@visactor/vrender-core 0.17.22-alpha.0 → 0.17.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/graphic/graphic.d.ts +1 -0
- package/cjs/graphic/graphic.js +2 -1
- package/cjs/graphic/graphic.js.map +1 -1
- package/cjs/graphic/group.d.ts +1 -1
- package/cjs/graphic/group.js +2 -2
- package/cjs/graphic/group.js.map +1 -1
- package/cjs/graphic/node-tree.d.ts +1 -1
- package/cjs/graphic/node-tree.js +3 -2
- package/cjs/graphic/node-tree.js.map +1 -1
- package/cjs/graphic/theme.js +1 -1
- package/cjs/graphic/theme.js.map +1 -1
- package/cjs/interface/graphic.d.ts +1 -0
- package/cjs/interface/graphic.js.map +1 -1
- package/cjs/interface/node-tree.d.ts +1 -1
- package/cjs/interface/node-tree.js.map +1 -1
- package/cjs/plugins/builtin-plugin/html-attribute-plugin.js +24 -20
- package/cjs/plugins/builtin-plugin/html-attribute-plugin.js.map +1 -1
- package/cjs/render/contributions/render/draw-contribution.js +5 -3
- package/cjs/render/contributions/render/draw-contribution.js.map +1 -1
- package/es/graphic/graphic.d.ts +1 -0
- package/es/graphic/graphic.js +2 -1
- package/es/graphic/graphic.js.map +1 -1
- package/es/graphic/group.d.ts +1 -1
- package/es/graphic/group.js +2 -2
- package/es/graphic/group.js.map +1 -1
- package/es/graphic/node-tree.d.ts +1 -1
- package/es/graphic/node-tree.js +3 -2
- package/es/graphic/node-tree.js.map +1 -1
- package/es/graphic/theme.js +1 -1
- package/es/graphic/theme.js.map +1 -1
- package/es/interface/graphic.d.ts +1 -0
- package/es/interface/graphic.js.map +1 -1
- package/es/interface/node-tree.d.ts +1 -1
- package/es/interface/node-tree.js.map +1 -1
- package/es/plugins/builtin-plugin/html-attribute-plugin.js +24 -20
- package/es/plugins/builtin-plugin/html-attribute-plugin.js.map +1 -1
- package/es/render/contributions/render/draw-contribution.js +5 -3
- package/es/render/contributions/render/draw-contribution.js.map +1 -1
- package/package.json +1 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/render/contributions/render/draw-contribution.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,mEAAwF;AAgBxF,+CAAgE;AAEhE,iFAA6E;AAC7E,8CAAoD;AAEpD,6CAA2F;AAE3F,kDAA+C;AAC/C,qCAAsF;AACtF,yDAAyD;AACzD,+DAA2D;AAE3D,wEAAoE;AACpE,wEAAoE;AACpE,sDAAmD;AAM5C,IAAM,uBAAuB,GAA7B,MAAM,uBAAuB;IAclC,YAIiD,aAA+B,EAK3D,gCAAyF;QAL7D,kBAAa,GAAb,aAAa,CAAkB;QAK3D,qCAAgC,GAAhC,gCAAgC,CAAyD;QAE5G,IAAI,CAAC,gBAAgB,GAAG,IAAI,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,gBAAgB,GAAG,IAAI,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,cAAc,GAAG,IAAI,GAAG,EAAE,CAAC;QAChC,IAAI,CAAC,WAAW,GAAG,IAAI,eAAM,EAAE,CAAC;QAChC,IAAI,CAAC,iBAAiB,GAAG,IAAI,eAAM,EAAE,CAAC;QACtC,IAAI,CAAC,MAAM,GAAG,yBAAW,CAAC,MAAM,CAAC;QACjC,IAAI,CAAC,YAAY,GAAG,yBAAW,CAAC,YAAY,CAAC;QAC7C,IAAI,CAAC,IAAI,EAAE,CAAC;IACd,CAAC;IAED,IAAI;QACF,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YAChC,IAAI,IAAI,CAAC,KAAK,EAAE;gBACd,MAAM,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,GAAG,EAAE,CAAC;gBAC7D,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;gBAC/B,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;aAC1C;iBAAM;gBACL,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;aAClD;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC,gCAAgC;aAClE,gBAAgB,EAAE;aAClB,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;IACvC,CAAC;IAED,cAAc,CAAC,aAA6B,EAAE,WAAyB;QAErE,IAAI,WAAW,CAAC,YAAY,EAAE;YAC5B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC5B;aAAM;YAEL,IAAI,CAAC,cAAc,GAAG,CAAC,WAAW,CAAC,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,gCAAgC,CAAC;SAC3F;IACH,CAAC;IAED,IAAI,CAAC,aAA6B,EAAE,WAAyB;QAC3D,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,WAAW,CAAC,CAAC;QAChD,WAAW,CAAC,gBAAgB,GAAG,IAAI,CAAC;QACpC,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,WAAW,CAAC,WAAW,CAAC,IAAI,IAAI,CAAC,gBAAgB,CAAC;QAElG,IAAI,CAAC,oBAAoB,GAAG,aAAa,CAAC;QAE1C,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,WAAW,CAAC;QAEpE,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO;SACR;QAED,IAAI,WAAW,CAAC,UAAU,EAAE;YAC1B,IAAI,OAAO,CAAC,aAAa,IAAI,OAAO,CAAC,aAAa,CAAC,YAAY,EAAE;gBAC/D,MAAM,CAAC,GAAG,OAAO,CAAC,aAAa,CAAC,YAAY,EAAE,CAAC;gBAC/C,OAAO,CAAC,sBAAsB,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;aAC5C;SACF;aAAM;YACL,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC;YAErB,OAAO,CAAC,WAAW,EAAE,CAAC;YACtB,OAAO,CAAC,sBAAsB,CAAC,IAAI,CAAC,CAAC;SACtC;QAED,MAAM,WAAW,GAAwB,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;QACxF,IAAI,KAAK,CAAC,WAAW,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,KAAK,EAAE,EAAE;YACnD,MAAM,CAAC,GAAG,IAAA,yBAAgB,EAAC,WAAW,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YAClE,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;YAClC,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;YAClC,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;YACjC,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;SAClC;QAED,MAAM,CAAC,GAAG,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC;QAC1B,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,EAAE;YAClB,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,EAAE,GAAG,OAAO,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC;YACxE,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,EAAE,GAAG,OAAO,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC;YACxE,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,GAAG,OAAO,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC;YACvE,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,GAAG,OAAO,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC;SACxE;QACD,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAEzC,MAAM,UAAU,GACd,WAAW,CAAC,KAAK,EAAE,GAAG,OAAO,CAAC,GAAG,GAAG,OAAO,CAAC,MAAM,CAAC,KAAK;YACxD,WAAW,CAAC,MAAM,EAAE,GAAG,OAAO,CAAC,GAAG,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC;QAC7D,OAAO,CAAC,IAAI,EAAE,CAAC;QAGf,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;QAC9B,IAAI,UAAU,EAAE;YACd,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,EAAE,WAAW,CAAC,EAAE,EAAE,WAAW,CAAC,KAAK,EAAE,EAAE,WAAW,CAAC,MAAM,EAAE,CAAC,CAAC;YACxF,OAAO,CAAC,IAAI,EAAE,CAAC;SAChB;QAGD,IAAI,KAAK,CAAC,MAAM,EAAE;YAChB,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;YACzB,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;SAChC;QAED,IAAI,CAAC,WAAW,CAAC,aAAa,EAAE,OAAO,EAAE,WAAW,CAAC,CAAC;QAQtD,OAAO,CAAC,IAAI,EAAE,CAAC;QACf,aAAa,CAAC,eAAe;aAC1B,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;;YACb,OAAO,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,MAAM,mCAAI,0BAAgB,CAAC,MAAM,CAAC,GAAG,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,MAAM,mCAAI,0BAAgB,CAAC,MAAM,CAAC,CAAC;QAC3G,CAAC,CAAC;aACD,OAAO,CAAC,KAAK,CAAC,EAAE;YACf,KAAK,CAAC,WAAW;gBACf,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,KAAe,EAAE,WAAW,EAAE,gCAAc,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBAC3F,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,KAAiB,EAAE,WAAW,CAAC,CAAC;QACtD,CAAC,CAAC,CAAC;QAEL,OAAO,CAAC,OAAO,EAAE,CAAC;QAClB,OAAO,CAAC,OAAO,EAAE,CAAC;QAClB,OAAO,CAAC,IAAI,EAAE,CAAC;QAEf,IAAI,CAAC,WAAW,CAAC,UAAU,EAAE;YAC3B,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;SACvB;IACH,CAAC;IAED,UAAU;QACR,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IAGS,gBAAgB,CAAC,KAAa;QACtC,IAAI,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC1B,IAAI,EAAE,GAAG,KAAK,CAAC,IAAI,CAAC;QACpB,OAAO,MAAM,EAAE;YACb,MAAM,CAAC,GAAG,IAAA,sBAAe,EAAC,MAAM,EAAE,EAAE,EAAE,0BAAgB,CAAC,MAAM,CAAC,CAAC;YAC/D,IAAI,CAAC,EAAE;gBACL,OAAO,CAAC,CAAC;aACV;YACD,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC;YACjB,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;SACxB;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,KAAa,EAAE,WAAyB,EAAE,YAAqB,EAAE,QAAkB;QAC7F,IAAI,WAAW,CAAC,KAAK,IAAI,KAAK,CAAC,SAAS,CAAC,UAAU,KAAK,KAAK,EAAE;YAC7D,OAAO;SACR;QACD,IAAI,KAAK,CAAC,WAAW,IAAI,CAAC,WAAW,CAAC,SAAS,IAAI,IAAI,IAAI,WAAW,CAAC,SAAS,KAAK,KAAK,CAAC,IAAI,CAAC,EAAE;YAChG,WAAW,CAAC,KAAK,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;YACzC,OAAO;SACR;QAED,IAAI,IAAI,CAAC,cAAc,IAAI,CAAC,IAAA,wBAAe,EAAC,KAAK,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,EAAE;YACtF,OAAO;SACR;QAED,IAAI,KAAK,GAAY,YAAY,CAAC;QAClC,IAAI,UAAmB,CAAC;QAExB,IAAI,IAAI,CAAC,cAAc,EAAE;YACvB,UAAU,GAAG,gCAAc,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YAE5D,MAAM,EAAE,GAAG,KAAK,CAAC,WAAW,CAAC;YAC7B,KAAK,GAAG,gCAAc,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YAEhG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC,CAAC;SACvF;QAED,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,WAAW,EAAE;YAClC,SAAS,EAAE,GAAG,EAAE;;gBACd,QAAQ;oBACN,CAAC,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,IAAc,EAAE,EAAE;wBACvC,IAAI,WAAW,CAAC,KAAK,EAAE;4BACrB,OAAO;yBACR;wBACD,IAAI,IAAI,CAAC,WAAW,EAAE;4BACpB,IAAI,CAAC,WAAW,CAAC,IAAc,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;yBACtD;6BAAM;4BACL,IAAI,CAAC,UAAU,CAAC,IAAI,EAAE,WAAW,CAAC,CAAC;yBACpC;oBACH,CAAC,CAAC;oBACJ,CAAC,CAAC,IAAA,cAAO,EACL,KAAK,EACL,0BAAgB,CAAC,MAAM,EACvB,CAAC,IAAc,EAAE,EAAE;wBACjB,IAAI,WAAW,CAAC,KAAK,EAAE;4BACrB,OAAO;yBACR;wBACD,IAAI,IAAI,CAAC,WAAW,EAAE;4BACpB,IAAI,CAAC,WAAW,CAAC,IAAc,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;yBACtD;6BAAM;4BACL,IAAI,CAAC,UAAU,CAAC,IAAI,EAAE,WAAW,CAAC,CAAC;yBACpC;oBACH,CAAC,EACD,KAAK,EACL,CAAC,CAAC,CAAA,MAAA,WAAW,CAAC,OAAO,0CAAE,MAAM,CAAA,CAC9B,CAAC;YACR,CAAC;SACF,CAAC,CAAC;QAEH,IAAI,IAAI,CAAC,cAAc,EAAE;YACvB,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAClC,gCAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAChC,gCAAc,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;SAC5B;IACH,CAAC;IAES,eAAe,CAAC,KAAa,EAAE,WAAyB;QAChE,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,WAAW,CAAC;QACrC,MAAM,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAE5B,IAAI,gBAAgB,GAAG,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QACjD,IAAI,CAAC,gBAAgB,EAAE;YACrB,gBAAgB,GAAG;gBACjB,KAAK,EAAE,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,KAAK,CAAC;gBAC3C,MAAM,EAAE,SAAS,CAAC,IAAI;gBACtB,KAAK;aACN,CAAC;YACF,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,EAAE,gBAAgB,CAAC,CAAC;SAC7C;QAED,MAAM,kBAAkB,GAAG,gBAAgB,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC,UAAU,EAAE,CAAC;QAClF,MAAM,GAAG,GAAG,gBAAgB,CAAC,gBAAgB,IAAI,qBAAS,CAAC,GAAG,CAAC,oCAA2B,CAAC,CAAC;QAC5F,GAAG,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QACxB,GAAG,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;QAC7B,GAAW,CAAC,IAAI,CAAC,IAAI,CAAC,oBAAoB,kCACtC,WAAW,KACd,gBAAgB,EAAE,GAAG,EACrB,KAAK,EAAE,aAAa,EACpB,KAAK,EAAE,gBAAgB,CAAC,KAAK,EAC7B,OAAO,EAAE,kBAAkB,EAC3B,SAAS,EAAE,KAAK,CAAC,IAAI,EACrB,KAAK,EAAE,KAAK,IACZ,CAAC;QACH,gBAAgB,CAAC,gBAAgB,GAAG,GAAG,CAAC;QAGxC,MAAM,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QACjD,IAAI,WAAW,EAAE;YAEf,IAAI,WAAW,CAAC,WAAW,IAAI,WAAW,CAAC,WAAW,EAAE;gBACtD,IAAI,CAAC,eAAe,CAAC,WAAqB,EAAE,WAAW,CAAC,CAAC;aAC1D;iBAAM;gBAEL,IAAI,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;gBACjD,IAAI,CAAC,UAAU,EAAE;oBACf,UAAU,GAAG;wBACX,KAAK,EAAE,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,KAAK,CAAC;wBAC3C,MAAM,EAAE,SAAS,CAAC,IAAI;qBACvB,CAAC;oBACF,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;iBAC7C;gBACD,MAAM,YAAY,GAAG,UAAU,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC,UAAU,EAAE,CAAC;gBACtE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,oBAAoB,kCAC9B,WAAW,KACd,gBAAgB,EAAE,GAAG,EACrB,KAAK,EAAE,aAAa,EACpB,KAAK,EAAE,UAAU,CAAC,KAAK,EACvB,OAAO,EAAE,YAAY,EACrB,SAAS,EAAE,WAAW,CAAC,IAAI,EAC3B,KAAK,EAAE,KAAK,IACZ,CAAC;aACJ;SACF;IACH,CAAC;IAED,qBAAqB,CAAC,OAAiB;QAErC,IAAI,QAAQ,CAAC;QACb,IAAI,CAAC,QAAQ,EAAE;YACb,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;SAC9D;QACD,IAAI,CAAC,QAAQ,EAAE;YACb,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;SAClD;QACD,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,UAAU,CAAC,OAAiB,EAAE,WAAyB,EAAE,MAAiC;QAExF,IAAI,IAAI,CAAC,wBAAwB,CAAC,MAAM,EAAE;YACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC7D,MAAM,gBAAgB,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC;gBAC1D,IACE,gBAAgB,CAAC,cAAc;oBAC/B,gBAAgB,CAAC,cAAc,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,EAAE,WAAW,EAAE,IAAI,EAAE,MAAM,CAAC,EAC9F;oBACA,OAAO;iBACR;aACF;SACF;QAED,MAAM,QAAQ,GAAG,IAAI,CAAC,qBAAqB,CAAC,OAAO,CAAC,CAAC;QACrD,IAAI,CAAC,QAAQ,EAAE;YACb,OAAO;SACR;QAED,IAAI,OAAO,GAAY,KAAK,CAAC;QAC7B,IAAI,UAAuB,CAAC;QAE5B,IAAI,OAAO,CAAC,MAAM,EAAE;YAClB,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC;YAC9D,OAAO,GAAG,CAAC,CAAC,CAAC,OAAO,IAAI,OAAO,CAAC,CAAC;YACjC,IAAI,OAAO,EAAE;gBACX,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;gBAEtC,MAAM,CAAC,GAAG,OAAO,CAAC,iBAAiB,CAAC,UAAU,EAAE,CAAC;gBACjD,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;gBACrE,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,OAAO,EAAE,CAAC,OAAO,CAAC,CAAC;aAChD;SACF;QAED,IAAI,IAAI,CAAC,cAAc,IAAI,CAAC,CAAC,OAAO,CAAC,WAAW,IAAI,IAAA,wBAAe,EAAC,OAAO,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC,EAAE;YACjH,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAC7C,OAAO;SACR;QAED,MAAM,QAAQ,GAAG,WAAW,CAAC,SAAS,IAAI,IAAI,IAAI,OAAO,CAAC,IAAI,KAAK,WAAW,CAAC,SAAS,CAAC;QACzF,IAAI,OAAO,CAAC,IAAI,KAAK,WAAW,CAAC,SAAS,EAAE;YAC1C,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC;SAC9B;QACD,MAAM,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,QAAQ,CAAC,CAAC;QACvC,IAAI,QAAQ,EAAE;YACZ,OAAO,CAAC,WAAW,IAAI,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;SAC/F;aAAM;YACL,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;SACxE;QAED,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAG7C,IAAI,IAAI,CAAC,wBAAwB,CAAC,MAAM,EAAE;YACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC7D,MAAM,gBAAgB,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC;gBAC1D,IAAI,gBAAgB,CAAC,aAAa,EAAE;oBAClC,IAAI,gBAAgB,CAAC,aAAa,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,EAAE,WAAW,EAAE,IAAI,CAAC,EAAE;wBACzF,OAAO;qBACR;iBACF;aACF;SACF;IACH,CAAC;IAES,kBAAkB,CAAC,IAAa;QACxC,eAAM,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC;IACd,CAAC;IAES,wBAAwB,CAAC,IAAa;QAC9C,OAAO,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IAC5E,CAAC;IAES,WAAW,CAAC,aAA6B,EAAE,OAAmB,EAAE,WAAyB;;QACjG,MAAM,EAAE,KAAK,EAAE,GAAG,WAAW,CAAC;QAC9B,IAAI,KAAK,EAAE;YACT,MAAM,MAAM,GAAG,OAAO,CAAC,SAAS,EAAE,CAAC;YACnC,MAAM,EAAE,KAAK,GAAG,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,WAAW,CAAC;YACrE,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;YACvC,MAAM,KAAK,GAAG,MAAA,aAAa,CAAC,UAAU,0CAAE,KAAK,CAAC;YAC9C,KAAK,IAAI,CAAC,OAAO,CAAC,WAAW,GAAG,MAAC,KAAa,CAAC,SAAS,CAAC,OAAO,mCAAI,CAAC,CAAC,CAAC;YACvE,IAAI,KAAK,IAAK,KAAa,CAAC,aAAa,IAAK,KAAa,CAAC,SAAS,EAAE;gBACrE,MAAM,GAAG,GAAI,KAAa,CAAC,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;gBAChD,IAAI,GAAG,IAAI,GAAG,CAAC,KAAK,KAAK,SAAS,IAAI,GAAG,CAAC,IAAI,EAAE;oBAC9C,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;iBAClD;aACF;iBAAM;gBACL,OAAO,CAAC,SAAS,GAAG,IAAA,0BAAW,EAC7B,OAAO,EACP,KAAK,EACL;oBACE,UAAU,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,EAAE,CAAC,GAAG,MAAM,EAAE;iBAC5D,EACD,CAAC,EACD,CAAC,CACF,CAAC;gBACF,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;aACvC;SACF;IACH,CAAC;IAED,SAAS,CAAC,aAA6B,EAAE,UAAwB;QAC/D,OAAO;IACT,CAAC;CACF,CAAA;AA5ZY,uBAAuB;IADnC,IAAA,2BAAU,GAAE;IAmBR,WAAA,IAAA,4BAAW,EAAC,sBAAa,CAAC,CAAA;IAG1B,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,sCAAmB,CAAC,CAAA;;GAtBlB,uBAAuB,CA4ZnC;AA5ZY,0DAAuB","file":"draw-contribution.js","sourcesContent":["import { injectable, inject, named, multiInject } from '../../../common/inversify-lite';\nimport type {\n IContext2d,\n MaybePromise,\n IGraphic,\n IGroup,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n IContributionProvider,\n IDrawItemInterceptorContribution,\n IDrawContribution,\n IRenderSelector,\n IGlobal\n} from '../../../interface';\nimport { findNextGraphic, foreach } from '../../../common/sort';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { DefaultAttribute } from '../../../graphic';\nimport type { IAABBBounds, IBounds, IBoundsLike, IMatrix, IMatrixLike } from '@visactor/vutils';\nimport { Bounds, Logger, getRectIntersect, isRectIntersect, last } from '@visactor/vutils';\nimport { LayerService } from '../../../core/constants';\nimport { container } from '../../../container';\nimport { GraphicRender, IncrementalDrawContribution, RenderSelector } from './symbol';\nimport { DrawItemInterceptor } from './draw-interceptor';\nimport { createColor } from '../../../common/canvas-utils';\nimport type { ILayerService } from '../../../interface/core';\nimport { boundsAllocate } from '../../../allocator/bounds-allocate';\nimport { matrixAllocate } from '../../../allocator/matrix-allocate';\nimport { application } from '../../../application';\n\n/**\n * 默认的渲染contribution,基于树状结构针对图元的渲染\n */\n@injectable()\nexport class DefaultDrawContribution implements IDrawContribution {\n declare currentRenderMap: Map<number, IGraphicRender>;\n declare defaultRenderMap: Map<number, IGraphicRender>;\n declare styleRenderMap: Map<string, Map<number, IGraphicRender>>;\n declare dirtyBounds: IBounds;\n declare backupDirtyBounds: IBounds;\n // 是否使用dirtyBounds\n declare useDirtyBounds: boolean;\n declare currentRenderService: IRenderService;\n declare InterceptorContributions: IDrawItemInterceptorContribution[];\n\n declare global: IGlobal;\n declare layerService: ILayerService;\n\n constructor(\n // @inject(ContributionProvider)\n // @named(GraphicRender)\n // protected readonly contributions: ContributionProvider<IGraphicRender>,\n @multiInject(GraphicRender) protected readonly contributions: IGraphicRender[],\n // @inject(RenderSelector) protected readonly renderSelector: IRenderSelector, // 根据图元类型选择对应的renderItem进行渲染\n // 拦截器\n @inject(ContributionProvider)\n @named(DrawItemInterceptor)\n protected readonly drawItemInterceptorContributions: IContributionProvider<IDrawItemInterceptorContribution>\n ) {\n this.currentRenderMap = new Map();\n this.defaultRenderMap = new Map();\n this.styleRenderMap = new Map();\n this.dirtyBounds = new Bounds();\n this.backupDirtyBounds = new Bounds();\n this.global = application.global;\n this.layerService = application.layerService;\n this.init();\n }\n\n init() {\n this.contributions.forEach(item => {\n if (item.style) {\n const map = this.styleRenderMap.get(item.style) || new Map();\n map.set(item.numberType, item);\n this.styleRenderMap.set(item.style, map);\n } else {\n this.defaultRenderMap.set(item.numberType, item);\n }\n });\n this.InterceptorContributions = this.drawItemInterceptorContributions\n .getContributions()\n .sort((a, b) => a.order - b.order);\n }\n\n prepareForDraw(renderService: IRenderService, drawContext: IDrawContext) {\n // 有dirtyBounds用dirtyBounds\n if (drawContext.updateBounds) {\n this.useDirtyBounds = true;\n } else {\n // 没有的话,看看是否需要跳过outRange的渲染\n this.useDirtyBounds = !drawContext.stage.params.optimize.disableCheckGraphicWidthOutRange;\n }\n }\n\n draw(renderService: IRenderService, drawContext: IDrawContext): MaybePromise<void> {\n this.prepareForDraw(renderService, drawContext);\n drawContext.drawContribution = this;\n this.currentRenderMap = this.styleRenderMap.get(drawContext.renderStyle) || this.defaultRenderMap;\n // this.startAtId = drawParams.startAtId;\n this.currentRenderService = renderService;\n // this.drawParams = drawParams;\n const { context, stage, x = 0, y = 0, width, height } = drawContext;\n\n if (!context) {\n return;\n }\n // 设置context的transform\n if (drawContext.keepMatrix) {\n if (context.nativeContext && context.nativeContext.getTransform) {\n const t = context.nativeContext.getTransform();\n context.setTransformFromMatrix(t, true, 1);\n }\n } else {\n context.inuse = true;\n // 初始化context\n context.clearMatrix();\n context.setTransformForCurrent(true);\n }\n\n const dirtyBounds: IBounds | undefined = this.dirtyBounds.setValue(0, 0, width, height);\n if (stage.dirtyBounds && !stage.dirtyBounds.empty()) {\n const b = getRectIntersect(dirtyBounds, stage.dirtyBounds, false);\n dirtyBounds.x1 = Math.floor(b.x1);\n dirtyBounds.y1 = Math.floor(b.y1);\n dirtyBounds.x2 = Math.ceil(b.x2);\n dirtyBounds.y2 = Math.ceil(b.y2);\n }\n // 如果dpr不是整数或者.5的小数,需要格式化dirtyBounds\n const d = context.dpr % 1;\n if (d || d !== 0.5) {\n dirtyBounds.x1 = Math.floor(dirtyBounds.x1 * context.dpr) / context.dpr;\n dirtyBounds.y1 = Math.floor(dirtyBounds.y1 * context.dpr) / context.dpr;\n dirtyBounds.x2 = Math.ceil(dirtyBounds.x2 * context.dpr) / context.dpr;\n dirtyBounds.y2 = Math.ceil(dirtyBounds.y2 * context.dpr) / context.dpr;\n }\n this.backupDirtyBounds.copy(dirtyBounds);\n\n const drawInArea =\n dirtyBounds.width() * context.dpr < context.canvas.width ||\n dirtyBounds.height() * context.dpr < context.canvas.height;\n context.save();\n\n // 设置translate\n context.translate(x, y, true);\n if (drawInArea) {\n context.beginPath();\n context.rect(dirtyBounds.x1, dirtyBounds.y1, dirtyBounds.width(), dirtyBounds.height());\n context.clip();\n }\n\n // 如果存在3d视角,那么不使用dirtyBounds\n if (stage.camera) {\n this.dirtyBounds.clear();\n this.backupDirtyBounds.clear();\n }\n\n this.clearScreen(renderService, context, drawContext);\n // // 渲染的时候图元的起始位置就是x,y\n // this.backupDirtyBounds.translate(-x, -y);\n // this.dirtyBounds.translate(-x, -y);\n\n // // 设置translate\n // context.translate(x, y, true);\n\n context.save();\n renderService.renderTreeRoots\n .sort((a, b) => {\n return (a.attribute.zIndex ?? DefaultAttribute.zIndex) - (b.attribute.zIndex ?? DefaultAttribute.zIndex);\n })\n .forEach(group => {\n group.isContainer\n ? this.renderGroup(group as IGroup, drawContext, matrixAllocate.allocate(1, 0, 0, 1, 0, 0))\n : this.renderItem(group as IGraphic, drawContext);\n });\n\n context.restore();\n context.restore();\n context.draw();\n // this.break = false;\n if (!drawContext.keepMatrix) {\n context.inuse = false;\n }\n }\n\n doRegister() {\n throw new Error('暂不支持');\n }\n\n // 找到下一个graphic\n protected _findNextGraphic(group: IGroup): IGraphic | null {\n let parent = group.parent;\n let id = group._uid;\n while (parent) {\n const g = findNextGraphic(parent, id, DefaultAttribute.zIndex);\n if (g) {\n return g;\n }\n id = parent._uid;\n parent = parent.parent;\n }\n return null;\n }\n\n renderGroup(group: IGroup, drawContext: IDrawContext, parentMatrix: IMatrix, skipSort?: boolean) {\n if (drawContext.break || group.attribute.visibleAll === false) {\n return;\n }\n if (group.incremental && (drawContext.startAtId == null || drawContext.startAtId === group._uid)) {\n drawContext.break = true;\n this._increaseRender(group, drawContext);\n return;\n }\n\n if (this.useDirtyBounds && !isRectIntersect(group.AABBBounds, this.dirtyBounds, false)) {\n return;\n }\n\n let nextM: IMatrix = parentMatrix;\n let tempBounds: IBounds;\n\n if (this.useDirtyBounds) {\n tempBounds = boundsAllocate.allocateByObj(this.dirtyBounds);\n // 变换dirtyBounds\n const gm = group.transMatrix;\n nextM = matrixAllocate.allocateByObj(parentMatrix).multiply(gm.a, gm.b, gm.c, gm.d, gm.e, gm.f);\n // const m = group.globalTransMatrix.getInverse();\n this.dirtyBounds.copy(this.backupDirtyBounds).transformWithMatrix(nextM.getInverse());\n }\n\n this.renderItem(group, drawContext, {\n drawingCb: () => {\n skipSort\n ? group.forEachChildren((item: IGraphic) => {\n if (drawContext.break) {\n return;\n }\n if (item.isContainer) {\n this.renderGroup(item as IGroup, drawContext, nextM);\n } else {\n this.renderItem(item, drawContext);\n }\n })\n : foreach(\n group,\n DefaultAttribute.zIndex,\n (item: IGraphic) => {\n if (drawContext.break) {\n return;\n }\n if (item.isContainer) {\n this.renderGroup(item as IGroup, drawContext, nextM);\n } else {\n this.renderItem(item, drawContext);\n }\n },\n false,\n !!drawContext.context?.camera\n );\n }\n });\n\n if (this.useDirtyBounds) {\n this.dirtyBounds.copy(tempBounds);\n boundsAllocate.free(tempBounds);\n matrixAllocate.free(nextM);\n }\n }\n\n protected _increaseRender(group: IGroup, drawContext: IDrawContext) {\n const { layer, stage } = drawContext;\n const { subLayers } = layer;\n // 获取渐进渲染层\n let incrementalLayer = subLayers.get(group._uid);\n if (!incrementalLayer) {\n incrementalLayer = {\n layer: this.layerService.createLayer(stage),\n zIndex: subLayers.size,\n group\n };\n subLayers.set(group._uid, incrementalLayer);\n }\n // 渲染\n const incrementalContext = incrementalLayer.layer.getNativeHandler().getContext();\n const idc = incrementalLayer.drawContribution || container.get(IncrementalDrawContribution);\n idc.dirtyBounds.clear();\n idc.backupDirtyBounds.clear();\n (idc as any).draw(this.currentRenderService, {\n ...drawContext,\n drawContribution: idc,\n clear: 'transparent',\n layer: incrementalLayer.layer,\n context: incrementalContext,\n startAtId: group._uid,\n break: false\n });\n incrementalLayer.drawContribution = idc;\n // this.draw(this.currentRenderService, {...this.drawParams, startAtId: group._uid})\n // this.draw(this.currentRenderService, {...this.drawParams, clear: 'transparent', layer: incrementalContext.layer, context: incrementalContext, startAtId: group._uid})\n const nextGraphic = this._findNextGraphic(group);\n if (nextGraphic) {\n // 如果是下一个渐进渲染层,那就再来一次\n if (nextGraphic.isContainer && nextGraphic.incremental) {\n this._increaseRender(nextGraphic as IGroup, drawContext);\n } else {\n // 如果不是渐进渲染层,那就默认图层渲染\n let afterLayer = subLayers.get(nextGraphic._uid);\n if (!afterLayer) {\n afterLayer = {\n layer: this.layerService.createLayer(stage),\n zIndex: subLayers.size\n };\n subLayers.set(nextGraphic._uid, afterLayer);\n }\n const afterContext = afterLayer.layer.getNativeHandler().getContext();\n this.draw(this.currentRenderService, {\n ...drawContext,\n drawContribution: idc,\n clear: 'transparent',\n layer: afterLayer.layer,\n context: afterContext,\n startAtId: nextGraphic._uid,\n break: false\n });\n }\n }\n }\n\n getRenderContribution(graphic: IGraphic): IGraphicRender | null {\n // let renderer = this.renderSelector.selector(graphic);\n let renderer;\n if (!renderer) {\n renderer = this.selectRenderByNumberType(graphic.numberType);\n }\n if (!renderer) {\n renderer = this.selectRenderByType(graphic.type);\n }\n return renderer;\n }\n\n renderItem(graphic: IGraphic, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n // 添加拦截器\n if (this.InterceptorContributions.length) {\n for (let i = 0; i < this.InterceptorContributions.length; i++) {\n const drawContribution = this.InterceptorContributions[i];\n if (\n drawContribution.beforeDrawItem &&\n drawContribution.beforeDrawItem(graphic, this.currentRenderService, drawContext, this, params)\n ) {\n return;\n }\n }\n }\n\n const renderer = this.getRenderContribution(graphic);\n if (!renderer) {\n return;\n }\n\n let retrans: boolean = false;\n let tempBounds: IAABBBounds;\n\n if (graphic.parent) {\n const { scrollX = 0, scrollY = 0 } = graphic.parent.attribute;\n retrans = !!(scrollX || scrollY);\n if (retrans) {\n tempBounds = this.dirtyBounds.clone();\n // 变换dirtyBounds\n const m = graphic.globalTransMatrix.getInverse();\n this.dirtyBounds.copy(this.backupDirtyBounds).transformWithMatrix(m);\n this.dirtyBounds.translate(-scrollX, -scrollY);\n }\n }\n\n if (this.useDirtyBounds && !(graphic.isContainer || isRectIntersect(graphic.AABBBounds, this.dirtyBounds, false))) {\n retrans && this.dirtyBounds.copy(tempBounds);\n return;\n }\n\n const skipDraw = drawContext.startAtId != null && graphic._uid !== drawContext.startAtId;\n if (graphic._uid === drawContext.startAtId) {\n drawContext.startAtId = null;\n }\n params && (params.skipDraw = skipDraw);\n if (skipDraw) {\n graphic.isContainer && renderer.draw(graphic, this.currentRenderService, drawContext, params);\n } else {\n renderer.draw(graphic, this.currentRenderService, drawContext, params);\n }\n\n retrans && this.dirtyBounds.copy(tempBounds);\n\n // 添加拦截器\n if (this.InterceptorContributions.length) {\n for (let i = 0; i < this.InterceptorContributions.length; i++) {\n const drawContribution = this.InterceptorContributions[i];\n if (drawContribution.afterDrawItem) {\n if (drawContribution.afterDrawItem(graphic, this.currentRenderService, drawContext, this)) {\n return;\n }\n }\n }\n }\n }\n // 根据type选择对应的render\n protected selectRenderByType(type?: string): IGraphicRender | null {\n Logger.getInstance().warn('未知错误,不应该走到这里');\n return null;\n }\n // 根据type选择对应的render\n protected selectRenderByNumberType(type?: number): IGraphicRender | null {\n return this.currentRenderMap.get(type) || this.defaultRenderMap.get(type);\n }\n\n protected clearScreen(renderService: IRenderService, context: IContext2d, drawContext: IDrawContext) {\n const { clear } = drawContext;\n if (clear) {\n const canvas = context.getCanvas();\n const { width = canvas.width, height = canvas.height } = drawContext;\n const x = 0;\n const y = 0;\n context.clearRect(x, y, width, height);\n const stage = renderService.drawParams?.stage;\n stage && (context.globalAlpha = (stage as any).attribute.opacity ?? 1);\n if (stage && (stage as any).backgroundImg && (stage as any).resources) {\n const res = (stage as any).resources.get(clear);\n if (res && res.state === 'success' && res.data) {\n context.drawImage(res.data, x, y, width, height);\n }\n } else {\n context.fillStyle = createColor(\n context,\n clear,\n {\n AABBBounds: { x1: x, y1: y, x2: x + width, y2: y + height }\n },\n 0,\n 0\n );\n context.fillRect(x, y, width, height);\n }\n }\n }\n\n afterDraw(renderService: IRenderService, drawParams: IDrawContext) {\n return;\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/render/contributions/render/draw-contribution.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,mEAAwF;AAgBxF,+CAAgE;AAEhE,iFAA6E;AAC7E,8CAAoD;AAEpD,6CAA2F;AAE3F,kDAA+C;AAC/C,qCAAsF;AACtF,yDAAyD;AACzD,+DAA2D;AAE3D,wEAAoE;AACpE,wEAAoE;AACpE,sDAAmD;AAM5C,IAAM,uBAAuB,GAA7B,MAAM,uBAAuB;IAclC,YAIiD,aAA+B,EAK3D,gCAAyF;QAL7D,kBAAa,GAAb,aAAa,CAAkB;QAK3D,qCAAgC,GAAhC,gCAAgC,CAAyD;QAE5G,IAAI,CAAC,gBAAgB,GAAG,IAAI,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,gBAAgB,GAAG,IAAI,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,cAAc,GAAG,IAAI,GAAG,EAAE,CAAC;QAChC,IAAI,CAAC,WAAW,GAAG,IAAI,eAAM,EAAE,CAAC;QAChC,IAAI,CAAC,iBAAiB,GAAG,IAAI,eAAM,EAAE,CAAC;QACtC,IAAI,CAAC,MAAM,GAAG,yBAAW,CAAC,MAAM,CAAC;QACjC,IAAI,CAAC,YAAY,GAAG,yBAAW,CAAC,YAAY,CAAC;QAC7C,IAAI,CAAC,IAAI,EAAE,CAAC;IACd,CAAC;IAED,IAAI;QACF,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;YAChC,IAAI,IAAI,CAAC,KAAK,EAAE;gBACd,MAAM,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,GAAG,EAAE,CAAC;gBAC7D,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;gBAC/B,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;aAC1C;iBAAM;gBACL,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;aAClD;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC,gCAAgC;aAClE,gBAAgB,EAAE;aAClB,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;IACvC,CAAC;IAED,cAAc,CAAC,aAA6B,EAAE,WAAyB;QAErE,IAAI,WAAW,CAAC,YAAY,EAAE;YAC5B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC5B;aAAM;YAEL,IAAI,CAAC,cAAc,GAAG,CAAC,WAAW,CAAC,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,gCAAgC,CAAC;SAC3F;IACH,CAAC;IAED,IAAI,CAAC,aAA6B,EAAE,WAAyB;QAC3D,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,WAAW,CAAC,CAAC;QAChD,WAAW,CAAC,gBAAgB,GAAG,IAAI,CAAC;QACpC,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,WAAW,CAAC,WAAW,CAAC,IAAI,IAAI,CAAC,gBAAgB,CAAC;QAElG,IAAI,CAAC,oBAAoB,GAAG,aAAa,CAAC;QAE1C,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,WAAW,CAAC;QAEpE,IAAI,CAAC,OAAO,EAAE;YACZ,OAAO;SACR;QAED,IAAI,WAAW,CAAC,UAAU,EAAE;YAC1B,IAAI,OAAO,CAAC,aAAa,IAAI,OAAO,CAAC,aAAa,CAAC,YAAY,EAAE;gBAC/D,MAAM,CAAC,GAAG,OAAO,CAAC,aAAa,CAAC,YAAY,EAAE,CAAC;gBAC/C,OAAO,CAAC,sBAAsB,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;aAC5C;SACF;aAAM;YACL,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC;YAErB,OAAO,CAAC,WAAW,EAAE,CAAC;YACtB,OAAO,CAAC,sBAAsB,CAAC,IAAI,CAAC,CAAC;SACtC;QAED,MAAM,WAAW,GAAwB,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;QACxF,IAAI,KAAK,CAAC,WAAW,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,KAAK,EAAE,EAAE;YACnD,MAAM,CAAC,GAAG,IAAA,yBAAgB,EAAC,WAAW,EAAE,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YAClE,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;YAClC,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;YAClC,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;YACjC,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;SAClC;QAED,MAAM,CAAC,GAAG,OAAO,CAAC,GAAG,GAAG,CAAC,CAAC;QAC1B,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,EAAE;YAClB,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,EAAE,GAAG,OAAO,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC;YACxE,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,EAAE,GAAG,OAAO,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC;YACxE,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,GAAG,OAAO,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC;YACvE,WAAW,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,GAAG,OAAO,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC;SACxE;QACD,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAEzC,MAAM,UAAU,GACd,WAAW,CAAC,KAAK,EAAE,GAAG,OAAO,CAAC,GAAG,GAAG,OAAO,CAAC,MAAM,CAAC,KAAK;YACxD,WAAW,CAAC,MAAM,EAAE,GAAG,OAAO,CAAC,GAAG,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC;QAC7D,OAAO,CAAC,IAAI,EAAE,CAAC;QAGf,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;QAC9B,IAAI,UAAU,EAAE;YACd,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,EAAE,EAAE,WAAW,CAAC,EAAE,EAAE,WAAW,CAAC,KAAK,EAAE,EAAE,WAAW,CAAC,MAAM,EAAE,CAAC,CAAC;YACxF,OAAO,CAAC,IAAI,EAAE,CAAC;SAChB;QAGD,IAAI,KAAK,CAAC,MAAM,EAAE;YAChB,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;YACpE,IAAI,CAAC,iBAAiB,CAAC,QAAQ,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;SAC3E;QAED,IAAI,CAAC,WAAW,CAAC,aAAa,EAAE,OAAO,EAAE,WAAW,CAAC,CAAC;QAQtD,OAAO,CAAC,IAAI,EAAE,CAAC;QACf,aAAa,CAAC,eAAe;aAC1B,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;;YACb,OAAO,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,MAAM,mCAAI,0BAAgB,CAAC,MAAM,CAAC,GAAG,CAAC,MAAA,CAAC,CAAC,SAAS,CAAC,MAAM,mCAAI,0BAAgB,CAAC,MAAM,CAAC,CAAC;QAC3G,CAAC,CAAC;aACD,OAAO,CAAC,KAAK,CAAC,EAAE;YACf,KAAK,CAAC,WAAW;gBACf,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,KAAe,EAAE,WAAW,EAAE,gCAAc,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBAC3F,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,KAAiB,EAAE,WAAW,CAAC,CAAC;QACtD,CAAC,CAAC,CAAC;QAEL,OAAO,CAAC,OAAO,EAAE,CAAC;QAClB,OAAO,CAAC,OAAO,EAAE,CAAC;QAClB,OAAO,CAAC,IAAI,EAAE,CAAC;QAEf,IAAI,CAAC,WAAW,CAAC,UAAU,EAAE;YAC3B,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;SACvB;IACH,CAAC;IAED,UAAU;QACR,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IAGS,gBAAgB,CAAC,KAAa;QACtC,IAAI,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;QAC1B,IAAI,EAAE,GAAG,KAAK,CAAC,IAAI,CAAC;QACpB,OAAO,MAAM,EAAE;YACb,MAAM,CAAC,GAAG,IAAA,sBAAe,EAAC,MAAM,EAAE,EAAE,EAAE,0BAAgB,CAAC,MAAM,CAAC,CAAC;YAC/D,IAAI,CAAC,EAAE;gBACL,OAAO,CAAC,CAAC;aACV;YACD,EAAE,GAAG,MAAM,CAAC,IAAI,CAAC;YACjB,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;SACxB;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,KAAa,EAAE,WAAyB,EAAE,YAAqB,EAAE,QAAkB;QAC7F,IAAI,WAAW,CAAC,KAAK,IAAI,KAAK,CAAC,SAAS,CAAC,UAAU,KAAK,KAAK,EAAE;YAC7D,OAAO;SACR;QACD,IAAI,KAAK,CAAC,WAAW,IAAI,CAAC,WAAW,CAAC,SAAS,IAAI,IAAI,IAAI,WAAW,CAAC,SAAS,KAAK,KAAK,CAAC,IAAI,CAAC,EAAE;YAChG,WAAW,CAAC,KAAK,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,eAAe,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;YACzC,OAAO;SACR;QAED,IAAI,IAAI,CAAC,cAAc,IAAI,CAAC,IAAA,wBAAe,EAAC,KAAK,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,EAAE;YACtF,OAAO;SACR;QAED,IAAI,KAAK,GAAY,YAAY,CAAC;QAClC,IAAI,UAAmB,CAAC;QAExB,IAAI,IAAI,CAAC,cAAc,EAAE;YACvB,UAAU,GAAG,gCAAc,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YAE5D,MAAM,EAAE,GAAG,KAAK,CAAC,WAAW,CAAC;YAC7B,KAAK,GAAG,gCAAc,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YAEhG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC,CAAC;SACvF;QAED,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,WAAW,EAAE;YAClC,SAAS,EAAE,GAAG,EAAE;;gBACd,QAAQ;oBACN,CAAC,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,IAAc,EAAE,EAAE;wBACvC,IAAI,WAAW,CAAC,KAAK,EAAE;4BACrB,OAAO;yBACR;wBACD,IAAI,IAAI,CAAC,WAAW,EAAE;4BACpB,IAAI,CAAC,WAAW,CAAC,IAAc,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;yBACtD;6BAAM;4BACL,IAAI,CAAC,UAAU,CAAC,IAAI,EAAE,WAAW,CAAC,CAAC;yBACpC;oBACH,CAAC,CAAC;oBACJ,CAAC,CAAC,IAAA,cAAO,EACL,KAAK,EACL,0BAAgB,CAAC,MAAM,EACvB,CAAC,IAAc,EAAE,EAAE;wBACjB,IAAI,WAAW,CAAC,KAAK,EAAE;4BACrB,OAAO;yBACR;wBACD,IAAI,IAAI,CAAC,WAAW,EAAE;4BACpB,IAAI,CAAC,WAAW,CAAC,IAAc,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;yBACtD;6BAAM;4BACL,IAAI,CAAC,UAAU,CAAC,IAAI,EAAE,WAAW,CAAC,CAAC;yBACpC;oBACH,CAAC,EACD,KAAK,EACL,CAAC,CAAC,CAAA,MAAA,WAAW,CAAC,OAAO,0CAAE,MAAM,CAAA,CAC9B,CAAC;YACR,CAAC;SACF,CAAC,CAAC;QAEH,IAAI,IAAI,CAAC,cAAc,EAAE;YACvB,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAClC,gCAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAChC,gCAAc,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;SAC5B;IACH,CAAC;IAES,eAAe,CAAC,KAAa,EAAE,WAAyB;QAChE,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,WAAW,CAAC;QACrC,MAAM,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAE5B,IAAI,gBAAgB,GAAG,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QACjD,IAAI,CAAC,gBAAgB,EAAE;YACrB,gBAAgB,GAAG;gBACjB,KAAK,EAAE,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,KAAK,CAAC;gBAC3C,MAAM,EAAE,SAAS,CAAC,IAAI;gBACtB,KAAK;aACN,CAAC;YACF,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,EAAE,gBAAgB,CAAC,CAAC;SAC7C;QAED,MAAM,kBAAkB,GAAG,gBAAgB,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC,UAAU,EAAE,CAAC;QAClF,MAAM,GAAG,GAAG,gBAAgB,CAAC,gBAAgB,IAAI,qBAAS,CAAC,GAAG,CAAC,oCAA2B,CAAC,CAAC;QAC5F,GAAG,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACnE,GAAG,CAAC,iBAAiB,CAAC,QAAQ,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACxE,GAAW,CAAC,IAAI,CAAC,IAAI,CAAC,oBAAoB,kCACtC,WAAW,KACd,gBAAgB,EAAE,GAAG,EACrB,KAAK,EAAE,aAAa,EACpB,KAAK,EAAE,gBAAgB,CAAC,KAAK,EAC7B,OAAO,EAAE,kBAAkB,EAC3B,SAAS,EAAE,KAAK,CAAC,IAAI,EACrB,KAAK,EAAE,KAAK,IACZ,CAAC;QACH,gBAAgB,CAAC,gBAAgB,GAAG,GAAG,CAAC;QAGxC,MAAM,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QACjD,IAAI,WAAW,EAAE;YAEf,IAAI,WAAW,CAAC,WAAW,IAAI,WAAW,CAAC,WAAW,EAAE;gBACtD,IAAI,CAAC,eAAe,CAAC,WAAqB,EAAE,WAAW,CAAC,CAAC;aAC1D;iBAAM;gBAEL,IAAI,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;gBACjD,IAAI,CAAC,UAAU,EAAE;oBACf,UAAU,GAAG;wBACX,KAAK,EAAE,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,KAAK,CAAC;wBAC3C,MAAM,EAAE,SAAS,CAAC,IAAI;qBACvB,CAAC;oBACF,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,EAAE,UAAU,CAAC,CAAC;iBAC7C;gBACD,MAAM,YAAY,GAAG,UAAU,CAAC,KAAK,CAAC,gBAAgB,EAAE,CAAC,UAAU,EAAE,CAAC;gBACtE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,oBAAoB,kCAC9B,WAAW,KACd,gBAAgB,EAAE,GAAG,EACrB,KAAK,EAAE,aAAa,EACpB,KAAK,EAAE,UAAU,CAAC,KAAK,EACvB,OAAO,EAAE,YAAY,EACrB,SAAS,EAAE,WAAW,CAAC,IAAI,EAC3B,KAAK,EAAE,KAAK,IACZ,CAAC;aACJ;SACF;IACH,CAAC;IAED,qBAAqB,CAAC,OAAiB;QAErC,IAAI,QAAQ,CAAC;QACb,IAAI,CAAC,QAAQ,EAAE;YACb,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;SAC9D;QACD,IAAI,CAAC,QAAQ,EAAE;YACb,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;SAClD;QACD,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,UAAU,CAAC,OAAiB,EAAE,WAAyB,EAAE,MAAiC;QAExF,IAAI,IAAI,CAAC,wBAAwB,CAAC,MAAM,EAAE;YACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC7D,MAAM,gBAAgB,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC;gBAC1D,IACE,gBAAgB,CAAC,cAAc;oBAC/B,gBAAgB,CAAC,cAAc,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,EAAE,WAAW,EAAE,IAAI,EAAE,MAAM,CAAC,EAC9F;oBACA,OAAO;iBACR;aACF;SACF;QAED,MAAM,QAAQ,GAAG,IAAI,CAAC,qBAAqB,CAAC,OAAO,CAAC,CAAC;QACrD,IAAI,CAAC,QAAQ,EAAE;YACb,OAAO;SACR;QAED,IAAI,OAAO,GAAY,KAAK,CAAC;QAC7B,IAAI,UAAuB,CAAC;QAE5B,IAAI,OAAO,CAAC,MAAM,EAAE;YAClB,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC;YAC9D,OAAO,GAAG,CAAC,CAAC,CAAC,OAAO,IAAI,OAAO,CAAC,CAAC;YACjC,IAAI,OAAO,EAAE;gBACX,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;gBAEtC,MAAM,CAAC,GAAG,OAAO,CAAC,iBAAiB,CAAC,UAAU,EAAE,CAAC;gBACjD,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;gBACrE,IAAI,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,OAAO,EAAE,CAAC,OAAO,CAAC,CAAC;aAChD;SACF;QAED,IAAI,IAAI,CAAC,cAAc,IAAI,CAAC,CAAC,OAAO,CAAC,WAAW,IAAI,IAAA,wBAAe,EAAC,OAAO,CAAC,UAAU,EAAE,IAAI,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC,EAAE;YACjH,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAC7C,OAAO;SACR;QAED,MAAM,QAAQ,GAAG,WAAW,CAAC,SAAS,IAAI,IAAI,IAAI,OAAO,CAAC,IAAI,KAAK,WAAW,CAAC,SAAS,CAAC;QACzF,IAAI,OAAO,CAAC,IAAI,KAAK,WAAW,CAAC,SAAS,EAAE;YAC1C,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC;SAC9B;QACD,MAAM,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,QAAQ,CAAC,CAAC;QACvC,IAAI,QAAQ,EAAE;YACZ,OAAO,CAAC,WAAW,IAAI,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;SAC/F;aAAM;YACL,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;SACxE;QAED,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAG7C,IAAI,IAAI,CAAC,wBAAwB,CAAC,MAAM,EAAE;YACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;gBAC7D,MAAM,gBAAgB,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC;gBAC1D,IAAI,gBAAgB,CAAC,aAAa,EAAE;oBAClC,IAAI,gBAAgB,CAAC,aAAa,CAAC,OAAO,EAAE,IAAI,CAAC,oBAAoB,EAAE,WAAW,EAAE,IAAI,CAAC,EAAE;wBACzF,OAAO;qBACR;iBACF;aACF;SACF;IACH,CAAC;IAES,kBAAkB,CAAC,IAAa;QACxC,eAAM,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC;IACd,CAAC;IAES,wBAAwB,CAAC,IAAa;QAC9C,OAAO,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IAC5E,CAAC;IAES,WAAW,CAAC,aAA6B,EAAE,OAAmB,EAAE,WAAyB;;QACjG,MAAM,EAAE,KAAK,EAAE,GAAG,WAAW,CAAC;QAC9B,IAAI,KAAK,EAAE;YACT,MAAM,MAAM,GAAG,OAAO,CAAC,SAAS,EAAE,CAAC;YACnC,MAAM,EAAE,KAAK,GAAG,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,WAAW,CAAC;YACrE,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,MAAM,CAAC,GAAG,CAAC,CAAC;YACZ,OAAO,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;YACvC,MAAM,KAAK,GAAG,MAAA,aAAa,CAAC,UAAU,0CAAE,KAAK,CAAC;YAC9C,KAAK,IAAI,CAAC,OAAO,CAAC,WAAW,GAAG,MAAC,KAAa,CAAC,SAAS,CAAC,OAAO,mCAAI,CAAC,CAAC,CAAC;YACvE,IAAI,KAAK,IAAK,KAAa,CAAC,aAAa,IAAK,KAAa,CAAC,SAAS,EAAE;gBACrE,MAAM,GAAG,GAAI,KAAa,CAAC,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;gBAChD,IAAI,GAAG,IAAI,GAAG,CAAC,KAAK,KAAK,SAAS,IAAI,GAAG,CAAC,IAAI,EAAE;oBAC9C,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;iBAClD;aACF;iBAAM;gBACL,OAAO,CAAC,SAAS,GAAG,IAAA,0BAAW,EAC7B,OAAO,EACP,KAAK,EACL;oBACE,UAAU,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,EAAE,CAAC,GAAG,MAAM,EAAE;iBAC5D,EACD,CAAC,EACD,CAAC,CACF,CAAC;gBACF,OAAO,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;aACvC;SACF;IACH,CAAC;IAED,SAAS,CAAC,aAA6B,EAAE,UAAwB;QAC/D,OAAO;IACT,CAAC;CACF,CAAA;AA5ZY,uBAAuB;IADnC,IAAA,2BAAU,GAAE;IAmBR,WAAA,IAAA,4BAAW,EAAC,sBAAa,CAAC,CAAA;IAG1B,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,sCAAmB,CAAC,CAAA;;GAtBlB,uBAAuB,CA4ZnC;AA5ZY,0DAAuB","file":"draw-contribution.js","sourcesContent":["import { injectable, inject, named, multiInject } from '../../../common/inversify-lite';\nimport type {\n IContext2d,\n MaybePromise,\n IGraphic,\n IGroup,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n IContributionProvider,\n IDrawItemInterceptorContribution,\n IDrawContribution,\n IRenderSelector,\n IGlobal\n} from '../../../interface';\nimport { findNextGraphic, foreach } from '../../../common/sort';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { DefaultAttribute } from '../../../graphic';\nimport type { IAABBBounds, IBounds, IBoundsLike, IMatrix, IMatrixLike } from '@visactor/vutils';\nimport { Bounds, Logger, getRectIntersect, isRectIntersect, last } from '@visactor/vutils';\nimport { LayerService } from '../../../core/constants';\nimport { container } from '../../../container';\nimport { GraphicRender, IncrementalDrawContribution, RenderSelector } from './symbol';\nimport { DrawItemInterceptor } from './draw-interceptor';\nimport { createColor } from '../../../common/canvas-utils';\nimport type { ILayerService } from '../../../interface/core';\nimport { boundsAllocate } from '../../../allocator/bounds-allocate';\nimport { matrixAllocate } from '../../../allocator/matrix-allocate';\nimport { application } from '../../../application';\n\n/**\n * 默认的渲染contribution,基于树状结构针对图元的渲染\n */\n@injectable()\nexport class DefaultDrawContribution implements IDrawContribution {\n declare currentRenderMap: Map<number, IGraphicRender>;\n declare defaultRenderMap: Map<number, IGraphicRender>;\n declare styleRenderMap: Map<string, Map<number, IGraphicRender>>;\n declare dirtyBounds: IBounds;\n declare backupDirtyBounds: IBounds;\n // 是否使用dirtyBounds\n declare useDirtyBounds: boolean;\n declare currentRenderService: IRenderService;\n declare InterceptorContributions: IDrawItemInterceptorContribution[];\n\n declare global: IGlobal;\n declare layerService: ILayerService;\n\n constructor(\n // @inject(ContributionProvider)\n // @named(GraphicRender)\n // protected readonly contributions: ContributionProvider<IGraphicRender>,\n @multiInject(GraphicRender) protected readonly contributions: IGraphicRender[],\n // @inject(RenderSelector) protected readonly renderSelector: IRenderSelector, // 根据图元类型选择对应的renderItem进行渲染\n // 拦截器\n @inject(ContributionProvider)\n @named(DrawItemInterceptor)\n protected readonly drawItemInterceptorContributions: IContributionProvider<IDrawItemInterceptorContribution>\n ) {\n this.currentRenderMap = new Map();\n this.defaultRenderMap = new Map();\n this.styleRenderMap = new Map();\n this.dirtyBounds = new Bounds();\n this.backupDirtyBounds = new Bounds();\n this.global = application.global;\n this.layerService = application.layerService;\n this.init();\n }\n\n init() {\n this.contributions.forEach(item => {\n if (item.style) {\n const map = this.styleRenderMap.get(item.style) || new Map();\n map.set(item.numberType, item);\n this.styleRenderMap.set(item.style, map);\n } else {\n this.defaultRenderMap.set(item.numberType, item);\n }\n });\n this.InterceptorContributions = this.drawItemInterceptorContributions\n .getContributions()\n .sort((a, b) => a.order - b.order);\n }\n\n prepareForDraw(renderService: IRenderService, drawContext: IDrawContext) {\n // 有dirtyBounds用dirtyBounds\n if (drawContext.updateBounds) {\n this.useDirtyBounds = true;\n } else {\n // 没有的话,看看是否需要跳过outRange的渲染\n this.useDirtyBounds = !drawContext.stage.params.optimize.disableCheckGraphicWidthOutRange;\n }\n }\n\n draw(renderService: IRenderService, drawContext: IDrawContext): MaybePromise<void> {\n this.prepareForDraw(renderService, drawContext);\n drawContext.drawContribution = this;\n this.currentRenderMap = this.styleRenderMap.get(drawContext.renderStyle) || this.defaultRenderMap;\n // this.startAtId = drawParams.startAtId;\n this.currentRenderService = renderService;\n // this.drawParams = drawParams;\n const { context, stage, x = 0, y = 0, width, height } = drawContext;\n\n if (!context) {\n return;\n }\n // 设置context的transform\n if (drawContext.keepMatrix) {\n if (context.nativeContext && context.nativeContext.getTransform) {\n const t = context.nativeContext.getTransform();\n context.setTransformFromMatrix(t, true, 1);\n }\n } else {\n context.inuse = true;\n // 初始化context\n context.clearMatrix();\n context.setTransformForCurrent(true);\n }\n\n const dirtyBounds: IBounds | undefined = this.dirtyBounds.setValue(0, 0, width, height);\n if (stage.dirtyBounds && !stage.dirtyBounds.empty()) {\n const b = getRectIntersect(dirtyBounds, stage.dirtyBounds, false);\n dirtyBounds.x1 = Math.floor(b.x1);\n dirtyBounds.y1 = Math.floor(b.y1);\n dirtyBounds.x2 = Math.ceil(b.x2);\n dirtyBounds.y2 = Math.ceil(b.y2);\n }\n // 如果dpr不是整数或者.5的小数,需要格式化dirtyBounds\n const d = context.dpr % 1;\n if (d || d !== 0.5) {\n dirtyBounds.x1 = Math.floor(dirtyBounds.x1 * context.dpr) / context.dpr;\n dirtyBounds.y1 = Math.floor(dirtyBounds.y1 * context.dpr) / context.dpr;\n dirtyBounds.x2 = Math.ceil(dirtyBounds.x2 * context.dpr) / context.dpr;\n dirtyBounds.y2 = Math.ceil(dirtyBounds.y2 * context.dpr) / context.dpr;\n }\n this.backupDirtyBounds.copy(dirtyBounds);\n\n const drawInArea =\n dirtyBounds.width() * context.dpr < context.canvas.width ||\n dirtyBounds.height() * context.dpr < context.canvas.height;\n context.save();\n\n // 设置translate\n context.translate(x, y, true);\n if (drawInArea) {\n context.beginPath();\n context.rect(dirtyBounds.x1, dirtyBounds.y1, dirtyBounds.width(), dirtyBounds.height());\n context.clip();\n }\n\n // 如果存在3d视角,那么不使用dirtyBounds\n if (stage.camera) {\n this.dirtyBounds.setValue(-Infinity, -Infinity, Infinity, Infinity);\n this.backupDirtyBounds.setValue(-Infinity, -Infinity, Infinity, Infinity);\n }\n\n this.clearScreen(renderService, context, drawContext);\n // // 渲染的时候图元的起始位置就是x,y\n // this.backupDirtyBounds.translate(-x, -y);\n // this.dirtyBounds.translate(-x, -y);\n\n // // 设置translate\n // context.translate(x, y, true);\n\n context.save();\n renderService.renderTreeRoots\n .sort((a, b) => {\n return (a.attribute.zIndex ?? DefaultAttribute.zIndex) - (b.attribute.zIndex ?? DefaultAttribute.zIndex);\n })\n .forEach(group => {\n group.isContainer\n ? this.renderGroup(group as IGroup, drawContext, matrixAllocate.allocate(1, 0, 0, 1, 0, 0))\n : this.renderItem(group as IGraphic, drawContext);\n });\n\n context.restore();\n context.restore();\n context.draw();\n // this.break = false;\n if (!drawContext.keepMatrix) {\n context.inuse = false;\n }\n }\n\n doRegister() {\n throw new Error('暂不支持');\n }\n\n // 找到下一个graphic\n protected _findNextGraphic(group: IGroup): IGraphic | null {\n let parent = group.parent;\n let id = group._uid;\n while (parent) {\n const g = findNextGraphic(parent, id, DefaultAttribute.zIndex);\n if (g) {\n return g;\n }\n id = parent._uid;\n parent = parent.parent;\n }\n return null;\n }\n\n renderGroup(group: IGroup, drawContext: IDrawContext, parentMatrix: IMatrix, skipSort?: boolean) {\n if (drawContext.break || group.attribute.visibleAll === false) {\n return;\n }\n if (group.incremental && (drawContext.startAtId == null || drawContext.startAtId === group._uid)) {\n drawContext.break = true;\n this._increaseRender(group, drawContext);\n return;\n }\n\n if (this.useDirtyBounds && !isRectIntersect(group.AABBBounds, this.dirtyBounds, false)) {\n return;\n }\n\n let nextM: IMatrix = parentMatrix;\n let tempBounds: IBounds;\n\n if (this.useDirtyBounds) {\n tempBounds = boundsAllocate.allocateByObj(this.dirtyBounds);\n // 变换dirtyBounds\n const gm = group.transMatrix;\n nextM = matrixAllocate.allocateByObj(parentMatrix).multiply(gm.a, gm.b, gm.c, gm.d, gm.e, gm.f);\n // const m = group.globalTransMatrix.getInverse();\n this.dirtyBounds.copy(this.backupDirtyBounds).transformWithMatrix(nextM.getInverse());\n }\n\n this.renderItem(group, drawContext, {\n drawingCb: () => {\n skipSort\n ? group.forEachChildren((item: IGraphic) => {\n if (drawContext.break) {\n return;\n }\n if (item.isContainer) {\n this.renderGroup(item as IGroup, drawContext, nextM);\n } else {\n this.renderItem(item, drawContext);\n }\n })\n : foreach(\n group,\n DefaultAttribute.zIndex,\n (item: IGraphic) => {\n if (drawContext.break) {\n return;\n }\n if (item.isContainer) {\n this.renderGroup(item as IGroup, drawContext, nextM);\n } else {\n this.renderItem(item, drawContext);\n }\n },\n false,\n !!drawContext.context?.camera\n );\n }\n });\n\n if (this.useDirtyBounds) {\n this.dirtyBounds.copy(tempBounds);\n boundsAllocate.free(tempBounds);\n matrixAllocate.free(nextM);\n }\n }\n\n protected _increaseRender(group: IGroup, drawContext: IDrawContext) {\n const { layer, stage } = drawContext;\n const { subLayers } = layer;\n // 获取渐进渲染层\n let incrementalLayer = subLayers.get(group._uid);\n if (!incrementalLayer) {\n incrementalLayer = {\n layer: this.layerService.createLayer(stage),\n zIndex: subLayers.size,\n group\n };\n subLayers.set(group._uid, incrementalLayer);\n }\n // 渲染\n const incrementalContext = incrementalLayer.layer.getNativeHandler().getContext();\n const idc = incrementalLayer.drawContribution || container.get(IncrementalDrawContribution);\n idc.dirtyBounds.setValue(-Infinity, -Infinity, Infinity, Infinity);\n idc.backupDirtyBounds.setValue(-Infinity, -Infinity, Infinity, Infinity);\n (idc as any).draw(this.currentRenderService, {\n ...drawContext,\n drawContribution: idc,\n clear: 'transparent',\n layer: incrementalLayer.layer,\n context: incrementalContext,\n startAtId: group._uid,\n break: false\n });\n incrementalLayer.drawContribution = idc;\n // this.draw(this.currentRenderService, {...this.drawParams, startAtId: group._uid})\n // this.draw(this.currentRenderService, {...this.drawParams, clear: 'transparent', layer: incrementalContext.layer, context: incrementalContext, startAtId: group._uid})\n const nextGraphic = this._findNextGraphic(group);\n if (nextGraphic) {\n // 如果是下一个渐进渲染层,那就再来一次\n if (nextGraphic.isContainer && nextGraphic.incremental) {\n this._increaseRender(nextGraphic as IGroup, drawContext);\n } else {\n // 如果不是渐进渲染层,那就默认图层渲染\n let afterLayer = subLayers.get(nextGraphic._uid);\n if (!afterLayer) {\n afterLayer = {\n layer: this.layerService.createLayer(stage),\n zIndex: subLayers.size\n };\n subLayers.set(nextGraphic._uid, afterLayer);\n }\n const afterContext = afterLayer.layer.getNativeHandler().getContext();\n this.draw(this.currentRenderService, {\n ...drawContext,\n drawContribution: idc,\n clear: 'transparent',\n layer: afterLayer.layer,\n context: afterContext,\n startAtId: nextGraphic._uid,\n break: false\n });\n }\n }\n }\n\n getRenderContribution(graphic: IGraphic): IGraphicRender | null {\n // let renderer = this.renderSelector.selector(graphic);\n let renderer;\n if (!renderer) {\n renderer = this.selectRenderByNumberType(graphic.numberType);\n }\n if (!renderer) {\n renderer = this.selectRenderByType(graphic.type);\n }\n return renderer;\n }\n\n renderItem(graphic: IGraphic, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n // 添加拦截器\n if (this.InterceptorContributions.length) {\n for (let i = 0; i < this.InterceptorContributions.length; i++) {\n const drawContribution = this.InterceptorContributions[i];\n if (\n drawContribution.beforeDrawItem &&\n drawContribution.beforeDrawItem(graphic, this.currentRenderService, drawContext, this, params)\n ) {\n return;\n }\n }\n }\n\n const renderer = this.getRenderContribution(graphic);\n if (!renderer) {\n return;\n }\n\n let retrans: boolean = false;\n let tempBounds: IAABBBounds;\n\n if (graphic.parent) {\n const { scrollX = 0, scrollY = 0 } = graphic.parent.attribute;\n retrans = !!(scrollX || scrollY);\n if (retrans) {\n tempBounds = this.dirtyBounds.clone();\n // 变换dirtyBounds\n const m = graphic.globalTransMatrix.getInverse();\n this.dirtyBounds.copy(this.backupDirtyBounds).transformWithMatrix(m);\n this.dirtyBounds.translate(-scrollX, -scrollY);\n }\n }\n\n if (this.useDirtyBounds && !(graphic.isContainer || isRectIntersect(graphic.AABBBounds, this.dirtyBounds, false))) {\n retrans && this.dirtyBounds.copy(tempBounds);\n return;\n }\n\n const skipDraw = drawContext.startAtId != null && graphic._uid !== drawContext.startAtId;\n if (graphic._uid === drawContext.startAtId) {\n drawContext.startAtId = null;\n }\n params && (params.skipDraw = skipDraw);\n if (skipDraw) {\n graphic.isContainer && renderer.draw(graphic, this.currentRenderService, drawContext, params);\n } else {\n renderer.draw(graphic, this.currentRenderService, drawContext, params);\n }\n\n retrans && this.dirtyBounds.copy(tempBounds);\n\n // 添加拦截器\n if (this.InterceptorContributions.length) {\n for (let i = 0; i < this.InterceptorContributions.length; i++) {\n const drawContribution = this.InterceptorContributions[i];\n if (drawContribution.afterDrawItem) {\n if (drawContribution.afterDrawItem(graphic, this.currentRenderService, drawContext, this)) {\n return;\n }\n }\n }\n }\n }\n // 根据type选择对应的render\n protected selectRenderByType(type?: string): IGraphicRender | null {\n Logger.getInstance().warn('未知错误,不应该走到这里');\n return null;\n }\n // 根据type选择对应的render\n protected selectRenderByNumberType(type?: number): IGraphicRender | null {\n return this.currentRenderMap.get(type) || this.defaultRenderMap.get(type);\n }\n\n protected clearScreen(renderService: IRenderService, context: IContext2d, drawContext: IDrawContext) {\n const { clear } = drawContext;\n if (clear) {\n const canvas = context.getCanvas();\n const { width = canvas.width, height = canvas.height } = drawContext;\n const x = 0;\n const y = 0;\n context.clearRect(x, y, width, height);\n const stage = renderService.drawParams?.stage;\n stage && (context.globalAlpha = (stage as any).attribute.opacity ?? 1);\n if (stage && (stage as any).backgroundImg && (stage as any).resources) {\n const res = (stage as any).resources.get(clear);\n if (res && res.state === 'success' && res.data) {\n context.drawImage(res.data, x, y, width, height);\n }\n } else {\n context.fillStyle = createColor(\n context,\n clear,\n {\n AABBBounds: { x1: x, y1: y, x2: x + width, y2: y + height }\n },\n 0,\n 0\n );\n context.fillRect(x, y, width, height);\n }\n }\n }\n\n afterDraw(renderService: IRenderService, drawParams: IDrawContext) {\n return;\n }\n}\n"]}
|
package/es/graphic/graphic.d.ts
CHANGED
|
@@ -83,6 +83,7 @@ export declare abstract class Graphic<T extends Partial<IGraphicAttribute> = Par
|
|
|
83
83
|
prevAttrs?: T;
|
|
84
84
|
finalAttrs?: T;
|
|
85
85
|
pathProxy?: ICustomPath2D;
|
|
86
|
+
attachedThemeGraphic?: IGraphic;
|
|
86
87
|
constructor(params?: T);
|
|
87
88
|
setMode(mode: '2d' | '3d'): void;
|
|
88
89
|
set3dMode(): void;
|
package/es/graphic/graphic.js
CHANGED
|
@@ -122,7 +122,8 @@ export class Graphic extends Node {
|
|
|
122
122
|
}
|
|
123
123
|
}
|
|
124
124
|
tryUpdateGlobalAABBBounds() {
|
|
125
|
-
|
|
125
|
+
const b = this.AABBBounds;
|
|
126
|
+
return this._globalAABBBounds ? this._globalAABBBounds.setValue(b.x1, b.y1, b.x2, b.y2) : this._globalAABBBounds = b.clone(),
|
|
126
127
|
this.parent && this._globalAABBBounds.transformWithMatrix(this.parent.globalTransMatrix),
|
|
127
128
|
this._globalAABBBounds;
|
|
128
129
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/graphic/graphic.ts"],"names":[],"mappings":"AAEA,OAAO,EACL,UAAU,EACV,MAAM,EACN,eAAe,EACf,KAAK,EACL,KAAK,EACL,GAAG,EACH,QAAQ,EACR,UAAU,EACV,QAAQ,EACR,QAAQ,EACT,MAAM,kBAAkB,CAAC;AAY1B,OAAO,EAAE,IAAI,EAAE,MAAM,aAAa,CAAC;AAanC,OAAO,EAAE,WAAW,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AACpD,OAAO,EAAE,gBAAgB,EAAE,MAAM,UAAU,CAAC;AAC5C,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAAE,OAAO,EAAE,yBAAyB,EAAE,MAAM,YAAY,CAAC;AAChE,OAAO,EAAE,gBAAgB,EAAE,MAAM,6BAA6B,CAAC;AAC/D,OAAO,EAAE,YAAY,EAAE,MAAM,yBAAyB,CAAC;AACvD,OAAO,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AACnC,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAC3D,OAAO,EAAE,mBAAmB,EAAE,iBAAiB,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAmCpF,MAAM,UAAU,GAAG,IAAI,MAAM,EAAE,CAAC;AAChC,MAAM,UAAU,GAAG,IAAI,UAAU,EAAE,CAAC;AAEpC,MAAM,CAAC,MAAM,cAAc,GAAG;IAC5B,QAAQ;IACR,SAAS;IACT,eAAe;IACf,UAAU;IACV,gBAAgB;IAChB,SAAS;IACT,UAAU;IACV,YAAY;IACZ,MAAM;IACN,aAAa;CACd,CAAC;AAEF,MAAM,CAAC,MAAM,sBAAsB,GAAG;IACpC,WAAW;IAIX,QAAQ;IACR,QAAQ;IACR,OAAO;IACP,QAAQ;IACR,SAAS;CACV,CAAC;AAEF,MAAM,iBAAiB,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;AACrC,MAAM,sBAAsB,GAAG,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;AACpD,MAAM,oBAAoB,GAAG,CAAC,OAAO,CAAC,CAAC;AAEvC,MAAM,KAAK,GAAG,IAAI,KAAK,EAAE,CAAC;AAE1B,MAAM,CAAC,MAAM,mBAAmB,GAAG;IACjC,SAAS,EAAE,CAAC;IACZ,aAAa,EAAE,CAAC;IAChB,QAAQ,EAAE,CAAC;IACX,UAAU,EAAE,CAAC;IACb,eAAe,EAAE,CAAC;IAClB,QAAQ,EAAE,CAAC;IACX,gBAAgB,EAAE,CAAC;IACnB,OAAO,EAAE,CAAC;IACV,MAAM,EAAE,CAAC;IACT,MAAM,EAAE,CAAC;IACT,WAAW,EAAE,CAAC;IAEd,WAAW,EAAE,CAAC;IACd,WAAW,EAAE,CAAC;IACd,QAAQ,EAAE,CAAC;IACX,OAAO,EAAE,CAAC;IACV,QAAQ,EAAE,CAAC;IACX,UAAU,EAAE,CAAC;IACb,kBAAkB,EAAE,CAAC;IAErB,WAAW,EAAE,CAAC;IACd,MAAM,EAAE,CAAC;IACT,QAAQ,EAAE,CAAC;IACX,UAAU,EAAE,CAAC;IAEb,cAAc,EAAE,CAAC;IACjB,UAAU,EAAE,CAAC;IACb,OAAO,EAAE,CAAC;IACV,MAAM,EAAE,CAAC;IACT,IAAI,EAAE,CAAC;CACR,CAAC;AASF,MAAM,OAAgB,OACpB,SAAQ,IAAI;IAOZ,MAAM,CAAC,KAAK,CAAC,MAAiB;QAK5B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAGjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACpC,MAAM,YAAY,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAG7B,MAAM,CAAC,cAAc,CACnB,OAAO,CAAC,SAAS,EACjB,YAAY,EACZ,MAAM,CAAC,wBAAwB,CAAC,MAAM,EAAE,YAAY,CAAsB,CAC3E,CAAC;SACH;IACH,CAAC;IAkCD,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,UAAU,KAAK,WAAW,CAAC,CAAC;IAC7E,CAAC;IAGD,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,kBAAkB,EAAE,CAAC;IACnC,CAAC;IAGD,IAAI,gBAAgB;QAClB,OAAO,IAAI,CAAC,yBAAyB,EAAE,CAAC;IAC1C,CAAC;IAED,IAAI,WAAW;QACb,OAAO,IAAI,CAAC,yBAAyB,CAAC,IAAI,CAAC,CAAC;IAC9C,CAAC;IAED,IAAI,iBAAiB;QACnB,OAAO,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,CAAC;IAC/C,CAAC;IA8BD,YAAY,SAAY,EAAO;;QAC7B,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,WAAW,GAAG,IAAI,UAAU,EAAE,CAAC;QACpC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,IAAI,CAAC;QACjC,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QACxB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;QAC5B,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,IAAI,CAAC,SAAS,CAAC,MAAC,MAAM,CAAC,UAAkB,CAAC,UAAU,mCAAI,MAAM,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;SAClF;IACH,CAAC;IAED,OAAO,CAAC,IAAiB;QACvB,IAAI,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC;IACtD,CAAC;IAED,SAAS;QACP,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IACD,SAAS;QACP,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;IACxB,CAAC;IACD,WAAW,CAAC,IAAiB,EAAE,gBAAyB,KAAK;;QAC3D,MAAM,EAAE,EAAE,GAAG,IAAI,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,EAAE,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACtD,IAAI,aAAa,IAAI,IAAI,CAAC,MAAM,EAAE;YAEhC,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;YACxC,KAAK,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,MAAA,SAAS,CAAC,OAAO,mCAAI,CAAC,CAAC,CAAC;YACxC,KAAK,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,MAAA,SAAS,CAAC,OAAO,mCAAI,CAAC,CAAC,CAAC;SACzC;aAAM;YACL,KAAK,CAAC,CAAC,GAAG,EAAE,CAAC;YACb,KAAK,CAAC,CAAC,GAAG,EAAE,CAAC;SACd;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,aAAa,CAAC,OAA+B;QAC3C,IAAI,CAAC,gBAAgB,CAAC,cAAc,EAAE,OAAO,CAAC,CAAC;IACjD,CAAC;IAES,mBAAmB,CAAC,IAAc;QAC1C,IAAI,CAAC,IAAI,CAAC,sBAAsB,EAAE,EAAE;YAClC,OAAO,IAAI,CAAC,WAAW,CAAC;SACzB;QACD,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE;YACf,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;YACzB,OAAO,IAAI,CAAC,WAAW,CAAC;SACzB;QAED,WAAW,CAAC,cAAc,CAAC,sBAAsB,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAC5F,MAAM,MAAM,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;QAE7C,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACjG,OAAO,MAAM,CAAC;IAChB,CAAC;IAES,uBAAuB,CAAC,MAAmB;QAEnD,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,MAAM,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;YAC7C,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;SACjB;IACH,CAAC;IAMS,yBAAyB;QACjC,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE;YAC3B,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;SAClD;aAAM;YACL,IAAI,CAAC,iBAAiB,CAAC,QAAQ,CAC7B,IAAI,CAAC,WAAW,CAAC,EAAE,EACnB,IAAI,CAAC,WAAW,CAAC,EAAE,EACnB,IAAI,CAAC,WAAW,CAAC,EAAE,EACnB,IAAI,CAAC,WAAW,CAAC,EAAE,CACpB,CAAC;SACH;QAGD,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,CAAC,iBAAiB,CAAC,mBAAmB,CAAE,IAAI,CAAC,MAAiB,CAAC,iBAAiB,CAAC,CAAC;SACvF;QACD,OAAO,IAAI,CAAC,iBAAiB,CAAC;IAChC,CAAC;IAOS,0BAA0B,CAAC,WAAoB,IAAI;QAC3D,IAAI,CAAC,IAAI,CAAC,kBAAkB,EAAE;YAC5B,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,MAAM;gBACnC,CAAC,CAAE,IAAI,CAAC,MAAiB,CAAC,iBAAiB,CAAC,KAAK,EAAE;gBACnD,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;SAC9B;aAAM,IAAI,IAAI,CAAC,MAAM,EAAE;YACtB,MAAM,CAAC,GAAI,IAAI,CAAC,MAAiB,CAAC,iBAAiB,CAAC;YACpD,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;SAChE;QACD,IAAI,IAAI,CAAC,wBAAwB,EAAE,EAAE;YACnC,IAAI,CAAC,oBAAoB,EAAE,CAAC;SAC7B;QACD,OAAO,IAAI,CAAC,kBAAkB,CAAC;IACjC,CAAC;IAED,wBAAwB;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAES,yBAAyB,CAAC,WAAoB,IAAI;QAC1D,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACtB,IAAI,CAAC,YAAY,GAAG,IAAI,MAAM,EAAE,CAAC;SAClC;QACD,IAAI,IAAI,CAAC,uBAAuB,EAAE,EAAE;YAClC,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,QAAQ,IAAI,IAAI,CAAC,2BAA2B,EAAE,CAAC;SAChD;QACD,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAED,sBAAsB;QAEpB,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,sBAAsB,EAAE,CAAC;SAClG;QACD,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC,CAAC;IACvD,CAAC;IAGD,gCAAgC;QAE9B,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,sBAAsB,EAAE,CAAC;SAClG;QACD,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC,CAAC;IACvD,CAAC;IAES,uBAAuB;QAC/B,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,mBAAmB,CAAC,CAAC;IAC7D,CAAC;IAED,OAAO;;QACL,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,OAAO,MAAM,CAAC,QAAQ,CAAC,CAAC,MAAA,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAA,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,CAAC,CAAC;IAClE,CAAC;IAES,YAAY,CAAC,GAAY;QACjC,OAAO,GAAG,IAAI,IAAI,IAAI,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;IAC7C,CAAC;IAED,iBAAiB;QACf,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,YAAY,CAAC,CAAC;IACtD,CAAC;IACD,mBAAmB;QACjB,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,WAAW,CAAC;IAC3C,CAAC;IASD,aAAa,CAAC,CAAS,EAAE,CAAS,EAAE,IAAuB,EAAE,MAAuB;QAClF,IAAI,CAAC,MAAM,EAAE;YACX,OAAO,KAAK,CAAC;SACd;QACD,IAAI,IAAI,KAAK,iBAAiB,CAAC,MAAM,EAAE;YAErC,MAAM,KAAK,GAAG,IAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YAC9B,IAAI,IAAI,CAAC,MAAM,EAAE;gBACf,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,cAAc,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;aAC5D;YACD,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;YACZ,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;SACb;QACD,OAAO,MAAM,CAAC,aAAa,CAAC,IAAI,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;IAC9C,CAAC;IAED,aAAa,CAAC,MAAkB,EAAE,iBAA0B,KAAK,EAAE,OAA8B;QAC/F,MAAM;YACJ,CAAC,IAAI,CAAC,uBAAuB,IAAI,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC,IAAI,MAAM,CAAC;QAElH,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;SACzC;QAED,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,cAAc,EAAE,OAAO,CAAC,CAAC;IACvD,CAAC;IAED,cAAc,CAAC,MAAkB,EAAE,iBAA0B,KAAK,EAAE,OAA8B;QAChG,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACpC,MAAM,GAAG,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAEpB,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;SACnC;QACD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;QAE5B,IAAI,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE;YAC1F,IAAI,CAAC,0BAA0B,EAAE,CAAC;SACnC;aAAM;YACL,IAAI,CAAC,iBAAiB,EAAE,CAAC;SAC1B;QACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;IAClC,CAAC;IAED,YAAY,CAAC,GAAW,EAAE,KAAU,EAAE,cAAwB,EAAE,OAA8B;;QAC5F,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB,IAAI,IAAI,CAAC,uBAAuB,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,KAAK,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,GAAG,EAAE,OAAO,CAAC,CAAC;QAC/G,IAAI,CAAC,MAAM,EAAE;YACX,IAAI,CAAC,KAAK,CAAC,MAAA,IAAI,CAAC,WAAW,0CAAG,GAAG,CAAC,CAAC,EAAE;gBACnC,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;aAC/B;iBAAM;gBACL,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;gBAC5B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;gBAC5B,IAAI,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,EAAE;oBACxF,IAAI,CAAC,0BAA0B,EAAE,CAAC;iBACnC;qBAAM;oBACL,IAAI,CAAC,iBAAiB,EAAE,CAAC;iBAC1B;gBACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;gBAC5B,IAAI,CAAC,kBAAkB,EAAE,CAAC;gBAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;aACjC;SACF;aAAM;YACL,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,cAAc,EAAE,OAAO,CAAC,CAAC;SACtD;QACD,IAAI,GAAG,KAAK,YAAY,EAAE;YACxB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;SAC7B;IACH,CAAC;IAES,cAAc,CAAC,IAAc,EAAE,IAAc,sBAAsB;QAC3E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACjC,MAAM,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,EAAE;gBAChC,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAES,aAAa,CAAC,GAAW,EAAE,IAAc,sBAAsB;QACvE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACjC,MAAM,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,GAAG,KAAK,OAAO,EAAE;gBACnB,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,cAAc,CAAC,MAAS;QAEtB,MAAM,OAAO,GAAG,EAAE,IAAI,EAAE,mBAAmB,CAAC,IAAI,EAAE,CAAC;QACnD,MAAM;YACJ,CAAC,IAAI,CAAC,uBAAuB,IAAI,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC,IAAI,MAAM,CAAC;QAClH,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QACxB,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;SACzC;QACD,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,IAAI,CAAC;QACjC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;IAClC,CAAC;IAED,SAAS,CAAC,CAAS,EAAE,CAAS;;QAC5B,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE;YACtB,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG;YACd,IAAI,EAAE,mBAAmB,CAAC,SAAS;SACpC,CAAC;QACF,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,iBAAiB,EAAE,OAAO,CAAC,CAAC;QACrF,IAAI,MAAM,EAAE;YACV,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;YACb,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;YACb,OAAO,MAAM,CAAC,CAAC,CAAC;YAChB,OAAO,MAAM,CAAC,CAAC,CAAC;YAChB,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;SAC7B;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,MAAM,UAAU,GAAG,SAAS,CAAC,UAAU,CAAC;QACxC,IAAI,CAAC,UAAU,EAAE;YACf,SAAS,CAAC,CAAC,GAAG,CAAC,MAAA,SAAS,CAAC,CAAC,mCAAI,gBAAgB,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACtD,SAAS,CAAC,CAAC,GAAG,CAAC,MAAA,SAAS,CAAC,CAAC,mCAAI,gBAAgB,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;SACvD;aAAM;YACL,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SAC9E;QAED,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,CAAS,EAAE,CAAS;QAC9B,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,IAAI,SAAS,CAAC,CAAC,KAAK,CAAC,IAAI,SAAS,CAAC,CAAC,KAAK,CAAC,EAAE;YAC1C,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG;YACd,IAAI,EAAE,mBAAmB,CAAC,YAAY;SACvC,CAAC;QACF,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,iBAAiB,EAAE,OAAO,CAAC,CAAC;QACrF,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;YAC5C,OAAO,IAAI,CAAC;SACb;QACD,SAAS,CAAC,CAAC,GAAG,CAAC,CAAC;QAChB,SAAS,CAAC,CAAC,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,KAAK,CAAC,MAAc,EAAE,MAAc,EAAE,WAAwB;;QAC5D,IAAI,MAAM,KAAK,CAAC,IAAI,MAAM,KAAK,CAAC,EAAE;YAChC,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG;YACd,IAAI,EAAE,mBAAmB,CAAC,KAAK;SAChC,CAAC;QACF,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,sBAAsB,EAAE,OAAO,CAAC,CAAC;QACjH,IAAI,MAAM,EAAE;YACV,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;YACvB,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;YACvB,OAAO,MAAM,CAAC,MAAM,CAAC;YACrB,OAAO,MAAM,CAAC,MAAM,CAAC;YACrB,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;SAC7B;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,IAAI,CAAC,WAAW,EAAE;YAChB,SAAS,CAAC,MAAM,GAAG,CAAC,MAAA,SAAS,CAAC,MAAM,mCAAI,gBAAgB,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;YAC1E,SAAS,CAAC,MAAM,GAAG,CAAC,MAAA,SAAS,CAAC,MAAM,mCAAI,gBAAgB,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;SAC3E;aAAM;YACL,IAAI,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;YACpC,IAAI,CAAC,UAAU,EAAE;gBACf,UAAU,GAAG,IAAI,MAAM,EAAE,CAAC;gBAC1B,SAAS,CAAC,UAAU,GAAG,UAAU,CAAC;aACnC;YACD,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,WAAW,CAAC,CAAC;SACjG;QACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO,CAAC,MAAc,EAAE,MAAc;QACpC,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,IAAI,SAAS,CAAC,MAAM,KAAK,MAAM,IAAI,SAAS,CAAC,MAAM,KAAK,MAAM,EAAE;YAC9D,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG;YACd,IAAI,EAAE,mBAAmB,CAAC,QAAQ;SACnC,CAAC;QACF,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,sBAAsB,EAAE,OAAO,CAAC,CAAC;QACpG,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;YAC5C,OAAO,IAAI,CAAC;SACb;QACD,SAAS,CAAC,MAAM,GAAG,MAAM,CAAC;QAC1B,SAAS,CAAC,MAAM,GAAG,MAAM,CAAC;QAC1B,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,KAAa,EAAE,YAAyB;;QAC7C,IAAI,KAAK,KAAK,CAAC,EAAE;YACf,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG,EAAE,IAAI,EAAE,mBAAmB,CAAC,MAAM,EAAE,CAAC;QACrD,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,EAAE,KAAK,EAAE,YAAY,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,oBAAoB,EAAE,OAAO,CAAC,CAAC;QACvG,IAAI,MAAM,EAAE;YACV,OAAO,MAAM,CAAC,KAAK,CAAC;YACpB,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;SAE7C;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,IAAI,CAAC,YAAY,EAAE;YACjB,SAAS,CAAC,KAAK,GAAG,CAAC,MAAA,SAAS,CAAC,KAAK,mCAAI,gBAAgB,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC;SACvE;aAAM;YACL,IAAI,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;YACpC,IAAI,CAAC,UAAU,EAAE;gBACf,UAAU,GAAG,IAAI,MAAM,EAAE,CAAC;gBAC1B,SAAS,CAAC,UAAU,GAAG,UAAU,CAAC;aACnC;YACD,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC,MAAM,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC;SAC1F;QACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAa;QACpB,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,IAAI,SAAS,CAAC,KAAK,KAAK,KAAK,EAAE;YAC7B,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG;YACd,IAAI,EAAE,mBAAmB,CAAC,SAAS;SACpC,CAAC;QACF,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,IAAI,CAAC,SAAS,EAAE,oBAAoB,EAAE,OAAO,CAAC,CAAC;QACrF,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;YAC5C,OAAO,IAAI,CAAC;SACb;QACD,SAAS,CAAC,KAAK,GAAG,KAAK,CAAC;QACxB,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,CAAS,EAAE,CAAS;QACzB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO,CAAC,MAA8B;QACpC,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAClB,IAAI,CAAC,QAAQ,GAAG,IAAI,GAAG,EAAE,CAAC;SAC3B;QACD,MAAM,OAAO,GAAG,IAAI,OAAO,CAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,EAAE,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnD,IAAI,MAAM,EAAE;YACV,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,GAAG,MAAM,CAAC;YACrD,OAAO,IAAI,IAAI,IAAI,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;YAC5C,OAAO,IAAI,IAAI,IAAI,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;YAC5C,KAAK,IAAI,IAAI,IAAI,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YACtC,QAAQ,IAAI,IAAI,IAAI,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;YAC/C,OAAO,CAAC,eAAe,GAAG,MAAM,CAAC,WAAW,CAAC;SAC9C;QACD,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,CAAC,EAAE,EAAE,OAAO,CAAC,CAAC;QACvC,OAAO,CAAC,QAAQ,CAAC,GAAG,EAAE;YACpB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;QACnC,CAAC,CAAC,CAAC;QAEH,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,iBAAiB,CAAC,OAA8B;QAC9C,IAAI,OAAO,IAAI,OAAO,CAAC,kBAAkB,EAAE;YACzC,OAAO;SACR;QACD,WAAW,CAAC,cAAc,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,gBAAgB,CAAC,sBAAsB,EAAE,OAAO,CAAC,CAAC;IACzD,CAAC;IAQD,MAAM,CAAC,CAAuC;QAC5C,IAAI,CAAC,EAAE;YACL,CAAC,CAAC,MAAM,IAAI,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,UAAU,KAAK,WAAW,CAAC,CAAC;YAChF,CAAC,CAAC,KAAK,IAAI,IAAI,CAAC,yBAAyB,EAAE,CAAC;SAC7C;aAAM;YACL,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,UAAU,KAAK,WAAW,CAAC,CAAC;YACpE,IAAI,CAAC,yBAAyB,EAAE,CAAC;SAClC;IACH,CAAC;IAED,QAAQ,CAAC,SAAkB;QACzB,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE;YACrD,OAAO,KAAK,CAAC;SACd;QAED,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE;YACrB,OAAO,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;SAC/C;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IACD,QAAQ,CAAC,SAAiB;;QACxB,OAAO,MAAA,IAAI,CAAC,MAAM,0CAAG,SAAS,CAAC,CAAC;IAClC,CAAC;IAED,eAAe,CAAC,KAAiB,EAAE,UAAoB,EAAE,YAAsB,EAAE,OAAiB;;QAChG,IAAI,YAAY,EAAE;YAChB,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAChC,MAAM,WAAW,GAAG,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAChD,MAAM,YAAY,GAAe,EAAE,CAAC;YACpC,IAAI,cAAsC,CAAC;YAC3C,IAAI,OAAO,EAAE;gBACX,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;oBACjB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,EAAE;wBACrB,YAAY,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;qBAC3F;yBAAM;wBACL,IAAI,CAAC,cAAc,EAAE;4BACnB,cAAc,GAAG,EAAE,CAAC;yBACrB;wBACD,cAAc,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC;qBAClC;gBACH,CAAC,CAAC,CAAC;aACJ;iBAAM;gBACL,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;oBACjB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,EAAE;wBACrB,YAAY,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC;qBAChC;yBAAM;wBACL,IAAI,CAAC,cAAc,EAAE;4BACnB,cAAc,GAAG,EAAE,CAAC;yBACrB;wBACD,cAAc,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC;qBAClC;gBACH,CAAC,CAAC,CAAC;aACJ;YAED,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;YAC9B,OAAe,CAAC,UAAU,GAAG,UAAU,CAAC;YACzC,OAAO,CAAC,EAAE,CACR,YAAY,EACZ,MAAA,MAAA,IAAI,CAAC,kBAAkB,0CAAE,QAAQ,mCAAI,yBAAyB,CAAC,QAAQ,EACvE,MAAA,MAAA,IAAI,CAAC,kBAAkB,0CAAE,MAAM,mCAAI,yBAAyB,CAAC,MAAM,CACpE,CAAC;YACF,cAAc,IAAI,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,mBAAmB,CAAC,KAAK,EAAE,CAAC,CAAC;SAClG;aAAM;YACL,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,mBAAmB,CAAC,KAAK,EAAE,CAAC,CAAC;SACvE;IACH,CAAC;IAED,iBAAiB,CAAC,UAAsB;QACtC,MAAM,cAAc,GAAG,EAAE,CAAC;QAC1B,IAAI,IAAI,CAAC,WAAW,EAAE;YACpB,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;gBACpC,IAAI,GAAG,IAAI,IAAI,CAAC,WAAW,EAAE;oBAC3B,cAAc,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;oBAC5C,OAAO,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;iBAC9B;qBAAM;oBACL,cAAc,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC;iBACpD;YACH,CAAC,CAAC,CAAC;YACH,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;gBAC1C,UAAU,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YAC1C,CAAC,CAAC,CAAC;SACJ;aAAM;YACL,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;gBACpC,cAAc,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC;YACrD,CAAC,CAAC,CAAC;SACJ;QAED,IAAI,CAAC,WAAW,GAAG,cAAc,CAAC;IACpC,CAAC;IAEO,kBAAkB,CAAC,GAAW;QACpC,IAAI,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QAEhC,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;gBAC9B,IAAK,OAAe,CAAC,UAAU,EAAE;oBAC/B,MAAM,QAAQ,GAAG,OAAO,CAAC,WAAW,EAAE,CAAC;oBAEvC,IAAI,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,EAAE;wBACtB,KAAK,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC;qBACvB;iBACF;YACH,CAAC,CAAC,CAAC;SACJ;QAED,OAAO,KAAK,CAAC;IACf,CAAC;IAED,WAAW,CAAC,YAAsB;QAChC,IAAI,IAAI,CAAC,QAAQ,EAAE,IAAI,IAAI,CAAC,WAAW,EAAE;YACvC,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;YACxB,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC;SAChF;aAAM;YACL,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;SACzB;QACD,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;IAC1B,CAAC;IAED,WAAW,CAAC,SAAiB,EAAE,YAAsB;QACnD,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAE9E,IAAI,KAAK,IAAI,CAAC,EAAE;YACd,MAAM,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,KAAK,SAAS,CAAC,CAAC;YAE9E,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,YAAY,CAAC,CAAC;SAC7C;IACH,CAAC;IAED,WAAW,CAAC,SAAiB,EAAE,YAAsB;QACnD,IAAI,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE;YAC5B,IAAI,CAAC,WAAW,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;SAC3C;aAAM;YACL,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9E,IAAI,KAAK,GAAG,CAAC,EAAE;gBACb,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;gBACxE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC3B,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,YAAY,CAAC,CAAC;aAC1C;SACF;IACH,CAAC;IAED,QAAQ,CAAC,SAAiB,EAAE,iBAA2B,EAAE,YAAsB;;QAC7E,IACE,IAAI,CAAC,aAAa;YAClB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,SAAS,CAAC;YACtC,CAAC,iBAAiB,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,KAAK,CAAC,CAAC,EACtD;YACA,OAAO;SACR;QAED,MAAM,SAAS,GACb,iBAAiB,KAAI,MAAA,IAAI,CAAC,aAAa,0CAAE,MAAM,CAAA,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAEzG,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;IAC1C,CAAC;IAED,SAAS,CAAC,MAAgB,EAAE,YAAsB;;QAChD,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE;YAClB,IAAI,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;YAC/B,OAAO;SACR;QAED,MAAM,QAAQ,GACZ,CAAA,MAAA,IAAI,CAAC,aAAa,0CAAE,MAAM,MAAK,MAAM,CAAC,MAAM;YAC5C,MAAM,CAAC,IAAI,CAAC,CAAC,SAAS,EAAE,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,SAAS,CAAC,CAAC;QAE7E,IAAI,CAAC,QAAQ,EAAE;YACb,OAAO;SACR;QAED,MAAM,UAAU,GAAG,EAAE,CAAC;QACtB,MAAM,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE;;YACzB,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,MAAA,IAAI,CAAC,MAAM,0CAAG,SAAS,CAAC,CAAC;YAE9F,IAAI,KAAK,EAAE;gBACT,MAAM,CAAC,MAAM,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;aAClC;QACH,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,iBAAiB,CAAC,UAAU,CAAC,CAAC;QAEnC,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC;QAC5B,IAAI,CAAC,eAAe,CAAC,UAAU,EAAE,MAAM,EAAE,YAAY,CAAC,CAAC;IACzD,CAAC;IAED,iBAAiB;QACf,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,aAAa,CAAC;QAC3C,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,CAAC,MAAM,CAAC,sBAAsB,EAAE,CAAC;SACtC;QACD,IAAI,IAAI,CAAC,SAAS,EAAE;YAClB,IAAI,CAAC,SAAS,CAAC,iBAAiB,EAAE,CAAC;SACpC;IACH,CAAC;IAED,iBAAiB;QACf,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,YAAY,CAAC;IAC5C,CAAC;IAED,0BAA0B;QACxB,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,uBAAuB,CAAC;QACrD,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,CAAC,MAAM,CAAC,sBAAsB,EAAE,CAAC;SACtC;QACD,IAAI,IAAI,CAAC,SAAS,EAAE;YAClB,IAAI,CAAC,SAAS,CAAC,iBAAiB,EAAE,CAAC;SACpC;IACH,CAAC;IAES,6BAA6B;QACrC,OAAO,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,uBAAuB,CAAC,KAAK,SAAS,CAAC,uBAAuB,CAAC;IACrG,CAAC;IAES,mBAAmB;QAC3B,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,YAAY,CAAC;IAC5C,CAAC;IAID,oBAAoB;QAElB,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,0BAA0B,EAAE,CAAC;QAChE,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,0BAA0B,CAAC;IAC1D,CAAC;IAID,0BAA0B;QAExB,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,0BAA0B,EAAE,CAAC;QAChE,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,oBAAoB,CAAC;IACpD,CAAC;IAIS,2BAA2B;QACnC,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,kBAAkB,CAAC;IAClD,CAAC;IAIS,4BAA4B;QACpC,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,mBAAmB,CAAC;IACnD,CAAC;IAED,kBAAkB;QAChB,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,aAAa,CAAC;IAC7C,CAAC;IAES,oBAAoB;QAC5B,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,YAAY,CAAC;IAC5C,CAAC;IAES,gBAAgB;QACxB,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC,CAAC;IACvD,CAAC;IAES,SAAS,CAAC,MAA0C,EAAE,MAA2B;QACzF,MAAM,OAAO,GAAqB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACzC,MAAM,SAAS,GAAG,GAAG,EAAE;YACrB,IAAI,MAAM,CAAC,CAAC,EAAE;gBACZ,OAAO,MAAM,CAAC,CAAC,CAAC;aACjB;YACD,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;YAEjD,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YAElC,IAAI,CAAC,aAAa,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC;YACvD,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;YACnC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAElC,IAAI,CAAC,aAAa,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,CAAC;YAC9C,OAAO,MAAM,CAAC,CAAC,CAAC;QAClB,CAAC,CAAC;QACF,IAAI,OAAO,MAAM,CAAC,CAAC,CAAC,KAAK,QAAQ,EAAE;YACjC,MAAM,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;YAC1C,MAAM,MAAM,GAAG,SAAS,EAAE,CAAC;YAC3B,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC;SAC1D;aAAM;YACL,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;SACxB;QACD,IAAI,OAAO,MAAM,CAAC,CAAC,CAAC,KAAK,QAAQ,EAAE;YACjC,MAAM,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;YAC1C,MAAM,MAAM,GAAG,SAAS,EAAE,CAAC;YAC3B,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC;SAC1D;aAAM;YACL,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;SACxB;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;IAKS,mBAAmB;QAC3B,MAAM,EACJ,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,KAAK,GAAG,gBAAgB,CAAC,KAAK,EAC9B,WAAW,EACX,MAAM,EACN,UAAU,EACX,GAAG,IAAI,CAAC,SAAS,CAAC;QACnB,IAAI,OAAO,GAAqB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACvC,MAAM,MAAM,GAAG,EAAE,CAAC;QAClB,IAAI,MAAM,EAAE;YACV,OAAO,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;SAC1C;QACD,IAAI,WAAW,IAAI,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,KAAK,CAAC,CAAC,EAAE;YACjD,MAAM,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC;YAC5B,CAAC,CAAC,KAAK,EAAE,CAAC;YACV,CAAC,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YACpC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YAChB,CAAC,CAAC,SAAS,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAEtC,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YAGlB,OAAO,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,MAAM,CAAC,CAAC;YAC9C,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;SAEpG;aAAM;YACL,eAAe,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,IAAI,OAAO,CAAC,CAAC;SAC/G;QACD,MAAM,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,gBAAgB,CAAC,CAAC;QAC7C,IAAI,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QAC3B,IAAI,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QAE3B,IAAI,UAAU,EAAE;YACd,MAAM,EAAE,GAAG,UAAU,CAAC,QAAQ,CAC5B,UAAU,CAAC,CAAC,EACZ,UAAU,CAAC,CAAC,EACZ,UAAU,CAAC,CAAC,EACZ,UAAU,CAAC,CAAC,EACZ,UAAU,CAAC,CAAC,EACZ,UAAU,CAAC,CAAC,CACb,CAAC;YACF,MAAM,EAAE,GAAG,IAAI,CAAC,YAAY,CAAC;YAC7B,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YAChD,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;SACjD;IACH,CAAC;IAIS,oBAAoB;QAE5B,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAC9B,IAAI,CAAC,WAAW,CAAC,CAAC,EAClB,IAAI,CAAC,WAAW,CAAC,CAAC,EAClB,IAAI,CAAC,WAAW,CAAC,CAAC,EAClB,IAAI,CAAC,WAAW,CAAC,CAAC,EAClB,IAAI,CAAC,WAAW,CAAC,CAAC,EAClB,IAAI,CAAC,WAAW,CAAC,CAAC,CACnB,CAAC;YACF,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;YAC3D,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;SACrD;IACH,CAAC;IAED,QAAQ,CAAC,KAAc,EAAE,KAAc;QACrC,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;YACxB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;YACnB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;YACnB,IAAI,CAAC,oBAAoB,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;YACxC,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,EAAE;gBACvC,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACxB,CAAC,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;gBAC1B,CAAC,CAAC,CAAC;aACJ;YACD,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YACzD,WAAW,CAAC,cAAc,CAAC,UAAU,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;SACpD;IACH,CAAC;IAED,oBAAoB,CAAC,KAAc,EAAE,KAAc;QACjD,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;SACxC;IACH,CAAC;IAED,SAAS,CAAC,IAAW;QACnB,OAAO;IACT,CAAC;IACD,MAAM,CAAC,KAAkB;QACvB,IAAI,KAAK,EAAE;YACT,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,mBAAmB,CAAC,WAAW,EAAE,CAAC,CAAC;SAC7E;IACH,CAAC;IAED,MAAM,CAAC,UAAuB,EAAE,OAAiB,EAAE,IAAW,EAAE,KAAa,EAAE,GAAY;QACzF,MAAM,cAAc,GAAG,EAAE,CAAC;QAC1B,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,GAAG,EAAE,KAAK,EAAE,cAAc,CAAC,CAAC;SACvD;aAAM;YACL,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC;YAC7B,MAAM,eAAe,GAAG,IAAI,CAAC,WAAW,CAAC;YACzC,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;YAC/B,IAAI,CAAC,eAAe,CAClB,UAAU,EACV,OAAO,EACP,cAAc,EACd,IAAI,EACJ,KAAK,EACL,GAAG,EACH,SAAS,EACT,SAAS,EACT,eAAe,EACf,QAAQ,CACT,CAAC;SACH;QACD,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,KAAK,EAAE;YACxC,IAAI,EAAE,mBAAmB,CAAC,cAAc;YACxC,cAAc,EAAE;gBACd,KAAK;gBACL,GAAG;gBACH,IAAI;gBACJ,kBAAkB,EAAE,UAAU,CAAC,WAAW,EAAE,KAAK,IAAI;aACtD;SACF,CAAC,CAAC;QACH,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,CAAC;IAC7C,CAAC;IAED,eAAe,CACb,UAAuB,EACvB,OAAiB,EACjB,cAAmC,EACnC,IAAW,EACX,KAAa,EACb,GAAY,EACZ,SAA8B,EAC9B,SAA+B,EAC/B,eAAqB,EACrB,QAAmB;QAEnB,IAAI,CAAC,QAAQ,EAAE;YACb,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YAClC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;SAC1B;QACD,IAAI,GAAG,EAAE;YACP,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;gBAC1B,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE;oBAC3B,OAAO;iBACR;gBACD,cAAc,CAAC,GAAG,CAAC,GAAG,SAAS,CAAC,GAAG,CAAC,CAAC;YACvC,CAAC,CAAC,CAAC;SACJ;aAAM;YACL,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;;gBAErB,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE;oBAC3B,OAAO;iBACR;gBACD,MAAM,WAAW,GAAG,SAAS,CAAC,GAAG,CAAC,CAAC;gBACnC,MAAM,WAAW,GAAG,MAAA,CAAC,SAAS,IAAI,SAAS,CAAC,GAAG,CAAC,CAAC,mCAAI,UAAU,CAAC,iBAAiB,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;gBAC7F,IAAI,WAAW,IAAI,IAAI,IAAI,WAAW,IAAI,IAAI,EAAE;oBAE9C,cAAc,CAAC,GAAG,CAAC,GAAG,WAAW,CAAC;oBAClC,OAAO;iBACR;gBACD,IAAI,KAAc,CAAC;gBACnB,KAAK;oBACH,OAAO,CAAC,eAAe,IAAI,OAAO,CAAC,eAAe,CAAC,GAAG,EAAE,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,cAAc,CAAC,CAAC;gBAC3G,IAAI,KAAK,EAAE;oBACT,OAAO;iBACR;gBACD,KAAK,GAAG,OAAO,CAAC,iBAAiB,CAAC,GAAG,EAAE,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,IAAI,EAAE,cAAc,CAAC,CAAC;gBAC9F,IAAI,KAAK,EAAE;oBACT,OAAO;iBACR;gBACD,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,WAAW,EAAE,WAAW,EAAE,GAAG,EAAE,cAAc,EAAE,eAAe,EAAE,KAAK,CAAC,EAAE;oBACnG,IAAI,CAAC,YAAY,CAAC,GAAG,EAAE,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,cAAc,CAAC,CAAC;iBACzE;YACH,CAAC,CAAC,CAAC;SACJ;QAED,IAAI,CAAC,WAAW,GAAG,eAAe,CAAC;IACrC,CAAC;IAED,kBAAkB,CAChB,WAAgB,EAChB,WAAgB,EAChB,GAAW,EACX,cAAmC,EACnC,eAAoB,EACpB,KAAa;QAEb,IAAI,MAAM,CAAC,QAAQ,CAAC,WAAW,CAAC,EAAE;YAChC,cAAc,CAAC,GAAG,CAAC,GAAG,WAAW,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC,GAAG,KAAK,CAAC;YACxE,OAAO,IAAI,CAAC;SACb;aAAM,IAAI,GAAG,KAAK,MAAM,EAAE;YACzB,IAAI,CAAC,eAAe,EAAE;gBACpB,eAAe,GAAG,EAAE,CAAC;aACtB;YAED,MAAM,cAAc,GAAqC,eAAe,CAAC,cAAc,CAAC;YACxF,MAAM,KAAK,GAAG,gBAAgB,CAAC,WAAW,EAAE,cAAc,aAAd,cAAc,cAAd,cAAc,GAAI,WAAW,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE;gBAC1G,eAAe,CAAC,cAAc,GAAG,MAAM,CAAC;YAC1C,CAAC,CAAC,CAAC;YACH,IAAI,KAAK,EAAE;gBACT,cAAc,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;aAC7B;YACD,OAAO,IAAI,CAAC;SACb;aAAM,IAAI,GAAG,KAAK,QAAQ,EAAE;YAC3B,IAAI,CAAC,eAAe,EAAE;gBACpB,eAAe,GAAG,EAAE,CAAC;aACtB;YAED,MAAM,gBAAgB,GAAqC,eAAe,CAAC,gBAAgB,CAAC;YAC5F,MAAM,KAAK,GAAG,gBAAgB,CAAC,WAAW,EAAE,gBAAgB,aAAhB,gBAAgB,cAAhB,gBAAgB,GAAI,WAAW,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE;gBAC5G,eAAe,CAAC,gBAAgB,GAAG,MAAM,CAAC;YAC5C,CAAC,CAAC,CAAC;YACH,IAAI,KAAK,EAAE;gBACT,cAAc,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;aAC7B;YACD,OAAO,IAAI,CAAC;SACb;aAAM,IAAI,GAAG,KAAK,aAAa,EAAE;YAChC,IAAI,CAAC,eAAe,EAAE;gBACpB,eAAe,GAAG,EAAE,CAAC;aACtB;YAED,MAAM,gBAAgB,GAAqC,eAAe,CAAC,gBAAgB,CAAC;YAC5F,MAAM,KAAK,GAAG,gBAAgB,CAAC,WAAW,EAAE,gBAAgB,aAAhB,gBAAgB,cAAhB,gBAAgB,GAAI,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE;gBAC3G,eAAe,CAAC,gBAAgB,GAAG,MAAM,CAAC;YAC5C,CAAC,CAAC,CAAC;YACH,IAAI,KAAK,EAAE;gBACT,cAAc,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;aAC7B;YAED,OAAO,IAAI,CAAC;SACb;QAED,OAAO,KAAK,CAAC;IACf,CAAC;IAES,YAAY,CAAC,GAAW,EAAE,KAAa,EAAE,WAAgB,EAAE,WAAgB,EAAE,cAAmB;QACxG,OAAO;IACT,CAAC;IAED,mBAAmB,CAAC,IAAY;QAC9B,OAAO,QAAQ,CAAC,IAAW,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAGD,oBAAoB,CAAC,IAAY;;QAC/B,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,mCAAI,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;IAChE,CAAC;IAMD,UAAU,CAAC,EAAwC,EAAE,YAAqB,KAAK;QAC7E,IAAI,CAAC,WAAW,GAAG,EAAE,CAAC;QACtB,IAAI,SAAS,IAAI,IAAI,CAAC,KAAK,EAAE;YAC3B,EAAE,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;SACtB;IACH,CAAC;IAGD,YAAY,CAAC,UAAwB;QACnC,IAAI,UAAU,EAAE;YACd,UAAU,CAAC,UAAU,GAAG,IAAI,CAAC;SAC9B;QAED,IAAI,CAAC,UAAU,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,WAAW,CAAC,cAAc,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACpF,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QACjD,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC;IAED,YAAY;QACV,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACzB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;SACxB;IACH,CAAC;IAED,MAAM;QACJ,OAAO;YACL,SAAS,EAAE,IAAI,CAAC,SAAS;YACzB,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,IAAc,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;SAC/D,CAAC;IACJ,CAAC;IAED,eAAe,CAAC,IAAa;QAC3B,IAAI,QAAQ,CAAC,IAAI,EAAE,IAAI,CAAC,EAAE;YACxB,IAAI,CAAC,SAAS,GAAG,IAAI,YAAY,EAAE,CAAC,UAAU,CAAC,IAAc,CAAC,CAAC;SAChE;aAAM;YACL,IAAI,CAAC,SAAS,GAAG,IAAI,YAAY,EAAE,CAAC;SACrC;QAED,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAED,SAAS,CAAC,KAAU,EAAE,aAAsB,KAAK;QAC/C,IAAI,CAAC,KAAK,IAAI,CAAC,UAAU,IAAI,kBAAkB,CAAC,KAAK,CAAC,CAAC,EAAE;YACvD,OAAO;SACR;QACD,MAAM,GAAG,GAAG,KAAK,CAAC;QAClB,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE;YACnB,IAAI,CAAC,SAAS,GAAG,IAAI,GAAG,EAAE,CAAC;SAC5B;QACD,MAAM,KAAK,GAGP;YACF,IAAI,EAAE,MAAM;YACZ,KAAK,EAAE,IAAI;SACZ,CAAC;QACF,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC/B,IAAI,OAAO,KAAK,KAAK,QAAQ,EAAE;YAC7B,KAAK,CAAC,KAAK,GAAG,SAAS,CAAC;YACxB,IAAI,KAAK,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE;gBAE5B,cAAc,CAAC,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACnC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,IAAI,UAAU,CAAC;aACvD;iBAAM,IAAI,UAAU,CAAC,KAAK,CAAC,IAAI,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,QAAQ,CAAC,KAAK,CAAC,EAAE;gBACtE,cAAc,CAAC,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACrC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,IAAI,UAAU,CAAC;aACvD;SACF;aAAM,IAAI,QAAQ,CAAC,KAAK,CAAC,EAAE;YAC1B,CAAC,KAAK,CAAC,KAAK,GAAG,SAAS,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC;YAChD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,IAAI,UAAU,CAAC;SACvD;aAAM;YACL,KAAK,CAAC,KAAK,GAAG,MAAM,CAAC;SACtB;IACH,CAAC;IAED,gBAAgB,CAAC,GAAW,EAAE,KAAuB,EAAE,EAAe;QAIpE,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE;YACnB,OAAO;SACR;QACD,MAAM,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,GAAG,EAAE;YACR,OAAO;SACR;QACD,GAAG,CAAC,KAAK,GAAG,SAAS,CAAC;QACtB,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC;QAEjB,EAAE,IAAI,EAAE,EAAE,CAAC;QAMX,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,CAAC;IAC7C,CAAC;IAED,aAAa,CAAC,GAAW,EAAE,EAAe;QACxC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE;YACnB,OAAO;SACR;QACD,MAAM,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,GAAG,EAAE;YACR,OAAO;SACR;QACD,GAAG,CAAC,KAAK,GAAG,MAAM,CAAC;QAEnB,EAAE,IAAI,EAAE,EAAE,CAAC;IACb,CAAC;IAEO,aAAa,CAAC,QAAwC;QAC5D,IAAI,QAAQ,EAAE;YACZ,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;gBACzB,OAAO,CAAC,IAAI,EAAE,CAAC;YACjB,CAAC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,YAAY,CAAC,eAAwB,KAAK;QACxC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAElC,IAAI,IAAI,CAAC,UAAU,EAAE;YAEnB,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;SACpC;QACD,IAAI,IAAI,CAAC,WAAW,IAAI,YAAY,EAAE;YACpC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAW,EAAE,EAAE;gBACnC,CAAC,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YAC/B,CAAC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,OAAO;QACL,IAAI,CAAC,aAAa,GAAG,UAAU,CAAC;QAChC,WAAW,CAAC,cAAc,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;IAC7C,CAAC;IAES,gBAAgB,CAAC,IAAY,EAAE,OAAa;;QACpD,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,IAAI,IAAI,CAAC,OAAO,EAAE;YACxC,MAAM,WAAW,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;YACnD,WAAW,CAAC,OAAO,GAAG,KAAK,CAAC;YAE3B,WAAmB,CAAC,OAAO,GAAG,MAAA,MAAC,IAAI,CAAC,KAAa,0CAAE,WAAW,0CAAE,OAAO,CAAC;YACzE,IAAI,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC;SACjC;IACH,CAAC;CAKF;AAED,OAAO,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;AAE3B,SAAS,kBAAkB,CAAC,KAAU;IACpC,IAAI,KAAK,CAAC,IAAI,IAAI,KAAK,CAAC,MAAM,EAAE;QAC9B,OAAO,IAAI,CAAC;KACb;IACD,OAAO,KAAK,CAAC;AACf,CAAC","file":"graphic.js","sourcesContent":["import type { ICustomPath2D } from './../interface/path';\nimport type { OBBBounds, Dict, IPointLike, IAABBBounds } from '@visactor/vutils';\nimport {\n AABBBounds,\n Matrix,\n normalTransform,\n Point,\n isNil,\n has,\n isString,\n isValidUrl,\n isBase64,\n isObject\n} from '@visactor/vutils';\nimport type {\n GraphicType,\n IAnimateConfig,\n IGraphicAttribute,\n IGraphic,\n IGraphicAnimateParams,\n IGraphicJson,\n ISetAttributeContext,\n ITransform,\n GraphicReleaseStatus\n} from '../interface/graphic';\nimport { Node } from './node-tree';\nimport type {\n IAnimate,\n IAnimateTarget,\n IGlyphGraphicAttribute,\n IGroup,\n ILayer,\n IPickerService,\n IShadowRoot,\n IStage,\n IStep,\n ISubAnimate\n} from '../interface';\nimport { EventTarget, CustomEvent } from '../event';\nimport { DefaultTransform } from './config';\nimport { application } from '../application';\nimport { Animate, DefaultStateAnimateConfig } from '../animate';\nimport { interpolateColor } from '../color-string/interpolate';\nimport { CustomPath2D } from '../common/custom-path2d';\nimport { getTheme } from './theme';\nimport { ResourceLoader } from '../resource-loader/loader';\nimport { AttributeUpdateType, IContainPointMode, UpdateTag } from '../common/enums';\n\n/**\n * pathProxy参考自zrender\n * BSD 3-Clause License\n\n Copyright (c) 2017, Baidu Inc.\n All rights reserved.\n\n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are met:\n\n * Redistributions of source code must retain the above copyright notice, this\n list of conditions and the following disclaimer.\n\n * Redistributions in binary form must reproduce the above copyright notice,\n this list of conditions and the following disclaimer in the documentation\n and/or other materials provided with the distribution.\n\n * Neither the name of the copyright holder nor the names of its\n contributors may be used to endorse or promote products derived from\n this software without specific prior written permission.\n\n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\"\n AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE\n IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\n DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE\n FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL\n DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR\n SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER\n CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,\n OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n */\n\nconst tempMatrix = new Matrix();\nconst tempBounds = new AABBBounds();\n\nexport const PURE_STYLE_KEY = [\n 'stroke',\n 'opacity',\n 'strokeOpacity',\n 'lineDash',\n 'lineDashOffset',\n 'lineCap',\n 'lineJoin',\n 'miterLimit',\n 'fill',\n 'fillOpacity'\n];\n\nexport const GRAPHIC_UPDATE_TAG_KEY = [\n 'lineWidth',\n // 'lineCap',\n // 'lineJoin',\n // 'miterLimit',\n 'scaleX',\n 'scaleY',\n 'angle',\n 'anchor',\n 'visible'\n];\n\nconst tempConstantXYKey = ['x', 'y'];\nconst tempConstantScaleXYKey = ['scaleX', 'scaleY'];\nconst tempConstantAngleKey = ['angle'];\n\nconst point = new Point();\n\nexport const NOWORK_ANIMATE_ATTR = {\n strokeSeg: 1,\n boundsPadding: 2,\n pickMode: 1,\n boundsMode: 1,\n customPickShape: 1,\n pickable: 1,\n childrenPickable: 1,\n visible: 1,\n zIndex: 1,\n layout: 1,\n keepDirIn3d: 1,\n\n outerBorder: 1,\n innerBorder: 1,\n lineDash: 1,\n lineCap: 1,\n lineJoin: 1,\n miterLimit: 2,\n strokeBoundsBuffer: 2,\n\n scaleCenter: 1,\n anchor: 1,\n anchor3d: 1,\n postMatrix: 1,\n\n backgroundMode: 2,\n background: 1,\n texture: 1,\n cursor: 1,\n html: 1\n};\n\n/**\n * globalTransMatrix更新逻辑\n * 1. group的transform修改,会下发到所有下层group,将所有下层的tag修改\n * 2. 叶子graphic每次获取globalTransMatrix都重新计算\n * 3. 所有节点的transform修改,或者globalTransform修改,都会下发到自己的shadowRoot上\n */\n\nexport abstract class Graphic<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>>\n extends Node\n implements IGraphic<T>, IAnimateTarget\n{\n /**\n * Mixes all enumerable properties and methods from a source object to Element.\n * @param source - The source of properties and methods to mix in.\n */\n static mixin(source: Dict<any>): void {\n // in ES8/ES2017, this would be really easy:\n // Object.defineProperties(Element.prototype, Object.getOwnPropertyDescriptors(source));\n\n // get all the enumerable property keys\n const keys = Object.keys(source);\n\n // loop through properties\n for (let i = 0; i < keys.length; ++i) {\n const propertyName = keys[i];\n\n // Set the property using the property descriptor - this works for accessors and normal value properties\n Object.defineProperty(\n Graphic.prototype,\n propertyName,\n Object.getOwnPropertyDescriptor(source, propertyName) as PropertyDecorator\n );\n }\n }\n\n declare _events?: any;\n\n declare onBeforeAttributeUpdate?: (\n val: any,\n attributes: Partial<T>,\n key: null | string | string[],\n context?: ISetAttributeContext\n ) => T | undefined;\n declare parent: any;\n\n declare resources?: Map<\n string,\n { state: 'init' | 'loading' | 'success' | 'fail'; data?: HTMLImageElement | HTMLCanvasElement }\n >;\n declare backgroundImg?: boolean;\n\n declare type: GraphicType;\n declare prefixed: string;\n declare numberType: number;\n declare isContainer?: boolean;\n declare valid: boolean;\n declare stage?: IStage;\n declare layer?: ILayer;\n declare incremental?: number;\n declare glyphHost?: IGraphic<IGlyphGraphicAttribute>;\n declare _onSetStage?: (g: IGraphic, stage: IStage, layer: ILayer) => void;\n // declare _beforeAttributeUpdate?: (key: string | string, value: any) => void;\n // 标记是否是在3d模式下\n declare in3dMode?: boolean;\n\n // aabbBounds,所有图形都需要有,所以初始化即赋值\n protected declare _AABBBounds: AABBBounds;\n get AABBBounds(): AABBBounds {\n return this.tryUpdateAABBBounds(this.attribute.boundsMode === 'imprecise');\n }\n // 具有旋转的包围盒,部分图元需要,动态初始化\n protected declare _OBBBounds?: OBBBounds;\n get OBBBounds(): OBBBounds {\n return this.tryUpdateOBBBounds();\n }\n protected declare _globalAABBBounds: AABBBounds;\n // 全局包围盒,部分图元需要,动态初始化,建议使用AABBBounds\n get globalAABBBounds(): AABBBounds {\n return this.tryUpdateGlobalAABBBounds();\n }\n protected declare _transMatrix: Matrix;\n get transMatrix(): Matrix {\n return this.tryUpdateLocalTransMatrix(true);\n }\n protected declare _globalTransMatrix: Matrix;\n get globalTransMatrix(): Matrix {\n return this.tryUpdateGlobalTransMatrix(true);\n }\n protected declare _updateTag: number;\n\n // 上次更新的stamp\n declare stamp?: number;\n\n declare attribute: T;\n\n declare shadowRoot?: IShadowRoot;\n\n declare releaseStatus?: GraphicReleaseStatus;\n\n /** 记录state对应的图形属性 */\n declare states?: Record<string, Partial<T>>;\n /** 当前state值 */\n declare currentStates?: string[];\n /** TODO: state更新对应的动画配置 */\n declare stateAnimateConfig?: IAnimateConfig;\n /** 记录应用state之前,attribute对应的原始图形属性 */\n declare normalAttrs?: Partial<T>;\n /** 获取state图形属性的方法 */\n declare stateProxy?: (stateName: string, targetStates?: string[]) => T;\n declare animates: Map<string | number, IAnimate>;\n\n declare nextAttrs?: T;\n declare prevAttrs?: T;\n declare finalAttrs?: T;\n\n declare pathProxy?: ICustomPath2D;\n\n constructor(params: T = {} as T) {\n super();\n this._AABBBounds = new AABBBounds();\n this._updateTag = UpdateTag.INIT;\n this.attribute = params;\n this.valid = this.isValid();\n if (params.background) {\n this.loadImage((params.background as any).background ?? params.background, true);\n }\n }\n\n setMode(mode: '2d' | '3d') {\n mode === '3d' ? this.set3dMode() : this.set2dMode();\n }\n\n set3dMode() {\n this.in3dMode = true;\n }\n set2dMode() {\n this.in3dMode = false;\n }\n getOffsetXY(attr?: ITransform, includeScroll: boolean = false) {\n const { dx = attr.dx, dy = attr.dy } = this.attribute;\n if (includeScroll && this.parent) {\n // const groupTheme = getTheme(this.parent).group;\n const attribute = this.parent.attribute;\n point.x = dx + (attribute.scrollX ?? 0);\n point.y = dy + (attribute.scrollY ?? 0);\n } else {\n point.x = dx;\n point.y = dy;\n }\n return point;\n }\n\n onAnimateBind(animate: IAnimate | ISubAnimate) {\n this._emitCustomEvent('animate-bind', animate);\n }\n\n protected tryUpdateAABBBounds(full?: boolean): AABBBounds {\n if (!this.shouldUpdateAABBBounds()) {\n return this._AABBBounds;\n }\n if (!this.valid) {\n this._AABBBounds.clear();\n return this._AABBBounds;\n }\n\n application.graphicService.beforeUpdateAABBBounds(this, this.stage, true, this._AABBBounds);\n const bounds = this.doUpdateAABBBounds(full);\n // this.addUpdateLayoutTag();\n application.graphicService.afterUpdateAABBBounds(this, this.stage, this._AABBBounds, this, true);\n return bounds;\n }\n\n protected combindShadowAABBBounds(bounds: IAABBBounds) {\n // 合并shadowRoot的Bounds\n if (this.shadowRoot) {\n const b = this.shadowRoot.AABBBounds.clone();\n bounds.union(b);\n }\n }\n\n protected abstract doUpdateAABBBounds(full?: boolean): AABBBounds;\n\n protected abstract tryUpdateOBBBounds(): OBBBounds;\n\n protected tryUpdateGlobalAABBBounds(): AABBBounds {\n if (!this._globalAABBBounds) {\n this._globalAABBBounds = this.AABBBounds.clone();\n } else {\n this._globalAABBBounds.setValue(\n this._AABBBounds.x1,\n this._AABBBounds.y1,\n this._AABBBounds.x2,\n this._AABBBounds.y2\n );\n }\n // 使用parent的grloalAABBBounds\n // todo: 考虑是否需要性能优化\n if (this.parent) {\n this._globalAABBBounds.transformWithMatrix((this.parent as IGroup).globalTransMatrix);\n }\n return this._globalAABBBounds;\n }\n\n /**\n * 这里都是叶子节点的UpdateGlobalTransMatrix函数,只要走进来就直接计算\n * @param clearTag\n * @returns\n */\n protected tryUpdateGlobalTransMatrix(clearTag: boolean = true): Matrix {\n if (!this._globalTransMatrix) {\n this._globalTransMatrix = this.parent\n ? (this.parent as IGroup).globalTransMatrix.clone()\n : this.transMatrix.clone();\n } else if (this.parent) {\n const m = (this.parent as IGroup).globalTransMatrix;\n this._globalTransMatrix.setValue(m.a, m.b, m.c, m.d, m.e, m.f);\n }\n if (this.shouldUpdateGlobalMatrix()) {\n this.doUpdateGlobalMatrix();\n }\n return this._globalTransMatrix;\n }\n\n shouldUpdateGlobalMatrix(): boolean {\n return true;\n }\n\n protected tryUpdateLocalTransMatrix(clearTag: boolean = true) {\n if (!this._transMatrix) {\n this._transMatrix = new Matrix();\n }\n if (this.shouldUpdateLocalMatrix()) {\n this.doUpdateLocalMatrix();\n clearTag && this.clearUpdateLocalPositionTag();\n }\n return this._transMatrix;\n }\n\n shouldUpdateAABBBounds(): boolean {\n // 如果存在shadowRoot,那么判断shadowRoot是否需要更新\n if (this.shadowRoot) {\n return !!(this._updateTag & UpdateTag.UPDATE_BOUNDS) || this.shadowRoot.shouldUpdateAABBBounds();\n }\n return !!(this._updateTag & UpdateTag.UPDATE_BOUNDS);\n }\n\n // 自身变化导致的AABBBounds的变化\n shouldSelfChangeUpdateAABBBounds(): boolean {\n // 如果存在shadowRoot,那么判断shadowRoot是否需要更新\n if (this.shadowRoot) {\n return !!(this._updateTag & UpdateTag.UPDATE_BOUNDS) || this.shadowRoot.shouldUpdateAABBBounds();\n }\n return !!(this._updateTag & UpdateTag.UPDATE_BOUNDS);\n }\n\n protected shouldUpdateLocalMatrix(): boolean {\n return !!(this._updateTag & UpdateTag.UPDATE_LOCAL_MATRIX);\n }\n\n isValid(): boolean {\n const attribute = this.attribute;\n return Number.isFinite((attribute.x ?? 0) + (attribute.y ?? 0));\n }\n\n protected _validNumber(num?: number) {\n return num == null || Number.isFinite(num);\n }\n\n shouldUpdateShape(): boolean {\n return !!(this._updateTag & UpdateTag.UPDATE_SHAPE);\n }\n clearUpdateShapeTag() {\n this._updateTag &= UpdateTag.CLEAR_SHAPE;\n }\n\n /**\n * 是否包含某个点(点需要是全局坐标系)\n * @param x\n * @param y\n * @param mode\n * @returns\n */\n containsPoint(x: number, y: number, mode: IContainPointMode, picker?: IPickerService): boolean {\n if (!picker) {\n return false;\n }\n if (mode === IContainPointMode.GLOBAL) {\n // 转换x,y更精准\n const point = new Point(x, y);\n if (this.parent) {\n this.parent.globalTransMatrix.transformPoint(point, point);\n }\n x = point.x;\n y = point.y;\n }\n return picker.containsPoint(this, { x, y });\n }\n\n setAttributes(params: Partial<T>, forceUpdateTag: boolean = false, context?: ISetAttributeContext) {\n params =\n (this.onBeforeAttributeUpdate && this.onBeforeAttributeUpdate(params, this.attribute, null, context)) || params;\n\n if (params.background) {\n this.loadImage(params.background, true);\n }\n\n this._setAttributes(params, forceUpdateTag, context);\n }\n\n _setAttributes(params: Partial<T>, forceUpdateTag: boolean = false, context?: ISetAttributeContext) {\n const keys = Object.keys(params);\n for (let i = 0; i < keys.length; i++) {\n const key = keys[i];\n\n this.attribute[key] = params[key];\n }\n this.valid = this.isValid();\n // 没有设置shape&bounds的tag\n if (!this.updateShapeAndBoundsTagSetted() && (forceUpdateTag || this.needUpdateTags(keys))) {\n this.addUpdateShapeAndBoundsTag();\n } else {\n this.addUpdateBoundTag();\n }\n this.addUpdatePositionTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n }\n\n setAttribute(key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext) {\n const params =\n this.onBeforeAttributeUpdate && this.onBeforeAttributeUpdate({ [key]: value }, this.attribute, key, context);\n if (!params) {\n if (!isNil(this.normalAttrs?.[key])) {\n this.normalAttrs[key] = value;\n } else {\n this.attribute[key] = value;\n this.valid = this.isValid();\n if (!this.updateShapeAndBoundsTagSetted() && (forceUpdateTag || this.needUpdateTag(key))) {\n this.addUpdateShapeAndBoundsTag();\n } else {\n this.addUpdateBoundTag();\n }\n this.addUpdatePositionTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n }\n } else {\n this._setAttributes(params, forceUpdateTag, context);\n }\n if (key === 'background') {\n this.loadImage(value, true);\n }\n }\n\n protected needUpdateTags(keys: string[], k: string[] = GRAPHIC_UPDATE_TAG_KEY): boolean {\n for (let i = 0; i < k.length; i++) {\n const attrKey = k[i];\n if (keys.indexOf(attrKey) !== -1) {\n return true;\n }\n }\n return false;\n }\n\n protected needUpdateTag(key: string, k: string[] = GRAPHIC_UPDATE_TAG_KEY): boolean {\n for (let i = 0; i < k.length; i++) {\n const attrKey = k[i];\n if (key === attrKey) {\n return true;\n }\n }\n return false;\n }\n\n initAttributes(params: T) {\n // this.setAttributes(params, true);\n const context = { type: AttributeUpdateType.INIT };\n params =\n (this.onBeforeAttributeUpdate && this.onBeforeAttributeUpdate(params, this.attribute, null, context)) || params;\n this.attribute = params;\n if (params.background) {\n this.loadImage(params.background, true);\n }\n this._updateTag = UpdateTag.INIT;\n this.valid = this.isValid();\n this.onAttributeUpdate(context);\n }\n\n translate(x: number, y: number) {\n if (x === 0 && y === 0) {\n return this;\n }\n const context = {\n type: AttributeUpdateType.TRANSLATE\n };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate({ x, y }, this.attribute, tempConstantXYKey, context);\n if (params) {\n x = params.x;\n y = params.y;\n delete params.x;\n delete params.y;\n this._setAttributes(params);\n }\n const attribute = this.attribute;\n const postMatrix = attribute.postMatrix;\n if (!postMatrix) {\n attribute.x = (attribute.x ?? DefaultTransform.x) + x;\n attribute.y = (attribute.y ?? DefaultTransform.y) + y;\n } else {\n application.transformUtil.fromMatrix(postMatrix, postMatrix).translate(x, y);\n }\n\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n translateTo(x: number, y: number) {\n const attribute = this.attribute;\n if (attribute.x === x && attribute.y === y) {\n return this;\n }\n const context = {\n type: AttributeUpdateType.TRANSLATE_TO\n };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate({ x, y }, this.attribute, tempConstantXYKey, context);\n if (params) {\n this._setAttributes(params, false, context);\n return this;\n }\n attribute.x = x;\n attribute.y = y;\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n scale(scaleX: number, scaleY: number, scaleCenter?: IPointLike) {\n if (scaleX === 1 && scaleY === 1) {\n return this;\n }\n const context = {\n type: AttributeUpdateType.SCALE\n };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate({ scaleX, scaleY, scaleCenter }, this.attribute, tempConstantScaleXYKey, context);\n if (params) {\n scaleX = params.scaleX;\n scaleY = params.scaleY;\n delete params.scaleX;\n delete params.scaleY;\n this._setAttributes(params);\n }\n const attribute = this.attribute;\n if (!scaleCenter) {\n attribute.scaleX = (attribute.scaleX ?? DefaultTransform.scaleX) * scaleX;\n attribute.scaleY = (attribute.scaleY ?? DefaultTransform.scaleY) * scaleY;\n } else {\n let { postMatrix } = this.attribute;\n if (!postMatrix) {\n postMatrix = new Matrix();\n attribute.postMatrix = postMatrix;\n }\n application.transformUtil.fromMatrix(postMatrix, postMatrix).scale(scaleX, scaleY, scaleCenter);\n }\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n scaleTo(scaleX: number, scaleY: number) {\n const attribute = this.attribute;\n if (attribute.scaleX === scaleX && attribute.scaleY === scaleY) {\n return this;\n }\n const context = {\n type: AttributeUpdateType.SCALE_TO\n };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate({ scaleX, scaleY }, this.attribute, tempConstantScaleXYKey, context);\n if (params) {\n this._setAttributes(params, false, context);\n return this;\n }\n attribute.scaleX = scaleX;\n attribute.scaleY = scaleY;\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n rotate(angle: number, rotateCenter?: IPointLike) {\n if (angle === 0) {\n return this;\n }\n const context = { type: AttributeUpdateType.ROTATE };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate({ angle, rotateCenter }, this.attribute, tempConstantAngleKey, context);\n if (params) {\n delete params.angle;\n this._setAttributes(params, false, context);\n // return this;\n }\n const attribute = this.attribute;\n if (!rotateCenter) {\n attribute.angle = (attribute.angle ?? DefaultTransform.angle) + angle;\n } else {\n let { postMatrix } = this.attribute;\n if (!postMatrix) {\n postMatrix = new Matrix();\n attribute.postMatrix = postMatrix;\n }\n application.transformUtil.fromMatrix(postMatrix, postMatrix).rotate(angle, rotateCenter);\n }\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n rotateTo(angle: number) {\n const attribute = this.attribute;\n if (attribute.angle === angle) {\n return this;\n }\n const context = {\n type: AttributeUpdateType.ROTATE_TO\n };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate(angle, this.attribute, tempConstantAngleKey, context);\n if (params) {\n this._setAttributes(params, false, context);\n return this;\n }\n attribute.angle = angle;\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n skewTo(b: number, c: number) {\n return this;\n }\n\n animate(params?: IGraphicAnimateParams) {\n if (!this.animates) {\n this.animates = new Map();\n }\n const animate = new Animate(params?.id).bind(this);\n if (params) {\n const { onStart, onFrame, onEnd, onRemove } = params;\n onStart != null && animate.onStart(onStart);\n onFrame != null && animate.onFrame(onFrame);\n onEnd != null && animate.onEnd(onEnd);\n onRemove != null && animate.onRemove(onRemove);\n animate.interpolateFunc = params.interpolate;\n }\n this.animates.set(animate.id, animate);\n animate.onRemove(() => {\n this.animates.delete(animate.id);\n });\n\n return animate;\n }\n\n onAttributeUpdate(context?: ISetAttributeContext) {\n if (context && context.skipUpdateCallback) {\n return;\n }\n application.graphicService.onAttributeUpdate(this);\n this._emitCustomEvent('afterAttributeUpdate', context);\n }\n\n // hasListener(event: string) {\n // const prefix = this.prefixed;\n // var evt = prefix ? prefix + event : event;\n // return this._events[evt];\n // }\n\n update(d?: { bounds: boolean; trans: boolean }) {\n if (d) {\n d.bounds && this.tryUpdateAABBBounds(this.attribute.boundsMode === 'imprecise');\n d.trans && this.tryUpdateLocalTransMatrix();\n } else {\n this.tryUpdateAABBBounds(this.attribute.boundsMode === 'imprecise');\n this.tryUpdateLocalTransMatrix();\n }\n }\n\n hasState(stateName?: string) {\n if (!this.currentStates || !this.currentStates.length) {\n return false;\n }\n\n if (!isNil(stateName)) {\n return this.currentStates.includes(stateName);\n }\n\n return true;\n }\n getState(stateName: string) {\n return this.states?.[stateName];\n }\n\n applyStateAttrs(attrs: Partial<T>, stateNames: string[], hasAnimation?: boolean, isClear?: boolean) {\n if (hasAnimation) {\n const keys = Object.keys(attrs);\n const noWorkAAttr = this.getNoWorkAnimateAttr();\n const animateAttrs: Partial<T> = {};\n let noAnimateAttrs: Partial<T> | undefined;\n if (isClear) {\n keys.forEach(key => {\n if (!noWorkAAttr[key]) {\n animateAttrs[key] = attrs[key] === undefined ? this.getDefaultAttribute(key) : attrs[key];\n } else {\n if (!noAnimateAttrs) {\n noAnimateAttrs = {};\n }\n noAnimateAttrs[key] = attrs[key];\n }\n });\n } else {\n keys.forEach(key => {\n if (!noWorkAAttr[key]) {\n animateAttrs[key] = attrs[key];\n } else {\n if (!noAnimateAttrs) {\n noAnimateAttrs = {};\n }\n noAnimateAttrs[key] = attrs[key];\n }\n });\n }\n\n const animate = this.animate();\n (animate as any).stateNames = stateNames;\n animate.to(\n animateAttrs,\n this.stateAnimateConfig?.duration ?? DefaultStateAnimateConfig.duration,\n this.stateAnimateConfig?.easing ?? DefaultStateAnimateConfig.easing\n );\n noAnimateAttrs && this.setAttributes(noAnimateAttrs, false, { type: AttributeUpdateType.STATE });\n } else {\n this.setAttributes(attrs, false, { type: AttributeUpdateType.STATE });\n }\n }\n\n updateNormalAttrs(stateAttrs: Partial<T>) {\n const newNormalAttrs = {};\n if (this.normalAttrs) {\n Object.keys(stateAttrs).forEach(key => {\n if (key in this.normalAttrs) {\n newNormalAttrs[key] = this.normalAttrs[key];\n delete this.normalAttrs[key];\n } else {\n newNormalAttrs[key] = this.getNormalAttribute(key);\n }\n });\n Object.keys(this.normalAttrs).forEach(key => {\n stateAttrs[key] = this.normalAttrs[key];\n });\n } else {\n Object.keys(stateAttrs).forEach(key => {\n newNormalAttrs[key] = this.getNormalAttribute(key);\n });\n }\n\n this.normalAttrs = newNormalAttrs;\n }\n\n private getNormalAttribute(key: string) {\n let value = this.attribute[key];\n\n if (this.animates) {\n this.animates.forEach(animate => {\n if ((animate as any).stateNames) {\n const endProps = animate.getEndProps();\n\n if (has(endProps, key)) {\n value = endProps[key];\n }\n }\n });\n }\n\n return value;\n }\n\n clearStates(hasAnimation?: boolean) {\n if (this.hasState() && this.normalAttrs) {\n this.currentStates = [];\n this.applyStateAttrs(this.normalAttrs, this.currentStates, hasAnimation, true);\n } else {\n this.currentStates = [];\n }\n this.normalAttrs = null;\n }\n\n removeState(stateName: string, hasAnimation?: boolean) {\n const index = this.currentStates ? this.currentStates.indexOf(stateName) : -1;\n\n if (index >= 0) {\n const currentStates = this.currentStates.filter(state => state !== stateName);\n\n this.useStates(currentStates, hasAnimation);\n }\n }\n\n toggleState(stateName: string, hasAnimation?: boolean) {\n if (this.hasState(stateName)) {\n this.removeState(stateName, hasAnimation);\n } else {\n const index = this.currentStates ? this.currentStates.indexOf(stateName) : -1;\n if (index < 0) {\n const nextStates = this.currentStates ? this.currentStates.slice() : [];\n nextStates.push(stateName);\n this.useStates(nextStates, hasAnimation);\n }\n }\n }\n\n addState(stateName: string, keepCurrentStates?: boolean, hasAnimation?: boolean) {\n if (\n this.currentStates &&\n this.currentStates.includes(stateName) &&\n (keepCurrentStates || this.currentStates.length === 1)\n ) {\n return;\n }\n\n const newStates =\n keepCurrentStates && this.currentStates?.length ? this.currentStates.concat([stateName]) : [stateName];\n\n this.useStates(newStates, hasAnimation);\n }\n\n useStates(states: string[], hasAnimation?: boolean) {\n if (!states.length) {\n this.clearStates(hasAnimation);\n return;\n }\n\n const isChange =\n this.currentStates?.length !== states.length ||\n states.some((stateName, index) => this.currentStates[index] !== stateName);\n\n if (!isChange) {\n return;\n }\n\n const stateAttrs = {};\n states.forEach(stateName => {\n const attrs = this.stateProxy ? this.stateProxy(stateName, states) : this.states?.[stateName];\n\n if (attrs) {\n Object.assign(stateAttrs, attrs);\n }\n });\n\n this.updateNormalAttrs(stateAttrs);\n\n this.currentStates = states;\n this.applyStateAttrs(stateAttrs, states, hasAnimation);\n }\n\n addUpdateBoundTag() {\n this._updateTag |= UpdateTag.UPDATE_BOUNDS; // for bounds\n if (this.parent) {\n this.parent.addChildUpdateBoundTag();\n }\n if (this.glyphHost) {\n this.glyphHost.addUpdateBoundTag();\n }\n }\n\n addUpdateShapeTag() {\n this._updateTag |= UpdateTag.UPDATE_SHAPE; // for shape\n }\n\n addUpdateShapeAndBoundsTag() {\n this._updateTag |= UpdateTag.UPDATE_SHAPE_AND_BOUNDS; // for shape&bounds\n if (this.parent) {\n this.parent.addChildUpdateBoundTag();\n }\n if (this.glyphHost) {\n this.glyphHost.addUpdateBoundTag();\n }\n }\n\n protected updateShapeAndBoundsTagSetted(): boolean {\n return (this._updateTag & UpdateTag.UPDATE_SHAPE_AND_BOUNDS) === UpdateTag.UPDATE_SHAPE_AND_BOUNDS;\n }\n\n protected clearUpdateBoundTag() {\n this._updateTag &= UpdateTag.CLEAR_BOUNDS;\n }\n /**\n * 更新位置tag,包括全局tag和局部tag\n */\n addUpdatePositionTag() {\n // 更新shadowRoot的全局位置\n this.shadowRoot && this.shadowRoot.addUpdateGlobalPositionTag();\n this._updateTag |= UpdateTag.UPDATE_GLOBAL_LOCAL_MATRIX;\n }\n /**\n * 更新全局位置tag\n */\n addUpdateGlobalPositionTag() {\n // 更新shadowRoot的全局位置\n this.shadowRoot && this.shadowRoot.addUpdateGlobalPositionTag();\n this._updateTag |= UpdateTag.UPDATE_GLOBAL_MATRIX;\n }\n /**\n * 清除局部位置tag\n */\n protected clearUpdateLocalPositionTag() {\n this._updateTag &= UpdateTag.CLEAR_LOCAL_MATRIX;\n }\n /**\n * 清除全局位置tag\n */\n protected clearUpdateGlobalPositionTag() {\n this._updateTag &= UpdateTag.CLEAR_GLOBAL_MATRIX;\n }\n\n addUpdateLayoutTag() {\n this._updateTag |= UpdateTag.UPDATE_LAYOUT;\n }\n\n protected clearUpdateLayoutTag() {\n this._updateTag &= UpdateTag.CLEAR_LAYOUT;\n }\n\n protected needUpdateLayout(): boolean {\n return !!(this._updateTag & UpdateTag.UPDATE_LAYOUT);\n }\n\n protected getAnchor(anchor: [string | number, string | number], params: { b?: IAABBBounds }) {\n const _anchor: [number, number] = [0, 0];\n const getBounds = () => {\n if (params.b) {\n return params.b;\n }\n const { scaleX, scaleY, angle } = this.attribute;\n // 拷贝一份,避免计算bounds的过程中计算matrix,然后matrix又修改了bounds\n tempBounds.copy(this._AABBBounds);\n // @ts-ignore\n this.setAttributes({ scaleX: 1, scaleY: 1, angle: 0 });\n params.b = this.AABBBounds.clone();\n this._AABBBounds.copy(tempBounds);\n // @ts-ignore\n this.setAttributes({ scaleX, scaleY, angle });\n return params.b;\n };\n if (typeof anchor[0] === 'string') {\n const ratio = parseFloat(anchor[0]) / 100;\n const bounds = getBounds();\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor[0];\n }\n if (typeof anchor[1] === 'string') {\n const ratio = parseFloat(anchor[1]) / 100;\n const bounds = getBounds();\n _anchor[1] = bounds.y1 + (bounds.y2 - bounds.y1) * ratio;\n } else {\n _anchor[1] = anchor[1];\n }\n\n return _anchor;\n }\n\n /**\n * 更新局部matrix的具体函数\n */\n protected doUpdateLocalMatrix() {\n const {\n x = DefaultTransform.x,\n y = DefaultTransform.y,\n scaleX = DefaultTransform.scaleX,\n scaleY = DefaultTransform.scaleY,\n angle = DefaultTransform.angle,\n scaleCenter,\n anchor,\n postMatrix\n } = this.attribute;\n let _anchor: [number, number] = [0, 0];\n const params = {};\n if (anchor) {\n _anchor = this.getAnchor(anchor, params);\n }\n if (scaleCenter && (scaleX !== 1 || scaleY !== 1)) {\n const m = this._transMatrix;\n m.reset();\n m.translate(_anchor[0], _anchor[1]);\n m.rotate(angle);\n m.translate(-_anchor[0], -_anchor[1]);\n\n m.translate(x, y);\n // m.translate(scaleCenter[0] * scaleX, scaleCenter[1] * scaleY);\n // 计算bounds\n _anchor = this.getAnchor(scaleCenter, params);\n application.transformUtil.fromMatrix(m, m).scale(scaleX, scaleY, { x: _anchor[0], y: _anchor[1] });\n // m.translate(-scaleCenter[0], -scaleCenter[1]);\n } else {\n normalTransform(this._transMatrix, this._transMatrix.reset(), x, y, scaleX, scaleY, angle, anchor && _anchor);\n }\n const p = this.getOffsetXY(DefaultTransform);\n this._transMatrix.e += p.x;\n this._transMatrix.f += p.y;\n\n if (postMatrix) {\n const m1 = tempMatrix.setValue(\n postMatrix.a,\n postMatrix.b,\n postMatrix.c,\n postMatrix.d,\n postMatrix.e,\n postMatrix.f\n );\n const m2 = this._transMatrix;\n m1.multiply(m2.a, m2.b, m2.c, m2.d, m2.e, m2.f);\n m2.setValue(m1.a, m1.b, m1.c, m1.d, m1.e, m1.f);\n }\n }\n /**\n * 更新全局matrix的具体函数\n */\n protected doUpdateGlobalMatrix() {\n // 基于parent的matrix修改\n if (this.parent) {\n this._globalTransMatrix.multiply(\n this.transMatrix.a,\n this.transMatrix.b,\n this.transMatrix.c,\n this.transMatrix.d,\n this.transMatrix.e,\n this.transMatrix.f\n );\n const { scrollX = 0, scrollY = 0 } = this.parent.attribute;\n this._globalTransMatrix.translate(scrollX, scrollY);\n }\n }\n\n setStage(stage?: IStage, layer?: ILayer) {\n if (this.stage !== stage) {\n this.stage = stage;\n this.layer = layer;\n this.setStageToShadowRoot(stage, layer);\n if (this.animates && this.animates.size) {\n const timeline = stage.getTimeline();\n this.animates.forEach(a => {\n a.setTimeline(timeline);\n });\n }\n this._onSetStage && this._onSetStage(this, stage, layer);\n application.graphicService.onSetStage(this, stage);\n }\n }\n\n setStageToShadowRoot(stage?: IStage, layer?: ILayer) {\n if (this.shadowRoot) {\n this.shadowRoot.setStage(stage, layer);\n }\n }\n\n onAddStep(step: IStep) {\n return;\n }\n onStop(props?: Partial<T>): void {\n if (props) {\n this.setAttributes(props, false, { type: AttributeUpdateType.ANIMATE_END });\n }\n }\n // step时调用\n onStep(subAnimate: ISubAnimate, animate: IAnimate, step: IStep, ratio: number, end: boolean) {\n const nextAttributes = {};\n if (step.customAnimate) {\n step.customAnimate.update(end, ratio, nextAttributes);\n } else {\n const nextProps = step.props;\n const nextParsedProps = step.parsedProps;\n const propKeys = step.propKeys;\n this.stepInterpolate(\n subAnimate,\n animate,\n nextAttributes,\n step,\n ratio,\n end,\n nextProps,\n undefined,\n nextParsedProps,\n propKeys\n );\n }\n this.setAttributes(nextAttributes, false, {\n type: AttributeUpdateType.ANIMATE_UPDATE,\n animationState: {\n ratio,\n end,\n step,\n isFirstFrameOfStep: subAnimate.getLastStep() !== step\n }\n });\n this.stage && this.stage.renderNextFrame();\n }\n\n stepInterpolate(\n subAnimate: ISubAnimate,\n animate: IAnimate,\n nextAttributes: Record<string, any>,\n step: IStep,\n ratio: number,\n end: boolean,\n nextProps: Record<string, any>,\n lastProps?: Record<string, any>,\n nextParsedProps?: any,\n propKeys?: string[]\n ) {\n if (!propKeys) {\n propKeys = Object.keys(nextProps);\n step.propKeys = propKeys;\n }\n if (end) {\n step.propKeys.forEach(key => {\n if (!animate.validAttr(key)) {\n return;\n }\n nextAttributes[key] = nextProps[key];\n });\n } else {\n propKeys.forEach(key => {\n // 如果属性不合法,那直接return\n if (!animate.validAttr(key)) {\n return;\n }\n const nextStepVal = nextProps[key];\n const lastStepVal = (lastProps && lastProps[key]) ?? subAnimate.getLastPropByName(key, step);\n if (nextStepVal == null || lastStepVal == null) {\n // 用户直接调用stepInterpolate可能会走进来,如果传入的参数出现null或者undefined,直接赋值最终的值\n nextAttributes[key] = nextStepVal;\n return;\n }\n let match: boolean;\n match =\n animate.interpolateFunc && animate.interpolateFunc(key, ratio, lastStepVal, nextStepVal, nextAttributes);\n if (match) {\n return;\n }\n match = animate.customInterpolate(key, ratio, lastStepVal, nextStepVal, this, nextAttributes);\n if (match) {\n return;\n }\n if (!this.defaultInterpolate(nextStepVal, lastStepVal, key, nextAttributes, nextParsedProps, ratio)) {\n this._interpolate(key, ratio, lastStepVal, nextStepVal, nextAttributes);\n }\n });\n }\n\n step.parsedProps = nextParsedProps;\n }\n\n defaultInterpolate(\n nextStepVal: any,\n lastStepVal: any,\n key: string,\n nextAttributes: Record<string, any>,\n nextParsedProps: any,\n ratio: number\n ) {\n if (Number.isFinite(nextStepVal)) {\n nextAttributes[key] = lastStepVal + (nextStepVal - lastStepVal) * ratio;\n return true;\n } else if (key === 'fill') {\n if (!nextParsedProps) {\n nextParsedProps = {};\n }\n // 保存解析的结果到step\n const fillColorArray: [number, number, number, number] = nextParsedProps.fillColorArray;\n const color = interpolateColor(lastStepVal, fillColorArray ?? nextStepVal, ratio, false, (fArray, tArray) => {\n nextParsedProps.fillColorArray = tArray;\n });\n if (color) {\n nextAttributes[key] = color;\n }\n return true;\n } else if (key === 'stroke') {\n if (!nextParsedProps) {\n nextParsedProps = {};\n }\n // 保存解析的结果到step\n const strokeColorArray: [number, number, number, number] = nextParsedProps.strokeColorArray;\n const color = interpolateColor(lastStepVal, strokeColorArray ?? nextStepVal, ratio, false, (fArray, tArray) => {\n nextParsedProps.strokeColorArray = tArray;\n });\n if (color) {\n nextAttributes[key] = color;\n }\n return true;\n } else if (key === 'shadowColor') {\n if (!nextParsedProps) {\n nextParsedProps = {};\n }\n // 保存解析的结果到step\n const shadowColorArray: [number, number, number, number] = nextParsedProps.shadowColorArray;\n const color = interpolateColor(lastStepVal, shadowColorArray ?? nextStepVal, ratio, true, (fArray, tArray) => {\n nextParsedProps.shadowColorArray = tArray;\n });\n if (color) {\n nextAttributes[key] = color;\n }\n\n return true;\n }\n\n return false;\n }\n\n protected _interpolate(key: string, ratio: number, lastStepVal: any, nextStepVal: any, nextAttributes: any) {\n return;\n }\n\n getDefaultAttribute(name: string) {\n return getTheme(this as any)[this.type][name];\n }\n\n // 获取属性\n getComputedAttribute(name: string) {\n return this.attribute[name] ?? this.getDefaultAttribute(name);\n }\n /**\n * 添加onSetStage钩子\n * @param cb 回调函数\n * @param immediate 是否立刻执行,如果在回调添加之前stage就已经绑定,那么如果第二个参数为true就立刻执行回调\n */\n onSetStage(cb: (g: IGraphic, stage: IStage) => void, immediate: boolean = false) {\n this._onSetStage = cb;\n if (immediate && this.stage) {\n cb(this, this.stage);\n }\n }\n\n /******************** shadow graphic *********************/\n attachShadow(shadowRoot?: IShadowRoot) {\n if (shadowRoot) {\n shadowRoot.shadowHost = this;\n }\n\n this.shadowRoot = shadowRoot ?? application.graphicService.creator.shadowRoot(this);\n this.addUpdateBoundTag();\n this.shadowRoot.setStage(this.stage, this.layer);\n return this.shadowRoot;\n }\n\n detachShadow() {\n if (this.shadowRoot) {\n this.addUpdateBoundTag();\n this.shadowRoot = null;\n }\n }\n\n toJson(): IGraphicJson {\n return {\n attribute: this.attribute,\n _uid: this._uid,\n type: this.type,\n name: this.name,\n children: this.children.map((item: IGraphic) => item.toJson())\n };\n }\n\n createPathProxy(path?: string) {\n if (isString(path, true)) {\n this.pathProxy = new CustomPath2D().fromString(path as string);\n } else {\n this.pathProxy = new CustomPath2D();\n }\n\n return this.pathProxy;\n }\n\n loadImage(image: any, background: boolean = false) {\n if (!image || (background && backgroundNotImage(image))) {\n return;\n }\n const url = image;\n if (!this.resources) {\n this.resources = new Map();\n }\n const cache: {\n state: 'loading' | 'success' | 'init' | 'fail';\n data: any;\n } = {\n data: 'init',\n state: null\n };\n this.resources.set(url, cache);\n if (typeof image === 'string') {\n cache.state = 'loading';\n if (image.startsWith('<svg')) {\n // TODO 封装isSvg到@visactor/vutils\n ResourceLoader.GetSvg(image, this);\n this.backgroundImg = this.backgroundImg || background;\n } else if (isValidUrl(image) || image.includes('/') || isBase64(image)) {\n ResourceLoader.GetImage(image, this);\n this.backgroundImg = this.backgroundImg || background;\n }\n } else if (isObject(image)) {\n (cache.state = 'success'), (cache.data = image);\n this.backgroundImg = this.backgroundImg || background;\n } else {\n cache.state = 'fail';\n }\n }\n\n imageLoadSuccess(url: string, image: HTMLImageElement, cb?: () => void) {\n // 更新属性\n // this.resourceState = 'success';\n // this.resource = image;\n if (!this.resources) {\n return;\n }\n const res = this.resources.get(url);\n if (!res) {\n return;\n }\n res.state = 'success';\n res.data = image;\n\n cb && cb();\n\n // 触发重绘\n // 暂时全量,TODO 启动局部重绘\n // this.stage.enableDirtyBounds();\n // this.stage.dirty(this.AABBBounds);\n this.addUpdateBoundTag(); // 添加bounds更新tag重绘才会绘制这个mark\n this.stage && this.stage.renderNextFrame();\n }\n\n imageLoadFail(url: string, cb?: () => void) {\n if (!this.resources) {\n return;\n }\n const res = this.resources.get(url);\n if (!res) {\n return;\n }\n res.state = 'fail';\n\n cb && cb();\n }\n\n private _stopAnimates(animates: Map<string | number, IAnimate>) {\n if (animates) {\n animates.forEach(animate => {\n animate.stop();\n });\n }\n }\n\n stopAnimates(stopChildren: boolean = false) {\n this._stopAnimates(this.animates);\n\n if (this.shadowRoot) {\n // 停止所有影子节点的动画\n this.shadowRoot.stopAnimates(true);\n }\n if (this.isContainer && stopChildren) {\n this.forEachChildren((c: IGraphic) => {\n c.stopAnimates(stopChildren);\n });\n }\n }\n\n release(): void {\n this.releaseStatus = 'released';\n application.graphicService.onRelease(this);\n }\n\n protected _emitCustomEvent(type: string, context?: any) {\n if (this._events && type in this._events) {\n const changeEvent = new CustomEvent(type, context);\n changeEvent.bubbles = false;\n\n (changeEvent as any).manager = (this.stage as any)?.eventSystem?.manager;\n this.dispatchEvent(changeEvent);\n }\n }\n\n abstract getNoWorkAnimateAttr(): Record<string, number>;\n\n abstract clone(): Graphic<any>;\n}\n\nGraphic.mixin(EventTarget);\n\nfunction backgroundNotImage(image: any) {\n if (image.fill || image.stroke) {\n return true;\n }\n return false;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/graphic/graphic.ts"],"names":[],"mappings":"AAEA,OAAO,EACL,UAAU,EACV,MAAM,EACN,eAAe,EACf,KAAK,EACL,KAAK,EACL,GAAG,EACH,QAAQ,EACR,UAAU,EACV,QAAQ,EACR,QAAQ,EACT,MAAM,kBAAkB,CAAC;AAY1B,OAAO,EAAE,IAAI,EAAE,MAAM,aAAa,CAAC;AAenC,OAAO,EAAE,WAAW,EAAE,WAAW,EAAE,MAAM,UAAU,CAAC;AACpD,OAAO,EAAE,gBAAgB,EAAE,MAAM,UAAU,CAAC;AAC5C,OAAO,EAAE,WAAW,EAAE,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAAE,OAAO,EAAE,yBAAyB,EAAE,MAAM,YAAY,CAAC;AAChE,OAAO,EAAE,gBAAgB,EAAE,MAAM,6BAA6B,CAAC;AAC/D,OAAO,EAAE,YAAY,EAAE,MAAM,yBAAyB,CAAC;AACvD,OAAO,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AACnC,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAC3D,OAAO,EAAE,mBAAmB,EAAE,iBAAiB,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAmCpF,MAAM,UAAU,GAAG,IAAI,MAAM,EAAE,CAAC;AAChC,MAAM,UAAU,GAAG,IAAI,UAAU,EAAE,CAAC;AAEpC,MAAM,CAAC,MAAM,cAAc,GAAG;IAC5B,QAAQ;IACR,SAAS;IACT,eAAe;IACf,UAAU;IACV,gBAAgB;IAChB,SAAS;IACT,UAAU;IACV,YAAY;IACZ,MAAM;IACN,aAAa;CACd,CAAC;AAEF,MAAM,CAAC,MAAM,sBAAsB,GAAG;IACpC,WAAW;IAIX,QAAQ;IACR,QAAQ;IACR,OAAO;IACP,QAAQ;IACR,SAAS;CACV,CAAC;AAEF,MAAM,iBAAiB,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;AACrC,MAAM,sBAAsB,GAAG,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;AACpD,MAAM,oBAAoB,GAAG,CAAC,OAAO,CAAC,CAAC;AAEvC,MAAM,KAAK,GAAG,IAAI,KAAK,EAAE,CAAC;AAE1B,MAAM,CAAC,MAAM,mBAAmB,GAAG;IACjC,SAAS,EAAE,CAAC;IACZ,aAAa,EAAE,CAAC;IAChB,QAAQ,EAAE,CAAC;IACX,UAAU,EAAE,CAAC;IACb,eAAe,EAAE,CAAC;IAClB,QAAQ,EAAE,CAAC;IACX,gBAAgB,EAAE,CAAC;IACnB,OAAO,EAAE,CAAC;IACV,MAAM,EAAE,CAAC;IACT,MAAM,EAAE,CAAC;IACT,WAAW,EAAE,CAAC;IAEd,WAAW,EAAE,CAAC;IACd,WAAW,EAAE,CAAC;IACd,QAAQ,EAAE,CAAC;IACX,OAAO,EAAE,CAAC;IACV,QAAQ,EAAE,CAAC;IACX,UAAU,EAAE,CAAC;IACb,kBAAkB,EAAE,CAAC;IAErB,WAAW,EAAE,CAAC;IACd,MAAM,EAAE,CAAC;IACT,QAAQ,EAAE,CAAC;IACX,UAAU,EAAE,CAAC;IAEb,cAAc,EAAE,CAAC;IACjB,UAAU,EAAE,CAAC;IACb,OAAO,EAAE,CAAC;IACV,MAAM,EAAE,CAAC;IACT,IAAI,EAAE,CAAC;CACR,CAAC;AASF,MAAM,OAAgB,OACpB,SAAQ,IAAI;IAOZ,MAAM,CAAC,KAAK,CAAC,MAAiB;QAK5B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAGjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,EAAE,CAAC,EAAE;YACpC,MAAM,YAAY,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAG7B,MAAM,CAAC,cAAc,CACnB,OAAO,CAAC,SAAS,EACjB,YAAY,EACZ,MAAM,CAAC,wBAAwB,CAAC,MAAM,EAAE,YAAY,CAAsB,CAC3E,CAAC;SACH;IACH,CAAC;IAkCD,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,UAAU,KAAK,WAAW,CAAC,CAAC;IAC7E,CAAC;IAGD,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,kBAAkB,EAAE,CAAC;IACnC,CAAC;IAGD,IAAI,gBAAgB;QAClB,OAAO,IAAI,CAAC,yBAAyB,EAAE,CAAC;IAC1C,CAAC;IAED,IAAI,WAAW;QACb,OAAO,IAAI,CAAC,yBAAyB,CAAC,IAAI,CAAC,CAAC;IAC9C,CAAC;IAED,IAAI,iBAAiB;QACnB,OAAO,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,CAAC;IAC/C,CAAC;IAgCD,YAAY,SAAY,EAAO;;QAC7B,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,WAAW,GAAG,IAAI,UAAU,EAAE,CAAC;QACpC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,IAAI,CAAC;QACjC,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QACxB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;QAC5B,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,IAAI,CAAC,SAAS,CAAC,MAAC,MAAM,CAAC,UAAkB,CAAC,UAAU,mCAAI,MAAM,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;SAClF;IACH,CAAC;IAED,OAAO,CAAC,IAAiB;QACvB,IAAI,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC;IACtD,CAAC;IAED,SAAS;QACP,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IACD,SAAS;QACP,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;IACxB,CAAC;IACD,WAAW,CAAC,IAAiB,EAAE,gBAAyB,KAAK;;QAC3D,MAAM,EAAE,EAAE,GAAG,IAAI,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,EAAE,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACtD,IAAI,aAAa,IAAI,IAAI,CAAC,MAAM,EAAE;YAEhC,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;YACxC,KAAK,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,MAAA,SAAS,CAAC,OAAO,mCAAI,CAAC,CAAC,CAAC;YACxC,KAAK,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,MAAA,SAAS,CAAC,OAAO,mCAAI,CAAC,CAAC,CAAC;SACzC;aAAM;YACL,KAAK,CAAC,CAAC,GAAG,EAAE,CAAC;YACb,KAAK,CAAC,CAAC,GAAG,EAAE,CAAC;SACd;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,aAAa,CAAC,OAA+B;QAC3C,IAAI,CAAC,gBAAgB,CAAC,cAAc,EAAE,OAAO,CAAC,CAAC;IACjD,CAAC;IAES,mBAAmB,CAAC,IAAc;QAC1C,IAAI,CAAC,IAAI,CAAC,sBAAsB,EAAE,EAAE;YAClC,OAAO,IAAI,CAAC,WAAW,CAAC;SACzB;QACD,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE;YACf,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;YACzB,OAAO,IAAI,CAAC,WAAW,CAAC;SACzB;QAED,WAAW,CAAC,cAAc,CAAC,sBAAsB,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAC5F,MAAM,MAAM,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;QAE7C,WAAW,CAAC,cAAc,CAAC,qBAAqB,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACjG,OAAO,MAAM,CAAC;IAChB,CAAC;IAES,uBAAuB,CAAC,MAAmB;QAEnD,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,MAAM,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;YAC7C,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;SACjB;IACH,CAAC;IAMS,yBAAyB;QACjC,MAAM,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC;QAC1B,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE;YAC3B,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC,KAAK,EAAE,CAAC;SACpC;aAAM;YACL,IAAI,CAAC,iBAAiB,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;SACzD;QAGD,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,CAAC,iBAAiB,CAAC,mBAAmB,CAAE,IAAI,CAAC,MAAiB,CAAC,iBAAiB,CAAC,CAAC;SACvF;QACD,OAAO,IAAI,CAAC,iBAAiB,CAAC;IAChC,CAAC;IAOS,0BAA0B,CAAC,WAAoB,IAAI;QAC3D,IAAI,CAAC,IAAI,CAAC,kBAAkB,EAAE;YAC5B,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,MAAM;gBACnC,CAAC,CAAE,IAAI,CAAC,MAAiB,CAAC,iBAAiB,CAAC,KAAK,EAAE;gBACnD,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;SAC9B;aAAM,IAAI,IAAI,CAAC,MAAM,EAAE;YACtB,MAAM,CAAC,GAAI,IAAI,CAAC,MAAiB,CAAC,iBAAiB,CAAC;YACpD,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;SAChE;QACD,IAAI,IAAI,CAAC,wBAAwB,EAAE,EAAE;YACnC,IAAI,CAAC,oBAAoB,EAAE,CAAC;SAC7B;QACD,OAAO,IAAI,CAAC,kBAAkB,CAAC;IACjC,CAAC;IAED,wBAAwB;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAES,yBAAyB,CAAC,WAAoB,IAAI;QAC1D,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACtB,IAAI,CAAC,YAAY,GAAG,IAAI,MAAM,EAAE,CAAC;SAClC;QACD,IAAI,IAAI,CAAC,uBAAuB,EAAE,EAAE;YAClC,IAAI,CAAC,mBAAmB,EAAE,CAAC;YAC3B,QAAQ,IAAI,IAAI,CAAC,2BAA2B,EAAE,CAAC;SAChD;QACD,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAED,sBAAsB;QAEpB,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,sBAAsB,EAAE,CAAC;SAClG;QACD,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC,CAAC;IACvD,CAAC;IAGD,gCAAgC;QAE9B,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,sBAAsB,EAAE,CAAC;SAClG;QACD,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC,CAAC;IACvD,CAAC;IAES,uBAAuB;QAC/B,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,mBAAmB,CAAC,CAAC;IAC7D,CAAC;IAED,OAAO;;QACL,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,OAAO,MAAM,CAAC,QAAQ,CAAC,CAAC,MAAA,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,MAAA,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,CAAC,CAAC;IAClE,CAAC;IAES,YAAY,CAAC,GAAY;QACjC,OAAO,GAAG,IAAI,IAAI,IAAI,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;IAC7C,CAAC;IAED,iBAAiB;QACf,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,YAAY,CAAC,CAAC;IACtD,CAAC;IACD,mBAAmB;QACjB,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,WAAW,CAAC;IAC3C,CAAC;IASD,aAAa,CAAC,CAAS,EAAE,CAAS,EAAE,IAAuB,EAAE,MAAuB;QAClF,IAAI,CAAC,MAAM,EAAE;YACX,OAAO,KAAK,CAAC;SACd;QACD,IAAI,IAAI,KAAK,iBAAiB,CAAC,MAAM,EAAE;YAErC,MAAM,KAAK,GAAG,IAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YAC9B,IAAI,IAAI,CAAC,MAAM,EAAE;gBACf,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,cAAc,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;aAC5D;YACD,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;YACZ,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;SACb;QACD,OAAO,MAAM,CAAC,aAAa,CAAC,IAAI,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;IAC9C,CAAC;IAED,aAAa,CAAC,MAAkB,EAAE,iBAA0B,KAAK,EAAE,OAA8B;QAC/F,MAAM;YACJ,CAAC,IAAI,CAAC,uBAAuB,IAAI,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC,IAAI,MAAM,CAAC;QAElH,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;SACzC;QAED,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,cAAc,EAAE,OAAO,CAAC,CAAC;IACvD,CAAC;IAED,cAAc,CAAC,MAAkB,EAAE,iBAA0B,KAAK,EAAE,OAA8B;QAChG,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACpC,MAAM,GAAG,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAEpB,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;SACnC;QACD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;QAE5B,IAAI,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE;YAC1F,IAAI,CAAC,0BAA0B,EAAE,CAAC;SACnC;aAAM;YACL,IAAI,CAAC,iBAAiB,EAAE,CAAC;SAC1B;QACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;IAClC,CAAC;IAED,YAAY,CAAC,GAAW,EAAE,KAAU,EAAE,cAAwB,EAAE,OAA8B;;QAC5F,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB,IAAI,IAAI,CAAC,uBAAuB,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,KAAK,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,GAAG,EAAE,OAAO,CAAC,CAAC;QAC/G,IAAI,CAAC,MAAM,EAAE;YACX,IAAI,CAAC,KAAK,CAAC,MAAA,IAAI,CAAC,WAAW,0CAAG,GAAG,CAAC,CAAC,EAAE;gBACnC,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;aAC/B;iBAAM;gBACL,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;gBAC5B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;gBAC5B,IAAI,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,EAAE;oBACxF,IAAI,CAAC,0BAA0B,EAAE,CAAC;iBACnC;qBAAM;oBACL,IAAI,CAAC,iBAAiB,EAAE,CAAC;iBAC1B;gBACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;gBAC5B,IAAI,CAAC,kBAAkB,EAAE,CAAC;gBAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;aACjC;SACF;aAAM;YACL,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,cAAc,EAAE,OAAO,CAAC,CAAC;SACtD;QACD,IAAI,GAAG,KAAK,YAAY,EAAE;YACxB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;SAC7B;IACH,CAAC;IAES,cAAc,CAAC,IAAc,EAAE,IAAc,sBAAsB;QAC3E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACjC,MAAM,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,EAAE;gBAChC,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAES,aAAa,CAAC,GAAW,EAAE,IAAc,sBAAsB;QACvE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACjC,MAAM,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,GAAG,KAAK,OAAO,EAAE;gBACnB,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,cAAc,CAAC,MAAS;QAEtB,MAAM,OAAO,GAAG,EAAE,IAAI,EAAE,mBAAmB,CAAC,IAAI,EAAE,CAAC;QACnD,MAAM;YACJ,CAAC,IAAI,CAAC,uBAAuB,IAAI,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC,IAAI,MAAM,CAAC;QAClH,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QACxB,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;SACzC;QACD,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,IAAI,CAAC;QACjC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;IAClC,CAAC;IAED,SAAS,CAAC,CAAS,EAAE,CAAS;;QAC5B,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE;YACtB,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG;YACd,IAAI,EAAE,mBAAmB,CAAC,SAAS;SACpC,CAAC;QACF,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,iBAAiB,EAAE,OAAO,CAAC,CAAC;QACrF,IAAI,MAAM,EAAE;YACV,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;YACb,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;YACb,OAAO,MAAM,CAAC,CAAC,CAAC;YAChB,OAAO,MAAM,CAAC,CAAC,CAAC;YAChB,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;SAC7B;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,MAAM,UAAU,GAAG,SAAS,CAAC,UAAU,CAAC;QACxC,IAAI,CAAC,UAAU,EAAE;YACf,SAAS,CAAC,CAAC,GAAG,CAAC,MAAA,SAAS,CAAC,CAAC,mCAAI,gBAAgB,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;YACtD,SAAS,CAAC,CAAC,GAAG,CAAC,MAAA,SAAS,CAAC,CAAC,mCAAI,gBAAgB,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;SACvD;aAAM;YACL,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SAC9E;QAED,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,CAAS,EAAE,CAAS;QAC9B,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,IAAI,SAAS,CAAC,CAAC,KAAK,CAAC,IAAI,SAAS,CAAC,CAAC,KAAK,CAAC,EAAE;YAC1C,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG;YACd,IAAI,EAAE,mBAAmB,CAAC,YAAY;SACvC,CAAC;QACF,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,iBAAiB,EAAE,OAAO,CAAC,CAAC;QACrF,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;YAC5C,OAAO,IAAI,CAAC;SACb;QACD,SAAS,CAAC,CAAC,GAAG,CAAC,CAAC;QAChB,SAAS,CAAC,CAAC,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,KAAK,CAAC,MAAc,EAAE,MAAc,EAAE,WAAwB;;QAC5D,IAAI,MAAM,KAAK,CAAC,IAAI,MAAM,KAAK,CAAC,EAAE;YAChC,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG;YACd,IAAI,EAAE,mBAAmB,CAAC,KAAK;SAChC,CAAC;QACF,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,sBAAsB,EAAE,OAAO,CAAC,CAAC;QACjH,IAAI,MAAM,EAAE;YACV,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;YACvB,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;YACvB,OAAO,MAAM,CAAC,MAAM,CAAC;YACrB,OAAO,MAAM,CAAC,MAAM,CAAC;YACrB,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;SAC7B;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,IAAI,CAAC,WAAW,EAAE;YAChB,SAAS,CAAC,MAAM,GAAG,CAAC,MAAA,SAAS,CAAC,MAAM,mCAAI,gBAAgB,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;YAC1E,SAAS,CAAC,MAAM,GAAG,CAAC,MAAA,SAAS,CAAC,MAAM,mCAAI,gBAAgB,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC;SAC3E;aAAM;YACL,IAAI,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;YACpC,IAAI,CAAC,UAAU,EAAE;gBACf,UAAU,GAAG,IAAI,MAAM,EAAE,CAAC;gBAC1B,SAAS,CAAC,UAAU,GAAG,UAAU,CAAC;aACnC;YACD,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,WAAW,CAAC,CAAC;SACjG;QACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO,CAAC,MAAc,EAAE,MAAc;QACpC,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,IAAI,SAAS,CAAC,MAAM,KAAK,MAAM,IAAI,SAAS,CAAC,MAAM,KAAK,MAAM,EAAE;YAC9D,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG;YACd,IAAI,EAAE,mBAAmB,CAAC,QAAQ;SACnC,CAAC;QACF,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,sBAAsB,EAAE,OAAO,CAAC,CAAC;QACpG,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;YAC5C,OAAO,IAAI,CAAC;SACb;QACD,SAAS,CAAC,MAAM,GAAG,MAAM,CAAC;QAC1B,SAAS,CAAC,MAAM,GAAG,MAAM,CAAC;QAC1B,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,KAAa,EAAE,YAAyB;;QAC7C,IAAI,KAAK,KAAK,CAAC,EAAE;YACf,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG,EAAE,IAAI,EAAE,mBAAmB,CAAC,MAAM,EAAE,CAAC;QACrD,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,EAAE,KAAK,EAAE,YAAY,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,oBAAoB,EAAE,OAAO,CAAC,CAAC;QACvG,IAAI,MAAM,EAAE;YACV,OAAO,MAAM,CAAC,KAAK,CAAC;YACpB,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;SAE7C;QACD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,IAAI,CAAC,YAAY,EAAE;YACjB,SAAS,CAAC,KAAK,GAAG,CAAC,MAAA,SAAS,CAAC,KAAK,mCAAI,gBAAgB,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC;SACvE;aAAM;YACL,IAAI,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;YACpC,IAAI,CAAC,UAAU,EAAE;gBACf,UAAU,GAAG,IAAI,MAAM,EAAE,CAAC;gBAC1B,SAAS,CAAC,UAAU,GAAG,UAAU,CAAC;aACnC;YACD,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC,MAAM,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC;SAC1F;QACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAa;QACpB,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QACjC,IAAI,SAAS,CAAC,KAAK,KAAK,KAAK,EAAE;YAC7B,OAAO,IAAI,CAAC;SACb;QACD,MAAM,OAAO,GAAG;YACd,IAAI,EAAE,mBAAmB,CAAC,SAAS;SACpC,CAAC;QACF,MAAM,MAAM,GACV,IAAI,CAAC,uBAAuB;YAC5B,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,IAAI,CAAC,SAAS,EAAE,oBAAoB,EAAE,OAAO,CAAC,CAAC;QACrF,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;YAC5C,OAAO,IAAI,CAAC;SACb;QACD,SAAS,CAAC,KAAK,GAAG,KAAK,CAAC;QACxB,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,CAAC,iBAAiB,CAAC,OAAO,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,CAAS,EAAE,CAAS;QACzB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO,CAAC,MAA8B;QACpC,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAClB,IAAI,CAAC,QAAQ,GAAG,IAAI,GAAG,EAAE,CAAC;SAC3B;QACD,MAAM,OAAO,GAAG,IAAI,OAAO,CAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,EAAE,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACnD,IAAI,MAAM,EAAE;YACV,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,GAAG,MAAM,CAAC;YACrD,OAAO,IAAI,IAAI,IAAI,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;YAC5C,OAAO,IAAI,IAAI,IAAI,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;YAC5C,KAAK,IAAI,IAAI,IAAI,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YACtC,QAAQ,IAAI,IAAI,IAAI,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;YAC/C,OAAO,CAAC,eAAe,GAAG,MAAM,CAAC,WAAW,CAAC;SAC9C;QACD,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,CAAC,EAAE,EAAE,OAAO,CAAC,CAAC;QACvC,OAAO,CAAC,QAAQ,CAAC,GAAG,EAAE;YACpB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC;QACnC,CAAC,CAAC,CAAC;QAEH,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,iBAAiB,CAAC,OAA8B;QAC9C,IAAI,OAAO,IAAI,OAAO,CAAC,kBAAkB,EAAE;YACzC,OAAO;SACR;QACD,WAAW,CAAC,cAAc,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,gBAAgB,CAAC,sBAAsB,EAAE,OAAO,CAAC,CAAC;IACzD,CAAC;IAQD,MAAM,CAAC,CAAuC;QAC5C,IAAI,CAAC,EAAE;YACL,CAAC,CAAC,MAAM,IAAI,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,UAAU,KAAK,WAAW,CAAC,CAAC;YAChF,CAAC,CAAC,KAAK,IAAI,IAAI,CAAC,yBAAyB,EAAE,CAAC;SAC7C;aAAM;YACL,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,UAAU,KAAK,WAAW,CAAC,CAAC;YACpE,IAAI,CAAC,yBAAyB,EAAE,CAAC;SAClC;IACH,CAAC;IAED,QAAQ,CAAC,SAAkB;QACzB,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE;YACrD,OAAO,KAAK,CAAC;SACd;QAED,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE;YACrB,OAAO,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;SAC/C;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IACD,QAAQ,CAAC,SAAiB;;QACxB,OAAO,MAAA,IAAI,CAAC,MAAM,0CAAG,SAAS,CAAC,CAAC;IAClC,CAAC;IAED,eAAe,CAAC,KAAiB,EAAE,UAAoB,EAAE,YAAsB,EAAE,OAAiB;;QAChG,IAAI,YAAY,EAAE;YAChB,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAChC,MAAM,WAAW,GAAG,IAAI,CAAC,oBAAoB,EAAE,CAAC;YAChD,MAAM,YAAY,GAAe,EAAE,CAAC;YACpC,IAAI,cAAsC,CAAC;YAC3C,IAAI,OAAO,EAAE;gBACX,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;oBACjB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,EAAE;wBACrB,YAAY,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;qBAC3F;yBAAM;wBACL,IAAI,CAAC,cAAc,EAAE;4BACnB,cAAc,GAAG,EAAE,CAAC;yBACrB;wBACD,cAAc,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC;qBAClC;gBACH,CAAC,CAAC,CAAC;aACJ;iBAAM;gBACL,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;oBACjB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,EAAE;wBACrB,YAAY,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC;qBAChC;yBAAM;wBACL,IAAI,CAAC,cAAc,EAAE;4BACnB,cAAc,GAAG,EAAE,CAAC;yBACrB;wBACD,cAAc,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC;qBAClC;gBACH,CAAC,CAAC,CAAC;aACJ;YAED,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;YAC9B,OAAe,CAAC,UAAU,GAAG,UAAU,CAAC;YACzC,OAAO,CAAC,EAAE,CACR,YAAY,EACZ,MAAA,MAAA,IAAI,CAAC,kBAAkB,0CAAE,QAAQ,mCAAI,yBAAyB,CAAC,QAAQ,EACvE,MAAA,MAAA,IAAI,CAAC,kBAAkB,0CAAE,MAAM,mCAAI,yBAAyB,CAAC,MAAM,CACpE,CAAC;YACF,cAAc,IAAI,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,mBAAmB,CAAC,KAAK,EAAE,CAAC,CAAC;SAClG;aAAM;YACL,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,mBAAmB,CAAC,KAAK,EAAE,CAAC,CAAC;SACvE;IACH,CAAC;IAED,iBAAiB,CAAC,UAAsB;QACtC,MAAM,cAAc,GAAG,EAAE,CAAC;QAC1B,IAAI,IAAI,CAAC,WAAW,EAAE;YACpB,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;gBACpC,IAAI,GAAG,IAAI,IAAI,CAAC,WAAW,EAAE;oBAC3B,cAAc,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;oBAC5C,OAAO,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;iBAC9B;qBAAM;oBACL,cAAc,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC;iBACpD;YACH,CAAC,CAAC,CAAC;YACH,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;gBAC1C,UAAU,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YAC1C,CAAC,CAAC,CAAC;SACJ;aAAM;YACL,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;gBACpC,cAAc,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC;YACrD,CAAC,CAAC,CAAC;SACJ;QAED,IAAI,CAAC,WAAW,GAAG,cAAc,CAAC;IACpC,CAAC;IAEO,kBAAkB,CAAC,GAAW;QACpC,IAAI,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QAEhC,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;gBAC9B,IAAK,OAAe,CAAC,UAAU,EAAE;oBAC/B,MAAM,QAAQ,GAAG,OAAO,CAAC,WAAW,EAAE,CAAC;oBAEvC,IAAI,GAAG,CAAC,QAAQ,EAAE,GAAG,CAAC,EAAE;wBACtB,KAAK,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC;qBACvB;iBACF;YACH,CAAC,CAAC,CAAC;SACJ;QAED,OAAO,KAAK,CAAC;IACf,CAAC;IAED,WAAW,CAAC,YAAsB;QAChC,IAAI,IAAI,CAAC,QAAQ,EAAE,IAAI,IAAI,CAAC,WAAW,EAAE;YACvC,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;YACxB,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,EAAE,YAAY,EAAE,IAAI,CAAC,CAAC;SAChF;aAAM;YACL,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;SACzB;QACD,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;IAC1B,CAAC;IAED,WAAW,CAAC,SAAiB,EAAE,YAAsB;QACnD,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAE9E,IAAI,KAAK,IAAI,CAAC,EAAE;YACd,MAAM,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,KAAK,SAAS,CAAC,CAAC;YAE9E,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,YAAY,CAAC,CAAC;SAC7C;IACH,CAAC;IAED,WAAW,CAAC,SAAiB,EAAE,YAAsB;QACnD,IAAI,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE;YAC5B,IAAI,CAAC,WAAW,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;SAC3C;aAAM;YACL,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9E,IAAI,KAAK,GAAG,CAAC,EAAE;gBACb,MAAM,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;gBACxE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC3B,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,YAAY,CAAC,CAAC;aAC1C;SACF;IACH,CAAC;IAED,QAAQ,CAAC,SAAiB,EAAE,iBAA2B,EAAE,YAAsB;;QAC7E,IACE,IAAI,CAAC,aAAa;YAClB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,SAAS,CAAC;YACtC,CAAC,iBAAiB,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,KAAK,CAAC,CAAC,EACtD;YACA,OAAO;SACR;QAED,MAAM,SAAS,GACb,iBAAiB,KAAI,MAAA,IAAI,CAAC,aAAa,0CAAE,MAAM,CAAA,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAEzG,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;IAC1C,CAAC;IAED,SAAS,CAAC,MAAgB,EAAE,YAAsB;;QAChD,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE;YAClB,IAAI,CAAC,WAAW,CAAC,YAAY,CAAC,CAAC;YAC/B,OAAO;SACR;QAED,MAAM,QAAQ,GACZ,CAAA,MAAA,IAAI,CAAC,aAAa,0CAAE,MAAM,MAAK,MAAM,CAAC,MAAM;YAC5C,MAAM,CAAC,IAAI,CAAC,CAAC,SAAS,EAAE,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,SAAS,CAAC,CAAC;QAE7E,IAAI,CAAC,QAAQ,EAAE;YACb,OAAO;SACR;QAED,MAAM,UAAU,GAAG,EAAE,CAAC;QACtB,MAAM,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE;;YACzB,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,MAAA,IAAI,CAAC,MAAM,0CAAG,SAAS,CAAC,CAAC;YAE9F,IAAI,KAAK,EAAE;gBACT,MAAM,CAAC,MAAM,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;aAClC;QACH,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,iBAAiB,CAAC,UAAU,CAAC,CAAC;QAEnC,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC;QAC5B,IAAI,CAAC,eAAe,CAAC,UAAU,EAAE,MAAM,EAAE,YAAY,CAAC,CAAC;IACzD,CAAC;IAED,iBAAiB;QACf,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,aAAa,CAAC;QAC3C,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,CAAC,MAAM,CAAC,sBAAsB,EAAE,CAAC;SACtC;QACD,IAAI,IAAI,CAAC,SAAS,EAAE;YAClB,IAAI,CAAC,SAAS,CAAC,iBAAiB,EAAE,CAAC;SACpC;IACH,CAAC;IAED,iBAAiB;QACf,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,YAAY,CAAC;IAC5C,CAAC;IAED,0BAA0B;QACxB,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,uBAAuB,CAAC;QACrD,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,CAAC,MAAM,CAAC,sBAAsB,EAAE,CAAC;SACtC;QACD,IAAI,IAAI,CAAC,SAAS,EAAE;YAClB,IAAI,CAAC,SAAS,CAAC,iBAAiB,EAAE,CAAC;SACpC;IACH,CAAC;IAES,6BAA6B;QACrC,OAAO,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,uBAAuB,CAAC,KAAK,SAAS,CAAC,uBAAuB,CAAC;IACrG,CAAC;IAES,mBAAmB;QAC3B,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,YAAY,CAAC;IAC5C,CAAC;IAID,oBAAoB;QAElB,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,0BAA0B,EAAE,CAAC;QAChE,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,0BAA0B,CAAC;IAC1D,CAAC;IAID,0BAA0B;QAExB,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,0BAA0B,EAAE,CAAC;QAChE,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,oBAAoB,CAAC;IACpD,CAAC;IAIS,2BAA2B;QACnC,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,kBAAkB,CAAC;IAClD,CAAC;IAIS,4BAA4B;QACpC,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,mBAAmB,CAAC;IACnD,CAAC;IAED,kBAAkB;QAChB,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,aAAa,CAAC;IAC7C,CAAC;IAES,oBAAoB;QAC5B,IAAI,CAAC,UAAU,IAAI,SAAS,CAAC,YAAY,CAAC;IAC5C,CAAC;IAES,gBAAgB;QACxB,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC,CAAC;IACvD,CAAC;IAES,SAAS,CAAC,MAA0C,EAAE,MAA2B;QACzF,MAAM,OAAO,GAAqB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACzC,MAAM,SAAS,GAAG,GAAG,EAAE;YACrB,IAAI,MAAM,CAAC,CAAC,EAAE;gBACZ,OAAO,MAAM,CAAC,CAAC,CAAC;aACjB;YACD,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;YAEjD,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YAElC,IAAI,CAAC,aAAa,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC;YACvD,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC;YACnC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YAElC,IAAI,CAAC,aAAa,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,CAAC;YAC9C,OAAO,MAAM,CAAC,CAAC,CAAC;QAClB,CAAC,CAAC;QACF,IAAI,OAAO,MAAM,CAAC,CAAC,CAAC,KAAK,QAAQ,EAAE;YACjC,MAAM,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;YAC1C,MAAM,MAAM,GAAG,SAAS,EAAE,CAAC;YAC3B,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC;SAC1D;aAAM;YACL,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;SACxB;QACD,IAAI,OAAO,MAAM,CAAC,CAAC,CAAC,KAAK,QAAQ,EAAE;YACjC,MAAM,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;YAC1C,MAAM,MAAM,GAAG,SAAS,EAAE,CAAC;YAC3B,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,EAAE,GAAG,CAAC,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC;SAC1D;aAAM;YACL,OAAO,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;SACxB;QAED,OAAO,OAAO,CAAC;IACjB,CAAC;IAKS,mBAAmB;QAC3B,MAAM,EACJ,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,CAAC,GAAG,gBAAgB,CAAC,CAAC,EACtB,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,KAAK,GAAG,gBAAgB,CAAC,KAAK,EAC9B,WAAW,EACX,MAAM,EACN,UAAU,EACX,GAAG,IAAI,CAAC,SAAS,CAAC;QACnB,IAAI,OAAO,GAAqB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACvC,MAAM,MAAM,GAAG,EAAE,CAAC;QAClB,IAAI,MAAM,EAAE;YACV,OAAO,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;SAC1C;QACD,IAAI,WAAW,IAAI,CAAC,MAAM,KAAK,CAAC,IAAI,MAAM,KAAK,CAAC,CAAC,EAAE;YACjD,MAAM,CAAC,GAAG,IAAI,CAAC,YAAY,CAAC;YAC5B,CAAC,CAAC,KAAK,EAAE,CAAC;YACV,CAAC,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YACpC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YAChB,CAAC,CAAC,SAAS,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;YAEtC,CAAC,CAAC,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YAGlB,OAAO,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,MAAM,CAAC,CAAC;YAC9C,WAAW,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;SAEpG;aAAM;YACL,eAAe,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,IAAI,OAAO,CAAC,CAAC;SAC/G;QACD,MAAM,CAAC,GAAG,IAAI,CAAC,WAAW,CAAC,gBAAgB,CAAC,CAAC;QAC7C,IAAI,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QAC3B,IAAI,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QAE3B,IAAI,UAAU,EAAE;YACd,MAAM,EAAE,GAAG,UAAU,CAAC,QAAQ,CAC5B,UAAU,CAAC,CAAC,EACZ,UAAU,CAAC,CAAC,EACZ,UAAU,CAAC,CAAC,EACZ,UAAU,CAAC,CAAC,EACZ,UAAU,CAAC,CAAC,EACZ,UAAU,CAAC,CAAC,CACb,CAAC;YACF,MAAM,EAAE,GAAG,IAAI,CAAC,YAAY,CAAC;YAC7B,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;YAChD,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;SACjD;IACH,CAAC;IAIS,oBAAoB;QAE5B,IAAI,IAAI,CAAC,MAAM,EAAE;YACf,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAC9B,IAAI,CAAC,WAAW,CAAC,CAAC,EAClB,IAAI,CAAC,WAAW,CAAC,CAAC,EAClB,IAAI,CAAC,WAAW,CAAC,CAAC,EAClB,IAAI,CAAC,WAAW,CAAC,CAAC,EAClB,IAAI,CAAC,WAAW,CAAC,CAAC,EAClB,IAAI,CAAC,WAAW,CAAC,CAAC,CACnB,CAAC;YACF,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;YAC3D,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;SACrD;IACH,CAAC;IAED,QAAQ,CAAC,KAAc,EAAE,KAAc;QACrC,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;YACxB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;YACnB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;YACnB,IAAI,CAAC,oBAAoB,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;YACxC,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,EAAE;gBACvC,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;oBACxB,CAAC,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;gBAC1B,CAAC,CAAC,CAAC;aACJ;YACD,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YACzD,WAAW,CAAC,cAAc,CAAC,UAAU,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;SACpD;IACH,CAAC;IAED,oBAAoB,CAAC,KAAc,EAAE,KAAc;QACjD,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;SACxC;IACH,CAAC;IAED,SAAS,CAAC,IAAW;QACnB,OAAO;IACT,CAAC;IACD,MAAM,CAAC,KAAkB;QACvB,IAAI,KAAK,EAAE;YACT,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,mBAAmB,CAAC,WAAW,EAAE,CAAC,CAAC;SAC7E;IACH,CAAC;IAED,MAAM,CAAC,UAAuB,EAAE,OAAiB,EAAE,IAAW,EAAE,KAAa,EAAE,GAAY;QACzF,MAAM,cAAc,GAAG,EAAE,CAAC;QAC1B,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,GAAG,EAAE,KAAK,EAAE,cAAc,CAAC,CAAC;SACvD;aAAM;YACL,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC;YAC7B,MAAM,eAAe,GAAG,IAAI,CAAC,WAAW,CAAC;YACzC,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;YAC/B,IAAI,CAAC,eAAe,CAClB,UAAU,EACV,OAAO,EACP,cAAc,EACd,IAAI,EACJ,KAAK,EACL,GAAG,EACH,SAAS,EACT,SAAS,EACT,eAAe,EACf,QAAQ,CACT,CAAC;SACH;QACD,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,KAAK,EAAE;YACxC,IAAI,EAAE,mBAAmB,CAAC,cAAc;YACxC,cAAc,EAAE;gBACd,KAAK;gBACL,GAAG;gBACH,IAAI;gBACJ,kBAAkB,EAAE,UAAU,CAAC,WAAW,EAAE,KAAK,IAAI;aACtD;SACF,CAAC,CAAC;QACH,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,CAAC;IAC7C,CAAC;IAED,eAAe,CACb,UAAuB,EACvB,OAAiB,EACjB,cAAmC,EACnC,IAAW,EACX,KAAa,EACb,GAAY,EACZ,SAA8B,EAC9B,SAA+B,EAC/B,eAAqB,EACrB,QAAmB;QAEnB,IAAI,CAAC,QAAQ,EAAE;YACb,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;YAClC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;SAC1B;QACD,IAAI,GAAG,EAAE;YACP,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;gBAC1B,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE;oBAC3B,OAAO;iBACR;gBACD,cAAc,CAAC,GAAG,CAAC,GAAG,SAAS,CAAC,GAAG,CAAC,CAAC;YACvC,CAAC,CAAC,CAAC;SACJ;aAAM;YACL,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;;gBAErB,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE;oBAC3B,OAAO;iBACR;gBACD,MAAM,WAAW,GAAG,SAAS,CAAC,GAAG,CAAC,CAAC;gBACnC,MAAM,WAAW,GAAG,MAAA,CAAC,SAAS,IAAI,SAAS,CAAC,GAAG,CAAC,CAAC,mCAAI,UAAU,CAAC,iBAAiB,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC;gBAC7F,IAAI,WAAW,IAAI,IAAI,IAAI,WAAW,IAAI,IAAI,EAAE;oBAE9C,cAAc,CAAC,GAAG,CAAC,GAAG,WAAW,CAAC;oBAClC,OAAO;iBACR;gBACD,IAAI,KAAc,CAAC;gBACnB,KAAK;oBACH,OAAO,CAAC,eAAe,IAAI,OAAO,CAAC,eAAe,CAAC,GAAG,EAAE,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,cAAc,CAAC,CAAC;gBAC3G,IAAI,KAAK,EAAE;oBACT,OAAO;iBACR;gBACD,KAAK,GAAG,OAAO,CAAC,iBAAiB,CAAC,GAAG,EAAE,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,IAAI,EAAE,cAAc,CAAC,CAAC;gBAC9F,IAAI,KAAK,EAAE;oBACT,OAAO;iBACR;gBACD,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,WAAW,EAAE,WAAW,EAAE,GAAG,EAAE,cAAc,EAAE,eAAe,EAAE,KAAK,CAAC,EAAE;oBACnG,IAAI,CAAC,YAAY,CAAC,GAAG,EAAE,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,cAAc,CAAC,CAAC;iBACzE;YACH,CAAC,CAAC,CAAC;SACJ;QAED,IAAI,CAAC,WAAW,GAAG,eAAe,CAAC;IACrC,CAAC;IAED,kBAAkB,CAChB,WAAgB,EAChB,WAAgB,EAChB,GAAW,EACX,cAAmC,EACnC,eAAoB,EACpB,KAAa;QAEb,IAAI,MAAM,CAAC,QAAQ,CAAC,WAAW,CAAC,EAAE;YAChC,cAAc,CAAC,GAAG,CAAC,GAAG,WAAW,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC,GAAG,KAAK,CAAC;YACxE,OAAO,IAAI,CAAC;SACb;aAAM,IAAI,GAAG,KAAK,MAAM,EAAE;YACzB,IAAI,CAAC,eAAe,EAAE;gBACpB,eAAe,GAAG,EAAE,CAAC;aACtB;YAED,MAAM,cAAc,GAAqC,eAAe,CAAC,cAAc,CAAC;YACxF,MAAM,KAAK,GAAG,gBAAgB,CAAC,WAAW,EAAE,cAAc,aAAd,cAAc,cAAd,cAAc,GAAI,WAAW,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE;gBAC1G,eAAe,CAAC,cAAc,GAAG,MAAM,CAAC;YAC1C,CAAC,CAAC,CAAC;YACH,IAAI,KAAK,EAAE;gBACT,cAAc,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;aAC7B;YACD,OAAO,IAAI,CAAC;SACb;aAAM,IAAI,GAAG,KAAK,QAAQ,EAAE;YAC3B,IAAI,CAAC,eAAe,EAAE;gBACpB,eAAe,GAAG,EAAE,CAAC;aACtB;YAED,MAAM,gBAAgB,GAAqC,eAAe,CAAC,gBAAgB,CAAC;YAC5F,MAAM,KAAK,GAAG,gBAAgB,CAAC,WAAW,EAAE,gBAAgB,aAAhB,gBAAgB,cAAhB,gBAAgB,GAAI,WAAW,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE;gBAC5G,eAAe,CAAC,gBAAgB,GAAG,MAAM,CAAC;YAC5C,CAAC,CAAC,CAAC;YACH,IAAI,KAAK,EAAE;gBACT,cAAc,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;aAC7B;YACD,OAAO,IAAI,CAAC;SACb;aAAM,IAAI,GAAG,KAAK,aAAa,EAAE;YAChC,IAAI,CAAC,eAAe,EAAE;gBACpB,eAAe,GAAG,EAAE,CAAC;aACtB;YAED,MAAM,gBAAgB,GAAqC,eAAe,CAAC,gBAAgB,CAAC;YAC5F,MAAM,KAAK,GAAG,gBAAgB,CAAC,WAAW,EAAE,gBAAgB,aAAhB,gBAAgB,cAAhB,gBAAgB,GAAI,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE;gBAC3G,eAAe,CAAC,gBAAgB,GAAG,MAAM,CAAC;YAC5C,CAAC,CAAC,CAAC;YACH,IAAI,KAAK,EAAE;gBACT,cAAc,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;aAC7B;YAED,OAAO,IAAI,CAAC;SACb;QAED,OAAO,KAAK,CAAC;IACf,CAAC;IAES,YAAY,CAAC,GAAW,EAAE,KAAa,EAAE,WAAgB,EAAE,WAAgB,EAAE,cAAmB;QACxG,OAAO;IACT,CAAC;IAED,mBAAmB,CAAC,IAAY;QAC9B,OAAO,QAAQ,CAAC,IAAW,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAGD,oBAAoB,CAAC,IAAY;;QAC/B,OAAO,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,mCAAI,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;IAChE,CAAC;IAMD,UAAU,CAAC,EAAwC,EAAE,YAAqB,KAAK;QAC7E,IAAI,CAAC,WAAW,GAAG,EAAE,CAAC;QACtB,IAAI,SAAS,IAAI,IAAI,CAAC,KAAK,EAAE;YAC3B,EAAE,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;SACtB;IACH,CAAC;IAGD,YAAY,CAAC,UAAwB;QACnC,IAAI,UAAU,EAAE;YACd,UAAU,CAAC,UAAU,GAAG,IAAI,CAAC;SAC9B;QAED,IAAI,CAAC,UAAU,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,WAAW,CAAC,cAAc,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACpF,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QACjD,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC;IAED,YAAY;QACV,IAAI,IAAI,CAAC,UAAU,EAAE;YACnB,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACzB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;SACxB;IACH,CAAC;IAED,MAAM;QACJ,OAAO;YACL,SAAS,EAAE,IAAI,CAAC,SAAS;YACzB,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,IAAc,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;SAC/D,CAAC;IACJ,CAAC;IAED,eAAe,CAAC,IAAa;QAC3B,IAAI,QAAQ,CAAC,IAAI,EAAE,IAAI,CAAC,EAAE;YACxB,IAAI,CAAC,SAAS,GAAG,IAAI,YAAY,EAAE,CAAC,UAAU,CAAC,IAAc,CAAC,CAAC;SAChE;aAAM;YACL,IAAI,CAAC,SAAS,GAAG,IAAI,YAAY,EAAE,CAAC;SACrC;QAED,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAED,SAAS,CAAC,KAAU,EAAE,aAAsB,KAAK;QAC/C,IAAI,CAAC,KAAK,IAAI,CAAC,UAAU,IAAI,kBAAkB,CAAC,KAAK,CAAC,CAAC,EAAE;YACvD,OAAO;SACR;QACD,MAAM,GAAG,GAAG,KAAK,CAAC;QAClB,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE;YACnB,IAAI,CAAC,SAAS,GAAG,IAAI,GAAG,EAAE,CAAC;SAC5B;QACD,MAAM,KAAK,GAGP;YACF,IAAI,EAAE,MAAM;YACZ,KAAK,EAAE,IAAI;SACZ,CAAC;QACF,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;QAC/B,IAAI,OAAO,KAAK,KAAK,QAAQ,EAAE;YAC7B,KAAK,CAAC,KAAK,GAAG,SAAS,CAAC;YACxB,IAAI,KAAK,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE;gBAE5B,cAAc,CAAC,MAAM,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACnC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,IAAI,UAAU,CAAC;aACvD;iBAAM,IAAI,UAAU,CAAC,KAAK,CAAC,IAAI,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,QAAQ,CAAC,KAAK,CAAC,EAAE;gBACtE,cAAc,CAAC,QAAQ,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACrC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,IAAI,UAAU,CAAC;aACvD;SACF;aAAM,IAAI,QAAQ,CAAC,KAAK,CAAC,EAAE;YAC1B,CAAC,KAAK,CAAC,KAAK,GAAG,SAAS,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,CAAC,CAAC;YAChD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,IAAI,UAAU,CAAC;SACvD;aAAM;YACL,KAAK,CAAC,KAAK,GAAG,MAAM,CAAC;SACtB;IACH,CAAC;IAED,gBAAgB,CAAC,GAAW,EAAE,KAAuB,EAAE,EAAe;QAIpE,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE;YACnB,OAAO;SACR;QACD,MAAM,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,GAAG,EAAE;YACR,OAAO;SACR;QACD,GAAG,CAAC,KAAK,GAAG,SAAS,CAAC;QACtB,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC;QAEjB,EAAE,IAAI,EAAE,EAAE,CAAC;QAMX,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,CAAC;IAC7C,CAAC;IAED,aAAa,CAAC,GAAW,EAAE,EAAe;QACxC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE;YACnB,OAAO;SACR;QACD,MAAM,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,GAAG,EAAE;YACR,OAAO;SACR;QACD,GAAG,CAAC,KAAK,GAAG,MAAM,CAAC;QAEnB,EAAE,IAAI,EAAE,EAAE,CAAC;IACb,CAAC;IAEO,aAAa,CAAC,QAAwC;QAC5D,IAAI,QAAQ,EAAE;YACZ,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;gBACzB,OAAO,CAAC,IAAI,EAAE,CAAC;YACjB,CAAC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,YAAY,CAAC,eAAwB,KAAK;QACxC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAElC,IAAI,IAAI,CAAC,UAAU,EAAE;YAEnB,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;SACpC;QACD,IAAI,IAAI,CAAC,WAAW,IAAI,YAAY,EAAE;YACpC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAW,EAAE,EAAE;gBACnC,CAAC,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YAC/B,CAAC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,OAAO;QACL,IAAI,CAAC,aAAa,GAAG,UAAU,CAAC;QAChC,WAAW,CAAC,cAAc,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;IAC7C,CAAC;IAES,gBAAgB,CAAC,IAAY,EAAE,OAAa;;QACpD,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,IAAI,IAAI,CAAC,OAAO,EAAE;YACxC,MAAM,WAAW,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;YACnD,WAAW,CAAC,OAAO,GAAG,KAAK,CAAC;YAE3B,WAAmB,CAAC,OAAO,GAAG,MAAA,MAAC,IAAI,CAAC,KAAa,0CAAE,WAAW,0CAAE,OAAO,CAAC;YACzE,IAAI,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC;SACjC;IACH,CAAC;CAKF;AAED,OAAO,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;AAE3B,SAAS,kBAAkB,CAAC,KAAU;IACpC,IAAI,KAAK,CAAC,IAAI,IAAI,KAAK,CAAC,MAAM,EAAE;QAC9B,OAAO,IAAI,CAAC;KACb;IACD,OAAO,KAAK,CAAC;AACf,CAAC","file":"graphic.js","sourcesContent":["import type { ICustomPath2D } from './../interface/path';\nimport type { OBBBounds, Dict, IPointLike, IAABBBounds } from '@visactor/vutils';\nimport {\n AABBBounds,\n Matrix,\n normalTransform,\n Point,\n isNil,\n has,\n isString,\n isValidUrl,\n isBase64,\n isObject\n} from '@visactor/vutils';\nimport type {\n GraphicType,\n IAnimateConfig,\n IGraphicAttribute,\n IGraphic,\n IGraphicAnimateParams,\n IGraphicJson,\n ISetAttributeContext,\n ITransform,\n GraphicReleaseStatus\n} from '../interface/graphic';\nimport { Node } from './node-tree';\nimport type {\n IAnimate,\n IAnimateTarget,\n IFullThemeSpec,\n IGlyphGraphicAttribute,\n IGroup,\n ILayer,\n IPickerService,\n IShadowRoot,\n IStage,\n IStep,\n ISubAnimate,\n ITheme\n} from '../interface';\nimport { EventTarget, CustomEvent } from '../event';\nimport { DefaultTransform } from './config';\nimport { application } from '../application';\nimport { Animate, DefaultStateAnimateConfig } from '../animate';\nimport { interpolateColor } from '../color-string/interpolate';\nimport { CustomPath2D } from '../common/custom-path2d';\nimport { getTheme } from './theme';\nimport { ResourceLoader } from '../resource-loader/loader';\nimport { AttributeUpdateType, IContainPointMode, UpdateTag } from '../common/enums';\n\n/**\n * pathProxy参考自zrender\n * BSD 3-Clause License\n\n Copyright (c) 2017, Baidu Inc.\n All rights reserved.\n\n Redistribution and use in source and binary forms, with or without\n modification, are permitted provided that the following conditions are met:\n\n * Redistributions of source code must retain the above copyright notice, this\n list of conditions and the following disclaimer.\n\n * Redistributions in binary form must reproduce the above copyright notice,\n this list of conditions and the following disclaimer in the documentation\n and/or other materials provided with the distribution.\n\n * Neither the name of the copyright holder nor the names of its\n contributors may be used to endorse or promote products derived from\n this software without specific prior written permission.\n\n THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\"\n AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE\n IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE\n DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE\n FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL\n DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR\n SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER\n CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,\n OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE\n OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n */\n\nconst tempMatrix = new Matrix();\nconst tempBounds = new AABBBounds();\n\nexport const PURE_STYLE_KEY = [\n 'stroke',\n 'opacity',\n 'strokeOpacity',\n 'lineDash',\n 'lineDashOffset',\n 'lineCap',\n 'lineJoin',\n 'miterLimit',\n 'fill',\n 'fillOpacity'\n];\n\nexport const GRAPHIC_UPDATE_TAG_KEY = [\n 'lineWidth',\n // 'lineCap',\n // 'lineJoin',\n // 'miterLimit',\n 'scaleX',\n 'scaleY',\n 'angle',\n 'anchor',\n 'visible'\n];\n\nconst tempConstantXYKey = ['x', 'y'];\nconst tempConstantScaleXYKey = ['scaleX', 'scaleY'];\nconst tempConstantAngleKey = ['angle'];\n\nconst point = new Point();\n\nexport const NOWORK_ANIMATE_ATTR = {\n strokeSeg: 1,\n boundsPadding: 2,\n pickMode: 1,\n boundsMode: 1,\n customPickShape: 1,\n pickable: 1,\n childrenPickable: 1,\n visible: 1,\n zIndex: 1,\n layout: 1,\n keepDirIn3d: 1,\n\n outerBorder: 1,\n innerBorder: 1,\n lineDash: 1,\n lineCap: 1,\n lineJoin: 1,\n miterLimit: 2,\n strokeBoundsBuffer: 2,\n\n scaleCenter: 1,\n anchor: 1,\n anchor3d: 1,\n postMatrix: 1,\n\n backgroundMode: 2,\n background: 1,\n texture: 1,\n cursor: 1,\n html: 1\n};\n\n/**\n * globalTransMatrix更新逻辑\n * 1. group的transform修改,会下发到所有下层group,将所有下层的tag修改\n * 2. 叶子graphic每次获取globalTransMatrix都重新计算\n * 3. 所有节点的transform修改,或者globalTransform修改,都会下发到自己的shadowRoot上\n */\n\nexport abstract class Graphic<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>>\n extends Node\n implements IGraphic<T>, IAnimateTarget\n{\n /**\n * Mixes all enumerable properties and methods from a source object to Element.\n * @param source - The source of properties and methods to mix in.\n */\n static mixin(source: Dict<any>): void {\n // in ES8/ES2017, this would be really easy:\n // Object.defineProperties(Element.prototype, Object.getOwnPropertyDescriptors(source));\n\n // get all the enumerable property keys\n const keys = Object.keys(source);\n\n // loop through properties\n for (let i = 0; i < keys.length; ++i) {\n const propertyName = keys[i];\n\n // Set the property using the property descriptor - this works for accessors and normal value properties\n Object.defineProperty(\n Graphic.prototype,\n propertyName,\n Object.getOwnPropertyDescriptor(source, propertyName) as PropertyDecorator\n );\n }\n }\n\n declare _events?: any;\n\n declare onBeforeAttributeUpdate?: (\n val: any,\n attributes: Partial<T>,\n key: null | string | string[],\n context?: ISetAttributeContext\n ) => T | undefined;\n declare parent: any;\n\n declare resources?: Map<\n string,\n { state: 'init' | 'loading' | 'success' | 'fail'; data?: HTMLImageElement | HTMLCanvasElement }\n >;\n declare backgroundImg?: boolean;\n\n declare type: GraphicType;\n declare prefixed: string;\n declare numberType: number;\n declare isContainer?: boolean;\n declare valid: boolean;\n declare stage?: IStage;\n declare layer?: ILayer;\n declare incremental?: number;\n declare glyphHost?: IGraphic<IGlyphGraphicAttribute>;\n declare _onSetStage?: (g: IGraphic, stage: IStage, layer: ILayer) => void;\n // declare _beforeAttributeUpdate?: (key: string | string, value: any) => void;\n // 标记是否是在3d模式下\n declare in3dMode?: boolean;\n\n // aabbBounds,所有图形都需要有,所以初始化即赋值\n protected declare _AABBBounds: AABBBounds;\n get AABBBounds(): AABBBounds {\n return this.tryUpdateAABBBounds(this.attribute.boundsMode === 'imprecise');\n }\n // 具有旋转的包围盒,部分图元需要,动态初始化\n protected declare _OBBBounds?: OBBBounds;\n get OBBBounds(): OBBBounds {\n return this.tryUpdateOBBBounds();\n }\n protected declare _globalAABBBounds: AABBBounds;\n // 全局包围盒,部分图元需要,动态初始化,建议使用AABBBounds\n get globalAABBBounds(): AABBBounds {\n return this.tryUpdateGlobalAABBBounds();\n }\n protected declare _transMatrix: Matrix;\n get transMatrix(): Matrix {\n return this.tryUpdateLocalTransMatrix(true);\n }\n protected declare _globalTransMatrix: Matrix;\n get globalTransMatrix(): Matrix {\n return this.tryUpdateGlobalTransMatrix(true);\n }\n protected declare _updateTag: number;\n\n // 上次更新的stamp\n declare stamp?: number;\n\n declare attribute: T;\n\n declare shadowRoot?: IShadowRoot;\n\n declare releaseStatus?: GraphicReleaseStatus;\n\n /** 记录state对应的图形属性 */\n declare states?: Record<string, Partial<T>>;\n /** 当前state值 */\n declare currentStates?: string[];\n /** TODO: state更新对应的动画配置 */\n declare stateAnimateConfig?: IAnimateConfig;\n /** 记录应用state之前,attribute对应的原始图形属性 */\n declare normalAttrs?: Partial<T>;\n /** 获取state图形属性的方法 */\n declare stateProxy?: (stateName: string, targetStates?: string[]) => T;\n declare animates: Map<string | number, IAnimate>;\n\n declare nextAttrs?: T;\n declare prevAttrs?: T;\n declare finalAttrs?: T;\n\n declare pathProxy?: ICustomPath2D;\n // 依附于某个theme,如果该节点不存在parent,那么这个Theme就作为节点的Theme,避免添加到节点前计算属性\n declare attachedThemeGraphic?: IGraphic;\n\n constructor(params: T = {} as T) {\n super();\n this._AABBBounds = new AABBBounds();\n this._updateTag = UpdateTag.INIT;\n this.attribute = params;\n this.valid = this.isValid();\n if (params.background) {\n this.loadImage((params.background as any).background ?? params.background, true);\n }\n }\n\n setMode(mode: '2d' | '3d') {\n mode === '3d' ? this.set3dMode() : this.set2dMode();\n }\n\n set3dMode() {\n this.in3dMode = true;\n }\n set2dMode() {\n this.in3dMode = false;\n }\n getOffsetXY(attr?: ITransform, includeScroll: boolean = false) {\n const { dx = attr.dx, dy = attr.dy } = this.attribute;\n if (includeScroll && this.parent) {\n // const groupTheme = getTheme(this.parent).group;\n const attribute = this.parent.attribute;\n point.x = dx + (attribute.scrollX ?? 0);\n point.y = dy + (attribute.scrollY ?? 0);\n } else {\n point.x = dx;\n point.y = dy;\n }\n return point;\n }\n\n onAnimateBind(animate: IAnimate | ISubAnimate) {\n this._emitCustomEvent('animate-bind', animate);\n }\n\n protected tryUpdateAABBBounds(full?: boolean): AABBBounds {\n if (!this.shouldUpdateAABBBounds()) {\n return this._AABBBounds;\n }\n if (!this.valid) {\n this._AABBBounds.clear();\n return this._AABBBounds;\n }\n\n application.graphicService.beforeUpdateAABBBounds(this, this.stage, true, this._AABBBounds);\n const bounds = this.doUpdateAABBBounds(full);\n // this.addUpdateLayoutTag();\n application.graphicService.afterUpdateAABBBounds(this, this.stage, this._AABBBounds, this, true);\n return bounds;\n }\n\n protected combindShadowAABBBounds(bounds: IAABBBounds) {\n // 合并shadowRoot的Bounds\n if (this.shadowRoot) {\n const b = this.shadowRoot.AABBBounds.clone();\n bounds.union(b);\n }\n }\n\n protected abstract doUpdateAABBBounds(full?: boolean): AABBBounds;\n\n protected abstract tryUpdateOBBBounds(): OBBBounds;\n\n protected tryUpdateGlobalAABBBounds(): AABBBounds {\n const b = this.AABBBounds;\n if (!this._globalAABBBounds) {\n this._globalAABBBounds = b.clone();\n } else {\n this._globalAABBBounds.setValue(b.x1, b.y1, b.x2, b.y2);\n }\n // 使用parent的grloalAABBBounds\n // todo: 考虑是否需要性能优化\n if (this.parent) {\n this._globalAABBBounds.transformWithMatrix((this.parent as IGroup).globalTransMatrix);\n }\n return this._globalAABBBounds;\n }\n\n /**\n * 这里都是叶子节点的UpdateGlobalTransMatrix函数,只要走进来就直接计算\n * @param clearTag\n * @returns\n */\n protected tryUpdateGlobalTransMatrix(clearTag: boolean = true): Matrix {\n if (!this._globalTransMatrix) {\n this._globalTransMatrix = this.parent\n ? (this.parent as IGroup).globalTransMatrix.clone()\n : this.transMatrix.clone();\n } else if (this.parent) {\n const m = (this.parent as IGroup).globalTransMatrix;\n this._globalTransMatrix.setValue(m.a, m.b, m.c, m.d, m.e, m.f);\n }\n if (this.shouldUpdateGlobalMatrix()) {\n this.doUpdateGlobalMatrix();\n }\n return this._globalTransMatrix;\n }\n\n shouldUpdateGlobalMatrix(): boolean {\n return true;\n }\n\n protected tryUpdateLocalTransMatrix(clearTag: boolean = true) {\n if (!this._transMatrix) {\n this._transMatrix = new Matrix();\n }\n if (this.shouldUpdateLocalMatrix()) {\n this.doUpdateLocalMatrix();\n clearTag && this.clearUpdateLocalPositionTag();\n }\n return this._transMatrix;\n }\n\n shouldUpdateAABBBounds(): boolean {\n // 如果存在shadowRoot,那么判断shadowRoot是否需要更新\n if (this.shadowRoot) {\n return !!(this._updateTag & UpdateTag.UPDATE_BOUNDS) || this.shadowRoot.shouldUpdateAABBBounds();\n }\n return !!(this._updateTag & UpdateTag.UPDATE_BOUNDS);\n }\n\n // 自身变化导致的AABBBounds的变化\n shouldSelfChangeUpdateAABBBounds(): boolean {\n // 如果存在shadowRoot,那么判断shadowRoot是否需要更新\n if (this.shadowRoot) {\n return !!(this._updateTag & UpdateTag.UPDATE_BOUNDS) || this.shadowRoot.shouldUpdateAABBBounds();\n }\n return !!(this._updateTag & UpdateTag.UPDATE_BOUNDS);\n }\n\n protected shouldUpdateLocalMatrix(): boolean {\n return !!(this._updateTag & UpdateTag.UPDATE_LOCAL_MATRIX);\n }\n\n isValid(): boolean {\n const attribute = this.attribute;\n return Number.isFinite((attribute.x ?? 0) + (attribute.y ?? 0));\n }\n\n protected _validNumber(num?: number) {\n return num == null || Number.isFinite(num);\n }\n\n shouldUpdateShape(): boolean {\n return !!(this._updateTag & UpdateTag.UPDATE_SHAPE);\n }\n clearUpdateShapeTag() {\n this._updateTag &= UpdateTag.CLEAR_SHAPE;\n }\n\n /**\n * 是否包含某个点(点需要是全局坐标系)\n * @param x\n * @param y\n * @param mode\n * @returns\n */\n containsPoint(x: number, y: number, mode: IContainPointMode, picker?: IPickerService): boolean {\n if (!picker) {\n return false;\n }\n if (mode === IContainPointMode.GLOBAL) {\n // 转换x,y更精准\n const point = new Point(x, y);\n if (this.parent) {\n this.parent.globalTransMatrix.transformPoint(point, point);\n }\n x = point.x;\n y = point.y;\n }\n return picker.containsPoint(this, { x, y });\n }\n\n setAttributes(params: Partial<T>, forceUpdateTag: boolean = false, context?: ISetAttributeContext) {\n params =\n (this.onBeforeAttributeUpdate && this.onBeforeAttributeUpdate(params, this.attribute, null, context)) || params;\n\n if (params.background) {\n this.loadImage(params.background, true);\n }\n\n this._setAttributes(params, forceUpdateTag, context);\n }\n\n _setAttributes(params: Partial<T>, forceUpdateTag: boolean = false, context?: ISetAttributeContext) {\n const keys = Object.keys(params);\n for (let i = 0; i < keys.length; i++) {\n const key = keys[i];\n\n this.attribute[key] = params[key];\n }\n this.valid = this.isValid();\n // 没有设置shape&bounds的tag\n if (!this.updateShapeAndBoundsTagSetted() && (forceUpdateTag || this.needUpdateTags(keys))) {\n this.addUpdateShapeAndBoundsTag();\n } else {\n this.addUpdateBoundTag();\n }\n this.addUpdatePositionTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n }\n\n setAttribute(key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext) {\n const params =\n this.onBeforeAttributeUpdate && this.onBeforeAttributeUpdate({ [key]: value }, this.attribute, key, context);\n if (!params) {\n if (!isNil(this.normalAttrs?.[key])) {\n this.normalAttrs[key] = value;\n } else {\n this.attribute[key] = value;\n this.valid = this.isValid();\n if (!this.updateShapeAndBoundsTagSetted() && (forceUpdateTag || this.needUpdateTag(key))) {\n this.addUpdateShapeAndBoundsTag();\n } else {\n this.addUpdateBoundTag();\n }\n this.addUpdatePositionTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n }\n } else {\n this._setAttributes(params, forceUpdateTag, context);\n }\n if (key === 'background') {\n this.loadImage(value, true);\n }\n }\n\n protected needUpdateTags(keys: string[], k: string[] = GRAPHIC_UPDATE_TAG_KEY): boolean {\n for (let i = 0; i < k.length; i++) {\n const attrKey = k[i];\n if (keys.indexOf(attrKey) !== -1) {\n return true;\n }\n }\n return false;\n }\n\n protected needUpdateTag(key: string, k: string[] = GRAPHIC_UPDATE_TAG_KEY): boolean {\n for (let i = 0; i < k.length; i++) {\n const attrKey = k[i];\n if (key === attrKey) {\n return true;\n }\n }\n return false;\n }\n\n initAttributes(params: T) {\n // this.setAttributes(params, true);\n const context = { type: AttributeUpdateType.INIT };\n params =\n (this.onBeforeAttributeUpdate && this.onBeforeAttributeUpdate(params, this.attribute, null, context)) || params;\n this.attribute = params;\n if (params.background) {\n this.loadImage(params.background, true);\n }\n this._updateTag = UpdateTag.INIT;\n this.valid = this.isValid();\n this.onAttributeUpdate(context);\n }\n\n translate(x: number, y: number) {\n if (x === 0 && y === 0) {\n return this;\n }\n const context = {\n type: AttributeUpdateType.TRANSLATE\n };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate({ x, y }, this.attribute, tempConstantXYKey, context);\n if (params) {\n x = params.x;\n y = params.y;\n delete params.x;\n delete params.y;\n this._setAttributes(params);\n }\n const attribute = this.attribute;\n const postMatrix = attribute.postMatrix;\n if (!postMatrix) {\n attribute.x = (attribute.x ?? DefaultTransform.x) + x;\n attribute.y = (attribute.y ?? DefaultTransform.y) + y;\n } else {\n application.transformUtil.fromMatrix(postMatrix, postMatrix).translate(x, y);\n }\n\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n translateTo(x: number, y: number) {\n const attribute = this.attribute;\n if (attribute.x === x && attribute.y === y) {\n return this;\n }\n const context = {\n type: AttributeUpdateType.TRANSLATE_TO\n };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate({ x, y }, this.attribute, tempConstantXYKey, context);\n if (params) {\n this._setAttributes(params, false, context);\n return this;\n }\n attribute.x = x;\n attribute.y = y;\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n scale(scaleX: number, scaleY: number, scaleCenter?: IPointLike) {\n if (scaleX === 1 && scaleY === 1) {\n return this;\n }\n const context = {\n type: AttributeUpdateType.SCALE\n };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate({ scaleX, scaleY, scaleCenter }, this.attribute, tempConstantScaleXYKey, context);\n if (params) {\n scaleX = params.scaleX;\n scaleY = params.scaleY;\n delete params.scaleX;\n delete params.scaleY;\n this._setAttributes(params);\n }\n const attribute = this.attribute;\n if (!scaleCenter) {\n attribute.scaleX = (attribute.scaleX ?? DefaultTransform.scaleX) * scaleX;\n attribute.scaleY = (attribute.scaleY ?? DefaultTransform.scaleY) * scaleY;\n } else {\n let { postMatrix } = this.attribute;\n if (!postMatrix) {\n postMatrix = new Matrix();\n attribute.postMatrix = postMatrix;\n }\n application.transformUtil.fromMatrix(postMatrix, postMatrix).scale(scaleX, scaleY, scaleCenter);\n }\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n scaleTo(scaleX: number, scaleY: number) {\n const attribute = this.attribute;\n if (attribute.scaleX === scaleX && attribute.scaleY === scaleY) {\n return this;\n }\n const context = {\n type: AttributeUpdateType.SCALE_TO\n };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate({ scaleX, scaleY }, this.attribute, tempConstantScaleXYKey, context);\n if (params) {\n this._setAttributes(params, false, context);\n return this;\n }\n attribute.scaleX = scaleX;\n attribute.scaleY = scaleY;\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n rotate(angle: number, rotateCenter?: IPointLike) {\n if (angle === 0) {\n return this;\n }\n const context = { type: AttributeUpdateType.ROTATE };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate({ angle, rotateCenter }, this.attribute, tempConstantAngleKey, context);\n if (params) {\n delete params.angle;\n this._setAttributes(params, false, context);\n // return this;\n }\n const attribute = this.attribute;\n if (!rotateCenter) {\n attribute.angle = (attribute.angle ?? DefaultTransform.angle) + angle;\n } else {\n let { postMatrix } = this.attribute;\n if (!postMatrix) {\n postMatrix = new Matrix();\n attribute.postMatrix = postMatrix;\n }\n application.transformUtil.fromMatrix(postMatrix, postMatrix).rotate(angle, rotateCenter);\n }\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n rotateTo(angle: number) {\n const attribute = this.attribute;\n if (attribute.angle === angle) {\n return this;\n }\n const context = {\n type: AttributeUpdateType.ROTATE_TO\n };\n const params =\n this.onBeforeAttributeUpdate &&\n this.onBeforeAttributeUpdate(angle, this.attribute, tempConstantAngleKey, context);\n if (params) {\n this._setAttributes(params, false, context);\n return this;\n }\n attribute.angle = angle;\n this.addUpdatePositionTag();\n this.addUpdateBoundTag();\n this.addUpdateLayoutTag();\n this.onAttributeUpdate(context);\n return this;\n }\n\n skewTo(b: number, c: number) {\n return this;\n }\n\n animate(params?: IGraphicAnimateParams) {\n if (!this.animates) {\n this.animates = new Map();\n }\n const animate = new Animate(params?.id).bind(this);\n if (params) {\n const { onStart, onFrame, onEnd, onRemove } = params;\n onStart != null && animate.onStart(onStart);\n onFrame != null && animate.onFrame(onFrame);\n onEnd != null && animate.onEnd(onEnd);\n onRemove != null && animate.onRemove(onRemove);\n animate.interpolateFunc = params.interpolate;\n }\n this.animates.set(animate.id, animate);\n animate.onRemove(() => {\n this.animates.delete(animate.id);\n });\n\n return animate;\n }\n\n onAttributeUpdate(context?: ISetAttributeContext) {\n if (context && context.skipUpdateCallback) {\n return;\n }\n application.graphicService.onAttributeUpdate(this);\n this._emitCustomEvent('afterAttributeUpdate', context);\n }\n\n // hasListener(event: string) {\n // const prefix = this.prefixed;\n // var evt = prefix ? prefix + event : event;\n // return this._events[evt];\n // }\n\n update(d?: { bounds: boolean; trans: boolean }) {\n if (d) {\n d.bounds && this.tryUpdateAABBBounds(this.attribute.boundsMode === 'imprecise');\n d.trans && this.tryUpdateLocalTransMatrix();\n } else {\n this.tryUpdateAABBBounds(this.attribute.boundsMode === 'imprecise');\n this.tryUpdateLocalTransMatrix();\n }\n }\n\n hasState(stateName?: string) {\n if (!this.currentStates || !this.currentStates.length) {\n return false;\n }\n\n if (!isNil(stateName)) {\n return this.currentStates.includes(stateName);\n }\n\n return true;\n }\n getState(stateName: string) {\n return this.states?.[stateName];\n }\n\n applyStateAttrs(attrs: Partial<T>, stateNames: string[], hasAnimation?: boolean, isClear?: boolean) {\n if (hasAnimation) {\n const keys = Object.keys(attrs);\n const noWorkAAttr = this.getNoWorkAnimateAttr();\n const animateAttrs: Partial<T> = {};\n let noAnimateAttrs: Partial<T> | undefined;\n if (isClear) {\n keys.forEach(key => {\n if (!noWorkAAttr[key]) {\n animateAttrs[key] = attrs[key] === undefined ? this.getDefaultAttribute(key) : attrs[key];\n } else {\n if (!noAnimateAttrs) {\n noAnimateAttrs = {};\n }\n noAnimateAttrs[key] = attrs[key];\n }\n });\n } else {\n keys.forEach(key => {\n if (!noWorkAAttr[key]) {\n animateAttrs[key] = attrs[key];\n } else {\n if (!noAnimateAttrs) {\n noAnimateAttrs = {};\n }\n noAnimateAttrs[key] = attrs[key];\n }\n });\n }\n\n const animate = this.animate();\n (animate as any).stateNames = stateNames;\n animate.to(\n animateAttrs,\n this.stateAnimateConfig?.duration ?? DefaultStateAnimateConfig.duration,\n this.stateAnimateConfig?.easing ?? DefaultStateAnimateConfig.easing\n );\n noAnimateAttrs && this.setAttributes(noAnimateAttrs, false, { type: AttributeUpdateType.STATE });\n } else {\n this.setAttributes(attrs, false, { type: AttributeUpdateType.STATE });\n }\n }\n\n updateNormalAttrs(stateAttrs: Partial<T>) {\n const newNormalAttrs = {};\n if (this.normalAttrs) {\n Object.keys(stateAttrs).forEach(key => {\n if (key in this.normalAttrs) {\n newNormalAttrs[key] = this.normalAttrs[key];\n delete this.normalAttrs[key];\n } else {\n newNormalAttrs[key] = this.getNormalAttribute(key);\n }\n });\n Object.keys(this.normalAttrs).forEach(key => {\n stateAttrs[key] = this.normalAttrs[key];\n });\n } else {\n Object.keys(stateAttrs).forEach(key => {\n newNormalAttrs[key] = this.getNormalAttribute(key);\n });\n }\n\n this.normalAttrs = newNormalAttrs;\n }\n\n private getNormalAttribute(key: string) {\n let value = this.attribute[key];\n\n if (this.animates) {\n this.animates.forEach(animate => {\n if ((animate as any).stateNames) {\n const endProps = animate.getEndProps();\n\n if (has(endProps, key)) {\n value = endProps[key];\n }\n }\n });\n }\n\n return value;\n }\n\n clearStates(hasAnimation?: boolean) {\n if (this.hasState() && this.normalAttrs) {\n this.currentStates = [];\n this.applyStateAttrs(this.normalAttrs, this.currentStates, hasAnimation, true);\n } else {\n this.currentStates = [];\n }\n this.normalAttrs = null;\n }\n\n removeState(stateName: string, hasAnimation?: boolean) {\n const index = this.currentStates ? this.currentStates.indexOf(stateName) : -1;\n\n if (index >= 0) {\n const currentStates = this.currentStates.filter(state => state !== stateName);\n\n this.useStates(currentStates, hasAnimation);\n }\n }\n\n toggleState(stateName: string, hasAnimation?: boolean) {\n if (this.hasState(stateName)) {\n this.removeState(stateName, hasAnimation);\n } else {\n const index = this.currentStates ? this.currentStates.indexOf(stateName) : -1;\n if (index < 0) {\n const nextStates = this.currentStates ? this.currentStates.slice() : [];\n nextStates.push(stateName);\n this.useStates(nextStates, hasAnimation);\n }\n }\n }\n\n addState(stateName: string, keepCurrentStates?: boolean, hasAnimation?: boolean) {\n if (\n this.currentStates &&\n this.currentStates.includes(stateName) &&\n (keepCurrentStates || this.currentStates.length === 1)\n ) {\n return;\n }\n\n const newStates =\n keepCurrentStates && this.currentStates?.length ? this.currentStates.concat([stateName]) : [stateName];\n\n this.useStates(newStates, hasAnimation);\n }\n\n useStates(states: string[], hasAnimation?: boolean) {\n if (!states.length) {\n this.clearStates(hasAnimation);\n return;\n }\n\n const isChange =\n this.currentStates?.length !== states.length ||\n states.some((stateName, index) => this.currentStates[index] !== stateName);\n\n if (!isChange) {\n return;\n }\n\n const stateAttrs = {};\n states.forEach(stateName => {\n const attrs = this.stateProxy ? this.stateProxy(stateName, states) : this.states?.[stateName];\n\n if (attrs) {\n Object.assign(stateAttrs, attrs);\n }\n });\n\n this.updateNormalAttrs(stateAttrs);\n\n this.currentStates = states;\n this.applyStateAttrs(stateAttrs, states, hasAnimation);\n }\n\n addUpdateBoundTag() {\n this._updateTag |= UpdateTag.UPDATE_BOUNDS; // for bounds\n if (this.parent) {\n this.parent.addChildUpdateBoundTag();\n }\n if (this.glyphHost) {\n this.glyphHost.addUpdateBoundTag();\n }\n }\n\n addUpdateShapeTag() {\n this._updateTag |= UpdateTag.UPDATE_SHAPE; // for shape\n }\n\n addUpdateShapeAndBoundsTag() {\n this._updateTag |= UpdateTag.UPDATE_SHAPE_AND_BOUNDS; // for shape&bounds\n if (this.parent) {\n this.parent.addChildUpdateBoundTag();\n }\n if (this.glyphHost) {\n this.glyphHost.addUpdateBoundTag();\n }\n }\n\n protected updateShapeAndBoundsTagSetted(): boolean {\n return (this._updateTag & UpdateTag.UPDATE_SHAPE_AND_BOUNDS) === UpdateTag.UPDATE_SHAPE_AND_BOUNDS;\n }\n\n protected clearUpdateBoundTag() {\n this._updateTag &= UpdateTag.CLEAR_BOUNDS;\n }\n /**\n * 更新位置tag,包括全局tag和局部tag\n */\n addUpdatePositionTag() {\n // 更新shadowRoot的全局位置\n this.shadowRoot && this.shadowRoot.addUpdateGlobalPositionTag();\n this._updateTag |= UpdateTag.UPDATE_GLOBAL_LOCAL_MATRIX;\n }\n /**\n * 更新全局位置tag\n */\n addUpdateGlobalPositionTag() {\n // 更新shadowRoot的全局位置\n this.shadowRoot && this.shadowRoot.addUpdateGlobalPositionTag();\n this._updateTag |= UpdateTag.UPDATE_GLOBAL_MATRIX;\n }\n /**\n * 清除局部位置tag\n */\n protected clearUpdateLocalPositionTag() {\n this._updateTag &= UpdateTag.CLEAR_LOCAL_MATRIX;\n }\n /**\n * 清除全局位置tag\n */\n protected clearUpdateGlobalPositionTag() {\n this._updateTag &= UpdateTag.CLEAR_GLOBAL_MATRIX;\n }\n\n addUpdateLayoutTag() {\n this._updateTag |= UpdateTag.UPDATE_LAYOUT;\n }\n\n protected clearUpdateLayoutTag() {\n this._updateTag &= UpdateTag.CLEAR_LAYOUT;\n }\n\n protected needUpdateLayout(): boolean {\n return !!(this._updateTag & UpdateTag.UPDATE_LAYOUT);\n }\n\n protected getAnchor(anchor: [string | number, string | number], params: { b?: IAABBBounds }) {\n const _anchor: [number, number] = [0, 0];\n const getBounds = () => {\n if (params.b) {\n return params.b;\n }\n const { scaleX, scaleY, angle } = this.attribute;\n // 拷贝一份,避免计算bounds的过程中计算matrix,然后matrix又修改了bounds\n tempBounds.copy(this._AABBBounds);\n // @ts-ignore\n this.setAttributes({ scaleX: 1, scaleY: 1, angle: 0 });\n params.b = this.AABBBounds.clone();\n this._AABBBounds.copy(tempBounds);\n // @ts-ignore\n this.setAttributes({ scaleX, scaleY, angle });\n return params.b;\n };\n if (typeof anchor[0] === 'string') {\n const ratio = parseFloat(anchor[0]) / 100;\n const bounds = getBounds();\n _anchor[0] = bounds.x1 + (bounds.x2 - bounds.x1) * ratio;\n } else {\n _anchor[0] = anchor[0];\n }\n if (typeof anchor[1] === 'string') {\n const ratio = parseFloat(anchor[1]) / 100;\n const bounds = getBounds();\n _anchor[1] = bounds.y1 + (bounds.y2 - bounds.y1) * ratio;\n } else {\n _anchor[1] = anchor[1];\n }\n\n return _anchor;\n }\n\n /**\n * 更新局部matrix的具体函数\n */\n protected doUpdateLocalMatrix() {\n const {\n x = DefaultTransform.x,\n y = DefaultTransform.y,\n scaleX = DefaultTransform.scaleX,\n scaleY = DefaultTransform.scaleY,\n angle = DefaultTransform.angle,\n scaleCenter,\n anchor,\n postMatrix\n } = this.attribute;\n let _anchor: [number, number] = [0, 0];\n const params = {};\n if (anchor) {\n _anchor = this.getAnchor(anchor, params);\n }\n if (scaleCenter && (scaleX !== 1 || scaleY !== 1)) {\n const m = this._transMatrix;\n m.reset();\n m.translate(_anchor[0], _anchor[1]);\n m.rotate(angle);\n m.translate(-_anchor[0], -_anchor[1]);\n\n m.translate(x, y);\n // m.translate(scaleCenter[0] * scaleX, scaleCenter[1] * scaleY);\n // 计算bounds\n _anchor = this.getAnchor(scaleCenter, params);\n application.transformUtil.fromMatrix(m, m).scale(scaleX, scaleY, { x: _anchor[0], y: _anchor[1] });\n // m.translate(-scaleCenter[0], -scaleCenter[1]);\n } else {\n normalTransform(this._transMatrix, this._transMatrix.reset(), x, y, scaleX, scaleY, angle, anchor && _anchor);\n }\n const p = this.getOffsetXY(DefaultTransform);\n this._transMatrix.e += p.x;\n this._transMatrix.f += p.y;\n\n if (postMatrix) {\n const m1 = tempMatrix.setValue(\n postMatrix.a,\n postMatrix.b,\n postMatrix.c,\n postMatrix.d,\n postMatrix.e,\n postMatrix.f\n );\n const m2 = this._transMatrix;\n m1.multiply(m2.a, m2.b, m2.c, m2.d, m2.e, m2.f);\n m2.setValue(m1.a, m1.b, m1.c, m1.d, m1.e, m1.f);\n }\n }\n /**\n * 更新全局matrix的具体函数\n */\n protected doUpdateGlobalMatrix() {\n // 基于parent的matrix修改\n if (this.parent) {\n this._globalTransMatrix.multiply(\n this.transMatrix.a,\n this.transMatrix.b,\n this.transMatrix.c,\n this.transMatrix.d,\n this.transMatrix.e,\n this.transMatrix.f\n );\n const { scrollX = 0, scrollY = 0 } = this.parent.attribute;\n this._globalTransMatrix.translate(scrollX, scrollY);\n }\n }\n\n setStage(stage?: IStage, layer?: ILayer) {\n if (this.stage !== stage) {\n this.stage = stage;\n this.layer = layer;\n this.setStageToShadowRoot(stage, layer);\n if (this.animates && this.animates.size) {\n const timeline = stage.getTimeline();\n this.animates.forEach(a => {\n a.setTimeline(timeline);\n });\n }\n this._onSetStage && this._onSetStage(this, stage, layer);\n application.graphicService.onSetStage(this, stage);\n }\n }\n\n setStageToShadowRoot(stage?: IStage, layer?: ILayer) {\n if (this.shadowRoot) {\n this.shadowRoot.setStage(stage, layer);\n }\n }\n\n onAddStep(step: IStep) {\n return;\n }\n onStop(props?: Partial<T>): void {\n if (props) {\n this.setAttributes(props, false, { type: AttributeUpdateType.ANIMATE_END });\n }\n }\n // step时调用\n onStep(subAnimate: ISubAnimate, animate: IAnimate, step: IStep, ratio: number, end: boolean) {\n const nextAttributes = {};\n if (step.customAnimate) {\n step.customAnimate.update(end, ratio, nextAttributes);\n } else {\n const nextProps = step.props;\n const nextParsedProps = step.parsedProps;\n const propKeys = step.propKeys;\n this.stepInterpolate(\n subAnimate,\n animate,\n nextAttributes,\n step,\n ratio,\n end,\n nextProps,\n undefined,\n nextParsedProps,\n propKeys\n );\n }\n this.setAttributes(nextAttributes, false, {\n type: AttributeUpdateType.ANIMATE_UPDATE,\n animationState: {\n ratio,\n end,\n step,\n isFirstFrameOfStep: subAnimate.getLastStep() !== step\n }\n });\n this.stage && this.stage.renderNextFrame();\n }\n\n stepInterpolate(\n subAnimate: ISubAnimate,\n animate: IAnimate,\n nextAttributes: Record<string, any>,\n step: IStep,\n ratio: number,\n end: boolean,\n nextProps: Record<string, any>,\n lastProps?: Record<string, any>,\n nextParsedProps?: any,\n propKeys?: string[]\n ) {\n if (!propKeys) {\n propKeys = Object.keys(nextProps);\n step.propKeys = propKeys;\n }\n if (end) {\n step.propKeys.forEach(key => {\n if (!animate.validAttr(key)) {\n return;\n }\n nextAttributes[key] = nextProps[key];\n });\n } else {\n propKeys.forEach(key => {\n // 如果属性不合法,那直接return\n if (!animate.validAttr(key)) {\n return;\n }\n const nextStepVal = nextProps[key];\n const lastStepVal = (lastProps && lastProps[key]) ?? subAnimate.getLastPropByName(key, step);\n if (nextStepVal == null || lastStepVal == null) {\n // 用户直接调用stepInterpolate可能会走进来,如果传入的参数出现null或者undefined,直接赋值最终的值\n nextAttributes[key] = nextStepVal;\n return;\n }\n let match: boolean;\n match =\n animate.interpolateFunc && animate.interpolateFunc(key, ratio, lastStepVal, nextStepVal, nextAttributes);\n if (match) {\n return;\n }\n match = animate.customInterpolate(key, ratio, lastStepVal, nextStepVal, this, nextAttributes);\n if (match) {\n return;\n }\n if (!this.defaultInterpolate(nextStepVal, lastStepVal, key, nextAttributes, nextParsedProps, ratio)) {\n this._interpolate(key, ratio, lastStepVal, nextStepVal, nextAttributes);\n }\n });\n }\n\n step.parsedProps = nextParsedProps;\n }\n\n defaultInterpolate(\n nextStepVal: any,\n lastStepVal: any,\n key: string,\n nextAttributes: Record<string, any>,\n nextParsedProps: any,\n ratio: number\n ) {\n if (Number.isFinite(nextStepVal)) {\n nextAttributes[key] = lastStepVal + (nextStepVal - lastStepVal) * ratio;\n return true;\n } else if (key === 'fill') {\n if (!nextParsedProps) {\n nextParsedProps = {};\n }\n // 保存解析的结果到step\n const fillColorArray: [number, number, number, number] = nextParsedProps.fillColorArray;\n const color = interpolateColor(lastStepVal, fillColorArray ?? nextStepVal, ratio, false, (fArray, tArray) => {\n nextParsedProps.fillColorArray = tArray;\n });\n if (color) {\n nextAttributes[key] = color;\n }\n return true;\n } else if (key === 'stroke') {\n if (!nextParsedProps) {\n nextParsedProps = {};\n }\n // 保存解析的结果到step\n const strokeColorArray: [number, number, number, number] = nextParsedProps.strokeColorArray;\n const color = interpolateColor(lastStepVal, strokeColorArray ?? nextStepVal, ratio, false, (fArray, tArray) => {\n nextParsedProps.strokeColorArray = tArray;\n });\n if (color) {\n nextAttributes[key] = color;\n }\n return true;\n } else if (key === 'shadowColor') {\n if (!nextParsedProps) {\n nextParsedProps = {};\n }\n // 保存解析的结果到step\n const shadowColorArray: [number, number, number, number] = nextParsedProps.shadowColorArray;\n const color = interpolateColor(lastStepVal, shadowColorArray ?? nextStepVal, ratio, true, (fArray, tArray) => {\n nextParsedProps.shadowColorArray = tArray;\n });\n if (color) {\n nextAttributes[key] = color;\n }\n\n return true;\n }\n\n return false;\n }\n\n protected _interpolate(key: string, ratio: number, lastStepVal: any, nextStepVal: any, nextAttributes: any) {\n return;\n }\n\n getDefaultAttribute(name: string) {\n return getTheme(this as any)[this.type][name];\n }\n\n // 获取属性\n getComputedAttribute(name: string) {\n return this.attribute[name] ?? this.getDefaultAttribute(name);\n }\n /**\n * 添加onSetStage钩子\n * @param cb 回调函数\n * @param immediate 是否立刻执行,如果在回调添加之前stage就已经绑定,那么如果第二个参数为true就立刻执行回调\n */\n onSetStage(cb: (g: IGraphic, stage: IStage) => void, immediate: boolean = false) {\n this._onSetStage = cb;\n if (immediate && this.stage) {\n cb(this, this.stage);\n }\n }\n\n /******************** shadow graphic *********************/\n attachShadow(shadowRoot?: IShadowRoot) {\n if (shadowRoot) {\n shadowRoot.shadowHost = this;\n }\n\n this.shadowRoot = shadowRoot ?? application.graphicService.creator.shadowRoot(this);\n this.addUpdateBoundTag();\n this.shadowRoot.setStage(this.stage, this.layer);\n return this.shadowRoot;\n }\n\n detachShadow() {\n if (this.shadowRoot) {\n this.addUpdateBoundTag();\n this.shadowRoot = null;\n }\n }\n\n toJson(): IGraphicJson {\n return {\n attribute: this.attribute,\n _uid: this._uid,\n type: this.type,\n name: this.name,\n children: this.children.map((item: IGraphic) => item.toJson())\n };\n }\n\n createPathProxy(path?: string) {\n if (isString(path, true)) {\n this.pathProxy = new CustomPath2D().fromString(path as string);\n } else {\n this.pathProxy = new CustomPath2D();\n }\n\n return this.pathProxy;\n }\n\n loadImage(image: any, background: boolean = false) {\n if (!image || (background && backgroundNotImage(image))) {\n return;\n }\n const url = image;\n if (!this.resources) {\n this.resources = new Map();\n }\n const cache: {\n state: 'loading' | 'success' | 'init' | 'fail';\n data: any;\n } = {\n data: 'init',\n state: null\n };\n this.resources.set(url, cache);\n if (typeof image === 'string') {\n cache.state = 'loading';\n if (image.startsWith('<svg')) {\n // TODO 封装isSvg到@visactor/vutils\n ResourceLoader.GetSvg(image, this);\n this.backgroundImg = this.backgroundImg || background;\n } else if (isValidUrl(image) || image.includes('/') || isBase64(image)) {\n ResourceLoader.GetImage(image, this);\n this.backgroundImg = this.backgroundImg || background;\n }\n } else if (isObject(image)) {\n (cache.state = 'success'), (cache.data = image);\n this.backgroundImg = this.backgroundImg || background;\n } else {\n cache.state = 'fail';\n }\n }\n\n imageLoadSuccess(url: string, image: HTMLImageElement, cb?: () => void) {\n // 更新属性\n // this.resourceState = 'success';\n // this.resource = image;\n if (!this.resources) {\n return;\n }\n const res = this.resources.get(url);\n if (!res) {\n return;\n }\n res.state = 'success';\n res.data = image;\n\n cb && cb();\n\n // 触发重绘\n // 暂时全量,TODO 启动局部重绘\n // this.stage.enableDirtyBounds();\n // this.stage.dirty(this.AABBBounds);\n this.addUpdateBoundTag(); // 添加bounds更新tag重绘才会绘制这个mark\n this.stage && this.stage.renderNextFrame();\n }\n\n imageLoadFail(url: string, cb?: () => void) {\n if (!this.resources) {\n return;\n }\n const res = this.resources.get(url);\n if (!res) {\n return;\n }\n res.state = 'fail';\n\n cb && cb();\n }\n\n private _stopAnimates(animates: Map<string | number, IAnimate>) {\n if (animates) {\n animates.forEach(animate => {\n animate.stop();\n });\n }\n }\n\n stopAnimates(stopChildren: boolean = false) {\n this._stopAnimates(this.animates);\n\n if (this.shadowRoot) {\n // 停止所有影子节点的动画\n this.shadowRoot.stopAnimates(true);\n }\n if (this.isContainer && stopChildren) {\n this.forEachChildren((c: IGraphic) => {\n c.stopAnimates(stopChildren);\n });\n }\n }\n\n release(): void {\n this.releaseStatus = 'released';\n application.graphicService.onRelease(this);\n }\n\n protected _emitCustomEvent(type: string, context?: any) {\n if (this._events && type in this._events) {\n const changeEvent = new CustomEvent(type, context);\n changeEvent.bubbles = false;\n\n (changeEvent as any).manager = (this.stage as any)?.eventSystem?.manager;\n this.dispatchEvent(changeEvent);\n }\n }\n\n abstract getNoWorkAnimateAttr(): Record<string, number>;\n\n abstract clone(): Graphic<any>;\n}\n\nGraphic.mixin(EventTarget);\n\nfunction backgroundNotImage(image: any) {\n if (image.fill || image.stroke) {\n return true;\n }\n return false;\n}\n"]}
|
package/es/graphic/group.d.ts
CHANGED
|
@@ -67,7 +67,7 @@ export declare class Group extends Graphic<IGroupGraphicAttribute> implements IG
|
|
|
67
67
|
insertAfter(newNode: INode, referenceNode: INode): INode | null;
|
|
68
68
|
insertInto(newNode: INode, idx: number): INode | null;
|
|
69
69
|
removeChild(child: IGraphic): IGraphic;
|
|
70
|
-
removeAllChild(): void;
|
|
70
|
+
removeAllChild(deep?: boolean): void;
|
|
71
71
|
setStage(stage?: IStage, layer?: ILayer): void;
|
|
72
72
|
addUpdatePositionTag(): void;
|
|
73
73
|
addUpdateGlobalPositionTag(): void;
|
package/es/graphic/group.js
CHANGED
|
@@ -131,9 +131,9 @@ export class Group extends Graphic {
|
|
|
131
131
|
return child.stage = null, application.graphicService.onRemove(child), this.addUpdateBoundTag(),
|
|
132
132
|
data;
|
|
133
133
|
}
|
|
134
|
-
removeAllChild() {
|
|
134
|
+
removeAllChild(deep = !1) {
|
|
135
135
|
this.forEachChildren((child => {
|
|
136
|
-
application.graphicService.onRemove(child);
|
|
136
|
+
application.graphicService.onRemove(child), deep && child.isContainer && child.removeAllChild(deep);
|
|
137
137
|
})), super.removeAllChild(), this.addUpdateBoundTag();
|
|
138
138
|
}
|
|
139
139
|
setStage(stage, layer) {
|