@visactor/vrender-core 0.20.8-alpha.3 → 0.20.8-hotfix.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
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{ inject, injectable } from '../../common/inversify-lite';\nimport type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds, isNumber, transformBoundsWithMatrix } from '@visactor/vutils';\nimport { SyncHook } from '../../tapable';\nimport type {\n mat4,\n IGraphicAttribute,\n IGraphic,\n IGroup,\n IStage,\n IText,\n ITextGraphicAttribute,\n ITransform,\n IGraphicService,\n IGraphicCreator,\n ISyncHook\n} from '../../interface';\nimport { textDrawOffsetX, textLayoutOffsetY } from '../../common/text';\nimport { boundStroke } from '../tools';\nimport { mat4Allocate } from '../../allocator/matrix-allocate';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { BoundsContext } from '../../common/bounds-context';\nimport { renderCommandList } from '../../common/render-command-list';\nimport { GraphicCreator } from '../constants';\nimport { identityMat4, multiplyMat4Mat4, rotateX, rotateY, rotateZ, scaleMat4, translate } from '../../common/matrix';\nimport { application } from '../../application';\n\nexport function getExtraModelMatrix(dx: number, dy: number, graphic: IGraphic): mat4 | null {\n const { alpha, beta } = graphic.attribute;\n if (!alpha && !beta) {\n return null;\n }\n const { anchor3d = graphic.attribute.anchor } = graphic.attribute;\n\n const _anchor: [number, number] = [0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n if (graphic.type === 'text') {\n const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // 计算偏移\n _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n }\n\n // 应用偏移,计算全局的偏移\n _anchor[0] += dx;\n _anchor[1] += dy;\n // matrix.scale(dpr, dpr);\n\n const modelMatrix = mat4Allocate.allocate();\n translate(modelMatrix, modelMatrix, [_anchor[0], _anchor[1], 0]);\n if (beta) {\n rotateX(modelMatrix, modelMatrix, beta);\n }\n if (alpha) {\n rotateY(modelMatrix, modelMatrix, alpha);\n }\n translate(modelMatrix, modelMatrix, [-_anchor[0], -_anchor[1], 0]);\n\n return modelMatrix;\n}\n\n// 计算3d下的模型矩阵\nexport function getModelMatrix(out: mat4, graphic: IGraphic, theme: ITransform) {\n const {\n x = theme.x,\n y = theme.y,\n z = theme.z,\n dx = theme.dx,\n dy = theme.dy,\n dz = theme.dz,\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n scaleZ = theme.scaleZ,\n alpha = theme.alpha,\n beta = theme.beta,\n angle = theme.angle,\n anchor3d = graphic.attribute.anchor,\n anchor\n } = graphic.attribute;\n\n const _anchor: [number, number, number] = [0, 0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n _anchor[2] = anchor3d[2] ?? 0;\n }\n\n // if (graphic.type === 'text') {\n // const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // // 计算偏移\n // _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n // }\n\n identityMat4(out);\n // 平移\n translate(out, out, [x + dx, y + dy, z + dz]);\n translate(out, out, [_anchor[0], _anchor[1], _anchor[2]]);\n rotateX(out, out, beta);\n rotateY(out, out, alpha);\n // 基于z轴的偏移基于anchor计算\n // rotateZ(out, out, angle);\n translate(out, out, [-_anchor[0], -_anchor[1], _anchor[2]]);\n scaleMat4(out, out, [scaleX, scaleY, scaleZ]);\n\n // 计算基于z轴的偏移\n if (angle) {\n const m = mat4Allocate.allocate();\n const _anchor: [number, number] = [0, 0];\n if (anchor) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n translate(m, m, [_anchor[0], _anchor[1], 0]);\n // 基于z轴的偏移基于anchor计算\n rotateZ(m, m, angle);\n translate(m, m, [-_anchor[0], -_anchor[1], 0]);\n\n multiplyMat4Mat4(out, out, m);\n }\n}\n\nexport function shouldUseMat4(graphic: IGraphic) {\n const { alpha, beta } = graphic.attribute;\n return alpha || beta;\n}\n\n// 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SyncHook<[IGraphic]>(['graphic']),\n onRelease: new SyncHook<[IGraphic]>(['graphic']),\n onAddIncremental: new SyncHook<[IGraphic, IGroup, IStage]>(['graphic', 'group', 'stage']),\n onClearIncremental: new SyncHook<[IGroup, IStage]>(['graphic', 'group', 'stage']),\n beforeUpdateAABBBounds: new SyncHook<[IGraphic, IStage, boolean, IAABBBounds]>([\n 'graphic',\n 'stage',\n 'willUpdate',\n 'aabbBounds'\n ]),\n afterUpdateAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>([\n 'graphic',\n 'stage',\n 'aabbBounds',\n 'globalAABBBounds',\n 'selfChange'\n ]),\n clearAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds]>(['graphic', 'stage', 'aabbBounds'])\n };\n this.tempAABBBounds1 = new AABBBounds();\n this.tempAABBBounds2 = new AABBBounds();\n }\n onAttributeUpdate(graphic: IGraphic) {\n if (this.hooks.onAttributeUpdate.taps.length) {\n this.hooks.onAttributeUpdate.call(graphic);\n }\n }\n onSetStage(graphic: IGraphic, stage: IStage): void {\n if (this.hooks.onSetStage.taps.length) {\n this.hooks.onSetStage.call(graphic, stage);\n }\n }\n onRemove(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRemove.taps.length) {\n this.hooks.onRemove.call(graphic);\n }\n }\n onRelease(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRelease.taps.length) {\n this.hooks.onRelease.call(graphic);\n }\n }\n onAddIncremental(graphic: IGraphic, group: IGroup, stage: IStage): void {\n if (this.hooks.onAddIncremental.taps.length) {\n this.hooks.onAddIncremental.call(graphic, group, stage);\n }\n }\n onClearIncremental(group: IGroup, stage: IStage): void {\n if (this.hooks.onClearIncremental.taps.length) {\n this.hooks.onClearIncremental.call(group, stage);\n }\n }\n beforeUpdateAABBBounds(graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) {\n if (this.hooks.beforeUpdateAABBBounds.taps.length) {\n this.hooks.beforeUpdateAABBBounds.call(graphic, stage, willUpdate, bounds);\n }\n }\n afterUpdateAABBBounds(\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) {\n if (this.hooks.afterUpdateAABBBounds.taps.length) {\n this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);\n }\n }\n clearAABBBounds(graphic: IGraphic, stage: IStage, b: IAABBBounds) {\n if (this.hooks.clearAABBBounds.taps.length) {\n this.hooks.clearAABBBounds.call(graphic, stage, b);\n }\n }\n // TODO delete\n updatePathProxyAABBBounds(aabbBounds: IAABBBounds, graphic?: IGraphic): boolean {\n const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n if (!path) {\n return false;\n }\n const boundsContext = new BoundsContext(aabbBounds);\n renderCommandList(path.commandList, boundsContext, 0, 0);\n return true;\n }\n\n updateHTMLTextAABBBounds(\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) {\n const { textAlign, textBaseline } = attribute;\n if (attribute.forceBoundsHeight != null) {\n const h = isNumber(attribute.forceBoundsHeight) ? attribute.forceBoundsHeight : attribute.forceBoundsHeight();\n const dy = textLayoutOffsetY(textBaseline, h, h);\n aabbBounds.set(aabbBounds.x1, dy, aabbBounds.x2, dy + h);\n }\n if (attribute.forceBoundsWidth != null) {\n const w = isNumber(attribute.forceBoundsWidth) ? attribute.forceBoundsWidth : attribute.forceBoundsWidth();\n const dx = textDrawOffsetX(textAlign, w);\n aabbBounds.set(dx, aabbBounds.y1, dx + w, aabbBounds.y2);\n }\n }\n\n combindShadowAABBBounds(bounds: IAABBBounds, graphic?: IGraphic) {\n // 合并shadowRoot的Bounds\n if (graphic && graphic.shadowRoot) {\n const b = graphic.shadowRoot.AABBBounds;\n bounds.union(b);\n }\n }\n\n transformAABBBounds(\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) {\n if (!aabbBounds.empty()) {\n const {\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n stroke = theme.stroke,\n shadowBlur = theme.shadowBlur,\n lineWidth = theme.lineWidth,\n pickStrokeBuffer = theme.pickStrokeBuffer,\n strokeBoundsBuffer = theme.strokeBoundsBuffer\n } = attribute;\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n if (stroke && lineWidth) {\n const scaledHalfLineWidth = (lineWidth + pickStrokeBuffer) / Math.abs(scaleX + scaleY);\n boundStroke(tb1, scaledHalfLineWidth, miter, strokeBoundsBuffer);\n aabbBounds.union(tb1);\n tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n if (shadowBlur) {\n const { shadowOffsetX = theme.shadowOffsetX, shadowOffsetY = theme.shadowOffsetY } = attribute;\n const shadowBlurWidth = (shadowBlur / Math.abs(scaleX + scaleY)) * 2;\n boundStroke(tb1, shadowBlurWidth, false, strokeBoundsBuffer + 1);\n tb1.translate(shadowOffsetX, shadowOffsetY);\n aabbBounds.union(tb1);\n // tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n }\n\n // 合并shadowRoot的bounds\n this.combindShadowAABBBounds(aabbBounds, graphic);\n if (aabbBounds.empty()) {\n return;\n }\n\n // 性能优化逻辑,group类型变换较少,不需要矩阵变换\n let updateMatrix = true;\n const m = graphic.transMatrix;\n if (graphic && graphic.isContainer) {\n updateMatrix = !(m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && m.e === 0 && m.f === 0);\n }\n updateMatrix && transformBoundsWithMatrix(aabbBounds, aabbBounds, m);\n\n // TODO 加上锚点\n // transformBounds(aabbBounds, x, y, scaleX, scaleY, angle);\n // if (graphic.attribute.postMatrix) {\n // console.log('aaa');\n // transformBoundsWithMatrix(aabbBounds, graphic.attribute.postMatrix);\n // }\n // aabbBounds.translate(dx, dy);\n }\n\n validCheck(\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ): boolean {\n if (!graphic) {\n return true;\n }\n\n // 设置了强制wh,那就直接认为是合法的\n if (attribute.forceBoundsHeight != null || attribute.forceBoundsWidth != null) {\n return true;\n }\n\n if (graphic.shadowRoot) {\n return true;\n }\n\n const { visible = theme.visible } = attribute;\n\n if (!(graphic.valid && visible)) {\n // application.graphicService.beforeUpdateAABBBounds(graphic, graphic.stage, true, aabbBounds);\n if (!aabbBounds.empty()) {\n graphic.parent && aabbBounds.transformWithMatrix((graphic.parent as IGroup).globalTransMatrix);\n application.graphicService.clearAABBBounds(graphic, graphic.stage, aabbBounds);\n aabbBounds.clear();\n }\n return false;\n }\n return true;\n }\n\n updateTempAABBBounds(aabbBounds: IAABBBounds) {\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n tb1.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n tb2.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n\n return { tb1, tb2 };\n }\n}\n"]}
1
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{ inject, injectable } from '../../common/inversify-lite';\nimport type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds, isNumber, transformBoundsWithMatrix } from '@visactor/vutils';\nimport { SyncHook } from '../../tapable';\nimport type {\n mat4,\n IGraphicAttribute,\n IGraphic,\n IGroup,\n IStage,\n IText,\n ITextGraphicAttribute,\n ITransform,\n IGraphicService,\n IGraphicCreator,\n ISyncHook\n} from '../../interface';\nimport { textDrawOffsetX, textLayoutOffsetY } from '../../common/text';\nimport { boundStroke } from '../tools';\nimport { mat4Allocate } from '../../allocator/matrix-allocate';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { BoundsContext } from '../../common/bounds-context';\nimport { renderCommandList } from '../../common/render-command-list';\nimport { GraphicCreator } from '../constants';\nimport { identityMat4, multiplyMat4Mat4, rotateX, rotateY, rotateZ, scaleMat4, translate } from '../../common/matrix';\n\nexport function getExtraModelMatrix(dx: number, dy: number, graphic: IGraphic): mat4 | null {\n const { alpha, beta } = graphic.attribute;\n if (!alpha && !beta) {\n return null;\n }\n const { anchor3d = graphic.attribute.anchor } = graphic.attribute;\n\n const _anchor: [number, number] = [0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n if (graphic.type === 'text') {\n const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // 计算偏移\n _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n }\n\n // 应用偏移,计算全局的偏移\n _anchor[0] += dx;\n _anchor[1] += dy;\n // matrix.scale(dpr, dpr);\n\n const modelMatrix = mat4Allocate.allocate();\n translate(modelMatrix, modelMatrix, [_anchor[0], _anchor[1], 0]);\n if (beta) {\n rotateX(modelMatrix, modelMatrix, beta);\n }\n if (alpha) {\n rotateY(modelMatrix, modelMatrix, alpha);\n }\n translate(modelMatrix, modelMatrix, [-_anchor[0], -_anchor[1], 0]);\n\n return modelMatrix;\n}\n\n// 计算3d下的模型矩阵\nexport function getModelMatrix(out: mat4, graphic: IGraphic, theme: ITransform) {\n const {\n x = theme.x,\n y = theme.y,\n z = theme.z,\n dx = theme.dx,\n dy = theme.dy,\n dz = theme.dz,\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n scaleZ = theme.scaleZ,\n alpha = theme.alpha,\n beta = theme.beta,\n angle = theme.angle,\n anchor3d = graphic.attribute.anchor,\n anchor\n } = graphic.attribute;\n\n const _anchor: [number, number, number] = [0, 0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) 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onClearIncremental: new SyncHook<[IGroup, IStage]>(['graphic', 'group', 'stage']),\n beforeUpdateAABBBounds: new SyncHook<[IGraphic, IStage, boolean, IAABBBounds]>([\n 'graphic',\n 'stage',\n 'willUpdate',\n 'aabbBounds'\n ]),\n afterUpdateAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>([\n 'graphic',\n 'stage',\n 'aabbBounds',\n 'globalAABBBounds',\n 'selfChange'\n ])\n };\n this.tempAABBBounds1 = new AABBBounds();\n this.tempAABBBounds2 = new AABBBounds();\n }\n onAttributeUpdate(graphic: IGraphic) {\n if (this.hooks.onAttributeUpdate.taps.length) {\n this.hooks.onAttributeUpdate.call(graphic);\n }\n }\n onSetStage(graphic: IGraphic, stage: IStage): void {\n if (this.hooks.onSetStage.taps.length) {\n this.hooks.onSetStage.call(graphic, stage);\n }\n }\n onRemove(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRemove.taps.length) {\n this.hooks.onRemove.call(graphic);\n }\n }\n onRelease(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRelease.taps.length) {\n this.hooks.onRelease.call(graphic);\n }\n }\n onAddIncremental(graphic: IGraphic, group: IGroup, stage: IStage): void {\n if (this.hooks.onAddIncremental.taps.length) {\n this.hooks.onAddIncremental.call(graphic, group, stage);\n }\n }\n onClearIncremental(group: IGroup, stage: IStage): void {\n if (this.hooks.onClearIncremental.taps.length) {\n this.hooks.onClearIncremental.call(group, stage);\n }\n }\n beforeUpdateAABBBounds(graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) {\n if (this.hooks.beforeUpdateAABBBounds.taps.length) {\n this.hooks.beforeUpdateAABBBounds.call(graphic, stage, willUpdate, bounds);\n }\n }\n afterUpdateAABBBounds(\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) {\n if (this.hooks.afterUpdateAABBBounds.taps.length) {\n this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);\n }\n }\n // TODO delete\n updatePathProxyAABBBounds(aabbBounds: IAABBBounds, graphic?: IGraphic): boolean {\n const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n if (!path) {\n return false;\n }\n const boundsContext = new BoundsContext(aabbBounds);\n renderCommandList(path.commandList, boundsContext, 0, 0);\n return true;\n }\n\n updateHTMLTextAABBBounds(\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) {\n const { textAlign, textBaseline } = attribute;\n if (attribute.forceBoundsHeight != null) {\n const h = isNumber(attribute.forceBoundsHeight) ? attribute.forceBoundsHeight : attribute.forceBoundsHeight();\n const dy = textLayoutOffsetY(textBaseline, h, h);\n aabbBounds.set(aabbBounds.x1, dy, aabbBounds.x2, dy + h);\n }\n if (attribute.forceBoundsWidth != null) {\n const w = isNumber(attribute.forceBoundsWidth) ? attribute.forceBoundsWidth : attribute.forceBoundsWidth();\n const dx = textDrawOffsetX(textAlign, w);\n aabbBounds.set(dx, aabbBounds.y1, dx + w, aabbBounds.y2);\n }\n }\n\n combindShadowAABBBounds(bounds: IAABBBounds, graphic?: IGraphic) {\n // 合并shadowRoot的Bounds\n if (graphic && graphic.shadowRoot) {\n const b = graphic.shadowRoot.AABBBounds;\n bounds.union(b);\n }\n }\n\n transformAABBBounds(\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) {\n if (!aabbBounds.empty()) {\n const {\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n stroke = theme.stroke,\n shadowBlur = theme.shadowBlur,\n lineWidth = theme.lineWidth,\n pickStrokeBuffer = theme.pickStrokeBuffer,\n strokeBoundsBuffer = theme.strokeBoundsBuffer\n } = attribute;\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n if (stroke && lineWidth) {\n const scaledHalfLineWidth = (lineWidth + pickStrokeBuffer) / Math.abs(scaleX + scaleY);\n boundStroke(tb1, scaledHalfLineWidth, miter, strokeBoundsBuffer);\n aabbBounds.union(tb1);\n tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n if (shadowBlur) {\n const { shadowOffsetX = theme.shadowOffsetX, shadowOffsetY = theme.shadowOffsetY } = attribute;\n const shadowBlurWidth = (shadowBlur / Math.abs(scaleX + scaleY)) * 2;\n boundStroke(tb1, shadowBlurWidth, false, strokeBoundsBuffer + 1);\n tb1.translate(shadowOffsetX, shadowOffsetY);\n aabbBounds.union(tb1);\n // tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n }\n\n // 合并shadowRoot的bounds\n this.combindShadowAABBBounds(aabbBounds, graphic);\n if (aabbBounds.empty()) {\n return;\n }\n\n // 性能优化逻辑,group类型变换较少,不需要矩阵变换\n let updateMatrix = true;\n const m = graphic.transMatrix;\n if (graphic && graphic.isContainer) {\n updateMatrix = !(m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && m.e === 0 && m.f === 0);\n }\n updateMatrix && transformBoundsWithMatrix(aabbBounds, aabbBounds, m);\n\n // TODO 加上锚点\n // transformBounds(aabbBounds, x, y, scaleX, scaleY, angle);\n // if (graphic.attribute.postMatrix) {\n // console.log('aaa');\n // transformBoundsWithMatrix(aabbBounds, graphic.attribute.postMatrix);\n // }\n // aabbBounds.translate(dx, dy);\n }\n\n validCheck(\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ): boolean {\n if (!graphic) {\n return true;\n }\n\n // 设置了强制wh,那就直接认为是合法的\n if (attribute.forceBoundsHeight != null || attribute.forceBoundsWidth != null) {\n return true;\n }\n\n if (graphic.shadowRoot) {\n return true;\n }\n\n if (!graphic.valid) {\n aabbBounds.clear();\n return false;\n }\n const { visible = theme.visible } = attribute;\n if (!visible) {\n aabbBounds.clear();\n return false;\n }\n return true;\n }\n\n updateTempAABBBounds(aabbBounds: IAABBBounds) {\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n tb1.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n tb2.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n\n return { tb1, tb2 };\n }\n}\n"]}
@@ -34,14 +34,14 @@ class Line extends graphic_1.Graphic {
34
34
  updateLineAABBBoundsByPoints(attribute, lineTheme, aabbBounds, graphic) {
35
35
  const {points: points = lineTheme.points, connectedType: connectedType} = attribute, b = aabbBounds;
36
36
  return points.forEach((p => {
37
- !1 === p.defined && "zero" !== connectedType && "connect" !== connectedType || b.add(p.x, p.y);
37
+ !1 === p.defined && "zero" !== connectedType || b.add(p.x, p.y);
38
38
  })), b;
39
39
  }
40
40
  updateLineAABBBoundsBySegments(attribute, lineTheme, aabbBounds, graphic) {
41
41
  const {segments: segments = lineTheme.segments, connectedType: connectedType} = attribute, b = aabbBounds;
42
42
  return segments.forEach((s => {
43
43
  s.points.forEach((p => {
44
- !1 === p.defined && "zero" !== connectedType && "connect" !== connectedType || b.add(p.x, p.y);
44
+ !1 === p.defined && "zero" !== connectedType || b.add(p.x, p.y);
45
45
  }));
46
46
  })), b;
47
47
  }
@@ -1 +1 @@
1
- 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type { IAABBBounds, IPointLike } from '@visactor/vutils';\nimport type { ILine, ILineGraphicAttribute } from '../interface';\nimport { Graphic, GRAPHIC_UPDATE_TAG_KEY, NOWORK_ANIMATE_ATTR } from './graphic';\nimport { getTheme } from './theme';\nimport { application } from '../application';\nimport { pointsInterpolation } from '../common/utils';\nimport { CustomPath2D } from '../common/custom-path2d';\nimport { LINE_NUMBER_TYPE } from './constants';\n\nconst LINE_UPDATE_TAG_KEY = ['segments', 'points', 'curveType', 'curveTension', ...GRAPHIC_UPDATE_TAG_KEY];\n\nexport class Line extends Graphic<ILineGraphicAttribute> implements ILine {\n type: 'line' = 'line';\n\n constructor(params: ILineGraphicAttribute = {}) {\n super(params);\n this.numberType = LINE_NUMBER_TYPE;\n }\n\n static NOWORK_ANIMATE_ATTR = {\n segments: 1,\n curveType: 1,\n ...NOWORK_ANIMATE_ATTR\n };\n\n isValid(): boolean {\n return super.isValid() && this._isValid();\n }\n private _isValid(): boolean {\n if (this.pathProxy) {\n return true;\n }\n const { points, segments } = this.attribute;\n if (segments) {\n if (segments.length === 0) {\n return false;\n }\n return true;\n } else if (points) {\n if (points.length <= 1) {\n return false;\n }\n return true;\n }\n return false;\n }\n\n protected _interpolate(key: string, ratio: number, lastStepVal: any, nextStepVal: any, nextAttributes: any): void {\n if (key === 'points') {\n (nextAttributes as any).points = pointsInterpolation(lastStepVal, nextStepVal, ratio);\n }\n }\n\n getGraphicTheme(): Required<ILineGraphicAttribute> {\n return getTheme(this).line;\n }\n\n protected updateAABBBounds(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds\n ) {\n if (!this.updatePathProxyAABBBounds(aabbBounds)) {\n attribute.segments\n ? this.updateLineAABBBoundsBySegments(attribute, lineTheme, aabbBounds)\n : this.updateLineAABBBoundsByPoints(attribute, lineTheme, aabbBounds);\n }\n\n application.graphicService.updateTempAABBBounds(aabbBounds);\n\n const { lineJoin = lineTheme.lineJoin } = attribute;\n application.graphicService.transformAABBBounds(attribute, aabbBounds, lineTheme, lineJoin === 'miter', this);\n return aabbBounds;\n }\n\n protected updateLineAABBBoundsByPoints(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: ILine\n ): IAABBBounds {\n const { points = lineTheme.points, connectedType } = attribute;\n const b = aabbBounds;\n points.forEach(p => {\n if (p.defined !== false || connectedType === 'zero' || connectedType === 'connect') {\n b.add(p.x, p.y);\n }\n });\n return b;\n }\n protected updateLineAABBBoundsBySegments(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: ILine\n ): IAABBBounds {\n const { segments = lineTheme.segments, connectedType } = attribute;\n const b = aabbBounds;\n segments.forEach(s => {\n s.points.forEach(p => {\n if (p.defined !== false || connectedType === 'zero' || connectedType === 'connect') {\n b.add(p.x, p.y);\n }\n });\n });\n return b;\n }\n\n protected needUpdateTags(keys: string[]): boolean {\n return super.needUpdateTags(keys, LINE_UPDATE_TAG_KEY);\n }\n protected needUpdateTag(key: string): boolean {\n return super.needUpdateTag(key, LINE_UPDATE_TAG_KEY);\n }\n\n toCustomPath() {\n const attribute = this.attribute;\n const path = new CustomPath2D();\n const segments = attribute.segments;\n\n const parsePoints = (points: IPointLike[]) => {\n if (points && points.length) {\n let isFirst = true;\n points.forEach(point => {\n if (point.defined === false) {\n return;\n }\n if (isFirst) {\n path.moveTo(point.x, point.y);\n } else {\n path.lineTo(point.x, point.y);\n }\n\n isFirst = false;\n });\n }\n };\n\n if (segments && segments.length) {\n segments.forEach(seg => {\n parsePoints(seg.points);\n });\n } else if (attribute.points) {\n parsePoints(attribute.points);\n }\n\n return path;\n }\n\n clone() {\n return new Line({ ...this.attribute });\n }\n\n getNoWorkAnimateAttr(): Record<string, number> {\n return Line.NOWORK_ANIMATE_ATTR;\n }\n}\n\nexport function createLine(attributes: ILineGraphicAttribute): ILine {\n return new Line(attributes);\n}\n\n// addAttributeToPrototype(DefaultLineStyle, Line, PURE_STYLE_KEY);\n"]}
1
+ 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type { IAABBBounds, IPointLike } from '@visactor/vutils';\nimport type { ILine, ILineGraphicAttribute } from '../interface';\nimport { Graphic, GRAPHIC_UPDATE_TAG_KEY, NOWORK_ANIMATE_ATTR } from './graphic';\nimport { getTheme } from './theme';\nimport { application } from '../application';\nimport { pointsInterpolation } from '../common/utils';\nimport { CustomPath2D } from '../common/custom-path2d';\nimport { LINE_NUMBER_TYPE } from './constants';\n\nconst LINE_UPDATE_TAG_KEY = ['segments', 'points', 'curveType', 'curveTension', ...GRAPHIC_UPDATE_TAG_KEY];\n\nexport class Line extends Graphic<ILineGraphicAttribute> implements ILine {\n type: 'line' = 'line';\n\n constructor(params: ILineGraphicAttribute = {}) {\n super(params);\n this.numberType = LINE_NUMBER_TYPE;\n }\n\n static NOWORK_ANIMATE_ATTR = {\n segments: 1,\n curveType: 1,\n ...NOWORK_ANIMATE_ATTR\n };\n\n isValid(): boolean {\n return super.isValid() && this._isValid();\n }\n private _isValid(): boolean {\n if (this.pathProxy) {\n return true;\n }\n const { points, segments } = this.attribute;\n if (segments) {\n if (segments.length === 0) {\n return false;\n }\n return true;\n } else if (points) {\n if (points.length <= 1) {\n return false;\n }\n return true;\n }\n return false;\n }\n\n protected _interpolate(key: string, ratio: number, lastStepVal: any, nextStepVal: any, nextAttributes: any): void {\n if (key === 'points') {\n (nextAttributes as any).points = pointsInterpolation(lastStepVal, nextStepVal, ratio);\n }\n }\n\n getGraphicTheme(): Required<ILineGraphicAttribute> {\n return getTheme(this).line;\n }\n\n protected updateAABBBounds(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds\n ) {\n if (!this.updatePathProxyAABBBounds(aabbBounds)) {\n attribute.segments\n ? this.updateLineAABBBoundsBySegments(attribute, lineTheme, aabbBounds)\n : this.updateLineAABBBoundsByPoints(attribute, lineTheme, aabbBounds);\n }\n\n application.graphicService.updateTempAABBBounds(aabbBounds);\n\n const { lineJoin = lineTheme.lineJoin } = attribute;\n application.graphicService.transformAABBBounds(attribute, aabbBounds, lineTheme, lineJoin === 'miter', this);\n return aabbBounds;\n }\n\n protected updateLineAABBBoundsByPoints(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: ILine\n ): IAABBBounds {\n const { points = lineTheme.points, connectedType } = attribute;\n const b = aabbBounds;\n points.forEach(p => {\n if (p.defined !== false || connectedType === 'zero') {\n b.add(p.x, p.y);\n }\n });\n return b;\n }\n protected updateLineAABBBoundsBySegments(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: ILine\n ): IAABBBounds {\n const { segments = lineTheme.segments, connectedType } = attribute;\n const b = aabbBounds;\n segments.forEach(s => {\n s.points.forEach(p => {\n if (p.defined !== false || connectedType === 'zero') {\n b.add(p.x, p.y);\n }\n });\n });\n return b;\n }\n\n protected needUpdateTags(keys: string[]): boolean {\n return super.needUpdateTags(keys, LINE_UPDATE_TAG_KEY);\n }\n protected needUpdateTag(key: string): boolean {\n return super.needUpdateTag(key, LINE_UPDATE_TAG_KEY);\n }\n\n toCustomPath() {\n const attribute = this.attribute;\n const path = new CustomPath2D();\n const segments = attribute.segments;\n\n const parsePoints = (points: IPointLike[]) => {\n if (points && points.length) {\n let isFirst = true;\n points.forEach(point => {\n if (point.defined === false) {\n return;\n }\n if (isFirst) {\n path.moveTo(point.x, point.y);\n } else {\n path.lineTo(point.x, point.y);\n }\n\n isFirst = false;\n });\n }\n };\n\n if (segments && segments.length) {\n segments.forEach(seg => {\n parsePoints(seg.points);\n });\n } else if (attribute.points) {\n parsePoints(attribute.points);\n }\n\n return path;\n }\n\n clone() {\n return new Line({ ...this.attribute });\n }\n\n getNoWorkAnimateAttr(): Record<string, number> {\n return Line.NOWORK_ANIMATE_ATTR;\n }\n}\n\nexport function createLine(attributes: ILineGraphicAttribute): ILine {\n return new Line(attributes);\n}\n\n// addAttributeToPrototype(DefaultLineStyle, Line, PURE_STYLE_KEY);\n"]}
@@ -21,13 +21,11 @@ export interface IGraphicService {
21
21
  afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, {
22
22
  globalAABBBounds: IAABBBounds;
23
23
  }, boolean]>;
24
- clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;
25
24
  };
26
25
  beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;
27
26
  afterUpdateAABBBounds: (graphic: IGraphic, stage: IStage, bounds: IAABBBounds, params: {
28
27
  globalAABBBounds: IAABBBounds;
29
28
  }, selfChange: boolean) => void;
30
- clearAABBBounds: (graphic: IGraphic, stage: IStage, b: IAABBBounds) => void;
31
29
  creator: IGraphicCreator;
32
30
  validCheck: (attribute: Partial<IGraphicAttribute>, theme: Required<IGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IGraphic) => boolean;
33
31
  transformAABBBounds: (attribute: Partial<IGraphicAttribute>, aabbBounds: IAABBBounds, theme: Required<IGraphicAttribute>, miter: boolean, graphic?: IGraphic) => void;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/interface/graphic-service.ts"],"names":[],"mappings":"","file":"graphic-service.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\n\nimport type { ISyncHook } from './sync-hook';\nimport type { IGraphic, IGraphicAttribute } from './graphic';\nimport type { IStage } from './stage';\nimport type {\n IRectGraphicAttribute,\n IGroup,\n IGroupGraphicAttribute,\n ISymbolGraphicAttribute,\n ICircleGraphicAttribute,\n ICircle,\n ISymbol,\n IArcGraphicAttribute,\n IArc,\n IAreaGraphicAttribute,\n IArea,\n ILineGraphicAttribute,\n IPathGraphicAttribute,\n ILine,\n IPath,\n IPolygonGraphicAttribute,\n IPolygon,\n ITextGraphicAttribute,\n IText,\n IRichTextGraphicAttribute,\n IRichText,\n IImageGraphicAttribute,\n IImage,\n IRect3dGraphicAttribute,\n IRect,\n IRect3d,\n IShadowRoot,\n IWrapTextGraphicAttribute\n} from './graphic/index';\n\nexport interface IGraphicService {\n // themeService: IThemeService;\n onAttributeUpdate: (graphic: IGraphic) => void;\n onSetStage: (graphic: IGraphic, stage: IStage) => void;\n onRemove: (graphic: IGraphic) => void;\n onRelease: (graphic: IGraphic) => void;\n onAddIncremental: (graphic: IGraphic, group: IGroup, stage: IStage) => void;\n onClearIncremental: (group: IGroup, stage: IStage) => void;\n hooks: {\n onAttributeUpdate: ISyncHook<[IGraphic]>;\n onSetStage: ISyncHook<[IGraphic, IStage]>;\n onRemove: ISyncHook<[IGraphic]>;\n onRelease: ISyncHook<[IGraphic]>;\n onAddIncremental: ISyncHook<[IGraphic, IGroup, IStage]>;\n onClearIncremental: ISyncHook<[IGroup, IStage]>;\n beforeUpdateAABBBounds: ISyncHook<[IGraphic, IStage, boolean, IAABBBounds]>;\n afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>;\n clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;\n };\n beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;\n afterUpdateAABBBounds: (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => void;\n clearAABBBounds: (graphic: IGraphic, stage: IStage, b: IAABBBounds) => void;\n\n creator: IGraphicCreator;\n validCheck: (\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => boolean;\n\n transformAABBBounds: (\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) => void;\n\n updateHTMLTextAABBBounds: (\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) => void;\n\n combindShadowAABBBounds: (bounds: IAABBBounds, graphic?: IGraphic) => void;\n updateTempAABBBounds: (aabbBounds: IAABBBounds) => { tb1: IAABBBounds; tb2: IAABBBounds };\n}\n\nexport type IGraphicCreator = {\n arc: (attributes: IArcGraphicAttribute) => IArc;\n area: (attributes: IAreaGraphicAttribute) => IArea;\n circle: (attributes: ICircleGraphicAttribute) => ICircle;\n group: (attributes: IGroupGraphicAttribute) => IGroup;\n image: (attributes: IImageGraphicAttribute) => IImage;\n line: (attributes: ILineGraphicAttribute) => ILine;\n path: (attributes: IPathGraphicAttribute) => IPath;\n rect: (attributes: IRectGraphicAttribute) => IRect;\n rect3d: (attributes: IRect3dGraphicAttribute) => IRect3d;\n symbol: (attributes: ISymbolGraphicAttribute) => ISymbol;\n text: (attributes: ITextGraphicAttribute) => IText;\n richtext: (attributes: IRichTextGraphicAttribute) => IRichText;\n polygon: (attributes: IPolygonGraphicAttribute) => IPolygon;\n shadowRoot: (graphic?: IGraphic) => IShadowRoot;\n wrapText: (attributes: IWrapTextGraphicAttribute) => IText;\n};\n\nexport interface IArcBoundsContribution {\n updateBounds: (\n attribute: IArcGraphicAttribute,\n arcTheme: Required<IArcGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IAreaBoundsContribution {\n updateBounds: (\n attribute: IAreaGraphicAttribute,\n arcTheme: Required<IAreaGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ICircleBoundsContribution {\n updateBounds: (\n attribute: ICircleGraphicAttribute,\n circleTheme: Required<ICircleGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IPathBoundsContribution {\n updateBounds: (\n attribute: IPathGraphicAttribute,\n pathTheme: Required<IPathGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IRectBoundsContribution {\n updateBounds: (\n attribute: IRectGraphicAttribute,\n rectTheme: Required<IRectGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ISymbolBoundsContribution {\n updateBounds: (\n attribute: ISymbolGraphicAttribute,\n SymbolTheme: Required<ISymbolGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\nexport interface IImageBoundsContribution {\n updateBounds: (\n attribute: IImageGraphicAttribute,\n ImageTheme: Required<IImageGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n"]}
1
+ {"version":3,"sources":["../src/interface/graphic-service.ts"],"names":[],"mappings":"","file":"graphic-service.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\n\nimport type { ISyncHook } from './sync-hook';\nimport type { IGraphic, IGraphicAttribute } from './graphic';\nimport type { IStage } from './stage';\nimport type {\n IRectGraphicAttribute,\n IGroup,\n IGroupGraphicAttribute,\n ISymbolGraphicAttribute,\n ICircleGraphicAttribute,\n ICircle,\n ISymbol,\n IArcGraphicAttribute,\n IArc,\n IAreaGraphicAttribute,\n IArea,\n ILineGraphicAttribute,\n IPathGraphicAttribute,\n ILine,\n IPath,\n IPolygonGraphicAttribute,\n IPolygon,\n ITextGraphicAttribute,\n IText,\n IRichTextGraphicAttribute,\n IRichText,\n IImageGraphicAttribute,\n IImage,\n IRect3dGraphicAttribute,\n IRect,\n IRect3d,\n IShadowRoot,\n IWrapTextGraphicAttribute\n} from './graphic/index';\n\nexport interface IGraphicService {\n // themeService: IThemeService;\n onAttributeUpdate: (graphic: IGraphic) => void;\n onSetStage: (graphic: IGraphic, stage: IStage) => void;\n onRemove: (graphic: IGraphic) => void;\n onRelease: (graphic: IGraphic) => void;\n onAddIncremental: (graphic: IGraphic, group: IGroup, stage: IStage) => void;\n onClearIncremental: (group: IGroup, stage: IStage) => void;\n hooks: {\n onAttributeUpdate: ISyncHook<[IGraphic]>;\n onSetStage: ISyncHook<[IGraphic, IStage]>;\n onRemove: ISyncHook<[IGraphic]>;\n onRelease: ISyncHook<[IGraphic]>;\n onAddIncremental: ISyncHook<[IGraphic, IGroup, IStage]>;\n onClearIncremental: ISyncHook<[IGroup, IStage]>;\n beforeUpdateAABBBounds: ISyncHook<[IGraphic, IStage, boolean, IAABBBounds]>;\n afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>;\n };\n beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;\n afterUpdateAABBBounds: (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => void;\n\n creator: IGraphicCreator;\n validCheck: (\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => boolean;\n\n transformAABBBounds: (\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) => void;\n\n updateHTMLTextAABBBounds: (\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) => void;\n\n combindShadowAABBBounds: (bounds: IAABBBounds, graphic?: IGraphic) => void;\n updateTempAABBBounds: (aabbBounds: IAABBBounds) => { tb1: IAABBBounds; tb2: IAABBBounds };\n}\n\nexport type IGraphicCreator = {\n arc: (attributes: IArcGraphicAttribute) => IArc;\n area: (attributes: IAreaGraphicAttribute) => IArea;\n circle: (attributes: ICircleGraphicAttribute) => ICircle;\n group: (attributes: IGroupGraphicAttribute) => IGroup;\n image: (attributes: IImageGraphicAttribute) => IImage;\n line: (attributes: ILineGraphicAttribute) => ILine;\n path: (attributes: IPathGraphicAttribute) => IPath;\n rect: (attributes: IRectGraphicAttribute) => IRect;\n rect3d: (attributes: IRect3dGraphicAttribute) => IRect3d;\n symbol: (attributes: ISymbolGraphicAttribute) => ISymbol;\n text: (attributes: ITextGraphicAttribute) => IText;\n richtext: (attributes: IRichTextGraphicAttribute) => IRichText;\n polygon: (attributes: IPolygonGraphicAttribute) => IPolygon;\n shadowRoot: (graphic?: IGraphic) => IShadowRoot;\n wrapText: (attributes: IWrapTextGraphicAttribute) => IText;\n};\n\nexport interface IArcBoundsContribution {\n updateBounds: (\n attribute: IArcGraphicAttribute,\n arcTheme: Required<IArcGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IAreaBoundsContribution {\n updateBounds: (\n attribute: IAreaGraphicAttribute,\n arcTheme: Required<IAreaGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ICircleBoundsContribution {\n updateBounds: (\n attribute: ICircleGraphicAttribute,\n circleTheme: Required<ICircleGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IPathBoundsContribution {\n updateBounds: (\n attribute: IPathGraphicAttribute,\n pathTheme: Required<IPathGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IRectBoundsContribution {\n updateBounds: (\n attribute: IRectGraphicAttribute,\n rectTheme: Required<IRectGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ISymbolBoundsContribution {\n updateBounds: (\n attribute: ISymbolGraphicAttribute,\n SymbolTheme: Required<ISymbolGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\nexport interface IImageBoundsContribution {\n updateBounds: (\n attribute: IImageGraphicAttribute,\n ImageTheme: Required<IImageGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n"]}
@@ -19,8 +19,6 @@ class DirtyBoundsPlugin {
19
19
  stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix)));
20
20
  })), application_1.application.graphicService.hooks.afterUpdateAABBBounds.tap(this.key, ((graphic, stage, bounds, params, selfChange) => {
21
21
  stage && stage === this.pluginService.stage && stage.renderCount && (graphic.isContainer && !selfChange || stage.dirty(params.globalAABBBounds));
22
- })), application_1.application.graphicService.hooks.clearAABBBounds.tap(this.key, ((graphic, stage, bounds) => {
23
- stage && stage === this.pluginService.stage && stage.renderCount && stage && stage.dirty(bounds);
24
22
  })), application_1.application.graphicService.hooks.onRemove.tap(this.key, (graphic => {
25
23
  const stage = graphic.stage;
26
24
  stage && stage === this.pluginService.stage && stage.renderCount && stage && stage.dirty(graphic.globalAABBBounds);
@@ -29,7 +27,6 @@ class DirtyBoundsPlugin {
29
27
  deactivate(context) {
30
28
  application_1.application.graphicService.hooks.beforeUpdateAABBBounds.taps = application_1.application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter((item => item.name !== this.key)),
31
29
  application_1.application.graphicService.hooks.afterUpdateAABBBounds.taps = application_1.application.graphicService.hooks.afterUpdateAABBBounds.taps.filter((item => item.name !== this.key)),
32
- application_1.application.graphicService.hooks.clearAABBBounds.taps = application_1.application.graphicService.hooks.clearAABBBounds.taps.filter((item => item.name !== this.key)),
33
30
  context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter((item => item.name !== this.key)),
34
31
  application_1.application.graphicService.hooks.onRemove.taps = application_1.application.graphicService.hooks.onRemove.taps.filter((item => item.name !== this.key));
35
32
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/plugins/builtin-plugin/dirty-bounds-plugin.ts"],"names":[],"mappings":";;;AACA,6CAA8C;AAC9C,sDAAmD;AAEnD,mDAAgD;AAEhD,MAAM,YAAY,GAAG,IAAI,mBAAU,EAAE,CAAC;AAEtC,MAAa,iBAAiB;IAA9B;QACE,SAAI,GAAwB,mBAAmB,CAAC;QAChD,gBAAW,GAAiB,YAAY,CAAC;QAEzC,SAAI,GAAW,qBAAS,CAAC,kBAAkB,EAAE,CAAC;QAC9C,QAAG,GAAW,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IAyFtC,CAAC;IAvFC,QAAQ,CAAC,OAAuB;QAC9B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC;QAC7B,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,KAAK,CAAC,EAAE;YACpD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClD,OAAO;aACR;YACD,KAAK,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QAC5B,CAAC,CAAC,CAAC;QACH,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,GAAG,CACzD,IAAI,CAAC,GAAG,EACR,CAAC,OAAiB,EAAE,KAAa,EAAE,UAAmB,EAAE,MAAmB,EAAE,EAAE;YAC7E,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YAED,IAAI,OAAO,CAAC,WAAW,IAAI,CAAC,OAAO,CAAC,gCAAgC,EAAE,EAAE;gBACtE,OAAO;aACR;YACD,IAAI,UAAU,EAAE;gBACd,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC;gBAClE,KAAK,CAAC,KAAK,CAAC,YAAY,EAAE,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC,CAAC;aAC/E;QACH,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,GAAG,CACxD,IAAI,CAAC,GAAG,EACR,CACE,OAAiB,EACjB,KAAa,EACb,MAAmB,EACnB,MAAyC,EACzC,UAAmB,EACnB,EAAE;YACF,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YAED,IAAI,OAAO,CAAC,WAAW,IAAI,CAAC,UAAU,EAAE;gBACtC,OAAO;aACR;YACD,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;QACvC,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,eAAe,CAAC,GAAG,CAClD,IAAI,CAAC,GAAG,EACR,CAAC,OAAiB,EAAE,KAAa,EAAE,MAAmB,EAAE,EAAE;YACxD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YACD,IAAI,KAAK,EAAE;gBACT,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;aACrB;QACH,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,OAAiB,EAAE,EAAE;YAC5E,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC;YAC5B,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YACD,IAAI,KAAK,EAAE;gBACT,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC;aACvC;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IACD,UAAU,CAAC,OAAuB;QAChC,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI;YAC1D,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACzE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI;YACzD,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACxE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI;YACnD,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBAClE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YACxF,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;QACH,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,GAAG,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YAC5G,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AA9FD,8CA8FC","file":"dirty-bounds-plugin.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { Generator } from '../../common/generator';\nimport type { IGraphic, IStage, IPlugin, IPluginService } from '../../interface';\nimport { application } from '../../application';\n\nconst globalBounds = new AABBBounds();\n\nexport class DirtyBoundsPlugin implements IPlugin {\n name: 'DirtyBoundsPlugin' = 'DirtyBoundsPlugin';\n activeEvent: 'onRegister' = 'onRegister';\n pluginService: IPluginService;\n _uid: number = Generator.GenAutoIncrementId();\n key: string = this.name + this._uid;\n\n activate(context: IPluginService): void {\n this.pluginService = context;\n context.stage.hooks.afterRender.tap(this.key, stage => {\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n stage.dirtyBounds.clear();\n });\n application.graphicService.hooks.beforeUpdateAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !graphic.shouldSelfChangeUpdateAABBBounds()) {\n return;\n }\n if (willUpdate) {\n globalBounds.setValue(bounds.x1, bounds.y1, bounds.x2, bounds.y2);\n stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix);\n }\n }\n );\n application.graphicService.hooks.afterUpdateAABBBounds.tap(\n this.key,\n (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !selfChange) {\n return;\n }\n stage.dirty(params.globalAABBBounds);\n }\n );\n application.graphicService.hooks.clearAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, bounds: IAABBBounds) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(bounds);\n }\n }\n );\n application.graphicService.hooks.onRemove.tap(this.key, (graphic: IGraphic) => {\n const stage = graphic.stage;\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(graphic.globalAABBBounds);\n }\n });\n }\n deactivate(context: IPluginService): void {\n application.graphicService.hooks.beforeUpdateAABBBounds.taps =\n application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.afterUpdateAABBBounds.taps =\n application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.clearAABBBounds.taps =\n application.graphicService.hooks.clearAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.onRemove.taps = application.graphicService.hooks.onRemove.taps.filter(item => {\n return item.name !== this.key;\n });\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/plugins/builtin-plugin/dirty-bounds-plugin.ts"],"names":[],"mappings":";;;AACA,6CAA8C;AAC9C,sDAAmD;AAEnD,mDAAgD;AAEhD,MAAM,YAAY,GAAG,IAAI,mBAAU,EAAE,CAAC;AAEtC,MAAa,iBAAiB;IAA9B;QACE,SAAI,GAAwB,mBAAmB,CAAC;QAChD,gBAAW,GAAiB,YAAY,CAAC;QAEzC,SAAI,GAAW,qBAAS,CAAC,kBAAkB,EAAE,CAAC;QAC9C,QAAG,GAAW,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IA0EtC,CAAC;IAxEC,QAAQ,CAAC,OAAuB;QAC9B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC;QAC7B,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,KAAK,CAAC,EAAE;YACpD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClD,OAAO;aACR;YACD,KAAK,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QAC5B,CAAC,CAAC,CAAC;QACH,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,GAAG,CACzD,IAAI,CAAC,GAAG,EACR,CAAC,OAAiB,EAAE,KAAa,EAAE,UAAmB,EAAE,MAAmB,EAAE,EAAE;YAC7E,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YAED,IAAI,OAAO,CAAC,WAAW,IAAI,CAAC,OAAO,CAAC,gCAAgC,EAAE,EAAE;gBACtE,OAAO;aACR;YACD,IAAI,UAAU,EAAE;gBACd,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC;gBAClE,KAAK,CAAC,KAAK,CAAC,YAAY,EAAE,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC,CAAC;aAC/E;QACH,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,GAAG,CACxD,IAAI,CAAC,GAAG,EACR,CACE,OAAiB,EACjB,KAAa,EACb,MAAmB,EACnB,MAAyC,EACzC,UAAmB,EACnB,EAAE;YACF,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YAED,IAAI,OAAO,CAAC,WAAW,IAAI,CAAC,UAAU,EAAE;gBACtC,OAAO;aACR;YACD,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;QACvC,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,OAAiB,EAAE,EAAE;YAC5E,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC;YAC5B,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YACD,IAAI,KAAK,EAAE;gBACT,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC;aACvC;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IACD,UAAU,CAAC,OAAuB;QAChC,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI;YAC1D,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACzE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI;YACzD,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACxE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YACxF,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;QACH,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,GAAG,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YAC5G,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AA/ED,8CA+EC","file":"dirty-bounds-plugin.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { Generator } from '../../common/generator';\nimport type { IGraphic, IStage, IPlugin, IPluginService } from '../../interface';\nimport { application } from '../../application';\n\nconst globalBounds = new AABBBounds();\n\nexport class DirtyBoundsPlugin implements IPlugin {\n name: 'DirtyBoundsPlugin' = 'DirtyBoundsPlugin';\n activeEvent: 'onRegister' = 'onRegister';\n pluginService: IPluginService;\n _uid: number = Generator.GenAutoIncrementId();\n key: string = this.name + this._uid;\n\n activate(context: IPluginService): void {\n this.pluginService = context;\n context.stage.hooks.afterRender.tap(this.key, stage => {\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n stage.dirtyBounds.clear();\n });\n application.graphicService.hooks.beforeUpdateAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !graphic.shouldSelfChangeUpdateAABBBounds()) {\n return;\n }\n if (willUpdate) {\n globalBounds.setValue(bounds.x1, bounds.y1, bounds.x2, bounds.y2);\n stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix);\n }\n }\n );\n application.graphicService.hooks.afterUpdateAABBBounds.tap(\n this.key,\n (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !selfChange) {\n return;\n }\n stage.dirty(params.globalAABBBounds);\n }\n );\n application.graphicService.hooks.onRemove.tap(this.key, (graphic: IGraphic) => {\n const stage = graphic.stage;\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(graphic.globalAABBBounds);\n }\n });\n }\n deactivate(context: IPluginService): void {\n application.graphicService.hooks.beforeUpdateAABBBounds.taps =\n application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.afterUpdateAABBBounds.taps =\n application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.onRemove.taps = application.graphicService.hooks.onRemove.taps.filter(item => {\n return item.name !== this.key;\n });\n }\n}\n"]}
package/dist/index.es.js CHANGED
@@ -1,4 +1,4 @@
1
- import { tau, halfPi as halfPi$1, AABBBounds, degreeToRadian, PointService, Point, abs, max, min, atan2, epsilon, Matrix, pi2, Logger, isPointInLine, pi, TextMeasure, EventEmitter, isBoolean, isObject, isFunction, isString, has, isUndefined, isArray, cos, sin, pointAt, isNumber, getDecimalPlaces, isValidNumber, clamp, getAngleByPoint, isNumberClose, isNil, Bounds, getIntersectPoint, Color, DEFAULT_COLORS, OBBBounds, normalTransform, isValidUrl, isBase64, acos, sqrt, LRU, lowerCamelCaseToMiddle, isValid, transformBoundsWithMatrix, arrayEqual, getContextFont, rotatePoint, clampAngleByRadian, asin, getRectIntersect, isRectIntersect, merge, calculateAnchorOfBounds, styleStringToObject } from '@visactor/vutils';
1
+ import { tau, halfPi as halfPi$1, AABBBounds, degreeToRadian, PointService, Point, abs, max, min, atan2, epsilon, Matrix, pi2, Logger, isPointInLine, pi, isNumberClose, TextMeasure, EventEmitter, isBoolean, isObject, isFunction, isString, has, isUndefined, isArray, cos, sin, pointAt, isNumber, getDecimalPlaces, isValidNumber, clamp, getAngleByPoint, isNil, Bounds, getIntersectPoint, Color, DEFAULT_COLORS, OBBBounds, normalTransform, isValidUrl, isBase64, acos, sqrt, LRU, lowerCamelCaseToMiddle, isValid, transformBoundsWithMatrix, arrayEqual, getContextFont, rotatePoint, clampAngleByRadian, asin, getRectIntersect, isRectIntersect, merge, calculateAnchorOfBounds, styleStringToObject } from '@visactor/vutils';
2
2
 
3
3
  class Generator {
4
4
  static GenAutoIncrementId() {
@@ -4431,8 +4431,8 @@ let DefaultWindow = class DefaultWindow {
4431
4431
  const viewBox = this._handler.getViewBox();
4432
4432
  return !(viewBox.x1 === 0 &&
4433
4433
  viewBox.y1 === 0 &&
4434
- this.width === viewBox.width() &&
4435
- this.height === viewBox.height());
4434
+ isNumberClose(this.width, viewBox.width()) &&
4435
+ isNumberClose(this.height, viewBox.height()));
4436
4436
  }
4437
4437
  isVisible(bbox) {
4438
4438
  return this._handler.isVisible(bbox);
@@ -8566,7 +8566,6 @@ class StreamLight extends ACustomAnimate {
8566
8566
  target.addUpdateBoundTag();
8567
8567
  }
8568
8568
  _onUpdateLineOrAreaWithCache(customPath, g, end, ratio, out) {
8569
- var _a, _b;
8570
8569
  customPath.clear();
8571
8570
  if (g.type === 'line') {
8572
8571
  let cache = g.cache;
@@ -8580,7 +8579,7 @@ class StreamLight extends ACustomAnimate {
8580
8579
  });
8581
8580
  return this._updateCurves(customPath, curves, totalLen, ratio);
8582
8581
  }
8583
- else if (g.type === 'area' && ((_b = (_a = g.cacheArea) === null || _a === void 0 ? void 0 : _a.top) === null || _b === void 0 ? void 0 : _b.curves)) {
8582
+ else if (g.type === 'area') {
8584
8583
  const cache = g.cacheArea;
8585
8584
  const totalLen = cache.top.curves.reduce((a, b) => a + b.getLength(), 0);
8586
8585
  return this._updateCurves(customPath, cache.top.curves, totalLen, ratio);
@@ -8593,49 +8592,47 @@ class StreamLight extends ACustomAnimate {
8593
8592
  let lastLen = 0;
8594
8593
  let start = false;
8595
8594
  for (let i = 0; i < curves.length; i++) {
8596
- if (curves[i].defined !== false) {
8597
- const curveItem = curves[i];
8598
- const len = curveItem.getLength();
8599
- const startPercent = 1 - (lastLen + len - startLen) / len;
8600
- let endPercent = 1 - (lastLen + len - endLen) / len;
8601
- let curveForStart;
8602
- if (lastLen < startLen && lastLen + len > startLen) {
8603
- start = true;
8604
- if (curveItem.p2 && curveItem.p3) {
8605
- const [_, curve2] = divideCubic(curveItem, startPercent);
8606
- customPath.moveTo(curve2.p0.x, curve2.p0.y);
8607
- curveForStart = curve2;
8608
- }
8609
- else {
8610
- const p = curveItem.getPointAt(startPercent);
8611
- customPath.moveTo(p.x, p.y);
8612
- }
8595
+ const curveItem = curves[i];
8596
+ const len = curveItem.getLength();
8597
+ const startPercent = 1 - (lastLen + len - startLen) / len;
8598
+ let endPercent = 1 - (lastLen + len - endLen) / len;
8599
+ let curveForStart;
8600
+ if (lastLen < startLen && lastLen + len > startLen) {
8601
+ start = true;
8602
+ if (curveItem.p2 && curveItem.p3) {
8603
+ const [_, curve2] = divideCubic(curveItem, startPercent);
8604
+ customPath.moveTo(curve2.p0.x, curve2.p0.y);
8605
+ curveForStart = curve2;
8613
8606
  }
8614
- if (lastLen < endLen && lastLen + len > endLen) {
8615
- if (curveItem.p2 && curveItem.p3) {
8616
- if (curveForStart) {
8617
- endPercent = (endLen - startLen) / curveForStart.getLength();
8618
- }
8619
- const [curve1] = divideCubic(curveForStart || curveItem, endPercent);
8620
- customPath.bezierCurveTo(curve1.p1.x, curve1.p1.y, curve1.p2.x, curve1.p2.y, curve1.p3.x, curve1.p3.y);
8621
- }
8622
- else {
8623
- const p = curveItem.getPointAt(endPercent);
8624
- customPath.lineTo(p.x, p.y);
8625
- }
8626
- break;
8607
+ else {
8608
+ const p = curveItem.getPointAt(startPercent);
8609
+ customPath.moveTo(p.x, p.y);
8627
8610
  }
8628
- else if (start) {
8629
- if (curveItem.p2 && curveItem.p3) {
8630
- const curve = curveForStart || curveItem;
8631
- customPath.bezierCurveTo(curve.p1.x, curve.p1.y, curve.p2.x, curve.p2.y, curve.p3.x, curve.p3.y);
8632
- }
8633
- else {
8634
- customPath.lineTo(curveItem.p1.x, curveItem.p1.y);
8611
+ }
8612
+ if (lastLen < endLen && lastLen + len > endLen) {
8613
+ if (curveItem.p2 && curveItem.p3) {
8614
+ if (curveForStart) {
8615
+ endPercent = (endLen - startLen) / curveForStart.getLength();
8635
8616
  }
8617
+ const [curve1] = divideCubic(curveForStart || curveItem, endPercent);
8618
+ customPath.bezierCurveTo(curve1.p1.x, curve1.p1.y, curve1.p2.x, curve1.p2.y, curve1.p3.x, curve1.p3.y);
8619
+ }
8620
+ else {
8621
+ const p = curveItem.getPointAt(endPercent);
8622
+ customPath.lineTo(p.x, p.y);
8623
+ }
8624
+ break;
8625
+ }
8626
+ else if (start) {
8627
+ if (curveItem.p2 && curveItem.p3) {
8628
+ const curve = curveForStart || curveItem;
8629
+ customPath.bezierCurveTo(curve.p1.x, curve.p1.y, curve.p2.x, curve.p2.y, curve.p3.x, curve.p3.y);
8630
+ }
8631
+ else {
8632
+ customPath.lineTo(curveItem.p1.x, curveItem.p1.y);
8636
8633
  }
8637
- lastLen += len;
8638
8634
  }
8635
+ lastLen += len;
8639
8636
  }
8640
8637
  }
8641
8638
  _onUpdateLineWithoutCache(customPath, line, end, ratio, out) {
@@ -14301,8 +14298,7 @@ let DefaultGraphicService = class DefaultGraphicService {
14301
14298
  'aabbBounds',
14302
14299
  'globalAABBBounds',
14303
14300
  'selfChange'
14304
- ]),
14305
- clearAABBBounds: new SyncHook(['graphic', 'stage', 'aabbBounds'])
14301
+ ])
14306
14302
  };
14307
14303
  this.tempAABBBounds1 = new AABBBounds();
14308
14304
  this.tempAABBBounds2 = new AABBBounds();
@@ -14347,11 +14343,6 @@ let DefaultGraphicService = class DefaultGraphicService {
14347
14343
  this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);
14348
14344
  }
14349
14345
  }
14350
- clearAABBBounds(graphic, stage, b) {
14351
- if (this.hooks.clearAABBBounds.taps.length) {
14352
- this.hooks.clearAABBBounds.call(graphic, stage, b);
14353
- }
14354
- }
14355
14346
  updatePathProxyAABBBounds(aabbBounds, graphic) {
14356
14347
  const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;
14357
14348
  if (!path) {
@@ -14420,13 +14411,13 @@ let DefaultGraphicService = class DefaultGraphicService {
14420
14411
  if (graphic.shadowRoot) {
14421
14412
  return true;
14422
14413
  }
14414
+ if (!graphic.valid) {
14415
+ aabbBounds.clear();
14416
+ return false;
14417
+ }
14423
14418
  const { visible = theme.visible } = attribute;
14424
- if (!(graphic.valid && visible)) {
14425
- if (!aabbBounds.empty()) {
14426
- graphic.parent && aabbBounds.transformWithMatrix(graphic.parent.globalTransMatrix);
14427
- application.graphicService.clearAABBBounds(graphic, graphic.stage, aabbBounds);
14428
- aabbBounds.clear();
14429
- }
14419
+ if (!visible) {
14420
+ aabbBounds.clear();
14430
14421
  return false;
14431
14422
  }
14432
14423
  return true;
@@ -20620,7 +20611,7 @@ let Line$1 = class Line extends Graphic {
20620
20611
  const { points = lineTheme.points, connectedType } = attribute;
20621
20612
  const b = aabbBounds;
20622
20613
  points.forEach(p => {
20623
- if (p.defined !== false || connectedType === 'zero' || connectedType === 'connect') {
20614
+ if (p.defined !== false || connectedType === 'zero') {
20624
20615
  b.add(p.x, p.y);
20625
20616
  }
20626
20617
  });
@@ -20631,7 +20622,7 @@ let Line$1 = class Line extends Graphic {
20631
20622
  const b = aabbBounds;
20632
20623
  segments.forEach(s => {
20633
20624
  s.points.forEach(p => {
20634
- if (p.defined !== false || connectedType === 'zero' || connectedType === 'connect') {
20625
+ if (p.defined !== false || connectedType === 'zero') {
20635
20626
  b.add(p.x, p.y);
20636
20627
  }
20637
20628
  });
@@ -24306,14 +24297,6 @@ class DirtyBoundsPlugin {
24306
24297
  }
24307
24298
  stage.dirty(params.globalAABBBounds);
24308
24299
  });
24309
- application.graphicService.hooks.clearAABBBounds.tap(this.key, (graphic, stage, bounds) => {
24310
- if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {
24311
- return;
24312
- }
24313
- if (stage) {
24314
- stage.dirty(bounds);
24315
- }
24316
- });
24317
24300
  application.graphicService.hooks.onRemove.tap(this.key, (graphic) => {
24318
24301
  const stage = graphic.stage;
24319
24302
  if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {
@@ -24333,10 +24316,6 @@ class DirtyBoundsPlugin {
24333
24316
  application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {
24334
24317
  return item.name !== this.key;
24335
24318
  });
24336
- application.graphicService.hooks.clearAABBBounds.taps =
24337
- application.graphicService.hooks.clearAABBBounds.taps.filter(item => {
24338
- return item.name !== this.key;
24339
- });
24340
24319
  context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {
24341
24320
  return item.name !== this.key;
24342
24321
  });
@@ -268,7 +268,6 @@ export class StreamLight extends ACustomAnimate {
268
268
  }, target.attribute)), target.addUpdateBoundTag();
269
269
  }
270
270
  _onUpdateLineOrAreaWithCache(customPath, g, end, ratio, out) {
271
- var _a, _b;
272
271
  if (customPath.clear(), "line" === g.type) {
273
272
  let cache = g.cache;
274
273
  Array.isArray(cache) || (cache = [ cache ]);
@@ -277,7 +276,7 @@ export class StreamLight extends ACustomAnimate {
277
276
  c.curves.forEach((ci => curves.push(ci)));
278
277
  })), this._updateCurves(customPath, curves, totalLen, ratio);
279
278
  }
280
- if ("area" === g.type && (null === (_b = null === (_a = g.cacheArea) || void 0 === _a ? void 0 : _a.top) || void 0 === _b ? void 0 : _b.curves)) {
279
+ if ("area" === g.type) {
281
280
  const cache = g.cacheArea, totalLen = cache.top.curves.reduce(((a, b) => a + b.getLength()), 0);
282
281
  return this._updateCurves(customPath, cache.top.curves, totalLen, ratio);
283
282
  }
@@ -286,7 +285,7 @@ export class StreamLight extends ACustomAnimate {
286
285
  var _a, _b;
287
286
  const startLen = totalLen * ratio, endLen = Math.min(null !== (_b = startLen + (null === (_a = this.params) || void 0 === _a ? void 0 : _a.streamLength)) && void 0 !== _b ? _b : 10, totalLen);
288
287
  let lastLen = 0, start = !1;
289
- for (let i = 0; i < curves.length; i++) if (!1 !== curves[i].defined) {
288
+ for (let i = 0; i < curves.length; i++) {
290
289
  const curveItem = curves[i], len = curveItem.getLength(), startPercent = 1 - (lastLen + len - startLen) / len;
291
290
  let curveForStart, endPercent = 1 - (lastLen + len - endLen) / len;
292
291
  if (lastLen < startLen && lastLen + len > startLen) if (start = !0, curveItem.p2 && curveItem.p3) {