@visactor/vrender-core 0.18.14 → 0.18.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/render/contributions/render/base-render.ts"],"names":[],"mappings":";;;AAiBA,8CAAmF;AACnF,wEAAkE;AAClE,mCAAwF;AACxF,iDAAmE;AAEnE,MAAM,MAAM,GAAsD,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,EAAE,IAAI,EAAE,CAAC;AAE9G,MAAsB,UAAU;IAY9B,IAAI,CAAC,aAAiF;QACpF,IAAI,aAAa,EAAE;YAEjB,IAAI,CAAC,oBAAoB,GAAG,aAAa,CAAC,gBAAgB,EAAE,CAAC;SAC9D;QACD,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE;YAC9B,IAAI,CAAC,oBAAoB,GAAG,EAAE,CAAC;SAChC;QACD,IAAI,CAAC,oBAAoB,IAAI,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAC7G,IAAI,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE;YACpC,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YAC5D,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAChE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,kCAA0B,CAAC,gBAAgB,CAC5D,CAAC;YACF,IAAI,CAAC,yBAAyB,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAC/D,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,kCAA0B,CAAC,eAAe,CAC3D,CAAC;SACH;IACH,CAAC;IAED,gBAAgB,CACd,OAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA0C,EAC1C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,MAAY;QAEZ,IAAI,CAAC,0BAA0B;YAC7B,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBAC1C,CAAC,CAAC,SAAS,CACT,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,gBAAgB,EAChB,WAAW,EACX,MAAM,EACN,QAAQ,EACR,MAAM,CACP,CAAC;YACJ,CAAC,CAAC,CAAC;IACP,CAAC;IAED,eAAe,CACb,OAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA0C,EAC1C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,MAAY;QAEZ,IAAI,CAAC,yBAAyB;YAC5B,IAAI,CAAC,yBAAyB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBACzC,CAAC,CAAC,SAAS,CACT,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,gBAAgB,EAChB,WAAW,EACX,MAAM,EACN,QAAQ,EACR,MAAM,CACP,CAAC;YACJ,CAAC,CAAC,CAAC;IACP,CAAC;IAED,KAAK,CAAC,OAAiB,EAAE,gBAAmC,EAAE,MAAY,EAAE,QAAc;QACxF,MAAM,EACJ,IAAI,GAAG,gBAAgB,CAAC,IAAI,EAC5B,UAAU,EACV,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,OAAO,GAAG,gBAAgB,CAAC,OAAO,EAClC,WAAW,GAAG,gBAAgB,CAAC,WAAW,EAC1C,SAAS,GAAG,gBAAgB,CAAC,SAAS,EACtC,aAAa,GAAG,gBAAgB,CAAC,aAAa,EAC9C,OAAO,GAAG,gBAAgB,CAAC,OAAO,EACnC,GAAG,OAAO,CAAC,SAAS,CAAC;QACtB,MAAM,QAAQ,GAAG,IAAA,mBAAW,EAAC,OAAO,EAAE,WAAW,EAAE,IAAI,CAAC,CAAC;QACzD,MAAM,QAAQ,GAAG,IAAA,qBAAa,EAAC,OAAO,EAAE,aAAa,CAAC,CAAC;QACvD,MAAM,MAAM,GAAG,IAAA,eAAO,EAAC,IAAI,EAAE,UAAU,CAAC,CAAC;QACzC,MAAM,QAAQ,GAAG,IAAA,iBAAS,EAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAE9C,IAAI,CAAC,CAAC,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,EAAE;YAC/B,OAAO,KAAK,CAAC;SACd;QAED,IAAI,CAAC,CAAC,MAAM,IAAI,QAAQ,CAAC,EAAE;YACzB,OAAO,KAAK,CAAC;SACd;QAGD,IAAI,CAAC,CAAC,QAAQ,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,IAAI,UAAU,CAAC,EAAE;YAC/D,OAAO,KAAK,CAAC;SACd;QACD,OAAO;YACL,QAAQ;YACR,QAAQ;YACR,MAAM;YACN,QAAQ;SACT,CAAC;IACJ,CAAC;IAUD,SAAS,CACP,OAAiB,EACjB,gBAAmC,EACnC,OAAmB,EACnB,sBAA+B,KAAK;QAGpC,MAAM,EACJ,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,KAAK,GAAG,gBAAgB,CAAC,KAAK,EAC9B,UAAU,EACX,GAAG,OAAO,CAAC,SAAS,CAAC;QAItB,MAAM,eAAe,GAAG,OAAO,CAAC,WAAW,CAAC;QAC5C,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAE9B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,eAAe,GAAG,eAAe,CAAC;QAGzC,MAAM,iBAAiB,GAAG,MAAM,IAAI,CAAC,mBAAmB,IAAI,IAAA,uBAAa,EAAC,OAAO,CAAC,CAAC,CAAC;QAGpF,MAAM,aAAa,GAAG,iBAAiB;YACrC,CAAC,CAAC,OAAO,CAAC,WAAW,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU;YACpD,CAAC,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC;QAE/D,IAAI,iBAAiB,EAAE;YACrB,MAAM,eAAe,GAAG,8BAAY,CAAC,QAAQ,EAAE,CAAC;YAEhD,MAAM,WAAW,GAAG,8BAAY,CAAC,QAAQ,EAAE,CAAC;YAC5C,IAAA,wBAAc,EAAC,WAAW,EAAE,OAAO,EAAE,gBAAgB,CAAC,CAAC;YAEvD,IAAI,eAAe,EAAE;gBACnB,IAAA,0BAAgB,EAAC,eAAe,EAAE,eAAe,EAAE,WAAW,CAAC,CAAC;aACjE;iBAAM;gBACL,IAAA,0BAAgB,EAAC,eAAe,EAAE,eAAe,EAAE,WAAW,CAAC,CAAC;aACjE;YACD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC;YACtC,OAAO,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;YAC7C,8BAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;SAGhC;QAGD,IAAI,aAAa,IAAI,CAAC,eAAe,EAAE;YACrC,MAAM,KAAK,GAAG,OAAO,CAAC,WAAW,CAAC,gBAAgB,CAAC,CAAC;YACpD,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;YACpB,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;YACpB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YAEb,OAAO,CAAC,sBAAsB,EAAE,CAAC;SAClC;aAAM,IAAI,iBAAiB,EAAE;YAE5B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,OAAO,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;SAC9C;aAAM;YACL,IAAI,MAAM,IAAI,OAAO,CAAC,OAAO,EAAE;gBAC7B,MAAM,KAAK,GAAG,OAAO,CAAC,WAAW,CAAC,gBAAgB,CAAC,CAAC;gBACpD,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;gBACpB,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;gBAIpB,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;aAC9F;iBAAM;gBAGL,OAAO,CAAC,mBAAmB,CAAC,OAAO,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;gBACvD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;gBACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;gBACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;aACd;SACF;QAED,OAAO,MAAM,CAAC;IAChB,CAAC;IASD,qBAAqB,CAAC,OAAiB,EAAE,gBAAmC,EAAE,CAAS,EAAE,OAAmB;QAC1G,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,MAAM,EAAE;YACV,MAAM,MAAM,GAAG,OAAO,CAAC,UAAU,CAAC;YAClC,MAAM,KAAK,GAAG,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;YACpC,MAAM,MAAM,GAAG,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;YACrC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACpC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACxC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;YAC7C,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;YAC3B,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;YAC/B,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC;YAEpC,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;YAWtB,MAAM,KAAK,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YAExG,MAAM,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpG,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACnG,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACnG,MAAM,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpG,MAAM,EAAE,GACN,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACrC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACzC,KAAK,CAAC;YACR,MAAM,EAAE,GACN,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACrC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACzC,KAAK,CAAC;YAER,OAAO,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC;SACxD;IACH,CAAC;IASD,4BAA4B,CAAC,OAAiB,EAAE,gBAAmC,EAAE,CAAS,EAAE,OAAmB;QACjH,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;SAC9B;IACH,CAAC;IAES,yBAAyB,CACjC,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,CAAS,EACT,MAAc,EACd,MAAc,EACd,KAAa;QAEb,MAAM,CAAC,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACnC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QACnC,OAAO,CAAC,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QACrC,OAAO,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAC7B,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QACrC,OAAO,CAAC,sBAAsB,EAAE,CAAC;IACnC,CAAC;IAED,KAAK,CACH,OAAU,EACV,WAA8B,EAC9B,gBAAyB,EACzB,WAAyB,EACzB,MAAiC;QAEjC,MAAM,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC;QAChC,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO;SACR;QAED,OAAO,CAAC,mBAAmB,EAAE,CAAC;QAE9B,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,WAAW,EAAE,OAAO,EAAE,gBAAgB,CAAC,CAAC;QAC7E,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,EAAE,GAAG,IAAI,CAAC;QAE1C,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QACX,IAAI,IAAA,qBAAa,EAAC,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,MAAM,CAAC,EAAE;YAC9D,OAAO,CAAC,sBAAsB,EAAE,CAAC;YACjC,OAAO;SACR;QAED,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;QAC5D,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QAEX,IAAI,OAAO,CAAC,WAAW,KAAK,eAAe,EAAE;YAC3C,8BAAY,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;SACxC;QACD,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC;QAEtC,OAAO,CAAC,sBAAsB,EAAE,CAAC;IACnC,CAAC;CAsHF;AAveD,gCAueC","file":"base-render.js","sourcesContent":["import type { IPointLike } from '@visactor/vutils';\nimport { injectable } from '../../../common/inversify-lite';\nimport type {\n IGraphicAttribute,\n ICamera,\n IContext2d,\n IGraphic,\n mat4,\n IRenderService,\n IDrawContext,\n IGraphicRenderDrawParams,\n IMarkAttribute,\n IThemeAttribute,\n IContributionProvider,\n ICircleRenderContribution,\n IBaseRenderContribution\n} from '../../../interface';\nimport { getModelMatrix, multiplyMat4Mat4, shouldUseMat4 } from '../../../graphic';\nimport { mat4Allocate } from '../../../allocator/matrix-allocate';\nimport { drawPathProxy, fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport { BaseRenderContributionTime } from '../../../common/enums';\n\nconst result: IPointLike & { z: number; lastModelMatrix: mat4 } = { x: 0, y: 0, z: 0, lastModelMatrix: null };\n\nexport abstract class BaseRender<T extends IGraphic> {\n camera: ICamera;\n declare z: number;\n\n builtinContributions: IBaseRenderContribution<T, T['attribute']>[];\n\n // declare renderContribitions: IContributionProvider<IBaseRenderContribution<T, T['attribute']>> | null;\n\n protected _beforeRenderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n protected _afterRenderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n protected _renderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n\n init(contributions?: IContributionProvider<IBaseRenderContribution<T, T['attribute']>>) {\n if (contributions) {\n // this.renderContribitions = contributions;\n this._renderContribitions = contributions.getContributions();\n }\n if (!this._renderContribitions) {\n this._renderContribitions = [];\n }\n this.builtinContributions && this.builtinContributions.forEach(item => this._renderContribitions.push(item));\n if (this._renderContribitions.length) {\n this._renderContribitions.sort((a, b) => b.order - a.order);\n this._beforeRenderContribitions = this._renderContribitions.filter(\n c => c.time === BaseRenderContributionTime.beforeFillStroke\n );\n this._afterRenderContribitions = this._renderContribitions.filter(\n c => c.time === BaseRenderContributionTime.afterFillStroke\n );\n }\n }\n\n beforeRenderStep(\n graphic: T,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<T['attribute']>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n params?: any\n ) {\n this._beforeRenderContribitions &&\n this._beforeRenderContribitions.forEach(c => {\n c.drawShape(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n graphicAttribute,\n drawContext,\n fillCb,\n strokeCb,\n params\n );\n });\n }\n\n afterRenderStep(\n graphic: T,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<T['attribute']>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n params?: any\n ) {\n this._afterRenderContribitions &&\n this._afterRenderContribitions.forEach(c => {\n c.drawShape(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n graphicAttribute,\n drawContext,\n fillCb,\n strokeCb,\n params\n );\n });\n }\n\n valid(graphic: IGraphic, defaultAttribute: IGraphicAttribute, fillCb?: any, strokeCb?: any) {\n const {\n fill = defaultAttribute.fill,\n background,\n stroke = defaultAttribute.stroke,\n opacity = defaultAttribute.opacity,\n fillOpacity = defaultAttribute.fillOpacity,\n lineWidth = defaultAttribute.lineWidth,\n strokeOpacity = defaultAttribute.strokeOpacity,\n visible = defaultAttribute.visible\n } = graphic.attribute;\n const fVisible = fillVisible(opacity, fillOpacity, fill);\n const sVisible = strokeVisible(opacity, strokeOpacity);\n const doFill = runFill(fill, background);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!(graphic.valid && visible)) {\n return false;\n }\n\n if (!(doFill || doStroke)) {\n return false;\n }\n\n // 如果存在fillCb和strokeCb,以及background那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb || background)) {\n return false;\n }\n return {\n fVisible,\n sVisible,\n doFill,\n doStroke\n };\n }\n\n /**\n * 进行2d或3d变换\n * @param graphic\n * @param graphicAttribute\n * @param context\n * @param use3dMatrixIn3dMode 是否在3d模式使用3d矩阵\n * @returns\n */\n transform(\n graphic: IGraphic,\n graphicAttribute: IGraphicAttribute,\n context: IContext2d,\n use3dMatrixIn3dMode: boolean = false\n ): IPointLike & { z: number; lastModelMatrix: mat4 } {\n // const transMatrix = graphic.transMatrix;\n const {\n x = graphicAttribute.x,\n y = graphicAttribute.y,\n z = graphicAttribute.z,\n scaleX = graphicAttribute.scaleX,\n scaleY = graphicAttribute.scaleY,\n angle = graphicAttribute.angle,\n postMatrix\n } = graphic.attribute;\n // const onlyTranslate = transMatrix.onlyTranslate() && !postMatrix;\n\n // 存在3d变换的时候,需要计算3d矩阵\n const lastModelMatrix = context.modelMatrix;\n const camera = context.camera;\n // const result: IPointLike & { z: number; lastModelMatrix: mat4 } = { x, y, z, lastModelMatrix };\n result.x = x;\n result.y = y;\n result.z = z;\n result.lastModelMatrix = lastModelMatrix;\n\n // 是否应该进行3d变换\n const shouldTransform3d = camera && (use3dMatrixIn3dMode || shouldUseMat4(graphic));\n\n // 是否仅有translate\n const onlyTranslate = shouldTransform3d\n ? graphic.transMatrix.onlyTranslate() && !postMatrix\n : scaleX === 1 && scaleY === 1 && angle === 0 && !postMatrix;\n\n if (shouldTransform3d) {\n const nextModelMatrix = mat4Allocate.allocate();\n // 计算模型矩阵\n const modelMatrix = mat4Allocate.allocate();\n getModelMatrix(modelMatrix, graphic, graphicAttribute);\n // 合并模型矩阵\n if (lastModelMatrix) {\n multiplyMat4Mat4(nextModelMatrix, lastModelMatrix, modelMatrix);\n } else {\n multiplyMat4Mat4(nextModelMatrix, nextModelMatrix, modelMatrix);\n }\n result.x = 0;\n result.y = 0;\n result.z = 0;\n context.modelMatrix = nextModelMatrix;\n context.setTransform(1, 0, 0, 1, 0, 0, true);\n mat4Allocate.free(modelMatrix);\n // 有旋转的情况下需要手动计算模型矩阵\n // TODO: 这里暂时都使用模型矩阵,因为视角旋转的时候如果当不固定角度那也需要用到模型矩阵\n }\n\n // 如果只有位移,且没计算3d变换矩阵,那么不设置context的2d矩阵\n if (onlyTranslate && !lastModelMatrix) {\n const point = graphic.getOffsetXY(graphicAttribute);\n result.x += point.x;\n result.y += point.y;\n result.z = z;\n // 当前context有rotate/scale,重置matrix\n context.setTransformForCurrent();\n } else if (shouldTransform3d) {\n // 如果计算了3d矩阵,那么就不需要2d矩阵计算了\n result.x = 0;\n result.y = 0;\n result.z = 0;\n context.setTransform(1, 0, 0, 1, 0, 0, true);\n } else {\n if (camera && context.project) {\n const point = graphic.getOffsetXY(graphicAttribute);\n result.x += point.x;\n result.y += point.y;\n // result.x = 0;\n // result.y = 0;\n // 位置直接通过project设置,而2d变换通过变换矩阵完成\n this.transformWithoutTranslate(context, result.x, result.y, result.z, scaleX, scaleY, angle);\n } else {\n // 如果是纯2d的情况,那么直接设置context的2d矩阵\n // 性能较差\n context.transformFromMatrix(graphic.transMatrix, true);\n result.x = 0;\n result.y = 0;\n result.z = 0;\n }\n }\n\n return result;\n }\n\n /**\n * 将3d的transform转成context2d的transform\n * @param graphic\n * @param graphicAttribute\n * @param z\n * @param context\n */\n transformUseContext2d(graphic: IGraphic, graphicAttribute: IGraphicAttribute, z: number, context: IContext2d) {\n const camera = context.camera;\n this.camera = camera;\n if (camera) {\n const bounds = graphic.AABBBounds;\n const width = bounds.x2 - bounds.x1;\n const height = bounds.y2 - bounds.y1;\n const p1 = context.project(0, 0, z);\n const p2 = context.project(width, 0, z);\n const p3 = context.project(width, height, z);\n const _p1 = { x: 0, y: 0 };\n const _p2 = { x: width, y: 0 };\n const _p3 = { x: width, y: height };\n\n context.camera = null;\n\n // 生成3维矩阵\n /* Adapted from phoria.js by ecomfe\n * https://github.com/kevinroast/phoria.js\n * Licensed under the BSD-3-Clause\n\n * url: https://github.com/kevinroast/phoria.js/blob/736c6b854a679df180f8a6e689aeb218efa6dc01/scripts/phoria-renderer.js\n * License: https://github.com/kevinroast/phoria.js/blob/master/LICENSE\n * @license\n */\n const denom = 1.0 / (_p1.x * (_p3.y - _p2.y) - _p2.x * _p3.y + _p3.x * _p2.y + (_p2.x - _p3.x) * _p1.y);\n // calculate context transformation matrix\n const m11 = -(_p1.y * (p3.x - p2.x) - _p2.y * p3.x + _p3.y * p2.x + (_p2.y - _p3.y) * p1.x) * denom;\n const m12 = (_p2.y * p3.y + _p1.y * (p2.y - p3.y) - _p3.y * p2.y + (_p3.y - _p2.y) * p1.y) * denom;\n const m21 = (_p1.x * (p3.x - p2.x) - _p2.x * p3.x + _p3.x * p2.x + (_p2.x - _p3.x) * p1.x) * denom;\n const m22 = -(_p2.x * p3.y + _p1.x * (p2.y - p3.y) - _p3.x * p2.y + (_p3.x - _p2.x) * p1.y) * denom;\n const dx =\n (_p1.x * (_p3.y * p2.x - _p2.y * p3.x) +\n _p1.y * (_p2.x * p3.x - _p3.x * p2.x) +\n (_p3.x * _p2.y - _p2.x * _p3.y) * p1.x) *\n denom;\n const dy =\n (_p1.x * (_p3.y * p2.y - _p2.y * p3.y) +\n _p1.y * (_p2.x * p3.y - _p3.x * p2.y) +\n (_p3.x * _p2.y - _p2.x * _p3.y) * p1.y) *\n denom;\n\n context.setTransform(m11, m12, m21, m22, dx, dy, true);\n }\n }\n\n /**\n * transformUseContext2d的后处理\n * @param graphic\n * @param graphicAttribute\n * @param z\n * @param context\n */\n restoreTransformUseContext2d(graphic: IGraphic, graphicAttribute: IGraphicAttribute, z: number, context: IContext2d) {\n if (this.camera) {\n context.camera = this.camera;\n }\n }\n\n protected transformWithoutTranslate(\n context: IContext2d,\n x: number,\n y: number,\n z: number,\n scaleX: number,\n scaleY: number,\n angle: number\n ) {\n const p = context.project(x, y, z);\n context.translate(p.x, p.y, false);\n context.scale(scaleX, scaleY, false);\n context.rotate(angle, false);\n context.translate(-p.x, -p.y, false);\n context.setTransformForCurrent();\n }\n\n _draw(\n graphic: T,\n defaultAttr: IGraphicAttribute,\n computed3dMatrix: boolean,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams\n ) {\n const { context } = drawContext;\n if (!context) {\n return;\n }\n\n context.highPerformanceSave();\n\n const data = this.transform(graphic, defaultAttr, context, computed3dMatrix);\n const { x, y, z, lastModelMatrix } = data;\n\n this.z = z;\n if (drawPathProxy(graphic, context, x, y, drawContext, params)) {\n context.highPerformanceRestore();\n return;\n }\n\n this.drawShape(graphic, context, x, y, drawContext, params);\n this.z = 0;\n\n if (context.modelMatrix !== lastModelMatrix) {\n mat4Allocate.free(context.modelMatrix);\n }\n context.modelMatrix = lastModelMatrix;\n\n context.highPerformanceRestore();\n }\n\n drawShape?(\n path: T,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ): void;\n\n // abstract drawShape(\n // graphic: T,\n // context: IContext2d,\n // x: number,\n // y: number,\n // drawContext: IDrawContext,\n // params?: IGraphicRenderDrawParams,\n // fillCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean,\n // strokeCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean\n // ): void;\n\n // drawPathProxy(\n // graphic: T,\n // context: IContext2d,\n // x: number,\n // y: number,\n // drawContext: IDrawContext,\n // params?: IGraphicRenderDrawParams,\n // fillCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean,\n // strokeCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean\n // ) {\n // if (!graphic.pathProxy) {\n // return false;\n // }\n\n // const themeAttributes = getTheme(graphic)[graphic.type];\n\n // const {\n // fill = themeAttributes.fill == null ? !!graphic.attribute.fillColor : themeAttributes.fill,\n // stroke = themeAttributes.stroke == null ? !!graphic.attribute.strokeColor : themeAttributes.stroke,\n // opacity = themeAttributes.opacity,\n // fillOpacity = themeAttributes.fillOpacity,\n // lineWidth = themeAttributes.lineWidth,\n // strokeOpacity = themeAttributes.strokeOpacity,\n // visible = themeAttributes.visible\n // } = graphic.attribute;\n // // 不绘制或者透明\n // const fVisible = fillVisible(opacity, fillOpacity);\n // const sVisible = strokeVisible(opacity, strokeOpacity);\n // const doFill = runFill(fill);\n // const doStroke = runStroke(stroke, lineWidth);\n\n // if (!visible) {\n // return true;\n // }\n\n // if (!(doFill || doStroke)) {\n // return true;\n // }\n\n // // 如果存在fillCb和strokeCb,那就不直接跳过\n // if (!(fVisible || sVisible || fillCb || strokeCb)) {\n // return true;\n // }\n\n // context.beginPath();\n\n // const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n // renderCommandList(path.commandList, context, x, y);\n\n // // shadow\n // context.setShadowBlendStyle && context.setShadowBlendStyle(graphic, graphic.attribute, themeAttributes);\n\n // if (doStroke) {\n // if (strokeCb) {\n // strokeCb(context, graphic.attribute, themeAttributes);\n // } else if (sVisible) {\n // context.setStrokeStyle(graphic, graphic.attribute, 0, 0, themeAttributes);\n // context.stroke();\n // }\n // }\n // if (doFill) {\n // if (fillCb) {\n // fillCb(context, graphic.attribute, themeAttributes);\n // } else if (fVisible) {\n // context.setCommonStyle(graphic, graphic.attribute, 0, 0, themeAttributes);\n // context.fill();\n // }\n // }\n // return true;\n // }\n}\n"]}
1
+ {"version":3,"sources":["../src/render/contributions/render/base-render.ts"],"names":[],"mappings":";;;AAiBA,8CAAmF;AACnF,wEAAkE;AAClE,mCAAwF;AACxF,iDAAmE;AAEnE,MAAM,MAAM,GAAsD,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,EAAE,IAAI,EAAE,CAAC;AAE9G,MAAsB,UAAU;IAY9B,IAAI,CAAC,aAAiF;QACpF,IAAI,aAAa,EAAE;YAEjB,IAAI,CAAC,oBAAoB,GAAG,aAAa,CAAC,gBAAgB,EAAE,CAAC;SAC9D;QACD,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE;YAC9B,IAAI,CAAC,oBAAoB,GAAG,EAAE,CAAC;SAChC;QACD,IAAI,CAAC,oBAAoB,IAAI,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAC7G,IAAI,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE;YACpC,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YAC5D,IAAI,CAAC,0BAA0B,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAChE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,kCAA0B,CAAC,gBAAgB,CAC5D,CAAC;YACF,IAAI,CAAC,yBAAyB,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAC/D,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,kCAA0B,CAAC,eAAe,CAC3D,CAAC;SACH;IACH,CAAC;IAED,gBAAgB,CACd,OAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA0C,EAC1C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,MAAY;QAEZ,IAAI,CAAC,0BAA0B;YAC7B,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBAC1C,CAAC,CAAC,SAAS,CACT,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,gBAAgB,EAChB,WAAW,EACX,MAAM,EACN,QAAQ,EACR,MAAM,CACP,CAAC;YACJ,CAAC,CAAC,CAAC;IACP,CAAC;IAED,eAAe,CACb,OAAU,EACV,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,MAAe,EACf,QAAiB,EACjB,QAAiB,EACjB,QAAiB,EACjB,gBAA0C,EAC1C,WAAyB,EACzB,MAIY,EACZ,QAIY,EACZ,MAAY;QAEZ,IAAI,CAAC,yBAAyB;YAC5B,IAAI,CAAC,yBAAyB,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBACzC,CAAC,CAAC,SAAS,CACT,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,gBAAgB,EAChB,WAAW,EACX,MAAM,EACN,QAAQ,EACR,MAAM,CACP,CAAC;YACJ,CAAC,CAAC,CAAC;IACP,CAAC;IAED,KAAK,CAAC,OAAiB,EAAE,gBAAmC,EAAE,MAAY,EAAE,QAAc;QACxF,MAAM,EACJ,IAAI,GAAG,gBAAgB,CAAC,IAAI,EAC5B,UAAU,EACV,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,OAAO,GAAG,gBAAgB,CAAC,OAAO,EAClC,WAAW,GAAG,gBAAgB,CAAC,WAAW,EAC1C,SAAS,GAAG,gBAAgB,CAAC,SAAS,EACtC,aAAa,GAAG,gBAAgB,CAAC,aAAa,EAC9C,OAAO,GAAG,gBAAgB,CAAC,OAAO,EACnC,GAAG,OAAO,CAAC,SAAS,CAAC;QACtB,MAAM,QAAQ,GAAG,IAAA,mBAAW,EAAC,OAAO,EAAE,WAAW,EAAE,IAAI,CAAC,CAAC;QACzD,MAAM,QAAQ,GAAG,IAAA,qBAAa,EAAC,OAAO,EAAE,aAAa,CAAC,CAAC;QACvD,MAAM,MAAM,GAAG,IAAA,eAAO,EAAC,IAAI,EAAE,UAAU,CAAC,CAAC;QACzC,MAAM,QAAQ,GAAG,IAAA,iBAAS,EAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAE9C,IAAI,CAAC,CAAC,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,EAAE;YAC/B,OAAO,KAAK,CAAC;SACd;QAED,IAAI,CAAC,CAAC,MAAM,IAAI,QAAQ,CAAC,EAAE;YACzB,OAAO,KAAK,CAAC;SACd;QAGD,IAAI,CAAC,CAAC,QAAQ,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,IAAI,UAAU,CAAC,EAAE;YAC/D,OAAO,KAAK,CAAC;SACd;QACD,OAAO;YACL,QAAQ;YACR,QAAQ;YACR,MAAM;YACN,QAAQ;SACT,CAAC;IACJ,CAAC;IAUD,SAAS,CACP,OAAiB,EACjB,gBAAmC,EACnC,OAAmB,EACnB,sBAA+B,KAAK;QAGpC,MAAM,EACJ,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,KAAK,GAAG,gBAAgB,CAAC,KAAK,EAC9B,UAAU,EACX,GAAG,OAAO,CAAC,SAAS,CAAC;QAItB,MAAM,eAAe,GAAG,OAAO,CAAC,WAAW,CAAC;QAC5C,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAE9B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QACb,MAAM,CAAC,eAAe,GAAG,eAAe,CAAC;QAGzC,MAAM,iBAAiB,GAAG,MAAM,IAAI,CAAC,mBAAmB,IAAI,IAAA,uBAAa,EAAC,OAAO,CAAC,CAAC,CAAC;QAGpF,MAAM,aAAa,GAAG,iBAAiB;YACrC,CAAC,CAAC,OAAO,CAAC,WAAW,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU;YACpD,CAAC,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,KAAK,CAAC,IAAI,KAAK,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC;QAE/D,IAAI,iBAAiB,EAAE;YACrB,MAAM,eAAe,GAAG,8BAAY,CAAC,QAAQ,EAAE,CAAC;YAEhD,MAAM,WAAW,GAAG,8BAAY,CAAC,QAAQ,EAAE,CAAC;YAC5C,IAAA,wBAAc,EAAC,WAAW,EAAE,OAAO,EAAE,gBAAgB,CAAC,CAAC;YAEvD,IAAI,eAAe,EAAE;gBACnB,IAAA,0BAAgB,EAAC,eAAe,EAAE,eAAe,EAAE,WAAW,CAAC,CAAC;aACjE;iBAAM;gBACL,IAAA,0BAAgB,EAAC,eAAe,EAAE,eAAe,EAAE,WAAW,CAAC,CAAC;aACjE;YACD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC;YACtC,OAAO,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;YAC7C,8BAAY,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;SAGhC;QAGD,IAAI,aAAa,IAAI,CAAC,eAAe,EAAE;YACrC,MAAM,KAAK,GAAG,OAAO,CAAC,WAAW,CAAC,gBAAgB,CAAC,CAAC;YACpD,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;YACpB,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;YACpB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YAEb,OAAO,CAAC,sBAAsB,EAAE,CAAC;SAClC;aAAM,IAAI,iBAAiB,EAAE;YAE5B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;YACb,OAAO,CAAC,YAAY,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;SAC9C;aAAM;YACL,IAAI,MAAM,IAAI,OAAO,CAAC,OAAO,EAAE;gBAC7B,MAAM,KAAK,GAAG,OAAO,CAAC,WAAW,CAAC,gBAAgB,CAAC,CAAC;gBACpD,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;gBACpB,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;gBAIpB,IAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;aAC9F;iBAAM;gBAGL,OAAO,CAAC,mBAAmB,CAAC,OAAO,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC;gBACvD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;gBACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;gBACb,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;aACd;SACF;QAED,OAAO,MAAM,CAAC;IAChB,CAAC;IASD,qBAAqB,CAAC,OAAiB,EAAE,gBAAmC,EAAE,CAAS,EAAE,OAAmB;QAC1G,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,MAAM,EAAE;YACV,MAAM,MAAM,GAAG,OAAO,CAAC,UAAU,CAAC;YAClC,MAAM,KAAK,GAAG,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;YACpC,MAAM,MAAM,GAAG,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;YACrC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACpC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACxC,MAAM,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;YAC7C,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;YAC3B,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;YAC/B,MAAM,GAAG,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC;YAEpC,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;YAWtB,MAAM,KAAK,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;YAExG,MAAM,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpG,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACnG,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACnG,MAAM,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpG,MAAM,EAAE,GACN,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACrC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACzC,KAAK,CAAC;YACR,MAAM,EAAE,GACN,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACpC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACrC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;gBACzC,KAAK,CAAC;YAER,OAAO,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC;SACxD;IACH,CAAC;IASD,4BAA4B,CAAC,OAAiB,EAAE,gBAAmC,EAAE,CAAS,EAAE,OAAmB;QACjH,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;SAC9B;IACH,CAAC;IAES,yBAAyB,CACjC,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,CAAS,EACT,MAAc,EACd,MAAc,EACd,KAAa;QAEb,MAAM,CAAC,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACnC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QACnC,OAAO,CAAC,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QACrC,OAAO,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAC7B,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QACrC,OAAO,CAAC,sBAAsB,EAAE,CAAC;IACnC,CAAC;IAED,KAAK,CACH,OAAU,EACV,WAA8B,EAC9B,gBAAyB,EACzB,WAAyB,EACzB,MAAiC;QAEjC,MAAM,EAAE,OAAO,EAAE,GAAG,WAAW,CAAC;QAChC,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO;SACR;QAED,MAAM,EAAE,UAAU,EAAE,GAAG,OAAO,CAAC,SAAS,CAAC;QACzC,IAAI,UAAU,KAAK,KAAK,EAAE;YACxB,OAAO;SACR;QAED,OAAO,CAAC,mBAAmB,EAAE,CAAC;QAE9B,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,WAAW,EAAE,OAAO,EAAE,gBAAgB,CAAC,CAAC;QAC7E,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,eAAe,EAAE,GAAG,IAAI,CAAC;QAE1C,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QACX,IAAI,IAAA,qBAAa,EAAC,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,MAAM,CAAC,EAAE;YAC9D,OAAO,CAAC,sBAAsB,EAAE,CAAC;YACjC,OAAO;SACR;QAED,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;QAC5D,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;QAEX,IAAI,OAAO,CAAC,WAAW,KAAK,eAAe,EAAE;YAC3C,8BAAY,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC;SACxC;QACD,OAAO,CAAC,WAAW,GAAG,eAAe,CAAC;QAEtC,OAAO,CAAC,sBAAsB,EAAE,CAAC;IACnC,CAAC;CAsHF;AA5eD,gCA4eC","file":"base-render.js","sourcesContent":["import type { IPointLike } from '@visactor/vutils';\nimport { injectable } from '../../../common/inversify-lite';\nimport type {\n IGraphicAttribute,\n ICamera,\n IContext2d,\n IGraphic,\n mat4,\n IRenderService,\n IDrawContext,\n IGraphicRenderDrawParams,\n IMarkAttribute,\n IThemeAttribute,\n IContributionProvider,\n ICircleRenderContribution,\n IBaseRenderContribution\n} from '../../../interface';\nimport { getModelMatrix, multiplyMat4Mat4, shouldUseMat4 } from '../../../graphic';\nimport { mat4Allocate } from '../../../allocator/matrix-allocate';\nimport { drawPathProxy, fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport { BaseRenderContributionTime } from '../../../common/enums';\n\nconst result: IPointLike & { z: number; lastModelMatrix: mat4 } = { x: 0, y: 0, z: 0, lastModelMatrix: null };\n\nexport abstract class BaseRender<T extends IGraphic> {\n camera: ICamera;\n declare z: number;\n\n builtinContributions: IBaseRenderContribution<T, T['attribute']>[];\n\n // declare renderContribitions: IContributionProvider<IBaseRenderContribution<T, T['attribute']>> | null;\n\n protected _beforeRenderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n protected _afterRenderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n protected _renderContribitions: IBaseRenderContribution<T, T['attribute']>[];\n\n init(contributions?: IContributionProvider<IBaseRenderContribution<T, T['attribute']>>) {\n if (contributions) {\n // this.renderContribitions = contributions;\n this._renderContribitions = contributions.getContributions();\n }\n if (!this._renderContribitions) {\n this._renderContribitions = [];\n }\n this.builtinContributions && this.builtinContributions.forEach(item => this._renderContribitions.push(item));\n if (this._renderContribitions.length) {\n this._renderContribitions.sort((a, b) => b.order - a.order);\n this._beforeRenderContribitions = this._renderContribitions.filter(\n c => c.time === BaseRenderContributionTime.beforeFillStroke\n );\n this._afterRenderContribitions = this._renderContribitions.filter(\n c => c.time === BaseRenderContributionTime.afterFillStroke\n );\n }\n }\n\n beforeRenderStep(\n graphic: T,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<T['attribute']>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n params?: any\n ) {\n this._beforeRenderContribitions &&\n this._beforeRenderContribitions.forEach(c => {\n c.drawShape(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n graphicAttribute,\n drawContext,\n fillCb,\n strokeCb,\n params\n );\n });\n }\n\n afterRenderStep(\n graphic: T,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<T['attribute']>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n params?: any\n ) {\n this._afterRenderContribitions &&\n this._afterRenderContribitions.forEach(c => {\n c.drawShape(\n graphic,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n graphicAttribute,\n drawContext,\n fillCb,\n strokeCb,\n params\n );\n });\n }\n\n valid(graphic: IGraphic, defaultAttribute: IGraphicAttribute, fillCb?: any, strokeCb?: any) {\n const {\n fill = defaultAttribute.fill,\n background,\n stroke = defaultAttribute.stroke,\n opacity = defaultAttribute.opacity,\n fillOpacity = defaultAttribute.fillOpacity,\n lineWidth = defaultAttribute.lineWidth,\n strokeOpacity = defaultAttribute.strokeOpacity,\n visible = defaultAttribute.visible\n } = graphic.attribute;\n const fVisible = fillVisible(opacity, fillOpacity, fill);\n const sVisible = strokeVisible(opacity, strokeOpacity);\n const doFill = runFill(fill, background);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!(graphic.valid && visible)) {\n return false;\n }\n\n if (!(doFill || doStroke)) {\n return false;\n }\n\n // 如果存在fillCb和strokeCb,以及background那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb || background)) {\n return false;\n }\n return {\n fVisible,\n sVisible,\n doFill,\n doStroke\n };\n }\n\n /**\n * 进行2d或3d变换\n * @param graphic\n * @param graphicAttribute\n * @param context\n * @param use3dMatrixIn3dMode 是否在3d模式使用3d矩阵\n * @returns\n */\n transform(\n graphic: IGraphic,\n graphicAttribute: IGraphicAttribute,\n context: IContext2d,\n use3dMatrixIn3dMode: boolean = false\n ): IPointLike & { z: number; lastModelMatrix: mat4 } {\n // const transMatrix = graphic.transMatrix;\n const {\n x = graphicAttribute.x,\n y = graphicAttribute.y,\n z = graphicAttribute.z,\n scaleX = graphicAttribute.scaleX,\n scaleY = graphicAttribute.scaleY,\n angle = graphicAttribute.angle,\n postMatrix\n } = graphic.attribute;\n // const onlyTranslate = transMatrix.onlyTranslate() && !postMatrix;\n\n // 存在3d变换的时候,需要计算3d矩阵\n const lastModelMatrix = context.modelMatrix;\n const camera = context.camera;\n // const result: IPointLike & { z: number; lastModelMatrix: mat4 } = { x, y, z, lastModelMatrix };\n result.x = x;\n result.y = y;\n result.z = z;\n result.lastModelMatrix = lastModelMatrix;\n\n // 是否应该进行3d变换\n const shouldTransform3d = camera && (use3dMatrixIn3dMode || shouldUseMat4(graphic));\n\n // 是否仅有translate\n const onlyTranslate = shouldTransform3d\n ? graphic.transMatrix.onlyTranslate() && !postMatrix\n : scaleX === 1 && scaleY === 1 && angle === 0 && !postMatrix;\n\n if (shouldTransform3d) {\n const nextModelMatrix = mat4Allocate.allocate();\n // 计算模型矩阵\n const modelMatrix = mat4Allocate.allocate();\n getModelMatrix(modelMatrix, graphic, graphicAttribute);\n // 合并模型矩阵\n if (lastModelMatrix) {\n multiplyMat4Mat4(nextModelMatrix, lastModelMatrix, modelMatrix);\n } else {\n multiplyMat4Mat4(nextModelMatrix, nextModelMatrix, modelMatrix);\n }\n result.x = 0;\n result.y = 0;\n result.z = 0;\n context.modelMatrix = nextModelMatrix;\n context.setTransform(1, 0, 0, 1, 0, 0, true);\n mat4Allocate.free(modelMatrix);\n // 有旋转的情况下需要手动计算模型矩阵\n // TODO: 这里暂时都使用模型矩阵,因为视角旋转的时候如果当不固定角度那也需要用到模型矩阵\n }\n\n // 如果只有位移,且没计算3d变换矩阵,那么不设置context的2d矩阵\n if (onlyTranslate && !lastModelMatrix) {\n const point = graphic.getOffsetXY(graphicAttribute);\n result.x += point.x;\n result.y += point.y;\n result.z = z;\n // 当前context有rotate/scale,重置matrix\n context.setTransformForCurrent();\n } else if (shouldTransform3d) {\n // 如果计算了3d矩阵,那么就不需要2d矩阵计算了\n result.x = 0;\n result.y = 0;\n result.z = 0;\n context.setTransform(1, 0, 0, 1, 0, 0, true);\n } else {\n if (camera && context.project) {\n const point = graphic.getOffsetXY(graphicAttribute);\n result.x += point.x;\n result.y += point.y;\n // result.x = 0;\n // result.y = 0;\n // 位置直接通过project设置,而2d变换通过变换矩阵完成\n this.transformWithoutTranslate(context, result.x, result.y, result.z, scaleX, scaleY, angle);\n } else {\n // 如果是纯2d的情况,那么直接设置context的2d矩阵\n // 性能较差\n context.transformFromMatrix(graphic.transMatrix, true);\n result.x = 0;\n result.y = 0;\n result.z = 0;\n }\n }\n\n return result;\n }\n\n /**\n * 将3d的transform转成context2d的transform\n * @param graphic\n * @param graphicAttribute\n * @param z\n * @param context\n */\n transformUseContext2d(graphic: IGraphic, graphicAttribute: IGraphicAttribute, z: number, context: IContext2d) {\n const camera = context.camera;\n this.camera = camera;\n if (camera) {\n const bounds = graphic.AABBBounds;\n const width = bounds.x2 - bounds.x1;\n const height = bounds.y2 - bounds.y1;\n const p1 = context.project(0, 0, z);\n const p2 = context.project(width, 0, z);\n const p3 = context.project(width, height, z);\n const _p1 = { x: 0, y: 0 };\n const _p2 = { x: width, y: 0 };\n const _p3 = { x: width, y: height };\n\n context.camera = null;\n\n // 生成3维矩阵\n /* Adapted from phoria.js by ecomfe\n * https://github.com/kevinroast/phoria.js\n * Licensed under the BSD-3-Clause\n\n * url: https://github.com/kevinroast/phoria.js/blob/736c6b854a679df180f8a6e689aeb218efa6dc01/scripts/phoria-renderer.js\n * License: https://github.com/kevinroast/phoria.js/blob/master/LICENSE\n * @license\n */\n const denom = 1.0 / (_p1.x * (_p3.y - _p2.y) - _p2.x * _p3.y + _p3.x * _p2.y + (_p2.x - _p3.x) * _p1.y);\n // calculate context transformation matrix\n const m11 = -(_p1.y * (p3.x - p2.x) - _p2.y * p3.x + _p3.y * p2.x + (_p2.y - _p3.y) * p1.x) * denom;\n const m12 = (_p2.y * p3.y + _p1.y * (p2.y - p3.y) - _p3.y * p2.y + (_p3.y - _p2.y) * p1.y) * denom;\n const m21 = (_p1.x * (p3.x - p2.x) - _p2.x * p3.x + _p3.x * p2.x + (_p2.x - _p3.x) * p1.x) * denom;\n const m22 = -(_p2.x * p3.y + _p1.x * (p2.y - p3.y) - _p3.x * p2.y + (_p3.x - _p2.x) * p1.y) * denom;\n const dx =\n (_p1.x * (_p3.y * p2.x - _p2.y * p3.x) +\n _p1.y * (_p2.x * p3.x - _p3.x * p2.x) +\n (_p3.x * _p2.y - _p2.x * _p3.y) * p1.x) *\n denom;\n const dy =\n (_p1.x * (_p3.y * p2.y - _p2.y * p3.y) +\n _p1.y * (_p2.x * p3.y - _p3.x * p2.y) +\n (_p3.x * _p2.y - _p2.x * _p3.y) * p1.y) *\n denom;\n\n context.setTransform(m11, m12, m21, m22, dx, dy, true);\n }\n }\n\n /**\n * transformUseContext2d的后处理\n * @param graphic\n * @param graphicAttribute\n * @param z\n * @param context\n */\n restoreTransformUseContext2d(graphic: IGraphic, graphicAttribute: IGraphicAttribute, z: number, context: IContext2d) {\n if (this.camera) {\n context.camera = this.camera;\n }\n }\n\n protected transformWithoutTranslate(\n context: IContext2d,\n x: number,\n y: number,\n z: number,\n scaleX: number,\n scaleY: number,\n angle: number\n ) {\n const p = context.project(x, y, z);\n context.translate(p.x, p.y, false);\n context.scale(scaleX, scaleY, false);\n context.rotate(angle, false);\n context.translate(-p.x, -p.y, false);\n context.setTransformForCurrent();\n }\n\n _draw(\n graphic: T,\n defaultAttr: IGraphicAttribute,\n computed3dMatrix: boolean,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams\n ) {\n const { context } = drawContext;\n if (!context) {\n return;\n }\n // 如果hide,直接跳过后续绘制\n const { renderable } = graphic.attribute;\n if (renderable === false) {\n return;\n }\n\n context.highPerformanceSave();\n\n const data = this.transform(graphic, defaultAttr, context, computed3dMatrix);\n const { x, y, z, lastModelMatrix } = data;\n\n this.z = z;\n if (drawPathProxy(graphic, context, x, y, drawContext, params)) {\n context.highPerformanceRestore();\n return;\n }\n\n this.drawShape(graphic, context, x, y, drawContext, params);\n this.z = 0;\n\n if (context.modelMatrix !== lastModelMatrix) {\n mat4Allocate.free(context.modelMatrix);\n }\n context.modelMatrix = lastModelMatrix;\n\n context.highPerformanceRestore();\n }\n\n drawShape?(\n path: T,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ): void;\n\n // abstract drawShape(\n // graphic: T,\n // context: IContext2d,\n // x: number,\n // y: number,\n // drawContext: IDrawContext,\n // params?: IGraphicRenderDrawParams,\n // fillCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean,\n // strokeCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean\n // ): void;\n\n // drawPathProxy(\n // graphic: T,\n // context: IContext2d,\n // x: number,\n // y: number,\n // drawContext: IDrawContext,\n // params?: IGraphicRenderDrawParams,\n // fillCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean,\n // strokeCb?: (\n // ctx: IContext2d,\n // markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n // themeAttribute: IThemeAttribute\n // ) => boolean\n // ) {\n // if (!graphic.pathProxy) {\n // return false;\n // }\n\n // const themeAttributes = getTheme(graphic)[graphic.type];\n\n // const {\n // fill = themeAttributes.fill == null ? !!graphic.attribute.fillColor : themeAttributes.fill,\n // stroke = themeAttributes.stroke == null ? !!graphic.attribute.strokeColor : themeAttributes.stroke,\n // opacity = themeAttributes.opacity,\n // fillOpacity = themeAttributes.fillOpacity,\n // lineWidth = themeAttributes.lineWidth,\n // strokeOpacity = themeAttributes.strokeOpacity,\n // visible = themeAttributes.visible\n // } = graphic.attribute;\n // // 不绘制或者透明\n // const fVisible = fillVisible(opacity, fillOpacity);\n // const sVisible = strokeVisible(opacity, strokeOpacity);\n // const doFill = runFill(fill);\n // const doStroke = runStroke(stroke, lineWidth);\n\n // if (!visible) {\n // return true;\n // }\n\n // if (!(doFill || doStroke)) {\n // return true;\n // }\n\n // // 如果存在fillCb和strokeCb,那就不直接跳过\n // if (!(fVisible || sVisible || fillCb || strokeCb)) {\n // return true;\n // }\n\n // context.beginPath();\n\n // const path = typeof graphic.pathProxy === 'function' ? graphic.pathProxy(graphic.attribute) : graphic.pathProxy;\n // renderCommandList(path.commandList, context, x, y);\n\n // // shadow\n // context.setShadowBlendStyle && context.setShadowBlendStyle(graphic, graphic.attribute, themeAttributes);\n\n // if (doStroke) {\n // if (strokeCb) {\n // strokeCb(context, graphic.attribute, themeAttributes);\n // } else if (sVisible) {\n // context.setStrokeStyle(graphic, graphic.attribute, 0, 0, themeAttributes);\n // context.stroke();\n // }\n // }\n // if (doFill) {\n // if (fillCb) {\n // fillCb(context, graphic.attribute, themeAttributes);\n // } else if (fVisible) {\n // context.setCommonStyle(graphic, graphic.attribute, 0, 0, themeAttributes);\n // context.fill();\n // }\n // }\n // return true;\n // }\n}\n"]}
@@ -91,6 +91,8 @@ export const DefaultPickStyle = {
91
91
  };
92
92
 
93
93
  export const DefaultStyle = Object.assign(Object.assign(Object.assign(Object.assign({
94
+ forceBoundsWidth: void 0,
95
+ forceBoundsHeight: void 0,
94
96
  opacity: 1,
95
97
  background: null,
96
98
  backgroundOpacity: 1,
@@ -120,6 +122,7 @@ export const DefaultDebugAttribute = {
120
122
 
121
123
  export const DefaultAttribute = Object.assign(Object.assign(Object.assign({
122
124
  strokeSeg: null,
125
+ renderable: !0,
123
126
  pickable: !0,
124
127
  childrenPickable: !0,
125
128
  fillPickable: !0,
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/graphic/config.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,kBAAkB,CAAC;AACvD,OAAO,EAAE,YAAY,EAAE,MAAM,yBAAyB,CAAC;AAiCvD,MAAM,CAAC,MAAM,aAAa,GAAY;IACpC,SAAS,EAAE,MAAM;CAClB,CAAC;AAEF,MAAM,CAAC,MAAM,gBAAgB,GAAe;IAC1C,CAAC,EAAE,CAAC;IACJ,CAAC,EAAE,CAAC;IACJ,CAAC,EAAE,CAAC;IACJ,EAAE,EAAE,CAAC;IACL,EAAE,EAAE,CAAC;IACL,EAAE,EAAE,CAAC;IACL,OAAO,EAAE,CAAC;IACV,OAAO,EAAE,CAAC;IACV,MAAM,EAAE,CAAC;IACT,MAAM,EAAE,CAAC;IACT,MAAM,EAAE,CAAC;IACT,KAAK,EAAE,CAAC;IACR,KAAK,EAAE,CAAC;IACR,IAAI,EAAE,CAAC;IACP,WAAW,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;IACnB,MAAM,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;IACd,QAAQ,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;IAChB,UAAU,EAAE,IAAI,MAAM,EAAE;CACzB,CAAC;AAEF,MAAM,CAAC,MAAM,gBAAgB,GAAe;IAC1C,WAAW,EAAE,CAAC;IACd,IAAI,EAAE,KAAK;IACX,UAAU,EAAE,CAAC;IACb,WAAW,EAAE,OAAO;IACpB,aAAa,EAAE,CAAC;IAChB,aAAa,EAAE,CAAC;CACjB,CAAC;AAEF,MAAM,YAAY,GAAsD;IACtE,aAAa,EAAE,CAAC;IAChB,QAAQ,EAAE,EAAE;IACZ,cAAc,EAAE,CAAC;IACjB,SAAS,EAAE,CAAC;IACZ,OAAO,EAAE,MAAM;IACf,QAAQ,EAAE,OAAO;IACjB,UAAU,EAAE,EAAE;IACd,kBAAkB,EAAE,CAAC;IACrB,MAAM,EAAE,KAAK;CACd,CAAC;AAEF,MAAM,CAAC,MAAM,kBAAkB,mBAC7B,WAAW,kCAAO,YAAY,KAAE,QAAQ,EAAE,CAAC,KAC3C,WAAW,kCAAO,YAAY,KAAE,QAAQ,EAAE,CAAC,OACxC,YAAY,CAChB,CAAC;AAEF,MAAM,CAAC,MAAM,gBAAgB,GAA6B;IACxD,IAAI,EAAE,EAAE;IACR,YAAY,EAAE,QAAQ;IACtB,SAAS,EAAE,MAAM;IACjB,YAAY,EAAE,YAAY;IAC1B,QAAQ,EAAE,EAAE;IAEZ,UAAU,EAAE;wFAC0E;IACtF,UAAU,EAAE,EAAE;IACd,QAAQ,EAAE,GAAG;IACb,WAAW,EAAE,EAAE;IACf,SAAS,EAAE,EAAE;IACb,UAAU,EAAE,SAAS;IACrB,SAAS,EAAE,CAAC;IACZ,WAAW,EAAE,CAAC;IACd,SAAS,EAAE,KAAK;IAChB,SAAS,EAAE,YAAY;IACvB,SAAS,EAAE,WAAW;IACtB,SAAS,EAAE,KAAK;IAChB,YAAY,EAAE,CAAC;IACf,IAAI,EAAE,KAAK;IACX,UAAU,EAAE,SAAS;IACrB,WAAW,EAAE,QAAQ;IACrB,SAAS,EAAE,QAAQ;IACnB,cAAc,EAAE,KAAK;IACrB,aAAa,EAAE,EAAE;IACjB,eAAe,EAAE,CAAC;IAClB,uBAAuB,EAAE,SAAS;CACnC,CAAC;AAEF,MAAM,CAAC,MAAM,gBAAgB,GAAe;IAC1C,gBAAgB,EAAE,CAAC;CACpB,CAAC;AAEF,MAAM,CAAC,MAAM,YAAY,6DACvB,OAAO,EAAE,CAAC,EACV,UAAU,EAAE,IAAI,EAChB,iBAAiB,EAAE,CAAC,EACpB,sBAAsB,EAAE,CAAC,EACzB,OAAO,EAAE,IAAI,EACb,YAAY,EAAE,OAAO,EACrB,WAAW,EAAE,EAAE,EACf,cAAc,EAAE,CAAC,EACjB,cAAc,EAAE,WAAW,EAC3B,aAAa,EAAE,IAAI,EACnB,IAAI,EAAE,CAAC,EACP,MAAM,EAAE,IAAI,EACZ,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,IAAI,IACR,gBAAgB,GAChB,kBAAkB,GAClB,aAAa,GACb,gBAAgB,CACpB,CAAC;AAEF,MAAM,CAAC,MAAM,uBAAuB,GAA8B;IAChE,aAAa,EAAE,MAAM;IAYrB,cAAc,EAAE,EAAE;IAClB,UAAU,EAAE,GAAG;IACf,UAAU,EAAE,GAAG;CACG,CAAC;AAErB,MAAM,CAAC,MAAM,qBAAqB,GAAyB;IACzD,aAAa,EAAE,KAAK;CACrB,CAAC;AAEF,MAAM,CAAC,MAAM,gBAAgB,+CAC3B,SAAS,EAAE,IAAI,EACf,QAAQ,EAAE,IAAI,EACd,gBAAgB,EAAE,IAAI,EACtB,YAAY,EAAE,IAAI,EAClB,cAAc,EAAE,IAAI,EACpB,OAAO,EAAE,IAAI,EACb,MAAM,EAAE,CAAC,EACT,MAAM,EAAE,IAAI,EACZ,aAAa,EAAE,CAAC,EAChB,WAAW,EAAE,SAAS,EACtB,QAAQ,EAAE,UAAU,EACpB,eAAe,EAAE,IAAI,EACrB,UAAU,EAAE,UAAU,EACtB,WAAW,EAAE,IAAI,EACjB,aAAa,EAAE,CAAC,EAChB,YAAY,EAAE,CAAC,EACf,wBAAwB,EAAE,EAAE,EAC5B,QAAQ,EAAE,QAAQ,IACf,qBAAqB,GACrB,YAAY,GACZ,gBAAgB,CACpB,CAAC;AAEF,MAAM,UAAU,uBAAuB,CAAC,GAAwB,EAAE,CAAM,EAAE,IAAc;IACtF,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;QACjB,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;IAC9B,CAAC,CAAC,CAAC;AACL,CAAC;AACD,MAAM,UAAU,YAAY,CAAC,GAAwB,EAAE,CAAsB;IAC3E,MAAM,CAAC,cAAc,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;AAChC,CAAC;AAED,MAAM,CAAC,MAAM,mBAAmB,mCAC3B,gBAAgB,KACnB,UAAU,EAAE,CAAC,EACb,QAAQ,EAAE,GAAG,EACb,WAAW,EAAE,CAAC,EACd,WAAW,EAAE,CAAC,EACd,YAAY,EAAE,CAAC,EACf,YAAY,EAAE,CAAC,EACf,YAAY,EAAE,CAAC,EACf,SAAS,EAAE,CAAC,EACZ,QAAQ,EAAE,CAAC,EACX,GAAG,EAAE,KAAK,EACV,YAAY,EAAE,KAAK,GACpB,CAAC;AAEF,MAAM,CAAC,MAAM,oBAAoB,iDAC5B,gBAAgB,GAChB,uBAAuB,KAC1B,MAAM,EAAE,EAAE,EACV,QAAQ,EAAE,EAAE,EACZ,SAAS,EAAE,QAAQ,EACnB,SAAS,EAAE,CAAC,EACZ,SAAS,EAAE,KAAK,GACjB,CAAC;AAEF,MAAM,CAAC,MAAM,sBAAsB,mCAC9B,gBAAgB,KACnB,MAAM,EAAE,CAAC,EACT,UAAU,EAAE,CAAC,EACb,QAAQ,EAAE,GAAG,GACd,CAAC;AAEF,MAAM,CAAC,MAAM,qBAAqB,mCAC7B,gBAAgB,KACnB,KAAK,EAAE,CAAC,EACR,MAAM,EAAE,CAAC,EACT,YAAY,EAAE,CAAC,EACf,IAAI,EAAE,EAAE,EACR,IAAI,EAAE,KAAK,EACX,UAAU,EAAE,IAAI,EAChB,OAAO,EAAE,UAAU,EACnB,aAAa,EAAE,KAAK,EACpB,QAAQ,EAAE,MAAM,EAChB,cAAc,EAAE,YAAY,EAC5B,UAAU,EAAE,YAAY,EACxB,YAAY,EAAE,YAAY,GAC3B,CAAC;AAEF,MAAM,CAAC,MAAM,qBAAqB,mCAC7B,gBAAgB,KACnB,IAAI,EAAE,EAAE,EACR,KAAK,EAAE,CAAC,EACR,MAAM,EAAE,CAAC,EACT,YAAY,EAAE,CAAC,EACf,IAAI,EAAE,KAAK,GACZ,CAAC;AAEF,MAAM,CAAC,MAAM,oBAAoB,iDAC5B,gBAAgB,GAChB,uBAAuB,KAC1B,MAAM,EAAE,EAAE,EACV,QAAQ,EAAE,EAAE,EACZ,SAAS,EAAE,QAAQ,EACnB,SAAS,EAAE,CAAC,EACZ,oBAAoB,EAAE,SAAS,EAC/B,SAAS,EAAE,KAAK,GACjB,CAAC;AAEF,MAAM,CAAC,MAAM,oBAAoB,mCAC5B,gBAAgB,KACnB,IAAI,EAAE,IAAI,YAAY,EAAE,EACxB,UAAU,EAAE,GAAG,EAAE;QACf,MAAM,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC,GACF,CAAC;AAEF,MAAM,CAAC,MAAM,uBAAuB,mCAC/B,gBAAgB,KACnB,MAAM,EAAE,EAAE,EACV,YAAY,EAAE,CAAC,EACf,SAAS,EAAE,IAAI,GAChB,CAAC;AAEF,MAAM,CAAC,MAAM,oBAAoB,mCAC5B,gBAAgB,KACnB,KAAK,EAAE,CAAC,EACR,MAAM,EAAE,CAAC,EACT,EAAE,EAAE,CAAC,EACL,EAAE,EAAE,CAAC,EACL,kBAAkB,EAAE,CAAC,EACrB,YAAY,EAAE,CAAC,GAChB,CAAC;AAEF,MAAM,CAAC,MAAM,sBAAsB,mCAC9B,gBAAgB,KACnB,KAAK,EAAE,CAAC,EACR,MAAM,EAAE,CAAC,EACT,EAAE,EAAE,CAAC,EACL,EAAE,EAAE,CAAC,EACL,YAAY,EAAE,CAAC,EACf,MAAM,EAAE,CAAC,GACV,CAAC;AAEF,MAAM,CAAC,MAAM,sBAAsB,mCAC9B,gBAAgB,KACnB,UAAU,EAAE,QAAQ,EACpB,IAAI,EAAE,EAAE,EACR,WAAW,EAAE,IAAI,GAClB,CAAC;AAEF,MAAM,CAAC,MAAM,oBAAoB,iDAC5B,gBAAgB,GAChB,gBAAgB,KACnB,kBAAkB,EAAE,CAAC,EACrB,WAAW,EAAE,IAAI,GAClB,CAAC;AAEF,MAAM,CAAC,MAAM,wBAAwB,iDAChC,gBAAgB,GAChB,gBAAgB,KACnB,KAAK,EAAE,GAAG,EACV,MAAM,EAAE,GAAG,EACX,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,YAAiC,EAC5C,iBAAiB,EAAE,KAAkC,EACrD,SAAS,EAAE,MAAiC,EAC5C,YAAY,EAAE,KAAmC,EACjD,eAAe,EAAE,YAAY,EAC7B,UAAU,EAAE,EAAE,EACd,cAAc,EAAE,KAAK,EACrB,SAAS,EAAE,SAAS,EACpB,QAAQ,EAAE,SAAS,EACnB,UAAU,EAAE,KAAK,GAClB,CAAC;AAEF,MAAM,CAAC,MAAM,qBAAqB,iCAChC,OAAO,EAAE,WAAW,EACpB,OAAO,EAAE,WAAW,EACpB,KAAK,EAAE,EAAE,EACT,KAAK,EAAE,CAAC,EACR,MAAM,EAAE,CAAC,IACN,gBAAgB,KACnB,IAAI,EAAE,IAAI,EACV,YAAY,EAAE,CAAC,GAChB,CAAC;AAEF,MAAM,CAAC,MAAM,4BAA4B,mCACpC,qBAAqB,KACxB,kBAAkB,EAAE,OAAO,EAC3B,eAAe,EAAE,CAAC,EAClB,gBAAgB,EAAE,CAAC,EACnB,SAAS,EAAE,MAAM,EACjB,YAAY,EAAE,QAAQ,EACtB,SAAS,EAAE,YAAY,EACvB,MAAM,EAAE,CAAC,EACT,EAAE,EAAE,EAAE,EAEN,KAAK,EAAE,EAAE,EACT,MAAM,EAAE,EAAE,EACV,cAAc,EAAE,0BAA0B,EAC1C,qBAAqB,EAAE,CAAC,EACxB,gBAAgB,EAAE,KAAK,EACvB,uBAAuB,EAAE,CAAC,EAC1B,gBAAgB,EAAE,CAAC,EACnB,OAAO,EAAE,CAAC,GACX,CAAC","file":"config.js","sourcesContent":["// 存放公共属性\nimport { Logger, Matrix, pi2 } from '@visactor/vutils';\nimport { CustomPath2D } from '../common/custom-path2d';\nimport type {\n IArcGraphicAttribute,\n IAreaGraphicAttribute,\n IGraphicAttribute,\n ICircleGraphicAttribute,\n IFillStyle,\n IGlyphGraphicAttribute,\n IGroupGraphicAttribute,\n IImageGraphicAttribute,\n ILineGraphicAttribute,\n IPathGraphicAttribute,\n IPolygonGraphicAttribute,\n IRect3dGraphicAttribute,\n IRectGraphicAttribute,\n IStrokeStyle,\n IGraphicStyle,\n ISymbolGraphicAttribute,\n ITextAttribute,\n ITextGraphicAttribute,\n IRichTextGraphicAttribute,\n ITransform,\n RichTextWordBreak,\n RichTextVerticalDirection,\n RichTextGlobalAlignType,\n RichTextGlobalBaselineType,\n IRichTextIconGraphicAttribute,\n IConnectedStyle,\n ILayout,\n IDebugType,\n IPickStyle\n} from '../interface';\n\nexport const DefaultLayout: ILayout = {\n alignSelf: 'auto'\n};\n\nexport const DefaultTransform: ITransform = {\n x: 0,\n y: 0,\n z: 0,\n dx: 0,\n dy: 0,\n dz: 0,\n scrollX: 0,\n scrollY: 0,\n scaleX: 1,\n scaleY: 1,\n scaleZ: 1,\n angle: 0,\n alpha: 0,\n beta: 0,\n scaleCenter: [0, 0],\n anchor: [0, 0],\n anchor3d: [0, 0],\n postMatrix: new Matrix()\n};\n\nexport const DefaultFillStyle: IFillStyle = {\n fillOpacity: 1,\n fill: false,\n shadowBlur: 0,\n shadowColor: 'black',\n shadowOffsetX: 0,\n shadowOffsetY: 0\n};\n\nconst commonStroke: Omit<IStrokeStyle, 'outerBorder' | 'innerBorder'> = {\n strokeOpacity: 1,\n lineDash: [],\n lineDashOffset: 0,\n lineWidth: 1,\n lineCap: 'butt',\n lineJoin: 'miter',\n miterLimit: 10,\n strokeBoundsBuffer: 2,\n stroke: false\n};\n\nexport const DefaultStrokeStyle: IStrokeStyle = {\n outerBorder: { ...commonStroke, distance: 0 },\n innerBorder: { ...commonStroke, distance: 0 },\n ...commonStroke\n};\n\nexport const DefaultTextStyle: Required<ITextAttribute> = {\n text: '',\n maxLineWidth: Infinity,\n textAlign: 'left',\n textBaseline: 'alphabetic',\n fontSize: 16,\n // @ts-ignore\n fontFamily: `PingFang SC,Microsoft Yahei,system-ui,-apple-system,segoe ui,\n Roboto,Helvetica,Arial,sans-serif, apple color emoji,segoe ui emoji,segoe ui symbol`,\n fontWeight: '',\n ellipsis: '…',\n fontVariant: '',\n fontStyle: '',\n lineHeight: undefined,\n underline: 0,\n lineThrough: 0,\n scaleIn3d: false,\n direction: 'horizontal',\n wordBreak: 'break-all',\n ignoreBuf: false,\n verticalMode: 0,\n wrap: false,\n whiteSpace: 'no-wrap',\n heightLimit: Infinity,\n lineClamp: Infinity,\n suffixPosition: 'end',\n underlineDash: [],\n underlineOffset: 0,\n disableAutoClipedPoptip: undefined\n};\n\nexport const DefaultPickStyle: IPickStyle = {\n pickStrokeBuffer: 0\n};\n\nexport const DefaultStyle: IGraphicStyle = {\n opacity: 1,\n background: null,\n backgroundOpacity: 1,\n backgroundCornerRadius: 0,\n texture: null,\n textureColor: 'black',\n textureSize: 10,\n texturePadding: 2,\n backgroundMode: 'no-repeat',\n backgroundFit: true,\n blur: 0,\n cursor: null,\n html: null,\n react: null,\n ...DefaultFillStyle,\n ...DefaultStrokeStyle,\n ...DefaultLayout,\n ...DefaultPickStyle\n};\n\nexport const DefaultConnectAttribute: Required<IConnectedStyle> = {\n connectedType: 'none',\n // connectedStyle: {\n // stroke: DefaultStrokeStyle.stroke,\n // strokeOpacity: DefaultStrokeStyle.strokeOpacity,\n // lineDash: DefaultStrokeStyle.lineDash,\n // lineDashOffset: DefaultStrokeStyle.lineDashOffset,\n // lineCap: DefaultStrokeStyle.lineCap,\n // lineJoin: DefaultStrokeStyle.lineJoin,\n // lineWidth: DefaultStrokeStyle.lineWidth,\n // fill: DefaultFillStyle.fill,\n // fillOpacity: DefaultFillStyle.fillOpacity\n // },\n connectedStyle: {}, // 默认全都继承父属性\n connectedX: NaN,\n connectedY: NaN\n} as IConnectedStyle;\n\nexport const DefaultDebugAttribute: Required<IDebugType> = {\n _debug_bounds: false\n};\n\nexport const DefaultAttribute: Required<IGraphicAttribute> = {\n strokeSeg: null,\n pickable: true,\n childrenPickable: true,\n fillPickable: true,\n strokePickable: true,\n visible: true,\n zIndex: 0,\n layout: null,\n boundsPadding: 0,\n renderStyle: 'default',\n pickMode: 'accurate',\n customPickShape: null,\n boundsMode: 'accurate',\n keepDirIn3d: true,\n shadowRootIdx: 1,\n globalZIndex: 1,\n globalCompositeOperation: '',\n overflow: 'hidden',\n ...DefaultDebugAttribute,\n ...DefaultStyle,\n ...DefaultTransform\n};\n\nexport function addAttributeToPrototype(obj: Record<string, any>, c: any, keys: string[]) {\n keys.forEach(key => {\n c.prototype[key] = obj[key];\n });\n}\nexport function rewriteProto(obj: Record<string, any>, c: Record<string, any>) {\n Object.setPrototypeOf(obj, c);\n}\n\nexport const DefaultArcAttribute: Required<IArcGraphicAttribute> = {\n ...DefaultAttribute,\n startAngle: 0,\n endAngle: pi2,\n innerRadius: 0,\n outerRadius: 1,\n innerPadding: 0,\n outerPadding: 0,\n cornerRadius: 0,\n padRadius: 0,\n padAngle: 0,\n cap: false,\n forceShowCap: false\n};\n\nexport const DefaultAreaAttribute: Required<IAreaGraphicAttribute> = {\n ...DefaultAttribute,\n ...DefaultConnectAttribute,\n points: [],\n segments: [],\n curveType: 'linear',\n clipRange: 1,\n closePath: false\n};\n\nexport const DefaultCircleAttribute: Required<ICircleGraphicAttribute> = {\n ...DefaultAttribute,\n radius: 1,\n startAngle: 0,\n endAngle: pi2\n};\n\nexport const DefaultGroupAttribute: Required<IGroupGraphicAttribute> = {\n ...DefaultAttribute,\n width: 0,\n height: 0,\n cornerRadius: 0,\n path: [],\n clip: false,\n visibleAll: true,\n display: 'relative',\n flexDirection: 'row',\n flexWrap: 'wrap',\n justifyContent: 'flex-start',\n alignItems: 'flex-start',\n alignContent: 'flex-start'\n};\n\nexport const DefaultGlyphAttribute: Required<IGlyphGraphicAttribute> = {\n ...DefaultAttribute,\n path: '',\n width: 0,\n height: 0,\n cornerRadius: 0,\n clip: false\n};\n\nexport const DefaultLineAttribute: Required<ILineGraphicAttribute> = {\n ...DefaultAttribute,\n ...DefaultConnectAttribute,\n points: [],\n segments: [],\n curveType: 'linear',\n clipRange: 1,\n clipRangeByDimension: 'default',\n closePath: false\n};\n\nexport const DefaultPathAttribute: Required<IPathGraphicAttribute> = {\n ...DefaultAttribute,\n path: new CustomPath2D(),\n customPath: () => {\n Logger.getInstance().warn('空函数');\n }\n};\n\nexport const DefaultPolygonAttribute: Required<IPolygonGraphicAttribute> = {\n ...DefaultAttribute,\n points: [],\n cornerRadius: 0,\n closePath: true\n};\n\nexport const DefaultRectAttribute: Required<IRectGraphicAttribute> = {\n ...DefaultAttribute,\n width: 0,\n height: 0,\n x1: 0,\n y1: 0,\n strokeBoundsBuffer: 0,\n cornerRadius: 0\n};\n\nexport const DefaultRect3dAttribute: Required<IRect3dGraphicAttribute> = {\n ...DefaultAttribute,\n width: 0,\n height: 0,\n x1: 0,\n y1: 0,\n cornerRadius: 0,\n length: 0\n};\n\nexport const DefaultSymbolAttribute: Required<ISymbolGraphicAttribute> = {\n ...DefaultAttribute,\n symbolType: 'circle',\n size: 10, // 外接**正方形**的边长\n keepDirIn3d: true\n};\n\nexport const DefaultTextAttribute: Required<ITextGraphicAttribute> = {\n ...DefaultAttribute,\n ...DefaultTextStyle,\n strokeBoundsBuffer: 0,\n keepDirIn3d: true\n};\n\nexport const DefaultRichTextAttribute: Required<IRichTextGraphicAttribute> = {\n ...DefaultAttribute,\n ...DefaultTextStyle,\n width: 300,\n height: 300,\n ellipsis: true,\n wordBreak: 'break-word' as RichTextWordBreak,\n verticalDirection: 'top' as RichTextVerticalDirection,\n textAlign: 'left' as RichTextGlobalAlignType,\n textBaseline: 'top' as RichTextGlobalBaselineType,\n layoutDirection: 'horizontal',\n textConfig: [],\n forceBreakLine: false,\n maxHeight: undefined,\n maxWidth: undefined,\n singleLine: false\n};\n\nexport const DefaultImageAttribute: Required<IImageGraphicAttribute> = {\n repeatX: 'no-repeat',\n repeatY: 'no-repeat',\n image: '',\n width: 0,\n height: 0,\n ...DefaultAttribute,\n fill: true,\n cornerRadius: 0\n};\n\nexport const DefaultRichTextIconAttribute: Required<IRichTextIconGraphicAttribute> = {\n ...DefaultImageAttribute,\n backgroundShowMode: 'never',\n backgroundWidth: 0,\n backgroundHeight: 0,\n textAlign: 'left',\n textBaseline: 'middle',\n direction: 'horizontal',\n margin: 0,\n id: '',\n\n width: 20,\n height: 20,\n backgroundFill: 'rgba(101, 117, 168, 0.1)',\n backgroundFillOpacity: 1,\n backgroundStroke: false,\n backgroundStrokeOpacity: 1,\n backgroundRadius: 4,\n opacity: 1\n};\n"]}
1
+ {"version":3,"sources":["../src/graphic/config.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,kBAAkB,CAAC;AACvD,OAAO,EAAE,YAAY,EAAE,MAAM,yBAAyB,CAAC;AAiCvD,MAAM,CAAC,MAAM,aAAa,GAAY;IACpC,SAAS,EAAE,MAAM;CAClB,CAAC;AAEF,MAAM,CAAC,MAAM,gBAAgB,GAAe;IAC1C,CAAC,EAAE,CAAC;IACJ,CAAC,EAAE,CAAC;IACJ,CAAC,EAAE,CAAC;IACJ,EAAE,EAAE,CAAC;IACL,EAAE,EAAE,CAAC;IACL,EAAE,EAAE,CAAC;IACL,OAAO,EAAE,CAAC;IACV,OAAO,EAAE,CAAC;IACV,MAAM,EAAE,CAAC;IACT,MAAM,EAAE,CAAC;IACT,MAAM,EAAE,CAAC;IACT,KAAK,EAAE,CAAC;IACR,KAAK,EAAE,CAAC;IACR,IAAI,EAAE,CAAC;IACP,WAAW,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;IACnB,MAAM,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;IACd,QAAQ,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;IAChB,UAAU,EAAE,IAAI,MAAM,EAAE;CACzB,CAAC;AAEF,MAAM,CAAC,MAAM,gBAAgB,GAAe;IAC1C,WAAW,EAAE,CAAC;IACd,IAAI,EAAE,KAAK;IACX,UAAU,EAAE,CAAC;IACb,WAAW,EAAE,OAAO;IACpB,aAAa,EAAE,CAAC;IAChB,aAAa,EAAE,CAAC;CACjB,CAAC;AAEF,MAAM,YAAY,GAAsD;IACtE,aAAa,EAAE,CAAC;IAChB,QAAQ,EAAE,EAAE;IACZ,cAAc,EAAE,CAAC;IACjB,SAAS,EAAE,CAAC;IACZ,OAAO,EAAE,MAAM;IACf,QAAQ,EAAE,OAAO;IACjB,UAAU,EAAE,EAAE;IACd,kBAAkB,EAAE,CAAC;IACrB,MAAM,EAAE,KAAK;CACd,CAAC;AAEF,MAAM,CAAC,MAAM,kBAAkB,mBAC7B,WAAW,kCAAO,YAAY,KAAE,QAAQ,EAAE,CAAC,KAC3C,WAAW,kCAAO,YAAY,KAAE,QAAQ,EAAE,CAAC,OACxC,YAAY,CAChB,CAAC;AAEF,MAAM,CAAC,MAAM,gBAAgB,GAA6B;IACxD,IAAI,EAAE,EAAE;IACR,YAAY,EAAE,QAAQ;IACtB,SAAS,EAAE,MAAM;IACjB,YAAY,EAAE,YAAY;IAC1B,QAAQ,EAAE,EAAE;IAEZ,UAAU,EAAE;wFAC0E;IACtF,UAAU,EAAE,EAAE;IACd,QAAQ,EAAE,GAAG;IACb,WAAW,EAAE,EAAE;IACf,SAAS,EAAE,EAAE;IACb,UAAU,EAAE,SAAS;IACrB,SAAS,EAAE,CAAC;IACZ,WAAW,EAAE,CAAC;IACd,SAAS,EAAE,KAAK;IAChB,SAAS,EAAE,YAAY;IACvB,SAAS,EAAE,WAAW;IACtB,SAAS,EAAE,KAAK;IAChB,YAAY,EAAE,CAAC;IACf,IAAI,EAAE,KAAK;IACX,UAAU,EAAE,SAAS;IACrB,WAAW,EAAE,QAAQ;IACrB,SAAS,EAAE,QAAQ;IACnB,cAAc,EAAE,KAAK;IACrB,aAAa,EAAE,EAAE;IACjB,eAAe,EAAE,CAAC;IAClB,uBAAuB,EAAE,SAAS;CACnC,CAAC;AAEF,MAAM,CAAC,MAAM,gBAAgB,GAAe;IAC1C,gBAAgB,EAAE,CAAC;CACpB,CAAC;AAEF,MAAM,CAAC,MAAM,YAAY,6DACvB,gBAAgB,EAAE,SAAS,EAC3B,iBAAiB,EAAE,SAAS,EAC5B,OAAO,EAAE,CAAC,EACV,UAAU,EAAE,IAAI,EAChB,iBAAiB,EAAE,CAAC,EACpB,sBAAsB,EAAE,CAAC,EACzB,OAAO,EAAE,IAAI,EACb,YAAY,EAAE,OAAO,EACrB,WAAW,EAAE,EAAE,EACf,cAAc,EAAE,CAAC,EACjB,cAAc,EAAE,WAAW,EAC3B,aAAa,EAAE,IAAI,EACnB,IAAI,EAAE,CAAC,EACP,MAAM,EAAE,IAAI,EACZ,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,IAAI,IACR,gBAAgB,GAChB,kBAAkB,GAClB,aAAa,GACb,gBAAgB,CACpB,CAAC;AAEF,MAAM,CAAC,MAAM,uBAAuB,GAA8B;IAChE,aAAa,EAAE,MAAM;IAYrB,cAAc,EAAE,EAAE;IAClB,UAAU,EAAE,GAAG;IACf,UAAU,EAAE,GAAG;CACG,CAAC;AAErB,MAAM,CAAC,MAAM,qBAAqB,GAAyB;IACzD,aAAa,EAAE,KAAK;CACrB,CAAC;AAEF,MAAM,CAAC,MAAM,gBAAgB,+CAC3B,SAAS,EAAE,IAAI,EACf,UAAU,EAAE,IAAI,EAChB,QAAQ,EAAE,IAAI,EACd,gBAAgB,EAAE,IAAI,EACtB,YAAY,EAAE,IAAI,EAClB,cAAc,EAAE,IAAI,EACpB,OAAO,EAAE,IAAI,EACb,MAAM,EAAE,CAAC,EACT,MAAM,EAAE,IAAI,EACZ,aAAa,EAAE,CAAC,EAChB,WAAW,EAAE,SAAS,EACtB,QAAQ,EAAE,UAAU,EACpB,eAAe,EAAE,IAAI,EACrB,UAAU,EAAE,UAAU,EACtB,WAAW,EAAE,IAAI,EACjB,aAAa,EAAE,CAAC,EAChB,YAAY,EAAE,CAAC,EACf,wBAAwB,EAAE,EAAE,EAC5B,QAAQ,EAAE,QAAQ,IACf,qBAAqB,GACrB,YAAY,GACZ,gBAAgB,CACpB,CAAC;AAEF,MAAM,UAAU,uBAAuB,CAAC,GAAwB,EAAE,CAAM,EAAE,IAAc;IACtF,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;QACjB,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;IAC9B,CAAC,CAAC,CAAC;AACL,CAAC;AACD,MAAM,UAAU,YAAY,CAAC,GAAwB,EAAE,CAAsB;IAC3E,MAAM,CAAC,cAAc,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;AAChC,CAAC;AAED,MAAM,CAAC,MAAM,mBAAmB,mCAC3B,gBAAgB,KACnB,UAAU,EAAE,CAAC,EACb,QAAQ,EAAE,GAAG,EACb,WAAW,EAAE,CAAC,EACd,WAAW,EAAE,CAAC,EACd,YAAY,EAAE,CAAC,EACf,YAAY,EAAE,CAAC,EACf,YAAY,EAAE,CAAC,EACf,SAAS,EAAE,CAAC,EACZ,QAAQ,EAAE,CAAC,EACX,GAAG,EAAE,KAAK,EACV,YAAY,EAAE,KAAK,GACpB,CAAC;AAEF,MAAM,CAAC,MAAM,oBAAoB,iDAC5B,gBAAgB,GAChB,uBAAuB,KAC1B,MAAM,EAAE,EAAE,EACV,QAAQ,EAAE,EAAE,EACZ,SAAS,EAAE,QAAQ,EACnB,SAAS,EAAE,CAAC,EACZ,SAAS,EAAE,KAAK,GACjB,CAAC;AAEF,MAAM,CAAC,MAAM,sBAAsB,mCAC9B,gBAAgB,KACnB,MAAM,EAAE,CAAC,EACT,UAAU,EAAE,CAAC,EACb,QAAQ,EAAE,GAAG,GACd,CAAC;AAEF,MAAM,CAAC,MAAM,qBAAqB,mCAC7B,gBAAgB,KACnB,KAAK,EAAE,CAAC,EACR,MAAM,EAAE,CAAC,EACT,YAAY,EAAE,CAAC,EACf,IAAI,EAAE,EAAE,EACR,IAAI,EAAE,KAAK,EACX,UAAU,EAAE,IAAI,EAChB,OAAO,EAAE,UAAU,EACnB,aAAa,EAAE,KAAK,EACpB,QAAQ,EAAE,MAAM,EAChB,cAAc,EAAE,YAAY,EAC5B,UAAU,EAAE,YAAY,EACxB,YAAY,EAAE,YAAY,GAC3B,CAAC;AAEF,MAAM,CAAC,MAAM,qBAAqB,mCAC7B,gBAAgB,KACnB,IAAI,EAAE,EAAE,EACR,KAAK,EAAE,CAAC,EACR,MAAM,EAAE,CAAC,EACT,YAAY,EAAE,CAAC,EACf,IAAI,EAAE,KAAK,GACZ,CAAC;AAEF,MAAM,CAAC,MAAM,oBAAoB,iDAC5B,gBAAgB,GAChB,uBAAuB,KAC1B,MAAM,EAAE,EAAE,EACV,QAAQ,EAAE,EAAE,EACZ,SAAS,EAAE,QAAQ,EACnB,SAAS,EAAE,CAAC,EACZ,oBAAoB,EAAE,SAAS,EAC/B,SAAS,EAAE,KAAK,GACjB,CAAC;AAEF,MAAM,CAAC,MAAM,oBAAoB,mCAC5B,gBAAgB,KACnB,IAAI,EAAE,IAAI,YAAY,EAAE,EACxB,UAAU,EAAE,GAAG,EAAE;QACf,MAAM,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC,GACF,CAAC;AAEF,MAAM,CAAC,MAAM,uBAAuB,mCAC/B,gBAAgB,KACnB,MAAM,EAAE,EAAE,EACV,YAAY,EAAE,CAAC,EACf,SAAS,EAAE,IAAI,GAChB,CAAC;AAEF,MAAM,CAAC,MAAM,oBAAoB,mCAC5B,gBAAgB,KACnB,KAAK,EAAE,CAAC,EACR,MAAM,EAAE,CAAC,EACT,EAAE,EAAE,CAAC,EACL,EAAE,EAAE,CAAC,EACL,kBAAkB,EAAE,CAAC,EACrB,YAAY,EAAE,CAAC,GAChB,CAAC;AAEF,MAAM,CAAC,MAAM,sBAAsB,mCAC9B,gBAAgB,KACnB,KAAK,EAAE,CAAC,EACR,MAAM,EAAE,CAAC,EACT,EAAE,EAAE,CAAC,EACL,EAAE,EAAE,CAAC,EACL,YAAY,EAAE,CAAC,EACf,MAAM,EAAE,CAAC,GACV,CAAC;AAEF,MAAM,CAAC,MAAM,sBAAsB,mCAC9B,gBAAgB,KACnB,UAAU,EAAE,QAAQ,EACpB,IAAI,EAAE,EAAE,EACR,WAAW,EAAE,IAAI,GAClB,CAAC;AAEF,MAAM,CAAC,MAAM,oBAAoB,iDAC5B,gBAAgB,GAChB,gBAAgB,KACnB,kBAAkB,EAAE,CAAC,EACrB,WAAW,EAAE,IAAI,GAClB,CAAC;AAEF,MAAM,CAAC,MAAM,wBAAwB,iDAChC,gBAAgB,GAChB,gBAAgB,KACnB,KAAK,EAAE,GAAG,EACV,MAAM,EAAE,GAAG,EACX,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,YAAiC,EAC5C,iBAAiB,EAAE,KAAkC,EACrD,SAAS,EAAE,MAAiC,EAC5C,YAAY,EAAE,KAAmC,EACjD,eAAe,EAAE,YAAY,EAC7B,UAAU,EAAE,EAAE,EACd,cAAc,EAAE,KAAK,EACrB,SAAS,EAAE,SAAS,EACpB,QAAQ,EAAE,SAAS,EACnB,UAAU,EAAE,KAAK,GAClB,CAAC;AAEF,MAAM,CAAC,MAAM,qBAAqB,iCAChC,OAAO,EAAE,WAAW,EACpB,OAAO,EAAE,WAAW,EACpB,KAAK,EAAE,EAAE,EACT,KAAK,EAAE,CAAC,EACR,MAAM,EAAE,CAAC,IACN,gBAAgB,KACnB,IAAI,EAAE,IAAI,EACV,YAAY,EAAE,CAAC,GAChB,CAAC;AAEF,MAAM,CAAC,MAAM,4BAA4B,mCACpC,qBAAqB,KACxB,kBAAkB,EAAE,OAAO,EAC3B,eAAe,EAAE,CAAC,EAClB,gBAAgB,EAAE,CAAC,EACnB,SAAS,EAAE,MAAM,EACjB,YAAY,EAAE,QAAQ,EACtB,SAAS,EAAE,YAAY,EACvB,MAAM,EAAE,CAAC,EACT,EAAE,EAAE,EAAE,EAEN,KAAK,EAAE,EAAE,EACT,MAAM,EAAE,EAAE,EACV,cAAc,EAAE,0BAA0B,EAC1C,qBAAqB,EAAE,CAAC,EACxB,gBAAgB,EAAE,KAAK,EACvB,uBAAuB,EAAE,CAAC,EAC1B,gBAAgB,EAAE,CAAC,EACnB,OAAO,EAAE,CAAC,GACX,CAAC","file":"config.js","sourcesContent":["// 存放公共属性\nimport { Logger, Matrix, pi2 } from '@visactor/vutils';\nimport { CustomPath2D } from '../common/custom-path2d';\nimport type {\n IArcGraphicAttribute,\n IAreaGraphicAttribute,\n IGraphicAttribute,\n ICircleGraphicAttribute,\n IFillStyle,\n IGlyphGraphicAttribute,\n IGroupGraphicAttribute,\n IImageGraphicAttribute,\n ILineGraphicAttribute,\n IPathGraphicAttribute,\n IPolygonGraphicAttribute,\n IRect3dGraphicAttribute,\n IRectGraphicAttribute,\n IStrokeStyle,\n IGraphicStyle,\n ISymbolGraphicAttribute,\n ITextAttribute,\n ITextGraphicAttribute,\n IRichTextGraphicAttribute,\n ITransform,\n RichTextWordBreak,\n RichTextVerticalDirection,\n RichTextGlobalAlignType,\n RichTextGlobalBaselineType,\n IRichTextIconGraphicAttribute,\n IConnectedStyle,\n ILayout,\n IDebugType,\n IPickStyle\n} from '../interface';\n\nexport const DefaultLayout: ILayout = {\n alignSelf: 'auto'\n};\n\nexport const DefaultTransform: ITransform = {\n x: 0,\n y: 0,\n z: 0,\n dx: 0,\n dy: 0,\n dz: 0,\n scrollX: 0,\n scrollY: 0,\n scaleX: 1,\n scaleY: 1,\n scaleZ: 1,\n angle: 0,\n alpha: 0,\n beta: 0,\n scaleCenter: [0, 0],\n anchor: [0, 0],\n anchor3d: [0, 0],\n postMatrix: new Matrix()\n};\n\nexport const DefaultFillStyle: IFillStyle = {\n fillOpacity: 1,\n fill: false,\n shadowBlur: 0,\n shadowColor: 'black',\n shadowOffsetX: 0,\n shadowOffsetY: 0\n};\n\nconst commonStroke: Omit<IStrokeStyle, 'outerBorder' | 'innerBorder'> = {\n strokeOpacity: 1,\n lineDash: [],\n lineDashOffset: 0,\n lineWidth: 1,\n lineCap: 'butt',\n lineJoin: 'miter',\n miterLimit: 10,\n strokeBoundsBuffer: 2,\n stroke: false\n};\n\nexport const DefaultStrokeStyle: IStrokeStyle = {\n outerBorder: { ...commonStroke, distance: 0 },\n innerBorder: { ...commonStroke, distance: 0 },\n ...commonStroke\n};\n\nexport const DefaultTextStyle: Required<ITextAttribute> = {\n text: '',\n maxLineWidth: Infinity,\n textAlign: 'left',\n textBaseline: 'alphabetic',\n fontSize: 16,\n // @ts-ignore\n fontFamily: `PingFang SC,Microsoft Yahei,system-ui,-apple-system,segoe ui,\n Roboto,Helvetica,Arial,sans-serif, apple color emoji,segoe ui emoji,segoe ui symbol`,\n fontWeight: '',\n ellipsis: '…',\n fontVariant: '',\n fontStyle: '',\n lineHeight: undefined,\n underline: 0,\n lineThrough: 0,\n scaleIn3d: false,\n direction: 'horizontal',\n wordBreak: 'break-all',\n ignoreBuf: false,\n verticalMode: 0,\n wrap: false,\n whiteSpace: 'no-wrap',\n heightLimit: Infinity,\n lineClamp: Infinity,\n suffixPosition: 'end',\n underlineDash: [],\n underlineOffset: 0,\n disableAutoClipedPoptip: undefined\n};\n\nexport const DefaultPickStyle: IPickStyle = {\n pickStrokeBuffer: 0\n};\n\nexport const DefaultStyle: IGraphicStyle = {\n forceBoundsWidth: undefined,\n forceBoundsHeight: undefined,\n opacity: 1,\n background: null,\n backgroundOpacity: 1,\n backgroundCornerRadius: 0,\n texture: null,\n textureColor: 'black',\n textureSize: 10,\n texturePadding: 2,\n backgroundMode: 'no-repeat',\n backgroundFit: true,\n blur: 0,\n cursor: null,\n html: null,\n react: null,\n ...DefaultFillStyle,\n ...DefaultStrokeStyle,\n ...DefaultLayout,\n ...DefaultPickStyle\n};\n\nexport const DefaultConnectAttribute: Required<IConnectedStyle> = {\n connectedType: 'none',\n // connectedStyle: {\n // stroke: DefaultStrokeStyle.stroke,\n // strokeOpacity: DefaultStrokeStyle.strokeOpacity,\n // lineDash: DefaultStrokeStyle.lineDash,\n // lineDashOffset: DefaultStrokeStyle.lineDashOffset,\n // lineCap: DefaultStrokeStyle.lineCap,\n // lineJoin: DefaultStrokeStyle.lineJoin,\n // lineWidth: DefaultStrokeStyle.lineWidth,\n // fill: DefaultFillStyle.fill,\n // fillOpacity: DefaultFillStyle.fillOpacity\n // },\n connectedStyle: {}, // 默认全都继承父属性\n connectedX: NaN,\n connectedY: NaN\n} as IConnectedStyle;\n\nexport const DefaultDebugAttribute: Required<IDebugType> = {\n _debug_bounds: false\n};\n\nexport const DefaultAttribute: Required<IGraphicAttribute> = {\n strokeSeg: null,\n renderable: true,\n pickable: true,\n childrenPickable: true,\n fillPickable: true,\n strokePickable: true,\n visible: true,\n zIndex: 0,\n layout: null,\n boundsPadding: 0,\n renderStyle: 'default',\n pickMode: 'accurate',\n customPickShape: null,\n boundsMode: 'accurate',\n keepDirIn3d: true,\n shadowRootIdx: 1,\n globalZIndex: 1,\n globalCompositeOperation: '',\n overflow: 'hidden',\n ...DefaultDebugAttribute,\n ...DefaultStyle,\n ...DefaultTransform\n};\n\nexport function addAttributeToPrototype(obj: Record<string, any>, c: any, keys: string[]) {\n keys.forEach(key => {\n c.prototype[key] = obj[key];\n });\n}\nexport function rewriteProto(obj: Record<string, any>, c: Record<string, any>) {\n Object.setPrototypeOf(obj, c);\n}\n\nexport const DefaultArcAttribute: Required<IArcGraphicAttribute> = {\n ...DefaultAttribute,\n startAngle: 0,\n endAngle: pi2,\n innerRadius: 0,\n outerRadius: 1,\n innerPadding: 0,\n outerPadding: 0,\n cornerRadius: 0,\n padRadius: 0,\n padAngle: 0,\n cap: false,\n forceShowCap: false\n};\n\nexport const DefaultAreaAttribute: Required<IAreaGraphicAttribute> = {\n ...DefaultAttribute,\n ...DefaultConnectAttribute,\n points: [],\n segments: [],\n curveType: 'linear',\n clipRange: 1,\n closePath: false\n};\n\nexport const DefaultCircleAttribute: Required<ICircleGraphicAttribute> = {\n ...DefaultAttribute,\n radius: 1,\n startAngle: 0,\n endAngle: pi2\n};\n\nexport const DefaultGroupAttribute: Required<IGroupGraphicAttribute> = {\n ...DefaultAttribute,\n width: 0,\n height: 0,\n cornerRadius: 0,\n path: [],\n clip: false,\n visibleAll: true,\n display: 'relative',\n flexDirection: 'row',\n flexWrap: 'wrap',\n justifyContent: 'flex-start',\n alignItems: 'flex-start',\n alignContent: 'flex-start'\n};\n\nexport const DefaultGlyphAttribute: Required<IGlyphGraphicAttribute> = {\n ...DefaultAttribute,\n path: '',\n width: 0,\n height: 0,\n cornerRadius: 0,\n clip: false\n};\n\nexport const DefaultLineAttribute: Required<ILineGraphicAttribute> = {\n ...DefaultAttribute,\n ...DefaultConnectAttribute,\n points: [],\n segments: [],\n curveType: 'linear',\n clipRange: 1,\n clipRangeByDimension: 'default',\n closePath: false\n};\n\nexport const DefaultPathAttribute: Required<IPathGraphicAttribute> = {\n ...DefaultAttribute,\n path: new CustomPath2D(),\n customPath: () => {\n Logger.getInstance().warn('空函数');\n }\n};\n\nexport const DefaultPolygonAttribute: Required<IPolygonGraphicAttribute> = {\n ...DefaultAttribute,\n points: [],\n cornerRadius: 0,\n closePath: true\n};\n\nexport const DefaultRectAttribute: Required<IRectGraphicAttribute> = {\n ...DefaultAttribute,\n width: 0,\n height: 0,\n x1: 0,\n y1: 0,\n strokeBoundsBuffer: 0,\n cornerRadius: 0\n};\n\nexport const DefaultRect3dAttribute: Required<IRect3dGraphicAttribute> = {\n ...DefaultAttribute,\n width: 0,\n height: 0,\n x1: 0,\n y1: 0,\n cornerRadius: 0,\n length: 0\n};\n\nexport const DefaultSymbolAttribute: Required<ISymbolGraphicAttribute> = {\n ...DefaultAttribute,\n symbolType: 'circle',\n size: 10, // 外接**正方形**的边长\n keepDirIn3d: true\n};\n\nexport const DefaultTextAttribute: Required<ITextGraphicAttribute> = {\n ...DefaultAttribute,\n ...DefaultTextStyle,\n strokeBoundsBuffer: 0,\n keepDirIn3d: true\n};\n\nexport const DefaultRichTextAttribute: Required<IRichTextGraphicAttribute> = {\n ...DefaultAttribute,\n ...DefaultTextStyle,\n width: 300,\n height: 300,\n ellipsis: true,\n wordBreak: 'break-word' as RichTextWordBreak,\n verticalDirection: 'top' as RichTextVerticalDirection,\n textAlign: 'left' as RichTextGlobalAlignType,\n textBaseline: 'top' as RichTextGlobalBaselineType,\n layoutDirection: 'horizontal',\n textConfig: [],\n forceBreakLine: false,\n maxHeight: undefined,\n maxWidth: undefined,\n singleLine: false\n};\n\nexport const DefaultImageAttribute: Required<IImageGraphicAttribute> = {\n repeatX: 'no-repeat',\n repeatY: 'no-repeat',\n image: '',\n width: 0,\n height: 0,\n ...DefaultAttribute,\n fill: true,\n cornerRadius: 0\n};\n\nexport const DefaultRichTextIconAttribute: Required<IRichTextIconGraphicAttribute> = {\n ...DefaultImageAttribute,\n backgroundShowMode: 'never',\n backgroundWidth: 0,\n backgroundHeight: 0,\n textAlign: 'left',\n textBaseline: 'middle',\n direction: 'horizontal',\n margin: 0,\n id: '',\n\n width: 20,\n height: 20,\n backgroundFill: 'rgba(101, 117, 168, 0.1)',\n backgroundFillOpacity: 1,\n backgroundStroke: false,\n backgroundStrokeOpacity: 1,\n backgroundRadius: 4,\n opacity: 1\n};\n"]}
@@ -46,6 +46,7 @@ export declare class DefaultGraphicService implements IGraphicService {
46
46
  updateRectAABBBounds(attribute: IRectGraphicAttribute, rectTheme: Required<IRectGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IGraphic): IBounds;
47
47
  updateGroupAABBBounds(attribute: IGroupGraphicAttribute, groupTheme: Required<IGroupGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IGroup): IBounds;
48
48
  updateGlyphAABBBounds(attribute: IGlyphGraphicAttribute, theme: Required<IGlyphGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IGlyph): IBounds;
49
+ updateHTMLTextAABBBounds(attribute: ITextGraphicAttribute, textTheme: Required<ITextGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IText): void;
49
50
  updateRichTextAABBBounds(attribute: IRichTextGraphicAttribute, richtextTheme: Required<IRichTextGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IRichText): IBounds;
50
51
  updateTextAABBBounds(attribute: ITextGraphicAttribute, textTheme: Required<ITextGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IText): IBounds;
51
52
  updatePathAABBBounds(attribute: IPathGraphicAttribute, pathTheme: Required<IPathGraphicAttribute>, aabbBounds: IAABBBounds, graphic?: IPath): IBounds;
@@ -12,11 +12,11 @@ var __decorate = this && this.__decorate || function(decorators, target, key, de
12
12
 
13
13
  import { inject, injectable } from "../../common/inversify-lite";
14
14
 
15
- import { AABBBounds, epsilon, isArray, pi2, transformBoundsWithMatrix } from "@visactor/vutils";
15
+ import { AABBBounds, epsilon, isArray, isNumber, pi2, transformBoundsWithMatrix } from "@visactor/vutils";
16
16
 
17
17
  import { SyncHook } from "../../tapable";
18
18
 
19
- import { textDrawOffsetX } from "../../common/text";
19
+ import { textDrawOffsetX, textLayoutOffsetY } from "../../common/text";
20
20
 
21
21
  import { DefaultSymbolOuterBorderBoundsContribution } from "./symbol-contribution";
22
22
 
@@ -267,6 +267,17 @@ let DefaultGraphicService = class {
267
267
  aabbBounds.union(node.AABBBounds);
268
268
  })), aabbBounds) : aabbBounds;
269
269
  }
270
+ updateHTMLTextAABBBounds(attribute, textTheme, aabbBounds, graphic) {
271
+ const {textAlign: textAlign, textBaseline: textBaseline} = attribute;
272
+ if (null != attribute.forceBoundsHeight) {
273
+ const h = isNumber(attribute.forceBoundsHeight) ? attribute.forceBoundsHeight : attribute.forceBoundsHeight(), dy = textLayoutOffsetY(textBaseline, h, h);
274
+ aabbBounds.set(aabbBounds.x1, dy, aabbBounds.x2, dy + h);
275
+ }
276
+ if (null != attribute.forceBoundsWidth) {
277
+ const w = isNumber(attribute.forceBoundsWidth) ? attribute.forceBoundsWidth : attribute.forceBoundsWidth(), dx = textDrawOffsetX(textAlign, w);
278
+ aabbBounds.set(dx, aabbBounds.y1, dx + w, aabbBounds.y2);
279
+ }
280
+ }
270
281
  updateRichTextAABBBounds(attribute, richtextTheme, aabbBounds, graphic) {
271
282
  if (!this._validCheck(attribute, richtextTheme, aabbBounds, graphic)) return aabbBounds;
272
283
  if (!graphic) return aabbBounds;
@@ -307,8 +318,8 @@ let DefaultGraphicService = class {
307
318
  aabbBounds.translate(deltaX, deltaY);
308
319
  const tb1 = this.tempAABBBounds1, tb2 = this.tempAABBBounds2;
309
320
  return tb1.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2),
310
- tb2.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2), this.transformAABBBounds(attribute, aabbBounds, richtextTheme, !1, graphic),
311
- aabbBounds;
321
+ tb2.setValue(aabbBounds.x1, aabbBounds.y1, aabbBounds.x2, aabbBounds.y2), null == attribute.forceBoundsHeight && null == attribute.forceBoundsWidth || this.updateHTMLTextAABBBounds(attribute, richtextTheme, aabbBounds),
322
+ this.transformAABBBounds(attribute, aabbBounds, richtextTheme, !1, graphic), aabbBounds;
312
323
  }
313
324
  updateTextAABBBounds(attribute, textTheme, aabbBounds, graphic) {
314
325
  if (!this._validCheck(attribute, textTheme, aabbBounds, graphic)) return aabbBounds;
@@ -322,8 +333,8 @@ let DefaultGraphicService = class {
322
333
  const shadowBlurHalfWidth = shadowBlur / Math.abs(scaleX + scaleY);
323
334
  boundStroke(tb1, shadowBlurHalfWidth, !0, strokeBoundsBuffer), aabbBounds.union(tb1);
324
335
  }
325
- return this.combindShadowAABBBounds(aabbBounds, graphic), transformBoundsWithMatrix(aabbBounds, aabbBounds, graphic.transMatrix),
326
- aabbBounds;
336
+ return this.combindShadowAABBBounds(aabbBounds, graphic), null == attribute.forceBoundsHeight && null == attribute.forceBoundsWidth || this.updateHTMLTextAABBBounds(attribute, textTheme, aabbBounds),
337
+ transformBoundsWithMatrix(aabbBounds, aabbBounds, graphic.transMatrix), aabbBounds;
327
338
  }
328
339
  updatePathAABBBounds(attribute, pathTheme, aabbBounds, graphic) {
329
340
  if (!this._validCheck(attribute, pathTheme, aabbBounds, graphic)) return aabbBounds;
@@ -545,6 +556,7 @@ let DefaultGraphicService = class {
545
556
  }
546
557
  _validCheck(attribute, theme, aabbBounds, graphic) {
547
558
  if (!graphic) return !0;
559
+ if (null != attribute.forceBoundsHeight || null != attribute.forceBoundsWidth) return !0;
548
560
  if (!graphic.valid) return aabbBounds.clear(), !1;
549
561
  const {visible: visible = theme.visible} = attribute;
550
562
  return !!visible || (aabbBounds.clear(), !1);