@visactor/vrender-core 0.21.2-alpha.1 → 0.21.2-vstory.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/animate/Ticker/default-ticker.d.ts +2 -0
- package/cjs/animate/Ticker/default-ticker.js +7 -1
- package/cjs/animate/Ticker/default-ticker.js.map +1 -1
- package/cjs/animate/animate.js +1 -1
- package/cjs/animate/animate.js.map +1 -1
- package/cjs/animate/custom-animate.js +14 -25
- package/cjs/animate/custom-animate.js.map +1 -1
- package/cjs/animate/easing-func.d.ts +1 -0
- package/cjs/animate/easing-func.js +16 -0
- package/cjs/animate/easing-func.js.map +1 -0
- package/cjs/animate/easing.d.ts +4 -0
- package/cjs/animate/easing.js +24 -1
- package/cjs/animate/easing.js.map +1 -1
- package/cjs/animate/index.d.ts +1 -0
- package/cjs/animate/index.js +1 -1
- package/cjs/animate/index.js.map +1 -1
- package/cjs/color-string/store.js +1 -2
- package/cjs/common/3d-interceptor.js +2 -1
- package/cjs/common/bezier-utils.d.ts +3 -0
- package/cjs/common/bezier-utils.js +17 -2
- package/cjs/common/bezier-utils.js.map +1 -1
- package/cjs/common/custom-path2d.d.ts +4 -0
- package/cjs/common/custom-path2d.js +43 -11
- package/cjs/common/custom-path2d.js.map +1 -1
- package/cjs/common/render-area.js +0 -1
- package/cjs/common/render-command-list.js +2 -1
- package/cjs/common/segment/curve/arc.d.ts +4 -1
- package/cjs/common/segment/curve/arc.js +10 -1
- package/cjs/common/segment/curve/arc.js.map +1 -1
- package/cjs/common/segment/curve/base.d.ts +4 -1
- package/cjs/common/segment/curve/base.js.map +1 -1
- package/cjs/common/segment/curve/cubic-bezier.d.ts +5 -1
- package/cjs/common/segment/curve/cubic-bezier.js +24 -3
- package/cjs/common/segment/curve/cubic-bezier.js.map +1 -1
- package/cjs/common/segment/curve/curve-context.js +5 -4
- package/cjs/common/segment/curve/curve-context.js.map +1 -1
- package/cjs/common/segment/curve/ellipse.d.ts +4 -1
- package/cjs/common/segment/curve/ellipse.js +9 -0
- package/cjs/common/segment/curve/ellipse.js.map +1 -1
- package/cjs/common/segment/curve/line.d.ts +4 -1
- package/cjs/common/segment/curve/line.js +18 -0
- package/cjs/common/segment/curve/line.js.map +1 -1
- package/cjs/common/segment/curve/move.d.ts +4 -1
- package/cjs/common/segment/curve/move.js +9 -0
- package/cjs/common/segment/curve/move.js.map +1 -1
- package/cjs/common/segment/curve/path.d.ts +2 -1
- package/cjs/common/segment/curve/path.js +5 -2
- package/cjs/common/segment/curve/path.js.map +1 -1
- package/cjs/common/segment/curve/quadratic-bezier.d.ts +6 -2
- package/cjs/common/segment/curve/quadratic-bezier.js +23 -5
- package/cjs/common/segment/curve/quadratic-bezier.js.map +1 -1
- package/cjs/common/shape/rect.d.ts +1 -1
- package/cjs/common/shape/rect.js +28 -23
- package/cjs/common/shape/rect.js.map +1 -1
- package/cjs/common/store.js +1 -1
- package/cjs/graphic/builtin-symbol/rect.d.ts +2 -1
- package/cjs/graphic/builtin-symbol/rect.js +28 -0
- package/cjs/graphic/builtin-symbol/rect.js.map +1 -1
- package/cjs/graphic/builtin-symbol/utils.d.ts +2 -1
- package/cjs/graphic/builtin-symbol/utils.js +5 -0
- package/cjs/graphic/builtin-symbol/utils.js.map +1 -1
- package/cjs/graphic/config.js +14 -5
- package/cjs/graphic/config.js.map +1 -1
- package/cjs/graphic/graphic.js +15 -1
- package/cjs/graphic/graphic.js.map +1 -1
- package/cjs/graphic/richtext/wrapper.d.ts +1 -0
- package/cjs/graphic/richtext/wrapper.js +1 -1
- package/cjs/graphic/richtext/wrapper.js.map +1 -1
- package/cjs/graphic/richtext.js +2 -1
- package/cjs/graphic/richtext.js.map +1 -1
- package/cjs/index.d.ts +1 -0
- package/cjs/index.js +1 -1
- package/cjs/index.js.map +1 -1
- package/cjs/interface/animate.d.ts +5 -39
- package/cjs/interface/animate.js.map +1 -1
- package/cjs/interface/graphic/group.d.ts +1 -0
- package/cjs/interface/graphic/group.js.map +1 -1
- package/cjs/interface/graphic/image.d.ts +1 -0
- package/cjs/interface/graphic/image.js.map +1 -1
- package/cjs/interface/graphic/path.d.ts +1 -0
- package/cjs/interface/graphic/path.js.map +1 -1
- package/cjs/interface/graphic/rect.d.ts +1 -0
- package/cjs/interface/graphic/rect.js.map +1 -1
- package/cjs/interface/graphic/symbol.d.ts +2 -0
- package/cjs/interface/graphic/symbol.js.map +1 -1
- package/cjs/interface/graphic.d.ts +6 -2
- package/cjs/interface/graphic.js.map +1 -1
- package/cjs/interface/path.d.ts +5 -0
- package/cjs/interface/path.js.map +1 -1
- package/cjs/interface/picker.d.ts +13 -0
- package/cjs/interface/picker.js.map +1 -1
- package/cjs/picker/constants.d.ts +2 -0
- package/cjs/picker/constants.js +3 -2
- package/cjs/picker/constants.js.map +1 -1
- package/cjs/picker/pick-interceptor.d.ts +7 -2
- package/cjs/picker/pick-interceptor.js +19 -2
- package/cjs/picker/pick-interceptor.js.map +1 -1
- package/cjs/picker/pick-modules.js +7 -4
- package/cjs/picker/pick-modules.js.map +1 -1
- package/cjs/picker/picker-service.d.ts +4 -2
- package/cjs/picker/picker-service.js +13 -12
- package/cjs/picker/picker-service.js.map +1 -1
- package/cjs/plugins/builtin-plugin/edit-module.d.ts +6 -5
- package/cjs/plugins/builtin-plugin/edit-module.js +84 -28
- package/cjs/plugins/builtin-plugin/edit-module.js.map +1 -1
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin-old.d.ts +1 -0
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin-old.js +3 -0
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin-old.js.map +1 -0
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin.d.ts +49 -30
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin.js +280 -217
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin.js.map +1 -1
- package/cjs/render/contributions/render/arc3d-render.js.map +1 -1
- package/cjs/render/contributions/render/base-render.d.ts +1 -0
- package/cjs/render/contributions/render/base-render.js +20 -2
- package/cjs/render/contributions/render/base-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/base-texture-contribution-render.js +29 -2
- package/cjs/render/contributions/render/contributions/base-texture-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/image-contribution-render.js +1 -1
- package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js +4 -4
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.d.ts +8 -1
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.js +30 -2
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/text-contribution-render.js +1 -1
- package/cjs/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/group-render.js +2 -2
- package/cjs/render/contributions/render/group-render.js.map +1 -1
- package/cjs/render/contributions/render/image-render.js +3 -3
- package/cjs/render/contributions/render/image-render.js.map +1 -1
- package/cjs/render/contributions/render/path-render.js.map +1 -1
- package/cjs/render/contributions/render/polygon-render.js.map +1 -1
- package/cjs/render/contributions/render/rect-render.js +2 -2
- package/cjs/render/contributions/render/rect-render.js.map +1 -1
- package/cjs/render/contributions/render/richtext-render.js +1 -1
- package/cjs/render/contributions/render/richtext-render.js.map +1 -1
- package/cjs/render/contributions/render/symbol-render.js +15 -12
- package/cjs/render/contributions/render/symbol-render.js.map +1 -1
- package/cjs/render/contributions/render/utils.d.ts +1 -2
- package/cjs/render/contributions/render/utils.js +4 -20
- package/cjs/render/contributions/render/utils.js.map +1 -1
- package/dist/index.es.js +8365 -7714
- package/es/animate/Ticker/default-ticker.d.ts +2 -0
- package/es/animate/Ticker/default-ticker.js +7 -1
- package/es/animate/Ticker/default-ticker.js.map +1 -1
- package/es/animate/animate.js +1 -1
- package/es/animate/animate.js.map +1 -1
- package/es/animate/custom-animate.js +14 -25
- package/es/animate/custom-animate.js.map +1 -1
- package/es/animate/easing-func.d.ts +1 -0
- package/es/animate/easing-func.js +10 -0
- package/es/animate/easing-func.js.map +1 -0
- package/es/animate/easing.d.ts +4 -0
- package/es/animate/easing.js +24 -1
- package/es/animate/easing.js.map +1 -1
- package/es/animate/index.d.ts +1 -0
- package/es/animate/index.js +2 -0
- package/es/animate/index.js.map +1 -1
- package/es/color-string/store.js +1 -2
- package/es/common/3d-interceptor.js +2 -1
- package/es/common/bezier-utils.d.ts +3 -0
- package/es/common/bezier-utils.js +14 -0
- package/es/common/bezier-utils.js.map +1 -1
- package/es/common/custom-path2d.d.ts +4 -0
- package/es/common/custom-path2d.js +44 -12
- package/es/common/custom-path2d.js.map +1 -1
- package/es/common/render-area.js +1 -2
- package/es/common/render-command-list.js +2 -1
- package/es/common/segment/curve/arc.d.ts +4 -1
- package/es/common/segment/curve/arc.js +10 -1
- package/es/common/segment/curve/arc.js.map +1 -1
- package/es/common/segment/curve/base.d.ts +4 -1
- package/es/common/segment/curve/base.js.map +1 -1
- package/es/common/segment/curve/cubic-bezier.d.ts +5 -1
- package/es/common/segment/curve/cubic-bezier.js +22 -1
- package/es/common/segment/curve/cubic-bezier.js.map +1 -1
- package/es/common/segment/curve/curve-context.js +6 -3
- package/es/common/segment/curve/curve-context.js.map +1 -1
- package/es/common/segment/curve/ellipse.d.ts +4 -1
- package/es/common/segment/curve/ellipse.js +9 -0
- package/es/common/segment/curve/ellipse.js.map +1 -1
- package/es/common/segment/curve/line.d.ts +4 -1
- package/es/common/segment/curve/line.js +18 -0
- package/es/common/segment/curve/line.js.map +1 -1
- package/es/common/segment/curve/move.d.ts +4 -1
- package/es/common/segment/curve/move.js +9 -0
- package/es/common/segment/curve/move.js.map +1 -1
- package/es/common/segment/curve/path.d.ts +2 -1
- package/es/common/segment/curve/path.js +5 -2
- package/es/common/segment/curve/path.js.map +1 -1
- package/es/common/segment/curve/quadratic-bezier.d.ts +6 -2
- package/es/common/segment/curve/quadratic-bezier.js +28 -5
- package/es/common/segment/curve/quadratic-bezier.js.map +1 -1
- package/es/common/shape/rect.d.ts +1 -1
- package/es/common/shape/rect.js +28 -23
- package/es/common/shape/rect.js.map +1 -1
- package/es/common/store.js +1 -1
- package/es/graphic/builtin-symbol/rect.d.ts +2 -1
- package/es/graphic/builtin-symbol/rect.js +28 -0
- package/es/graphic/builtin-symbol/rect.js.map +1 -1
- package/es/graphic/builtin-symbol/utils.d.ts +2 -1
- package/es/graphic/builtin-symbol/utils.js +5 -0
- package/es/graphic/builtin-symbol/utils.js.map +1 -1
- package/es/graphic/config.js +14 -5
- package/es/graphic/config.js.map +1 -1
- package/es/graphic/graphic.js +15 -1
- package/es/graphic/graphic.js.map +1 -1
- package/es/graphic/richtext/wrapper.d.ts +1 -0
- package/es/graphic/richtext/wrapper.js +1 -1
- package/es/graphic/richtext/wrapper.js.map +1 -1
- package/es/graphic/richtext.js +2 -1
- package/es/graphic/richtext.js.map +1 -1
- package/es/index.d.ts +1 -0
- package/es/index.js +2 -0
- package/es/index.js.map +1 -1
- package/es/interface/animate.d.ts +5 -39
- package/es/interface/animate.js.map +1 -1
- package/es/interface/graphic/group.d.ts +1 -0
- package/es/interface/graphic/group.js.map +1 -1
- package/es/interface/graphic/image.d.ts +1 -0
- package/es/interface/graphic/image.js.map +1 -1
- package/es/interface/graphic/path.d.ts +1 -0
- package/es/interface/graphic/path.js.map +1 -1
- package/es/interface/graphic/rect.d.ts +1 -0
- package/es/interface/graphic/rect.js.map +1 -1
- package/es/interface/graphic/symbol.d.ts +2 -0
- package/es/interface/graphic/symbol.js.map +1 -1
- package/es/interface/graphic.d.ts +6 -2
- package/es/interface/graphic.js.map +1 -1
- package/es/interface/path.d.ts +5 -0
- package/es/interface/path.js.map +1 -1
- package/es/interface/picker.d.ts +13 -0
- package/es/interface/picker.js.map +1 -1
- package/es/picker/constants.d.ts +2 -0
- package/es/picker/constants.js +4 -0
- package/es/picker/constants.js.map +1 -1
- package/es/picker/pick-interceptor.d.ts +7 -2
- package/es/picker/pick-interceptor.js +19 -1
- package/es/picker/pick-interceptor.js.map +1 -1
- package/es/picker/pick-modules.js +5 -3
- package/es/picker/pick-modules.js.map +1 -1
- package/es/picker/picker-service.d.ts +4 -2
- package/es/picker/picker-service.js +13 -13
- package/es/picker/picker-service.js.map +1 -1
- package/es/plugins/builtin-plugin/edit-module.d.ts +6 -5
- package/es/plugins/builtin-plugin/edit-module.js +79 -25
- package/es/plugins/builtin-plugin/edit-module.js.map +1 -1
- package/es/plugins/builtin-plugin/richtext-edit-plugin-old.d.ts +1 -0
- package/es/plugins/builtin-plugin/richtext-edit-plugin-old.js +3 -0
- package/es/plugins/builtin-plugin/richtext-edit-plugin-old.js.map +1 -0
- package/es/plugins/builtin-plugin/richtext-edit-plugin.d.ts +49 -30
- package/es/plugins/builtin-plugin/richtext-edit-plugin.js +283 -214
- package/es/plugins/builtin-plugin/richtext-edit-plugin.js.map +1 -1
- package/es/render/contributions/render/arc3d-render.js.map +1 -1
- package/es/render/contributions/render/base-render.d.ts +1 -0
- package/es/render/contributions/render/base-render.js +21 -2
- package/es/render/contributions/render/base-render.js.map +1 -1
- package/es/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/base-texture-contribution-render.js +29 -2
- package/es/render/contributions/render/contributions/base-texture-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/image-contribution-render.js +1 -1
- package/es/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/rect-contribution-render.js +4 -4
- package/es/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/symbol-contribution-render.d.ts +8 -1
- package/es/render/contributions/render/contributions/symbol-contribution-render.js +26 -0
- package/es/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/text-contribution-render.js +1 -1
- package/es/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
- package/es/render/contributions/render/group-render.js +2 -2
- package/es/render/contributions/render/group-render.js.map +1 -1
- package/es/render/contributions/render/image-render.js +3 -3
- package/es/render/contributions/render/image-render.js.map +1 -1
- package/es/render/contributions/render/path-render.js.map +1 -1
- package/es/render/contributions/render/polygon-render.js.map +1 -1
- package/es/render/contributions/render/rect-render.js +2 -2
- package/es/render/contributions/render/rect-render.js.map +1 -1
- package/es/render/contributions/render/richtext-render.js +1 -1
- package/es/render/contributions/render/richtext-render.js.map +1 -1
- package/es/render/contributions/render/symbol-render.js +16 -13
- package/es/render/contributions/render/symbol-render.js.map +1 -1
- package/es/render/contributions/render/utils.d.ts +1 -2
- package/es/render/contributions/render/utils.js +0 -18
- package/es/render/contributions/render/utils.js.map +1 -1
- package/package.json +3 -3
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/graphic/richtext.ts"],"names":[],"mappings":";;;;;;AACA,6CAA4C;AAgB5C,uCAAiF;AACjF,qCAAoD;AACpD,6DAAqC;AACrC,qEAA6C;AAC7C,iEAAyC;AACzC,mCAAmC;AACnC,0CAA+C;AAE/C,gDAA6C;AAC7C,2CAAmD;AAEnD,MAAM,uBAAuB,GAAG;IAC9B,OAAO;IACP,QAAQ;IACR,UAAU;IACV,WAAW;IACX,mBAAmB;IACnB,WAAW;IACX,UAAU;IACV,WAAW;IACX,cAAc;IACd,YAAY;IACZ,iBAAiB;IACjB,MAAM;IACN,QAAQ;IACR,UAAU;IACV,YAAY;IACZ,WAAW;IACX,YAAY;IACZ,WAAW;IACX,SAAS;IACT,aAAa;IACb,eAAe;IACf,GAAG,gCAAsB;CAC1B,CAAC;AAEF,MAAa,QAAS,SAAQ,iBAAkC;IAiB9D,YAAY,MAAkC;QAC5C,KAAK,CAAC,MAAM,CAAC,CAAC;QAjBhB,SAAI,GAAe,UAAU,CAAC;QAG9B,sBAAiB,GAAyB,IAAI,CAAC;QAe7C,IAAI,CAAC,UAAU,GAAG,gCAAoB,CAAC;QAEvC,IAAI,CAAC,uBAAuB,GAAG,CAAC,CAAC,GAAQ,EAAE,UAAe,EAAE,GAA6B,EAAE,EAAE;YAC3F,KAAK,MAAM,GAAG,IAAI,GAAG,EAAE;gBACrB,IAAI,GAAG,KAAK,aAAa,EAAE;oBACzB,IAAI,GAAG,CAAC,GAAG,CAAC,KAAK,UAAU,CAAC,GAAG,CAAC,EAAE;wBAChC,SAAS;qBACV;oBACD,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;oBAClD,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;iBACjC;aACF;QACH,CAAC,CAAQ,CAAC;IACZ,CAAC;IAED,IAAI,KAAK;;QACP,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,KAAK,mCAAI,iCAAwB,CAAC,KAAK,CAAC;IAChE,CAAC;IACD,IAAI,KAAK,CAAC,CAAS;QACjB,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,KAAK,CAAC,EAAE;YAC9B,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,CAAC;QACzB,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,MAAM;;QACR,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,MAAM,mCAAI,iCAAwB,CAAC,MAAM,CAAC;IAClE,CAAC;IACD,IAAI,MAAM,CAAC,CAAS;QAClB,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,EAAE;YAC/B,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;QAC1B,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,QAAQ;QACV,OAAO,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;IACjC,CAAC;IACD,IAAI,QAAQ,CAAC,EAAsB;QACjC,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,KAAK,EAAE,EAAE;YAClC,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,QAAQ,GAAG,EAAE,CAAC;QAC7B,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;IAClC,CAAC;IACD,IAAI,SAAS,CAAC,EAAsB;QAClC,IAAI,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,EAAE,EAAE;YACnC,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,EAAE,CAAC;QAC9B,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,QAAQ;;QACV,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,QAAQ,mCAAI,iCAAwB,CAAC,QAAQ,CAAC;IACtE,CAAC;IACD,IAAI,QAAQ,CAAC,CAAmB;QAC9B,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,KAAK,CAAC,EAAE;YACjC,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,QAAQ,GAAG,CAAC,CAAC;QAC5B,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,SAAS;;QACX,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,SAAS,mCAAI,iCAAwB,CAAC,SAAS,CAAC;IACxE,CAAC;IACD,IAAI,SAAS,CAAC,EAAqB;QACjC,IAAI,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,EAAE,EAAE;YACnC,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,EAAE,CAAC;QAC9B,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,iBAAiB;;QACnB,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,iBAAiB,mCAAI,iCAAwB,CAAC,iBAAiB,CAAC;IACxF,CAAC;IACD,IAAI,iBAAiB,CAAC,EAA6B;QACjD,IAAI,IAAI,CAAC,SAAS,CAAC,iBAAiB,KAAK,EAAE,EAAE;YAC3C,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,iBAAiB,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,SAAS;;QACX,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,SAAS,mCAAI,iCAAwB,CAAC,SAAS,CAAC;IACxE,CAAC;IACD,IAAI,SAAS,CAAC,KAA8B;QAC1C,IAAI,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,KAAK,EAAE;YACtC,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,YAAY;;QACd,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,YAAY,mCAAI,iCAAwB,CAAC,YAAY,CAAC;IAC9E,CAAC;IACD,IAAI,YAAY,CAAC,QAAoC;QACnD,IAAI,IAAI,CAAC,SAAS,CAAC,YAAY,KAAK,QAAQ,EAAE;YAC5C,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,YAAY,GAAG,QAAQ,CAAC;QACvC,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,UAAU;;QACZ,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,UAAU,mCAAI,iCAAwB,CAAC,UAAU,CAAC;IAC1E,CAAC;IACD,IAAI,UAAU,CAAC,MAA4B;QACzC,IAAI,CAAC,SAAS,CAAC,UAAU,GAAG,MAAM,CAAC;QACnC,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IAED,eAAe;QACb,OAAO,IAAA,gBAAQ,EAAC,IAAI,CAAC,CAAC,QAAQ,CAAC;IACjC,CAAC;IAES,gBAAgB,CACxB,SAAoC,EACpC,aAAkD,EAClD,UAAuB;QAEvB,MAAM,EACJ,KAAK,GAAG,aAAa,CAAC,KAAK,EAC3B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,QAAQ,GAAG,aAAa,CAAC,QAAQ,EACjC,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,YAAY,GAAG,aAAa,CAAC,YAAY,EAC1C,GAAG,SAAS,CAAC;QAEd,IAAI,KAAK,GAAG,CAAC,IAAI,MAAM,GAAG,CAAC,EAAE;YAE3B,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;SACrC;aAAM;YAEL,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC;YACxC,MAAM,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,UAAU,CAAC,aAAa,EAAE,CAAC;YAChF,IAAI,YAAY,GAAG,KAAK,IAAI,WAAW,IAAI,CAAC,CAAC;YAC7C,IAAI,aAAa,GAAG,MAAM,IAAI,YAAY,IAAI,CAAC,CAAC;YAEhD,aAAa,GAAG,OAAO,SAAS,KAAK,QAAQ,IAAI,aAAa,GAAG,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,aAAa,IAAI,CAAC,CAAC;YAC5G,YAAY,GAAG,OAAO,QAAQ,KAAK,QAAQ,IAAI,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,YAAY,IAAI,CAAC,CAAC;YAEtG,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,YAAY,EAAE,aAAa,CAAC,CAAC;SACnD;QAGD,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,QAAQ,YAAY,EAAE;YACpB,KAAK,KAAK;gBACR,MAAM,GAAG,CAAC,CAAC;gBACX,MAAM;YACR,KAAK,QAAQ;gBACX,MAAM,GAAG,CAAC,UAAU,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;gBAClC,MAAM;YACR,KAAK,QAAQ;gBACX,MAAM,GAAG,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;gBAC9B,MAAM;YACR;gBACE,MAAM;SACT;QACD,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,QAAQ,SAAS,EAAE;YACjB,KAAK,MAAM;gBACT,MAAM,GAAG,CAAC,CAAC;gBACX,MAAM;YACR,KAAK,QAAQ;gBACX,MAAM,GAAG,CAAC,UAAU,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;gBACjC,MAAM;YACR,KAAK,OAAO;gBACV,MAAM,GAAG,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;gBAC7B,MAAM;YACR;gBACE,MAAM;SACT;QACD,UAAU,CAAC,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAErC,yBAAW,CAAC,cAAc,CAAC,oBAAoB,CAAC,UAAU,CAAC,CAAC;QAE5D,IAAI,SAAS,CAAC,iBAAiB,IAAI,IAAI,IAAI,SAAS,CAAC,gBAAgB,IAAI,IAAI,EAAE;YAC7E,yBAAW,CAAC,cAAc,CAAC,wBAAwB,CAAC,SAAS,EAAE,aAAa,EAAE,UAAU,CAAC,CAAC;SAC3F;QACD,yBAAW,CAAC,cAAc,CAAC,mBAAmB,CAAC,SAAS,EAAE,UAAU,EAAE,aAAa,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QAClG,OAAO,UAAU,CAAC;IACpB,CAAC;IAES,cAAc,CAAC,IAAc;QACrC,OAAO,KAAK,CAAC,cAAc,CAAC,IAAI,EAAE,uBAAuB,CAAC,CAAC;IAC7D,CAAC;IACS,aAAa,CAAC,GAAW;QACjC,OAAO,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,uBAAuB,CAAC,CAAC;IAC3D,CAAC;IACD,aAAa;QACX,IAAI,IAAI,CAAC,iBAAiB,EAAE,EAAE;YAC5B,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAC1B,IAAI,CAAC,mBAAmB,EAAE,CAAC;SAC5B;QACD,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IAED,IAAI,MAAM;QACR,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC;QACxC,IAAI,UAAU,CAAC,YAAY,GAAG,UAAU,CAAC,MAAM,EAAE;YAC/C,OAAO,IAAI,CAAC;SACb;QACD,MAAM,EAAE,mBAAmB,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAC/C,IAAI,mBAAmB,EAAE;YACvB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAChD,MAAM,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;gBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;oBAC5C,MAAM,CAAC,GAAG,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;oBAC1B,IAAK,CAAS,CAAC,QAAQ,IAAK,CAAS,CAAC,IAAI,KAAK,EAAE,EAAE;wBACjD,OAAO,IAAI,CAAC;qBACb;iBACF;aACF;SACF;QACD,OAAO,KAAK,CAAC;IAEf,CAAC;IACD,wBAAwB,CAAC,MAA6D;QACpF,MAAM,EACJ,IAAI,EACJ,MAAM,EACN,QAAQ,EACR,UAAU,EACV,SAAS,EACT,UAAU,EACV,SAAS,EACT,OAAO,EACP,WAAW,EACX,aAAa,EACd,GAAG,IAAI,CAAC,SAAS,CAAC;QACnB,uBACE,IAAI;YACJ,MAAM;YACN,QAAQ;YACR,UAAU;YACV,SAAS;YACT,UAAU;YACV,SAAS;YACT,OAAO;YACP,WAAW;YACX,aAAa,IACV,MAAM,EACT;IACJ,CAAC;IACD,kBAAkB,CAAC,EAAyB;;QAE1C,MAAM,EACJ,UAAU,EAAE,GAAG,GAAG,EAAE,EACpB,QAAQ,EACR,SAAS,EACT,KAAK,EACL,MAAM,EACN,QAAQ,EACR,SAAS,EACT,iBAAiB,EACjB,SAAS,EACT,YAAY,EACZ,eAAe,EACf,UAAU,EACV,mBAAmB,EACpB,GAAG,IAAI,CAAC,SAAS,CAAC;QACnB,MAAM,UAAU,GAAiC,EAAE,CAAC;QAEpD,MAAM,UAAU,GAAG,EAAE,aAAF,EAAE,cAAF,EAAE,GAAI,GAAG,CAAC;QAE7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC1C,IAAI,OAAO,IAAI,UAAU,CAAC,CAAC,CAAC,EAAE;gBAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,wBAAwB,CAC1C,UAAU,CAAC,CAAC,CAA4B,CACd,CAAC;gBAC5B,MAAc,CAAC,SAAS,GAAG,SAAS,CAAC;gBAEtC,MAAM,SAAS,GACb,MAAM,CAAC,EAAE,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;gBACnG,IAAI,SAAS,EAAE;oBACb,UAAU,CAAC,IAAI,CAAC,SAAyB,CAAC,CAAC;iBAC5C;qBAAM;oBACL,MAAM,IAAI,GAAG,IAAI,mBAAY,CAAC,MAAM,CAAC,CAAC;oBACtC,IAAI,CAAC,eAAe,GAAG,GAAG,EAAE;;wBAC1B,IAAI,CAAC,iBAAiB,EAAE,CAAC;wBACzB,MAAA,IAAI,CAAC,KAAK,0CAAE,eAAe,EAAE,CAAC;oBAChC,CAAC,CAAC;oBACF,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,EAAE,CAAC;oBAC5B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBACvB;aACF;iBAAM;gBACL,MAAM,cAAc,GAAG,IAAI,CAAC,wBAAwB,CAClD,UAAU,CAAC,CAAC,CAAgC,CACd,CAAC;gBACjC,IAAI,IAAA,iBAAQ,EAAC,cAAc,CAAC,IAAI,CAAC,EAAE;oBACjC,cAAc,CAAC,IAAI,GAAG,GAAG,cAAc,CAAC,IAAI,EAAE,CAAC;iBAChD;gBACD,IAAI,cAAc,CAAC,IAAI,IAAI,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE;oBAE7D,MAAM,SAAS,GAAG,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBAClD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;wBACzC,UAAU,CAAC,IAAI,CAAC,IAAI,mBAAS,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC;qBACvE;iBACF;qBAAM,IAAI,cAAc,CAAC,IAAI,EAAE;oBAC9B,UAAU,CAAC,IAAI,CAAC,IAAI,mBAAS,CAAC,cAAc,CAAC,IAAI,EAAE,KAAK,EAAE,cAAc,CAAC,CAAC,CAAC;iBAC5E;aACF;SACF;QAYD,MAAM,cAAc,GAAG,OAAO,QAAQ,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,QAAQ,GAAG,CAAC,CAAC;QACjG,MAAM,eAAe,GAAG,OAAO,SAAS,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,SAAS,GAAG,CAAC,CAAC;QAErG,MAAM,mBAAmB,GACvB,OAAO,KAAK,KAAK,QAAQ;YACzB,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;YACtB,KAAK,GAAG,CAAC;YAGT,CAAC,CAAC,cAAc,IAAI,KAAK,IAAI,QAAQ,CAAC,CAAC;QACzC,MAAM,oBAAoB,GACxB,OAAO,MAAM,KAAK,QAAQ;YAC1B,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC;YACvB,MAAM,GAAG,CAAC;YAGV,CAAC,CAAC,eAAe,IAAI,MAAM,IAAI,SAAS,CAAC,CAAC;QAE5C,MAAM,UAAU,GAAG,mBAAmB,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;QAC/E,MAAM,WAAW,GAAG,oBAAoB,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;QAEpF,MAAM,KAAK,GAAG,IAAI,eAAK,CACrB,CAAC,EACD,CAAC,EACD,UAAU,IAAI,CAAC,EACf,WAAW,IAAI,CAAC,EAChB,QAAQ,EACR,SAAS,EACT,iBAAiB,EACjB,SAAS,EACT,YAAY,EACZ,eAAe,IAAI,YAAY,EAG/B,CAAC,mBAAmB,IAAI,cAAc,EACtC,CAAC,oBAAoB,IAAI,eAAe,EACxC,UAAU,IAAI,KAAK,EACnB,MAAA,IAAI,CAAC,WAAW,0CAAE,KAAK,CACxB,CAAC;QACF,MAAM,OAAO,GAAG,IAAI,iBAAO,CAAC,KAAK,CAAC,CAAC;QACnC,IAAI,mBAAmB,EAAE;YACvB,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,IAAI,IAAI,GAAG,KAAK,CAAC;YACjB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC1C,MAAM,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;gBACxB,IAAI,IAAI,EAAE;oBACP,CAAe,CAAC,QAAQ,GAAG,IAAI,CAAC;oBAChC,CAAe,CAAC,IAAI,GAAG,QAAQ,CAAC;oBAChC,CAAe,CAAC,GAAG,GAAG,QAAQ,CAAC;oBAChC,CAAE,CAAe,CAAC,OAAO,IAAI,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;iBACrF;qBAAM;oBACL,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;iBACvB;gBACD,IAAI,KAAK,CAAC,KAAK,CAAC,MAAM,KAAK,SAAS,EAAE;oBACpC,SAAS,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;oBAC/B,OAAO,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;oBAC7B,CAAe,CAAC,QAAQ,GAAG,IAAI,CAAC;oBAChC,CAAe,CAAC,IAAI,GAAG,IAAI,CAAC;oBAC5B,CAAe,CAAC,GAAG,GAAG,IAAI,CAAC;oBAC5B,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;oBACvD,IAAI,GAAG,IAAI,CAAC;iBACb;gBACD,IAAK,CAAe,CAAC,OAAO,EAAE;oBAC5B,IAAI,GAAG,KAAK,CAAC;oBACb,OAAO,CAAC,SAAS,GAAG,CAAC,CAAC;iBACvB;gBACD,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;aAAM;YACL,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC1C,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;aAC7B;SACF;QAED,OAAO,CAAC,IAAI,EAAE,CAAC;QAGf,MAAM,eAAe,GAAG,KAAK,CAAC,eAAe,KAAK,YAAY,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,oBAAoB,CAAC;QAC5G,IAAI,CAAC,eAAe,EAAE;YAEpB,MAAM,SAAS,GAAG,KAAK,CAAC,0BAA0B,EAAE,CAAC;YACrD,IAAI,UAAU,GAAG,KAAK,CAAC,eAAe,KAAK,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC;YAE7F,IAAI,KAAK,CAAC,eAAe,KAAK,YAAY,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,eAAe,EAAE;gBAE7E,UAAU,GAAG,IAAI,CAAC,GAAG,CACnB,UAAU,EAGV,KAAK,CAAC,eAAe,KAAK,YAAY,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAC9D,CAAC;aACH;YAED,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC;gBAC7B,CAAC,CAAC,UAAU,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;YAClC,CAAC,CAAC,CAAC;SACJ;QAED,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;IAG3B,CAAC;IAED,KAAK;QACH,OAAO,IAAI,QAAQ,mBAAM,IAAI,CAAC,SAAS,EAAG,CAAC;IAC7C,CAAC;IAED,QAAQ,CAAC,KAAc,EAAE,KAAc;QACrC,KAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAC7B,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC;QAKxC,UAAU,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YAC9B,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAC9B,CAAC,CAAC,CAAC;IACL,CAAC;IAGD,aAAa;QACX,IAAI,CAAC,gBAAgB,CAAC,aAAa,EAAE,CAAC,CAAsB,EAAE,EAAE;YAC9D,MAAM,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;YAC3C,IAAI,UAAU,IAAI,UAAU,KAAK,IAAI,CAAC,iBAAiB,EAAE;aAExD;iBAAM,IAAI,UAAU,EAAE;gBACrB,IAAI,CAAC,YAAY,CAAC,aAAa,EAAE,UAAU,CAAC,UAAU,CAAC,CAAC;aAOzD;iBAAM,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAChD,IAAI,CAAC,YAAY,CAAC,aAAa,EAAE,SAAS,CAAC,CAAC;aAM7C;QACH,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,gBAAgB,CAAC,cAAc,EAAE,CAAC,CAAsB,EAAE,EAAE;YAC/D,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAC1B,IAAI,CAAC,YAAY,CAAC,aAAa,EAAE,SAAS,CAAC,CAAC;aAM7C;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IAED,oBAAoB,CAAC,UAA0B;;QAC7C,IAAI,UAAU,EAAE;YACd,MAAA,IAAI,CAAC,iBAAiB,0CAAE,aAAa,CAAC,KAAK,CAAC,CAAC;YAC7C,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAAC;YACpC,IAAI,CAAC,iBAAiB,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;YAC3C,MAAA,IAAI,CAAC,KAAK,0CAAE,SAAS,CAAC,UAAU,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;YACnD,MAAA,IAAI,CAAC,KAAK,0CAAE,eAAe,EAAE,CAAC;SAC/B;aAAM;YACL,IAAI,CAAC,iBAAiB,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAC5C,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;YAC9B,MAAA,IAAI,CAAC,KAAK,0CAAE,SAAS,EAAE,CAAC;YACxB,MAAA,IAAI,CAAC,KAAK,0CAAE,eAAe,EAAE,CAAC;SAC/B;IACH,CAAC;IAED,QAAQ,CAAC,KAAiB;QACxB,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC;QACxC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAO9C,IAAI,QAAmC,CAAC;QACxC,UAAU,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,GAAG,EAAE,EAAE;;YACrC,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;YACvC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,IAAI,MAAM,CAAC,aAAa,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBAC5D,QAAQ,GAAG,IAAI,CAAC;gBAEhB,QAAQ,CAAC,OAAO,GAAG,CAAC,MAAA,QAAQ,CAAC,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBAC1E,QAAQ,CAAC,OAAO,GAAG,CAAC,MAAA,QAAQ,CAAC,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;aAC3E;QACH,CAAC,CAAC,CAAC;QAEH,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,oBAAoB;QAClB,OAAO,QAAQ,CAAC,mBAAmB,CAAC;IACtC,CAAC;;AArhBH,4BAshBC;AAhhBQ,4BAAmB,mBACxB,QAAQ,EAAE,CAAC,EACX,SAAS,EAAE,CAAC,EACZ,iBAAiB,EAAE,CAAC,EACpB,SAAS,EAAE,CAAC,EACZ,YAAY,EAAE,CAAC,EACf,UAAU,EAAE,CAAC,EACb,eAAe,EAAE,CAAC,IACf,6BAAmB,EACtB;AAygBJ,SAAgB,cAAc,CAAC,UAAqC;IAClE,OAAO,IAAI,QAAQ,CAAC,UAAU,CAAC,CAAC;AAClC,CAAC;AAFD,wCAEC","file":"richtext.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\nimport { isNumber } from '@visactor/vutils';\nimport type {\n IRichText,\n IRichTextCharacter,\n RichTextGlobalAlignType,\n RichTextGlobalBaselineType,\n RichTextVerticalDirection,\n RichTextWordBreak,\n IRichTextGraphicAttribute,\n IRichTextImageCharacter,\n IRichTextParagraphCharacter,\n IStage,\n ILayer,\n IRichTextIcon,\n EventPoint\n} from '../interface';\nimport { Graphic, GRAPHIC_UPDATE_TAG_KEY, NOWORK_ANIMATE_ATTR } from './graphic';\nimport { DefaultRichTextAttribute } from './config';\nimport Frame from './richtext/frame';\nimport Paragraph from './richtext/paragraph';\nimport Wrapper from './richtext/wrapper';\nimport { getTheme } from './theme';\nimport { RichTextIcon } from './richtext/icon';\nimport type { FederatedMouseEvent } from '../event';\nimport { application } from '../application';\nimport { RICHTEXT_NUMBER_TYPE } from './constants';\n\nconst RICHTEXT_UPDATE_TAG_KEY = [\n 'width',\n 'height',\n 'ellipsis',\n 'wordBreak',\n 'verticalDirection',\n 'maxHeight',\n 'maxWidth',\n 'textAlign',\n 'textBaseline',\n 'textConfig',\n 'layoutDirection',\n 'fill',\n 'stroke',\n 'fontSize',\n 'fontFamily',\n 'fontStyle',\n 'fontWeight',\n 'lineWidth',\n 'opacity',\n 'fillOpacity',\n 'strokeOpacity',\n ...GRAPHIC_UPDATE_TAG_KEY\n];\n\nexport class RichText extends Graphic<IRichTextGraphicAttribute> implements IRichText {\n type: 'richtext' = 'richtext';\n\n _frameCache: Frame; // 富文本布局画布\n _currentHoverIcon: IRichTextIcon | null = null;\n\n static NOWORK_ANIMATE_ATTR = {\n ellipsis: 1,\n wordBreak: 1,\n verticalDirection: 1,\n textAlign: 1,\n textBaseline: 1,\n textConfig: 1,\n layoutDirection: 1,\n ...NOWORK_ANIMATE_ATTR\n };\n\n constructor(params?: IRichTextGraphicAttribute) {\n super(params);\n this.numberType = RICHTEXT_NUMBER_TYPE;\n\n this.onBeforeAttributeUpdate = ((val: any, attributes: any, key: null | string | string[]) => {\n for (const key in val) {\n if (key === 'hoverIconId') {\n if (val[key] === attributes[key]) {\n continue;\n }\n const icon = this._frameCache.icons.get(val[key]);\n this.updateHoverIconState(icon);\n }\n }\n }) as any;\n }\n\n get width(): number {\n return this.attribute.width ?? DefaultRichTextAttribute.width;\n }\n set width(w: number) {\n if (this.attribute.width === w) {\n return;\n }\n this.attribute.width = w;\n this.addUpdateShapeAndBoundsTag();\n }\n get height(): number {\n return this.attribute.height ?? DefaultRichTextAttribute.height;\n }\n set height(h: number) {\n if (this.attribute.height === h) {\n return;\n }\n this.attribute.height = h;\n this.addUpdateShapeAndBoundsTag();\n }\n get maxWidth(): number | undefined {\n return this.attribute.maxWidth;\n }\n set maxWidth(mw: number | undefined) {\n if (this.attribute.maxWidth === mw) {\n return;\n }\n this.attribute.maxWidth = mw;\n this.addUpdateShapeAndBoundsTag();\n }\n get maxHeight(): number | undefined {\n return this.attribute.maxHeight;\n }\n set maxHeight(mh: number | undefined) {\n if (this.attribute.maxHeight === mh) {\n return;\n }\n this.attribute.maxHeight = mh;\n this.addUpdateShapeAndBoundsTag();\n }\n get ellipsis(): boolean | string {\n return this.attribute.ellipsis ?? DefaultRichTextAttribute.ellipsis;\n }\n set ellipsis(e: boolean | string) {\n if (this.attribute.ellipsis === e) {\n return;\n }\n this.attribute.ellipsis = e;\n this.addUpdateShapeAndBoundsTag();\n }\n get wordBreak(): RichTextWordBreak {\n return this.attribute.wordBreak ?? DefaultRichTextAttribute.wordBreak;\n }\n set wordBreak(wb: RichTextWordBreak) {\n if (this.attribute.wordBreak === wb) {\n return;\n }\n this.attribute.wordBreak = wb;\n this.addUpdateShapeAndBoundsTag();\n }\n get verticalDirection(): RichTextVerticalDirection {\n return this.attribute.verticalDirection ?? DefaultRichTextAttribute.verticalDirection;\n }\n set verticalDirection(vd: RichTextVerticalDirection) {\n if (this.attribute.verticalDirection === vd) {\n return;\n }\n this.attribute.verticalDirection = vd;\n this.addUpdateShapeAndBoundsTag();\n }\n get textAlign(): RichTextGlobalAlignType {\n return this.attribute.textAlign ?? DefaultRichTextAttribute.textAlign;\n }\n set textAlign(align: RichTextGlobalAlignType) {\n if (this.attribute.textAlign === align) {\n return;\n }\n this.attribute.textAlign = align;\n this.addUpdateShapeAndBoundsTag();\n }\n get textBaseline(): RichTextGlobalBaselineType {\n return this.attribute.textBaseline ?? DefaultRichTextAttribute.textBaseline;\n }\n set textBaseline(baseline: RichTextGlobalBaselineType) {\n if (this.attribute.textBaseline === baseline) {\n return;\n }\n this.attribute.textBaseline = baseline;\n this.addUpdateShapeAndBoundsTag();\n }\n get textConfig(): IRichTextCharacter[] {\n return this.attribute.textConfig ?? DefaultRichTextAttribute.textConfig;\n }\n set textConfig(config: IRichTextCharacter[]) {\n this.attribute.textConfig = config;\n this.addUpdateShapeAndBoundsTag();\n }\n\n getGraphicTheme(): Required<IRichTextGraphicAttribute> {\n return getTheme(this).richtext;\n }\n\n protected updateAABBBounds(\n attribute: IRichTextGraphicAttribute,\n richtextTheme: Required<IRichTextGraphicAttribute>,\n aabbBounds: IAABBBounds\n ) {\n const {\n width = richtextTheme.width,\n height = richtextTheme.height,\n maxWidth = richtextTheme.maxWidth,\n maxHeight = richtextTheme.maxHeight,\n textAlign = richtextTheme.textAlign,\n textBaseline = richtextTheme.textBaseline\n } = attribute;\n\n if (width > 0 && height > 0) {\n // 外部设置宽高\n aabbBounds.set(0, 0, width, height);\n } else {\n // 获取内容宽高\n const frameCache = this.getFrameCache();\n const { width: actualWidth, height: actualHeight } = frameCache.getActualSize();\n let contentWidth = width || actualWidth || 0;\n let contentHeight = height || actualHeight || 0;\n\n contentHeight = typeof maxHeight === 'number' && contentHeight > maxHeight ? maxHeight : contentHeight || 0;\n contentWidth = typeof maxWidth === 'number' && contentWidth > maxWidth ? maxWidth : contentWidth || 0;\n\n aabbBounds.set(0, 0, contentWidth, contentHeight);\n }\n\n // 调整对齐方式\n let deltaY = 0;\n switch (textBaseline) {\n case 'top':\n deltaY = 0;\n break;\n case 'middle':\n deltaY = -aabbBounds.height() / 2;\n break;\n case 'bottom':\n deltaY = -aabbBounds.height();\n break;\n default:\n break;\n }\n let deltaX = 0;\n switch (textAlign) {\n case 'left':\n deltaX = 0;\n break;\n case 'center':\n deltaX = -aabbBounds.width() / 2;\n break;\n case 'right':\n deltaX = -aabbBounds.width();\n break;\n default:\n break;\n }\n aabbBounds.translate(deltaX, deltaY);\n\n application.graphicService.updateTempAABBBounds(aabbBounds);\n\n if (attribute.forceBoundsHeight != null || attribute.forceBoundsWidth != null) {\n application.graphicService.updateHTMLTextAABBBounds(attribute, richtextTheme, aabbBounds);\n }\n application.graphicService.transformAABBBounds(attribute, aabbBounds, richtextTheme, false, this);\n return aabbBounds;\n }\n\n protected needUpdateTags(keys: string[]): boolean {\n return super.needUpdateTags(keys, RICHTEXT_UPDATE_TAG_KEY);\n }\n protected needUpdateTag(key: string): boolean {\n return super.needUpdateTag(key, RICHTEXT_UPDATE_TAG_KEY);\n }\n getFrameCache(): Frame {\n if (this.shouldUpdateShape()) {\n this.doUpdateFrameCache();\n this.clearUpdateShapeTag();\n }\n return this._frameCache;\n }\n\n get cliped() {\n const frameCache = this.getFrameCache();\n if (frameCache.actualHeight > frameCache.height) {\n return true;\n }\n const { disableAutoWrapLine } = this.attribute;\n if (disableAutoWrapLine) {\n for (let i = 0; i < frameCache.lines.length; i++) {\n const l = frameCache.lines[i];\n for (let j = 0; j < l.paragraphs.length; j++) {\n const p = l.paragraphs[j];\n if ((p as any).overflow && (p as any).text !== '') {\n return true;\n }\n }\n }\n }\n return false;\n // if (height < this.attribute.height || )\n }\n combinedStyleToCharacter(config: IRichTextImageCharacter | IRichTextParagraphCharacter) {\n const {\n fill,\n stroke,\n fontSize,\n fontFamily,\n fontStyle,\n fontWeight,\n lineWidth,\n opacity,\n fillOpacity,\n strokeOpacity\n } = this.attribute;\n return {\n fill,\n stroke,\n fontSize,\n fontFamily,\n fontStyle,\n fontWeight,\n lineWidth,\n opacity,\n fillOpacity,\n strokeOpacity,\n ...config\n };\n }\n doUpdateFrameCache(tc?: IRichTextCharacter[]) {\n // 1. 测量,生成paragraph\n const {\n textConfig: _tc = [],\n maxWidth,\n maxHeight,\n width,\n height,\n ellipsis,\n wordBreak,\n verticalDirection,\n textAlign,\n textBaseline,\n layoutDirection,\n singleLine,\n disableAutoWrapLine\n } = this.attribute;\n const paragraphs: (Paragraph | RichTextIcon)[] = [];\n\n const textConfig = tc ?? _tc;\n\n for (let i = 0; i < textConfig.length; i++) {\n if ('image' in textConfig[i]) {\n const config = this.combinedStyleToCharacter(\n textConfig[i] as IRichTextImageCharacter\n ) as IRichTextImageCharacter;\n (config as any).lineWidth = undefined; // for icon bounds\n // 直接创建icon Mark\n const iconCache =\n config.id && this._frameCache && this._frameCache.icons && this._frameCache.icons.get(config.id);\n if (iconCache) {\n paragraphs.push(iconCache as RichTextIcon);\n } else {\n const icon = new RichTextIcon(config);\n icon.successCallback = () => {\n this.addUpdateBoundTag();\n this.stage?.renderNextFrame();\n };\n icon.richtextId = config.id;\n paragraphs.push(icon);\n }\n } else {\n const richTextConfig = this.combinedStyleToCharacter(\n textConfig[i] as IRichTextParagraphCharacter\n ) as IRichTextParagraphCharacter;\n if (isNumber(richTextConfig.text)) {\n richTextConfig.text = `${richTextConfig.text}`;\n }\n if (richTextConfig.text && richTextConfig.text.includes('\\n')) {\n // 如果有文字内有换行符,将该段文字切为多段,并在后一段加入newLine标记\n const textParts = richTextConfig.text.split('\\n');\n for (let j = 0; j < textParts.length; j++) {\n paragraphs.push(new Paragraph(textParts[j], j !== 0, richTextConfig));\n }\n } else if (richTextConfig.text) {\n paragraphs.push(new Paragraph(richTextConfig.text, false, richTextConfig));\n }\n }\n }\n\n // 2. 布局,生成frame\n // const frameHeight =\n // typeof maxHeight === 'number' && (!height || height > maxHeight) // height = 0或height>maxHeight,使用maxHeight布局\n // ? maxHeight\n // : height;\n // const frameWidth =\n // typeof maxWidth === 'number' && (!width || width > maxWidth) // height = 0或height>maxWidth,使用maxWidth布局\n // ? maxWidth\n // : width;\n\n const maxWidthFinite = typeof maxWidth === 'number' && Number.isFinite(maxWidth) && maxWidth > 0;\n const maxHeightFinite = typeof maxHeight === 'number' && Number.isFinite(maxHeight) && maxHeight > 0;\n\n const richTextWidthEnable =\n typeof width === 'number' &&\n Number.isFinite(width) &&\n width > 0 &&\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-ignore\n (!maxWidthFinite || width <= maxWidth);\n const richTextHeightEnable =\n typeof height === 'number' &&\n Number.isFinite(height) &&\n height > 0 &&\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-ignore\n (!maxHeightFinite || height <= maxHeight);\n\n const frameWidth = richTextWidthEnable ? width : maxWidthFinite ? maxWidth : 0;\n const frameHeight = richTextHeightEnable ? height : maxHeightFinite ? maxHeight : 0;\n\n const frame = new Frame(\n 0,\n 0,\n frameWidth || 0,\n frameHeight || 0,\n ellipsis,\n wordBreak,\n verticalDirection,\n textAlign,\n textBaseline,\n layoutDirection || 'horizontal',\n // typeof maxWidth === 'number' && (!width || width > maxWidth),\n // typeof maxHeight === 'number' && (!height || height > maxHeight),\n !richTextWidthEnable && maxWidthFinite,\n !richTextHeightEnable && maxHeightFinite,\n singleLine || false,\n this._frameCache?.icons\n );\n const wrapper = new Wrapper(frame);\n if (disableAutoWrapLine) {\n let lineCount = 0;\n let skip = false;\n for (let i = 0; i < paragraphs.length; i++) {\n const p = paragraphs[i];\n if (skip) {\n (p as Paragraph).overflow = true;\n (p as Paragraph).left = Infinity;\n (p as Paragraph).top = Infinity;\n !(p as Paragraph).newLine && frame.lines[frame.lines.length - 1].paragraphs.push(p);\n } else {\n wrapper.deal(p, true);\n }\n if (frame.lines.length !== lineCount) {\n lineCount = frame.lines.length;\n wrapper.lineBuffer.length = 0;\n (p as Paragraph).overflow = true;\n (p as Paragraph).left = 1000;\n (p as Paragraph).top = 1000;\n frame.lines[frame.lines.length - 1].paragraphs.push(p);\n skip = true;\n }\n if ((p as Paragraph).newLine) {\n skip = false;\n wrapper.lineWidth = 0;\n }\n wrapper.send();\n }\n } else {\n for (let i = 0; i < paragraphs.length; i++) {\n wrapper.deal(paragraphs[i]);\n }\n }\n\n wrapper.send(); // 最后一行手动输出\n\n // 如果对应的配置宽度不可用,那么需要额外进行一次对齐\n const directionEnable = frame.layoutDirection === 'horizontal' ? richTextWidthEnable : richTextHeightEnable;\n if (!directionEnable) {\n // 使用实际宽度\n const frameSize = frame.getActualSizeWidthEllipsis();\n let offsetSize = frame.layoutDirection === 'horizontal' ? frameSize.width : frameSize.height;\n // 如果最大值可用\n if (frame.layoutDirection === 'horizontal' ? maxWidthFinite : maxHeightFinite) {\n // 取2者中的较小值\n offsetSize = Math.min(\n offsetSize,\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-ignore\n frame.layoutDirection === 'horizontal' ? maxWidth : maxHeight\n );\n }\n\n frame.lines.forEach(function (l) {\n l.calcOffset(offsetSize, false);\n });\n }\n\n this._frameCache = frame;\n\n // this.bindIconEvent();\n }\n\n clone() {\n return new RichText({ ...this.attribute });\n }\n\n setStage(stage?: IStage, layer?: ILayer) {\n super.setStage(stage, layer);\n const frameCache = this.getFrameCache();\n // for (let i = 0; i < frameCache.icons.length; i++) {\n // const icon = frameCache.icons[i];\n // icon.setStage(stage, layer);\n // }\n frameCache.icons.forEach(icon => {\n icon.setStage(stage, layer);\n });\n }\n\n // richtext绑定icon交互事件,供外部调用\n bindIconEvent() {\n this.addEventListener('pointermove', (e: FederatedMouseEvent) => {\n const pickedIcon = this.pickIcon(e.global);\n if (pickedIcon && pickedIcon === this._currentHoverIcon) {\n // do nothing\n } else if (pickedIcon) {\n this.setAttribute('hoverIconId', pickedIcon.richtextId);\n\n // this._currentHoverIcon?.setHoverState(false);\n // this._currentHoverIcon = pickedIcon;\n // this._currentHoverIcon.setHoverState(true);\n // this.stage?.setCursor(pickedIcon.attribute.cursor);\n // this.stage?.renderNextFrame();\n } else if (!pickedIcon && this._currentHoverIcon) {\n this.setAttribute('hoverIconId', undefined);\n\n // this._currentHoverIcon.setHoverState(false);\n // this._currentHoverIcon = null;\n // this.stage?.setCursor();\n // this.stage?.renderNextFrame();\n }\n });\n\n this.addEventListener('pointerleave', (e: FederatedMouseEvent) => {\n if (this._currentHoverIcon) {\n this.setAttribute('hoverIconId', undefined);\n\n // this._currentHoverIcon.setHoverState(false);\n // this._currentHoverIcon = null;\n // this.stage?.setCursor();\n // this.stage?.renderNextFrame();\n }\n });\n }\n\n updateHoverIconState(pickedIcon?: IRichTextIcon) {\n if (pickedIcon) {\n this._currentHoverIcon?.setHoverState(false);\n this._currentHoverIcon = pickedIcon;\n this._currentHoverIcon.setHoverState(true);\n this.stage?.setCursor(pickedIcon.attribute.cursor);\n this.stage?.renderNextFrame();\n } else {\n this._currentHoverIcon.setHoverState(false);\n this._currentHoverIcon = null;\n this.stage?.setCursor();\n this.stage?.renderNextFrame();\n }\n }\n\n pickIcon(point: EventPoint): IRichTextIcon | undefined {\n const frameCache = this.getFrameCache();\n const { e: x, f: y } = this.globalTransMatrix;\n // for (let i = 0; i < frameCache.icons.length; i++) {\n // const icon = frameCache.icons[i];\n // if (icon.containsPoint(point.x - x, point.y - y)) {\n // return icon;\n // }\n // }\n let pickIcon: IRichTextIcon | undefined;\n frameCache.icons.forEach((icon, key) => {\n const bounds = icon.AABBBounds.clone();\n bounds.translate(icon._marginArray[3], icon._marginArray[0]);\n if (bounds.containsPoint({ x: point.x - x, y: point.y - y })) {\n pickIcon = icon;\n\n pickIcon.globalX = (pickIcon.attribute.x ?? 0) + x + icon._marginArray[3];\n pickIcon.globalY = (pickIcon.attribute.y ?? 0) + y + icon._marginArray[0];\n }\n });\n\n return pickIcon;\n }\n\n getNoWorkAnimateAttr(): Record<string, number> {\n return RichText.NOWORK_ANIMATE_ATTR;\n }\n}\n\nexport function createRichText(attributes: IRichTextGraphicAttribute): IRichText {\n return new RichText(attributes);\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/graphic/richtext.ts"],"names":[],"mappings":";;;;;;AACA,6CAA4C;AAgB5C,uCAAiF;AACjF,qCAAoD;AACpD,6DAAqC;AACrC,qEAA6C;AAC7C,iEAAyC;AACzC,mCAAmC;AACnC,0CAA+C;AAE/C,gDAA6C;AAC7C,2CAAmD;AAEnD,MAAM,uBAAuB,GAAG;IAC9B,OAAO;IACP,QAAQ;IACR,UAAU;IACV,WAAW;IACX,mBAAmB;IACnB,WAAW;IACX,UAAU;IACV,WAAW;IACX,cAAc;IACd,YAAY;IACZ,iBAAiB;IACjB,MAAM;IACN,QAAQ;IACR,UAAU;IACV,YAAY;IACZ,WAAW;IACX,YAAY;IACZ,WAAW;IACX,SAAS;IACT,aAAa;IACb,eAAe;IACf,GAAG,gCAAsB;CAC1B,CAAC;AAEF,MAAa,QAAS,SAAQ,iBAAkC;IAiB9D,YAAY,MAAkC;QAC5C,KAAK,CAAC,MAAM,CAAC,CAAC;QAjBhB,SAAI,GAAe,UAAU,CAAC;QAG9B,sBAAiB,GAAyB,IAAI,CAAC;QAe7C,IAAI,CAAC,UAAU,GAAG,gCAAoB,CAAC;QAEvC,IAAI,CAAC,uBAAuB,GAAG,CAAC,CAAC,GAAQ,EAAE,UAAe,EAAE,GAA6B,EAAE,EAAE;YAC3F,KAAK,MAAM,GAAG,IAAI,GAAG,EAAE;gBACrB,IAAI,GAAG,KAAK,aAAa,EAAE;oBACzB,IAAI,GAAG,CAAC,GAAG,CAAC,KAAK,UAAU,CAAC,GAAG,CAAC,EAAE;wBAChC,SAAS;qBACV;oBACD,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;oBAClD,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;iBACjC;aACF;QACH,CAAC,CAAQ,CAAC;IACZ,CAAC;IAED,IAAI,KAAK;;QACP,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,KAAK,mCAAI,iCAAwB,CAAC,KAAK,CAAC;IAChE,CAAC;IACD,IAAI,KAAK,CAAC,CAAS;QACjB,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,KAAK,CAAC,EAAE;YAC9B,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,CAAC;QACzB,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,MAAM;;QACR,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,MAAM,mCAAI,iCAAwB,CAAC,MAAM,CAAC;IAClE,CAAC;IACD,IAAI,MAAM,CAAC,CAAS;QAClB,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC,EAAE;YAC/B,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;QAC1B,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,QAAQ;QACV,OAAO,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;IACjC,CAAC;IACD,IAAI,QAAQ,CAAC,EAAsB;QACjC,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,KAAK,EAAE,EAAE;YAClC,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,QAAQ,GAAG,EAAE,CAAC;QAC7B,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;IAClC,CAAC;IACD,IAAI,SAAS,CAAC,EAAsB;QAClC,IAAI,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,EAAE,EAAE;YACnC,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,EAAE,CAAC;QAC9B,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,QAAQ;;QACV,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,QAAQ,mCAAI,iCAAwB,CAAC,QAAQ,CAAC;IACtE,CAAC;IACD,IAAI,QAAQ,CAAC,CAAmB;QAC9B,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,KAAK,CAAC,EAAE;YACjC,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,QAAQ,GAAG,CAAC,CAAC;QAC5B,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,SAAS;;QACX,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,SAAS,mCAAI,iCAAwB,CAAC,SAAS,CAAC;IACxE,CAAC;IACD,IAAI,SAAS,CAAC,EAAqB;QACjC,IAAI,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,EAAE,EAAE;YACnC,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,EAAE,CAAC;QAC9B,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,iBAAiB;;QACnB,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,iBAAiB,mCAAI,iCAAwB,CAAC,iBAAiB,CAAC;IACxF,CAAC;IACD,IAAI,iBAAiB,CAAC,EAA6B;QACjD,IAAI,IAAI,CAAC,SAAS,CAAC,iBAAiB,KAAK,EAAE,EAAE;YAC3C,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,iBAAiB,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,SAAS;;QACX,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,SAAS,mCAAI,iCAAwB,CAAC,SAAS,CAAC;IACxE,CAAC;IACD,IAAI,SAAS,CAAC,KAA8B;QAC1C,IAAI,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,KAAK,EAAE;YACtC,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,YAAY;;QACd,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,YAAY,mCAAI,iCAAwB,CAAC,YAAY,CAAC;IAC9E,CAAC;IACD,IAAI,YAAY,CAAC,QAAoC;QACnD,IAAI,IAAI,CAAC,SAAS,CAAC,YAAY,KAAK,QAAQ,EAAE;YAC5C,OAAO;SACR;QACD,IAAI,CAAC,SAAS,CAAC,YAAY,GAAG,QAAQ,CAAC;QACvC,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IACD,IAAI,UAAU;;QACZ,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,UAAU,mCAAI,iCAAwB,CAAC,UAAU,CAAC;IAC1E,CAAC;IACD,IAAI,UAAU,CAAC,MAA4B;QACzC,IAAI,CAAC,SAAS,CAAC,UAAU,GAAG,MAAM,CAAC;QACnC,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IAED,eAAe;QACb,OAAO,IAAA,gBAAQ,EAAC,IAAI,CAAC,CAAC,QAAQ,CAAC;IACjC,CAAC;IAES,gBAAgB,CACxB,SAAoC,EACpC,aAAkD,EAClD,UAAuB;QAEvB,MAAM,EACJ,KAAK,GAAG,aAAa,CAAC,KAAK,EAC3B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,QAAQ,GAAG,aAAa,CAAC,QAAQ,EACjC,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,YAAY,GAAG,aAAa,CAAC,YAAY,EAC1C,GAAG,SAAS,CAAC;QAEd,IAAI,KAAK,GAAG,CAAC,IAAI,MAAM,GAAG,CAAC,EAAE;YAE3B,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;SACrC;aAAM;YAEL,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC;YACxC,MAAM,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,UAAU,CAAC,aAAa,EAAE,CAAC;YAChF,IAAI,YAAY,GAAG,KAAK,IAAI,WAAW,IAAI,CAAC,CAAC;YAC7C,IAAI,aAAa,GAAG,MAAM,IAAI,YAAY,IAAI,CAAC,CAAC;YAEhD,aAAa,GAAG,OAAO,SAAS,KAAK,QAAQ,IAAI,aAAa,GAAG,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,aAAa,IAAI,CAAC,CAAC;YAC5G,YAAY,GAAG,OAAO,QAAQ,KAAK,QAAQ,IAAI,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,YAAY,IAAI,CAAC,CAAC;YAEtG,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,YAAY,EAAE,aAAa,CAAC,CAAC;SACnD;QAGD,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,QAAQ,YAAY,EAAE;YACpB,KAAK,KAAK;gBACR,MAAM,GAAG,CAAC,CAAC;gBACX,MAAM;YACR,KAAK,QAAQ;gBACX,MAAM,GAAG,CAAC,UAAU,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;gBAClC,MAAM;YACR,KAAK,QAAQ;gBACX,MAAM,GAAG,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;gBAC9B,MAAM;YACR;gBACE,MAAM;SACT;QACD,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,QAAQ,SAAS,EAAE;YACjB,KAAK,MAAM;gBACT,MAAM,GAAG,CAAC,CAAC;gBACX,MAAM;YACR,KAAK,QAAQ;gBACX,MAAM,GAAG,CAAC,UAAU,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;gBACjC,MAAM;YACR,KAAK,OAAO;gBACV,MAAM,GAAG,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;gBAC7B,MAAM;YACR;gBACE,MAAM;SACT;QACD,UAAU,CAAC,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAErC,yBAAW,CAAC,cAAc,CAAC,oBAAoB,CAAC,UAAU,CAAC,CAAC;QAE5D,IAAI,SAAS,CAAC,iBAAiB,IAAI,IAAI,IAAI,SAAS,CAAC,gBAAgB,IAAI,IAAI,EAAE;YAC7E,yBAAW,CAAC,cAAc,CAAC,wBAAwB,CAAC,SAAS,EAAE,aAAa,EAAE,UAAU,CAAC,CAAC;SAC3F;QACD,yBAAW,CAAC,cAAc,CAAC,mBAAmB,CAAC,SAAS,EAAE,UAAU,EAAE,aAAa,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QAClG,OAAO,UAAU,CAAC;IACpB,CAAC;IAES,cAAc,CAAC,IAAc;QACrC,OAAO,KAAK,CAAC,cAAc,CAAC,IAAI,EAAE,uBAAuB,CAAC,CAAC;IAC7D,CAAC;IACS,aAAa,CAAC,GAAW;QACjC,OAAO,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,uBAAuB,CAAC,CAAC;IAC3D,CAAC;IACD,aAAa;QACX,IAAI,IAAI,CAAC,iBAAiB,EAAE,EAAE;YAC5B,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAC1B,IAAI,CAAC,mBAAmB,EAAE,CAAC;SAC5B;QACD,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IAED,IAAI,MAAM;QACR,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC;QACxC,IAAI,UAAU,CAAC,YAAY,GAAG,UAAU,CAAC,MAAM,EAAE;YAC/C,OAAO,IAAI,CAAC;SACb;QACD,MAAM,EAAE,mBAAmB,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAC/C,IAAI,mBAAmB,EAAE;YACvB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAChD,MAAM,CAAC,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;gBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;oBAC5C,MAAM,CAAC,GAAG,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;oBAC1B,IAAK,CAAS,CAAC,QAAQ,IAAK,CAAS,CAAC,IAAI,KAAK,EAAE,EAAE;wBACjD,OAAO,IAAI,CAAC;qBACb;iBACF;aACF;SACF;QACD,OAAO,KAAK,CAAC;IAEf,CAAC;IACD,wBAAwB,CAAC,MAA6D;QACpF,MAAM,EACJ,IAAI,EACJ,MAAM,EACN,QAAQ,EACR,UAAU,EACV,SAAS,EACT,UAAU,EACV,SAAS,EACT,OAAO,EACP,WAAW,EACX,aAAa,EACd,GAAG,IAAI,CAAC,SAAS,CAAC;QACnB,uBACE,IAAI;YACJ,MAAM;YACN,QAAQ;YACR,UAAU;YACV,SAAS;YACT,UAAU;YACV,SAAS;YACT,OAAO;YACP,WAAW;YACX,aAAa,IACV,MAAM,EACT;IACJ,CAAC;IACD,kBAAkB,CAAC,EAAyB;;QAE1C,MAAM,EACJ,UAAU,EAAE,GAAG,GAAG,EAAE,EACpB,QAAQ,EACR,SAAS,EACT,KAAK,EACL,MAAM,EACN,QAAQ,EACR,SAAS,EACT,iBAAiB,EACjB,SAAS,EACT,YAAY,EACZ,eAAe,EACf,UAAU,EACV,mBAAmB,EACpB,GAAG,IAAI,CAAC,SAAS,CAAC;QACnB,MAAM,UAAU,GAAiC,EAAE,CAAC;QAEpD,MAAM,UAAU,GAAG,EAAE,aAAF,EAAE,cAAF,EAAE,GAAI,GAAG,CAAC;QAE7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC1C,IAAI,OAAO,IAAI,UAAU,CAAC,CAAC,CAAC,EAAE;gBAC5B,MAAM,MAAM,GAAG,IAAI,CAAC,wBAAwB,CAC1C,UAAU,CAAC,CAAC,CAA4B,CACd,CAAC;gBAC5B,MAAc,CAAC,SAAS,GAAG,SAAS,CAAC;gBAEtC,MAAM,SAAS,GACb,MAAM,CAAC,EAAE,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;gBACnG,IAAI,SAAS,EAAE;oBACb,UAAU,CAAC,IAAI,CAAC,SAAyB,CAAC,CAAC;iBAC5C;qBAAM;oBACL,MAAM,IAAI,GAAG,IAAI,mBAAY,CAAC,MAAM,CAAC,CAAC;oBACtC,IAAI,CAAC,eAAe,GAAG,GAAG,EAAE;;wBAC1B,IAAI,CAAC,iBAAiB,EAAE,CAAC;wBACzB,MAAA,IAAI,CAAC,KAAK,0CAAE,eAAe,EAAE,CAAC;oBAChC,CAAC,CAAC;oBACF,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,EAAE,CAAC;oBAC5B,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBACvB;aACF;iBAAM;gBACL,MAAM,cAAc,GAAG,IAAI,CAAC,wBAAwB,CAClD,UAAU,CAAC,CAAC,CAAgC,CACd,CAAC;gBACjC,IAAI,IAAA,iBAAQ,EAAC,cAAc,CAAC,IAAI,CAAC,EAAE;oBACjC,cAAc,CAAC,IAAI,GAAG,GAAG,cAAc,CAAC,IAAI,EAAE,CAAC;iBAChD;gBACD,IAAI,cAAc,CAAC,IAAI,IAAI,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE;oBAE7D,MAAM,SAAS,GAAG,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBAClD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;wBACzC,UAAU,CAAC,IAAI,CAAC,IAAI,mBAAS,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC;qBACvE;iBACF;qBAAM,IAAI,cAAc,CAAC,IAAI,EAAE;oBAC9B,UAAU,CAAC,IAAI,CAAC,IAAI,mBAAS,CAAC,cAAc,CAAC,IAAI,EAAE,KAAK,EAAE,cAAc,CAAC,CAAC,CAAC;iBAC5E;aACF;SACF;QAYD,MAAM,cAAc,GAAG,OAAO,QAAQ,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,QAAQ,GAAG,CAAC,CAAC;QACjG,MAAM,eAAe,GAAG,OAAO,SAAS,KAAK,QAAQ,IAAI,MAAM,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,SAAS,GAAG,CAAC,CAAC;QAErG,MAAM,mBAAmB,GACvB,OAAO,KAAK,KAAK,QAAQ;YACzB,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;YACtB,KAAK,GAAG,CAAC;YAGT,CAAC,CAAC,cAAc,IAAI,KAAK,IAAI,QAAQ,CAAC,CAAC;QACzC,MAAM,oBAAoB,GACxB,OAAO,MAAM,KAAK,QAAQ;YAC1B,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC;YACvB,MAAM,GAAG,CAAC;YAGV,CAAC,CAAC,eAAe,IAAI,MAAM,IAAI,SAAS,CAAC,CAAC;QAE5C,MAAM,UAAU,GAAG,mBAAmB,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;QAC/E,MAAM,WAAW,GAAG,oBAAoB,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;QAEpF,MAAM,KAAK,GAAG,IAAI,eAAK,CACrB,CAAC,EACD,CAAC,EACD,UAAU,IAAI,CAAC,EACf,WAAW,IAAI,CAAC,EAChB,QAAQ,EACR,SAAS,EACT,iBAAiB,EACjB,SAAS,EACT,YAAY,EACZ,eAAe,IAAI,YAAY,EAG/B,CAAC,mBAAmB,IAAI,cAAc,EACtC,CAAC,oBAAoB,IAAI,eAAe,EACxC,UAAU,IAAI,KAAK,EACnB,MAAA,IAAI,CAAC,WAAW,0CAAE,KAAK,CACxB,CAAC;QACF,MAAM,OAAO,GAAG,IAAI,iBAAO,CAAC,KAAK,CAAC,CAAC;QACnC,IAAI,mBAAmB,EAAE;YACvB,IAAI,SAAS,GAAG,CAAC,CAAC;YAClB,IAAI,IAAI,GAAG,KAAK,CAAC;YACjB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC1C,MAAM,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;gBACxB,IAAI,IAAI,EAAE;oBACP,CAAe,CAAC,QAAQ,GAAG,IAAI,CAAC;oBAChC,CAAe,CAAC,IAAI,GAAG,QAAQ,CAAC;oBAChC,CAAe,CAAC,GAAG,GAAG,QAAQ,CAAC;oBAChC,CAAE,CAAe,CAAC,OAAO,IAAI,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;iBACrF;qBAAM;oBACL,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;iBACvB;gBACD,IAAI,KAAK,CAAC,KAAK,CAAC,MAAM,KAAK,SAAS,EAAE;oBACpC,SAAS,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;oBAC/B,OAAO,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;oBAC7B,CAAe,CAAC,QAAQ,GAAG,IAAI,CAAC;oBAChC,CAAe,CAAC,IAAI,GAAG,IAAI,CAAC;oBAC5B,CAAe,CAAC,GAAG,GAAG,IAAI,CAAC;oBAC5B,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;oBACvD,IAAI,GAAG,IAAI,CAAC;iBACb;gBACD,IAAK,CAAe,CAAC,OAAO,EAAE;oBAC5B,IAAI,GAAG,KAAK,CAAC;oBACb,OAAO,CAAC,SAAS,GAAG,CAAC,CAAC;iBACvB;gBACD,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;aAAM;YACL,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC1C,IAAI,CAAC,KAAK,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC/B,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;iBACxB;gBACD,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC5B,OAAO,CAAC,OAAO,GAAG,KAAK,CAAC;aACzB;SACF;QAED,OAAO,CAAC,IAAI,EAAE,CAAC;QAGf,MAAM,eAAe,GAAG,KAAK,CAAC,eAAe,KAAK,YAAY,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,oBAAoB,CAAC;QAC5G,IAAI,CAAC,eAAe,EAAE;YAEpB,MAAM,SAAS,GAAG,KAAK,CAAC,0BAA0B,EAAE,CAAC;YACrD,IAAI,UAAU,GAAG,KAAK,CAAC,eAAe,KAAK,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC;YAE7F,IAAI,KAAK,CAAC,eAAe,KAAK,YAAY,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,eAAe,EAAE;gBAE7E,UAAU,GAAG,IAAI,CAAC,GAAG,CACnB,UAAU,EAGV,KAAK,CAAC,eAAe,KAAK,YAAY,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,CAC9D,CAAC;aACH;YAED,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC;gBAC7B,CAAC,CAAC,UAAU,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;YAClC,CAAC,CAAC,CAAC;SACJ;QAED,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;IAG3B,CAAC;IAED,KAAK;QACH,OAAO,IAAI,QAAQ,mBAAM,IAAI,CAAC,SAAS,EAAG,CAAC;IAC7C,CAAC;IAED,QAAQ,CAAC,KAAc,EAAE,KAAc;QACrC,KAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAC7B,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC;QAKxC,UAAU,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YAC9B,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAC9B,CAAC,CAAC,CAAC;IACL,CAAC;IAGD,aAAa;QACX,IAAI,CAAC,gBAAgB,CAAC,aAAa,EAAE,CAAC,CAAsB,EAAE,EAAE;YAC9D,MAAM,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC;YAC3C,IAAI,UAAU,IAAI,UAAU,KAAK,IAAI,CAAC,iBAAiB,EAAE;aAExD;iBAAM,IAAI,UAAU,EAAE;gBACrB,IAAI,CAAC,YAAY,CAAC,aAAa,EAAE,UAAU,CAAC,UAAU,CAAC,CAAC;aAOzD;iBAAM,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAChD,IAAI,CAAC,YAAY,CAAC,aAAa,EAAE,SAAS,CAAC,CAAC;aAM7C;QACH,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,gBAAgB,CAAC,cAAc,EAAE,CAAC,CAAsB,EAAE,EAAE;YAC/D,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAC1B,IAAI,CAAC,YAAY,CAAC,aAAa,EAAE,SAAS,CAAC,CAAC;aAM7C;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IAED,oBAAoB,CAAC,UAA0B;;QAC7C,IAAI,UAAU,EAAE;YACd,MAAA,IAAI,CAAC,iBAAiB,0CAAE,aAAa,CAAC,KAAK,CAAC,CAAC;YAC7C,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAAC;YACpC,IAAI,CAAC,iBAAiB,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;YAC3C,MAAA,IAAI,CAAC,KAAK,0CAAE,SAAS,CAAC,UAAU,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;YACnD,MAAA,IAAI,CAAC,KAAK,0CAAE,eAAe,EAAE,CAAC;SAC/B;aAAM;YACL,IAAI,CAAC,iBAAiB,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAC5C,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;YAC9B,MAAA,IAAI,CAAC,KAAK,0CAAE,SAAS,EAAE,CAAC;YACxB,MAAA,IAAI,CAAC,KAAK,0CAAE,eAAe,EAAE,CAAC;SAC/B;IACH,CAAC;IAED,QAAQ,CAAC,KAAiB;QACxB,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC;QACxC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAO9C,IAAI,QAAmC,CAAC;QACxC,UAAU,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,GAAG,EAAE,EAAE;;YACrC,MAAM,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;YACvC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,IAAI,MAAM,CAAC,aAAa,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBAC5D,QAAQ,GAAG,IAAI,CAAC;gBAEhB,QAAQ,CAAC,OAAO,GAAG,CAAC,MAAA,QAAQ,CAAC,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBAC1E,QAAQ,CAAC,OAAO,GAAG,CAAC,MAAA,QAAQ,CAAC,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;aAC3E;QACH,CAAC,CAAC,CAAC;QAEH,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,oBAAoB;QAClB,OAAO,QAAQ,CAAC,mBAAmB,CAAC;IACtC,CAAC;;AAzhBH,4BA0hBC;AAphBQ,4BAAmB,mBACxB,QAAQ,EAAE,CAAC,EACX,SAAS,EAAE,CAAC,EACZ,iBAAiB,EAAE,CAAC,EACpB,SAAS,EAAE,CAAC,EACZ,YAAY,EAAE,CAAC,EACf,UAAU,EAAE,CAAC,EACb,eAAe,EAAE,CAAC,IACf,6BAAmB,EACtB;AA6gBJ,SAAgB,cAAc,CAAC,UAAqC;IAClE,OAAO,IAAI,QAAQ,CAAC,UAAU,CAAC,CAAC;AAClC,CAAC;AAFD,wCAEC","file":"richtext.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\nimport { isNumber } from '@visactor/vutils';\nimport type {\n IRichText,\n IRichTextCharacter,\n RichTextGlobalAlignType,\n RichTextGlobalBaselineType,\n RichTextVerticalDirection,\n RichTextWordBreak,\n IRichTextGraphicAttribute,\n IRichTextImageCharacter,\n IRichTextParagraphCharacter,\n IStage,\n ILayer,\n IRichTextIcon,\n EventPoint\n} from '../interface';\nimport { Graphic, GRAPHIC_UPDATE_TAG_KEY, NOWORK_ANIMATE_ATTR } from './graphic';\nimport { DefaultRichTextAttribute } from './config';\nimport Frame from './richtext/frame';\nimport Paragraph from './richtext/paragraph';\nimport Wrapper from './richtext/wrapper';\nimport { getTheme } from './theme';\nimport { RichTextIcon } from './richtext/icon';\nimport type { FederatedMouseEvent } from '../event';\nimport { application } from '../application';\nimport { RICHTEXT_NUMBER_TYPE } from './constants';\n\nconst RICHTEXT_UPDATE_TAG_KEY = [\n 'width',\n 'height',\n 'ellipsis',\n 'wordBreak',\n 'verticalDirection',\n 'maxHeight',\n 'maxWidth',\n 'textAlign',\n 'textBaseline',\n 'textConfig',\n 'layoutDirection',\n 'fill',\n 'stroke',\n 'fontSize',\n 'fontFamily',\n 'fontStyle',\n 'fontWeight',\n 'lineWidth',\n 'opacity',\n 'fillOpacity',\n 'strokeOpacity',\n ...GRAPHIC_UPDATE_TAG_KEY\n];\n\nexport class RichText extends Graphic<IRichTextGraphicAttribute> implements IRichText {\n type: 'richtext' = 'richtext';\n\n _frameCache: Frame; // 富文本布局画布\n _currentHoverIcon: IRichTextIcon | null = null;\n\n static NOWORK_ANIMATE_ATTR = {\n ellipsis: 1,\n wordBreak: 1,\n verticalDirection: 1,\n textAlign: 1,\n textBaseline: 1,\n textConfig: 1,\n layoutDirection: 1,\n ...NOWORK_ANIMATE_ATTR\n };\n\n constructor(params?: IRichTextGraphicAttribute) {\n super(params);\n this.numberType = RICHTEXT_NUMBER_TYPE;\n\n this.onBeforeAttributeUpdate = ((val: any, attributes: any, key: null | string | string[]) => {\n for (const key in val) {\n if (key === 'hoverIconId') {\n if (val[key] === attributes[key]) {\n continue;\n }\n const icon = this._frameCache.icons.get(val[key]);\n this.updateHoverIconState(icon);\n }\n }\n }) as any;\n }\n\n get width(): number {\n return this.attribute.width ?? DefaultRichTextAttribute.width;\n }\n set width(w: number) {\n if (this.attribute.width === w) {\n return;\n }\n this.attribute.width = w;\n this.addUpdateShapeAndBoundsTag();\n }\n get height(): number {\n return this.attribute.height ?? DefaultRichTextAttribute.height;\n }\n set height(h: number) {\n if (this.attribute.height === h) {\n return;\n }\n this.attribute.height = h;\n this.addUpdateShapeAndBoundsTag();\n }\n get maxWidth(): number | undefined {\n return this.attribute.maxWidth;\n }\n set maxWidth(mw: number | undefined) {\n if (this.attribute.maxWidth === mw) {\n return;\n }\n this.attribute.maxWidth = mw;\n this.addUpdateShapeAndBoundsTag();\n }\n get maxHeight(): number | undefined {\n return this.attribute.maxHeight;\n }\n set maxHeight(mh: number | undefined) {\n if (this.attribute.maxHeight === mh) {\n return;\n }\n this.attribute.maxHeight = mh;\n this.addUpdateShapeAndBoundsTag();\n }\n get ellipsis(): boolean | string {\n return this.attribute.ellipsis ?? DefaultRichTextAttribute.ellipsis;\n }\n set ellipsis(e: boolean | string) {\n if (this.attribute.ellipsis === e) {\n return;\n }\n this.attribute.ellipsis = e;\n this.addUpdateShapeAndBoundsTag();\n }\n get wordBreak(): RichTextWordBreak {\n return this.attribute.wordBreak ?? DefaultRichTextAttribute.wordBreak;\n }\n set wordBreak(wb: RichTextWordBreak) {\n if (this.attribute.wordBreak === wb) {\n return;\n }\n this.attribute.wordBreak = wb;\n this.addUpdateShapeAndBoundsTag();\n }\n get verticalDirection(): RichTextVerticalDirection {\n return this.attribute.verticalDirection ?? DefaultRichTextAttribute.verticalDirection;\n }\n set verticalDirection(vd: RichTextVerticalDirection) {\n if (this.attribute.verticalDirection === vd) {\n return;\n }\n this.attribute.verticalDirection = vd;\n this.addUpdateShapeAndBoundsTag();\n }\n get textAlign(): RichTextGlobalAlignType {\n return this.attribute.textAlign ?? DefaultRichTextAttribute.textAlign;\n }\n set textAlign(align: RichTextGlobalAlignType) {\n if (this.attribute.textAlign === align) {\n return;\n }\n this.attribute.textAlign = align;\n this.addUpdateShapeAndBoundsTag();\n }\n get textBaseline(): RichTextGlobalBaselineType {\n return this.attribute.textBaseline ?? DefaultRichTextAttribute.textBaseline;\n }\n set textBaseline(baseline: RichTextGlobalBaselineType) {\n if (this.attribute.textBaseline === baseline) {\n return;\n }\n this.attribute.textBaseline = baseline;\n this.addUpdateShapeAndBoundsTag();\n }\n get textConfig(): IRichTextCharacter[] {\n return this.attribute.textConfig ?? DefaultRichTextAttribute.textConfig;\n }\n set textConfig(config: IRichTextCharacter[]) {\n this.attribute.textConfig = config;\n this.addUpdateShapeAndBoundsTag();\n }\n\n getGraphicTheme(): Required<IRichTextGraphicAttribute> {\n return getTheme(this).richtext;\n }\n\n protected updateAABBBounds(\n attribute: IRichTextGraphicAttribute,\n richtextTheme: Required<IRichTextGraphicAttribute>,\n aabbBounds: IAABBBounds\n ) {\n const {\n width = richtextTheme.width,\n height = richtextTheme.height,\n maxWidth = richtextTheme.maxWidth,\n maxHeight = richtextTheme.maxHeight,\n textAlign = richtextTheme.textAlign,\n textBaseline = richtextTheme.textBaseline\n } = attribute;\n\n if (width > 0 && height > 0) {\n // 外部设置宽高\n aabbBounds.set(0, 0, width, height);\n } else {\n // 获取内容宽高\n const frameCache = this.getFrameCache();\n const { width: actualWidth, height: actualHeight } = frameCache.getActualSize();\n let contentWidth = width || actualWidth || 0;\n let contentHeight = height || actualHeight || 0;\n\n contentHeight = typeof maxHeight === 'number' && contentHeight > maxHeight ? maxHeight : contentHeight || 0;\n contentWidth = typeof maxWidth === 'number' && contentWidth > maxWidth ? maxWidth : contentWidth || 0;\n\n aabbBounds.set(0, 0, contentWidth, contentHeight);\n }\n\n // 调整对齐方式\n let deltaY = 0;\n switch (textBaseline) {\n case 'top':\n deltaY = 0;\n break;\n case 'middle':\n deltaY = -aabbBounds.height() / 2;\n break;\n case 'bottom':\n deltaY = -aabbBounds.height();\n break;\n default:\n break;\n }\n let deltaX = 0;\n switch (textAlign) {\n case 'left':\n deltaX = 0;\n break;\n case 'center':\n deltaX = -aabbBounds.width() / 2;\n break;\n case 'right':\n deltaX = -aabbBounds.width();\n break;\n default:\n break;\n }\n aabbBounds.translate(deltaX, deltaY);\n\n application.graphicService.updateTempAABBBounds(aabbBounds);\n\n if (attribute.forceBoundsHeight != null || attribute.forceBoundsWidth != null) {\n application.graphicService.updateHTMLTextAABBBounds(attribute, richtextTheme, aabbBounds);\n }\n application.graphicService.transformAABBBounds(attribute, aabbBounds, richtextTheme, false, this);\n return aabbBounds;\n }\n\n protected needUpdateTags(keys: string[]): boolean {\n return super.needUpdateTags(keys, RICHTEXT_UPDATE_TAG_KEY);\n }\n protected needUpdateTag(key: string): boolean {\n return super.needUpdateTag(key, RICHTEXT_UPDATE_TAG_KEY);\n }\n getFrameCache(): Frame {\n if (this.shouldUpdateShape()) {\n this.doUpdateFrameCache();\n this.clearUpdateShapeTag();\n }\n return this._frameCache;\n }\n\n get cliped() {\n const frameCache = this.getFrameCache();\n if (frameCache.actualHeight > frameCache.height) {\n return true;\n }\n const { disableAutoWrapLine } = this.attribute;\n if (disableAutoWrapLine) {\n for (let i = 0; i < frameCache.lines.length; i++) {\n const l = frameCache.lines[i];\n for (let j = 0; j < l.paragraphs.length; j++) {\n const p = l.paragraphs[j];\n if ((p as any).overflow && (p as any).text !== '') {\n return true;\n }\n }\n }\n }\n return false;\n // if (height < this.attribute.height || )\n }\n combinedStyleToCharacter(config: IRichTextImageCharacter | IRichTextParagraphCharacter) {\n const {\n fill,\n stroke,\n fontSize,\n fontFamily,\n fontStyle,\n fontWeight,\n lineWidth,\n opacity,\n fillOpacity,\n strokeOpacity\n } = this.attribute;\n return {\n fill,\n stroke,\n fontSize,\n fontFamily,\n fontStyle,\n fontWeight,\n lineWidth,\n opacity,\n fillOpacity,\n strokeOpacity,\n ...config\n };\n }\n doUpdateFrameCache(tc?: IRichTextCharacter[]) {\n // 1. 测量,生成paragraph\n const {\n textConfig: _tc = [],\n maxWidth,\n maxHeight,\n width,\n height,\n ellipsis,\n wordBreak,\n verticalDirection,\n textAlign,\n textBaseline,\n layoutDirection,\n singleLine,\n disableAutoWrapLine\n } = this.attribute;\n const paragraphs: (Paragraph | RichTextIcon)[] = [];\n\n const textConfig = tc ?? _tc;\n\n for (let i = 0; i < textConfig.length; i++) {\n if ('image' in textConfig[i]) {\n const config = this.combinedStyleToCharacter(\n textConfig[i] as IRichTextImageCharacter\n ) as IRichTextImageCharacter;\n (config as any).lineWidth = undefined; // for icon bounds\n // 直接创建icon Mark\n const iconCache =\n config.id && this._frameCache && this._frameCache.icons && this._frameCache.icons.get(config.id);\n if (iconCache) {\n paragraphs.push(iconCache as RichTextIcon);\n } else {\n const icon = new RichTextIcon(config);\n icon.successCallback = () => {\n this.addUpdateBoundTag();\n this.stage?.renderNextFrame();\n };\n icon.richtextId = config.id;\n paragraphs.push(icon);\n }\n } else {\n const richTextConfig = this.combinedStyleToCharacter(\n textConfig[i] as IRichTextParagraphCharacter\n ) as IRichTextParagraphCharacter;\n if (isNumber(richTextConfig.text)) {\n richTextConfig.text = `${richTextConfig.text}`;\n }\n if (richTextConfig.text && richTextConfig.text.includes('\\n')) {\n // 如果有文字内有换行符,将该段文字切为多段,并在后一段加入newLine标记\n const textParts = richTextConfig.text.split('\\n');\n for (let j = 0; j < textParts.length; j++) {\n paragraphs.push(new Paragraph(textParts[j], j !== 0, richTextConfig));\n }\n } else if (richTextConfig.text) {\n paragraphs.push(new Paragraph(richTextConfig.text, false, richTextConfig));\n }\n }\n }\n\n // 2. 布局,生成frame\n // const frameHeight =\n // typeof maxHeight === 'number' && (!height || height > maxHeight) // height = 0或height>maxHeight,使用maxHeight布局\n // ? maxHeight\n // : height;\n // const frameWidth =\n // typeof maxWidth === 'number' && (!width || width > maxWidth) // height = 0或height>maxWidth,使用maxWidth布局\n // ? maxWidth\n // : width;\n\n const maxWidthFinite = typeof maxWidth === 'number' && Number.isFinite(maxWidth) && maxWidth > 0;\n const maxHeightFinite = typeof maxHeight === 'number' && Number.isFinite(maxHeight) && maxHeight > 0;\n\n const richTextWidthEnable =\n typeof width === 'number' &&\n Number.isFinite(width) &&\n width > 0 &&\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-ignore\n (!maxWidthFinite || width <= maxWidth);\n const richTextHeightEnable =\n typeof height === 'number' &&\n Number.isFinite(height) &&\n height > 0 &&\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-ignore\n (!maxHeightFinite || height <= maxHeight);\n\n const frameWidth = richTextWidthEnable ? width : maxWidthFinite ? maxWidth : 0;\n const frameHeight = richTextHeightEnable ? height : maxHeightFinite ? maxHeight : 0;\n\n const frame = new Frame(\n 0,\n 0,\n frameWidth || 0,\n frameHeight || 0,\n ellipsis,\n wordBreak,\n verticalDirection,\n textAlign,\n textBaseline,\n layoutDirection || 'horizontal',\n // typeof maxWidth === 'number' && (!width || width > maxWidth),\n // typeof maxHeight === 'number' && (!height || height > maxHeight),\n !richTextWidthEnable && maxWidthFinite,\n !richTextHeightEnable && maxHeightFinite,\n singleLine || false,\n this._frameCache?.icons\n );\n const wrapper = new Wrapper(frame);\n if (disableAutoWrapLine) {\n let lineCount = 0;\n let skip = false;\n for (let i = 0; i < paragraphs.length; i++) {\n const p = paragraphs[i];\n if (skip) {\n (p as Paragraph).overflow = true;\n (p as Paragraph).left = Infinity;\n (p as Paragraph).top = Infinity;\n !(p as Paragraph).newLine && frame.lines[frame.lines.length - 1].paragraphs.push(p);\n } else {\n wrapper.deal(p, true);\n }\n if (frame.lines.length !== lineCount) {\n lineCount = frame.lines.length;\n wrapper.lineBuffer.length = 0;\n (p as Paragraph).overflow = true;\n (p as Paragraph).left = 1000;\n (p as Paragraph).top = 1000;\n frame.lines[frame.lines.length - 1].paragraphs.push(p);\n skip = true;\n }\n if ((p as Paragraph).newLine) {\n skip = false;\n wrapper.lineWidth = 0;\n }\n wrapper.send();\n }\n } else {\n for (let i = 0; i < paragraphs.length; i++) {\n if (i === paragraphs.length - 1) {\n wrapper.newLine = true;\n }\n wrapper.deal(paragraphs[i]);\n wrapper.newLine = false;\n }\n }\n\n wrapper.send(); // 最后一行手动输出\n\n // 如果对应的配置宽度不可用,那么需要额外进行一次对齐\n const directionEnable = frame.layoutDirection === 'horizontal' ? richTextWidthEnable : richTextHeightEnable;\n if (!directionEnable) {\n // 使用实际宽度\n const frameSize = frame.getActualSizeWidthEllipsis();\n let offsetSize = frame.layoutDirection === 'horizontal' ? frameSize.width : frameSize.height;\n // 如果最大值可用\n if (frame.layoutDirection === 'horizontal' ? maxWidthFinite : maxHeightFinite) {\n // 取2者中的较小值\n offsetSize = Math.min(\n offsetSize,\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-ignore\n frame.layoutDirection === 'horizontal' ? maxWidth : maxHeight\n );\n }\n\n frame.lines.forEach(function (l) {\n l.calcOffset(offsetSize, false);\n });\n }\n\n this._frameCache = frame;\n\n // this.bindIconEvent();\n }\n\n clone() {\n return new RichText({ ...this.attribute });\n }\n\n setStage(stage?: IStage, layer?: ILayer) {\n super.setStage(stage, layer);\n const frameCache = this.getFrameCache();\n // for (let i = 0; i < frameCache.icons.length; i++) {\n // const icon = frameCache.icons[i];\n // icon.setStage(stage, layer);\n // }\n frameCache.icons.forEach(icon => {\n icon.setStage(stage, layer);\n });\n }\n\n // richtext绑定icon交互事件,供外部调用\n bindIconEvent() {\n this.addEventListener('pointermove', (e: FederatedMouseEvent) => {\n const pickedIcon = this.pickIcon(e.global);\n if (pickedIcon && pickedIcon === this._currentHoverIcon) {\n // do nothing\n } else if (pickedIcon) {\n this.setAttribute('hoverIconId', pickedIcon.richtextId);\n\n // this._currentHoverIcon?.setHoverState(false);\n // this._currentHoverIcon = pickedIcon;\n // this._currentHoverIcon.setHoverState(true);\n // this.stage?.setCursor(pickedIcon.attribute.cursor);\n // this.stage?.renderNextFrame();\n } else if (!pickedIcon && this._currentHoverIcon) {\n this.setAttribute('hoverIconId', undefined);\n\n // this._currentHoverIcon.setHoverState(false);\n // this._currentHoverIcon = null;\n // this.stage?.setCursor();\n // this.stage?.renderNextFrame();\n }\n });\n\n this.addEventListener('pointerleave', (e: FederatedMouseEvent) => {\n if (this._currentHoverIcon) {\n this.setAttribute('hoverIconId', undefined);\n\n // this._currentHoverIcon.setHoverState(false);\n // this._currentHoverIcon = null;\n // this.stage?.setCursor();\n // this.stage?.renderNextFrame();\n }\n });\n }\n\n updateHoverIconState(pickedIcon?: IRichTextIcon) {\n if (pickedIcon) {\n this._currentHoverIcon?.setHoverState(false);\n this._currentHoverIcon = pickedIcon;\n this._currentHoverIcon.setHoverState(true);\n this.stage?.setCursor(pickedIcon.attribute.cursor);\n this.stage?.renderNextFrame();\n } else {\n this._currentHoverIcon.setHoverState(false);\n this._currentHoverIcon = null;\n this.stage?.setCursor();\n this.stage?.renderNextFrame();\n }\n }\n\n pickIcon(point: EventPoint): IRichTextIcon | undefined {\n const frameCache = this.getFrameCache();\n const { e: x, f: y } = this.globalTransMatrix;\n // for (let i = 0; i < frameCache.icons.length; i++) {\n // const icon = frameCache.icons[i];\n // if (icon.containsPoint(point.x - x, point.y - y)) {\n // return icon;\n // }\n // }\n let pickIcon: IRichTextIcon | undefined;\n frameCache.icons.forEach((icon, key) => {\n const bounds = icon.AABBBounds.clone();\n bounds.translate(icon._marginArray[3], icon._marginArray[0]);\n if (bounds.containsPoint({ x: point.x - x, y: point.y - y })) {\n pickIcon = icon;\n\n pickIcon.globalX = (pickIcon.attribute.x ?? 0) + x + icon._marginArray[3];\n pickIcon.globalY = (pickIcon.attribute.y ?? 0) + y + icon._marginArray[0];\n }\n });\n\n return pickIcon;\n }\n\n getNoWorkAnimateAttr(): Record<string, number> {\n return RichText.NOWORK_ANIMATE_ATTR;\n }\n}\n\nexport function createRichText(attributes: IRichTextGraphicAttribute): IRichText {\n return new RichText(attributes);\n}\n"]}
|
package/cjs/index.d.ts
CHANGED
|
@@ -89,3 +89,4 @@ export * from './plugins/builtin-plugin/html-attribute-plugin';
|
|
|
89
89
|
export * from './plugins/builtin-plugin/react-attribute-plugin';
|
|
90
90
|
export * from './plugins/builtin-plugin/3dview-transform-plugin';
|
|
91
91
|
export * from './plugins/builtin-plugin/flex-layout-plugin';
|
|
92
|
+
export * from './animate/easing-func';
|
package/cjs/index.js
CHANGED
|
@@ -76,5 +76,5 @@ __exportStar(require("./register/register-shadowRoot"), exports), __exportStar(r
|
|
|
76
76
|
__exportStar(require("./plugins/builtin-plugin/html-attribute-plugin"), exports),
|
|
77
77
|
__exportStar(require("./plugins/builtin-plugin/react-attribute-plugin"), exports),
|
|
78
78
|
__exportStar(require("./plugins/builtin-plugin/3dview-transform-plugin"), exports),
|
|
79
|
-
__exportStar(require("./plugins/builtin-plugin/flex-layout-plugin"), exports);
|
|
79
|
+
__exportStar(require("./plugins/builtin-plugin/flex-layout-plugin"), exports), __exportStar(require("./animate/easing-func"), exports);
|
|
80
80
|
//# sourceMappingURL=index.js.map
|
package/cjs/index.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACA,qBAAmB;AAEnB,8CAA4B;AAC5B,gDAA8B;AAC9B,4CAA0B;AAC1B,4CAA0B;AAC1B,2CAAyB;AACzB,0CAAwB;AACxB,8CAA4B;AAC5B,2CAAyB;AACzB,4EAA0D;AAC1D,2CAAyB;AACzB,yCAAuB;AACvB,+CAA6B;AAC7B,gDAA8B;AAC9B,2CAAyB;AACzB,4CAA0B;AAC1B,2DAAyC;AACzC,iDAA+B;AAC/B,4CAA0B;AAG1B,gDAA8B;AAC9B,wDAAsC;AACtC,0DAAwC;AACxC,uDAAqC;AACrC,yDAAuC;AACvC,mDAAiC;AACjC,wDAAsC;AACtC,iEAA+C;AAC/C,qDAAmC;AACnC,iDAA+B;AAC/B,qDAAmC;AACnC,sDAAoC;AACpC,kDAAgC;AAChC,oDAAkC;AAElC,oDAAkC;AAClC,wDAAsC;AACtC,uDAAqC;AACrC,+DAA6C;AAC7C,gDAA8B;AAC9B,0DAAwC;AACxC,sDAAoC;AACpC,iDAA+B;AAC/B,qDAAmC;AACnC,sDAAoC;AACpC,gFAA8D;AAC9D,8DAA4C;AAC5C,8DAA4C;AAC5C,+DAA6C;AAE7C,2DAAyC;AACzC,sCAAwD;AAA/C,kGAAA,UAAU,OAAA;AAAE,mGAAA,WAAW,OAAA;AAChC,+CAA6B;AAC7B,0DAAwC;AACxC,8CAA4B;AAC5B,gDAA8B;AAC9B,8CAA4B;AAE5B,2EAAyD;AACzD,4EAA0D;AAC1D,4EAA0D;AAC1D,4EAA0D;AAC1D,8EAA4D;AAC5D,8EAA4D;AAC5D,4EAA0D;AAC1D,4EAA0D;AAC1D,+EAA6D;AAC7D,6EAA2D;AAC3D,gFAA8D;AAC9D,6EAA2D;AAC3D,8EAA4D;AAC5D,6EAA2D;AAC3D,iFAA+D;AAE/D,0DAAwC;AACxC,4DAA0C;AAC1C,2DAAyC;AACzC,6DAA2C;AAC3C,4DAA0C;AAC1C,4DAA0C;AAC1C,4DAA0C;AAC1C,2DAAyC;AACzC,2DAAyC;AACzC,8DAA4C;AAC5C,gEAA8C;AAC9C,2DAAyC;AACzC,6DAA2C;AAC3C,+DAA6C;AAC7C,6DAA2C;AAC3C,2DAAyC;AACzC,iEAA+C;AAC/C,+DAA6C;AAG7C,iFAA+D;AAC/D,kFAAgE;AAChE,mFAAiE;AACjE,8EAA4D","file":"index.js","sourcesContent":["// import 'core-js/proposals/reflect-metadata';\nimport './modules';\n\nexport * from './container';\nexport * from './core/global';\nexport * from './graphic';\nexport * from './modules';\nexport * from './create';\nexport * from './event';\nexport * from './interface';\nexport * from './render';\nexport * from './render/contributions/render/base-render';\nexport * from './canvas';\nexport * from './core';\nexport * from './core/light';\nexport * from './core/camera';\nexport * from './picker';\nexport * from './animate';\nexport * from './resource-loader/loader';\nexport * from './color-string';\nexport * from './factory';\n\n/* export common */\nexport * from './common/text';\nexport * from './common/bezier-utils';\nexport * from './common/bounds-context';\nexport * from './common/seg-context';\nexport * from './common/custom-path2d';\nexport * from './common/segment';\nexport * from './common/canvas-utils';\nexport * from './common/contribution-provider';\nexport * from './common/generator';\nexport * from './common/utils';\nexport * from './common/shape/arc';\nexport * from './common/shape/rect';\nexport * from './common/matrix';\nexport * from './common/simplify';\n\nexport * from './common/path-svg';\nexport * from './common/render-curve';\nexport * from './common/render-area';\nexport * from './common/render-command-list';\nexport * from './common/sort';\nexport * from './common/morphing-utils';\nexport * from './common/split-path';\nexport * from './common/enums';\nexport * from './common/generator';\nexport * from './plugins/constants';\nexport * from './plugins/builtin-plugin/richtext-edit-plugin';\nexport * from './allocator/matrix-allocate';\nexport * from './allocator/canvas-allocate';\nexport * from './allocator/graphic-allocate';\n\nexport * from './animate/default-ticker';\nexport { wrapCanvas, wrapContext } from './canvas/util';\nexport * from './common/xml';\nexport * from './common/inversify-lite';\nexport * from './constants';\nexport * from './application';\nexport * from './env-check';\n\nexport * from './render/contributions/render/arc-module';\nexport * from './render/contributions/render/rect-module';\nexport * from './render/contributions/render/line-module';\nexport * from './render/contributions/render/area-module';\nexport * from './render/contributions/render/symbol-module';\nexport * from './render/contributions/render/circle-module';\nexport * from './render/contributions/render/text-module';\nexport * from './render/contributions/render/path-module';\nexport * from './render/contributions/render/polygon-module';\nexport * from './render/contributions/render/glyph-module';\nexport * from './render/contributions/render/richtext-module';\nexport * from './render/contributions/render/image-module';\nexport * from './render/contributions/render/rect3d-module';\nexport * from './render/contributions/render/arc3d-module';\nexport * from './render/contributions/render/pyramid3d-module';\n\nexport * from './register/register-arc';\nexport * from './register/register-arc3d';\nexport * from './register/register-area';\nexport * from './register/register-circle';\nexport * from './register/register-glyph';\nexport * from './register/register-group';\nexport * from './register/register-image';\nexport * from './register/register-line';\nexport * from './register/register-path';\nexport * from './register/register-polygon';\nexport * from './register/register-pyramid3d';\nexport * from './register/register-rect';\nexport * from './register/register-rect3d';\nexport * from './register/register-richtext';\nexport * from './register/register-symbol';\nexport * from './register/register-text';\nexport * from './register/register-shadowRoot';\nexport * from './register/register-wraptext';\n\n// plugin\nexport * from './plugins/builtin-plugin/html-attribute-plugin';\nexport * from './plugins/builtin-plugin/react-attribute-plugin';\nexport * from './plugins/builtin-plugin/3dview-transform-plugin';\nexport * from './plugins/builtin-plugin/flex-layout-plugin';\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACA,qBAAmB;AAEnB,8CAA4B;AAC5B,gDAA8B;AAC9B,4CAA0B;AAC1B,4CAA0B;AAC1B,2CAAyB;AACzB,0CAAwB;AACxB,8CAA4B;AAC5B,2CAAyB;AACzB,4EAA0D;AAC1D,2CAAyB;AACzB,yCAAuB;AACvB,+CAA6B;AAC7B,gDAA8B;AAC9B,2CAAyB;AACzB,4CAA0B;AAC1B,2DAAyC;AACzC,iDAA+B;AAC/B,4CAA0B;AAG1B,gDAA8B;AAC9B,wDAAsC;AACtC,0DAAwC;AACxC,uDAAqC;AACrC,yDAAuC;AACvC,mDAAiC;AACjC,wDAAsC;AACtC,iEAA+C;AAC/C,qDAAmC;AACnC,iDAA+B;AAC/B,qDAAmC;AACnC,sDAAoC;AACpC,kDAAgC;AAChC,oDAAkC;AAElC,oDAAkC;AAClC,wDAAsC;AACtC,uDAAqC;AACrC,+DAA6C;AAC7C,gDAA8B;AAC9B,0DAAwC;AACxC,sDAAoC;AACpC,iDAA+B;AAC/B,qDAAmC;AACnC,sDAAoC;AACpC,gFAA8D;AAC9D,8DAA4C;AAC5C,8DAA4C;AAC5C,+DAA6C;AAE7C,2DAAyC;AACzC,sCAAwD;AAA/C,kGAAA,UAAU,OAAA;AAAE,mGAAA,WAAW,OAAA;AAChC,+CAA6B;AAC7B,0DAAwC;AACxC,8CAA4B;AAC5B,gDAA8B;AAC9B,8CAA4B;AAE5B,2EAAyD;AACzD,4EAA0D;AAC1D,4EAA0D;AAC1D,4EAA0D;AAC1D,8EAA4D;AAC5D,8EAA4D;AAC5D,4EAA0D;AAC1D,4EAA0D;AAC1D,+EAA6D;AAC7D,6EAA2D;AAC3D,gFAA8D;AAC9D,6EAA2D;AAC3D,8EAA4D;AAC5D,6EAA2D;AAC3D,iFAA+D;AAE/D,0DAAwC;AACxC,4DAA0C;AAC1C,2DAAyC;AACzC,6DAA2C;AAC3C,4DAA0C;AAC1C,4DAA0C;AAC1C,4DAA0C;AAC1C,2DAAyC;AACzC,2DAAyC;AACzC,8DAA4C;AAC5C,gEAA8C;AAC9C,2DAAyC;AACzC,6DAA2C;AAC3C,+DAA6C;AAC7C,6DAA2C;AAC3C,2DAAyC;AACzC,iEAA+C;AAC/C,+DAA6C;AAG7C,iFAA+D;AAC/D,kFAAgE;AAChE,mFAAiE;AACjE,8EAA4D;AAE5D,wDAAsC","file":"index.js","sourcesContent":["// import 'core-js/proposals/reflect-metadata';\nimport './modules';\n\nexport * from './container';\nexport * from './core/global';\nexport * from './graphic';\nexport * from './modules';\nexport * from './create';\nexport * from './event';\nexport * from './interface';\nexport * from './render';\nexport * from './render/contributions/render/base-render';\nexport * from './canvas';\nexport * from './core';\nexport * from './core/light';\nexport * from './core/camera';\nexport * from './picker';\nexport * from './animate';\nexport * from './resource-loader/loader';\nexport * from './color-string';\nexport * from './factory';\n\n/* export common */\nexport * from './common/text';\nexport * from './common/bezier-utils';\nexport * from './common/bounds-context';\nexport * from './common/seg-context';\nexport * from './common/custom-path2d';\nexport * from './common/segment';\nexport * from './common/canvas-utils';\nexport * from './common/contribution-provider';\nexport * from './common/generator';\nexport * from './common/utils';\nexport * from './common/shape/arc';\nexport * from './common/shape/rect';\nexport * from './common/matrix';\nexport * from './common/simplify';\n\nexport * from './common/path-svg';\nexport * from './common/render-curve';\nexport * from './common/render-area';\nexport * from './common/render-command-list';\nexport * from './common/sort';\nexport * from './common/morphing-utils';\nexport * from './common/split-path';\nexport * from './common/enums';\nexport * from './common/generator';\nexport * from './plugins/constants';\nexport * from './plugins/builtin-plugin/richtext-edit-plugin';\nexport * from './allocator/matrix-allocate';\nexport * from './allocator/canvas-allocate';\nexport * from './allocator/graphic-allocate';\n\nexport * from './animate/default-ticker';\nexport { wrapCanvas, wrapContext } from './canvas/util';\nexport * from './common/xml';\nexport * from './common/inversify-lite';\nexport * from './constants';\nexport * from './application';\nexport * from './env-check';\n\nexport * from './render/contributions/render/arc-module';\nexport * from './render/contributions/render/rect-module';\nexport * from './render/contributions/render/line-module';\nexport * from './render/contributions/render/area-module';\nexport * from './render/contributions/render/symbol-module';\nexport * from './render/contributions/render/circle-module';\nexport * from './render/contributions/render/text-module';\nexport * from './render/contributions/render/path-module';\nexport * from './render/contributions/render/polygon-module';\nexport * from './render/contributions/render/glyph-module';\nexport * from './render/contributions/render/richtext-module';\nexport * from './render/contributions/render/image-module';\nexport * from './render/contributions/render/rect3d-module';\nexport * from './render/contributions/render/arc3d-module';\nexport * from './render/contributions/render/pyramid3d-module';\n\nexport * from './register/register-arc';\nexport * from './register/register-arc3d';\nexport * from './register/register-area';\nexport * from './register/register-circle';\nexport * from './register/register-glyph';\nexport * from './register/register-group';\nexport * from './register/register-image';\nexport * from './register/register-line';\nexport * from './register/register-path';\nexport * from './register/register-polygon';\nexport * from './register/register-pyramid3d';\nexport * from './register/register-rect';\nexport * from './register/register-rect3d';\nexport * from './register/register-richtext';\nexport * from './register/register-symbol';\nexport * from './register/register-text';\nexport * from './register/register-shadowRoot';\nexport * from './register/register-wraptext';\n\n// plugin\nexport * from './plugins/builtin-plugin/html-attribute-plugin';\nexport * from './plugins/builtin-plugin/react-attribute-plugin';\nexport * from './plugins/builtin-plugin/3dview-transform-plugin';\nexport * from './plugins/builtin-plugin/flex-layout-plugin';\n\nexport * from './animate/easing-func';\n"]}
|
|
@@ -2,48 +2,10 @@ import type { EventEmitter } from '@visactor/vutils';
|
|
|
2
2
|
import type { AnimateMode, AnimateStatus, AnimateStepType } from '../common/enums';
|
|
3
3
|
import type { Releaseable } from './common';
|
|
4
4
|
import type { IGraphic } from './graphic';
|
|
5
|
-
export declare class Easing {
|
|
6
|
-
static linear(t: number): number;
|
|
7
|
-
static none(): typeof Easing.linear;
|
|
8
|
-
static get(amount: number): (t: number) => number;
|
|
9
|
-
static getPowIn(pow: number): (t: number) => number;
|
|
10
|
-
static getPowOut(pow: number): (t: number) => number;
|
|
11
|
-
static getPowInOut(pow: number): (t: number) => number;
|
|
12
|
-
static quadIn: (t: number) => number;
|
|
13
|
-
static quadOut: (t: number) => number;
|
|
14
|
-
static quadInOut: (t: number) => number;
|
|
15
|
-
static cubicIn: (t: number) => number;
|
|
16
|
-
static cubicOut: (t: number) => number;
|
|
17
|
-
static cubicInOut: (t: number) => number;
|
|
18
|
-
static quartIn: (t: number) => number;
|
|
19
|
-
static quartOut: (t: number) => number;
|
|
20
|
-
static quartInOut: (t: number) => number;
|
|
21
|
-
static quintIn: (t: number) => number;
|
|
22
|
-
static quintOut: (t: number) => number;
|
|
23
|
-
static quintInOut: (t: number) => number;
|
|
24
|
-
static getBackIn(amount: number): (t: number) => number;
|
|
25
|
-
static getBackOut(amount: number): (t: number) => number;
|
|
26
|
-
static getBackInOut(amount: number): (t: number) => number;
|
|
27
|
-
static backIn: (t: number) => number;
|
|
28
|
-
static backOut: (t: number) => number;
|
|
29
|
-
static backInOut: (t: number) => number;
|
|
30
|
-
static circIn(t: number): number;
|
|
31
|
-
static circOut(t: number): number;
|
|
32
|
-
static circInOut(t: number): number;
|
|
33
|
-
static bounceOut(t: number): number;
|
|
34
|
-
static bounceIn(t: number): number;
|
|
35
|
-
static bounceInOut(t: number): number;
|
|
36
|
-
static getElasticIn(amplitude: number, period: number): (t: number) => number;
|
|
37
|
-
static getElasticOut(amplitude: number, period: number): (t: number) => number;
|
|
38
|
-
static getElasticInOut(amplitude: number, period: number): (t: number) => number;
|
|
39
|
-
static elasticIn: (t: number) => number;
|
|
40
|
-
static elasticOut: (t: number) => number;
|
|
41
|
-
static elasticInOut: (t: number) => number;
|
|
42
|
-
}
|
|
43
5
|
export interface Timeline {
|
|
44
6
|
AnimateList: IAnimate[];
|
|
45
7
|
}
|
|
46
|
-
export type EasingTypeStr = 'linear' | 'quadIn' | 'quadOut' | 'quadInOut' | 'quadInOut' | 'cubicIn' | 'cubicOut' | 'cubicInOut' | 'quartIn' | 'quartOut' | 'quartInOut' | 'quintIn' | 'quintOut' | 'quintInOut' | 'backIn' | 'backOut' | 'backInOut' | 'circIn' | 'circOut' | 'circInOut' | 'bounceOut' | 'bounceIn' | 'bounceInOut' | 'elasticIn' | 'elasticOut' | 'elasticInOut' | 'sineIn' | 'sineOut' | 'sineInOut' | 'expoIn' | 'expoOut' | 'expoInOut' | '';
|
|
8
|
+
export type EasingTypeStr = 'linear' | 'quadIn' | 'quadOut' | 'quadInOut' | 'quadInOut' | 'cubicIn' | 'cubicOut' | 'cubicInOut' | 'quartIn' | 'quartOut' | 'quartInOut' | 'quintIn' | 'quintOut' | 'quintInOut' | 'backIn' | 'backOut' | 'backInOut' | 'circIn' | 'circOut' | 'circInOut' | 'bounceOut' | 'bounceIn' | 'bounceInOut' | 'elasticIn' | 'elasticOut' | 'elasticInOut' | 'sineIn' | 'sineOut' | 'sineInOut' | 'expoIn' | 'expoOut' | 'expoInOut' | 'easeInOutQuad' | 'easeOutElastic' | 'easeInOutElastic' | '';
|
|
47
9
|
export type EasingTypeFunc = (t: number) => number;
|
|
48
10
|
export type EasingType = EasingTypeStr | EasingTypeFunc;
|
|
49
11
|
export type IAnimateStepType = keyof typeof AnimateStepType;
|
|
@@ -103,6 +65,7 @@ export interface IAnimate {
|
|
|
103
65
|
getStartProps: () => Record<string, any>;
|
|
104
66
|
getEndProps: () => Record<string, any>;
|
|
105
67
|
setTimeline: (timeline: ITimeline) => void;
|
|
68
|
+
readonly timeline: ITimeline;
|
|
106
69
|
bind: (target: IAnimateTarget) => this;
|
|
107
70
|
to: (props: Record<string, any>, duration: number, easing: EasingType, params?: IStepConfig) => this;
|
|
108
71
|
from: (props: Record<string, any>, duration: number, easing: EasingType, params?: IStepConfig) => this;
|
|
@@ -190,5 +153,8 @@ export interface ITicker extends EventEmitter {
|
|
|
190
153
|
stop: () => void;
|
|
191
154
|
addTimeline: (timeline: ITimeline) => void;
|
|
192
155
|
remTimeline: (timeline: ITimeline) => void;
|
|
156
|
+
getTimelines: () => ITimeline[];
|
|
157
|
+
release: () => void;
|
|
158
|
+
autoStop: boolean;
|
|
193
159
|
trySyncTickStatus: () => void;
|
|
194
160
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/interface/animate.ts"],"names":[],"mappings":"","file":"animate.js","sourcesContent":["import type { EventEmitter } from '@visactor/vutils';\nimport type { AnimateMode, AnimateStatus, AnimateStepType } from '../common/enums';\nimport type { Releaseable } from './common';\nimport type { IGraphic } from './graphic';\n\n// export type EasingType = (...args: any) => any;\n\nexport declare class Easing {\n static linear(t: number): number;\n static none(): typeof Easing.linear;\n /**\n * 获取缓动函数,amount指示这个缓动函数的插值方式\n * @param amount\n * @returns\n */\n static get(amount: number): (t: number) => number;\n static getPowIn(pow: number): (t: number) => number;\n static getPowOut(pow: number): (t: number) => number;\n static getPowInOut(pow: number): (t: number) => number;\n static quadIn: (t: number) => number;\n static quadOut: (t: number) => number;\n static quadInOut: (t: number) => number;\n static cubicIn: (t: number) => number;\n static cubicOut: (t: number) => number;\n static cubicInOut: (t: number) => number;\n static quartIn: (t: number) => number;\n static quartOut: (t: number) => number;\n static quartInOut: (t: number) => number;\n static quintIn: (t: number) => number;\n static quintOut: (t: number) => number;\n static quintInOut: (t: number) => number;\n static getBackIn(amount: number): (t: number) => number;\n static getBackOut(amount: number): (t: number) => number;\n static getBackInOut(amount: number): (t: number) => number;\n static backIn: (t: number) => number;\n static backOut: (t: number) => number;\n static backInOut: (t: number) => number;\n static circIn(t: number): number;\n static circOut(t: number): number;\n static circInOut(t: number): number;\n static bounceOut(t: number): number;\n static bounceIn(t: number): number;\n static bounceInOut(t: number): number;\n static getElasticIn(amplitude: number, period: number): (t: number) => number;\n static getElasticOut(amplitude: number, period: number): (t: number) => number;\n static getElasticInOut(amplitude: number, period: number): (t: number) => number;\n static elasticIn: (t: number) => number;\n static elasticOut: (t: number) => number;\n static elasticInOut: (t: number) => number;\n}\n\n// timeline管理一堆的animate,多个timeline互不影响\n// timeline主要作用是基于layer层面的整体管理\n// 每个layer默认带有一个timeline\nexport interface Timeline {\n AnimateList: IAnimate[];\n}\n\ntype IStopType = 'end' | 'start' | 'current';\n\n// TODO: 提供options配置可序列化\ninterface AnimateSpecItem {\n type: 'to' | 'delay' | 'stop' | 'any';\n params: any[];\n}\n\nexport type EasingTypeStr =\n | 'linear'\n | 'quadIn'\n | 'quadOut'\n | 'quadInOut'\n | 'quadInOut'\n | 'cubicIn'\n | 'cubicOut'\n | 'cubicInOut'\n | 'quartIn'\n | 'quartOut'\n | 'quartInOut'\n | 'quintIn'\n | 'quintOut'\n | 'quintInOut'\n | 'backIn'\n | 'backOut'\n | 'backInOut'\n | 'circIn'\n | 'circOut'\n | 'circInOut'\n | 'bounceOut'\n | 'bounceIn'\n | 'bounceInOut'\n | 'elasticIn'\n | 'elasticOut'\n | 'elasticInOut'\n | 'sineIn'\n | 'sineOut'\n | 'sineInOut'\n | 'expoIn'\n | 'expoOut'\n | 'expoInOut'\n | '';\nexport type EasingTypeFunc = (t: number) => number;\n\nexport type EasingType = EasingTypeStr | EasingTypeFunc;\n\nexport type IAnimateStepType = keyof typeof AnimateStepType;\n\nexport interface IStep {\n type: IAnimateStepType;\n prev?: IStep;\n // 持续时间\n duration: number;\n // 在animate中的位置\n position: number;\n next?: IStep;\n props?: any;\n parsedProps?: any;\n propKeys?: string[];\n easing?: EasingTypeFunc;\n customAnimate?: ICustomAnimate;\n\n append: (step: IStep) => void;\n getLastProps: () => any;\n}\n\nexport interface IStepConfig {\n tempProps?: boolean; // props为临时props,可以直接使用不用拷贝\n noPreventAttrs?: boolean;\n}\n\nexport interface IAnimateTarget {\n onAnimateBind?: (animte: IAnimate | ISubAnimate) => void;\n // 添加动画step的时候调用\n onAddStep?: (step: IStep) => void;\n // step时调用\n onStep: (subAnimate: ISubAnimate, animate: IAnimate, step: IStep, ratio: number, end: boolean) => void;\n // 插值函数\n stepInterpolate: (\n subAnimate: ISubAnimate,\n animate: IAnimate,\n nextAttributes: Record<string, any>,\n step: IStep,\n ratio: number,\n end: boolean,\n nextProps: Record<string, any>,\n lastProps?: Record<string, any>,\n nextParsedProps?: any,\n propKeys?: string[]\n ) => void;\n // 获取属性\n getComputedAttribute: (name: string) => any;\n // 获取默认属性\n getDefaultAttribute: (name: string) => any;\n onStop: (props?: Record<string, any>) => void;\n animates: Map<string | number, IAnimate>;\n [key: string]: any;\n}\n\nexport interface ICustomAnimate {\n duration: number;\n easing: EasingType;\n step?: IStep;\n mode?: AnimateMode;\n\n bind: (target: IAnimateTarget, subAni: ISubAnimate) => void;\n // 在第一次调用的时候触发\n onBind: () => void;\n // 第一次执行的时候调用\n onFirstRun: () => void;\n // 开始执行的时候调用(如果有循环,那每个周期都会调用)\n onStart: () => void;\n // 结束执行的时候调用(如果有循环,那每个周期都会调用)\n onEnd: () => void;\n onUpdate: (end: boolean, ratio: number, out: Record<string, any>) => void;\n update: (end: boolean, ratio: number, out: Record<string, any>) => void;\n getEndProps: () => Record<string, any> | void;\n getFromProps: () => Record<string, any> | void;\n getMergedEndProps: () => Record<string, any> | void;\n}\n\n// 每一个animate绑定一个graphic,用于描述这个graphic的动画内容\n// 在timeline层面,animate相当于是一段timeslice\nexport interface IAnimate {\n readonly id: string | number;\n status: AnimateStatus;\n\n interpolateFunc: (key: string, ratio: number, from: any, to: any, nextAttributes: any) => boolean;\n\n _onStart?: (() => void)[];\n _onFrame?: ((step: IStep, ratio: number) => void)[];\n _onEnd?: (() => void)[];\n _onRemove?: (() => void)[];\n\n getStartProps: () => Record<string, any>;\n getEndProps: () => Record<string, any>;\n\n setTimeline: (timeline: ITimeline) => void;\n\n bind: (target: IAnimateTarget) => this;\n to: (props: Record<string, any>, duration: number, easing: EasingType, params?: IStepConfig) => this;\n from: (props: Record<string, any>, duration: number, easing: EasingType, params?: IStepConfig) => this;\n pause: () => void;\n resume: () => void;\n onStart: (cb: () => void) => void;\n onEnd: (cb: () => void) => void;\n onFrame: (cb: (step: IStep, ratio: number) => void) => void;\n // 屏蔽属性\n preventAttr: (key: string) => void;\n // 屏蔽属性\n preventAttrs: (key: string[]) => void;\n // 属性是否合法\n validAttr: (key: string) => boolean;\n\n runCb: (cb: (a: IAnimate, step: IStep) => void) => IAnimate;\n\n // 自定义插值,返回false表示没有匹配上\n customInterpolate: (\n key: string,\n ratio: number,\n from: any,\n to: any,\n target: IAnimateTarget,\n ret: Record<string, any>\n ) => boolean;\n //\n play: (customAnimate: ICustomAnimate) => this;\n\n // 获取该属性的上一个值\n // getLastPropByName: (name: string, step: IStep) => any;\n // delay: (duration: number) => IAnimate;\n stop: (type?: 'start' | 'end' | Record<string, any>) => void;\n /** 打上END标志,下一帧被删除 */\n release: () => void;\n // 获取持续的时长\n getDuration: () => number;\n // 获取动画开始时间(注意并不是子动画的startAt)\n getStartTime: () => number;\n // done: (cb: (_: any) => any) => IAnimate;\n // pause: () => IAnimate;\n // spec: (spec: AnimateSpecItem[]) => IAnimate;\n // start: () => void; // 有start方法,避免动画提前开始(VGrammar需要时间处理数据)\n wait: (delay: number) => this;\n\n // // 编排\n afterAll: (list: IAnimate[]) => this;\n after: (animate: IAnimate) => this;\n parallel: (animate: IAnimate) => this;\n\n // // timislice (getter)\n // startTime: number;\n // endTime: number;\n // startTimes: number[];\n // endTimes: number[];\n\n // // 高级参数,frame到frameEnd之间可以进行reverse,loop,bounce效果\n // frame: () => IAnimate;\n // frameEnd: () => IAnimate;\n reversed: (r: boolean) => IAnimate;\n loop: (n: number) => IAnimate;\n bounce: (b: boolean) => IAnimate;\n\n nextAnimate?: IAnimate;\n prevAnimate?: IAnimate;\n\n advance: (delta: number) => void;\n\n startAt: (t: number) => IAnimate;\n\n // // 语法糖\n // create: (duration: number) => IAnimate;\n // fadeIn: (duration: number) => IAnimate;\n}\n\nexport interface ISubAnimate {\n getLastStep: () => IStep;\n animate: IAnimate;\n // 获取该属性的上一个值\n getLastPropByName: (name: string, step: IStep) => any;\n}\n\n// rect.animate().abc().to({}, 1000).delay(1000).frame().to().delay().to().frameEnd().loop().bounce()\n\nexport interface BaseAnimateConfig {\n id?: number | string;\n interpolate?: (key: string, ratio: number, from: any, to: any, nextAttributes: any) => boolean;\n onStart?: () => void;\n onFrame?: (step: IStep, ratio: number) => void;\n onEnd?: () => void;\n onRemove?: () => void;\n}\n\n// VGrammar和 vrender命名不一致,好尴尬\nexport interface MorphingAnimateConfig extends Omit<BaseAnimateConfig, 'interpolate'> {\n duration?: number;\n easing?: EasingType; // 统一到easing\n delay?: number;\n}\n\nexport interface MultiMorphingAnimateConfig extends MorphingAnimateConfig {\n splitPath?: 'clone' | ((graphic: IGraphic, count: number, needAppend?: boolean) => IGraphic[]);\n individualDelay?: (index: number, count: number, fromGraphic: IGraphic, toGraphic: IGraphic) => number;\n}\n\nexport interface ITimeline {\n id: number;\n animateCount: number;\n addAnimate: (animate: IAnimate) => void;\n removeAnimate: (animate: IAnimate, release?: boolean) => void;\n tick: (delta: number) => void;\n clear: () => void;\n pause: () => void;\n resume: () => void;\n}\n\nexport interface ITickHandler extends Releaseable {\n avaliable: () => boolean;\n /**\n * 开始执行tick\n * @param interval 延时 ms\n * @param cb 执行的回调\n */\n tick: (interval: number, cb: (handler: ITickHandler) => void) => void; // 开始\n tickTo?: (t: number, cb: (handler: ITickHandler, params?: { once: boolean }) => void) => void;\n getTime: () => number; // 获取时间\n}\n\nexport interface ITickerHandlerStatic {\n Avaliable: () => boolean;\n new (): ITickHandler;\n}\n\nexport interface ITicker extends EventEmitter {\n setFPS?: (fps: number) => void;\n setInterval?: (interval: number) => void;\n getFPS?: () => number;\n getInterval?: () => number;\n tick: (interval: number) => void;\n tickAt?: (time: number) => void;\n pause: () => boolean;\n resume: () => boolean;\n /**\n * 开启tick,force为true强制开启,否则如果timeline为空则不开启\n */\n start: (force?: boolean) => boolean;\n stop: () => void;\n addTimeline: (timeline: ITimeline) => void;\n remTimeline: (timeline: ITimeline) => void;\n trySyncTickStatus: () => void;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/interface/animate.ts"],"names":[],"mappings":"","file":"animate.js","sourcesContent":["import type { EventEmitter } from '@visactor/vutils';\nimport type { AnimateMode, AnimateStatus, AnimateStepType } from '../common/enums';\nimport type { Releaseable } from './common';\nimport type { IGraphic } from './graphic';\n\n// export type EasingType = (...args: any) => any;\n\n// export declare class Easing {\n// static linear(t: number): number;\n// static none(): typeof Easing.linear;\n// /**\n// * 获取缓动函数,amount指示这个缓动函数的插值方式\n// * @param amount\n// * @returns\n// */\n// static get(amount: number): (t: number) => number;\n// static getPowIn(pow: number): (t: number) => number;\n// static getPowOut(pow: number): (t: number) => number;\n// static getPowInOut(pow: number): (t: number) => number;\n// static quadIn: (t: number) => number;\n// static quadOut: (t: number) => number;\n// static quadInOut: (t: number) => number;\n// static cubicIn: (t: number) => number;\n// static cubicOut: (t: number) => number;\n// static cubicInOut: (t: number) => number;\n// static quartIn: (t: number) => number;\n// static quartOut: (t: number) => number;\n// static quartInOut: (t: number) => number;\n// static quintIn: (t: number) => number;\n// static quintOut: (t: number) => number;\n// static quintInOut: (t: number) => number;\n// static getBackIn(amount: number): (t: number) => number;\n// static getBackOut(amount: number): (t: number) => number;\n// static getBackInOut(amount: number): (t: number) => number;\n// static backIn: (t: number) => number;\n// static backOut: (t: number) => number;\n// static backInOut: (t: number) => number;\n// static circIn(t: number): number;\n// static circOut(t: number): number;\n// static circInOut(t: number): number;\n// static bounceOut(t: number): number;\n// static bounceIn(t: number): number;\n// static bounceInOut(t: number): number;\n// static getElasticIn(amplitude: number, period: number): (t: number) => number;\n// static getElasticOut(amplitude: number, period: number): (t: number) => number;\n// static getElasticInOut(amplitude: number, period: number): (t: number) => number;\n// static elasticIn: (t: number) => number;\n// static elasticOut: (t: number) => number;\n// static elasticInOut: (t: number) => number;\n// }\n\n// timeline管理一堆的animate,多个timeline互不影响\n// timeline主要作用是基于layer层面的整体管理\n// 每个layer默认带有一个timeline\nexport interface Timeline {\n AnimateList: IAnimate[];\n}\n\ntype IStopType = 'end' | 'start' | 'current';\n\n// TODO: 提供options配置可序列化\ninterface AnimateSpecItem {\n type: 'to' | 'delay' | 'stop' | 'any';\n params: any[];\n}\n\nexport type EasingTypeStr =\n | 'linear'\n | 'quadIn'\n | 'quadOut'\n | 'quadInOut'\n | 'quadInOut'\n | 'cubicIn'\n | 'cubicOut'\n | 'cubicInOut'\n | 'quartIn'\n | 'quartOut'\n | 'quartInOut'\n | 'quintIn'\n | 'quintOut'\n | 'quintInOut'\n | 'backIn'\n | 'backOut'\n | 'backInOut'\n | 'circIn'\n | 'circOut'\n | 'circInOut'\n | 'bounceOut'\n | 'bounceIn'\n | 'bounceInOut'\n | 'elasticIn'\n | 'elasticOut'\n | 'elasticInOut'\n | 'sineIn'\n | 'sineOut'\n | 'sineInOut'\n | 'expoIn'\n | 'expoOut'\n | 'expoInOut'\n // @since 0.21.0\n | 'easeInOutQuad'\n | 'easeOutElastic'\n | 'easeInOutElastic'\n | '';\nexport type EasingTypeFunc = (t: number) => number;\n\nexport type EasingType = EasingTypeStr | EasingTypeFunc;\n\nexport type IAnimateStepType = keyof typeof AnimateStepType;\n\nexport interface IStep {\n type: IAnimateStepType;\n prev?: IStep;\n // 持续时间\n duration: number;\n // 在animate中的位置\n position: number;\n next?: IStep;\n props?: any;\n parsedProps?: any;\n propKeys?: string[];\n easing?: EasingTypeFunc;\n customAnimate?: ICustomAnimate;\n\n append: (step: IStep) => void;\n getLastProps: () => any;\n}\n\nexport interface IStepConfig {\n tempProps?: boolean; // props为临时props,可以直接使用不用拷贝\n noPreventAttrs?: boolean;\n}\n\nexport interface IAnimateTarget {\n onAnimateBind?: (animte: IAnimate | ISubAnimate) => void;\n // 添加动画step的时候调用\n onAddStep?: (step: IStep) => void;\n // step时调用\n onStep: (subAnimate: ISubAnimate, animate: IAnimate, step: IStep, ratio: number, end: boolean) => void;\n // 插值函数\n stepInterpolate: (\n subAnimate: ISubAnimate,\n animate: IAnimate,\n nextAttributes: Record<string, any>,\n step: IStep,\n ratio: number,\n end: boolean,\n nextProps: Record<string, any>,\n lastProps?: Record<string, any>,\n nextParsedProps?: any,\n propKeys?: string[]\n ) => void;\n // 获取属性\n getComputedAttribute: (name: string) => any;\n // 获取默认属性\n getDefaultAttribute: (name: string) => any;\n onStop: (props?: Record<string, any>) => void;\n animates: Map<string | number, IAnimate>;\n [key: string]: any;\n}\n\nexport interface ICustomAnimate {\n duration: number;\n easing: EasingType;\n step?: IStep;\n mode?: AnimateMode;\n\n bind: (target: IAnimateTarget, subAni: ISubAnimate) => void;\n // 在第一次调用的时候触发\n onBind: () => void;\n // 第一次执行的时候调用\n onFirstRun: () => void;\n // 开始执行的时候调用(如果有循环,那每个周期都会调用)\n onStart: () => void;\n // 结束执行的时候调用(如果有循环,那每个周期都会调用)\n onEnd: () => void;\n onUpdate: (end: boolean, ratio: number, out: Record<string, any>) => void;\n update: (end: boolean, ratio: number, out: Record<string, any>) => void;\n getEndProps: () => Record<string, any> | void;\n getFromProps: () => Record<string, any> | void;\n getMergedEndProps: () => Record<string, any> | void;\n}\n\n// 每一个animate绑定一个graphic,用于描述这个graphic的动画内容\n// 在timeline层面,animate相当于是一段timeslice\nexport interface IAnimate {\n readonly id: string | number;\n status: AnimateStatus;\n\n interpolateFunc: (key: string, ratio: number, from: any, to: any, nextAttributes: any) => boolean;\n\n _onStart?: (() => void)[];\n _onFrame?: ((step: IStep, ratio: number) => void)[];\n _onEnd?: (() => void)[];\n _onRemove?: (() => void)[];\n\n getStartProps: () => Record<string, any>;\n getEndProps: () => Record<string, any>;\n\n setTimeline: (timeline: ITimeline) => void;\n // getTimeline: () => ITimeline;\n readonly timeline: ITimeline;\n\n bind: (target: IAnimateTarget) => this;\n to: (props: Record<string, any>, duration: number, easing: EasingType, params?: IStepConfig) => this;\n from: (props: Record<string, any>, duration: number, easing: EasingType, params?: IStepConfig) => this;\n pause: () => void;\n resume: () => void;\n onStart: (cb: () => void) => void;\n onEnd: (cb: () => void) => void;\n onFrame: (cb: (step: IStep, ratio: number) => void) => void;\n // 屏蔽属性\n preventAttr: (key: string) => void;\n // 屏蔽属性\n preventAttrs: (key: string[]) => void;\n // 属性是否合法\n validAttr: (key: string) => boolean;\n\n runCb: (cb: (a: IAnimate, step: IStep) => void) => IAnimate;\n\n // 自定义插值,返回false表示没有匹配上\n customInterpolate: (\n key: string,\n ratio: number,\n from: any,\n to: any,\n target: IAnimateTarget,\n ret: Record<string, any>\n ) => boolean;\n //\n play: (customAnimate: ICustomAnimate) => this;\n\n // 获取该属性的上一个值\n // getLastPropByName: (name: string, step: IStep) => any;\n // delay: (duration: number) => IAnimate;\n stop: (type?: 'start' | 'end' | Record<string, any>) => void;\n /** 打上END标志,下一帧被删除 */\n release: () => void;\n // 获取持续的时长\n getDuration: () => number;\n // 获取动画开始时间(注意并不是子动画的startAt)\n getStartTime: () => number;\n // done: (cb: (_: any) => any) => IAnimate;\n // pause: () => IAnimate;\n // spec: (spec: AnimateSpecItem[]) => IAnimate;\n // start: () => void; // 有start方法,避免动画提前开始(VGrammar需要时间处理数据)\n wait: (delay: number) => this;\n\n // // 编排\n afterAll: (list: IAnimate[]) => this;\n after: (animate: IAnimate) => this;\n parallel: (animate: IAnimate) => this;\n\n // // timislice (getter)\n // startTime: number;\n // endTime: number;\n // startTimes: number[];\n // endTimes: number[];\n\n // // 高级参数,frame到frameEnd之间可以进行reverse,loop,bounce效果\n // frame: () => IAnimate;\n // frameEnd: () => IAnimate;\n reversed: (r: boolean) => IAnimate;\n loop: (n: number) => IAnimate;\n bounce: (b: boolean) => IAnimate;\n\n nextAnimate?: IAnimate;\n prevAnimate?: IAnimate;\n\n advance: (delta: number) => void;\n\n startAt: (t: number) => IAnimate;\n\n // // 语法糖\n // create: (duration: number) => IAnimate;\n // fadeIn: (duration: number) => IAnimate;\n}\n\nexport interface ISubAnimate {\n getLastStep: () => IStep;\n animate: IAnimate;\n // 获取该属性的上一个值\n getLastPropByName: (name: string, step: IStep) => any;\n}\n\n// rect.animate().abc().to({}, 1000).delay(1000).frame().to().delay().to().frameEnd().loop().bounce()\n\nexport interface BaseAnimateConfig {\n id?: number | string;\n interpolate?: (key: string, ratio: number, from: any, to: any, nextAttributes: any) => boolean;\n onStart?: () => void;\n onFrame?: (step: IStep, ratio: number) => void;\n onEnd?: () => void;\n onRemove?: () => void;\n}\n\n// VGrammar和 vrender命名不一致,好尴尬\nexport interface MorphingAnimateConfig extends Omit<BaseAnimateConfig, 'interpolate'> {\n duration?: number;\n easing?: EasingType; // 统一到easing\n delay?: number;\n}\n\nexport interface MultiMorphingAnimateConfig extends MorphingAnimateConfig {\n splitPath?: 'clone' | ((graphic: IGraphic, count: number, needAppend?: boolean) => IGraphic[]);\n individualDelay?: (index: number, count: number, fromGraphic: IGraphic, toGraphic: IGraphic) => number;\n}\n\nexport interface ITimeline {\n id: number;\n animateCount: number;\n addAnimate: (animate: IAnimate) => void;\n removeAnimate: (animate: IAnimate, release?: boolean) => void;\n tick: (delta: number) => void;\n clear: () => void;\n pause: () => void;\n resume: () => void;\n}\n\nexport interface ITickHandler extends Releaseable {\n avaliable: () => boolean;\n /**\n * 开始执行tick\n * @param interval 延时 ms\n * @param cb 执行的回调\n */\n tick: (interval: number, cb: (handler: ITickHandler) => void) => void; // 开始\n tickTo?: (t: number, cb: (handler: ITickHandler, params?: { once: boolean }) => void) => void;\n getTime: () => number; // 获取时间\n}\n\nexport interface ITickerHandlerStatic {\n Avaliable: () => boolean;\n new (): ITickHandler;\n}\n\nexport interface ITicker extends EventEmitter {\n setFPS?: (fps: number) => void;\n setInterval?: (interval: number) => void;\n getFPS?: () => number;\n getInterval?: () => number;\n tick: (interval: number) => void;\n tickAt?: (time: number) => void;\n pause: () => boolean;\n resume: () => boolean;\n /**\n * 开启tick,force为true强制开启,否则如果timeline为空则不开启\n */\n start: (force?: boolean) => boolean;\n stop: () => void;\n addTimeline: (timeline: ITimeline) => void;\n remTimeline: (timeline: ITimeline) => void;\n getTimelines: () => ITimeline[];\n\n release: () => void;\n\n // 是否自动停止,默认为true\n autoStop: boolean;\n trySyncTickStatus: () => void;\n}\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/interface/graphic/group.ts"],"names":[],"mappings":"","file":"group.js","sourcesContent":["import type { ITheme, IThemeSpec } from './theme';\nimport type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { INode } from '../node-tree';\nimport type { GraphicAttributeMap } from './creator';\n\nexport type IGroupAttribute = {\n path: IGraphic[];\n width: number;\n height: number;\n cornerRadius: number | number[];\n clip: boolean;\n visibleAll: boolean;\n display?: 'relative' | 'inner-block' | 'flex';\n flexDirection?: 'row' | 'row-reverse' | 'column' | 'column-reverse';\n flexWrap?: 'nowrap' | 'wrap';\n justifyContent?: 'flex-start' | 'flex-end' | 'center' | 'space-between' | 'space-around';\n alignItems?: 'flex-start' | 'flex-end' | 'center';\n alignContent?: 'flex-start' | 'center' | 'space-between' | 'space-around';\n // 基准的透明度,用于控制group下面整体图元的透明度\n baseOpacity?: number;\n};\n\nexport type IGroupGraphicAttribute = Partial<IGraphicAttribute> & Partial<IGroupAttribute>;\n\nexport interface IGroup extends IGraphic<IGroupGraphicAttribute> {\n childrenPickable?: boolean; // 子元素是否可以被pick\n\n theme?: ITheme;\n\n createTheme: () => void;\n hideAll: () => void;\n showAll: () => void;\n\n setTheme: (t: IThemeSpec) => void;\n\n incrementalAppendChild: (node: INode, highPerformance?: boolean) => INode | null;\n incrementalClearChild: () => void;\n\n createOrUpdateChild: <T extends keyof GraphicAttributeMap>(\n graphicName: string,\n attributes: GraphicAttributeMap[T],\n graphicType: T\n ) => INode;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/interface/graphic/group.ts"],"names":[],"mappings":"","file":"group.js","sourcesContent":["import type { ITheme, IThemeSpec } from './theme';\nimport type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { INode } from '../node-tree';\nimport type { GraphicAttributeMap } from './creator';\n\nexport type IGroupAttribute = {\n path: IGraphic[];\n width: number;\n height: number;\n cornerRadius: number | number[];\n cornerType: 'round' | 'bevel';\n clip: boolean;\n visibleAll: boolean;\n display?: 'relative' | 'inner-block' | 'flex';\n flexDirection?: 'row' | 'row-reverse' | 'column' | 'column-reverse';\n flexWrap?: 'nowrap' | 'wrap';\n justifyContent?: 'flex-start' | 'flex-end' | 'center' | 'space-between' | 'space-around';\n alignItems?: 'flex-start' | 'flex-end' | 'center';\n alignContent?: 'flex-start' | 'center' | 'space-between' | 'space-around';\n // 基准的透明度,用于控制group下面整体图元的透明度\n baseOpacity?: number;\n};\n\nexport type IGroupGraphicAttribute = Partial<IGraphicAttribute> & Partial<IGroupAttribute>;\n\nexport interface IGroup extends IGraphic<IGroupGraphicAttribute> {\n childrenPickable?: boolean; // 子元素是否可以被pick\n\n theme?: ITheme;\n\n createTheme: () => void;\n hideAll: () => void;\n showAll: () => void;\n\n setTheme: (t: IThemeSpec) => void;\n\n incrementalAppendChild: (node: INode, highPerformance?: boolean) => INode | null;\n incrementalClearChild: () => void;\n\n createOrUpdateChild: <T extends keyof GraphicAttributeMap>(\n graphicName: string,\n attributes: GraphicAttributeMap[T],\n graphicType: T\n ) => INode;\n}\n"]}
|
|
@@ -7,6 +7,7 @@ export type IImageAttribute = {
|
|
|
7
7
|
repeatY: IRepeatType;
|
|
8
8
|
image: string | HTMLImageElement | HTMLCanvasElement;
|
|
9
9
|
cornerRadius: number | number[];
|
|
10
|
+
cornerType: 'round' | 'bevel';
|
|
10
11
|
};
|
|
11
12
|
export type IImageGraphicAttribute = Partial<IGraphicAttribute> & Partial<IImageAttribute>;
|
|
12
13
|
export interface IImage extends IGraphic<IImageGraphicAttribute> {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/interface/graphic/image.ts"],"names":[],"mappings":"","file":"image.js","sourcesContent":["import type { IGraphicAttribute, IGraphic } from '../graphic';\n\nexport type IRepeatType = 'no-repeat' | 'repeat';\n\nexport type IImageAttribute = {\n width: number;\n height: number;\n repeatX: IRepeatType;\n repeatY: IRepeatType;\n image: string | HTMLImageElement | HTMLCanvasElement;\n cornerRadius: number | number[];\n};\n\nexport type IImageGraphicAttribute = Partial<IGraphicAttribute> & Partial<IImageAttribute>;\n\nexport interface IImage extends IGraphic<IImageGraphicAttribute> {\n successCallback?: () => void;\n failCallback?: () => void;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/interface/graphic/image.ts"],"names":[],"mappings":"","file":"image.js","sourcesContent":["import type { IGraphicAttribute, IGraphic } from '../graphic';\n\nexport type IRepeatType = 'no-repeat' | 'repeat';\n\nexport type IImageAttribute = {\n width: number;\n height: number;\n repeatX: IRepeatType;\n repeatY: IRepeatType;\n image: string | HTMLImageElement | HTMLCanvasElement;\n cornerRadius: number | number[];\n cornerType: 'round' | 'bevel';\n};\n\nexport type IImageGraphicAttribute = Partial<IGraphicAttribute> & Partial<IImageAttribute>;\n\nexport interface IImage extends IGraphic<IImageGraphicAttribute> {\n successCallback?: () => void;\n failCallback?: () => void;\n}\n"]}
|
|
@@ -2,6 +2,7 @@ import type { IGraphicAttribute, IGraphic } from '../graphic';
|
|
|
2
2
|
import type { ICustomPath2D } from '../path';
|
|
3
3
|
export type IPathAttribute = {
|
|
4
4
|
path: ICustomPath2D | string;
|
|
5
|
+
clipRange: number;
|
|
5
6
|
customPath: (context: ICustomPath2D, pathMark: IPath) => void;
|
|
6
7
|
};
|
|
7
8
|
export type IPathGraphicAttribute = Partial<IGraphicAttribute> & Partial<IPathAttribute>;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/interface/graphic/path.ts"],"names":[],"mappings":"","file":"path.js","sourcesContent":["import type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { ICustomPath2D } from '../path';\n// TODO: Path svg <Path path='' />\n\nexport type IPathAttribute = {\n path: ICustomPath2D | string;\n customPath: (context: ICustomPath2D, pathMark: IPath) => void;\n};\n\nexport type IPathGraphicAttribute = Partial<IGraphicAttribute> & Partial<IPathAttribute>;\n\nexport type ShapeType = 'area' | 'circle' | 'ellipse' | 'line' | 'rect';\n\nexport interface IPath extends IGraphic<IPathGraphicAttribute> {\n originType?: ShapeType;\n cache?: ICustomPath2D;\n pathShape: ICustomPath2D;\n\n getParsedPathShape: () => ICustomPath2D;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/interface/graphic/path.ts"],"names":[],"mappings":"","file":"path.js","sourcesContent":["import type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { ICustomPath2D } from '../path';\n// TODO: Path svg <Path path='' />\n\nexport type IPathAttribute = {\n path: ICustomPath2D | string;\n clipRange: number;\n customPath: (context: ICustomPath2D, pathMark: IPath) => void;\n};\n\nexport type IPathGraphicAttribute = Partial<IGraphicAttribute> & Partial<IPathAttribute>;\n\nexport type ShapeType = 'area' | 'circle' | 'ellipse' | 'line' | 'rect';\n\nexport interface IPath extends IGraphic<IPathGraphicAttribute> {\n originType?: ShapeType;\n cache?: ICustomPath2D;\n pathShape: ICustomPath2D;\n\n getParsedPathShape: () => ICustomPath2D;\n}\n"]}
|
|
@@ -6,6 +6,7 @@ export type IRectAttribute = {
|
|
|
6
6
|
x1: number;
|
|
7
7
|
y1: number;
|
|
8
8
|
cornerRadius: number | number[];
|
|
9
|
+
cornerType: 'round' | 'bevel';
|
|
9
10
|
};
|
|
10
11
|
export type IRectGraphicAttribute = Partial<IGraphicAttribute> & Partial<IRectAttribute>;
|
|
11
12
|
export interface IRect extends IGraphic<IRectGraphicAttribute> {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/interface/graphic/rect.ts"],"names":[],"mappings":"","file":"rect.js","sourcesContent":["import type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { ICustomPath2D } from '../path';\n\nexport type IRectAttribute = {\n width: number;\n height: number;\n x1: number;\n y1: number;\n cornerRadius: number | number[];\n};\n\nexport type IRectGraphicAttribute = Partial<IGraphicAttribute> & Partial<IRectAttribute>;\n\nexport interface IRect extends IGraphic<IRectGraphicAttribute> {\n cache?: ICustomPath2D;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/interface/graphic/rect.ts"],"names":[],"mappings":"","file":"rect.js","sourcesContent":["import type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { ICustomPath2D } from '../path';\n\nexport type IRectAttribute = {\n width: number;\n height: number;\n x1: number;\n y1: number;\n cornerRadius: number | number[];\n cornerType: 'round' | 'bevel';\n};\n\nexport type IRectGraphicAttribute = Partial<IGraphicAttribute> & Partial<IRectAttribute>;\n\nexport interface IRect extends IGraphic<IRectGraphicAttribute> {\n cache?: ICustomPath2D;\n}\n"]}
|
|
@@ -4,6 +4,7 @@ import type { ICustomPath2D, IPath2D } from '../path';
|
|
|
4
4
|
export type ISymbolAttribute = {
|
|
5
5
|
symbolType: SymbolType;
|
|
6
6
|
size: number | [number, number];
|
|
7
|
+
clipRange: number;
|
|
7
8
|
};
|
|
8
9
|
export type ISymbolGraphicAttribute = Partial<IGraphicAttribute> & Partial<ISymbolAttribute>;
|
|
9
10
|
export interface ISymbol extends IGraphic<ISymbolGraphicAttribute> {
|
|
@@ -16,6 +17,7 @@ export interface ISymbolClass {
|
|
|
16
17
|
pathStr: string;
|
|
17
18
|
isSvg?: boolean;
|
|
18
19
|
draw: (ctx: IPath2D, size: number | [number, number], x: number, y: number, z?: number, cb?: (p: ICustomPath2D, a: any) => void) => boolean;
|
|
20
|
+
drawWithClipRange?: (ctx: IPath2D, size: number | [number, number], x: number, y: number, clipRange: number, z?: number, cb?: (p: ICustomPath2D, a: any) => void) => boolean;
|
|
19
21
|
drawOffset: (ctx: IPath2D, size: number | [number, number], x: number, y: number, offset: number, z?: number, cb?: (p: ICustomPath2D, a: any) => void) => boolean;
|
|
20
22
|
drawToSvgPath?: (size: number | [number, number], x: number, y: number, z?: number) => string;
|
|
21
23
|
bounds: (size: number | [number, number], bounds: IBounds) => void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/interface/graphic/symbol.ts"],"names":[],"mappings":"","file":"symbol.js","sourcesContent":["import type { IBounds } from '@visactor/vutils';\nimport type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { ICustomPath2D, IPath2D } from '../path';\n\nexport type ISymbolAttribute = {\n symbolType: SymbolType;\n size: number | [number, number];\n};\n\nexport type ISymbolGraphicAttribute = Partial<IGraphicAttribute> & Partial<ISymbolAttribute>;\n\nexport interface ISymbol extends IGraphic<ISymbolGraphicAttribute> {\n getParsedPath: () => ISymbolClass;\n}\n\nexport type SymbolType =\n | 'circle'\n | 'cross'\n | 'diamond'\n | 'square'\n | 'arrow'\n | 'arrowLeft'\n | 'arrowRight'\n | 'arrow2Left'\n | 'arrow2Right'\n | 'wedge'\n | 'thinTriangle'\n | 'triangle'\n | 'triangleUp'\n | 'triangleDown'\n | 'triangleRight'\n | 'triangleLeft'\n | 'stroke'\n | 'star'\n | 'wye'\n | 'rect'\n | 'rectRound'\n | 'roundLine'\n | string;\n\nexport interface ISymbolClass {\n type: SymbolType | string;\n path?: ICustomPath2D;\n pathStr: string;\n isSvg?: boolean;\n\n // 返回true表示内部已经调用closePath,返回false表示没有调用closePath,外部需要调用closePath\n draw: (\n ctx: IPath2D,\n size: number | [number, number],\n x: number,\n y: number,\n z?: number,\n cb?: (p: ICustomPath2D, a: any) => void\n ) => boolean;\n drawOffset: (\n ctx: IPath2D,\n size: number | [number, number],\n x: number,\n y: number,\n offset: number,\n z?: number,\n cb?: (p: ICustomPath2D, a: any) => void\n ) => boolean;\n\n drawToSvgPath?: (size: number | [number, number], x: number, y: number, z?: number) => string;\n\n bounds: (size: number | [number, number], bounds: IBounds) => void;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/interface/graphic/symbol.ts"],"names":[],"mappings":"","file":"symbol.js","sourcesContent":["import type { IBounds } from '@visactor/vutils';\nimport type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { ICustomPath2D, IPath2D } from '../path';\n\nexport type ISymbolAttribute = {\n symbolType: SymbolType;\n size: number | [number, number];\n clipRange: number;\n};\n\nexport type ISymbolGraphicAttribute = Partial<IGraphicAttribute> & Partial<ISymbolAttribute>;\n\nexport interface ISymbol extends IGraphic<ISymbolGraphicAttribute> {\n getParsedPath: () => ISymbolClass;\n}\n\nexport type SymbolType =\n | 'circle'\n | 'cross'\n | 'diamond'\n | 'square'\n | 'arrow'\n | 'arrowLeft'\n | 'arrowRight'\n | 'arrow2Left'\n | 'arrow2Right'\n | 'wedge'\n | 'thinTriangle'\n | 'triangle'\n | 'triangleUp'\n | 'triangleDown'\n | 'triangleRight'\n | 'triangleLeft'\n | 'stroke'\n | 'star'\n | 'wye'\n | 'rect'\n | 'rectRound'\n | 'roundLine'\n | string;\n\nexport interface ISymbolClass {\n type: SymbolType | string;\n path?: ICustomPath2D;\n pathStr: string;\n isSvg?: boolean;\n\n // 返回true表示内部已经调用closePath,返回false表示没有调用closePath,外部需要调用closePath\n draw: (\n ctx: IPath2D,\n size: number | [number, number],\n x: number,\n y: number,\n z?: number,\n cb?: (p: ICustomPath2D, a: any) => void\n ) => boolean;\n drawWithClipRange?: (\n ctx: IPath2D,\n size: number | [number, number],\n x: number,\n y: number,\n clipRange: number,\n z?: number,\n cb?: (p: ICustomPath2D, a: any) => void\n ) => boolean;\n drawOffset: (\n ctx: IPath2D,\n size: number | [number, number],\n x: number,\n y: number,\n offset: number,\n z?: number,\n cb?: (p: ICustomPath2D, a: any) => void\n ) => boolean;\n\n drawToSvgPath?: (size: number | [number, number], x: number, y: number, z?: number) => string;\n\n bounds: (size: number | [number, number], bounds: IBounds) => void;\n}\n"]}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import type { IAABBBounds, IMatrix, IPointLike, IPoint, BoundsAnchorType, IOBBBounds } from '@visactor/vutils';
|
|
2
|
-
import type { IAnimate, IStep, EasingType, IAnimateTarget } from './animate';
|
|
2
|
+
import type { IAnimate, IStep, EasingType, IAnimateTarget, ITimeline } from './animate';
|
|
3
3
|
import type { IColor } from './color';
|
|
4
4
|
import type { IGroup } from './graphic/group';
|
|
5
5
|
import type { IShadowRoot } from './graphic/shadow-root';
|
|
@@ -16,7 +16,7 @@ type IStrokeSeg = {
|
|
|
16
16
|
end: number;
|
|
17
17
|
length: number;
|
|
18
18
|
};
|
|
19
|
-
export type GraphicType = 'area' | 'circle' | 'ellipse' | 'line' | 'rect' | 'rect3d' | 'path' | 'richtext' | 'text' | 'arc' | 'arc3d' | 'image' | 'symbol' | 'group' | 'shadowroot' | 'polygon' | 'pyramid3d' | 'glyph';
|
|
19
|
+
export type GraphicType = 'area' | 'circle' | 'ellipse' | 'line' | 'rect' | 'rect3d' | 'path' | 'richtext' | 'text' | 'arc' | 'arc3d' | 'image' | 'symbol' | 'group' | 'shadowroot' | 'polygon' | 'pyramid3d' | 'glyph' | string;
|
|
20
20
|
export type Cursor = 'auto' | 'default' | 'none' | 'context-menu' | 'help' | 'pointer' | 'progress' | 'wait' | 'cell' | 'crosshair' | 'text' | 'vertical-text' | 'alias' | 'copy' | 'move' | 'no-drop' | 'not-allowed' | 'grab' | 'grabbing' | 'all-scroll' | 'col-resize' | 'row-resize' | 'n-resize' | 'e-resize' | 's-resize' | 'w-resize' | 'ne-resize' | 'nw-resize' | 'se-resize' | 'sw-resize' | 'ew-resize' | 'ns-resize' | 'nesw-resize' | 'nwse-resize' | 'zoom-in' | 'zoom-out';
|
|
21
21
|
export type ITransform = {
|
|
22
22
|
x: number;
|
|
@@ -120,6 +120,9 @@ export type IGraphicStyle = ILayout & IFillStyle & IStrokeStyle & IPickStyle & {
|
|
|
120
120
|
backgroundFit: boolean;
|
|
121
121
|
backgroundCornerRadius: number | number[];
|
|
122
122
|
backgroundOpacity: number;
|
|
123
|
+
autoAnimateTexture: boolean;
|
|
124
|
+
textureRatio: number;
|
|
125
|
+
textureOptions: any;
|
|
123
126
|
background: IBackgroundType | {
|
|
124
127
|
background: IBackgroundType;
|
|
125
128
|
dx?: number;
|
|
@@ -192,6 +195,7 @@ export type ISetAttributeContext = {
|
|
|
192
195
|
export type IGraphicAnimateParams = {
|
|
193
196
|
slience?: boolean;
|
|
194
197
|
id?: number | string;
|
|
198
|
+
timeline?: ITimeline;
|
|
195
199
|
onStart?: () => void;
|
|
196
200
|
onFrame?: (step: IStep, ratio: number) => void;
|
|
197
201
|
onEnd?: () => void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/interface/graphic.ts"],"names":[],"mappings":"","file":"graphic.js","sourcesContent":["import type { IAABBBounds, IMatrix, IPointLike, IPoint, BoundsAnchorType, IOBBBounds } from '@visactor/vutils';\nimport type { IAnimate, IStep, EasingType, IAnimateTarget } from './animate';\nimport type { IColor } from './color';\nimport type { IGroup } from './graphic/group';\nimport type { IShadowRoot } from './graphic/shadow-root';\nimport type { ILayer } from './layer';\nimport type { INode } from './node-tree';\nimport type { ICustomPath2D } from './path';\nimport type { IStage } from './stage';\nimport type { IGlyphGraphicAttribute } from './graphic/glyph';\nimport type { IContainPointMode } from '../common/enums';\nimport type { IFace3d } from './graphic/face3d';\nimport type { IPickerService } from './picker';\n\ntype IStrokeSeg = {\n start: number; // 百分比\n // end和length二选一\n end: number; // 百分比\n length: number; // 像素长度\n};\n\n// TODO 最后加一个any\nexport type GraphicType =\n | 'area'\n | 'circle'\n | 'ellipse'\n | 'line'\n | 'rect'\n | 'rect3d'\n | 'path'\n | 'richtext'\n | 'text'\n | 'arc'\n | 'arc3d'\n | 'image'\n | 'symbol'\n | 'group'\n | 'shadowroot'\n | 'polygon'\n | 'pyramid3d'\n | 'glyph';\n\n// Cursor style\n// See: https://developer.mozilla.org/en-US/docs/Web/CSS/cursor\nexport type Cursor =\n | 'auto'\n | 'default'\n | 'none'\n | 'context-menu'\n | 'help'\n | 'pointer'\n | 'progress'\n | 'wait'\n | 'cell'\n | 'crosshair'\n | 'text'\n | 'vertical-text'\n | 'alias'\n | 'copy'\n | 'move'\n | 'no-drop'\n | 'not-allowed'\n | 'grab'\n | 'grabbing'\n | 'all-scroll'\n | 'col-resize'\n | 'row-resize'\n | 'n-resize'\n | 'e-resize'\n | 's-resize'\n | 'w-resize'\n | 'ne-resize'\n | 'nw-resize'\n | 'se-resize'\n | 'sw-resize'\n | 'ew-resize'\n | 'ns-resize'\n | 'nesw-resize'\n | 'nwse-resize'\n | 'zoom-in'\n | 'zoom-out';\n\nexport type ITransform = {\n x: number;\n y: number;\n z: number;\n dx: number;\n dy: number;\n dz: number;\n scrollX: number;\n scrollY: number;\n scaleX: number;\n scaleY: number;\n scaleZ: number;\n angle: number;\n alpha: number;\n beta: number;\n scaleCenter: [number | string, number | string];\n anchor: [number | string, number | string]; // 基于AABB的锚点位置,用于简单的定位某些path\n anchor3d: [number | string, number | string, number] | [number | string, number | string]; // 3d的锚点位置\n postMatrix: IMatrix;\n};\n\nexport type IFillType = boolean | string | IColor;\nexport type IFillStyle = {\n fillOpacity: number;\n shadowBlur: number;\n shadowColor: string;\n shadowOffsetX: number;\n shadowOffsetY: number;\n fill: IFillType;\n};\n\nexport type ILayout = {\n alignSelf: 'auto' | 'flex-start' | 'flex-end' | 'center';\n};\n\nexport type IBorderStyle = Omit<IStrokeStyle, 'outerBorder' | 'innerBorder'> & {\n distance: number | string;\n visible?: boolean;\n};\n\nexport type IStrokeType = boolean | string | IColor | null;\nexport type IStrokeStyle = {\n outerBorder: Partial<IBorderStyle>;\n innerBorder: Partial<IBorderStyle>;\n strokeOpacity: number;\n lineDash: number[];\n lineDashOffset: number;\n lineWidth: number;\n lineCap: CanvasLineCap;\n lineJoin: CanvasLineJoin;\n miterLimit: number;\n // 描边的boundsBuffer,用于控制bounds的buffer\n strokeBoundsBuffer: number;\n /**\n * stroke - true 全描边\n * stroke - false 不描边\n * stroke 为数值类型,适用于rect\\arc等图形,用于配置部分描边的场景,其中\n *\n * 0b00000 - 不描边\n * 0b000001 - top\n * 0b000010 - right\n * 0b000100 - bottom\n * 0b001000 - left\n * 相应的:\n * 0b000011 - top + right\n * 0b000111 - top + right + bottom\n * 0b001111 - 全描边\n *\n * stroke - boolean[],适用于rect\\arc等图形,用于配置部分描边的场景\n */\n stroke: IStrokeType[] | IStrokeType;\n};\n\ntype TextureType = 'circle' | 'diamond' | 'rect' | 'vertical-line' | 'horizontal-line' | 'bias-lr' | 'bias-rl' | 'grid';\n\nexport type IConnectedStyle = {\n // 连接,取零或者断开\n connectedType: 'connect' | 'zero' | 'none';\n connectedStyle: {\n stroke: IStrokeStyle['stroke'];\n strokeOpacity: IStrokeStyle['strokeOpacity'];\n lineDash: IStrokeStyle['lineDash'];\n lineDashOffset: IStrokeStyle['lineDashOffset'];\n lineCap: IStrokeStyle['lineCap'];\n lineJoin: IStrokeStyle['lineJoin'];\n lineWidth: IStrokeStyle['lineWidth'];\n fill: IFillStyle['fill'];\n fillOpacity: IFillStyle['fillOpacity'];\n };\n connectedX: number;\n connectedY: number;\n};\n\nexport type IBackgroundConfig = {\n stroke?: string | boolean;\n fill?: string | boolean;\n lineWidth?: number;\n cornerRadius?: number;\n expandX?: number;\n expandY?: number;\n};\n\ntype IBackgroundType = string | HTMLImageElement | HTMLCanvasElement | IBackgroundConfig;\n\nexport interface SimpleDomStyleOptions {\n width: number; // 容器的宽度\n height: number; // 容器的高度\n style?:\n | string\n | Record<string, any>\n | ((\n pos: { top: number; left: number; width: number; height: number },\n graphic: IGraphic,\n wrapContainer: HTMLElement\n ) => Record<string, any>); // 容器的样式\n}\n\nexport interface CommonDomOptions {\n id?: string;\n container: string | HTMLElement | null; // id或者dom\n visible?: boolean;\n pointerEvents?: boolean | string;\n anchorType?: 'position' | 'boundsLeftTop' | BoundsAnchorType;\n}\n\nexport type IGraphicStyle = ILayout &\n IFillStyle &\n IStrokeStyle &\n IPickStyle & {\n forceBoundsWidth: number | (() => number) | undefined;\n forceBoundsHeight: number | (() => number) | undefined;\n opacity: number;\n shadowGraphic?: IGraphic | undefined;\n backgroundMode: 'repeat' | 'repeat-x' | 'repeat-y' | 'no-repeat'; // 填充模式(与具体图元有关)\n backgroundFit: boolean; // 是否正好填充,只在repeat-x或者repeat-y以及no-repeat的时候生效\n backgroundCornerRadius: number | number[];\n backgroundOpacity: number;\n background:\n | IBackgroundType\n | {\n background: IBackgroundType;\n dx?: number;\n dy?: number;\n width?: number;\n height?: number;\n x?: number;\n y?: number;\n }\n | null; // 背景,可以与fill同时存在\n texture: TextureType | string; // 纹理\n textureColor: string; // 纹理颜色\n textureSize: number; // 纹理大小\n texturePadding: number; // 纹理间隙\n blur: number;\n cursor: Cursor | null; // 鼠标样式\n renderStyle?: 'default' | 'rough' | any;\n // HTML的dom或者string\n html:\n | ({\n dom: string | HTMLElement; // dom字符串或者dom\n } & SimpleDomStyleOptions &\n CommonDomOptions)\n | null;\n react:\n | ({\n element: any; // react场景节点\n } & SimpleDomStyleOptions &\n CommonDomOptions)\n | null;\n };\n\nexport type IPickStyle = {\n // 给stroke模式的pick额外加的buffer,用于外界控制stroke区域的pick范围\n pickStrokeBuffer: number;\n};\n\nexport type IDebugType = {\n _debug_bounds: boolean | ((c: any, g: any) => void);\n};\nexport type IGraphicAttribute = IDebugType &\n IGraphicStyle &\n ITransform & {\n /**\n * stroke百分比\n */\n strokeSeg: IStrokeSeg | null;\n // 包围盒的padding\n boundsPadding: number | number[];\n /**\n * 选择模式,精确模式,粗糙模式(包围盒模式),自定义模式\n */\n pickMode: 'accurate' | 'imprecise' | 'custom';\n boundsMode: 'accurate' | 'imprecise';\n customPickShape: () => boolean | null;\n /**\n * 是否支持事件拾取,默认为 true。\n * @default true\n */\n pickable: boolean;\n /**\n * 是否支持fill拾取,默认为 true。\n * @experimental\n * @default true\n */\n fillPickable: boolean;\n /**\n * 是否支持stroke拾取,默认为 true。\n * @experimental\n * @default true\n */\n strokePickable: boolean;\n /**\n * 对于 group 节点,是否支持其子元素的事件拾取,默认为 true。\n * 如果 group `pickable` 关闭,`childrenPickable` 开启,那么 group 的子节点仍参与事件拾取\n * @default true\n */\n childrenPickable: boolean;\n /**\n * 元素是否可见。\n * @default true\n */\n visible: boolean;\n zIndex: number;\n layout: any;\n /**\n * 是否隐藏元素(只是绘制的时候不绘制)\n */\n renderable: boolean;\n /**\n * 是否在3d中控制方向\n * false: 不控制方向\n * true: 始终控制方向朝摄像机\n */\n keepDirIn3d?: boolean;\n shadowRootIdx: number;\n shadowPickMode?: 'full' | 'graphic';\n globalZIndex: number;\n globalCompositeOperation: CanvasRenderingContext2D['globalCompositeOperation'] | '';\n // 完全支持滚动 | 完全不支持滚动 | 支持x方向的滚动 | 支持y方向的滚动\n overflow: 'scroll' | 'hidden' | 'scroll-x' | 'scroll-y';\n // 绘制fill和stroke的顺序,为0表示fill先绘制,1表示stroke先绘制\n fillStrokeOrder: number;\n // @since 0.20.15\n // 保持stroke的scale,默认为false,为true的话stroke显示的宽度会随着scale变化\n keepStrokeScale: boolean;\n };\n\nexport interface IGraphicJson<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>> {\n attribute: Partial<T>;\n _uid: number;\n type: string;\n name: string;\n children: IGraphicJson<T>[];\n}\n\n/** the context of setAttribute */\nexport type ISetAttributeContext = {\n /** type of setAttribute */\n type?: number;\n animationState?: {\n step?: IStep;\n isFirstFrameOfStep?: boolean;\n /** ratio of animation */\n ratio?: number;\n /** is animation end? */\n end?: boolean;\n };\n skipUpdateCallback?: boolean;\n};\n\nexport type IGraphicAnimateParams = {\n slience?: boolean;\n id?: number | string;\n onStart?: () => void;\n onFrame?: (step: IStep, ratio: number) => void;\n onEnd?: () => void;\n onRemove?: () => void;\n interpolate?: (key: string, ratio: number, from: any, to: any, nextAttributes: any) => boolean;\n};\n\nexport interface IGraphic<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>>\n extends INode,\n IAnimateTarget {\n type?: GraphicType;\n numberType?: number;\n stage?: IStage;\n layer?: ILayer;\n shadowRoot?: IShadowRoot;\n glyphHost?: IGraphic<IGlyphGraphicAttribute>;\n backgroundImg?: boolean;\n attachedThemeGraphic?: IGraphic<any>;\n\n bindDom?: Map<\n string | HTMLElement,\n { container: HTMLElement | string; dom: HTMLElement | any; wrapGroup: HTMLDivElement | any; root?: any }\n >;\n\n valid: boolean;\n parent: IGroup | null;\n isContainer?: boolean;\n // 是否是3d模式(是否应用3d视角)\n in3dMode?: boolean;\n\n // 上次更新的stamp\n stamp?: number;\n animationBackUps?: {\n from: Record<string, any>;\n to: Record<string, any>;\n };\n\n attribute: Partial<T>;\n\n /** 用于实现morph动画场景,转换成bezier曲线渲染 */\n pathProxy?: ICustomPath2D | ((attrs: T) => ICustomPath2D);\n incremental?: number;\n incrementalAt?: number;\n\n /** 记录state对应的图形属性 */\n states?: Record<string, Partial<T>>;\n normalAttrs?: Partial<T>;\n stateProxy?: (stateName: string, targetStates?: string[]) => Partial<T>;\n findFace?: () => IFace3d;\n toggleState: (stateName: string, hasAnimation?: boolean) => void;\n removeState: (stateName: string, hasAnimation?: boolean) => void;\n clearStates: (hasAnimation?: boolean) => void;\n useStates: (states: string[], hasAnimation?: boolean) => void;\n addState: (stateName: string, keepCurrentStates?: boolean, hasAnimation?: boolean) => void;\n hasState: (stateName?: string) => boolean;\n getState: (stateName: string) => Partial<T>;\n onBeforeAttributeUpdate?: (\n val: any,\n attributes: Partial<T>,\n key: null | string | string[],\n context?: ISetAttributeContext\n ) => T | undefined;\n applyStateAttrs: (attrs: Partial<T>, stateNames: string[], hasAnimation?: boolean, isClear?: boolean) => void;\n updateNormalAttrs: (stateAttrs: Partial<T>) => void;\n\n // get\n readonly AABBBounds: IAABBBounds; // 用于获取当前节点的AABB包围盒\n readonly OBBBounds: IOBBBounds; // 获取OBB包围盒,旋转防重叠需要用\n readonly globalAABBBounds: IAABBBounds; // 全局AABB包围盒\n readonly transMatrix: IMatrix; // 变换矩阵,动态计算\n readonly globalTransMatrix: IMatrix; // 变换矩阵,动态计算\n\n getOffsetXY: (attr?: ITransform) => IPoint;\n\n // function\n containsPoint: (x: number, y: number, mode?: IContainPointMode, picker?: IPickerService) => boolean;\n\n setMode: (mode: '3d' | '2d') => void;\n isValid: () => boolean;\n\n // TODO: transform API\n // 基于当前transform的变换,普通用户尽量别用,拿捏不住的~\n translate: (x: number, y: number) => this;\n translateTo: (x: number, y: number) => this;\n scale: (scaleX: number, scaleY: number, scaleCenter?: IPointLike) => this;\n scaleTo: (scaleX: number, scaleY: number) => this;\n rotate: (angle: number, rotateCenter?: IPointLike) => this;\n rotateTo: (angle: number) => this;\n skewTo: (b: number, c: number) => this;\n addUpdateBoundTag: () => void;\n addUpdateShapeAndBoundsTag: () => void;\n addUpdateLayoutTag: () => void;\n\n update: (d?: { bounds: boolean; trans: boolean }) => void;\n\n // animate\n animate: (params?: IGraphicAnimateParams) => IAnimate;\n\n // 语法糖,可有可无,有的为了首屏性能考虑做成get方法,有的由外界直接托管,内部不赋值\n name?: string;\n\n // 供render处理shape缓存tag\n shouldUpdateShape: () => boolean;\n clearUpdateShapeTag: () => void;\n\n // // 供render缓存shape\n // cacheShape?: ICustomPath2D;\n // // 线段使用的path2D\n // cacheLine?: ISegPath2D | ISegPath2D[];\n // // 面积图使用的path2D\n // cacheArea?: IAreaCacheItem | IAreaCacheItem[];\n\n setAttributes: (params: Partial<T>, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n initAttributes: (params: Partial<T>) => void;\n\n setAttribute: (key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n setStage: (stage?: IStage, layer?: ILayer) => void;\n onSetStage: (cb: (g: IGraphic, stage: IStage) => void) => void;\n\n shouldUpdateAABBBounds: () => boolean;\n shouldSelfChangeUpdateAABBBounds: () => boolean;\n shouldUpdateGlobalMatrix: () => boolean;\n\n addUpdatePositionTag: () => void;\n addUpdateGlobalPositionTag: () => void;\n\n attachShadow: () => IShadowRoot;\n detachShadow: () => void;\n\n toJson: () => IGraphicJson;\n\n /** 创建pathProxy */\n createPathProxy: (path?: string) => void;\n /** 将图形转换成CustomPath2D */\n toCustomPath?: () => ICustomPath2D;\n\n resources?: Map<\n string | HTMLImageElement | HTMLCanvasElement | IBackgroundConfig,\n { state: 'init' | 'loading' | 'success' | 'fail'; data?: HTMLImageElement | HTMLCanvasElement }\n >;\n imageLoadSuccess: (url: string, data: HTMLImageElement) => void;\n imageLoadFail: (url: string) => void;\n\n clone: () => IGraphic;\n stopAnimates: (stopChildren?: boolean) => void;\n getNoWorkAnimateAttr: () => Record<string, number>;\n getGraphicTheme: () => T;\n}\n\nexport interface IRoot extends IGraphic {\n pick: (x: number, y: number) => IGraphic;\n}\n\n/**\n * 动画配置\n */\nexport type IAnimateConfig = {\n duration?: number;\n easing?: EasingType;\n};\n\nexport type GraphicReleaseStatus = 'released' | 'willRelease';\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/interface/graphic.ts"],"names":[],"mappings":"","file":"graphic.js","sourcesContent":["import type { IAABBBounds, IMatrix, IPointLike, IPoint, BoundsAnchorType, IOBBBounds } from '@visactor/vutils';\nimport type { IAnimate, IStep, EasingType, IAnimateTarget, ITimeline } from './animate';\nimport type { IColor } from './color';\nimport type { IGroup } from './graphic/group';\nimport type { IShadowRoot } from './graphic/shadow-root';\nimport type { ILayer } from './layer';\nimport type { INode } from './node-tree';\nimport type { ICustomPath2D } from './path';\nimport type { IStage } from './stage';\nimport type { IGlyphGraphicAttribute } from './graphic/glyph';\nimport type { IContainPointMode } from '../common/enums';\nimport type { IFace3d } from './graphic/face3d';\nimport type { IPickerService } from './picker';\n\ntype IStrokeSeg = {\n start: number; // 百分比\n // end和length二选一\n end: number; // 百分比\n length: number; // 像素长度\n};\n\n// TODO 最后加一个any\nexport type GraphicType =\n | 'area'\n | 'circle'\n | 'ellipse'\n | 'line'\n | 'rect'\n | 'rect3d'\n | 'path'\n | 'richtext'\n | 'text'\n | 'arc'\n | 'arc3d'\n | 'image'\n | 'symbol'\n | 'group'\n | 'shadowroot'\n | 'polygon'\n | 'pyramid3d'\n | 'glyph'\n | string;\n\n// Cursor style\n// See: https://developer.mozilla.org/en-US/docs/Web/CSS/cursor\nexport type Cursor =\n | 'auto'\n | 'default'\n | 'none'\n | 'context-menu'\n | 'help'\n | 'pointer'\n | 'progress'\n | 'wait'\n | 'cell'\n | 'crosshair'\n | 'text'\n | 'vertical-text'\n | 'alias'\n | 'copy'\n | 'move'\n | 'no-drop'\n | 'not-allowed'\n | 'grab'\n | 'grabbing'\n | 'all-scroll'\n | 'col-resize'\n | 'row-resize'\n | 'n-resize'\n | 'e-resize'\n | 's-resize'\n | 'w-resize'\n | 'ne-resize'\n | 'nw-resize'\n | 'se-resize'\n | 'sw-resize'\n | 'ew-resize'\n | 'ns-resize'\n | 'nesw-resize'\n | 'nwse-resize'\n | 'zoom-in'\n | 'zoom-out';\n\nexport type ITransform = {\n x: number;\n y: number;\n z: number;\n dx: number;\n dy: number;\n dz: number;\n scrollX: number;\n scrollY: number;\n scaleX: number;\n scaleY: number;\n scaleZ: number;\n angle: number;\n alpha: number;\n beta: number;\n scaleCenter: [number | string, number | string];\n anchor: [number | string, number | string]; // 基于AABB的锚点位置,用于简单的定位某些path\n anchor3d: [number | string, number | string, number] | [number | string, number | string]; // 3d的锚点位置\n postMatrix: IMatrix;\n};\n\nexport type IFillType = boolean | string | IColor;\nexport type IFillStyle = {\n fillOpacity: number;\n shadowBlur: number;\n shadowColor: string;\n shadowOffsetX: number;\n shadowOffsetY: number;\n fill: IFillType;\n};\n\nexport type ILayout = {\n alignSelf: 'auto' | 'flex-start' | 'flex-end' | 'center';\n};\n\nexport type IBorderStyle = Omit<IStrokeStyle, 'outerBorder' | 'innerBorder'> & {\n distance: number | string;\n visible?: boolean;\n};\n\nexport type IStrokeType = boolean | string | IColor | null;\nexport type IStrokeStyle = {\n outerBorder: Partial<IBorderStyle>;\n innerBorder: Partial<IBorderStyle>;\n strokeOpacity: number;\n lineDash: number[];\n lineDashOffset: number;\n lineWidth: number;\n lineCap: CanvasLineCap;\n lineJoin: CanvasLineJoin;\n miterLimit: number;\n // 描边的boundsBuffer,用于控制bounds的buffer\n strokeBoundsBuffer: number;\n /**\n * stroke - true 全描边\n * stroke - false 不描边\n * stroke 为数值类型,适用于rect\\arc等图形,用于配置部分描边的场景,其中\n *\n * 0b00000 - 不描边\n * 0b000001 - top\n * 0b000010 - right\n * 0b000100 - bottom\n * 0b001000 - left\n * 相应的:\n * 0b000011 - top + right\n * 0b000111 - top + right + bottom\n * 0b001111 - 全描边\n *\n * stroke - boolean[],适用于rect\\arc等图形,用于配置部分描边的场景\n */\n stroke: IStrokeType[] | IStrokeType;\n};\n\ntype TextureType = 'circle' | 'diamond' | 'rect' | 'vertical-line' | 'horizontal-line' | 'bias-lr' | 'bias-rl' | 'grid';\n\nexport type IConnectedStyle = {\n // 连接,取零或者断开\n connectedType: 'connect' | 'zero' | 'none';\n connectedStyle: {\n stroke: IStrokeStyle['stroke'];\n strokeOpacity: IStrokeStyle['strokeOpacity'];\n lineDash: IStrokeStyle['lineDash'];\n lineDashOffset: IStrokeStyle['lineDashOffset'];\n lineCap: IStrokeStyle['lineCap'];\n lineJoin: IStrokeStyle['lineJoin'];\n lineWidth: IStrokeStyle['lineWidth'];\n fill: IFillStyle['fill'];\n fillOpacity: IFillStyle['fillOpacity'];\n };\n connectedX: number;\n connectedY: number;\n};\n\nexport type IBackgroundConfig = {\n stroke?: string | boolean;\n fill?: string | boolean;\n lineWidth?: number;\n cornerRadius?: number;\n expandX?: number;\n expandY?: number;\n};\n\ntype IBackgroundType = string | HTMLImageElement | HTMLCanvasElement | IBackgroundConfig;\n\nexport interface SimpleDomStyleOptions {\n width: number; // 容器的宽度\n height: number; // 容器的高度\n style?:\n | string\n | Record<string, any>\n | ((\n pos: { top: number; left: number; width: number; height: number },\n graphic: IGraphic,\n wrapContainer: HTMLElement\n ) => Record<string, any>); // 容器的样式\n}\n\nexport interface CommonDomOptions {\n id?: string;\n container: string | HTMLElement | null; // id或者dom\n visible?: boolean;\n pointerEvents?: boolean | string;\n anchorType?: 'position' | 'boundsLeftTop' | BoundsAnchorType;\n}\n\nexport type IGraphicStyle = ILayout &\n IFillStyle &\n IStrokeStyle &\n IPickStyle & {\n forceBoundsWidth: number | (() => number) | undefined;\n forceBoundsHeight: number | (() => number) | undefined;\n opacity: number;\n shadowGraphic?: IGraphic | undefined;\n backgroundMode: 'repeat' | 'repeat-x' | 'repeat-y' | 'no-repeat'; // 填充模式(与具体图元有关)\n backgroundFit: boolean; // 是否正好填充,只在repeat-x或者repeat-y以及no-repeat的时候生效\n backgroundCornerRadius: number | number[];\n backgroundOpacity: number;\n // 纹理是否自动做动画\n autoAnimateTexture: boolean;\n // 如果做动画的话,这里代表ratio\n textureRatio: number;\n textureOptions: any;\n background:\n | IBackgroundType\n | {\n background: IBackgroundType;\n dx?: number;\n dy?: number;\n width?: number;\n height?: number;\n x?: number;\n y?: number;\n }\n | null; // 背景,可以与fill同时存在\n texture: TextureType | string; // 纹理\n textureColor: string; // 纹理颜色\n textureSize: number; // 纹理大小\n texturePadding: number; // 纹理间隙\n blur: number;\n cursor: Cursor | null; // 鼠标样式\n renderStyle?: 'default' | 'rough' | any;\n // HTML的dom或者string\n html:\n | ({\n dom: string | HTMLElement; // dom字符串或者dom\n } & SimpleDomStyleOptions &\n CommonDomOptions)\n | null;\n react:\n | ({\n element: any; // react场景节点\n } & SimpleDomStyleOptions &\n CommonDomOptions)\n | null;\n };\n\nexport type IPickStyle = {\n // 给stroke模式的pick额外加的buffer,用于外界控制stroke区域的pick范围\n pickStrokeBuffer: number;\n};\n\nexport type IDebugType = {\n _debug_bounds: boolean | ((c: any, g: any) => void);\n};\nexport type IGraphicAttribute = IDebugType &\n IGraphicStyle &\n ITransform & {\n /**\n * stroke百分比\n */\n strokeSeg: IStrokeSeg | null;\n // 包围盒的padding\n boundsPadding: number | number[];\n /**\n * 选择模式,精确模式,粗糙模式(包围盒模式),自定义模式\n */\n pickMode: 'accurate' | 'imprecise' | 'custom';\n boundsMode: 'accurate' | 'imprecise';\n customPickShape: () => boolean | null;\n /**\n * 是否支持事件拾取,默认为 true。\n * @default true\n */\n pickable: boolean;\n /**\n * 是否支持fill拾取,默认为 true。\n * @experimental\n * @default true\n */\n fillPickable: boolean;\n /**\n * 是否支持stroke拾取,默认为 true。\n * @experimental\n * @default true\n */\n strokePickable: boolean;\n /**\n * 对于 group 节点,是否支持其子元素的事件拾取,默认为 true。\n * 如果 group `pickable` 关闭,`childrenPickable` 开启,那么 group 的子节点仍参与事件拾取\n * @default true\n */\n childrenPickable: boolean;\n /**\n * 元素是否可见。\n * @default true\n */\n visible: boolean;\n zIndex: number;\n layout: any;\n /**\n * 是否隐藏元素(只是绘制的时候不绘制)\n */\n renderable: boolean;\n /**\n * 是否在3d中控制方向\n * false: 不控制方向\n * true: 始终控制方向朝摄像机\n */\n keepDirIn3d?: boolean;\n shadowRootIdx: number;\n shadowPickMode?: 'full' | 'graphic';\n globalZIndex: number;\n globalCompositeOperation: CanvasRenderingContext2D['globalCompositeOperation'] | '';\n // 完全支持滚动 | 完全不支持滚动 | 支持x方向的滚动 | 支持y方向的滚动\n overflow: 'scroll' | 'hidden' | 'scroll-x' | 'scroll-y';\n // 绘制fill和stroke的顺序,为0表示fill先绘制,1表示stroke先绘制\n fillStrokeOrder: number;\n // @since 0.20.15\n // 保持stroke的scale,默认为false,为true的话stroke显示的宽度会随着scale变化\n keepStrokeScale: boolean;\n };\n\nexport interface IGraphicJson<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>> {\n attribute: Partial<T>;\n _uid: number;\n type: string;\n name: string;\n children: IGraphicJson<T>[];\n}\n\n/** the context of setAttribute */\nexport type ISetAttributeContext = {\n /** type of setAttribute */\n type?: number;\n animationState?: {\n step?: IStep;\n isFirstFrameOfStep?: boolean;\n /** ratio of animation */\n ratio?: number;\n /** is animation end? */\n end?: boolean;\n };\n skipUpdateCallback?: boolean;\n};\n\nexport type IGraphicAnimateParams = {\n slience?: boolean;\n id?: number | string;\n timeline?: ITimeline;\n onStart?: () => void;\n onFrame?: (step: IStep, ratio: number) => void;\n onEnd?: () => void;\n onRemove?: () => void;\n interpolate?: (key: string, ratio: number, from: any, to: any, nextAttributes: any) => boolean;\n};\n\nexport interface IGraphic<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>>\n extends INode,\n IAnimateTarget {\n type?: GraphicType;\n numberType?: number;\n stage?: IStage;\n layer?: ILayer;\n shadowRoot?: IShadowRoot;\n glyphHost?: IGraphic<IGlyphGraphicAttribute>;\n backgroundImg?: boolean;\n attachedThemeGraphic?: IGraphic<any>;\n\n bindDom?: Map<\n string | HTMLElement,\n { container: HTMLElement | string; dom: HTMLElement | any; wrapGroup: HTMLDivElement | any; root?: any }\n >;\n\n valid: boolean;\n parent: IGroup | null;\n isContainer?: boolean;\n // 是否是3d模式(是否应用3d视角)\n in3dMode?: boolean;\n\n // 上次更新的stamp\n stamp?: number;\n animationBackUps?: {\n from: Record<string, any>;\n to: Record<string, any>;\n };\n\n attribute: Partial<T>;\n\n /** 用于实现morph动画场景,转换成bezier曲线渲染 */\n pathProxy?: ICustomPath2D | ((attrs: T) => ICustomPath2D);\n incremental?: number;\n incrementalAt?: number;\n\n /** 记录state对应的图形属性 */\n states?: Record<string, Partial<T>>;\n normalAttrs?: Partial<T>;\n stateProxy?: (stateName: string, targetStates?: string[]) => Partial<T>;\n findFace?: () => IFace3d;\n toggleState: (stateName: string, hasAnimation?: boolean) => void;\n removeState: (stateName: string, hasAnimation?: boolean) => void;\n clearStates: (hasAnimation?: boolean) => void;\n useStates: (states: string[], hasAnimation?: boolean) => void;\n addState: (stateName: string, keepCurrentStates?: boolean, hasAnimation?: boolean) => void;\n hasState: (stateName?: string) => boolean;\n getState: (stateName: string) => Partial<T>;\n onBeforeAttributeUpdate?: (\n val: any,\n attributes: Partial<T>,\n key: null | string | string[],\n context?: ISetAttributeContext\n ) => T | undefined;\n applyStateAttrs: (attrs: Partial<T>, stateNames: string[], hasAnimation?: boolean, isClear?: boolean) => void;\n updateNormalAttrs: (stateAttrs: Partial<T>) => void;\n\n // get\n readonly AABBBounds: IAABBBounds; // 用于获取当前节点的AABB包围盒\n readonly OBBBounds: IOBBBounds; // 获取OBB包围盒,旋转防重叠需要用\n readonly globalAABBBounds: IAABBBounds; // 全局AABB包围盒\n readonly transMatrix: IMatrix; // 变换矩阵,动态计算\n readonly globalTransMatrix: IMatrix; // 变换矩阵,动态计算\n\n getOffsetXY: (attr?: ITransform) => IPoint;\n\n // function\n containsPoint: (x: number, y: number, mode?: IContainPointMode, picker?: IPickerService) => boolean;\n\n setMode: (mode: '3d' | '2d') => void;\n isValid: () => boolean;\n\n // TODO: transform API\n // 基于当前transform的变换,普通用户尽量别用,拿捏不住的~\n translate: (x: number, y: number) => this;\n translateTo: (x: number, y: number) => this;\n scale: (scaleX: number, scaleY: number, scaleCenter?: IPointLike) => this;\n scaleTo: (scaleX: number, scaleY: number) => this;\n rotate: (angle: number, rotateCenter?: IPointLike) => this;\n rotateTo: (angle: number) => this;\n skewTo: (b: number, c: number) => this;\n addUpdateBoundTag: () => void;\n addUpdateShapeAndBoundsTag: () => void;\n addUpdateLayoutTag: () => void;\n\n update: (d?: { bounds: boolean; trans: boolean }) => void;\n\n // animate\n animate: (params?: IGraphicAnimateParams) => IAnimate;\n\n // 语法糖,可有可无,有的为了首屏性能考虑做成get方法,有的由外界直接托管,内部不赋值\n name?: string;\n\n // 供render处理shape缓存tag\n shouldUpdateShape: () => boolean;\n clearUpdateShapeTag: () => void;\n\n // // 供render缓存shape\n // cacheShape?: ICustomPath2D;\n // // 线段使用的path2D\n // cacheLine?: ISegPath2D | ISegPath2D[];\n // // 面积图使用的path2D\n // cacheArea?: IAreaCacheItem | IAreaCacheItem[];\n\n setAttributes: (params: Partial<T>, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n initAttributes: (params: Partial<T>) => void;\n\n setAttribute: (key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n setStage: (stage?: IStage, layer?: ILayer) => void;\n onSetStage: (cb: (g: IGraphic, stage: IStage) => void) => void;\n\n shouldUpdateAABBBounds: () => boolean;\n shouldSelfChangeUpdateAABBBounds: () => boolean;\n shouldUpdateGlobalMatrix: () => boolean;\n\n addUpdatePositionTag: () => void;\n addUpdateGlobalPositionTag: () => void;\n\n attachShadow: () => IShadowRoot;\n detachShadow: () => void;\n\n toJson: () => IGraphicJson;\n\n /** 创建pathProxy */\n createPathProxy: (path?: string) => void;\n /** 将图形转换成CustomPath2D */\n toCustomPath?: () => ICustomPath2D;\n\n resources?: Map<\n string | HTMLImageElement | HTMLCanvasElement | IBackgroundConfig,\n { state: 'init' | 'loading' | 'success' | 'fail'; data?: HTMLImageElement | HTMLCanvasElement }\n >;\n imageLoadSuccess: (url: string, data: HTMLImageElement) => void;\n imageLoadFail: (url: string) => void;\n\n clone: () => IGraphic;\n stopAnimates: (stopChildren?: boolean) => void;\n getNoWorkAnimateAttr: () => Record<string, number>;\n getGraphicTheme: () => T;\n}\n\nexport interface IRoot extends IGraphic {\n pick: (x: number, y: number) => IGraphic;\n}\n\n/**\n * 动画配置\n */\nexport type IAnimateConfig = {\n duration?: number;\n easing?: EasingType;\n};\n\nexport type GraphicReleaseStatus = 'released' | 'willRelease';\n"]}
|
package/cjs/interface/path.d.ts
CHANGED
|
@@ -36,6 +36,9 @@ export interface ICurve<T> {
|
|
|
36
36
|
getPointAt: (t: number) => IPointLike;
|
|
37
37
|
getAngleAt: (t: number) => number;
|
|
38
38
|
getLength: (direction?: IDirection) => number;
|
|
39
|
+
draw: (path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number) => void;
|
|
40
|
+
getYAt: (x: number) => number;
|
|
41
|
+
includeX: (x: number) => boolean;
|
|
39
42
|
}
|
|
40
43
|
export interface ICubicBezierCurve extends ICurve<IPoint> {
|
|
41
44
|
type: CurveTypeEnum.CubicBezierCurve;
|
|
@@ -96,5 +99,7 @@ export interface ICustomPath2D extends ICurvePath<IPoint>, IPath2D, Releaseable
|
|
|
96
99
|
fromString: (pathStr: string, x?: number, y?: number, sX?: number, sY?: number) => ICustomPath2D;
|
|
97
100
|
fromCustomPath2D: (path: ICustomPath2D, x?: number, y?: number, sX?: number, sY?: number) => ICustomPath2D;
|
|
98
101
|
addCurve: (curve: ICurve<IPoint>) => void;
|
|
102
|
+
getYAt: (x: number) => number;
|
|
99
103
|
clear: () => void;
|
|
104
|
+
drawWithClipRange: (ctx: IPath2D, size: number, x: number, y: number, clipRange: number) => void;
|
|
100
105
|
}
|