@visactor/vrender-core 0.20.8-alpha.3 → 0.20.9-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -17,7 +17,6 @@ export declare class DefaultGraphicService implements IGraphicService {
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  afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, {
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  globalAABBBounds: IAABBBounds;
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  }, boolean]>;
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- clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;
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  };
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  protected tempAABBBounds1: AABBBounds;
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  protected tempAABBBounds2: AABBBounds;
@@ -32,7 +31,6 @@ export declare class DefaultGraphicService implements IGraphicService {
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  afterUpdateAABBBounds(graphic: IGraphic, stage: IStage, bounds: IAABBBounds, params: {
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  globalAABBBounds: IAABBBounds;
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  }, selfChange: boolean): void;
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- clearAABBBounds(graphic: IGraphic, stage: IStage, b: IAABBBounds): void;
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  updatePathProxyAABBBounds(aabbBounds: IAABBBounds, graphic?: IGraphic): boolean;
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  updateHTMLTextAABBBounds(attribute: ITextGraphicAttribute, textTheme: Required<ITextGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IText): void;
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  combindShadowAABBBounds(bounds: IAABBBounds, graphic?: IGraphic): void;
@@ -16,7 +16,7 @@ Object.defineProperty(exports, "__esModule", {
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  value: !0
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  }), exports.DefaultGraphicService = exports.shouldUseMat4 = exports.getModelMatrix = exports.getExtraModelMatrix = void 0;
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- const inversify_lite_1 = require("../../common/inversify-lite"), vutils_1 = require("@visactor/vutils"), tapable_1 = require("../../tapable"), text_1 = require("../../common/text"), tools_1 = require("../tools"), matrix_allocate_1 = require("../../allocator/matrix-allocate"), bounds_context_1 = require("../../common/bounds-context"), render_command_list_1 = require("../../common/render-command-list"), constants_1 = require("../constants"), matrix_1 = require("../../common/matrix"), application_1 = require("../../application");
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+ const inversify_lite_1 = require("../../common/inversify-lite"), vutils_1 = require("@visactor/vutils"), tapable_1 = require("../../tapable"), text_1 = require("../../common/text"), tools_1 = require("../tools"), matrix_allocate_1 = require("../../allocator/matrix-allocate"), bounds_context_1 = require("../../common/bounds-context"), render_command_list_1 = require("../../common/render-command-list"), constants_1 = require("../constants"), matrix_1 = require("../../common/matrix");
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  function getExtraModelMatrix(dx, dy, graphic) {
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  const {alpha: alpha, beta: beta} = graphic.attribute;
@@ -96,8 +96,7 @@ let DefaultGraphicService = class {
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  onAddIncremental: new tapable_1.SyncHook([ "graphic", "group", "stage" ]),
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  onClearIncremental: new tapable_1.SyncHook([ "graphic", "group", "stage" ]),
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  beforeUpdateAABBBounds: new tapable_1.SyncHook([ "graphic", "stage", "willUpdate", "aabbBounds" ]),
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- afterUpdateAABBBounds: new tapable_1.SyncHook([ "graphic", "stage", "aabbBounds", "globalAABBBounds", "selfChange" ]),
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- clearAABBBounds: new tapable_1.SyncHook([ "graphic", "stage", "aabbBounds" ])
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+ afterUpdateAABBBounds: new tapable_1.SyncHook([ "graphic", "stage", "aabbBounds", "globalAABBBounds", "selfChange" ])
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  }, this.tempAABBBounds1 = new vutils_1.AABBBounds, this.tempAABBBounds2 = new vutils_1.AABBBounds;
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  }
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  onAttributeUpdate(graphic) {
@@ -124,9 +123,6 @@ let DefaultGraphicService = class {
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  afterUpdateAABBBounds(graphic, stage, bounds, params, selfChange) {
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  this.hooks.afterUpdateAABBBounds.taps.length && this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);
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  }
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- clearAABBBounds(graphic, stage, b) {
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- this.hooks.clearAABBBounds.taps.length && this.hooks.clearAABBBounds.call(graphic, stage, b);
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- }
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  updatePathProxyAABBBounds(aabbBounds, graphic) {
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  const path = "function" == typeof graphic.pathProxy ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;
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  if (!path) return !1;
@@ -177,10 +173,9 @@ let DefaultGraphicService = class {
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  if (!graphic) return !0;
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  if (null != attribute.forceBoundsHeight || null != attribute.forceBoundsWidth) return !0;
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  if (graphic.shadowRoot) return !0;
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+ if (!graphic.valid) return aabbBounds.clear(), !1;
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  const {visible: visible = theme.visible} = attribute;
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- return !(!graphic.valid || !visible) || (aabbBounds.empty() || (graphic.parent && aabbBounds.transformWithMatrix(graphic.parent.globalTransMatrix),
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- application_1.application.graphicService.clearAABBBounds(graphic, graphic.stage, aabbBounds),
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- aabbBounds.clear()), !1);
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+ return !!visible || (aabbBounds.clear(), !1);
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  }
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  updateTempAABBBounds(aabbBounds) {
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  const tb1 = this.tempAABBBounds1, tb2 = this.tempAABBBounds2;
@@ -1 +1 @@
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{ inject, injectable } from '../../common/inversify-lite';\nimport type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds, isNumber, transformBoundsWithMatrix } from '@visactor/vutils';\nimport { SyncHook } from '../../tapable';\nimport type {\n mat4,\n IGraphicAttribute,\n IGraphic,\n IGroup,\n IStage,\n IText,\n ITextGraphicAttribute,\n ITransform,\n IGraphicService,\n IGraphicCreator,\n ISyncHook\n} from '../../interface';\nimport { textDrawOffsetX, textLayoutOffsetY } from '../../common/text';\nimport { boundStroke } from '../tools';\nimport { mat4Allocate } from '../../allocator/matrix-allocate';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { BoundsContext } from '../../common/bounds-context';\nimport { renderCommandList } from '../../common/render-command-list';\nimport { GraphicCreator } from '../constants';\nimport { identityMat4, multiplyMat4Mat4, rotateX, rotateY, rotateZ, scaleMat4, translate } from '../../common/matrix';\nimport { application } from '../../application';\n\nexport function getExtraModelMatrix(dx: number, dy: number, graphic: IGraphic): mat4 | null {\n const { alpha, beta } = graphic.attribute;\n if (!alpha && !beta) {\n return null;\n }\n const { anchor3d = graphic.attribute.anchor } = graphic.attribute;\n\n const _anchor: [number, number] = [0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n if (graphic.type === 'text') {\n const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // 计算偏移\n _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n }\n\n // 应用偏移,计算全局的偏移\n _anchor[0] += dx;\n _anchor[1] += dy;\n // matrix.scale(dpr, dpr);\n\n const modelMatrix = mat4Allocate.allocate();\n translate(modelMatrix, modelMatrix, [_anchor[0], _anchor[1], 0]);\n if (beta) {\n rotateX(modelMatrix, modelMatrix, beta);\n }\n if (alpha) {\n rotateY(modelMatrix, modelMatrix, alpha);\n }\n translate(modelMatrix, modelMatrix, [-_anchor[0], -_anchor[1], 0]);\n\n return modelMatrix;\n}\n\n// 计算3d下的模型矩阵\nexport function getModelMatrix(out: mat4, graphic: IGraphic, theme: ITransform) {\n const {\n x = theme.x,\n y = theme.y,\n z = theme.z,\n dx = theme.dx,\n dy = theme.dy,\n dz = theme.dz,\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n scaleZ = theme.scaleZ,\n alpha = theme.alpha,\n beta = theme.beta,\n angle = theme.angle,\n anchor3d = graphic.attribute.anchor,\n anchor\n } = graphic.attribute;\n\n const _anchor: [number, number, number] = [0, 0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n _anchor[2] = anchor3d[2] ?? 0;\n }\n\n // if (graphic.type === 'text') {\n // const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // // 计算偏移\n // _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n // }\n\n identityMat4(out);\n // 平移\n translate(out, out, [x + dx, y + dy, z + dz]);\n translate(out, out, [_anchor[0], _anchor[1], _anchor[2]]);\n rotateX(out, out, beta);\n rotateY(out, out, alpha);\n // 基于z轴的偏移基于anchor计算\n // rotateZ(out, out, angle);\n translate(out, out, [-_anchor[0], -_anchor[1], _anchor[2]]);\n scaleMat4(out, out, [scaleX, scaleY, scaleZ]);\n\n // 计算基于z轴的偏移\n if (angle) {\n const m = mat4Allocate.allocate();\n const _anchor: [number, number] = [0, 0];\n if (anchor) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n translate(m, m, [_anchor[0], _anchor[1], 0]);\n // 基于z轴的偏移基于anchor计算\n rotateZ(m, m, angle);\n translate(m, m, [-_anchor[0], -_anchor[1], 0]);\n\n multiplyMat4Mat4(out, out, m);\n }\n}\n\nexport function shouldUseMat4(graphic: IGraphic) {\n const { alpha, beta } = graphic.attribute;\n return alpha || beta;\n}\n\n// 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SyncHook<[IGraphic]>(['graphic']),\n onRelease: new SyncHook<[IGraphic]>(['graphic']),\n onAddIncremental: new SyncHook<[IGraphic, IGroup, IStage]>(['graphic', 'group', 'stage']),\n onClearIncremental: new SyncHook<[IGroup, IStage]>(['graphic', 'group', 'stage']),\n beforeUpdateAABBBounds: new SyncHook<[IGraphic, IStage, boolean, IAABBBounds]>([\n 'graphic',\n 'stage',\n 'willUpdate',\n 'aabbBounds'\n ]),\n afterUpdateAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>([\n 'graphic',\n 'stage',\n 'aabbBounds',\n 'globalAABBBounds',\n 'selfChange'\n ]),\n clearAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds]>(['graphic', 'stage', 'aabbBounds'])\n };\n this.tempAABBBounds1 = new AABBBounds();\n this.tempAABBBounds2 = new AABBBounds();\n }\n onAttributeUpdate(graphic: IGraphic) {\n if (this.hooks.onAttributeUpdate.taps.length) {\n this.hooks.onAttributeUpdate.call(graphic);\n }\n }\n onSetStage(graphic: IGraphic, stage: IStage): void {\n if (this.hooks.onSetStage.taps.length) {\n this.hooks.onSetStage.call(graphic, stage);\n }\n }\n onRemove(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRemove.taps.length) {\n this.hooks.onRemove.call(graphic);\n }\n }\n onRelease(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRelease.taps.length) {\n this.hooks.onRelease.call(graphic);\n }\n }\n onAddIncremental(graphic: IGraphic, group: IGroup, stage: IStage): void {\n if (this.hooks.onAddIncremental.taps.length) {\n this.hooks.onAddIncremental.call(graphic, group, stage);\n }\n }\n onClearIncremental(group: IGroup, stage: IStage): void {\n if (this.hooks.onClearIncremental.taps.length) {\n this.hooks.onClearIncremental.call(group, stage);\n }\n }\n beforeUpdateAABBBounds(graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) {\n if (this.hooks.beforeUpdateAABBBounds.taps.length) {\n this.hooks.beforeUpdateAABBBounds.call(graphic, stage, willUpdate, bounds);\n }\n }\n afterUpdateAABBBounds(\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) {\n if (this.hooks.afterUpdateAABBBounds.taps.length) {\n this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);\n }\n }\n clearAABBBounds(graphic: IGraphic, stage: IStage, b: IAABBBounds) {\n if (this.hooks.clearAABBBounds.taps.length) {\n this.hooks.clearAABBBounds.call(graphic, stage, b);\n }\n }\n // TODO delete\n updatePathProxyAABBBounds(aabbBounds: IAABBBounds, graphic?: IGraphic): boolean {\n const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n if (!path) {\n return false;\n }\n const boundsContext = new BoundsContext(aabbBounds);\n renderCommandList(path.commandList, boundsContext, 0, 0);\n return true;\n }\n\n updateHTMLTextAABBBounds(\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) {\n const { textAlign, textBaseline } = attribute;\n if (attribute.forceBoundsHeight != null) {\n const h = isNumber(attribute.forceBoundsHeight) ? attribute.forceBoundsHeight : attribute.forceBoundsHeight();\n const dy = textLayoutOffsetY(textBaseline, h, h);\n aabbBounds.set(aabbBounds.x1, dy, aabbBounds.x2, dy + h);\n }\n if (attribute.forceBoundsWidth != null) {\n const w = isNumber(attribute.forceBoundsWidth) ? attribute.forceBoundsWidth : attribute.forceBoundsWidth();\n const dx = textDrawOffsetX(textAlign, w);\n aabbBounds.set(dx, aabbBounds.y1, dx + w, aabbBounds.y2);\n }\n }\n\n combindShadowAABBBounds(bounds: IAABBBounds, graphic?: IGraphic) {\n // 合并shadowRoot的Bounds\n if (graphic && graphic.shadowRoot) {\n const b = graphic.shadowRoot.AABBBounds;\n bounds.union(b);\n }\n }\n\n transformAABBBounds(\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) {\n if (!aabbBounds.empty()) {\n const {\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n stroke = theme.stroke,\n shadowBlur = theme.shadowBlur,\n lineWidth = theme.lineWidth,\n pickStrokeBuffer = theme.pickStrokeBuffer,\n strokeBoundsBuffer = theme.strokeBoundsBuffer\n } = attribute;\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n if (stroke && lineWidth) {\n const scaledHalfLineWidth = (lineWidth + pickStrokeBuffer) / Math.abs(scaleX + scaleY);\n boundStroke(tb1, scaledHalfLineWidth, miter, strokeBoundsBuffer);\n aabbBounds.union(tb1);\n tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n if (shadowBlur) {\n const { shadowOffsetX = theme.shadowOffsetX, shadowOffsetY = theme.shadowOffsetY } = attribute;\n const shadowBlurWidth = (shadowBlur / Math.abs(scaleX + scaleY)) * 2;\n boundStroke(tb1, shadowBlurWidth, false, strokeBoundsBuffer + 1);\n tb1.translate(shadowOffsetX, shadowOffsetY);\n aabbBounds.union(tb1);\n // tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n }\n\n // 合并shadowRoot的bounds\n this.combindShadowAABBBounds(aabbBounds, graphic);\n if (aabbBounds.empty()) {\n return;\n }\n\n // 性能优化逻辑,group类型变换较少,不需要矩阵变换\n let updateMatrix = true;\n const m = graphic.transMatrix;\n if (graphic && graphic.isContainer) {\n updateMatrix = !(m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && m.e === 0 && m.f === 0);\n }\n updateMatrix && transformBoundsWithMatrix(aabbBounds, aabbBounds, m);\n\n // TODO 加上锚点\n // transformBounds(aabbBounds, x, y, scaleX, scaleY, angle);\n // if (graphic.attribute.postMatrix) {\n // console.log('aaa');\n // transformBoundsWithMatrix(aabbBounds, graphic.attribute.postMatrix);\n // }\n // aabbBounds.translate(dx, dy);\n }\n\n validCheck(\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ): boolean {\n if (!graphic) {\n return true;\n }\n\n // 设置了强制wh,那就直接认为是合法的\n if (attribute.forceBoundsHeight != null || attribute.forceBoundsWidth != null) {\n return true;\n }\n\n if (graphic.shadowRoot) {\n return true;\n }\n\n const { visible = theme.visible } = attribute;\n\n if (!(graphic.valid && visible)) {\n // application.graphicService.beforeUpdateAABBBounds(graphic, graphic.stage, true, aabbBounds);\n if (!aabbBounds.empty()) {\n graphic.parent && aabbBounds.transformWithMatrix((graphic.parent as IGroup).globalTransMatrix);\n application.graphicService.clearAABBBounds(graphic, graphic.stage, aabbBounds);\n aabbBounds.clear();\n }\n return false;\n }\n return true;\n }\n\n updateTempAABBBounds(aabbBounds: IAABBBounds) {\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n tb1.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n tb2.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n\n return { tb1, tb2 };\n }\n}\n"]}
1
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{ inject, injectable } from '../../common/inversify-lite';\nimport type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds, isNumber, transformBoundsWithMatrix } from '@visactor/vutils';\nimport { SyncHook } from '../../tapable';\nimport type {\n mat4,\n IGraphicAttribute,\n IGraphic,\n IGroup,\n IStage,\n IText,\n ITextGraphicAttribute,\n ITransform,\n IGraphicService,\n IGraphicCreator,\n ISyncHook\n} from '../../interface';\nimport { textDrawOffsetX, textLayoutOffsetY } from '../../common/text';\nimport { boundStroke } from '../tools';\nimport { mat4Allocate } from '../../allocator/matrix-allocate';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { BoundsContext } from '../../common/bounds-context';\nimport { renderCommandList } from '../../common/render-command-list';\nimport { GraphicCreator } from '../constants';\nimport { identityMat4, multiplyMat4Mat4, rotateX, rotateY, rotateZ, scaleMat4, translate } from '../../common/matrix';\n\nexport function getExtraModelMatrix(dx: number, dy: number, graphic: IGraphic): mat4 | null {\n const { alpha, beta } = graphic.attribute;\n if (!alpha && !beta) {\n return null;\n }\n const { anchor3d = graphic.attribute.anchor } = graphic.attribute;\n\n const _anchor: [number, number] = [0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n if (graphic.type === 'text') {\n const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // 计算偏移\n _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n }\n\n // 应用偏移,计算全局的偏移\n _anchor[0] += dx;\n _anchor[1] += dy;\n // matrix.scale(dpr, dpr);\n\n const modelMatrix = mat4Allocate.allocate();\n translate(modelMatrix, modelMatrix, [_anchor[0], _anchor[1], 0]);\n if (beta) {\n rotateX(modelMatrix, modelMatrix, beta);\n }\n if (alpha) {\n rotateY(modelMatrix, modelMatrix, alpha);\n }\n translate(modelMatrix, modelMatrix, [-_anchor[0], -_anchor[1], 0]);\n\n return modelMatrix;\n}\n\n// 计算3d下的模型矩阵\nexport function getModelMatrix(out: mat4, graphic: IGraphic, theme: ITransform) {\n const {\n x = theme.x,\n y = theme.y,\n z = theme.z,\n dx = theme.dx,\n dy = theme.dy,\n dz = theme.dz,\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n scaleZ = theme.scaleZ,\n alpha = theme.alpha,\n beta = theme.beta,\n angle = theme.angle,\n anchor3d = graphic.attribute.anchor,\n anchor\n } = graphic.attribute;\n\n const _anchor: [number, number, number] = [0, 0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) 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onClearIncremental: new SyncHook<[IGroup, IStage]>(['graphic', 'group', 'stage']),\n beforeUpdateAABBBounds: new SyncHook<[IGraphic, IStage, boolean, IAABBBounds]>([\n 'graphic',\n 'stage',\n 'willUpdate',\n 'aabbBounds'\n ]),\n afterUpdateAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>([\n 'graphic',\n 'stage',\n 'aabbBounds',\n 'globalAABBBounds',\n 'selfChange'\n ])\n };\n this.tempAABBBounds1 = new AABBBounds();\n this.tempAABBBounds2 = new AABBBounds();\n }\n onAttributeUpdate(graphic: IGraphic) {\n if (this.hooks.onAttributeUpdate.taps.length) {\n this.hooks.onAttributeUpdate.call(graphic);\n }\n }\n onSetStage(graphic: IGraphic, stage: IStage): void {\n if (this.hooks.onSetStage.taps.length) {\n this.hooks.onSetStage.call(graphic, stage);\n }\n }\n onRemove(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRemove.taps.length) {\n this.hooks.onRemove.call(graphic);\n }\n }\n onRelease(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRelease.taps.length) {\n this.hooks.onRelease.call(graphic);\n }\n }\n onAddIncremental(graphic: IGraphic, group: IGroup, stage: IStage): void {\n if (this.hooks.onAddIncremental.taps.length) {\n this.hooks.onAddIncremental.call(graphic, group, stage);\n }\n }\n onClearIncremental(group: IGroup, stage: IStage): void {\n if (this.hooks.onClearIncremental.taps.length) {\n this.hooks.onClearIncremental.call(group, stage);\n }\n }\n beforeUpdateAABBBounds(graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) {\n if (this.hooks.beforeUpdateAABBBounds.taps.length) {\n this.hooks.beforeUpdateAABBBounds.call(graphic, stage, willUpdate, bounds);\n }\n }\n afterUpdateAABBBounds(\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) {\n if (this.hooks.afterUpdateAABBBounds.taps.length) {\n this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);\n }\n }\n // TODO delete\n updatePathProxyAABBBounds(aabbBounds: IAABBBounds, graphic?: IGraphic): boolean {\n const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n if (!path) {\n return false;\n }\n const boundsContext = new BoundsContext(aabbBounds);\n renderCommandList(path.commandList, boundsContext, 0, 0);\n return true;\n }\n\n updateHTMLTextAABBBounds(\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) {\n const { textAlign, textBaseline } = attribute;\n if (attribute.forceBoundsHeight != null) {\n const h = isNumber(attribute.forceBoundsHeight) ? attribute.forceBoundsHeight : attribute.forceBoundsHeight();\n const dy = textLayoutOffsetY(textBaseline, h, h);\n aabbBounds.set(aabbBounds.x1, dy, aabbBounds.x2, dy + h);\n }\n if (attribute.forceBoundsWidth != null) {\n const w = isNumber(attribute.forceBoundsWidth) ? attribute.forceBoundsWidth : attribute.forceBoundsWidth();\n const dx = textDrawOffsetX(textAlign, w);\n aabbBounds.set(dx, aabbBounds.y1, dx + w, aabbBounds.y2);\n }\n }\n\n combindShadowAABBBounds(bounds: IAABBBounds, graphic?: IGraphic) {\n // 合并shadowRoot的Bounds\n if (graphic && graphic.shadowRoot) {\n const b = graphic.shadowRoot.AABBBounds;\n bounds.union(b);\n }\n }\n\n transformAABBBounds(\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) {\n if (!aabbBounds.empty()) {\n const {\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n stroke = theme.stroke,\n shadowBlur = theme.shadowBlur,\n lineWidth = theme.lineWidth,\n pickStrokeBuffer = theme.pickStrokeBuffer,\n strokeBoundsBuffer = theme.strokeBoundsBuffer\n } = attribute;\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n if (stroke && lineWidth) {\n const scaledHalfLineWidth = (lineWidth + pickStrokeBuffer) / Math.abs(scaleX + scaleY);\n boundStroke(tb1, scaledHalfLineWidth, miter, strokeBoundsBuffer);\n aabbBounds.union(tb1);\n tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n if (shadowBlur) {\n const { shadowOffsetX = theme.shadowOffsetX, shadowOffsetY = theme.shadowOffsetY } = attribute;\n const shadowBlurWidth = (shadowBlur / Math.abs(scaleX + scaleY)) * 2;\n boundStroke(tb1, shadowBlurWidth, false, strokeBoundsBuffer + 1);\n tb1.translate(shadowOffsetX, shadowOffsetY);\n aabbBounds.union(tb1);\n // tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n }\n\n // 合并shadowRoot的bounds\n this.combindShadowAABBBounds(aabbBounds, graphic);\n if (aabbBounds.empty()) {\n return;\n }\n\n // 性能优化逻辑,group类型变换较少,不需要矩阵变换\n let updateMatrix = true;\n const m = graphic.transMatrix;\n if (graphic && graphic.isContainer) {\n updateMatrix = !(m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && m.e === 0 && m.f === 0);\n }\n updateMatrix && transformBoundsWithMatrix(aabbBounds, aabbBounds, m);\n\n // TODO 加上锚点\n // transformBounds(aabbBounds, x, y, scaleX, scaleY, angle);\n // if (graphic.attribute.postMatrix) {\n // console.log('aaa');\n // transformBoundsWithMatrix(aabbBounds, graphic.attribute.postMatrix);\n // }\n // aabbBounds.translate(dx, dy);\n }\n\n validCheck(\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ): boolean {\n if (!graphic) {\n return true;\n }\n\n // 设置了强制wh,那就直接认为是合法的\n if (attribute.forceBoundsHeight != null || attribute.forceBoundsWidth != null) {\n return true;\n }\n\n if (graphic.shadowRoot) {\n return true;\n }\n\n if (!graphic.valid) {\n aabbBounds.clear();\n return false;\n }\n const { visible = theme.visible } = attribute;\n if (!visible) {\n aabbBounds.clear();\n return false;\n }\n return true;\n }\n\n updateTempAABBBounds(aabbBounds: IAABBBounds) {\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n tb1.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n tb2.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n\n return { tb1, tb2 };\n }\n}\n"]}
@@ -21,13 +21,11 @@ export interface IGraphicService {
21
21
  afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, {
22
22
  globalAABBBounds: IAABBBounds;
23
23
  }, boolean]>;
24
- clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;
25
24
  };
26
25
  beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;
27
26
  afterUpdateAABBBounds: (graphic: IGraphic, stage: IStage, bounds: IAABBBounds, params: {
28
27
  globalAABBBounds: IAABBBounds;
29
28
  }, selfChange: boolean) => void;
30
- clearAABBBounds: (graphic: IGraphic, stage: IStage, b: IAABBBounds) => void;
31
29
  creator: IGraphicCreator;
32
30
  validCheck: (attribute: Partial<IGraphicAttribute>, theme: Required<IGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IGraphic) => boolean;
33
31
  transformAABBBounds: (attribute: Partial<IGraphicAttribute>, aabbBounds: IAABBBounds, theme: Required<IGraphicAttribute>, miter: boolean, graphic?: IGraphic) => void;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/interface/graphic-service.ts"],"names":[],"mappings":"","file":"graphic-service.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\n\nimport type { ISyncHook } from './sync-hook';\nimport type { IGraphic, IGraphicAttribute } from './graphic';\nimport type { IStage } from './stage';\nimport type {\n IRectGraphicAttribute,\n IGroup,\n IGroupGraphicAttribute,\n ISymbolGraphicAttribute,\n ICircleGraphicAttribute,\n ICircle,\n ISymbol,\n IArcGraphicAttribute,\n IArc,\n IAreaGraphicAttribute,\n IArea,\n ILineGraphicAttribute,\n IPathGraphicAttribute,\n ILine,\n IPath,\n IPolygonGraphicAttribute,\n IPolygon,\n ITextGraphicAttribute,\n IText,\n IRichTextGraphicAttribute,\n IRichText,\n IImageGraphicAttribute,\n IImage,\n IRect3dGraphicAttribute,\n IRect,\n IRect3d,\n IShadowRoot,\n IWrapTextGraphicAttribute\n} from './graphic/index';\n\nexport interface IGraphicService {\n // themeService: IThemeService;\n onAttributeUpdate: (graphic: IGraphic) => void;\n onSetStage: (graphic: IGraphic, stage: IStage) => void;\n onRemove: (graphic: IGraphic) => void;\n onRelease: (graphic: IGraphic) => void;\n onAddIncremental: (graphic: IGraphic, group: IGroup, stage: IStage) => void;\n onClearIncremental: (group: IGroup, stage: IStage) => void;\n hooks: {\n onAttributeUpdate: ISyncHook<[IGraphic]>;\n onSetStage: ISyncHook<[IGraphic, IStage]>;\n onRemove: ISyncHook<[IGraphic]>;\n onRelease: ISyncHook<[IGraphic]>;\n onAddIncremental: ISyncHook<[IGraphic, IGroup, IStage]>;\n onClearIncremental: ISyncHook<[IGroup, IStage]>;\n beforeUpdateAABBBounds: ISyncHook<[IGraphic, IStage, boolean, IAABBBounds]>;\n afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>;\n clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;\n };\n beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;\n afterUpdateAABBBounds: (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => void;\n clearAABBBounds: (graphic: IGraphic, stage: IStage, b: IAABBBounds) => void;\n\n creator: IGraphicCreator;\n validCheck: (\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => boolean;\n\n transformAABBBounds: (\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) => void;\n\n updateHTMLTextAABBBounds: (\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) => void;\n\n combindShadowAABBBounds: (bounds: IAABBBounds, graphic?: IGraphic) => void;\n updateTempAABBBounds: (aabbBounds: IAABBBounds) => { tb1: IAABBBounds; tb2: IAABBBounds };\n}\n\nexport type IGraphicCreator = {\n arc: (attributes: IArcGraphicAttribute) => IArc;\n area: (attributes: IAreaGraphicAttribute) => IArea;\n circle: (attributes: ICircleGraphicAttribute) => ICircle;\n group: (attributes: IGroupGraphicAttribute) => IGroup;\n image: (attributes: IImageGraphicAttribute) => IImage;\n line: (attributes: ILineGraphicAttribute) => ILine;\n path: (attributes: IPathGraphicAttribute) => IPath;\n rect: (attributes: IRectGraphicAttribute) => IRect;\n rect3d: (attributes: IRect3dGraphicAttribute) => IRect3d;\n symbol: (attributes: ISymbolGraphicAttribute) => ISymbol;\n text: (attributes: ITextGraphicAttribute) => IText;\n richtext: (attributes: IRichTextGraphicAttribute) => IRichText;\n polygon: (attributes: IPolygonGraphicAttribute) => IPolygon;\n shadowRoot: (graphic?: IGraphic) => IShadowRoot;\n wrapText: (attributes: IWrapTextGraphicAttribute) => IText;\n};\n\nexport interface IArcBoundsContribution {\n updateBounds: (\n attribute: IArcGraphicAttribute,\n arcTheme: Required<IArcGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IAreaBoundsContribution {\n updateBounds: (\n attribute: IAreaGraphicAttribute,\n arcTheme: Required<IAreaGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ICircleBoundsContribution {\n updateBounds: (\n attribute: ICircleGraphicAttribute,\n circleTheme: Required<ICircleGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IPathBoundsContribution {\n updateBounds: (\n attribute: IPathGraphicAttribute,\n pathTheme: Required<IPathGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IRectBoundsContribution {\n updateBounds: (\n attribute: IRectGraphicAttribute,\n rectTheme: Required<IRectGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ISymbolBoundsContribution {\n updateBounds: (\n attribute: ISymbolGraphicAttribute,\n SymbolTheme: Required<ISymbolGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\nexport interface IImageBoundsContribution {\n updateBounds: (\n attribute: IImageGraphicAttribute,\n ImageTheme: Required<IImageGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n"]}
1
+ {"version":3,"sources":["../src/interface/graphic-service.ts"],"names":[],"mappings":"","file":"graphic-service.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\n\nimport type { ISyncHook } from './sync-hook';\nimport type { IGraphic, IGraphicAttribute } from './graphic';\nimport type { IStage } from './stage';\nimport type {\n IRectGraphicAttribute,\n IGroup,\n IGroupGraphicAttribute,\n ISymbolGraphicAttribute,\n ICircleGraphicAttribute,\n ICircle,\n ISymbol,\n IArcGraphicAttribute,\n IArc,\n IAreaGraphicAttribute,\n IArea,\n ILineGraphicAttribute,\n IPathGraphicAttribute,\n ILine,\n IPath,\n IPolygonGraphicAttribute,\n IPolygon,\n ITextGraphicAttribute,\n IText,\n IRichTextGraphicAttribute,\n IRichText,\n IImageGraphicAttribute,\n IImage,\n IRect3dGraphicAttribute,\n IRect,\n IRect3d,\n IShadowRoot,\n IWrapTextGraphicAttribute\n} from './graphic/index';\n\nexport interface IGraphicService {\n // themeService: IThemeService;\n onAttributeUpdate: (graphic: IGraphic) => void;\n onSetStage: (graphic: IGraphic, stage: IStage) => void;\n onRemove: (graphic: IGraphic) => void;\n onRelease: (graphic: IGraphic) => void;\n onAddIncremental: (graphic: IGraphic, group: IGroup, stage: IStage) => void;\n onClearIncremental: (group: IGroup, stage: IStage) => void;\n hooks: {\n onAttributeUpdate: ISyncHook<[IGraphic]>;\n onSetStage: ISyncHook<[IGraphic, IStage]>;\n onRemove: ISyncHook<[IGraphic]>;\n onRelease: ISyncHook<[IGraphic]>;\n onAddIncremental: ISyncHook<[IGraphic, IGroup, IStage]>;\n onClearIncremental: ISyncHook<[IGroup, IStage]>;\n beforeUpdateAABBBounds: ISyncHook<[IGraphic, IStage, boolean, IAABBBounds]>;\n afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>;\n };\n beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;\n afterUpdateAABBBounds: (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => void;\n\n creator: IGraphicCreator;\n validCheck: (\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => boolean;\n\n transformAABBBounds: (\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) => void;\n\n updateHTMLTextAABBBounds: (\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) => void;\n\n combindShadowAABBBounds: (bounds: IAABBBounds, graphic?: IGraphic) => void;\n updateTempAABBBounds: (aabbBounds: IAABBBounds) => { tb1: IAABBBounds; tb2: IAABBBounds };\n}\n\nexport type IGraphicCreator = {\n arc: (attributes: IArcGraphicAttribute) => IArc;\n area: (attributes: IAreaGraphicAttribute) => IArea;\n circle: (attributes: ICircleGraphicAttribute) => ICircle;\n group: (attributes: IGroupGraphicAttribute) => IGroup;\n image: (attributes: IImageGraphicAttribute) => IImage;\n line: (attributes: ILineGraphicAttribute) => ILine;\n path: (attributes: IPathGraphicAttribute) => IPath;\n rect: (attributes: IRectGraphicAttribute) => IRect;\n rect3d: (attributes: IRect3dGraphicAttribute) => IRect3d;\n symbol: (attributes: ISymbolGraphicAttribute) => ISymbol;\n text: (attributes: ITextGraphicAttribute) => IText;\n richtext: (attributes: IRichTextGraphicAttribute) => IRichText;\n polygon: (attributes: IPolygonGraphicAttribute) => IPolygon;\n shadowRoot: (graphic?: IGraphic) => IShadowRoot;\n wrapText: (attributes: IWrapTextGraphicAttribute) => IText;\n};\n\nexport interface IArcBoundsContribution {\n updateBounds: (\n attribute: IArcGraphicAttribute,\n arcTheme: Required<IArcGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IAreaBoundsContribution {\n updateBounds: (\n attribute: IAreaGraphicAttribute,\n arcTheme: Required<IAreaGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ICircleBoundsContribution {\n updateBounds: (\n attribute: ICircleGraphicAttribute,\n circleTheme: Required<ICircleGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IPathBoundsContribution {\n updateBounds: (\n attribute: IPathGraphicAttribute,\n pathTheme: Required<IPathGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IRectBoundsContribution {\n updateBounds: (\n attribute: IRectGraphicAttribute,\n rectTheme: Required<IRectGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ISymbolBoundsContribution {\n updateBounds: (\n attribute: ISymbolGraphicAttribute,\n SymbolTheme: Required<ISymbolGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\nexport interface IImageBoundsContribution {\n updateBounds: (\n attribute: IImageGraphicAttribute,\n ImageTheme: Required<IImageGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n"]}
@@ -19,8 +19,6 @@ class DirtyBoundsPlugin {
19
19
  stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix)));
20
20
  })), application_1.application.graphicService.hooks.afterUpdateAABBBounds.tap(this.key, ((graphic, stage, bounds, params, selfChange) => {
21
21
  stage && stage === this.pluginService.stage && stage.renderCount && (graphic.isContainer && !selfChange || stage.dirty(params.globalAABBBounds));
22
- })), application_1.application.graphicService.hooks.clearAABBBounds.tap(this.key, ((graphic, stage, bounds) => {
23
- stage && stage === this.pluginService.stage && stage.renderCount && stage && stage.dirty(bounds);
24
22
  })), application_1.application.graphicService.hooks.onRemove.tap(this.key, (graphic => {
25
23
  const stage = graphic.stage;
26
24
  stage && stage === this.pluginService.stage && stage.renderCount && stage && stage.dirty(graphic.globalAABBBounds);
@@ -29,7 +27,6 @@ class DirtyBoundsPlugin {
29
27
  deactivate(context) {
30
28
  application_1.application.graphicService.hooks.beforeUpdateAABBBounds.taps = application_1.application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter((item => item.name !== this.key)),
31
29
  application_1.application.graphicService.hooks.afterUpdateAABBBounds.taps = application_1.application.graphicService.hooks.afterUpdateAABBBounds.taps.filter((item => item.name !== this.key)),
32
- application_1.application.graphicService.hooks.clearAABBBounds.taps = application_1.application.graphicService.hooks.clearAABBBounds.taps.filter((item => item.name !== this.key)),
33
30
  context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter((item => item.name !== this.key)),
34
31
  application_1.application.graphicService.hooks.onRemove.taps = application_1.application.graphicService.hooks.onRemove.taps.filter((item => item.name !== this.key));
35
32
  }
@@ -1 +1 @@
1
- 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type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { Generator } from '../../common/generator';\nimport type { IGraphic, IStage, IPlugin, IPluginService } from '../../interface';\nimport { application } from '../../application';\n\nconst globalBounds = new AABBBounds();\n\nexport class DirtyBoundsPlugin implements IPlugin {\n name: 'DirtyBoundsPlugin' = 'DirtyBoundsPlugin';\n activeEvent: 'onRegister' = 'onRegister';\n pluginService: IPluginService;\n _uid: number = Generator.GenAutoIncrementId();\n key: string = this.name + this._uid;\n\n activate(context: IPluginService): void {\n this.pluginService = context;\n context.stage.hooks.afterRender.tap(this.key, stage => {\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n stage.dirtyBounds.clear();\n });\n application.graphicService.hooks.beforeUpdateAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !graphic.shouldSelfChangeUpdateAABBBounds()) {\n return;\n }\n if (willUpdate) {\n globalBounds.setValue(bounds.x1, bounds.y1, bounds.x2, bounds.y2);\n stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix);\n }\n }\n );\n application.graphicService.hooks.afterUpdateAABBBounds.tap(\n this.key,\n (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !selfChange) {\n return;\n }\n stage.dirty(params.globalAABBBounds);\n }\n );\n application.graphicService.hooks.clearAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, bounds: IAABBBounds) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(bounds);\n }\n }\n );\n application.graphicService.hooks.onRemove.tap(this.key, (graphic: IGraphic) => {\n const stage = graphic.stage;\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(graphic.globalAABBBounds);\n }\n });\n }\n deactivate(context: IPluginService): void {\n application.graphicService.hooks.beforeUpdateAABBBounds.taps =\n application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.afterUpdateAABBBounds.taps =\n application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.clearAABBBounds.taps =\n application.graphicService.hooks.clearAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.onRemove.taps = application.graphicService.hooks.onRemove.taps.filter(item => {\n return item.name !== this.key;\n });\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/plugins/builtin-plugin/dirty-bounds-plugin.ts"],"names":[],"mappings":";;;AACA,6CAA8C;AAC9C,sDAAmD;AAEnD,mDAAgD;AAEhD,MAAM,YAAY,GAAG,IAAI,mBAAU,EAAE,CAAC;AAEtC,MAAa,iBAAiB;IAA9B;QACE,SAAI,GAAwB,mBAAmB,CAAC;QAChD,gBAAW,GAAiB,YAAY,CAAC;QAEzC,SAAI,GAAW,qBAAS,CAAC,kBAAkB,EAAE,CAAC;QAC9C,QAAG,GAAW,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IA0EtC,CAAC;IAxEC,QAAQ,CAAC,OAAuB;QAC9B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC;QAC7B,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,KAAK,CAAC,EAAE;YACpD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClD,OAAO;aACR;YACD,KAAK,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QAC5B,CAAC,CAAC,CAAC;QACH,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,GAAG,CACzD,IAAI,CAAC,GAAG,EACR,CAAC,OAAiB,EAAE,KAAa,EAAE,UAAmB,EAAE,MAAmB,EAAE,EAAE;YAC7E,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YAED,IAAI,OAAO,CAAC,WAAW,IAAI,CAAC,OAAO,CAAC,gCAAgC,EAAE,EAAE;gBACtE,OAAO;aACR;YACD,IAAI,UAAU,EAAE;gBACd,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC;gBAClE,KAAK,CAAC,KAAK,CAAC,YAAY,EAAE,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC,CAAC;aAC/E;QACH,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,GAAG,CACxD,IAAI,CAAC,GAAG,EACR,CACE,OAAiB,EACjB,KAAa,EACb,MAAmB,EACnB,MAAyC,EACzC,UAAmB,EACnB,EAAE;YACF,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YAED,IAAI,OAAO,CAAC,WAAW,IAAI,CAAC,UAAU,EAAE;gBACtC,OAAO;aACR;YACD,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;QACvC,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,OAAiB,EAAE,EAAE;YAC5E,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC;YAC5B,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YACD,IAAI,KAAK,EAAE;gBACT,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC;aACvC;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IACD,UAAU,CAAC,OAAuB;QAChC,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI;YAC1D,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACzE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI;YACzD,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACxE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YACxF,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;QACH,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,GAAG,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YAC5G,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AA/ED,8CA+EC","file":"dirty-bounds-plugin.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { Generator } from '../../common/generator';\nimport type { IGraphic, IStage, IPlugin, IPluginService } from '../../interface';\nimport { application } from '../../application';\n\nconst globalBounds = new AABBBounds();\n\nexport class DirtyBoundsPlugin implements IPlugin {\n name: 'DirtyBoundsPlugin' = 'DirtyBoundsPlugin';\n activeEvent: 'onRegister' = 'onRegister';\n pluginService: IPluginService;\n _uid: number = Generator.GenAutoIncrementId();\n key: string = this.name + this._uid;\n\n activate(context: IPluginService): void {\n this.pluginService = context;\n context.stage.hooks.afterRender.tap(this.key, stage => {\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n stage.dirtyBounds.clear();\n });\n application.graphicService.hooks.beforeUpdateAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !graphic.shouldSelfChangeUpdateAABBBounds()) {\n return;\n }\n if (willUpdate) {\n globalBounds.setValue(bounds.x1, bounds.y1, bounds.x2, bounds.y2);\n stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix);\n }\n }\n );\n application.graphicService.hooks.afterUpdateAABBBounds.tap(\n this.key,\n (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !selfChange) {\n return;\n }\n stage.dirty(params.globalAABBBounds);\n }\n );\n application.graphicService.hooks.onRemove.tap(this.key, (graphic: IGraphic) => {\n const stage = graphic.stage;\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(graphic.globalAABBBounds);\n }\n });\n }\n deactivate(context: IPluginService): void {\n application.graphicService.hooks.beforeUpdateAABBBounds.taps =\n application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.afterUpdateAABBBounds.taps =\n application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.onRemove.taps = application.graphicService.hooks.onRemove.taps.filter(item => {\n return item.name !== this.key;\n });\n }\n}\n"]}
package/dist/index.es.js CHANGED
@@ -14301,8 +14301,7 @@ let DefaultGraphicService = class DefaultGraphicService {
14301
14301
  'aabbBounds',
14302
14302
  'globalAABBBounds',
14303
14303
  'selfChange'
14304
- ]),
14305
- clearAABBBounds: new SyncHook(['graphic', 'stage', 'aabbBounds'])
14304
+ ])
14306
14305
  };
14307
14306
  this.tempAABBBounds1 = new AABBBounds();
14308
14307
  this.tempAABBBounds2 = new AABBBounds();
@@ -14347,11 +14346,6 @@ let DefaultGraphicService = class DefaultGraphicService {
14347
14346
  this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);
14348
14347
  }
14349
14348
  }
14350
- clearAABBBounds(graphic, stage, b) {
14351
- if (this.hooks.clearAABBBounds.taps.length) {
14352
- this.hooks.clearAABBBounds.call(graphic, stage, b);
14353
- }
14354
- }
14355
14349
  updatePathProxyAABBBounds(aabbBounds, graphic) {
14356
14350
  const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;
14357
14351
  if (!path) {
@@ -14420,13 +14414,13 @@ let DefaultGraphicService = class DefaultGraphicService {
14420
14414
  if (graphic.shadowRoot) {
14421
14415
  return true;
14422
14416
  }
14417
+ if (!graphic.valid) {
14418
+ aabbBounds.clear();
14419
+ return false;
14420
+ }
14423
14421
  const { visible = theme.visible } = attribute;
14424
- if (!(graphic.valid && visible)) {
14425
- if (!aabbBounds.empty()) {
14426
- graphic.parent && aabbBounds.transformWithMatrix(graphic.parent.globalTransMatrix);
14427
- application.graphicService.clearAABBBounds(graphic, graphic.stage, aabbBounds);
14428
- aabbBounds.clear();
14429
- }
14422
+ if (!visible) {
14423
+ aabbBounds.clear();
14430
14424
  return false;
14431
14425
  }
14432
14426
  return true;
@@ -24306,14 +24300,6 @@ class DirtyBoundsPlugin {
24306
24300
  }
24307
24301
  stage.dirty(params.globalAABBBounds);
24308
24302
  });
24309
- application.graphicService.hooks.clearAABBBounds.tap(this.key, (graphic, stage, bounds) => {
24310
- if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {
24311
- return;
24312
- }
24313
- if (stage) {
24314
- stage.dirty(bounds);
24315
- }
24316
- });
24317
24303
  application.graphicService.hooks.onRemove.tap(this.key, (graphic) => {
24318
24304
  const stage = graphic.stage;
24319
24305
  if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {
@@ -24333,10 +24319,6 @@ class DirtyBoundsPlugin {
24333
24319
  application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {
24334
24320
  return item.name !== this.key;
24335
24321
  });
24336
- application.graphicService.hooks.clearAABBBounds.taps =
24337
- application.graphicService.hooks.clearAABBBounds.taps.filter(item => {
24338
- return item.name !== this.key;
24339
- });
24340
24322
  context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {
24341
24323
  return item.name !== this.key;
24342
24324
  });
@@ -17,7 +17,6 @@ export declare class DefaultGraphicService implements IGraphicService {
17
17
  afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, {
18
18
  globalAABBBounds: IAABBBounds;
19
19
  }, boolean]>;
20
- clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;
21
20
  };
22
21
  protected tempAABBBounds1: AABBBounds;
23
22
  protected tempAABBBounds2: AABBBounds;
@@ -32,7 +31,6 @@ export declare class DefaultGraphicService implements IGraphicService {
32
31
  afterUpdateAABBBounds(graphic: IGraphic, stage: IStage, bounds: IAABBBounds, params: {
33
32
  globalAABBBounds: IAABBBounds;
34
33
  }, selfChange: boolean): void;
35
- clearAABBBounds(graphic: IGraphic, stage: IStage, b: IAABBBounds): void;
36
34
  updatePathProxyAABBBounds(aabbBounds: IAABBBounds, graphic?: IGraphic): boolean;
37
35
  updateHTMLTextAABBBounds(attribute: ITextGraphicAttribute, textTheme: Required<ITextGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IText): void;
38
36
  combindShadowAABBBounds(bounds: IAABBBounds, graphic?: IGraphic): void;
@@ -30,8 +30,6 @@ import { GraphicCreator } from "../constants";
30
30
 
31
31
  import { identityMat4, multiplyMat4Mat4, rotateX, rotateY, rotateZ, scaleMat4, translate } from "../../common/matrix";
32
32
 
33
- import { application } from "../../application";
34
-
35
33
  export function getExtraModelMatrix(dx, dy, graphic) {
36
34
  const {alpha: alpha, beta: beta} = graphic.attribute;
37
35
  if (!alpha && !beta) return null;
@@ -105,8 +103,7 @@ let DefaultGraphicService = class {
105
103
  onAddIncremental: new SyncHook([ "graphic", "group", "stage" ]),
106
104
  onClearIncremental: new SyncHook([ "graphic", "group", "stage" ]),
107
105
  beforeUpdateAABBBounds: new SyncHook([ "graphic", "stage", "willUpdate", "aabbBounds" ]),
108
- afterUpdateAABBBounds: new SyncHook([ "graphic", "stage", "aabbBounds", "globalAABBBounds", "selfChange" ]),
109
- clearAABBBounds: new SyncHook([ "graphic", "stage", "aabbBounds" ])
106
+ afterUpdateAABBBounds: new SyncHook([ "graphic", "stage", "aabbBounds", "globalAABBBounds", "selfChange" ])
110
107
  }, this.tempAABBBounds1 = new AABBBounds, this.tempAABBBounds2 = new AABBBounds;
111
108
  }
112
109
  onAttributeUpdate(graphic) {
@@ -133,9 +130,6 @@ let DefaultGraphicService = class {
133
130
  afterUpdateAABBBounds(graphic, stage, bounds, params, selfChange) {
134
131
  this.hooks.afterUpdateAABBBounds.taps.length && this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);
135
132
  }
136
- clearAABBBounds(graphic, stage, b) {
137
- this.hooks.clearAABBBounds.taps.length && this.hooks.clearAABBBounds.call(graphic, stage, b);
138
- }
139
133
  updatePathProxyAABBBounds(aabbBounds, graphic) {
140
134
  const path = "function" == typeof graphic.pathProxy ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;
141
135
  if (!path) return !1;
@@ -183,10 +177,9 @@ let DefaultGraphicService = class {
183
177
  if (!graphic) return !0;
184
178
  if (null != attribute.forceBoundsHeight || null != attribute.forceBoundsWidth) return !0;
185
179
  if (graphic.shadowRoot) return !0;
180
+ if (!graphic.valid) return aabbBounds.clear(), !1;
186
181
  const {visible: visible = theme.visible} = attribute;
187
- return !(!graphic.valid || !visible) || (aabbBounds.empty() || (graphic.parent && aabbBounds.transformWithMatrix(graphic.parent.globalTransMatrix),
188
- application.graphicService.clearAABBBounds(graphic, graphic.stage, aabbBounds),
189
- aabbBounds.clear()), !1);
182
+ return !!visible || (aabbBounds.clear(), !1);
190
183
  }
191
184
  updateTempAABBBounds(aabbBounds) {
192
185
  const tb1 = this.tempAABBBounds1, tb2 = this.tempAABBBounds2;
@@ -1 +1 @@
1
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{ inject, injectable } from '../../common/inversify-lite';\nimport type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds, isNumber, transformBoundsWithMatrix } from '@visactor/vutils';\nimport { SyncHook } from '../../tapable';\nimport type {\n mat4,\n IGraphicAttribute,\n IGraphic,\n IGroup,\n IStage,\n IText,\n ITextGraphicAttribute,\n ITransform,\n IGraphicService,\n IGraphicCreator,\n ISyncHook\n} from '../../interface';\nimport { textDrawOffsetX, textLayoutOffsetY } from '../../common/text';\nimport { boundStroke } from '../tools';\nimport { mat4Allocate } from '../../allocator/matrix-allocate';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { BoundsContext } from '../../common/bounds-context';\nimport { renderCommandList } from '../../common/render-command-list';\nimport { GraphicCreator } from '../constants';\nimport { identityMat4, multiplyMat4Mat4, rotateX, rotateY, rotateZ, scaleMat4, translate } from '../../common/matrix';\nimport { application } from '../../application';\n\nexport function getExtraModelMatrix(dx: number, dy: number, graphic: IGraphic): mat4 | null {\n const { alpha, beta } = graphic.attribute;\n if (!alpha && !beta) {\n return null;\n }\n const { anchor3d = graphic.attribute.anchor } = graphic.attribute;\n\n const _anchor: [number, number] = [0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n if (graphic.type === 'text') {\n const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // 计算偏移\n _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n }\n\n // 应用偏移,计算全局的偏移\n _anchor[0] += dx;\n _anchor[1] += dy;\n // matrix.scale(dpr, dpr);\n\n const modelMatrix = mat4Allocate.allocate();\n translate(modelMatrix, modelMatrix, [_anchor[0], _anchor[1], 0]);\n if (beta) {\n rotateX(modelMatrix, modelMatrix, beta);\n }\n if (alpha) {\n rotateY(modelMatrix, modelMatrix, alpha);\n }\n translate(modelMatrix, modelMatrix, [-_anchor[0], -_anchor[1], 0]);\n\n return modelMatrix;\n}\n\n// 计算3d下的模型矩阵\nexport function getModelMatrix(out: mat4, graphic: IGraphic, theme: ITransform) {\n const {\n x = theme.x,\n y = theme.y,\n z = theme.z,\n dx = theme.dx,\n dy = theme.dy,\n dz = theme.dz,\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n scaleZ = theme.scaleZ,\n alpha = theme.alpha,\n beta = theme.beta,\n angle = theme.angle,\n anchor3d = graphic.attribute.anchor,\n anchor\n } = graphic.attribute;\n\n const _anchor: [number, number, number] = [0, 0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n _anchor[2] = anchor3d[2] ?? 0;\n }\n\n // if (graphic.type === 'text') {\n // const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // // 计算偏移\n // _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n // }\n\n identityMat4(out);\n // 平移\n translate(out, out, [x + dx, y + dy, z + dz]);\n translate(out, out, [_anchor[0], _anchor[1], _anchor[2]]);\n rotateX(out, out, beta);\n rotateY(out, out, alpha);\n // 基于z轴的偏移基于anchor计算\n // rotateZ(out, out, angle);\n translate(out, out, [-_anchor[0], -_anchor[1], _anchor[2]]);\n scaleMat4(out, out, [scaleX, scaleY, scaleZ]);\n\n // 计算基于z轴的偏移\n if (angle) {\n const m = mat4Allocate.allocate();\n const _anchor: [number, number] = [0, 0];\n if (anchor) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n translate(m, m, [_anchor[0], _anchor[1], 0]);\n // 基于z轴的偏移基于anchor计算\n rotateZ(m, m, angle);\n translate(m, m, [-_anchor[0], -_anchor[1], 0]);\n\n multiplyMat4Mat4(out, out, m);\n }\n}\n\nexport function shouldUseMat4(graphic: IGraphic) {\n const { alpha, beta } = graphic.attribute;\n return alpha || beta;\n}\n\n// 管理graphic\n@injectable()\nexport class DefaultGraphicService implements IGraphicService {\n declare hooks: {\n onAttributeUpdate: ISyncHook<[IGraphic]>;\n onSetStage: ISyncHook<[IGraphic, IStage]>;\n onRemove: ISyncHook<[IGraphic]>;\n onRelease: ISyncHook<[IGraphic]>;\n onAddIncremental: ISyncHook<[IGraphic, IGroup, IStage]>;\n onClearIncremental: ISyncHook<[IGroup, IStage]>;\n beforeUpdateAABBBounds: ISyncHook<[IGraphic, IStage, boolean, IAABBBounds]>;\n afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>;\n clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;\n };\n\n // 临时bounds,用作缓存\n protected tempAABBBounds1: AABBBounds;\n protected tempAABBBounds2: AABBBounds;\n constructor(@inject(GraphicCreator) public readonly creator: IGraphicCreator) {\n this.hooks = {\n onAttributeUpdate: new SyncHook<[IGraphic]>(['graphic']),\n onSetStage: new SyncHook<[IGraphic, IStage]>(['graphic', 'stage']),\n onRemove: new SyncHook<[IGraphic]>(['graphic']),\n onRelease: new SyncHook<[IGraphic]>(['graphic']),\n onAddIncremental: new SyncHook<[IGraphic, IGroup, IStage]>(['graphic', 'group', 'stage']),\n onClearIncremental: new SyncHook<[IGroup, IStage]>(['graphic', 'group', 'stage']),\n beforeUpdateAABBBounds: new SyncHook<[IGraphic, IStage, boolean, IAABBBounds]>([\n 'graphic',\n 'stage',\n 'willUpdate',\n 'aabbBounds'\n ]),\n afterUpdateAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>([\n 'graphic',\n 'stage',\n 'aabbBounds',\n 'globalAABBBounds',\n 'selfChange'\n ]),\n clearAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds]>(['graphic', 'stage', 'aabbBounds'])\n };\n this.tempAABBBounds1 = new AABBBounds();\n this.tempAABBBounds2 = new AABBBounds();\n }\n onAttributeUpdate(graphic: IGraphic) {\n if (this.hooks.onAttributeUpdate.taps.length) {\n this.hooks.onAttributeUpdate.call(graphic);\n }\n }\n onSetStage(graphic: IGraphic, stage: IStage): void {\n if (this.hooks.onSetStage.taps.length) {\n this.hooks.onSetStage.call(graphic, stage);\n }\n }\n onRemove(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRemove.taps.length) {\n this.hooks.onRemove.call(graphic);\n }\n }\n onRelease(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRelease.taps.length) {\n this.hooks.onRelease.call(graphic);\n }\n }\n onAddIncremental(graphic: IGraphic, group: IGroup, stage: IStage): void {\n if (this.hooks.onAddIncremental.taps.length) {\n this.hooks.onAddIncremental.call(graphic, group, stage);\n }\n }\n onClearIncremental(group: IGroup, stage: IStage): void {\n if (this.hooks.onClearIncremental.taps.length) {\n this.hooks.onClearIncremental.call(group, stage);\n }\n }\n beforeUpdateAABBBounds(graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) {\n if (this.hooks.beforeUpdateAABBBounds.taps.length) {\n this.hooks.beforeUpdateAABBBounds.call(graphic, stage, willUpdate, bounds);\n }\n }\n afterUpdateAABBBounds(\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) {\n if (this.hooks.afterUpdateAABBBounds.taps.length) {\n this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);\n }\n }\n clearAABBBounds(graphic: IGraphic, stage: IStage, b: IAABBBounds) {\n if (this.hooks.clearAABBBounds.taps.length) {\n this.hooks.clearAABBBounds.call(graphic, stage, b);\n }\n }\n // TODO delete\n updatePathProxyAABBBounds(aabbBounds: IAABBBounds, graphic?: IGraphic): boolean {\n const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n if (!path) {\n return false;\n }\n const boundsContext = new BoundsContext(aabbBounds);\n renderCommandList(path.commandList, boundsContext, 0, 0);\n return true;\n }\n\n updateHTMLTextAABBBounds(\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) {\n const { textAlign, textBaseline } = attribute;\n if (attribute.forceBoundsHeight != null) {\n const h = isNumber(attribute.forceBoundsHeight) ? attribute.forceBoundsHeight : attribute.forceBoundsHeight();\n const dy = textLayoutOffsetY(textBaseline, h, h);\n aabbBounds.set(aabbBounds.x1, dy, aabbBounds.x2, dy + h);\n }\n if (attribute.forceBoundsWidth != null) {\n const w = isNumber(attribute.forceBoundsWidth) ? attribute.forceBoundsWidth : attribute.forceBoundsWidth();\n const dx = textDrawOffsetX(textAlign, w);\n aabbBounds.set(dx, aabbBounds.y1, dx + w, aabbBounds.y2);\n }\n }\n\n combindShadowAABBBounds(bounds: IAABBBounds, graphic?: IGraphic) {\n // 合并shadowRoot的Bounds\n if (graphic && graphic.shadowRoot) {\n const b = graphic.shadowRoot.AABBBounds;\n bounds.union(b);\n }\n }\n\n transformAABBBounds(\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) {\n if (!aabbBounds.empty()) {\n const {\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n stroke = theme.stroke,\n shadowBlur = theme.shadowBlur,\n lineWidth = theme.lineWidth,\n pickStrokeBuffer = theme.pickStrokeBuffer,\n strokeBoundsBuffer = theme.strokeBoundsBuffer\n } = attribute;\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n if (stroke && lineWidth) {\n const scaledHalfLineWidth = (lineWidth + pickStrokeBuffer) / Math.abs(scaleX + scaleY);\n boundStroke(tb1, scaledHalfLineWidth, miter, strokeBoundsBuffer);\n aabbBounds.union(tb1);\n tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n if (shadowBlur) {\n const { shadowOffsetX = theme.shadowOffsetX, shadowOffsetY = theme.shadowOffsetY } = attribute;\n const shadowBlurWidth = (shadowBlur / Math.abs(scaleX + scaleY)) * 2;\n boundStroke(tb1, shadowBlurWidth, false, strokeBoundsBuffer + 1);\n tb1.translate(shadowOffsetX, shadowOffsetY);\n aabbBounds.union(tb1);\n // tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n }\n\n // 合并shadowRoot的bounds\n this.combindShadowAABBBounds(aabbBounds, graphic);\n if (aabbBounds.empty()) {\n return;\n }\n\n // 性能优化逻辑,group类型变换较少,不需要矩阵变换\n let updateMatrix = true;\n const m = graphic.transMatrix;\n if (graphic && graphic.isContainer) {\n updateMatrix = !(m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && m.e === 0 && m.f === 0);\n }\n updateMatrix && transformBoundsWithMatrix(aabbBounds, aabbBounds, m);\n\n // TODO 加上锚点\n // transformBounds(aabbBounds, x, y, scaleX, scaleY, angle);\n // if (graphic.attribute.postMatrix) {\n // console.log('aaa');\n // transformBoundsWithMatrix(aabbBounds, graphic.attribute.postMatrix);\n // }\n // aabbBounds.translate(dx, dy);\n }\n\n validCheck(\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ): boolean {\n if (!graphic) {\n return true;\n }\n\n // 设置了强制wh,那就直接认为是合法的\n if (attribute.forceBoundsHeight != null || attribute.forceBoundsWidth != null) {\n return true;\n }\n\n if (graphic.shadowRoot) {\n return true;\n }\n\n const { visible = theme.visible } = attribute;\n\n if (!(graphic.valid && visible)) {\n // application.graphicService.beforeUpdateAABBBounds(graphic, graphic.stage, true, aabbBounds);\n if (!aabbBounds.empty()) {\n graphic.parent && aabbBounds.transformWithMatrix((graphic.parent as IGroup).globalTransMatrix);\n application.graphicService.clearAABBBounds(graphic, graphic.stage, aabbBounds);\n aabbBounds.clear();\n }\n return false;\n }\n return true;\n }\n\n updateTempAABBBounds(aabbBounds: IAABBBounds) {\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n tb1.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n tb2.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n\n return { tb1, tb2 };\n }\n}\n"]}
1
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{ inject, injectable } from '../../common/inversify-lite';\nimport type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds, isNumber, transformBoundsWithMatrix } from '@visactor/vutils';\nimport { SyncHook } from '../../tapable';\nimport type {\n mat4,\n IGraphicAttribute,\n IGraphic,\n IGroup,\n IStage,\n IText,\n ITextGraphicAttribute,\n ITransform,\n IGraphicService,\n IGraphicCreator,\n ISyncHook\n} from '../../interface';\nimport { textDrawOffsetX, textLayoutOffsetY } from '../../common/text';\nimport { boundStroke } from '../tools';\nimport { mat4Allocate } from '../../allocator/matrix-allocate';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { BoundsContext } from '../../common/bounds-context';\nimport { renderCommandList } from '../../common/render-command-list';\nimport { GraphicCreator } from '../constants';\nimport { identityMat4, multiplyMat4Mat4, rotateX, rotateY, rotateZ, scaleMat4, translate } from '../../common/matrix';\n\nexport function getExtraModelMatrix(dx: number, dy: number, graphic: IGraphic): mat4 | null {\n const { alpha, beta } = graphic.attribute;\n if (!alpha && !beta) {\n return null;\n }\n const { anchor3d = graphic.attribute.anchor } = graphic.attribute;\n\n const _anchor: [number, number] = [0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n if (graphic.type === 'text') {\n const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // 计算偏移\n _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n }\n\n // 应用偏移,计算全局的偏移\n _anchor[0] += dx;\n _anchor[1] += dy;\n // matrix.scale(dpr, dpr);\n\n const modelMatrix = mat4Allocate.allocate();\n translate(modelMatrix, modelMatrix, [_anchor[0], _anchor[1], 0]);\n if (beta) {\n rotateX(modelMatrix, modelMatrix, beta);\n }\n if (alpha) {\n rotateY(modelMatrix, modelMatrix, alpha);\n }\n translate(modelMatrix, modelMatrix, [-_anchor[0], -_anchor[1], 0]);\n\n return modelMatrix;\n}\n\n// 计算3d下的模型矩阵\nexport function getModelMatrix(out: mat4, graphic: IGraphic, theme: ITransform) {\n const {\n x = theme.x,\n y = theme.y,\n z = theme.z,\n dx = theme.dx,\n dy = theme.dy,\n dz = theme.dz,\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n scaleZ = theme.scaleZ,\n alpha = theme.alpha,\n beta = theme.beta,\n angle = theme.angle,\n anchor3d = graphic.attribute.anchor,\n anchor\n } = graphic.attribute;\n\n const _anchor: [number, number, number] = [0, 0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) 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if (angle) {\n const m = mat4Allocate.allocate();\n const _anchor: [number, number] = [0, 0];\n if (anchor) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n translate(m, m, [_anchor[0], _anchor[1], 0]);\n // 基于z轴的偏移基于anchor计算\n rotateZ(m, m, angle);\n translate(m, m, [-_anchor[0], -_anchor[1], 0]);\n\n multiplyMat4Mat4(out, out, m);\n }\n}\n\nexport function shouldUseMat4(graphic: IGraphic) {\n const { alpha, beta } = graphic.attribute;\n return alpha || beta;\n}\n\n// 管理graphic\n@injectable()\nexport class DefaultGraphicService implements IGraphicService {\n declare hooks: 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onClearIncremental: new SyncHook<[IGroup, IStage]>(['graphic', 'group', 'stage']),\n beforeUpdateAABBBounds: new SyncHook<[IGraphic, IStage, boolean, IAABBBounds]>([\n 'graphic',\n 'stage',\n 'willUpdate',\n 'aabbBounds'\n ]),\n afterUpdateAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>([\n 'graphic',\n 'stage',\n 'aabbBounds',\n 'globalAABBBounds',\n 'selfChange'\n ])\n };\n this.tempAABBBounds1 = new AABBBounds();\n this.tempAABBBounds2 = new AABBBounds();\n }\n onAttributeUpdate(graphic: IGraphic) {\n if (this.hooks.onAttributeUpdate.taps.length) {\n this.hooks.onAttributeUpdate.call(graphic);\n }\n }\n onSetStage(graphic: IGraphic, stage: IStage): void {\n if (this.hooks.onSetStage.taps.length) {\n this.hooks.onSetStage.call(graphic, stage);\n }\n }\n onRemove(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRemove.taps.length) {\n this.hooks.onRemove.call(graphic);\n }\n }\n onRelease(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRelease.taps.length) {\n this.hooks.onRelease.call(graphic);\n }\n }\n onAddIncremental(graphic: IGraphic, group: IGroup, stage: IStage): void {\n if (this.hooks.onAddIncremental.taps.length) {\n this.hooks.onAddIncremental.call(graphic, group, stage);\n }\n }\n onClearIncremental(group: IGroup, stage: IStage): void {\n if (this.hooks.onClearIncremental.taps.length) {\n this.hooks.onClearIncremental.call(group, stage);\n }\n }\n beforeUpdateAABBBounds(graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) {\n if (this.hooks.beforeUpdateAABBBounds.taps.length) {\n this.hooks.beforeUpdateAABBBounds.call(graphic, stage, willUpdate, bounds);\n }\n }\n afterUpdateAABBBounds(\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) {\n if (this.hooks.afterUpdateAABBBounds.taps.length) {\n this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);\n }\n }\n // TODO delete\n updatePathProxyAABBBounds(aabbBounds: IAABBBounds, graphic?: IGraphic): boolean {\n const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n if (!path) {\n return false;\n }\n const boundsContext = new BoundsContext(aabbBounds);\n renderCommandList(path.commandList, boundsContext, 0, 0);\n return true;\n }\n\n updateHTMLTextAABBBounds(\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) {\n const { textAlign, textBaseline } = attribute;\n if (attribute.forceBoundsHeight != null) {\n const h = isNumber(attribute.forceBoundsHeight) ? attribute.forceBoundsHeight : attribute.forceBoundsHeight();\n const dy = textLayoutOffsetY(textBaseline, h, h);\n aabbBounds.set(aabbBounds.x1, dy, aabbBounds.x2, dy + h);\n }\n if (attribute.forceBoundsWidth != null) {\n const w = isNumber(attribute.forceBoundsWidth) ? attribute.forceBoundsWidth : attribute.forceBoundsWidth();\n const dx = textDrawOffsetX(textAlign, w);\n aabbBounds.set(dx, aabbBounds.y1, dx + w, aabbBounds.y2);\n }\n }\n\n combindShadowAABBBounds(bounds: IAABBBounds, graphic?: IGraphic) {\n // 合并shadowRoot的Bounds\n if (graphic && graphic.shadowRoot) {\n const b = graphic.shadowRoot.AABBBounds;\n bounds.union(b);\n }\n }\n\n transformAABBBounds(\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) {\n if (!aabbBounds.empty()) {\n const {\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n stroke = theme.stroke,\n shadowBlur = theme.shadowBlur,\n lineWidth = theme.lineWidth,\n pickStrokeBuffer = theme.pickStrokeBuffer,\n strokeBoundsBuffer = theme.strokeBoundsBuffer\n } = attribute;\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n if (stroke && lineWidth) {\n const scaledHalfLineWidth = (lineWidth + pickStrokeBuffer) / Math.abs(scaleX + scaleY);\n boundStroke(tb1, scaledHalfLineWidth, miter, strokeBoundsBuffer);\n aabbBounds.union(tb1);\n tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n if (shadowBlur) {\n const { shadowOffsetX = theme.shadowOffsetX, shadowOffsetY = theme.shadowOffsetY } = attribute;\n const shadowBlurWidth = (shadowBlur / Math.abs(scaleX + scaleY)) * 2;\n boundStroke(tb1, shadowBlurWidth, false, strokeBoundsBuffer + 1);\n tb1.translate(shadowOffsetX, shadowOffsetY);\n aabbBounds.union(tb1);\n // tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n }\n\n // 合并shadowRoot的bounds\n this.combindShadowAABBBounds(aabbBounds, graphic);\n if (aabbBounds.empty()) {\n return;\n }\n\n // 性能优化逻辑,group类型变换较少,不需要矩阵变换\n let updateMatrix = true;\n const m = graphic.transMatrix;\n if (graphic && graphic.isContainer) {\n updateMatrix = !(m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && m.e === 0 && m.f === 0);\n }\n updateMatrix && transformBoundsWithMatrix(aabbBounds, aabbBounds, m);\n\n // TODO 加上锚点\n // transformBounds(aabbBounds, x, y, scaleX, scaleY, angle);\n // if (graphic.attribute.postMatrix) {\n // console.log('aaa');\n // transformBoundsWithMatrix(aabbBounds, graphic.attribute.postMatrix);\n // }\n // aabbBounds.translate(dx, dy);\n }\n\n validCheck(\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ): boolean {\n if (!graphic) {\n return true;\n }\n\n // 设置了强制wh,那就直接认为是合法的\n if (attribute.forceBoundsHeight != null || attribute.forceBoundsWidth != null) {\n return true;\n }\n\n if (graphic.shadowRoot) {\n return true;\n }\n\n if (!graphic.valid) {\n aabbBounds.clear();\n return false;\n }\n const { visible = theme.visible } = attribute;\n if (!visible) {\n aabbBounds.clear();\n return false;\n }\n return true;\n }\n\n updateTempAABBBounds(aabbBounds: IAABBBounds) {\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n tb1.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n tb2.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n\n return { tb1, tb2 };\n }\n}\n"]}
@@ -21,13 +21,11 @@ export interface IGraphicService {
21
21
  afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, {
22
22
  globalAABBBounds: IAABBBounds;
23
23
  }, boolean]>;
24
- clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;
25
24
  };
26
25
  beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;
27
26
  afterUpdateAABBBounds: (graphic: IGraphic, stage: IStage, bounds: IAABBBounds, params: {
28
27
  globalAABBBounds: IAABBBounds;
29
28
  }, selfChange: boolean) => void;
30
- clearAABBBounds: (graphic: IGraphic, stage: IStage, b: IAABBBounds) => void;
31
29
  creator: IGraphicCreator;
32
30
  validCheck: (attribute: Partial<IGraphicAttribute>, theme: Required<IGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IGraphic) => boolean;
33
31
  transformAABBBounds: (attribute: Partial<IGraphicAttribute>, aabbBounds: IAABBBounds, theme: Required<IGraphicAttribute>, miter: boolean, graphic?: IGraphic) => void;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/interface/graphic-service.ts"],"names":[],"mappings":"","file":"graphic-service.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\n\nimport type { ISyncHook } from './sync-hook';\nimport type { IGraphic, IGraphicAttribute } from './graphic';\nimport type { IStage } from './stage';\nimport type {\n IRectGraphicAttribute,\n IGroup,\n IGroupGraphicAttribute,\n ISymbolGraphicAttribute,\n ICircleGraphicAttribute,\n ICircle,\n ISymbol,\n IArcGraphicAttribute,\n IArc,\n IAreaGraphicAttribute,\n IArea,\n ILineGraphicAttribute,\n IPathGraphicAttribute,\n ILine,\n IPath,\n IPolygonGraphicAttribute,\n IPolygon,\n ITextGraphicAttribute,\n IText,\n IRichTextGraphicAttribute,\n IRichText,\n IImageGraphicAttribute,\n IImage,\n IRect3dGraphicAttribute,\n IRect,\n IRect3d,\n IShadowRoot,\n IWrapTextGraphicAttribute\n} from './graphic/index';\n\nexport interface IGraphicService {\n // themeService: IThemeService;\n onAttributeUpdate: (graphic: IGraphic) => void;\n onSetStage: (graphic: IGraphic, stage: IStage) => void;\n onRemove: (graphic: IGraphic) => void;\n onRelease: (graphic: IGraphic) => void;\n onAddIncremental: (graphic: IGraphic, group: IGroup, stage: IStage) => void;\n onClearIncremental: (group: IGroup, stage: IStage) => void;\n hooks: {\n onAttributeUpdate: ISyncHook<[IGraphic]>;\n onSetStage: ISyncHook<[IGraphic, IStage]>;\n onRemove: ISyncHook<[IGraphic]>;\n onRelease: ISyncHook<[IGraphic]>;\n onAddIncremental: ISyncHook<[IGraphic, IGroup, IStage]>;\n onClearIncremental: ISyncHook<[IGroup, IStage]>;\n beforeUpdateAABBBounds: ISyncHook<[IGraphic, IStage, boolean, IAABBBounds]>;\n afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>;\n clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;\n };\n beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;\n afterUpdateAABBBounds: (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => void;\n clearAABBBounds: (graphic: IGraphic, stage: IStage, b: IAABBBounds) => void;\n\n creator: IGraphicCreator;\n validCheck: (\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => boolean;\n\n transformAABBBounds: (\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) => void;\n\n updateHTMLTextAABBBounds: (\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) => void;\n\n combindShadowAABBBounds: (bounds: IAABBBounds, graphic?: IGraphic) => void;\n updateTempAABBBounds: (aabbBounds: IAABBBounds) => { tb1: IAABBBounds; tb2: IAABBBounds };\n}\n\nexport type IGraphicCreator = {\n arc: (attributes: IArcGraphicAttribute) => IArc;\n area: (attributes: IAreaGraphicAttribute) => IArea;\n circle: (attributes: ICircleGraphicAttribute) => ICircle;\n group: (attributes: IGroupGraphicAttribute) => IGroup;\n image: (attributes: IImageGraphicAttribute) => IImage;\n line: (attributes: ILineGraphicAttribute) => ILine;\n path: (attributes: IPathGraphicAttribute) => IPath;\n rect: (attributes: IRectGraphicAttribute) => IRect;\n rect3d: (attributes: IRect3dGraphicAttribute) => IRect3d;\n symbol: (attributes: ISymbolGraphicAttribute) => ISymbol;\n text: (attributes: ITextGraphicAttribute) => IText;\n richtext: (attributes: IRichTextGraphicAttribute) => IRichText;\n polygon: (attributes: IPolygonGraphicAttribute) => IPolygon;\n shadowRoot: (graphic?: IGraphic) => IShadowRoot;\n wrapText: (attributes: IWrapTextGraphicAttribute) => IText;\n};\n\nexport interface IArcBoundsContribution {\n updateBounds: (\n attribute: IArcGraphicAttribute,\n arcTheme: Required<IArcGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IAreaBoundsContribution {\n updateBounds: (\n attribute: IAreaGraphicAttribute,\n arcTheme: Required<IAreaGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ICircleBoundsContribution {\n updateBounds: (\n attribute: ICircleGraphicAttribute,\n circleTheme: Required<ICircleGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IPathBoundsContribution {\n updateBounds: (\n attribute: IPathGraphicAttribute,\n pathTheme: Required<IPathGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IRectBoundsContribution {\n updateBounds: (\n attribute: IRectGraphicAttribute,\n rectTheme: Required<IRectGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ISymbolBoundsContribution {\n updateBounds: (\n attribute: ISymbolGraphicAttribute,\n SymbolTheme: Required<ISymbolGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\nexport interface IImageBoundsContribution {\n updateBounds: (\n attribute: IImageGraphicAttribute,\n ImageTheme: Required<IImageGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n"]}
1
+ {"version":3,"sources":["../src/interface/graphic-service.ts"],"names":[],"mappings":"","file":"graphic-service.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\n\nimport type { ISyncHook } from './sync-hook';\nimport type { IGraphic, IGraphicAttribute } from './graphic';\nimport type { IStage } from './stage';\nimport type {\n IRectGraphicAttribute,\n IGroup,\n IGroupGraphicAttribute,\n ISymbolGraphicAttribute,\n ICircleGraphicAttribute,\n ICircle,\n ISymbol,\n IArcGraphicAttribute,\n IArc,\n IAreaGraphicAttribute,\n IArea,\n ILineGraphicAttribute,\n IPathGraphicAttribute,\n ILine,\n IPath,\n IPolygonGraphicAttribute,\n IPolygon,\n ITextGraphicAttribute,\n IText,\n IRichTextGraphicAttribute,\n IRichText,\n IImageGraphicAttribute,\n IImage,\n IRect3dGraphicAttribute,\n IRect,\n IRect3d,\n IShadowRoot,\n IWrapTextGraphicAttribute\n} from './graphic/index';\n\nexport interface IGraphicService {\n // themeService: IThemeService;\n onAttributeUpdate: (graphic: IGraphic) => void;\n onSetStage: (graphic: IGraphic, stage: IStage) => void;\n onRemove: (graphic: IGraphic) => void;\n onRelease: (graphic: IGraphic) => void;\n onAddIncremental: (graphic: IGraphic, group: IGroup, stage: IStage) => void;\n onClearIncremental: (group: IGroup, stage: IStage) => void;\n hooks: {\n onAttributeUpdate: ISyncHook<[IGraphic]>;\n onSetStage: ISyncHook<[IGraphic, IStage]>;\n onRemove: ISyncHook<[IGraphic]>;\n onRelease: ISyncHook<[IGraphic]>;\n onAddIncremental: ISyncHook<[IGraphic, IGroup, IStage]>;\n onClearIncremental: ISyncHook<[IGroup, IStage]>;\n beforeUpdateAABBBounds: ISyncHook<[IGraphic, IStage, boolean, IAABBBounds]>;\n afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>;\n };\n beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;\n afterUpdateAABBBounds: (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => void;\n\n creator: IGraphicCreator;\n validCheck: (\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => boolean;\n\n transformAABBBounds: (\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) => void;\n\n updateHTMLTextAABBBounds: (\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) => void;\n\n combindShadowAABBBounds: (bounds: IAABBBounds, graphic?: IGraphic) => void;\n updateTempAABBBounds: (aabbBounds: IAABBBounds) => { tb1: IAABBBounds; tb2: IAABBBounds };\n}\n\nexport type IGraphicCreator = {\n arc: (attributes: IArcGraphicAttribute) => IArc;\n area: (attributes: IAreaGraphicAttribute) => IArea;\n circle: (attributes: ICircleGraphicAttribute) => ICircle;\n group: (attributes: IGroupGraphicAttribute) => IGroup;\n image: (attributes: IImageGraphicAttribute) => IImage;\n line: (attributes: ILineGraphicAttribute) => ILine;\n path: (attributes: IPathGraphicAttribute) => IPath;\n rect: (attributes: IRectGraphicAttribute) => IRect;\n rect3d: (attributes: IRect3dGraphicAttribute) => IRect3d;\n symbol: (attributes: ISymbolGraphicAttribute) => ISymbol;\n text: (attributes: ITextGraphicAttribute) => IText;\n richtext: (attributes: IRichTextGraphicAttribute) => IRichText;\n polygon: (attributes: IPolygonGraphicAttribute) => IPolygon;\n shadowRoot: (graphic?: IGraphic) => IShadowRoot;\n wrapText: (attributes: IWrapTextGraphicAttribute) => IText;\n};\n\nexport interface IArcBoundsContribution {\n updateBounds: (\n attribute: IArcGraphicAttribute,\n arcTheme: Required<IArcGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IAreaBoundsContribution {\n updateBounds: (\n attribute: IAreaGraphicAttribute,\n arcTheme: Required<IAreaGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ICircleBoundsContribution {\n updateBounds: (\n attribute: ICircleGraphicAttribute,\n circleTheme: Required<ICircleGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IPathBoundsContribution {\n updateBounds: (\n attribute: IPathGraphicAttribute,\n pathTheme: Required<IPathGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IRectBoundsContribution {\n updateBounds: (\n attribute: IRectGraphicAttribute,\n rectTheme: Required<IRectGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ISymbolBoundsContribution {\n updateBounds: (\n attribute: ISymbolGraphicAttribute,\n SymbolTheme: Required<ISymbolGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\nexport interface IImageBoundsContribution {\n updateBounds: (\n attribute: IImageGraphicAttribute,\n ImageTheme: Required<IImageGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n"]}
@@ -19,8 +19,6 @@ export class DirtyBoundsPlugin {
19
19
  stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix)));
20
20
  })), application.graphicService.hooks.afterUpdateAABBBounds.tap(this.key, ((graphic, stage, bounds, params, selfChange) => {
21
21
  stage && stage === this.pluginService.stage && stage.renderCount && (graphic.isContainer && !selfChange || stage.dirty(params.globalAABBBounds));
22
- })), application.graphicService.hooks.clearAABBBounds.tap(this.key, ((graphic, stage, bounds) => {
23
- stage && stage === this.pluginService.stage && stage.renderCount && stage && stage.dirty(bounds);
24
22
  })), application.graphicService.hooks.onRemove.tap(this.key, (graphic => {
25
23
  const stage = graphic.stage;
26
24
  stage && stage === this.pluginService.stage && stage.renderCount && stage && stage.dirty(graphic.globalAABBBounds);
@@ -29,7 +27,6 @@ export class DirtyBoundsPlugin {
29
27
  deactivate(context) {
30
28
  application.graphicService.hooks.beforeUpdateAABBBounds.taps = application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter((item => item.name !== this.key)),
31
29
  application.graphicService.hooks.afterUpdateAABBBounds.taps = application.graphicService.hooks.afterUpdateAABBBounds.taps.filter((item => item.name !== this.key)),
32
- application.graphicService.hooks.clearAABBBounds.taps = application.graphicService.hooks.clearAABBBounds.taps.filter((item => item.name !== this.key)),
33
30
  context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter((item => item.name !== this.key)),
34
31
  application.graphicService.hooks.onRemove.taps = application.graphicService.hooks.onRemove.taps.filter((item => item.name !== this.key));
35
32
  }
@@ -1 +1 @@
1
- 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type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { Generator } from '../../common/generator';\nimport type { IGraphic, IStage, IPlugin, IPluginService } from '../../interface';\nimport { application } from '../../application';\n\nconst globalBounds = new AABBBounds();\n\nexport class DirtyBoundsPlugin implements IPlugin {\n name: 'DirtyBoundsPlugin' = 'DirtyBoundsPlugin';\n activeEvent: 'onRegister' = 'onRegister';\n pluginService: IPluginService;\n _uid: number = Generator.GenAutoIncrementId();\n key: string = this.name + this._uid;\n\n activate(context: IPluginService): void {\n this.pluginService = context;\n context.stage.hooks.afterRender.tap(this.key, stage => {\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n stage.dirtyBounds.clear();\n });\n application.graphicService.hooks.beforeUpdateAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !graphic.shouldSelfChangeUpdateAABBBounds()) {\n return;\n }\n if (willUpdate) {\n globalBounds.setValue(bounds.x1, bounds.y1, bounds.x2, bounds.y2);\n stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix);\n }\n }\n );\n application.graphicService.hooks.afterUpdateAABBBounds.tap(\n this.key,\n (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !selfChange) {\n return;\n }\n stage.dirty(params.globalAABBBounds);\n }\n );\n application.graphicService.hooks.clearAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, bounds: IAABBBounds) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(bounds);\n }\n }\n );\n application.graphicService.hooks.onRemove.tap(this.key, (graphic: IGraphic) => {\n const stage = graphic.stage;\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(graphic.globalAABBBounds);\n }\n });\n }\n deactivate(context: IPluginService): void {\n application.graphicService.hooks.beforeUpdateAABBBounds.taps =\n application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.afterUpdateAABBBounds.taps =\n application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.clearAABBBounds.taps =\n application.graphicService.hooks.clearAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.onRemove.taps = application.graphicService.hooks.onRemove.taps.filter(item => {\n return item.name !== this.key;\n });\n }\n}\n"]}
1
+ 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type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { Generator } from '../../common/generator';\nimport type { IGraphic, IStage, IPlugin, IPluginService } from '../../interface';\nimport { application } from '../../application';\n\nconst globalBounds = new AABBBounds();\n\nexport class DirtyBoundsPlugin implements IPlugin {\n name: 'DirtyBoundsPlugin' = 'DirtyBoundsPlugin';\n activeEvent: 'onRegister' = 'onRegister';\n pluginService: IPluginService;\n _uid: number = Generator.GenAutoIncrementId();\n key: string = this.name + this._uid;\n\n activate(context: IPluginService): void {\n this.pluginService = context;\n context.stage.hooks.afterRender.tap(this.key, stage => {\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n stage.dirtyBounds.clear();\n });\n application.graphicService.hooks.beforeUpdateAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !graphic.shouldSelfChangeUpdateAABBBounds()) {\n return;\n }\n if (willUpdate) {\n globalBounds.setValue(bounds.x1, bounds.y1, bounds.x2, bounds.y2);\n stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix);\n }\n }\n );\n application.graphicService.hooks.afterUpdateAABBBounds.tap(\n this.key,\n (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !selfChange) {\n return;\n }\n stage.dirty(params.globalAABBBounds);\n }\n );\n application.graphicService.hooks.onRemove.tap(this.key, (graphic: IGraphic) => {\n const stage = graphic.stage;\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(graphic.globalAABBBounds);\n }\n });\n }\n deactivate(context: IPluginService): void {\n application.graphicService.hooks.beforeUpdateAABBBounds.taps =\n application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.afterUpdateAABBBounds.taps =\n application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.onRemove.taps = application.graphicService.hooks.onRemove.taps.filter(item => {\n return item.name !== this.key;\n });\n }\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@visactor/vrender-core",
3
- "version": "0.20.8-alpha.3",
3
+ "version": "0.20.9-alpha.0",
4
4
  "description": "",
5
5
  "sideEffects": [
6
6
  "./src/modules.ts",
@@ -36,8 +36,8 @@
36
36
  "typescript": "4.9.5",
37
37
  "cross-env": "^7.0.3",
38
38
  "@internal/bundler": "0.0.1",
39
- "@internal/ts-config": "0.0.1",
40
- "@internal/eslint-config": "0.0.1"
39
+ "@internal/eslint-config": "0.0.1",
40
+ "@internal/ts-config": "0.0.1"
41
41
  },
42
42
  "keywords": [
43
43
  "VisActor",