@visactor/vrender-core 0.21.5-alpha.0 → 0.21.5-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/render/contributions/render/contributions/image-contribution-render.d.ts +2 -6
- package/cjs/render/contributions/render/contributions/image-contribution-render.js +3 -48
- package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/image-render.js +12 -12
- package/cjs/render/contributions/render/image-render.js.map +1 -1
- package/dist/index.es.js +23 -113
- package/es/render/contributions/render/contributions/image-contribution-render.d.ts +2 -6
- package/es/render/contributions/render/contributions/image-contribution-render.js +2 -52
- package/es/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/es/render/contributions/render/image-render.js +12 -12
- package/es/render/contributions/render/image-render.js.map +1 -1
- package/package.json +1 -1
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import type { IGraphicAttribute, IContext2d,
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import type { IGraphicAttribute, IContext2d, IThemeAttribute, IImageRenderContribution, IDrawContext, IMarkAttribute } from '../../../../interface';
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import { DefaultBaseBackgroundRenderContribution } from './base-contribution-render';
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import { BaseRenderContributionTime } from '../../../../common/enums';
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import { DefaultRectRenderContribution } from './rect-contribution-render';
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export declare class DefaultImageBackgroundRenderContribution extends DefaultBaseBackgroundRenderContribution implements IImageRenderContribution {
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time: BaseRenderContributionTime;
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drawShape(graphic: IImage, context: IContext2d, x: number, y: number, doFill: boolean, doStroke: boolean, fVisible: boolean, sVisible: boolean, graphicAttribute: Required<IGraphicAttribute>, drawContext: IDrawContext, fillCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
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}
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export declare class DefaultImageRenderContribution extends DefaultRectRenderContribution implements IImageRenderContribution {
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time: BaseRenderContributionTime;
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useStyle: boolean;
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@@ -13,4 +9,4 @@ export declare class DefaultImageRenderContribution extends DefaultRectRenderCon
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drawShape(rect: any, context: IContext2d, x: number, y: number, doFill: boolean, doStroke: boolean, fVisible: boolean, sVisible: boolean, rectAttribute: any, drawContext: IDrawContext, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
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}
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export declare const defaultImageRenderContribution: DefaultImageRenderContribution;
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export declare const defaultImageBackgroundRenderContribution:
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export declare const defaultImageBackgroundRenderContribution: DefaultBaseBackgroundRenderContribution;
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Object.defineProperty(exports, "__esModule", {
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value: !0
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}), exports.defaultImageBackgroundRenderContribution = exports.defaultImageRenderContribution = exports.DefaultImageRenderContribution =
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}), exports.defaultImageBackgroundRenderContribution = exports.defaultImageRenderContribution = exports.DefaultImageRenderContribution = void 0;
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const
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class DefaultImageBackgroundRenderContribution extends base_contribution_render_1.DefaultBaseBackgroundRenderContribution {
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constructor() {
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super(...arguments), this.time = enums_1.BaseRenderContributionTime.beforeFillStroke;
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}
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drawShape(graphic, context, x, y, doFill, doStroke, fVisible, sVisible, graphicAttribute, drawContext, fillCb, strokeCb) {
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const {background: background, backgroundMode: backgroundMode = graphicAttribute.backgroundMode, backgroundFit: backgroundFit = graphicAttribute.backgroundFit, width: width, height: height} = graphic.attribute;
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if (background) if (graphic.backgroundImg) {
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const res = graphic.resources.get(background);
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if ("success" !== res.state || !res.data) return;
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if (context.save(), graphic.parent && !graphic.transMatrix.onlyTranslate()) {
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const groupAttribute = (0, theme_1.getTheme)(graphic.parent).group, {scrollX: scrollX = groupAttribute.scrollX, scrollY: scrollY = groupAttribute.scrollY} = graphic.parent.attribute;
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context.setTransformFromMatrix(graphic.parent.globalTransMatrix, !0), context.translate(scrollX, scrollY);
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}
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const b = graphic.AABBBounds;
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this.doDrawImage(context, res.data, b, backgroundMode, backgroundFit), context.restore(),
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graphic.transMatrix.onlyTranslate() || context.setTransformForCurrent();
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} else if ((0, vutils_1.isObject)(background)) {
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const {stroke: stroke, fill: fill, lineWidth: lineWidth = 1, cornerRadius: cornerRadius = 0, expandX: expandX = 0, expandY: expandY = 0} = background;
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if (!stroke && !fill) return;
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context.beginPath();
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const {x: x, y: y, width: width, height: height} = getActualPosition(graphic);
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cornerRadius ? (0, rect_1.createRectPath)(context, x - expandX, y - expandY, width + 2 * expandX, height + 2 * expandY, cornerRadius) : context.rect(x - expandX, y - expandY, width + 2 * expandX, height + 2 * expandY),
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context.globalAlpha = 1, fill && (context.fillStyle = fill, context.fill()), stroke && lineWidth > 0 && (context.lineWidth = lineWidth,
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context.strokeStyle = stroke, context.stroke());
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} else context.beginPath(), context.rect(x, y, width || 0, height || 0), context.fillStyle = background,
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context.globalAlpha = 1, context.fill();
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}
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}
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function getActualPosition(graphic) {
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const boundsPadding = (0, utils_1.parsePadding)(graphic.attribute.boundsPadding), bounds = graphic.AABBBounds;
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let x = bounds.x1, y = bounds.y1, width = bounds.width(), height = bounds.height();
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return (0, vutils_1.isNumber)(boundsPadding) ? (x += boundsPadding, y += boundsPadding,
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width -= 2 * boundsPadding, height -= 2 * boundsPadding) : (x += boundsPadding[3],
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y += boundsPadding[0], width -= boundsPadding[1] + boundsPadding[3], height -= boundsPadding[0] + boundsPadding[2]),
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{
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x: x,
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y: y,
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width: width,
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height: height
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};
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}
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exports.DefaultImageBackgroundRenderContribution = DefaultImageBackgroundRenderContribution;
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const base_contribution_render_1 = require("./base-contribution-render"), enums_1 = require("../../../../common/enums"), rect_contribution_render_1 = require("./rect-contribution-render");
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class DefaultImageRenderContribution extends rect_contribution_render_1.DefaultRectRenderContribution {
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constructor() {
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}
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exports.DefaultImageRenderContribution = DefaultImageRenderContribution, exports.defaultImageRenderContribution = new DefaultImageRenderContribution,
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exports.defaultImageBackgroundRenderContribution =
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exports.defaultImageBackgroundRenderContribution = base_contribution_render_1.defaultBaseBackgroundRenderContribution;
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//# sourceMappingURL=image-contribution-render.js.map
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{"version":3,"sources":["../src/render/contributions/render/contributions/image-contribution-render.ts"],"names":[],"mappings":";;;
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{"version":3,"sources":["../src/render/contributions/render/contributions/image-contribution-render.ts"],"names":[],"mappings":";;;AAYA,yEAGoC;AACpC,oDAAsE;AAItE,yEAA2E;AA+H3E,MAAa,8BAA+B,SAAQ,wDAA6B;IAAjF;;QACE,SAAI,GAA+B,kCAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAsCpB,CAAC;IArCC,SAAS,CACP,IAAS,EACT,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,aAAkB,EAClB,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,OAAO,KAAK,CAAC,SAAS,CACpB,IAAI,EACJ,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,aAAa,EACb,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;IACJ,CAAC;CACF;AAzCD,wEAyCC;AAEY,QAAA,8BAA8B,GAAG,IAAI,8BAA8B,EAAE,CAAC;AACtE,QAAA,wCAAwC,GAAG,kEAAuC,CAAC","file":"image-contribution-render.js","sourcesContent":["import type {\n IGraphicAttribute,\n IContext2d,\n IImage,\n IThemeAttribute,\n IImageRenderContribution,\n IDrawContext,\n IBackgroundConfig,\n IGraphic,\n IMarkAttribute\n} from '../../../../interface';\nimport { getTheme } from '../../../../graphic/theme';\nimport {\n defaultBaseBackgroundRenderContribution,\n DefaultBaseBackgroundRenderContribution\n} from './base-contribution-render';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\nimport { isNumber, isObject } from '@visactor/vutils';\nimport { parsePadding } from '../../../../common/utils';\nimport { createRectPath } from '../../../../common/shape/rect';\nimport { DefaultRectRenderContribution } from './rect-contribution-render';\n\n// export class DefaultImageBackgroundRenderContribution\n// extends DefaultBaseBackgroundRenderContribution\n// implements IImageRenderContribution\n// {\n// time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n\n// drawShape(\n// graphic: IImage,\n// context: IContext2d,\n// x: number,\n// y: number,\n// doFill: boolean,\n// doStroke: boolean,\n// fVisible: boolean,\n// sVisible: boolean,\n// graphicAttribute: Required<IGraphicAttribute>,\n// drawContext: IDrawContext,\n// fillCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean,\n// strokeCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean\n// ) {\n// const {\n// background,\n// backgroundMode = graphicAttribute.backgroundMode,\n// backgroundFit = graphicAttribute.backgroundFit,\n// width,\n// height\n// } = graphic.attribute;\n// if (!background) {\n// return;\n// }\n\n// if (!graphic.backgroundImg) {\n// if (isObject(background)) {\n// const {\n// stroke,\n// fill,\n// lineWidth = 1,\n// cornerRadius = 0,\n// expandX = 0,\n// expandY = 0\n// } = background as IBackgroundConfig;\n\n// if (!stroke && !fill) {\n// return;\n// }\n\n// context.beginPath();\n// const { x, y, width, height } = getActualPosition(graphic);\n// if (cornerRadius) {\n// createRectPath(context, x - expandX, y - expandY, width + expandX * 2, height + expandY * 2, cornerRadius);\n// } else {\n// context.rect(x - expandX, y - expandY, width + expandX * 2, height + expandY * 2);\n// }\n\n// context.globalAlpha = 1;\n// if (fill) {\n// context.fillStyle = fill as string;\n// context.fill();\n// }\n\n// if (stroke && lineWidth > 0) {\n// context.lineWidth = lineWidth;\n// context.strokeStyle = stroke as string;\n// context.stroke();\n// }\n// } else {\n// context.beginPath();\n// // const b = graphic.AABBBounds;\n// // image的背景不包括Bounds了\n// context.rect(x, y, width || 0, height || 0);\n// context.fillStyle = background as string;\n// context.globalAlpha = 1;\n// context.fill();\n// }\n// } else {\n// const res = graphic.resources.get(background as any);\n// if (res.state !== 'success' || !res.data) {\n// return;\n// }\n// context.save();\n// if (graphic.parent && !graphic.transMatrix.onlyTranslate()) {\n// const groupAttribute = getTheme(graphic.parent).group;\n// const { scrollX = groupAttribute.scrollX, scrollY = groupAttribute.scrollY } = graphic.parent.attribute;\n// context.setTransformFromMatrix(graphic.parent.globalTransMatrix, true);\n// context.translate(scrollX, scrollY);\n// }\n// // context.clip();\n// const b = graphic.AABBBounds;\n// this.doDrawImage(context, res.data, b, backgroundMode, backgroundFit);\n// context.restore();\n// if (!graphic.transMatrix.onlyTranslate()) {\n// context.setTransformForCurrent();\n// }\n// }\n// }\n// }\n\n// function getActualPosition(graphic: IGraphic) {\n// const boundsPadding = parsePadding(graphic.attribute.boundsPadding);\n// const bounds = graphic.AABBBounds;\n// let x = bounds.x1;\n// let y = bounds.y1;\n// let width = bounds.width();\n// let height = bounds.height();\n\n// if (isNumber(boundsPadding)) {\n// x += boundsPadding;\n// y += boundsPadding;\n// width -= boundsPadding * 2;\n// height -= boundsPadding * 2;\n// } else {\n// x += boundsPadding[3];\n// y += boundsPadding[0];\n// width -= boundsPadding[1] + boundsPadding[3];\n// height -= boundsPadding[0] + boundsPadding[2];\n// }\n\n// return {\n// x,\n// y,\n// width,\n// height\n// };\n// }\n\nexport class DefaultImageRenderContribution extends DefaultRectRenderContribution implements IImageRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: any,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: any,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n return super.drawShape(\n rect,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n rectAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n}\n\nexport const defaultImageRenderContribution = new DefaultImageRenderContribution();\nexport const defaultImageBackgroundRenderContribution = defaultBaseBackgroundRenderContribution;\n"]}
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const imageAttribute = (0, theme_1.getTheme)(image).image, {width: width = imageAttribute.width, height: height = imageAttribute.height, repeatX: repeatX = imageAttribute.repeatX, repeatY: repeatY = imageAttribute.repeatY, x: originX = imageAttribute.x, y: originY = imageAttribute.y, cornerRadius: cornerRadius = imageAttribute.cornerRadius, fillStrokeOrder: fillStrokeOrder = imageAttribute.fillStrokeOrder, image: url} = image.attribute, data = this.valid(image, imageAttribute, fillCb);
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if (!data) return;
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const {fVisible: fVisible, sVisible: sVisible, doFill: doFill, doStroke: doStroke} = data;
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if (!url || !image.resources) return;
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const res = image.resources.get(url);
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if ("success" !== res.state) return;
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let needRestore = !1;
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0 === cornerRadius || (0, vutils_1.isArray)(cornerRadius) && cornerRadius.every((num => 0 === num)) || (context.beginPath(),
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(0, rect_1.createRectPath)(context, x, y, width, height, cornerRadius), context.save(),
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context.clip(), needRestore = !0), this.beforeRenderStep(image, context, x, y, doFill, !1, fVisible, !1, imageAttribute, drawContext, fillCb),
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context.setShadowBlendStyle && context.setShadowBlendStyle(image, image.attribute, imageAttribute);
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const _runFill = () => {
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if (doFill) if (fillCb) fillCb(context, image.attribute, imageAttribute); else if (fVisible) {
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const res = image.resources.get(url);
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if ("success" !== res.state) return;
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let needRestore = !1;
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0 === cornerRadius || (0, vutils_1.isArray)(cornerRadius) && cornerRadius.every((num => 0 === num)) || (context.beginPath(),
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(0, rect_1.createRectPath)(context, x, y, width, height, cornerRadius), context.save(),
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context.clip(), needRestore = !0), context.setCommonStyle(image, image.attribute, x, y, imageAttribute);
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context.setCommonStyle(image, image.attribute, x, y, imageAttribute);
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let repeat = 0;
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if ("repeat" === repeatX && (repeat |= 1), "repeat" === repeatY && (repeat |= 2),
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context.fillStyle = pattern, context.translate(x, y, !0), context.fillRect(0, 0, width, height),
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context.translate(-x, -y, !0);
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} else context.drawImage(res.data, x, y, width, height);
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needRestore && context.restore();
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}
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}, _runStroke = () => {
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doStroke && (strokeCb ? strokeCb(context, image.attribute, imageAttribute) : sVisible && (context.setStrokeStyle(image, image.attribute, originX - x, originY - y, imageAttribute),
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context.
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context.stroke()));
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};
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fillStrokeOrder ? (_runStroke(), _runFill()) : (_runFill(), _runStroke()), this.afterRenderStep(image, context, x, y, doFill, !1, fVisible, !1, imageAttribute, drawContext, fillCb)
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fillStrokeOrder ? (_runStroke(), _runFill()) : (_runFill(), _runStroke()), this.afterRenderStep(image, context, x, y, doFill, !1, fVisible, !1, imageAttribute, drawContext, fillCb),
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needRestore && context.restore();
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}
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draw(image, renderService, drawContext) {
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const {image: url} = image.attribute;
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{ inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { getTheme } from '../../../graphic/theme';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IImage,\n IThemeAttribute,\n IGraphicRender,\n IImageRenderContribution,\n IContributionProvider,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { ImageRenderContribution } from './contributions/constants';\nimport { fillVisible, runFill } from './utils';\nimport { IMAGE_NUMBER_TYPE } from '../../../graphic/constants';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { isArray, isString } from '@visactor/vutils';\nimport { createRectPath } from '../../../common/shape/rect';\nimport { BaseRender } from './base-render';\nimport { defaultImageBackgroundRenderContribution, defaultImageRenderContribution } from './contributions';\nimport { ResourceLoader } from '../../../resource-loader/loader';\n\nconst repeatStr = ['', 'repeat-x', 'repeat-y', 'repeat'];\n\n@injectable()\nexport class DefaultCanvasImageRender extends BaseRender<IImage> implements IGraphicRender {\n type: 'image';\n numberType: number = IMAGE_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(ImageRenderContribution)\n protected readonly imageRenderContribitions: IContributionProvider<IImageRenderContribution>\n ) {\n super();\n this.builtinContributions = [defaultImageRenderContribution, defaultImageBackgroundRenderContribution];\n this.init(imageRenderContribitions);\n }\n\n drawShape(\n image: IImage,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const imageAttribute = graphicService.themeService.getCurrentTheme().imageAttribute;\n const imageAttribute = getTheme(image).image;\n const {\n width = imageAttribute.width,\n height = imageAttribute.height,\n repeatX = imageAttribute.repeatX,\n repeatY = imageAttribute.repeatY,\n x: originX = imageAttribute.x,\n y: originY = imageAttribute.y,\n cornerRadius = imageAttribute.cornerRadius,\n fillStrokeOrder = imageAttribute.fillStrokeOrder,\n image: url\n } = image.attribute;\n\n const data = this.valid(image, imageAttribute, fillCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(image, image.attribute, imageAttribute);\n\n this.beforeRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n\n // context.beginPath();\n // context.image(x, y, width, height);\n\n const _runFill = () => {\n if (doFill) {\n if (fillCb) {\n fillCb(context, image.attribute, imageAttribute);\n } else if (fVisible) {\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n if (res.state !== 'success') {\n return;\n }\n\n // deal with cornerRadius\n let needRestore = false;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n } else {\n context.beginPath();\n createRectPath(context, x, y, width, height, cornerRadius);\n context.save();\n context.clip();\n needRestore = true;\n }\n\n context.setCommonStyle(image, image.attribute, x, y, imageAttribute);\n let repeat = 0;\n if (repeatX === 'repeat') {\n repeat |= 0b0001;\n }\n if (repeatY === 'repeat') {\n repeat |= 0b0010;\n }\n if (repeat) {\n const pattern = context.createPattern(res.data, repeatStr[repeat]);\n context.fillStyle = pattern;\n context.translate(x, y, true);\n context.fillRect(0, 0, width, height);\n context.translate(-x, -y, true);\n } else {\n context.drawImage(res.data, x, y, width, height);\n }\n\n if (needRestore) {\n context.restore();\n }\n }\n }\n };\n\n const _runStroke = () => {\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, image.attribute, imageAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(image, image.attribute, originX - x, originY - y, imageAttribute);\n context.strokeRect(x, y, width, height);\n }\n }\n };\n\n if (!fillStrokeOrder) {\n _runFill();\n _runStroke();\n } else {\n _runStroke();\n _runFill();\n }\n\n this.afterRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n }\n\n draw(image: IImage, renderService: IRenderService, drawContext: IDrawContext) {\n const { image: url } = image.attribute;\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n // if (res.state !== 'success') {\n // return;\n // }\n if (res.state === 'loading' && isString(url)) {\n ResourceLoader.improveImageLoading(url);\n return;\n } else if (res.state !== 'success') {\n return;\n }\n\n const { context } = renderService.drawParams;\n if (!context) {\n return;\n }\n const imageAttribute = getTheme(image).image;\n this._draw(image, imageAttribute, false, drawContext);\n }\n}\n"]}
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1
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+
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{ inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { getTheme } from '../../../graphic/theme';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IImage,\n IThemeAttribute,\n IGraphicRender,\n IImageRenderContribution,\n IContributionProvider,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { ImageRenderContribution } from './contributions/constants';\nimport { fillVisible, runFill } from './utils';\nimport { IMAGE_NUMBER_TYPE } from '../../../graphic/constants';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { isArray, isString } from '@visactor/vutils';\nimport { createRectPath } from '../../../common/shape/rect';\nimport { BaseRender } from './base-render';\nimport { defaultImageBackgroundRenderContribution, defaultImageRenderContribution } from './contributions';\nimport { ResourceLoader } from '../../../resource-loader/loader';\n\nconst repeatStr = ['', 'repeat-x', 'repeat-y', 'repeat'];\n\n@injectable()\nexport class DefaultCanvasImageRender extends BaseRender<IImage> implements IGraphicRender {\n type: 'image';\n numberType: number = IMAGE_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(ImageRenderContribution)\n protected readonly imageRenderContribitions: IContributionProvider<IImageRenderContribution>\n ) {\n super();\n this.builtinContributions = [defaultImageRenderContribution, defaultImageBackgroundRenderContribution];\n this.init(imageRenderContribitions);\n }\n\n drawShape(\n image: IImage,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const imageAttribute = graphicService.themeService.getCurrentTheme().imageAttribute;\n const imageAttribute = getTheme(image).image;\n const {\n width = imageAttribute.width,\n height = imageAttribute.height,\n repeatX = imageAttribute.repeatX,\n repeatY = imageAttribute.repeatY,\n x: originX = imageAttribute.x,\n y: originY = imageAttribute.y,\n cornerRadius = imageAttribute.cornerRadius,\n fillStrokeOrder = imageAttribute.fillStrokeOrder,\n image: url\n } = image.attribute;\n\n const data = this.valid(image, imageAttribute, fillCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n if (res.state !== 'success') {\n return;\n }\n\n // deal with cornerRadius\n let needRestore = false;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n } else {\n context.beginPath();\n createRectPath(context, x, y, width, height, cornerRadius);\n context.save();\n context.clip();\n needRestore = true;\n }\n\n this.beforeRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(image, image.attribute, imageAttribute);\n // context.beginPath();\n // context.image(x, y, width, height);\n\n const _runFill = () => {\n if (doFill) {\n if (fillCb) {\n fillCb(context, image.attribute, imageAttribute);\n } else if (fVisible) {\n context.setCommonStyle(image, image.attribute, x, y, imageAttribute);\n let repeat = 0;\n if (repeatX === 'repeat') {\n repeat |= 0b0001;\n }\n if (repeatY === 'repeat') {\n repeat |= 0b0010;\n }\n if (repeat) {\n const pattern = context.createPattern(res.data, repeatStr[repeat]);\n context.fillStyle = pattern;\n context.translate(x, y, true);\n context.fillRect(0, 0, width, height);\n context.translate(-x, -y, true);\n } else {\n context.drawImage(res.data, x, y, width, height);\n }\n }\n }\n };\n\n const _runStroke = () => {\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, image.attribute, imageAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(image, image.attribute, originX - x, originY - y, imageAttribute);\n context.stroke();\n }\n }\n };\n\n if (!fillStrokeOrder) {\n _runFill();\n _runStroke();\n } else {\n _runStroke();\n _runFill();\n }\n\n this.afterRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n\n if (needRestore) {\n context.restore();\n }\n }\n\n draw(image: IImage, renderService: IRenderService, drawContext: IDrawContext) {\n const { image: url } = image.attribute;\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n // if (res.state !== 'success') {\n // return;\n // }\n if (res.state === 'loading' && isString(url)) {\n ResourceLoader.improveImageLoading(url);\n return;\n } else if (res.state !== 'success') {\n return;\n }\n\n const { context } = renderService.drawParams;\n if (!context) {\n return;\n }\n const imageAttribute = getTheme(image).image;\n this._draw(image, imageAttribute, false, drawContext);\n }\n}\n"]}
|
package/dist/index.es.js
CHANGED
|
@@ -15980,96 +15980,6 @@ const defaultRectRenderContribution = new DefaultRectRenderContribution();
|
|
|
15980
15980
|
const defaultRectTextureRenderContribution = defaultBaseTextureRenderContribution;
|
|
15981
15981
|
const defaultRectBackgroundRenderContribution = defaultBaseBackgroundRenderContribution;
|
|
15982
15982
|
|
|
15983
|
-
class DefaultImageBackgroundRenderContribution extends DefaultBaseBackgroundRenderContribution {
|
|
15984
|
-
constructor() {
|
|
15985
|
-
super(...arguments);
|
|
15986
|
-
this.time = BaseRenderContributionTime.beforeFillStroke;
|
|
15987
|
-
}
|
|
15988
|
-
drawShape(graphic, context, x, y, doFill, doStroke, fVisible, sVisible, graphicAttribute, drawContext, fillCb, strokeCb) {
|
|
15989
|
-
const { background, backgroundMode = graphicAttribute.backgroundMode, backgroundFit = graphicAttribute.backgroundFit, width, height } = graphic.attribute;
|
|
15990
|
-
if (!background) {
|
|
15991
|
-
return;
|
|
15992
|
-
}
|
|
15993
|
-
if (!graphic.backgroundImg) {
|
|
15994
|
-
if (isObject(background)) {
|
|
15995
|
-
const { stroke, fill, lineWidth = 1, cornerRadius = 0, expandX = 0, expandY = 0 } = background;
|
|
15996
|
-
if (!stroke && !fill) {
|
|
15997
|
-
return;
|
|
15998
|
-
}
|
|
15999
|
-
context.beginPath();
|
|
16000
|
-
const { x, y, width, height } = getActualPosition(graphic);
|
|
16001
|
-
if (cornerRadius) {
|
|
16002
|
-
createRectPath(context, x - expandX, y - expandY, width + expandX * 2, height + expandY * 2, cornerRadius);
|
|
16003
|
-
}
|
|
16004
|
-
else {
|
|
16005
|
-
context.rect(x - expandX, y - expandY, width + expandX * 2, height + expandY * 2);
|
|
16006
|
-
}
|
|
16007
|
-
context.globalAlpha = 1;
|
|
16008
|
-
if (fill) {
|
|
16009
|
-
context.fillStyle = fill;
|
|
16010
|
-
context.fill();
|
|
16011
|
-
}
|
|
16012
|
-
if (stroke && lineWidth > 0) {
|
|
16013
|
-
context.lineWidth = lineWidth;
|
|
16014
|
-
context.strokeStyle = stroke;
|
|
16015
|
-
context.stroke();
|
|
16016
|
-
}
|
|
16017
|
-
}
|
|
16018
|
-
else {
|
|
16019
|
-
context.beginPath();
|
|
16020
|
-
context.rect(x, y, width || 0, height || 0);
|
|
16021
|
-
context.fillStyle = background;
|
|
16022
|
-
context.globalAlpha = 1;
|
|
16023
|
-
context.fill();
|
|
16024
|
-
}
|
|
16025
|
-
}
|
|
16026
|
-
else {
|
|
16027
|
-
const res = graphic.resources.get(background);
|
|
16028
|
-
if (res.state !== 'success' || !res.data) {
|
|
16029
|
-
return;
|
|
16030
|
-
}
|
|
16031
|
-
context.save();
|
|
16032
|
-
if (graphic.parent && !graphic.transMatrix.onlyTranslate()) {
|
|
16033
|
-
const groupAttribute = getTheme(graphic.parent).group;
|
|
16034
|
-
const { scrollX = groupAttribute.scrollX, scrollY = groupAttribute.scrollY } = graphic.parent.attribute;
|
|
16035
|
-
context.setTransformFromMatrix(graphic.parent.globalTransMatrix, true);
|
|
16036
|
-
context.translate(scrollX, scrollY);
|
|
16037
|
-
}
|
|
16038
|
-
const b = graphic.AABBBounds;
|
|
16039
|
-
this.doDrawImage(context, res.data, b, backgroundMode, backgroundFit);
|
|
16040
|
-
context.restore();
|
|
16041
|
-
if (!graphic.transMatrix.onlyTranslate()) {
|
|
16042
|
-
context.setTransformForCurrent();
|
|
16043
|
-
}
|
|
16044
|
-
}
|
|
16045
|
-
}
|
|
16046
|
-
}
|
|
16047
|
-
function getActualPosition(graphic) {
|
|
16048
|
-
const boundsPadding = parsePadding(graphic.attribute.boundsPadding);
|
|
16049
|
-
const bounds = graphic.AABBBounds;
|
|
16050
|
-
let x = bounds.x1;
|
|
16051
|
-
let y = bounds.y1;
|
|
16052
|
-
let width = bounds.width();
|
|
16053
|
-
let height = bounds.height();
|
|
16054
|
-
if (isNumber(boundsPadding)) {
|
|
16055
|
-
x += boundsPadding;
|
|
16056
|
-
y += boundsPadding;
|
|
16057
|
-
width -= boundsPadding * 2;
|
|
16058
|
-
height -= boundsPadding * 2;
|
|
16059
|
-
}
|
|
16060
|
-
else {
|
|
16061
|
-
x += boundsPadding[3];
|
|
16062
|
-
y += boundsPadding[0];
|
|
16063
|
-
width -= boundsPadding[1] + boundsPadding[3];
|
|
16064
|
-
height -= boundsPadding[0] + boundsPadding[2];
|
|
16065
|
-
}
|
|
16066
|
-
return {
|
|
16067
|
-
x,
|
|
16068
|
-
y,
|
|
16069
|
-
width,
|
|
16070
|
-
height
|
|
16071
|
-
};
|
|
16072
|
-
}
|
|
16073
15983
|
class DefaultImageRenderContribution extends DefaultRectRenderContribution {
|
|
16074
15984
|
constructor() {
|
|
16075
15985
|
super(...arguments);
|
|
@@ -16082,7 +15992,7 @@ class DefaultImageRenderContribution extends DefaultRectRenderContribution {
|
|
|
16082
15992
|
}
|
|
16083
15993
|
}
|
|
16084
15994
|
const defaultImageRenderContribution = new DefaultImageRenderContribution();
|
|
16085
|
-
const defaultImageBackgroundRenderContribution =
|
|
15995
|
+
const defaultImageBackgroundRenderContribution = defaultBaseBackgroundRenderContribution;
|
|
16086
15996
|
|
|
16087
15997
|
class DefaultSymbolRenderContribution {
|
|
16088
15998
|
constructor() {
|
|
@@ -18526,30 +18436,30 @@ let DefaultCanvasImageRender = class DefaultCanvasImageRender extends BaseRender
|
|
|
18526
18436
|
return;
|
|
18527
18437
|
}
|
|
18528
18438
|
const { fVisible, sVisible, doFill, doStroke } = data;
|
|
18529
|
-
|
|
18439
|
+
if (!url || !image.resources) {
|
|
18440
|
+
return;
|
|
18441
|
+
}
|
|
18442
|
+
const res = image.resources.get(url);
|
|
18443
|
+
if (res.state !== 'success') {
|
|
18444
|
+
return;
|
|
18445
|
+
}
|
|
18446
|
+
let needRestore = false;
|
|
18447
|
+
if (cornerRadius === 0 || (isArray(cornerRadius) && cornerRadius.every(num => num === 0))) ;
|
|
18448
|
+
else {
|
|
18449
|
+
context.beginPath();
|
|
18450
|
+
createRectPath(context, x, y, width, height, cornerRadius);
|
|
18451
|
+
context.save();
|
|
18452
|
+
context.clip();
|
|
18453
|
+
needRestore = true;
|
|
18454
|
+
}
|
|
18530
18455
|
this.beforeRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);
|
|
18456
|
+
context.setShadowBlendStyle && context.setShadowBlendStyle(image, image.attribute, imageAttribute);
|
|
18531
18457
|
const _runFill = () => {
|
|
18532
18458
|
if (doFill) {
|
|
18533
18459
|
if (fillCb) {
|
|
18534
18460
|
fillCb(context, image.attribute, imageAttribute);
|
|
18535
18461
|
}
|
|
18536
18462
|
else if (fVisible) {
|
|
18537
|
-
if (!url || !image.resources) {
|
|
18538
|
-
return;
|
|
18539
|
-
}
|
|
18540
|
-
const res = image.resources.get(url);
|
|
18541
|
-
if (res.state !== 'success') {
|
|
18542
|
-
return;
|
|
18543
|
-
}
|
|
18544
|
-
let needRestore = false;
|
|
18545
|
-
if (cornerRadius === 0 || (isArray(cornerRadius) && cornerRadius.every(num => num === 0))) ;
|
|
18546
|
-
else {
|
|
18547
|
-
context.beginPath();
|
|
18548
|
-
createRectPath(context, x, y, width, height, cornerRadius);
|
|
18549
|
-
context.save();
|
|
18550
|
-
context.clip();
|
|
18551
|
-
needRestore = true;
|
|
18552
|
-
}
|
|
18553
18463
|
context.setCommonStyle(image, image.attribute, x, y, imageAttribute);
|
|
18554
18464
|
let repeat = 0;
|
|
18555
18465
|
if (repeatX === 'repeat') {
|
|
@@ -18568,9 +18478,6 @@ let DefaultCanvasImageRender = class DefaultCanvasImageRender extends BaseRender
|
|
|
18568
18478
|
else {
|
|
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18479
|
context.drawImage(res.data, x, y, width, height);
|
|
18570
18480
|
}
|
|
18571
|
-
if (needRestore) {
|
|
18572
|
-
context.restore();
|
|
18573
|
-
}
|
|
18574
18481
|
}
|
|
18575
18482
|
}
|
|
18576
18483
|
};
|
|
@@ -18581,7 +18488,7 @@ let DefaultCanvasImageRender = class DefaultCanvasImageRender extends BaseRender
|
|
|
18581
18488
|
}
|
|
18582
18489
|
else if (sVisible) {
|
|
18583
18490
|
context.setStrokeStyle(image, image.attribute, originX - x, originY - y, imageAttribute);
|
|
18584
|
-
context.
|
|
18491
|
+
context.stroke();
|
|
18585
18492
|
}
|
|
18586
18493
|
}
|
|
18587
18494
|
};
|
|
@@ -18594,6 +18501,9 @@ let DefaultCanvasImageRender = class DefaultCanvasImageRender extends BaseRender
|
|
|
18594
18501
|
_runFill();
|
|
18595
18502
|
}
|
|
18596
18503
|
this.afterRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);
|
|
18504
|
+
if (needRestore) {
|
|
18505
|
+
context.restore();
|
|
18506
|
+
}
|
|
18597
18507
|
}
|
|
18598
18508
|
draw(image, renderService, drawContext) {
|
|
18599
18509
|
const { image: url } = image.attribute;
|
|
@@ -28809,4 +28719,4 @@ const registerFlexLayoutPlugin = () => {
|
|
|
28809
28719
|
Factory.registerPlugin('FlexLayoutPlugin', FlexLayoutPlugin);
|
|
28810
28720
|
};
|
|
28811
28721
|
|
|
28812
|
-
export { ACustomAnimate, ARC3D_NUMBER_TYPE, ARC_NUMBER_TYPE, AREA_NUMBER_TYPE, AbstractGraphicRender, Animate, AnimateGroup, AnimateGroup1, AnimateMode, AnimateStatus, AnimateStepType, Application, Arc, Arc3d, Arc3dRender, ArcRender, ArcRenderContribution, Area, AreaRender, AreaRenderContribution, AttributeAnimate, AttributeUpdateType, AutoEnablePlugins, BaseCanvas, BaseEnvContribution, BaseRender, BaseRenderContributionTime, BaseWindowHandlerContribution, Basis, BeforeRenderConstribution, BoundsContext, BoundsPicker, CIRCLE_NUMBER_TYPE, Canvas3DDrawItemInterceptor, Canvas3DPickItemInterceptor, CanvasFactory, CanvasTextLayout, CbAnimate, Circle, CircleRender, CircleRenderContribution, ClipAngleAnimate, ClipDirectionAnimate, ClipGraphicAnimate, ClipRadiusAnimate, ColorInterpolate, ColorStore, ColorType, CommonDrawItemInterceptorContribution, CommonRenderContribution, Container, ContainerModule, Context2dFactory, ContributionProvider, CurveContext, CurveTypeEnum, CustomEvent, CustomPath2D, CustomSymbolClass, DEFAULT_TEXT_FONT_FAMILY, DebugDrawItemInterceptorContribution, DefaultArcAllocate, DefaultArcAttribute, DefaultArcRenderContribution, DefaultAreaAllocate, DefaultAreaAttribute, DefaultAreaTextureRenderContribution, DefaultAttribute, DefaultBaseBackgroundRenderContribution, DefaultBaseInteractiveRenderContribution, DefaultBaseTextureRenderContribution, DefaultCanvasAllocate, DefaultCanvasArcRender, DefaultCanvasAreaRender, DefaultCanvasCircleRender, DefaultCanvasGroupRender, DefaultCanvasImageRender, DefaultCanvasLineRender, DefaultCanvasPathRender, DefaultCanvasPolygonRender, DefaultCanvasRectRender, DefaultCanvasSymbolRender, DefaultCanvasTextRender, DefaultCircleAllocate, DefaultCircleAttribute, DefaultCircleRenderContribution, DefaultConnectAttribute, DefaultDebugAttribute, DefaultFillStyle, DefaultGlobal, DefaultGlobalPickerService, DefaultGlyphAttribute, DefaultGraphicAllocate, DefaultGraphicMemoryManager, DefaultGraphicService, DefaultGraphicUtil, DefaultGroupAttribute, DefaultGroupBackgroundRenderContribution, DefaultImageAttribute, DefaultImageBackgroundRenderContribution, DefaultImageRenderContribution, DefaultLayerService, DefaultLayout, DefaultLineAllocate, DefaultLineAttribute, DefaultMat4Allocate, DefaultMatrixAllocate, DefaultMorphingAnimateConfig, DefaultPathAllocate, DefaultPathAttribute, DefaultPickService, DefaultPickStyle, DefaultPolygonAttribute, DefaultRect3dAttribute, DefaultRectAllocate, DefaultRectAttribute, DefaultRectRenderContribution, DefaultRenderService, DefaultRichTextAttribute, DefaultRichTextIconAttribute, DefaultStateAnimateConfig, DefaultStrokeStyle, DefaultStyle, DefaultSymbolAllocate, DefaultSymbolAttribute, DefaultSymbolRenderContribution, DefaultTextAllocate, DefaultTextAttribute, DefaultTextMeasureContribution, DefaultTextStyle, DefaultTicker, DefaultTimeline, DefaultTransform, DefaultTransformUtil, DefaultWindow, Direction$1 as Direction, DirectionalLight, DrawContribution, DrawItemInterceptor, DynamicLayerHandlerContribution, Edge, EmptyContext2d, EnvContribution, EventManager, EventSystem, EventTarget, FORMAT_ELEMENT_COMMAND, FORMAT_TEXT_COMMAND, Factory, FadeInPlus, FederatedEvent, FederatedMouseEvent, FederatedPointerEvent, FederatedWheelEvent, FlexLayoutPlugin, GLYPH_NUMBER_TYPE, GRAPHIC_UPDATE_TAG_KEY, GROUP_NUMBER_TYPE, Generator, GlobalPickerService, Glyph, GlyphRender, Graphic, GraphicAnimate, GraphicCreator$1 as GraphicCreator, GraphicPicker, GraphicRender, GraphicService, GraphicUtil, Group, GroupFadeIn, GroupFadeOut, GroupRender, GroupRenderContribution, GroupUpdateAABBBoundsMode, HtmlAttributePlugin, IContainPointMode, IMAGE_NUMBER_TYPE, Image, ImageRender, ImageRenderContribution, IncreaseCount, IncrementalDrawContribution, InputText, InteractiveDrawItemInterceptorContribution, InteractivePickItemInterceptorContribution, InteractiveSubRenderContribution, LINE_NUMBER_TYPE, Layer, LayerService, Line$1 as Line, LineRender, Linear, LinearClosed, ManualTickHandler, ManualTicker, Mat4Allocate, MatrixAllocate, MeasureModeEnum, Meteor, MonotoneX, MonotoneY, MorphingPath, MotionPath, MultiToOneMorphingPath, NOWORK_ANIMATE_ATTR, Node, OrthoCamera, PATH_NUMBER_TYPE, POLYGON_NUMBER_TYPE, PURE_STYLE_KEY, PYRAMID3D_NUMBER_TYPE, Path, PathRender, PathRenderContribution, PickItemInterceptor, PickerService, PluginService, Polygon, PolygonRender, PolygonRenderContribution, Pyramid3d, Pyramid3dRender, RAFTickHandler, RECT3D_NUMBER_TYPE, RECT_NUMBER_TYPE, RICHTEXT_NUMBER_TYPE, RafBasedSTO, ReactAttributePlugin, Rect, Rect3DRender, Rect3d, RectRender, RectRenderContribution, ReflectSegContext, RenderSelector, RenderService, ResourceLoader, RichText, RichTextEditPlugin, RichTextRender, RotateBySphereAnimate, SVG_ATTRIBUTE_MAP, SVG_ATTRIBUTE_MAP_KEYS, SVG_PARSE_ATTRIBUTE_MAP, SVG_PARSE_ATTRIBUTE_MAP_KEYS, SYMBOL_NUMBER_TYPE, SegContext, ShadowRoot, ShadowRootDrawItemInterceptorContribution, ShadowRootPickItemInterceptorContribution, SplitRectAfterRenderContribution, SplitRectBeforeRenderContribution, Stage, StaticLayerHandlerContribution, Step$1 as Step, StreamLight, SubAnimate, Symbol$1 as Symbol, SymbolRender, SymbolRenderContribution, TEXT_NUMBER_TYPE, TagPointsUpdate, Text, TextDirection, TextMeasureContribution, TextRender, TextRenderContribution, Theme, TimeOutTickHandler, TransformUtil, UpdateTag, VGlobal, VWindow, ViewTransform3dPlugin, VirtualLayerHandlerContribution, WILDCARD, WindowHandlerContribution, WrapText, XMLParser, _calculateLineHeight, _interpolateColor, addArcToBezierPath, addAttributeToPrototype, alignBezierCurves, alignSubpath, application, applyTransformOnBezierCurves, arc3dModule, arcModule, areaModule, bezier, bezierCurversToPath, binarySplitPolygon, bindContributionProvider, bindContributionProviderNoSingletonScope, boundStroke, builtInSymbolStrMap, builtinSymbols, builtinSymbolsMap, calcLineCache, calculateArcCornerRadius, calculateLineHeight, canvasAllocate, centroidOfSubpath, circleBounds, circleModule, clock, cloneGraphic, colorEqual, colorStringInterpolationToStr, container, cornerTangents, createArc, createArc3d, createArea, createCircle, createColor, createConicalGradient, createGlyph, createGroup, createImage, createLine, createMat4, createPath, createPolygon, createPyramid3d, createRect, createRect3d, createRectPath, createRichText, createShadowRoot, createStage, createSymbol, createText, createWrapText, cubicCalc, cubicLength, cubicPointAt, cubicSubdivide, defaultArcAllocate, defaultArcBackgroundRenderContribution, defaultArcRenderContribution, defaultArcTextureRenderContribution, defaultAreaAllocate, defaultBaseBackgroundRenderContribution, defaultBaseTextureRenderContribution, defaultCircleAllocate, defaultCircleBackgroundRenderContribution, defaultCircleRenderContribution, defaultCircleTextureRenderContribution, defaultGraphicMemoryManager, defaultGroupBackgroundRenderContribution, defaultImageBackgroundRenderContribution, defaultImageRenderContribution, defaultLineAllocate, defaultPathAllocate, defaultRectAllocate, defaultRectBackgroundRenderContribution, defaultRectRenderContribution, defaultRectTextureRenderContribution, defaultSymbolAllocate, defaultSymbolBackgroundRenderContribution, defaultSymbolRenderContribution, defaultSymbolTextureRenderContribution, defaultTextAllocate, defaultTicker, defaultTimeline, drawArc, drawArcPath$1 as drawArcPath, drawAreaSegments, drawIncrementalAreaSegments, drawIncrementalSegments, drawPathProxy, drawSegments, enumCommandMap, fillVisible, findBestMorphingRotation, findNextGraphic, flatten_simplify, foreach, foreachAsync, genBasisSegments, genBasisTypeSegments, genLinearClosedSegments, genLinearClosedTypeSegments, genLinearSegments, genLinearTypeSegments, genMonotoneXSegments, genMonotoneXTypeSegments, genMonotoneYSegments, genMonotoneYTypeSegments, genNumberType, genStepSegments, genStepTypeSegments, getAttributeFromDefaultAttrList, getConicGradientAt, getCurrentEnv, getExtraModelMatrix, getModelMatrix, getRichTextBounds, getScaledStroke, getTextBounds, getTheme, getThemeFromGroup, globalTheme, glyphModule, graphicCreator, graphicService, graphicUtil, identityMat4, imageModule, incrementalAddTo, inject, injectable, interpolateColor, interpolateGradientConicalColor, interpolateGradientLinearColor, interpolateGradientRadialColor, interpolatePureColorArray, intersect, isBrowserEnv, isNodeEnv, isSvg, isTransformKey, isXML, layerService, lineModule, lookAt, mat3Tomat4, mat4Allocate, matrixAllocate, morphPath, multiInject, multiToOneMorph, multiplyMat4Mat3, multiplyMat4Mat4, named, newThemeObj, oneToMultiMorph, ortho, parsePadding, parseStroke, parseSvgPath, pathModule, pathToBezierCurves, point$3 as point, pointEqual, pointInterpolation, pointInterpolationHighPerformance, pointsEqual, pointsInterpolation, polygonModule, preLoadAllModule, pyramid3dModule, rafBasedSto, rect3dModule, rectFillVisible, rectModule, rectStrokeVisible, recursiveCallBinarySplit, registerArc3dGraphic, registerArcGraphic, registerAreaGraphic, registerCircleGraphic, registerDirectionalLight, registerFlexLayoutPlugin, registerGlyphGraphic, registerGroupGraphic, registerHtmlAttributePlugin, registerImageGraphic, registerLineGraphic, registerOrthoCamera, registerPathGraphic, registerPolygonGraphic, registerPyramid3dGraphic, registerReactAttributePlugin, registerRect3dGraphic, registerRectGraphic, registerRichtextGraphic, registerShadowRootGraphic, registerSymbolGraphic, registerTextGraphic, registerViewTransform3dPlugin, registerWrapTextGraphic, renderCommandList, rewriteProto, richtextModule, rotateX, rotateY, rotateZ, runFill, runStroke, scaleMat4, segments, shouldUseMat4, snapLength, splitArc, splitArea, splitCircle, splitGraphic, splitLine, splitPath, splitPolygon, splitRect, splitToGrids, strCommandMap, strokeVisible, symbolModule, textAttributesToStyle, textDrawOffsetX, textDrawOffsetY, textLayoutOffsetY, textModule, transformKeys, transformMat4, transformUtil, translate, verticalLayout, vglobal, waitForAllSubLayers, wrapCanvas, wrapContext, xul };
|
|
28722
|
+
export { ACustomAnimate, ARC3D_NUMBER_TYPE, ARC_NUMBER_TYPE, AREA_NUMBER_TYPE, AbstractGraphicRender, Animate, AnimateGroup, AnimateGroup1, AnimateMode, AnimateStatus, AnimateStepType, Application, Arc, Arc3d, Arc3dRender, ArcRender, ArcRenderContribution, Area, AreaRender, AreaRenderContribution, AttributeAnimate, AttributeUpdateType, AutoEnablePlugins, BaseCanvas, BaseEnvContribution, BaseRender, BaseRenderContributionTime, BaseWindowHandlerContribution, Basis, BeforeRenderConstribution, BoundsContext, BoundsPicker, CIRCLE_NUMBER_TYPE, Canvas3DDrawItemInterceptor, Canvas3DPickItemInterceptor, CanvasFactory, CanvasTextLayout, CbAnimate, Circle, CircleRender, CircleRenderContribution, ClipAngleAnimate, ClipDirectionAnimate, ClipGraphicAnimate, ClipRadiusAnimate, ColorInterpolate, ColorStore, ColorType, CommonDrawItemInterceptorContribution, CommonRenderContribution, Container, ContainerModule, Context2dFactory, ContributionProvider, CurveContext, CurveTypeEnum, CustomEvent, CustomPath2D, CustomSymbolClass, DEFAULT_TEXT_FONT_FAMILY, DebugDrawItemInterceptorContribution, DefaultArcAllocate, DefaultArcAttribute, DefaultArcRenderContribution, DefaultAreaAllocate, DefaultAreaAttribute, DefaultAreaTextureRenderContribution, DefaultAttribute, DefaultBaseBackgroundRenderContribution, DefaultBaseInteractiveRenderContribution, DefaultBaseTextureRenderContribution, DefaultCanvasAllocate, DefaultCanvasArcRender, DefaultCanvasAreaRender, DefaultCanvasCircleRender, DefaultCanvasGroupRender, DefaultCanvasImageRender, DefaultCanvasLineRender, DefaultCanvasPathRender, DefaultCanvasPolygonRender, DefaultCanvasRectRender, DefaultCanvasSymbolRender, DefaultCanvasTextRender, DefaultCircleAllocate, DefaultCircleAttribute, DefaultCircleRenderContribution, DefaultConnectAttribute, DefaultDebugAttribute, DefaultFillStyle, DefaultGlobal, DefaultGlobalPickerService, DefaultGlyphAttribute, DefaultGraphicAllocate, DefaultGraphicMemoryManager, DefaultGraphicService, DefaultGraphicUtil, DefaultGroupAttribute, DefaultGroupBackgroundRenderContribution, DefaultImageAttribute, DefaultImageRenderContribution, DefaultLayerService, DefaultLayout, DefaultLineAllocate, DefaultLineAttribute, DefaultMat4Allocate, DefaultMatrixAllocate, DefaultMorphingAnimateConfig, DefaultPathAllocate, DefaultPathAttribute, DefaultPickService, DefaultPickStyle, DefaultPolygonAttribute, DefaultRect3dAttribute, DefaultRectAllocate, DefaultRectAttribute, DefaultRectRenderContribution, DefaultRenderService, DefaultRichTextAttribute, DefaultRichTextIconAttribute, DefaultStateAnimateConfig, DefaultStrokeStyle, DefaultStyle, DefaultSymbolAllocate, DefaultSymbolAttribute, DefaultSymbolRenderContribution, DefaultTextAllocate, DefaultTextAttribute, DefaultTextMeasureContribution, DefaultTextStyle, DefaultTicker, DefaultTimeline, DefaultTransform, DefaultTransformUtil, DefaultWindow, Direction$1 as Direction, DirectionalLight, DrawContribution, DrawItemInterceptor, DynamicLayerHandlerContribution, Edge, EmptyContext2d, EnvContribution, EventManager, EventSystem, EventTarget, FORMAT_ELEMENT_COMMAND, FORMAT_TEXT_COMMAND, Factory, FadeInPlus, FederatedEvent, FederatedMouseEvent, FederatedPointerEvent, FederatedWheelEvent, FlexLayoutPlugin, GLYPH_NUMBER_TYPE, GRAPHIC_UPDATE_TAG_KEY, GROUP_NUMBER_TYPE, Generator, GlobalPickerService, Glyph, GlyphRender, Graphic, GraphicAnimate, GraphicCreator$1 as GraphicCreator, GraphicPicker, GraphicRender, GraphicService, GraphicUtil, Group, GroupFadeIn, GroupFadeOut, GroupRender, GroupRenderContribution, GroupUpdateAABBBoundsMode, HtmlAttributePlugin, IContainPointMode, IMAGE_NUMBER_TYPE, Image, ImageRender, ImageRenderContribution, IncreaseCount, IncrementalDrawContribution, InputText, InteractiveDrawItemInterceptorContribution, InteractivePickItemInterceptorContribution, InteractiveSubRenderContribution, LINE_NUMBER_TYPE, Layer, LayerService, Line$1 as Line, LineRender, Linear, LinearClosed, ManualTickHandler, ManualTicker, Mat4Allocate, MatrixAllocate, MeasureModeEnum, Meteor, MonotoneX, MonotoneY, MorphingPath, MotionPath, MultiToOneMorphingPath, NOWORK_ANIMATE_ATTR, Node, OrthoCamera, PATH_NUMBER_TYPE, POLYGON_NUMBER_TYPE, PURE_STYLE_KEY, PYRAMID3D_NUMBER_TYPE, Path, PathRender, PathRenderContribution, PickItemInterceptor, PickerService, PluginService, Polygon, PolygonRender, PolygonRenderContribution, Pyramid3d, Pyramid3dRender, RAFTickHandler, RECT3D_NUMBER_TYPE, RECT_NUMBER_TYPE, RICHTEXT_NUMBER_TYPE, RafBasedSTO, ReactAttributePlugin, Rect, Rect3DRender, Rect3d, RectRender, RectRenderContribution, ReflectSegContext, RenderSelector, RenderService, ResourceLoader, RichText, RichTextEditPlugin, RichTextRender, RotateBySphereAnimate, SVG_ATTRIBUTE_MAP, SVG_ATTRIBUTE_MAP_KEYS, SVG_PARSE_ATTRIBUTE_MAP, SVG_PARSE_ATTRIBUTE_MAP_KEYS, SYMBOL_NUMBER_TYPE, SegContext, ShadowRoot, ShadowRootDrawItemInterceptorContribution, ShadowRootPickItemInterceptorContribution, SplitRectAfterRenderContribution, SplitRectBeforeRenderContribution, Stage, StaticLayerHandlerContribution, Step$1 as Step, StreamLight, SubAnimate, Symbol$1 as Symbol, SymbolRender, SymbolRenderContribution, TEXT_NUMBER_TYPE, TagPointsUpdate, Text, TextDirection, TextMeasureContribution, TextRender, TextRenderContribution, Theme, TimeOutTickHandler, TransformUtil, UpdateTag, VGlobal, VWindow, ViewTransform3dPlugin, VirtualLayerHandlerContribution, WILDCARD, WindowHandlerContribution, WrapText, XMLParser, _calculateLineHeight, _interpolateColor, addArcToBezierPath, addAttributeToPrototype, alignBezierCurves, alignSubpath, application, applyTransformOnBezierCurves, arc3dModule, arcModule, areaModule, bezier, bezierCurversToPath, binarySplitPolygon, bindContributionProvider, bindContributionProviderNoSingletonScope, boundStroke, builtInSymbolStrMap, builtinSymbols, builtinSymbolsMap, calcLineCache, calculateArcCornerRadius, calculateLineHeight, canvasAllocate, centroidOfSubpath, circleBounds, circleModule, clock, cloneGraphic, colorEqual, colorStringInterpolationToStr, container, cornerTangents, createArc, createArc3d, createArea, createCircle, createColor, createConicalGradient, createGlyph, createGroup, createImage, createLine, createMat4, createPath, createPolygon, createPyramid3d, createRect, createRect3d, createRectPath, createRichText, createShadowRoot, createStage, createSymbol, createText, createWrapText, cubicCalc, cubicLength, cubicPointAt, cubicSubdivide, defaultArcAllocate, defaultArcBackgroundRenderContribution, defaultArcRenderContribution, defaultArcTextureRenderContribution, defaultAreaAllocate, defaultBaseBackgroundRenderContribution, defaultBaseTextureRenderContribution, defaultCircleAllocate, defaultCircleBackgroundRenderContribution, defaultCircleRenderContribution, defaultCircleTextureRenderContribution, defaultGraphicMemoryManager, defaultGroupBackgroundRenderContribution, defaultImageBackgroundRenderContribution, defaultImageRenderContribution, defaultLineAllocate, defaultPathAllocate, defaultRectAllocate, defaultRectBackgroundRenderContribution, defaultRectRenderContribution, defaultRectTextureRenderContribution, defaultSymbolAllocate, defaultSymbolBackgroundRenderContribution, defaultSymbolRenderContribution, defaultSymbolTextureRenderContribution, defaultTextAllocate, defaultTicker, defaultTimeline, drawArc, drawArcPath$1 as drawArcPath, drawAreaSegments, drawIncrementalAreaSegments, drawIncrementalSegments, drawPathProxy, drawSegments, enumCommandMap, fillVisible, findBestMorphingRotation, findNextGraphic, flatten_simplify, foreach, foreachAsync, genBasisSegments, genBasisTypeSegments, genLinearClosedSegments, genLinearClosedTypeSegments, genLinearSegments, genLinearTypeSegments, genMonotoneXSegments, genMonotoneXTypeSegments, genMonotoneYSegments, genMonotoneYTypeSegments, genNumberType, genStepSegments, genStepTypeSegments, getAttributeFromDefaultAttrList, getConicGradientAt, getCurrentEnv, getExtraModelMatrix, getModelMatrix, getRichTextBounds, getScaledStroke, getTextBounds, getTheme, getThemeFromGroup, globalTheme, glyphModule, graphicCreator, graphicService, graphicUtil, identityMat4, imageModule, incrementalAddTo, inject, injectable, interpolateColor, interpolateGradientConicalColor, interpolateGradientLinearColor, interpolateGradientRadialColor, interpolatePureColorArray, intersect, isBrowserEnv, isNodeEnv, isSvg, isTransformKey, isXML, layerService, lineModule, lookAt, mat3Tomat4, mat4Allocate, matrixAllocate, morphPath, multiInject, multiToOneMorph, multiplyMat4Mat3, multiplyMat4Mat4, named, newThemeObj, oneToMultiMorph, ortho, parsePadding, parseStroke, parseSvgPath, pathModule, pathToBezierCurves, point$3 as point, pointEqual, pointInterpolation, pointInterpolationHighPerformance, pointsEqual, pointsInterpolation, polygonModule, preLoadAllModule, pyramid3dModule, rafBasedSto, rect3dModule, rectFillVisible, rectModule, rectStrokeVisible, recursiveCallBinarySplit, registerArc3dGraphic, registerArcGraphic, registerAreaGraphic, registerCircleGraphic, registerDirectionalLight, registerFlexLayoutPlugin, registerGlyphGraphic, registerGroupGraphic, registerHtmlAttributePlugin, registerImageGraphic, registerLineGraphic, registerOrthoCamera, registerPathGraphic, registerPolygonGraphic, registerPyramid3dGraphic, registerReactAttributePlugin, registerRect3dGraphic, registerRectGraphic, registerRichtextGraphic, registerShadowRootGraphic, registerSymbolGraphic, registerTextGraphic, registerViewTransform3dPlugin, registerWrapTextGraphic, renderCommandList, rewriteProto, richtextModule, rotateX, rotateY, rotateZ, runFill, runStroke, scaleMat4, segments, shouldUseMat4, snapLength, splitArc, splitArea, splitCircle, splitGraphic, splitLine, splitPath, splitPolygon, splitRect, splitToGrids, strCommandMap, strokeVisible, symbolModule, textAttributesToStyle, textDrawOffsetX, textDrawOffsetY, textLayoutOffsetY, textModule, transformKeys, transformMat4, transformUtil, translate, verticalLayout, vglobal, waitForAllSubLayers, wrapCanvas, wrapContext, xul };
|
|
@@ -1,11 +1,7 @@
|
|
|
1
|
-
import type { IGraphicAttribute, IContext2d,
|
|
1
|
+
import type { IGraphicAttribute, IContext2d, IThemeAttribute, IImageRenderContribution, IDrawContext, IMarkAttribute } from '../../../../interface';
|
|
2
2
|
import { DefaultBaseBackgroundRenderContribution } from './base-contribution-render';
|
|
3
3
|
import { BaseRenderContributionTime } from '../../../../common/enums';
|
|
4
4
|
import { DefaultRectRenderContribution } from './rect-contribution-render';
|
|
5
|
-
export declare class DefaultImageBackgroundRenderContribution extends DefaultBaseBackgroundRenderContribution implements IImageRenderContribution {
|
|
6
|
-
time: BaseRenderContributionTime;
|
|
7
|
-
drawShape(graphic: IImage, context: IContext2d, x: number, y: number, doFill: boolean, doStroke: boolean, fVisible: boolean, sVisible: boolean, graphicAttribute: Required<IGraphicAttribute>, drawContext: IDrawContext, fillCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
|
|
8
|
-
}
|
|
9
5
|
export declare class DefaultImageRenderContribution extends DefaultRectRenderContribution implements IImageRenderContribution {
|
|
10
6
|
time: BaseRenderContributionTime;
|
|
11
7
|
useStyle: boolean;
|
|
@@ -13,4 +9,4 @@ export declare class DefaultImageRenderContribution extends DefaultRectRenderCon
|
|
|
13
9
|
drawShape(rect: any, context: IContext2d, x: number, y: number, doFill: boolean, doStroke: boolean, fVisible: boolean, sVisible: boolean, rectAttribute: any, drawContext: IDrawContext, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
|
|
14
10
|
}
|
|
15
11
|
export declare const defaultImageRenderContribution: DefaultImageRenderContribution;
|
|
16
|
-
export declare const defaultImageBackgroundRenderContribution:
|
|
12
|
+
export declare const defaultImageBackgroundRenderContribution: DefaultBaseBackgroundRenderContribution;
|
|
@@ -1,59 +1,9 @@
|
|
|
1
|
-
import {
|
|
2
|
-
|
|
3
|
-
import { DefaultBaseBackgroundRenderContribution } from "./base-contribution-render";
|
|
1
|
+
import { defaultBaseBackgroundRenderContribution } from "./base-contribution-render";
|
|
4
2
|
|
|
5
3
|
import { BaseRenderContributionTime } from "../../../../common/enums";
|
|
6
4
|
|
|
7
|
-
import { isNumber, isObject } from "@visactor/vutils";
|
|
8
|
-
|
|
9
|
-
import { parsePadding } from "../../../../common/utils";
|
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10
|
-
|
|
11
|
-
import { createRectPath } from "../../../../common/shape/rect";
|
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12
|
-
|
|
13
5
|
import { DefaultRectRenderContribution } from "./rect-contribution-render";
|
|
14
6
|
|
|
15
|
-
export class DefaultImageBackgroundRenderContribution extends DefaultBaseBackgroundRenderContribution {
|
|
16
|
-
constructor() {
|
|
17
|
-
super(...arguments), this.time = BaseRenderContributionTime.beforeFillStroke;
|
|
18
|
-
}
|
|
19
|
-
drawShape(graphic, context, x, y, doFill, doStroke, fVisible, sVisible, graphicAttribute, drawContext, fillCb, strokeCb) {
|
|
20
|
-
const {background: background, backgroundMode: backgroundMode = graphicAttribute.backgroundMode, backgroundFit: backgroundFit = graphicAttribute.backgroundFit, width: width, height: height} = graphic.attribute;
|
|
21
|
-
if (background) if (graphic.backgroundImg) {
|
|
22
|
-
const res = graphic.resources.get(background);
|
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if ("success" !== res.state || !res.data) return;
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if (context.save(), graphic.parent && !graphic.transMatrix.onlyTranslate()) {
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const groupAttribute = getTheme(graphic.parent).group, {scrollX: scrollX = groupAttribute.scrollX, scrollY: scrollY = groupAttribute.scrollY} = graphic.parent.attribute;
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const b = graphic.AABBBounds;
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const {stroke: stroke, fill: fill, lineWidth: lineWidth = 1, cornerRadius: cornerRadius = 0, expandX: expandX = 0, expandY: expandY = 0} = background;
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const {x: x, y: y, width: width, height: height} = getActualPosition(graphic);
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cornerRadius ? createRectPath(context, x - expandX, y - expandY, width + 2 * expandX, height + 2 * expandY, cornerRadius) : context.rect(x - expandX, y - expandY, width + 2 * expandX, height + 2 * expandY),
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}
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function getActualPosition(graphic) {
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const boundsPadding = parsePadding(graphic.attribute.boundsPadding), bounds = graphic.AABBBounds;
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height -= 2 * boundsPadding) : (x += boundsPadding[3], y += boundsPadding[0], width -= boundsPadding[1] + boundsPadding[3],
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};
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}
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export class DefaultImageRenderContribution extends DefaultRectRenderContribution {
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constructor() {
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super(...arguments), this.time = BaseRenderContributionTime.afterFillStroke, this.useStyle = !0,
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@@ -66,5 +16,5 @@ export class DefaultImageRenderContribution extends DefaultRectRenderContributio
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export const defaultImageRenderContribution = new DefaultImageRenderContribution;
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export const defaultImageBackgroundRenderContribution =
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export const defaultImageBackgroundRenderContribution = defaultBaseBackgroundRenderContribution;
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//# sourceMappingURL=image-contribution-render.js.map
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boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<IGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean,\n strokeCb?: (ctx: IContext2d, markAttribute: Partial<IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean\n ) {\n const {\n background,\n backgroundMode = graphicAttribute.backgroundMode,\n backgroundFit = graphicAttribute.backgroundFit,\n width,\n height\n } = graphic.attribute;\n if (!background) {\n return;\n }\n\n if (!graphic.backgroundImg) {\n if (isObject(background)) {\n const {\n stroke,\n fill,\n lineWidth = 1,\n cornerRadius = 0,\n expandX = 0,\n expandY = 0\n } = background as IBackgroundConfig;\n\n if (!stroke && !fill) {\n return;\n }\n\n context.beginPath();\n const { x, y, width, height } = getActualPosition(graphic);\n if (cornerRadius) {\n createRectPath(context, x - expandX, y - expandY, width + expandX * 2, height + expandY * 2, cornerRadius);\n } else {\n context.rect(x - expandX, y - expandY, width + expandX * 2, height + expandY * 2);\n }\n\n context.globalAlpha = 1;\n if (fill) {\n context.fillStyle = fill as string;\n context.fill();\n }\n\n if (stroke && lineWidth > 0) {\n context.lineWidth = lineWidth;\n context.strokeStyle = stroke as string;\n context.stroke();\n }\n } else {\n context.beginPath();\n // const b = graphic.AABBBounds;\n // image的背景不包括Bounds了\n context.rect(x, y, width || 0, height || 0);\n context.fillStyle = background as string;\n context.globalAlpha = 1;\n context.fill();\n }\n } else {\n const res = graphic.resources.get(background as any);\n if (res.state !== 'success' || !res.data) {\n return;\n }\n context.save();\n if (graphic.parent && !graphic.transMatrix.onlyTranslate()) {\n const groupAttribute = getTheme(graphic.parent).group;\n const { scrollX = groupAttribute.scrollX, scrollY = groupAttribute.scrollY } = graphic.parent.attribute;\n context.setTransformFromMatrix(graphic.parent.globalTransMatrix, true);\n context.translate(scrollX, scrollY);\n }\n // context.clip();\n const b = graphic.AABBBounds;\n this.doDrawImage(context, res.data, b, backgroundMode, backgroundFit);\n context.restore();\n if (!graphic.transMatrix.onlyTranslate()) {\n context.setTransformForCurrent();\n }\n }\n }\n}\n\nfunction getActualPosition(graphic: IGraphic) {\n const boundsPadding = parsePadding(graphic.attribute.boundsPadding);\n const bounds = graphic.AABBBounds;\n let x = bounds.x1;\n let y = bounds.y1;\n let width = bounds.width();\n let height = bounds.height();\n\n if (isNumber(boundsPadding)) {\n x += boundsPadding;\n y += boundsPadding;\n width -= boundsPadding * 2;\n height -= boundsPadding * 2;\n } else {\n x += boundsPadding[3];\n y += boundsPadding[0];\n width -= boundsPadding[1] + boundsPadding[3];\n height -= boundsPadding[0] + boundsPadding[2];\n }\n\n return {\n x,\n y,\n width,\n height\n };\n}\n\nexport class DefaultImageRenderContribution extends DefaultRectRenderContribution implements IImageRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: any,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: any,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n return super.drawShape(\n rect,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n rectAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n}\n\nexport const defaultImageRenderContribution = new DefaultImageRenderContribution();\nexport const defaultImageBackgroundRenderContribution = new DefaultImageBackgroundRenderContribution();\n"]}
|
|
1
|
+
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expandX, y - expandY, width + expandX * 2, height + expandY * 2, cornerRadius);\n// } else {\n// context.rect(x - expandX, y - expandY, width + expandX * 2, height + expandY * 2);\n// }\n\n// context.globalAlpha = 1;\n// if (fill) {\n// context.fillStyle = fill as string;\n// context.fill();\n// }\n\n// if (stroke && lineWidth > 0) {\n// context.lineWidth = lineWidth;\n// context.strokeStyle = stroke as string;\n// context.stroke();\n// }\n// } else {\n// context.beginPath();\n// // const b = graphic.AABBBounds;\n// // image的背景不包括Bounds了\n// context.rect(x, y, width || 0, height || 0);\n// context.fillStyle = background as string;\n// context.globalAlpha = 1;\n// context.fill();\n// }\n// } else {\n// const res = graphic.resources.get(background as any);\n// if (res.state !== 'success' || !res.data) {\n// return;\n// }\n// context.save();\n// if (graphic.parent && !graphic.transMatrix.onlyTranslate()) {\n// const groupAttribute = getTheme(graphic.parent).group;\n// const { scrollX = groupAttribute.scrollX, scrollY = groupAttribute.scrollY } = graphic.parent.attribute;\n// context.setTransformFromMatrix(graphic.parent.globalTransMatrix, true);\n// context.translate(scrollX, scrollY);\n// }\n// // context.clip();\n// const b = graphic.AABBBounds;\n// this.doDrawImage(context, res.data, b, backgroundMode, backgroundFit);\n// context.restore();\n// if (!graphic.transMatrix.onlyTranslate()) {\n// context.setTransformForCurrent();\n// }\n// }\n// }\n// }\n\n// function getActualPosition(graphic: IGraphic) {\n// const boundsPadding = parsePadding(graphic.attribute.boundsPadding);\n// const bounds = graphic.AABBBounds;\n// let x = bounds.x1;\n// let y = bounds.y1;\n// let width = bounds.width();\n// let height = bounds.height();\n\n// if (isNumber(boundsPadding)) {\n// x += boundsPadding;\n// y += boundsPadding;\n// width -= boundsPadding * 2;\n// height -= boundsPadding * 2;\n// } else {\n// x += boundsPadding[3];\n// y += boundsPadding[0];\n// width -= boundsPadding[1] + boundsPadding[3];\n// height -= boundsPadding[0] + boundsPadding[2];\n// }\n\n// return {\n// x,\n// y,\n// width,\n// height\n// };\n// }\n\nexport class DefaultImageRenderContribution extends DefaultRectRenderContribution implements IImageRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: any,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: any,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n return super.drawShape(\n rect,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n rectAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n}\n\nexport const defaultImageRenderContribution = new DefaultImageRenderContribution();\nexport const defaultImageBackgroundRenderContribution = defaultBaseBackgroundRenderContribution;\n"]}
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@@ -42,17 +42,17 @@ let DefaultCanvasImageRender = class extends BaseRender {
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const imageAttribute = getTheme(image).image, {width: width = imageAttribute.width, height: height = imageAttribute.height, repeatX: repeatX = imageAttribute.repeatX, repeatY: repeatY = imageAttribute.repeatY, x: originX = imageAttribute.x, y: originY = imageAttribute.y, cornerRadius: cornerRadius = imageAttribute.cornerRadius, fillStrokeOrder: fillStrokeOrder = imageAttribute.fillStrokeOrder, image: url} = image.attribute, data = this.valid(image, imageAttribute, fillCb);
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if (!data) return;
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const {fVisible: fVisible, sVisible: sVisible, doFill: doFill, doStroke: doStroke} = data;
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if (!url || !image.resources) return;
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const res = image.resources.get(url);
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if ("success" !== res.state) return;
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let needRestore = !1;
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0 === cornerRadius || isArray(cornerRadius) && cornerRadius.every((num => 0 === num)) || (context.beginPath(),
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createRectPath(context, x, y, width, height, cornerRadius), context.save(), context.clip(),
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needRestore = !0), this.beforeRenderStep(image, context, x, y, doFill, !1, fVisible, !1, imageAttribute, drawContext, fillCb),
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context.setShadowBlendStyle && context.setShadowBlendStyle(image, image.attribute, imageAttribute);
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const _runFill = () => {
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if (doFill) if (fillCb) fillCb(context, image.attribute, imageAttribute); else if (fVisible) {
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const res = image.resources.get(url);
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if ("success" !== res.state) return;
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let needRestore = !1;
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0 === cornerRadius || isArray(cornerRadius) && cornerRadius.every((num => 0 === num)) || (context.beginPath(),
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createRectPath(context, x, y, width, height, cornerRadius), context.save(), context.clip(),
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needRestore = !0), context.setCommonStyle(image, image.attribute, x, y, imageAttribute);
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context.setCommonStyle(image, image.attribute, x, y, imageAttribute);
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let repeat = 0;
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if ("repeat" === repeatX && (repeat |= 1), "repeat" === repeatY && (repeat |= 2),
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repeat) {
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@@ -60,13 +60,13 @@ let DefaultCanvasImageRender = class extends BaseRender {
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context.fillStyle = pattern, context.translate(x, y, !0), context.fillRect(0, 0, width, height),
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context.translate(-x, -y, !0);
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} else context.drawImage(res.data, x, y, width, height);
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needRestore && context.restore();
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}
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}, _runStroke = () => {
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doStroke && (strokeCb ? strokeCb(context, image.attribute, imageAttribute) : sVisible && (context.setStrokeStyle(image, image.attribute, originX - x, originY - y, imageAttribute),
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context.
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context.stroke()));
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};
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fillStrokeOrder ? (_runStroke(), _runFill()) : (_runFill(), _runStroke()), this.afterRenderStep(image, context, x, y, doFill, !1, fVisible, !1, imageAttribute, drawContext, fillCb)
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fillStrokeOrder ? (_runStroke(), _runFill()) : (_runFill(), _runStroke()), this.afterRenderStep(image, context, x, y, doFill, !1, fVisible, !1, imageAttribute, drawContext, fillCb),
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needRestore && context.restore();
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}
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draw(image, renderService, drawContext) {
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const {image: url} = image.attribute;
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@@ -1 +1 @@
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1
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{ inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { getTheme } from '../../../graphic/theme';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IImage,\n IThemeAttribute,\n IGraphicRender,\n IImageRenderContribution,\n IContributionProvider,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { ImageRenderContribution } from './contributions/constants';\nimport { fillVisible, runFill } from './utils';\nimport { IMAGE_NUMBER_TYPE } from '../../../graphic/constants';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { isArray, isString } from '@visactor/vutils';\nimport { createRectPath } from '../../../common/shape/rect';\nimport { BaseRender } from './base-render';\nimport { defaultImageBackgroundRenderContribution, defaultImageRenderContribution } from './contributions';\nimport { ResourceLoader } from '../../../resource-loader/loader';\n\nconst repeatStr = ['', 'repeat-x', 'repeat-y', 'repeat'];\n\n@injectable()\nexport class DefaultCanvasImageRender extends BaseRender<IImage> implements IGraphicRender {\n type: 'image';\n numberType: number = IMAGE_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(ImageRenderContribution)\n protected readonly imageRenderContribitions: IContributionProvider<IImageRenderContribution>\n ) {\n super();\n this.builtinContributions = [defaultImageRenderContribution, defaultImageBackgroundRenderContribution];\n this.init(imageRenderContribitions);\n }\n\n drawShape(\n image: IImage,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const imageAttribute = graphicService.themeService.getCurrentTheme().imageAttribute;\n const imageAttribute = getTheme(image).image;\n const {\n width = imageAttribute.width,\n height = imageAttribute.height,\n repeatX = imageAttribute.repeatX,\n repeatY = imageAttribute.repeatY,\n x: originX = imageAttribute.x,\n y: originY = imageAttribute.y,\n cornerRadius = imageAttribute.cornerRadius,\n fillStrokeOrder = imageAttribute.fillStrokeOrder,\n image: url\n } = image.attribute;\n\n const data = this.valid(image, imageAttribute, fillCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(image, image.attribute, imageAttribute);\n\n this.beforeRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n\n // context.beginPath();\n // context.image(x, y, width, height);\n\n const _runFill = () => {\n if (doFill) {\n if (fillCb) {\n fillCb(context, image.attribute, imageAttribute);\n } else if (fVisible) {\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n if (res.state !== 'success') {\n return;\n }\n\n // deal with cornerRadius\n let needRestore = false;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n } else {\n context.beginPath();\n createRectPath(context, x, y, width, height, cornerRadius);\n context.save();\n context.clip();\n needRestore = true;\n }\n\n context.setCommonStyle(image, image.attribute, x, y, imageAttribute);\n let repeat = 0;\n if (repeatX === 'repeat') {\n repeat |= 0b0001;\n }\n if (repeatY === 'repeat') {\n repeat |= 0b0010;\n }\n if (repeat) {\n const pattern = context.createPattern(res.data, repeatStr[repeat]);\n context.fillStyle = pattern;\n context.translate(x, y, true);\n context.fillRect(0, 0, width, height);\n context.translate(-x, -y, true);\n } else {\n context.drawImage(res.data, x, y, width, height);\n }\n\n if (needRestore) {\n context.restore();\n }\n }\n }\n };\n\n const _runStroke = () => {\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, image.attribute, imageAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(image, image.attribute, originX - x, originY - y, imageAttribute);\n context.strokeRect(x, y, width, height);\n }\n }\n };\n\n if (!fillStrokeOrder) {\n _runFill();\n _runStroke();\n } else {\n _runStroke();\n _runFill();\n }\n\n this.afterRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n }\n\n draw(image: IImage, renderService: IRenderService, drawContext: IDrawContext) {\n const { image: url } = image.attribute;\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n // if (res.state !== 'success') {\n // return;\n // }\n if (res.state === 'loading' && isString(url)) {\n ResourceLoader.improveImageLoading(url);\n return;\n } else if (res.state !== 'success') {\n return;\n }\n\n const { context } = renderService.drawParams;\n if (!context) {\n return;\n }\n const imageAttribute = getTheme(image).image;\n this._draw(image, imageAttribute, false, drawContext);\n }\n}\n"]}
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+
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{ inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { getTheme } from '../../../graphic/theme';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IImage,\n IThemeAttribute,\n IGraphicRender,\n IImageRenderContribution,\n IContributionProvider,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { ImageRenderContribution } from './contributions/constants';\nimport { fillVisible, runFill } from './utils';\nimport { IMAGE_NUMBER_TYPE } from '../../../graphic/constants';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { isArray, isString } from '@visactor/vutils';\nimport { createRectPath } from '../../../common/shape/rect';\nimport { BaseRender } from './base-render';\nimport { defaultImageBackgroundRenderContribution, defaultImageRenderContribution } from './contributions';\nimport { ResourceLoader } from '../../../resource-loader/loader';\n\nconst repeatStr = ['', 'repeat-x', 'repeat-y', 'repeat'];\n\n@injectable()\nexport class DefaultCanvasImageRender extends BaseRender<IImage> implements IGraphicRender {\n type: 'image';\n numberType: number = IMAGE_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(ImageRenderContribution)\n protected readonly imageRenderContribitions: IContributionProvider<IImageRenderContribution>\n ) {\n super();\n this.builtinContributions = [defaultImageRenderContribution, defaultImageBackgroundRenderContribution];\n this.init(imageRenderContribitions);\n }\n\n drawShape(\n image: IImage,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const imageAttribute = graphicService.themeService.getCurrentTheme().imageAttribute;\n const imageAttribute = getTheme(image).image;\n const {\n width = imageAttribute.width,\n height = imageAttribute.height,\n repeatX = imageAttribute.repeatX,\n repeatY = imageAttribute.repeatY,\n x: originX = imageAttribute.x,\n y: originY = imageAttribute.y,\n cornerRadius = imageAttribute.cornerRadius,\n fillStrokeOrder = imageAttribute.fillStrokeOrder,\n image: url\n } = image.attribute;\n\n const data = this.valid(image, imageAttribute, fillCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n if (res.state !== 'success') {\n return;\n }\n\n // deal with cornerRadius\n let needRestore = false;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n } else {\n context.beginPath();\n createRectPath(context, x, y, width, height, cornerRadius);\n context.save();\n context.clip();\n needRestore = true;\n }\n\n this.beforeRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(image, image.attribute, imageAttribute);\n // context.beginPath();\n // context.image(x, y, width, height);\n\n const _runFill = () => {\n if (doFill) {\n if (fillCb) {\n fillCb(context, image.attribute, imageAttribute);\n } else if (fVisible) {\n context.setCommonStyle(image, image.attribute, x, y, imageAttribute);\n let repeat = 0;\n if (repeatX === 'repeat') {\n repeat |= 0b0001;\n }\n if (repeatY === 'repeat') {\n repeat |= 0b0010;\n }\n if (repeat) {\n const pattern = context.createPattern(res.data, repeatStr[repeat]);\n context.fillStyle = pattern;\n context.translate(x, y, true);\n context.fillRect(0, 0, width, height);\n context.translate(-x, -y, true);\n } else {\n context.drawImage(res.data, x, y, width, height);\n }\n }\n }\n };\n\n const _runStroke = () => {\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, image.attribute, imageAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(image, image.attribute, originX - x, originY - y, imageAttribute);\n context.stroke();\n }\n }\n };\n\n if (!fillStrokeOrder) {\n _runFill();\n _runStroke();\n } else {\n _runStroke();\n _runFill();\n }\n\n this.afterRenderStep(image, context, x, y, doFill, false, fVisible, false, imageAttribute, drawContext, fillCb);\n\n if (needRestore) {\n context.restore();\n }\n }\n\n draw(image: IImage, renderService: IRenderService, drawContext: IDrawContext) {\n const { image: url } = image.attribute;\n if (!url || !image.resources) {\n return;\n }\n const res = image.resources.get(url);\n // if (res.state !== 'success') {\n // return;\n // }\n if (res.state === 'loading' && isString(url)) {\n ResourceLoader.improveImageLoading(url);\n return;\n } else if (res.state !== 'success') {\n return;\n }\n\n const { context } = renderService.drawParams;\n if (!context) {\n return;\n }\n const imageAttribute = getTheme(image).image;\n this._draw(image, imageAttribute, false, drawContext);\n }\n}\n"]}
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