@visactor/vrender-core 0.20.11-alpha.1 → 0.20.11-alpha.3

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Files changed (36) hide show
  1. package/cjs/animate/animate.js +1 -1
  2. package/cjs/animate/animate.js.map +1 -1
  3. package/cjs/interface/animate.d.ts +1 -0
  4. package/cjs/interface/animate.js.map +1 -1
  5. package/cjs/interface/picker.d.ts +13 -0
  6. package/cjs/interface/picker.js.map +1 -1
  7. package/cjs/picker/constants.d.ts +2 -0
  8. package/cjs/picker/constants.js +3 -2
  9. package/cjs/picker/constants.js.map +1 -1
  10. package/cjs/picker/pick-interceptor.d.ts +7 -2
  11. package/cjs/picker/pick-interceptor.js +19 -2
  12. package/cjs/picker/pick-interceptor.js.map +1 -1
  13. package/cjs/picker/pick-modules.js +7 -4
  14. package/cjs/picker/pick-modules.js.map +1 -1
  15. package/cjs/picker/picker-service.d.ts +4 -2
  16. package/cjs/picker/picker-service.js +13 -12
  17. package/cjs/picker/picker-service.js.map +1 -1
  18. package/dist/index.es.js +49 -19
  19. package/es/animate/animate.js +1 -1
  20. package/es/animate/animate.js.map +1 -1
  21. package/es/interface/animate.d.ts +1 -0
  22. package/es/interface/animate.js.map +1 -1
  23. package/es/interface/picker.d.ts +13 -0
  24. package/es/interface/picker.js.map +1 -1
  25. package/es/picker/constants.d.ts +2 -0
  26. package/es/picker/constants.js +4 -0
  27. package/es/picker/constants.js.map +1 -1
  28. package/es/picker/pick-interceptor.d.ts +7 -2
  29. package/es/picker/pick-interceptor.js +19 -1
  30. package/es/picker/pick-interceptor.js.map +1 -1
  31. package/es/picker/pick-modules.js +5 -3
  32. package/es/picker/pick-modules.js.map +1 -1
  33. package/es/picker/picker-service.d.ts +4 -2
  34. package/es/picker/picker-service.js +13 -13
  35. package/es/picker/picker-service.js.map +1 -1
  36. package/package.json +1 -1
@@ -1,13 +1,15 @@
1
1
  import type { IMatrix, IPoint, IPointLike } from '@visactor/vutils';
2
- import type { IContext2d, IGraphic, IGroup, EnvType, IGlobal, IPickerService, IGraphicPicker, IPickParams, PickResult, IPickItemInterceptorContribution, IContributionProvider } from '../interface';
2
+ import type { IContext2d, IGraphic, IGroup, EnvType, IGlobal, IPickerService, IGraphicPicker, IPickParams, PickResult, IPickItemInterceptorContribution, IContributionProvider, IPickServiceInterceptorContribution } from '../interface';
3
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  export declare abstract class DefaultPickService implements IPickerService {
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  protected readonly pickItemInterceptorContributions: IContributionProvider<IPickItemInterceptorContribution>;
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+ protected readonly pickServiceInterceptorContributions: IContributionProvider<IPickServiceInterceptorContribution>;
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  type: string;
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  pickerMap: Map<number, IGraphicPicker>;
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  pickContext?: IContext2d;
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  InterceptorContributions: IPickItemInterceptorContribution[];
10
+ pickerServiceInterceptorContributions: IPickServiceInterceptorContribution[];
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  global: IGlobal;
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- constructor(pickItemInterceptorContributions: IContributionProvider<IPickItemInterceptorContribution>);
12
+ constructor(pickItemInterceptorContributions: IContributionProvider<IPickItemInterceptorContribution>, pickServiceInterceptorContributions: IContributionProvider<IPickServiceInterceptorContribution>);
11
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  protected _init(): void;
12
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  abstract configure(global: IGlobal, env: EnvType): void;
13
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  pick(graphics: IGraphic[], point: IPoint, params: IPickParams): PickResult;
@@ -16,15 +16,16 @@ Object.defineProperty(exports, "__esModule", {
16
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  value: !0
17
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  }), exports.DefaultPickService = void 0;
18
18
 
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- const vutils_1 = require("@visactor/vutils"), inversify_lite_1 = require("../common/inversify-lite"), sort_1 = require("../common/sort"), contribution_provider_1 = require("../common/contribution-provider"), theme_1 = require("../graphic/theme"), config_1 = require("../graphic/config"), matrix_1 = require("../common/matrix"), matrix_allocate_1 = require("../allocator/matrix-allocate"), pick_interceptor_1 = require("./pick-interceptor"), application_1 = require("../application");
19
+ const vutils_1 = require("@visactor/vutils"), inversify_lite_1 = require("../common/inversify-lite"), sort_1 = require("../common/sort"), contribution_provider_1 = require("../common/contribution-provider"), theme_1 = require("../graphic/theme"), config_1 = require("../graphic/config"), matrix_1 = require("../common/matrix"), matrix_allocate_1 = require("../allocator/matrix-allocate"), application_1 = require("../application"), constants_1 = require("./constants");
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  let DefaultPickService = class {
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- constructor(pickItemInterceptorContributions) {
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- this.pickItemInterceptorContributions = pickItemInterceptorContributions, this.type = "default",
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- this.global = application_1.application.global;
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+ constructor(pickItemInterceptorContributions, pickServiceInterceptorContributions) {
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+ this.pickItemInterceptorContributions = pickItemInterceptorContributions, this.pickServiceInterceptorContributions = pickServiceInterceptorContributions,
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+ this.type = "default", this.global = application_1.application.global;
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  }
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  _init() {
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- this.InterceptorContributions = this.pickItemInterceptorContributions.getContributions().sort(((a, b) => a.order - b.order));
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+ this.InterceptorContributions = this.pickItemInterceptorContributions.getContributions().sort(((a, b) => a.order - b.order)),
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+ this.pickerServiceInterceptorContributions = this.pickServiceInterceptorContributions.getContributions().sort(((a, b) => a.order - b.order));
28
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  }
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  pick(graphics, point, params) {
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  let result = {
@@ -41,12 +42,11 @@ let DefaultPickService = class {
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  for (let i = graphics.length - 1; i >= 0 && (result = graphics[i].isContainer ? this.pickGroup(graphics[i], point, parentMatrix, params) : this.pickItem(graphics[i], point, parentMatrix, params),
42
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  !result.graphic); i--) group || (group = result.group);
43
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  if (result.graphic || (result.group = group), this.pickContext && (this.pickContext.inuse = !1),
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- result.graphic) {
45
- let g = result.graphic;
46
- for (;g.parent; ) g = g.parent;
47
- g.shadowHost && (result.params = {
48
- shadowTarget: result.graphic
49
- }, result.graphic = g.shadowHost);
45
+ this.pickerServiceInterceptorContributions.length) for (let i = 0; i < this.pickerServiceInterceptorContributions.length; i++) {
46
+ const drawContribution = this.pickerServiceInterceptorContributions[i];
47
+ drawContribution.afterPickItem && (result = drawContribution.afterPickItem(result, this, point, params, {
48
+ parentMatrix: parentMatrix
49
+ }));
50
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  }
51
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  return result;
52
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  }
@@ -117,6 +117,7 @@ let DefaultPickService = class {
117
117
 
118
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  DefaultPickService = __decorate([ (0, inversify_lite_1.injectable)(), __param(0, (0,
119
119
  inversify_lite_1.inject)(contribution_provider_1.ContributionProvider)), __param(0, (0,
120
- inversify_lite_1.named)(pick_interceptor_1.PickItemInterceptor)), __metadata("design:paramtypes", [ Object ]) ], DefaultPickService),
120
+ inversify_lite_1.named)(constants_1.PickItemInterceptor)), __param(1, (0, inversify_lite_1.inject)(contribution_provider_1.ContributionProvider)), __param(1, (0,
121
+ inversify_lite_1.named)(constants_1.PickServiceInterceptor)), __metadata("design:paramtypes", [ Object, Object ]) ], DefaultPickService),
121
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  exports.DefaultPickService = DefaultPickService;
122
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  //# sourceMappingURL=picker-service.js.map
@@ -1 +1 @@
1
- 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type { IMatrix, IPoint, IPointLike } from '@visactor/vutils';\nimport { AABBBounds, Matrix, Point } from '@visactor/vutils';\nimport { inject, injectable, named } from '../common/inversify-lite';\nimport { foreach } from '../common/sort';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../common/contribution-provider';\nimport type {\n IContext2d,\n IGraphic,\n IGroup,\n EnvType,\n IGlobal,\n IPickerService,\n IGraphicPicker,\n IPickParams,\n PickResult,\n IPickItemInterceptorContribution,\n IContributionProvider\n} from '../interface';\nimport { getTheme } from '../graphic/theme';\nimport { DefaultAttribute } from '../graphic/config';\nimport { mat3Tomat4, multiplyMat4Mat4 } from '../common/matrix';\nimport { mat4Allocate, matrixAllocate } from '../allocator/matrix-allocate';\nimport { PickItemInterceptor } from './pick-interceptor';\nimport { application } from '../application';\n\n@injectable()\nexport abstract class DefaultPickService implements IPickerService {\n type: string = 'default';\n declare pickerMap: Map<number, IGraphicPicker>;\n declare pickContext?: IContext2d;\n declare InterceptorContributions: IPickItemInterceptorContribution[];\n declare global: IGlobal;\n\n constructor(\n // 拦截器\n // @ts-ignore\n @inject(ContributionProvider)\n @named(PickItemInterceptor)\n protected readonly pickItemInterceptorContributions: IContributionProvider<IPickItemInterceptorContribution>\n ) {\n this.global = application.global;\n }\n\n protected _init() {\n this.InterceptorContributions = this.pickItemInterceptorContributions\n .getContributions()\n .sort((a, b) => a.order - b.order);\n }\n\n abstract configure(global: IGlobal, env: EnvType): void;\n\n // todo: params支持\n // todo: 性能优化\n pick(graphics: IGraphic[], point: IPoint, params: IPickParams): PickResult {\n let result: PickResult = {\n graphic: null,\n group: null\n };\n // point变换\n params.pickerService = this;\n\n const w = params.bounds.width();\n const h = params.bounds.height();\n if (!new AABBBounds().setValue(0, 0, w, h).containsPoint(point)) {\n return result;\n }\n if (this.pickContext) {\n this.pickContext.inuse = true;\n }\n params.pickContext = this.pickContext;\n this.pickContext && this.pickContext.clearMatrix(true, 1);\n\n const parentMatrix = new Matrix(1, 0, 0, 1, 0, 0);\n let group: IGroup;\n for (let i = graphics.length - 1; i >= 0; i--) {\n if (graphics[i].isContainer) {\n result = this.pickGroup(graphics[i] as IGroup, point, parentMatrix, params);\n } else {\n result = this.pickItem(graphics[i], point, parentMatrix, params);\n }\n if (result.graphic) {\n break;\n }\n if (!group) {\n group = result.group;\n }\n }\n if (!result.graphic) {\n result.group = group;\n }\n if (this.pickContext) {\n this.pickContext.inuse = false;\n }\n\n // 判断是否有shadow-dom\n if (result.graphic) {\n let g = result.graphic;\n while (g.parent) {\n g = g.parent;\n }\n if (g.shadowHost) {\n result.params = {\n shadowTarget: result.graphic\n };\n result.graphic = g.shadowHost;\n }\n }\n return result;\n }\n\n containsPoint(graphic: IGraphic, point: IPointLike, params: IPickParams): boolean {\n return !!this.pickItem(graphic, point, null, params ?? { pickContext: this.pickContext, pickerService: this })\n ?.graphic;\n }\n\n // TODO: 支持3d模式的拾取和自定义path的拾取\n pickGroup(group: IGroup, point: IPointLike, parentMatrix: IMatrix, params: IPickParams): PickResult {\n let result: PickResult = {\n group: null,\n graphic: null\n };\n if (group.attribute.visibleAll === false) {\n return result;\n }\n const context = params.pickContext;\n const lastMatrix = context.modelMatrix;\n // 如果是3d,那么需要生成modelMatrix\n if (context.camera) {\n const m = group.transMatrix;\n const matrix = mat4Allocate.allocate();\n mat3Tomat4(matrix, m);\n if (lastMatrix) {\n if (matrix) {\n const m = mat4Allocate.allocate();\n context.modelMatrix = multiplyMat4Mat4(m, lastMatrix, matrix);\n mat4Allocate.free(matrix);\n }\n } else {\n // 转化context的matrix为lastMatrix\n mat3Tomat4(matrix, group.globalTransMatrix);\n context.modelMatrix = matrix;\n }\n }\n // 添加拦截器\n if (this.InterceptorContributions.length) {\n for (let i = 0; i < this.InterceptorContributions.length; i++) {\n const drawContribution = this.InterceptorContributions[i];\n if (drawContribution.beforePickItem) {\n const result = drawContribution.beforePickItem(group, this, point, params, { parentMatrix });\n if (result) {\n if (context.modelMatrix !== lastMatrix) {\n mat4Allocate.free(context.modelMatrix);\n }\n context.modelMatrix = lastMatrix;\n return result;\n }\n }\n }\n }\n // 转换坐标空间\n const transMatrix = group.transMatrix;\n const currentGroupMatrix = matrixAllocate.allocateByObj(parentMatrix);\n const newPoint: IPoint = new Point(point.x, point.y);\n currentGroupMatrix.transformPoint(newPoint, newPoint);\n // todo: 支持带有path的group的选中\n const insideGroup = group.AABBBounds.containsPoint(newPoint);\n // 如果group没有被选中,直接跳过(如果是3d模式,那么继续)\n if (!insideGroup && !group.stage.camera) {\n return result;\n }\n // pickGroup,Group目前只支持拦截模式(用于shadow节点)\n const pickedItem = this.pickItem(group, newPoint.clone(), parentMatrix, params);\n if (pickedItem && pickedItem.graphic) {\n result.graphic = pickedItem.graphic;\n result.params = pickedItem.params;\n }\n const groupPicked = group.attribute.pickable !== false && insideGroup;\n\n currentGroupMatrix.multiply(\n transMatrix.a,\n transMatrix.b,\n transMatrix.c,\n transMatrix.d,\n transMatrix.e,\n transMatrix.f\n );\n if (group.attribute.childrenPickable !== false && !(pickedItem && pickedItem.graphic)) {\n foreach(\n group,\n DefaultAttribute.zIndex,\n (graphic: IGraphic) => {\n if (graphic.isContainer) {\n // 偏移scrollX和scrollY\n const newPoint: IPoint = new Point(point.x, point.y);\n const theme = getTheme(group).group;\n const { scrollX = theme.scrollX, scrollY = theme.scrollY } = group.attribute;\n newPoint.x -= scrollX;\n newPoint.y -= scrollY;\n result = this.pickGroup(graphic as IGroup, newPoint, currentGroupMatrix, params);\n } else {\n const newPoint: IPoint = new Point(point.x, point.y);\n currentGroupMatrix.transformPoint(newPoint, newPoint);\n // 偏移scrollX和scrollY\n const theme = getTheme(group).group;\n const { scrollX = theme.scrollX, scrollY = theme.scrollY } = group.attribute;\n newPoint.x -= scrollX;\n newPoint.y -= scrollY;\n const pickedItem = this.pickItem(graphic, newPoint, parentMatrix, params);\n if (pickedItem && pickedItem.graphic) {\n result.graphic = pickedItem.graphic;\n result.params = pickedItem.params;\n }\n }\n return !!result.graphic || !!result.group;\n },\n true,\n !!context.camera\n );\n }\n if (context.modelMatrix !== lastMatrix) {\n mat4Allocate.free(context.modelMatrix);\n }\n context.modelMatrix = lastMatrix;\n\n if (!result.graphic && !result.group && groupPicked && !group.stage.camera) {\n result.group = group;\n }\n matrixAllocate.free(currentGroupMatrix);\n return result;\n }\n\n // todo: switch统一改为数字map\n abstract pickItem(\n graphic: IGraphic,\n point: IPointLike,\n parentMatrix: IMatrix | null,\n params: IPickParams\n ): PickResult | null;\n\n protected selectPicker(graphic: IGraphic): IGraphicPicker | null {\n const picker = this.pickerMap.get(graphic.numberType);\n if (!picker) {\n return null;\n }\n return picker;\n }\n}\n"]}
1
+ 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type { IMatrix, IPoint, IPointLike } from '@visactor/vutils';\nimport { AABBBounds, Matrix, Point } from '@visactor/vutils';\nimport { inject, injectable, named } from '../common/inversify-lite';\nimport { foreach } from '../common/sort';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../common/contribution-provider';\nimport type {\n IContext2d,\n IGraphic,\n IGroup,\n EnvType,\n IGlobal,\n IPickerService,\n IGraphicPicker,\n IPickParams,\n PickResult,\n IPickItemInterceptorContribution,\n IContributionProvider,\n IPickServiceInterceptorContribution\n} from '../interface';\nimport { getTheme } from '../graphic/theme';\nimport { DefaultAttribute } from '../graphic/config';\nimport { mat3Tomat4, multiplyMat4Mat4 } from '../common/matrix';\nimport { mat4Allocate, matrixAllocate } from '../allocator/matrix-allocate';\nimport { application } from '../application';\nimport { PickItemInterceptor, PickServiceInterceptor } from './constants';\n\n@injectable()\nexport abstract class DefaultPickService implements IPickerService {\n type: string = 'default';\n declare pickerMap: Map<number, IGraphicPicker>;\n declare pickContext?: IContext2d;\n declare InterceptorContributions: IPickItemInterceptorContribution[];\n declare pickerServiceInterceptorContributions: IPickServiceInterceptorContribution[];\n declare global: IGlobal;\n\n constructor(\n // 拦截器\n // @ts-ignore\n @inject(ContributionProvider)\n @named(PickItemInterceptor)\n protected readonly pickItemInterceptorContributions: IContributionProvider<IPickItemInterceptorContribution>,\n // @ts-ignore\n @inject(ContributionProvider)\n @named(PickServiceInterceptor)\n protected readonly pickServiceInterceptorContributions: IContributionProvider<IPickServiceInterceptorContribution>\n ) {\n this.global = application.global;\n }\n\n protected _init() {\n this.InterceptorContributions = this.pickItemInterceptorContributions\n .getContributions()\n .sort((a, b) => a.order - b.order);\n this.pickerServiceInterceptorContributions = this.pickServiceInterceptorContributions\n .getContributions()\n .sort((a, b) => a.order - b.order);\n }\n\n abstract configure(global: IGlobal, env: EnvType): void;\n\n // todo: params支持\n // todo: 性能优化\n pick(graphics: IGraphic[], point: IPoint, params: IPickParams): PickResult {\n let result: PickResult = {\n graphic: null,\n group: null\n };\n // point变换\n params.pickerService = this;\n\n const w = params.bounds.width();\n const h = params.bounds.height();\n if (!new AABBBounds().setValue(0, 0, w, h).containsPoint(point)) {\n return result;\n }\n if (this.pickContext) {\n this.pickContext.inuse = true;\n }\n params.pickContext = this.pickContext;\n this.pickContext && this.pickContext.clearMatrix(true, 1);\n\n const parentMatrix = new Matrix(1, 0, 0, 1, 0, 0);\n let group: IGroup;\n for (let i = graphics.length - 1; i >= 0; i--) {\n if (graphics[i].isContainer) {\n result = this.pickGroup(graphics[i] as IGroup, point, parentMatrix, params);\n } else {\n result = this.pickItem(graphics[i], point, parentMatrix, params);\n }\n if (result.graphic) {\n break;\n }\n if (!group) {\n group = result.group;\n }\n }\n if (!result.graphic) {\n result.group = group;\n }\n if (this.pickContext) {\n this.pickContext.inuse = false;\n }\n\n if (this.pickerServiceInterceptorContributions.length) {\n for (let i = 0; i < this.pickerServiceInterceptorContributions.length; i++) {\n const drawContribution = this.pickerServiceInterceptorContributions[i];\n if (drawContribution.afterPickItem) {\n result = drawContribution.afterPickItem(result, this, point, params, { parentMatrix });\n }\n }\n }\n // // 判断是否有shadow-dom\n // if (result.graphic) {\n // let g = result.graphic;\n // while (g.parent) {\n // g = g.parent;\n // }\n // if (g.shadowHost) {\n // result.params = {\n // shadowTarget: result.graphic\n // };\n // result.graphic = g.shadowHost;\n // }\n // }\n\n return result;\n }\n\n containsPoint(graphic: IGraphic, point: IPointLike, params: IPickParams): boolean {\n return !!this.pickItem(graphic, point, null, params ?? { pickContext: this.pickContext, pickerService: this })\n ?.graphic;\n }\n\n // TODO: 支持3d模式的拾取和自定义path的拾取\n pickGroup(group: IGroup, point: IPointLike, parentMatrix: IMatrix, params: IPickParams): PickResult {\n let result: PickResult = {\n group: null,\n graphic: null\n };\n if (group.attribute.visibleAll === false) {\n return result;\n }\n const context = params.pickContext;\n const lastMatrix = context.modelMatrix;\n // 如果是3d,那么需要生成modelMatrix\n if (context.camera) {\n const m = group.transMatrix;\n const matrix = mat4Allocate.allocate();\n mat3Tomat4(matrix, m);\n if (lastMatrix) {\n if (matrix) {\n const m = mat4Allocate.allocate();\n context.modelMatrix = multiplyMat4Mat4(m, lastMatrix, matrix);\n mat4Allocate.free(matrix);\n }\n } else {\n // 转化context的matrix为lastMatrix\n mat3Tomat4(matrix, group.globalTransMatrix);\n context.modelMatrix = matrix;\n }\n }\n // 添加拦截器\n if (this.InterceptorContributions.length) {\n for (let i = 0; i < this.InterceptorContributions.length; i++) {\n const drawContribution = this.InterceptorContributions[i];\n if (drawContribution.beforePickItem) {\n const result = drawContribution.beforePickItem(group, this, point, params, { parentMatrix });\n if (result) {\n if (context.modelMatrix !== lastMatrix) {\n mat4Allocate.free(context.modelMatrix);\n }\n context.modelMatrix = lastMatrix;\n return result;\n }\n }\n }\n }\n // 转换坐标空间\n const transMatrix = group.transMatrix;\n const currentGroupMatrix = matrixAllocate.allocateByObj(parentMatrix);\n const newPoint: IPoint = new Point(point.x, point.y);\n currentGroupMatrix.transformPoint(newPoint, newPoint);\n // todo: 支持带有path的group的选中\n const insideGroup = group.AABBBounds.containsPoint(newPoint);\n // 如果group没有被选中,直接跳过(如果是3d模式,那么继续)\n if (!insideGroup && !group.stage.camera) {\n return result;\n }\n // pickGroup,Group目前只支持拦截模式(用于shadow节点)\n const pickedItem = this.pickItem(group, newPoint.clone(), parentMatrix, params);\n if (pickedItem && pickedItem.graphic) {\n result.graphic = pickedItem.graphic;\n result.params = pickedItem.params;\n }\n const groupPicked = group.attribute.pickable !== false && insideGroup;\n\n currentGroupMatrix.multiply(\n transMatrix.a,\n transMatrix.b,\n transMatrix.c,\n transMatrix.d,\n transMatrix.e,\n transMatrix.f\n );\n if (group.attribute.childrenPickable !== false && !(pickedItem && pickedItem.graphic)) {\n foreach(\n group,\n DefaultAttribute.zIndex,\n (graphic: IGraphic) => {\n if (graphic.isContainer) {\n // 偏移scrollX和scrollY\n const newPoint: IPoint = new Point(point.x, point.y);\n const theme = getTheme(group).group;\n const { scrollX = theme.scrollX, scrollY = theme.scrollY } = group.attribute;\n newPoint.x -= scrollX;\n newPoint.y -= scrollY;\n result = this.pickGroup(graphic as IGroup, newPoint, currentGroupMatrix, params);\n } else {\n const newPoint: IPoint = new Point(point.x, point.y);\n currentGroupMatrix.transformPoint(newPoint, newPoint);\n // 偏移scrollX和scrollY\n const theme = getTheme(group).group;\n const { scrollX = theme.scrollX, scrollY = theme.scrollY } = group.attribute;\n newPoint.x -= scrollX;\n newPoint.y -= scrollY;\n const pickedItem = this.pickItem(graphic, newPoint, parentMatrix, params);\n if (pickedItem && pickedItem.graphic) {\n result.graphic = pickedItem.graphic;\n result.params = pickedItem.params;\n }\n }\n return !!result.graphic || !!result.group;\n },\n true,\n !!context.camera\n );\n }\n if (context.modelMatrix !== lastMatrix) {\n mat4Allocate.free(context.modelMatrix);\n }\n context.modelMatrix = lastMatrix;\n\n if (!result.graphic && !result.group && groupPicked && !group.stage.camera) {\n result.group = group;\n }\n matrixAllocate.free(currentGroupMatrix);\n return result;\n }\n\n // todo: switch统一改为数字map\n abstract pickItem(\n graphic: IGraphic,\n point: IPointLike,\n parentMatrix: IMatrix | null,\n params: IPickParams\n ): PickResult | null;\n\n protected selectPicker(graphic: IGraphic): IGraphicPicker | null {\n const picker = this.pickerMap.get(graphic.numberType);\n if (!picker) {\n return null;\n }\n return picker;\n }\n}\n"]}
package/dist/index.es.js CHANGED
@@ -7861,11 +7861,12 @@ class SubAnimate {
7861
7861
  step.propKeys = Object.keys(step.props);
7862
7862
  }
7863
7863
  if (!(params && params.noPreventAttrs)) {
7864
- this.target.animates.forEach(a => {
7865
- if (a.id !== this.animate.id) {
7866
- a.preventAttrs(step.propKeys);
7867
- }
7868
- });
7864
+ this.target.animates &&
7865
+ this.target.animates.forEach(a => {
7866
+ if (a.id !== this.animate.id) {
7867
+ a.preventAttrs(step.propKeys);
7868
+ }
7869
+ });
7869
7870
  }
7870
7871
  return this;
7871
7872
  }
@@ -23463,8 +23464,32 @@ const GraphicPicker = Symbol.for('GraphicPicker');
23463
23464
  const PickerService = Symbol.for('PickerService');
23464
23465
  const BoundsPicker = Symbol.for('BoundsPicker');
23465
23466
  const GlobalPickerService = Symbol.for('GlobalPickerService');
23466
-
23467
23467
  const PickItemInterceptor = Symbol.for('PickItemInterceptor');
23468
+ const PickServiceInterceptor = Symbol.for('PickServiceInterceptor');
23469
+
23470
+ let ShadowPickServiceInterceptorContribution = class ShadowPickServiceInterceptorContribution {
23471
+ constructor() {
23472
+ this.order = 1;
23473
+ }
23474
+ afterPickItem(result, pickerService, point, pickParams, params) {
23475
+ if (result.graphic) {
23476
+ let g = result.graphic;
23477
+ while (g.parent) {
23478
+ g = g.parent;
23479
+ }
23480
+ if (g.shadowHost) {
23481
+ result.params = {
23482
+ shadowTarget: result.graphic
23483
+ };
23484
+ result.graphic = g.shadowHost;
23485
+ }
23486
+ }
23487
+ return result;
23488
+ }
23489
+ };
23490
+ ShadowPickServiceInterceptorContribution = __decorate([
23491
+ injectable()
23492
+ ], ShadowPickServiceInterceptorContribution);
23468
23493
  let ShadowRootPickItemInterceptorContribution = class ShadowRootPickItemInterceptorContribution {
23469
23494
  constructor() {
23470
23495
  this.order = 1;
@@ -23581,6 +23606,9 @@ var pickModule = new ContainerModule((bind, unbind, isBound) => {
23581
23606
  bind(InteractivePickItemInterceptorContribution).toSelf().inSingletonScope();
23582
23607
  bind(PickItemInterceptor).toService(InteractivePickItemInterceptorContribution);
23583
23608
  bindContributionProvider(bind, PickItemInterceptor);
23609
+ bind(ShadowPickServiceInterceptorContribution).toSelf().inSingletonScope();
23610
+ bind(PickServiceInterceptor).toService(ShadowPickServiceInterceptorContribution);
23611
+ bindContributionProvider(bind, PickServiceInterceptor);
23584
23612
  });
23585
23613
 
23586
23614
  var graphicModule = new ContainerModule(bind => {
@@ -26221,8 +26249,9 @@ const registerOrthoCamera = () => {
26221
26249
  };
26222
26250
 
26223
26251
  let DefaultPickService = class DefaultPickService {
26224
- constructor(pickItemInterceptorContributions) {
26252
+ constructor(pickItemInterceptorContributions, pickServiceInterceptorContributions) {
26225
26253
  this.pickItemInterceptorContributions = pickItemInterceptorContributions;
26254
+ this.pickServiceInterceptorContributions = pickServiceInterceptorContributions;
26226
26255
  this.type = 'default';
26227
26256
  this.global = application.global;
26228
26257
  }
@@ -26230,6 +26259,9 @@ let DefaultPickService = class DefaultPickService {
26230
26259
  this.InterceptorContributions = this.pickItemInterceptorContributions
26231
26260
  .getContributions()
26232
26261
  .sort((a, b) => a.order - b.order);
26262
+ this.pickerServiceInterceptorContributions = this.pickServiceInterceptorContributions
26263
+ .getContributions()
26264
+ .sort((a, b) => a.order - b.order);
26233
26265
  }
26234
26266
  pick(graphics, point, params) {
26235
26267
  let result = {
@@ -26269,16 +26301,12 @@ let DefaultPickService = class DefaultPickService {
26269
26301
  if (this.pickContext) {
26270
26302
  this.pickContext.inuse = false;
26271
26303
  }
26272
- if (result.graphic) {
26273
- let g = result.graphic;
26274
- while (g.parent) {
26275
- g = g.parent;
26276
- }
26277
- if (g.shadowHost) {
26278
- result.params = {
26279
- shadowTarget: result.graphic
26280
- };
26281
- result.graphic = g.shadowHost;
26304
+ if (this.pickerServiceInterceptorContributions.length) {
26305
+ for (let i = 0; i < this.pickerServiceInterceptorContributions.length; i++) {
26306
+ const drawContribution = this.pickerServiceInterceptorContributions[i];
26307
+ if (drawContribution.afterPickItem) {
26308
+ result = drawContribution.afterPickItem(result, this, point, params, { parentMatrix });
26309
+ }
26282
26310
  }
26283
26311
  }
26284
26312
  return result;
@@ -26391,7 +26419,9 @@ DefaultPickService = __decorate([
26391
26419
  injectable(),
26392
26420
  __param(0, inject(ContributionProvider)),
26393
26421
  __param(0, named(PickItemInterceptor)),
26394
- __metadata("design:paramtypes", [Object])
26422
+ __param(1, inject(ContributionProvider)),
26423
+ __param(1, named(PickServiceInterceptor)),
26424
+ __metadata("design:paramtypes", [Object, Object])
26395
26425
  ], DefaultPickService);
26396
26426
 
26397
26427
  let DefaultGlobalPickerService = class DefaultGlobalPickerService {
@@ -29117,4 +29147,4 @@ const registerFlexLayoutPlugin = () => {
29117
29147
  Factory.registerPlugin('FlexLayoutPlugin', FlexLayoutPlugin);
29118
29148
  };
29119
29149
 
29120
- export { ACustomAnimate, ARC3D_NUMBER_TYPE, ARC_NUMBER_TYPE, AREA_NUMBER_TYPE, AbstractGraphicRender, Animate, AnimateGroup, AnimateGroup1, AnimateMode, AnimateStatus, AnimateStepType, Application, Arc, Arc3d, Arc3dRender, ArcRender, ArcRenderContribution, Area, AreaRender, AreaRenderContribution, AttributeAnimate, AttributeUpdateType, AutoEnablePlugins, BaseCanvas, BaseEnvContribution, BaseRender, BaseRenderContributionTime, BaseWindowHandlerContribution, Basis, BeforeRenderConstribution, BoundsContext, BoundsPicker, CIRCLE_NUMBER_TYPE, Canvas3DDrawItemInterceptor, Canvas3DPickItemInterceptor, CanvasFactory, CanvasTextLayout, CbAnimate, Circle, CircleRender, CircleRenderContribution, ClipAngleAnimate, ClipDirectionAnimate, ClipGraphicAnimate, ClipRadiusAnimate, ColorInterpolate, ColorStore, ColorType, CommonDrawItemInterceptorContribution, CommonRenderContribution, Container, ContainerModule, Context2dFactory, ContributionProvider, CurveContext, CurveTypeEnum, CustomEvent, CustomPath2D, CustomSymbolClass, DebugDrawItemInterceptorContribution, DefaultArcAllocate, DefaultArcAttribute, DefaultArcRenderContribution, DefaultAreaAllocate, DefaultAreaAttribute, DefaultAreaTextureRenderContribution, DefaultAttribute, DefaultBaseBackgroundRenderContribution, DefaultBaseInteractiveRenderContribution, DefaultBaseTextureRenderContribution, DefaultCanvasAllocate, DefaultCanvasArcRender, DefaultCanvasAreaRender, DefaultCanvasCircleRender, DefaultCanvasGroupRender, DefaultCanvasImageRender, DefaultCanvasLineRender, DefaultCanvasPathRender, DefaultCanvasPolygonRender, DefaultCanvasRectRender, DefaultCanvasSymbolRender, DefaultCanvasTextRender, DefaultCircleAllocate, DefaultCircleAttribute, DefaultCircleRenderContribution, DefaultConnectAttribute, DefaultDebugAttribute, DefaultFillStyle, DefaultGlobal, DefaultGlobalPickerService, DefaultGlyphAttribute, DefaultGraphicAllocate, DefaultGraphicMemoryManager, DefaultGraphicService, DefaultGraphicUtil, DefaultGroupAttribute, DefaultGroupBackgroundRenderContribution, DefaultImageAttribute, DefaultImageBackgroundRenderContribution, DefaultImageRenderContribution, DefaultLayerService, DefaultLayout, DefaultLineAllocate, DefaultLineAttribute, DefaultMat4Allocate, DefaultMatrixAllocate, DefaultMorphingAnimateConfig, DefaultPathAllocate, DefaultPathAttribute, DefaultPickService, DefaultPickStyle, DefaultPolygonAttribute, DefaultRect3dAttribute, DefaultRectAllocate, DefaultRectAttribute, DefaultRectRenderContribution, DefaultRenderService, DefaultRichTextAttribute, DefaultRichTextIconAttribute, DefaultStateAnimateConfig, DefaultStrokeStyle, DefaultStyle, DefaultSymbolAllocate, DefaultSymbolAttribute, DefaultSymbolClipRangeStrokeRenderContribution, DefaultSymbolRenderContribution, DefaultTextAllocate, DefaultTextAttribute, DefaultTextMeasureContribution, DefaultTextStyle, DefaultTicker, DefaultTimeline, DefaultTransform, DefaultTransformUtil, DefaultWindow, Direction$1 as Direction, DirectionalLight, DrawContribution, DrawItemInterceptor, DynamicLayerHandlerContribution, Edge, EmptyContext2d, EnvContribution, EventManager, EventSystem, EventTarget, FORMAT_ELEMENT_COMMAND, FORMAT_TEXT_COMMAND, Factory, FadeInPlus, FederatedEvent, FederatedMouseEvent, FederatedPointerEvent, FederatedWheelEvent, FlexLayoutPlugin, GLYPH_NUMBER_TYPE, GRAPHIC_UPDATE_TAG_KEY, GROUP_NUMBER_TYPE, Generator, GlobalPickerService, Glyph, GlyphRender, Graphic, GraphicAnimate, GraphicCreator$1 as GraphicCreator, GraphicPicker, GraphicRender, GraphicService, GraphicUtil, Group, GroupFadeIn, GroupFadeOut, GroupRender, GroupRenderContribution, GroupUpdateAABBBoundsMode, HtmlAttributePlugin, IContainPointMode, IMAGE_NUMBER_TYPE, Image, ImageRender, ImageRenderContribution, IncreaseCount, IncrementalDrawContribution, InputText, InteractiveDrawItemInterceptorContribution, InteractivePickItemInterceptorContribution, InteractiveSubRenderContribution, LINE_NUMBER_TYPE, Layer, LayerService, Line$1 as Line, LineRender, Linear, LinearClosed, ManualTickHandler, ManualTicker, Mat4Allocate, MatrixAllocate, Meteor, MonotoneX, MonotoneY, MorphingPath, MotionPath, MultiToOneMorphingPath, NOWORK_ANIMATE_ATTR, Node, OrthoCamera, PATH_NUMBER_TYPE, POLYGON_NUMBER_TYPE, PURE_STYLE_KEY, PYRAMID3D_NUMBER_TYPE, Path, PathRender, PathRenderContribution, PickItemInterceptor, PickerService, PluginService, Polygon, PolygonRender, PolygonRenderContribution, Pyramid3d, Pyramid3dRender, RAFTickHandler, RECT3D_NUMBER_TYPE, RECT_NUMBER_TYPE, RICHTEXT_NUMBER_TYPE, RafBasedSTO, ReactAttributePlugin, Rect, Rect3DRender, Rect3d, RectRender, RectRenderContribution, ReflectSegContext, RenderSelector, RenderService, ResourceLoader, RichText, RichTextEditPlugin, RichTextRender, RotateBySphereAnimate, SVG_ATTRIBUTE_MAP, SVG_ATTRIBUTE_MAP_KEYS, SVG_PARSE_ATTRIBUTE_MAP, SVG_PARSE_ATTRIBUTE_MAP_KEYS, SYMBOL_NUMBER_TYPE, SegContext, ShadowRoot, ShadowRootDrawItemInterceptorContribution, ShadowRootPickItemInterceptorContribution, SplitRectAfterRenderContribution, SplitRectBeforeRenderContribution, Stage, StaticLayerHandlerContribution, Step$1 as Step, StreamLight, SubAnimate, Symbol$1 as Symbol, SymbolRender, SymbolRenderContribution, TEXT_NUMBER_TYPE, TagPointsUpdate, Text, TextDirection, TextMeasureContribution, TextRender, TextRenderContribution, Theme, TimeOutTickHandler, TransformUtil, UpdateTag, VGlobal, VWindow, ViewTransform3dPlugin, VirtualLayerHandlerContribution, WILDCARD, WindowHandlerContribution, WrapText, XMLParser, _interpolateColor, addArcToBezierPath, addAttributeToPrototype, alignBezierCurves, alignSubpath, application, applyTransformOnBezierCurves, arc3dModule, arcModule, areaModule, bezier, bezierCurversToPath, binarySplitPolygon, bindContributionProvider, bindContributionProviderNoSingletonScope, boundStroke, builtInSymbolStrMap, builtinSymbols, builtinSymbolsMap, calcLineCache, calculateArcCornerRadius, calculateLineHeight, canvasAllocate, centroidOfSubpath, circleBounds, circleModule, clock, cloneGraphic, colorEqual, colorStringInterpolationToStr, container, cornerTangents, createArc, createArc3d, createArea, createCircle, createColor, createConicalGradient, createGlyph, createGroup, createImage, createLine, createMat4, createPath, createPolygon, createPyramid3d, createRect, createRect3d, createRectPath, createRichText, createShadowRoot, createStage, createSymbol, createText, createWrapText, cubicCalc, cubicLength, cubicPointAt, cubicSubdivide, defaultArcAllocate, defaultArcBackgroundRenderContribution, defaultArcRenderContribution, defaultArcTextureRenderContribution, defaultAreaAllocate, defaultBaseBackgroundRenderContribution, defaultBaseTextureRenderContribution, defaultCircleAllocate, defaultCircleBackgroundRenderContribution, defaultCircleRenderContribution, defaultCircleTextureRenderContribution, defaultGraphicMemoryManager, defaultGroupBackgroundRenderContribution, defaultImageBackgroundRenderContribution, defaultImageRenderContribution, defaultLineAllocate, defaultPathAllocate, defaultRectAllocate, defaultRectBackgroundRenderContribution, defaultRectRenderContribution, defaultRectTextureRenderContribution, defaultSymbolAllocate, defaultSymbolBackgroundRenderContribution, defaultSymbolClipRangeStrokeRenderContribution, defaultSymbolRenderContribution, defaultSymbolTextureRenderContribution, defaultTextAllocate, defaultTicker, defaultTimeline, drawArc, drawArcPath$1 as drawArcPath, drawAreaSegments, drawIncrementalAreaSegments, drawIncrementalSegments, drawSegments, enumCommandMap, fillVisible, findBestMorphingRotation, findNextGraphic, flatten_simplify, foreach, foreachAsync, genBasisSegments, genBasisTypeSegments, genLinearClosedSegments, genLinearClosedTypeSegments, genLinearSegments, genLinearTypeSegments, genMonotoneXSegments, genMonotoneXTypeSegments, genMonotoneYSegments, genMonotoneYTypeSegments, genNumberType, genStepSegments, genStepTypeSegments, getAttributeFromDefaultAttrList, getConicGradientAt, getCurrentEnv, getExtraModelMatrix, getModelMatrix, getRichTextBounds, getScaledStroke, getTextBounds, getTheme, getThemeFromGroup, globalTheme, glyphModule, graphicCreator, graphicService, graphicUtil, identityMat4, imageModule, incrementalAddTo, inject, injectable, interpolateColor, interpolateGradientConicalColor, interpolateGradientLinearColor, interpolateGradientRadialColor, interpolatePureColorArray, intersect, isBrowserEnv, isNodeEnv, isSvg, isTransformKey, isXML, layerService, lineModule, lookAt, mat3Tomat4, mat4Allocate, matrixAllocate, morphPath, multiInject, multiToOneMorph, multiplyMat4Mat3, multiplyMat4Mat4, named, newThemeObj, oneToMultiMorph, ortho, parsePadding, parseStroke, parseSvgPath, pathModule, pathToBezierCurves, point$3 as point, pointEqual, pointInterpolation, pointInterpolationHighPerformance, pointsEqual, pointsInterpolation, polygonModule, preLoadAllModule, pyramid3dModule, quadCalc, quadLength, quadPointAt, rafBasedSto, rect3dModule, rectFillVisible, rectModule, rectStrokeVisible, recursiveCallBinarySplit, registerArc3dGraphic, registerArcGraphic, registerAreaGraphic, registerCircleGraphic, registerDirectionalLight, registerFlexLayoutPlugin, registerGlyphGraphic, registerGroupGraphic, registerHtmlAttributePlugin, registerImageGraphic, registerLineGraphic, registerOrthoCamera, registerPathGraphic, registerPolygonGraphic, registerPyramid3dGraphic, registerReactAttributePlugin, registerRect3dGraphic, registerRectGraphic, registerRichtextGraphic, registerShadowRootGraphic, registerSymbolGraphic, registerTextGraphic, registerViewTransform3dPlugin, registerWrapTextGraphic, renderCommandList, rewriteProto, richtextModule, rotateX, rotateY, rotateZ, runFill, runStroke, scaleMat4, segments, shouldUseMat4, snapLength, splitArc, splitArea, splitCircle, splitGraphic, splitLine, splitPath, splitPolygon, splitRect, splitToGrids, strCommandMap, strokeVisible, symbolModule, textAttributesToStyle, textDrawOffsetX, textDrawOffsetY, textLayoutOffsetY, textModule, transformKeys, transformMat4, transformUtil, translate, verticalLayout, vglobal, waitForAllSubLayers, wrapCanvas, wrapContext, xul };
29150
+ export { ACustomAnimate, ARC3D_NUMBER_TYPE, ARC_NUMBER_TYPE, AREA_NUMBER_TYPE, AbstractGraphicRender, Animate, AnimateGroup, AnimateGroup1, AnimateMode, AnimateStatus, AnimateStepType, Application, Arc, Arc3d, Arc3dRender, ArcRender, ArcRenderContribution, Area, AreaRender, AreaRenderContribution, AttributeAnimate, AttributeUpdateType, AutoEnablePlugins, BaseCanvas, BaseEnvContribution, BaseRender, BaseRenderContributionTime, BaseWindowHandlerContribution, Basis, BeforeRenderConstribution, BoundsContext, BoundsPicker, CIRCLE_NUMBER_TYPE, Canvas3DDrawItemInterceptor, Canvas3DPickItemInterceptor, CanvasFactory, CanvasTextLayout, CbAnimate, Circle, CircleRender, CircleRenderContribution, ClipAngleAnimate, ClipDirectionAnimate, ClipGraphicAnimate, ClipRadiusAnimate, ColorInterpolate, ColorStore, ColorType, CommonDrawItemInterceptorContribution, CommonRenderContribution, Container, ContainerModule, Context2dFactory, ContributionProvider, CurveContext, CurveTypeEnum, CustomEvent, CustomPath2D, CustomSymbolClass, DebugDrawItemInterceptorContribution, DefaultArcAllocate, DefaultArcAttribute, DefaultArcRenderContribution, DefaultAreaAllocate, DefaultAreaAttribute, DefaultAreaTextureRenderContribution, DefaultAttribute, DefaultBaseBackgroundRenderContribution, DefaultBaseInteractiveRenderContribution, DefaultBaseTextureRenderContribution, DefaultCanvasAllocate, DefaultCanvasArcRender, DefaultCanvasAreaRender, DefaultCanvasCircleRender, DefaultCanvasGroupRender, DefaultCanvasImageRender, DefaultCanvasLineRender, DefaultCanvasPathRender, DefaultCanvasPolygonRender, DefaultCanvasRectRender, DefaultCanvasSymbolRender, DefaultCanvasTextRender, DefaultCircleAllocate, DefaultCircleAttribute, DefaultCircleRenderContribution, DefaultConnectAttribute, DefaultDebugAttribute, DefaultFillStyle, DefaultGlobal, DefaultGlobalPickerService, DefaultGlyphAttribute, DefaultGraphicAllocate, DefaultGraphicMemoryManager, DefaultGraphicService, DefaultGraphicUtil, DefaultGroupAttribute, DefaultGroupBackgroundRenderContribution, DefaultImageAttribute, DefaultImageBackgroundRenderContribution, DefaultImageRenderContribution, DefaultLayerService, DefaultLayout, DefaultLineAllocate, DefaultLineAttribute, DefaultMat4Allocate, DefaultMatrixAllocate, DefaultMorphingAnimateConfig, DefaultPathAllocate, DefaultPathAttribute, DefaultPickService, DefaultPickStyle, DefaultPolygonAttribute, DefaultRect3dAttribute, DefaultRectAllocate, DefaultRectAttribute, DefaultRectRenderContribution, DefaultRenderService, DefaultRichTextAttribute, DefaultRichTextIconAttribute, DefaultStateAnimateConfig, DefaultStrokeStyle, DefaultStyle, DefaultSymbolAllocate, DefaultSymbolAttribute, DefaultSymbolClipRangeStrokeRenderContribution, DefaultSymbolRenderContribution, DefaultTextAllocate, DefaultTextAttribute, DefaultTextMeasureContribution, DefaultTextStyle, DefaultTicker, DefaultTimeline, DefaultTransform, DefaultTransformUtil, DefaultWindow, Direction$1 as Direction, DirectionalLight, DrawContribution, DrawItemInterceptor, DynamicLayerHandlerContribution, Edge, EmptyContext2d, EnvContribution, EventManager, EventSystem, EventTarget, FORMAT_ELEMENT_COMMAND, FORMAT_TEXT_COMMAND, Factory, FadeInPlus, FederatedEvent, FederatedMouseEvent, FederatedPointerEvent, FederatedWheelEvent, FlexLayoutPlugin, GLYPH_NUMBER_TYPE, GRAPHIC_UPDATE_TAG_KEY, GROUP_NUMBER_TYPE, Generator, GlobalPickerService, Glyph, GlyphRender, Graphic, GraphicAnimate, GraphicCreator$1 as GraphicCreator, GraphicPicker, GraphicRender, GraphicService, GraphicUtil, Group, GroupFadeIn, GroupFadeOut, GroupRender, GroupRenderContribution, GroupUpdateAABBBoundsMode, HtmlAttributePlugin, IContainPointMode, IMAGE_NUMBER_TYPE, Image, ImageRender, ImageRenderContribution, IncreaseCount, IncrementalDrawContribution, InputText, InteractiveDrawItemInterceptorContribution, InteractivePickItemInterceptorContribution, InteractiveSubRenderContribution, LINE_NUMBER_TYPE, Layer, LayerService, Line$1 as Line, LineRender, Linear, LinearClosed, ManualTickHandler, ManualTicker, Mat4Allocate, MatrixAllocate, Meteor, MonotoneX, MonotoneY, MorphingPath, MotionPath, MultiToOneMorphingPath, NOWORK_ANIMATE_ATTR, Node, OrthoCamera, PATH_NUMBER_TYPE, POLYGON_NUMBER_TYPE, PURE_STYLE_KEY, PYRAMID3D_NUMBER_TYPE, Path, PathRender, PathRenderContribution, PickItemInterceptor, PickServiceInterceptor, PickerService, PluginService, Polygon, PolygonRender, PolygonRenderContribution, Pyramid3d, Pyramid3dRender, RAFTickHandler, RECT3D_NUMBER_TYPE, RECT_NUMBER_TYPE, RICHTEXT_NUMBER_TYPE, RafBasedSTO, ReactAttributePlugin, Rect, Rect3DRender, Rect3d, RectRender, RectRenderContribution, ReflectSegContext, RenderSelector, RenderService, ResourceLoader, RichText, RichTextEditPlugin, RichTextRender, RotateBySphereAnimate, SVG_ATTRIBUTE_MAP, SVG_ATTRIBUTE_MAP_KEYS, SVG_PARSE_ATTRIBUTE_MAP, SVG_PARSE_ATTRIBUTE_MAP_KEYS, SYMBOL_NUMBER_TYPE, SegContext, ShadowPickServiceInterceptorContribution, ShadowRoot, ShadowRootDrawItemInterceptorContribution, ShadowRootPickItemInterceptorContribution, SplitRectAfterRenderContribution, SplitRectBeforeRenderContribution, Stage, StaticLayerHandlerContribution, Step$1 as Step, StreamLight, SubAnimate, Symbol$1 as Symbol, SymbolRender, SymbolRenderContribution, TEXT_NUMBER_TYPE, TagPointsUpdate, Text, TextDirection, TextMeasureContribution, TextRender, TextRenderContribution, Theme, TimeOutTickHandler, TransformUtil, UpdateTag, VGlobal, VWindow, ViewTransform3dPlugin, VirtualLayerHandlerContribution, WILDCARD, WindowHandlerContribution, WrapText, XMLParser, _interpolateColor, addArcToBezierPath, addAttributeToPrototype, alignBezierCurves, alignSubpath, application, applyTransformOnBezierCurves, arc3dModule, arcModule, areaModule, bezier, bezierCurversToPath, binarySplitPolygon, bindContributionProvider, bindContributionProviderNoSingletonScope, boundStroke, builtInSymbolStrMap, builtinSymbols, builtinSymbolsMap, calcLineCache, calculateArcCornerRadius, calculateLineHeight, canvasAllocate, centroidOfSubpath, circleBounds, circleModule, clock, cloneGraphic, colorEqual, colorStringInterpolationToStr, container, cornerTangents, createArc, createArc3d, createArea, createCircle, createColor, createConicalGradient, createGlyph, createGroup, createImage, createLine, createMat4, createPath, createPolygon, createPyramid3d, createRect, createRect3d, createRectPath, createRichText, createShadowRoot, createStage, createSymbol, createText, createWrapText, cubicCalc, cubicLength, cubicPointAt, cubicSubdivide, defaultArcAllocate, defaultArcBackgroundRenderContribution, defaultArcRenderContribution, defaultArcTextureRenderContribution, defaultAreaAllocate, defaultBaseBackgroundRenderContribution, defaultBaseTextureRenderContribution, defaultCircleAllocate, defaultCircleBackgroundRenderContribution, defaultCircleRenderContribution, defaultCircleTextureRenderContribution, defaultGraphicMemoryManager, defaultGroupBackgroundRenderContribution, defaultImageBackgroundRenderContribution, defaultImageRenderContribution, defaultLineAllocate, defaultPathAllocate, defaultRectAllocate, defaultRectBackgroundRenderContribution, defaultRectRenderContribution, defaultRectTextureRenderContribution, defaultSymbolAllocate, defaultSymbolBackgroundRenderContribution, defaultSymbolClipRangeStrokeRenderContribution, defaultSymbolRenderContribution, defaultSymbolTextureRenderContribution, defaultTextAllocate, defaultTicker, defaultTimeline, drawArc, drawArcPath$1 as drawArcPath, drawAreaSegments, drawIncrementalAreaSegments, drawIncrementalSegments, drawSegments, enumCommandMap, fillVisible, findBestMorphingRotation, findNextGraphic, flatten_simplify, foreach, foreachAsync, genBasisSegments, genBasisTypeSegments, genLinearClosedSegments, genLinearClosedTypeSegments, genLinearSegments, genLinearTypeSegments, genMonotoneXSegments, genMonotoneXTypeSegments, genMonotoneYSegments, genMonotoneYTypeSegments, genNumberType, genStepSegments, genStepTypeSegments, getAttributeFromDefaultAttrList, getConicGradientAt, getCurrentEnv, getExtraModelMatrix, getModelMatrix, getRichTextBounds, getScaledStroke, getTextBounds, getTheme, getThemeFromGroup, globalTheme, glyphModule, graphicCreator, graphicService, graphicUtil, identityMat4, imageModule, incrementalAddTo, inject, injectable, interpolateColor, interpolateGradientConicalColor, interpolateGradientLinearColor, interpolateGradientRadialColor, interpolatePureColorArray, intersect, isBrowserEnv, isNodeEnv, isSvg, isTransformKey, isXML, layerService, lineModule, lookAt, mat3Tomat4, mat4Allocate, matrixAllocate, morphPath, multiInject, multiToOneMorph, multiplyMat4Mat3, multiplyMat4Mat4, named, newThemeObj, oneToMultiMorph, ortho, parsePadding, parseStroke, parseSvgPath, pathModule, pathToBezierCurves, point$3 as point, pointEqual, pointInterpolation, pointInterpolationHighPerformance, pointsEqual, pointsInterpolation, polygonModule, preLoadAllModule, pyramid3dModule, quadCalc, quadLength, quadPointAt, rafBasedSto, rect3dModule, rectFillVisible, rectModule, rectStrokeVisible, recursiveCallBinarySplit, registerArc3dGraphic, registerArcGraphic, registerAreaGraphic, registerCircleGraphic, registerDirectionalLight, registerFlexLayoutPlugin, registerGlyphGraphic, registerGroupGraphic, registerHtmlAttributePlugin, registerImageGraphic, registerLineGraphic, registerOrthoCamera, registerPathGraphic, registerPolygonGraphic, registerPyramid3dGraphic, registerReactAttributePlugin, registerRect3dGraphic, registerRectGraphic, registerRichtextGraphic, registerShadowRootGraphic, registerSymbolGraphic, registerTextGraphic, registerViewTransform3dPlugin, registerWrapTextGraphic, renderCommandList, rewriteProto, richtextModule, rotateX, rotateY, rotateZ, runFill, runStroke, scaleMat4, segments, shouldUseMat4, snapLength, splitArc, splitArea, splitCircle, splitGraphic, splitLine, splitPath, splitPolygon, splitRect, splitToGrids, strCommandMap, strokeVisible, symbolModule, textAttributesToStyle, textDrawOffsetX, textDrawOffsetY, textLayoutOffsetY, textModule, transformKeys, transformMat4, transformUtil, translate, verticalLayout, vglobal, waitForAllSubLayers, wrapCanvas, wrapContext, xul };
@@ -259,7 +259,7 @@ export class SubAnimate {
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  (null == duration || duration < 0) && (duration = 0);
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  const easingFunc = "string" == typeof easing ? Easing[easing] : easing, step = this._addStep(duration, null, easingFunc);
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  return step.type = AnimateStepType.to, this._appendProps(props, step, !!params && params.tempProps),
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- step.propKeys || (step.propKeys = Object.keys(step.props)), params && params.noPreventAttrs || this.target.animates.forEach((a => {
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+ step.propKeys || (step.propKeys = Object.keys(step.props)), params && params.noPreventAttrs || this.target.animates && this.target.animates.forEach((a => {
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  a.id !== this.animate.id && a.preventAttrs(step.propKeys);
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  })), this;
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  }