data)) : Promise.resolve(data.data) : (data = {
|
|
38
38
|
type: type,
|
|
39
39
|
loadState: "init"
|
|
40
40
|
}, ResourceLoader.cache.set(url, data), "arrayBuffer" === type ? data.dataPromise = application_1.application.global.loadArrayBuffer(url) : "blob" === type ? data.dataPromise = application_1.application.global.loadBlob(url) : "json" === type && (data.dataPromise = application_1.application.global.loadJson(url)),
|