@visactor/vrender-core 0.17.5-alpha.1 → 0.17.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (65) hide show
  1. package/cjs/color-string/store.js +4 -4
  2. package/cjs/color-string/store.js.map +1 -1
  3. package/cjs/core/stage.js +7 -7
  4. package/cjs/core/stage.js.map +1 -1
  5. package/cjs/event/event-manager.d.ts +1 -0
  6. package/cjs/event/event-manager.js +5 -6
  7. package/cjs/event/event-manager.js.map +1 -1
  8. package/cjs/event/event-system.d.ts +2 -2
  9. package/cjs/event/event-system.js +7 -5
  10. package/cjs/event/event-system.js.map +1 -1
  11. package/cjs/graphic/config.js +2 -1
  12. package/cjs/graphic/config.js.map +1 -1
  13. package/cjs/graphic/text.d.ts +1 -0
  14. package/cjs/graphic/text.js +7 -4
  15. package/cjs/graphic/text.js.map +1 -1
  16. package/cjs/interface/graphic/text.d.ts +2 -0
  17. package/cjs/interface/graphic/text.js.map +1 -1
  18. package/cjs/interface/plugin.d.ts +1 -0
  19. package/cjs/interface/plugin.js.map +1 -1
  20. package/cjs/plugins/plugin-service.d.ts +1 -0
  21. package/cjs/plugins/plugin-service.js +4 -0
  22. package/cjs/plugins/plugin-service.js.map +1 -1
  23. package/cjs/render/contributions/render/contributions/rect-contribution-render.d.ts +0 -2
  24. package/cjs/render/contributions/render/contributions/rect-contribution-render.js +14 -8
  25. package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
  26. package/cjs/render/contributions/render/rect-module.js +4 -1
  27. package/cjs/render/contributions/render/rect-module.js.map +1 -1
  28. package/cjs/render/contributions/render/rect-render.js +1 -1
  29. package/cjs/render/contributions/render/rect-render.js.map +1 -1
  30. package/cjs/render/contributions/render/text-render.js +2 -2
  31. package/cjs/render/contributions/render/text-render.js.map +1 -1
  32. package/dist/index.js +62 -38
  33. package/dist/index.min.js +1 -1
  34. package/es/color-string/store.js +1 -3
  35. package/es/color-string/store.js.map +1 -1
  36. package/es/core/stage.js +7 -7
  37. package/es/core/stage.js.map +1 -1
  38. package/es/event/event-manager.d.ts +1 -0
  39. package/es/event/event-manager.js +6 -6
  40. package/es/event/event-manager.js.map +1 -1
  41. package/es/event/event-system.d.ts +2 -2
  42. package/es/event/event-system.js +7 -5
  43. package/es/event/event-system.js.map +1 -1
  44. package/es/graphic/config.js +2 -1
  45. package/es/graphic/config.js.map +1 -1
  46. package/es/graphic/text.d.ts +1 -0
  47. package/es/graphic/text.js +7 -4
  48. package/es/graphic/text.js.map +1 -1
  49. package/es/interface/graphic/text.d.ts +2 -0
  50. package/es/interface/graphic/text.js.map +1 -1
  51. package/es/interface/plugin.d.ts +1 -0
  52. package/es/interface/plugin.js.map +1 -1
  53. package/es/plugins/plugin-service.d.ts +1 -0
  54. package/es/plugins/plugin-service.js +4 -0
  55. package/es/plugins/plugin-service.js.map +1 -1
  56. package/es/render/contributions/render/contributions/rect-contribution-render.d.ts +0 -2
  57. package/es/render/contributions/render/contributions/rect-contribution-render.js +19 -7
  58. package/es/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
  59. package/es/render/contributions/render/rect-module.js +3 -1
  60. package/es/render/contributions/render/rect-module.js.map +1 -1
  61. package/es/render/contributions/render/rect-render.js +2 -2
  62. package/es/render/contributions/render/rect-render.js.map +1 -1
  63. package/es/render/contributions/render/text-render.js +2 -2
  64. package/es/render/contributions/render/text-render.js.map +1 -1
  65. package/package.json +1 -1
@@ -1 +1 @@
1
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{ max, type AABBBounds, type OBBBounds, isArray } from '@visactor/vutils';\nimport { getContextFont, textDrawOffsetX, textLayoutOffsetY } from '../common/text';\nimport { CanvasTextLayout } from '../core/contributions/textMeasure/layout';\nimport { application } from '../application';\nimport type { IText, ITextCache, ITextGraphicAttribute, LayoutItemType, LayoutType } from '../interface';\nimport { Graphic, GRAPHIC_UPDATE_TAG_KEY, NOWORK_ANIMATE_ATTR } from './graphic';\nimport { getTheme } from './theme';\nimport { calculateLineHeight, parsePadding } from '../common/utils';\nimport { TEXT_NUMBER_TYPE } from './constants';\nimport { TextDirection, verticalLayout } from './tools';\n\nconst TEXT_UPDATE_TAG_KEY = [\n 'text',\n 'maxLineWidth',\n // 'textAlign',\n // 'textBaseline',\n 'heightLimit',\n 'lineClamp',\n 'fontSize',\n 'fontFamily',\n 'fontWeight',\n 'ellipsis',\n 'lineHeight',\n 'direction',\n 'wordBreak',\n 'heightLimit',\n 'lineClamp',\n ...GRAPHIC_UPDATE_TAG_KEY\n];\n\nexport class Text extends Graphic<ITextGraphicAttribute> implements IText {\n type: 'text' = 'text';\n\n static NOWORK_ANIMATE_ATTR = {\n ellipsis: 1,\n wordBreak: 1,\n direction: 1,\n textAlign: 1,\n textBaseline: 1,\n fontFamily: 1,\n fontWeight: 1,\n ...NOWORK_ANIMATE_ATTR\n };\n\n cache: ITextCache;\n _font: string;\n\n get font(): string {\n const textTheme = getTheme(this).text;\n if (!this._font) {\n this._font = getContextFont(this.attribute, textTheme);\n }\n return this._font as string;\n }\n\n get clipedText(): string | undefined {\n const attribute = this.attribute;\n const textTheme = getTheme(this).text;\n if (Array.isArray(attribute.text)) {\n return undefined;\n }\n const { maxLineWidth = textTheme.maxLineWidth } = attribute;\n if (!Number.isFinite(maxLineWidth)) {\n return (attribute.text ?? textTheme.text).toString();\n }\n this.tryUpdateAABBBounds();\n return this.cache.clipedText;\n }\n get clipedWidth(): number | undefined {\n if (Array.isArray(this.attribute.text)) {\n return undefined;\n }\n this.tryUpdateAABBBounds();\n return this.cache.clipedWidth;\n }\n get cliped(): boolean | undefined {\n const textTheme = getTheme(this).text;\n const attribute = this.attribute;\n if (Array.isArray(attribute.text)) {\n return undefined;\n }\n const { maxLineWidth = textTheme.maxLineWidth } = attribute;\n if (!Number.isFinite(maxLineWidth)) {\n return false;\n }\n this.tryUpdateAABBBounds();\n return this.clipedText !== attribute.text.toString();\n }\n get multilineLayout(): LayoutType | undefined {\n if (!Array.isArray(this.attribute.text)) {\n return undefined;\n }\n this.tryUpdateAABBBounds();\n return this.cache.layoutData;\n }\n\n constructor(params: ITextGraphicAttribute = { text: '', fontSize: 16 }) {\n super(params);\n this.numberType = TEXT_NUMBER_TYPE;\n this.cache = {};\n }\n\n isValid(): boolean {\n return super.isValid() && this._isValid();\n }\n protected _isValid(): boolean {\n const { text } = this.attribute;\n if (isArray(text)) {\n return !(text as any[]).every((t: any) => t == null || t === '');\n }\n return text != null && text !== '';\n }\n\n protected doUpdateAABBBounds(): AABBBounds {\n const textTheme = getTheme(this).text;\n this._AABBBounds.setValue(Infinity, Infinity, -Infinity, -Infinity);\n const attribute = this.attribute;\n const bounds = application.graphicService.updateTextAABBBounds(\n attribute,\n textTheme,\n this._AABBBounds,\n this\n ) as AABBBounds;\n\n const { boundsPadding = textTheme.boundsPadding } = this.attribute;\n const paddingArray = parsePadding(boundsPadding);\n if (paddingArray) {\n bounds.expand(paddingArray);\n }\n\n this.clearUpdateBoundTag();\n return bounds;\n }\n\n /**\n * 计算多行文字的bounds,缓存每行文字的布局位置\n * 自动折行params.text是数组,因此只重新updateMultilineAABBBounds\n * @param text\n */\n updateWrapAABBBounds(text: (number | string) | (number | string)[]) {\n const textTheme = getTheme(this).text;\n const {\n fontFamily = textTheme.fontFamily,\n textAlign = textTheme.textAlign,\n textBaseline = textTheme.textBaseline,\n fontSize = textTheme.fontSize,\n ellipsis = textTheme.ellipsis,\n maxLineWidth,\n stroke = textTheme.stroke,\n lineWidth = textTheme.lineWidth,\n wordBreak = textTheme.wordBreak,\n fontWeight = textTheme.fontWeight,\n // widthLimit,\n ignoreBuf = textTheme.ignoreBuf,\n suffixPosition = textTheme.suffixPosition,\n heightLimit = 0,\n lineClamp\n } = this.attribute;\n const lineHeight =\n calculateLineHeight(this.attribute.lineHeight, this.attribute.fontSize || textTheme.fontSize) ??\n (this.attribute.fontSize || textTheme.fontSize);\n const buf = ignoreBuf ? 0 : 2;\n if (!this.shouldUpdateShape() && this.cache?.layoutData) {\n const bbox = this.cache.layoutData.bbox;\n this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height);\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n return this._AABBBounds;\n }\n\n const textMeasure = application.graphicUtil.textMeasure;\n const layoutObj = new CanvasTextLayout(fontFamily, { fontSize, fontWeight, fontFamily }, textMeasure as any) as any;\n\n // layoutObj内逻辑\n const lines = isArray(text) ? (text.map(l => l.toString()) as string[]) : [text.toString()];\n const linesLayout: LayoutItemType[] = [];\n const bboxWH: [number, number] = [0, 0];\n\n let lineCountLimit = Infinity;\n if (heightLimit > 0) {\n lineCountLimit = Math.max(Math.floor(heightLimit / lineHeight), 1);\n }\n if (lineClamp) {\n // 处理行数限制\n lineCountLimit = Math.min(lineCountLimit, lineClamp);\n }\n\n if (typeof maxLineWidth === 'number' && maxLineWidth !== Infinity) {\n // widthLimit > 0\n if (maxLineWidth > 0) {\n for (let i = 0; i < lines.length; i++) {\n const str = lines[i] as string;\n let needCut = true;\n // // 测量当前行宽度\n // width = Math.min(\n // layoutObj.textMeasure.measureTextWidth(str, layoutObj.textOptions),\n // maxLineWidth\n // );\n\n // 判断是否超过高度限制\n if (i === lineCountLimit - 1) {\n // 当前行为最后一行\n const clip = layoutObj.textMeasure.clipTextWithSuffix(\n str,\n layoutObj.textOptions,\n maxLineWidth,\n ellipsis,\n false,\n suffixPosition\n );\n linesLayout.push({\n str: clip.str,\n width: clip.width\n });\n break; // 不处理后续行\n }\n\n // 测量截断位置\n const clip = layoutObj.textMeasure.clipText(\n str,\n layoutObj.textOptions,\n maxLineWidth,\n wordBreak === 'break-word'\n );\n if (str !== '' && clip.str === '') {\n if (ellipsis) {\n const clipEllipsis = layoutObj.textMeasure.clipTextWithSuffix(\n str,\n layoutObj.textOptions,\n maxLineWidth,\n ellipsis,\n false,\n suffixPosition\n );\n clip.str = clipEllipsis.str ?? '';\n clip.width = clipEllipsis.width ?? 0;\n } else {\n // 宽度限制不足一个字符,不显示\n clip.str = '';\n clip.width = 0;\n }\n needCut = false;\n }\n\n linesLayout.push({\n str: clip.str,\n width: clip.width\n });\n if (clip.str.length === str.length) {\n // 不需要截断\n } else if (needCut) {\n const newStr = str.substring(clip.str.length);\n lines.splice(i + 1, 0, newStr);\n }\n }\n }\n // bboxWH[0] = maxLineWidth;\n let maxWidth = 0;\n linesLayout.forEach(layout => {\n maxWidth = Math.max(maxWidth, layout.width);\n });\n bboxWH[0] = maxWidth;\n } else {\n // 使用所有行中最长的作为lineWidth\n let lineWidth = 0;\n let width: number;\n let text: string;\n for (let i = 0, len = lines.length; i < len; i++) {\n // 判断是否超过高度限制\n if (i === lineCountLimit - 1) {\n // 当前行为最后一行\n const clip = layoutObj.textMeasure.clipTextWithSuffix(\n lines[i],\n layoutObj.textOptions,\n maxLineWidth,\n ellipsis,\n false,\n suffixPosition\n );\n linesLayout.push({\n str: clip.str,\n width: clip.width\n });\n lineWidth = Math.max(lineWidth, clip.width);\n break; // 不处理后续行\n }\n\n text = lines[i] as string;\n width = layoutObj.textMeasure.measureTextWidth(text, layoutObj.textOptions, wordBreak === 'break-word');\n lineWidth = Math.max(lineWidth, width);\n linesLayout.push({ str: text, width });\n }\n bboxWH[0] = lineWidth;\n }\n bboxWH[1] = linesLayout.length * (lineHeight + buf);\n\n const bbox = {\n xOffset: 0,\n yOffset: 0,\n width: bboxWH[0],\n height: bboxWH[1]\n };\n\n layoutObj.LayoutBBox(bbox, textAlign, textBaseline as any);\n\n const layoutData = layoutObj.layoutWithBBox(bbox, linesLayout, textAlign, textBaseline as any, lineHeight);\n\n // const layoutData = layoutObj.GetLayoutByLines(\n // text,\n // textAlign,\n // textBaseline as any,\n // lineHeight,\n // ellipsis === true ? (DefaultTextAttribute.ellipsis as string) : ellipsis || undefined,\n // maxLineWidth\n // );\n // const { bbox } = layoutData;\n this.cache.layoutData = layoutData;\n this.clearUpdateShapeTag();\n this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height);\n\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n\n return this._AABBBounds;\n }\n\n /**\n * 计算单行文字的bounds,可以缓存长度以及截取的文字\n * @param text\n */\n updateSingallineAABBBounds(text: number | string): AABBBounds {\n const textTheme = getTheme(this).text;\n const { direction = textTheme.direction } = this.attribute;\n\n return direction === 'horizontal'\n ? this.updateHorizontalSinglelineAABBBounds(text)\n : this.updateVerticalSinglelineAABBBounds(text);\n }\n\n /**\n * 计算单行文字的bounds,可以缓存长度以及截取的文字\n * @param text\n */\n updateMultilineAABBBounds(text: (number | string)[]): AABBBounds {\n const textTheme = getTheme(this).text;\n const { direction = textTheme.direction } = this.attribute;\n\n return direction === 'horizontal'\n ? this.updateHorizontalMultilineAABBBounds(text)\n : this.updateVerticalMultilineAABBBounds(text);\n }\n\n /**\n * 计算单行文字的bounds,可以缓存长度以及截取的文字\n * @param text\n */\n updateHorizontalSinglelineAABBBounds(text: number | string): AABBBounds {\n const textTheme = getTheme(this).text;\n const { wrap = textTheme.wrap } = this.attribute;\n if (wrap) {\n return this.updateWrapAABBBounds([text]);\n }\n\n const textMeasure = application.graphicUtil.textMeasure;\n let width: number;\n let str: string;\n const attribute = this.attribute;\n const {\n maxLineWidth = textTheme.maxLineWidth,\n ellipsis = textTheme.ellipsis,\n textAlign = textTheme.textAlign,\n textBaseline = textTheme.textBaseline,\n fontFamily = textTheme.fontFamily,\n fontSize = textTheme.fontSize,\n fontWeight = textTheme.fontWeight,\n stroke = textTheme.stroke,\n lineWidth = textTheme.lineWidth,\n // wordBreak = textTheme.wordBreak,\n ignoreBuf = textTheme.ignoreBuf,\n whiteSpace = textTheme.whiteSpace,\n suffixPosition = textTheme.suffixPosition\n } = attribute;\n if (whiteSpace === 'normal') {\n return this.updateWrapAABBBounds(text);\n }\n const buf = ignoreBuf ? 0 : Math.max(2, fontSize * 0.075);\n const textFontSize = attribute.fontSize || textTheme.fontSize;\n const lineHeight = calculateLineHeight(attribute.lineHeight, textFontSize) ?? textFontSize + buf;\n if (!this.shouldUpdateShape() && this.cache) {\n width = this.cache.clipedWidth ?? 0;\n const dx = textDrawOffsetX(textAlign, width);\n const dy = textLayoutOffsetY(textBaseline, lineHeight, fontSize);\n this._AABBBounds.set(dx, dy, dx + width, dy + lineHeight);\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n return this._AABBBounds;\n }\n\n if (Number.isFinite(maxLineWidth)) {\n if (ellipsis) {\n const strEllipsis = (ellipsis === true ? textTheme.ellipsis : ellipsis) as string;\n const data = textMeasure.clipTextWithSuffix(\n text.toString(),\n { fontSize, fontWeight, fontFamily },\n maxLineWidth,\n strEllipsis,\n false,\n suffixPosition\n );\n str = data.str;\n width = data.width;\n } else {\n const data = textMeasure.clipText(text.toString(), { fontSize, fontWeight, fontFamily }, maxLineWidth, false);\n str = data.str;\n width = data.width;\n }\n this.cache.clipedText = str;\n this.cache.clipedWidth = width;\n // todo 计算原本的宽度\n } else {\n width = textMeasure.measureTextWidth(text.toString(), { fontSize, fontWeight, fontFamily });\n this.cache.clipedText = text.toString();\n this.cache.clipedWidth = width;\n }\n this.clearUpdateShapeTag();\n\n const dx = textDrawOffsetX(textAlign, width);\n let lh = lineHeight;\n if (application.global && application.global.isSafari()) {\n // 如果是safari,那么需要额外增加高度\n lh += fontSize * 0.2;\n }\n const dy = textLayoutOffsetY(textBaseline, lh, fontSize, buf);\n this._AABBBounds.set(dx, dy, dx + width, dy + lh);\n\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n\n return this._AABBBounds;\n }\n\n getBaselineMapAlign(): Record<string, string> {\n return Text.baselineMapAlign;\n }\n\n getAlignMapBaseline(): Record<string, string> {\n return Text.alignMapBaseline;\n }\n\n static baselineMapAlign = {\n top: 'left',\n bottom: 'right',\n middle: 'center'\n };\n\n static alignMapBaseline = {\n left: 'top',\n right: 'bottom',\n center: 'middle'\n };\n\n /**\n * 计算垂直布局的单行文字的bounds,可以缓存长度以及截取的文字\n * @param text\n */\n updateVerticalSinglelineAABBBounds(text: number | string): AABBBounds {\n const textTheme = getTheme(this).text;\n const textMeasure = application.graphicUtil.textMeasure;\n let width: number;\n let str: string;\n const attribute = this.attribute;\n const { ignoreBuf = textTheme.ignoreBuf } = attribute;\n const buf = ignoreBuf ? 0 : 2;\n const {\n maxLineWidth = textTheme.maxLineWidth,\n ellipsis = textTheme.ellipsis,\n fontSize = textTheme.fontSize,\n fontWeight = textTheme.fontWeight,\n fontFamily = textTheme.fontFamily,\n stroke = textTheme.stroke,\n lineWidth = textTheme.lineWidth,\n verticalMode = textTheme.verticalMode,\n suffixPosition = textTheme.suffixPosition\n } = attribute;\n\n const lineHeight =\n calculateLineHeight(attribute.lineHeight, attribute.fontSize || textTheme.fontSize) ??\n (attribute.fontSize || textTheme.fontSize) + buf;\n\n let { textAlign = textTheme.textAlign, textBaseline = textTheme.textBaseline } = attribute;\n if (!verticalMode) {\n const t = textAlign;\n textAlign = Text.baselineMapAlign[textBaseline] ?? 'left';\n textBaseline = Text.alignMapBaseline[t] ?? 'top';\n }\n if (!this.shouldUpdateShape() && this.cache) {\n width = this.cache.clipedWidth;\n const dx = textDrawOffsetX(textAlign, width);\n const dy = textLayoutOffsetY(textBaseline, lineHeight, fontSize);\n this._AABBBounds.set(dy, dx, dy + lineHeight, dx + width);\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n return this._AABBBounds;\n }\n\n let verticalList: { text: string; width?: number; direction: TextDirection }[][] = [\n verticalLayout(text.toString())\n ];\n if (Number.isFinite(maxLineWidth)) {\n if (ellipsis) {\n const strEllipsis = (ellipsis === true ? textTheme.ellipsis : ellipsis) as string;\n const data = textMeasure.clipTextWithSuffixVertical(\n verticalList[0],\n { fontSize, fontWeight, fontFamily },\n maxLineWidth,\n strEllipsis,\n false,\n suffixPosition\n );\n verticalList = [data.verticalList];\n width = data.width;\n } else {\n const data = textMeasure.clipTextVertical(\n verticalList[0],\n { fontSize, fontWeight, fontFamily },\n maxLineWidth,\n false\n );\n verticalList = [data.verticalList];\n width = data.width;\n }\n this.cache.verticalList = verticalList;\n this.cache.clipedWidth = width;\n // todo 计算原本的宽度\n } else {\n width = 0;\n verticalList[0].forEach(t => {\n const w =\n t.direction === TextDirection.HORIZONTAL\n ? fontSize\n : textMeasure.measureTextWidth(t.text, { fontSize, fontWeight, fontFamily });\n\n width += w;\n t.width = w;\n });\n this.cache.verticalList = verticalList;\n this.cache.clipedWidth = width;\n }\n this.clearUpdateShapeTag();\n\n const dx = textDrawOffsetX(textAlign, width);\n const dy = textLayoutOffsetY(textBaseline, lineHeight, fontSize);\n this._AABBBounds.set(dy, dx, dy + lineHeight, dx + width);\n\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n\n return this._AABBBounds;\n }\n\n /**\n * 计算多行文字的bounds,缓存每行文字的布局位置\n * @param text\n */\n updateHorizontalMultilineAABBBounds(text: (number | string)[]): AABBBounds {\n const textTheme = getTheme(this).text;\n const { wrap = textTheme.wrap } = this.attribute;\n if (wrap) {\n return this.updateWrapAABBBounds(text);\n }\n\n const attribute = this.attribute;\n const {\n fontFamily = textTheme.fontFamily,\n textAlign = textTheme.textAlign,\n textBaseline = textTheme.textBaseline,\n fontSize = textTheme.fontSize,\n fontWeight = textTheme.fontWeight,\n ellipsis = textTheme.ellipsis,\n maxLineWidth,\n stroke = textTheme.stroke,\n lineWidth = textTheme.lineWidth,\n whiteSpace = textTheme.whiteSpace,\n suffixPosition = textTheme.suffixPosition\n } = attribute;\n const lineHeight =\n calculateLineHeight(attribute.lineHeight, attribute.fontSize || textTheme.fontSize) ??\n (attribute.fontSize || textTheme.fontSize);\n if (whiteSpace === 'normal') {\n return this.updateWrapAABBBounds(text);\n }\n if (!this.shouldUpdateShape() && this.cache?.layoutData) {\n const bbox = this.cache.layoutData.bbox;\n this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height);\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n return this._AABBBounds;\n }\n const textMeasure = application.graphicUtil.textMeasure;\n const layoutObj = new CanvasTextLayout(fontFamily, { fontSize, fontWeight, fontFamily }, textMeasure);\n const layoutData = layoutObj.GetLayoutByLines(\n text,\n textAlign,\n textBaseline as any,\n lineHeight,\n ellipsis === true ? (textTheme.ellipsis as string) : ellipsis || undefined,\n false,\n maxLineWidth,\n suffixPosition\n );\n const { bbox } = layoutData;\n this.cache.layoutData = layoutData;\n this.clearUpdateShapeTag();\n\n this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height);\n\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n\n return this._AABBBounds;\n }\n\n /**\n * 计算垂直布局的多行文字的bounds,可以缓存长度以及截取的文字\n * @param text\n */\n updateVerticalMultilineAABBBounds(text: (number | string)[]): AABBBounds {\n const textTheme = getTheme(this).text;\n const textMeasure = application.graphicUtil.textMeasure;\n let width: number;\n const attribute = this.attribute;\n const { ignoreBuf = textTheme.ignoreBuf } = attribute;\n const buf = ignoreBuf ? 0 : 2;\n const {\n maxLineWidth = textTheme.maxLineWidth,\n ellipsis = textTheme.ellipsis,\n fontFamily = textTheme.fontFamily,\n fontSize = textTheme.fontSize,\n fontWeight = textTheme.fontWeight,\n stroke = textTheme.stroke,\n lineWidth = textTheme.lineWidth,\n // wordBreak = textTheme.wordBreak,\n verticalMode = textTheme.verticalMode,\n suffixPosition = textTheme.suffixPosition\n } = attribute;\n const lineHeight =\n calculateLineHeight(attribute.lineHeight, attribute.fontSize || textTheme.fontSize) ??\n (attribute.fontSize || textTheme.fontSize) + buf;\n let { textAlign = textTheme.textAlign, textBaseline = textTheme.textBaseline } = attribute;\n if (!verticalMode) {\n const t = textAlign;\n textAlign = Text.baselineMapAlign[textBaseline] ?? 'left';\n textBaseline = Text.alignMapBaseline[t] ?? 'top';\n }\n width = 0;\n if (!this.shouldUpdateShape() && this.cache) {\n this.cache.verticalList.forEach(item => {\n const w = item.reduce((a, b) => a + b.width, 0);\n width = max(w, width);\n });\n const dx = textDrawOffsetX(textAlign, width);\n const height = this.cache.verticalList.length * lineHeight;\n const dy = textLayoutOffsetY(textBaseline, height, fontSize);\n this._AABBBounds.set(dy, dx, dy + height, dx + width);\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n return this._AABBBounds;\n }\n\n const verticalLists: { text: string; width?: number; direction: TextDirection }[][] = text.map(str => {\n return verticalLayout(str.toString());\n });\n verticalLists.forEach((verticalData, i) => {\n if (Number.isFinite(maxLineWidth)) {\n if (ellipsis) {\n const strEllipsis = (ellipsis === true ? textTheme.ellipsis : ellipsis) as string;\n const data = textMeasure.clipTextWithSuffixVertical(\n verticalData,\n { fontSize, fontWeight, fontFamily },\n maxLineWidth,\n strEllipsis,\n false,\n suffixPosition\n );\n verticalLists[i] = data.verticalList;\n width = data.width;\n } else {\n const data = textMeasure.clipTextVertical(\n verticalData,\n { fontSize, fontWeight, fontFamily },\n maxLineWidth,\n false\n );\n verticalLists[i] = data.verticalList;\n width = data.width;\n }\n // this.cache.clipedWidth = width;\n // todo 计算原本的宽度\n } else {\n width = 0;\n verticalData.forEach(t => {\n const w =\n t.direction === TextDirection.HORIZONTAL\n ? fontSize\n : textMeasure.measureTextWidth(t.text, { fontSize, fontWeight, fontFamily });\n\n width += w;\n t.width = w;\n });\n }\n });\n this.cache.verticalList = verticalLists;\n this.clearUpdateShapeTag();\n\n this.cache.verticalList.forEach(item => {\n const w = item.reduce((a, b) => a + b.width, 0);\n width = max(w, width);\n });\n\n const dx = textDrawOffsetX(textAlign, width);\n const height = this.cache.verticalList.length * lineHeight;\n const dy = textLayoutOffsetY(textBaseline, height, fontSize);\n this._AABBBounds.set(dy, dx, dy + height, dx + width);\n\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n\n return this._AABBBounds;\n }\n\n protected tryUpdateOBBBounds(): OBBBounds {\n throw new Error('暂不支持');\n }\n\n getDefaultAttribute(name: string) {\n const textTheme = getTheme(this).text;\n return textTheme[name];\n }\n\n protected needUpdateTags(keys: string[], k = TEXT_UPDATE_TAG_KEY): boolean {\n return super.needUpdateTags(keys, k);\n }\n protected needUpdateTag(key: string, k = TEXT_UPDATE_TAG_KEY): boolean {\n return super.needUpdateTag(key, k);\n }\n\n clone(): Text {\n return new Text({ ...this.attribute });\n }\n\n getNoWorkAnimateAttr(): Record<string, number> {\n return Text.NOWORK_ANIMATE_ATTR;\n }\n}\n\nexport function createText(attributes: ITextGraphicAttribute): IText {\n return new Text(attributes);\n}\n\n// addAttributeToPrototype(DefaultLineStyle, Text, PURE_STYLE_KEY);\n"]}
1
+ 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{ max, type AABBBounds, type OBBBounds, isArray } from '@visactor/vutils';\nimport { getContextFont, textDrawOffsetX, textLayoutOffsetY } from '../common/text';\nimport { CanvasTextLayout } from '../core/contributions/textMeasure/layout';\nimport { application } from '../application';\nimport type { IText, ITextCache, ITextGraphicAttribute, LayoutItemType, LayoutType } from '../interface';\nimport { Graphic, GRAPHIC_UPDATE_TAG_KEY, NOWORK_ANIMATE_ATTR } from './graphic';\nimport { getTheme } from './theme';\nimport { calculateLineHeight, parsePadding } from '../common/utils';\nimport { TEXT_NUMBER_TYPE } from './constants';\nimport { TextDirection, verticalLayout } from './tools';\n\nconst TEXT_UPDATE_TAG_KEY = [\n 'text',\n 'maxLineWidth',\n // 'textAlign',\n // 'textBaseline',\n 'heightLimit',\n 'lineClamp',\n 'fontSize',\n 'fontFamily',\n 'fontWeight',\n 'ellipsis',\n 'lineHeight',\n 'direction',\n 'wordBreak',\n 'heightLimit',\n 'lineClamp',\n ...GRAPHIC_UPDATE_TAG_KEY\n];\n\nexport class Text extends Graphic<ITextGraphicAttribute> implements IText {\n type: 'text' = 'text';\n\n static NOWORK_ANIMATE_ATTR = {\n ellipsis: 1,\n wordBreak: 1,\n direction: 1,\n textAlign: 1,\n textBaseline: 1,\n fontFamily: 1,\n fontWeight: 1,\n ...NOWORK_ANIMATE_ATTR\n };\n\n cache: ITextCache;\n _font: string;\n\n get font(): string {\n const textTheme = getTheme(this).text;\n if (!this._font) {\n this._font = getContextFont(this.attribute, textTheme);\n }\n return this._font as string;\n }\n\n get clipedText(): string | undefined {\n const attribute = this.attribute;\n const textTheme = getTheme(this).text;\n if (this.isMultiLine) {\n return undefined;\n }\n const { maxLineWidth = textTheme.maxLineWidth } = attribute;\n if (!Number.isFinite(maxLineWidth)) {\n return (attribute.text ?? textTheme.text).toString();\n }\n this.tryUpdateAABBBounds();\n return this.cache.clipedText;\n }\n get clipedWidth(): number | undefined {\n if (this.isMultiLine) {\n return undefined;\n }\n this.tryUpdateAABBBounds();\n return this.cache.clipedWidth;\n }\n get cliped(): boolean | undefined {\n const textTheme = getTheme(this).text;\n const attribute = this.attribute;\n if (this.isMultiLine) {\n return undefined;\n }\n const { maxLineWidth = textTheme.maxLineWidth } = attribute;\n if (!Number.isFinite(maxLineWidth)) {\n return false;\n }\n this.tryUpdateAABBBounds();\n return this.clipedText !== attribute.text.toString();\n }\n get multilineLayout(): LayoutType | undefined {\n if (!this.isMultiLine) {\n return undefined;\n }\n this.tryUpdateAABBBounds();\n return this.cache.layoutData;\n }\n\n get isMultiLine(): boolean {\n return Array.isArray(this.attribute.text) || this.attribute.whiteSpace === 'normal';\n }\n\n constructor(params: ITextGraphicAttribute = { text: '', fontSize: 16 }) {\n super(params);\n this.numberType = TEXT_NUMBER_TYPE;\n this.cache = {};\n }\n\n isValid(): boolean {\n return super.isValid() && this._isValid();\n }\n protected _isValid(): boolean {\n const { text } = this.attribute;\n if (isArray(text)) {\n return !(text as any[]).every((t: any) => t == null || t === '');\n }\n return text != null && text !== '';\n }\n\n protected doUpdateAABBBounds(): AABBBounds {\n const textTheme = getTheme(this).text;\n this._AABBBounds.setValue(Infinity, Infinity, -Infinity, -Infinity);\n const attribute = this.attribute;\n const bounds = application.graphicService.updateTextAABBBounds(\n attribute,\n textTheme,\n this._AABBBounds,\n this\n ) as AABBBounds;\n\n const { boundsPadding = textTheme.boundsPadding } = this.attribute;\n const paddingArray = parsePadding(boundsPadding);\n if (paddingArray) {\n bounds.expand(paddingArray);\n }\n\n this.clearUpdateBoundTag();\n return bounds;\n }\n\n /**\n * 计算多行文字的bounds,缓存每行文字的布局位置\n * 自动折行params.text是数组,因此只重新updateMultilineAABBBounds\n * @param text\n */\n updateWrapAABBBounds(text: (number | string) | (number | string)[]) {\n const textTheme = getTheme(this).text;\n const {\n fontFamily = textTheme.fontFamily,\n textAlign = textTheme.textAlign,\n textBaseline = textTheme.textBaseline,\n fontSize = textTheme.fontSize,\n ellipsis = textTheme.ellipsis,\n maxLineWidth,\n stroke = textTheme.stroke,\n lineWidth = textTheme.lineWidth,\n wordBreak = textTheme.wordBreak,\n fontWeight = textTheme.fontWeight,\n // widthLimit,\n ignoreBuf = textTheme.ignoreBuf,\n suffixPosition = textTheme.suffixPosition,\n heightLimit = 0,\n lineClamp\n } = this.attribute;\n const lineHeight =\n calculateLineHeight(this.attribute.lineHeight, this.attribute.fontSize || textTheme.fontSize) ??\n (this.attribute.fontSize || textTheme.fontSize);\n const buf = ignoreBuf ? 0 : 2;\n if (!this.shouldUpdateShape() && this.cache?.layoutData) {\n const bbox = this.cache.layoutData.bbox;\n this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height);\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n return this._AABBBounds;\n }\n\n const textMeasure = application.graphicUtil.textMeasure;\n const layoutObj = new CanvasTextLayout(fontFamily, { fontSize, fontWeight, fontFamily }, textMeasure as any) as any;\n\n // layoutObj内逻辑\n const lines = isArray(text) ? (text.map(l => l.toString()) as string[]) : [text.toString()];\n const linesLayout: LayoutItemType[] = [];\n const bboxWH: [number, number] = [0, 0];\n\n let lineCountLimit = Infinity;\n if (heightLimit > 0) {\n lineCountLimit = Math.max(Math.floor(heightLimit / lineHeight), 1);\n }\n if (lineClamp) {\n // 处理行数限制\n lineCountLimit = Math.min(lineCountLimit, lineClamp);\n }\n\n if (typeof maxLineWidth === 'number' && maxLineWidth !== Infinity) {\n // widthLimit > 0\n if (maxLineWidth > 0) {\n for (let i = 0; i < lines.length; i++) {\n const str = lines[i] as string;\n let needCut = true;\n // // 测量当前行宽度\n // width = Math.min(\n // layoutObj.textMeasure.measureTextWidth(str, layoutObj.textOptions),\n // maxLineWidth\n // );\n\n // 判断是否超过高度限制\n if (i === lineCountLimit - 1) {\n // 当前行为最后一行\n const clip = layoutObj.textMeasure.clipTextWithSuffix(\n str,\n layoutObj.textOptions,\n maxLineWidth,\n ellipsis,\n false,\n suffixPosition\n );\n linesLayout.push({\n str: clip.str,\n width: clip.width\n });\n break; // 不处理后续行\n }\n\n // 测量截断位置\n const clip = layoutObj.textMeasure.clipText(\n str,\n layoutObj.textOptions,\n maxLineWidth,\n wordBreak === 'break-word'\n );\n if (str !== '' && clip.str === '') {\n if (ellipsis) {\n const clipEllipsis = layoutObj.textMeasure.clipTextWithSuffix(\n str,\n layoutObj.textOptions,\n maxLineWidth,\n ellipsis,\n false,\n suffixPosition\n );\n clip.str = clipEllipsis.str ?? '';\n clip.width = clipEllipsis.width ?? 0;\n } else {\n // 宽度限制不足一个字符,不显示\n clip.str = '';\n clip.width = 0;\n }\n needCut = false;\n }\n\n linesLayout.push({\n str: clip.str,\n width: clip.width\n });\n if (clip.str.length === str.length) {\n // 不需要截断\n } else if (needCut) {\n const newStr = str.substring(clip.str.length);\n lines.splice(i + 1, 0, newStr);\n }\n }\n }\n // bboxWH[0] = maxLineWidth;\n let maxWidth = 0;\n linesLayout.forEach(layout => {\n maxWidth = Math.max(maxWidth, layout.width);\n });\n bboxWH[0] = maxWidth;\n } else {\n // 使用所有行中最长的作为lineWidth\n let lineWidth = 0;\n let width: number;\n let text: string;\n for (let i = 0, len = lines.length; i < len; i++) {\n // 判断是否超过高度限制\n if (i === lineCountLimit - 1) {\n // 当前行为最后一行\n const clip = layoutObj.textMeasure.clipTextWithSuffix(\n lines[i],\n layoutObj.textOptions,\n maxLineWidth,\n ellipsis,\n false,\n suffixPosition\n );\n linesLayout.push({\n str: clip.str,\n width: clip.width\n });\n lineWidth = Math.max(lineWidth, clip.width);\n break; // 不处理后续行\n }\n\n text = lines[i] as string;\n width = layoutObj.textMeasure.measureTextWidth(text, layoutObj.textOptions, wordBreak === 'break-word');\n lineWidth = Math.max(lineWidth, width);\n linesLayout.push({ str: text, width });\n }\n bboxWH[0] = lineWidth;\n }\n bboxWH[1] = linesLayout.length * (lineHeight + buf);\n\n const bbox = {\n xOffset: 0,\n yOffset: 0,\n width: bboxWH[0],\n height: bboxWH[1]\n };\n\n layoutObj.LayoutBBox(bbox, textAlign, textBaseline as any);\n\n const layoutData = layoutObj.layoutWithBBox(bbox, linesLayout, textAlign, textBaseline as any, lineHeight);\n\n // const layoutData = layoutObj.GetLayoutByLines(\n // text,\n // textAlign,\n // textBaseline as any,\n // lineHeight,\n // ellipsis === true ? (DefaultTextAttribute.ellipsis as string) : ellipsis || undefined,\n // maxLineWidth\n // );\n // const { bbox } = layoutData;\n this.cache.layoutData = layoutData;\n this.clearUpdateShapeTag();\n this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height);\n\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n\n return this._AABBBounds;\n }\n\n /**\n * 计算单行文字的bounds,可以缓存长度以及截取的文字\n * @param text\n */\n updateSingallineAABBBounds(text: number | string): AABBBounds {\n const textTheme = getTheme(this).text;\n const { direction = textTheme.direction } = this.attribute;\n\n return direction === 'horizontal'\n ? this.updateHorizontalSinglelineAABBBounds(text)\n : this.updateVerticalSinglelineAABBBounds(text);\n }\n\n /**\n * 计算单行文字的bounds,可以缓存长度以及截取的文字\n * @param text\n */\n updateMultilineAABBBounds(text: (number | string)[]): AABBBounds {\n const textTheme = getTheme(this).text;\n const { direction = textTheme.direction } = this.attribute;\n\n return direction === 'horizontal'\n ? this.updateHorizontalMultilineAABBBounds(text)\n : this.updateVerticalMultilineAABBBounds(text);\n }\n\n /**\n * 计算单行文字的bounds,可以缓存长度以及截取的文字\n * @param text\n */\n updateHorizontalSinglelineAABBBounds(text: number | string): AABBBounds {\n const textTheme = getTheme(this).text;\n const { wrap = textTheme.wrap } = this.attribute;\n if (wrap) {\n return this.updateWrapAABBBounds([text]);\n }\n\n const textMeasure = application.graphicUtil.textMeasure;\n let width: number;\n let str: string;\n const attribute = this.attribute;\n const {\n maxLineWidth = textTheme.maxLineWidth,\n ellipsis = textTheme.ellipsis,\n textAlign = textTheme.textAlign,\n textBaseline = textTheme.textBaseline,\n fontFamily = textTheme.fontFamily,\n fontSize = textTheme.fontSize,\n fontWeight = textTheme.fontWeight,\n stroke = textTheme.stroke,\n lineWidth = textTheme.lineWidth,\n // wordBreak = textTheme.wordBreak,\n ignoreBuf = textTheme.ignoreBuf,\n whiteSpace = textTheme.whiteSpace,\n suffixPosition = textTheme.suffixPosition\n } = attribute;\n if (whiteSpace === 'normal') {\n return this.updateWrapAABBBounds(text);\n }\n const buf = ignoreBuf ? 0 : Math.max(2, fontSize * 0.075);\n const textFontSize = attribute.fontSize || textTheme.fontSize;\n const lineHeight = calculateLineHeight(attribute.lineHeight, textFontSize) ?? textFontSize + buf;\n if (!this.shouldUpdateShape() && this.cache) {\n width = this.cache.clipedWidth ?? 0;\n const dx = textDrawOffsetX(textAlign, width);\n const dy = textLayoutOffsetY(textBaseline, lineHeight, fontSize);\n this._AABBBounds.set(dx, dy, dx + width, dy + lineHeight);\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n return this._AABBBounds;\n }\n\n if (Number.isFinite(maxLineWidth)) {\n if (ellipsis) {\n const strEllipsis = (ellipsis === true ? textTheme.ellipsis : ellipsis) as string;\n const data = textMeasure.clipTextWithSuffix(\n text.toString(),\n { fontSize, fontWeight, fontFamily },\n maxLineWidth,\n strEllipsis,\n false,\n suffixPosition\n );\n str = data.str;\n width = data.width;\n } else {\n const data = textMeasure.clipText(text.toString(), { fontSize, fontWeight, fontFamily }, maxLineWidth, false);\n str = data.str;\n width = data.width;\n }\n this.cache.clipedText = str;\n this.cache.clipedWidth = width;\n // todo 计算原本的宽度\n } else {\n width = textMeasure.measureTextWidth(text.toString(), { fontSize, fontWeight, fontFamily });\n this.cache.clipedText = text.toString();\n this.cache.clipedWidth = width;\n }\n this.clearUpdateShapeTag();\n\n const dx = textDrawOffsetX(textAlign, width);\n let lh = lineHeight;\n if (application.global && application.global.isSafari()) {\n // 如果是safari,那么需要额外增加高度\n lh += fontSize * 0.2;\n }\n const dy = textLayoutOffsetY(textBaseline, lh, fontSize, buf);\n this._AABBBounds.set(dx, dy, dx + width, dy + lh);\n\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n\n return this._AABBBounds;\n }\n\n getBaselineMapAlign(): Record<string, string> {\n return Text.baselineMapAlign;\n }\n\n getAlignMapBaseline(): Record<string, string> {\n return Text.alignMapBaseline;\n }\n\n static baselineMapAlign = {\n top: 'left',\n bottom: 'right',\n middle: 'center'\n };\n\n static alignMapBaseline = {\n left: 'top',\n right: 'bottom',\n center: 'middle'\n };\n\n /**\n * 计算垂直布局的单行文字的bounds,可以缓存长度以及截取的文字\n * @param text\n */\n updateVerticalSinglelineAABBBounds(text: number | string): AABBBounds {\n const textTheme = getTheme(this).text;\n const textMeasure = application.graphicUtil.textMeasure;\n let width: number;\n let str: string;\n const attribute = this.attribute;\n const { ignoreBuf = textTheme.ignoreBuf } = attribute;\n const buf = ignoreBuf ? 0 : 2;\n const {\n maxLineWidth = textTheme.maxLineWidth,\n ellipsis = textTheme.ellipsis,\n fontSize = textTheme.fontSize,\n fontWeight = textTheme.fontWeight,\n fontFamily = textTheme.fontFamily,\n stroke = textTheme.stroke,\n lineWidth = textTheme.lineWidth,\n verticalMode = textTheme.verticalMode,\n suffixPosition = textTheme.suffixPosition\n } = attribute;\n\n const lineHeight =\n calculateLineHeight(attribute.lineHeight, attribute.fontSize || textTheme.fontSize) ??\n (attribute.fontSize || textTheme.fontSize) + buf;\n\n let { textAlign = textTheme.textAlign, textBaseline = textTheme.textBaseline } = attribute;\n if (!verticalMode) {\n const t = textAlign;\n textAlign = Text.baselineMapAlign[textBaseline] ?? 'left';\n textBaseline = Text.alignMapBaseline[t] ?? 'top';\n }\n if (!this.shouldUpdateShape() && this.cache) {\n width = this.cache.clipedWidth;\n const dx = textDrawOffsetX(textAlign, width);\n const dy = textLayoutOffsetY(textBaseline, lineHeight, fontSize);\n this._AABBBounds.set(dy, dx, dy + lineHeight, dx + width);\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n return this._AABBBounds;\n }\n\n let verticalList: { text: string; width?: number; direction: TextDirection }[][] = [\n verticalLayout(text.toString())\n ];\n if (Number.isFinite(maxLineWidth)) {\n if (ellipsis) {\n const strEllipsis = (ellipsis === true ? textTheme.ellipsis : ellipsis) as string;\n const data = textMeasure.clipTextWithSuffixVertical(\n verticalList[0],\n { fontSize, fontWeight, fontFamily },\n maxLineWidth,\n strEllipsis,\n false,\n suffixPosition\n );\n verticalList = [data.verticalList];\n width = data.width;\n } else {\n const data = textMeasure.clipTextVertical(\n verticalList[0],\n { fontSize, fontWeight, fontFamily },\n maxLineWidth,\n false\n );\n verticalList = [data.verticalList];\n width = data.width;\n }\n this.cache.verticalList = verticalList;\n this.cache.clipedWidth = width;\n // todo 计算原本的宽度\n } else {\n width = 0;\n verticalList[0].forEach(t => {\n const w =\n t.direction === TextDirection.HORIZONTAL\n ? fontSize\n : textMeasure.measureTextWidth(t.text, { fontSize, fontWeight, fontFamily });\n\n width += w;\n t.width = w;\n });\n this.cache.verticalList = verticalList;\n this.cache.clipedWidth = width;\n }\n this.clearUpdateShapeTag();\n\n const dx = textDrawOffsetX(textAlign, width);\n const dy = textLayoutOffsetY(textBaseline, lineHeight, fontSize);\n this._AABBBounds.set(dy, dx, dy + lineHeight, dx + width);\n\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n\n return this._AABBBounds;\n }\n\n /**\n * 计算多行文字的bounds,缓存每行文字的布局位置\n * @param text\n */\n updateHorizontalMultilineAABBBounds(text: (number | string)[]): AABBBounds {\n const textTheme = getTheme(this).text;\n const { wrap = textTheme.wrap } = this.attribute;\n if (wrap) {\n return this.updateWrapAABBBounds(text);\n }\n\n const attribute = this.attribute;\n const {\n fontFamily = textTheme.fontFamily,\n textAlign = textTheme.textAlign,\n textBaseline = textTheme.textBaseline,\n fontSize = textTheme.fontSize,\n fontWeight = textTheme.fontWeight,\n ellipsis = textTheme.ellipsis,\n maxLineWidth,\n stroke = textTheme.stroke,\n lineWidth = textTheme.lineWidth,\n whiteSpace = textTheme.whiteSpace,\n suffixPosition = textTheme.suffixPosition\n } = attribute;\n const lineHeight =\n calculateLineHeight(attribute.lineHeight, attribute.fontSize || textTheme.fontSize) ??\n (attribute.fontSize || textTheme.fontSize);\n if (whiteSpace === 'normal') {\n return this.updateWrapAABBBounds(text);\n }\n if (!this.shouldUpdateShape() && this.cache?.layoutData) {\n const bbox = this.cache.layoutData.bbox;\n this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height);\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n return this._AABBBounds;\n }\n const textMeasure = application.graphicUtil.textMeasure;\n const layoutObj = new CanvasTextLayout(fontFamily, { fontSize, fontWeight, fontFamily }, textMeasure);\n const layoutData = layoutObj.GetLayoutByLines(\n text,\n textAlign,\n textBaseline as any,\n lineHeight,\n ellipsis === true ? (textTheme.ellipsis as string) : ellipsis || undefined,\n false,\n maxLineWidth,\n suffixPosition\n );\n const { bbox } = layoutData;\n this.cache.layoutData = layoutData;\n this.clearUpdateShapeTag();\n\n this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height);\n\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n\n return this._AABBBounds;\n }\n\n /**\n * 计算垂直布局的多行文字的bounds,可以缓存长度以及截取的文字\n * @param text\n */\n updateVerticalMultilineAABBBounds(text: (number | string)[]): AABBBounds {\n const textTheme = getTheme(this).text;\n const textMeasure = application.graphicUtil.textMeasure;\n let width: number;\n const attribute = this.attribute;\n const { ignoreBuf = textTheme.ignoreBuf } = attribute;\n const buf = ignoreBuf ? 0 : 2;\n const {\n maxLineWidth = textTheme.maxLineWidth,\n ellipsis = textTheme.ellipsis,\n fontFamily = textTheme.fontFamily,\n fontSize = textTheme.fontSize,\n fontWeight = textTheme.fontWeight,\n stroke = textTheme.stroke,\n lineWidth = textTheme.lineWidth,\n // wordBreak = textTheme.wordBreak,\n verticalMode = textTheme.verticalMode,\n suffixPosition = textTheme.suffixPosition\n } = attribute;\n const lineHeight =\n calculateLineHeight(attribute.lineHeight, attribute.fontSize || textTheme.fontSize) ??\n (attribute.fontSize || textTheme.fontSize) + buf;\n let { textAlign = textTheme.textAlign, textBaseline = textTheme.textBaseline } = attribute;\n if (!verticalMode) {\n const t = textAlign;\n textAlign = Text.baselineMapAlign[textBaseline] ?? 'left';\n textBaseline = Text.alignMapBaseline[t] ?? 'top';\n }\n width = 0;\n if (!this.shouldUpdateShape() && this.cache) {\n this.cache.verticalList.forEach(item => {\n const w = item.reduce((a, b) => a + b.width, 0);\n width = max(w, width);\n });\n const dx = textDrawOffsetX(textAlign, width);\n const height = this.cache.verticalList.length * lineHeight;\n const dy = textLayoutOffsetY(textBaseline, height, fontSize);\n this._AABBBounds.set(dy, dx, dy + height, dx + width);\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n return this._AABBBounds;\n }\n\n const verticalLists: { text: string; width?: number; direction: TextDirection }[][] = text.map(str => {\n return verticalLayout(str.toString());\n });\n verticalLists.forEach((verticalData, i) => {\n if (Number.isFinite(maxLineWidth)) {\n if (ellipsis) {\n const strEllipsis = (ellipsis === true ? textTheme.ellipsis : ellipsis) as string;\n const data = textMeasure.clipTextWithSuffixVertical(\n verticalData,\n { fontSize, fontWeight, fontFamily },\n maxLineWidth,\n strEllipsis,\n false,\n suffixPosition\n );\n verticalLists[i] = data.verticalList;\n width = data.width;\n } else {\n const data = textMeasure.clipTextVertical(\n verticalData,\n { fontSize, fontWeight, fontFamily },\n maxLineWidth,\n false\n );\n verticalLists[i] = data.verticalList;\n width = data.width;\n }\n // this.cache.clipedWidth = width;\n // todo 计算原本的宽度\n } else {\n width = 0;\n verticalData.forEach(t => {\n const w =\n t.direction === TextDirection.HORIZONTAL\n ? fontSize\n : textMeasure.measureTextWidth(t.text, { fontSize, fontWeight, fontFamily });\n\n width += w;\n t.width = w;\n });\n }\n });\n this.cache.verticalList = verticalLists;\n this.clearUpdateShapeTag();\n\n this.cache.verticalList.forEach(item => {\n const w = item.reduce((a, b) => a + b.width, 0);\n width = max(w, width);\n });\n\n const dx = textDrawOffsetX(textAlign, width);\n const height = this.cache.verticalList.length * lineHeight;\n const dy = textLayoutOffsetY(textBaseline, height, fontSize);\n this._AABBBounds.set(dy, dx, dy + height, dx + width);\n\n if (stroke) {\n this._AABBBounds.expand(lineWidth / 2);\n }\n\n return this._AABBBounds;\n }\n\n protected tryUpdateOBBBounds(): OBBBounds {\n throw new Error('暂不支持');\n }\n\n getDefaultAttribute(name: string) {\n const textTheme = getTheme(this).text;\n return textTheme[name];\n }\n\n protected needUpdateTags(keys: string[], k = TEXT_UPDATE_TAG_KEY): boolean {\n return super.needUpdateTags(keys, k);\n }\n protected needUpdateTag(key: string, k = TEXT_UPDATE_TAG_KEY): boolean {\n return super.needUpdateTag(key, k);\n }\n\n clone(): Text {\n return new Text({ ...this.attribute });\n }\n\n getNoWorkAnimateAttr(): Record<string, number> {\n return Text.NOWORK_ANIMATE_ATTR;\n }\n}\n\nexport function createText(attributes: ITextGraphicAttribute): IText {\n return new Text(attributes);\n}\n\n// addAttributeToPrototype(DefaultLineStyle, Text, PURE_STYLE_KEY);\n"]}
@@ -49,6 +49,7 @@ export type ITextAttribute = {
49
49
  wrap: boolean;
50
50
  whiteSpace: 'normal' | 'no-wrap';
51
51
  suffixPosition: 'start' | 'end' | 'middle';
52
+ disableAutoClipedPoptip?: boolean;
52
53
  };
53
54
  export type ITextCache = {
54
55
  clipedText?: string;
@@ -71,6 +72,7 @@ export interface IText extends IGraphic<ITextGraphicAttribute> {
71
72
  cliped?: boolean;
72
73
  multilineLayout?: LayoutType;
73
74
  font?: string;
75
+ isMultiLine: boolean;
74
76
  cache?: ITextCache;
75
77
  getBaselineMapAlign: () => Record<string, string>;
76
78
  getAlignMapBaseline: () => Record<string, string>;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/interface/graphic/text.ts"],"names":[],"mappings":"","file":"text.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\nimport type { IGraphicAttribute, IGraphic } from '../graphic';\n\nexport interface TextLayoutBBox {\n width: number; // 包围盒的宽度\n height: number; // 包围盒的高度\n xOffset: number;\n yOffset: number;\n}\n\nexport interface LayoutItemType {\n str: string; // 这行的字符串\n leftOffset?: number; // 该行距离左侧的偏移\n topOffset?: number; // 该行距离右侧的偏移\n width: number;\n}\n\nexport interface SimplifyLayoutType {\n lines: LayoutItemType[];\n}\n\nexport interface LayoutType {\n bbox: TextLayoutBBox;\n lines: LayoutItemType[];\n fontFamily: string;\n fontSize: number;\n fontWeight?: string | number;\n lineHeight: number;\n textAlign: TextAlignType;\n textBaseline: TextBaselineType;\n}\n\nexport type ITextAttribute = {\n text: string | number | string[] | number[];\n maxLineWidth: number;\n textAlign: TextAlignType;\n textBaseline: TextBaselineType;\n fontSize: number;\n fontFamily: string;\n fontWeight: string | number;\n ellipsis: boolean | string;\n fontVariant: string;\n fontStyle: string;\n lineHeight: number | string;\n underline: number;\n lineThrough: number;\n scaleIn3d: boolean;\n direction: 'horizontal' | 'vertical';\n verticalMode: number; // 垂直布局的模式,0代表默认(横向textAlign,纵向textBaseline),1代表特殊(横向textBaseline,纵向textAlign)\n wordBreak: 'break-word' | 'break-all';\n ignoreBuf: boolean;\n heightLimit: number;\n lineClamp: number;\n wrap: boolean;\n whiteSpace: 'normal' | 'no-wrap';\n suffixPosition: 'start' | 'end' | 'middle';\n // textDecoration: number;\n // textDecorationWidth: number;\n // padding?: number | number[];\n};\nexport type ITextCache = {\n // 单行文本的时候缓存用\n clipedText?: string;\n clipedWidth?: number;\n // 多行文本的布局缓存\n layoutData?: LayoutType;\n verticalList?: { text: string; width?: number; direction: number }[][];\n};\n\nexport type ITextGraphicAttribute = Partial<IGraphicAttribute> & Partial<ITextAttribute>;\n\nexport type IWrapTextGraphicAttribute = ITextGraphicAttribute & {\n heightLimit?: number;\n lineClamp?: number;\n};\n\nexport interface IText extends IGraphic<ITextGraphicAttribute> {\n // 判断是否被ellipisised\n clipedText?: string;\n clipedWidth?: number;\n cliped?: boolean;\n multilineLayout?: LayoutType;\n font?: string;\n cache?: ITextCache;\n\n getBaselineMapAlign: () => Record<string, string>;\n getAlignMapBaseline: () => Record<string, string>;\n\n updateMultilineAABBBounds: (text: (number | string)[]) => IAABBBounds;\n updateSingallineAABBBounds: (text: number | string) => IAABBBounds;\n}\n\nexport type TextAlignType = 'left' | 'right' | 'center' | 'start' | 'end';\nexport type TextBaselineType = 'top' | 'middle' | 'bottom' | 'alphabetic';\n"]}
1
+ {"version":3,"sources":["../src/interface/graphic/text.ts"],"names":[],"mappings":"","file":"text.js","sourcesContent":["import type { IAABBBounds } from '@visactor/vutils';\nimport type { IGraphicAttribute, IGraphic } from '../graphic';\n\nexport interface TextLayoutBBox {\n width: number; // 包围盒的宽度\n height: number; // 包围盒的高度\n xOffset: number;\n yOffset: number;\n}\n\nexport interface LayoutItemType {\n str: string; // 这行的字符串\n leftOffset?: number; // 该行距离左侧的偏移\n topOffset?: number; // 该行距离右侧的偏移\n width: number;\n}\n\nexport interface SimplifyLayoutType {\n lines: LayoutItemType[];\n}\n\nexport interface LayoutType {\n bbox: TextLayoutBBox;\n lines: LayoutItemType[];\n fontFamily: string;\n fontSize: number;\n fontWeight?: string | number;\n lineHeight: number;\n textAlign: TextAlignType;\n textBaseline: TextBaselineType;\n}\n\nexport type ITextAttribute = {\n text: string | number | string[] | number[];\n maxLineWidth: number;\n textAlign: TextAlignType;\n textBaseline: TextBaselineType;\n fontSize: number;\n fontFamily: string;\n fontWeight: string | number;\n ellipsis: boolean | string;\n fontVariant: string;\n fontStyle: string;\n lineHeight: number | string;\n underline: number;\n lineThrough: number;\n scaleIn3d: boolean;\n direction: 'horizontal' | 'vertical';\n verticalMode: number; // 垂直布局的模式,0代表默认(横向textAlign,纵向textBaseline),1代表特殊(横向textBaseline,纵向textAlign)\n wordBreak: 'break-word' | 'break-all';\n ignoreBuf: boolean;\n heightLimit: number;\n lineClamp: number;\n wrap: boolean;\n whiteSpace: 'normal' | 'no-wrap';\n suffixPosition: 'start' | 'end' | 'middle';\n // textDecoration: number;\n // textDecorationWidth: number;\n // padding?: number | number[];\n disableAutoClipedPoptip?: boolean;\n};\nexport type ITextCache = {\n // 单行文本的时候缓存用\n clipedText?: string;\n clipedWidth?: number;\n // 多行文本的布局缓存\n layoutData?: LayoutType;\n verticalList?: { text: string; width?: number; direction: number }[][];\n};\n\nexport type ITextGraphicAttribute = Partial<IGraphicAttribute> & Partial<ITextAttribute>;\n\nexport type IWrapTextGraphicAttribute = ITextGraphicAttribute & {\n heightLimit?: number;\n lineClamp?: number;\n};\n\nexport interface IText extends IGraphic<ITextGraphicAttribute> {\n // 判断是否被ellipisised\n clipedText?: string;\n clipedWidth?: number;\n cliped?: boolean;\n multilineLayout?: LayoutType;\n font?: string;\n isMultiLine: boolean;\n cache?: ITextCache;\n\n getBaselineMapAlign: () => Record<string, string>;\n getAlignMapBaseline: () => Record<string, string>;\n\n updateMultilineAABBBounds: (text: (number | string)[]) => IAABBBounds;\n updateSingallineAABBBounds: (text: number | string) => IAABBBounds;\n}\n\nexport type TextAlignType = 'left' | 'right' | 'center' | 'start' | 'end';\nexport type TextBaselineType = 'top' | 'middle' | 'bottom' | 'alphabetic';\n"]}
@@ -2,6 +2,7 @@ import type { Releaseable } from './common';
2
2
  import type { IStage } from './stage';
3
3
  export interface IPluginService extends Releaseable {
4
4
  register: (plugin: IPlugin) => void;
5
+ unRegister: (plugin: IPlugin) => void;
5
6
  active: (stage: IStage, params: {
6
7
  pluginList?: string[];
7
8
  }) => void;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/interface/plugin.ts"],"names":[],"mappings":"","file":"plugin.js","sourcesContent":["import type { Releaseable } from './common';\nimport type { IStage } from './stage';\n\nexport interface IPluginService extends Releaseable {\n register: (plugin: IPlugin) => void;\n active: (stage: IStage, params: { pluginList?: string[] }) => void;\n actived: boolean;\n stage: IStage;\n findPluginsByName: (name: string) => IPlugin[];\n}\n\nexport interface IPlugin {\n name: string;\n activeEvent: 'onStartupFinished' | 'onRegister';\n activate: (context: IPluginService) => void;\n deactivate: (context: IPluginService) => void;\n}\n"]}
1
+ {"version":3,"sources":["../src/interface/plugin.ts"],"names":[],"mappings":"","file":"plugin.js","sourcesContent":["import type { Releaseable } from './common';\nimport type { IStage } from './stage';\n\nexport interface IPluginService extends Releaseable {\n register: (plugin: IPlugin) => void;\n unRegister: (plugin: IPlugin) => void;\n active: (stage: IStage, params: { pluginList?: string[] }) => void;\n actived: boolean;\n stage: IStage;\n findPluginsByName: (name: string) => IPlugin[];\n}\n\nexport interface IPlugin {\n name: string;\n activeEvent: 'onStartupFinished' | 'onRegister';\n activate: (context: IPluginService) => void;\n deactivate: (context: IPluginService) => void;\n}\n"]}
@@ -11,5 +11,6 @@ export declare class DefaultPluginService implements IPluginService {
11
11
  }): void;
12
12
  findPluginsByName(name: string): IPlugin[];
13
13
  register(plugin: IPlugin): void;
14
+ unRegister(plugin: IPlugin): void;
14
15
  release(...params: any): void;
15
16
  }
@@ -42,6 +42,10 @@ let DefaultPluginService = class {
42
42
  "onStartupFinished" === plugin.activeEvent ? this.onStartupFinishedPlugin.push(plugin) : "onRegister" === plugin.activeEvent && (this.onRegisterPlugin.push(plugin),
43
43
  plugin.activate(this));
44
44
  }
45
+ unRegister(plugin) {
46
+ "onStartupFinished" === plugin.activeEvent ? this.onStartupFinishedPlugin.splice(this.onStartupFinishedPlugin.indexOf(plugin), 1) : "onRegister" === plugin.activeEvent && this.onRegisterPlugin.splice(this.onStartupFinishedPlugin.indexOf(plugin), 1),
47
+ plugin.deactivate(this);
48
+ }
45
49
  release(...params) {
46
50
  this.onStartupFinishedPlugin.forEach((plugin => {
47
51
  plugin.deactivate(this);
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/plugins/plugin-service.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,6DAAqE;AAErE,2EAAuE;AACvE,2CAAgD;AAChD,4CAAyC;AAGlC,IAAM,oBAAoB,GAA1B,MAAM,oBAAoB;IAM/B,YAGqB,iBAAiD;QAAjD,sBAAiB,GAAjB,iBAAiB,CAAgC;QAEpE,IAAI,CAAC,uBAAuB,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAC3B,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IACvB,CAAC;IAED,MAAM,CAAC,KAAa,EAAE,MAAiC;QACrD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QAGpB,MAAM,EAAE,UAAU,EAAE,GAAG,MAAM,CAAC;QAC9B,IAAI,UAAU,IAAI,qBAAS,CAAC,OAAO,CAAC,6BAAiB,CAAC,EAAE;YACtD,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBACpD,IAAI,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE;oBAC/B,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;iBAClB;YACH,CAAC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,iBAAiB,CAAC,IAAY;QAC5B,MAAM,GAAG,GAAc,EAAE,CAAC;QAC1B,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAC5C,IAAI,MAAM,CAAC,IAAI,KAAK,IAAI,EAAE;gBACxB,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;aAClB;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACrC,IAAI,MAAM,CAAC,IAAI,KAAK,IAAI,EAAE;gBACxB,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;aAClB;QACH,CAAC,CAAC,CAAC;QACH,OAAO,GAAG,CAAC;IACb,CAAC;IAED,QAAQ,CAAC,MAAe;QACtB,IAAI,MAAM,CAAC,WAAW,KAAK,mBAAmB,EAAE;YAC9C,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC3C;aAAM,IAAI,MAAM,CAAC,WAAW,KAAK,YAAY,EAAE;YAC9C,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACnC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;SACvB;IACH,CAAC;IAED,OAAO,CAAC,GAAG,MAAW;QACpB,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAC5C,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1B,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,uBAAuB,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACrC,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1B,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAC;IAC7B,CAAC;CACF,CAAA;AAjEY,oBAAoB;IADhC,IAAA,2BAAU,GAAE;IAQR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,6BAAiB,CAAC,CAAA;;GARhB,oBAAoB,CAiEhC;AAjEY,oDAAoB","file":"plugin-service.js","sourcesContent":["import { injectable, inject, named } from '../common/inversify-lite';\nimport type { IContributionProvider, IPlugin, IPluginService, IStage } from '../interface';\nimport { ContributionProvider } from '../common/contribution-provider';\nimport { AutoEnablePlugins } from './constants';\nimport { container } from '../container';\n\n@injectable()\nexport class DefaultPluginService implements IPluginService {\n declare onStartupFinishedPlugin: IPlugin[];\n declare onRegisterPlugin: IPlugin[];\n declare stage: IStage;\n declare actived: boolean;\n\n constructor(\n @inject(ContributionProvider)\n @named(AutoEnablePlugins)\n protected readonly autoEnablePlugins: IContributionProvider<IPlugin>\n ) {\n this.onStartupFinishedPlugin = [];\n this.onRegisterPlugin = [];\n this.actived = false;\n }\n\n active(stage: IStage, params: { pluginList?: string[] }) {\n this.stage = stage;\n this.actived = true;\n\n // 启动插件\n const { pluginList } = params;\n if (pluginList && container.isBound(AutoEnablePlugins)) {\n this.autoEnablePlugins.getContributions().forEach(p => {\n if (pluginList.includes(p.name)) {\n this.register(p);\n }\n });\n }\n }\n\n findPluginsByName(name: string): IPlugin[] {\n const arr: IPlugin[] = [];\n this.onStartupFinishedPlugin.forEach(plugin => {\n if (plugin.name === name) {\n arr.push(plugin);\n }\n });\n this.onRegisterPlugin.forEach(plugin => {\n if (plugin.name === name) {\n arr.push(plugin);\n }\n });\n return arr;\n }\n\n register(plugin: IPlugin) {\n if (plugin.activeEvent === 'onStartupFinished') {\n this.onStartupFinishedPlugin.push(plugin);\n } else if (plugin.activeEvent === 'onRegister') {\n this.onRegisterPlugin.push(plugin);\n plugin.activate(this);\n }\n }\n\n release(...params: any): void {\n this.onStartupFinishedPlugin.forEach(plugin => {\n plugin.deactivate(this);\n });\n this.onStartupFinishedPlugin = [];\n this.onRegisterPlugin.forEach(plugin => {\n plugin.deactivate(this);\n });\n this.onRegisterPlugin = [];\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/plugins/plugin-service.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,6DAAqE;AAErE,2EAAuE;AACvE,2CAAgD;AAChD,4CAAyC;AAGlC,IAAM,oBAAoB,GAA1B,MAAM,oBAAoB;IAM/B,YAGqB,iBAAiD;QAAjD,sBAAiB,GAAjB,iBAAiB,CAAgC;QAEpE,IAAI,CAAC,uBAAuB,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAC3B,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IACvB,CAAC;IAED,MAAM,CAAC,KAAa,EAAE,MAAiC;QACrD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QAGpB,MAAM,EAAE,UAAU,EAAE,GAAG,MAAM,CAAC;QAC9B,IAAI,UAAU,IAAI,qBAAS,CAAC,OAAO,CAAC,6BAAiB,CAAC,EAAE;YACtD,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBACpD,IAAI,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE;oBAC/B,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;iBAClB;YACH,CAAC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,iBAAiB,CAAC,IAAY;QAC5B,MAAM,GAAG,GAAc,EAAE,CAAC;QAC1B,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAC5C,IAAI,MAAM,CAAC,IAAI,KAAK,IAAI,EAAE;gBACxB,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;aAClB;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACrC,IAAI,MAAM,CAAC,IAAI,KAAK,IAAI,EAAE;gBACxB,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;aAClB;QACH,CAAC,CAAC,CAAC;QACH,OAAO,GAAG,CAAC;IACb,CAAC;IAED,QAAQ,CAAC,MAAe;QACtB,IAAI,MAAM,CAAC,WAAW,KAAK,mBAAmB,EAAE;YAC9C,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC3C;aAAM,IAAI,MAAM,CAAC,WAAW,KAAK,YAAY,EAAE;YAC9C,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACnC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;SACvB;IACH,CAAC;IACD,UAAU,CAAC,MAAe;QACxB,IAAI,MAAM,CAAC,WAAW,KAAK,mBAAmB,EAAE;YAC9C,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC;SACtF;aAAM,IAAI,MAAM,CAAC,WAAW,KAAK,YAAY,EAAE;YAC9C,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,CAAC;SAC/E;QACD,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;IAC1B,CAAC;IAED,OAAO,CAAC,GAAG,MAAW;QACpB,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAC5C,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1B,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,uBAAuB,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACrC,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1B,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAC;IAC7B,CAAC;CACF,CAAA;AAzEY,oBAAoB;IADhC,IAAA,2BAAU,GAAE;IAQR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,6BAAiB,CAAC,CAAA;;GARhB,oBAAoB,CAyEhC;AAzEY,oDAAoB","file":"plugin-service.js","sourcesContent":["import { injectable, inject, named } from '../common/inversify-lite';\nimport type { IContributionProvider, IPlugin, IPluginService, IStage } from '../interface';\nimport { ContributionProvider } from '../common/contribution-provider';\nimport { AutoEnablePlugins } from './constants';\nimport { container } from '../container';\n\n@injectable()\nexport class DefaultPluginService implements IPluginService {\n declare onStartupFinishedPlugin: IPlugin[];\n declare onRegisterPlugin: IPlugin[];\n declare stage: IStage;\n declare actived: boolean;\n\n constructor(\n @inject(ContributionProvider)\n @named(AutoEnablePlugins)\n protected readonly autoEnablePlugins: IContributionProvider<IPlugin>\n ) {\n this.onStartupFinishedPlugin = [];\n this.onRegisterPlugin = [];\n this.actived = false;\n }\n\n active(stage: IStage, params: { pluginList?: string[] }) {\n this.stage = stage;\n this.actived = true;\n\n // 启动插件\n const { pluginList } = params;\n if (pluginList && container.isBound(AutoEnablePlugins)) {\n this.autoEnablePlugins.getContributions().forEach(p => {\n if (pluginList.includes(p.name)) {\n this.register(p);\n }\n });\n }\n }\n\n findPluginsByName(name: string): IPlugin[] {\n const arr: IPlugin[] = [];\n this.onStartupFinishedPlugin.forEach(plugin => {\n if (plugin.name === name) {\n arr.push(plugin);\n }\n });\n this.onRegisterPlugin.forEach(plugin => {\n if (plugin.name === name) {\n arr.push(plugin);\n }\n });\n return arr;\n }\n\n register(plugin: IPlugin) {\n if (plugin.activeEvent === 'onStartupFinished') {\n this.onStartupFinishedPlugin.push(plugin);\n } else if (plugin.activeEvent === 'onRegister') {\n this.onRegisterPlugin.push(plugin);\n plugin.activate(this);\n }\n }\n unRegister(plugin: IPlugin) {\n if (plugin.activeEvent === 'onStartupFinished') {\n this.onStartupFinishedPlugin.splice(this.onStartupFinishedPlugin.indexOf(plugin), 1);\n } else if (plugin.activeEvent === 'onRegister') {\n this.onRegisterPlugin.splice(this.onStartupFinishedPlugin.indexOf(plugin), 1);\n }\n plugin.deactivate(this);\n }\n\n release(...params: any): void {\n this.onStartupFinishedPlugin.forEach(plugin => {\n plugin.deactivate(this);\n });\n this.onStartupFinishedPlugin = [];\n this.onRegisterPlugin.forEach(plugin => {\n plugin.deactivate(this);\n });\n this.onRegisterPlugin = [];\n }\n}\n"]}
@@ -22,7 +22,5 @@ export declare class SplitRectAfterRenderContribution implements IRectRenderCont
22
22
  drawShape(rect: IRect, context: IContext2d, x: number, y: number, doFill: boolean, doStroke: boolean, fVisible: boolean, sVisible: boolean, groupAttribute: Required<IRectGraphicAttribute>, drawContext: IDrawContext, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
23
23
  }
24
24
  export declare const defaultRectRenderContribution: DefaultRectRenderContribution;
25
- export declare const splitRectBeforeRenderContribution: SplitRectBeforeRenderContribution;
26
- export declare const splitRectAfterRenderContribution: SplitRectAfterRenderContribution;
27
25
  export declare const defaultRectTextureRenderContribution: import("./base-contribution-render").DefaultBaseTextureRenderContribution;
28
26
  export declare const defaultRectBackgroundRenderContribution: import("./base-contribution-render").DefaultBaseBackgroundRenderContribution;
@@ -1,10 +1,16 @@
1
1
  "use strict";
2
2
 
3
+ var __decorate = this && this.__decorate || function(decorators, target, key, desc) {
4
+ var d, c = arguments.length, r = c < 3 ? target : null === desc ? desc = Object.getOwnPropertyDescriptor(target, key) : desc;
5
+ if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) (d = decorators[i]) && (r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r);
6
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
7
+ };
8
+
3
9
  Object.defineProperty(exports, "__esModule", {
4
10
  value: !0
5
- }), exports.defaultRectBackgroundRenderContribution = exports.defaultRectTextureRenderContribution = exports.splitRectAfterRenderContribution = exports.splitRectBeforeRenderContribution = exports.defaultRectRenderContribution = exports.SplitRectAfterRenderContribution = exports.SplitRectBeforeRenderContribution = exports.DefaultRectRenderContribution = void 0;
11
+ }), exports.defaultRectBackgroundRenderContribution = exports.defaultRectTextureRenderContribution = exports.defaultRectRenderContribution = exports.SplitRectAfterRenderContribution = exports.SplitRectBeforeRenderContribution = exports.DefaultRectRenderContribution = void 0;
6
12
 
7
- const vutils_1 = require("@visactor/vutils"), canvas_utils_1 = require("../../../../common/canvas-utils"), base_contribution_render_1 = require("./base-contribution-render"), rect_1 = require("../../../../common/shape/rect"), enums_1 = require("../../../../common/enums");
13
+ const vutils_1 = require("@visactor/vutils"), inversify_lite_1 = require("../../../../common/inversify-lite"), canvas_utils_1 = require("../../../../common/canvas-utils"), base_contribution_render_1 = require("./base-contribution-render"), rect_1 = require("../../../../common/shape/rect"), enums_1 = require("../../../../common/enums");
8
14
 
9
15
  class DefaultRectRenderContribution {
10
16
  constructor() {
@@ -49,7 +55,7 @@ class DefaultRectRenderContribution {
49
55
 
50
56
  exports.DefaultRectRenderContribution = DefaultRectRenderContribution;
51
57
 
52
- class SplitRectBeforeRenderContribution {
58
+ let SplitRectBeforeRenderContribution = class {
53
59
  constructor() {
54
60
  this.time = enums_1.BaseRenderContributionTime.beforeFillStroke, this.useStyle = !0,
55
61
  this.order = 0;
@@ -58,11 +64,12 @@ class SplitRectBeforeRenderContribution {
58
64
  const {stroke: stroke = groupAttribute.stroke} = group.attribute;
59
65
  Array.isArray(stroke) && stroke.some((s => !1 === s)) && (doFillOrStroke.doStroke = !1);
60
66
  }
61
- }
67
+ };
62
68
 
69
+ SplitRectBeforeRenderContribution = __decorate([ (0, inversify_lite_1.injectable)() ], SplitRectBeforeRenderContribution),
63
70
  exports.SplitRectBeforeRenderContribution = SplitRectBeforeRenderContribution;
64
71
 
65
- class SplitRectAfterRenderContribution {
72
+ let SplitRectAfterRenderContribution = class {
66
73
  constructor() {
67
74
  this.time = enums_1.BaseRenderContributionTime.afterFillStroke, this.useStyle = !0,
68
75
  this.order = 0;
@@ -80,11 +87,10 @@ class SplitRectAfterRenderContribution {
80
87
  context.stroke();
81
88
  }
82
89
  }
83
- }
90
+ };
84
91
 
92
+ SplitRectAfterRenderContribution = __decorate([ (0, inversify_lite_1.injectable)() ], SplitRectAfterRenderContribution),
85
93
  exports.SplitRectAfterRenderContribution = SplitRectAfterRenderContribution, exports.defaultRectRenderContribution = new DefaultRectRenderContribution,
86
- exports.splitRectBeforeRenderContribution = new SplitRectBeforeRenderContribution,
87
- exports.splitRectAfterRenderContribution = new SplitRectAfterRenderContribution,
88
94
  exports.defaultRectTextureRenderContribution = base_contribution_render_1.defaultBaseTextureRenderContribution,
89
95
  exports.defaultRectBackgroundRenderContribution = base_contribution_render_1.defaultBaseBackgroundRenderContribution;
90
96
  //# sourceMappingURL=rect-contribution-render.js.map
@@ -1 +1 @@
1
- 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{ isArray } from '@visactor/vutils';\nimport { injectable } from '../../../../common/inversify-lite';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IRect,\n IRectGraphicAttribute,\n IThemeAttribute,\n IRectRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport {\n defaultBaseBackgroundRenderContribution,\n defaultBaseTextureRenderContribution\n} from './base-contribution-render';\nimport { createRectPath } from '../../../../common/shape/rect';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\n\nexport class DefaultRectRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const { outerBorder, innerBorder } = rect.attribute;\n const doOuterBorder = outerBorder && outerBorder.visible !== false;\n const doInnerBorder = innerBorder && innerBorder.visible !== false;\n if (!(doOuterBorder || doInnerBorder)) {\n return;\n }\n const {\n cornerRadius = rectAttribute.cornerRadius,\n opacity = rectAttribute.opacity,\n x: originX = rectAttribute.x,\n y: originY = rectAttribute.y,\n scaleX = rectAttribute.scaleX,\n scaleY = rectAttribute.scaleY,\n x1,\n y1\n } = rect.attribute;\n\n let { width, height } = rect.attribute;\n\n width = (width ?? x1 - x) || 0;\n height = (height ?? y1 - y) || 0;\n\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (doOuterBorder) {\n const { distance = rectAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x - d;\n const nextY = y - d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width + dw, height + dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width + dw, height + dw, cornerRadius);\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, rectAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (rectAttribute.outerBorder as any).opacity;\n (rectAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n rect,\n outerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n rectAttribute.outerBorder as any\n );\n (rectAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (doInnerBorder) {\n const { distance = rectAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x + d;\n const nextY = y + d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width - dw, height - dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width - dw, height - dw, cornerRadius);\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, rectAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (rectAttribute.innerBorder as any).opacity;\n (rectAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n rect,\n innerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n rectAttribute.innerBorder as any\n );\n (rectAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n }\n}\n\nexport class SplitRectBeforeRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n group: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n const { stroke = groupAttribute.stroke } = group.attribute as any;\n\n // 数组且存在为false的项目,那就不绘制\n if (Array.isArray(stroke) && stroke.some(s => s === false)) {\n doFillOrStroke.doStroke = false;\n }\n }\n}\n\nexport class SplitRectAfterRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const {\n width = groupAttribute.width,\n height = groupAttribute.height,\n stroke = groupAttribute.stroke\n } = rect.attribute as any;\n\n // 不是数组\n if (!(Array.isArray(stroke) && stroke.some(s => s === false))) {\n return;\n }\n\n context.setStrokeStyle(rect, rect.attribute, x, y, groupAttribute);\n // 单独处理每条边界,目前不考虑圆角\n context.beginPath();\n context.moveTo(x, y);\n // top\n if (stroke[0]) {\n context.lineTo(x + width, y);\n } else {\n context.moveTo(x + width, y);\n }\n // right\n if (stroke[1]) {\n context.lineTo(x + width, y + height);\n } else {\n context.moveTo(x + width, y + height);\n }\n // bottom\n if (stroke[2]) {\n context.lineTo(x, y + height);\n } else {\n context.moveTo(x, y + height);\n }\n // left\n if (stroke[3]) {\n // 没有close path是,起点和终点不连续,需要调整y保证不出现缺口\n const adjustY = stroke[0] ? y - context.lineWidth / 2 : y;\n context.lineTo(x, adjustY);\n } else {\n context.moveTo(x, y);\n }\n\n context.stroke();\n }\n}\n\nexport const defaultRectRenderContribution = new DefaultRectRenderContribution();\nexport const splitRectBeforeRenderContribution = new SplitRectBeforeRenderContribution();\nexport const splitRectAfterRenderContribution = new SplitRectAfterRenderContribution();\nexport const defaultRectTextureRenderContribution = defaultBaseTextureRenderContribution;\nexport const defaultRectBackgroundRenderContribution = defaultBaseBackgroundRenderContribution;\n"]}
1
+ 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{ isArray } from '@visactor/vutils';\nimport { injectable } from '../../../../common/inversify-lite';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IRect,\n IRectGraphicAttribute,\n IThemeAttribute,\n IRectRenderContribution,\n IDrawContext\n} from '../../../../interface';\nimport { getScaledStroke } from '../../../../common/canvas-utils';\nimport {\n defaultBaseBackgroundRenderContribution,\n defaultBaseTextureRenderContribution\n} from './base-contribution-render';\nimport { createRectPath } from '../../../../common/shape/rect';\nimport { BaseRenderContributionTime } from '../../../../common/enums';\n\nexport class DefaultRectRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n rectAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const { outerBorder, innerBorder } = rect.attribute;\n const doOuterBorder = outerBorder && outerBorder.visible !== false;\n const doInnerBorder = innerBorder && innerBorder.visible !== false;\n if (!(doOuterBorder || doInnerBorder)) {\n return;\n }\n const {\n cornerRadius = rectAttribute.cornerRadius,\n opacity = rectAttribute.opacity,\n x: originX = rectAttribute.x,\n y: originY = rectAttribute.y,\n scaleX = rectAttribute.scaleX,\n scaleY = rectAttribute.scaleY,\n x1,\n y1\n } = rect.attribute;\n\n let { width, height } = rect.attribute;\n\n width = (width ?? x1 - x) || 0;\n height = (height ?? y1 - y) || 0;\n\n const doStrokeOuter = !!(outerBorder && outerBorder.stroke);\n const doStrokeInner = !!(innerBorder && innerBorder.stroke);\n\n if (doOuterBorder) {\n const { distance = rectAttribute.outerBorder.distance } = outerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x - d;\n const nextY = y - d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width + dw, height + dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width + dw, height + dw, cornerRadius);\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, outerBorder, rectAttribute.outerBorder);\n } else if (doStrokeOuter) {\n // 存在stroke\n const lastOpacity = (rectAttribute.outerBorder as any).opacity;\n (rectAttribute.outerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n rect,\n outerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n rectAttribute.outerBorder as any\n );\n (rectAttribute.outerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n\n if (doInnerBorder) {\n const { distance = rectAttribute.innerBorder.distance } = innerBorder;\n const d = getScaledStroke(context, distance as number, context.dpr);\n const nextX = x + d;\n const nextY = y + d;\n const dw = d * 2;\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(nextX, nextY, width - dw, height - dw);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, nextX, nextY, width - dw, height - dw, cornerRadius);\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n if (strokeCb) {\n strokeCb(context, innerBorder, rectAttribute.innerBorder);\n } else if (doStrokeInner) {\n // 存在stroke\n const lastOpacity = (rectAttribute.innerBorder as any).opacity;\n (rectAttribute.innerBorder as any).opacity = opacity;\n context.setStrokeStyle(\n rect,\n innerBorder,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n rectAttribute.innerBorder as any\n );\n (rectAttribute.innerBorder as any).opacity = lastOpacity;\n context.stroke();\n }\n }\n }\n}\n\n@injectable()\nexport class SplitRectBeforeRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.beforeFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n group: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n doFillOrStroke?: { doFill: boolean; doStroke: boolean }\n ) {\n const { stroke = groupAttribute.stroke } = group.attribute as any;\n\n // 数组且存在为false的项目,那就不绘制\n if (Array.isArray(stroke) && stroke.some(s => s === false)) {\n doFillOrStroke.doStroke = false;\n }\n }\n}\n\n@injectable()\nexport class SplitRectAfterRenderContribution implements IRectRenderContribution {\n time: BaseRenderContributionTime = BaseRenderContributionTime.afterFillStroke;\n useStyle: boolean = true;\n order: number = 0;\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n groupAttribute: Required<IRectGraphicAttribute>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const {\n width = groupAttribute.width,\n height = groupAttribute.height,\n stroke = groupAttribute.stroke\n } = rect.attribute as any;\n\n // 不是数组\n if (!(Array.isArray(stroke) && stroke.some(s => s === false))) {\n return;\n }\n\n context.setStrokeStyle(rect, rect.attribute, x, y, groupAttribute);\n // 单独处理每条边界,目前不考虑圆角\n context.beginPath();\n context.moveTo(x, y);\n // top\n if (stroke[0]) {\n context.lineTo(x + width, y);\n } else {\n context.moveTo(x + width, y);\n }\n // right\n if (stroke[1]) {\n context.lineTo(x + width, y + height);\n } else {\n context.moveTo(x + width, y + height);\n }\n // bottom\n if (stroke[2]) {\n context.lineTo(x, y + height);\n } else {\n context.moveTo(x, y + height);\n }\n // left\n if (stroke[3]) {\n // 没有close path是,起点和终点不连续,需要调整y保证不出现缺口\n const adjustY = stroke[0] ? y - context.lineWidth / 2 : y;\n context.lineTo(x, adjustY);\n } else {\n context.moveTo(x, y);\n }\n\n context.stroke();\n }\n}\n\nexport const defaultRectRenderContribution = new DefaultRectRenderContribution();\n// export const splitRectBeforeRenderContribution = new SplitRectBeforeRenderContribution();\n// export const splitRectAfterRenderContribution = new SplitRectAfterRenderContribution();\nexport const defaultRectTextureRenderContribution = defaultBaseTextureRenderContribution;\nexport const defaultRectBackgroundRenderContribution = defaultBaseBackgroundRenderContribution;\n"]}
@@ -11,7 +11,10 @@ let loadRectModule = !1;
11
11
  exports.rectModule = new inversify_1.ContainerModule((bind => {
12
12
  loadRectModule || (loadRectModule = !0, bind(rect_render_1.DefaultCanvasRectRender).toSelf().inSingletonScope(),
13
13
  bind(symbol_1.RectRender).to(rect_render_1.DefaultCanvasRectRender).inSingletonScope(),
14
- bind(symbol_1.GraphicRender).toService(symbol_1.RectRender), bind(constants_1.RectRenderContribution).toService(contributions_1.DefaultBaseInteractiveRenderContribution),
14
+ bind(symbol_1.GraphicRender).toService(symbol_1.RectRender), bind(contributions_1.SplitRectAfterRenderContribution).toSelf(),
15
+ bind(contributions_1.SplitRectBeforeRenderContribution).toSelf(), bind(constants_1.RectRenderContribution).toService(contributions_1.SplitRectAfterRenderContribution),
16
+ bind(constants_1.RectRenderContribution).toService(contributions_1.SplitRectBeforeRenderContribution),
17
+ bind(constants_1.RectRenderContribution).toService(contributions_1.DefaultBaseInteractiveRenderContribution),
15
18
  (0, contribution_provider_1.bindContributionProvider)(bind, constants_1.RectRenderContribution));
16
19
  }));
17
20
  //# sourceMappingURL=rect-module.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/render/contributions/render/rect-module.ts"],"names":[],"mappings":";;;AAAA,iFAAiF;AACjF,yDAA4D;AAE5D,mDAA2E;AAC3E,yDAA0F;AAC1F,+CAAwD;AACxD,qCAAgE;AAEhE,IAAI,cAAc,GAAG,KAAK,CAAC;AACd,QAAA,UAAU,GAAG,IAAI,2BAAe,CAAC,IAAI,CAAC,EAAE;IACnD,IAAI,cAAc,EAAE;QAClB,OAAO;KACR;IACD,cAAc,GAAG,IAAI,CAAC;IAEtB,IAAI,CAAC,qCAAuB,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IAC1D,IAAI,CAAC,mBAAU,CAAC,CAAC,EAAE,CAAC,qCAAuB,CAAC,CAAC,gBAAgB,EAAE,CAAC;IAChE,IAAI,CAAC,sBAAa,CAAC,CAAC,SAAS,CAAC,mBAAU,CAAC,CAAC;IAC1C,IAAI,CAAC,kCAAsB,CAAC,CAAC,SAAS,CAAC,wDAAwC,CAAC,CAAC;IAEjF,IAAA,gDAAwB,EAAC,IAAI,EAAE,kCAAsB,CAAC,CAAC;AACzD,CAAC,CAAC,CAAC","file":"rect-module.js","sourcesContent":["import { bindContributionProvider } from '../../../common/contribution-provider';\nimport { ContainerModule } from '../../../common/inversify';\nimport { DefaultCanvasArcRender } from './arc-render';\nimport { DefaultBaseInteractiveRenderContribution } from './contributions';\nimport { ArcRenderContribution, RectRenderContribution } from './contributions/constants';\nimport { DefaultCanvasRectRender } from './rect-render';\nimport { ArcRender, GraphicRender, RectRender } from './symbol';\n\nlet loadRectModule = false;\nexport const rectModule = new ContainerModule(bind => {\n if (loadRectModule) {\n return;\n }\n loadRectModule = true;\n // rect 渲染器\n bind(DefaultCanvasRectRender).toSelf().inSingletonScope();\n bind(RectRender).to(DefaultCanvasRectRender).inSingletonScope();\n bind(GraphicRender).toService(RectRender);\n bind(RectRenderContribution).toService(DefaultBaseInteractiveRenderContribution);\n // rect 渲染器注入contributions\n bindContributionProvider(bind, RectRenderContribution);\n});\n"]}
1
+ {"version":3,"sources":["../src/render/contributions/render/rect-module.ts"],"names":[],"mappings":";;;AAAA,iFAAiF;AACjF,yDAA4D;AAE5D,mDAIyB;AACzB,yDAA0F;AAC1F,+CAAwD;AACxD,qCAAgE;AAEhE,IAAI,cAAc,GAAG,KAAK,CAAC;AACd,QAAA,UAAU,GAAG,IAAI,2BAAe,CAAC,IAAI,CAAC,EAAE;IACnD,IAAI,cAAc,EAAE;QAClB,OAAO;KACR;IACD,cAAc,GAAG,IAAI,CAAC;IAEtB,IAAI,CAAC,qCAAuB,CAAC,CAAC,MAAM,EAAE,CAAC,gBAAgB,EAAE,CAAC;IAC1D,IAAI,CAAC,mBAAU,CAAC,CAAC,EAAE,CAAC,qCAAuB,CAAC,CAAC,gBAAgB,EAAE,CAAC;IAChE,IAAI,CAAC,sBAAa,CAAC,CAAC,SAAS,CAAC,mBAAU,CAAC,CAAC;IAC1C,IAAI,CAAC,gDAAgC,CAAC,CAAC,MAAM,EAAE,CAAC;IAChD,IAAI,CAAC,iDAAiC,CAAC,CAAC,MAAM,EAAE,CAAC;IACjD,IAAI,CAAC,kCAAsB,CAAC,CAAC,SAAS,CAAC,gDAAgC,CAAC,CAAC;IACzE,IAAI,CAAC,kCAAsB,CAAC,CAAC,SAAS,CAAC,iDAAiC,CAAC,CAAC;IAC1E,IAAI,CAAC,kCAAsB,CAAC,CAAC,SAAS,CAAC,wDAAwC,CAAC,CAAC;IAEjF,IAAA,gDAAwB,EAAC,IAAI,EAAE,kCAAsB,CAAC,CAAC;AACzD,CAAC,CAAC,CAAC","file":"rect-module.js","sourcesContent":["import { bindContributionProvider } from '../../../common/contribution-provider';\nimport { ContainerModule } from '../../../common/inversify';\nimport { DefaultCanvasArcRender } from './arc-render';\nimport {\n DefaultBaseInteractiveRenderContribution,\n SplitRectAfterRenderContribution,\n SplitRectBeforeRenderContribution\n} from './contributions';\nimport { ArcRenderContribution, RectRenderContribution } from './contributions/constants';\nimport { DefaultCanvasRectRender } from './rect-render';\nimport { ArcRender, GraphicRender, RectRender } from './symbol';\n\nlet loadRectModule = false;\nexport const rectModule = new ContainerModule(bind => {\n if (loadRectModule) {\n return;\n }\n loadRectModule = true;\n // rect 渲染器\n bind(DefaultCanvasRectRender).toSelf().inSingletonScope();\n bind(RectRender).to(DefaultCanvasRectRender).inSingletonScope();\n bind(GraphicRender).toService(RectRender);\n bind(SplitRectAfterRenderContribution).toSelf();\n bind(SplitRectBeforeRenderContribution).toSelf();\n bind(RectRenderContribution).toService(SplitRectAfterRenderContribution);\n bind(RectRenderContribution).toService(SplitRectBeforeRenderContribution);\n bind(RectRenderContribution).toService(DefaultBaseInteractiveRenderContribution);\n // rect 渲染器注入contributions\n bindContributionProvider(bind, RectRenderContribution);\n});\n"]}
@@ -21,7 +21,7 @@ const vutils_1 = require("@visactor/vutils"), inversify_lite_1 = require("../../
21
21
  let DefaultCanvasRectRender = class extends base_render_1.BaseRender {
22
22
  constructor(rectRenderContribitions) {
23
23
  super(), this.rectRenderContribitions = rectRenderContribitions, this.type = "rect",
24
- this.numberType = constants_1.RECT_NUMBER_TYPE, this.builtinContributions = [ contributions_1.defaultRectRenderContribution, contributions_1.defaultRectBackgroundRenderContribution, contributions_1.defaultRectTextureRenderContribution, contributions_1.splitRectAfterRenderContribution, contributions_1.splitRectBeforeRenderContribution ],
24
+ this.numberType = constants_1.RECT_NUMBER_TYPE, this.builtinContributions = [ contributions_1.defaultRectRenderContribution, contributions_1.defaultRectBackgroundRenderContribution, contributions_1.defaultRectTextureRenderContribution ],
25
25
  this.init(rectRenderContribitions);
26
26
  }
27
27
  drawShape(rect, context, x, y, drawContext, params, fillCb, strokeCb) {
@@ -1 +1 @@
1
- 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{ isArray } from '@visactor/vutils';\nimport { inject, injectable, named } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport { RECT_NUMBER_TYPE } from '../../../graphic/constants';\nimport { createRectPath } from '../../../common/shape/rect';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IRect,\n IThemeAttribute,\n IGraphicRender,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService,\n IRectRenderContribution,\n IContributionProvider,\n IRectGraphicAttribute\n} from '../../../interface';\nimport { RectRenderContribution } from './contributions/constants';\nimport { rectFillVisible, rectStrokeVisible, runFill, runStroke } from './utils';\nimport { BaseRender } from './base-render';\nimport {\n defaultRectBackgroundRenderContribution,\n defaultRectRenderContribution,\n defaultRectTextureRenderContribution,\n splitRectAfterRenderContribution,\n splitRectBeforeRenderContribution\n} from './contributions';\n\n@injectable()\nexport class DefaultCanvasRectRender extends BaseRender<IRect> implements IGraphicRender {\n type = 'rect';\n numberType: number = RECT_NUMBER_TYPE;\n tempTheme: Required<IRectGraphicAttribute>;\n\n constructor(\n @inject(ContributionProvider)\n @named(RectRenderContribution)\n protected readonly rectRenderContribitions: IContributionProvider<IRectRenderContribution>\n ) {\n super();\n this.builtinContributions = [\n defaultRectRenderContribution,\n defaultRectBackgroundRenderContribution,\n defaultRectTextureRenderContribution,\n splitRectAfterRenderContribution,\n splitRectBeforeRenderContribution\n ];\n this.init(rectRenderContribitions);\n }\n\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const rectAttribute = this.tempTheme ?? getTheme(rect, params?.theme).rect;\n const {\n fill = rectAttribute.fill,\n background,\n stroke = rectAttribute.stroke,\n cornerRadius = rectAttribute.cornerRadius,\n opacity = rectAttribute.opacity,\n fillOpacity = rectAttribute.fillOpacity,\n lineWidth = rectAttribute.lineWidth,\n strokeOpacity = rectAttribute.strokeOpacity,\n visible = rectAttribute.visible,\n x1,\n y1,\n x: originX = rectAttribute.x,\n y: originY = rectAttribute.y\n } = rect.attribute;\n let { width, height } = rect.attribute;\n width = (width ?? x1 - originX) || 0;\n height = (height ?? y1 - originY) || 0;\n\n // 不绘制或者透明\n const fVisible = rectFillVisible(opacity, fillOpacity, width, height, fill);\n const sVisible = rectStrokeVisible(opacity, strokeOpacity, width, height);\n const doFill = runFill(fill, background);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!(rect.valid && visible)) {\n return;\n }\n\n if (!(doFill || doStroke)) {\n return;\n }\n\n // 如果存在fillCb和strokeCb,那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb || background)) {\n return;\n }\n\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(x, y, width, height);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, x, y, width, height, cornerRadius);\n }\n\n const doFillOrStroke = {\n doFill,\n doStroke\n };\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n this.beforeRenderStep(\n rect,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n rectAttribute,\n drawContext,\n fillCb,\n strokeCb,\n doFillOrStroke\n );\n\n if (doFillOrStroke.doFill) {\n if (fillCb) {\n fillCb(context, rect.attribute, rectAttribute);\n } else if (fVisible) {\n // 存在fill\n context.setCommonStyle(rect, rect.attribute, originX - x, originY - y, rectAttribute);\n context.fill();\n }\n }\n if (doFillOrStroke.doStroke) {\n if (strokeCb) {\n strokeCb(context, rect.attribute, rectAttribute);\n } else if (sVisible) {\n // 存在stroke\n context.setStrokeStyle(rect, rect.attribute, originX - x, originY - y, rectAttribute);\n context.stroke();\n }\n }\n\n this.afterRenderStep(\n rect,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n rectAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(rect: IRect, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const rectAttribute = getTheme(rect, params?.theme).rect;\n this.tempTheme = rectAttribute;\n this._draw(rect, rectAttribute, false, drawContext, params);\n this.tempTheme = null;\n }\n}\n"]}
1
+ 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{ isArray } from '@visactor/vutils';\nimport { inject, injectable, named } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport { RECT_NUMBER_TYPE } from '../../../graphic/constants';\nimport { createRectPath } from '../../../common/shape/rect';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IRect,\n IThemeAttribute,\n IGraphicRender,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService,\n IRectRenderContribution,\n IContributionProvider,\n IRectGraphicAttribute\n} from '../../../interface';\nimport { RectRenderContribution } from './contributions/constants';\nimport { rectFillVisible, rectStrokeVisible, runFill, runStroke } from './utils';\nimport { BaseRender } from './base-render';\nimport {\n defaultRectBackgroundRenderContribution,\n defaultRectRenderContribution,\n defaultRectTextureRenderContribution\n} from './contributions';\n\n@injectable()\nexport class DefaultCanvasRectRender extends BaseRender<IRect> implements IGraphicRender {\n type = 'rect';\n numberType: number = RECT_NUMBER_TYPE;\n tempTheme: Required<IRectGraphicAttribute>;\n\n constructor(\n @inject(ContributionProvider)\n @named(RectRenderContribution)\n protected readonly rectRenderContribitions: IContributionProvider<IRectRenderContribution>\n ) {\n super();\n this.builtinContributions = [\n defaultRectRenderContribution,\n defaultRectBackgroundRenderContribution,\n defaultRectTextureRenderContribution\n ];\n this.init(rectRenderContribitions);\n }\n\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const rectAttribute = this.tempTheme ?? getTheme(rect, params?.theme).rect;\n const {\n fill = rectAttribute.fill,\n background,\n stroke = rectAttribute.stroke,\n cornerRadius = rectAttribute.cornerRadius,\n opacity = rectAttribute.opacity,\n fillOpacity = rectAttribute.fillOpacity,\n lineWidth = rectAttribute.lineWidth,\n strokeOpacity = rectAttribute.strokeOpacity,\n visible = rectAttribute.visible,\n x1,\n y1,\n x: originX = rectAttribute.x,\n y: originY = rectAttribute.y\n } = rect.attribute;\n let { width, height } = rect.attribute;\n width = (width ?? x1 - originX) || 0;\n height = (height ?? y1 - originY) || 0;\n\n // 不绘制或者透明\n const fVisible = rectFillVisible(opacity, fillOpacity, width, height, fill);\n const sVisible = rectStrokeVisible(opacity, strokeOpacity, width, height);\n const doFill = runFill(fill, background);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!(rect.valid && visible)) {\n return;\n }\n\n if (!(doFill || doStroke)) {\n return;\n }\n\n // 如果存在fillCb和strokeCb,那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb || background)) {\n return;\n }\n\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(x, y, width, height);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, x, y, width, height, cornerRadius);\n }\n\n const doFillOrStroke = {\n doFill,\n doStroke\n };\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n this.beforeRenderStep(\n rect,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n rectAttribute,\n drawContext,\n fillCb,\n strokeCb,\n doFillOrStroke\n );\n\n if (doFillOrStroke.doFill) {\n if (fillCb) {\n fillCb(context, rect.attribute, rectAttribute);\n } else if (fVisible) {\n // 存在fill\n context.setCommonStyle(rect, rect.attribute, originX - x, originY - y, rectAttribute);\n context.fill();\n }\n }\n if (doFillOrStroke.doStroke) {\n if (strokeCb) {\n strokeCb(context, rect.attribute, rectAttribute);\n } else if (sVisible) {\n // 存在stroke\n context.setStrokeStyle(rect, rect.attribute, originX - x, originY - y, rectAttribute);\n context.stroke();\n }\n }\n\n this.afterRenderStep(\n rect,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n rectAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(rect: IRect, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const rectAttribute = getTheme(rect, params?.theme).rect;\n this.tempTheme = rectAttribute;\n this._draw(rect, rectAttribute, false, drawContext, params);\n this.tempTheme = null;\n }\n}\n"]}
@@ -26,7 +26,7 @@ let DefaultCanvasTextRender = class extends base_render_1.BaseRender {
26
26
  }
27
27
  drawShape(text, context, x, y, drawContext, params, fillCb, strokeCb) {
28
28
  var _a, _b, _c;
29
- const textAttribute = (0, theme_1.getTheme)(text, null == params ? void 0 : params.theme).text, {text: str, underline: underline = textAttribute.underline, lineThrough: lineThrough = textAttribute.lineThrough, keepDirIn3d: keepDirIn3d = textAttribute.keepDirIn3d, direction: direction = textAttribute.direction, fontSize: fontSize = textAttribute.fontSize, verticalMode: verticalMode = textAttribute.verticalMode, x: originX = textAttribute.x, y: originY = textAttribute.y} = text.attribute;
29
+ const textAttribute = (0, theme_1.getTheme)(text, null == params ? void 0 : params.theme).text, {text: str, underline: underline = textAttribute.underline, lineThrough: lineThrough = textAttribute.lineThrough, keepDirIn3d: keepDirIn3d = textAttribute.keepDirIn3d, direction: direction = textAttribute.direction, whiteSpace: whiteSpace = textAttribute.whiteSpace, fontSize: fontSize = textAttribute.fontSize, verticalMode: verticalMode = textAttribute.verticalMode, x: originX = textAttribute.x, y: originY = textAttribute.y} = text.attribute;
30
30
  let {textAlign: textAlign = textAttribute.textAlign, textBaseline: textBaseline = textAttribute.textBaseline} = text.attribute;
31
31
  if (!verticalMode && "vertical" === direction) {
32
32
  const t = textAlign;
@@ -53,7 +53,7 @@ let DefaultCanvasTextRender = class extends base_render_1.BaseRender {
53
53
  context.fillText(t, _x, _y, z), this.drawUnderLine(underline, lineThrough, text, _x, _y, z, textAttribute, context))),
54
54
  direction && (context.highPerformanceRestore(), context.setTransformForCurrent());
55
55
  };
56
- if (Array.isArray(str)) if (context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z),
56
+ if (text.isMultiLine) if (context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z),
57
57
  "horizontal" === direction) {
58
58
  const {multilineLayout: multilineLayout} = text;
59
59
  if (!multilineLayout) return void context.highPerformanceRestore();