@visactor/vrender-core 0.20.7-alpha.1 → 0.20.8-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (54) hide show
  1. package/cjs/allocator/bounds-allocate.js +1 -1
  2. package/cjs/allocator/canvas-allocate.js +1 -1
  3. package/cjs/allocator/constants.js +1 -1
  4. package/cjs/allocator/graphic-allocate.js +1 -1
  5. package/cjs/allocator/matrix-allocate.js +1 -1
  6. package/cjs/animate/custom-animate.js +5 -3
  7. package/cjs/animate/custom-animate.js.map +1 -1
  8. package/cjs/animate/morphing.js +1 -2
  9. package/cjs/common/3d-interceptor.js +2 -1
  10. package/cjs/common/color-utils.js +1 -2
  11. package/cjs/common/render-command-list.js +2 -1
  12. package/cjs/common/sort.js +1 -2
  13. package/cjs/common/text.js +1 -1
  14. package/cjs/common/utils.js +1 -1
  15. package/cjs/core/application.js +1 -1
  16. package/cjs/core/camera.js +1 -1
  17. package/cjs/core/constants.js +1 -1
  18. package/cjs/graphic/graphic-service/graphic-service.d.ts +2 -0
  19. package/cjs/graphic/graphic-service/graphic-service.js +8 -4
  20. package/cjs/graphic/graphic-service/graphic-service.js.map +1 -1
  21. package/cjs/graphic/line.js +2 -2
  22. package/cjs/graphic/line.js.map +1 -1
  23. package/cjs/interface/graphic-service.d.ts +2 -0
  24. package/cjs/interface/graphic-service.js.map +1 -1
  25. package/cjs/plugins/builtin-plugin/dirty-bounds-plugin.js +3 -0
  26. package/cjs/plugins/builtin-plugin/dirty-bounds-plugin.js.map +1 -1
  27. package/dist/index.es.js +66 -46
  28. package/es/allocator/bounds-allocate.js +1 -1
  29. package/es/allocator/canvas-allocate.js +1 -1
  30. package/es/allocator/constants.js +1 -1
  31. package/es/allocator/graphic-allocate.js +1 -1
  32. package/es/allocator/matrix-allocate.js +1 -1
  33. package/es/animate/custom-animate.js +5 -3
  34. package/es/animate/custom-animate.js.map +1 -1
  35. package/es/animate/morphing.js +1 -2
  36. package/es/common/3d-interceptor.js +2 -1
  37. package/es/common/color-utils.js +1 -2
  38. package/es/common/render-command-list.js +2 -1
  39. package/es/common/sort.js +1 -2
  40. package/es/common/text.js +1 -1
  41. package/es/common/utils.js +1 -1
  42. package/es/core/application.js +1 -1
  43. package/es/core/camera.js +1 -1
  44. package/es/core/constants.js +1 -1
  45. package/es/graphic/graphic-service/graphic-service.d.ts +2 -0
  46. package/es/graphic/graphic-service/graphic-service.js +9 -3
  47. package/es/graphic/graphic-service/graphic-service.js.map +1 -1
  48. package/es/graphic/line.js +2 -2
  49. package/es/graphic/line.js.map +1 -1
  50. package/es/interface/graphic-service.d.ts +2 -0
  51. package/es/interface/graphic-service.js.map +1 -1
  52. package/es/plugins/builtin-plugin/dirty-bounds-plugin.js +3 -0
  53. package/es/plugins/builtin-plugin/dirty-bounds-plugin.js.map +1 -1
  54. package/package.json +1 -1
@@ -1 +1 @@
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{ inject, injectable } from '../../common/inversify-lite';\nimport type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds, isNumber, transformBoundsWithMatrix } from '@visactor/vutils';\nimport { SyncHook } from '../../tapable';\nimport type {\n mat4,\n IGraphicAttribute,\n IGraphic,\n IGroup,\n IStage,\n IText,\n ITextGraphicAttribute,\n ITransform,\n IGraphicService,\n IGraphicCreator,\n ISyncHook\n} from '../../interface';\nimport { textDrawOffsetX, textLayoutOffsetY } from '../../common/text';\nimport { boundStroke } from '../tools';\nimport { mat4Allocate } from '../../allocator/matrix-allocate';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { BoundsContext } from '../../common/bounds-context';\nimport { renderCommandList } from '../../common/render-command-list';\nimport { GraphicCreator } from '../constants';\nimport { identityMat4, multiplyMat4Mat4, rotateX, rotateY, rotateZ, scaleMat4, translate } from '../../common/matrix';\n\nexport function getExtraModelMatrix(dx: number, dy: number, graphic: IGraphic): mat4 | null {\n const { alpha, beta } = graphic.attribute;\n if (!alpha && !beta) {\n return null;\n }\n const { anchor3d = graphic.attribute.anchor } = graphic.attribute;\n\n const _anchor: [number, number] = [0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n if (graphic.type === 'text') {\n const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // 计算偏移\n _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n }\n\n // 应用偏移,计算全局的偏移\n _anchor[0] += dx;\n _anchor[1] += dy;\n // matrix.scale(dpr, dpr);\n\n const modelMatrix = mat4Allocate.allocate();\n translate(modelMatrix, modelMatrix, [_anchor[0], _anchor[1], 0]);\n if (beta) {\n rotateX(modelMatrix, modelMatrix, beta);\n }\n if (alpha) {\n rotateY(modelMatrix, modelMatrix, alpha);\n }\n translate(modelMatrix, modelMatrix, [-_anchor[0], -_anchor[1], 0]);\n\n return modelMatrix;\n}\n\n// 计算3d下的模型矩阵\nexport function getModelMatrix(out: mat4, graphic: IGraphic, theme: ITransform) {\n const {\n x = theme.x,\n y = theme.y,\n z = theme.z,\n dx = theme.dx,\n dy = theme.dy,\n dz = theme.dz,\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n scaleZ = theme.scaleZ,\n alpha = theme.alpha,\n beta = theme.beta,\n angle = theme.angle,\n anchor3d = graphic.attribute.anchor,\n anchor\n } = graphic.attribute;\n\n const _anchor: [number, number, number] = [0, 0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) 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onClearIncremental: new SyncHook<[IGroup, IStage]>(['graphic', 'group', 'stage']),\n beforeUpdateAABBBounds: new SyncHook<[IGraphic, IStage, boolean, IAABBBounds]>([\n 'graphic',\n 'stage',\n 'willUpdate',\n 'aabbBounds'\n ]),\n afterUpdateAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>([\n 'graphic',\n 'stage',\n 'aabbBounds',\n 'globalAABBBounds',\n 'selfChange'\n ])\n };\n this.tempAABBBounds1 = new AABBBounds();\n this.tempAABBBounds2 = new AABBBounds();\n }\n onAttributeUpdate(graphic: IGraphic) {\n if (this.hooks.onAttributeUpdate.taps.length) {\n this.hooks.onAttributeUpdate.call(graphic);\n }\n }\n onSetStage(graphic: IGraphic, stage: IStage): void {\n if (this.hooks.onSetStage.taps.length) {\n this.hooks.onSetStage.call(graphic, stage);\n }\n }\n onRemove(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRemove.taps.length) {\n this.hooks.onRemove.call(graphic);\n }\n }\n onRelease(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRelease.taps.length) {\n this.hooks.onRelease.call(graphic);\n }\n }\n onAddIncremental(graphic: IGraphic, group: IGroup, stage: IStage): void {\n if (this.hooks.onAddIncremental.taps.length) {\n this.hooks.onAddIncremental.call(graphic, group, stage);\n }\n }\n onClearIncremental(group: IGroup, stage: IStage): void {\n if (this.hooks.onClearIncremental.taps.length) {\n this.hooks.onClearIncremental.call(group, stage);\n }\n }\n beforeUpdateAABBBounds(graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) {\n if (this.hooks.beforeUpdateAABBBounds.taps.length) {\n this.hooks.beforeUpdateAABBBounds.call(graphic, stage, willUpdate, bounds);\n }\n }\n afterUpdateAABBBounds(\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) {\n if (this.hooks.afterUpdateAABBBounds.taps.length) {\n this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);\n }\n }\n // TODO delete\n updatePathProxyAABBBounds(aabbBounds: IAABBBounds, graphic?: IGraphic): boolean {\n const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n if (!path) {\n return false;\n }\n const boundsContext = new BoundsContext(aabbBounds);\n renderCommandList(path.commandList, boundsContext, 0, 0);\n return true;\n }\n\n updateHTMLTextAABBBounds(\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) {\n const { textAlign, textBaseline } = attribute;\n if (attribute.forceBoundsHeight != null) {\n const h = isNumber(attribute.forceBoundsHeight) ? attribute.forceBoundsHeight : attribute.forceBoundsHeight();\n const dy = textLayoutOffsetY(textBaseline, h, h);\n aabbBounds.set(aabbBounds.x1, dy, aabbBounds.x2, dy + h);\n }\n if (attribute.forceBoundsWidth != null) {\n const w = isNumber(attribute.forceBoundsWidth) ? attribute.forceBoundsWidth : attribute.forceBoundsWidth();\n const dx = textDrawOffsetX(textAlign, w);\n aabbBounds.set(dx, aabbBounds.y1, dx + w, aabbBounds.y2);\n }\n }\n\n combindShadowAABBBounds(bounds: IAABBBounds, graphic?: IGraphic) {\n // 合并shadowRoot的Bounds\n if (graphic && graphic.shadowRoot) {\n const b = graphic.shadowRoot.AABBBounds;\n bounds.union(b);\n }\n }\n\n transformAABBBounds(\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) {\n if (!aabbBounds.empty()) {\n const {\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n stroke = theme.stroke,\n shadowBlur = theme.shadowBlur,\n lineWidth = theme.lineWidth,\n pickStrokeBuffer = theme.pickStrokeBuffer,\n strokeBoundsBuffer = theme.strokeBoundsBuffer\n } = attribute;\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n if (stroke && lineWidth) {\n const scaledHalfLineWidth = (lineWidth + pickStrokeBuffer) / Math.abs(scaleX + scaleY);\n boundStroke(tb1, scaledHalfLineWidth, miter, strokeBoundsBuffer);\n aabbBounds.union(tb1);\n tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n if (shadowBlur) {\n const { shadowOffsetX = theme.shadowOffsetX, shadowOffsetY = theme.shadowOffsetY } = attribute;\n const shadowBlurWidth = (shadowBlur / Math.abs(scaleX + scaleY)) * 2;\n boundStroke(tb1, shadowBlurWidth, false, strokeBoundsBuffer + 1);\n tb1.translate(shadowOffsetX, shadowOffsetY);\n aabbBounds.union(tb1);\n // tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n }\n\n // 合并shadowRoot的bounds\n this.combindShadowAABBBounds(aabbBounds, graphic);\n if (aabbBounds.empty()) {\n return;\n }\n\n // 性能优化逻辑,group类型变换较少,不需要矩阵变换\n let updateMatrix = true;\n const m = graphic.transMatrix;\n if (graphic && graphic.isContainer) {\n updateMatrix = !(m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && m.e === 0 && m.f === 0);\n }\n updateMatrix && transformBoundsWithMatrix(aabbBounds, aabbBounds, m);\n\n // TODO 加上锚点\n // transformBounds(aabbBounds, x, y, scaleX, scaleY, angle);\n // if (graphic.attribute.postMatrix) {\n // console.log('aaa');\n // transformBoundsWithMatrix(aabbBounds, graphic.attribute.postMatrix);\n // }\n // aabbBounds.translate(dx, dy);\n }\n\n validCheck(\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ): boolean {\n if (!graphic) {\n return true;\n }\n\n // 设置了强制wh,那就直接认为是合法的\n if (attribute.forceBoundsHeight != null || attribute.forceBoundsWidth != null) {\n return true;\n }\n\n if (graphic.shadowRoot) {\n return true;\n }\n\n if (!graphic.valid) {\n aabbBounds.clear();\n return false;\n }\n const { visible = theme.visible } = attribute;\n if (!visible) {\n aabbBounds.clear();\n return false;\n }\n return true;\n }\n\n updateTempAABBBounds(aabbBounds: IAABBBounds) {\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n tb1.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n tb2.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n\n return { tb1, tb2 };\n }\n}\n"]}
1
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{ inject, injectable } from '../../common/inversify-lite';\nimport type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds, isNumber, transformBoundsWithMatrix } from '@visactor/vutils';\nimport { SyncHook } from '../../tapable';\nimport type {\n mat4,\n IGraphicAttribute,\n IGraphic,\n IGroup,\n IStage,\n IText,\n ITextGraphicAttribute,\n ITransform,\n IGraphicService,\n IGraphicCreator,\n ISyncHook\n} from '../../interface';\nimport { textDrawOffsetX, textLayoutOffsetY } from '../../common/text';\nimport { boundStroke } from '../tools';\nimport { mat4Allocate } from '../../allocator/matrix-allocate';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { BoundsContext } from '../../common/bounds-context';\nimport { renderCommandList } from '../../common/render-command-list';\nimport { GraphicCreator } from '../constants';\nimport { identityMat4, multiplyMat4Mat4, rotateX, rotateY, rotateZ, scaleMat4, translate } from '../../common/matrix';\nimport { application } from '../../application';\n\nexport function getExtraModelMatrix(dx: number, dy: number, graphic: IGraphic): mat4 | null {\n const { alpha, beta } = graphic.attribute;\n if (!alpha && !beta) {\n return null;\n }\n const { anchor3d = graphic.attribute.anchor } = graphic.attribute;\n\n const _anchor: [number, number] = [0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n if (graphic.type === 'text') {\n const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // 计算偏移\n _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n }\n\n // 应用偏移,计算全局的偏移\n _anchor[0] += dx;\n _anchor[1] += dy;\n // matrix.scale(dpr, dpr);\n\n const modelMatrix = mat4Allocate.allocate();\n translate(modelMatrix, modelMatrix, [_anchor[0], _anchor[1], 0]);\n if (beta) {\n rotateX(modelMatrix, modelMatrix, beta);\n }\n if (alpha) {\n rotateY(modelMatrix, modelMatrix, alpha);\n }\n translate(modelMatrix, modelMatrix, [-_anchor[0], -_anchor[1], 0]);\n\n return modelMatrix;\n}\n\n// 计算3d下的模型矩阵\nexport function getModelMatrix(out: mat4, graphic: IGraphic, theme: ITransform) {\n const {\n x = theme.x,\n y = theme.y,\n z = theme.z,\n dx = theme.dx,\n dy = theme.dy,\n dz = theme.dz,\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n scaleZ = theme.scaleZ,\n alpha = theme.alpha,\n beta = theme.beta,\n angle = theme.angle,\n anchor3d = graphic.attribute.anchor,\n anchor\n } = graphic.attribute;\n\n const _anchor: [number, number, number] = [0, 0, 0];\n if (anchor3d) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n _anchor[2] = anchor3d[2] ?? 0;\n }\n\n // if (graphic.type === 'text') {\n // const { textAlign } = graphic.attribute as ITextGraphicAttribute;\n // // 计算偏移\n // _anchor[0] += textDrawOffsetX(textAlign, (graphic as IText).clipedWidth);\n // }\n\n identityMat4(out);\n // 平移\n translate(out, out, [x + dx, y + dy, z + dz]);\n translate(out, out, [_anchor[0], _anchor[1], _anchor[2]]);\n rotateX(out, out, beta);\n rotateY(out, out, alpha);\n // 基于z轴的偏移基于anchor计算\n // rotateZ(out, out, angle);\n translate(out, out, [-_anchor[0], -_anchor[1], _anchor[2]]);\n scaleMat4(out, out, [scaleX, scaleY, scaleZ]);\n\n // 计算基于z轴的偏移\n if (angle) {\n const m = mat4Allocate.allocate();\n const _anchor: [number, number] = [0, 0];\n if (anchor) {\n if (typeof anchor3d[0] === 'string') {\n const ratio = parseFloat(anchor3d[0]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor3d[0];\n }\n if (typeof anchor3d[1] === 'string') {\n const ratio = parseFloat(anchor3d[1]) / 100;\n const bounds = graphic.AABBBounds;\n _anchor[1] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[1] = anchor3d[1];\n }\n }\n\n translate(m, m, [_anchor[0], _anchor[1], 0]);\n // 基于z轴的偏移基于anchor计算\n rotateZ(m, m, angle);\n translate(m, m, [-_anchor[0], -_anchor[1], 0]);\n\n multiplyMat4Mat4(out, out, m);\n }\n}\n\nexport function shouldUseMat4(graphic: IGraphic) {\n const { alpha, beta } = graphic.attribute;\n return alpha || beta;\n}\n\n// 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SyncHook<[IGraphic]>(['graphic']),\n onRelease: new SyncHook<[IGraphic]>(['graphic']),\n onAddIncremental: new SyncHook<[IGraphic, IGroup, IStage]>(['graphic', 'group', 'stage']),\n onClearIncremental: new SyncHook<[IGroup, IStage]>(['graphic', 'group', 'stage']),\n beforeUpdateAABBBounds: new SyncHook<[IGraphic, IStage, boolean, IAABBBounds]>([\n 'graphic',\n 'stage',\n 'willUpdate',\n 'aabbBounds'\n ]),\n afterUpdateAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>([\n 'graphic',\n 'stage',\n 'aabbBounds',\n 'globalAABBBounds',\n 'selfChange'\n ]),\n clearAABBBounds: new SyncHook<[IGraphic, IStage, IAABBBounds]>(['graphic', 'stage', 'aabbBounds'])\n };\n this.tempAABBBounds1 = new AABBBounds();\n this.tempAABBBounds2 = new AABBBounds();\n }\n onAttributeUpdate(graphic: IGraphic) {\n if (this.hooks.onAttributeUpdate.taps.length) {\n this.hooks.onAttributeUpdate.call(graphic);\n }\n }\n onSetStage(graphic: IGraphic, stage: IStage): void {\n if (this.hooks.onSetStage.taps.length) {\n this.hooks.onSetStage.call(graphic, stage);\n }\n }\n onRemove(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRemove.taps.length) {\n this.hooks.onRemove.call(graphic);\n }\n }\n onRelease(graphic: IGraphic<Partial<IGraphicAttribute>>): void {\n if (this.hooks.onRelease.taps.length) {\n this.hooks.onRelease.call(graphic);\n }\n }\n onAddIncremental(graphic: IGraphic, group: IGroup, stage: IStage): void {\n if (this.hooks.onAddIncremental.taps.length) {\n this.hooks.onAddIncremental.call(graphic, group, stage);\n }\n }\n onClearIncremental(group: IGroup, stage: IStage): void {\n if (this.hooks.onClearIncremental.taps.length) {\n this.hooks.onClearIncremental.call(group, stage);\n }\n }\n beforeUpdateAABBBounds(graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) {\n if (this.hooks.beforeUpdateAABBBounds.taps.length) {\n this.hooks.beforeUpdateAABBBounds.call(graphic, stage, willUpdate, bounds);\n }\n }\n afterUpdateAABBBounds(\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) {\n if (this.hooks.afterUpdateAABBBounds.taps.length) {\n this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);\n }\n }\n clearAABBBounds(graphic: IGraphic, stage: IStage, b: IAABBBounds) {\n if (this.hooks.clearAABBBounds.taps.length) {\n this.hooks.clearAABBBounds.call(graphic, stage, b);\n }\n }\n // TODO delete\n updatePathProxyAABBBounds(aabbBounds: IAABBBounds, graphic?: IGraphic): boolean {\n const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n if (!path) {\n return false;\n }\n const boundsContext = new BoundsContext(aabbBounds);\n renderCommandList(path.commandList, boundsContext, 0, 0);\n return true;\n }\n\n updateHTMLTextAABBBounds(\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) {\n const { textAlign, textBaseline } = attribute;\n if (attribute.forceBoundsHeight != null) {\n const h = isNumber(attribute.forceBoundsHeight) ? attribute.forceBoundsHeight : attribute.forceBoundsHeight();\n const dy = textLayoutOffsetY(textBaseline, h, h);\n aabbBounds.set(aabbBounds.x1, dy, aabbBounds.x2, dy + h);\n }\n if (attribute.forceBoundsWidth != null) {\n const w = isNumber(attribute.forceBoundsWidth) ? attribute.forceBoundsWidth : attribute.forceBoundsWidth();\n const dx = textDrawOffsetX(textAlign, w);\n aabbBounds.set(dx, aabbBounds.y1, dx + w, aabbBounds.y2);\n }\n }\n\n combindShadowAABBBounds(bounds: IAABBBounds, graphic?: IGraphic) {\n // 合并shadowRoot的Bounds\n if (graphic && graphic.shadowRoot) {\n const b = graphic.shadowRoot.AABBBounds;\n bounds.union(b);\n }\n }\n\n transformAABBBounds(\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) {\n if (!aabbBounds.empty()) {\n const {\n scaleX = theme.scaleX,\n scaleY = theme.scaleY,\n stroke = theme.stroke,\n shadowBlur = theme.shadowBlur,\n lineWidth = theme.lineWidth,\n pickStrokeBuffer = theme.pickStrokeBuffer,\n strokeBoundsBuffer = theme.strokeBoundsBuffer\n } = attribute;\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n if (stroke && lineWidth) {\n const scaledHalfLineWidth = (lineWidth + pickStrokeBuffer) / Math.abs(scaleX + scaleY);\n boundStroke(tb1, scaledHalfLineWidth, miter, strokeBoundsBuffer);\n aabbBounds.union(tb1);\n tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n if (shadowBlur) {\n const { shadowOffsetX = theme.shadowOffsetX, shadowOffsetY = theme.shadowOffsetY } = attribute;\n const shadowBlurWidth = (shadowBlur / Math.abs(scaleX + scaleY)) * 2;\n boundStroke(tb1, shadowBlurWidth, false, strokeBoundsBuffer + 1);\n tb1.translate(shadowOffsetX, shadowOffsetY);\n aabbBounds.union(tb1);\n // tb1.setValue(tb2.x1, tb2.y1, tb2.x2, tb2.y2);\n }\n }\n\n // 合并shadowRoot的bounds\n this.combindShadowAABBBounds(aabbBounds, graphic);\n if (aabbBounds.empty()) {\n return;\n }\n\n // 性能优化逻辑,group类型变换较少,不需要矩阵变换\n let updateMatrix = true;\n const m = graphic.transMatrix;\n if (graphic && graphic.isContainer) {\n updateMatrix = !(m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && m.e === 0 && m.f === 0);\n }\n updateMatrix && transformBoundsWithMatrix(aabbBounds, aabbBounds, m);\n\n // TODO 加上锚点\n // transformBounds(aabbBounds, x, y, scaleX, scaleY, angle);\n // if (graphic.attribute.postMatrix) {\n // console.log('aaa');\n // transformBoundsWithMatrix(aabbBounds, graphic.attribute.postMatrix);\n // }\n // aabbBounds.translate(dx, dy);\n }\n\n validCheck(\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ): boolean {\n if (!graphic) {\n return true;\n }\n\n // 设置了强制wh,那就直接认为是合法的\n if (attribute.forceBoundsHeight != null || attribute.forceBoundsWidth != null) {\n return true;\n }\n\n if (graphic.shadowRoot) {\n return true;\n }\n\n const { visible = theme.visible } = attribute;\n\n if (!(graphic.valid && visible)) {\n // application.graphicService.beforeUpdateAABBBounds(graphic, graphic.stage, true, aabbBounds);\n if (!aabbBounds.empty()) {\n application.graphicService.clearAABBBounds(graphic, graphic.stage, aabbBounds);\n aabbBounds.clear();\n }\n return false;\n }\n return true;\n }\n\n updateTempAABBBounds(aabbBounds: IAABBBounds) {\n const tb1 = this.tempAABBBounds1;\n const tb2 = this.tempAABBBounds2;\n tb1.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n tb2.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2);\n\n return { tb1, tb2 };\n }\n}\n"]}
@@ -34,14 +34,14 @@ class Line extends graphic_1.Graphic {
34
34
  updateLineAABBBoundsByPoints(attribute, lineTheme, aabbBounds, graphic) {
35
35
  const {points: points = lineTheme.points, connectedType: connectedType} = attribute, b = aabbBounds;
36
36
  return points.forEach((p => {
37
- !1 === p.defined && "zero" !== connectedType || b.add(p.x, p.y);
37
+ !1 === p.defined && "zero" !== connectedType && "connect" !== connectedType || b.add(p.x, p.y);
38
38
  })), b;
39
39
  }
40
40
  updateLineAABBBoundsBySegments(attribute, lineTheme, aabbBounds, graphic) {
41
41
  const {segments: segments = lineTheme.segments, connectedType: connectedType} = attribute, b = aabbBounds;
42
42
  return segments.forEach((s => {
43
43
  s.points.forEach((p => {
44
- !1 === p.defined && "zero" !== connectedType || b.add(p.x, p.y);
44
+ !1 === p.defined && "zero" !== connectedType && "connect" !== connectedType || b.add(p.x, p.y);
45
45
  }));
46
46
  })), b;
47
47
  }
@@ -1 +1 @@
1
- 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type { IAABBBounds, IPointLike } from '@visactor/vutils';\nimport type { ILine, ILineGraphicAttribute } from '../interface';\nimport { Graphic, GRAPHIC_UPDATE_TAG_KEY, NOWORK_ANIMATE_ATTR } from './graphic';\nimport { getTheme } from './theme';\nimport { application } from '../application';\nimport { pointsInterpolation } from '../common/utils';\nimport { CustomPath2D } from '../common/custom-path2d';\nimport { LINE_NUMBER_TYPE } from './constants';\n\nconst LINE_UPDATE_TAG_KEY = ['segments', 'points', 'curveType', 'curveTension', ...GRAPHIC_UPDATE_TAG_KEY];\n\nexport class Line extends Graphic<ILineGraphicAttribute> implements ILine {\n type: 'line' = 'line';\n\n constructor(params: ILineGraphicAttribute = {}) {\n super(params);\n this.numberType = LINE_NUMBER_TYPE;\n }\n\n static NOWORK_ANIMATE_ATTR = {\n segments: 1,\n curveType: 1,\n ...NOWORK_ANIMATE_ATTR\n };\n\n isValid(): boolean {\n return super.isValid() && this._isValid();\n }\n private _isValid(): boolean {\n if (this.pathProxy) {\n return true;\n }\n const { points, segments } = this.attribute;\n if (segments) {\n if (segments.length === 0) {\n return false;\n }\n return true;\n } else if (points) {\n if (points.length <= 1) {\n return false;\n }\n return true;\n }\n return false;\n }\n\n protected _interpolate(key: string, ratio: number, lastStepVal: any, nextStepVal: any, nextAttributes: any): void {\n if (key === 'points') {\n (nextAttributes as any).points = pointsInterpolation(lastStepVal, nextStepVal, ratio);\n }\n }\n\n getGraphicTheme(): Required<ILineGraphicAttribute> {\n return getTheme(this).line;\n }\n\n protected updateAABBBounds(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds\n ) {\n if (!this.updatePathProxyAABBBounds(aabbBounds)) {\n attribute.segments\n ? this.updateLineAABBBoundsBySegments(attribute, lineTheme, aabbBounds)\n : this.updateLineAABBBoundsByPoints(attribute, lineTheme, aabbBounds);\n }\n\n application.graphicService.updateTempAABBBounds(aabbBounds);\n\n const { lineJoin = lineTheme.lineJoin } = attribute;\n application.graphicService.transformAABBBounds(attribute, aabbBounds, lineTheme, lineJoin === 'miter', this);\n return aabbBounds;\n }\n\n protected updateLineAABBBoundsByPoints(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: ILine\n ): IAABBBounds {\n const { points = lineTheme.points, connectedType } = attribute;\n const b = aabbBounds;\n points.forEach(p => {\n if (p.defined !== false || connectedType === 'zero') {\n b.add(p.x, p.y);\n }\n });\n return b;\n }\n protected updateLineAABBBoundsBySegments(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: ILine\n ): IAABBBounds {\n const { segments = lineTheme.segments, connectedType } = attribute;\n const b = aabbBounds;\n segments.forEach(s => {\n s.points.forEach(p => {\n if (p.defined !== false || connectedType === 'zero') {\n b.add(p.x, p.y);\n }\n });\n });\n return b;\n }\n\n protected needUpdateTags(keys: string[]): boolean {\n return super.needUpdateTags(keys, LINE_UPDATE_TAG_KEY);\n }\n protected needUpdateTag(key: string): boolean {\n return super.needUpdateTag(key, LINE_UPDATE_TAG_KEY);\n }\n\n toCustomPath() {\n const attribute = this.attribute;\n const path = new CustomPath2D();\n const segments = attribute.segments;\n\n const parsePoints = (points: IPointLike[]) => {\n if (points && points.length) {\n let isFirst = true;\n points.forEach(point => {\n if (point.defined === false) {\n return;\n }\n if (isFirst) {\n path.moveTo(point.x, point.y);\n } else {\n path.lineTo(point.x, point.y);\n }\n\n isFirst = false;\n });\n }\n };\n\n if (segments && segments.length) {\n segments.forEach(seg => {\n parsePoints(seg.points);\n });\n } else if (attribute.points) {\n parsePoints(attribute.points);\n }\n\n return path;\n }\n\n clone() {\n return new Line({ ...this.attribute });\n }\n\n getNoWorkAnimateAttr(): Record<string, number> {\n return Line.NOWORK_ANIMATE_ATTR;\n }\n}\n\nexport function createLine(attributes: ILineGraphicAttribute): ILine {\n return new Line(attributes);\n}\n\n// addAttributeToPrototype(DefaultLineStyle, Line, PURE_STYLE_KEY);\n"]}
1
+ 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type { IAABBBounds, IPointLike } from '@visactor/vutils';\nimport type { ILine, ILineGraphicAttribute } from '../interface';\nimport { Graphic, GRAPHIC_UPDATE_TAG_KEY, NOWORK_ANIMATE_ATTR } from './graphic';\nimport { getTheme } from './theme';\nimport { application } from '../application';\nimport { pointsInterpolation } from '../common/utils';\nimport { CustomPath2D } from '../common/custom-path2d';\nimport { LINE_NUMBER_TYPE } from './constants';\n\nconst LINE_UPDATE_TAG_KEY = ['segments', 'points', 'curveType', 'curveTension', ...GRAPHIC_UPDATE_TAG_KEY];\n\nexport class Line extends Graphic<ILineGraphicAttribute> implements ILine {\n type: 'line' = 'line';\n\n constructor(params: ILineGraphicAttribute = {}) {\n super(params);\n this.numberType = LINE_NUMBER_TYPE;\n }\n\n static NOWORK_ANIMATE_ATTR = {\n segments: 1,\n curveType: 1,\n ...NOWORK_ANIMATE_ATTR\n };\n\n isValid(): boolean {\n return super.isValid() && this._isValid();\n }\n private _isValid(): boolean {\n if (this.pathProxy) {\n return true;\n }\n const { points, segments } = this.attribute;\n if (segments) {\n if (segments.length === 0) {\n return false;\n }\n return true;\n } else if (points) {\n if (points.length <= 1) {\n return false;\n }\n return true;\n }\n return false;\n }\n\n protected _interpolate(key: string, ratio: number, lastStepVal: any, nextStepVal: any, nextAttributes: any): void {\n if (key === 'points') {\n (nextAttributes as any).points = pointsInterpolation(lastStepVal, nextStepVal, ratio);\n }\n }\n\n getGraphicTheme(): Required<ILineGraphicAttribute> {\n return getTheme(this).line;\n }\n\n protected updateAABBBounds(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds\n ) {\n if (!this.updatePathProxyAABBBounds(aabbBounds)) {\n attribute.segments\n ? this.updateLineAABBBoundsBySegments(attribute, lineTheme, aabbBounds)\n : this.updateLineAABBBoundsByPoints(attribute, lineTheme, aabbBounds);\n }\n\n application.graphicService.updateTempAABBBounds(aabbBounds);\n\n const { lineJoin = lineTheme.lineJoin } = attribute;\n application.graphicService.transformAABBBounds(attribute, aabbBounds, lineTheme, lineJoin === 'miter', this);\n return aabbBounds;\n }\n\n protected updateLineAABBBoundsByPoints(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: ILine\n ): IAABBBounds {\n const { points = lineTheme.points, connectedType } = attribute;\n const b = aabbBounds;\n points.forEach(p => {\n if (p.defined !== false || connectedType === 'zero' || connectedType === 'connect') {\n b.add(p.x, p.y);\n }\n });\n return b;\n }\n protected updateLineAABBBoundsBySegments(\n attribute: ILineGraphicAttribute,\n lineTheme: Required<ILineGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: ILine\n ): IAABBBounds {\n const { segments = lineTheme.segments, connectedType } = attribute;\n const b = aabbBounds;\n segments.forEach(s => {\n s.points.forEach(p => {\n if (p.defined !== false || connectedType === 'zero' || connectedType === 'connect') {\n b.add(p.x, p.y);\n }\n });\n });\n return b;\n }\n\n protected needUpdateTags(keys: string[]): boolean {\n return super.needUpdateTags(keys, LINE_UPDATE_TAG_KEY);\n }\n protected needUpdateTag(key: string): boolean {\n return super.needUpdateTag(key, LINE_UPDATE_TAG_KEY);\n }\n\n toCustomPath() {\n const attribute = this.attribute;\n const path = new CustomPath2D();\n const segments = attribute.segments;\n\n const parsePoints = (points: IPointLike[]) => {\n if (points && points.length) {\n let isFirst = true;\n points.forEach(point => {\n if (point.defined === false) {\n return;\n }\n if (isFirst) {\n path.moveTo(point.x, point.y);\n } else {\n path.lineTo(point.x, point.y);\n }\n\n isFirst = false;\n });\n }\n };\n\n if (segments && segments.length) {\n segments.forEach(seg => {\n parsePoints(seg.points);\n });\n } else if (attribute.points) {\n parsePoints(attribute.points);\n }\n\n return path;\n }\n\n clone() {\n return new Line({ ...this.attribute });\n }\n\n getNoWorkAnimateAttr(): Record<string, number> {\n return Line.NOWORK_ANIMATE_ATTR;\n }\n}\n\nexport function createLine(attributes: ILineGraphicAttribute): ILine {\n return new Line(attributes);\n}\n\n// addAttributeToPrototype(DefaultLineStyle, Line, PURE_STYLE_KEY);\n"]}
@@ -21,11 +21,13 @@ export interface IGraphicService {
21
21
  afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, {
22
22
  globalAABBBounds: IAABBBounds;
23
23
  }, boolean]>;
24
+ clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;
24
25
  };
25
26
  beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;
26
27
  afterUpdateAABBBounds: (graphic: IGraphic, stage: IStage, bounds: IAABBBounds, params: {
27
28
  globalAABBBounds: IAABBBounds;
28
29
  }, selfChange: boolean) => void;
30
+ clearAABBBounds: (graphic: IGraphic, stage: IStage, b: IAABBBounds) => void;
29
31
  creator: IGraphicCreator;
30
32
  validCheck: (attribute: Partial<IGraphicAttribute>, theme: Required<IGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IGraphic) => boolean;
31
33
  transformAABBBounds: (attribute: Partial<IGraphicAttribute>, aabbBounds: IAABBBounds, theme: Required<IGraphicAttribute>, miter: boolean, graphic?: IGraphic) => void;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/interface/graphic-service.ts"],"names":[],"mappings":"","file":"graphic-service.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\n\nimport type { ISyncHook } from './sync-hook';\nimport type { IGraphic, IGraphicAttribute } from './graphic';\nimport type { IStage } from './stage';\nimport type {\n IRectGraphicAttribute,\n IGroup,\n IGroupGraphicAttribute,\n ISymbolGraphicAttribute,\n ICircleGraphicAttribute,\n ICircle,\n ISymbol,\n IArcGraphicAttribute,\n IArc,\n IAreaGraphicAttribute,\n IArea,\n ILineGraphicAttribute,\n IPathGraphicAttribute,\n ILine,\n IPath,\n IPolygonGraphicAttribute,\n IPolygon,\n ITextGraphicAttribute,\n IText,\n IRichTextGraphicAttribute,\n IRichText,\n IImageGraphicAttribute,\n IImage,\n IRect3dGraphicAttribute,\n IRect,\n IRect3d,\n IShadowRoot,\n IWrapTextGraphicAttribute\n} from './graphic/index';\n\nexport interface IGraphicService {\n // themeService: IThemeService;\n onAttributeUpdate: (graphic: IGraphic) => void;\n onSetStage: (graphic: IGraphic, stage: IStage) => void;\n onRemove: (graphic: IGraphic) => void;\n onRelease: (graphic: IGraphic) => void;\n onAddIncremental: (graphic: IGraphic, group: IGroup, stage: IStage) => void;\n onClearIncremental: (group: IGroup, stage: IStage) => void;\n hooks: {\n onAttributeUpdate: ISyncHook<[IGraphic]>;\n onSetStage: ISyncHook<[IGraphic, IStage]>;\n onRemove: ISyncHook<[IGraphic]>;\n onRelease: ISyncHook<[IGraphic]>;\n onAddIncremental: ISyncHook<[IGraphic, IGroup, IStage]>;\n onClearIncremental: ISyncHook<[IGroup, IStage]>;\n beforeUpdateAABBBounds: ISyncHook<[IGraphic, IStage, boolean, IAABBBounds]>;\n afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>;\n };\n beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;\n afterUpdateAABBBounds: (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => void;\n\n creator: IGraphicCreator;\n validCheck: (\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => boolean;\n\n transformAABBBounds: (\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) => void;\n\n updateHTMLTextAABBBounds: (\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) => void;\n\n combindShadowAABBBounds: (bounds: IAABBBounds, graphic?: IGraphic) => void;\n updateTempAABBBounds: (aabbBounds: IAABBBounds) => { tb1: IAABBBounds; tb2: IAABBBounds };\n}\n\nexport type IGraphicCreator = {\n arc: (attributes: IArcGraphicAttribute) => IArc;\n area: (attributes: IAreaGraphicAttribute) => IArea;\n circle: (attributes: ICircleGraphicAttribute) => ICircle;\n group: (attributes: IGroupGraphicAttribute) => IGroup;\n image: (attributes: IImageGraphicAttribute) => IImage;\n line: (attributes: ILineGraphicAttribute) => ILine;\n path: (attributes: IPathGraphicAttribute) => IPath;\n rect: (attributes: IRectGraphicAttribute) => IRect;\n rect3d: (attributes: IRect3dGraphicAttribute) => IRect3d;\n symbol: (attributes: ISymbolGraphicAttribute) => ISymbol;\n text: (attributes: ITextGraphicAttribute) => IText;\n richtext: (attributes: IRichTextGraphicAttribute) => IRichText;\n polygon: (attributes: IPolygonGraphicAttribute) => IPolygon;\n shadowRoot: (graphic?: IGraphic) => IShadowRoot;\n wrapText: (attributes: IWrapTextGraphicAttribute) => IText;\n};\n\nexport interface IArcBoundsContribution {\n updateBounds: (\n attribute: IArcGraphicAttribute,\n arcTheme: Required<IArcGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IAreaBoundsContribution {\n updateBounds: (\n attribute: IAreaGraphicAttribute,\n arcTheme: Required<IAreaGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ICircleBoundsContribution {\n updateBounds: (\n attribute: ICircleGraphicAttribute,\n circleTheme: Required<ICircleGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IPathBoundsContribution {\n updateBounds: (\n attribute: IPathGraphicAttribute,\n pathTheme: Required<IPathGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IRectBoundsContribution {\n updateBounds: (\n attribute: IRectGraphicAttribute,\n rectTheme: Required<IRectGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ISymbolBoundsContribution {\n updateBounds: (\n attribute: ISymbolGraphicAttribute,\n SymbolTheme: Required<ISymbolGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\nexport interface IImageBoundsContribution {\n updateBounds: (\n attribute: IImageGraphicAttribute,\n ImageTheme: Required<IImageGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n"]}
1
+ {"version":3,"sources":["../src/interface/graphic-service.ts"],"names":[],"mappings":"","file":"graphic-service.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\n\nimport type { ISyncHook } from './sync-hook';\nimport type { IGraphic, IGraphicAttribute } from './graphic';\nimport type { IStage } from './stage';\nimport type {\n IRectGraphicAttribute,\n IGroup,\n IGroupGraphicAttribute,\n ISymbolGraphicAttribute,\n ICircleGraphicAttribute,\n ICircle,\n ISymbol,\n IArcGraphicAttribute,\n IArc,\n IAreaGraphicAttribute,\n IArea,\n ILineGraphicAttribute,\n IPathGraphicAttribute,\n ILine,\n IPath,\n IPolygonGraphicAttribute,\n IPolygon,\n ITextGraphicAttribute,\n IText,\n IRichTextGraphicAttribute,\n IRichText,\n IImageGraphicAttribute,\n IImage,\n IRect3dGraphicAttribute,\n IRect,\n IRect3d,\n IShadowRoot,\n IWrapTextGraphicAttribute\n} from './graphic/index';\n\nexport interface IGraphicService {\n // themeService: IThemeService;\n onAttributeUpdate: (graphic: IGraphic) => void;\n onSetStage: (graphic: IGraphic, stage: IStage) => void;\n onRemove: (graphic: IGraphic) => void;\n onRelease: (graphic: IGraphic) => void;\n onAddIncremental: (graphic: IGraphic, group: IGroup, stage: IStage) => void;\n onClearIncremental: (group: IGroup, stage: IStage) => void;\n hooks: {\n onAttributeUpdate: ISyncHook<[IGraphic]>;\n onSetStage: ISyncHook<[IGraphic, IStage]>;\n onRemove: ISyncHook<[IGraphic]>;\n onRelease: ISyncHook<[IGraphic]>;\n onAddIncremental: ISyncHook<[IGraphic, IGroup, IStage]>;\n onClearIncremental: ISyncHook<[IGroup, IStage]>;\n beforeUpdateAABBBounds: ISyncHook<[IGraphic, IStage, boolean, IAABBBounds]>;\n afterUpdateAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds, { globalAABBBounds: IAABBBounds }, boolean]>;\n clearAABBBounds: ISyncHook<[IGraphic, IStage, IAABBBounds]>;\n };\n beforeUpdateAABBBounds: (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => void;\n afterUpdateAABBBounds: (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => void;\n clearAABBBounds: (graphic: IGraphic, stage: IStage, b: IAABBBounds) => void;\n\n creator: IGraphicCreator;\n validCheck: (\n attribute: Partial<IGraphicAttribute>,\n theme: Required<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => boolean;\n\n transformAABBBounds: (\n attribute: Partial<IGraphicAttribute>,\n aabbBounds: IAABBBounds,\n theme: Required<IGraphicAttribute>,\n miter: boolean,\n graphic?: IGraphic\n ) => void;\n\n updateHTMLTextAABBBounds: (\n attribute: ITextGraphicAttribute,\n textTheme: Required<ITextGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IText\n ) => void;\n\n combindShadowAABBBounds: (bounds: IAABBBounds, graphic?: IGraphic) => void;\n updateTempAABBBounds: (aabbBounds: IAABBBounds) => { tb1: IAABBBounds; tb2: IAABBBounds };\n}\n\nexport type IGraphicCreator = {\n arc: (attributes: IArcGraphicAttribute) => IArc;\n area: (attributes: IAreaGraphicAttribute) => IArea;\n circle: (attributes: ICircleGraphicAttribute) => ICircle;\n group: (attributes: IGroupGraphicAttribute) => IGroup;\n image: (attributes: IImageGraphicAttribute) => IImage;\n line: (attributes: ILineGraphicAttribute) => ILine;\n path: (attributes: IPathGraphicAttribute) => IPath;\n rect: (attributes: IRectGraphicAttribute) => IRect;\n rect3d: (attributes: IRect3dGraphicAttribute) => IRect3d;\n symbol: (attributes: ISymbolGraphicAttribute) => ISymbol;\n text: (attributes: ITextGraphicAttribute) => IText;\n richtext: (attributes: IRichTextGraphicAttribute) => IRichText;\n polygon: (attributes: IPolygonGraphicAttribute) => IPolygon;\n shadowRoot: (graphic?: IGraphic) => IShadowRoot;\n wrapText: (attributes: IWrapTextGraphicAttribute) => IText;\n};\n\nexport interface IArcBoundsContribution {\n updateBounds: (\n attribute: IArcGraphicAttribute,\n arcTheme: Required<IArcGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IAreaBoundsContribution {\n updateBounds: (\n attribute: IAreaGraphicAttribute,\n arcTheme: Required<IAreaGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ICircleBoundsContribution {\n updateBounds: (\n attribute: ICircleGraphicAttribute,\n circleTheme: Required<ICircleGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IPathBoundsContribution {\n updateBounds: (\n attribute: IPathGraphicAttribute,\n pathTheme: Required<IPathGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface IRectBoundsContribution {\n updateBounds: (\n attribute: IRectGraphicAttribute,\n rectTheme: Required<IRectGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n\nexport interface ISymbolBoundsContribution {\n updateBounds: (\n attribute: ISymbolGraphicAttribute,\n SymbolTheme: Required<ISymbolGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\nexport interface IImageBoundsContribution {\n updateBounds: (\n attribute: IImageGraphicAttribute,\n ImageTheme: Required<IImageGraphicAttribute>,\n aabbBounds: IAABBBounds,\n graphic?: IGraphic\n ) => IAABBBounds;\n}\n"]}
@@ -19,6 +19,8 @@ class DirtyBoundsPlugin {
19
19
  stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix)));
20
20
  })), application_1.application.graphicService.hooks.afterUpdateAABBBounds.tap(this.key, ((graphic, stage, bounds, params, selfChange) => {
21
21
  stage && stage === this.pluginService.stage && stage.renderCount && (graphic.isContainer && !selfChange || stage.dirty(params.globalAABBBounds));
22
+ })), application_1.application.graphicService.hooks.clearAABBBounds.tap(this.key, ((graphic, stage, bounds) => {
23
+ stage && stage === this.pluginService.stage && stage.renderCount && stage && stage.dirty(bounds);
22
24
  })), application_1.application.graphicService.hooks.onRemove.tap(this.key, (graphic => {
23
25
  const stage = graphic.stage;
24
26
  stage && stage === this.pluginService.stage && stage.renderCount && stage && stage.dirty(graphic.globalAABBBounds);
@@ -27,6 +29,7 @@ class DirtyBoundsPlugin {
27
29
  deactivate(context) {
28
30
  application_1.application.graphicService.hooks.beforeUpdateAABBBounds.taps = application_1.application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter((item => item.name !== this.key)),
29
31
  application_1.application.graphicService.hooks.afterUpdateAABBBounds.taps = application_1.application.graphicService.hooks.afterUpdateAABBBounds.taps.filter((item => item.name !== this.key)),
32
+ application_1.application.graphicService.hooks.clearAABBBounds.taps = application_1.application.graphicService.hooks.clearAABBBounds.taps.filter((item => item.name !== this.key)),
30
33
  context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter((item => item.name !== this.key)),
31
34
  application_1.application.graphicService.hooks.onRemove.taps = application_1.application.graphicService.hooks.onRemove.taps.filter((item => item.name !== this.key));
32
35
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/plugins/builtin-plugin/dirty-bounds-plugin.ts"],"names":[],"mappings":";;;AACA,6CAA8C;AAC9C,sDAAmD;AAEnD,mDAAgD;AAEhD,MAAM,YAAY,GAAG,IAAI,mBAAU,EAAE,CAAC;AAEtC,MAAa,iBAAiB;IAA9B;QACE,SAAI,GAAwB,mBAAmB,CAAC;QAChD,gBAAW,GAAiB,YAAY,CAAC;QAEzC,SAAI,GAAW,qBAAS,CAAC,kBAAkB,EAAE,CAAC;QAC9C,QAAG,GAAW,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IA0EtC,CAAC;IAxEC,QAAQ,CAAC,OAAuB;QAC9B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC;QAC7B,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,KAAK,CAAC,EAAE;YACpD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClD,OAAO;aACR;YACD,KAAK,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QAC5B,CAAC,CAAC,CAAC;QACH,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,GAAG,CACzD,IAAI,CAAC,GAAG,EACR,CAAC,OAAiB,EAAE,KAAa,EAAE,UAAmB,EAAE,MAAmB,EAAE,EAAE;YAC7E,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YAED,IAAI,OAAO,CAAC,WAAW,IAAI,CAAC,OAAO,CAAC,gCAAgC,EAAE,EAAE;gBACtE,OAAO;aACR;YACD,IAAI,UAAU,EAAE;gBACd,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC;gBAClE,KAAK,CAAC,KAAK,CAAC,YAAY,EAAE,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC,CAAC;aAC/E;QACH,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,GAAG,CACxD,IAAI,CAAC,GAAG,EACR,CACE,OAAiB,EACjB,KAAa,EACb,MAAmB,EACnB,MAAyC,EACzC,UAAmB,EACnB,EAAE;YACF,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YAED,IAAI,OAAO,CAAC,WAAW,IAAI,CAAC,UAAU,EAAE;gBACtC,OAAO;aACR;YACD,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;QACvC,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,OAAiB,EAAE,EAAE;YAC5E,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC;YAC5B,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YACD,IAAI,KAAK,EAAE;gBACT,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC;aACvC;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IACD,UAAU,CAAC,OAAuB;QAChC,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI;YAC1D,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACzE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI;YACzD,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACxE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YACxF,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;QACH,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,GAAG,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YAC5G,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AA/ED,8CA+EC","file":"dirty-bounds-plugin.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { Generator } from '../../common/generator';\nimport type { IGraphic, IStage, IPlugin, IPluginService } from '../../interface';\nimport { application } from '../../application';\n\nconst globalBounds = new AABBBounds();\n\nexport class DirtyBoundsPlugin implements IPlugin {\n name: 'DirtyBoundsPlugin' = 'DirtyBoundsPlugin';\n activeEvent: 'onRegister' = 'onRegister';\n pluginService: IPluginService;\n _uid: number = Generator.GenAutoIncrementId();\n key: string = this.name + this._uid;\n\n activate(context: IPluginService): void {\n this.pluginService = context;\n context.stage.hooks.afterRender.tap(this.key, stage => {\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n stage.dirtyBounds.clear();\n });\n application.graphicService.hooks.beforeUpdateAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !graphic.shouldSelfChangeUpdateAABBBounds()) {\n return;\n }\n if (willUpdate) {\n globalBounds.setValue(bounds.x1, bounds.y1, bounds.x2, bounds.y2);\n stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix);\n }\n }\n );\n application.graphicService.hooks.afterUpdateAABBBounds.tap(\n this.key,\n (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !selfChange) {\n return;\n }\n stage.dirty(params.globalAABBBounds);\n }\n );\n application.graphicService.hooks.onRemove.tap(this.key, (graphic: IGraphic) => {\n const stage = graphic.stage;\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(graphic.globalAABBBounds);\n }\n });\n }\n deactivate(context: IPluginService): void {\n application.graphicService.hooks.beforeUpdateAABBBounds.taps =\n application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.afterUpdateAABBBounds.taps =\n application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.onRemove.taps = application.graphicService.hooks.onRemove.taps.filter(item => {\n return item.name !== this.key;\n });\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/plugins/builtin-plugin/dirty-bounds-plugin.ts"],"names":[],"mappings":";;;AACA,6CAA8C;AAC9C,sDAAmD;AAEnD,mDAAgD;AAEhD,MAAM,YAAY,GAAG,IAAI,mBAAU,EAAE,CAAC;AAEtC,MAAa,iBAAiB;IAA9B;QACE,SAAI,GAAwB,mBAAmB,CAAC;QAChD,gBAAW,GAAiB,YAAY,CAAC;QAEzC,SAAI,GAAW,qBAAS,CAAC,kBAAkB,EAAE,CAAC;QAC9C,QAAG,GAAW,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;IAyFtC,CAAC;IAvFC,QAAQ,CAAC,OAAuB;QAC9B,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC;QAC7B,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,KAAK,CAAC,EAAE;YACpD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,EAAE;gBAClD,OAAO;aACR;YACD,KAAK,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QAC5B,CAAC,CAAC,CAAC;QACH,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,GAAG,CACzD,IAAI,CAAC,GAAG,EACR,CAAC,OAAiB,EAAE,KAAa,EAAE,UAAmB,EAAE,MAAmB,EAAE,EAAE;YAC7E,IAAI,OAAO,CAAC,SAAS,EAAE;gBACrB,OAAO,GAAG,OAAO,CAAC,SAAS,CAAC;aAC7B;YACD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YAED,IAAI,OAAO,CAAC,WAAW,IAAI,CAAC,OAAO,CAAC,gCAAgC,EAAE,EAAE;gBACtE,OAAO;aACR;YACD,IAAI,UAAU,EAAE;gBACd,YAAY,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC;gBAClE,KAAK,CAAC,KAAK,CAAC,YAAY,EAAE,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC,CAAC;aAC/E;QACH,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,GAAG,CACxD,IAAI,CAAC,GAAG,EACR,CACE,OAAiB,EACjB,KAAa,EACb,MAAmB,EACnB,MAAyC,EACzC,UAAmB,EACnB,EAAE;YACF,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YAED,IAAI,OAAO,CAAC,WAAW,IAAI,CAAC,UAAU,EAAE;gBACtC,OAAO;aACR;YACD,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;QACvC,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,eAAe,CAAC,GAAG,CAClD,IAAI,CAAC,GAAG,EACR,CAAC,OAAiB,EAAE,KAAa,EAAE,MAAmB,EAAE,EAAE;YACxD,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YACD,IAAI,KAAK,EAAE;gBACT,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;aACrB;QACH,CAAC,CACF,CAAC;QACF,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,OAAiB,EAAE,EAAE;YAC5E,MAAM,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC;YAC5B,IAAI,CAAC,CAAC,KAAK,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,KAAK,CAAC,WAAW,CAAC,EAAE;gBACvE,OAAO;aACR;YACD,IAAI,KAAK,EAAE;gBACT,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC;aACvC;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IACD,UAAU,CAAC,OAAuB;QAChC,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI;YAC1D,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,sBAAsB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACzE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI;YACzD,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,qBAAqB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBACxE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI;YACnD,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;gBAClE,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;YAChC,CAAC,CAAC,CAAC;QACL,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YACxF,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;QACH,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,GAAG,yBAAW,CAAC,cAAc,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YAC5G,OAAO,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,GAAG,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;CACF;AA9FD,8CA8FC","file":"dirty-bounds-plugin.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { Generator } from '../../common/generator';\nimport type { IGraphic, IStage, IPlugin, IPluginService } from '../../interface';\nimport { application } from '../../application';\n\nconst globalBounds = new AABBBounds();\n\nexport class DirtyBoundsPlugin implements IPlugin {\n name: 'DirtyBoundsPlugin' = 'DirtyBoundsPlugin';\n activeEvent: 'onRegister' = 'onRegister';\n pluginService: IPluginService;\n _uid: number = Generator.GenAutoIncrementId();\n key: string = this.name + this._uid;\n\n activate(context: IPluginService): void {\n this.pluginService = context;\n context.stage.hooks.afterRender.tap(this.key, stage => {\n if (!(stage && stage === this.pluginService.stage)) {\n return;\n }\n stage.dirtyBounds.clear();\n });\n application.graphicService.hooks.beforeUpdateAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, willUpdate: boolean, bounds: IAABBBounds) => {\n if (graphic.glyphHost) {\n graphic = graphic.glyphHost;\n }\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !graphic.shouldSelfChangeUpdateAABBBounds()) {\n return;\n }\n if (willUpdate) {\n globalBounds.setValue(bounds.x1, bounds.y1, bounds.x2, bounds.y2);\n stage.dirty(globalBounds, graphic.parent && graphic.parent.globalTransMatrix);\n }\n }\n );\n application.graphicService.hooks.afterUpdateAABBBounds.tap(\n this.key,\n (\n graphic: IGraphic,\n stage: IStage,\n bounds: IAABBBounds,\n params: { globalAABBBounds: IAABBBounds },\n selfChange: boolean\n ) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n // group的子元素导致的bounds更新不用做dirtyBounds\n if (graphic.isContainer && !selfChange) {\n return;\n }\n stage.dirty(params.globalAABBBounds);\n }\n );\n application.graphicService.hooks.clearAABBBounds.tap(\n this.key,\n (graphic: IGraphic, stage: IStage, bounds: IAABBBounds) => {\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(bounds);\n }\n }\n );\n application.graphicService.hooks.onRemove.tap(this.key, (graphic: IGraphic) => {\n const stage = graphic.stage;\n if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {\n return;\n }\n if (stage) {\n stage.dirty(graphic.globalAABBBounds);\n }\n });\n }\n deactivate(context: IPluginService): void {\n application.graphicService.hooks.beforeUpdateAABBBounds.taps =\n application.graphicService.hooks.beforeUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.afterUpdateAABBBounds.taps =\n application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.clearAABBBounds.taps =\n application.graphicService.hooks.clearAABBBounds.taps.filter(item => {\n return item.name !== this.key;\n });\n context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {\n return item.name !== this.key;\n });\n application.graphicService.hooks.onRemove.taps = application.graphicService.hooks.onRemove.taps.filter(item => {\n return item.name !== this.key;\n });\n }\n}\n"]}
package/dist/index.es.js CHANGED
@@ -8566,6 +8566,7 @@ class StreamLight extends ACustomAnimate {
8566
8566
  target.addUpdateBoundTag();
8567
8567
  }
8568
8568
  _onUpdateLineOrAreaWithCache(customPath, g, end, ratio, out) {
8569
+ var _a, _b;
8569
8570
  customPath.clear();
8570
8571
  if (g.type === 'line') {
8571
8572
  let cache = g.cache;
@@ -8579,7 +8580,7 @@ class StreamLight extends ACustomAnimate {
8579
8580
  });
8580
8581
  return this._updateCurves(customPath, curves, totalLen, ratio);
8581
8582
  }
8582
- else if (g.type === 'area') {
8583
+ else if (g.type === 'area' && ((_b = (_a = g.cacheArea) === null || _a === void 0 ? void 0 : _a.top) === null || _b === void 0 ? void 0 : _b.curves)) {
8583
8584
  const cache = g.cacheArea;
8584
8585
  const totalLen = cache.top.curves.reduce((a, b) => a + b.getLength(), 0);
8585
8586
  return this._updateCurves(customPath, cache.top.curves, totalLen, ratio);
@@ -8592,47 +8593,49 @@ class StreamLight extends ACustomAnimate {
8592
8593
  let lastLen = 0;
8593
8594
  let start = false;
8594
8595
  for (let i = 0; i < curves.length; i++) {
8595
- const curveItem = curves[i];
8596
- const len = curveItem.getLength();
8597
- const startPercent = 1 - (lastLen + len - startLen) / len;
8598
- let endPercent = 1 - (lastLen + len - endLen) / len;
8599
- let curveForStart;
8600
- if (lastLen < startLen && lastLen + len > startLen) {
8601
- start = true;
8602
- if (curveItem.p2 && curveItem.p3) {
8603
- const [_, curve2] = divideCubic(curveItem, startPercent);
8604
- customPath.moveTo(curve2.p0.x, curve2.p0.y);
8605
- curveForStart = curve2;
8606
- }
8607
- else {
8608
- const p = curveItem.getPointAt(startPercent);
8609
- customPath.moveTo(p.x, p.y);
8610
- }
8611
- }
8612
- if (lastLen < endLen && lastLen + len > endLen) {
8613
- if (curveItem.p2 && curveItem.p3) {
8614
- if (curveForStart) {
8615
- endPercent = (endLen - startLen) / curveForStart.getLength();
8596
+ if (curves[i].defined !== false) {
8597
+ const curveItem = curves[i];
8598
+ const len = curveItem.getLength();
8599
+ const startPercent = 1 - (lastLen + len - startLen) / len;
8600
+ let endPercent = 1 - (lastLen + len - endLen) / len;
8601
+ let curveForStart;
8602
+ if (lastLen < startLen && lastLen + len > startLen) {
8603
+ start = true;
8604
+ if (curveItem.p2 && curveItem.p3) {
8605
+ const [_, curve2] = divideCubic(curveItem, startPercent);
8606
+ customPath.moveTo(curve2.p0.x, curve2.p0.y);
8607
+ curveForStart = curve2;
8608
+ }
8609
+ else {
8610
+ const p = curveItem.getPointAt(startPercent);
8611
+ customPath.moveTo(p.x, p.y);
8616
8612
  }
8617
- const [curve1] = divideCubic(curveForStart || curveItem, endPercent);
8618
- customPath.bezierCurveTo(curve1.p1.x, curve1.p1.y, curve1.p2.x, curve1.p2.y, curve1.p3.x, curve1.p3.y);
8619
- }
8620
- else {
8621
- const p = curveItem.getPointAt(endPercent);
8622
- customPath.lineTo(p.x, p.y);
8623
8613
  }
8624
- break;
8625
- }
8626
- else if (start) {
8627
- if (curveItem.p2 && curveItem.p3) {
8628
- const curve = curveForStart || curveItem;
8629
- customPath.bezierCurveTo(curve.p1.x, curve.p1.y, curve.p2.x, curve.p2.y, curve.p3.x, curve.p3.y);
8614
+ if (lastLen < endLen && lastLen + len > endLen) {
8615
+ if (curveItem.p2 && curveItem.p3) {
8616
+ if (curveForStart) {
8617
+ endPercent = (endLen - startLen) / curveForStart.getLength();
8618
+ }
8619
+ const [curve1] = divideCubic(curveForStart || curveItem, endPercent);
8620
+ customPath.bezierCurveTo(curve1.p1.x, curve1.p1.y, curve1.p2.x, curve1.p2.y, curve1.p3.x, curve1.p3.y);
8621
+ }
8622
+ else {
8623
+ const p = curveItem.getPointAt(endPercent);
8624
+ customPath.lineTo(p.x, p.y);
8625
+ }
8626
+ break;
8630
8627
  }
8631
- else {
8632
- customPath.lineTo(curveItem.p1.x, curveItem.p1.y);
8628
+ else if (start) {
8629
+ if (curveItem.p2 && curveItem.p3) {
8630
+ const curve = curveForStart || curveItem;
8631
+ customPath.bezierCurveTo(curve.p1.x, curve.p1.y, curve.p2.x, curve.p2.y, curve.p3.x, curve.p3.y);
8632
+ }
8633
+ else {
8634
+ customPath.lineTo(curveItem.p1.x, curveItem.p1.y);
8635
+ }
8633
8636
  }
8637
+ lastLen += len;
8634
8638
  }
8635
- lastLen += len;
8636
8639
  }
8637
8640
  }
8638
8641
  _onUpdateLineWithoutCache(customPath, line, end, ratio, out) {
@@ -14298,7 +14301,8 @@ let DefaultGraphicService = class DefaultGraphicService {
14298
14301
  'aabbBounds',
14299
14302
  'globalAABBBounds',
14300
14303
  'selfChange'
14301
- ])
14304
+ ]),
14305
+ clearAABBBounds: new SyncHook(['graphic', 'stage', 'aabbBounds'])
14302
14306
  };
14303
14307
  this.tempAABBBounds1 = new AABBBounds();
14304
14308
  this.tempAABBBounds2 = new AABBBounds();
@@ -14343,6 +14347,11 @@ let DefaultGraphicService = class DefaultGraphicService {
14343
14347
  this.hooks.afterUpdateAABBBounds.call(graphic, stage, bounds, params, selfChange);
14344
14348
  }
14345
14349
  }
14350
+ clearAABBBounds(graphic, stage, b) {
14351
+ if (this.hooks.clearAABBBounds.taps.length) {
14352
+ this.hooks.clearAABBBounds.call(graphic, stage, b);
14353
+ }
14354
+ }
14346
14355
  updatePathProxyAABBBounds(aabbBounds, graphic) {
14347
14356
  const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;
14348
14357
  if (!path) {
@@ -14411,13 +14420,12 @@ let DefaultGraphicService = class DefaultGraphicService {
14411
14420
  if (graphic.shadowRoot) {
14412
14421
  return true;
14413
14422
  }
14414
- if (!graphic.valid) {
14415
- aabbBounds.clear();
14416
- return false;
14417
- }
14418
14423
  const { visible = theme.visible } = attribute;
14419
- if (!visible) {
14420
- aabbBounds.clear();
14424
+ if (!(graphic.valid && visible)) {
14425
+ if (!aabbBounds.empty()) {
14426
+ application.graphicService.clearAABBBounds(graphic, graphic.stage, aabbBounds);
14427
+ aabbBounds.clear();
14428
+ }
14421
14429
  return false;
14422
14430
  }
14423
14431
  return true;
@@ -20611,7 +20619,7 @@ let Line$1 = class Line extends Graphic {
20611
20619
  const { points = lineTheme.points, connectedType } = attribute;
20612
20620
  const b = aabbBounds;
20613
20621
  points.forEach(p => {
20614
- if (p.defined !== false || connectedType === 'zero') {
20622
+ if (p.defined !== false || connectedType === 'zero' || connectedType === 'connect') {
20615
20623
  b.add(p.x, p.y);
20616
20624
  }
20617
20625
  });
@@ -20622,7 +20630,7 @@ let Line$1 = class Line extends Graphic {
20622
20630
  const b = aabbBounds;
20623
20631
  segments.forEach(s => {
20624
20632
  s.points.forEach(p => {
20625
- if (p.defined !== false || connectedType === 'zero') {
20633
+ if (p.defined !== false || connectedType === 'zero' || connectedType === 'connect') {
20626
20634
  b.add(p.x, p.y);
20627
20635
  }
20628
20636
  });
@@ -24297,6 +24305,14 @@ class DirtyBoundsPlugin {
24297
24305
  }
24298
24306
  stage.dirty(params.globalAABBBounds);
24299
24307
  });
24308
+ application.graphicService.hooks.clearAABBBounds.tap(this.key, (graphic, stage, bounds) => {
24309
+ if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {
24310
+ return;
24311
+ }
24312
+ if (stage) {
24313
+ stage.dirty(bounds);
24314
+ }
24315
+ });
24300
24316
  application.graphicService.hooks.onRemove.tap(this.key, (graphic) => {
24301
24317
  const stage = graphic.stage;
24302
24318
  if (!(stage && stage === this.pluginService.stage && stage.renderCount)) {
@@ -24316,6 +24332,10 @@ class DirtyBoundsPlugin {
24316
24332
  application.graphicService.hooks.afterUpdateAABBBounds.taps.filter(item => {
24317
24333
  return item.name !== this.key;
24318
24334
  });
24335
+ application.graphicService.hooks.clearAABBBounds.taps =
24336
+ application.graphicService.hooks.clearAABBBounds.taps.filter(item => {
24337
+ return item.name !== this.key;
24338
+ });
24319
24339
  context.stage.hooks.afterRender.taps = context.stage.hooks.afterRender.taps.filter(item => {
24320
24340
  return item.name !== this.key;
24321
24341
  });
@@ -29,4 +29,4 @@ export class DefaultBoundsAllocate {
29
29
  }
30
30
 
31
31
  export const boundsAllocate = new DefaultBoundsAllocate;
32
- //# sourceMappingURL=bounds-allocate.js.map
32
+ //# sourceMappingURL=bounds-allocate.js.map
@@ -52,4 +52,4 @@ export class DefaultCanvasAllocate {
52
52
  }
53
53
 
54
54
  export const canvasAllocate = new DefaultCanvasAllocate;
55
- //# sourceMappingURL=canvas-allocate.js.map
55
+ //# sourceMappingURL=canvas-allocate.js.map
@@ -15,4 +15,4 @@ export const PathAllocate = Symbol.for("PathAllocate");
15
15
  export const SymbolAllocate = Symbol.for("SymbolAllocate");
16
16
 
17
17
  export const TextAllocate = Symbol.for("TextAllocate");
18
- //# sourceMappingURL=constants.js.map
18
+ //# sourceMappingURL=constants.js.map
@@ -152,4 +152,4 @@ export class DefaultGraphicMemoryManager {
152
152
  }
153
153
 
154
154
  export const defaultGraphicMemoryManager = new DefaultGraphicMemoryManager;
155
- //# sourceMappingURL=graphic-allocate.js.map
155
+ //# sourceMappingURL=graphic-allocate.js.map
@@ -68,4 +68,4 @@ export class DefaultMat4Allocate {
68
68
  export const matrixAllocate = new DefaultMatrixAllocate;
69
69
 
70
70
  export const mat4Allocate = new DefaultMat4Allocate;
71
- //# sourceMappingURL=matrix-allocate.js.map
71
+ //# sourceMappingURL=matrix-allocate.js.map
@@ -268,6 +268,7 @@ export class StreamLight extends ACustomAnimate {
268
268
  }, target.attribute)), target.addUpdateBoundTag();
269
269
  }
270
270
  _onUpdateLineOrAreaWithCache(customPath, g, end, ratio, out) {
271
+ var _a, _b;
271
272
  if (customPath.clear(), "line" === g.type) {
272
273
  let cache = g.cache;
273
274
  Array.isArray(cache) || (cache = [ cache ]);
@@ -276,7 +277,7 @@ export class StreamLight extends ACustomAnimate {
276
277
  c.curves.forEach((ci => curves.push(ci)));
277
278
  })), this._updateCurves(customPath, curves, totalLen, ratio);
278
279
  }
279
- if ("area" === g.type) {
280
+ if ("area" === g.type && (null === (_b = null === (_a = g.cacheArea) || void 0 === _a ? void 0 : _a.top) || void 0 === _b ? void 0 : _b.curves)) {
280
281
  const cache = g.cacheArea, totalLen = cache.top.curves.reduce(((a, b) => a + b.getLength()), 0);
281
282
  return this._updateCurves(customPath, cache.top.curves, totalLen, ratio);
282
283
  }
@@ -285,7 +286,7 @@ export class StreamLight extends ACustomAnimate {
285
286
  var _a, _b;
286
287
  const startLen = totalLen * ratio, endLen = Math.min(null !== (_b = startLen + (null === (_a = this.params) || void 0 === _a ? void 0 : _a.streamLength)) && void 0 !== _b ? _b : 10, totalLen);
287
288
  let lastLen = 0, start = !1;
288
- for (let i = 0; i < curves.length; i++) {
289
+ for (let i = 0; i < curves.length; i++) if (!1 !== curves[i].defined) {
289
290
  const curveItem = curves[i], len = curveItem.getLength(), startPercent = 1 - (lastLen + len - startLen) / len;
290
291
  let curveForStart, endPercent = 1 - (lastLen + len - endLen) / len;
291
292
  if (lastLen < startLen && lastLen + len > startLen) if (start = !0, curveItem.p2 && curveItem.p3) {
@@ -696,4 +697,5 @@ export class AnimateGroup1 extends ACustomAnimate {
696
697
  ratio = easingFunc(ratio), a.onUpdate(end, ratio, out);
697
698
  })), this.updating = !1);
698
699
  }
699
- }
700
+ }
701
+ //# sourceMappingURL=custom-animate.js.map