@visactor/vrender-core 0.19.24-alpha.5 → 0.19.24-alpha.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/animate/config.js +2 -1
- package/cjs/canvas/constants.js +1 -2
- package/cjs/common/Reflect-metadata.js +2 -1
- package/cjs/common/canvas-utils.js +0 -1
- package/cjs/common/path-svg.js +1 -1
- package/cjs/common/polygon.js +2 -2
- package/cjs/common/rect-utils.js +1 -1
- package/cjs/common/render-area.js +1 -1
- package/cjs/common/render-command-list.js +1 -1
- package/cjs/common/render-curve.js +2 -1
- package/cjs/common/render-utils.js +1 -1
- package/cjs/common/seg-context.js +1 -1
- package/cjs/common/shape/rect.js +8 -6
- package/cjs/common/shape/rect.js.map +1 -1
- package/cjs/common/simplify.js +1 -1
- package/cjs/common/sort.js +1 -1
- package/cjs/common/split-path.js +1 -1
- package/cjs/common/store.js +1 -1
- package/cjs/common/text.js +1 -1
- package/cjs/core/application.js +1 -2
- package/cjs/core/camera.js +1 -1
- package/cjs/core/constants.js +1 -1
- package/cjs/core/core-modules.js +1 -1
- package/cjs/core/global-module.js +0 -2
- package/cjs/core/global.js +1 -1
- package/cjs/core/graphic-utils.js +1 -1
- package/cjs/core/index.js +1 -1
- package/cjs/core/layer-service.js +1 -1
- package/cjs/core/layer.js +1 -1
- package/cjs/core/light.js +1 -1
- package/cjs/core/stage.js +1 -1
- package/cjs/core/window.js +1 -1
- package/cjs/graphic/richtext.js +4 -3
- package/cjs/graphic/richtext.js.map +1 -1
- package/cjs/render/contributions/render/area-render.js +1 -1
- package/cjs/render/contributions/render/area-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js +11 -10
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/draw-interceptor.js +1 -1
- package/cjs/render/contributions/render/draw-interceptor.js.map +1 -1
- package/dist/index.es.js +20 -9
- package/es/animate/config.js +2 -1
- package/es/canvas/constants.js +1 -2
- package/es/common/Reflect-metadata.js +2 -1
- package/es/common/canvas-utils.js +1 -2
- package/es/common/path-svg.js +1 -1
- package/es/common/polygon.js +1 -1
- package/es/common/rect-utils.js +1 -1
- package/es/common/render-area.js +1 -1
- package/es/common/render-command-list.js +1 -1
- package/es/common/render-curve.js +2 -1
- package/es/common/render-utils.js +1 -1
- package/es/common/seg-context.js +1 -1
- package/es/common/shape/rect.js +8 -6
- package/es/common/shape/rect.js.map +1 -1
- package/es/common/simplify.js +1 -1
- package/es/common/sort.js +1 -1
- package/es/common/split-path.js +1 -1
- package/es/common/store.js +1 -1
- package/es/common/text.js +1 -1
- package/es/core/application.js +1 -2
- package/es/core/camera.js +1 -1
- package/es/core/constants.js +1 -1
- package/es/core/core-modules.js +1 -1
- package/es/core/global-module.js +0 -2
- package/es/core/global.js +1 -1
- package/es/core/graphic-utils.js +1 -1
- package/es/core/index.js +1 -1
- package/es/core/layer-service.js +1 -1
- package/es/core/layer.js +1 -1
- package/es/core/light.js +1 -1
- package/es/core/stage.js +1 -1
- package/es/core/window.js +1 -1
- package/es/graphic/richtext.js +4 -3
- package/es/graphic/richtext.js.map +1 -1
- package/es/render/contributions/render/area-render.js +1 -1
- package/es/render/contributions/render/area-render.js.map +1 -1
- package/es/render/contributions/render/contributions/rect-contribution-render.js +10 -10
- package/es/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/es/render/contributions/render/draw-interceptor.js +2 -2
- package/es/render/contributions/render/draw-interceptor.js.map +1 -1
- package/package.json +3 -3
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/render/contributions/render/area-render.ts"],"names":[],"mappings":";;;;;;;;;;;;AACA,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,MAAM,kBAAkB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,gCAAgC,CAAC;AAqB3E,OAAO,EAAE,oBAAoB,EAAE,MAAM,uCAAuC,CAAC;AAC7E,OAAO,EACL,iBAAiB,EACjB,gBAAgB,EAChB,oBAAoB,EACpB,oBAAoB,EACpB,eAAe,EACf,uBAAuB,EACxB,MAAM,yBAAyB,CAAC;AAEjC,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAElD,OAAO,EAAE,sBAAsB,EAAE,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAA8B,SAAS,EAAE,MAAM,uBAAuB,CAAC;AAC9E,OAAO,EAAE,gBAAgB,EAAE,MAAM,6BAA6B,CAAC;AAC/D,OAAO,EAAE,gBAAgB,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EACL,uCAAuC,EACvC,oCAAoC,EACrC,MAAM,0CAA0C,CAAC;AAElD,OAAO,EAAE,qBAAqB,EAAE,MAAM,qCAAqC,CAAC;AAC5E,OAAO,EAAE,2BAA2B,EAAE,MAAM,2CAA2C,CAAC;AAExF,SAAS,aAAa,CACpB,MAAoB,EACpB,SAAqB,EACrB,MAAmF;;IAEnF,QAAQ,SAAS,EAAE;QACjB,KAAK,QAAQ;YACX,OAAO,iBAAiB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC3C,KAAK,OAAO;YACV,OAAO,gBAAgB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,KAAK,WAAW;YACd,OAAO,oBAAoB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC9C,KAAK,WAAW;YACd,OAAO,oBAAoB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC9C,KAAK,MAAM;YACT,OAAO,eAAe,CAAC,MAAM,EAAE,GAAG,EAAE,MAAM,CAAC,CAAC;QAC9C,KAAK,YAAY;YACf,OAAO,eAAe,CAAC,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QAC5C,KAAK,WAAW;YACd,OAAO,eAAe,CAAC,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QAC5C,KAAK,YAAY;YACf,OAAO,qBAAqB,CAAC,MAAM,EAAE,MAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,YAAY,mCAAI,GAAG,EAAE,MAAM,CAAC,CAAC;QAC5E,KAAK,kBAAkB;YACrB,OAAO,2BAA2B,CAAC,MAAM,EAAE,MAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,YAAY,mCAAI,GAAG,EAAE,MAAM,CAAC,CAAC;QAClF,KAAK,cAAc;YACjB,OAAO,uBAAuB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QACjD;YACE,OAAO,iBAAiB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;KAC5C;AACH,CAAC;AAGM,IAAM,uBAAuB,GAA7B,MAAM,uBAAwB,SAAQ,UAAiB;IAI5D,YAGqB,uBAAuE;QAE1F,KAAK,EAAE,CAAC;QAFW,4BAAuB,GAAvB,uBAAuB,CAAgD;QAL5F,eAAU,GAAW,gBAAgB,CAAC;QAQpC,IAAI,CAAC,oBAAoB,GAAG,CAAC,oCAAoC,EAAE,uCAAuC,CAAC,CAAC;QAC5G,IAAI,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;IACrC,CAAC;IAED,6BAA6B,CAC3B,IAAW,EACX,OAAmB,EACnB,IAAa,EACb,MAAe,EACf,WAAmB,EACnB,aAAqB,EACrB,OAAe,EACf,OAAe,EACf,aAA8C,EAC9C,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAEZ,MAAM,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAClC,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE;YACrB,OAAO;SACR;QACD,OAAO,CAAC,SAAS,EAAE,CAAC;QAEpB,MAAM,CAAC,GAAG,MAAA,IAAI,CAAC,CAAC,mCAAI,CAAC,CAAC;QACtB,MAAM,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QAEzB,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACtC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACpB,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;SACjD;QACD,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;YAC3C,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACpB,OAAO,CAAC,MAAM,CAAC,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;SACrE;QACD,OAAO,CAAC,SAAS,EAAE,CAAC;QAGpB,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;QAEhG,IAAI,CAAC,gBAAgB,CACnB,IAAI,EACJ,OAAO,EACP,OAAO,EACP,OAAO,EACP,CAAC,CAAC,WAAW,EACb,KAAK,EACL,IAAI,EACJ,KAAK,EACL,aAAoB,EACpB,WAAW,EACX,MAAM,EACN,IAAI,EACJ,EAAE,SAAS,EAAE,IAAI,CAAC,SAAS,EAAE,CAC9B,CAAC;QAEF,MAAM,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAC1D,IAAI,IAAI,KAAK,KAAK,EAAE;YAClB,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;aAChD;iBAAM,IAAI,WAAW,EAAE;gBACtB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,OAAO,EAAE,OAAO,GAAG,OAAO,EAAE,aAAa,CAAC,CAAC;gBAClG,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,IAAI,EACJ,OAAO,EACP,OAAO,EACP,OAAO,EACP,CAAC,CAAC,WAAW,EACb,KAAK,EACL,IAAI,EACJ,KAAK,EACL,aAAoB,EACpB,WAAW,EACX,MAAM,EACN,IAAI,EACJ,EAAE,SAAS,EAAE,IAAI,CAAC,SAAS,EAAE,CAC9B,CAAC;QAEF,IAAI,MAAM,EAAE;YACV,MAAM,EAAE,MAAM,GAAG,aAAa,IAAI,aAAa,CAAC,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;YAC1E,IAAI,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;gBACtE,OAAO,CAAC,SAAS,EAAE,CAAC;gBACpB,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;oBACb,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;oBAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;wBACtC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;wBACpB,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;qBACjD;iBACF;qBAAM,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;oBACpB,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;oBACvC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,GAAG,OAAO,EAAE,IAAI,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;oBACtD,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;wBAC3C,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;wBACpB,OAAO,CAAC,MAAM,CAAC,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;qBACrE;iBACF;aACF;YACD,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;aAClD;iBAAM;gBACL,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,OAAO,EAAE,OAAO,GAAG,OAAO,EAAE,aAAa,CAAC,CAAC;gBAClG,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;IACH,CAAC;IAED,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAEZ,MAAM,aAAa,GAAG,QAAQ,CAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,MAAM,EACJ,IAAI,GAAG,aAAa,CAAC,IAAI,EACzB,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,WAAW,GAAG,aAAa,CAAC,WAAW,EACvC,CAAC,GAAG,aAAa,CAAC,CAAC,EACnB,aAAa,GAAG,aAAa,CAAC,aAAa,EAC3C,YAAY,GAAG,aAAa,CAAC,YAAY,EAC1C,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QAC/D,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;QAElC,MAAM,EAAE,SAAS,GAAG,aAAa,CAAC,SAAS,EAAE,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAC5F,IAAI,EAAE,SAAS,GAAG,aAAa,CAAC,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAC7D,IAAI,SAAS,IAAI,SAAS,KAAK,QAAQ,EAAE;YACvC,SAAS,GAAG,cAAc,CAAC;SAC5B;QAED,IAAI,SAAS,KAAK,CAAC,IAAI,CAAC,QAAQ,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,KAAK,KAAK,CAAC,IAAI,SAAS,KAAK,QAAQ,EAAE;YACpG,OAAO,IAAI,CAAC,6BAA6B,CACvC,IAAI,EACJ,OAAO,EACP,CAAC,CAAC,IAAI,EACN,QAAQ,EACR,WAAW,EACX,aAAa,EACb,CAAC,EACD,CAAC,EACD,aAAa,EACb,WAAW,EACX,MAAM,EACN,MAAM,EACN,QAAQ,CACT,CAAC;SACH;QAGD,IAAI,IAAI,CAAC,iBAAiB,EAAE,EAAE;YAC5B,IAAI,QAAQ,IAAI,QAAQ,CAAC,MAAM,EAAE;gBAC/B,IAAI,UAAsB,CAAC;gBAC3B,IAAI,UAA0C,CAAC;gBAC/C,MAAM,SAAS,GAAG,QAAQ;qBACvB,GAAG,CAAC,CAAC,GAAG,EAAE,KAAK,EAAE,EAAE;oBAClB,IAAI,GAAG,CAAC,MAAM,CAAC,MAAM,IAAI,CAAC,EAAE;wBAE1B,IAAI,KAAK,KAAK,CAAC,EAAE;4BACf,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,EAAE,IAAI,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;4BACjF,OAAO,IAAI,CAAC;yBACb;qBACF;oBAED,IAAI,KAAK,KAAK,CAAC,EAAE;wBACf,UAAU,GAAG,EAAE,CAAC,EAAE,UAAU,CAAC,IAAI,EAAE,CAAC,EAAE,UAAU,CAAC,IAAI,EAAE,CAAC;qBACzD;yBAAM,IAAI,KAAK,GAAG,CAAC,EAAE;wBACpB,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC;wBAC/B,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC;qBAChC;oBACD,MAAM,IAAI,GAAG,aAAa,CAAC,GAAG,CAAC,MAAM,EAAE,SAAS,EAAE;wBAChD,UAAU;wBACV,YAAY;qBACb,CAAC,CAAC;oBACH,UAAU,GAAG,IAAI,CAAC;oBAClB,OAAO,IAAI,CAAC;gBACd,CAAC,CAAC;qBACD,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;gBAC1B,IAAI,aAAyB,CAAC;gBAC9B,MAAM,YAAY,GAAG,EAAE,CAAC;gBACxB,KAAK,IAAI,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;oBAC7C,MAAM,MAAM,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;oBAClC,MAAM,YAAY,GAAiB,EAAE,CAAC;oBACtC,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;wBAC3C,YAAY,CAAC,IAAI,CAAC;4BAChB,CAAC,EAAE,MAAA,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;4BAC9B,CAAC,EAAE,MAAA,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;yBAC/B,CAAC,CAAC;qBACJ;oBAED,IAAI,CAAC,KAAK,CAAC,EAAE;wBACX,MAAM,iBAAiB,GAAG,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC;wBACjD,MAAM,QAAQ,GAAG,iBAAiB,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;wBACjE,QAAQ;4BACN,YAAY,CAAC,IAAI,CAAC;gCAChB,CAAC,EAAE,MAAA,QAAQ,CAAC,EAAE,mCAAI,QAAQ,CAAC,CAAC;gCAC5B,CAAC,EAAE,MAAA,QAAQ,CAAC,EAAE,mCAAI,QAAQ,CAAC,CAAC;6BAC7B,CAAC,CAAC;qBACN;oBACD,IAAI,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE;wBAC3B,aAAa,GAAG,aAAa,CAC3B,YAAY,EACZ,SAAS,KAAK,YAAY,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,SAAS,KAAK,WAAW,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,EAC/F,EAAE,YAAY,EAAE,CACjB,CAAC;wBACF,YAAY,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;qBACrC;iBACF;gBACD,IAAI,CAAC,SAAS,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC;oBAClD,GAAG,EAAE,SAAS,CAAC,KAAK,CAAC;oBACrB,MAAM,EAAE,IAAI;iBACb,CAAC,CAAC,CAAC;aACL;iBAAM,IAAI,MAAM,IAAI,MAAM,CAAC,MAAM,EAAE;gBAElC,MAAM,SAAS,GAAG,MAAM,CAAC;gBACzB,MAAM,YAAY,GAAiB,EAAE,CAAC;gBACtC,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;oBAC3C,YAAY,CAAC,IAAI,CAAC;wBAChB,CAAC,EAAE,MAAA,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC9B,CAAC,EAAE,MAAA,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;qBAC/B,CAAC,CAAC;iBACJ;gBACD,MAAM,QAAQ,GAAG,aAAa,CAAC,SAAS,EAAE,SAAS,EAAE,EAAE,YAAY,EAAE,CAAC,CAAC;gBACvE,MAAM,WAAW,GAAG,aAAa,CAC/B,YAAY,EACZ,SAAS,KAAK,YAAY,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,SAAS,KAAK,WAAW,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,EAC/F,EAAE,YAAY,EAAE,CACjB,CAAC;gBAEF,IAAI,CAAC,SAAS,GAAG,EAAE,GAAG,EAAE,QAAQ,EAAE,MAAM,EAAE,WAAW,EAAE,CAAC;aACzD;iBAAM;gBACL,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;gBACtB,IAAI,CAAC,mBAAmB,EAAE,CAAC;gBAC3B,OAAO;aACR;YACD,IAAI,CAAC,mBAAmB,EAAE,CAAC;SAC5B;QAED,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE;YACjC,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YAE5E,IAAI,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,KAAK,CAAC,EAAE;gBACnC,QAAQ,CAAC,KAAK,EAAE,CAAC;aAClB;YACD,IAAI,SAAS,KAAK,CAAC,EAAE;gBACnB,IAAI,IAAI,GAAG,KAAK,CAAC;gBAEjB,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;oBACtC,IAAI,IAAI,EAAE;wBACR,OAAO;qBACR;oBACD,IAAI,GAAG,IAAI,CAAC,eAAe,CACzB,OAAO,EACP,KAAK,EACL,MAAM,EACN,WAAW,EACX,QAAQ,EACR,aAAa,EACb,QAAQ,CAAC,KAAK,CAAC,EACf,CAAC,aAAa,EAAE,IAAI,CAAC,SAAS,CAAC,EAC/B,SAAS,EACT,CAAC,EACD,CAAC,EACD,CAAC,EACD,IAAI,EACJ,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;gBACJ,CAAC,CAAC,CAAC;aACJ;iBAAM;gBAGL,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC,CAAC;gBAE9E,MAAM,eAAe,GAAG,SAAS,GAAG,WAAW,CAAC;gBAEhD,IAAI,qBAAqB,GAAG,CAAC,CAAC;gBAC9B,IAAI,IAAI,GAAG,KAAK,CAAC;gBACjB,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;oBACtC,IAAI,IAAI,EAAE;wBACR,OAAO;qBACR;oBACD,MAAM,YAAY,GAAG,KAAK,CAAC,GAAG,CAAC,SAAS,EAAE,CAAC;oBAC3C,MAAM,GAAG,GAAG,CAAC,eAAe,GAAG,qBAAqB,CAAC,GAAG,YAAY,CAAC;oBACrE,qBAAqB,IAAI,YAAY,CAAC;oBACtC,IAAI,GAAG,GAAG,CAAC,EAAE;wBACX,IAAI,GAAG,IAAI,CAAC,eAAe,CACzB,OAAO,EACP,KAAK,EACL,MAAM,EACN,WAAW,EACX,QAAQ,EACR,aAAa,EACb,QAAQ,CAAC,KAAK,CAAC,EACf,CAAC,aAAa,EAAE,IAAI,CAAC,SAAS,CAAC,EAC/B,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC,EACX,CAAC,EACD,CAAC,EACD,CAAC,EACD,IAAI,EACJ,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;qBACH;gBACH,CAAC,CAAC,CAAC;aACJ;SACF;aAAM;YACL,IAAI,CAAC,eAAe,CAClB,OAAO,EACP,IAAI,CAAC,SAA2B,EAChC,MAAM,EACN,WAAW,EACX,QAAQ,EACR,aAAa,EACb,IAAI,CAAC,SAAS,EACd,aAAa,EACb,SAAS,EACT,CAAC,EACD,CAAC,EACD,CAAC,EACD,IAAI,EACJ,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;SACH;IACH,CAAC;IAED,IAAI,CAAC,IAAW,EAAE,aAA6B,EAAE,WAAyB,EAAE,MAAiC;QAC3G,MAAM,aAAa,GAAG,QAAQ,CAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IAC9D,CAAC;IAiBS,eAAe,CACvB,OAAmB,EACnB,KAAqB,EACrB,IAAa,EACb,WAAmB,EACnB,MAAe,EACf,aAAqB,EACrB,SAAyC,EACzC,gBAAoF,EACpF,SAAiB,EACjB,OAAe,EACf,OAAe,EACf,OAAe,EACf,IAAW,EACX,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,IAAI,GAAG,GAAG,KAAK,CAAC;QAChB,GAAG;YACD,GAAG;gBACH,IAAI,CAAC,gBAAgB,CACnB,OAAO,EACP,KAAK,EACL,IAAI,EACJ,WAAW,EACX,MAAM,EACN,aAAa,EACb,SAAS,EACT,gBAAgB,EAChB,SAAS,EACT,OAAO,EACP,OAAO,EACP,OAAO,EACP,IAAI,EACJ,WAAW,EACX,KAAK,EACL,MAAM,EACN,QAAQ,CACT,CAAC;QACJ,GAAG;YACD,GAAG;gBACH,IAAI,CAAC,gBAAgB,CACnB,OAAO,EACP,KAAK,EACL,IAAI,EACJ,WAAW,EACX,MAAM,EACN,aAAa,EACb,SAAS,EACT,gBAAgB,EAChB,SAAS,EACT,OAAO,EACP,OAAO,EACP,OAAO,EACP,IAAI,EACJ,WAAW,EACX,IAAI,EACJ,MAAM,EACN,QAAQ,CACT,CAAC;QACJ,OAAO,GAAG,CAAC;IACb,CAAC;IAES,gBAAgB,CACxB,OAAmB,EACnB,KAAqB,EACrB,IAAa,EACb,WAAmB,EACnB,MAAe,EACf,aAAqB,EACrB,SAAyC,EACzC,gBAAoF,EACpF,SAAiB,EACjB,OAAe,EACf,OAAe,EACf,OAAe,EACf,IAAW,EACX,WAAyB,EACzB,OAAgB,EAChB,MAIY,EACZ,QAIY;;QAEZ,IACE,CAAC,CACC,KAAK;YACL,KAAK,CAAC,GAAG;YACT,KAAK,CAAC,MAAM;YACZ,KAAK,CAAC,GAAG,CAAC,MAAM;YAChB,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM;YACvB,KAAK,CAAC,MAAM,CAAC,MAAM;YACnB,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,CAC3B,EACD;YACA,OAAO;SACR;QAED,IAAI,EAAE,aAAa,EAAE,UAAU,EAAE,UAAU,EAAE,cAAc,EAAE,GAAG,SAAS,CAAC;QAC1E,MAAM,EAAE,GAAG,EAAE,CAAC;QACd,IAAI,OAAO,EAAE;YACX,IAAI,OAAO,CAAC,gBAAgB,CAAC,EAAE;gBAC7B,aAAa,GAAG,MAAA,aAAa,aAAb,aAAa,cAAb,aAAa,GAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,aAAa,mCAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC;gBACxG,UAAU,GAAG,MAAA,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,UAAU,mCAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;gBAC5F,UAAU,GAAG,MAAA,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,UAAU,mCAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;gBAC5F,cAAc,GAAG,MAAA,cAAc,aAAd,cAAc,cAAd,cAAc,GAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,cAAc,mCAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC;aAC7G;iBAAM;gBACL,aAAa,GAAG,aAAa,aAAb,aAAa,cAAb,aAAa,GAAI,gBAAgB,CAAC,aAAa,CAAC;gBAChE,UAAU,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,gBAAgB,CAAC,UAAU,CAAC;gBACvD,UAAU,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,gBAAgB,CAAC,UAAU,CAAC;gBACvD,cAAc,GAAG,cAAc,aAAd,cAAc,cAAd,cAAc,GAAI,gBAAgB,CAAC,cAAc,CAAC;aACpE;YAGD,IAAI,aAAa,KAAK,SAAS,IAAI,aAAa,KAAK,MAAM,EAAE;gBAC3D,aAAa,GAAG,MAAM,CAAC;aACxB;YAED,IAAI,OAAO,CAAC,gBAAgB,CAAC,EAAE;gBAC7B,gBAAgB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;aAC3C;iBAAM;gBACL,EAAE,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;aAC3B;YACD,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACpB;QAED,IAAI,OAAO,IAAI,aAAa,KAAK,MAAM,EAAE;YACvC,OAAO,KAAK,CAAC;SACd;QAED,OAAO,CAAC,SAAS,EAAE,CAAC;QAEpB,MAAM,GAAG,GAAY,KAAK,CAAC;QAC3B,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAC5C,IAAI,SAAS,GAAG,SAAS,CAAC,GAAG,CAAC;QAC9B,IAAI,IAAgB,CAAC;QACrB,IAAI,MAAkB,CAAC;QACvB,IAAI,QAAQ,EAAE;YACZ,MAAM,MAAM,GAAG,QAAQ,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YAC7C,MAAM,QAAQ,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC7B,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAC5B,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;SAChD;aAAM;YACL,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACnB,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;SAClC;QACD,MAAM,YAAY,GAAG,GAAG,CAAC,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QAC5C,MAAM,YAAY,GAAG,GAAG,CAAC,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QAC5C,IAAI,IAAI,CAAC,EAAE,IAAI,IAAI,EAAE;YACnB,SAAS,GAAG,SAAS,CAAC,GAAG,CAAC;SAC3B;aAAM,IAAI,IAAI,CAAC,EAAE,IAAI,IAAI,EAAE;YAC1B,SAAS,GAAG,SAAS,CAAC,MAAM,CAAC;SAC9B;aAAM,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,GAAG,YAAY,CAAC,EAAE;YACxD,SAAS,GAAG,SAAS,CAAC,GAAG,CAAC;SAC3B;aAAM;YACL,SAAS,GAAG,YAAY,GAAG,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC;SAC5E;QACD,gBAAgB,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,aAAa,EAAE,KAAK,EAAE,SAAS,EAAE;YACnF,OAAO;YACP,OAAO;YACP,OAAO;YACP,SAAS;YACT,WAAW,EAAE,OAAO;YACpB,IAAI,EAAE,aAAa;YACnB,KAAK,EAAE,UAAU;YACjB,KAAK,EAAE,UAAU;SAClB,CAAC,CAAC;QAEH,IAAI,CAAC,gBAAgB,CACnB,IAAI,EACJ,OAAO,EACP,OAAO,EACP,OAAO,EACP,CAAC,CAAC,WAAW,EACb,KAAK,EACL,IAAI,EACJ,KAAK,EACL,gBAAuB,EACvB,WAAW,EACX,MAAM,EACN,IAAI,EACJ,EAAE,SAAS,EAAE,CACd,CAAC;QAGF,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,SAAS,EAAE,gBAAgB,CAAC,CAAC;QAE9F,MAAM,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,SAAS,CAAC;QACrD,IAAI,IAAI,KAAK,KAAK,EAAE;YAClB,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,SAAS,EAAE,gBAAgB,CAAC,CAAC;aAC9C;iBAAM,IAAI,WAAW,EAAE;gBACtB,OAAO,CAAC,cAAc,CACpB,IAAI,EACJ,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,EACpC,OAAO,GAAG,OAAO,EACjB,OAAO,GAAG,OAAO,EACjB,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,gBAAgB,CAChC,CAAC;gBACF,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,IAAI,EACJ,OAAO,EACP,OAAO,EACP,OAAO,EACP,CAAC,CAAC,WAAW,EACb,KAAK,EACL,IAAI,EACJ,KAAK,EACL,gBAAuB,EACvB,WAAW,EACX,MAAM,EACN,IAAI,EACJ,EAAE,SAAS,EAAE,CACd,CAAC;QAEF,IAAI,MAAM,KAAK,KAAK,EAAE;YACpB,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,SAAS,EAAE,gBAAgB,CAAC,CAAC;aAChD;iBAAM;gBACL,MAAM,EAAE,MAAM,GAAG,gBAAgB,IAAI,gBAAgB,CAAC,CAAC,CAAC,IAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,GAAG,SAAS,CAAC;gBACrG,IAAI,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;oBACtE,OAAO,CAAC,SAAS,EAAE,CAAC;oBACpB,YAAY,CACV,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,aAAa,EAChD,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,EACpC,SAAS,EACT,SAAS,KAAK,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EACvC;wBACE,OAAO;wBACP,OAAO;wBACP,OAAO;wBACP,WAAW,EAAE,OAAO;wBACpB,IAAI,EAAE,aAAa;wBACnB,KAAK,EAAE,UAAU;wBACjB,KAAK,EAAE,UAAU;qBAClB,CACF,CAAC;iBACH;gBACD,OAAO,CAAC,cAAc,CACpB,IAAI,EACJ,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,EACpC,OAAO,GAAG,OAAO,EACjB,OAAO,GAAG,OAAO,EACjB,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,gBAAgB,CAChC,CAAC;gBACF,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,OAAO,GAAG,CAAC;IACb,CAAC;CACF,CAAA;AAnpBY,uBAAuB;IADnC,UAAU,EAAE;IAMR,WAAA,MAAM,CAAC,oBAAoB,CAAC,CAAA;IAC5B,WAAA,KAAK,CAAC,sBAAsB,CAAC,CAAA;;GANrB,uBAAuB,CAmpBnC;SAnpBY,uBAAuB","file":"area-render.js","sourcesContent":["import type { IPointLike } from '@visactor/vutils';\nimport { abs, isArray, min } from '@visactor/vutils';\nimport { inject, injectable, named } from '../../../common/inversify-lite';\nimport type {\n IArea,\n IAreaCacheItem,\n IAreaGraphicAttribute,\n IGraphicAttribute,\n IContext2d,\n ICurveType,\n IMarkAttribute,\n IThemeAttribute,\n ISegPath2D,\n IDirection,\n IAreaRenderContribution,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n IContributionProvider,\n IStrokeType\n} from '../../../interface';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport {\n genLinearSegments,\n genBasisSegments,\n genMonotoneXSegments,\n genMonotoneYSegments,\n genStepSegments,\n genLinearClosedSegments\n} from '../../../common/segment';\n\nimport { getTheme } from '../../../graphic/theme';\nimport { drawPathProxy, fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport { AreaRenderContribution } from './contributions/constants';\nimport { BaseRenderContributionTime, Direction } from '../../../common/enums';\nimport { drawAreaSegments } from '../../../common/render-area';\nimport { AREA_NUMBER_TYPE } from '../../../graphic/constants';\nimport { drawSegments } from '../../../common/render-curve';\nimport { BaseRender } from './base-render';\nimport {\n defaultAreaBackgroundRenderContribution,\n defaultAreaTextureRenderContribution\n} from './contributions/area-contribution-render';\nimport { segments } from '../../../common/shape/arc';\nimport { genCatmullRomSegments } from '../../../common/segment/catmull-rom';\nimport { genCatmullRomClosedSegments } from '../../../common/segment/catmull-rom-close';\n\nfunction calcLineCache(\n points: IPointLike[],\n curveType: ICurveType,\n params?: { direction?: IDirection; startPoint?: IPointLike; curveTension?: number }\n): ISegPath2D | null {\n switch (curveType) {\n case 'linear':\n return genLinearSegments(points, params);\n case 'basis':\n return genBasisSegments(points, params);\n case 'monotoneX':\n return genMonotoneXSegments(points, params);\n case 'monotoneY':\n return genMonotoneYSegments(points, params);\n case 'step':\n return genStepSegments(points, 0.5, params);\n case 'stepBefore':\n return genStepSegments(points, 0, params);\n case 'stepAfter':\n return genStepSegments(points, 1, params);\n case 'catmullRom':\n return genCatmullRomSegments(points, params?.curveTension ?? 0.5, params);\n case 'catmullRomClosed':\n return genCatmullRomClosedSegments(points, params?.curveTension ?? 0.5, params);\n case 'linearClosed':\n return genLinearClosedSegments(points, params);\n default:\n return genLinearSegments(points, params);\n }\n}\n\n@injectable()\nexport class DefaultCanvasAreaRender extends BaseRender<IArea> implements IGraphicRender {\n type: 'area';\n numberType: number = AREA_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(AreaRenderContribution)\n protected readonly areaRenderContribitions: IContributionProvider<IAreaRenderContribution>\n ) {\n super();\n this.builtinContributions = [defaultAreaTextureRenderContribution, defaultAreaBackgroundRenderContribution];\n this.init(areaRenderContribitions);\n }\n\n drawLinearAreaHighPerformance(\n area: IArea,\n context: IContext2d,\n fill: boolean,\n stroke: boolean,\n fillOpacity: number,\n strokeOpacity: number,\n offsetX: number,\n offsetY: number,\n areaAttribute: Required<IAreaGraphicAttribute>,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const { points } = area.attribute;\n if (points.length < 2) {\n return;\n }\n context.beginPath();\n\n const z = this.z ?? 0;\n const startP = points[0];\n\n context.moveTo(startP.x + offsetX, startP.y + offsetY, z);\n for (let i = 1; i < points.length; i++) {\n const p = points[i];\n context.lineTo(p.x + offsetX, p.y + offsetY, z);\n }\n for (let i = points.length - 1; i >= 0; i--) {\n const p = points[i];\n context.lineTo((p.x1 ?? p.x) + offsetX, (p.y1 ?? p.y) + offsetY, z);\n }\n context.closePath();\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(area, area.attribute, areaAttribute);\n\n this.beforeRenderStep(\n area,\n context,\n offsetX,\n offsetY,\n !!fillOpacity,\n false,\n fill,\n false,\n areaAttribute as any,\n drawContext,\n fillCb,\n null,\n { attribute: area.attribute }\n );\n\n const { x: originX = 0, x: originY = 0 } = area.attribute;\n if (fill !== false) {\n if (fillCb) {\n fillCb(context, area.attribute, areaAttribute);\n } else if (fillOpacity) {\n context.setCommonStyle(area, area.attribute, originX - offsetX, originY - offsetY, areaAttribute);\n context.fill();\n }\n }\n\n this.afterRenderStep(\n area,\n context,\n offsetX,\n offsetY,\n !!fillOpacity,\n false,\n fill,\n false,\n areaAttribute as any,\n drawContext,\n fillCb,\n null,\n { attribute: area.attribute }\n );\n\n if (stroke) {\n const { stroke = areaAttribute && areaAttribute.stroke } = area.attribute;\n if (isArray(stroke) && (stroke[0] || stroke[2]) && stroke[1] === false) {\n context.beginPath();\n if (stroke[0]) {\n context.moveTo(startP.x + offsetX, startP.y + offsetY, z);\n for (let i = 1; i < points.length; i++) {\n const p = points[i];\n context.lineTo(p.x + offsetX, p.y + offsetY, z);\n }\n } else if (stroke[2]) {\n const endP = points[points.length - 1];\n context.moveTo(endP.x + offsetX, endP.y + offsetY, z);\n for (let i = points.length - 2; i >= 0; i--) {\n const p = points[i];\n context.lineTo((p.x1 ?? p.x) + offsetX, (p.y1 ?? p.y) + offsetY, z);\n }\n }\n }\n if (strokeCb) {\n strokeCb(context, area.attribute, areaAttribute);\n } else {\n context.setStrokeStyle(area, area.attribute, originX - offsetX, originY - offsetY, areaAttribute);\n context.stroke();\n }\n }\n }\n\n drawShape(\n area: IArea,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const areaAttribute = getTheme(area, params?.theme).area;\n const {\n fill = areaAttribute.fill,\n stroke = areaAttribute.stroke,\n fillOpacity = areaAttribute.fillOpacity,\n z = areaAttribute.z,\n strokeOpacity = areaAttribute.strokeOpacity,\n curveTension = areaAttribute.curveTension\n } = area.attribute;\n\n const data = this.valid(area, areaAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { doFill, doStroke } = data;\n\n const { clipRange = areaAttribute.clipRange, closePath, points, segments } = area.attribute;\n let { curveType = areaAttribute.curveType } = area.attribute;\n if (closePath && curveType === 'linear') {\n curveType = 'linearClosed';\n }\n\n if (clipRange === 1 && !segments && !points.some(p => p.defined === false) && curveType === 'linear') {\n return this.drawLinearAreaHighPerformance(\n area,\n context,\n !!fill,\n doStroke,\n fillOpacity,\n strokeOpacity,\n x,\n y,\n areaAttribute,\n drawContext,\n params,\n fillCb,\n strokeCb\n );\n }\n\n // 更新cache\n if (area.shouldUpdateShape()) {\n if (segments && segments.length) {\n let startPoint: IPointLike;\n let lastTopSeg: { endX: number; endY: number };\n const topCaches = segments\n .map((seg, index) => {\n if (seg.points.length <= 1) {\n // 第一个点的话,直接设置lastTopSeg\n if (index === 0) {\n seg.points[0] && (lastTopSeg = { endX: seg.points[0].x, endY: seg.points[0].y });\n return null;\n }\n }\n // 添加上一个segment结束的点作为这个segment的起始点\n if (index === 1) {\n startPoint = { x: lastTopSeg.endX, y: lastTopSeg.endY };\n } else if (index > 1) {\n startPoint.x = lastTopSeg.endX;\n startPoint.y = lastTopSeg.endY;\n }\n const data = calcLineCache(seg.points, curveType, {\n startPoint,\n curveTension\n });\n lastTopSeg = data;\n return data;\n })\n .filter(item => !!item);\n let lastBottomSeg: ISegPath2D;\n const bottomCaches = [];\n for (let i = segments.length - 1; i >= 0; i--) {\n const points = segments[i].points;\n const bottomPoints: IPointLike[] = [];\n for (let i = points.length - 1; i >= 0; i--) {\n bottomPoints.push({\n x: points[i].x1 ?? points[i].x,\n y: points[i].y1 ?? points[i].y\n });\n }\n // 处理一下bottom的segments,bottom的segments需要手动添加endPoints\n if (i !== 0) {\n const lastSegmentPoints = segments[i - 1].points;\n const endPoint = lastSegmentPoints[lastSegmentPoints.length - 1];\n endPoint &&\n bottomPoints.push({\n x: endPoint.x1 ?? endPoint.x,\n y: endPoint.y1 ?? endPoint.y\n });\n }\n if (bottomPoints.length > 1) {\n lastBottomSeg = calcLineCache(\n bottomPoints,\n curveType === 'stepBefore' ? 'stepAfter' : curveType === 'stepAfter' ? 'stepBefore' : curveType,\n { curveTension }\n );\n bottomCaches.unshift(lastBottomSeg);\n }\n }\n area.cacheArea = bottomCaches.map((item, index) => ({\n top: topCaches[index],\n bottom: item\n }));\n } else if (points && points.length) {\n // 转换points\n const topPoints = points;\n const bottomPoints: IPointLike[] = [];\n for (let i = points.length - 1; i >= 0; i--) {\n bottomPoints.push({\n x: points[i].x1 ?? points[i].x,\n y: points[i].y1 ?? points[i].y\n });\n }\n const topCache = calcLineCache(topPoints, curveType, { curveTension });\n const bottomCache = calcLineCache(\n bottomPoints,\n curveType === 'stepBefore' ? 'stepAfter' : curveType === 'stepAfter' ? 'stepBefore' : curveType,\n { curveTension }\n );\n\n area.cacheArea = { top: topCache, bottom: bottomCache };\n } else {\n area.cacheArea = null;\n area.clearUpdateShapeTag();\n return;\n }\n area.clearUpdateShapeTag();\n }\n\n if (Array.isArray(area.cacheArea)) {\n const segments = area.attribute.segments.filter(item => item.points.length);\n // 如果第一个seg只有一个点,那么shift出去\n if (segments[0].points.length === 1) {\n segments.shift();\n }\n if (clipRange === 1) {\n let skip = false;\n // 性能优化,不需要clip的线段不需要计算长度\n area.cacheArea.forEach((cache, index) => {\n if (skip) {\n return;\n }\n skip = this.drawSegmentItem(\n context,\n cache,\n doFill,\n fillOpacity,\n doStroke,\n strokeOpacity,\n segments[index],\n [areaAttribute, area.attribute],\n clipRange,\n x,\n y,\n z,\n area,\n drawContext,\n fillCb,\n strokeCb\n );\n });\n } else {\n // 如果是segments的话,每个clipRange需要重新计算\n // 整个线段的总长度\n const totalLength = area.cacheArea.reduce((l, c) => l + c.top.getLength(), 0);\n // 总需要绘制的长度\n const totalDrawLength = clipRange * totalLength;\n // 直到上次绘制的长度\n let drawedLengthUntilLast = 0;\n let skip = false;\n area.cacheArea.forEach((cache, index) => {\n if (skip) {\n return;\n }\n const curSegLength = cache.top.getLength();\n const _cr = (totalDrawLength - drawedLengthUntilLast) / curSegLength;\n drawedLengthUntilLast += curSegLength;\n if (_cr > 0) {\n skip = this.drawSegmentItem(\n context,\n cache,\n doFill,\n fillOpacity,\n doStroke,\n strokeOpacity,\n segments[index],\n [areaAttribute, area.attribute],\n min(_cr, 1),\n x,\n y,\n z,\n area,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n });\n }\n } else {\n this.drawSegmentItem(\n context,\n area.cacheArea as IAreaCacheItem,\n doFill,\n fillOpacity,\n doStroke,\n strokeOpacity,\n area.attribute,\n areaAttribute,\n clipRange,\n x,\n y,\n z,\n area,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n }\n\n draw(area: IArea, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const areaAttribute = getTheme(area, params?.theme).area;\n this._draw(area, areaAttribute, false, drawContext, params);\n }\n\n /**\n * 绘制segment\n * @param context\n * @param cache\n * @param fill\n * @param stroke\n * @param attribute\n * @param defaultAttribute\n * @param clipRange\n * @param offsetX\n * @param offsetY\n * @param fillCb\n * @param strokeCb\n * @returns 返回true代表跳过后续绘制\n */\n protected drawSegmentItem(\n context: IContext2d,\n cache: IAreaCacheItem,\n fill: boolean,\n fillOpacity: number,\n stroke: boolean,\n strokeOpacity: number,\n attribute: Partial<IAreaGraphicAttribute>,\n defaultAttribute: Required<IAreaGraphicAttribute> | Partial<IAreaGraphicAttribute>[],\n clipRange: number,\n offsetX: number,\n offsetY: number,\n offsetZ: number,\n area: IArea,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute | IThemeAttribute[]\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute | IThemeAttribute[]\n ) => boolean\n ): boolean {\n let ret = false;\n ret =\n ret ||\n this._drawSegmentItem(\n context,\n cache,\n fill,\n fillOpacity,\n stroke,\n strokeOpacity,\n attribute,\n defaultAttribute,\n clipRange,\n offsetX,\n offsetY,\n offsetZ,\n area,\n drawContext,\n false,\n fillCb,\n strokeCb\n );\n ret =\n ret ||\n this._drawSegmentItem(\n context,\n cache,\n fill,\n fillOpacity,\n stroke,\n strokeOpacity,\n attribute,\n defaultAttribute,\n clipRange,\n offsetX,\n offsetY,\n offsetZ,\n area,\n drawContext,\n true,\n fillCb,\n strokeCb\n );\n return ret;\n }\n\n protected _drawSegmentItem(\n context: IContext2d,\n cache: IAreaCacheItem,\n fill: boolean,\n fillOpacity: number,\n stroke: boolean,\n strokeOpacity: number,\n attribute: Partial<IAreaGraphicAttribute>,\n defaultAttribute: Required<IAreaGraphicAttribute> | Partial<IAreaGraphicAttribute>[],\n clipRange: number,\n offsetX: number,\n offsetY: number,\n offsetZ: number,\n area: IArea,\n drawContext: IDrawContext,\n connect: boolean,\n fillCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute | IThemeAttribute[]\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute | IThemeAttribute[]\n ) => boolean\n ) {\n if (\n !(\n cache &&\n cache.top &&\n cache.bottom &&\n cache.top.curves &&\n cache.top.curves.length &&\n cache.bottom.curves &&\n cache.bottom.curves.length\n )\n ) {\n return;\n }\n // 绘制connect区域\n let { connectedType, connectedX, connectedY, connectedStyle } = attribute;\n const da = [];\n if (connect) {\n if (isArray(defaultAttribute)) {\n connectedType = connectedType ?? defaultAttribute[0].connectedType ?? defaultAttribute[1].connectedType;\n connectedX = connectedX ?? defaultAttribute[0].connectedX ?? defaultAttribute[1].connectedX;\n connectedY = connectedY ?? defaultAttribute[0].connectedY ?? defaultAttribute[1].connectedY;\n connectedStyle = connectedStyle ?? defaultAttribute[0].connectedStyle ?? defaultAttribute[1].connectedStyle;\n } else {\n connectedType = connectedType ?? defaultAttribute.connectedType;\n connectedX = connectedX ?? defaultAttribute.connectedX;\n connectedY = connectedY ?? defaultAttribute.connectedY;\n connectedStyle = connectedStyle ?? defaultAttribute.connectedStyle;\n }\n\n // 如果有非法值就是none\n if (connectedType !== 'connect' && connectedType !== 'zero') {\n connectedType = 'none';\n }\n\n if (isArray(defaultAttribute)) {\n defaultAttribute.forEach(i => da.push(i));\n } else {\n da.push(defaultAttribute);\n }\n da.push(attribute);\n }\n\n if (connect && connectedType === 'none') {\n return false;\n }\n\n context.beginPath();\n\n const ret: boolean = false;\n const { points, segments } = area.attribute;\n let direction = Direction.ROW;\n let endP: IPointLike;\n let startP: IPointLike;\n if (segments) {\n const endSeg = segments[segments.length - 1];\n const startSeg = segments[0];\n startP = startSeg.points[0];\n endP = endSeg.points[endSeg.points.length - 1];\n } else {\n startP = points[0];\n endP = points[points.length - 1];\n }\n const xTotalLength = abs(endP.x - startP.x);\n const yTotalLength = abs(endP.y - startP.y);\n if (endP.x1 == null) {\n direction = Direction.ROW;\n } else if (endP.y1 == null) {\n direction = Direction.COLUMN;\n } else if (!Number.isFinite(xTotalLength + yTotalLength)) {\n direction = Direction.ROW;\n } else {\n direction = xTotalLength > yTotalLength ? Direction.ROW : Direction.COLUMN;\n }\n drawAreaSegments(context.camera ? context : context.nativeContext, cache, clipRange, {\n offsetX,\n offsetY,\n offsetZ,\n direction,\n drawConnect: connect,\n mode: connectedType,\n zeroX: connectedX,\n zeroY: connectedY\n });\n\n this.beforeRenderStep(\n area,\n context,\n offsetX,\n offsetY,\n !!fillOpacity,\n false,\n fill,\n false,\n defaultAttribute as any,\n drawContext,\n fillCb,\n null,\n { attribute }\n );\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(area, attribute, defaultAttribute);\n\n const { x: originX = 0, x: originY = 0 } = attribute;\n if (fill !== false) {\n if (fillCb) {\n fillCb(context, attribute, defaultAttribute);\n } else if (fillOpacity) {\n context.setCommonStyle(\n area,\n connect ? connectedStyle : attribute,\n originX - offsetX,\n originY - offsetY,\n connect ? da : defaultAttribute\n );\n context.fill();\n }\n }\n\n this.afterRenderStep(\n area,\n context,\n offsetX,\n offsetY,\n !!fillOpacity,\n false,\n fill,\n false,\n defaultAttribute as any,\n drawContext,\n fillCb,\n null,\n { attribute }\n );\n\n if (stroke !== false) {\n if (strokeCb) {\n strokeCb(context, attribute, defaultAttribute);\n } else {\n const { stroke = defaultAttribute && defaultAttribute[1] && defaultAttribute[1].stroke } = attribute;\n if (isArray(stroke) && (stroke[0] || stroke[2]) && stroke[1] === false) {\n context.beginPath();\n drawSegments(\n context.camera ? context : context.nativeContext,\n stroke[0] ? cache.top : cache.bottom,\n clipRange,\n direction === Direction.ROW ? 'x' : 'y',\n {\n offsetX,\n offsetY,\n offsetZ,\n drawConnect: connect,\n mode: connectedType,\n zeroX: connectedX,\n zeroY: connectedY\n }\n );\n }\n context.setStrokeStyle(\n area,\n connect ? connectedStyle : attribute,\n originX - offsetX,\n originY - offsetY,\n connect ? da : defaultAttribute\n );\n context.stroke();\n }\n }\n\n return ret;\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/render/contributions/render/area-render.ts"],"names":[],"mappings":";;;;;;;;;;;;AACA,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,MAAM,kBAAkB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,gCAAgC,CAAC;AAqB3E,OAAO,EAAE,oBAAoB,EAAE,MAAM,uCAAuC,CAAC;AAC7E,OAAO,EACL,iBAAiB,EACjB,gBAAgB,EAChB,oBAAoB,EACpB,oBAAoB,EACpB,eAAe,EACf,uBAAuB,EACxB,MAAM,yBAAyB,CAAC;AAEjC,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAElD,OAAO,EAAE,sBAAsB,EAAE,MAAM,2BAA2B,CAAC;AACnE,OAAO,EAA8B,SAAS,EAAE,MAAM,uBAAuB,CAAC;AAC9E,OAAO,EAAE,gBAAgB,EAAE,MAAM,6BAA6B,CAAC;AAC/D,OAAO,EAAE,gBAAgB,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EACL,uCAAuC,EACvC,oCAAoC,EACrC,MAAM,0CAA0C,CAAC;AAElD,OAAO,EAAE,qBAAqB,EAAE,MAAM,qCAAqC,CAAC;AAC5E,OAAO,EAAE,2BAA2B,EAAE,MAAM,2CAA2C,CAAC;AAExF,SAAS,aAAa,CACpB,MAAoB,EACpB,SAAqB,EACrB,MAAmF;;IAEnF,QAAQ,SAAS,EAAE;QACjB,KAAK,QAAQ;YACX,OAAO,iBAAiB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC3C,KAAK,OAAO;YACV,OAAO,gBAAgB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,KAAK,WAAW;YACd,OAAO,oBAAoB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC9C,KAAK,WAAW;YACd,OAAO,oBAAoB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC9C,KAAK,MAAM;YACT,OAAO,eAAe,CAAC,MAAM,EAAE,GAAG,EAAE,MAAM,CAAC,CAAC;QAC9C,KAAK,YAAY;YACf,OAAO,eAAe,CAAC,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QAC5C,KAAK,WAAW;YACd,OAAO,eAAe,CAAC,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QAC5C,KAAK,YAAY;YACf,OAAO,qBAAqB,CAAC,MAAM,EAAE,MAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,YAAY,mCAAI,GAAG,EAAE,MAAM,CAAC,CAAC;QAC5E,KAAK,kBAAkB;YACrB,OAAO,2BAA2B,CAAC,MAAM,EAAE,MAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,YAAY,mCAAI,GAAG,EAAE,MAAM,CAAC,CAAC;QAClF,KAAK,cAAc;YACjB,OAAO,uBAAuB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QACjD;YACE,OAAO,iBAAiB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;KAC5C;AACH,CAAC;AAGM,IAAM,uBAAuB,GAA7B,MAAM,uBAAwB,SAAQ,UAAiB;IAI5D,YAGqB,uBAAuE;QAE1F,KAAK,EAAE,CAAC;QAFW,4BAAuB,GAAvB,uBAAuB,CAAgD;QAL5F,eAAU,GAAW,gBAAgB,CAAC;QAQpC,IAAI,CAAC,oBAAoB,GAAG,CAAC,oCAAoC,EAAE,uCAAuC,CAAC,CAAC;QAC5G,IAAI,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;IACrC,CAAC;IAED,6BAA6B,CAC3B,IAAW,EACX,OAAmB,EACnB,IAAa,EACb,MAAe,EACf,WAAmB,EACnB,aAAqB,EACrB,OAAe,EACf,OAAe,EACf,aAA8C,EAC9C,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAEZ,MAAM,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAClC,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE;YACrB,OAAO;SACR;QACD,OAAO,CAAC,SAAS,EAAE,CAAC;QAEpB,MAAM,CAAC,GAAG,MAAA,IAAI,CAAC,CAAC,mCAAI,CAAC,CAAC;QACtB,MAAM,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QAEzB,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACtC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACpB,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;SACjD;QACD,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;YAC3C,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACpB,OAAO,CAAC,MAAM,CAAC,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;SACrE;QACD,OAAO,CAAC,SAAS,EAAE,CAAC;QAGpB,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;QAEhG,IAAI,CAAC,gBAAgB,CACnB,IAAI,EACJ,OAAO,EACP,OAAO,EACP,OAAO,EACP,CAAC,CAAC,WAAW,EACb,KAAK,EACL,IAAI,EACJ,KAAK,EACL,aAAoB,EACpB,WAAW,EACX,MAAM,EACN,IAAI,EACJ,EAAE,SAAS,EAAE,IAAI,CAAC,SAAS,EAAE,CAC9B,CAAC;QAEF,MAAM,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAC1D,IAAI,IAAI,KAAK,KAAK,EAAE;YAClB,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;aAChD;iBAAM,IAAI,WAAW,EAAE;gBACtB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,OAAO,EAAE,OAAO,GAAG,OAAO,EAAE,aAAa,CAAC,CAAC;gBAClG,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,IAAI,EACJ,OAAO,EACP,OAAO,EACP,OAAO,EACP,CAAC,CAAC,WAAW,EACb,KAAK,EACL,IAAI,EACJ,KAAK,EACL,aAAoB,EACpB,WAAW,EACX,MAAM,EACN,IAAI,EACJ,EAAE,SAAS,EAAE,IAAI,CAAC,SAAS,EAAE,CAC9B,CAAC;QAEF,IAAI,MAAM,EAAE;YACV,MAAM,EAAE,MAAM,GAAG,aAAa,IAAI,aAAa,CAAC,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;YAC1E,IAAI,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;gBACtE,OAAO,CAAC,SAAS,EAAE,CAAC;gBACpB,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;oBACb,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;oBAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;wBACtC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;wBACpB,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;qBACjD;iBACF;qBAAM,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;oBACpB,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;oBACvC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,GAAG,OAAO,EAAE,IAAI,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;oBACtD,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;wBAC3C,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;wBACpB,OAAO,CAAC,MAAM,CAAC,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC;qBACrE;iBACF;aACF;YACD,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;aAClD;iBAAM;gBACL,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,OAAO,EAAE,OAAO,GAAG,OAAO,EAAE,aAAa,CAAC,CAAC;gBAClG,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;IACH,CAAC;IAED,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAEZ,MAAM,aAAa,GAAG,QAAQ,CAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,MAAM,EACJ,IAAI,GAAG,aAAa,CAAC,IAAI,EACzB,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,WAAW,GAAG,aAAa,CAAC,WAAW,EACvC,CAAC,GAAG,aAAa,CAAC,CAAC,EACnB,aAAa,GAAG,aAAa,CAAC,aAAa,EAC3C,YAAY,GAAG,aAAa,CAAC,YAAY,EAC1C,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QAC/D,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC;QACxB,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,CAAC;QAEhD,MAAM,EAAE,SAAS,GAAG,aAAa,CAAC,SAAS,EAAE,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAC5F,IAAI,EAAE,SAAS,GAAG,aAAa,CAAC,SAAS,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAC7D,IAAI,SAAS,IAAI,SAAS,KAAK,QAAQ,EAAE;YACvC,SAAS,GAAG,cAAc,CAAC;SAC5B;QAED,IAAI,SAAS,KAAK,CAAC,IAAI,CAAC,QAAQ,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,KAAK,KAAK,CAAC,IAAI,SAAS,KAAK,QAAQ,EAAE;YACpG,OAAO,IAAI,CAAC,6BAA6B,CACvC,IAAI,EACJ,OAAO,EACP,CAAC,CAAC,IAAI,EACN,QAAQ,EACR,WAAW,EACX,aAAa,EACb,CAAC,EACD,CAAC,EACD,aAAa,EACb,WAAW,EACX,MAAM,EACN,MAAM,EACN,QAAQ,CACT,CAAC;SACH;QAGD,IAAI,IAAI,CAAC,iBAAiB,EAAE,EAAE;YAC5B,IAAI,QAAQ,IAAI,QAAQ,CAAC,MAAM,EAAE;gBAC/B,IAAI,UAAsB,CAAC;gBAC3B,IAAI,UAA0C,CAAC;gBAC/C,MAAM,SAAS,GAAG,QAAQ;qBACvB,GAAG,CAAC,CAAC,GAAG,EAAE,KAAK,EAAE,EAAE;oBAClB,IAAI,GAAG,CAAC,MAAM,CAAC,MAAM,IAAI,CAAC,EAAE;wBAE1B,IAAI,KAAK,KAAK,CAAC,EAAE;4BACf,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,EAAE,IAAI,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;4BACjF,OAAO,IAAI,CAAC;yBACb;qBACF;oBAED,IAAI,KAAK,KAAK,CAAC,EAAE;wBACf,UAAU,GAAG,EAAE,CAAC,EAAE,UAAU,CAAC,IAAI,EAAE,CAAC,EAAE,UAAU,CAAC,IAAI,EAAE,CAAC;qBACzD;yBAAM,IAAI,KAAK,GAAG,CAAC,EAAE;wBACpB,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC;wBAC/B,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC;qBAChC;oBACD,MAAM,IAAI,GAAG,aAAa,CAAC,GAAG,CAAC,MAAM,EAAE,SAAS,EAAE;wBAChD,UAAU;wBACV,YAAY;qBACb,CAAC,CAAC;oBACH,UAAU,GAAG,IAAI,CAAC;oBAClB,OAAO,IAAI,CAAC;gBACd,CAAC,CAAC;qBACD,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;gBAC1B,IAAI,aAAyB,CAAC;gBAC9B,MAAM,YAAY,GAAG,EAAE,CAAC;gBACxB,KAAK,IAAI,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;oBAC7C,MAAM,MAAM,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;oBAClC,MAAM,YAAY,GAAiB,EAAE,CAAC;oBACtC,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;wBAC3C,YAAY,CAAC,IAAI,CAAC;4BAChB,CAAC,EAAE,MAAA,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;4BAC9B,CAAC,EAAE,MAAA,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;yBAC/B,CAAC,CAAC;qBACJ;oBAED,IAAI,CAAC,KAAK,CAAC,EAAE;wBACX,MAAM,iBAAiB,GAAG,QAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC;wBACjD,MAAM,QAAQ,GAAG,iBAAiB,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;wBACjE,QAAQ;4BACN,YAAY,CAAC,IAAI,CAAC;gCAChB,CAAC,EAAE,MAAA,QAAQ,CAAC,EAAE,mCAAI,QAAQ,CAAC,CAAC;gCAC5B,CAAC,EAAE,MAAA,QAAQ,CAAC,EAAE,mCAAI,QAAQ,CAAC,CAAC;6BAC7B,CAAC,CAAC;qBACN;oBACD,IAAI,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE;wBAC3B,aAAa,GAAG,aAAa,CAC3B,YAAY,EACZ,SAAS,KAAK,YAAY,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,SAAS,KAAK,WAAW,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,EAC/F,EAAE,YAAY,EAAE,CACjB,CAAC;wBACF,YAAY,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;qBACrC;iBACF;gBACD,IAAI,CAAC,SAAS,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC;oBAClD,GAAG,EAAE,SAAS,CAAC,KAAK,CAAC;oBACrB,MAAM,EAAE,IAAI;iBACb,CAAC,CAAC,CAAC;aACL;iBAAM,IAAI,MAAM,IAAI,MAAM,CAAC,MAAM,EAAE;gBAElC,MAAM,SAAS,GAAG,MAAM,CAAC;gBACzB,MAAM,YAAY,GAAiB,EAAE,CAAC;gBACtC,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;oBAC3C,YAAY,CAAC,IAAI,CAAC;wBAChB,CAAC,EAAE,MAAA,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;wBAC9B,CAAC,EAAE,MAAA,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;qBAC/B,CAAC,CAAC;iBACJ;gBACD,MAAM,QAAQ,GAAG,aAAa,CAAC,SAAS,EAAE,SAAS,EAAE,EAAE,YAAY,EAAE,CAAC,CAAC;gBACvE,MAAM,WAAW,GAAG,aAAa,CAC/B,YAAY,EACZ,SAAS,KAAK,YAAY,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,SAAS,KAAK,WAAW,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,EAC/F,EAAE,YAAY,EAAE,CACjB,CAAC;gBAEF,IAAI,CAAC,SAAS,GAAG,EAAE,GAAG,EAAE,QAAQ,EAAE,MAAM,EAAE,WAAW,EAAE,CAAC;aACzD;iBAAM;gBACL,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;gBACtB,IAAI,CAAC,mBAAmB,EAAE,CAAC;gBAC3B,OAAO;aACR;YACD,IAAI,CAAC,mBAAmB,EAAE,CAAC;SAC5B;QAED,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE;YACjC,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YAE5E,IAAI,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,KAAK,CAAC,EAAE;gBACnC,QAAQ,CAAC,KAAK,EAAE,CAAC;aAClB;YACD,IAAI,SAAS,KAAK,CAAC,EAAE;gBACnB,IAAI,IAAI,GAAG,KAAK,CAAC;gBAEjB,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;oBACtC,IAAI,IAAI,EAAE;wBACR,OAAO;qBACR;oBACD,IAAI,GAAG,IAAI,CAAC,eAAe,CACzB,OAAO,EACP,KAAK,EACL,MAAM,EACN,WAAW,EACX,QAAQ,EACR,aAAa,EACb,QAAQ,CAAC,KAAK,CAAC,EACf,CAAC,aAAa,EAAE,IAAI,CAAC,SAAS,CAAC,EAC/B,SAAS,EACT,CAAC,EACD,CAAC,EACD,CAAC,EACD,IAAI,EACJ,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;gBACJ,CAAC,CAAC,CAAC;aACJ;iBAAM;gBAGL,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC,CAAC;gBAE9E,MAAM,eAAe,GAAG,SAAS,GAAG,WAAW,CAAC;gBAEhD,IAAI,qBAAqB,GAAG,CAAC,CAAC;gBAC9B,IAAI,IAAI,GAAG,KAAK,CAAC;gBACjB,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;oBACtC,IAAI,IAAI,EAAE;wBACR,OAAO;qBACR;oBACD,MAAM,YAAY,GAAG,KAAK,CAAC,GAAG,CAAC,SAAS,EAAE,CAAC;oBAC3C,MAAM,GAAG,GAAG,CAAC,eAAe,GAAG,qBAAqB,CAAC,GAAG,YAAY,CAAC;oBACrE,qBAAqB,IAAI,YAAY,CAAC;oBACtC,IAAI,GAAG,GAAG,CAAC,EAAE;wBACX,IAAI,GAAG,IAAI,CAAC,eAAe,CACzB,OAAO,EACP,KAAK,EACL,MAAM,EACN,WAAW,EACX,QAAQ,EACR,aAAa,EACb,QAAQ,CAAC,KAAK,CAAC,EACf,CAAC,aAAa,EAAE,IAAI,CAAC,SAAS,CAAC,EAC/B,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC,EACX,CAAC,EACD,CAAC,EACD,CAAC,EACD,IAAI,EACJ,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;qBACH;gBACH,CAAC,CAAC,CAAC;aACJ;SACF;aAAM;YACL,IAAI,CAAC,eAAe,CAClB,OAAO,EACP,IAAI,CAAC,SAA2B,EAChC,MAAM,EACN,WAAW,EACX,QAAQ,EACR,aAAa,EACb,IAAI,CAAC,SAAS,EACd,aAAa,EACb,SAAS,EACT,CAAC,EACD,CAAC,EACD,CAAC,EACD,IAAI,EACJ,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;SACH;IACH,CAAC;IAED,IAAI,CAAC,IAAW,EAAE,aAA6B,EAAE,WAAyB,EAAE,MAAiC;QAC3G,MAAM,aAAa,GAAG,QAAQ,CAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IAC9D,CAAC;IAiBS,eAAe,CACvB,OAAmB,EACnB,KAAqB,EACrB,IAAa,EACb,WAAmB,EACnB,MAAe,EACf,aAAqB,EACrB,SAAyC,EACzC,gBAAoF,EACpF,SAAiB,EACjB,OAAe,EACf,OAAe,EACf,OAAe,EACf,IAAW,EACX,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,IAAI,GAAG,GAAG,KAAK,CAAC;QAChB,GAAG;YACD,GAAG;gBACH,IAAI,CAAC,gBAAgB,CACnB,OAAO,EACP,KAAK,EACL,IAAI,EACJ,WAAW,EACX,MAAM,EACN,aAAa,EACb,SAAS,EACT,gBAAgB,EAChB,SAAS,EACT,OAAO,EACP,OAAO,EACP,OAAO,EACP,IAAI,EACJ,WAAW,EACX,KAAK,EACL,MAAM,EACN,QAAQ,CACT,CAAC;QACJ,GAAG;YACD,GAAG;gBACH,IAAI,CAAC,gBAAgB,CACnB,OAAO,EACP,KAAK,EACL,IAAI,EACJ,WAAW,EACX,MAAM,EACN,aAAa,EACb,SAAS,EACT,gBAAgB,EAChB,SAAS,EACT,OAAO,EACP,OAAO,EACP,OAAO,EACP,IAAI,EACJ,WAAW,EACX,IAAI,EACJ,MAAM,EACN,QAAQ,CACT,CAAC;QACJ,OAAO,GAAG,CAAC;IACb,CAAC;IAES,gBAAgB,CACxB,OAAmB,EACnB,KAAqB,EACrB,IAAa,EACb,WAAmB,EACnB,MAAe,EACf,aAAqB,EACrB,SAAyC,EACzC,gBAAoF,EACpF,SAAiB,EACjB,OAAe,EACf,OAAe,EACf,OAAe,EACf,IAAW,EACX,WAAyB,EACzB,OAAgB,EAChB,MAIY,EACZ,QAIY;;QAEZ,IACE,CAAC,CACC,KAAK;YACL,KAAK,CAAC,GAAG;YACT,KAAK,CAAC,MAAM;YACZ,KAAK,CAAC,GAAG,CAAC,MAAM;YAChB,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM;YACvB,KAAK,CAAC,MAAM,CAAC,MAAM;YACnB,KAAK,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,CAC3B,EACD;YACA,OAAO;SACR;QAED,IAAI,EAAE,aAAa,EAAE,UAAU,EAAE,UAAU,EAAE,cAAc,EAAE,GAAG,SAAS,CAAC;QAC1E,MAAM,EAAE,GAAG,EAAE,CAAC;QACd,IAAI,OAAO,EAAE;YACX,IAAI,OAAO,CAAC,gBAAgB,CAAC,EAAE;gBAC7B,aAAa,GAAG,MAAA,aAAa,aAAb,aAAa,cAAb,aAAa,GAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,aAAa,mCAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC;gBACxG,UAAU,GAAG,MAAA,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,UAAU,mCAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;gBAC5F,UAAU,GAAG,MAAA,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,UAAU,mCAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC;gBAC5F,cAAc,GAAG,MAAA,cAAc,aAAd,cAAc,cAAd,cAAc,GAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,cAAc,mCAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC;aAC7G;iBAAM;gBACL,aAAa,GAAG,aAAa,aAAb,aAAa,cAAb,aAAa,GAAI,gBAAgB,CAAC,aAAa,CAAC;gBAChE,UAAU,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,gBAAgB,CAAC,UAAU,CAAC;gBACvD,UAAU,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,gBAAgB,CAAC,UAAU,CAAC;gBACvD,cAAc,GAAG,cAAc,aAAd,cAAc,cAAd,cAAc,GAAI,gBAAgB,CAAC,cAAc,CAAC;aACpE;YAGD,IAAI,aAAa,KAAK,SAAS,IAAI,aAAa,KAAK,MAAM,EAAE;gBAC3D,aAAa,GAAG,MAAM,CAAC;aACxB;YAED,IAAI,OAAO,CAAC,gBAAgB,CAAC,EAAE;gBAC7B,gBAAgB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;aAC3C;iBAAM;gBACL,EAAE,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;aAC3B;YACD,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACpB;QAED,IAAI,OAAO,IAAI,aAAa,KAAK,MAAM,EAAE;YACvC,OAAO,KAAK,CAAC;SACd;QAED,OAAO,CAAC,SAAS,EAAE,CAAC;QAEpB,MAAM,GAAG,GAAY,KAAK,CAAC;QAC3B,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAC5C,IAAI,SAAS,GAAG,SAAS,CAAC,GAAG,CAAC;QAC9B,IAAI,IAAgB,CAAC;QACrB,IAAI,MAAkB,CAAC;QACvB,IAAI,QAAQ,EAAE;YACZ,MAAM,MAAM,GAAG,QAAQ,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YAC7C,MAAM,QAAQ,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC7B,MAAM,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAC5B,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;SAChD;aAAM;YACL,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACnB,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;SAClC;QACD,MAAM,YAAY,GAAG,GAAG,CAAC,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QAC5C,MAAM,YAAY,GAAG,GAAG,CAAC,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QAC5C,IAAI,IAAI,CAAC,EAAE,IAAI,IAAI,EAAE;YACnB,SAAS,GAAG,SAAS,CAAC,GAAG,CAAC;SAC3B;aAAM,IAAI,IAAI,CAAC,EAAE,IAAI,IAAI,EAAE;YAC1B,SAAS,GAAG,SAAS,CAAC,MAAM,CAAC;SAC9B;aAAM,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,GAAG,YAAY,CAAC,EAAE;YACxD,SAAS,GAAG,SAAS,CAAC,GAAG,CAAC;SAC3B;aAAM;YACL,SAAS,GAAG,YAAY,GAAG,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC;SAC5E;QACD,gBAAgB,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,aAAa,EAAE,KAAK,EAAE,SAAS,EAAE;YACnF,OAAO;YACP,OAAO;YACP,OAAO;YACP,SAAS;YACT,WAAW,EAAE,OAAO;YACpB,IAAI,EAAE,aAAa;YACnB,KAAK,EAAE,UAAU;YACjB,KAAK,EAAE,UAAU;SAClB,CAAC,CAAC;QAEH,IAAI,CAAC,gBAAgB,CACnB,IAAI,EACJ,OAAO,EACP,OAAO,EACP,OAAO,EACP,CAAC,CAAC,WAAW,EACb,KAAK,EACL,IAAI,EACJ,KAAK,EACL,gBAAuB,EACvB,WAAW,EACX,MAAM,EACN,IAAI,EACJ,EAAE,SAAS,EAAE,CACd,CAAC;QAGF,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,SAAS,EAAE,gBAAgB,CAAC,CAAC;QAE9F,MAAM,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,SAAS,CAAC;QACrD,IAAI,IAAI,KAAK,KAAK,EAAE;YAClB,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,SAAS,EAAE,gBAAgB,CAAC,CAAC;aAC9C;iBAAM,IAAI,WAAW,EAAE;gBACtB,OAAO,CAAC,cAAc,CACpB,IAAI,EACJ,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,EACpC,OAAO,GAAG,OAAO,EACjB,OAAO,GAAG,OAAO,EACjB,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,gBAAgB,CAChC,CAAC;gBACF,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,IAAI,EACJ,OAAO,EACP,OAAO,EACP,OAAO,EACP,CAAC,CAAC,WAAW,EACb,KAAK,EACL,IAAI,EACJ,KAAK,EACL,gBAAuB,EACvB,WAAW,EACX,MAAM,EACN,IAAI,EACJ,EAAE,SAAS,EAAE,CACd,CAAC;QAEF,IAAI,MAAM,KAAK,KAAK,EAAE;YACpB,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,SAAS,EAAE,gBAAgB,CAAC,CAAC;aAChD;iBAAM;gBACL,MAAM,EAAE,MAAM,GAAG,gBAAgB,IAAI,gBAAgB,CAAC,CAAC,CAAC,IAAI,gBAAgB,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,GAAG,SAAS,CAAC;gBACrG,IAAI,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;oBACtE,OAAO,CAAC,SAAS,EAAE,CAAC;oBACpB,YAAY,CACV,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,aAAa,EAChD,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,EACpC,SAAS,EACT,SAAS,KAAK,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EACvC;wBACE,OAAO;wBACP,OAAO;wBACP,OAAO;wBACP,WAAW,EAAE,OAAO;wBACpB,IAAI,EAAE,aAAa;wBACnB,KAAK,EAAE,UAAU;wBACjB,KAAK,EAAE,UAAU;qBAClB,CACF,CAAC;iBACH;gBACD,OAAO,CAAC,cAAc,CACpB,IAAI,EACJ,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,EACpC,OAAO,GAAG,OAAO,EACjB,OAAO,GAAG,OAAO,EACjB,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,gBAAgB,CAChC,CAAC;gBACF,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,OAAO,GAAG,CAAC;IACb,CAAC;CACF,CAAA;AAppBY,uBAAuB;IADnC,UAAU,EAAE;IAMR,WAAA,MAAM,CAAC,oBAAoB,CAAC,CAAA;IAC5B,WAAA,KAAK,CAAC,sBAAsB,CAAC,CAAA;;GANrB,uBAAuB,CAopBnC;SAppBY,uBAAuB","file":"area-render.js","sourcesContent":["import type { IPointLike } from '@visactor/vutils';\nimport { abs, isArray, min } from '@visactor/vutils';\nimport { inject, injectable, named } from '../../../common/inversify-lite';\nimport type {\n IArea,\n IAreaCacheItem,\n IAreaGraphicAttribute,\n IGraphicAttribute,\n IContext2d,\n ICurveType,\n IMarkAttribute,\n IThemeAttribute,\n ISegPath2D,\n IDirection,\n IAreaRenderContribution,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n IContributionProvider,\n IStrokeType\n} from '../../../interface';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport {\n genLinearSegments,\n genBasisSegments,\n genMonotoneXSegments,\n genMonotoneYSegments,\n genStepSegments,\n genLinearClosedSegments\n} from '../../../common/segment';\n\nimport { getTheme } from '../../../graphic/theme';\nimport { drawPathProxy, fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport { AreaRenderContribution } from './contributions/constants';\nimport { BaseRenderContributionTime, Direction } from '../../../common/enums';\nimport { drawAreaSegments } from '../../../common/render-area';\nimport { AREA_NUMBER_TYPE } from '../../../graphic/constants';\nimport { drawSegments } from '../../../common/render-curve';\nimport { BaseRender } from './base-render';\nimport {\n defaultAreaBackgroundRenderContribution,\n defaultAreaTextureRenderContribution\n} from './contributions/area-contribution-render';\nimport { segments } from '../../../common/shape/arc';\nimport { genCatmullRomSegments } from '../../../common/segment/catmull-rom';\nimport { genCatmullRomClosedSegments } from '../../../common/segment/catmull-rom-close';\n\nfunction calcLineCache(\n points: IPointLike[],\n curveType: ICurveType,\n params?: { direction?: IDirection; startPoint?: IPointLike; curveTension?: number }\n): ISegPath2D | null {\n switch (curveType) {\n case 'linear':\n return genLinearSegments(points, params);\n case 'basis':\n return genBasisSegments(points, params);\n case 'monotoneX':\n return genMonotoneXSegments(points, params);\n case 'monotoneY':\n return genMonotoneYSegments(points, params);\n case 'step':\n return genStepSegments(points, 0.5, params);\n case 'stepBefore':\n return genStepSegments(points, 0, params);\n case 'stepAfter':\n return genStepSegments(points, 1, params);\n case 'catmullRom':\n return genCatmullRomSegments(points, params?.curveTension ?? 0.5, params);\n case 'catmullRomClosed':\n return genCatmullRomClosedSegments(points, params?.curveTension ?? 0.5, params);\n case 'linearClosed':\n return genLinearClosedSegments(points, params);\n default:\n return genLinearSegments(points, params);\n }\n}\n\n@injectable()\nexport class DefaultCanvasAreaRender extends BaseRender<IArea> implements IGraphicRender {\n type: 'area';\n numberType: number = AREA_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(AreaRenderContribution)\n protected readonly areaRenderContribitions: IContributionProvider<IAreaRenderContribution>\n ) {\n super();\n this.builtinContributions = [defaultAreaTextureRenderContribution, defaultAreaBackgroundRenderContribution];\n this.init(areaRenderContribitions);\n }\n\n drawLinearAreaHighPerformance(\n area: IArea,\n context: IContext2d,\n fill: boolean,\n stroke: boolean,\n fillOpacity: number,\n strokeOpacity: number,\n offsetX: number,\n offsetY: number,\n areaAttribute: Required<IAreaGraphicAttribute>,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const { points } = area.attribute;\n if (points.length < 2) {\n return;\n }\n context.beginPath();\n\n const z = this.z ?? 0;\n const startP = points[0];\n\n context.moveTo(startP.x + offsetX, startP.y + offsetY, z);\n for (let i = 1; i < points.length; i++) {\n const p = points[i];\n context.lineTo(p.x + offsetX, p.y + offsetY, z);\n }\n for (let i = points.length - 1; i >= 0; i--) {\n const p = points[i];\n context.lineTo((p.x1 ?? p.x) + offsetX, (p.y1 ?? p.y) + offsetY, z);\n }\n context.closePath();\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(area, area.attribute, areaAttribute);\n\n this.beforeRenderStep(\n area,\n context,\n offsetX,\n offsetY,\n !!fillOpacity,\n false,\n fill,\n false,\n areaAttribute as any,\n drawContext,\n fillCb,\n null,\n { attribute: area.attribute }\n );\n\n const { x: originX = 0, x: originY = 0 } = area.attribute;\n if (fill !== false) {\n if (fillCb) {\n fillCb(context, area.attribute, areaAttribute);\n } else if (fillOpacity) {\n context.setCommonStyle(area, area.attribute, originX - offsetX, originY - offsetY, areaAttribute);\n context.fill();\n }\n }\n\n this.afterRenderStep(\n area,\n context,\n offsetX,\n offsetY,\n !!fillOpacity,\n false,\n fill,\n false,\n areaAttribute as any,\n drawContext,\n fillCb,\n null,\n { attribute: area.attribute }\n );\n\n if (stroke) {\n const { stroke = areaAttribute && areaAttribute.stroke } = area.attribute;\n if (isArray(stroke) && (stroke[0] || stroke[2]) && stroke[1] === false) {\n context.beginPath();\n if (stroke[0]) {\n context.moveTo(startP.x + offsetX, startP.y + offsetY, z);\n for (let i = 1; i < points.length; i++) {\n const p = points[i];\n context.lineTo(p.x + offsetX, p.y + offsetY, z);\n }\n } else if (stroke[2]) {\n const endP = points[points.length - 1];\n context.moveTo(endP.x + offsetX, endP.y + offsetY, z);\n for (let i = points.length - 2; i >= 0; i--) {\n const p = points[i];\n context.lineTo((p.x1 ?? p.x) + offsetX, (p.y1 ?? p.y) + offsetY, z);\n }\n }\n }\n if (strokeCb) {\n strokeCb(context, area.attribute, areaAttribute);\n } else {\n context.setStrokeStyle(area, area.attribute, originX - offsetX, originY - offsetY, areaAttribute);\n context.stroke();\n }\n }\n }\n\n drawShape(\n area: IArea,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const areaAttribute = getTheme(area, params?.theme).area;\n const {\n fill = areaAttribute.fill,\n stroke = areaAttribute.stroke,\n fillOpacity = areaAttribute.fillOpacity,\n z = areaAttribute.z,\n strokeOpacity = areaAttribute.strokeOpacity,\n curveTension = areaAttribute.curveTension\n } = area.attribute;\n\n const data = this.valid(area, areaAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { doFill } = data;\n const doStroke = data.doStroke && data.sVisible;\n\n const { clipRange = areaAttribute.clipRange, closePath, points, segments } = area.attribute;\n let { curveType = areaAttribute.curveType } = area.attribute;\n if (closePath && curveType === 'linear') {\n curveType = 'linearClosed';\n }\n\n if (clipRange === 1 && !segments && !points.some(p => p.defined === false) && curveType === 'linear') {\n return this.drawLinearAreaHighPerformance(\n area,\n context,\n !!fill,\n doStroke,\n fillOpacity,\n strokeOpacity,\n x,\n y,\n areaAttribute,\n drawContext,\n params,\n fillCb,\n strokeCb\n );\n }\n\n // 更新cache\n if (area.shouldUpdateShape()) {\n if (segments && segments.length) {\n let startPoint: IPointLike;\n let lastTopSeg: { endX: number; endY: number };\n const topCaches = segments\n .map((seg, index) => {\n if (seg.points.length <= 1) {\n // 第一个点的话,直接设置lastTopSeg\n if (index === 0) {\n seg.points[0] && (lastTopSeg = { endX: seg.points[0].x, endY: seg.points[0].y });\n return null;\n }\n }\n // 添加上一个segment结束的点作为这个segment的起始点\n if (index === 1) {\n startPoint = { x: lastTopSeg.endX, y: lastTopSeg.endY };\n } else if (index > 1) {\n startPoint.x = lastTopSeg.endX;\n startPoint.y = lastTopSeg.endY;\n }\n const data = calcLineCache(seg.points, curveType, {\n startPoint,\n curveTension\n });\n lastTopSeg = data;\n return data;\n })\n .filter(item => !!item);\n let lastBottomSeg: ISegPath2D;\n const bottomCaches = [];\n for (let i = segments.length - 1; i >= 0; i--) {\n const points = segments[i].points;\n const bottomPoints: IPointLike[] = [];\n for (let i = points.length - 1; i >= 0; i--) {\n bottomPoints.push({\n x: points[i].x1 ?? points[i].x,\n y: points[i].y1 ?? points[i].y\n });\n }\n // 处理一下bottom的segments,bottom的segments需要手动添加endPoints\n if (i !== 0) {\n const lastSegmentPoints = segments[i - 1].points;\n const endPoint = lastSegmentPoints[lastSegmentPoints.length - 1];\n endPoint &&\n bottomPoints.push({\n x: endPoint.x1 ?? endPoint.x,\n y: endPoint.y1 ?? endPoint.y\n });\n }\n if (bottomPoints.length > 1) {\n lastBottomSeg = calcLineCache(\n bottomPoints,\n curveType === 'stepBefore' ? 'stepAfter' : curveType === 'stepAfter' ? 'stepBefore' : curveType,\n { curveTension }\n );\n bottomCaches.unshift(lastBottomSeg);\n }\n }\n area.cacheArea = bottomCaches.map((item, index) => ({\n top: topCaches[index],\n bottom: item\n }));\n } else if (points && points.length) {\n // 转换points\n const topPoints = points;\n const bottomPoints: IPointLike[] = [];\n for (let i = points.length - 1; i >= 0; i--) {\n bottomPoints.push({\n x: points[i].x1 ?? points[i].x,\n y: points[i].y1 ?? points[i].y\n });\n }\n const topCache = calcLineCache(topPoints, curveType, { curveTension });\n const bottomCache = calcLineCache(\n bottomPoints,\n curveType === 'stepBefore' ? 'stepAfter' : curveType === 'stepAfter' ? 'stepBefore' : curveType,\n { curveTension }\n );\n\n area.cacheArea = { top: topCache, bottom: bottomCache };\n } else {\n area.cacheArea = null;\n area.clearUpdateShapeTag();\n return;\n }\n area.clearUpdateShapeTag();\n }\n\n if (Array.isArray(area.cacheArea)) {\n const segments = area.attribute.segments.filter(item => item.points.length);\n // 如果第一个seg只有一个点,那么shift出去\n if (segments[0].points.length === 1) {\n segments.shift();\n }\n if (clipRange === 1) {\n let skip = false;\n // 性能优化,不需要clip的线段不需要计算长度\n area.cacheArea.forEach((cache, index) => {\n if (skip) {\n return;\n }\n skip = this.drawSegmentItem(\n context,\n cache,\n doFill,\n fillOpacity,\n doStroke,\n strokeOpacity,\n segments[index],\n [areaAttribute, area.attribute],\n clipRange,\n x,\n y,\n z,\n area,\n drawContext,\n fillCb,\n strokeCb\n );\n });\n } else {\n // 如果是segments的话,每个clipRange需要重新计算\n // 整个线段的总长度\n const totalLength = area.cacheArea.reduce((l, c) => l + c.top.getLength(), 0);\n // 总需要绘制的长度\n const totalDrawLength = clipRange * totalLength;\n // 直到上次绘制的长度\n let drawedLengthUntilLast = 0;\n let skip = false;\n area.cacheArea.forEach((cache, index) => {\n if (skip) {\n return;\n }\n const curSegLength = cache.top.getLength();\n const _cr = (totalDrawLength - drawedLengthUntilLast) / curSegLength;\n drawedLengthUntilLast += curSegLength;\n if (_cr > 0) {\n skip = this.drawSegmentItem(\n context,\n cache,\n doFill,\n fillOpacity,\n doStroke,\n strokeOpacity,\n segments[index],\n [areaAttribute, area.attribute],\n min(_cr, 1),\n x,\n y,\n z,\n area,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n });\n }\n } else {\n this.drawSegmentItem(\n context,\n area.cacheArea as IAreaCacheItem,\n doFill,\n fillOpacity,\n doStroke,\n strokeOpacity,\n area.attribute,\n areaAttribute,\n clipRange,\n x,\n y,\n z,\n area,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n }\n\n draw(area: IArea, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const areaAttribute = getTheme(area, params?.theme).area;\n this._draw(area, areaAttribute, false, drawContext, params);\n }\n\n /**\n * 绘制segment\n * @param context\n * @param cache\n * @param fill\n * @param stroke\n * @param attribute\n * @param defaultAttribute\n * @param clipRange\n * @param offsetX\n * @param offsetY\n * @param fillCb\n * @param strokeCb\n * @returns 返回true代表跳过后续绘制\n */\n protected drawSegmentItem(\n context: IContext2d,\n cache: IAreaCacheItem,\n fill: boolean,\n fillOpacity: number,\n stroke: boolean,\n strokeOpacity: number,\n attribute: Partial<IAreaGraphicAttribute>,\n defaultAttribute: Required<IAreaGraphicAttribute> | Partial<IAreaGraphicAttribute>[],\n clipRange: number,\n offsetX: number,\n offsetY: number,\n offsetZ: number,\n area: IArea,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute | IThemeAttribute[]\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute | IThemeAttribute[]\n ) => boolean\n ): boolean {\n let ret = false;\n ret =\n ret ||\n this._drawSegmentItem(\n context,\n cache,\n fill,\n fillOpacity,\n stroke,\n strokeOpacity,\n attribute,\n defaultAttribute,\n clipRange,\n offsetX,\n offsetY,\n offsetZ,\n area,\n drawContext,\n false,\n fillCb,\n strokeCb\n );\n ret =\n ret ||\n this._drawSegmentItem(\n context,\n cache,\n fill,\n fillOpacity,\n stroke,\n strokeOpacity,\n attribute,\n defaultAttribute,\n clipRange,\n offsetX,\n offsetY,\n offsetZ,\n area,\n drawContext,\n true,\n fillCb,\n strokeCb\n );\n return ret;\n }\n\n protected _drawSegmentItem(\n context: IContext2d,\n cache: IAreaCacheItem,\n fill: boolean,\n fillOpacity: number,\n stroke: boolean,\n strokeOpacity: number,\n attribute: Partial<IAreaGraphicAttribute>,\n defaultAttribute: Required<IAreaGraphicAttribute> | Partial<IAreaGraphicAttribute>[],\n clipRange: number,\n offsetX: number,\n offsetY: number,\n offsetZ: number,\n area: IArea,\n drawContext: IDrawContext,\n connect: boolean,\n fillCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute | IThemeAttribute[]\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n lineAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute | IThemeAttribute[]\n ) => boolean\n ) {\n if (\n !(\n cache &&\n cache.top &&\n cache.bottom &&\n cache.top.curves &&\n cache.top.curves.length &&\n cache.bottom.curves &&\n cache.bottom.curves.length\n )\n ) {\n return;\n }\n // 绘制connect区域\n let { connectedType, connectedX, connectedY, connectedStyle } = attribute;\n const da = [];\n if (connect) {\n if (isArray(defaultAttribute)) {\n connectedType = connectedType ?? defaultAttribute[0].connectedType ?? defaultAttribute[1].connectedType;\n connectedX = connectedX ?? defaultAttribute[0].connectedX ?? defaultAttribute[1].connectedX;\n connectedY = connectedY ?? defaultAttribute[0].connectedY ?? defaultAttribute[1].connectedY;\n connectedStyle = connectedStyle ?? defaultAttribute[0].connectedStyle ?? defaultAttribute[1].connectedStyle;\n } else {\n connectedType = connectedType ?? defaultAttribute.connectedType;\n connectedX = connectedX ?? defaultAttribute.connectedX;\n connectedY = connectedY ?? defaultAttribute.connectedY;\n connectedStyle = connectedStyle ?? defaultAttribute.connectedStyle;\n }\n\n // 如果有非法值就是none\n if (connectedType !== 'connect' && connectedType !== 'zero') {\n connectedType = 'none';\n }\n\n if (isArray(defaultAttribute)) {\n defaultAttribute.forEach(i => da.push(i));\n } else {\n da.push(defaultAttribute);\n }\n da.push(attribute);\n }\n\n if (connect && connectedType === 'none') {\n return false;\n }\n\n context.beginPath();\n\n const ret: boolean = false;\n const { points, segments } = area.attribute;\n let direction = Direction.ROW;\n let endP: IPointLike;\n let startP: IPointLike;\n if (segments) {\n const endSeg = segments[segments.length - 1];\n const startSeg = segments[0];\n startP = startSeg.points[0];\n endP = endSeg.points[endSeg.points.length - 1];\n } else {\n startP = points[0];\n endP = points[points.length - 1];\n }\n const xTotalLength = abs(endP.x - startP.x);\n const yTotalLength = abs(endP.y - startP.y);\n if (endP.x1 == null) {\n direction = Direction.ROW;\n } else if (endP.y1 == null) {\n direction = Direction.COLUMN;\n } else if (!Number.isFinite(xTotalLength + yTotalLength)) {\n direction = Direction.ROW;\n } else {\n direction = xTotalLength > yTotalLength ? Direction.ROW : Direction.COLUMN;\n }\n drawAreaSegments(context.camera ? context : context.nativeContext, cache, clipRange, {\n offsetX,\n offsetY,\n offsetZ,\n direction,\n drawConnect: connect,\n mode: connectedType,\n zeroX: connectedX,\n zeroY: connectedY\n });\n\n this.beforeRenderStep(\n area,\n context,\n offsetX,\n offsetY,\n !!fillOpacity,\n false,\n fill,\n false,\n defaultAttribute as any,\n drawContext,\n fillCb,\n null,\n { attribute }\n );\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(area, attribute, defaultAttribute);\n\n const { x: originX = 0, x: originY = 0 } = attribute;\n if (fill !== false) {\n if (fillCb) {\n fillCb(context, attribute, defaultAttribute);\n } else if (fillOpacity) {\n context.setCommonStyle(\n area,\n connect ? connectedStyle : attribute,\n originX - offsetX,\n originY - offsetY,\n connect ? da : defaultAttribute\n );\n context.fill();\n }\n }\n\n this.afterRenderStep(\n area,\n context,\n offsetX,\n offsetY,\n !!fillOpacity,\n false,\n fill,\n false,\n defaultAttribute as any,\n drawContext,\n fillCb,\n null,\n { attribute }\n );\n\n if (stroke !== false) {\n if (strokeCb) {\n strokeCb(context, attribute, defaultAttribute);\n } else {\n const { stroke = defaultAttribute && defaultAttribute[1] && defaultAttribute[1].stroke } = attribute;\n if (isArray(stroke) && (stroke[0] || stroke[2]) && stroke[1] === false) {\n context.beginPath();\n drawSegments(\n context.camera ? context : context.nativeContext,\n stroke[0] ? cache.top : cache.bottom,\n clipRange,\n direction === Direction.ROW ? 'x' : 'y',\n {\n offsetX,\n offsetY,\n offsetZ,\n drawConnect: connect,\n mode: connectedType,\n zeroX: connectedX,\n zeroY: connectedY\n }\n );\n }\n context.setStrokeStyle(\n area,\n connect ? connectedStyle : attribute,\n originX - offsetX,\n originY - offsetY,\n connect ? da : defaultAttribute\n );\n context.stroke();\n }\n }\n\n return ret;\n }\n}\n"]}
|
|
@@ -76,8 +76,16 @@ let SplitRectAfterRenderContribution = class {
|
|
|
76
76
|
const {x1: x1, y1: y1, x: originX = groupAttribute.x, y: originY = groupAttribute.y, stroke: stroke = groupAttribute.stroke, cornerRadius: cornerRadius = groupAttribute.cornerRadius} = rect.attribute;
|
|
77
77
|
let {width: width, height: height} = rect.attribute;
|
|
78
78
|
if (width = (null != width ? width : x1 - originX) || 0, height = (null != height ? height : y1 - originY) || 0,
|
|
79
|
-
Array.isArray(stroke) && stroke.some((s => !1 === s)))
|
|
80
|
-
|
|
79
|
+
Array.isArray(stroke) && stroke.some((s => !1 === s))) {
|
|
80
|
+
if (context.setStrokeStyle(rect, rect.attribute, x, y, groupAttribute), !(0 === cornerRadius || isArray(cornerRadius) && cornerRadius.every((num => 0 === num)))) {
|
|
81
|
+
let lastStroke, lastStrokeI = 0;
|
|
82
|
+
return createRectPath(context, x, y, width, height, cornerRadius, new Array(4).fill(0).map(((_, i) => (x1, y1, x2, y2) => {
|
|
83
|
+
stroke[i] && (lastStrokeI === i - 1 && stroke[i] === lastStroke || (context.setStrokeStyle(rect, Object.assign(Object.assign({}, rect.attribute), {
|
|
84
|
+
stroke: stroke[i]
|
|
85
|
+
}), x, y, groupAttribute), context.beginPath(), context.moveTo(x1, y1), lastStroke = stroke[i]),
|
|
86
|
+
lastStrokeI = i, context.lineTo(x2, y2), context.stroke(), 3 === i && context.beginPath());
|
|
87
|
+
}))), void context.stroke();
|
|
88
|
+
}
|
|
81
89
|
if (context.beginPath(), context.moveTo(x, y), stroke[0] ? context.lineTo(x + width, y) : context.moveTo(x + width, y),
|
|
82
90
|
stroke[1] ? context.lineTo(x + width, y + height) : context.moveTo(x + width, y + height),
|
|
83
91
|
stroke[2] ? context.lineTo(x, y + height) : context.moveTo(x, y + height), stroke[3]) {
|
|
@@ -85,14 +93,6 @@ let SplitRectAfterRenderContribution = class {
|
|
|
85
93
|
context.lineTo(x, adjustY);
|
|
86
94
|
} else context.moveTo(x, y);
|
|
87
95
|
context.stroke();
|
|
88
|
-
} else {
|
|
89
|
-
let lastStroke, lastStrokeI = 0;
|
|
90
|
-
createRectPath(context, x, y, width, height, cornerRadius, new Array(4).fill(0).map(((_, i) => (x1, y1, x2, y2) => {
|
|
91
|
-
stroke[i] && (lastStrokeI === i - 1 && stroke[i] === lastStroke || (context.setStrokeStyle(rect, Object.assign(Object.assign({}, rect.attribute), {
|
|
92
|
-
stroke: stroke[i]
|
|
93
|
-
}), x, y, groupAttribute), context.beginPath(), context.moveTo(x1, y1), lastStroke = stroke[i]),
|
|
94
|
-
lastStrokeI = i, context.lineTo(x2, y2), context.stroke());
|
|
95
|
-
})));
|
|
96
96
|
}
|
|
97
97
|
}
|
|
98
98
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/render/contributions/render/contributions/rect-contribution-render.ts"],"names":[],"mappings":";;;;;;AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAC3C,OAAO,EAAE,UAAU,EAAE,MAAM,mCAAmC,CAAC;AAW/D,OAAO,EAAE,eAAe,EAAE,MAAM,iCAAiC,CAAC;AAClE,OAAO,EAAE,uCAAuC,EAAE,MAAM,4BAA4B,CAAC;AACrF,OAAO,EAAE,cAAc,EAAE,MAAM,+BAA+B,CAAC;AAC/D,OAAO,EAAE,0BAA0B,EAAE,MAAM,0BAA0B,CAAC;AACtE,OAAO,EAAE,oCAAoC,EAAE,MAAM,oCAAoC,CAAC;AAE1F,MAAM,OAAO,6BAA6B;IAA1C;QACE,SAAI,GAA+B,0BAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IA4HpB,CAAC;IA3HC,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,aAA8C,EAC9C,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACpD,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,IAAI,CAAC,CAAC,aAAa,IAAI,aAAa,CAAC,EAAE;YACrC,OAAO;SACR;QACD,MAAM,EACJ,YAAY,GAAG,aAAa,CAAC,YAAY,EACzC,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC5B,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC5B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,EAAE,EACF,EAAE,EACH,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnB,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAEvC,KAAK,GAAG,CAAC,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,EAAE,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;QAC/B,MAAM,GAAG,CAAC,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,EAAE,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;QAEjC,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,aAAa,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACtE,MAAM,CAAC,GAAG,eAAe,CAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;YACjB,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;gBAErG,OAAO,CAAC,SAAS,EAAE,CAAC;gBACpB,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,CAAC,CAAC;aACrD;iBAAM;gBACL,OAAO,CAAC,SAAS,EAAE,CAAC;gBAGpB,cAAc,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,EAAE,YAAY,CAAC,CAAC;aAC9E;YAGD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;YAEhG,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC;aAC3D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,aAAa,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC9D,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACrD,OAAO,CAAC,cAAc,CACpB,IAAI,EACJ,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,aAAa,CAAC,WAAkB,CACjC,CAAC;gBACD,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,aAAa,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACtE,MAAM,CAAC,GAAG,eAAe,CAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;YACjB,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;gBAErG,OAAO,CAAC,SAAS,EAAE,CAAC;gBACpB,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,CAAC,CAAC;aACrD;iBAAM;gBACL,OAAO,CAAC,SAAS,EAAE,CAAC;gBAGpB,cAAc,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,EAAE,YAAY,CAAC,CAAC;aAC9E;YAGD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;YAEhG,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC;aAC3D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,aAAa,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC9D,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACrD,OAAO,CAAC,cAAc,CACpB,IAAI,EACJ,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,aAAa,CAAC,WAAkB,CACjC,CAAC;gBACD,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;IACH,CAAC;CACF;AAGM,IAAM,iCAAiC,GAAvC,MAAM,iCAAiC;IAAvC;QACL,SAAI,GAA+B,0BAA0B,CAAC,gBAAgB,CAAC;QAC/E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IA+BpB,CAAC;IA9BC,SAAS,CACP,KAAY,EACZ,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,cAA+C,EAC/C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,cAAuD;QAEvD,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,MAAM,EAAE,GAAG,KAAK,CAAC,SAAgB,CAAC;QAGlE,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,CAAC,EAAE;YAC1D,cAAc,CAAC,QAAQ,GAAG,KAAK,CAAC;SACjC;IACH,CAAC;CACF,CAAA;AAlCY,iCAAiC;IAD7C,UAAU,EAAE;GACA,iCAAiC,CAkC7C;SAlCY,iCAAiC;AAqCvC,IAAM,gCAAgC,GAAtC,MAAM,gCAAgC;IAAtC;QACL,SAAI,GAA+B,0BAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IAuGpB,CAAC;IAtGC,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,cAA+C,EAC/C,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EACJ,EAAE,EACF,EAAE,EACF,CAAC,EAAE,OAAO,GAAG,cAAc,CAAC,CAAC,EAC7B,CAAC,EAAE,OAAO,GAAG,cAAc,CAAC,CAAC,EAC7B,MAAM,GAAG,cAAc,CAAC,MAAM,EAC9B,YAAY,GAAG,cAAc,CAAC,YAAY,EAC3C,GAAG,IAAI,CAAC,SAAgB,CAAC;QAE1B,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACvC,KAAK,GAAG,CAAC,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,EAAE,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QACrC,MAAM,GAAG,CAAC,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,EAAE,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QAGvC,IAAI,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,CAAC,CAAC,EAAE;YAC7D,OAAO;SACR;QAED,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;QAGnE,IAAI,CAAC,CAAC,YAAY,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,EAAE;YACxG,IAAI,WAAW,GAAG,CAAC,CAAC;YACpB,IAAI,UAAe,CAAC;YACpB,cAAc,CACZ,OAAO,EACP,CAAC,EACD,CAAC,EACD,KAAK,EACL,MAAM,EACN,YAAY,EACZ,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAE;gBACpF,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;oBACb,IAAI,CAAC,CAAC,WAAW,KAAK,CAAC,GAAG,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,KAAK,UAAU,CAAC,EAAE;wBACxD,OAAO,CAAC,cAAc,CAAC,IAAI,kCAAO,IAAI,CAAC,SAAS,KAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,KAAI,CAAC,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;wBAC7F,OAAO,CAAC,SAAS,EAAE,CAAC;wBACpB,OAAO,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;wBACvB,UAAU,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;qBACxB;oBACD,WAAW,GAAG,CAAC,CAAC;oBAChB,OAAO,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;oBACvB,OAAO,CAAC,MAAM,EAAE,CAAC;iBAClB;YACH,CAAC,CAAC,CACH,CAAC;YACF,OAAO;SACR;QAGD,OAAO,CAAC,SAAS,EAAE,CAAC;QACpB,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAErB,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,CAAC,CAAC;SAC9B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,CAAC,CAAC;SAC9B;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SACvC;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SACvC;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SAC/B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SAC/B;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YAEb,MAAM,OAAO,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1D,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;SAC5B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SACtB;QAED,OAAO,CAAC,MAAM,EAAE,CAAC;IACnB,CAAC;CACF,CAAA;AA1GY,gCAAgC;IAD5C,UAAU,EAAE;GACA,gCAAgC,CA0G5C;SA1GY,gCAAgC;AA4G7C,MAAM,CAAC,MAAM,6BAA6B,GAAG,IAAI,6BAA6B,EAAE,CAAC;AAGjF,MAAM,CAAC,MAAM,oCAAoC,GAAG,oCAAoC,CAAC;AACzF,MAAM,CAAC,MAAM,uCAAuC,GAAG,uCAAuC,CAAC","file":"rect-contribution-render.js","sourcesContent":["import { isArray } from '@visactor/vutils';\nimport { injectable } from '../../../../common/inversify-lite';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IRect,\n IRectGraphicAttribute,\n IThemeAttribute,\n IRectRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport { defaultBaseBackgroundRenderContribution } from './base-contribution-render';\nimport { createRectPath } from '../../../../common/shape/rect';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\nimport { defaultBaseTextureRenderContribution } from './base-texture-contribution-render';\n\nexport class DefaultRectRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const { outerBorder, innerBorder } = rect.attribute;\n const doOuterBorder = outerBorder && outerBorder.visible !== false;\n const doInnerBorder = innerBorder && innerBorder.visible !== false;\n if (!(doOuterBorder || doInnerBorder)) {\n return;\n }\n const {\n cornerRadius = rectAttribute.cornerRadius,\n opacity = rectAttribute.opacity,\n x: originX = rectAttribute.x,\n y: originY = rectAttribute.y,\n scaleX = rectAttribute.scaleX,\n scaleY = rectAttribute.scaleY,\n x1,\n y1\n } = rect.attribute;\n\n let { width, height } = rect.attribute;\n\n width = (width ?? x1 - x) || 0;\n height = (height ?? y1 - y) || 0;\n\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (doOuterBorder) {\n const { distance = rectAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x - d;\n const nextY = y - d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width + dw, height + dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width + dw, height + dw, cornerRadius);\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, rectAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (rectAttribute.outerBorder as any).opacity;\n (rectAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n rect,\n outerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n rectAttribute.outerBorder as any\n );\n (rectAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (doInnerBorder) {\n const { distance = rectAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x + d;\n const nextY = y + d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width - dw, height - dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width - dw, height - dw, cornerRadius);\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, rectAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (rectAttribute.innerBorder as any).opacity;\n (rectAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n rect,\n innerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n rectAttribute.innerBorder as any\n );\n (rectAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n }\n}\n\n@injectable()\nexport class SplitRectBeforeRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n group: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n const { stroke = groupAttribute.stroke } = group.attribute as any;\n\n // 数组且存在为false的项目,那就不绘制\n if (Array.isArray(stroke) && stroke.some(s => s === false)) {\n doFillOrStroke.doStroke = false;\n }\n }\n}\n\n@injectable()\nexport class SplitRectAfterRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const {\n x1,\n y1,\n x: originX = groupAttribute.x,\n y: originY = groupAttribute.y,\n stroke = groupAttribute.stroke,\n cornerRadius = groupAttribute.cornerRadius\n } = rect.attribute as any;\n\n let { width, height } = rect.attribute;\n width = (width ?? x1 - originX) || 0;\n height = (height ?? y1 - originY) || 0;\n\n // 不是数组\n if (!(Array.isArray(stroke) && stroke.some(s => s === false))) {\n return;\n }\n\n context.setStrokeStyle(rect, rect.attribute, x, y, groupAttribute);\n\n // 带不同stroke边框\n if (!(cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0)))) {\n let lastStrokeI = 0;\n let lastStroke: any;\n createRectPath(\n context,\n x,\n y,\n width,\n height,\n cornerRadius,\n new Array(4).fill(0).map((_, i) => (x1: number, y1: number, x2: number, y2: number) => {\n if (stroke[i]) {\n if (!(lastStrokeI === i - 1 && stroke[i] === lastStroke)) {\n context.setStrokeStyle(rect, { ...rect.attribute, stroke: stroke[i] }, x, y, groupAttribute);\n context.beginPath();\n context.moveTo(x1, y1);\n lastStroke = stroke[i];\n }\n lastStrokeI = i;\n context.lineTo(x2, y2);\n context.stroke();\n }\n })\n );\n return;\n }\n\n // 单独处理每条边界,目前不考虑圆角\n context.beginPath();\n context.moveTo(x, y);\n // top\n if (stroke[0]) {\n context.lineTo(x + width, y);\n } else {\n context.moveTo(x + width, y);\n }\n // right\n if (stroke[1]) {\n context.lineTo(x + width, y + height);\n } else {\n context.moveTo(x + width, y + height);\n }\n // bottom\n if (stroke[2]) {\n context.lineTo(x, y + height);\n } else {\n context.moveTo(x, y + height);\n }\n // left\n if (stroke[3]) {\n // 没有close path是,起点和终点不连续,需要调整y保证不出现缺口\n const adjustY = stroke[0] ? y - context.lineWidth / 2 : y;\n context.lineTo(x, adjustY);\n } else {\n context.moveTo(x, y);\n }\n\n context.stroke();\n }\n}\n\nexport const defaultRectRenderContribution = new DefaultRectRenderContribution();\n// export const splitRectBeforeRenderContribution = new SplitRectBeforeRenderContribution();\n// export const splitRectAfterRenderContribution = new SplitRectAfterRenderContribution();\nexport const defaultRectTextureRenderContribution = defaultBaseTextureRenderContribution;\nexport const defaultRectBackgroundRenderContribution = defaultBaseBackgroundRenderContribution;\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/render/contributions/render/contributions/rect-contribution-render.ts"],"names":[],"mappings":";;;;;;AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAC3C,OAAO,EAAE,UAAU,EAAE,MAAM,mCAAmC,CAAC;AAW/D,OAAO,EAAE,eAAe,EAAE,MAAM,iCAAiC,CAAC;AAClE,OAAO,EAAE,uCAAuC,EAAE,MAAM,4BAA4B,CAAC;AACrF,OAAO,EAAE,cAAc,EAAE,MAAM,+BAA+B,CAAC;AAC/D,OAAO,EAAE,0BAA0B,EAAE,MAAM,0BAA0B,CAAC;AACtE,OAAO,EAAE,oCAAoC,EAAE,MAAM,oCAAoC,CAAC;AAE1F,MAAM,OAAO,6BAA6B;IAA1C;QACE,SAAI,GAA+B,0BAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IA4HpB,CAAC;IA3HC,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,aAA8C,EAC9C,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACpD,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,MAAM,aAAa,GAAG,WAAW,IAAI,WAAW,CAAC,OAAO,KAAK,KAAK,CAAC;QACnE,IAAI,CAAC,CAAC,aAAa,IAAI,aAAa,CAAC,EAAE;YACrC,OAAO;SACR;QACD,MAAM,EACJ,YAAY,GAAG,aAAa,CAAC,YAAY,EACzC,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC5B,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC5B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,EAAE,EACF,EAAE,EACH,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnB,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAEvC,KAAK,GAAG,CAAC,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,EAAE,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;QAC/B,MAAM,GAAG,CAAC,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,EAAE,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;QAEjC,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,CAAC,CAAC,CAAC,WAAW,IAAI,WAAW,CAAC,MAAM,CAAC,CAAC;QAE5D,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,aAAa,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACtE,MAAM,CAAC,GAAG,eAAe,CAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;YACjB,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;gBAErG,OAAO,CAAC,SAAS,EAAE,CAAC;gBACpB,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,CAAC,CAAC;aACrD;iBAAM;gBACL,OAAO,CAAC,SAAS,EAAE,CAAC;gBAGpB,cAAc,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,EAAE,YAAY,CAAC,CAAC;aAC9E;YAGD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;YAEhG,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC;aAC3D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,aAAa,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC9D,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACrD,OAAO,CAAC,cAAc,CACpB,IAAI,EACJ,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,aAAa,CAAC,WAAkB,CACjC,CAAC;gBACD,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,aAAa,EAAE;YACjB,MAAM,EAAE,QAAQ,GAAG,aAAa,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,WAAW,CAAC;YACtE,MAAM,CAAC,GAAG,eAAe,CAAC,OAAO,EAAE,QAAkB,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;YACpE,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC;YACjB,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;gBAErG,OAAO,CAAC,SAAS,EAAE,CAAC;gBACpB,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,CAAC,CAAC;aACrD;iBAAM;gBACL,OAAO,CAAC,SAAS,EAAE,CAAC;gBAGpB,cAAc,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,GAAG,EAAE,EAAE,MAAM,GAAG,EAAE,EAAE,YAAY,CAAC,CAAC;aAC9E;YAGD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;YAEhG,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC;aAC3D;iBAAM,IAAI,aAAa,EAAE;gBAExB,MAAM,WAAW,GAAI,aAAa,CAAC,WAAmB,CAAC,OAAO,CAAC;gBAC9D,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,OAAO,CAAC;gBACrD,OAAO,CAAC,cAAc,CACpB,IAAI,EACJ,WAAW,EACX,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,CAAC,OAAO,GAAG,CAAC,CAAC,GAAG,MAAM,EACtB,aAAa,CAAC,WAAkB,CACjC,CAAC;gBACD,aAAa,CAAC,WAAmB,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzD,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;IACH,CAAC;CACF;AAGM,IAAM,iCAAiC,GAAvC,MAAM,iCAAiC;IAAvC;QACL,SAAI,GAA+B,0BAA0B,CAAC,gBAAgB,CAAC;QAC/E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IA+BpB,CAAC;IA9BC,SAAS,CACP,KAAY,EACZ,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,cAA+C,EAC/C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,cAAuD;QAEvD,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,MAAM,EAAE,GAAG,KAAK,CAAC,SAAgB,CAAC;QAGlE,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,CAAC,EAAE;YAC1D,cAAc,CAAC,QAAQ,GAAG,KAAK,CAAC;SACjC;IACH,CAAC;CACF,CAAA;AAlCY,iCAAiC;IAD7C,UAAU,EAAE;GACA,iCAAiC,CAkC7C;SAlCY,iCAAiC;AAqCvC,IAAM,gCAAgC,GAAtC,MAAM,gCAAgC;IAAtC;QACL,SAAI,GAA+B,0BAA0B,CAAC,eAAe,CAAC;QAC9E,aAAQ,GAAY,IAAI,CAAC;QACzB,UAAK,GAAW,CAAC,CAAC;IA2GpB,CAAC;IA1GC,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,cAA+C,EAC/C,WAAyB,EACzB,MAIY,EACZ,QAIY;QAEZ,MAAM,EACJ,EAAE,EACF,EAAE,EACF,CAAC,EAAE,OAAO,GAAG,cAAc,CAAC,CAAC,EAC7B,CAAC,EAAE,OAAO,GAAG,cAAc,CAAC,CAAC,EAC7B,MAAM,GAAG,cAAc,CAAC,MAAM,EAC9B,YAAY,GAAG,cAAc,CAAC,YAAY,EAC3C,GAAG,IAAI,CAAC,SAAgB,CAAC;QAE1B,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACvC,KAAK,GAAG,CAAC,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,EAAE,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QACrC,MAAM,GAAG,CAAC,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,EAAE,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC;QAGvC,IAAI,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,KAAK,CAAC,CAAC,EAAE;YAC7D,OAAO;SACR;QAED,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;QAGnE,IAAI,CAAC,CAAC,YAAY,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,EAAE;YACxG,IAAI,WAAW,GAAG,CAAC,CAAC;YACpB,IAAI,UAAe,CAAC;YACpB,cAAc,CACZ,OAAO,EACP,CAAC,EACD,CAAC,EACD,KAAK,EACL,MAAM,EACN,YAAY,EACZ,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAE;gBACpF,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;oBACb,IAAI,CAAC,CAAC,WAAW,KAAK,CAAC,GAAG,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,KAAK,UAAU,CAAC,EAAE;wBACxD,OAAO,CAAC,cAAc,CAAC,IAAI,kCAAO,IAAI,CAAC,SAAS,KAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,KAAI,CAAC,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;wBAC7F,OAAO,CAAC,SAAS,EAAE,CAAC;wBACpB,OAAO,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;wBACvB,UAAU,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;qBACxB;oBACD,WAAW,GAAG,CAAC,CAAC;oBAChB,OAAO,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;oBACvB,OAAO,CAAC,MAAM,EAAE,CAAC;oBACjB,IAAI,CAAC,KAAK,CAAC,EAAE;wBACX,OAAO,CAAC,SAAS,EAAE,CAAC;qBACrB;iBACF;YACH,CAAC,CAAC,CACH,CAAC;YACF,OAAO,CAAC,MAAM,EAAE,CAAC;YACjB,OAAO;SACR;QAGD,OAAO,CAAC,SAAS,EAAE,CAAC;QACpB,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAErB,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,CAAC,CAAC;SAC9B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,CAAC,CAAC;SAC9B;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SACvC;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,KAAK,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SACvC;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YACb,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SAC/B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC;SAC/B;QAED,IAAI,MAAM,CAAC,CAAC,CAAC,EAAE;YAEb,MAAM,OAAO,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1D,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;SAC5B;aAAM;YACL,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SACtB;QAED,OAAO,CAAC,MAAM,EAAE,CAAC;IACnB,CAAC;CACF,CAAA;AA9GY,gCAAgC;IAD5C,UAAU,EAAE;GACA,gCAAgC,CA8G5C;SA9GY,gCAAgC;AAgH7C,MAAM,CAAC,MAAM,6BAA6B,GAAG,IAAI,6BAA6B,EAAE,CAAC;AAGjF,MAAM,CAAC,MAAM,oCAAoC,GAAG,oCAAoC,CAAC;AACzF,MAAM,CAAC,MAAM,uCAAuC,GAAG,uCAAuC,CAAC","file":"rect-contribution-render.js","sourcesContent":["import { isArray } from '@visactor/vutils';\nimport { injectable } from '../../../../common/inversify-lite';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IRect,\n IRectGraphicAttribute,\n IThemeAttribute,\n IRectRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport { defaultBaseBackgroundRenderContribution } from './base-contribution-render';\nimport { createRectPath } from '../../../../common/shape/rect';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\nimport { defaultBaseTextureRenderContribution } from './base-texture-contribution-render';\n\nexport class DefaultRectRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const { outerBorder, innerBorder } = rect.attribute;\n const doOuterBorder = outerBorder && outerBorder.visible !== false;\n const doInnerBorder = innerBorder && innerBorder.visible !== false;\n if (!(doOuterBorder || doInnerBorder)) {\n return;\n }\n const {\n cornerRadius = rectAttribute.cornerRadius,\n opacity = rectAttribute.opacity,\n x: originX = rectAttribute.x,\n y: originY = rectAttribute.y,\n scaleX = rectAttribute.scaleX,\n scaleY = rectAttribute.scaleY,\n x1,\n y1\n } = rect.attribute;\n\n let { width, height } = rect.attribute;\n\n width = (width ?? x1 - x) || 0;\n height = (height ?? y1 - y) || 0;\n\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (doOuterBorder) {\n const { distance = rectAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x - d;\n const nextY = y - d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width + dw, height + dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width + dw, height + dw, cornerRadius);\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, rectAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (rectAttribute.outerBorder as any).opacity;\n (rectAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n rect,\n outerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n rectAttribute.outerBorder as any\n );\n (rectAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (doInnerBorder) {\n const { distance = rectAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x + d;\n const nextY = y + d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width - dw, height - dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width - dw, height - dw, cornerRadius);\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, rectAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (rectAttribute.innerBorder as any).opacity;\n (rectAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n rect,\n innerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n rectAttribute.innerBorder as any\n );\n (rectAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n }\n}\n\n@injectable()\nexport class SplitRectBeforeRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n group: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n const { stroke = groupAttribute.stroke } = group.attribute as any;\n\n // 数组且存在为false的项目,那就不绘制\n if (Array.isArray(stroke) && stroke.some(s => s === false)) {\n doFillOrStroke.doStroke = false;\n }\n }\n}\n\n@injectable()\nexport class SplitRectAfterRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const {\n x1,\n y1,\n x: originX = groupAttribute.x,\n y: originY = groupAttribute.y,\n stroke = groupAttribute.stroke,\n cornerRadius = groupAttribute.cornerRadius\n } = rect.attribute as any;\n\n let { width, height } = rect.attribute;\n width = (width ?? x1 - originX) || 0;\n height = (height ?? y1 - originY) || 0;\n\n // 不是数组\n if (!(Array.isArray(stroke) && stroke.some(s => s === false))) {\n return;\n }\n\n context.setStrokeStyle(rect, rect.attribute, x, y, groupAttribute);\n\n // 带不同stroke边框\n if (!(cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0)))) {\n let lastStrokeI = 0;\n let lastStroke: any;\n createRectPath(\n context,\n x,\n y,\n width,\n height,\n cornerRadius,\n new Array(4).fill(0).map((_, i) => (x1: number, y1: number, x2: number, y2: number) => {\n if (stroke[i]) {\n if (!(lastStrokeI === i - 1 && stroke[i] === lastStroke)) {\n context.setStrokeStyle(rect, { ...rect.attribute, stroke: stroke[i] }, x, y, groupAttribute);\n context.beginPath();\n context.moveTo(x1, y1);\n lastStroke = stroke[i];\n }\n lastStrokeI = i;\n context.lineTo(x2, y2);\n context.stroke();\n if (i === 3) {\n context.beginPath();\n }\n }\n })\n );\n context.stroke();\n return;\n }\n\n // 单独处理每条边界,目前不考虑圆角\n context.beginPath();\n context.moveTo(x, y);\n // top\n if (stroke[0]) {\n context.lineTo(x + width, y);\n } else {\n context.moveTo(x + width, y);\n }\n // right\n if (stroke[1]) {\n context.lineTo(x + width, y + height);\n } else {\n context.moveTo(x + width, y + height);\n }\n // bottom\n if (stroke[2]) {\n context.lineTo(x, y + height);\n } else {\n context.moveTo(x, y + height);\n }\n // left\n if (stroke[3]) {\n // 没有close path是,起点和终点不连续,需要调整y保证不出现缺口\n const adjustY = stroke[0] ? y - context.lineWidth / 2 : y;\n context.lineTo(x, adjustY);\n } else {\n context.moveTo(x, y);\n }\n\n context.stroke();\n }\n}\n\nexport const defaultRectRenderContribution = new DefaultRectRenderContribution();\n// export const splitRectBeforeRenderContribution = new SplitRectBeforeRenderContribution();\n// export const splitRectAfterRenderContribution = new SplitRectAfterRenderContribution();\nexport const defaultRectTextureRenderContribution = defaultBaseTextureRenderContribution;\nexport const defaultRectBackgroundRenderContribution = defaultBaseBackgroundRenderContribution;\n"]}
|
|
@@ -12,7 +12,7 @@ import { AABBBounds, pi2 } from "@visactor/vutils";
|
|
|
12
12
|
|
|
13
13
|
import { graphicCreator, mat3Tomat4, multiplyMat4Mat4 } from "../../../graphic";
|
|
14
14
|
|
|
15
|
-
import { mat4Allocate } from "../../../allocator/matrix-allocate";
|
|
15
|
+
import { mat4Allocate, matrixAllocate } from "../../../allocator/matrix-allocate";
|
|
16
16
|
|
|
17
17
|
import { ARC3D_NUMBER_TYPE } from "../../../graphic/constants";
|
|
18
18
|
|
|
@@ -42,7 +42,7 @@ export class ShadowRootDrawItemInterceptorContribution {
|
|
|
42
42
|
drawContribution.dirtyBounds.copy(drawContribution.backupDirtyBounds).transformWithMatrix(m),
|
|
43
43
|
drawContribution.backupDirtyBounds.copy(drawContribution.dirtyBounds);
|
|
44
44
|
}
|
|
45
|
-
return drawContribution.renderGroup(graphic.shadowRoot, drawContext,
|
|
45
|
+
return drawContribution.renderGroup(graphic.shadowRoot, drawContext, matrixAllocate.allocate(1, 0, 0, 1, 0, 0)),
|
|
46
46
|
context.highPerformanceRestore(), drawContribution.dirtyBounds && drawContribution.backupDirtyBounds && (drawContribution.dirtyBounds.copy(tempDirtyBounds),
|
|
47
47
|
drawContribution.backupDirtyBounds.copy(tempBackupDirtyBounds)), !0;
|
|
48
48
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/render/contributions/render/draw-interceptor.ts"],"names":[],"mappings":";;;;;;;;;AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,GAAG,EAAE,MAAM,kBAAkB,CAAC;AACnD,OAAO,EAAE,cAAc,EAAE,UAAU,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AAchF,OAAO,EAAE,YAAY,EAAE,MAAM,oCAAoC,CAAC;AAClE,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAG/D,MAAM,CAAC,MAAM,mBAAmB,GAAG,MAAM,CAAC,GAAG,CAAC,qBAAqB,CAAC,CAAC;AASrE,MAAM,eAAe,GAAG,IAAI,UAAU,EAAE,CAAC;AACzC,MAAM,qBAAqB,GAAG,IAAI,UAAU,EAAE,CAAC;AAK/C,MAAM,OAAO,yCAAyC;IAAtD;QACE,UAAK,GAAW,CAAC,CAAC;IAoFpB,CAAC;IAnFC,aAAa,CACX,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAGjC,IACE,OAAO,CAAC,SAAS,CAAC,aAAa,IAAI,IAAI;YACvC,OAAO,CAAC,UAAU;YAClB,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,EAC9C;YACA,OAAO,KAAK,CAAC;SACd;QACD,IACE,OAAO,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC;YACnC,CAAC,OAAO,CAAC,SAAS,CAAC,aAAa;YAChC,CAAC,OAAO,CAAC,UAAU,IAAI,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,CAAC,EACtE;YACA,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;SAC9E;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,cAAc,CACZ,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAGjC,IACE,OAAO,CAAC,SAAS,CAAC,aAAa,IAAI,IAAI;YACvC,OAAO,CAAC,UAAU;YAClB,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,EAC9C;YACA,OAAO,KAAK,CAAC;SACd;QACD,IAAI,OAAO,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,CAAC,EAAE;YACjH,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;SAC9E;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAES,QAAQ,CAChB,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE;YACvB,OAAO,KAAK,CAAC;SACd;QAED,MAAM,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC;QAChC,OAAO,CAAC,mBAAmB,EAAE,CAAC;QAE9B,OAAO,CAAC,mBAAmB,CAAC,OAAO,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;QAGvD,IAAI,gBAAgB,CAAC,WAAW,IAAI,gBAAgB,CAAC,iBAAiB,EAAE;YACtE,eAAe,CAAC,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAC;YACnD,qBAAqB,CAAC,IAAI,CAAC,gBAAgB,CAAC,iBAAiB,CAAC,CAAC;YAC/D,MAAM,CAAC,GAAG,OAAO,CAAC,iBAAiB,CAAC,UAAU,EAAE,CAAC;YACjD,gBAAgB,CAAC,WAAW,CAAC,IAAI,CAAC,gBAAgB,CAAC,iBAAiB,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YAC7F,gBAAgB,CAAC,iBAAiB,CAAC,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAC;SACvE;QAGD,gBAAgB,CAAC,WAAW,CAAC,OAAO,CAAC,UAAU,EAAE,WAAW,EAAE,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC,CAAC;QAEhG,OAAO,CAAC,sBAAsB,EAAE,CAAC;QAEjC,IAAI,gBAAgB,CAAC,WAAW,IAAI,gBAAgB,CAAC,iBAAiB,EAAE;YACtE,gBAAgB,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;YACnD,gBAAgB,CAAC,iBAAiB,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;SAChE;QAED,OAAO,IAAI,CAAC;IACd,CAAC;CACF;AAGD,MAAM,OAAO,oCAAoC;IAAjD;QACE,UAAK,GAAW,CAAC,CAAC;IA6CpB,CAAC;IA3CC,aAAa,CACX,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,OAAO,CAAC,SAAS,CAAC,aAAa,EAAE;YACnC,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;SAC9E;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAES,QAAQ,CAChB,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,aAAa,EAAE;YACpC,OAAO,KAAK,CAAC;SACd;QAED,MAAM,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC;QAChC,OAAO,CAAC,mBAAmB,EAAE,CAAC;QAE9B,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,sBAAsB,CAAC,OAAO,CAAC,MAAM,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;QACzF,OAAO,CAAC,SAAS;YACf,OAAO,CAAC,SAAS,CAAC,MAAM;YACxB,OAAO,CAAC,sBAAsB,CAAC,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;QAEnF,MAAM,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;QAE7B,IAAI,OAAO,CAAC,SAAS,CAAC,aAAa,KAAK,IAAI,EAAE;YAC5C,OAAO,CAAC,SAAS,CAAC,aAAa,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;SACnD;QACD,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC;QAEtD,OAAO,CAAC,sBAAsB,EAAE,CAAC;QAEjC,OAAO,IAAI,CAAC;IACd,CAAC;CACF;AAGM,IAAM,qCAAqC,GAA3C,MAAM,qCAAqC;IAGhD;QAFA,UAAK,GAAW,CAAC,CAAC;QAGhB,IAAI,CAAC,YAAY,GAAG;YAClB,IAAI,yCAAyC,EAAE;YAC/C,IAAI,2BAA2B,EAAE;YACjC,IAAI,0CAA0C,EAAE;YAChD,IAAI,oCAAoC,EAAE;SAC3C,CAAC;IACJ,CAAC;IACD,aAAa,CACX,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACjD,IACE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,aAAa;gBAClC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,EACjG;gBACA,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,cAAc,CACZ,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAGjC,IACE,CAAC,CAAC,OAAO,CAAC,QAAQ,IAAI,WAAW,CAAC,eAAe,CAAC;YAClD,CAAC,OAAO,CAAC,UAAU;YACnB,CAAC,CAAC,OAAO,CAAC,WAAW,IAAI,OAAO,CAAC,SAAS,CAAC,YAAY,IAAI,OAAO,CAAC,kBAAkB,CAAC,EACtF;YACA,OAAO,KAAK,CAAC;SACd;QAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACjD,IACE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,cAAc;gBACnC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,EAClG;gBACA,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;CACF,CAAA;AAvDY,qCAAqC;IADjD,UAAU,EAAE;;GACA,qCAAqC,CAuDjD;SAvDY,qCAAqC;AA6DlD,MAAM,OAAO,0CAA0C;IAAvD;QACE,UAAK,GAAW,CAAC,CAAC;IA8IpB,CAAC;IA9HC,cAAc,CACZ,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,OAAO,KAAK,CAAC;SACd;QAED,IAAI,OAAO,CAAC,WAAW,EAAE;YACvB,OAAO,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;SAClG;QACD,OAAO,IAAI,CAAC,oBAAoB,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;IAClG,CAAC;IAUD,oBAAoB,CAClB,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,kBAAkB,GAAa,OAAO,CAAC,kBAAkB,CAAC;QAC9D,IAAI,OAAO,CAAC,SAAS,CAAC,YAAY,EAAE;YAClC,IAAI,CAAC,kBAAkB,EAAE;gBACvB,kBAAkB,GAAG,OAAO,CAAC,KAAK,EAAE,CAAC;gBACrC,OAAO,CAAC,kBAAkB,GAAG,kBAAkB,CAAC;gBAChD,kBAAkB,CAAC,WAAW,GAAG,OAAO,CAAC;aAC1C;YAGD,kBAAkB,CAAC,aAAa,CAC9B;gBACE,YAAY,EAAE,CAAC;gBACf,MAAM,EAAE,OAAO,CAAC,SAAS,CAAC,YAAY;aACvC,EACD,KAAK,EACL,EAAE,kBAAkB,EAAE,IAAI,EAAE,CAC7B,CAAC;YAEF,WAAW,CAAC,KAAK,CAAC,uBAAuB,EAAE,CAAC;YAC5C,MAAM,gBAAgB,GAAG,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;YAC5E,IAAI,gBAAgB,EAAE;gBACpB,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBACxD,UAAU,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;aACpC;YACD,OAAO,IAAI,CAAC;SACb;aAAM,IAAI,kBAAkB,EAAE;YAE7B,WAAW,CAAC,KAAK,CAAC,uBAAuB,EAAE,CAAC;YAC5C,MAAM,gBAAgB,GAAG,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;YAC5E,IAAI,gBAAgB,EAAE;gBACpB,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBACxD,UAAU,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAC;aAC5C;YACD,OAAO,CAAC,kBAAkB,GAAG,IAAI,CAAC;YAClC,kBAAkB,CAAC,WAAW,GAAG,IAAI,CAAC;SACvC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAUD,qBAAqB,CACnB,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAGjC,MAAM,WAAW,GAAG,OAAO,CAAC,WAAuB,CAAC;QAEpD,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE;YACtB,MAAM,gBAAgB,GAAG,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;YAC5E,IAAI,gBAAgB,EAAE;gBACpB,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBACxD,UAAU,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;aACjC;YACD,OAAO,IAAI,CAAC;SACb;QACD,IAAI,WAAW,EAAE;YACf,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;YACvB,MAAM,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC;YAChC,OAAO,CAAC,mBAAmB,EAAE,CAAC;YAE9B,OAAO,CAAC,sBAAsB,CAAC,WAAW,CAAC,MAAM,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;YAG3E,WAAW,CAAC,WAAW;gBACrB,CAAC,CAAC,gBAAgB,CAAC,WAAW,CAAC,WAAqB,EAAE,WAAW,EAAE,WAAW,CAAC,MAAM,CAAC,iBAAiB,CAAC;gBACxG,CAAC,CAAC,gBAAgB,CAAC,UAAU,CAAC,WAAW,EAAE,WAAW,CAAC,CAAC;YAE1D,OAAO,CAAC,sBAAsB,EAAE,CAAC;YACjC,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;YAExB,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IACD,aAAa,CAAC,gBAAwB;;QAEpC,IAAI,KAAK,GAAG,gBAAgB,CAAC,cAAc,CAAC,oBAAoB,CAAW,CAAC;QAC5E,IAAI,CAAC,KAAK,EAAE;YACV,KAAK,GAAG,cAAc,CAAC,aAAa,CAAC,OAAO,EAAE,EAAE,CAAC,CAAC;YAClD,KAAK,CAAC,EAAE,GAAG,oBAAoB,CAAC;YAChC,gBAAgB,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;SAC7B;QACD,OAAO,MAAA,KAAK,CAAC,UAAU,mCAAI,KAAK,CAAC,YAAY,EAAE,CAAC;IAClD,CAAC;CACF;AAMD,MAAM,OAAO,2BAA2B;IAAxC;QAEE,UAAK,GAAW,CAAC,CAAC;IAmKpB,CAAC;IAjKC,cAAc,CACZ,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,CAAC,OAAO,CAAC,QAAQ,IAAI,WAAW,CAAC,eAAe,EAAE;YACpD,OAAO,KAAK,CAAC;SACd;QAED,WAAW,CAAC,eAAe,GAAG,IAAI,CAAC;QACnC,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,GAAG,aAAa,CAAC,UAAU,CAAC;QACpD,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAG9B,OAAO,CAAC,IAAI,EAAE,CAAC;QACf,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAC5B,OAAO,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAG9B,MAAM,CAAC,GAAG,OAAO,CAAC,aAAa,CAAC;QAChC,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,MAAM,MAAM,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC;QACvC,UAAU,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;QACtB,MAAM,eAAe,GAAG,OAAO,CAAC,WAAW,CAAC;QAC5C,IAAI,eAAe,EAAE;YACnB,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC;gBAClC,OAAO,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC,EAAE,eAAe,EAAE,MAAM,CAAC,CAAC;aACpE;SACF;aAAM;YACL,OAAO,CAAC,WAAW,GAAG,MAAM,CAAC;SAC9B;QACD,OAAO,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;QAG7C,IAAI,OAAO,CAAC,WAAW,EAAE;YAEvB,IAAI,KAAK,GAAY,KAAK,CAAC;YAC3B,IAAI,IAAI,GAAY,KAAK,CAAC;YAC1B,OAAO,CAAC,eAAe,CAAC,CAAC,CAAW,EAAE,EAAE;gBACtC,KAAK,GAAG,CAAC,CAAC,UAAU,KAAK,iBAAiB,CAAC;gBAC3C,OAAO,CAAC,KAAK,CAAC;YAChB,CAAC,CAAC,CAAC;YACH,OAAO,CAAC,eAAe,CAAC,CAAC,CAAW,EAAE,EAAE;gBACtC,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;gBACpB,OAAO,CAAC,IAAI,CAAC;YACf,CAAC,CAAC,CAAC;YACH,IAAI,KAAK,EAAE;gBACT,MAAM,QAAQ,GAAG,OAAO,CAAC,WAAW,EAAY,CAAC;gBASjD,MAAM,cAAc,GAAG,CAAC,GAAG,QAAQ,CAAC,CAAC;gBACrC,cAAc,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;;oBAC3B,IAAI,MAAM,GAAG,CAAC,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,UAAU,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,QAAQ,mCAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;oBAC/E,IAAI,MAAM,GAAG,CAAC,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,UAAU,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,QAAQ,mCAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;oBAC/E,OAAO,MAAM,GAAG,CAAC,EAAE;wBACjB,MAAM,IAAI,GAAG,CAAC;qBACf;oBACD,OAAO,MAAM,GAAG,CAAC,EAAE;wBACjB,MAAM,IAAI,GAAG,CAAC;qBACf;oBACD,OAAO,MAAM,GAAG,MAAM,CAAC;gBACzB,CAAC,CAAC,CAAC;gBACH,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACzB,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;oBACf,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;gBACjB,CAAC,CAAC,CAAC;gBACH,OAAO,CAAC,cAAc,EAAE,CAAC;gBACzB,OAAO,CAAC,MAAM,EAAE,CAAC;gBACjB,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACzB,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;gBACzB,CAAC,CAAC,CAAC;gBACH,MAAM,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC;gBAC3C,WAAW,CAAC,YAAY,GAAG,SAAS,CAAC;gBACrC,gBAAgB,CAAC,WAAW,CAAC,OAAiB,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC;gBAEhE,WAAW,CAAC,YAAY,GAAG,QAAQ,CAAC;gBACpC,gBAAgB,CAAC,WAAW,CAAC,OAAiB,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC;gBAEhE,WAAW,CAAC,YAAY,GAAG,KAAK,CAAC;gBACjC,gBAAgB,CAAC,WAAW,CAAC,OAAiB,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC;gBAChE,OAAO,CAAC,cAAc,EAAE,CAAC;gBACzB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACnB,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;oBACf,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;gBACjB,CAAC,CAAC,CAAC;gBACH,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACnB,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;gBACzB,CAAC,CAAC,CAAC;aACJ;iBAAM,IAAI,IAAI,EAAE;gBAEf,MAAM,QAAQ,GAAG,OAAO,CAAC,WAAW,EAAgB,CAAC;gBACrD,MAAM,SAAS,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE;oBACjC,MAAM,MAAM,GAAG,CAAC,CAAC,QAAQ,EAAE,CAAC;oBAC5B,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;oBAEjC,MAAM,cAAc,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE;;wBACtC,OAAO,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,MAAA,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAChE,CAAC,CAAC,CAAC;oBACH,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBACxD,OAAO;wBACL,KAAK;wBACL,CAAC;qBACF,CAAC;gBACJ,CAAC,CAAC,CAAC;gBACH,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;gBAC5C,OAAO,CAAC,cAAc,EAAE,CAAC;gBACzB,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACpB,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;oBACjB,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;gBACnB,CAAC,CAAC,CAAC;gBACH,OAAO,CAAC,MAAM,EAAE,CAAC;gBACjB,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACpB,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACnB,CAAC,CAAC,CAAC;gBAEH,gBAAgB,CAAC,WAAW,CAAC,OAAiB,EAAE,WAAW,EAAE,OAAO,CAAC,MAAM,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;gBAErG,OAAO,CAAC,cAAc,EAAE,CAAC;gBACzB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACnB,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;oBACf,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;gBACjB,CAAC,CAAC,CAAC;gBACH,OAAO,CAAC,MAAM,EAAE,CAAC;gBACjB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACnB,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;gBACjB,CAAC,CAAC,CAAC;aACJ;iBAAM;gBACL,gBAAgB,CAAC,WAAW,CAAC,OAAiB,EAAE,WAAW,EAAE,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC,CAAC;aAChG;SACF;aAAM;YACL,gBAAgB,CAAC,UAAU,CAAC,OAAO,EAAE,WAAW,CAAC,CAAC;SACnD;QACD,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;QACtB,OAAO,CAAC,OAAO,EAAE,CAAC;QAElB,IAAI,OAAO,CAAC,WAAW,KAAK,eAAe,EAAE;YAC3C,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;SACxC;QACD,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC;QAEtC,WAAW,CAAC,eAAe,GAAG,KAAK,CAAC;QACpC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,aAAa,CAAC,OAAmB;QAC/B,OAAO,CAAC,sBAAsB,EAAE,CAAC;IACnC,CAAC;CACF","file":"draw-interceptor.js","sourcesContent":["import { injectable } from '../../../common/inversify-lite';\nimport { AABBBounds, pi2 } from '@visactor/vutils';\nimport { graphicCreator, mat3Tomat4, multiplyMat4Mat4 } from '../../../graphic';\nimport type {\n IArc,\n IContext2d,\n IDrawContext,\n IDrawContribution,\n IDrawItemInterceptorContribution,\n IGraphic,\n IGraphicAttribute,\n IGraphicRenderDrawParams,\n IGroup,\n ILayer,\n IRenderService\n} from '../../../interface';\nimport { mat4Allocate } from '../../../allocator/matrix-allocate';\nimport { ARC3D_NUMBER_TYPE } from '../../../graphic/constants';\n\n// 拦截器\nexport const DrawItemInterceptor = Symbol.for('DrawItemInterceptor');\n\n// @injectable()\n// export class DefaultDrawItemInterceptor implements IDrawItemInterceptor {\n// drawItem(graphic: IGraphic, renderService: IRenderService, params?: IGraphicRenderDrawParams): boolean {\n// return false;\n// }\n// }\n\nconst tempDirtyBounds = new AABBBounds();\nconst tempBackupDirtyBounds = new AABBBounds();\n/**\n * 影子节点拦截器,用于渲染影子节点\n */\n// @injectable()\nexport class ShadowRootDrawItemInterceptorContribution implements IDrawItemInterceptorContribution {\n order: number = 1;\n afterDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n // 如果graphic没设置shadowRootIdx,shadowRoot设置了,那就使用shadowRoot的shadowRootIdx\n if (\n graphic.attribute.shadowRootIdx == null &&\n graphic.shadowRoot &&\n graphic.shadowRoot.attribute.shadowRootIdx < 0\n ) {\n return false;\n }\n if (\n graphic.attribute.shadowRootIdx > 0 ||\n !graphic.attribute.shadowRootIdx ||\n (graphic.shadowRoot && graphic.shadowRoot.attribute.shadowRootIdx > 0)\n ) {\n this.drawItem(graphic, renderService, drawContext, drawContribution, params);\n }\n return false;\n }\n\n beforeDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n // 如果graphic没设置shadowRootIdx,shadowRoot设置了,那就使用shadowRoot的shadowRootIdx\n if (\n graphic.attribute.shadowRootIdx == null &&\n graphic.shadowRoot &&\n graphic.shadowRoot.attribute.shadowRootIdx > 0\n ) {\n return false;\n }\n if (graphic.attribute.shadowRootIdx < 0 || (graphic.shadowRoot && graphic.shadowRoot.attribute.shadowRootIdx < 0)) {\n this.drawItem(graphic, renderService, drawContext, drawContribution, params);\n }\n return false;\n }\n\n protected drawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n if (!graphic.shadowRoot) {\n return false;\n }\n\n const { context } = drawContext;\n context.highPerformanceSave();\n // 直接transform\n context.transformFromMatrix(graphic.transMatrix, true);\n\n // 变换dirtyBounds\n if (drawContribution.dirtyBounds && drawContribution.backupDirtyBounds) {\n tempDirtyBounds.copy(drawContribution.dirtyBounds);\n tempBackupDirtyBounds.copy(drawContribution.backupDirtyBounds);\n const m = graphic.globalTransMatrix.getInverse();\n drawContribution.dirtyBounds.copy(drawContribution.backupDirtyBounds).transformWithMatrix(m);\n drawContribution.backupDirtyBounds.copy(drawContribution.dirtyBounds);\n }\n\n // 设置context的transform到上一个节点\n drawContribution.renderGroup(graphic.shadowRoot, drawContext, graphic.parent.globalTransMatrix);\n\n context.highPerformanceRestore();\n\n if (drawContribution.dirtyBounds && drawContribution.backupDirtyBounds) {\n drawContribution.dirtyBounds.copy(tempDirtyBounds);\n drawContribution.backupDirtyBounds.copy(tempBackupDirtyBounds);\n }\n\n return true;\n }\n}\n\n// @injectable()\nexport class DebugDrawItemInterceptorContribution implements IDrawItemInterceptorContribution {\n order: number = 1;\n\n afterDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n if (graphic.attribute._debug_bounds) {\n this.drawItem(graphic, renderService, drawContext, drawContribution, params);\n }\n return false;\n }\n\n protected drawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n if (!graphic.attribute._debug_bounds) {\n return false;\n }\n\n const { context } = drawContext;\n context.highPerformanceSave();\n // 直接transform\n graphic.parent && context.setTransformFromMatrix(graphic.parent.globalTransMatrix, true);\n graphic.glyphHost &&\n graphic.glyphHost.parent &&\n context.setTransformFromMatrix(graphic.glyphHost.parent.globalTransMatrix, true);\n\n const b = graphic.AABBBounds;\n\n if (graphic.attribute._debug_bounds !== true) {\n graphic.attribute._debug_bounds(context, graphic);\n }\n context.strokeRect(b.x1, b.y1, b.width(), b.height());\n\n context.highPerformanceRestore();\n\n return true;\n }\n}\n\n@injectable()\nexport class CommonDrawItemInterceptorContribution implements IDrawItemInterceptorContribution {\n order: number = 1;\n interceptors: IDrawItemInterceptorContribution[];\n constructor() {\n this.interceptors = [\n new ShadowRootDrawItemInterceptorContribution(),\n new Canvas3DDrawItemInterceptor(),\n new InteractiveDrawItemInterceptorContribution(),\n new DebugDrawItemInterceptorContribution()\n ];\n }\n afterDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n for (let i = 0; i < this.interceptors.length; i++) {\n if (\n this.interceptors[i].afterDrawItem &&\n this.interceptors[i].afterDrawItem(graphic, renderService, drawContext, drawContribution, params)\n ) {\n return true;\n }\n }\n return false;\n }\n\n beforeDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n // 【性能方案】判定写在外层,减少遍历判断耗时,10000条数据减少1ms\n if (\n (!graphic.in3dMode || drawContext.in3dInterceptor) &&\n !graphic.shadowRoot &&\n !(graphic.baseGraphic || graphic.attribute.globalZIndex || graphic.interactiveGraphic)\n ) {\n return false;\n }\n\n for (let i = 0; i < this.interceptors.length; i++) {\n if (\n this.interceptors[i].beforeDrawItem &&\n this.interceptors[i].beforeDrawItem(graphic, renderService, drawContext, drawContribution, params)\n ) {\n return true;\n }\n }\n return false;\n }\n}\n\n/**\n * 交互层节点拦截器,用于支持交互层图元\n */\n// @injectable()\nexport class InteractiveDrawItemInterceptorContribution implements IDrawItemInterceptorContribution {\n order: number = 1;\n processing: boolean;\n // afterDrawItem(\n // graphic: IGraphic,\n // renderService: IRenderService,\n // drawContext: IDrawContext,\n // drawContribution: IDrawContribution,\n // params?: IGraphicRenderDrawParams\n // ): boolean {\n\n // if (graphic.attribute.shadowRootIdx > 0 || !graphic.attribute.shadowRootIdx) {\n // this.drawItem(graphic, renderService, drawContext, drawContribution, params);\n // }\n // return false;\n // }\n\n beforeDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n if (this.processing) {\n return false;\n }\n // 判断是否在交互层\n if (graphic.baseGraphic) {\n return this.beforeDrawInteractive(graphic, renderService, drawContext, drawContribution, params);\n }\n return this.beforeSetInteractive(graphic, renderService, drawContext, drawContribution, params);\n }\n\n /**\n * 用于提升interactive\n * @param graphic\n * @param renderService\n * @param drawContext\n * @param drawContribution\n * @param params\n */\n beforeSetInteractive(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n let interactiveGraphic: IGraphic = graphic.interactiveGraphic;\n if (graphic.attribute.globalZIndex) {\n if (!interactiveGraphic) {\n interactiveGraphic = graphic.clone();\n graphic.interactiveGraphic = interactiveGraphic;\n interactiveGraphic.baseGraphic = graphic;\n }\n // 设置位置\n // const m = graphic.globalTransMatrix;\n interactiveGraphic.setAttributes(\n {\n globalZIndex: 0,\n zIndex: graphic.attribute.globalZIndex\n },\n false,\n { skipUpdateCallback: true }\n );\n // 添加到交互层中\n drawContext.stage.tryInitInteractiveLayer();\n const interactiveLayer = drawContext.stage.getLayer('_builtin_interactive');\n if (interactiveLayer) {\n const shadowRoot = this.getShadowRoot(interactiveLayer);\n shadowRoot.add(interactiveGraphic);\n }\n return true;\n } else if (interactiveGraphic) {\n // 从交互层中删除\n drawContext.stage.tryInitInteractiveLayer();\n const interactiveLayer = drawContext.stage.getLayer('_builtin_interactive');\n if (interactiveLayer) {\n const shadowRoot = this.getShadowRoot(interactiveLayer);\n shadowRoot.removeChild(interactiveGraphic);\n }\n graphic.interactiveGraphic = null;\n interactiveGraphic.baseGraphic = null;\n }\n return false;\n }\n\n /**\n * 用于绘制interactive\n * @param graphic\n * @param renderService\n * @param drawContext\n * @param drawContribution\n * @param params\n */\n beforeDrawInteractive(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n // 默认使用原始的图元\n const baseGraphic = graphic.baseGraphic as IGraphic;\n // 如果主图元被删除了,那把交互图元这个也删除\n if (!baseGraphic.stage) {\n const interactiveLayer = drawContext.stage.getLayer('_builtin_interactive');\n if (interactiveLayer) {\n const shadowRoot = this.getShadowRoot(interactiveLayer);\n shadowRoot.removeChild(graphic);\n }\n return true;\n }\n if (baseGraphic) {\n this.processing = true;\n const { context } = drawContext;\n context.highPerformanceSave();\n // 直接transform\n context.setTransformFromMatrix(baseGraphic.parent.globalTransMatrix, true);\n // context.fillRect(0, 0, 100, 100);\n // 设置context的transform到上一个节点\n baseGraphic.isContainer\n ? drawContribution.renderGroup(baseGraphic as IGroup, drawContext, baseGraphic.parent.globalTransMatrix)\n : drawContribution.renderItem(baseGraphic, drawContext);\n\n context.highPerformanceRestore();\n this.processing = false;\n\n return true;\n }\n return false;\n }\n getShadowRoot(interactiveLayer: ILayer) {\n // 获取绑定影子节点的group\n let group = interactiveLayer.getElementById('_interactive_group') as IGroup;\n if (!group) {\n group = graphicCreator.CreateGraphic('group', {});\n group.id = '_interactive_group';\n interactiveLayer.add(group);\n }\n return group.shadowRoot ?? group.attachShadow();\n }\n}\n\n/**\n * 3d拦截器,用于渲染3d视角\n */\n// @injectable()\nexport class Canvas3DDrawItemInterceptor implements IDrawItemInterceptorContribution {\n // canvas?: ICanvas;\n order: number = 1;\n\n beforeDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ) {\n if (!graphic.in3dMode || drawContext.in3dInterceptor) {\n return false;\n }\n\n drawContext.in3dInterceptor = true;\n const { context, stage } = renderService.drawParams;\n const canvas = context.canvas;\n\n // 使用3d模式渲染\n context.save();\n this.initCanvasCtx(context);\n context.camera = stage.camera;\n\n // 将三维矩阵换成四维矩阵\n const m = context.currentMatrix;\n m.a /= context.dpr;\n m.b /= context.dpr;\n m.c /= context.dpr;\n m.d /= context.dpr;\n m.e /= context.dpr;\n m.f /= context.dpr;\n const matrix = mat4Allocate.allocate();\n mat3Tomat4(matrix, m);\n const lastModelMatrix = context.modelMatrix;\n if (lastModelMatrix) {\n if (matrix) {\n const m = mat4Allocate.allocate();\n context.modelMatrix = multiplyMat4Mat4(m, lastModelMatrix, matrix);\n }\n } else {\n context.modelMatrix = matrix;\n }\n context.setTransform(1, 0, 0, 1, 0, 0, true);\n\n // 设置context的transform到上一个节点\n if (graphic.isContainer) {\n // hack逻辑,如果是饼图的话,需要依次绘制不同的边\n let isPie: boolean = false;\n let is3d: boolean = false;\n graphic.forEachChildren((c: IGraphic) => {\n isPie = c.numberType === ARC3D_NUMBER_TYPE;\n return !isPie;\n });\n graphic.forEachChildren((c: IGraphic) => {\n is3d = !!c.findFace;\n return !is3d;\n });\n if (isPie) {\n const children = graphic.getChildren() as IArc[];\n // 绘制内层\n // drawContext.hack_pieFace = 'inside';\n // drawContribution.renderGroup(graphic as IGroup, drawContext);\n // 绘制底部\n // drawContext.hack_pieFace = 'bottom';\n // drawContribution.renderGroup(graphic as IGroup, drawContext);\n // 绘制外部\n // 排序一下\n const sortedChildren = [...children];\n sortedChildren.sort((a, b) => {\n let angle1 = ((a.attribute.startAngle ?? 0) + (a.attribute.endAngle ?? 0)) / 2;\n let angle2 = ((b.attribute.startAngle ?? 0) + (b.attribute.endAngle ?? 0)) / 2;\n while (angle1 < 0) {\n angle1 += pi2;\n }\n while (angle2 < 0) {\n angle2 += pi2;\n }\n return angle2 - angle1;\n });\n sortedChildren.forEach(c => {\n c._next = null;\n c._prev = null;\n });\n graphic.removeAllChild();\n graphic.update();\n sortedChildren.forEach(c => {\n graphic.appendChild(c);\n });\n const m = graphic.parent.globalTransMatrix;\n drawContext.hack_pieFace = 'outside';\n drawContribution.renderGroup(graphic as IGroup, drawContext, m);\n // 绘制内部\n drawContext.hack_pieFace = 'inside';\n drawContribution.renderGroup(graphic as IGroup, drawContext, m);\n // 绘制顶部\n drawContext.hack_pieFace = 'top';\n drawContribution.renderGroup(graphic as IGroup, drawContext, m);\n graphic.removeAllChild();\n children.forEach(c => {\n c._next = null;\n c._prev = null;\n });\n children.forEach(c => {\n graphic.appendChild(c);\n });\n } else if (is3d) {\n // 排序这些图元\n const children = graphic.getChildren() as IGraphic[];\n const zChildren = children.map(g => {\n const face3d = g.findFace();\n const vertices = face3d.vertices;\n // 计算每个顶点的view\n const viewdVerticesZ = vertices.map(v => {\n return context.view(v[0], v[1], v[2] + g.attribute.z ?? 0)[2];\n });\n const ave_z = viewdVerticesZ.reduce((a, b) => a + b, 0);\n return {\n ave_z,\n g\n };\n });\n zChildren.sort((a, b) => b.ave_z - a.ave_z);\n graphic.removeAllChild();\n zChildren.forEach(i => {\n i.g._next = null;\n i.g._prev = null;\n });\n graphic.update();\n zChildren.forEach(i => {\n graphic.add(i.g);\n });\n\n drawContribution.renderGroup(graphic as IGroup, drawContext, graphic.parent.globalTransMatrix, true);\n\n graphic.removeAllChild();\n children.forEach(g => {\n g._next = null;\n g._prev = null;\n });\n graphic.update();\n children.forEach(g => {\n graphic.add(g);\n });\n } else {\n drawContribution.renderGroup(graphic as IGroup, drawContext, graphic.parent.globalTransMatrix);\n }\n } else {\n drawContribution.renderItem(graphic, drawContext);\n }\n context.camera = null;\n context.restore();\n\n if (context.modelMatrix !== lastModelMatrix) {\n mat4Allocate.free(context.modelMatrix);\n }\n context.modelMatrix = lastModelMatrix;\n\n drawContext.in3dInterceptor = false;\n return true;\n }\n\n initCanvasCtx(context: IContext2d) {\n context.setTransformForCurrent();\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/render/contributions/render/draw-interceptor.ts"],"names":[],"mappings":";;;;;;;;;AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,GAAG,EAAE,MAAM,kBAAkB,CAAC;AACnD,OAAO,EAAE,cAAc,EAAE,UAAU,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AAchF,OAAO,EAAE,YAAY,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AAClF,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAG/D,MAAM,CAAC,MAAM,mBAAmB,GAAG,MAAM,CAAC,GAAG,CAAC,qBAAqB,CAAC,CAAC;AASrE,MAAM,eAAe,GAAG,IAAI,UAAU,EAAE,CAAC;AACzC,MAAM,qBAAqB,GAAG,IAAI,UAAU,EAAE,CAAC;AAK/C,MAAM,OAAO,yCAAyC;IAAtD;QACE,UAAK,GAAW,CAAC,CAAC;IAoFpB,CAAC;IAnFC,aAAa,CACX,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAGjC,IACE,OAAO,CAAC,SAAS,CAAC,aAAa,IAAI,IAAI;YACvC,OAAO,CAAC,UAAU;YAClB,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,EAC9C;YACA,OAAO,KAAK,CAAC;SACd;QACD,IACE,OAAO,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC;YACnC,CAAC,OAAO,CAAC,SAAS,CAAC,aAAa;YAChC,CAAC,OAAO,CAAC,UAAU,IAAI,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,CAAC,EACtE;YACA,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;SAC9E;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,cAAc,CACZ,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAGjC,IACE,OAAO,CAAC,SAAS,CAAC,aAAa,IAAI,IAAI;YACvC,OAAO,CAAC,UAAU;YAClB,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,EAC9C;YACA,OAAO,KAAK,CAAC;SACd;QACD,IAAI,OAAO,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,OAAO,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,GAAG,CAAC,CAAC,EAAE;YACjH,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;SAC9E;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAES,QAAQ,CAChB,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE;YACvB,OAAO,KAAK,CAAC;SACd;QAED,MAAM,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC;QAChC,OAAO,CAAC,mBAAmB,EAAE,CAAC;QAE9B,OAAO,CAAC,mBAAmB,CAAC,OAAO,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;QAGvD,IAAI,gBAAgB,CAAC,WAAW,IAAI,gBAAgB,CAAC,iBAAiB,EAAE;YACtE,eAAe,CAAC,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAC;YACnD,qBAAqB,CAAC,IAAI,CAAC,gBAAgB,CAAC,iBAAiB,CAAC,CAAC;YAC/D,MAAM,CAAC,GAAG,OAAO,CAAC,iBAAiB,CAAC,UAAU,EAAE,CAAC;YACjD,gBAAgB,CAAC,WAAW,CAAC,IAAI,CAAC,gBAAgB,CAAC,iBAAiB,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YAC7F,gBAAgB,CAAC,iBAAiB,CAAC,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAC;SACvE;QAGD,gBAAgB,CAAC,WAAW,CAAC,OAAO,CAAC,UAAU,EAAE,WAAW,EAAE,cAAc,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAEzG,OAAO,CAAC,sBAAsB,EAAE,CAAC;QAEjC,IAAI,gBAAgB,CAAC,WAAW,IAAI,gBAAgB,CAAC,iBAAiB,EAAE;YACtE,gBAAgB,CAAC,WAAW,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;YACnD,gBAAgB,CAAC,iBAAiB,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;SAChE;QAED,OAAO,IAAI,CAAC;IACd,CAAC;CACF;AAGD,MAAM,OAAO,oCAAoC;IAAjD;QACE,UAAK,GAAW,CAAC,CAAC;IA6CpB,CAAC;IA3CC,aAAa,CACX,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,OAAO,CAAC,SAAS,CAAC,aAAa,EAAE;YACnC,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;SAC9E;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAES,QAAQ,CAChB,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,aAAa,EAAE;YACpC,OAAO,KAAK,CAAC;SACd;QAED,MAAM,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC;QAChC,OAAO,CAAC,mBAAmB,EAAE,CAAC;QAE9B,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,sBAAsB,CAAC,OAAO,CAAC,MAAM,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;QACzF,OAAO,CAAC,SAAS;YACf,OAAO,CAAC,SAAS,CAAC,MAAM;YACxB,OAAO,CAAC,sBAAsB,CAAC,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;QAEnF,MAAM,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;QAE7B,IAAI,OAAO,CAAC,SAAS,CAAC,aAAa,KAAK,IAAI,EAAE;YAC5C,OAAO,CAAC,SAAS,CAAC,aAAa,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;SACnD;QACD,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC;QAEtD,OAAO,CAAC,sBAAsB,EAAE,CAAC;QAEjC,OAAO,IAAI,CAAC;IACd,CAAC;CACF;AAGM,IAAM,qCAAqC,GAA3C,MAAM,qCAAqC;IAGhD;QAFA,UAAK,GAAW,CAAC,CAAC;QAGhB,IAAI,CAAC,YAAY,GAAG;YAClB,IAAI,yCAAyC,EAAE;YAC/C,IAAI,2BAA2B,EAAE;YACjC,IAAI,0CAA0C,EAAE;YAChD,IAAI,oCAAoC,EAAE;SAC3C,CAAC;IACJ,CAAC;IACD,aAAa,CACX,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACjD,IACE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,aAAa;gBAClC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,EACjG;gBACA,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,cAAc,CACZ,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAGjC,IACE,CAAC,CAAC,OAAO,CAAC,QAAQ,IAAI,WAAW,CAAC,eAAe,CAAC;YAClD,CAAC,OAAO,CAAC,UAAU;YACnB,CAAC,CAAC,OAAO,CAAC,WAAW,IAAI,OAAO,CAAC,SAAS,CAAC,YAAY,IAAI,OAAO,CAAC,kBAAkB,CAAC,EACtF;YACA,OAAO,KAAK,CAAC;SACd;QAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACjD,IACE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,cAAc;gBACnC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,cAAc,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,EAClG;gBACA,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;CACF,CAAA;AAvDY,qCAAqC;IADjD,UAAU,EAAE;;GACA,qCAAqC,CAuDjD;SAvDY,qCAAqC;AA6DlD,MAAM,OAAO,0CAA0C;IAAvD;QACE,UAAK,GAAW,CAAC,CAAC;IA8IpB,CAAC;IA9HC,cAAc,CACZ,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,OAAO,KAAK,CAAC;SACd;QAED,IAAI,OAAO,CAAC,WAAW,EAAE;YACvB,OAAO,IAAI,CAAC,qBAAqB,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;SAClG;QACD,OAAO,IAAI,CAAC,oBAAoB,CAAC,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,CAAC,CAAC;IAClG,CAAC;IAUD,oBAAoB,CAClB,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,kBAAkB,GAAa,OAAO,CAAC,kBAAkB,CAAC;QAC9D,IAAI,OAAO,CAAC,SAAS,CAAC,YAAY,EAAE;YAClC,IAAI,CAAC,kBAAkB,EAAE;gBACvB,kBAAkB,GAAG,OAAO,CAAC,KAAK,EAAE,CAAC;gBACrC,OAAO,CAAC,kBAAkB,GAAG,kBAAkB,CAAC;gBAChD,kBAAkB,CAAC,WAAW,GAAG,OAAO,CAAC;aAC1C;YAGD,kBAAkB,CAAC,aAAa,CAC9B;gBACE,YAAY,EAAE,CAAC;gBACf,MAAM,EAAE,OAAO,CAAC,SAAS,CAAC,YAAY;aACvC,EACD,KAAK,EACL,EAAE,kBAAkB,EAAE,IAAI,EAAE,CAC7B,CAAC;YAEF,WAAW,CAAC,KAAK,CAAC,uBAAuB,EAAE,CAAC;YAC5C,MAAM,gBAAgB,GAAG,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;YAC5E,IAAI,gBAAgB,EAAE;gBACpB,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBACxD,UAAU,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;aACpC;YACD,OAAO,IAAI,CAAC;SACb;aAAM,IAAI,kBAAkB,EAAE;YAE7B,WAAW,CAAC,KAAK,CAAC,uBAAuB,EAAE,CAAC;YAC5C,MAAM,gBAAgB,GAAG,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;YAC5E,IAAI,gBAAgB,EAAE;gBACpB,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBACxD,UAAU,CAAC,WAAW,CAAC,kBAAkB,CAAC,CAAC;aAC5C;YACD,OAAO,CAAC,kBAAkB,GAAG,IAAI,CAAC;YAClC,kBAAkB,CAAC,WAAW,GAAG,IAAI,CAAC;SACvC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAUD,qBAAqB,CACnB,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAGjC,MAAM,WAAW,GAAG,OAAO,CAAC,WAAuB,CAAC;QAEpD,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE;YACtB,MAAM,gBAAgB,GAAG,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;YAC5E,IAAI,gBAAgB,EAAE;gBACpB,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC;gBACxD,UAAU,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;aACjC;YACD,OAAO,IAAI,CAAC;SACb;QACD,IAAI,WAAW,EAAE;YACf,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;YACvB,MAAM,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC;YAChC,OAAO,CAAC,mBAAmB,EAAE,CAAC;YAE9B,OAAO,CAAC,sBAAsB,CAAC,WAAW,CAAC,MAAM,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;YAG3E,WAAW,CAAC,WAAW;gBACrB,CAAC,CAAC,gBAAgB,CAAC,WAAW,CAAC,WAAqB,EAAE,WAAW,EAAE,WAAW,CAAC,MAAM,CAAC,iBAAiB,CAAC;gBACxG,CAAC,CAAC,gBAAgB,CAAC,UAAU,CAAC,WAAW,EAAE,WAAW,CAAC,CAAC;YAE1D,OAAO,CAAC,sBAAsB,EAAE,CAAC;YACjC,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;YAExB,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IACD,aAAa,CAAC,gBAAwB;;QAEpC,IAAI,KAAK,GAAG,gBAAgB,CAAC,cAAc,CAAC,oBAAoB,CAAW,CAAC;QAC5E,IAAI,CAAC,KAAK,EAAE;YACV,KAAK,GAAG,cAAc,CAAC,aAAa,CAAC,OAAO,EAAE,EAAE,CAAC,CAAC;YAClD,KAAK,CAAC,EAAE,GAAG,oBAAoB,CAAC;YAChC,gBAAgB,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;SAC7B;QACD,OAAO,MAAA,KAAK,CAAC,UAAU,mCAAI,KAAK,CAAC,YAAY,EAAE,CAAC;IAClD,CAAC;CACF;AAMD,MAAM,OAAO,2BAA2B;IAAxC;QAEE,UAAK,GAAW,CAAC,CAAC;IAmKpB,CAAC;IAjKC,cAAc,CACZ,OAAiB,EACjB,aAA6B,EAC7B,WAAyB,EACzB,gBAAmC,EACnC,MAAiC;QAEjC,IAAI,CAAC,OAAO,CAAC,QAAQ,IAAI,WAAW,CAAC,eAAe,EAAE;YACpD,OAAO,KAAK,CAAC;SACd;QAED,WAAW,CAAC,eAAe,GAAG,IAAI,CAAC;QACnC,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,GAAG,aAAa,CAAC,UAAU,CAAC;QACpD,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAG9B,OAAO,CAAC,IAAI,EAAE,CAAC;QACf,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAC5B,OAAO,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAG9B,MAAM,CAAC,GAAG,OAAO,CAAC,aAAa,CAAC;QAChC,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,CAAC,CAAC,CAAC,IAAI,OAAO,CAAC,GAAG,CAAC;QACnB,MAAM,MAAM,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC;QACvC,UAAU,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;QACtB,MAAM,eAAe,GAAG,OAAO,CAAC,WAAW,CAAC;QAC5C,IAAI,eAAe,EAAE;YACnB,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC;gBAClC,OAAO,CAAC,WAAW,GAAG,gBAAgB,CAAC,CAAC,EAAE,eAAe,EAAE,MAAM,CAAC,CAAC;aACpE;SACF;aAAM;YACL,OAAO,CAAC,WAAW,GAAG,MAAM,CAAC;SAC9B;QACD,OAAO,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;QAG7C,IAAI,OAAO,CAAC,WAAW,EAAE;YAEvB,IAAI,KAAK,GAAY,KAAK,CAAC;YAC3B,IAAI,IAAI,GAAY,KAAK,CAAC;YAC1B,OAAO,CAAC,eAAe,CAAC,CAAC,CAAW,EAAE,EAAE;gBACtC,KAAK,GAAG,CAAC,CAAC,UAAU,KAAK,iBAAiB,CAAC;gBAC3C,OAAO,CAAC,KAAK,CAAC;YAChB,CAAC,CAAC,CAAC;YACH,OAAO,CAAC,eAAe,CAAC,CAAC,CAAW,EAAE,EAAE;gBACtC,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;gBACpB,OAAO,CAAC,IAAI,CAAC;YACf,CAAC,CAAC,CAAC;YACH,IAAI,KAAK,EAAE;gBACT,MAAM,QAAQ,GAAG,OAAO,CAAC,WAAW,EAAY,CAAC;gBASjD,MAAM,cAAc,GAAG,CAAC,GAAG,QAAQ,CAAC,CAAC;gBACrC,cAAc,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;;oBAC3B,IAAI,MAAM,GAAG,CAAC,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,UAAU,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,QAAQ,mCAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;oBAC/E,IAAI,MAAM,GAAG,CAAC,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,UAAU,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,QAAQ,mCAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;oBAC/E,OAAO,MAAM,GAAG,CAAC,EAAE;wBACjB,MAAM,IAAI,GAAG,CAAC;qBACf;oBACD,OAAO,MAAM,GAAG,CAAC,EAAE;wBACjB,MAAM,IAAI,GAAG,CAAC;qBACf;oBACD,OAAO,MAAM,GAAG,MAAM,CAAC;gBACzB,CAAC,CAAC,CAAC;gBACH,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACzB,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;oBACf,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;gBACjB,CAAC,CAAC,CAAC;gBACH,OAAO,CAAC,cAAc,EAAE,CAAC;gBACzB,OAAO,CAAC,MAAM,EAAE,CAAC;gBACjB,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACzB,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;gBACzB,CAAC,CAAC,CAAC;gBACH,MAAM,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC;gBAC3C,WAAW,CAAC,YAAY,GAAG,SAAS,CAAC;gBACrC,gBAAgB,CAAC,WAAW,CAAC,OAAiB,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC;gBAEhE,WAAW,CAAC,YAAY,GAAG,QAAQ,CAAC;gBACpC,gBAAgB,CAAC,WAAW,CAAC,OAAiB,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC;gBAEhE,WAAW,CAAC,YAAY,GAAG,KAAK,CAAC;gBACjC,gBAAgB,CAAC,WAAW,CAAC,OAAiB,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC;gBAChE,OAAO,CAAC,cAAc,EAAE,CAAC;gBACzB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACnB,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;oBACf,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;gBACjB,CAAC,CAAC,CAAC;gBACH,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACnB,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;gBACzB,CAAC,CAAC,CAAC;aACJ;iBAAM,IAAI,IAAI,EAAE;gBAEf,MAAM,QAAQ,GAAG,OAAO,CAAC,WAAW,EAAgB,CAAC;gBACrD,MAAM,SAAS,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE;oBACjC,MAAM,MAAM,GAAG,CAAC,CAAC,QAAQ,EAAE,CAAC;oBAC5B,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;oBAEjC,MAAM,cAAc,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE;;wBACtC,OAAO,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,MAAA,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAChE,CAAC,CAAC,CAAC;oBACH,MAAM,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;oBACxD,OAAO;wBACL,KAAK;wBACL,CAAC;qBACF,CAAC;gBACJ,CAAC,CAAC,CAAC;gBACH,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;gBAC5C,OAAO,CAAC,cAAc,EAAE,CAAC;gBACzB,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACpB,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;oBACjB,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;gBACnB,CAAC,CAAC,CAAC;gBACH,OAAO,CAAC,MAAM,EAAE,CAAC;gBACjB,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACpB,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACnB,CAAC,CAAC,CAAC;gBAEH,gBAAgB,CAAC,WAAW,CAAC,OAAiB,EAAE,WAAW,EAAE,OAAO,CAAC,MAAM,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;gBAErG,OAAO,CAAC,cAAc,EAAE,CAAC;gBACzB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACnB,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;oBACf,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC;gBACjB,CAAC,CAAC,CAAC;gBACH,OAAO,CAAC,MAAM,EAAE,CAAC;gBACjB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACnB,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;gBACjB,CAAC,CAAC,CAAC;aACJ;iBAAM;gBACL,gBAAgB,CAAC,WAAW,CAAC,OAAiB,EAAE,WAAW,EAAE,OAAO,CAAC,MAAM,CAAC,iBAAiB,CAAC,CAAC;aAChG;SACF;aAAM;YACL,gBAAgB,CAAC,UAAU,CAAC,OAAO,EAAE,WAAW,CAAC,CAAC;SACnD;QACD,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;QACtB,OAAO,CAAC,OAAO,EAAE,CAAC;QAElB,IAAI,OAAO,CAAC,WAAW,KAAK,eAAe,EAAE;YAC3C,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;SACxC;QACD,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC;QAEtC,WAAW,CAAC,eAAe,GAAG,KAAK,CAAC;QACpC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,aAAa,CAAC,OAAmB;QAC/B,OAAO,CAAC,sBAAsB,EAAE,CAAC;IACnC,CAAC;CACF","file":"draw-interceptor.js","sourcesContent":["import { injectable } from '../../../common/inversify-lite';\nimport { AABBBounds, pi2 } from '@visactor/vutils';\nimport { graphicCreator, mat3Tomat4, multiplyMat4Mat4 } from '../../../graphic';\nimport type {\n IArc,\n IContext2d,\n IDrawContext,\n IDrawContribution,\n IDrawItemInterceptorContribution,\n IGraphic,\n IGraphicAttribute,\n IGraphicRenderDrawParams,\n IGroup,\n ILayer,\n IRenderService\n} from '../../../interface';\nimport { mat4Allocate, matrixAllocate } from '../../../allocator/matrix-allocate';\nimport { ARC3D_NUMBER_TYPE } from '../../../graphic/constants';\n\n// 拦截器\nexport const DrawItemInterceptor = Symbol.for('DrawItemInterceptor');\n\n// @injectable()\n// export class DefaultDrawItemInterceptor implements IDrawItemInterceptor {\n// drawItem(graphic: IGraphic, renderService: IRenderService, params?: IGraphicRenderDrawParams): boolean {\n// return false;\n// }\n// }\n\nconst tempDirtyBounds = new AABBBounds();\nconst tempBackupDirtyBounds = new AABBBounds();\n/**\n * 影子节点拦截器,用于渲染影子节点\n */\n// @injectable()\nexport class ShadowRootDrawItemInterceptorContribution implements IDrawItemInterceptorContribution {\n order: number = 1;\n afterDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n // 如果graphic没设置shadowRootIdx,shadowRoot设置了,那就使用shadowRoot的shadowRootIdx\n if (\n graphic.attribute.shadowRootIdx == null &&\n graphic.shadowRoot &&\n graphic.shadowRoot.attribute.shadowRootIdx < 0\n ) {\n return false;\n }\n if (\n graphic.attribute.shadowRootIdx > 0 ||\n !graphic.attribute.shadowRootIdx ||\n (graphic.shadowRoot && graphic.shadowRoot.attribute.shadowRootIdx > 0)\n ) {\n this.drawItem(graphic, renderService, drawContext, drawContribution, params);\n }\n return false;\n }\n\n beforeDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n // 如果graphic没设置shadowRootIdx,shadowRoot设置了,那就使用shadowRoot的shadowRootIdx\n if (\n graphic.attribute.shadowRootIdx == null &&\n graphic.shadowRoot &&\n graphic.shadowRoot.attribute.shadowRootIdx > 0\n ) {\n return false;\n }\n if (graphic.attribute.shadowRootIdx < 0 || (graphic.shadowRoot && graphic.shadowRoot.attribute.shadowRootIdx < 0)) {\n this.drawItem(graphic, renderService, drawContext, drawContribution, params);\n }\n return false;\n }\n\n protected drawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n if (!graphic.shadowRoot) {\n return false;\n }\n\n const { context } = drawContext;\n context.highPerformanceSave();\n // 直接transform\n context.transformFromMatrix(graphic.transMatrix, true);\n\n // 变换dirtyBounds\n if (drawContribution.dirtyBounds && drawContribution.backupDirtyBounds) {\n tempDirtyBounds.copy(drawContribution.dirtyBounds);\n tempBackupDirtyBounds.copy(drawContribution.backupDirtyBounds);\n const m = graphic.globalTransMatrix.getInverse();\n drawContribution.dirtyBounds.copy(drawContribution.backupDirtyBounds).transformWithMatrix(m);\n drawContribution.backupDirtyBounds.copy(drawContribution.dirtyBounds);\n }\n\n // 设置context的transform到上一个节点\n drawContribution.renderGroup(graphic.shadowRoot, drawContext, matrixAllocate.allocate(1, 0, 0, 1, 0, 0));\n\n context.highPerformanceRestore();\n\n if (drawContribution.dirtyBounds && drawContribution.backupDirtyBounds) {\n drawContribution.dirtyBounds.copy(tempDirtyBounds);\n drawContribution.backupDirtyBounds.copy(tempBackupDirtyBounds);\n }\n\n return true;\n }\n}\n\n// @injectable()\nexport class DebugDrawItemInterceptorContribution implements IDrawItemInterceptorContribution {\n order: number = 1;\n\n afterDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n if (graphic.attribute._debug_bounds) {\n this.drawItem(graphic, renderService, drawContext, drawContribution, params);\n }\n return false;\n }\n\n protected drawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n if (!graphic.attribute._debug_bounds) {\n return false;\n }\n\n const { context } = drawContext;\n context.highPerformanceSave();\n // 直接transform\n graphic.parent && context.setTransformFromMatrix(graphic.parent.globalTransMatrix, true);\n graphic.glyphHost &&\n graphic.glyphHost.parent &&\n context.setTransformFromMatrix(graphic.glyphHost.parent.globalTransMatrix, true);\n\n const b = graphic.AABBBounds;\n\n if (graphic.attribute._debug_bounds !== true) {\n graphic.attribute._debug_bounds(context, graphic);\n }\n context.strokeRect(b.x1, b.y1, b.width(), b.height());\n\n context.highPerformanceRestore();\n\n return true;\n }\n}\n\n@injectable()\nexport class CommonDrawItemInterceptorContribution implements IDrawItemInterceptorContribution {\n order: number = 1;\n interceptors: IDrawItemInterceptorContribution[];\n constructor() {\n this.interceptors = [\n new ShadowRootDrawItemInterceptorContribution(),\n new Canvas3DDrawItemInterceptor(),\n new InteractiveDrawItemInterceptorContribution(),\n new DebugDrawItemInterceptorContribution()\n ];\n }\n afterDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n for (let i = 0; i < this.interceptors.length; i++) {\n if (\n this.interceptors[i].afterDrawItem &&\n this.interceptors[i].afterDrawItem(graphic, renderService, drawContext, drawContribution, params)\n ) {\n return true;\n }\n }\n return false;\n }\n\n beforeDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n // 【性能方案】判定写在外层,减少遍历判断耗时,10000条数据减少1ms\n if (\n (!graphic.in3dMode || drawContext.in3dInterceptor) &&\n !graphic.shadowRoot &&\n !(graphic.baseGraphic || graphic.attribute.globalZIndex || graphic.interactiveGraphic)\n ) {\n return false;\n }\n\n for (let i = 0; i < this.interceptors.length; i++) {\n if (\n this.interceptors[i].beforeDrawItem &&\n this.interceptors[i].beforeDrawItem(graphic, renderService, drawContext, drawContribution, params)\n ) {\n return true;\n }\n }\n return false;\n }\n}\n\n/**\n * 交互层节点拦截器,用于支持交互层图元\n */\n// @injectable()\nexport class InteractiveDrawItemInterceptorContribution implements IDrawItemInterceptorContribution {\n order: number = 1;\n processing: boolean;\n // afterDrawItem(\n // graphic: IGraphic,\n // renderService: IRenderService,\n // drawContext: IDrawContext,\n // drawContribution: IDrawContribution,\n // params?: IGraphicRenderDrawParams\n // ): boolean {\n\n // if (graphic.attribute.shadowRootIdx > 0 || !graphic.attribute.shadowRootIdx) {\n // this.drawItem(graphic, renderService, drawContext, drawContribution, params);\n // }\n // return false;\n // }\n\n beforeDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n if (this.processing) {\n return false;\n }\n // 判断是否在交互层\n if (graphic.baseGraphic) {\n return this.beforeDrawInteractive(graphic, renderService, drawContext, drawContribution, params);\n }\n return this.beforeSetInteractive(graphic, renderService, drawContext, drawContribution, params);\n }\n\n /**\n * 用于提升interactive\n * @param graphic\n * @param renderService\n * @param drawContext\n * @param drawContribution\n * @param params\n */\n beforeSetInteractive(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n let interactiveGraphic: IGraphic = graphic.interactiveGraphic;\n if (graphic.attribute.globalZIndex) {\n if (!interactiveGraphic) {\n interactiveGraphic = graphic.clone();\n graphic.interactiveGraphic = interactiveGraphic;\n interactiveGraphic.baseGraphic = graphic;\n }\n // 设置位置\n // const m = graphic.globalTransMatrix;\n interactiveGraphic.setAttributes(\n {\n globalZIndex: 0,\n zIndex: graphic.attribute.globalZIndex\n },\n false,\n { skipUpdateCallback: true }\n );\n // 添加到交互层中\n drawContext.stage.tryInitInteractiveLayer();\n const interactiveLayer = drawContext.stage.getLayer('_builtin_interactive');\n if (interactiveLayer) {\n const shadowRoot = this.getShadowRoot(interactiveLayer);\n shadowRoot.add(interactiveGraphic);\n }\n return true;\n } else if (interactiveGraphic) {\n // 从交互层中删除\n drawContext.stage.tryInitInteractiveLayer();\n const interactiveLayer = drawContext.stage.getLayer('_builtin_interactive');\n if (interactiveLayer) {\n const shadowRoot = this.getShadowRoot(interactiveLayer);\n shadowRoot.removeChild(interactiveGraphic);\n }\n graphic.interactiveGraphic = null;\n interactiveGraphic.baseGraphic = null;\n }\n return false;\n }\n\n /**\n * 用于绘制interactive\n * @param graphic\n * @param renderService\n * @param drawContext\n * @param drawContribution\n * @param params\n */\n beforeDrawInteractive(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ): boolean {\n // 默认使用原始的图元\n const baseGraphic = graphic.baseGraphic as IGraphic;\n // 如果主图元被删除了,那把交互图元这个也删除\n if (!baseGraphic.stage) {\n const interactiveLayer = drawContext.stage.getLayer('_builtin_interactive');\n if (interactiveLayer) {\n const shadowRoot = this.getShadowRoot(interactiveLayer);\n shadowRoot.removeChild(graphic);\n }\n return true;\n }\n if (baseGraphic) {\n this.processing = true;\n const { context } = drawContext;\n context.highPerformanceSave();\n // 直接transform\n context.setTransformFromMatrix(baseGraphic.parent.globalTransMatrix, true);\n // context.fillRect(0, 0, 100, 100);\n // 设置context的transform到上一个节点\n baseGraphic.isContainer\n ? drawContribution.renderGroup(baseGraphic as IGroup, drawContext, baseGraphic.parent.globalTransMatrix)\n : drawContribution.renderItem(baseGraphic, drawContext);\n\n context.highPerformanceRestore();\n this.processing = false;\n\n return true;\n }\n return false;\n }\n getShadowRoot(interactiveLayer: ILayer) {\n // 获取绑定影子节点的group\n let group = interactiveLayer.getElementById('_interactive_group') as IGroup;\n if (!group) {\n group = graphicCreator.CreateGraphic('group', {});\n group.id = '_interactive_group';\n interactiveLayer.add(group);\n }\n return group.shadowRoot ?? group.attachShadow();\n }\n}\n\n/**\n * 3d拦截器,用于渲染3d视角\n */\n// @injectable()\nexport class Canvas3DDrawItemInterceptor implements IDrawItemInterceptorContribution {\n // canvas?: ICanvas;\n order: number = 1;\n\n beforeDrawItem(\n graphic: IGraphic,\n renderService: IRenderService,\n drawContext: IDrawContext,\n drawContribution: IDrawContribution,\n params?: IGraphicRenderDrawParams\n ) {\n if (!graphic.in3dMode || drawContext.in3dInterceptor) {\n return false;\n }\n\n drawContext.in3dInterceptor = true;\n const { context, stage } = renderService.drawParams;\n const canvas = context.canvas;\n\n // 使用3d模式渲染\n context.save();\n this.initCanvasCtx(context);\n context.camera = stage.camera;\n\n // 将三维矩阵换成四维矩阵\n const m = context.currentMatrix;\n m.a /= context.dpr;\n m.b /= context.dpr;\n m.c /= context.dpr;\n m.d /= context.dpr;\n m.e /= context.dpr;\n m.f /= context.dpr;\n const matrix = mat4Allocate.allocate();\n mat3Tomat4(matrix, m);\n const lastModelMatrix = context.modelMatrix;\n if (lastModelMatrix) {\n if (matrix) {\n const m = mat4Allocate.allocate();\n context.modelMatrix = multiplyMat4Mat4(m, lastModelMatrix, matrix);\n }\n } else {\n context.modelMatrix = matrix;\n }\n context.setTransform(1, 0, 0, 1, 0, 0, true);\n\n // 设置context的transform到上一个节点\n if (graphic.isContainer) {\n // hack逻辑,如果是饼图的话,需要依次绘制不同的边\n let isPie: boolean = false;\n let is3d: boolean = false;\n graphic.forEachChildren((c: IGraphic) => {\n isPie = c.numberType === ARC3D_NUMBER_TYPE;\n return !isPie;\n });\n graphic.forEachChildren((c: IGraphic) => {\n is3d = !!c.findFace;\n return !is3d;\n });\n if (isPie) {\n const children = graphic.getChildren() as IArc[];\n // 绘制内层\n // drawContext.hack_pieFace = 'inside';\n // drawContribution.renderGroup(graphic as IGroup, drawContext);\n // 绘制底部\n // drawContext.hack_pieFace = 'bottom';\n // drawContribution.renderGroup(graphic as IGroup, drawContext);\n // 绘制外部\n // 排序一下\n const sortedChildren = [...children];\n sortedChildren.sort((a, b) => {\n let angle1 = ((a.attribute.startAngle ?? 0) + (a.attribute.endAngle ?? 0)) / 2;\n let angle2 = ((b.attribute.startAngle ?? 0) + (b.attribute.endAngle ?? 0)) / 2;\n while (angle1 < 0) {\n angle1 += pi2;\n }\n while (angle2 < 0) {\n angle2 += pi2;\n }\n return angle2 - angle1;\n });\n sortedChildren.forEach(c => {\n c._next = null;\n c._prev = null;\n });\n graphic.removeAllChild();\n graphic.update();\n sortedChildren.forEach(c => {\n graphic.appendChild(c);\n });\n const m = graphic.parent.globalTransMatrix;\n drawContext.hack_pieFace = 'outside';\n drawContribution.renderGroup(graphic as IGroup, drawContext, m);\n // 绘制内部\n drawContext.hack_pieFace = 'inside';\n drawContribution.renderGroup(graphic as IGroup, drawContext, m);\n // 绘制顶部\n drawContext.hack_pieFace = 'top';\n drawContribution.renderGroup(graphic as IGroup, drawContext, m);\n graphic.removeAllChild();\n children.forEach(c => {\n c._next = null;\n c._prev = null;\n });\n children.forEach(c => {\n graphic.appendChild(c);\n });\n } else if (is3d) {\n // 排序这些图元\n const children = graphic.getChildren() as IGraphic[];\n const zChildren = children.map(g => {\n const face3d = g.findFace();\n const vertices = face3d.vertices;\n // 计算每个顶点的view\n const viewdVerticesZ = vertices.map(v => {\n return context.view(v[0], v[1], v[2] + g.attribute.z ?? 0)[2];\n });\n const ave_z = viewdVerticesZ.reduce((a, b) => a + b, 0);\n return {\n ave_z,\n g\n };\n });\n zChildren.sort((a, b) => b.ave_z - a.ave_z);\n graphic.removeAllChild();\n zChildren.forEach(i => {\n i.g._next = null;\n i.g._prev = null;\n });\n graphic.update();\n zChildren.forEach(i => {\n graphic.add(i.g);\n });\n\n drawContribution.renderGroup(graphic as IGroup, drawContext, graphic.parent.globalTransMatrix, true);\n\n graphic.removeAllChild();\n children.forEach(g => {\n g._next = null;\n g._prev = null;\n });\n graphic.update();\n children.forEach(g => {\n graphic.add(g);\n });\n } else {\n drawContribution.renderGroup(graphic as IGroup, drawContext, graphic.parent.globalTransMatrix);\n }\n } else {\n drawContribution.renderItem(graphic, drawContext);\n }\n context.camera = null;\n context.restore();\n\n if (context.modelMatrix !== lastModelMatrix) {\n mat4Allocate.free(context.modelMatrix);\n }\n context.modelMatrix = lastModelMatrix;\n\n drawContext.in3dInterceptor = false;\n return true;\n }\n\n initCanvasCtx(context: IContext2d) {\n context.setTransformForCurrent();\n }\n}\n"]}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@visactor/vrender-core",
|
|
3
|
-
"version": "0.19.24-alpha.
|
|
3
|
+
"version": "0.19.24-alpha.7",
|
|
4
4
|
"description": "",
|
|
5
5
|
"sideEffects": [
|
|
6
6
|
"./src/modules.ts",
|
|
@@ -36,8 +36,8 @@
|
|
|
36
36
|
"typescript": "4.9.5",
|
|
37
37
|
"cross-env": "^7.0.3",
|
|
38
38
|
"@internal/bundler": "0.0.1",
|
|
39
|
-
"@internal/
|
|
40
|
-
"@internal/
|
|
39
|
+
"@internal/ts-config": "0.0.1",
|
|
40
|
+
"@internal/eslint-config": "0.0.1"
|
|
41
41
|
},
|
|
42
42
|
"keywords": [
|
|
43
43
|
"VisActor",
|