@visactor/vrender-core 0.18.0-alpha.0 → 0.18.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (361) hide show
  1. package/cjs/common/canvas-utils.js +2 -2
  2. package/cjs/common/canvas-utils.js.map +1 -1
  3. package/cjs/common/color-utils.d.ts +9 -0
  4. package/cjs/common/color-utils.js +231 -0
  5. package/cjs/common/color-utils.js.map +1 -0
  6. package/cjs/common/rect-utils.d.ts +7 -0
  7. package/cjs/common/rect-utils.js +27 -0
  8. package/cjs/common/rect-utils.js.map +1 -0
  9. package/cjs/common/render-area.js +3 -15
  10. package/cjs/common/render-area.js.map +1 -1
  11. package/cjs/common/render-curve.js +4 -16
  12. package/cjs/common/render-curve.js.map +1 -1
  13. package/cjs/common/render-utils.d.ts +10 -0
  14. package/cjs/common/render-utils.js +22 -0
  15. package/cjs/common/render-utils.js.map +1 -0
  16. package/cjs/common/segment/basis.js +2 -3
  17. package/cjs/common/segment/basis.js.map +1 -1
  18. package/cjs/common/segment/common.d.ts +4 -1
  19. package/cjs/common/segment/common.js +13 -3
  20. package/cjs/common/segment/common.js.map +1 -1
  21. package/cjs/common/segment/linear-closed.d.ts +2 -16
  22. package/cjs/common/segment/linear-closed.js +3 -34
  23. package/cjs/common/segment/linear-closed.js.map +1 -1
  24. package/cjs/common/segment/linear.d.ts +1 -1
  25. package/cjs/common/segment/linear.js +2 -3
  26. package/cjs/common/segment/linear.js.map +1 -1
  27. package/cjs/common/segment/monotone.d.ts +2 -2
  28. package/cjs/common/segment/monotone.js +10 -12
  29. package/cjs/common/segment/monotone.js.map +1 -1
  30. package/cjs/common/sort.js +2 -1
  31. package/cjs/common/split-path.js +2 -2
  32. package/cjs/common/split-path.js.map +1 -1
  33. package/cjs/core/application.js +1 -1
  34. package/cjs/core/camera.js +1 -1
  35. package/cjs/core/constants.js +1 -1
  36. package/cjs/core/stage.d.ts +2 -1
  37. package/cjs/core/stage.js +12 -5
  38. package/cjs/core/stage.js.map +1 -1
  39. package/cjs/env-check.js +17 -17
  40. package/cjs/env-check.js.map +1 -1
  41. package/cjs/event/event-system.js +3 -3
  42. package/cjs/event/event-system.js.map +1 -1
  43. package/cjs/graphic/arc.js +1 -1
  44. package/cjs/graphic/arc.js.map +1 -1
  45. package/cjs/graphic/arc3d.js +1 -1
  46. package/cjs/graphic/arc3d.js.map +1 -1
  47. package/cjs/graphic/area.js +1 -1
  48. package/cjs/graphic/area.js.map +1 -1
  49. package/cjs/graphic/bounds.d.ts +2 -2
  50. package/cjs/graphic/bounds.js +1 -1
  51. package/cjs/graphic/bounds.js.map +1 -1
  52. package/cjs/graphic/circle.js +1 -1
  53. package/cjs/graphic/circle.js.map +1 -1
  54. package/cjs/graphic/config.js +5 -1
  55. package/cjs/graphic/config.js.map +1 -1
  56. package/cjs/graphic/glyph.js +1 -1
  57. package/cjs/graphic/glyph.js.map +1 -1
  58. package/cjs/graphic/graphic-service/graphic-service.js +13 -11
  59. package/cjs/graphic/graphic-service/graphic-service.js.map +1 -1
  60. package/cjs/graphic/graphic.d.ts +1 -0
  61. package/cjs/graphic/graphic.js +8 -6
  62. package/cjs/graphic/graphic.js.map +1 -1
  63. package/cjs/graphic/group.d.ts +1 -1
  64. package/cjs/graphic/group.js +3 -3
  65. package/cjs/graphic/group.js.map +1 -1
  66. package/cjs/graphic/image.d.ts +3 -1
  67. package/cjs/graphic/image.js +7 -1
  68. package/cjs/graphic/image.js.map +1 -1
  69. package/cjs/graphic/line.js +1 -1
  70. package/cjs/graphic/line.js.map +1 -1
  71. package/cjs/graphic/node-tree.d.ts +1 -1
  72. package/cjs/graphic/node-tree.js +6 -2
  73. package/cjs/graphic/node-tree.js.map +1 -1
  74. package/cjs/graphic/path.js +1 -1
  75. package/cjs/graphic/path.js.map +1 -1
  76. package/cjs/graphic/polygon.js +1 -1
  77. package/cjs/graphic/polygon.js.map +1 -1
  78. package/cjs/graphic/pyramid3d.js +1 -1
  79. package/cjs/graphic/pyramid3d.js.map +1 -1
  80. package/cjs/graphic/rect.js +4 -7
  81. package/cjs/graphic/rect.js.map +1 -1
  82. package/cjs/graphic/richtext/frame.d.ts +2 -2
  83. package/cjs/graphic/richtext/frame.js +1 -12
  84. package/cjs/graphic/richtext/frame.js.map +1 -1
  85. package/cjs/graphic/richtext/line.js +1 -12
  86. package/cjs/graphic/richtext/line.js.map +1 -1
  87. package/cjs/graphic/richtext/paragraph.js +2 -2
  88. package/cjs/graphic/richtext/paragraph.js.map +1 -1
  89. package/cjs/graphic/richtext.d.ts +45 -2
  90. package/cjs/graphic/richtext.js +22 -7
  91. package/cjs/graphic/richtext.js.map +1 -1
  92. package/cjs/graphic/symbol.js +1 -1
  93. package/cjs/graphic/symbol.js.map +1 -1
  94. package/cjs/graphic/text.js +4 -4
  95. package/cjs/graphic/text.js.map +1 -1
  96. package/cjs/graphic/theme.js +1 -1
  97. package/cjs/graphic/theme.js.map +1 -1
  98. package/cjs/interface/event.d.ts +2 -0
  99. package/cjs/interface/event.js.map +1 -1
  100. package/cjs/interface/graphic/richText.d.ts +2 -2
  101. package/cjs/interface/graphic/richText.js.map +1 -1
  102. package/cjs/interface/graphic/symbol.d.ts +1 -1
  103. package/cjs/interface/graphic/symbol.js.map +1 -1
  104. package/cjs/interface/graphic.d.ts +17 -3
  105. package/cjs/interface/graphic.js.map +1 -1
  106. package/cjs/interface/node-tree.d.ts +1 -1
  107. package/cjs/interface/node-tree.js.map +1 -1
  108. package/cjs/interface/picker.d.ts +1 -0
  109. package/cjs/interface/picker.js.map +1 -1
  110. package/cjs/interface/render.d.ts +1 -0
  111. package/cjs/interface/render.js.map +1 -1
  112. package/cjs/interface/stage.d.ts +7 -1
  113. package/cjs/interface/stage.js.map +1 -1
  114. package/cjs/modules.d.ts +3 -0
  115. package/cjs/modules.js +9 -10
  116. package/cjs/modules.js.map +1 -1
  117. package/cjs/picker/picker-service.js +8 -3
  118. package/cjs/picker/picker-service.js.map +1 -1
  119. package/cjs/plugins/builtin-plugin/flex-layout-plugin.d.ts +14 -3
  120. package/cjs/plugins/builtin-plugin/flex-layout-plugin.js +126 -65
  121. package/cjs/plugins/builtin-plugin/flex-layout-plugin.js.map +1 -1
  122. package/cjs/plugins/builtin-plugin/html-attribute-plugin.js +28 -25
  123. package/cjs/plugins/builtin-plugin/html-attribute-plugin.js.map +1 -1
  124. package/cjs/render/contributions/render/area-render.js +9 -7
  125. package/cjs/render/contributions/render/area-render.js.map +1 -1
  126. package/cjs/render/contributions/render/contributions/arc-contribution-render.d.ts +1 -1
  127. package/cjs/render/contributions/render/contributions/arc-contribution-render.js +2 -2
  128. package/cjs/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
  129. package/cjs/render/contributions/render/contributions/area-contribution-render.d.ts +1 -9
  130. package/cjs/render/contributions/render/contributions/area-contribution-render.js +3 -55
  131. package/cjs/render/contributions/render/contributions/area-contribution-render.js.map +1 -1
  132. package/cjs/render/contributions/render/contributions/area-texture-contribution-render.d.ts +9 -0
  133. package/cjs/render/contributions/render/contributions/area-texture-contribution-render.js +26 -0
  134. package/cjs/render/contributions/render/contributions/area-texture-contribution-render.js.map +1 -0
  135. package/cjs/render/contributions/render/contributions/base-contribution-render.d.ts +2 -20
  136. package/cjs/render/contributions/render/contributions/base-contribution-render.js +25 -125
  137. package/cjs/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
  138. package/cjs/render/contributions/render/contributions/base-texture-contribution-render.d.ts +21 -0
  139. package/cjs/render/contributions/render/contributions/base-texture-contribution-render.js +128 -0
  140. package/cjs/render/contributions/render/contributions/base-texture-contribution-render.js.map +1 -0
  141. package/cjs/render/contributions/render/contributions/circle-contribution-render.d.ts +1 -1
  142. package/cjs/render/contributions/render/contributions/circle-contribution-render.js +2 -2
  143. package/cjs/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
  144. package/cjs/render/contributions/render/contributions/group-contribution-render.js +2 -2
  145. package/cjs/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
  146. package/cjs/render/contributions/render/contributions/image-contribution-render.js +3 -2
  147. package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
  148. package/cjs/render/contributions/render/contributions/index.d.ts +2 -0
  149. package/cjs/render/contributions/render/contributions/index.js +2 -1
  150. package/cjs/render/contributions/render/contributions/index.js.map +1 -1
  151. package/cjs/render/contributions/render/contributions/path-contribution-render.d.ts +1 -1
  152. package/cjs/render/contributions/render/contributions/path-contribution-render.js +2 -2
  153. package/cjs/render/contributions/render/contributions/path-contribution-render.js.map +1 -1
  154. package/cjs/render/contributions/render/contributions/polygon-contribution-render.d.ts +1 -1
  155. package/cjs/render/contributions/render/contributions/polygon-contribution-render.js +2 -2
  156. package/cjs/render/contributions/render/contributions/polygon-contribution-render.js.map +1 -1
  157. package/cjs/render/contributions/render/contributions/rect-contribution-render.d.ts +1 -1
  158. package/cjs/render/contributions/render/contributions/rect-contribution-render.js +2 -2
  159. package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
  160. package/cjs/render/contributions/render/contributions/symbol-contribution-render.d.ts +1 -1
  161. package/cjs/render/contributions/render/contributions/symbol-contribution-render.js +2 -2
  162. package/cjs/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
  163. package/cjs/render/contributions/render/contributions/text-contribution-render.js +23 -8
  164. package/cjs/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
  165. package/cjs/render/contributions/render/draw-contribution.js +11 -5
  166. package/cjs/render/contributions/render/draw-contribution.js.map +1 -1
  167. package/cjs/render/contributions/render/image-render.js +4 -2
  168. package/cjs/render/contributions/render/image-render.js.map +1 -1
  169. package/cjs/render/contributions/render/incremental-draw-contribution.d.ts +0 -1
  170. package/cjs/render/contributions/render/incremental-draw-contribution.js +19 -15
  171. package/cjs/render/contributions/render/incremental-draw-contribution.js.map +1 -1
  172. package/cjs/render/contributions/render/index.d.ts +1 -0
  173. package/cjs/render/contributions/render/index.js +2 -1
  174. package/cjs/render/contributions/render/index.js.map +1 -1
  175. package/cjs/render/contributions/render/utils.d.ts +1 -1
  176. package/cjs/render/contributions/render/utils.js.map +1 -1
  177. package/cjs/resource-loader/loader.d.ts +5 -0
  178. package/cjs/resource-loader/loader.js +56 -15
  179. package/cjs/resource-loader/loader.js.map +1 -1
  180. package/es/common/canvas-utils.js +3 -1
  181. package/es/common/canvas-utils.js.map +1 -1
  182. package/es/common/color-utils.d.ts +9 -0
  183. package/es/common/color-utils.js +224 -0
  184. package/es/common/color-utils.js.map +1 -0
  185. package/es/common/rect-utils.d.ts +7 -0
  186. package/es/common/rect-utils.js +20 -0
  187. package/es/common/rect-utils.js.map +1 -0
  188. package/es/common/render-area.js +2 -12
  189. package/es/common/render-area.js.map +1 -1
  190. package/es/common/render-curve.js +2 -15
  191. package/es/common/render-curve.js.map +1 -1
  192. package/es/common/render-utils.d.ts +10 -0
  193. package/es/common/render-utils.js +14 -0
  194. package/es/common/render-utils.js.map +1 -0
  195. package/es/common/segment/basis.js +2 -8
  196. package/es/common/segment/basis.js.map +1 -1
  197. package/es/common/segment/common.d.ts +4 -1
  198. package/es/common/segment/common.js +11 -0
  199. package/es/common/segment/common.js.map +1 -1
  200. package/es/common/segment/linear-closed.d.ts +2 -16
  201. package/es/common/segment/linear-closed.js +4 -38
  202. package/es/common/segment/linear-closed.js.map +1 -1
  203. package/es/common/segment/linear.d.ts +1 -1
  204. package/es/common/segment/linear.js +2 -8
  205. package/es/common/segment/linear.js.map +1 -1
  206. package/es/common/segment/monotone.d.ts +2 -2
  207. package/es/common/segment/monotone.js +7 -13
  208. package/es/common/segment/monotone.js.map +1 -1
  209. package/es/common/sort.js +2 -1
  210. package/es/common/split-path.js +3 -1
  211. package/es/common/split-path.js.map +1 -1
  212. package/es/core/application.js +1 -1
  213. package/es/core/camera.js +1 -1
  214. package/es/core/constants.js +1 -1
  215. package/es/core/stage.d.ts +2 -1
  216. package/es/core/stage.js +12 -5
  217. package/es/core/stage.js.map +1 -1
  218. package/es/env-check.js +12 -13
  219. package/es/env-check.js.map +1 -1
  220. package/es/event/event-system.js +3 -3
  221. package/es/event/event-system.js.map +1 -1
  222. package/es/graphic/arc.js +1 -1
  223. package/es/graphic/arc.js.map +1 -1
  224. package/es/graphic/arc3d.js +1 -1
  225. package/es/graphic/arc3d.js.map +1 -1
  226. package/es/graphic/area.js +1 -1
  227. package/es/graphic/area.js.map +1 -1
  228. package/es/graphic/bounds.d.ts +2 -2
  229. package/es/graphic/bounds.js +1 -1
  230. package/es/graphic/bounds.js.map +1 -1
  231. package/es/graphic/circle.js +1 -1
  232. package/es/graphic/circle.js.map +1 -1
  233. package/es/graphic/config.js +5 -1
  234. package/es/graphic/config.js.map +1 -1
  235. package/es/graphic/glyph.js +1 -1
  236. package/es/graphic/glyph.js.map +1 -1
  237. package/es/graphic/graphic-service/graphic-service.js +13 -11
  238. package/es/graphic/graphic-service/graphic-service.js.map +1 -1
  239. package/es/graphic/graphic.d.ts +1 -0
  240. package/es/graphic/graphic.js +9 -7
  241. package/es/graphic/graphic.js.map +1 -1
  242. package/es/graphic/group.d.ts +1 -1
  243. package/es/graphic/group.js +3 -3
  244. package/es/graphic/group.js.map +1 -1
  245. package/es/graphic/image.d.ts +3 -1
  246. package/es/graphic/image.js +7 -1
  247. package/es/graphic/image.js.map +1 -1
  248. package/es/graphic/line.js +1 -1
  249. package/es/graphic/line.js.map +1 -1
  250. package/es/graphic/node-tree.d.ts +1 -1
  251. package/es/graphic/node-tree.js +6 -2
  252. package/es/graphic/node-tree.js.map +1 -1
  253. package/es/graphic/path.js +1 -1
  254. package/es/graphic/path.js.map +1 -1
  255. package/es/graphic/polygon.js +1 -1
  256. package/es/graphic/polygon.js.map +1 -1
  257. package/es/graphic/pyramid3d.js +1 -1
  258. package/es/graphic/pyramid3d.js.map +1 -1
  259. package/es/graphic/rect.js +4 -7
  260. package/es/graphic/rect.js.map +1 -1
  261. package/es/graphic/richtext/frame.d.ts +2 -2
  262. package/es/graphic/richtext/frame.js +1 -12
  263. package/es/graphic/richtext/frame.js.map +1 -1
  264. package/es/graphic/richtext/line.js +1 -12
  265. package/es/graphic/richtext/line.js.map +1 -1
  266. package/es/graphic/richtext/paragraph.js +2 -2
  267. package/es/graphic/richtext/paragraph.js.map +1 -1
  268. package/es/graphic/richtext.d.ts +45 -2
  269. package/es/graphic/richtext.js +23 -6
  270. package/es/graphic/richtext.js.map +1 -1
  271. package/es/graphic/symbol.js +1 -1
  272. package/es/graphic/symbol.js.map +1 -1
  273. package/es/graphic/text.js +4 -4
  274. package/es/graphic/text.js.map +1 -1
  275. package/es/graphic/theme.js +1 -1
  276. package/es/graphic/theme.js.map +1 -1
  277. package/es/interface/event.d.ts +2 -0
  278. package/es/interface/event.js.map +1 -1
  279. package/es/interface/graphic/richText.d.ts +2 -2
  280. package/es/interface/graphic/richText.js.map +1 -1
  281. package/es/interface/graphic/symbol.d.ts +1 -1
  282. package/es/interface/graphic/symbol.js.map +1 -1
  283. package/es/interface/graphic.d.ts +17 -3
  284. package/es/interface/graphic.js.map +1 -1
  285. package/es/interface/node-tree.d.ts +1 -1
  286. package/es/interface/node-tree.js.map +1 -1
  287. package/es/interface/picker.d.ts +1 -0
  288. package/es/interface/picker.js.map +1 -1
  289. package/es/interface/render.d.ts +1 -0
  290. package/es/interface/render.js.map +1 -1
  291. package/es/interface/stage.d.ts +7 -1
  292. package/es/interface/stage.js.map +1 -1
  293. package/es/modules.d.ts +3 -0
  294. package/es/modules.js +4 -6
  295. package/es/modules.js.map +1 -1
  296. package/es/picker/picker-service.js +8 -3
  297. package/es/picker/picker-service.js.map +1 -1
  298. package/es/plugins/builtin-plugin/flex-layout-plugin.d.ts +14 -3
  299. package/es/plugins/builtin-plugin/flex-layout-plugin.js +126 -69
  300. package/es/plugins/builtin-plugin/flex-layout-plugin.js.map +1 -1
  301. package/es/plugins/builtin-plugin/html-attribute-plugin.js +28 -25
  302. package/es/plugins/builtin-plugin/html-attribute-plugin.js.map +1 -1
  303. package/es/render/contributions/render/area-render.js +9 -7
  304. package/es/render/contributions/render/area-render.js.map +1 -1
  305. package/es/render/contributions/render/contributions/arc-contribution-render.d.ts +1 -1
  306. package/es/render/contributions/render/contributions/arc-contribution-render.js +3 -1
  307. package/es/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
  308. package/es/render/contributions/render/contributions/area-contribution-render.d.ts +1 -9
  309. package/es/render/contributions/render/contributions/area-contribution-render.js +2 -51
  310. package/es/render/contributions/render/contributions/area-contribution-render.js.map +1 -1
  311. package/es/render/contributions/render/contributions/area-texture-contribution-render.d.ts +9 -0
  312. package/es/render/contributions/render/contributions/area-texture-contribution-render.js +18 -0
  313. package/es/render/contributions/render/contributions/area-texture-contribution-render.js.map +1 -0
  314. package/es/render/contributions/render/contributions/base-contribution-render.d.ts +2 -20
  315. package/es/render/contributions/render/contributions/base-contribution-render.js +23 -123
  316. package/es/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
  317. package/es/render/contributions/render/contributions/base-texture-contribution-render.d.ts +21 -0
  318. package/es/render/contributions/render/contributions/base-texture-contribution-render.js +124 -0
  319. package/es/render/contributions/render/contributions/base-texture-contribution-render.js.map +1 -0
  320. package/es/render/contributions/render/contributions/circle-contribution-render.d.ts +1 -1
  321. package/es/render/contributions/render/contributions/circle-contribution-render.js +3 -1
  322. package/es/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
  323. package/es/render/contributions/render/contributions/group-contribution-render.js +2 -2
  324. package/es/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
  325. package/es/render/contributions/render/contributions/image-contribution-render.js +3 -2
  326. package/es/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
  327. package/es/render/contributions/render/contributions/index.d.ts +2 -0
  328. package/es/render/contributions/render/contributions/index.js +4 -0
  329. package/es/render/contributions/render/contributions/index.js.map +1 -1
  330. package/es/render/contributions/render/contributions/path-contribution-render.d.ts +1 -1
  331. package/es/render/contributions/render/contributions/path-contribution-render.js +3 -1
  332. package/es/render/contributions/render/contributions/path-contribution-render.js.map +1 -1
  333. package/es/render/contributions/render/contributions/polygon-contribution-render.d.ts +1 -1
  334. package/es/render/contributions/render/contributions/polygon-contribution-render.js +3 -1
  335. package/es/render/contributions/render/contributions/polygon-contribution-render.js.map +1 -1
  336. package/es/render/contributions/render/contributions/rect-contribution-render.d.ts +1 -1
  337. package/es/render/contributions/render/contributions/rect-contribution-render.js +3 -1
  338. package/es/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
  339. package/es/render/contributions/render/contributions/symbol-contribution-render.d.ts +1 -1
  340. package/es/render/contributions/render/contributions/symbol-contribution-render.js +3 -1
  341. package/es/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
  342. package/es/render/contributions/render/contributions/text-contribution-render.js +28 -7
  343. package/es/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
  344. package/es/render/contributions/render/draw-contribution.js +11 -5
  345. package/es/render/contributions/render/draw-contribution.js.map +1 -1
  346. package/es/render/contributions/render/image-render.js +6 -2
  347. package/es/render/contributions/render/image-render.js.map +1 -1
  348. package/es/render/contributions/render/incremental-draw-contribution.d.ts +0 -1
  349. package/es/render/contributions/render/incremental-draw-contribution.js +19 -15
  350. package/es/render/contributions/render/incremental-draw-contribution.js.map +1 -1
  351. package/es/render/contributions/render/index.d.ts +1 -0
  352. package/es/render/contributions/render/index.js +2 -0
  353. package/es/render/contributions/render/index.js.map +1 -1
  354. package/es/render/contributions/render/utils.d.ts +1 -1
  355. package/es/render/contributions/render/utils.js.map +1 -1
  356. package/es/resource-loader/loader.d.ts +5 -0
  357. package/es/resource-loader/loader.js +56 -14
  358. package/es/resource-loader/loader.js.map +1 -1
  359. package/package.json +6 -4
  360. package/dist/index.js +0 -27707
  361. package/dist/index.min.js +0 -1
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/split-path.ts"],"names":[],"mappings":"AAWA,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,iBAAiB,EAAE,MAAM,kBAAkB,CAAC;AAEvE,OAAO,EAAE,mBAAmB,EAAE,kBAAkB,EAAE,MAAM,kBAAkB,CAAC;AAI3E,MAAM,UAAU,YAAY,CAAC,KAAa,EAAE,MAAc,EAAE,KAAa;IACvE,MAAM,KAAK,GAAG,KAAK,GAAG,MAAM,CAAC;IAE7B,IAAI,QAAgB,CAAC;IACrB,IAAI,WAAmB,CAAC;IAExB,IAAI,KAAK,IAAI,MAAM,EAAE;QACnB,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC;QAClD,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,WAAW,CAAC,CAAC;QAE3C,IAAI,QAAQ,KAAK,CAAC,EAAE;YAClB,QAAQ,GAAG,CAAC,CAAC;YACb,WAAW,GAAG,KAAK,CAAC;SACrB;KACF;SAAM;QACL,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC;QAC/C,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;QAE3C,IAAI,WAAW,KAAK,CAAC,EAAE;YACrB,WAAW,GAAG,CAAC,CAAC;YAChB,QAAQ,GAAG,KAAK,CAAC;SAClB;KACF;IAED,MAAM,KAAK,GAAa,EAAE,CAAC;IAC3B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QACjC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;KACzB;IACD,MAAM,QAAQ,GAAG,QAAQ,GAAG,WAAW,CAAC;IACxC,MAAM,QAAQ,GAAG,KAAK,GAAG,QAAQ,CAAC;IAElC,IAAI,QAAQ,GAAG,CAAC,EAAE;QAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,IAAI,WAAW,EAAE;YAC9C,IAAI,CAAC,GAAG,WAAW,GAAG,QAAQ,EAAE;gBAC9B,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;aACzB;iBAAM;gBACL,KAAK,CAAC,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;aAC1B;SACF;KACF;IACD,OAAO,KAAK,CAAC;AACf,CAAC;AAED,MAAM,CAAC,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,KAAK,GAAG,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;IACjD,MAAM,MAAM,GAAG,IAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC;IACnD,MAAM,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACjD,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;IAEzC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAC7B,MAAM,SAAS,GAAG,KAAK,GAAG,WAAW,CAAC;QACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YACpC,GAAG,CAAC,IAAI,CAAC;gBACP,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,SAAS;gBACpB,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,UAAU;gBACrB,KAAK,EAAE,SAAS;gBAChB,MAAM,EAAE,UAAU;aACnB,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,QAAQ,GAAG,CAAC,GAAS,EAAE,KAAa,EAAE,EAAE;IACnD,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,MAAM,GAAG,GAAG,CAAC,cAAc,EAAE,CAAC;IACpC,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,CAAC;IACrC,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;IACjC,MAAM,WAAW,GAAG,GAAG,CAAC,oBAAoB,CAAC,aAAa,CAAC,CAAC;IAC5D,MAAM,WAAW,GAAG,GAAG,CAAC,oBAAoB,CAAC,aAAa,CAAC,CAAC;IAC5D,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC;IACnD,MAAM,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC,CAAC;IAExD,MAAM,KAAK,GAAG,YAAY,CAAC,CAAC,UAAU,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC,CAAC,GAAG,CAAC,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;IAC/F,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,UAAU,GAAG,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC;IAC9C,MAAM,UAAU,GAAG,WAAW,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACvD,MAAM,SAAS,GAAG,QAAQ,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAElD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAC7B,MAAM,SAAS,GAAG,UAAU,GAAG,WAAW,CAAC;QAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YAEpC,GAAG,CAAC,IAAI,CAAC;gBACP,WAAW,EAAE,WAAW,GAAG,UAAU,GAAG,CAAC,GAAG,UAAU;gBACtD,WAAW,EAAE,WAAW,GAAG,UAAU,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU;gBAC5D,UAAU,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,GAAG,SAAS;gBAClD,QAAQ,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS;aACvD,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,WAAW,GAAG,CAAC,GAAY,EAAE,KAAa,EAAE,EAAE;IACzD,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,UAAU,GAAG,GAAG,CAAC,oBAAoB,CAAC,YAAY,CAAC,CAAC;IAC1D,MAAM,QAAQ,GAAG,GAAG,CAAC,oBAAoB,CAAC,UAAU,CAAC,CAAC;IACtD,MAAM,MAAM,GAAG,GAAG,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC;IAClD,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC;IAEnD,MAAM,KAAK,GAAG,YAAY,CAAC,UAAU,GAAG,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAC/D,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,SAAS,GAAG,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACxC,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;IACzC,MAAM,SAAS,GAAG,QAAQ,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAElD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YAC5D,GAAG,CAAC,IAAI,CAAC;gBACP,WAAW,EAAE,UAAU,GAAG,CAAC;gBAC3B,WAAW,EAAE,UAAU,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;gBACjC,UAAU,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,GAAG,SAAS;gBAClD,QAAQ,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS;aACvD,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,cAAc,GAAG,CAAC,MAAoB,EAAE,KAAa,EAAE,EAAE;IAC7D,MAAM,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,KAAK,KAAK,IAAI,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IAEjH,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,EAAE;QAC/B,OAAO,EAAE,CAAC;KACX;IACD,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,EAAE;QAC/B,OAAO,IAAI,KAAK,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;KAC7D;IAED,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,IAAI,KAAK,IAAI,cAAc,CAAC,MAAM,EAAE;QAClC,MAAM,IAAI,GAAG,cAAc,CAAC,MAAM,GAAG,KAAK,CAAC;QAC3C,IAAI,CAAC,GAAG,CAAC,CAAC;QACV,IAAI,GAAG,GAAG,CAAC,CAAC;QAEZ,OAAO,CAAC,GAAG,KAAK,EAAE;YAChB,GAAG,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAE1C,GAAG,IAAI,IAAI,CAAC;YACZ,CAAC,EAAE,CAAC;SACL;QAED,OAAO,GAAG,CAAC;KACZ;IAED,MAAM,WAAW,GAAG,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;IAClD,MAAM,UAAU,GAAG,WAAW,GAAG,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAC7D,MAAM,UAAU,GAAG,CAAC,GAAG,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;IACxC,IAAI,QAAQ,GAAG,CAAC,CAAC;IAEjB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE;QACjD,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAEpB,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE;YACf,IAAI,GAAG,GAAG,UAAU,CAAC;YACrB,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzB,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzB,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9B,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAE9B,OAAO,GAAG,GAAG,CAAC,IAAI,QAAQ,GAAG,WAAW,EAAE;gBACxC,GAAG,CAAC,IAAI,CAAC;oBACP,CAAC,EAAE,IAAI,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG;oBAC9B,CAAC,EAAE,IAAI,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG;iBAC/B,CAAC,CAAC;gBACH,GAAG,IAAI,UAAU,CAAC;gBAClB,QAAQ,IAAI,CAAC,CAAC;aACf;SACF;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,IAAI,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC;IAC9B,MAAM,SAAS,GAAG,SAAS,CAAC,QAAQ,CAAC;IAErC,IAAI,CAAC,MAAM,EAAE;QACX,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;;YACrC,OAAO,GAAG,CAAC,MAAM,CAAC,MAAA,GAAG,CAAC,MAAM,mCAAI,EAAE,CAAC,CAAC;QACtC,CAAC,EAAE,EAAE,CAAC,CAAC;KACR;IACD,MAAM,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,KAAK,KAAK,IAAI,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IAEjH,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE;QAC1B,OAAO,EAAE,CAAC;KACX;IAED,MAAM,SAAS,GAAiB,EAAE,CAAC;IAEnC,cAAc,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QAC7B,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IAEH,KAAK,IAAI,CAAC,GAAG,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;QACnD,MAAM,KAAK,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC;QAEhC,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;KACpE;IAED,MAAM,GAAG,GAA+B,EAAE,CAAC;IAE3C,wBAAwB,CAAC,MAAM,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;IAE7C,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,MAAM,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC;IAEhC,IAAI,MAAM,EAAE;QACV,OAAO,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;KACtC;SAAM,IAAI,SAAS,CAAC,QAAQ,EAAE;QAC7B,MAAM,IAAI,GAAG,SAAS,CAAC,QAAQ,CAAC;QAChC,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;;YACzC,OAAO,GAAG,CAAC,MAAM,CAAC,MAAA,GAAG,CAAC,MAAM,mCAAI,EAAE,CAAC,CAAC;QACtC,CAAC,EAAE,EAAE,CAAC,CAAC;QAEP,OAAO,cAAc,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;KACzC;IACD,OAAO,EAAE,CAAC;AACZ,CAAC,CAAC;AAEF,SAAS,YAAY,CAAC,IAAsB,EAAE,IAAsB;IAClE,OAAO,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;AAC/C,CAAC;AAED,MAAM,WAAW,GAAG,CAAC,MAAoB,EAAE,EAAE;IAC3C,OAAO,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AAC/C,CAAC,CAAC;AAEF,MAAM,kBAAkB,GAAG,CAAC,MAAoB,EAAE,EAAc,EAAE,EAAc,EAAE,EAAE;IAClF,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC;IAC1B,MAAM,aAAa,GAA4D,EAAE,CAAC;IAElF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE;QAC5B,MAAM,GAAG,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QACtB,MAAM,IAAI,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAEvD,MAAM,GAAG,GAAG,iBAAiB,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAE5F,IAAI,GAAG,IAAI,OAAO,GAAG,KAAK,SAAS,EAAE;YACnC,aAAa,CAAC,IAAI,CAAC;gBACjB,GAAG,EAAE,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;gBAC7E,KAAK,EAAE,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE;gBAC/B,SAAS,EAAE,CAAC;aACb,CAAC,CAAC;SACJ;KACF;IAED,IAAI,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;QAE5B,OAAO,CAAC,WAAW,CAAC,MAAM,CAAC,EAAE,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC;KACnD;IAED,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IAC5C,IAAI,GAAG,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;IAC3B,IAAI,GAAG,GAAG,aAAa,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAElD,IAAI,GAAG,CAAC,SAAS,GAAG,GAAG,CAAC,SAAS,EAAE;QACjC,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;KACzB;IAED,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC;IACxB,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC;IACxB,MAAM,UAAU,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAEhD,KAAK,IAAI,CAAC,GAAG,GAAG,CAAC,SAAS,GAAG,CAAC,EAAE,CAAC,IAAI,GAAG,CAAC,SAAS,EAAE,CAAC,EAAE,EAAE;QACvD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;KACrD;IACD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAE5C,MAAM,UAAU,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAChD,KAAK,IAAI,CAAC,GAAG,GAAG,CAAC,SAAS,GAAG,CAAC,EAAE,QAAQ,GAAG,GAAG,CAAC,SAAS,GAAG,GAAG,EAAE,CAAC,IAAI,QAAQ,EAAE,CAAC,EAAE,EAAE;QAClF,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;QAC1B,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;KACrC;IACD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAE5C,OAAO,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;AAClC,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,kBAAkB,GAAG,CAAC,MAAoB,EAAE,EAAE;IACzD,MAAM,GAAG,GAAG,IAAI,MAAM,EAAE,CAAC;IAEzB,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QACrB,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC,CAAC,CAAC;IACH,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,EAAE,CAAC;IAC1B,MAAM,MAAM,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC;IAE5B,IAAI,KAAK,IAAI,MAAM,EAAE;QAEnB,MAAM,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,KAAK,GAAG,CAAC,CAAC;QAEhC,OAAO,kBAAkB,CACvB,MAAM,EACN;YACE,CAAC,EAAE,IAAI;YACP,CAAC,EAAE,GAAG,CAAC,EAAE;SACV,EACD;YACE,CAAC,EAAE,IAAI;YACP,CAAC,EAAE,GAAG,CAAC,EAAE;SACV,CACF,CAAC;KACH;IAED,MAAM,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,MAAM,GAAG,CAAC,CAAC;IAEjC,OAAO,kBAAkB,CACvB,MAAM,EACN;QACE,CAAC,EAAE,GAAG,CAAC,EAAE;QACT,CAAC,EAAE,IAAI;KACR,EACD;QACE,CAAC,EAAE,GAAG,CAAC,EAAE;QACT,CAAC,EAAE,IAAI;KACR,CACF,CAAC;AACJ,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,wBAAwB,GAAG,CAAC,MAAoB,EAAE,KAAa,EAAE,GAA+B,EAAE,EAAE;IAC/G,IAAI,KAAK,KAAK,CAAC,EAAE;QACf,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC;KACtB;SAAM;QACL,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QACnC,MAAM,GAAG,GAAG,kBAAkB,CAAC,MAAM,CAAC,CAAC;QAEvC,wBAAwB,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;QAC5C,wBAAwB,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI,EAAE,GAAG,CAAC,CAAC;KACrD;AACH,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,YAAY,GAAG,CAAC,OAAiB,EAAE,KAAa,EAAE,EAAE;IAC/D,MAAM,MAAM,GAAG,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC;IAExC,IAAI,CAAC,MAAM,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE;QAC7B,OAAO,EAAE,CAAC;KACX;IACD,IAAI,KAAK,KAAK,CAAC,EAAE;QACf,OAAO,CAAC,EAAE,MAAM,EAAE,WAAW,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;KAC1C;IACD,MAAM,GAAG,GAA+B,EAAE,CAAC;IAE3C,wBAAwB,CAAC,MAAM,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;IAE7C,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5C,MAAM,YAAY,GAAG,kBAAkB,CAAC,SAAS,CAAC,CAAC;IAEnD,IAAI,CAAC,YAAY,CAAC,MAAM,IAAI,KAAK,GAAG,CAAC,EAAE;QACrC,OAAO,EAAE,CAAC;KACX;IAED,MAAM,UAAU,GAAG,YAAY,CAAC,MAAM,CAAC;IAEvC,IAAI,YAAY,CAAC,MAAM,IAAI,KAAK,EAAE;QAChC,MAAM,GAAG,GAA8B,EAAE,CAAC;QAC1C,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;QAE1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC9B,MAAM,MAAM,GAAG,YAAY,CAAC,KAAK,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC;YAErG,GAAG,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,mBAAmB,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;SACjD;QAED,OAAO,GAAG,CAAC;KACZ;IAED,MAAM,GAAG,GAA+B,EAAE,CAAC;IAC3C,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,UAAU,CAAC,CAAC;IACjD,IAAI,MAAM,GAAG,KAAK,CAAC;IAEnB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACnC,MAAM,MAAM,GAAiB,EAAE,CAAC;QAEhC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE;YAC7D,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;SACnE;QACD,wBAAwB,CAAC,MAAM,EAAE,CAAC,KAAK,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,EAAE,GAAG,CAAC,CAAC;QACjF,MAAM,IAAI,SAAS,CAAC;KACrB;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC","file":"split-path.js","sourcesContent":["/* Adapted from zrender by ecomfe\n * https://github.com/ecomfe/zrender\n * Licensed under the BSD-3-Clause\n\n * url: https://github.com/ecomfe/zrender/blob/master/src/tool/dividePath.ts\n * License: https://github.com/ecomfe/zrender/blob/master/LICENSE\n * @license\n */\n\nimport type { ICustomPath2D } from './../interface/path';\nimport type { IPointLike } from '@visactor/vutils';\nimport { isNumber, Bounds, getIntersectPoint } from '@visactor/vutils';\nimport type { ILine, IRect, IArc, ICircle, IArea, IPolygon, IPath } from '../interface';\nimport { bezierCurversToPath, pathToBezierCurves } from './morphing-utils';\n/**\n * split a rect to grids\n */\nexport function splitToGrids(width: number, height: number, count: number) {\n const ratio = width / height;\n\n let rowCount: number;\n let columnCount: number;\n\n if (width >= height) {\n columnCount = Math.ceil(Math.sqrt(count * ratio));\n rowCount = Math.floor(count / columnCount);\n\n if (rowCount === 0) {\n rowCount = 1;\n columnCount = count;\n }\n } else {\n rowCount = Math.ceil(Math.sqrt(count / ratio));\n columnCount = Math.floor(count / rowCount);\n\n if (columnCount === 0) {\n columnCount = 1;\n rowCount = count;\n }\n }\n\n const grids: number[] = [];\n for (let i = 0; i < rowCount; i++) {\n grids.push(columnCount);\n }\n const sumCount = rowCount * columnCount;\n const remained = count - sumCount;\n\n if (remained > 0) {\n for (let i = 0; i < remained; i += columnCount) {\n if (i + columnCount < remained) {\n grids.push(columnCount);\n } else {\n grids.push(remained - i);\n }\n }\n }\n return grids;\n}\n\nexport const splitRect = (rect: IRect, count: number) => {\n const x = 0;\n const y = 0;\n const width = rect.getComputedAttribute('width');\n const height = rect.getComputedAttribute('height');\n const grids = splitToGrids(width, height, count);\n const res = [];\n const gridHeight = height / grids.length;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n const columnCount = grids[i];\n const gridWidth = width / columnCount;\n for (let j = 0; j < columnCount; j++) {\n res.push({\n x: x + j * gridWidth,\n y: y + i * gridHeight,\n width: gridWidth,\n height: gridHeight\n });\n }\n }\n\n return res;\n};\n\nexport const splitArc = (arc: IArc, count: number) => {\n const x = 0;\n const y = 0;\n const angles = arc.getParsedAngle();\n const startAngle = angles.startAngle;\n const endAngle = angles.endAngle;\n const innerRadius = arc.getComputedAttribute('innerRadius');\n const outerRadius = arc.getComputedAttribute('outerRadius');\n const angleDelta = Math.abs(startAngle - endAngle);\n const radiusDelta = Math.abs(outerRadius - innerRadius);\n\n const grids = splitToGrids((angleDelta * (innerRadius + outerRadius)) / 2, radiusDelta, count);\n const res = [];\n const gridRadius = radiusDelta / grids.length;\n const radiusSign = outerRadius >= innerRadius ? 1 : -1;\n const angleSign = endAngle >= startAngle ? 1 : -1;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n const columnCount = grids[i];\n const gridAngle = angleDelta / columnCount;\n for (let j = 0; j < columnCount; j++) {\n // from outter to inner\n res.push({\n innerRadius: outerRadius - gridRadius * i * radiusSign,\n outerRadius: outerRadius - gridRadius * (i + 1) * radiusSign,\n startAngle: startAngle + gridAngle * j * angleSign,\n endAngle: startAngle + gridAngle * (j + 1) * angleSign\n });\n }\n }\n\n return res;\n};\n\nexport const splitCircle = (arc: ICircle, count: number) => {\n const x = 0;\n const y = 0;\n const startAngle = arc.getComputedAttribute('startAngle');\n const endAngle = arc.getComputedAttribute('endAngle');\n const radius = arc.getComputedAttribute('radius');\n const angleDelta = Math.abs(startAngle - endAngle);\n\n const grids = splitToGrids(angleDelta * radius, radius, count);\n const res = [];\n const gridAngle = angleDelta / grids[0];\n const gridRadius = radius / grids.length;\n const angleSign = endAngle >= startAngle ? 1 : -1;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n for (let j = 0, columnCount = grids[i]; j < columnCount; j++) {\n res.push({\n innerRadius: gridRadius * i,\n outerRadius: gridRadius * (i + 1),\n startAngle: startAngle + gridAngle * j * angleSign,\n endAngle: startAngle + gridAngle * (j + 1) * angleSign\n });\n }\n }\n\n return res;\n};\n\nconst samplingPoints = (points: IPointLike[], count: number) => {\n const validatePoints = points.filter(point => point.defined !== false && isNumber(point.x) && isNumber(point.y));\n\n if (validatePoints.length === 0) {\n return [];\n }\n if (validatePoints.length === 1) {\n return new Array(count).fill(0).map(i => validatePoints[0]);\n }\n\n const res = [];\n if (count <= validatePoints.length) {\n const step = validatePoints.length / count;\n let i = 0;\n let cur = 0;\n\n while (i < count) {\n res.push(validatePoints[Math.floor(cur)]);\n\n cur += step;\n i++;\n }\n\n return res;\n }\n\n const insertCount = count - validatePoints.length;\n const insertStep = insertCount / (validatePoints.length - 1);\n const insetRatio = 1 / (insertStep + 1);\n let curCount = 0;\n\n for (let i = 0, len = points.length; i < len; i++) {\n res.push(points[i]);\n\n if (i < len - 1) {\n let cur = insetRatio;\n const xCur = points[i].x;\n const yCur = points[i].y;\n const xNext = points[i + 1].x;\n const yNext = points[i + 1].y;\n\n while (cur < 1 && curCount < insertCount) {\n res.push({\n x: xCur + (xNext - xCur) * cur,\n y: yCur + (yNext - yCur) * cur\n });\n cur += insetRatio;\n curCount += 1;\n }\n }\n }\n\n return res;\n};\n\nexport const splitArea = (area: IArea, count: number) => {\n const attribute = area.attribute;\n let points = attribute.points;\n const segements = attribute.segments;\n\n if (!points) {\n points = segements.reduce((res, seg) => {\n return res.concat(seg.points ?? []);\n }, []);\n }\n const validatePoints = points.filter(point => point.defined !== false && isNumber(point.x) && isNumber(point.y));\n\n if (!validatePoints.length) {\n return [];\n }\n\n const allPoints: IPointLike[] = [];\n\n validatePoints.forEach(point => {\n allPoints.push({ x: point.x, y: point.y });\n });\n\n for (let i = validatePoints.length - 1; i >= 0; i--) {\n const point = validatePoints[i];\n\n allPoints.push({ x: point.x1 ?? point.x, y: point.y1 ?? point.y });\n }\n\n const res: { points: IPointLike[] }[] = [];\n\n recursiveCallBinarySplit(points, count, res);\n\n return res;\n};\n\nexport const splitLine = (line: ILine, count: number) => {\n const attribute = line.attribute;\n const points = attribute.points;\n\n if (points) {\n return samplingPoints(points, count);\n } else if (attribute.segments) {\n const segs = attribute.segments;\n const allPoints = segs.reduce((res, seg) => {\n return res.concat(seg.points ?? []);\n }, []);\n\n return samplingPoints(allPoints, count);\n }\n return [];\n};\n\nfunction crossProduct(dir1: [number, number], dir2: [number, number]): number {\n return dir1[0] * dir2[1] - dir1[1] * dir2[0];\n}\n\nconst clonePoints = (points: IPointLike[]) => {\n return points.map(p => ({ x: p.x, y: p.y }));\n};\n\nconst splitPolygonByLine = (points: IPointLike[], p0: IPointLike, p1: IPointLike) => {\n const len = points.length;\n const intersections: { dot: number; point: IPointLike; edgeIndex: number }[] = [];\n\n for (let i = 0; i < len; i++) {\n const cur = points[i];\n const next = i === len - 1 ? points[0] : points[i + 1];\n\n const res = getIntersectPoint([p0.x, p0.y], [p1.x, p1.y], [cur.x, cur.y], [next.x, next.y]);\n\n if (res && typeof res !== 'boolean') {\n intersections.push({\n dot: crossProduct([res[0] - p0.x, res[1] - p0.x], [p1.x - p0.x, p1.y - p0.x]),\n point: { x: res[0], y: res[1] },\n edgeIndex: i\n });\n }\n }\n\n if (intersections.length < 2) {\n // 没有交点或者和某条边共线\n return [clonePoints(points), clonePoints(points)];\n }\n\n intersections.sort((a, b) => a.dot - b.dot);\n let is0 = intersections[0];\n let is1 = intersections[intersections.length - 1];\n\n if (is0.edgeIndex > is1.edgeIndex) {\n [is0, is1] = [is1, is0];\n }\n\n const newP0 = is0.point;\n const newP1 = is1.point;\n const newPointsA = [{ x: newP0.x, y: newP0.y }];\n\n for (let i = is0.edgeIndex + 1; i <= is1.edgeIndex; i++) {\n newPointsA.push({ x: points[i].x, y: points[i].y });\n }\n newPointsA.push({ x: newP1.x, y: newP1.y });\n\n const newPointsB = [{ x: newP1.x, y: newP1.y }];\n for (let i = is1.edgeIndex + 1, maxIndex = is0.edgeIndex + len; i <= maxIndex; i++) {\n const p = points[i % len];\n newPointsB.push({ x: p.x, y: p.y });\n }\n newPointsB.push({ x: newP0.x, y: newP0.y });\n\n return [newPointsA, newPointsB];\n};\n\nexport const binarySplitPolygon = (points: IPointLike[]) => {\n const box = new Bounds();\n\n points.forEach(point => {\n box.add(point.x, point.y);\n });\n const width = box.width();\n const height = box.height();\n\n if (width >= height) {\n // split horizontal\n const midX = box.x1 + width / 2;\n\n return splitPolygonByLine(\n points,\n {\n x: midX,\n y: box.y1\n },\n {\n x: midX,\n y: box.y2\n }\n );\n }\n // split vertical\n const midY = box.y1 + height / 2;\n\n return splitPolygonByLine(\n points,\n {\n x: box.x1,\n y: midY\n },\n {\n x: box.x2,\n y: midY\n }\n );\n};\n\nexport const recursiveCallBinarySplit = (points: IPointLike[], count: number, out: { points: IPointLike[] }[]) => {\n if (count === 1) {\n out.push({ points });\n } else {\n const half = Math.floor(count / 2);\n const res = binarySplitPolygon(points);\n\n recursiveCallBinarySplit(res[0], half, out);\n recursiveCallBinarySplit(res[1], count - half, out);\n }\n};\n\nexport const splitPolygon = (polygon: IPolygon, count: number) => {\n const points = polygon.attribute.points;\n\n if (!points || !points.length) {\n return [];\n }\n if (count === 1) {\n return [{ points: clonePoints(points) }];\n }\n const res: { points: IPointLike[] }[] = [];\n\n recursiveCallBinarySplit(points, count, res);\n\n return res;\n};\n\nexport const splitPath = (path: IPath, count: number) => {\n const pathShape = path.getParsedPathShape();\n const bezierCurves = pathToBezierCurves(pathShape);\n\n if (!bezierCurves.length || count < 0) {\n return [];\n }\n\n const subPathCnt = bezierCurves.length;\n\n if (bezierCurves.length >= count) {\n const res: { path: ICustomPath2D }[] = [];\n const stepCount = Math.floor(bezierCurves.length / count);\n\n for (let i = 0; i < count; i++) {\n const curves = bezierCurves.slice(i * stepCount, i === count - 1 ? subPathCnt : (i + 1) * stepCount);\n\n res.push({ path: bezierCurversToPath(curves) });\n }\n\n return res;\n }\n\n const res: { points: IPointLike[] }[] = [];\n const stepCount = Math.floor(count / subPathCnt);\n let remain = count;\n\n for (let c = 0; c < subPathCnt; c++) {\n const points: IPointLike[] = [];\n\n for (let i = 2, len = bezierCurves[c].length; i < len; i += 2) {\n points.push({ x: bezierCurves[0][i], y: bezierCurves[0][i + 1] });\n }\n recursiveCallBinarySplit(points, c === subPathCnt - 1 ? remain : stepCount, res);\n remain -= stepCount;\n }\n\n return res;\n};\n"]}
1
+ {"version":3,"sources":["../src/common/split-path.ts"],"names":[],"mappings":"AAWA,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,iBAAiB,EAAE,MAAM,kBAAkB,CAAC;AAEvE,OAAO,EAAE,mBAAmB,EAAE,kBAAkB,EAAE,MAAM,kBAAkB,CAAC;AAC3E,OAAO,EAAE,uBAAuB,EAAE,MAAM,cAAc,CAAC;AAIvD,MAAM,UAAU,YAAY,CAAC,KAAa,EAAE,MAAc,EAAE,KAAa;IACvE,MAAM,KAAK,GAAG,KAAK,GAAG,MAAM,CAAC;IAE7B,IAAI,QAAgB,CAAC;IACrB,IAAI,WAAmB,CAAC;IAExB,IAAI,KAAK,IAAI,MAAM,EAAE;QACnB,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC;QAClD,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,WAAW,CAAC,CAAC;QAE3C,IAAI,QAAQ,KAAK,CAAC,EAAE;YAClB,QAAQ,GAAG,CAAC,CAAC;YACb,WAAW,GAAG,KAAK,CAAC;SACrB;KACF;SAAM;QACL,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC;QAC/C,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;QAE3C,IAAI,WAAW,KAAK,CAAC,EAAE;YACrB,WAAW,GAAG,CAAC,CAAC;YAChB,QAAQ,GAAG,KAAK,CAAC;SAClB;KACF;IAED,MAAM,KAAK,GAAa,EAAE,CAAC;IAC3B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QACjC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;KACzB;IACD,MAAM,QAAQ,GAAG,QAAQ,GAAG,WAAW,CAAC;IACxC,MAAM,QAAQ,GAAG,KAAK,GAAG,QAAQ,CAAC;IAElC,IAAI,QAAQ,GAAG,CAAC,EAAE;QAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,IAAI,WAAW,EAAE;YAC9C,IAAI,CAAC,GAAG,WAAW,GAAG,QAAQ,EAAE;gBAC9B,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;aACzB;iBAAM;gBACL,KAAK,CAAC,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;aAC1B;SACF;KACF;IACD,OAAO,KAAK,CAAC;AACf,CAAC;AAED,MAAM,CAAC,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,uBAAuB,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAElE,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACjD,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;IAEzC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAC7B,MAAM,SAAS,GAAG,KAAK,GAAG,WAAW,CAAC;QACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YACpC,GAAG,CAAC,IAAI,CAAC;gBACP,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,SAAS;gBACpB,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,UAAU;gBACrB,KAAK,EAAE,SAAS;gBAChB,MAAM,EAAE,UAAU;aACnB,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,QAAQ,GAAG,CAAC,GAAS,EAAE,KAAa,EAAE,EAAE;IACnD,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,MAAM,GAAG,GAAG,CAAC,cAAc,EAAE,CAAC;IACpC,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,CAAC;IACrC,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;IACjC,MAAM,WAAW,GAAG,GAAG,CAAC,oBAAoB,CAAC,aAAa,CAAC,CAAC;IAC5D,MAAM,WAAW,GAAG,GAAG,CAAC,oBAAoB,CAAC,aAAa,CAAC,CAAC;IAC5D,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC;IACnD,MAAM,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC,CAAC;IAExD,MAAM,KAAK,GAAG,YAAY,CAAC,CAAC,UAAU,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC,CAAC,GAAG,CAAC,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;IAC/F,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,UAAU,GAAG,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC;IAC9C,MAAM,UAAU,GAAG,WAAW,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACvD,MAAM,SAAS,GAAG,QAAQ,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAElD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAC7B,MAAM,SAAS,GAAG,UAAU,GAAG,WAAW,CAAC;QAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YAEpC,GAAG,CAAC,IAAI,CAAC;gBACP,WAAW,EAAE,WAAW,GAAG,UAAU,GAAG,CAAC,GAAG,UAAU;gBACtD,WAAW,EAAE,WAAW,GAAG,UAAU,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU;gBAC5D,UAAU,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,GAAG,SAAS;gBAClD,QAAQ,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS;aACvD,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,WAAW,GAAG,CAAC,GAAY,EAAE,KAAa,EAAE,EAAE;IACzD,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,UAAU,GAAG,GAAG,CAAC,oBAAoB,CAAC,YAAY,CAAC,CAAC;IAC1D,MAAM,QAAQ,GAAG,GAAG,CAAC,oBAAoB,CAAC,UAAU,CAAC,CAAC;IACtD,MAAM,MAAM,GAAG,GAAG,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC;IAClD,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC;IAEnD,MAAM,KAAK,GAAG,YAAY,CAAC,UAAU,GAAG,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAC/D,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,SAAS,GAAG,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACxC,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;IACzC,MAAM,SAAS,GAAG,QAAQ,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAElD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YAC5D,GAAG,CAAC,IAAI,CAAC;gBACP,WAAW,EAAE,UAAU,GAAG,CAAC;gBAC3B,WAAW,EAAE,UAAU,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;gBACjC,UAAU,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,GAAG,SAAS;gBAClD,QAAQ,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS;aACvD,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,cAAc,GAAG,CAAC,MAAoB,EAAE,KAAa,EAAE,EAAE;IAC7D,MAAM,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,KAAK,KAAK,IAAI,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IAEjH,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,EAAE;QAC/B,OAAO,EAAE,CAAC;KACX;IACD,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,EAAE;QAC/B,OAAO,IAAI,KAAK,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;KAC7D;IAED,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,IAAI,KAAK,IAAI,cAAc,CAAC,MAAM,EAAE;QAClC,MAAM,IAAI,GAAG,cAAc,CAAC,MAAM,GAAG,KAAK,CAAC;QAC3C,IAAI,CAAC,GAAG,CAAC,CAAC;QACV,IAAI,GAAG,GAAG,CAAC,CAAC;QAEZ,OAAO,CAAC,GAAG,KAAK,EAAE;YAChB,GAAG,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAE1C,GAAG,IAAI,IAAI,CAAC;YACZ,CAAC,EAAE,CAAC;SACL;QAED,OAAO,GAAG,CAAC;KACZ;IAED,MAAM,WAAW,GAAG,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;IAClD,MAAM,UAAU,GAAG,WAAW,GAAG,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAC7D,MAAM,UAAU,GAAG,CAAC,GAAG,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;IACxC,IAAI,QAAQ,GAAG,CAAC,CAAC;IAEjB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE;QACjD,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAEpB,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE;YACf,IAAI,GAAG,GAAG,UAAU,CAAC;YACrB,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzB,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzB,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9B,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAE9B,OAAO,GAAG,GAAG,CAAC,IAAI,QAAQ,GAAG,WAAW,EAAE;gBACxC,GAAG,CAAC,IAAI,CAAC;oBACP,CAAC,EAAE,IAAI,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG;oBAC9B,CAAC,EAAE,IAAI,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG;iBAC/B,CAAC,CAAC;gBACH,GAAG,IAAI,UAAU,CAAC;gBAClB,QAAQ,IAAI,CAAC,CAAC;aACf;SACF;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,IAAI,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC;IAC9B,MAAM,SAAS,GAAG,SAAS,CAAC,QAAQ,CAAC;IAErC,IAAI,CAAC,MAAM,EAAE;QACX,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;;YACrC,OAAO,GAAG,CAAC,MAAM,CAAC,MAAA,GAAG,CAAC,MAAM,mCAAI,EAAE,CAAC,CAAC;QACtC,CAAC,EAAE,EAAE,CAAC,CAAC;KACR;IACD,MAAM,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,KAAK,KAAK,IAAI,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IAEjH,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE;QAC1B,OAAO,EAAE,CAAC;KACX;IAED,MAAM,SAAS,GAAiB,EAAE,CAAC;IAEnC,cAAc,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QAC7B,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IAEH,KAAK,IAAI,CAAC,GAAG,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;QACnD,MAAM,KAAK,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC;QAEhC,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;KACpE;IAED,MAAM,GAAG,GAA+B,EAAE,CAAC;IAE3C,wBAAwB,CAAC,MAAM,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;IAE7C,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,MAAM,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC;IAEhC,IAAI,MAAM,EAAE;QACV,OAAO,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;KACtC;SAAM,IAAI,SAAS,CAAC,QAAQ,EAAE;QAC7B,MAAM,IAAI,GAAG,SAAS,CAAC,QAAQ,CAAC;QAChC,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;;YACzC,OAAO,GAAG,CAAC,MAAM,CAAC,MAAA,GAAG,CAAC,MAAM,mCAAI,EAAE,CAAC,CAAC;QACtC,CAAC,EAAE,EAAE,CAAC,CAAC;QAEP,OAAO,cAAc,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;KACzC;IACD,OAAO,EAAE,CAAC;AACZ,CAAC,CAAC;AAEF,SAAS,YAAY,CAAC,IAAsB,EAAE,IAAsB;IAClE,OAAO,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;AAC/C,CAAC;AAED,MAAM,WAAW,GAAG,CAAC,MAAoB,EAAE,EAAE;IAC3C,OAAO,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AAC/C,CAAC,CAAC;AAEF,MAAM,kBAAkB,GAAG,CAAC,MAAoB,EAAE,EAAc,EAAE,EAAc,EAAE,EAAE;IAClF,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC;IAC1B,MAAM,aAAa,GAA4D,EAAE,CAAC;IAElF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE;QAC5B,MAAM,GAAG,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QACtB,MAAM,IAAI,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAEvD,MAAM,GAAG,GAAG,iBAAiB,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAE5F,IAAI,GAAG,IAAI,OAAO,GAAG,KAAK,SAAS,EAAE;YACnC,aAAa,CAAC,IAAI,CAAC;gBACjB,GAAG,EAAE,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;gBAC7E,KAAK,EAAE,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE;gBAC/B,SAAS,EAAE,CAAC;aACb,CAAC,CAAC;SACJ;KACF;IAED,IAAI,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;QAE5B,OAAO,CAAC,WAAW,CAAC,MAAM,CAAC,EAAE,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC;KACnD;IAED,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IAC5C,IAAI,GAAG,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;IAC3B,IAAI,GAAG,GAAG,aAAa,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAElD,IAAI,GAAG,CAAC,SAAS,GAAG,GAAG,CAAC,SAAS,EAAE;QACjC,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;KACzB;IAED,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC;IACxB,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC;IACxB,MAAM,UAAU,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAEhD,KAAK,IAAI,CAAC,GAAG,GAAG,CAAC,SAAS,GAAG,CAAC,EAAE,CAAC,IAAI,GAAG,CAAC,SAAS,EAAE,CAAC,EAAE,EAAE;QACvD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;KACrD;IACD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAE5C,MAAM,UAAU,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAChD,KAAK,IAAI,CAAC,GAAG,GAAG,CAAC,SAAS,GAAG,CAAC,EAAE,QAAQ,GAAG,GAAG,CAAC,SAAS,GAAG,GAAG,EAAE,CAAC,IAAI,QAAQ,EAAE,CAAC,EAAE,EAAE;QAClF,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;QAC1B,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;KACrC;IACD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAE5C,OAAO,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;AAClC,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,kBAAkB,GAAG,CAAC,MAAoB,EAAE,EAAE;IACzD,MAAM,GAAG,GAAG,IAAI,MAAM,EAAE,CAAC;IAEzB,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QACrB,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC,CAAC,CAAC;IACH,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,EAAE,CAAC;IAC1B,MAAM,MAAM,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC;IAE5B,IAAI,KAAK,IAAI,MAAM,EAAE;QAEnB,MAAM,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,KAAK,GAAG,CAAC,CAAC;QAEhC,OAAO,kBAAkB,CACvB,MAAM,EACN;YACE,CAAC,EAAE,IAAI;YACP,CAAC,EAAE,GAAG,CAAC,EAAE;SACV,EACD;YACE,CAAC,EAAE,IAAI;YACP,CAAC,EAAE,GAAG,CAAC,EAAE;SACV,CACF,CAAC;KACH;IAED,MAAM,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,MAAM,GAAG,CAAC,CAAC;IAEjC,OAAO,kBAAkB,CACvB,MAAM,EACN;QACE,CAAC,EAAE,GAAG,CAAC,EAAE;QACT,CAAC,EAAE,IAAI;KACR,EACD;QACE,CAAC,EAAE,GAAG,CAAC,EAAE;QACT,CAAC,EAAE,IAAI;KACR,CACF,CAAC;AACJ,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,wBAAwB,GAAG,CAAC,MAAoB,EAAE,KAAa,EAAE,GAA+B,EAAE,EAAE;IAC/G,IAAI,KAAK,KAAK,CAAC,EAAE;QACf,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC;KACtB;SAAM;QACL,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QACnC,MAAM,GAAG,GAAG,kBAAkB,CAAC,MAAM,CAAC,CAAC;QAEvC,wBAAwB,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;QAC5C,wBAAwB,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI,EAAE,GAAG,CAAC,CAAC;KACrD;AACH,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,YAAY,GAAG,CAAC,OAAiB,EAAE,KAAa,EAAE,EAAE;IAC/D,MAAM,MAAM,GAAG,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC;IAExC,IAAI,CAAC,MAAM,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE;QAC7B,OAAO,EAAE,CAAC;KACX;IACD,IAAI,KAAK,KAAK,CAAC,EAAE;QACf,OAAO,CAAC,EAAE,MAAM,EAAE,WAAW,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;KAC1C;IACD,MAAM,GAAG,GAA+B,EAAE,CAAC;IAE3C,wBAAwB,CAAC,MAAM,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;IAE7C,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5C,MAAM,YAAY,GAAG,kBAAkB,CAAC,SAAS,CAAC,CAAC;IAEnD,IAAI,CAAC,YAAY,CAAC,MAAM,IAAI,KAAK,GAAG,CAAC,EAAE;QACrC,OAAO,EAAE,CAAC;KACX;IAED,MAAM,UAAU,GAAG,YAAY,CAAC,MAAM,CAAC;IAEvC,IAAI,YAAY,CAAC,MAAM,IAAI,KAAK,EAAE;QAChC,MAAM,GAAG,GAA8B,EAAE,CAAC;QAC1C,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;QAE1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC9B,MAAM,MAAM,GAAG,YAAY,CAAC,KAAK,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC;YAErG,GAAG,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,mBAAmB,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;SACjD;QAED,OAAO,GAAG,CAAC;KACZ;IAED,MAAM,GAAG,GAA+B,EAAE,CAAC;IAC3C,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,UAAU,CAAC,CAAC;IACjD,IAAI,MAAM,GAAG,KAAK,CAAC;IAEnB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACnC,MAAM,MAAM,GAAiB,EAAE,CAAC;QAEhC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE;YAC7D,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;SACnE;QACD,wBAAwB,CAAC,MAAM,EAAE,CAAC,KAAK,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,EAAE,GAAG,CAAC,CAAC;QACjF,MAAM,IAAI,SAAS,CAAC;KACrB;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC","file":"split-path.js","sourcesContent":["/* Adapted from zrender by ecomfe\n * https://github.com/ecomfe/zrender\n * Licensed under the BSD-3-Clause\n\n * url: https://github.com/ecomfe/zrender/blob/master/src/tool/dividePath.ts\n * License: https://github.com/ecomfe/zrender/blob/master/LICENSE\n * @license\n */\n\nimport type { ICustomPath2D } from './../interface/path';\nimport type { IPointLike } from '@visactor/vutils';\nimport { isNumber, Bounds, getIntersectPoint } from '@visactor/vutils';\nimport type { ILine, IRect, IArc, ICircle, IArea, IPolygon, IPath } from '../interface';\nimport { bezierCurversToPath, pathToBezierCurves } from './morphing-utils';\nimport { normalizeRectAttributes } from './rect-utils';\n/**\n * split a rect to grids\n */\nexport function splitToGrids(width: number, height: number, count: number) {\n const ratio = width / height;\n\n let rowCount: number;\n let columnCount: number;\n\n if (width >= height) {\n columnCount = Math.ceil(Math.sqrt(count * ratio));\n rowCount = Math.floor(count / columnCount);\n\n if (rowCount === 0) {\n rowCount = 1;\n columnCount = count;\n }\n } else {\n rowCount = Math.ceil(Math.sqrt(count / ratio));\n columnCount = Math.floor(count / rowCount);\n\n if (columnCount === 0) {\n columnCount = 1;\n rowCount = count;\n }\n }\n\n const grids: number[] = [];\n for (let i = 0; i < rowCount; i++) {\n grids.push(columnCount);\n }\n const sumCount = rowCount * columnCount;\n const remained = count - sumCount;\n\n if (remained > 0) {\n for (let i = 0; i < remained; i += columnCount) {\n if (i + columnCount < remained) {\n grids.push(columnCount);\n } else {\n grids.push(remained - i);\n }\n }\n }\n return grids;\n}\n\nexport const splitRect = (rect: IRect, count: number) => {\n const { width, height } = normalizeRectAttributes(rect.attribute);\n\n const x = 0;\n const y = 0;\n const grids = splitToGrids(width, height, count);\n const res = [];\n const gridHeight = height / grids.length;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n const columnCount = grids[i];\n const gridWidth = width / columnCount;\n for (let j = 0; j < columnCount; j++) {\n res.push({\n x: x + j * gridWidth,\n y: y + i * gridHeight,\n width: gridWidth,\n height: gridHeight\n });\n }\n }\n\n return res;\n};\n\nexport const splitArc = (arc: IArc, count: number) => {\n const x = 0;\n const y = 0;\n const angles = arc.getParsedAngle();\n const startAngle = angles.startAngle;\n const endAngle = angles.endAngle;\n const innerRadius = arc.getComputedAttribute('innerRadius');\n const outerRadius = arc.getComputedAttribute('outerRadius');\n const angleDelta = Math.abs(startAngle - endAngle);\n const radiusDelta = Math.abs(outerRadius - innerRadius);\n\n const grids = splitToGrids((angleDelta * (innerRadius + outerRadius)) / 2, radiusDelta, count);\n const res = [];\n const gridRadius = radiusDelta / grids.length;\n const radiusSign = outerRadius >= innerRadius ? 1 : -1;\n const angleSign = endAngle >= startAngle ? 1 : -1;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n const columnCount = grids[i];\n const gridAngle = angleDelta / columnCount;\n for (let j = 0; j < columnCount; j++) {\n // from outter to inner\n res.push({\n innerRadius: outerRadius - gridRadius * i * radiusSign,\n outerRadius: outerRadius - gridRadius * (i + 1) * radiusSign,\n startAngle: startAngle + gridAngle * j * angleSign,\n endAngle: startAngle + gridAngle * (j + 1) * angleSign\n });\n }\n }\n\n return res;\n};\n\nexport const splitCircle = (arc: ICircle, count: number) => {\n const x = 0;\n const y = 0;\n const startAngle = arc.getComputedAttribute('startAngle');\n const endAngle = arc.getComputedAttribute('endAngle');\n const radius = arc.getComputedAttribute('radius');\n const angleDelta = Math.abs(startAngle - endAngle);\n\n const grids = splitToGrids(angleDelta * radius, radius, count);\n const res = [];\n const gridAngle = angleDelta / grids[0];\n const gridRadius = radius / grids.length;\n const angleSign = endAngle >= startAngle ? 1 : -1;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n for (let j = 0, columnCount = grids[i]; j < columnCount; j++) {\n res.push({\n innerRadius: gridRadius * i,\n outerRadius: gridRadius * (i + 1),\n startAngle: startAngle + gridAngle * j * angleSign,\n endAngle: startAngle + gridAngle * (j + 1) * angleSign\n });\n }\n }\n\n return res;\n};\n\nconst samplingPoints = (points: IPointLike[], count: number) => {\n const validatePoints = points.filter(point => point.defined !== false && isNumber(point.x) && isNumber(point.y));\n\n if (validatePoints.length === 0) {\n return [];\n }\n if (validatePoints.length === 1) {\n return new Array(count).fill(0).map(i => validatePoints[0]);\n }\n\n const res = [];\n if (count <= validatePoints.length) {\n const step = validatePoints.length / count;\n let i = 0;\n let cur = 0;\n\n while (i < count) {\n res.push(validatePoints[Math.floor(cur)]);\n\n cur += step;\n i++;\n }\n\n return res;\n }\n\n const insertCount = count - validatePoints.length;\n const insertStep = insertCount / (validatePoints.length - 1);\n const insetRatio = 1 / (insertStep + 1);\n let curCount = 0;\n\n for (let i = 0, len = points.length; i < len; i++) {\n res.push(points[i]);\n\n if (i < len - 1) {\n let cur = insetRatio;\n const xCur = points[i].x;\n const yCur = points[i].y;\n const xNext = points[i + 1].x;\n const yNext = points[i + 1].y;\n\n while (cur < 1 && curCount < insertCount) {\n res.push({\n x: xCur + (xNext - xCur) * cur,\n y: yCur + (yNext - yCur) * cur\n });\n cur += insetRatio;\n curCount += 1;\n }\n }\n }\n\n return res;\n};\n\nexport const splitArea = (area: IArea, count: number) => {\n const attribute = area.attribute;\n let points = attribute.points;\n const segements = attribute.segments;\n\n if (!points) {\n points = segements.reduce((res, seg) => {\n return res.concat(seg.points ?? []);\n }, []);\n }\n const validatePoints = points.filter(point => point.defined !== false && isNumber(point.x) && isNumber(point.y));\n\n if (!validatePoints.length) {\n return [];\n }\n\n const allPoints: IPointLike[] = [];\n\n validatePoints.forEach(point => {\n allPoints.push({ x: point.x, y: point.y });\n });\n\n for (let i = validatePoints.length - 1; i >= 0; i--) {\n const point = validatePoints[i];\n\n allPoints.push({ x: point.x1 ?? point.x, y: point.y1 ?? point.y });\n }\n\n const res: { points: IPointLike[] }[] = [];\n\n recursiveCallBinarySplit(points, count, res);\n\n return res;\n};\n\nexport const splitLine = (line: ILine, count: number) => {\n const attribute = line.attribute;\n const points = attribute.points;\n\n if (points) {\n return samplingPoints(points, count);\n } else if (attribute.segments) {\n const segs = attribute.segments;\n const allPoints = segs.reduce((res, seg) => {\n return res.concat(seg.points ?? []);\n }, []);\n\n return samplingPoints(allPoints, count);\n }\n return [];\n};\n\nfunction crossProduct(dir1: [number, number], dir2: [number, number]): number {\n return dir1[0] * dir2[1] - dir1[1] * dir2[0];\n}\n\nconst clonePoints = (points: IPointLike[]) => {\n return points.map(p => ({ x: p.x, y: p.y }));\n};\n\nconst splitPolygonByLine = (points: IPointLike[], p0: IPointLike, p1: IPointLike) => {\n const len = points.length;\n const intersections: { dot: number; point: IPointLike; edgeIndex: number }[] = [];\n\n for (let i = 0; i < len; i++) {\n const cur = points[i];\n const next = i === len - 1 ? points[0] : points[i + 1];\n\n const res = getIntersectPoint([p0.x, p0.y], [p1.x, p1.y], [cur.x, cur.y], [next.x, next.y]);\n\n if (res && typeof res !== 'boolean') {\n intersections.push({\n dot: crossProduct([res[0] - p0.x, res[1] - p0.x], [p1.x - p0.x, p1.y - p0.x]),\n point: { x: res[0], y: res[1] },\n edgeIndex: i\n });\n }\n }\n\n if (intersections.length < 2) {\n // 没有交点或者和某条边共线\n return [clonePoints(points), clonePoints(points)];\n }\n\n intersections.sort((a, b) => a.dot - b.dot);\n let is0 = intersections[0];\n let is1 = intersections[intersections.length - 1];\n\n if (is0.edgeIndex > is1.edgeIndex) {\n [is0, is1] = [is1, is0];\n }\n\n const newP0 = is0.point;\n const newP1 = is1.point;\n const newPointsA = [{ x: newP0.x, y: newP0.y }];\n\n for (let i = is0.edgeIndex + 1; i <= is1.edgeIndex; i++) {\n newPointsA.push({ x: points[i].x, y: points[i].y });\n }\n newPointsA.push({ x: newP1.x, y: newP1.y });\n\n const newPointsB = [{ x: newP1.x, y: newP1.y }];\n for (let i = is1.edgeIndex + 1, maxIndex = is0.edgeIndex + len; i <= maxIndex; i++) {\n const p = points[i % len];\n newPointsB.push({ x: p.x, y: p.y });\n }\n newPointsB.push({ x: newP0.x, y: newP0.y });\n\n return [newPointsA, newPointsB];\n};\n\nexport const binarySplitPolygon = (points: IPointLike[]) => {\n const box = new Bounds();\n\n points.forEach(point => {\n box.add(point.x, point.y);\n });\n const width = box.width();\n const height = box.height();\n\n if (width >= height) {\n // split horizontal\n const midX = box.x1 + width / 2;\n\n return splitPolygonByLine(\n points,\n {\n x: midX,\n y: box.y1\n },\n {\n x: midX,\n y: box.y2\n }\n );\n }\n // split vertical\n const midY = box.y1 + height / 2;\n\n return splitPolygonByLine(\n points,\n {\n x: box.x1,\n y: midY\n },\n {\n x: box.x2,\n y: midY\n }\n );\n};\n\nexport const recursiveCallBinarySplit = (points: IPointLike[], count: number, out: { points: IPointLike[] }[]) => {\n if (count === 1) {\n out.push({ points });\n } else {\n const half = Math.floor(count / 2);\n const res = binarySplitPolygon(points);\n\n recursiveCallBinarySplit(res[0], half, out);\n recursiveCallBinarySplit(res[1], count - half, out);\n }\n};\n\nexport const splitPolygon = (polygon: IPolygon, count: number) => {\n const points = polygon.attribute.points;\n\n if (!points || !points.length) {\n return [];\n }\n if (count === 1) {\n return [{ points: clonePoints(points) }];\n }\n const res: { points: IPointLike[] }[] = [];\n\n recursiveCallBinarySplit(points, count, res);\n\n return res;\n};\n\nexport const splitPath = (path: IPath, count: number) => {\n const pathShape = path.getParsedPathShape();\n const bezierCurves = pathToBezierCurves(pathShape);\n\n if (!bezierCurves.length || count < 0) {\n return [];\n }\n\n const subPathCnt = bezierCurves.length;\n\n if (bezierCurves.length >= count) {\n const res: { path: ICustomPath2D }[] = [];\n const stepCount = Math.floor(bezierCurves.length / count);\n\n for (let i = 0; i < count; i++) {\n const curves = bezierCurves.slice(i * stepCount, i === count - 1 ? subPathCnt : (i + 1) * stepCount);\n\n res.push({ path: bezierCurversToPath(curves) });\n }\n\n return res;\n }\n\n const res: { points: IPointLike[] }[] = [];\n const stepCount = Math.floor(count / subPathCnt);\n let remain = count;\n\n for (let c = 0; c < subPathCnt; c++) {\n const points: IPointLike[] = [];\n\n for (let i = 2, len = bezierCurves[c].length; i < len; i += 2) {\n points.push({ x: bezierCurves[0][i], y: bezierCurves[0][i + 1] });\n }\n recursiveCallBinarySplit(points, c === subPathCnt - 1 ? remain : stepCount, res);\n remain -= stepCount;\n }\n\n return res;\n};\n"]}
@@ -1,2 +1,2 @@
1
1
  export const ApplicationContribution = Symbol("ApplicationContribution");
2
- //# sourceMappingURL=application.js.map
2
+ //# sourceMappingURL=application.js.map
package/es/core/camera.js CHANGED
@@ -58,4 +58,4 @@ export class OrthoCamera {
58
58
  };
59
59
  }
60
60
  }
61
- //# sourceMappingURL=camera.js.map
61
+ //# sourceMappingURL=camera.js.map
@@ -9,4 +9,4 @@ export const StaticLayerHandlerContribution = Symbol.for("StaticLayerHandlerCont
9
9
  export const DynamicLayerHandlerContribution = Symbol.for("DynamicLayerHandlerContribution");
10
10
 
11
11
  export const VirtualLayerHandlerContribution = Symbol.for("VirtualLayerHandlerContribution");
12
- //# sourceMappingURL=constants.js.map
12
+ //# sourceMappingURL=constants.js.map
@@ -1,6 +1,6 @@
1
1
  import type { IAABBBounds, IBounds, IBoundsLike, IMatrix } from '@visactor/vutils';
2
2
  import { AABBBounds } from '@visactor/vutils';
3
- import type { IExportType, IStage, IStageParams, ILayer, IColor, IOption3D, ICamera, vec3, IDirectionLight, ITicker, IRenderService, IPickerService, IPluginService, ISyncHook, IDrawContext, IWindow, ILayerService, ITimeline, IOptimizeType, LayerMode, PickResult } from '../interface';
3
+ import type { IExportType, IStage, IStageParams, ILayer, IColor, IOption3D, ICamera, vec3, IDirectionLight, ITicker, IRenderService, IPickerService, IPluginService, ISyncHook, IDrawContext, IWindow, ILayerService, ITimeline, IOptimizeType, LayerMode, PickResult, IPlugin } from '../interface';
4
4
  import type { Layer } from './layer';
5
5
  import { Group } from '../graphic';
6
6
  type IStageState = 'rendering' | 'normal';
@@ -112,6 +112,7 @@ export declare class Stage extends Group implements IStage {
112
112
  disableLayout(): void;
113
113
  enableHtmlAttribute(container?: any): void;
114
114
  disableHtmlAttribute(): void;
115
+ getPluginsByName(name: string): IPlugin[];
115
116
  protected tryUpdateAABBBounds(): AABBBounds;
116
117
  combineLayer(ILayer1: ILayer, ILayer2: ILayer): ILayer;
117
118
  createLayer(canvasId?: string, layerMode?: LayerMode): ILayer;
package/es/core/stage.js CHANGED
@@ -159,6 +159,8 @@ export class Stage extends Group {
159
159
  resolution: this.window.dpr || this.global.devicePixelRatio,
160
160
  rootNode: this,
161
161
  global: this.global,
162
+ supportsPointerEvents: this.params.supportsPointerEvents,
163
+ supportsTouchEvents: this.params.supportsTouchEvents,
162
164
  viewport: {
163
165
  viewBox: this._viewBox,
164
166
  get x() {
@@ -292,6 +294,9 @@ export class Stage extends Group {
292
294
  this.pluginService.unRegister(plugin);
293
295
  })));
294
296
  }
297
+ getPluginsByName(name) {
298
+ return this.pluginService.findPluginsByName(name);
299
+ }
295
300
  tryUpdateAABBBounds() {
296
301
  const viewBox = this._viewBox;
297
302
  return this._AABBBounds.setValue(viewBox.x1, viewBox.y1, viewBox.x2, viewBox.y2),
@@ -319,7 +324,8 @@ export class Stage extends Group {
319
324
  }
320
325
  tryInitInteractiveLayer() {
321
326
  this.supportInteractiveLayer && !this.interactiveLayer && (this.interactiveLayer = this.createLayer(),
322
- this.interactiveLayer.name = "_builtin_interactive", this.nextFrameRenderLayerSet.add(this.interactiveLayer));
327
+ this.interactiveLayer.name = "_builtin_interactive", this.interactiveLayer.attribute.pickable = !1,
328
+ this.nextFrameRenderLayerSet.add(this.interactiveLayer));
323
329
  }
324
330
  clearViewBox(color) {
325
331
  this.window.clearViewBox(this._viewBox, color);
@@ -328,9 +334,9 @@ export class Stage extends Group {
328
334
  this.ticker.start(), this.timeline.resume();
329
335
  const state = this.state;
330
336
  this.state = "rendering", this.layerService.prepareStageLayer(this), this._skipRender || (this.lastRenderparams = params,
331
- this.hooks.beforeRender.call(this), this.renderLayerList(this.children), this.combineLayersToWindow(),
332
- this.nextFrameRenderLayerSet.clear(), this.hooks.afterRender.call(this)), this.state = state,
333
- this._skipRender && this._skipRender++;
337
+ this.hooks.beforeRender.call(this), this.renderLayerList(this.children, params),
338
+ this.combineLayersToWindow(), this.nextFrameRenderLayerSet.clear(), this.hooks.afterRender.call(this)),
339
+ this.state = state, this._skipRender && this._skipRender++;
334
340
  }
335
341
  combineLayersToWindow() {}
336
342
  renderNextFrame(layers, force) {
@@ -361,7 +367,8 @@ export class Stage extends Group {
361
367
  background: layer === this.defaultLayer ? this.background : void 0,
362
368
  updateBounds: !(!this.dirtyBounds || this.dirtyBounds.empty())
363
369
  }, Object.assign({
364
- renderStyle: this.renderStyle
370
+ renderStyle: this.renderStyle,
371
+ keepMatrix: this.params.renderKeepMatrix
365
372
  }, params)));
366
373
  })), this.interactiveLayer && !layerList.includes(this.interactiveLayer) && this.interactiveLayer.render({
367
374
  renderService: this.renderService,
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/core/stage.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AA0BvE,OAAO,EAAE,OAAO,EAAE,MAAM,UAAU,CAAC;AAEnC,OAAO,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AACvC,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAC1C,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AACrD,OAAO,EAAE,gBAAgB,EAAE,MAAM,8CAA8C,CAAC;AAChF,OAAO,EAAE,qBAAqB,EAAE,MAAM,mDAAmD,CAAC;AAC1F,OAAO,EAAE,2BAA2B,EAAE,MAAM,0DAA0D,CAAC;AACvG,OAAO,EAAE,mBAAmB,EAAE,MAAM,iDAAiD,CAAC;AACtF,OAAO,EAAE,iBAAiB,EAAE,MAAM,+CAA+C,CAAC;AAClF,OAAO,EAAE,gBAAgB,EAAE,MAAM,8CAA8C,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,2BAA2B,CAAC;AAC1D,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,gBAAgB,EAAE,MAAM,SAAS,CAAC;AAC3C,OAAO,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AACvC,OAAO,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAC3C,OAAO,EAAE,eAAe,EAAE,MAAM,YAAY,CAAC;AAC7C,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAAE,YAAY,EAAE,MAAM,cAAc,CAAC;AAE5C,MAAM,aAAa,GAAG;IACpB,KAAK,EAAE,GAAG;IACV,MAAM,EAAE,GAAG;IACX,CAAC,EAAE,CAAC;IACJ,CAAC,EAAE,CAAC;IACJ,UAAU,EAAE,OAAO;CACpB,CAAC;AAeF,MAAM,OAAO,KAAM,SAAQ,KAAK;IAuB9B,IAAI,OAAO,CAAC,CAAc;QACxB,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;IACjD,CAAC;IACD,IAAI,OAAO;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,IAAI,CAAC;QACH,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC;IAC1B,CAAC;IACD,IAAI,CAAC,CAAC,CAAS;QACb,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;IACnD,CAAC;IACD,IAAI,CAAC;QACH,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC;IAC1B,CAAC;IACD,IAAI,CAAC,CAAC,CAAS;QACb,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IACnD,CAAC;IACD,IAAI,KAAK;QACP,OAAO,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC;IAC3B,CAAC;IACD,IAAI,KAAK,CAAC,CAAS;QACjB,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAC9B,CAAC;IACD,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;IAC/B,CAAC;IACD,IAAI,SAAS,CAAC,CAAS;QACrB,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;IACtC,CAAC;IACD,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;IAChC,CAAC;IACD,IAAI,UAAU,CAAC,CAAS;QACtB,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IACrC,CAAC;IACD,IAAI,MAAM;QACR,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;IAC5B,CAAC;IACD,IAAI,MAAM,CAAC,CAAS;QAClB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;IAC7B,CAAC;IACD,IAAI,GAAG;QACL,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC;IACzB,CAAC;IACD,IAAI,GAAG,CAAC,CAAS;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACjB,CAAC;IACD,IAAI,UAAU;;QACZ,OAAO,MAAA,IAAI,CAAC,WAAW,mCAAI,aAAa,CAAC,UAAU,CAAC;IACtD,CAAC;IACD,IAAI,UAAU,CAAC,CAAkB;QAC/B,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;IACvB,CAAC;IACD,IAAI,YAAY;QACd,OAAO,IAAI,CAAC,EAAE,CAAC,CAAC,CAAsB,CAAC;IACzC,CAAC;IAgBD,IAAY,WAAW;QACrB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAsBD,YAAY,SAAgC,EAAE;;QAC5C,KAAK,CAAC,EAAE,CAAC,CAAC;QAmJF,qBAAgB,GAAG,CAAC,OAAgB,EAAE,EAAE;YAChD,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC,EAAE;gBACxB,OAAO;aACR;YACD,IAAI,OAAO,EAAE;gBACX,IAAI,IAAI,CAAC,WAAW,EAAE;oBACpB,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,EAAE,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC,CAAC;iBAChF;gBACD,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC,EAAE;oBACxB,IAAI,CAAC,eAAe,EAAE,CAAC;iBACxB;gBACD,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;aACtB;iBAAM;gBACL,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;aACtB;QACH,CAAC,CAAC;QA0EQ,iBAAY,GAAG,CAAC,KAAa,EAAE,EAAE;YACzC,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAClD,CAAC,CAAC;QAEQ,gBAAW,GAAG,CAAC,KAAa,EAAE,EAAE;YACxC,IAAI,CAAC,WAAW,EAAE,CAAC;YACnB,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;YAC9C,IAAI,CAAC,mBAAmB,IAAI,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC,CAAC;YAC9E,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAClC,CAAC,CAAC;QApPA,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,KAAK,GAAG,IAAI,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG;YACX,YAAY,EAAE,IAAI,QAAQ,CAAC,CAAC,OAAO,CAAC,CAAC;YACrC,WAAW,EAAE,IAAI,QAAQ,CAAC,CAAC,OAAO,CAAC,CAAC;SACrC,CAAC;QACF,IAAI,CAAC,MAAM,GAAG,WAAW,CAAC,MAAM,CAAC;QACjC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,YAAY,EAAE,EAAE;YAEtC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SAC/B;QACD,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC,GAAG,CAAU,OAAO,CAAC,CAAC;QAC9C,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC,GAAG,CAAiB,aAAa,CAAC,CAAC;QAClE,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC,GAAG,CAAiB,aAAa,CAAC,CAAC;QAClE,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC,GAAG,CAAgB,YAAY,CAAC,CAAC;QAC/D,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;QAExC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;YACjB,KAAK,EAAE,MAAM,CAAC,KAAK;YACnB,MAAM,EAAE,MAAM,CAAC,MAAM;YACrB,SAAS,EAAE,MAAM,CAAC,SAAS;YAC3B,GAAG,EAAE,MAAM,CAAC,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,gBAAgB;YAC/C,eAAe,EAAE,MAAM,CAAC,eAAe,KAAK,KAAK;YACjD,KAAK,EAAE,MAAM,CAAC,KAAK,IAAI,EAAE;YACzB,MAAM,EAAE,MAAM,CAAC,MAAM;SACtB,CAAC,CAAC;QAEH,IAAI,CAAC,QAAQ,GAAG,IAAI,UAAU,EAAE,CAAC;QACjC,IAAI,MAAM,CAAC,OAAO,EAAE;YAClB,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;SACpG;aAAM;YACL,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;SACvD;QAED,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC;QACtB,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;QACrB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAO1B,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC;QAGlG,IAAI,CAAC,WAAW,GAAG,MAAA,MAAM,CAAC,UAAU,mCAAI,aAAa,CAAC,UAAU,CAAC;QAIjE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAEtE,IAAI,CAAC,uBAAuB,GAAG,IAAI,GAAG,EAAE,CAAC;QACzC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,WAAW,CAAC;QAGtC,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,IAAI,CAAC,gBAAgB,EAAE,CAAC;SACzB;QAED,IAAI,MAAM,CAAC,kBAAkB,KAAK,KAAK,EAAE;YACvC,IAAI,CAAC,iBAAiB,EAAE,CAAC;SAC1B;QAED,IAAI,MAAM,CAAC,mBAAmB,EAAE;YAC9B,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC,mBAAmB,CAAC,CAAC;SACtD;QAED,MAAM,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;QAC3C,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QAC9D,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,aAAa,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,YAAY,CAAC;QACzC,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,WAAW,CAAC;QACvC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,IAAI,aAAa,CAAC;QAC7C,IAAI,CAAC,uBAAuB,GAAG,MAAM,CAAC,gBAAgB,KAAK,KAAK,CAAC;QACjE,IAAI,CAAC,QAAQ,GAAG,IAAI,eAAe,EAAE,CAAC;QACtC,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;QACtB,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE;YACpB,MAAM,CAAC,QAAQ,GAAG,EAAE,CAAC;SACtB;QACD,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;QAE9B,IAAI,MAAM,CAAC,UAAU,IAAI,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,GAAG,CAAC,EAAE;YACrF,IAAI,CAAC,aAAa,CAAC,EAAE,UAAU,EAAE,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC;SACtD;IACH,CAAC;IAES,kBAAkB;QAC1B,IAAI,IAAI,CAAC,MAAM,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YAClD,IAAI,CAAC,YAAY,GAAG,IAAI,WAAW,iBACjC,aAAa,EAAE,IAAI,CAAC,MAAM,EAC1B,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,gBAAgB,EAC3D,QAAQ,EAAE,IAAW,EACrB,MAAM,EAAE,IAAI,CAAC,MAAM,EACnB,QAAQ,EAAE;oBACR,OAAO,EAAE,IAAI,CAAC,QAAQ;oBACtB,IAAI,CAAC;wBACH,OAAO,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;oBACzB,CAAC;oBACD,IAAI,CAAC;wBACH,OAAO,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;oBACzB,CAAC;oBACD,IAAI,KAAK;wBACP,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC;oBAC9B,CAAC;oBACD,IAAI,MAAM;wBACR,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;oBAC/B,CAAC;iBACF,IACE,IAAI,CAAC,MAAM,CAAC,KAAK,EACpB,CAAC;SACJ;IACH,CAAC;IAED,aAAa,CAAC,OAAgB;QAC5B,IAAI,OAAO,EAAE;YACX,IAAI,CAAC,WAAW,GAAG,CAAC,QAAQ,CAAC;SAC9B;aAAM;YAEL,IAAI,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,sBAAsB,KAAK,KAAK,EAAE;gBACzD,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;aACpD;iBAAM;gBACL,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;aACtB;SACF;IACH,CAAC;IAGD,OAAO,CAAC,MAAqB;QAC3B,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,sBAAsB,CAAC,CAAC;QAClD,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,MAAM,CAAC;IAChC,CAAC;IAGS,aAAa,CAAC,yBAAkC,KAAK;QAC7D,IAAI,CAAC,sBAAsB,EAAE;YAC3B,OAAO;SACR;QAED,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IACrD,CAAC;IAmBD,WAAW;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,YAAY,CAAC,OAAkB;QAC7B,MAAM,EACJ,MAAM,GAAG,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,GAAG,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAC7E,KAAK,GAAG,EAAE,EACV,KAAK,GAAG,CAAC,EACT,IAAI,GAAG,CAAC,EACR,MAAM,EACN,UAAU,GAAG,CAAC,EACd,UAAU,EACX,GAAG,OAAO,CAAC;QAEZ,uCACK,OAAO,KACV,MAAM;YACN,KAAK;YACL,KAAK;YACL,IAAI;YACJ,MAAM;YACN,UAAU;YACV,UAAU,IACV;IACJ,CAAC;IAED,YAAY,CAAC,OAAkB;;QAC7B,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,MAAM,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAC7C,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAU,EAAE,GAAG,SAAS,CAAC;QACjF,MAAM,EAAE,GAAG,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,GAAG,OAAO,EAAE,OAAO,EAAE,GAAG,KAAK,CAAC;QAE7D,MAAM,OAAO,GAAG,CAAC,MAAA,MAAM,CAAC,CAAC,mCAAI,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC;QAChE,MAAM,OAAO,GAAG,CAAC,MAAA,MAAM,CAAC,CAAC,mCAAI,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC;QACjE,MAAM,OAAO,GAAG,CAAC,MAAA,MAAM,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC;QACnD,MAAM,UAAU,GAAS,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QACrD,MAAM,CAAC,GAAG,CAAC,CAAC;QACZ,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,MAAM,EAAE;YACX,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,OAAO,CAAC;YACpC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC;YACnC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;SAChD;QAED,IAAI,CAAC,KAAK,GAAG,IAAI,gBAAgB,CAAC,GAAG,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QACvD,MAAM,YAAY,GAAG;YACnB,IAAI,EAAE,CAAC;YACP,KAAK,EAAE,IAAI,CAAC,KAAK;YACjB,GAAG,EAAE,CAAC;YACN,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,UAAU,EAAE,UAAU;YACtB,UAAU;YACV,UAAU,EAAE;gBACV,GAAG,EAAE,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAS;gBACxC,MAAM,EAAE,UAAU;gBAClB,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAS;aACtB;SACF,CAAC;QACF,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,YAAY,CAAC;SACnC;aAAM;YACL,IAAI,CAAC,MAAM,GAAG,IAAI,WAAW,CAAC,YAAY,CAAC,CAAC;SAC7C;QAED,IAAI,OAAO,CAAC,qBAAqB,EAAE;YACjC,IAAI,CAAC,qBAAqB,EAAE,CAAC;SAC9B;IACH,CAAC;IAaD,eAAe,CAAC,EAA2B;QACzC,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;IAC1B,CAAC;IAED,cAAc,CAAC,EAA2B;QACxC,IAAI,CAAC,YAAY,GAAG,EAAE,CAAC;IACzB,CAAC;IAED,eAAe,CAAC,EAA2B;QACzC,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;YAC7B,IAAI,CAAC,mBAAmB,GAAG,EAAE,CAAC;SAC/B;QACD,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IACpC,CAAC;IAED,qBAAqB;QACnB,IAAI,IAAI,CAAC,cAAc,EAAE;YACvB,OAAO;SACR;QACD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;QAC3B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,qBAAqB,EAAE,CAAC,CAAC;IAC3D,CAAC;IAED,qBAAqB;QACnB,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACxB,OAAO;SACR;QACD,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;QAC5B,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,uBAAuB,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAC7E,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,gBAAgB;QACd,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,OAAO;SACR;QACD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACvB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,gBAAgB,EAAE,CAAC,CAAC;IACtD,CAAC;IACD,iBAAiB;QACf,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,OAAO;SACR;QACD,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;QACxB,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,kBAAkB,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACxE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IACD,2BAA2B;QACzB,IAAI,IAAI,CAAC,kBAAkB,EAAE;YAC3B,OAAO;SACR;QACD,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC;QAC/B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,2BAA2B,EAAE,CAAC,CAAC;IACjE,CAAC;IACD,4BAA4B;QAC1B,IAAI,CAAC,IAAI,CAAC,kBAAkB,EAAE;YAC5B,OAAO;SACR;QACD,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC;QAChC,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,6BAA6B,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACnF,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IACD,iBAAiB;QACf,IAAI,IAAI,CAAC,WAAW,EAAE;YACpB,OAAO;SACR;QACD,IAAI,CAAC,WAAW,GAAG,IAAI,MAAM,EAAE,CAAC;QAChC,IAAI,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,IAAI,CAAC,MAAM,EAAE;YACX,MAAM,GAAG,IAAI,iBAAiB,EAAE,CAAC;YACjC,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;SACrC;aAAM;YACL,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;SACrC;IACH,CAAC;IACD,kBAAkB;QAChB,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACrB,OAAO;SACR;QACD,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,mBAAmB,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACzE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IACD,YAAY;QACV,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,OAAO;SACR;QACD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;QAC1B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,gBAAgB,EAAE,CAAC,CAAC;IACtD,CAAC;IACD,aAAa;QACX,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;YACvB,OAAO;SACR;QACD,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;QAC3B,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,kBAAkB,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACxE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IACD,mBAAmB,CAAC,SAAe;QACjC,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,OAAO;SACR;QACD,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;QAC/B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,mBAAmB,EAAE,CAAC,CAAC;IACzD,CAAC;IACD,oBAAoB;QAClB,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;YACvB,OAAO;SACR;QACD,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;QAC3B,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,qBAAqB,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAC3E,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IAeS,mBAAmB;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC9B,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,EAAE,OAAO,CAAC,EAAE,EAAE,OAAO,CAAC,EAAE,EAAE,OAAO,CAAC,EAAE,CAAC,CAAC;QAC1E,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IAED,YAAY,CAAC,OAAe,EAAE,OAAe;QAC3C,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IAGD,WAAW,CAAC,QAAiB,EAAE,SAAqB;QAElD,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,EAAE;YAChD,IAAI,EAAE,KAAK;YACX,SAAS;YACT,QAAQ;SACT,CAAC,CAAC;QACH,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACxB,OAAO,KAAK,CAAC;IAOf,CAAC;IACD,SAAS,CAAC,EAA+C;QACvD,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;QAClB,IAAI,CAAC,cAAc,EAAE,CAAC;QACtB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YACnB,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QACtB,CAAC,CAAC,CAAC;IACL,CAAC;IACD,WAAW,CAAC,QAAgB;QAC1B,OAAO,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAa,CAAW,CAAC;IAC/E,CAAC;IACD,uBAAuB;QAGrB,IAAI,IAAI,CAAC,uBAAuB,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE;YAC1D,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC;YAC3C,IAAI,CAAC,gBAAgB,CAAC,IAAI,GAAG,sBAAsB,CAAC;YACpD,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,IAAI,CAAC,gBAAuB,CAAC,CAAC;SAChE;IAIH,CAAC;IAED,YAAY,CAAC,KAAc;QACzB,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;IACjD,CAAC;IAED,MAAM,CAAC,MAAiB,EAAE,MAA8B;QACtD,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;QACpB,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;QACvB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,WAAW,CAAC;QACzB,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QAC1C,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACrB,IAAI,CAAC,gBAAgB,GAAG,MAAM,CAAC;YAC/B,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACnC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,QAAoB,CAAC,CAAC;YAChD,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,CAAC;YACrC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACnC;QACD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;IACzC,CAAC;IAES,qBAAqB;QAC7B,OAAO;IAaT,CAAC;IAED,eAAe,CAAC,MAAiB,EAAE,KAAe;QAOhD,IAAI,IAAI,CAAC,uBAAuB,CAAC,IAAI,KAAK,IAAI,CAAC,aAAa,EAAE;YAC5D,CAAC,MAAM,IAAI,IAAI,CAAC,CAAC,OAAO,CAAS,CAAC,KAAU,EAAE,EAAE;gBAC9C,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;YAC1C,CAAC,CAAC,CAAC;SACJ;QACD,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;YAC7B,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;YAChC,IAAI,CAAC,MAAM,CAAC,wBAAwB,EAAE,CAAC,GAAG,EAAE;gBAC1C,IAAI,CAAC,oBAAoB,EAAE,EAAE,CAAC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,CAAC;YAClE,CAAC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,oBAAoB;QAClB,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;QACvB,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;QACpB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,WAAW,CAAC;QACzB,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QAC1C,IAAI,IAAI,CAAC,uBAAuB,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YAC1D,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACnC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,gBAAgB,IAAI,EAAE,CAAC,CAAC;YACrG,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAClC,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,CAAC;SACtC;QACD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;IACzC,CAAC;IAES,eAAe,CAAC,SAAmB,EAAE,MAA8B;QAC3E,MAAM,IAAI,GAAa,EAAE,CAAC;QAE1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACzC,IAAI,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,CAAC,CAAC,SAAS,KAAK,SAAS,EAAE;gBAC7B,CAAC,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC,WAAW,CAAC,KAAK,CAAC;aAC5C;YACD,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE;gBACrB,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;aACd;SACF;QACD,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YAEnB,IAAI,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,EAAE;gBACxC,OAAO;aACR;YACD,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;YAEzC,KAAK,CAAC,MAAM,CACV;gBACE,aAAa,EAAE,IAAI,CAAC,aAAa;gBACjC,UAAU,EAAE,KAAK,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS;gBACrE,YAAY,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;aAChE,kBACC,WAAW,EAAE,IAAI,CAAC,WAAW,IAAK,MAAM,EAC3C,CAAC;QACJ,CAAC,CAAC,CAAC;QAGH,IAAI,IAAI,CAAC,gBAAgB,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,CAAC,EAAE;YACvE,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAC1B;gBACE,aAAa,EAAE,IAAI,CAAC,aAAa;gBACjC,YAAY,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;aAChE,kBACC,WAAW,EAAE,IAAI,CAAC,WAAW,IAAK,MAAM,EAC3C,CAAC;SACH;IACH,CAAC;IAED,YAAY,CAAC,CAAS,EAAE,CAAS,EAAE,WAAoB,IAAI;QACzD,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACzB,QAAQ,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC5B,CAAC;IAQD,MAAM,CAAC,CAAS,EAAE,CAAS,EAAE,WAAoB,IAAI;QACnD,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACzB,IAAI,CAAC,eAAe,CAAS,CAAC,CAAC,EAAE;YAC/B,CAAC,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACjB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAClB,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;SACnG;QAGD,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACjE,QAAQ,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC5B,CAAC;IACD,UAAU,CAAC,CAAS,EAAE,CAAS,EAAE,WAAoB,IAAI;QACvD,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,eAAe,CAAS,CAAC,CAAC,EAAE;YAC/B,CAAC,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACrB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,mCAAQ,IAAI,CAAC,MAAM,CAAC,MAAM,KAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,GAAE,CAAC,CAAC;QACxG,QAAQ,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC5B,CAAC;IAGD,UAAU,CAAC,CAAuB,EAAE,CAAmB,EAAE,CAAU,EAAE,CAAU,EAAE,QAAkB;QACjG,IAAI,UAAU,GAAY,IAAI,CAAC;QAE/B,IAAI,OAAO,CAAC,KAAK,QAAQ,EAAE;YACzB,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;YAC9C,IAAI,CAAC,KAAK,KAAK,EAAE;gBACf,UAAU,GAAG,KAAK,CAAC;aACpB;SACF;aAAM;YACL,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAW,EAAE,CAAC,GAAG,CAAC,EAAG,CAAY,GAAG,CAAC,CAAC,CAAC;YAEhE,IAAI,QAAQ,KAAK,KAAK,EAAE;gBACtB,UAAU,GAAG,KAAK,CAAC;aACpB;SACF;QAED,IAAI,CAAC,eAAe,CAAS,CAAC,CAAC,EAAE;YAC/B,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC;QAC5D,CAAC,CAAC,CAAC;QACH,UAAU,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC9B,CAAC;IACD,MAAM,CAAC,GAAW,EAAE,WAAoB,IAAI;QAE1C,IAAI,CAAC,eAAe,CAAS,CAAC,CAAC,EAAE;YAC/B,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QAChB,CAAC,CAAC,CAAC;QAEH,QAAQ,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC5B,CAAC;IACD,SAAS,CAAC,CAAS,EAAE,CAAS;QAC5B,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IACD,MAAM,CAAC,IAAiB;QACtB,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IACD,IAAI,CAAC,CAAS,EAAE,CAAS;QACvB,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;YACvB,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC,GAAG,CAAiB,aAAa,CAAC,CAAC;SACnE;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,QAAiC,EAAE,IAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE;YAC9F,MAAM,EAAE,IAAI,CAAC,UAAU;SACxB,CAAC,CAAC;QACH,IAAI,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,OAAO,MAAI,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAA,EAAE;YACpC,OAAO,MAAM,CAAC;SACf;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAGD,YAAY,CAAC,CAAS;QACpB,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IAED,OAAO;QACL,KAAK,CAAC,OAAO,EAAE,CAAC;QAChB,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;QAC/C,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YACnB,KAAK,CAAC,OAAO,EAAE,CAAC;QAClB,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,CAAC;QACzD,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;IACxB,CAAC;IAED,QAAQ,CAAC,KAAc;QACrB,OAAO;IAKT,CAAC;IAOD,KAAK,CAAC,CAAU,EAAE,MAAgB;QAChC,IAAI,MAAM,EAAE;YACV,CAAC,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC;SAC/B;QACD,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,EAAE;YAC5B,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;SACnD;QACD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED,QAAQ,CAAC,IAAY;QACnB,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QACjE,OAAO,KAAK,CAAC,CAAC,CAAW,CAAC;IAC5B,CAAC;IAED,QAAQ,CAAC,MAAe,EAAE,MAA+D;QACvF,IAAI,CAAC,eAAe,CAAS,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE;YACxC,KAAK,CAAC,MAAM,CAAC,MAAM,kCACd,MAAM,KACT,aAAa,EAAE,IAAI,CAAC,aAAa,EACjC,UAAU,EAAE,KAAK,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,EACrE,KAAK,EAAE,CAAC,KAAK,CAAC,EACd,YAAY,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,IAC/D,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAOD,iBAAiB,CAAC,YAAqB,IAAI,EAAE,OAAqB;QAChE,MAAM,MAAM,GAAG,SAAS,CAAC,GAAG,CAAU,OAAO,CAAC,CAAC;QAC/C,IAAI,SAAS,EAAE;YACb,MAAM,CAAC,MAAM,CAAC;gBACZ,KAAK,EAAE,IAAI,CAAC,SAAS;gBACrB,MAAM,EAAE,IAAI,CAAC,UAAU;gBACvB,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG;gBACpB,eAAe,EAAE,IAAI;gBACrB,SAAS,EAAE,IAAI;gBACf,KAAK,EAAE,EAAE;aACV,CAAC,CAAC;SACJ;aAAM;YACL,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAC/F,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YACnG,MAAM,CAAC,MAAM,CAAC;gBACZ,KAAK;gBACL,MAAM;gBACN,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG;gBACpB,eAAe,EAAE,IAAI;gBACrB,SAAS,EAAE,IAAI;gBACf,KAAK,EAAE,EAAE;aACV,CAAC,CAAC;SACJ;QAED,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;YACpB,CAAC;YACD,CAAC;YACD,KAAK,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK;YAC1C,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM;SAC7C,CAAC,CAAC;QACH,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,QAAQ,CAAC,YAAqB,IAAI,EAAE,OAAqB;QACvD,MAAM,MAAM,GAAG,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;QAC1D,MAAM,CAAC,GAAG,MAAM,CAAC,gBAAgB,EAAE,CAAC;QACpC,IAAI,CAAC,CAAC,YAAY,EAAE;YAClB,OAAO,CAAC,CAAC,YAAY,CAAC;SACvB;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,IAAa;QACrB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;IAC7C,CAAC;IAED,SAAS;QACP,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;CACF","file":"stage.js","sourcesContent":["import type { IAABBBounds, IBounds, IBoundsLike, IMatrix } from '@visactor/vutils';\nimport { AABBBounds, Bounds, Point, isString } from '@visactor/vutils';\nimport type {\n IGraphic,\n IExportType,\n IStage,\n IStageParams,\n ILayer,\n IColor,\n IGlobal,\n IOption3D,\n ICamera,\n vec3,\n IDirectionLight,\n ITicker,\n IRenderService,\n IPickerService,\n IPluginService,\n ISyncHook,\n IDrawContext,\n IWindow,\n ILayerService,\n ITimeline,\n IOptimizeType,\n LayerMode,\n PickResult\n} from '../interface';\nimport { VWindow } from './window';\nimport type { Layer } from './layer';\nimport { EventSystem } from '../event';\nimport { container } from '../container';\nimport { RenderService } from '../render';\nimport { Group, Theme } from '../graphic';\nimport { PickerService } from '../picker/constants';\nimport { PluginService } from '../plugins/constants';\nimport { AutoRenderPlugin } from '../plugins/builtin-plugin/auto-render-plugin';\nimport { ViewTransform3dPlugin } from '../plugins/builtin-plugin/3dview-transform-plugin';\nimport { IncrementalAutoRenderPlugin } from '../plugins/builtin-plugin/incremental-auto-render-plugin';\nimport { HtmlAttributePlugin } from '../plugins/builtin-plugin/html-attribute-plugin';\nimport { DirtyBoundsPlugin } from '../plugins/builtin-plugin/dirty-bounds-plugin';\nimport { FlexLayoutPlugin } from '../plugins/builtin-plugin/flex-layout-plugin';\nimport { defaultTicker } from '../animate/default-ticker';\nimport { SyncHook } from '../tapable';\nimport { DirectionalLight } from './light';\nimport { OrthoCamera } from './camera';\nimport { LayerService } from './constants';\nimport { DefaultTimeline } from '../animate';\nimport { application } from '../application';\nimport { isBrowserEnv } from '../env-check';\n\nconst DefaultConfig = {\n WIDTH: 500,\n HEIGHT: 500,\n X: 0,\n Y: 0,\n BACKGROUND: 'white'\n};\n\ntype IStageState = 'rendering' | 'normal';\n\n/**\n * Stage是一个舞台或一个视口,并不直接对应一个或多个Canvas,逻辑上和Canvas无关\n *\n * 1. Stage对应一个Canvas的整体,Stage的宽高即为Canvas的宽高\n * 2. Stage小于Canvas,Stage作为Canvas某个区域的视口,只管理这个区域\n * 3. 多图层时Stage的多个图层对应多个Canvas\n *\n * 原生环境下Stage可以拥有一个Window或者使用Window的一块区域\n *\n * 【注】如果希望获取完整的Canvas或窗口或者调整窗口信息,请使用Window模块\n */\nexport class Stage extends Group implements IStage {\n declare parent: IStage | null;\n\n declare state: IStageState;\n\n protected _viewBox: AABBBounds;\n private _background: string | IColor;\n private _subView: boolean; // 是否是存在子视图\n protected nextFrameRenderLayerSet: Set<Layer>;\n protected willNextFrameRender: boolean;\n protected _cursor: string;\n renderCount: number;\n dirtyBounds: IBounds | null;\n option3d?: IOption3D;\n declare light?: IDirectionLight;\n declare camera?: ICamera;\n declare renderStyle?: string;\n\n declare hooks: {\n beforeRender: ISyncHook<[IStage]>;\n afterRender: ISyncHook<[IStage]>;\n };\n\n set viewBox(b: IBoundsLike) {\n this._viewBox.setValue(b.x1, b.y1, b.x2, b.y2);\n }\n get viewBox(): AABBBounds {\n return this._viewBox;\n }\n\n get x(): number {\n return this._viewBox.x1;\n }\n set x(x: number) {\n this._viewBox.translate(x - this._viewBox.x1, 0);\n }\n get y(): number {\n return this._viewBox.y1;\n }\n set y(y: number) {\n this._viewBox.translate(0, y - this._viewBox.y1);\n }\n get width(): number {\n return this.window.width;\n }\n set width(w: number) {\n this.resize(w, this.height);\n }\n get viewWidth(): number {\n return this._viewBox.width();\n }\n set viewWidth(w: number) {\n this.resizeView(w, this.viewHeight);\n }\n get viewHeight(): number {\n return this._viewBox.height();\n }\n set viewHeight(h: number) {\n this.resizeView(this.viewWidth, h);\n }\n get height(): number {\n return this.window.height;\n }\n set height(h: number) {\n this.resize(this.width, h);\n }\n get dpr(): number {\n return this.window.dpr;\n }\n set dpr(r: number) {\n this.setDpr(r);\n }\n get background(): string | IColor {\n return this._background ?? DefaultConfig.BACKGROUND;\n }\n set background(b: string | IColor) {\n this._background = b;\n }\n get defaultLayer(): ILayer {\n return this.at(0) as unknown as ILayer;\n }\n\n ticker: ITicker;\n\n autoRender: boolean;\n _enableLayout: boolean;\n htmlAttribute: boolean | string | any;\n increaseAutoRender: boolean;\n view3dTranform: boolean;\n readonly window: IWindow;\n private readonly global: IGlobal;\n readonly renderService: IRenderService;\n pickerService?: IPickerService;\n readonly pluginService: IPluginService;\n readonly layerService: ILayerService;\n private _eventSystem?: EventSystem;\n private get eventSystem(): EventSystem {\n return this._eventSystem;\n }\n\n protected _beforeRender?: (stage: IStage) => void;\n protected _afterRender?: (stage: IStage) => void;\n // 0: 正常渲染, > 0: 跳过隐藏canvas的渲染, < 0: 禁止渲染\n protected _skipRender?: number;\n protected _afterNextRenderCbs?: ((stage: IStage) => void)[];\n protected lastRenderparams?: Partial<IDrawContext>;\n\n protected interactiveLayer?: ILayer;\n protected supportInteractiveLayer: boolean;\n protected timeline: ITimeline;\n\n declare params: Partial<IStageParams>;\n\n /**\n * 所有属性都具有默认值。\n * Canvas为字符串或者Canvas元素,那么默认图层就会绑定到这个Canvas上\n * 如果不传入Canvas,那么会新建一个Canvas,用户可以通过Window模块管理这个Canvas\n * 1. 如果没有传入宽高,那么默认为canvas宽高,如果传入了宽高则stage使用传入宽高作为视口宽高\n * @param params\n */\n constructor(params: Partial<IStageParams> = {}) {\n super({});\n this.params = params;\n this.theme = new Theme();\n this.hooks = {\n beforeRender: new SyncHook(['stage']),\n afterRender: new SyncHook(['stage'])\n };\n this.global = application.global;\n if (!this.global.env && isBrowserEnv()) {\n // 如果是浏览器环境,默认设置env\n this.global.setEnv('browser');\n }\n this.window = container.get<IWindow>(VWindow);\n this.renderService = container.get<IRenderService>(RenderService);\n this.pluginService = container.get<IPluginService>(PluginService);\n this.layerService = container.get<ILayerService>(LayerService);\n this.pluginService.active(this, params);\n\n this.window.create({\n width: params.width,\n height: params.height,\n container: params.container,\n dpr: params.dpr || this.global.devicePixelRatio,\n canvasControled: params.canvasControled !== false,\n title: params.title || '',\n canvas: params.canvas\n });\n\n this._viewBox = new AABBBounds();\n if (params.viewBox) {\n this._viewBox.setValue(params.viewBox.x1, params.viewBox.y1, params.viewBox.x2, params.viewBox.y2);\n } else {\n this._viewBox.setValue(0, 0, this.width, this.height);\n }\n\n this.state = 'normal';\n this.renderCount = 0;\n this.tryInitEventSystem();\n // // 没有传入xy就默认为0\n // this._x = params.x ?? DefaultConfig.X;\n // this._y = params.y ?? DefaultConfig.Y;\n // // 没有传入view的宽高则默认为window的宽高\n // this._viewWidth = params.viewWidth ?? this.window.width;\n // this._viewHeight = params.viewHeight ?? this.window.height;\n this._subView = !(this._viewBox.width() === this.width && this._viewBox.height() === this.height);\n // this._AABBBounds.set(this._x, this._y, this._viewWidth + this._x, this._viewHeight + this._y);\n // 背景色默认为纯白色\n this._background = params.background ?? DefaultConfig.BACKGROUND;\n\n // 创建一个默认layer图层\n // this.appendChild(new Layer(this, this.global, this.window, { main: true }));\n this.appendChild(this.layerService.createLayer(this, { main: true }));\n\n this.nextFrameRenderLayerSet = new Set();\n this.willNextFrameRender = false;\n this.stage = this;\n this.renderStyle = params.renderStyle;\n\n // this.autoRender = params.autoRender;\n if (params.autoRender) {\n this.enableAutoRender();\n }\n // 默认不开启dirtyBounds\n if (params.disableDirtyBounds === false) {\n this.enableDirtyBounds();\n }\n\n if (params.enableHtmlAttribute) {\n this.enableHtmlAttribute(params.enableHtmlAttribute);\n }\n\n params.enableLayout && this.enableLayout();\n this.hooks.beforeRender.tap('constructor', this.beforeRender);\n this.hooks.afterRender.tap('constructor', this.afterRender);\n this._beforeRender = params.beforeRender;\n this._afterRender = params.afterRender;\n this.ticker = params.ticker || defaultTicker;\n this.supportInteractiveLayer = params.interactiveLayer !== false;\n this.timeline = new DefaultTimeline();\n this.ticker.addTimeline(this.timeline);\n this.timeline.pause();\n if (!params.optimize) {\n params.optimize = {};\n }\n this.optmize(params.optimize);\n // 如果背景是图片,触发加载图片操作\n if (params.background && isString(this._background) && this._background.includes('/')) {\n this.setAttributes({ background: this._background });\n }\n }\n\n protected tryInitEventSystem() {\n if (this.global.supportEvent && !this._eventSystem) {\n this._eventSystem = new EventSystem({\n targetElement: this.window,\n resolution: this.window.dpr || this.global.devicePixelRatio,\n rootNode: this as any,\n global: this.global,\n viewport: {\n viewBox: this._viewBox,\n get x(): number {\n return this.viewBox.x1;\n },\n get y(): number {\n return this.viewBox.y1;\n },\n get width(): number {\n return this.viewBox.width();\n },\n get height(): number {\n return this.viewBox.height();\n }\n },\n ...this.params.event\n });\n }\n }\n\n preventRender(prevent: boolean) {\n if (prevent) {\n this._skipRender = -Infinity;\n } else {\n // 判断是否需要outRange优化\n if (this.params.optimize.skipRenderWithOutRange !== false) {\n this._skipRender = this.window.isVisible() ? 0 : 1;\n } else {\n this._skipRender = 0;\n }\n }\n }\n\n // 优化策略\n optmize(params: IOptimizeType) {\n this.optmizeRender(params.skipRenderWithOutRange);\n this.params.optimize = params;\n }\n\n // 优化渲染\n protected optmizeRender(skipRenderWithOutRange: boolean = false) {\n if (!skipRenderWithOutRange) {\n return;\n }\n // 不在视口内的时候,跳过渲染\n this._skipRender = this._skipRender < 0 ? this._skipRender : this.window.isVisible() ? 0 : 1;\n this.window.onVisibleChange(this._onVisibleChange);\n }\n\n protected _onVisibleChange = (visible: boolean) => {\n if (this._skipRender < 0) {\n return;\n }\n if (visible) {\n if (this.dirtyBounds) {\n this.dirtyBounds.setValue(0, 0, this._viewBox.width(), this._viewBox.height());\n }\n if (this._skipRender > 1) {\n this.renderNextFrame();\n }\n this._skipRender = 0;\n } else {\n this._skipRender = 1;\n }\n };\n\n getTimeline() {\n return this.timeline;\n }\n\n get3dOptions(options: IOption3D) {\n const {\n center = { x: this.width / 2, y: this.height / 2, z: 0, dx: 0, dy: 0, dz: 0 },\n light = {},\n alpha = 0,\n beta = 0,\n camera,\n fieldRatio = 1,\n fieldDepth\n } = options;\n\n return {\n ...options,\n center,\n light,\n alpha,\n beta,\n camera,\n fieldRatio,\n fieldDepth\n };\n }\n\n set3dOptions(options: IOption3D) {\n this.option3d = options;\n const options3d = this.get3dOptions(options);\n const { light, center, camera, alpha, beta, fieldRatio, fieldDepth } = options3d;\n const { dir = [1, 1, -1], color = 'white', ambient } = light;\n\n const centerX = (center.x ?? this.width / 2) + (center.dx ?? 0);\n const centerY = (center.y ?? this.height / 2) + (center.dy ?? 0);\n const centerZ = (center.z ?? 0) + (center.dz ?? 0);\n const centerVec3: vec3 = [centerX, centerY, centerZ];\n const z = 1;\n let cameraX = 0;\n let cameraY = 0;\n let cameraZ = 0;\n if (!camera) {\n cameraX = Math.sin(alpha) + centerX;\n cameraY = Math.sin(beta) + centerY;\n cameraZ = Math.cos(alpha) * Math.cos(beta) * z;\n }\n\n this.light = new DirectionalLight(dir, color, ambient);\n const cameraParams = {\n left: 0,\n right: this.width,\n top: 0,\n bottom: this.height,\n fieldRatio: fieldRatio,\n fieldDepth,\n viewParams: {\n pos: [cameraX, cameraY, cameraZ] as vec3,\n center: centerVec3,\n up: [0, 1, 0] as vec3\n }\n };\n if (this.camera) {\n this.camera.params = cameraParams;\n } else {\n this.camera = new OrthoCamera(cameraParams);\n }\n\n if (options.enableView3dTransform) {\n this.enableView3dTransform();\n }\n }\n\n protected beforeRender = (stage: IStage) => {\n this._beforeRender && this._beforeRender(stage);\n };\n\n protected afterRender = (stage: IStage) => {\n this.renderCount++;\n this._afterRender && this._afterRender(stage);\n this._afterNextRenderCbs && this._afterNextRenderCbs.forEach(cb => cb(stage));\n this._afterNextRenderCbs = null;\n };\n\n setBeforeRender(cb: (stage: IStage) => void) {\n this._beforeRender = cb;\n }\n\n setAfterRender(cb: (stage: IStage) => void) {\n this._afterRender = cb;\n }\n\n afterNextRender(cb: (stage: IStage) => void) {\n if (!this._afterNextRenderCbs) {\n this._afterNextRenderCbs = [];\n }\n this._afterNextRenderCbs.push(cb);\n }\n\n enableView3dTransform() {\n if (this.view3dTranform) {\n return;\n }\n this.view3dTranform = true;\n this.pluginService.register(new ViewTransform3dPlugin());\n }\n\n disableView3dTranform() {\n if (!this.view3dTranform) {\n return;\n }\n this.view3dTranform = false;\n this.pluginService.findPluginsByName('ViewTransform3dPlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n\n enableAutoRender() {\n if (this.autoRender) {\n return;\n }\n this.autoRender = true;\n this.pluginService.register(new AutoRenderPlugin());\n }\n disableAutoRender() {\n if (!this.autoRender) {\n return;\n }\n this.autoRender = false;\n this.pluginService.findPluginsByName('AutoRenderPlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n enableIncrementalAutoRender() {\n if (this.increaseAutoRender) {\n return;\n }\n this.increaseAutoRender = true;\n this.pluginService.register(new IncrementalAutoRenderPlugin());\n }\n disableIncrementalAutoRender() {\n if (!this.increaseAutoRender) {\n return;\n }\n this.increaseAutoRender = false;\n this.pluginService.findPluginsByName('IncrementalAutoRenderPlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n enableDirtyBounds() {\n if (this.dirtyBounds) {\n return;\n }\n this.dirtyBounds = new Bounds();\n let plugin = this.pluginService.findPluginsByName('DirtyBoundsPlugin')[0];\n if (!plugin) {\n plugin = new DirtyBoundsPlugin();\n this.pluginService.register(plugin);\n } else {\n plugin.activate(this.pluginService);\n }\n }\n disableDirtyBounds() {\n if (!this.dirtyBounds) {\n return;\n }\n this.dirtyBounds = null;\n this.pluginService.findPluginsByName('DirtyBoundsPlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n enableLayout() {\n if (this._enableLayout) {\n return;\n }\n this._enableLayout = true;\n this.pluginService.register(new FlexLayoutPlugin());\n }\n disableLayout() {\n if (!this._enableLayout) {\n return;\n }\n this._enableLayout = false;\n this.pluginService.findPluginsByName('FlexLayoutPlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n enableHtmlAttribute(container?: any) {\n if (this.htmlAttribute) {\n return;\n }\n this.htmlAttribute = container;\n this.pluginService.register(new HtmlAttributePlugin());\n }\n disableHtmlAttribute() {\n if (!this.htmlAttribute) {\n return;\n }\n this.htmlAttribute = false;\n this.pluginService.findPluginsByName('HtmlAttributePlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n\n // /**\n // * stage的appendChild,add\n // * @param node\n // * @returns\n // */\n // appendChild<T extends Node>(node: T): T | null {\n // const layer = this.at(0);\n // if (!layer) {\n // return null;\n // }\n // return layer.appendChild<T>(node);\n // }\n\n protected tryUpdateAABBBounds(): AABBBounds {\n const viewBox = this._viewBox;\n this._AABBBounds.setValue(viewBox.x1, viewBox.y1, viewBox.x2, viewBox.y2);\n return this._AABBBounds;\n }\n\n combineLayer(ILayer1: ILayer, ILayer2: ILayer): ILayer {\n throw new Error('暂不支持');\n }\n // 如果传入CanvasId,如果存在相同Id,说明这两个图层使用相同的Canvas绘制\n // 但需要注意的是依然是两个图层(用于解决Table嵌入ChartSpace不影响Table的绘制)\n createLayer(canvasId?: string, layerMode?: LayerMode): ILayer {\n // 创建一个默认layer图层\n const layer = this.layerService.createLayer(this, {\n main: false,\n layerMode,\n canvasId\n });\n this.appendChild(layer);\n return layer;\n // const layer = new Layer(this, this.global, this.window, {\n // main: false,\n // canvasId\n // });\n // this.appendChild(layer);\n // return layer;\n }\n sortLayer(cb: (ILayer1: ILayer, layer2: ILayer) => number): void {\n const children = this.children;\n children.sort(cb);\n this.removeAllChild();\n children.forEach(c => {\n this.appendChild(c);\n });\n }\n removeLayer(ILayerId: number): ILayer | false {\n return this.removeChild(this.findChildByUid(ILayerId) as IGraphic) as ILayer;\n }\n tryInitInteractiveLayer() {\n // TODO:顺序可能会存在问题\n // 支持交互层,且没有创建过,那就创建\n if (this.supportInteractiveLayer && !this.interactiveLayer) {\n this.interactiveLayer = this.createLayer();\n this.interactiveLayer.name = '_builtin_interactive';\n this.nextFrameRenderLayerSet.add(this.interactiveLayer as any); // to be fixed\n }\n // this.interactiveLayer.afterDraw(l => {\n // l.removeAllChild();\n // });\n }\n\n clearViewBox(color?: string) {\n this.window.clearViewBox(this._viewBox, color);\n }\n\n render(layers?: ILayer[], params?: Partial<IDrawContext>): void {\n this.ticker.start();\n this.timeline.resume();\n const state = this.state;\n this.state = 'rendering';\n this.layerService.prepareStageLayer(this);\n if (!this._skipRender) {\n this.lastRenderparams = params;\n this.hooks.beforeRender.call(this);\n this.renderLayerList(this.children as ILayer[]);\n this.combineLayersToWindow();\n this.nextFrameRenderLayerSet.clear();\n this.hooks.afterRender.call(this);\n }\n this.state = state;\n this._skipRender && this._skipRender++;\n }\n\n protected combineLayersToWindow() {\n return;\n // this.forEach<ILayer>((layer, i) => {\n // layer.combineTo(this.window, {\n // clear: i === 0,\n // x: this.x,\n // y: this.y,\n // width: this.viewWidth,\n // height: this.viewHeight,\n // renderService: this.renderService,\n // background: layer === this.defaultLayer ? this.background : undefined,\n // updateBounds: !!this.dirtyBounds\n // });\n // });\n }\n\n renderNextFrame(layers?: ILayer[], force?: boolean): void {\n // render状态中调用的不会触发nextFrame,避免loop\n // if (this.state === 'rendering' && !force) {\n // console.log('abc');\n // return;\n // }\n // 性能优化,避免重复add\n if (this.nextFrameRenderLayerSet.size !== this.childrenCount) {\n (layers || this).forEach<ILayer>((layer: any) => {\n this.nextFrameRenderLayerSet.add(layer);\n });\n }\n if (!this.willNextFrameRender) {\n this.willNextFrameRender = true;\n this.global.getRequestAnimationFrame()(() => {\n this._doRenderInThisFrame(), (this.willNextFrameRender = false);\n });\n }\n }\n\n _doRenderInThisFrame() {\n this.timeline.resume();\n this.ticker.start();\n const state = this.state;\n this.state = 'rendering';\n this.layerService.prepareStageLayer(this);\n if (this.nextFrameRenderLayerSet.size && !this._skipRender) {\n this.hooks.beforeRender.call(this);\n this.renderLayerList(Array.from(this.nextFrameRenderLayerSet.values()), this.lastRenderparams || {});\n this.combineLayersToWindow();\n this.hooks.afterRender.call(this);\n this.nextFrameRenderLayerSet.clear();\n }\n this.state = state;\n this._skipRender && this._skipRender++;\n }\n\n protected renderLayerList(layerList: ILayer[], params?: Partial<IDrawContext>) {\n const list: ILayer[] = [];\n // 只需要render main layer即可\n for (let i = 0; i < layerList.length; i++) {\n let l = layerList[i];\n if (l.layerMode === 'virtual') {\n l = l.getNativeHandler().mainHandler.layer;\n }\n if (!list.includes(l)) {\n list.push(l);\n }\n }\n list.forEach(layer => {\n // 记录当前的stamp,避免重复绘制layer(如果存在virtual layer)\n if (layer.renderCount > this.renderCount) {\n return;\n }\n layer.renderCount = this.renderCount + 1;\n\n layer.render(\n {\n renderService: this.renderService,\n background: layer === this.defaultLayer ? this.background : undefined,\n updateBounds: !!(this.dirtyBounds && !this.dirtyBounds.empty())\n },\n { renderStyle: this.renderStyle, ...params }\n );\n });\n\n // 添加交互层渲染\n if (this.interactiveLayer && !layerList.includes(this.interactiveLayer)) {\n this.interactiveLayer.render(\n {\n renderService: this.renderService,\n updateBounds: !!(this.dirtyBounds && !this.dirtyBounds.empty())\n },\n { renderStyle: this.renderStyle, ...params }\n );\n }\n }\n\n resizeWindow(w: number, h: number, rerender: boolean = true) {\n this.window.resize(w, h);\n rerender && this.render();\n }\n\n /**\n * 语法糖,如果viewBox和window宽高一样的话,那么会同时缩放window和viewBox\n * @param w\n * @param h\n * @param rerender\n */\n resize(w: number, h: number, rerender: boolean = true): void {\n this.window.resize(w, h);\n this.forEachChildren<ILayer>(c => {\n c.resize(w, h);\n });\n // 如果不是子图的stage,那么认为用户也想要resize view\n if (!this._subView) {\n this.viewBox.setValue(this.viewBox.x1, this.viewBox.y1, this.viewBox.x1 + w, this.viewBox.y1 + h);\n }\n // 设置camera\n // this.camera && (this.camera.params = { ...this.camera.params, right: this.width, bottom: this.height });\n this.camera && this.option3d && this.set3dOptions(this.option3d);\n rerender && this.render();\n }\n resizeView(w: number, h: number, rerender: boolean = true) {\n this.viewBox.setValue(this.viewBox.x1, this.viewBox.y1, this.viewBox.x1 + w, this.viewBox.y1 + h);\n this.forEachChildren<ILayer>(c => {\n c.resizeView(w, h);\n });\n // 设置camera\n this.camera && (this.camera.params = { ...this.camera.params, right: this.width, bottom: this.height });\n rerender && this.render();\n }\n setViewBox(viewBox: IBoundsLike, rerender: boolean): void;\n setViewBox(x: number, y: number, w: number, h: number, rerender: boolean): void;\n setViewBox(x: number | IBoundsLike, y: number | boolean, w?: number, h?: number, rerender?: boolean): void {\n let isRerender: boolean = true;\n\n if (typeof x === 'object') {\n this.viewBox.setValue(x.x1, x.y1, x.x2, x.y2);\n if (y === false) {\n isRerender = false;\n }\n } else {\n this.viewBox.setValue(x, y as number, x + w, (y as number) + h);\n\n if (rerender === false) {\n isRerender = false;\n }\n }\n\n this.forEachChildren<ILayer>(c => {\n c.resizeView(this.viewBox.width(), this.viewBox.height());\n });\n isRerender && this.render();\n }\n setDpr(dpr: number, rerender: boolean = true): void {\n // this.window.setDpr(dpr);\n this.forEachChildren<ILayer>(c => {\n c.setDpr(dpr);\n });\n\n rerender && this.render();\n }\n setOrigin(x: number, y: number): void {\n throw new Error('暂不支持');\n }\n export(type: IExportType): HTMLCanvasElement | ImageData {\n throw new Error('暂不支持');\n }\n pick(x: number, y: number): PickResult | false {\n if (!this.pickerService) {\n this.pickerService = container.get<IPickerService>(PickerService);\n }\n // 暂时不提供layer的pick\n const result = this.pickerService.pick(this.children as unknown as IGraphic[], new Point(x, y), {\n bounds: this.AABBBounds\n });\n if (result?.graphic || result?.group) {\n return result;\n }\n return false;\n }\n\n // 动画相关\n startAnimate(t: number): void {\n throw new Error('暂不支持');\n }\n setToFrame(t: number): void {\n throw new Error('暂不支持');\n }\n\n release() {\n super.release();\n this.eventSystem && this.eventSystem.release();\n this.pluginService.release();\n this.forEach(layer => {\n layer.release();\n });\n this.interactiveLayer && this.interactiveLayer.release();\n this.window.release();\n }\n\n setStage(stage?: IStage) {\n return;\n // this.stage = this;\n // this.forEachChildren(item => {\n // (item as Layer).setStage(this);\n // });\n }\n\n /**\n * 添加dirty区域,会修改参数b\n * @param b\n * @param matrix\n */\n dirty(b: IBounds, matrix?: IMatrix) {\n if (matrix) {\n b.transformWithMatrix(matrix);\n }\n if (this.dirtyBounds.empty()) {\n this.dirtyBounds.setValue(b.x1, b.y1, b.x2, b.y2);\n }\n this.dirtyBounds.union(b);\n }\n\n getLayer(name: string): undefined | ILayer {\n const layer = this.children.filter(layer => layer.name === name);\n return layer[0] as ILayer;\n }\n\n renderTo(window: IWindow, params: { x: number; y: number; width: number; height: number }) {\n this.forEachChildren<ILayer>((layer, i) => {\n layer.drawTo(window, {\n ...params,\n renderService: this.renderService,\n background: layer === this.defaultLayer ? this.background : undefined,\n clear: i === 0, // 第一个layer需要clear\n updateBounds: !!(this.dirtyBounds && !this.dirtyBounds.empty())\n });\n });\n }\n\n /**\n * 渲染到新的window上去\n * @param fullImage 是否是全量的image,因为可能之前的window有一部分场景树超过window的帧缓冲了\n * @returns\n */\n renderToNewWindow(fullImage: boolean = true, viewBox?: IAABBBounds): IWindow {\n const window = container.get<IWindow>(VWindow);\n if (fullImage) {\n window.create({\n width: this.viewWidth,\n height: this.viewHeight,\n dpr: this.window.dpr,\n canvasControled: true,\n offscreen: true,\n title: ''\n });\n } else {\n const width = viewBox ? viewBox.width() : Math.min(this.viewWidth, this.window.width - this.x);\n const height = viewBox ? viewBox.height() : Math.min(this.viewHeight, this.window.height - this.y);\n window.create({\n width,\n height,\n dpr: this.window.dpr,\n canvasControled: true,\n offscreen: true,\n title: ''\n });\n }\n\n const x = viewBox ? -viewBox.x1 : 0;\n const y = viewBox ? -viewBox.y1 : 0;\n this.renderTo(window, {\n x,\n y,\n width: viewBox ? viewBox.x2 : window.width,\n height: viewBox ? viewBox.y2 : window.height\n });\n return window;\n }\n\n toCanvas(fullImage: boolean = true, viewBox?: IAABBBounds): HTMLCanvasElement | null {\n const window = this.renderToNewWindow(fullImage, viewBox);\n const c = window.getNativeHandler();\n if (c.nativeCanvas) {\n return c.nativeCanvas;\n }\n return null;\n }\n\n setCursor(mode?: string): void {\n this._cursor = mode;\n this.eventSystem.setCursor(mode, 'ignore');\n }\n\n getCursor() {\n return this._cursor;\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/core/stage.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AA2BvE,OAAO,EAAE,OAAO,EAAE,MAAM,UAAU,CAAC;AAEnC,OAAO,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AACvC,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,YAAY,CAAC;AAC1C,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AACrD,OAAO,EAAE,gBAAgB,EAAE,MAAM,8CAA8C,CAAC;AAChF,OAAO,EAAE,qBAAqB,EAAE,MAAM,mDAAmD,CAAC;AAC1F,OAAO,EAAE,2BAA2B,EAAE,MAAM,0DAA0D,CAAC;AACvG,OAAO,EAAE,mBAAmB,EAAE,MAAM,iDAAiD,CAAC;AACtF,OAAO,EAAE,iBAAiB,EAAE,MAAM,+CAA+C,CAAC;AAClF,OAAO,EAAE,gBAAgB,EAAE,MAAM,8CAA8C,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,2BAA2B,CAAC;AAC1D,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,gBAAgB,EAAE,MAAM,SAAS,CAAC;AAC3C,OAAO,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AACvC,OAAO,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAC3C,OAAO,EAAE,eAAe,EAAE,MAAM,YAAY,CAAC;AAC7C,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAAE,YAAY,EAAE,MAAM,cAAc,CAAC;AAE5C,MAAM,aAAa,GAAG;IACpB,KAAK,EAAE,GAAG;IACV,MAAM,EAAE,GAAG;IACX,CAAC,EAAE,CAAC;IACJ,CAAC,EAAE,CAAC;IACJ,UAAU,EAAE,OAAO;CACpB,CAAC;AAeF,MAAM,OAAO,KAAM,SAAQ,KAAK;IAuB9B,IAAI,OAAO,CAAC,CAAc;QACxB,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;IACjD,CAAC;IACD,IAAI,OAAO;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,IAAI,CAAC;QACH,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC;IAC1B,CAAC;IACD,IAAI,CAAC,CAAC,CAAS;QACb,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;IACnD,CAAC;IACD,IAAI,CAAC;QACH,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC;IAC1B,CAAC;IACD,IAAI,CAAC,CAAC,CAAS;QACb,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;IACnD,CAAC;IACD,IAAI,KAAK;QACP,OAAO,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC;IAC3B,CAAC;IACD,IAAI,KAAK,CAAC,CAAS;QACjB,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAC9B,CAAC;IACD,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;IAC/B,CAAC;IACD,IAAI,SAAS,CAAC,CAAS;QACrB,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;IACtC,CAAC;IACD,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;IAChC,CAAC;IACD,IAAI,UAAU,CAAC,CAAS;QACtB,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IACrC,CAAC;IACD,IAAI,MAAM;QACR,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;IAC5B,CAAC;IACD,IAAI,MAAM,CAAC,CAAS;QAClB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;IAC7B,CAAC;IACD,IAAI,GAAG;QACL,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC;IACzB,CAAC;IACD,IAAI,GAAG,CAAC,CAAS;QACf,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACjB,CAAC;IACD,IAAI,UAAU;;QACZ,OAAO,MAAA,IAAI,CAAC,WAAW,mCAAI,aAAa,CAAC,UAAU,CAAC;IACtD,CAAC;IACD,IAAI,UAAU,CAAC,CAAkB;QAC/B,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;IACvB,CAAC;IACD,IAAI,YAAY;QACd,OAAO,IAAI,CAAC,EAAE,CAAC,CAAC,CAAsB,CAAC;IACzC,CAAC;IAgBD,IAAY,WAAW;QACrB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAsBD,YAAY,SAAgC,EAAE;;QAC5C,KAAK,CAAC,EAAE,CAAC,CAAC;QAqJF,qBAAgB,GAAG,CAAC,OAAgB,EAAE,EAAE;YAChD,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC,EAAE;gBACxB,OAAO;aACR;YACD,IAAI,OAAO,EAAE;gBACX,IAAI,IAAI,CAAC,WAAW,EAAE;oBACpB,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,EAAE,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC,CAAC;iBAChF;gBACD,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC,EAAE;oBACxB,IAAI,CAAC,eAAe,EAAE,CAAC;iBACxB;gBACD,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;aACtB;iBAAM;gBACL,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;aACtB;QACH,CAAC,CAAC;QA0EQ,iBAAY,GAAG,CAAC,KAAa,EAAE,EAAE;YACzC,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;QAClD,CAAC,CAAC;QAEQ,gBAAW,GAAG,CAAC,KAAa,EAAE,EAAE;YACxC,IAAI,CAAC,WAAW,EAAE,CAAC;YACnB,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;YAC9C,IAAI,CAAC,mBAAmB,IAAI,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC,CAAC;YAC9E,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAClC,CAAC,CAAC;QAtPA,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,KAAK,GAAG,IAAI,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG;YACX,YAAY,EAAE,IAAI,QAAQ,CAAC,CAAC,OAAO,CAAC,CAAC;YACrC,WAAW,EAAE,IAAI,QAAQ,CAAC,CAAC,OAAO,CAAC,CAAC;SACrC,CAAC;QACF,IAAI,CAAC,MAAM,GAAG,WAAW,CAAC,MAAM,CAAC;QACjC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,YAAY,EAAE,EAAE;YAEtC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;SAC/B;QACD,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC,GAAG,CAAU,OAAO,CAAC,CAAC;QAC9C,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC,GAAG,CAAiB,aAAa,CAAC,CAAC;QAClE,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC,GAAG,CAAiB,aAAa,CAAC,CAAC;QAClE,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC,GAAG,CAAgB,YAAY,CAAC,CAAC;QAC/D,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;QAExC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;YACjB,KAAK,EAAE,MAAM,CAAC,KAAK;YACnB,MAAM,EAAE,MAAM,CAAC,MAAM;YACrB,SAAS,EAAE,MAAM,CAAC,SAAS;YAC3B,GAAG,EAAE,MAAM,CAAC,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,gBAAgB;YAC/C,eAAe,EAAE,MAAM,CAAC,eAAe,KAAK,KAAK;YACjD,KAAK,EAAE,MAAM,CAAC,KAAK,IAAI,EAAE;YACzB,MAAM,EAAE,MAAM,CAAC,MAAM;SACtB,CAAC,CAAC;QAEH,IAAI,CAAC,QAAQ,GAAG,IAAI,UAAU,EAAE,CAAC;QACjC,IAAI,MAAM,CAAC,OAAO,EAAE;YAClB,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;SACpG;aAAM;YACL,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;SACvD;QAED,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC;QACtB,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;QACrB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAO1B,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC;QAGlG,IAAI,CAAC,WAAW,GAAG,MAAA,MAAM,CAAC,UAAU,mCAAI,aAAa,CAAC,UAAU,CAAC;QAIjE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAEtE,IAAI,CAAC,uBAAuB,GAAG,IAAI,GAAG,EAAE,CAAC;QACzC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,WAAW,CAAC;QAGtC,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,IAAI,CAAC,gBAAgB,EAAE,CAAC;SACzB;QAED,IAAI,MAAM,CAAC,kBAAkB,KAAK,KAAK,EAAE;YACvC,IAAI,CAAC,iBAAiB,EAAE,CAAC;SAC1B;QAED,IAAI,MAAM,CAAC,mBAAmB,EAAE;YAC9B,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC,mBAAmB,CAAC,CAAC;SACtD;QAED,MAAM,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;QAC3C,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,aAAa,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QAC9D,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,aAAa,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,YAAY,CAAC;QACzC,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,WAAW,CAAC;QACvC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,IAAI,aAAa,CAAC;QAC7C,IAAI,CAAC,uBAAuB,GAAG,MAAM,CAAC,gBAAgB,KAAK,KAAK,CAAC;QACjE,IAAI,CAAC,QAAQ,GAAG,IAAI,eAAe,EAAE,CAAC;QACtC,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;QACtB,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE;YACpB,MAAM,CAAC,QAAQ,GAAG,EAAE,CAAC;SACtB;QACD,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;QAE9B,IAAI,MAAM,CAAC,UAAU,IAAI,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,GAAG,CAAC,EAAE;YACrF,IAAI,CAAC,aAAa,CAAC,EAAE,UAAU,EAAE,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC;SACtD;IACH,CAAC;IAES,kBAAkB;QAC1B,IAAI,IAAI,CAAC,MAAM,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YAClD,IAAI,CAAC,YAAY,GAAG,IAAI,WAAW,iBACjC,aAAa,EAAE,IAAI,CAAC,MAAM,EAC1B,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,gBAAgB,EAC3D,QAAQ,EAAE,IAAW,EACrB,MAAM,EAAE,IAAI,CAAC,MAAM,EACnB,qBAAqB,EAAE,IAAI,CAAC,MAAM,CAAC,qBAAqB,EACxD,mBAAmB,EAAE,IAAI,CAAC,MAAM,CAAC,mBAAmB,EACpD,QAAQ,EAAE;oBACR,OAAO,EAAE,IAAI,CAAC,QAAQ;oBACtB,IAAI,CAAC;wBACH,OAAO,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;oBACzB,CAAC;oBACD,IAAI,CAAC;wBACH,OAAO,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC;oBACzB,CAAC;oBACD,IAAI,KAAK;wBACP,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC;oBAC9B,CAAC;oBACD,IAAI,MAAM;wBACR,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;oBAC/B,CAAC;iBACF,IACE,IAAI,CAAC,MAAM,CAAC,KAAK,EACpB,CAAC;SACJ;IACH,CAAC;IAED,aAAa,CAAC,OAAgB;QAC5B,IAAI,OAAO,EAAE;YACX,IAAI,CAAC,WAAW,GAAG,CAAC,QAAQ,CAAC;SAC9B;aAAM;YAEL,IAAI,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,sBAAsB,KAAK,KAAK,EAAE;gBACzD,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;aACpD;iBAAM;gBACL,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;aACtB;SACF;IACH,CAAC;IAGD,OAAO,CAAC,MAAqB;QAC3B,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,sBAAsB,CAAC,CAAC;QAClD,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,MAAM,CAAC;IAChC,CAAC;IAGS,aAAa,CAAC,yBAAkC,KAAK;QAC7D,IAAI,CAAC,sBAAsB,EAAE;YAC3B,OAAO;SACR;QAED,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7F,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IACrD,CAAC;IAmBD,WAAW;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,YAAY,CAAC,OAAkB;QAC7B,MAAM,EACJ,MAAM,GAAG,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,GAAG,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAC7E,KAAK,GAAG,EAAE,EACV,KAAK,GAAG,CAAC,EACT,IAAI,GAAG,CAAC,EACR,MAAM,EACN,UAAU,GAAG,CAAC,EACd,UAAU,EACX,GAAG,OAAO,CAAC;QAEZ,uCACK,OAAO,KACV,MAAM;YACN,KAAK;YACL,KAAK;YACL,IAAI;YACJ,MAAM;YACN,UAAU;YACV,UAAU,IACV;IACJ,CAAC;IAED,YAAY,CAAC,OAAkB;;QAC7B,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,MAAM,SAAS,GAAG,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAC7C,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAU,EAAE,GAAG,SAAS,CAAC;QACjF,MAAM,EAAE,GAAG,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,GAAG,OAAO,EAAE,OAAO,EAAE,GAAG,KAAK,CAAC;QAE7D,MAAM,OAAO,GAAG,CAAC,MAAA,MAAM,CAAC,CAAC,mCAAI,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC;QAChE,MAAM,OAAO,GAAG,CAAC,MAAA,MAAM,CAAC,CAAC,mCAAI,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC;QACjE,MAAM,OAAO,GAAG,CAAC,MAAA,MAAM,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAA,MAAM,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC;QACnD,MAAM,UAAU,GAAS,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QACrD,MAAM,CAAC,GAAG,CAAC,CAAC;QACZ,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,MAAM,EAAE;YACX,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,OAAO,CAAC;YACpC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC;YACnC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;SAChD;QAED,IAAI,CAAC,KAAK,GAAG,IAAI,gBAAgB,CAAC,GAAG,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QACvD,MAAM,YAAY,GAAG;YACnB,IAAI,EAAE,CAAC;YACP,KAAK,EAAE,IAAI,CAAC,KAAK;YACjB,GAAG,EAAE,CAAC;YACN,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,UAAU,EAAE,UAAU;YACtB,UAAU;YACV,UAAU,EAAE;gBACV,GAAG,EAAE,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAS;gBACxC,MAAM,EAAE,UAAU;gBAClB,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAS;aACtB;SACF,CAAC;QACF,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,YAAY,CAAC;SACnC;aAAM;YACL,IAAI,CAAC,MAAM,GAAG,IAAI,WAAW,CAAC,YAAY,CAAC,CAAC;SAC7C;QAED,IAAI,OAAO,CAAC,qBAAqB,EAAE;YACjC,IAAI,CAAC,qBAAqB,EAAE,CAAC;SAC9B;IACH,CAAC;IAaD,eAAe,CAAC,EAA2B;QACzC,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;IAC1B,CAAC;IAED,cAAc,CAAC,EAA2B;QACxC,IAAI,CAAC,YAAY,GAAG,EAAE,CAAC;IACzB,CAAC;IAED,eAAe,CAAC,EAA2B;QACzC,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;YAC7B,IAAI,CAAC,mBAAmB,GAAG,EAAE,CAAC;SAC/B;QACD,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;IACpC,CAAC;IAED,qBAAqB;QACnB,IAAI,IAAI,CAAC,cAAc,EAAE;YACvB,OAAO;SACR;QACD,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;QAC3B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,qBAAqB,EAAE,CAAC,CAAC;IAC3D,CAAC;IAED,qBAAqB;QACnB,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACxB,OAAO;SACR;QACD,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;QAC5B,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,uBAAuB,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAC7E,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,gBAAgB;QACd,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,OAAO;SACR;QACD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACvB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,gBAAgB,EAAE,CAAC,CAAC;IACtD,CAAC;IACD,iBAAiB;QACf,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,OAAO;SACR;QACD,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;QACxB,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,kBAAkB,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACxE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IACD,2BAA2B;QACzB,IAAI,IAAI,CAAC,kBAAkB,EAAE;YAC3B,OAAO;SACR;QACD,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC;QAC/B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,2BAA2B,EAAE,CAAC,CAAC;IACjE,CAAC;IACD,4BAA4B;QAC1B,IAAI,CAAC,IAAI,CAAC,kBAAkB,EAAE;YAC5B,OAAO;SACR;QACD,IAAI,CAAC,kBAAkB,GAAG,KAAK,CAAC;QAChC,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,6BAA6B,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACnF,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IACD,iBAAiB;QACf,IAAI,IAAI,CAAC,WAAW,EAAE;YACpB,OAAO;SACR;QACD,IAAI,CAAC,WAAW,GAAG,IAAI,MAAM,EAAE,CAAC;QAChC,IAAI,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1E,IAAI,CAAC,MAAM,EAAE;YACX,MAAM,GAAG,IAAI,iBAAiB,EAAE,CAAC;YACjC,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;SACrC;aAAM;YACL,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;SACrC;IACH,CAAC;IACD,kBAAkB;QAChB,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACrB,OAAO;SACR;QACD,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,mBAAmB,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACzE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IACD,YAAY;QACV,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,OAAO;SACR;QACD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;QAC1B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,gBAAgB,EAAE,CAAC,CAAC;IACtD,CAAC;IACD,aAAa;QACX,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;YACvB,OAAO;SACR;QACD,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;QAC3B,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,kBAAkB,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACxE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IACD,mBAAmB,CAAC,SAAe;QACjC,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,OAAO;SACR;QACD,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;QAC/B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,mBAAmB,EAAE,CAAC,CAAC;IACzD,CAAC;IACD,oBAAoB;QAClB,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;YACvB,OAAO;SACR;QACD,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;QAC3B,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,qBAAqB,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAC3E,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,gBAAgB,CAAC,IAAY;QAC3B,OAAO,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;IACpD,CAAC;IAeS,mBAAmB;QAC3B,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC9B,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE,EAAE,OAAO,CAAC,EAAE,EAAE,OAAO,CAAC,EAAE,EAAE,OAAO,CAAC,EAAE,CAAC,CAAC;QAC1E,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IAED,YAAY,CAAC,OAAe,EAAE,OAAe;QAC3C,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IAGD,WAAW,CAAC,QAAiB,EAAE,SAAqB;QAElD,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,EAAE;YAChD,IAAI,EAAE,KAAK;YACX,SAAS;YACT,QAAQ;SACT,CAAC,CAAC;QACH,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACxB,OAAO,KAAK,CAAC;IAOf,CAAC;IACD,SAAS,CAAC,EAA+C;QACvD,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;QAClB,IAAI,CAAC,cAAc,EAAE,CAAC;QACtB,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YACnB,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QACtB,CAAC,CAAC,CAAC;IACL,CAAC;IACD,WAAW,CAAC,QAAgB;QAC1B,OAAO,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAa,CAAW,CAAC;IAC/E,CAAC;IACD,uBAAuB;QAGrB,IAAI,IAAI,CAAC,uBAAuB,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE;YAC1D,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC;YAC3C,IAAI,CAAC,gBAAgB,CAAC,IAAI,GAAG,sBAAsB,CAAC;YACpD,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,QAAQ,GAAG,KAAK,CAAC;YACjD,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,IAAI,CAAC,gBAAuB,CAAC,CAAC;SAChE;IAIH,CAAC;IAED,YAAY,CAAC,KAAc;QACzB,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;IACjD,CAAC;IAED,MAAM,CAAC,MAAiB,EAAE,MAA8B;QACtD,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;QACpB,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;QACvB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,WAAW,CAAC;QACzB,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QAC1C,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACrB,IAAI,CAAC,gBAAgB,GAAG,MAAM,CAAC;YAC/B,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACnC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,QAAoB,EAAE,MAAM,CAAC,CAAC;YACxD,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,CAAC;YACrC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACnC;QACD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;IACzC,CAAC;IAES,qBAAqB;QAC7B,OAAO;IAaT,CAAC;IAED,eAAe,CAAC,MAAiB,EAAE,KAAe;QAOhD,IAAI,IAAI,CAAC,uBAAuB,CAAC,IAAI,KAAK,IAAI,CAAC,aAAa,EAAE;YAC5D,CAAC,MAAM,IAAI,IAAI,CAAC,CAAC,OAAO,CAAS,CAAC,KAAU,EAAE,EAAE;gBAC9C,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;YAC1C,CAAC,CAAC,CAAC;SACJ;QACD,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;YAC7B,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;YAChC,IAAI,CAAC,MAAM,CAAC,wBAAwB,EAAE,CAAC,GAAG,EAAE;gBAC1C,IAAI,CAAC,oBAAoB,EAAE,EAAE,CAAC,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC,CAAC;YAClE,CAAC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,oBAAoB;QAClB,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;QACvB,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC;QACpB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,WAAW,CAAC;QACzB,IAAI,CAAC,YAAY,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QAC1C,IAAI,IAAI,CAAC,uBAAuB,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YAC1D,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACnC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,gBAAgB,IAAI,EAAE,CAAC,CAAC;YACrG,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAClC,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,CAAC;SACtC;QACD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;IACzC,CAAC;IAES,eAAe,CAAC,SAAmB,EAAE,MAA8B;QAC3E,MAAM,IAAI,GAAa,EAAE,CAAC;QAE1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACzC,IAAI,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,CAAC,CAAC,SAAS,KAAK,SAAS,EAAE;gBAC7B,CAAC,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC,WAAW,CAAC,KAAK,CAAC;aAC5C;YACD,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE;gBACrB,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;aACd;SACF;QACD,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YAEnB,IAAI,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,EAAE;gBACxC,OAAO;aACR;YACD,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;YAEzC,KAAK,CAAC,MAAM,CACV;gBACE,aAAa,EAAE,IAAI,CAAC,aAAa;gBACjC,UAAU,EAAE,KAAK,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS;gBACrE,YAAY,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;aAChE,kBACC,WAAW,EAAE,IAAI,CAAC,WAAW,EAAE,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,gBAAgB,IAAK,MAAM,EACrF,CAAC;QACJ,CAAC,CAAC,CAAC;QAGH,IAAI,IAAI,CAAC,gBAAgB,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,gBAAgB,CAAC,EAAE;YACvE,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAC1B;gBACE,aAAa,EAAE,IAAI,CAAC,aAAa;gBACjC,YAAY,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;aAChE,kBACC,WAAW,EAAE,IAAI,CAAC,WAAW,IAAK,MAAM,EAC3C,CAAC;SACH;IACH,CAAC;IAED,YAAY,CAAC,CAAS,EAAE,CAAS,EAAE,WAAoB,IAAI;QACzD,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACzB,QAAQ,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC5B,CAAC;IAQD,MAAM,CAAC,CAAS,EAAE,CAAS,EAAE,WAAoB,IAAI;QACnD,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACzB,IAAI,CAAC,eAAe,CAAS,CAAC,CAAC,EAAE;YAC/B,CAAC,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACjB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAClB,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;SACnG;QAGD,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACjE,QAAQ,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC5B,CAAC;IACD,UAAU,CAAC,CAAS,EAAE,CAAS,EAAE,WAAoB,IAAI;QACvD,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QAClG,IAAI,CAAC,eAAe,CAAS,CAAC,CAAC,EAAE;YAC/B,CAAC,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACrB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,mCAAQ,IAAI,CAAC,MAAM,CAAC,MAAM,KAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,GAAE,CAAC,CAAC;QACxG,QAAQ,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC5B,CAAC;IAGD,UAAU,CAAC,CAAuB,EAAE,CAAmB,EAAE,CAAU,EAAE,CAAU,EAAE,QAAkB;QACjG,IAAI,UAAU,GAAY,IAAI,CAAC;QAE/B,IAAI,OAAO,CAAC,KAAK,QAAQ,EAAE;YACzB,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;YAC9C,IAAI,CAAC,KAAK,KAAK,EAAE;gBACf,UAAU,GAAG,KAAK,CAAC;aACpB;SACF;aAAM;YACL,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAW,EAAE,CAAC,GAAG,CAAC,EAAG,CAAY,GAAG,CAAC,CAAC,CAAC;YAEhE,IAAI,QAAQ,KAAK,KAAK,EAAE;gBACtB,UAAU,GAAG,KAAK,CAAC;aACpB;SACF;QAED,IAAI,CAAC,eAAe,CAAS,CAAC,CAAC,EAAE;YAC/B,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC;QAC5D,CAAC,CAAC,CAAC;QACH,UAAU,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC9B,CAAC;IACD,MAAM,CAAC,GAAW,EAAE,WAAoB,IAAI;QAE1C,IAAI,CAAC,eAAe,CAAS,CAAC,CAAC,EAAE;YAC/B,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QAChB,CAAC,CAAC,CAAC;QAEH,QAAQ,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC5B,CAAC;IACD,SAAS,CAAC,CAAS,EAAE,CAAS;QAC5B,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IACD,MAAM,CAAC,IAAiB;QACtB,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IACD,IAAI,CAAC,CAAS,EAAE,CAAS;QACvB,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;YACvB,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC,GAAG,CAAiB,aAAa,CAAC,CAAC;SACnE;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,QAAiC,EAAE,IAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE;YAC9F,MAAM,EAAE,IAAI,CAAC,UAAU;SACxB,CAAC,CAAC;QACH,IAAI,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,OAAO,MAAI,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAA,EAAE;YACpC,OAAO,MAAM,CAAC;SACf;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAGD,YAAY,CAAC,CAAS;QACpB,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IAED,OAAO;QACL,KAAK,CAAC,OAAO,EAAE,CAAC;QAChB,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,CAAC;QAC/C,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YACnB,KAAK,CAAC,OAAO,EAAE,CAAC;QAClB,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,CAAC;QACzD,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;IACxB,CAAC;IAED,QAAQ,CAAC,KAAc;QACrB,OAAO;IAKT,CAAC;IAOD,KAAK,CAAC,CAAU,EAAE,MAAgB;QAChC,IAAI,MAAM,EAAE;YACV,CAAC,CAAC,mBAAmB,CAAC,MAAM,CAAC,CAAC;SAC/B;QACD,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,EAAE;YAC5B,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;SACnD;QACD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAED,QAAQ,CAAC,IAAY;QACnB,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QACjE,OAAO,KAAK,CAAC,CAAC,CAAW,CAAC;IAC5B,CAAC;IAED,QAAQ,CAAC,MAAe,EAAE,MAA+D;QACvF,IAAI,CAAC,eAAe,CAAS,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE;YACxC,KAAK,CAAC,MAAM,CAAC,MAAM,kCACd,MAAM,KACT,aAAa,EAAE,IAAI,CAAC,aAAa,EACjC,UAAU,EAAE,KAAK,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,EACrE,KAAK,EAAE,CAAC,KAAK,CAAC,EACd,YAAY,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,IAC/D,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAOD,iBAAiB,CAAC,YAAqB,IAAI,EAAE,OAAqB;QAChE,MAAM,MAAM,GAAG,SAAS,CAAC,GAAG,CAAU,OAAO,CAAC,CAAC;QAC/C,IAAI,SAAS,EAAE;YACb,MAAM,CAAC,MAAM,CAAC;gBACZ,KAAK,EAAE,IAAI,CAAC,SAAS;gBACrB,MAAM,EAAE,IAAI,CAAC,UAAU;gBACvB,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG;gBACpB,eAAe,EAAE,IAAI;gBACrB,SAAS,EAAE,IAAI;gBACf,KAAK,EAAE,EAAE;aACV,CAAC,CAAC;SACJ;aAAM;YACL,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAC/F,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YACnG,MAAM,CAAC,MAAM,CAAC;gBACZ,KAAK;gBACL,MAAM;gBACN,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG;gBACpB,eAAe,EAAE,IAAI;gBACrB,SAAS,EAAE,IAAI;gBACf,KAAK,EAAE,EAAE;aACV,CAAC,CAAC;SACJ;QAED,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,MAAM,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;YACpB,CAAC;YACD,CAAC;YACD,KAAK,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK;YAC1C,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM;SAC7C,CAAC,CAAC;QACH,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,QAAQ,CAAC,YAAqB,IAAI,EAAE,OAAqB;QACvD,MAAM,MAAM,GAAG,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;QAC1D,MAAM,CAAC,GAAG,MAAM,CAAC,gBAAgB,EAAE,CAAC;QACpC,IAAI,CAAC,CAAC,YAAY,EAAE;YAClB,OAAO,CAAC,CAAC,YAAY,CAAC;SACvB;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,IAAa;QACrB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;IAC7C,CAAC;IAED,SAAS;QACP,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;CACF","file":"stage.js","sourcesContent":["import type { IAABBBounds, IBounds, IBoundsLike, IMatrix } from '@visactor/vutils';\nimport { AABBBounds, Bounds, Point, isString } from '@visactor/vutils';\nimport type {\n IGraphic,\n IExportType,\n IStage,\n IStageParams,\n ILayer,\n IColor,\n IGlobal,\n IOption3D,\n ICamera,\n vec3,\n IDirectionLight,\n ITicker,\n IRenderService,\n IPickerService,\n IPluginService,\n ISyncHook,\n IDrawContext,\n IWindow,\n ILayerService,\n ITimeline,\n IOptimizeType,\n LayerMode,\n PickResult,\n IPlugin\n} from '../interface';\nimport { VWindow } from './window';\nimport type { Layer } from './layer';\nimport { EventSystem } from '../event';\nimport { container } from '../container';\nimport { RenderService } from '../render';\nimport { Group, Theme } from '../graphic';\nimport { PickerService } from '../picker/constants';\nimport { PluginService } from '../plugins/constants';\nimport { AutoRenderPlugin } from '../plugins/builtin-plugin/auto-render-plugin';\nimport { ViewTransform3dPlugin } from '../plugins/builtin-plugin/3dview-transform-plugin';\nimport { IncrementalAutoRenderPlugin } from '../plugins/builtin-plugin/incremental-auto-render-plugin';\nimport { HtmlAttributePlugin } from '../plugins/builtin-plugin/html-attribute-plugin';\nimport { DirtyBoundsPlugin } from '../plugins/builtin-plugin/dirty-bounds-plugin';\nimport { FlexLayoutPlugin } from '../plugins/builtin-plugin/flex-layout-plugin';\nimport { defaultTicker } from '../animate/default-ticker';\nimport { SyncHook } from '../tapable';\nimport { DirectionalLight } from './light';\nimport { OrthoCamera } from './camera';\nimport { LayerService } from './constants';\nimport { DefaultTimeline } from '../animate';\nimport { application } from '../application';\nimport { isBrowserEnv } from '../env-check';\n\nconst DefaultConfig = {\n WIDTH: 500,\n HEIGHT: 500,\n X: 0,\n Y: 0,\n BACKGROUND: 'white'\n};\n\ntype IStageState = 'rendering' | 'normal';\n\n/**\n * Stage是一个舞台或一个视口,并不直接对应一个或多个Canvas,逻辑上和Canvas无关\n *\n * 1. Stage对应一个Canvas的整体,Stage的宽高即为Canvas的宽高\n * 2. Stage小于Canvas,Stage作为Canvas某个区域的视口,只管理这个区域\n * 3. 多图层时Stage的多个图层对应多个Canvas\n *\n * 原生环境下Stage可以拥有一个Window或者使用Window的一块区域\n *\n * 【注】如果希望获取完整的Canvas或窗口或者调整窗口信息,请使用Window模块\n */\nexport class Stage extends Group implements IStage {\n declare parent: IStage | null;\n\n declare state: IStageState;\n\n protected _viewBox: AABBBounds;\n private _background: string | IColor;\n private _subView: boolean; // 是否是存在子视图\n protected nextFrameRenderLayerSet: Set<Layer>;\n protected willNextFrameRender: boolean;\n protected _cursor: string;\n renderCount: number;\n dirtyBounds: IBounds | null;\n option3d?: IOption3D;\n declare light?: IDirectionLight;\n declare camera?: ICamera;\n declare renderStyle?: string;\n\n declare hooks: {\n beforeRender: ISyncHook<[IStage]>;\n afterRender: ISyncHook<[IStage]>;\n };\n\n set viewBox(b: IBoundsLike) {\n this._viewBox.setValue(b.x1, b.y1, b.x2, b.y2);\n }\n get viewBox(): AABBBounds {\n return this._viewBox;\n }\n\n get x(): number {\n return this._viewBox.x1;\n }\n set x(x: number) {\n this._viewBox.translate(x - this._viewBox.x1, 0);\n }\n get y(): number {\n return this._viewBox.y1;\n }\n set y(y: number) {\n this._viewBox.translate(0, y - this._viewBox.y1);\n }\n get width(): number {\n return this.window.width;\n }\n set width(w: number) {\n this.resize(w, this.height);\n }\n get viewWidth(): number {\n return this._viewBox.width();\n }\n set viewWidth(w: number) {\n this.resizeView(w, this.viewHeight);\n }\n get viewHeight(): number {\n return this._viewBox.height();\n }\n set viewHeight(h: number) {\n this.resizeView(this.viewWidth, h);\n }\n get height(): number {\n return this.window.height;\n }\n set height(h: number) {\n this.resize(this.width, h);\n }\n get dpr(): number {\n return this.window.dpr;\n }\n set dpr(r: number) {\n this.setDpr(r);\n }\n get background(): string | IColor {\n return this._background ?? DefaultConfig.BACKGROUND;\n }\n set background(b: string | IColor) {\n this._background = b;\n }\n get defaultLayer(): ILayer {\n return this.at(0) as unknown as ILayer;\n }\n\n ticker: ITicker;\n\n autoRender: boolean;\n _enableLayout: boolean;\n htmlAttribute: boolean | string | any;\n increaseAutoRender: boolean;\n view3dTranform: boolean;\n readonly window: IWindow;\n private readonly global: IGlobal;\n readonly renderService: IRenderService;\n pickerService?: IPickerService;\n readonly pluginService: IPluginService;\n readonly layerService: ILayerService;\n private _eventSystem?: EventSystem;\n private get eventSystem(): EventSystem {\n return this._eventSystem;\n }\n\n protected _beforeRender?: (stage: IStage) => void;\n protected _afterRender?: (stage: IStage) => void;\n // 0: 正常渲染, > 0: 跳过隐藏canvas的渲染, < 0: 禁止渲染\n protected _skipRender?: number;\n protected _afterNextRenderCbs?: ((stage: IStage) => void)[];\n protected lastRenderparams?: Partial<IDrawContext>;\n\n protected interactiveLayer?: ILayer;\n protected supportInteractiveLayer: boolean;\n protected timeline: ITimeline;\n\n declare params: Partial<IStageParams>;\n\n /**\n * 所有属性都具有默认值。\n * Canvas为字符串或者Canvas元素,那么默认图层就会绑定到这个Canvas上\n * 如果不传入Canvas,那么会新建一个Canvas,用户可以通过Window模块管理这个Canvas\n * 1. 如果没有传入宽高,那么默认为canvas宽高,如果传入了宽高则stage使用传入宽高作为视口宽高\n * @param params\n */\n constructor(params: Partial<IStageParams> = {}) {\n super({});\n this.params = params;\n this.theme = new Theme();\n this.hooks = {\n beforeRender: new SyncHook(['stage']),\n afterRender: new SyncHook(['stage'])\n };\n this.global = application.global;\n if (!this.global.env && isBrowserEnv()) {\n // 如果是浏览器环境,默认设置env\n this.global.setEnv('browser');\n }\n this.window = container.get<IWindow>(VWindow);\n this.renderService = container.get<IRenderService>(RenderService);\n this.pluginService = container.get<IPluginService>(PluginService);\n this.layerService = container.get<ILayerService>(LayerService);\n this.pluginService.active(this, params);\n\n this.window.create({\n width: params.width,\n height: params.height,\n container: params.container,\n dpr: params.dpr || this.global.devicePixelRatio,\n canvasControled: params.canvasControled !== false,\n title: params.title || '',\n canvas: params.canvas\n });\n\n this._viewBox = new AABBBounds();\n if (params.viewBox) {\n this._viewBox.setValue(params.viewBox.x1, params.viewBox.y1, params.viewBox.x2, params.viewBox.y2);\n } else {\n this._viewBox.setValue(0, 0, this.width, this.height);\n }\n\n this.state = 'normal';\n this.renderCount = 0;\n this.tryInitEventSystem();\n // // 没有传入xy就默认为0\n // this._x = params.x ?? DefaultConfig.X;\n // this._y = params.y ?? DefaultConfig.Y;\n // // 没有传入view的宽高则默认为window的宽高\n // this._viewWidth = params.viewWidth ?? this.window.width;\n // this._viewHeight = params.viewHeight ?? this.window.height;\n this._subView = !(this._viewBox.width() === this.width && this._viewBox.height() === this.height);\n // this._AABBBounds.set(this._x, this._y, this._viewWidth + this._x, this._viewHeight + this._y);\n // 背景色默认为纯白色\n this._background = params.background ?? DefaultConfig.BACKGROUND;\n\n // 创建一个默认layer图层\n // this.appendChild(new Layer(this, this.global, this.window, { main: true }));\n this.appendChild(this.layerService.createLayer(this, { main: true }));\n\n this.nextFrameRenderLayerSet = new Set();\n this.willNextFrameRender = false;\n this.stage = this;\n this.renderStyle = params.renderStyle;\n\n // this.autoRender = params.autoRender;\n if (params.autoRender) {\n this.enableAutoRender();\n }\n // 默认不开启dirtyBounds\n if (params.disableDirtyBounds === false) {\n this.enableDirtyBounds();\n }\n\n if (params.enableHtmlAttribute) {\n this.enableHtmlAttribute(params.enableHtmlAttribute);\n }\n\n params.enableLayout && this.enableLayout();\n this.hooks.beforeRender.tap('constructor', this.beforeRender);\n this.hooks.afterRender.tap('constructor', this.afterRender);\n this._beforeRender = params.beforeRender;\n this._afterRender = params.afterRender;\n this.ticker = params.ticker || defaultTicker;\n this.supportInteractiveLayer = params.interactiveLayer !== false;\n this.timeline = new DefaultTimeline();\n this.ticker.addTimeline(this.timeline);\n this.timeline.pause();\n if (!params.optimize) {\n params.optimize = {};\n }\n this.optmize(params.optimize);\n // 如果背景是图片,触发加载图片操作\n if (params.background && isString(this._background) && this._background.includes('/')) {\n this.setAttributes({ background: this._background });\n }\n }\n\n protected tryInitEventSystem() {\n if (this.global.supportEvent && !this._eventSystem) {\n this._eventSystem = new EventSystem({\n targetElement: this.window,\n resolution: this.window.dpr || this.global.devicePixelRatio,\n rootNode: this as any,\n global: this.global,\n supportsPointerEvents: this.params.supportsPointerEvents,\n supportsTouchEvents: this.params.supportsTouchEvents,\n viewport: {\n viewBox: this._viewBox,\n get x(): number {\n return this.viewBox.x1;\n },\n get y(): number {\n return this.viewBox.y1;\n },\n get width(): number {\n return this.viewBox.width();\n },\n get height(): number {\n return this.viewBox.height();\n }\n },\n ...this.params.event\n });\n }\n }\n\n preventRender(prevent: boolean) {\n if (prevent) {\n this._skipRender = -Infinity;\n } else {\n // 判断是否需要outRange优化\n if (this.params.optimize.skipRenderWithOutRange !== false) {\n this._skipRender = this.window.isVisible() ? 0 : 1;\n } else {\n this._skipRender = 0;\n }\n }\n }\n\n // 优化策略\n optmize(params: IOptimizeType) {\n this.optmizeRender(params.skipRenderWithOutRange);\n this.params.optimize = params;\n }\n\n // 优化渲染\n protected optmizeRender(skipRenderWithOutRange: boolean = false) {\n if (!skipRenderWithOutRange) {\n return;\n }\n // 不在视口内的时候,跳过渲染\n this._skipRender = this._skipRender < 0 ? this._skipRender : this.window.isVisible() ? 0 : 1;\n this.window.onVisibleChange(this._onVisibleChange);\n }\n\n protected _onVisibleChange = (visible: boolean) => {\n if (this._skipRender < 0) {\n return;\n }\n if (visible) {\n if (this.dirtyBounds) {\n this.dirtyBounds.setValue(0, 0, this._viewBox.width(), this._viewBox.height());\n }\n if (this._skipRender > 1) {\n this.renderNextFrame();\n }\n this._skipRender = 0;\n } else {\n this._skipRender = 1;\n }\n };\n\n getTimeline() {\n return this.timeline;\n }\n\n get3dOptions(options: IOption3D) {\n const {\n center = { x: this.width / 2, y: this.height / 2, z: 0, dx: 0, dy: 0, dz: 0 },\n light = {},\n alpha = 0,\n beta = 0,\n camera,\n fieldRatio = 1,\n fieldDepth\n } = options;\n\n return {\n ...options,\n center,\n light,\n alpha,\n beta,\n camera,\n fieldRatio,\n fieldDepth\n };\n }\n\n set3dOptions(options: IOption3D) {\n this.option3d = options;\n const options3d = this.get3dOptions(options);\n const { light, center, camera, alpha, beta, fieldRatio, fieldDepth } = options3d;\n const { dir = [1, 1, -1], color = 'white', ambient } = light;\n\n const centerX = (center.x ?? this.width / 2) + (center.dx ?? 0);\n const centerY = (center.y ?? this.height / 2) + (center.dy ?? 0);\n const centerZ = (center.z ?? 0) + (center.dz ?? 0);\n const centerVec3: vec3 = [centerX, centerY, centerZ];\n const z = 1;\n let cameraX = 0;\n let cameraY = 0;\n let cameraZ = 0;\n if (!camera) {\n cameraX = Math.sin(alpha) + centerX;\n cameraY = Math.sin(beta) + centerY;\n cameraZ = Math.cos(alpha) * Math.cos(beta) * z;\n }\n\n this.light = new DirectionalLight(dir, color, ambient);\n const cameraParams = {\n left: 0,\n right: this.width,\n top: 0,\n bottom: this.height,\n fieldRatio: fieldRatio,\n fieldDepth,\n viewParams: {\n pos: [cameraX, cameraY, cameraZ] as vec3,\n center: centerVec3,\n up: [0, 1, 0] as vec3\n }\n };\n if (this.camera) {\n this.camera.params = cameraParams;\n } else {\n this.camera = new OrthoCamera(cameraParams);\n }\n\n if (options.enableView3dTransform) {\n this.enableView3dTransform();\n }\n }\n\n protected beforeRender = (stage: IStage) => {\n this._beforeRender && this._beforeRender(stage);\n };\n\n protected afterRender = (stage: IStage) => {\n this.renderCount++;\n this._afterRender && this._afterRender(stage);\n this._afterNextRenderCbs && this._afterNextRenderCbs.forEach(cb => cb(stage));\n this._afterNextRenderCbs = null;\n };\n\n setBeforeRender(cb: (stage: IStage) => void) {\n this._beforeRender = cb;\n }\n\n setAfterRender(cb: (stage: IStage) => void) {\n this._afterRender = cb;\n }\n\n afterNextRender(cb: (stage: IStage) => void) {\n if (!this._afterNextRenderCbs) {\n this._afterNextRenderCbs = [];\n }\n this._afterNextRenderCbs.push(cb);\n }\n\n enableView3dTransform() {\n if (this.view3dTranform) {\n return;\n }\n this.view3dTranform = true;\n this.pluginService.register(new ViewTransform3dPlugin());\n }\n\n disableView3dTranform() {\n if (!this.view3dTranform) {\n return;\n }\n this.view3dTranform = false;\n this.pluginService.findPluginsByName('ViewTransform3dPlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n\n enableAutoRender() {\n if (this.autoRender) {\n return;\n }\n this.autoRender = true;\n this.pluginService.register(new AutoRenderPlugin());\n }\n disableAutoRender() {\n if (!this.autoRender) {\n return;\n }\n this.autoRender = false;\n this.pluginService.findPluginsByName('AutoRenderPlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n enableIncrementalAutoRender() {\n if (this.increaseAutoRender) {\n return;\n }\n this.increaseAutoRender = true;\n this.pluginService.register(new IncrementalAutoRenderPlugin());\n }\n disableIncrementalAutoRender() {\n if (!this.increaseAutoRender) {\n return;\n }\n this.increaseAutoRender = false;\n this.pluginService.findPluginsByName('IncrementalAutoRenderPlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n enableDirtyBounds() {\n if (this.dirtyBounds) {\n return;\n }\n this.dirtyBounds = new Bounds();\n let plugin = this.pluginService.findPluginsByName('DirtyBoundsPlugin')[0];\n if (!plugin) {\n plugin = new DirtyBoundsPlugin();\n this.pluginService.register(plugin);\n } else {\n plugin.activate(this.pluginService);\n }\n }\n disableDirtyBounds() {\n if (!this.dirtyBounds) {\n return;\n }\n this.dirtyBounds = null;\n this.pluginService.findPluginsByName('DirtyBoundsPlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n enableLayout() {\n if (this._enableLayout) {\n return;\n }\n this._enableLayout = true;\n this.pluginService.register(new FlexLayoutPlugin());\n }\n disableLayout() {\n if (!this._enableLayout) {\n return;\n }\n this._enableLayout = false;\n this.pluginService.findPluginsByName('FlexLayoutPlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n enableHtmlAttribute(container?: any) {\n if (this.htmlAttribute) {\n return;\n }\n this.htmlAttribute = container;\n this.pluginService.register(new HtmlAttributePlugin());\n }\n disableHtmlAttribute() {\n if (!this.htmlAttribute) {\n return;\n }\n this.htmlAttribute = false;\n this.pluginService.findPluginsByName('HtmlAttributePlugin').forEach(plugin => {\n this.pluginService.unRegister(plugin);\n });\n }\n\n getPluginsByName(name: string): IPlugin[] {\n return this.pluginService.findPluginsByName(name);\n }\n\n // /**\n // * stage的appendChild,add\n // * @param node\n // * @returns\n // */\n // appendChild<T extends Node>(node: T): T | null {\n // const layer = this.at(0);\n // if (!layer) {\n // return null;\n // }\n // return layer.appendChild<T>(node);\n // }\n\n protected tryUpdateAABBBounds(): AABBBounds {\n const viewBox = this._viewBox;\n this._AABBBounds.setValue(viewBox.x1, viewBox.y1, viewBox.x2, viewBox.y2);\n return this._AABBBounds;\n }\n\n combineLayer(ILayer1: ILayer, ILayer2: ILayer): ILayer {\n throw new Error('暂不支持');\n }\n // 如果传入CanvasId,如果存在相同Id,说明这两个图层使用相同的Canvas绘制\n // 但需要注意的是依然是两个图层(用于解决Table嵌入ChartSpace不影响Table的绘制)\n createLayer(canvasId?: string, layerMode?: LayerMode): ILayer {\n // 创建一个默认layer图层\n const layer = this.layerService.createLayer(this, {\n main: false,\n layerMode,\n canvasId\n });\n this.appendChild(layer);\n return layer;\n // const layer = new Layer(this, this.global, this.window, {\n // main: false,\n // canvasId\n // });\n // this.appendChild(layer);\n // return layer;\n }\n sortLayer(cb: (ILayer1: ILayer, layer2: ILayer) => number): void {\n const children = this.children;\n children.sort(cb);\n this.removeAllChild();\n children.forEach(c => {\n this.appendChild(c);\n });\n }\n removeLayer(ILayerId: number): ILayer | false {\n return this.removeChild(this.findChildByUid(ILayerId) as IGraphic) as ILayer;\n }\n tryInitInteractiveLayer() {\n // TODO:顺序可能会存在问题\n // 支持交互层,且没有创建过,那就创建\n if (this.supportInteractiveLayer && !this.interactiveLayer) {\n this.interactiveLayer = this.createLayer();\n this.interactiveLayer.name = '_builtin_interactive';\n this.interactiveLayer.attribute.pickable = false;\n this.nextFrameRenderLayerSet.add(this.interactiveLayer as any); // to be fixed\n }\n // this.interactiveLayer.afterDraw(l => {\n // l.removeAllChild();\n // });\n }\n\n clearViewBox(color?: string) {\n this.window.clearViewBox(this._viewBox, color);\n }\n\n render(layers?: ILayer[], params?: Partial<IDrawContext>): void {\n this.ticker.start();\n this.timeline.resume();\n const state = this.state;\n this.state = 'rendering';\n this.layerService.prepareStageLayer(this);\n if (!this._skipRender) {\n this.lastRenderparams = params;\n this.hooks.beforeRender.call(this);\n this.renderLayerList(this.children as ILayer[], params);\n this.combineLayersToWindow();\n this.nextFrameRenderLayerSet.clear();\n this.hooks.afterRender.call(this);\n }\n this.state = state;\n this._skipRender && this._skipRender++;\n }\n\n protected combineLayersToWindow() {\n return;\n // this.forEach<ILayer>((layer, i) => {\n // layer.combineTo(this.window, {\n // clear: i === 0,\n // x: this.x,\n // y: this.y,\n // width: this.viewWidth,\n // height: this.viewHeight,\n // renderService: this.renderService,\n // background: layer === this.defaultLayer ? this.background : undefined,\n // updateBounds: !!this.dirtyBounds\n // });\n // });\n }\n\n renderNextFrame(layers?: ILayer[], force?: boolean): void {\n // render状态中调用的不会触发nextFrame,避免loop\n // if (this.state === 'rendering' && !force) {\n // console.log('abc');\n // return;\n // }\n // 性能优化,避免重复add\n if (this.nextFrameRenderLayerSet.size !== this.childrenCount) {\n (layers || this).forEach<ILayer>((layer: any) => {\n this.nextFrameRenderLayerSet.add(layer);\n });\n }\n if (!this.willNextFrameRender) {\n this.willNextFrameRender = true;\n this.global.getRequestAnimationFrame()(() => {\n this._doRenderInThisFrame(), (this.willNextFrameRender = false);\n });\n }\n }\n\n _doRenderInThisFrame() {\n this.timeline.resume();\n this.ticker.start();\n const state = this.state;\n this.state = 'rendering';\n this.layerService.prepareStageLayer(this);\n if (this.nextFrameRenderLayerSet.size && !this._skipRender) {\n this.hooks.beforeRender.call(this);\n this.renderLayerList(Array.from(this.nextFrameRenderLayerSet.values()), this.lastRenderparams || {});\n this.combineLayersToWindow();\n this.hooks.afterRender.call(this);\n this.nextFrameRenderLayerSet.clear();\n }\n this.state = state;\n this._skipRender && this._skipRender++;\n }\n\n protected renderLayerList(layerList: ILayer[], params?: Partial<IDrawContext>) {\n const list: ILayer[] = [];\n // 只需要render main layer即可\n for (let i = 0; i < layerList.length; i++) {\n let l = layerList[i];\n if (l.layerMode === 'virtual') {\n l = l.getNativeHandler().mainHandler.layer;\n }\n if (!list.includes(l)) {\n list.push(l);\n }\n }\n list.forEach(layer => {\n // 记录当前的stamp,避免重复绘制layer(如果存在virtual layer)\n if (layer.renderCount > this.renderCount) {\n return;\n }\n layer.renderCount = this.renderCount + 1;\n\n layer.render(\n {\n renderService: this.renderService,\n background: layer === this.defaultLayer ? this.background : undefined,\n updateBounds: !!(this.dirtyBounds && !this.dirtyBounds.empty())\n },\n { renderStyle: this.renderStyle, keepMatrix: this.params.renderKeepMatrix, ...params }\n );\n });\n\n // 添加交互层渲染\n if (this.interactiveLayer && !layerList.includes(this.interactiveLayer)) {\n this.interactiveLayer.render(\n {\n renderService: this.renderService,\n updateBounds: !!(this.dirtyBounds && !this.dirtyBounds.empty())\n },\n { renderStyle: this.renderStyle, ...params }\n );\n }\n }\n\n resizeWindow(w: number, h: number, rerender: boolean = true) {\n this.window.resize(w, h);\n rerender && this.render();\n }\n\n /**\n * 语法糖,如果viewBox和window宽高一样的话,那么会同时缩放window和viewBox\n * @param w\n * @param h\n * @param rerender\n */\n resize(w: number, h: number, rerender: boolean = true): void {\n this.window.resize(w, h);\n this.forEachChildren<ILayer>(c => {\n c.resize(w, h);\n });\n // 如果不是子图的stage,那么认为用户也想要resize view\n if (!this._subView) {\n this.viewBox.setValue(this.viewBox.x1, this.viewBox.y1, this.viewBox.x1 + w, this.viewBox.y1 + h);\n }\n // 设置camera\n // this.camera && (this.camera.params = { ...this.camera.params, right: this.width, bottom: this.height });\n this.camera && this.option3d && this.set3dOptions(this.option3d);\n rerender && this.render();\n }\n resizeView(w: number, h: number, rerender: boolean = true) {\n this.viewBox.setValue(this.viewBox.x1, this.viewBox.y1, this.viewBox.x1 + w, this.viewBox.y1 + h);\n this.forEachChildren<ILayer>(c => {\n c.resizeView(w, h);\n });\n // 设置camera\n this.camera && (this.camera.params = { ...this.camera.params, right: this.width, bottom: this.height });\n rerender && this.render();\n }\n setViewBox(viewBox: IBoundsLike, rerender: boolean): void;\n setViewBox(x: number, y: number, w: number, h: number, rerender: boolean): void;\n setViewBox(x: number | IBoundsLike, y: number | boolean, w?: number, h?: number, rerender?: boolean): void {\n let isRerender: boolean = true;\n\n if (typeof x === 'object') {\n this.viewBox.setValue(x.x1, x.y1, x.x2, x.y2);\n if (y === false) {\n isRerender = false;\n }\n } else {\n this.viewBox.setValue(x, y as number, x + w, (y as number) + h);\n\n if (rerender === false) {\n isRerender = false;\n }\n }\n\n this.forEachChildren<ILayer>(c => {\n c.resizeView(this.viewBox.width(), this.viewBox.height());\n });\n isRerender && this.render();\n }\n setDpr(dpr: number, rerender: boolean = true): void {\n // this.window.setDpr(dpr);\n this.forEachChildren<ILayer>(c => {\n c.setDpr(dpr);\n });\n\n rerender && this.render();\n }\n setOrigin(x: number, y: number): void {\n throw new Error('暂不支持');\n }\n export(type: IExportType): HTMLCanvasElement | ImageData {\n throw new Error('暂不支持');\n }\n pick(x: number, y: number): PickResult | false {\n if (!this.pickerService) {\n this.pickerService = container.get<IPickerService>(PickerService);\n }\n // 暂时不提供layer的pick\n const result = this.pickerService.pick(this.children as unknown as IGraphic[], new Point(x, y), {\n bounds: this.AABBBounds\n });\n if (result?.graphic || result?.group) {\n return result;\n }\n return false;\n }\n\n // 动画相关\n startAnimate(t: number): void {\n throw new Error('暂不支持');\n }\n setToFrame(t: number): void {\n throw new Error('暂不支持');\n }\n\n release() {\n super.release();\n this.eventSystem && this.eventSystem.release();\n this.pluginService.release();\n this.forEach(layer => {\n layer.release();\n });\n this.interactiveLayer && this.interactiveLayer.release();\n this.window.release();\n }\n\n setStage(stage?: IStage) {\n return;\n // this.stage = this;\n // this.forEachChildren(item => {\n // (item as Layer).setStage(this);\n // });\n }\n\n /**\n * 添加dirty区域,会修改参数b\n * @param b\n * @param matrix\n */\n dirty(b: IBounds, matrix?: IMatrix) {\n if (matrix) {\n b.transformWithMatrix(matrix);\n }\n if (this.dirtyBounds.empty()) {\n this.dirtyBounds.setValue(b.x1, b.y1, b.x2, b.y2);\n }\n this.dirtyBounds.union(b);\n }\n\n getLayer(name: string): undefined | ILayer {\n const layer = this.children.filter(layer => layer.name === name);\n return layer[0] as ILayer;\n }\n\n renderTo(window: IWindow, params: { x: number; y: number; width: number; height: number }) {\n this.forEachChildren<ILayer>((layer, i) => {\n layer.drawTo(window, {\n ...params,\n renderService: this.renderService,\n background: layer === this.defaultLayer ? this.background : undefined,\n clear: i === 0, // 第一个layer需要clear\n updateBounds: !!(this.dirtyBounds && !this.dirtyBounds.empty())\n });\n });\n }\n\n /**\n * 渲染到新的window上去\n * @param fullImage 是否是全量的image,因为可能之前的window有一部分场景树超过window的帧缓冲了\n * @returns\n */\n renderToNewWindow(fullImage: boolean = true, viewBox?: IAABBBounds): IWindow {\n const window = container.get<IWindow>(VWindow);\n if (fullImage) {\n window.create({\n width: this.viewWidth,\n height: this.viewHeight,\n dpr: this.window.dpr,\n canvasControled: true,\n offscreen: true,\n title: ''\n });\n } else {\n const width = viewBox ? viewBox.width() : Math.min(this.viewWidth, this.window.width - this.x);\n const height = viewBox ? viewBox.height() : Math.min(this.viewHeight, this.window.height - this.y);\n window.create({\n width,\n height,\n dpr: this.window.dpr,\n canvasControled: true,\n offscreen: true,\n title: ''\n });\n }\n\n const x = viewBox ? -viewBox.x1 : 0;\n const y = viewBox ? -viewBox.y1 : 0;\n this.renderTo(window, {\n x,\n y,\n width: viewBox ? viewBox.x2 : window.width,\n height: viewBox ? viewBox.y2 : window.height\n });\n return window;\n }\n\n toCanvas(fullImage: boolean = true, viewBox?: IAABBBounds): HTMLCanvasElement | null {\n const window = this.renderToNewWindow(fullImage, viewBox);\n const c = window.getNativeHandler();\n if (c.nativeCanvas) {\n return c.nativeCanvas;\n }\n return null;\n }\n\n setCursor(mode?: string): void {\n this._cursor = mode;\n this.eventSystem.setCursor(mode, 'ignore');\n }\n\n getCursor() {\n return this._cursor;\n }\n}\n"]}
package/es/env-check.js CHANGED
@@ -1,26 +1,25 @@
1
+ import { application } from "./application";
2
+
1
3
  let _isBrowserEnv;
2
4
 
3
5
  function initIsBrowserEnv() {
4
- if (null == _isBrowserEnv) {
5
- try {
6
- _isBrowserEnv = !!window;
7
- } catch (err) {
8
- _isBrowserEnv = !1;
9
- }
10
- if (_isBrowserEnv) try {
11
- _isBrowserEnv = !tt;
12
- } catch (err) {
13
- _isBrowserEnv = !0;
14
- }
6
+ if (null == _isBrowserEnv) try {
7
+ _isBrowserEnv = globalThis === window, _isBrowserEnv && (_isBrowserEnv = !!document.createElement);
8
+ } catch (err) {
9
+ _isBrowserEnv = !1;
15
10
  }
16
11
  }
17
12
 
18
13
  export function isBrowserEnv() {
19
- return initIsBrowserEnv(), _isBrowserEnv;
14
+ initIsBrowserEnv();
15
+ const env = application.global && application.global.env;
16
+ return env ? "browser" === env : _isBrowserEnv;
20
17
  }
21
18
 
22
19
  export function isNodeEnv() {
23
- return initIsBrowserEnv(), !_isBrowserEnv;
20
+ initIsBrowserEnv();
21
+ const env = application.global && application.global.env;
22
+ return env ? "node" === env : !_isBrowserEnv;
24
23
  }
25
24
 
26
25
  export function getCurrentEnv() {
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/env-check.ts"],"names":[],"mappings":"AAAA,IAAI,aAAkC,CAAC;AAGvC,SAAS,gBAAgB;IACvB,IAAI,aAAa,IAAI,IAAI,EAAE;QACzB,OAAO;KACR;IACD,IAAI;QAEF,aAAa,GAAG,CAAC,CAAC,MAAM,CAAC;KAC1B;IAAC,OAAO,GAAQ,EAAE;QACjB,aAAa,GAAG,KAAK,CAAC;KACvB;IAED,IAAI,aAAa,EAAE;QACjB,IAAI;YAEF,aAAa,GAAG,CAAC,EAAE,CAAC;SACrB;QAAC,OAAO,GAAQ,EAAE;YACjB,aAAa,GAAG,IAAI,CAAC;SACtB;KACF;AACH,CAAC;AAED,MAAM,UAAU,YAAY;IAC1B,gBAAgB,EAAE,CAAC;IACnB,OAAO,aAAa,CAAC;AACvB,CAAC;AAED,MAAM,UAAU,SAAS;IACvB,gBAAgB,EAAE,CAAC;IACnB,OAAO,CAAC,aAAa,CAAC;AACxB,CAAC;AAED,MAAM,UAAU,aAAa;IAC3B,OAAO,YAAY,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC;AAC7C,CAAC","file":"env-check.js","sourcesContent":["let _isBrowserEnv: boolean | undefined;\ndeclare const tt: any;\n\nfunction initIsBrowserEnv() {\n if (_isBrowserEnv != null) {\n return;\n }\n try {\n // @ts-ignore\n _isBrowserEnv = !!window;\n } catch (err: any) {\n _isBrowserEnv = false;\n }\n // 字节小程序有window,判断环境中是否有tt,有tt就不是浏览器环境\n if (_isBrowserEnv) {\n try {\n // @ts-ignore\n _isBrowserEnv = !tt;\n } catch (err: any) {\n _isBrowserEnv = true;\n }\n }\n}\n\nexport function isBrowserEnv(): boolean {\n initIsBrowserEnv();\n return _isBrowserEnv;\n}\n\nexport function isNodeEnv() {\n initIsBrowserEnv();\n return !_isBrowserEnv;\n}\n\nexport function getCurrentEnv(): 'browser' | 'node' {\n return isBrowserEnv() ? 'browser' : 'node';\n}\n"]}
1
+ {"version":3,"sources":["../src/env-check.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,IAAI,aAAkC,CAAC;AAMvC,SAAS,gBAAgB;IACvB,IAAI,aAAa,IAAI,IAAI,EAAE;QACzB,OAAO;KACR;IACD,IAAI;QAEF,aAAa,GAAG,UAAU,KAAK,MAAM,CAAC;QACtC,IAAI,aAAa,EAAE;YACjB,aAAa,GAAG,CAAC,CAAC,QAAQ,CAAC,aAAa,CAAC;SAC1C;KACF;IAAC,OAAO,GAAQ,EAAE;QACjB,aAAa,GAAG,KAAK,CAAC;KACvB;AACH,CAAC;AAED,MAAM,UAAU,YAAY;IAC1B,gBAAgB,EAAE,CAAC;IACnB,MAAM,GAAG,GAAG,WAAW,CAAC,MAAM,IAAI,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC;IACzD,OAAO,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,SAAS,CAAC,CAAC,CAAC,aAAa,CAAC;AACjD,CAAC;AAED,MAAM,UAAU,SAAS;IACvB,gBAAgB,EAAE,CAAC;IACnB,MAAM,GAAG,GAAG,WAAW,CAAC,MAAM,IAAI,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC;IACzD,OAAO,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,MAAM,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC;AAC/C,CAAC;AAED,MAAM,UAAU,aAAa;IAC3B,OAAO,YAAY,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC;AAC7C,CAAC","file":"env-check.js","sourcesContent":["import { application } from './application';\n\nlet _isBrowserEnv: boolean | undefined;\n\n/**\n * 仅能判断是否是浏览器环境和NodeJS环境,其他环境不一定判断出来\n * @returns\n */\nfunction initIsBrowserEnv() {\n if (_isBrowserEnv != null) {\n return;\n }\n try {\n // @ts-ignore\n _isBrowserEnv = globalThis === window;\n if (_isBrowserEnv) {\n _isBrowserEnv = !!document.createElement;\n }\n } catch (err: any) {\n _isBrowserEnv = false;\n }\n}\n\nexport function isBrowserEnv(): boolean {\n initIsBrowserEnv();\n const env = application.global && application.global.env;\n return env ? env === 'browser' : _isBrowserEnv;\n}\n\nexport function isNodeEnv() {\n initIsBrowserEnv();\n const env = application.global && application.global.env;\n return env ? env === 'node' : !_isBrowserEnv;\n}\n\nexport function getCurrentEnv(): 'browser' | 'node' {\n return isBrowserEnv() ? 'browser' : 'node';\n}\n"]}
@@ -56,11 +56,11 @@ export class EventSystem {
56
56
  const wheelEvent = this.normalizeWheelEvent(nativeEvent);
57
57
  this.manager.mapEvent(wheelEvent);
58
58
  };
59
- const {targetElement: targetElement, resolution: resolution, rootNode: rootNode, global: global, viewport: viewport, autoPreventDefault: autoPreventDefault = !1, clickInterval: clickInterval} = params;
59
+ const {targetElement: targetElement, resolution: resolution, rootNode: rootNode, global: global, viewport: viewport, autoPreventDefault: autoPreventDefault = !1, clickInterval: clickInterval, supportsTouchEvents: supportsTouchEvents = global.supportsTouchEvents, supportsPointerEvents: supportsPointerEvents = global.supportsPointerEvents} = params;
60
60
  this.manager = new EventManager(rootNode, {
61
61
  clickInterval: clickInterval
62
- }), this.globalObj = global, this.supportsPointerEvents = global.supportsPointerEvents,
63
- this.supportsTouchEvents = global.supportsTouchEvents, this.supportsMouseEvents = global.supportsMouseEvents,
62
+ }), this.globalObj = global, this.supportsPointerEvents = supportsPointerEvents,
63
+ this.supportsTouchEvents = supportsTouchEvents, this.supportsMouseEvents = global.supportsMouseEvents,
64
64
  this.applyStyles = global.applyStyles, this.autoPreventDefault = autoPreventDefault,
65
65
  this.eventsAdded = !1, this.viewport = viewport, this.rootPointerEvent = new FederatedPointerEvent,
66
66
  this.rootWheelEvent = new FederatedWheelEvent, this.cursorStyles = {