@visactor/vrender-core 0.17.0-alpha.5 → 0.17.0-alpha.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/allocator/canvas-allocate.d.ts +0 -4
- package/cjs/allocator/canvas-allocate.js +6 -19
- package/cjs/allocator/canvas-allocate.js.map +1 -1
- package/cjs/allocator/graphic-allocate.d.ts +1 -56
- package/cjs/allocator/graphic-allocate.js +1 -163
- package/cjs/allocator/graphic-allocate.js.map +1 -1
- package/cjs/animate/Ticker/default-ticker.js +1 -1
- package/cjs/animate/Ticker/default-ticker.js.map +1 -1
- package/cjs/animate/config.js +2 -1
- package/cjs/animate/custom-animate.js +1 -2
- package/cjs/common/Reflect-metadata.js +359 -349
- package/cjs/common/Reflect-metadata.js.map +1 -1
- package/cjs/common/bezier-utils.js +1 -2
- package/cjs/common/inversify-lite/annotation/post_construct.d.ts +4 -0
- package/cjs/common/{inversify/annotation/injectable.js → inversify-lite/annotation/post_construct.js} +5 -15
- package/cjs/common/inversify-lite/annotation/post_construct.js.map +1 -0
- package/cjs/common/inversify-lite/container/container.js +3 -1
- package/cjs/common/inversify-lite/container/container.js.map +1 -1
- package/cjs/common/inversify-lite/index.d.ts +8 -1
- package/cjs/common/inversify-lite/index.js +64 -1
- package/cjs/common/inversify-lite/index.js.map +1 -1
- package/cjs/common/inversify-lite/interfaces/interfaces.d.ts +2 -0
- package/cjs/common/inversify-lite/interfaces/interfaces.js.map +1 -1
- package/cjs/common/inversify-lite/planning/queryable_string.d.ts +2 -0
- package/cjs/common/inversify-lite/planning/queryable_string.js +10 -0
- package/cjs/common/inversify-lite/planning/queryable_string.js.map +1 -1
- package/cjs/common/inversify-lite/resolution/resolver.js.map +1 -1
- package/cjs/common/sort.js +2 -1
- package/cjs/common/split-path.js +1 -2
- package/cjs/core/contributions/layerHandler/canvas2d-contribution.d.ts +2 -2
- package/cjs/core/contributions/layerHandler/canvas2d-contribution.js +9 -4
- package/cjs/core/contributions/layerHandler/canvas2d-contribution.js.map +1 -1
- package/cjs/core/contributions/layerHandler/empty-contribution.d.ts +2 -2
- package/cjs/core/contributions/layerHandler/empty-contribution.js +9 -4
- package/cjs/core/contributions/layerHandler/empty-contribution.js.map +1 -1
- package/cjs/core/contributions/layerHandler/offscreen2d-contribution.d.ts +2 -2
- package/cjs/core/contributions/layerHandler/offscreen2d-contribution.js +9 -4
- package/cjs/core/contributions/layerHandler/offscreen2d-contribution.js.map +1 -1
- package/cjs/core/contributions/textMeasure/modules.js +2 -1
- package/cjs/core/contributions/textMeasure/modules.js.map +1 -1
- package/cjs/core/core-modules.js +6 -5
- package/cjs/core/core-modules.js.map +1 -1
- package/cjs/core/global.d.ts +0 -4
- package/cjs/core/global.js +5 -8
- package/cjs/core/global.js.map +1 -1
- package/cjs/core/graphic-utils.d.ts +4 -7
- package/cjs/core/graphic-utils.js +14 -18
- package/cjs/core/graphic-utils.js.map +1 -1
- package/cjs/core/layer-service.d.ts +2 -2
- package/cjs/core/layer-service.js +10 -5
- package/cjs/core/layer-service.js.map +1 -1
- package/cjs/core/stage.d.ts +4 -7
- package/cjs/core/stage.js +33 -37
- package/cjs/core/stage.js.map +1 -1
- package/cjs/core/window.d.ts +2 -2
- package/cjs/core/window.js +12 -7
- package/cjs/core/window.js.map +1 -1
- package/cjs/event/event-manager.js +2 -3
- package/cjs/event/event-manager.js.map +1 -1
- package/cjs/graphic/graphic-service/arc-contribution.d.ts +5 -1
- package/cjs/graphic/graphic-service/arc-contribution.js +18 -0
- package/cjs/graphic/graphic-service/arc-contribution.js.map +1 -1
- package/cjs/graphic/graphic-service/area-contribution.d.ts +1 -1
- package/cjs/graphic/graphic-service/area-contribution.js +4 -1
- package/cjs/graphic/graphic-service/area-contribution.js.map +1 -1
- package/cjs/graphic/graphic-service/circle-contribution.d.ts +5 -1
- package/cjs/graphic/graphic-service/circle-contribution.js +18 -0
- package/cjs/graphic/graphic-service/circle-contribution.js.map +1 -1
- package/cjs/graphic/graphic-service/common-contribution.js +11 -2
- package/cjs/graphic/graphic-service/common-contribution.js.map +1 -1
- package/cjs/graphic/graphic-service/graphic-module.js +17 -2
- package/cjs/graphic/graphic-service/graphic-module.js.map +1 -1
- package/cjs/graphic/graphic-service/graphic-service.d.ts +7 -2
- package/cjs/graphic/graphic-service/graphic-service.js +26 -18
- package/cjs/graphic/graphic-service/graphic-service.js.map +1 -1
- package/cjs/graphic/graphic-service/path-contribution.d.ts +5 -1
- package/cjs/graphic/graphic-service/path-contribution.js +18 -0
- package/cjs/graphic/graphic-service/path-contribution.js.map +1 -1
- package/cjs/graphic/graphic-service/rect-contribution.d.ts +5 -1
- package/cjs/graphic/graphic-service/rect-contribution.js +18 -0
- package/cjs/graphic/graphic-service/rect-contribution.js.map +1 -1
- package/cjs/graphic/graphic-service/symbol-contribution.d.ts +1 -0
- package/cjs/graphic/graphic-service/symbol-contribution.js +13 -4
- package/cjs/graphic/graphic-service/symbol-contribution.js.map +1 -1
- package/cjs/graphic/graphic.js +2 -3
- package/cjs/graphic/graphic.js.map +1 -1
- package/cjs/graphic/group.d.ts +0 -1
- package/cjs/graphic/group.js +3 -7
- package/cjs/graphic/group.js.map +1 -1
- package/cjs/graphic/symbol.js +4 -7
- package/cjs/graphic/symbol.js.map +1 -1
- package/cjs/graphic/theme.d.ts +4 -4
- package/cjs/graphic/theme.js +28 -27
- package/cjs/graphic/theme.js.map +1 -1
- package/cjs/index.d.ts +0 -2
- package/cjs/index.js +0 -1
- package/cjs/index.js.map +1 -1
- package/cjs/interface/allocator.d.ts +0 -1
- package/cjs/interface/allocator.js.map +1 -1
- package/cjs/interface/global.d.ts +0 -1
- package/cjs/interface/global.js.map +1 -1
- package/cjs/interface/render.d.ts +2 -2
- package/cjs/interface/render.js.map +1 -1
- package/cjs/interface/stage.d.ts +1 -2
- package/cjs/interface/stage.js.map +1 -1
- package/cjs/modules.d.ts +2 -1
- package/cjs/modules.js +8 -8
- package/cjs/modules.js.map +1 -1
- package/cjs/picker/global-picker-service.d.ts +2 -2
- package/cjs/picker/global-picker-service.js +9 -4
- package/cjs/picker/global-picker-service.js.map +1 -1
- package/cjs/picker/pick-modules.js +4 -2
- package/cjs/picker/pick-modules.js.map +1 -1
- package/cjs/picker/picker-service.d.ts +2 -2
- package/cjs/picker/picker-service.js +6 -6
- package/cjs/picker/picker-service.js.map +1 -1
- package/cjs/plugins/plugin-modules.js +2 -1
- package/cjs/plugins/plugin-modules.js.map +1 -1
- package/cjs/render/contributions/render/arc-render.js +1 -2
- package/cjs/render/contributions/render/arc-render.js.map +1 -1
- package/cjs/render/contributions/render/area-render.d.ts +0 -1
- package/cjs/render/contributions/render/area-render.js +6 -44
- package/cjs/render/contributions/render/area-render.js.map +1 -1
- package/cjs/render/contributions/render/base-render.d.ts +1 -1
- package/cjs/render/contributions/render/base-render.js +18 -15
- package/cjs/render/contributions/render/base-render.js.map +1 -1
- package/cjs/render/contributions/render/circle-render.js +1 -2
- package/cjs/render/contributions/render/circle-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/arc-contribution-render.d.ts +7 -3
- package/cjs/render/contributions/render/contributions/arc-contribution-render.js +30 -7
- package/cjs/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/area-contribution-render.d.ts +4 -3
- package/cjs/render/contributions/render/contributions/area-contribution-render.js +21 -7
- package/cjs/render/contributions/render/contributions/area-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/base-contribution-render.d.ts +0 -2
- package/cjs/render/contributions/render/contributions/base-contribution-render.js +9 -9
- package/cjs/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/circle-contribution-render.d.ts +7 -3
- package/cjs/render/contributions/render/contributions/circle-contribution-render.js +30 -7
- package/cjs/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/constants.d.ts +0 -1
- package/cjs/render/contributions/render/contributions/constants.js +2 -2
- package/cjs/render/contributions/render/contributions/constants.js.map +1 -1
- package/cjs/render/contributions/render/contributions/group-contribution-render.d.ts +0 -1
- package/cjs/render/contributions/render/contributions/group-contribution-render.js +12 -6
- package/cjs/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/image-contribution-render.d.ts +0 -1
- package/cjs/render/contributions/render/contributions/image-contribution-render.js +12 -6
- package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/path-contribution-render.d.ts +9 -2
- package/cjs/render/contributions/render/contributions/path-contribution-render.js +25 -4
- package/cjs/render/contributions/render/contributions/path-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/polygon-contribution-render.d.ts +9 -2
- package/cjs/render/contributions/render/contributions/polygon-contribution-render.js +25 -4
- package/cjs/render/contributions/render/contributions/polygon-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/rect-contribution-render.d.ts +7 -5
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js +36 -13
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.d.ts +7 -3
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.js +27 -6
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/draw-contribution.d.ts +6 -7
- package/cjs/render/contributions/render/draw-contribution.js +22 -31
- package/cjs/render/contributions/render/draw-contribution.js.map +1 -1
- package/cjs/render/contributions/render/draw-interceptor.d.ts +1 -9
- package/cjs/render/contributions/render/draw-interceptor.js +27 -41
- package/cjs/render/contributions/render/draw-interceptor.js.map +1 -1
- package/cjs/render/contributions/render/group-render.js +2 -3
- package/cjs/render/contributions/render/group-render.js.map +1 -1
- package/cjs/render/contributions/render/image-render.js +1 -2
- package/cjs/render/contributions/render/image-render.js.map +1 -1
- package/cjs/render/contributions/render/incremental-draw-contribution.d.ts +6 -2
- package/cjs/render/contributions/render/incremental-draw-contribution.js +11 -8
- package/cjs/render/contributions/render/incremental-draw-contribution.js.map +1 -1
- package/cjs/render/contributions/render/line-render.d.ts +0 -1
- package/cjs/render/contributions/render/line-render.js +6 -21
- package/cjs/render/contributions/render/line-render.js.map +1 -1
- package/cjs/render/contributions/render/module.js +87 -32
- package/cjs/render/contributions/render/module.js.map +1 -1
- package/cjs/render/contributions/render/path-render.d.ts +1 -2
- package/cjs/render/contributions/render/path-render.js +5 -8
- package/cjs/render/contributions/render/path-render.js.map +1 -1
- package/cjs/render/contributions/render/polygon-render.js +1 -2
- package/cjs/render/contributions/render/polygon-render.js.map +1 -1
- package/cjs/render/contributions/render/rect-render.d.ts +1 -2
- package/cjs/render/contributions/render/rect-render.js +4 -8
- package/cjs/render/contributions/render/rect-render.js.map +1 -1
- package/cjs/render/contributions/render/render-slector.d.ts +4 -1
- package/cjs/render/contributions/render/render-slector.js +20 -0
- package/cjs/render/contributions/render/render-slector.js.map +1 -1
- package/cjs/render/contributions/render/symbol-render.js +1 -2
- package/cjs/render/contributions/render/symbol-render.js.map +1 -1
- package/cjs/render/contributions/render/text-render.js +8 -10
- package/cjs/render/contributions/render/text-render.js.map +1 -1
- package/cjs/render/render-modules.js +1 -1
- package/cjs/render/render-modules.js.map +1 -1
- package/cjs/render/render-service.js +1 -1
- package/cjs/render/render-service.js.map +1 -1
- package/dist/index.js +6447 -5470
- package/dist/index.min.js +1 -1
- package/es/allocator/canvas-allocate.d.ts +0 -4
- package/es/allocator/canvas-allocate.js +6 -19
- package/es/allocator/canvas-allocate.js.map +1 -1
- package/es/allocator/graphic-allocate.d.ts +1 -56
- package/es/allocator/graphic-allocate.js +1 -155
- package/es/allocator/graphic-allocate.js.map +1 -1
- package/es/animate/Ticker/default-ticker.js +1 -1
- package/es/animate/Ticker/default-ticker.js.map +1 -1
- package/es/animate/config.js +2 -1
- package/es/animate/custom-animate.js +1 -2
- package/es/common/Reflect-metadata.js +359 -349
- package/es/common/Reflect-metadata.js.map +1 -1
- package/es/common/bezier-utils.js +1 -2
- package/es/common/inversify-lite/annotation/post_construct.d.ts +4 -0
- package/es/common/inversify-lite/annotation/post_construct.js +10 -0
- package/es/common/inversify-lite/annotation/post_construct.js.map +1 -0
- package/es/common/inversify-lite/container/container.js +4 -2
- package/es/common/inversify-lite/container/container.js.map +1 -1
- package/es/common/inversify-lite/index.d.ts +8 -1
- package/es/common/inversify-lite/index.js +15 -1
- package/es/common/inversify-lite/index.js.map +1 -1
- package/es/common/inversify-lite/interfaces/interfaces.d.ts +2 -0
- package/es/common/inversify-lite/interfaces/interfaces.js.map +1 -1
- package/es/common/inversify-lite/planning/queryable_string.d.ts +2 -0
- package/es/common/inversify-lite/planning/queryable_string.js +10 -0
- package/es/common/inversify-lite/planning/queryable_string.js.map +1 -1
- package/es/common/inversify-lite/resolution/resolver.js.map +1 -1
- package/es/common/sort.js +2 -1
- package/es/common/split-path.js +1 -2
- package/es/core/contributions/layerHandler/canvas2d-contribution.d.ts +2 -2
- package/es/core/contributions/layerHandler/canvas2d-contribution.js +9 -5
- package/es/core/contributions/layerHandler/canvas2d-contribution.js.map +1 -1
- package/es/core/contributions/layerHandler/empty-contribution.d.ts +2 -2
- package/es/core/contributions/layerHandler/empty-contribution.js +9 -5
- package/es/core/contributions/layerHandler/empty-contribution.js.map +1 -1
- package/es/core/contributions/layerHandler/offscreen2d-contribution.d.ts +2 -2
- package/es/core/contributions/layerHandler/offscreen2d-contribution.js +9 -5
- package/es/core/contributions/layerHandler/offscreen2d-contribution.js.map +1 -1
- package/es/core/contributions/textMeasure/modules.js +1 -1
- package/es/core/contributions/textMeasure/modules.js.map +1 -1
- package/es/core/core-modules.js +6 -4
- package/es/core/core-modules.js.map +1 -1
- package/es/core/global.d.ts +0 -4
- package/es/core/global.js +4 -8
- package/es/core/global.js.map +1 -1
- package/es/core/graphic-utils.d.ts +4 -7
- package/es/core/graphic-utils.js +15 -20
- package/es/core/graphic-utils.js.map +1 -1
- package/es/core/layer-service.d.ts +2 -2
- package/es/core/layer-service.js +10 -6
- package/es/core/layer-service.js.map +1 -1
- package/es/core/stage.d.ts +4 -7
- package/es/core/stage.js +35 -41
- package/es/core/stage.js.map +1 -1
- package/es/core/window.d.ts +2 -2
- package/es/core/window.js +12 -8
- package/es/core/window.js.map +1 -1
- package/es/event/event-manager.js +2 -3
- package/es/event/event-manager.js.map +1 -1
- package/es/graphic/graphic-service/arc-contribution.d.ts +5 -1
- package/es/graphic/graphic-service/arc-contribution.js +15 -0
- package/es/graphic/graphic-service/arc-contribution.js.map +1 -1
- package/es/graphic/graphic-service/area-contribution.d.ts +1 -1
- package/es/graphic/graphic-service/area-contribution.js +1 -2
- package/es/graphic/graphic-service/area-contribution.js.map +1 -1
- package/es/graphic/graphic-service/circle-contribution.d.ts +5 -1
- package/es/graphic/graphic-service/circle-contribution.js +15 -0
- package/es/graphic/graphic-service/circle-contribution.js.map +1 -1
- package/es/graphic/graphic-service/common-contribution.js +14 -2
- package/es/graphic/graphic-service/common-contribution.js.map +1 -1
- package/es/graphic/graphic-service/graphic-module.js +23 -1
- package/es/graphic/graphic-service/graphic-module.js.map +1 -1
- package/es/graphic/graphic-service/graphic-service.d.ts +7 -2
- package/es/graphic/graphic-service/graphic-service.js +28 -19
- package/es/graphic/graphic-service/graphic-service.js.map +1 -1
- package/es/graphic/graphic-service/path-contribution.d.ts +5 -1
- package/es/graphic/graphic-service/path-contribution.js +15 -0
- package/es/graphic/graphic-service/path-contribution.js.map +1 -1
- package/es/graphic/graphic-service/rect-contribution.d.ts +5 -1
- package/es/graphic/graphic-service/rect-contribution.js +15 -0
- package/es/graphic/graphic-service/rect-contribution.js.map +1 -1
- package/es/graphic/graphic-service/symbol-contribution.d.ts +1 -0
- package/es/graphic/graphic-service/symbol-contribution.js +16 -2
- package/es/graphic/graphic-service/symbol-contribution.js.map +1 -1
- package/es/graphic/graphic.js +2 -3
- package/es/graphic/graphic.js.map +1 -1
- package/es/graphic/group.d.ts +0 -1
- package/es/graphic/group.js +1 -8
- package/es/graphic/group.js.map +1 -1
- package/es/graphic/symbol.js +4 -6
- package/es/graphic/symbol.js.map +1 -1
- package/es/graphic/theme.d.ts +4 -4
- package/es/graphic/theme.js +29 -26
- package/es/graphic/theme.js.map +1 -1
- package/es/index.d.ts +0 -2
- package/es/index.js +0 -4
- package/es/index.js.map +1 -1
- package/es/interface/allocator.d.ts +0 -1
- package/es/interface/allocator.js.map +1 -1
- package/es/interface/global.d.ts +0 -1
- package/es/interface/global.js.map +1 -1
- package/es/interface/render.d.ts +2 -2
- package/es/interface/render.js.map +1 -1
- package/es/interface/stage.d.ts +1 -2
- package/es/interface/stage.js.map +1 -1
- package/es/modules.d.ts +2 -1
- package/es/modules.js +4 -0
- package/es/modules.js.map +1 -1
- package/es/picker/global-picker-service.d.ts +2 -2
- package/es/picker/global-picker-service.js +9 -5
- package/es/picker/global-picker-service.js.map +1 -1
- package/es/picker/pick-modules.js +4 -1
- package/es/picker/pick-modules.js.map +1 -1
- package/es/picker/picker-service.d.ts +2 -2
- package/es/picker/picker-service.js +5 -5
- package/es/picker/picker-service.js.map +1 -1
- package/es/plugins/plugin-modules.js +2 -1
- package/es/plugins/plugin-modules.js.map +1 -1
- package/es/render/contributions/render/arc-render.js +0 -3
- package/es/render/contributions/render/arc-render.js.map +1 -1
- package/es/render/contributions/render/area-render.d.ts +0 -1
- package/es/render/contributions/render/area-render.js +5 -45
- package/es/render/contributions/render/area-render.js.map +1 -1
- package/es/render/contributions/render/base-render.d.ts +1 -1
- package/es/render/contributions/render/base-render.js +22 -15
- package/es/render/contributions/render/base-render.js.map +1 -1
- package/es/render/contributions/render/circle-render.js +0 -3
- package/es/render/contributions/render/circle-render.js.map +1 -1
- package/es/render/contributions/render/contributions/arc-contribution-render.d.ts +7 -3
- package/es/render/contributions/render/contributions/arc-contribution-render.js +32 -6
- package/es/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/area-contribution-render.d.ts +4 -3
- package/es/render/contributions/render/contributions/area-contribution-render.js +23 -5
- package/es/render/contributions/render/contributions/area-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/base-contribution-render.d.ts +0 -2
- package/es/render/contributions/render/contributions/base-contribution-render.js +10 -6
- package/es/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/circle-contribution-render.d.ts +7 -3
- package/es/render/contributions/render/contributions/circle-contribution-render.js +32 -6
- package/es/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/constants.d.ts +0 -1
- package/es/render/contributions/render/contributions/constants.js +0 -2
- package/es/render/contributions/render/contributions/constants.js.map +1 -1
- package/es/render/contributions/render/contributions/group-contribution-render.d.ts +0 -1
- package/es/render/contributions/render/contributions/group-contribution-render.js +13 -3
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- package/es/render/contributions/render/contributions/image-contribution-render.d.ts +0 -1
- package/es/render/contributions/render/contributions/image-contribution-render.js +14 -4
- package/es/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/path-contribution-render.d.ts +9 -2
- package/es/render/contributions/render/contributions/path-contribution-render.js +29 -3
- package/es/render/contributions/render/contributions/path-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/polygon-contribution-render.d.ts +9 -2
- package/es/render/contributions/render/contributions/polygon-contribution-render.js +29 -3
- package/es/render/contributions/render/contributions/polygon-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/rect-contribution-render.d.ts +7 -5
- package/es/render/contributions/render/contributions/rect-contribution-render.js +45 -15
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- package/es/render/contributions/render/contributions/symbol-contribution-render.js +24 -6
- package/es/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
- package/es/render/contributions/render/draw-contribution.d.ts +6 -7
- package/es/render/contributions/render/draw-contribution.js +24 -35
- package/es/render/contributions/render/draw-contribution.js.map +1 -1
- package/es/render/contributions/render/draw-interceptor.d.ts +1 -9
- package/es/render/contributions/render/draw-interceptor.js +35 -38
- package/es/render/contributions/render/draw-interceptor.js.map +1 -1
- package/es/render/contributions/render/group-render.js +1 -4
- package/es/render/contributions/render/group-render.js.map +1 -1
- package/es/render/contributions/render/image-render.js +1 -3
- package/es/render/contributions/render/image-render.js.map +1 -1
- package/es/render/contributions/render/incremental-draw-contribution.d.ts +6 -2
- package/es/render/contributions/render/incremental-draw-contribution.js +11 -5
- package/es/render/contributions/render/incremental-draw-contribution.js.map +1 -1
- package/es/render/contributions/render/line-render.d.ts +0 -1
- package/es/render/contributions/render/line-render.js +6 -21
- package/es/render/contributions/render/line-render.js.map +1 -1
- package/es/render/contributions/render/module.js +83 -29
- package/es/render/contributions/render/module.js.map +1 -1
- package/es/render/contributions/render/path-render.d.ts +1 -2
- package/es/render/contributions/render/path-render.js +4 -8
- package/es/render/contributions/render/path-render.js.map +1 -1
- package/es/render/contributions/render/polygon-render.js +0 -3
- package/es/render/contributions/render/polygon-render.js.map +1 -1
- package/es/render/contributions/render/rect-render.d.ts +1 -2
- package/es/render/contributions/render/rect-render.js +3 -8
- package/es/render/contributions/render/rect-render.js.map +1 -1
- package/es/render/contributions/render/render-slector.d.ts +4 -1
- package/es/render/contributions/render/render-slector.js +15 -0
- package/es/render/contributions/render/render-slector.js.map +1 -1
- package/es/render/contributions/render/symbol-render.js +0 -3
- package/es/render/contributions/render/symbol-render.js.map +1 -1
- package/es/render/contributions/render/text-render.js +8 -10
- package/es/render/contributions/render/text-render.js.map +1 -1
- package/es/render/render-modules.js +1 -1
- package/es/render/render-modules.js.map +1 -1
- package/es/render/render-service.js +1 -1
- package/es/render/render-service.js.map +1 -1
- package/package.json +3 -5
- package/cjs/allocator/bounds-allocate.d.ts +0 -13
- package/cjs/allocator/bounds-allocate.js +0 -38
- package/cjs/allocator/bounds-allocate.js.map +0 -1
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- package/cjs/common/inversify/annotation/inject.js +0 -10
- package/cjs/common/inversify/annotation/inject.js.map +0 -1
- package/cjs/common/inversify/annotation/inject_base.d.ts +0 -14
- package/cjs/common/inversify/annotation/inject_base.js +0 -39
- package/cjs/common/inversify/annotation/inject_base.js.map +0 -1
- package/cjs/common/inversify/annotation/injectable.d.ts +0 -1
- package/cjs/common/inversify/annotation/injectable.js.map +0 -1
- package/cjs/common/inversify/annotation/multi_inject.d.ts +0 -1
- package/cjs/common/inversify/annotation/multi_inject.js +0 -10
- package/cjs/common/inversify/annotation/multi_inject.js.map +0 -1
- package/cjs/common/inversify/annotation/named.d.ts +0 -1
- package/cjs/common/inversify/annotation/named.js +0 -14
- package/cjs/common/inversify/annotation/named.js.map +0 -1
- package/cjs/common/inversify/binding.d.ts +0 -18
- package/cjs/common/inversify/binding.js +0 -26
- package/cjs/common/inversify/binding.js.map +0 -1
- package/cjs/common/inversify/container.d.ts +0 -28
- package/cjs/common/inversify/container.js +0 -155
- package/cjs/common/inversify/container.js.map +0 -1
- package/cjs/common/inversify/cotainer-module.d.ts +0 -6
- package/cjs/common/inversify/cotainer-module.js +0 -16
- package/cjs/common/inversify/cotainer-module.js.map +0 -1
- package/cjs/common/inversify/index.d.ts +0 -7
- package/cjs/common/inversify/index.js +0 -75
- package/cjs/common/inversify/index.js.map +0 -1
- package/cjs/common/inversify/interfaces.d.ts +0 -218
- package/cjs/common/inversify/interfaces.js +0 -6
- package/cjs/common/inversify/interfaces.js.map +0 -1
- package/cjs/common/inversify/literal_types.d.ts +0 -5
- package/cjs/common/inversify/literal_types.js +0 -34
- package/cjs/common/inversify/literal_types.js.map +0 -1
- package/cjs/common/inversify/meta-data.d.ts +0 -6
- package/cjs/common/inversify/meta-data.js +0 -19
- package/cjs/common/inversify/meta-data.js.map +0 -1
- package/cjs/common/inversify/metadata_keys.d.ts +0 -12
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- package/cjs/common/inversify/metadata_keys.js.map +0 -1
- package/cjs/common/inversify/metadata_reader.d.ts +0 -6
- package/cjs/common/inversify/metadata_reader.js +0 -28
- package/cjs/common/inversify/metadata_reader.js.map +0 -1
- package/cjs/common/inversify/syntax/binding_in_syntax.d.ts +0 -10
- package/cjs/common/inversify/syntax/binding_in_syntax.js +0 -29
- package/cjs/common/inversify/syntax/binding_in_syntax.js.map +0 -1
- package/cjs/common/inversify/syntax/binding_to_syntax.d.ts +0 -12
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- package/cjs/common/inversify/syntax/binding_to_syntax.js.map +0 -1
- package/cjs/common/inversify/syntax/constraint_helpers.d.ts +0 -2
- package/cjs/common/inversify/syntax/constraint_helpers.js +0 -18
- package/cjs/common/inversify/syntax/constraint_helpers.js.map +0 -1
- package/es/allocator/bounds-allocate.d.ts +0 -13
- package/es/allocator/bounds-allocate.js +0 -32
- package/es/allocator/bounds-allocate.js.map +0 -1
- package/es/common/inversify/annotation/inject.d.ts +0 -1
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- package/es/common/inversify/annotation/inject.js.map +0 -1
- package/es/common/inversify/annotation/inject_base.d.ts +0 -14
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- package/es/common/inversify/annotation/multi_inject.js.map +0 -1
- package/es/common/inversify/annotation/named.d.ts +0 -1
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- package/es/common/inversify/annotation/named.js.map +0 -1
- package/es/common/inversify/binding.d.ts +0 -18
- package/es/common/inversify/binding.js +0 -22
- package/es/common/inversify/binding.js.map +0 -1
- package/es/common/inversify/container.d.ts +0 -28
- package/es/common/inversify/container.js +0 -155
- package/es/common/inversify/container.js.map +0 -1
- package/es/common/inversify/cotainer-module.d.ts +0 -6
- package/es/common/inversify/cotainer-module.js +0 -8
- package/es/common/inversify/cotainer-module.js.map +0 -1
- package/es/common/inversify/index.d.ts +0 -7
- package/es/common/inversify/index.js +0 -14
- package/es/common/inversify/index.js.map +0 -1
- package/es/common/inversify/interfaces.d.ts +0 -218
- package/es/common/inversify/interfaces.js +0 -2
- package/es/common/inversify/interfaces.js.map +0 -1
- package/es/common/inversify/literal_types.d.ts +0 -5
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- package/es/common/inversify/literal_types.js.map +0 -1
- package/es/common/inversify/meta-data.d.ts +0 -6
- package/es/common/inversify/meta-data.js +0 -11
- package/es/common/inversify/meta-data.js.map +0 -1
- package/es/common/inversify/metadata_keys.d.ts +0 -12
- package/es/common/inversify/metadata_keys.js +0 -28
- package/es/common/inversify/metadata_keys.js.map +0 -1
- package/es/common/inversify/metadata_reader.d.ts +0 -6
- package/es/common/inversify/metadata_reader.js +0 -18
- package/es/common/inversify/metadata_reader.js.map +0 -1
- package/es/common/inversify/syntax/binding_in_syntax.d.ts +0 -10
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import type { IPath, IContext2d, IThemeAttribute, IGraphicAttribute, IMarkAttribute, IPathRenderContribution, IGraphicRender, IContributionProvider, IDrawContext, IGraphicRenderDrawParams, IRenderService
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import type { IPath, IContext2d, IThemeAttribute, IGraphicAttribute, IMarkAttribute, IPathRenderContribution, IGraphicRender, IContributionProvider, IDrawContext, IGraphicRenderDrawParams, IRenderService } from '../../../interface';
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export declare class DefaultCanvasPathRender extends BaseRender<IPath> implements IGraphicRender {
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constructor(pathRenderContribitions: IContributionProvider<IPathRenderContribution>);
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drawShape(path: IPath, context: IContext2d, x: number, y: number, drawContext: IDrawContext, params?: IGraphicRenderDrawParams, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
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draw(path: IPath, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams): void;
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const inversify_lite_1 = require("../../../common/inversify-lite"), contribution_provider_1 = require("../../../common/contribution-provider"), render_command_list_1 = require("../../../common/render-command-list"), theme_1 = require("../../../graphic/theme"), constants_1 = require("../../../graphic/constants"), constants_2 = require("./contributions/constants"), base_render_1 = require("./base-render")
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const inversify_lite_1 = require("../../../common/inversify-lite"), contribution_provider_1 = require("../../../common/contribution-provider"), render_command_list_1 = require("../../../common/render-command-list"), theme_1 = require("../../../graphic/theme"), constants_1 = require("../../../graphic/constants"), constants_2 = require("./contributions/constants"), base_render_1 = require("./base-render");
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let DefaultCanvasPathRender = class extends base_render_1.BaseRender {
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constructor(pathRenderContribitions) {
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super(), this.pathRenderContribitions = pathRenderContribitions, this.numberType = constants_1.PATH_NUMBER_TYPE,
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this.builtinContributions = [ path_contribution_render_1.defaultPathBackgroundRenderContribution, path_contribution_render_1.defaultPathTextureRenderContribution ],
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theme_1.getTheme)(path, null == params ? void 0 : params.theme).path, {x: originX = pathAttribute.x, y: originY = pathAttribute.y} = path.attribute, z = null !== (_b = this.z) && void 0 !== _b ? _b : 0, data = this.valid(path, pathAttribute, fillCb, strokeCb);
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var _a, _b;
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const pathAttribute = (0, theme_1.getTheme)(path, null == params ? void 0 : params.theme).path, {x: originX = pathAttribute.x, y: originY = pathAttribute.y} = path.attribute, z = null !== (_a = this.z) && void 0 !== _a ? _a : 0, data = this.valid(path, pathAttribute, fillCb, strokeCb);
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const {fVisible: fVisible, sVisible: sVisible, doFill: doFill, doStroke: doStroke} = data;
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if (context.beginPath(), path.pathShape) (0, render_command_list_1.renderCommandList)(path.pathShape.commandList, context, x, y, 1, 1, z); else {
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context.setShadowBlendStyle && context.setShadowBlendStyle(path, path.attribute, pathAttribute),
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this.tempTheme = null;
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{"version":3,"sources":["../src/render/contributions/render/path-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,mEAA2E;AAE3E,iFAA6E;AAC7E,6EAAwE;
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{"version":3,"sources":["../src/render/contributions/render/path-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,mEAA2E;AAE3E,iFAA6E;AAC7E,6EAAwE;AAexE,kDAAkD;AAClD,0DAA8D;AAE9D,yDAAmE;AAEnE,+CAA2C;AAIpC,IAAM,uBAAuB,GAA7B,MAAM,uBAAwB,SAAQ,wBAAiB;IAI5D,YAGqB,uBAAuE;QAE1F,KAAK,EAAE,CAAC;QAFW,4BAAuB,GAAvB,uBAAuB,CAAgD;QAL5F,eAAU,GAAW,4BAAgB,CAAC;QAQpC,IAAI,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;IACrC,CAAC;IAED,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;;QAGZ,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,MAAM,EAAE,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAAE,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAEtF,MAAM,CAAC,GAAG,MAAA,IAAI,CAAC,CAAC,mCAAI,CAAC,CAAC;QAEtB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QAC/D,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;QAEtD,OAAO,CAAC,SAAS,EAAE,CAAC;QACpB,IAAI,IAAI,CAAC,SAAS,EAAE;YAClB,IAAA,uCAAiB,EAAE,IAAI,CAAC,SAA2B,CAAC,WAAW,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;SAC1F;aAAM;YACL,MAAM,MAAM,GAAG,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,mCAAI,aAAa,CAAC,IAAI,CAAC;YACzD,IAAA,uCAAiB,EAAE,MAAwB,CAAC,WAAW,EAAE,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;SAClF;QAGD,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;QAEhG,IAAI,CAAC,gBAAgB,CACnB,IAAI,EACJ,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,aAAa,EACb,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;QAEF,IAAI,QAAQ,EAAE;YACZ,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;aAClD;iBAAM,IAAI,QAAQ,EAAE;gBACnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;gBACtF,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QACD,IAAI,MAAM,EAAE;YACV,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;aAChD;iBAAM,IAAI,QAAQ,EAAE;gBACnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;gBACtF,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,IAAI,EACJ,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,aAAa,EACb,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;IACJ,CAAC;IAED,IAAI,CAAC,IAAW,EAAE,aAA6B,EAAE,WAAyB,EAAE,MAAiC;QAC3G,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IAC9D,CAAC;CACF,CAAA;AA1GY,uBAAuB;IADnC,IAAA,2BAAU,GAAE;IAMR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,kCAAsB,CAAC,CAAA;;GANrB,uBAAuB,CA0GnC;AA1GY,0DAAuB","file":"path-render.js","sourcesContent":["import { inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { renderCommandList } from '../../../common/render-command-list';\nimport type {\n IPath,\n ICustomPath2D,\n IContext2d,\n IThemeAttribute,\n IGraphicAttribute,\n IMarkAttribute,\n IPathRenderContribution,\n IGraphicRender,\n IContributionProvider,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { getTheme } from '../../../graphic/theme';\nimport { PATH_NUMBER_TYPE } from '../../../graphic/constants';\nimport { drawPathProxy, fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport { PathRenderContribution } from './contributions/constants';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { BaseRender } from './base-render';\nimport { mat4Allocate } from '../../../allocator/matrix-allocate';\n\n@injectable()\nexport class DefaultCanvasPathRender extends BaseRender<IPath> implements IGraphicRender {\n type: 'path';\n numberType: number = PATH_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(PathRenderContribution)\n protected readonly pathRenderContribitions: IContributionProvider<IPathRenderContribution>\n ) {\n super();\n this.init(pathRenderContribitions);\n }\n\n drawShape(\n path: IPath,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const pathAttribute = graphicService.themeService.getCurrentTheme().pathAttribute;\n const pathAttribute = getTheme(path, params?.theme).path;\n const { x: originX = pathAttribute.x, y: originY = pathAttribute.y } = path.attribute;\n\n const z = this.z ?? 0;\n\n const data = this.valid(path, pathAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n context.beginPath();\n if (path.pathShape) {\n renderCommandList((path.pathShape as ICustomPath2D).commandList, context, x, y, 1, 1, z);\n } else {\n const path2D = path.attribute.path ?? pathAttribute.path;\n renderCommandList((path2D as ICustomPath2D).commandList, context, x, y, 1, 1, z);\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(path, path.attribute, pathAttribute);\n\n this.beforeRenderStep(\n path,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n pathAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, path.attribute, pathAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(path, path.attribute, originX - x, originY - y, pathAttribute);\n context.stroke();\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, path.attribute, pathAttribute);\n } else if (fVisible) {\n context.setCommonStyle(path, path.attribute, originX - x, originY - y, pathAttribute);\n context.fill();\n }\n }\n\n this.afterRenderStep(\n path,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n pathAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(path: IPath, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const pathAttribute = getTheme(path, params?.theme).path;\n this._draw(path, pathAttribute, false, drawContext, params);\n }\n}\n"]}
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value: !0
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}), exports.DefaultCanvasPolygonRender = void 0;
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const vutils_1 = require("@visactor/vutils"), inversify_lite_1 = require("../../../common/inversify-lite"), theme_1 = require("../../../graphic/theme"), constants_1 = require("../../../graphic/constants"), polygon_1 = require("../../../common/polygon"), constants_2 = require("./contributions/constants"), contribution_provider_1 = require("../../../common/contribution-provider"), base_render_1 = require("./base-render")
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const vutils_1 = require("@visactor/vutils"), inversify_lite_1 = require("../../../common/inversify-lite"), theme_1 = require("../../../graphic/theme"), constants_1 = require("../../../graphic/constants"), polygon_1 = require("../../../common/polygon"), constants_2 = require("./contributions/constants"), contribution_provider_1 = require("../../../common/contribution-provider"), base_render_1 = require("./base-render");
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let DefaultCanvasPolygonRender = class extends base_render_1.BaseRender {
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constructor(polygonRenderContribitions) {
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super(), this.polygonRenderContribitions = polygonRenderContribitions, this.numberType = constants_1.POLYGON_NUMBER_TYPE,
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this.builtinContributions = [ polygon_contribution_render_1.defaultPolygonBackgroundRenderContribution, polygon_contribution_render_1.defaultPolygonTextureRenderContribution ],
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this.init(polygonRenderContribitions);
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}
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drawShape(polygon, context, x, y, drawContext, params, fillCb, strokeCb) {
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{"version":3,"sources":["../src/render/contributions/render/polygon-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,6CAA2C;AAC3C,mEAA2E;AAC3E,kDAAkD;AAClD,0DAAiE;AAcjE,qDAA0E;AAE1E,yDAAsE;AAEtE,iFAA6E;AAE7E,+CAA2C;
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1
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{"version":3,"sources":["../src/render/contributions/render/polygon-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,6CAA2C;AAC3C,mEAA2E;AAC3E,kDAAkD;AAClD,0DAAiE;AAcjE,qDAA0E;AAE1E,yDAAsE;AAEtE,iFAA6E;AAE7E,+CAA2C;AAGpC,IAAM,0BAA0B,GAAhC,MAAM,0BAA2B,SAAQ,wBAAoB;IAIlE,YAGqB,0BAA6E;QAEhG,KAAK,EAAE,CAAC;QAFW,+BAA0B,GAA1B,0BAA0B,CAAmD;QALlG,eAAU,GAAW,+BAAmB,CAAC;QAQvC,IAAI,CAAC,IAAI,CAAC,0BAA0B,CAAC,CAAC;IACxC,CAAC;IAED,SAAS,CACP,OAAiB,EACjB,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;QAGZ,MAAM,gBAAgB,GAAG,IAAA,gBAAQ,EAAC,OAAO,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,OAAO,CAAC;QAClE,MAAM,EACJ,MAAM,GAAG,gBAAgB,CAAC,MAAM,EAChC,YAAY,GAAG,gBAAgB,CAAC,YAAY,EAC5C,CAAC,EAAE,OAAO,GAAG,gBAAgB,CAAC,CAAC,EAC/B,CAAC,EAAE,OAAO,GAAG,gBAAgB,CAAC,CAAC,EAC/B,SAAS,GAAG,gBAAgB,CAAC,SAAS,EACvC,GAAG,OAAO,CAAC,SAAS,CAAC;QAEtB,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,gBAAgB,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC;QACrE,IAAI,CAAC,IAAI,EAAE;YACT,OAAO;SACR;QACD,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC;QAEtD,OAAO,CAAC,SAAS,EAAE,CAAC;QAEpB,IAAK,YAAuB,IAAI,CAAC,IAAI,CAAC,IAAA,gBAAO,EAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;YAChH,IAAA,qBAAW,EAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,aAAa,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;SAC7E;aAAM;YAEL,IAAA,4BAAkB,EAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,aAAa,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,YAAY,EAAE,SAAS,CAAC,CAAC;SAC7G;QAED,SAAS,IAAI,OAAO,CAAC,SAAS,EAAE,CAAC;QAGjC,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,gBAAgB,CAAC,CAAC;QAEzG,IAAI,CAAC,gBAAgB,CACnB,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,gBAAgB,EAChB,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;QAEF,IAAI,MAAM,EAAE;YACV,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,gBAAgB,CAAC,CAAC;aACtD;iBAAM,IAAI,QAAQ,EAAE;gBAEnB,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,gBAAgB,CAAC,CAAC;gBAC/F,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QACD,IAAI,QAAQ,EAAE;YACZ,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,gBAAgB,CAAC,CAAC;aACxD;iBAAM,IAAI,QAAQ,EAAE;gBAEnB,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,gBAAgB,CAAC,CAAC;gBAC/F,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,OAAO,EACP,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,gBAAgB,EAChB,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;IACJ,CAAC;IAED,IAAI,CAAC,OAAiB,EAAE,aAA6B,EAAE,WAAyB,EAAE,MAAiC;QACjH,MAAM,gBAAgB,GAAG,IAAA,gBAAQ,EAAC,OAAO,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,OAAO,CAAC;QAClE,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,gBAAgB,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IACpE,CAAC;CACF,CAAA;AAnHY,0BAA0B;IADtC,IAAA,2BAAU,GAAE;IAMR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,qCAAyB,CAAC,CAAA;;GANxB,0BAA0B,CAmHtC;AAnHY,gEAA0B","file":"polygon-render.js","sourcesContent":["import { isArray } from '@visactor/vutils';\nimport { inject, injectable, named } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport { POLYGON_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IPolygon,\n IThemeAttribute,\n IGraphicRender,\n IPolygonRenderContribution,\n IContributionProvider,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService\n} from '../../../interface';\nimport { drawPolygon, drawRoundedPolygon } from '../../../common/polygon';\nimport { drawPathProxy, fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport { PolygonRenderContribution } from './contributions/constants';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { BaseRender } from './base-render';\n\n@injectable()\nexport class DefaultCanvasPolygonRender extends BaseRender<IPolygon> implements IGraphicRender {\n type: 'polygon';\n numberType: number = POLYGON_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(PolygonRenderContribution)\n protected readonly polygonRenderContribitions: IContributionProvider<IPolygonRenderContribution>\n ) {\n super();\n this.init(polygonRenderContribitions);\n }\n\n drawShape(\n polygon: IPolygon,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const polygonAttribute = graphicService.themeService.getCurrentTheme().polygonAttribute;\n const polygonAttribute = getTheme(polygon, params?.theme).polygon;\n const {\n points = polygonAttribute.points,\n cornerRadius = polygonAttribute.cornerRadius,\n x: originX = polygonAttribute.x,\n y: originY = polygonAttribute.y,\n closePath = polygonAttribute.closePath\n } = polygon.attribute;\n\n const data = this.valid(polygon, polygonAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n context.beginPath();\n\n if ((cornerRadius as number) <= 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n drawPolygon(context.camera ? context : context.nativeContext, points, x, y);\n } else {\n // FIXME: type\n drawRoundedPolygon(context.camera ? context : context.nativeContext, points, x, y, cornerRadius, closePath);\n }\n // polygon 默认闭合\n closePath && context.closePath();\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(polygon, polygon.attribute, polygonAttribute);\n\n this.beforeRenderStep(\n polygon,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n polygonAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n\n if (doFill) {\n if (fillCb) {\n fillCb(context, polygon.attribute, polygonAttribute);\n } else if (fVisible) {\n // 存在fill\n context.setCommonStyle(polygon, polygon.attribute, originX - x, originY - y, polygonAttribute);\n context.fill();\n }\n }\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, polygon.attribute, polygonAttribute);\n } else if (sVisible) {\n // 存在stroke\n context.setStrokeStyle(polygon, polygon.attribute, originX - x, originY - y, polygonAttribute);\n context.stroke();\n }\n }\n\n this.afterRenderStep(\n polygon,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n polygonAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(polygon: IPolygon, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const polygonAttribute = getTheme(polygon, params?.theme).polygon;\n this._draw(polygon, polygonAttribute, false, drawContext, params);\n }\n}\n"]}
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@@ -1,10 +1,9 @@
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import type { IGraphicAttribute, IContext2d, IMarkAttribute, IRect, IThemeAttribute, IGraphicRender, IDrawContext, IGraphicRenderDrawParams, IRenderService, IRectRenderContribution, IContributionProvider
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import type { IGraphicAttribute, IContext2d, IMarkAttribute, IRect, IThemeAttribute, IGraphicRender, IDrawContext, IGraphicRenderDrawParams, IRenderService, IRectRenderContribution, IContributionProvider } from '../../../interface';
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import { BaseRender } from './base-render';
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export declare class DefaultCanvasRectRender extends BaseRender<IRect> implements IGraphicRender {
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protected readonly rectRenderContribitions: IContributionProvider<IRectRenderContribution>;
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tempTheme: Required<IRectGraphicAttribute>;
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constructor(rectRenderContribitions: IContributionProvider<IRectRenderContribution>);
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drawShape(rect: IRect, context: IContext2d, x: number, y: number, drawContext: IDrawContext, params?: IGraphicRenderDrawParams, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
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draw(rect: IRect, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams): void;
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const vutils_1 = require("@visactor/vutils"), inversify_lite_1 = require("../../../common/inversify-lite"), theme_1 = require("../../../graphic/theme"), constants_1 = require("../../../graphic/constants"), rect_1 = require("../../../common/shape/rect"), contribution_provider_1 = require("../../../common/contribution-provider"), constants_2 = require("./contributions/constants"), utils_1 = require("./utils"), base_render_1 = require("./base-render")
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const vutils_1 = require("@visactor/vutils"), inversify_lite_1 = require("../../../common/inversify-lite"), theme_1 = require("../../../graphic/theme"), constants_1 = require("../../../graphic/constants"), rect_1 = require("../../../common/shape/rect"), contribution_provider_1 = require("../../../common/contribution-provider"), constants_2 = require("./contributions/constants"), utils_1 = require("./utils"), base_render_1 = require("./base-render");
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let DefaultCanvasRectRender = class extends base_render_1.BaseRender {
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this.numberType = constants_1.RECT_NUMBER_TYPE, this.
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this.init(rectRenderContribitions);
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this.numberType = constants_1.RECT_NUMBER_TYPE, this.init(rectRenderContribitions);
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drawShape(rect, context, x, y, drawContext, params, fillCb, strokeCb) {
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const rectAttribute = null !== (_a = this.tempTheme) && void 0 !== _a ? _a : (0,
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theme_1.getTheme)(rect, null == params ? void 0 : params.theme).rect, {fill: fill = rectAttribute.fill, background: background, stroke: stroke = rectAttribute.stroke, width: width = rectAttribute.width, height: height = rectAttribute.height, cornerRadius: cornerRadius = rectAttribute.cornerRadius, opacity: opacity = rectAttribute.opacity, fillOpacity: fillOpacity = rectAttribute.fillOpacity, lineWidth: lineWidth = rectAttribute.lineWidth, strokeOpacity: strokeOpacity = rectAttribute.strokeOpacity, visible: visible = rectAttribute.visible, x: originX = rectAttribute.x, y: originY = rectAttribute.y} = rect.attribute, fVisible = (0,
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const rectAttribute = (0, theme_1.getTheme)(rect, null == params ? void 0 : params.theme).rect, {fill: fill = rectAttribute.fill, background: background, stroke: stroke = rectAttribute.stroke, width: width = rectAttribute.width, height: height = rectAttribute.height, cornerRadius: cornerRadius = rectAttribute.cornerRadius, opacity: opacity = rectAttribute.opacity, fillOpacity: fillOpacity = rectAttribute.fillOpacity, lineWidth: lineWidth = rectAttribute.lineWidth, strokeOpacity: strokeOpacity = rectAttribute.strokeOpacity, visible: visible = rectAttribute.visible, x: originX = rectAttribute.x, y: originY = rectAttribute.y} = rect.attribute, fVisible = (0,
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utils_1.rectFillVisible)(opacity, fillOpacity, width, height, fill), sVisible = (0,
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utils_1.rectStrokeVisible)(opacity, strokeOpacity, width, height), doFill = (0,
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utils_1.runFill)(fill, background), doStroke = (0, utils_1.runStroke)(stroke, lineWidth);
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draw(rect, renderService, drawContext, params) {
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this._draw(rect, rectAttribute, !1, drawContext, params);
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{"version":3,"sources":["../src/render/contributions/render/rect-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,6CAA2C;AAC3C,mEAA2E;AAC3E,kDAAkD;AAClD,0DAA8D;AAC9D,qDAA4D;AAE5D,iFAA6E;
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{"version":3,"sources":["../src/render/contributions/render/rect-render.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,6CAA2C;AAC3C,mEAA2E;AAC3E,kDAAkD;AAClD,0DAA8D;AAC9D,qDAA4D;AAE5D,iFAA6E;AAc7E,yDAAmE;AACnE,mCAAiF;AACjF,+CAA2C;AAGpC,IAAM,uBAAuB,GAA7B,MAAM,uBAAwB,SAAQ,wBAAiB;IAI5D,YAGqB,uBAAuE;QAE1F,KAAK,EAAE,CAAC;QAFW,4BAAuB,GAAvB,uBAAuB,CAAgD;QAN5F,SAAI,GAAG,MAAM,CAAC;QACd,eAAU,GAAW,4BAAgB,CAAC;QAQpC,IAAI,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;IACrC,CAAC;IAED,SAAS,CACP,IAAW,EACX,OAAmB,EACnB,CAAS,EACT,CAAS,EACT,WAAyB,EACzB,MAAiC,EACjC,MAIY,EACZ,QAIY;QAGZ,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,MAAM,EACJ,IAAI,GAAG,aAAa,CAAC,IAAI,EACzB,UAAU,EACV,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,KAAK,GAAG,aAAa,CAAC,KAAK,EAC3B,MAAM,GAAG,aAAa,CAAC,MAAM,EAC7B,YAAY,GAAG,aAAa,CAAC,YAAY,EACzC,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,WAAW,GAAG,aAAa,CAAC,WAAW,EACvC,SAAS,GAAG,aAAa,CAAC,SAAS,EACnC,aAAa,GAAG,aAAa,CAAC,aAAa,EAC3C,OAAO,GAAG,aAAa,CAAC,OAAO,EAC/B,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC5B,CAAC,EAAE,OAAO,GAAG,aAAa,CAAC,CAAC,EAC7B,GAAG,IAAI,CAAC,SAAS,CAAC;QAGnB,MAAM,QAAQ,GAAG,IAAA,uBAAe,EAAC,OAAO,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;QAC5E,MAAM,QAAQ,GAAG,IAAA,yBAAiB,EAAC,OAAO,EAAE,aAAa,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;QAC1E,MAAM,MAAM,GAAG,IAAA,eAAO,EAAC,IAAI,EAAE,UAAU,CAAC,CAAC;QACzC,MAAM,QAAQ,GAAG,IAAA,iBAAS,EAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAE9C,IAAI,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,OAAO,CAAC,EAAE;YAC5B,OAAO;SACR;QAED,IAAI,CAAC,CAAC,MAAM,IAAI,QAAQ,CAAC,EAAE;YACzB,OAAO;SACR;QAGD,IAAI,CAAC,CAAC,QAAQ,IAAI,QAAQ,IAAI,MAAM,IAAI,QAAQ,IAAI,UAAU,CAAC,EAAE;YAC/D,OAAO;SACR;QAED,IAAI,YAAY,KAAK,CAAC,IAAI,CAAC,IAAA,gBAAO,EAAC,YAAY,CAAC,IAAe,YAAa,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;YAErG,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;SACnC;aAAM;YACL,OAAO,CAAC,SAAS,EAAE,CAAC;YAGpB,IAAA,qBAAc,EAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,YAAY,CAAC,CAAC;SAC5D;QAED,MAAM,cAAc,GAAG;YACrB,MAAM;YACN,QAAQ;SACT,CAAC;QAGF,OAAO,CAAC,mBAAmB,IAAI,OAAO,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;QAEhG,IAAI,CAAC,gBAAgB,CACnB,IAAI,EACJ,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,aAAa,EACb,WAAW,EACX,MAAM,EACN,QAAQ,EACR,cAAc,CACf,CAAC;QAEF,IAAI,cAAc,CAAC,MAAM,EAAE;YACzB,IAAI,MAAM,EAAE;gBACV,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;aAChD;iBAAM,IAAI,QAAQ,EAAE;gBAEnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;gBACtF,OAAO,CAAC,IAAI,EAAE,CAAC;aAChB;SACF;QACD,IAAI,cAAc,CAAC,QAAQ,EAAE;YAC3B,IAAI,QAAQ,EAAE;gBACZ,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,EAAE,aAAa,CAAC,CAAC;aAClD;iBAAM,IAAI,QAAQ,EAAE;gBAEnB,OAAO,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;gBACtF,OAAO,CAAC,MAAM,EAAE,CAAC;aAClB;SACF;QAED,IAAI,CAAC,eAAe,CAClB,IAAI,EACJ,OAAO,EACP,CAAC,EACD,CAAC,EACD,MAAM,EACN,QAAQ,EACR,QAAQ,EACR,QAAQ,EACR,aAAa,EACb,WAAW,EACX,MAAM,EACN,QAAQ,CACT,CAAC;IACJ,CAAC;IAED,IAAI,CAAC,IAAW,EAAE,aAA6B,EAAE,WAAyB,EAAE,MAAiC;QAC3G,MAAM,aAAa,GAAG,IAAA,gBAAQ,EAAC,IAAI,EAAE,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,KAAK,CAAC,CAAC,IAAI,CAAC;QACzD,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,aAAa,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IAC9D,CAAC;CACF,CAAA;AA9IY,uBAAuB;IADnC,IAAA,2BAAU,GAAE;IAMR,WAAA,IAAA,uBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,sBAAK,EAAC,kCAAsB,CAAC,CAAA;;GANrB,uBAAuB,CA8InC;AA9IY,0DAAuB","file":"rect-render.js","sourcesContent":["import { isArray } from '@visactor/vutils';\nimport { inject, injectable, named } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport { RECT_NUMBER_TYPE } from '../../../graphic/constants';\nimport { createRectPath } from '../../../common/shape/rect';\n// eslint-disable-next-line @typescript-eslint/consistent-type-imports\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IRect,\n IThemeAttribute,\n IGraphicRender,\n IDrawContext,\n IGraphicRenderDrawParams,\n IRenderService,\n IRectRenderContribution,\n IContributionProvider\n} from '../../../interface';\nimport { RectRenderContribution } from './contributions/constants';\nimport { rectFillVisible, rectStrokeVisible, runFill, runStroke } from './utils';\nimport { BaseRender } from './base-render';\n\n@injectable()\nexport class DefaultCanvasRectRender extends BaseRender<IRect> implements IGraphicRender {\n type = 'rect';\n numberType: number = RECT_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(RectRenderContribution)\n protected readonly rectRenderContribitions: IContributionProvider<IRectRenderContribution>\n ) {\n super();\n this.init(rectRenderContribitions);\n }\n\n drawShape(\n rect: IRect,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const rectAttribute = graphicService.themeService.getCurrentTheme().rectAttribute;\n const rectAttribute = getTheme(rect, params?.theme).rect;\n const {\n fill = rectAttribute.fill,\n background,\n stroke = rectAttribute.stroke,\n width = rectAttribute.width,\n height = rectAttribute.height,\n cornerRadius = rectAttribute.cornerRadius,\n opacity = rectAttribute.opacity,\n fillOpacity = rectAttribute.fillOpacity,\n lineWidth = rectAttribute.lineWidth,\n strokeOpacity = rectAttribute.strokeOpacity,\n visible = rectAttribute.visible,\n x: originX = rectAttribute.x,\n y: originY = rectAttribute.y\n } = rect.attribute;\n\n // 不绘制或者透明\n const fVisible = rectFillVisible(opacity, fillOpacity, width, height, fill);\n const sVisible = rectStrokeVisible(opacity, strokeOpacity, width, height);\n const doFill = runFill(fill, background);\n const doStroke = runStroke(stroke, lineWidth);\n\n if (!(rect.valid && visible)) {\n return;\n }\n\n if (!(doFill || doStroke)) {\n return;\n }\n\n // 如果存在fillCb和strokeCb,那就不直接跳过\n if (!(fVisible || sVisible || fillCb || strokeCb || background)) {\n return;\n }\n\n if (cornerRadius === 0 || (isArray(cornerRadius) && (<number[]>cornerRadius).every(num => num === 0))) {\n // 不需要处理圆角\n context.beginPath();\n context.rect(x, y, width, height);\n } else {\n context.beginPath();\n\n // 测试后,cache对于重绘性能提升不大,但是在首屏有一定性能损耗,因此rect不再使用cache\n createRectPath(context, x, y, width, height, cornerRadius);\n }\n\n const doFillOrStroke = {\n doFill,\n doStroke\n };\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(rect, rect.attribute, rectAttribute);\n\n this.beforeRenderStep(\n rect,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n rectAttribute,\n drawContext,\n fillCb,\n strokeCb,\n doFillOrStroke\n );\n\n if (doFillOrStroke.doFill) {\n if (fillCb) {\n fillCb(context, rect.attribute, rectAttribute);\n } else if (fVisible) {\n // 存在fill\n context.setCommonStyle(rect, rect.attribute, originX - x, originY - y, rectAttribute);\n context.fill();\n }\n }\n if (doFillOrStroke.doStroke) {\n if (strokeCb) {\n strokeCb(context, rect.attribute, rectAttribute);\n } else if (sVisible) {\n // 存在stroke\n context.setStrokeStyle(rect, rect.attribute, originX - x, originY - y, rectAttribute);\n context.stroke();\n }\n }\n\n this.afterRenderStep(\n rect,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n rectAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(rect: IRect, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const rectAttribute = getTheme(rect, params?.theme).rect;\n this._draw(rect, rectAttribute, false, drawContext, params);\n }\n}\n"]}
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"use strict";
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if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) (d = decorators[i]) && (r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r);
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let DefaultRenderSelector = class {
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DefaultRenderSelector = __decorate([ (0, inversify_lite_1.injectable)() ], DefaultRenderSelector),
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//# sourceMappingURL=render-slector.js.map
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{"version":3,"sources":["../src/render/contributions/render/render-slector.ts"],"names":[],"mappings":"","file":"render-slector.js","sourcesContent":["
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{"version":3,"sources":["../src/render/contributions/render/render-slector.ts"],"names":[],"mappings":";;;;;;;;;AAAA,mEAA4D;AAIrD,IAAe,qBAAqB,GAApC,MAAe,qBAAqB;IACzC,QAAQ,CAAC,OAAiB;QACxB,OAAO,IAAI,CAAC;IACd,CAAC;CACF,CAAA;AAJqB,qBAAqB;IAD1C,IAAA,2BAAU,GAAE;GACS,qBAAqB,CAI1C;AAJqB,sDAAqB","file":"render-slector.js","sourcesContent":["import { injectable } from '../../../common/inversify-lite';\nimport type { IGraphic, IGraphicRender, IRenderSelector } from '../../../interface';\n\n@injectable()\nexport abstract class DefaultRenderSelector implements IRenderSelector {\n selector(graphic: IGraphic): IGraphicRender | null {\n return null;\n }\n}\n"]}
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const inversify_lite_1 = require("../../../common/inversify-lite"), contribution_provider_1 = require("../../../common/contribution-provider"), theme_1 = require("../../../graphic/theme"), constants_1 = require("../../../graphic/constants"), base_render_1 = require("./base-render"), constants_2 = require("./contributions/constants")
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const inversify_lite_1 = require("../../../common/inversify-lite"), contribution_provider_1 = require("../../../common/contribution-provider"), theme_1 = require("../../../graphic/theme"), constants_1 = require("../../../graphic/constants"), base_render_1 = require("./base-render"), constants_2 = require("./contributions/constants");
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let DefaultCanvasSymbolRender = class extends base_render_1.BaseRender {
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constructor(symbolRenderContribitions) {
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super(), this.symbolRenderContribitions = symbolRenderContribitions, this.numberType = constants_1.SYMBOL_NUMBER_TYPE,
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this.builtinContributions = [ contributions_1.defaultSymbolRenderContribution, contributions_1.defaultSymbolBackgroundRenderContribution, contributions_1.defaultSymbolTextureRenderContribution ],
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this.init(symbolRenderContribitions);
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drawShape(symbol, context, x, y, drawContext, params, fillCb, strokeCb) {
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{ mat4Allocate } from '../../../allocator/matrix-allocate';\nimport { inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { getTheme } from '../../../graphic/theme';\nimport { SYMBOL_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n ISymbol,\n IThemeAttribute,\n ISymbolRenderContribution,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n IContributionProvider\n} from '../../../interface';\nimport type {} from '../../render-service';\nimport { BaseRender } from './base-render';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { SymbolRenderContribution } from './contributions/constants';\nimport { drawPathProxy, fillVisible, runFill, runStroke, strokeVisible } from './utils';\nimport {\n defaultSymbolBackgroundRenderContribution,\n defaultSymbolRenderContribution,\n defaultSymbolTextureRenderContribution\n} from './contributions';\n\n@injectable()\nexport class DefaultCanvasSymbolRender extends BaseRender<ISymbol> implements IGraphicRender {\n type: 'symbol';\n numberType: number = SYMBOL_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(SymbolRenderContribution)\n protected readonly symbolRenderContribitions: IContributionProvider<ISymbolRenderContribution>\n ) {\n super();\n this.builtinContributions = [\n defaultSymbolRenderContribution,\n defaultSymbolBackgroundRenderContribution,\n defaultSymbolTextureRenderContribution\n ];\n this.init(symbolRenderContribitions);\n }\n\n drawShape(\n symbol: ISymbol,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const symbolAttribute = graphicService.themeService.getCurrentTheme().symbolAttribute;\n const symbolAttribute = getTheme(symbol, params?.theme).symbol;\n\n const {\n size = symbolAttribute.size,\n x: originX = symbolAttribute.x,\n y: originY = symbolAttribute.y,\n scaleX = symbolAttribute.scaleX,\n scaleY = symbolAttribute.scaleY\n } = symbol.attribute;\n\n const data = this.valid(symbol, symbolAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n const parsedPath = symbol.getParsedPath();\n // todo: 考虑使用path\n if (!parsedPath) {\n return;\n }\n\n const { keepDirIn3d = symbolAttribute.keepDirIn3d } = symbol.attribute;\n const z = this.z ?? 0;\n context.beginPath();\n if (keepDirIn3d && context.camera && context.project) {\n const p = context.project(x, y, z);\n const camera = context.camera;\n context.camera = null;\n if (\n parsedPath.draw(context, size, p.x, p.y, undefined, (p, a) => {\n if (a.fill) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setCommonStyle(symbol, a, originX - x, originY - y);\n context.fill();\n }\n }\n if (a.stroke) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setStrokeStyle(symbol, a, (originX - x) / scaleX, (originY - y) / scaleY);\n context.stroke();\n }\n }\n }) === false\n ) {\n context.closePath();\n }\n context.camera = camera;\n } else {\n if (\n parsedPath.draw(context, size, x, y, z, (p, a) => {\n if (a.fill) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setCommonStyle(symbol, a, originX - x, originY - y);\n context.fill();\n }\n }\n if (a.stroke) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setStrokeStyle(symbol, a, (originX - x) / scaleX, (originY - y) / scaleY);\n context.stroke();\n }\n }\n }) === false\n ) {\n context.closePath();\n }\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(symbol, symbol.attribute, symbolAttribute);\n\n this.beforeRenderStep(\n symbol,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n symbolAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n\n // if (fill !== false) {\n // context.setCommonStyle(symbol.attribute, symbolAttribute);\n // context.fill();\n // }\n // if (stroke !== false) {\n // context.setStrokeStyle(symbol.attribute, symbolAttribute);\n // context.stroke();\n // }\n\n // svg就不用fill和stroke了\n if (doFill && !parsedPath.isSvg) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else if (fVisible) {\n context.setCommonStyle(symbol, symbol.attribute, originX - x, originY - y, symbolAttribute);\n context.fill();\n }\n }\n if (doStroke && !parsedPath.isSvg) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(\n symbol,\n symbol.attribute,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n symbolAttribute\n );\n context.stroke();\n }\n }\n\n this.afterRenderStep(\n symbol,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n symbolAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(symbol: ISymbol, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const symbolAttribute = getTheme(symbol, params?.theme).symbol;\n this._draw(symbol, symbolAttribute, false, drawContext, params);\n }\n}\n"]}
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{ mat4Allocate } from '../../../allocator/matrix-allocate';\nimport { inject, injectable, named } from '../../../common/inversify-lite';\n// eslint-disable-next-line\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { getTheme } from '../../../graphic/theme';\nimport { SYMBOL_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n ISymbol,\n IThemeAttribute,\n ISymbolRenderContribution,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n IContributionProvider\n} from '../../../interface';\nimport type {} from '../../render-service';\nimport { BaseRender } from './base-render';\nimport { BaseRenderContributionTime } from '../../../common/enums';\nimport { SymbolRenderContribution } from './contributions/constants';\nimport { drawPathProxy, fillVisible, runFill, runStroke, strokeVisible } from './utils';\n\n@injectable()\nexport class DefaultCanvasSymbolRender extends BaseRender<ISymbol> implements IGraphicRender {\n type: 'symbol';\n numberType: number = SYMBOL_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(SymbolRenderContribution)\n protected readonly symbolRenderContribitions: IContributionProvider<ISymbolRenderContribution>\n ) {\n super();\n this.init(symbolRenderContribitions);\n }\n\n drawShape(\n symbol: ISymbol,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n // const symbolAttribute = graphicService.themeService.getCurrentTheme().symbolAttribute;\n const symbolAttribute = getTheme(symbol, params?.theme).symbol;\n\n const {\n size = symbolAttribute.size,\n x: originX = symbolAttribute.x,\n y: originY = symbolAttribute.y,\n scaleX = symbolAttribute.scaleX,\n scaleY = symbolAttribute.scaleY\n } = symbol.attribute;\n\n const data = this.valid(symbol, symbolAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n const parsedPath = symbol.getParsedPath();\n // todo: 考虑使用path\n if (!parsedPath) {\n return;\n }\n\n const { keepDirIn3d = symbolAttribute.keepDirIn3d } = symbol.attribute;\n const z = this.z ?? 0;\n context.beginPath();\n if (keepDirIn3d && context.camera && context.project) {\n const p = context.project(x, y, z);\n const camera = context.camera;\n context.camera = null;\n if (\n parsedPath.draw(context, size, p.x, p.y, undefined, (p, a) => {\n if (a.fill) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setCommonStyle(symbol, a, originX - x, originY - y);\n context.fill();\n }\n }\n if (a.stroke) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setStrokeStyle(symbol, a, (originX - x) / scaleX, (originY - y) / scaleY);\n context.stroke();\n }\n }\n }) === false\n ) {\n context.closePath();\n }\n context.camera = camera;\n } else {\n if (\n parsedPath.draw(context, size, x, y, z, (p, a) => {\n if (a.fill) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setCommonStyle(symbol, a, originX - x, originY - y);\n context.fill();\n }\n }\n if (a.stroke) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else {\n context.setStrokeStyle(symbol, a, (originX - x) / scaleX, (originY - y) / scaleY);\n context.stroke();\n }\n }\n }) === false\n ) {\n context.closePath();\n }\n }\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(symbol, symbol.attribute, symbolAttribute);\n\n this.beforeRenderStep(\n symbol,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n symbolAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n\n // if (fill !== false) {\n // context.setCommonStyle(symbol.attribute, symbolAttribute);\n // context.fill();\n // }\n // if (stroke !== false) {\n // context.setStrokeStyle(symbol.attribute, symbolAttribute);\n // context.stroke();\n // }\n\n // svg就不用fill和stroke了\n if (doFill && !parsedPath.isSvg) {\n if (fillCb) {\n fillCb(context, symbol.attribute, symbolAttribute);\n } else if (fVisible) {\n context.setCommonStyle(symbol, symbol.attribute, originX - x, originY - y, symbolAttribute);\n context.fill();\n }\n }\n if (doStroke && !parsedPath.isSvg) {\n if (strokeCb) {\n strokeCb(context, symbol.attribute, symbolAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(\n symbol,\n symbol.attribute,\n (originX - x) / scaleX,\n (originY - y) / scaleY,\n symbolAttribute\n );\n context.stroke();\n }\n }\n\n this.afterRenderStep(\n symbol,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n symbolAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(symbol: ISymbol, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const symbolAttribute = getTheme(symbol, params?.theme).symbol;\n this._draw(symbol, symbolAttribute, false, drawContext, params);\n }\n}\n"]}
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@@ -25,7 +25,7 @@ let DefaultCanvasTextRender = class extends base_render_1.BaseRender {
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}
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drawShape(text, context, x, y, drawContext, params, fillCb, strokeCb) {
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var _a, _b, _c;
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-
const textAttribute = (0, theme_1.getTheme)(text, null == params ? void 0 : params.theme).text, {text: str, underline: underline = textAttribute.underline, lineThrough: lineThrough = textAttribute.lineThrough, keepDirIn3d: keepDirIn3d = textAttribute.keepDirIn3d, direction: direction = textAttribute.direction, fontSize: fontSize = textAttribute.fontSize, verticalMode: verticalMode = textAttribute.verticalMode, x: originX = textAttribute.x, y: originY = textAttribute.y} = text.attribute;
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+
const textAttribute = (0, theme_1.getTheme)(text, null == params ? void 0 : params.theme).text, {text: str, fill: fill = textAttribute.fill, stroke: stroke = textAttribute.stroke, fillOpacity: fillOpacity = textAttribute.fillOpacity, strokeOpacity: strokeOpacity = textAttribute.strokeOpacity, opacity: opacity = textAttribute.opacity, lineWidth: lineWidth = textAttribute.lineWidth, visible: visible = textAttribute.visible, underline: underline = textAttribute.underline, lineThrough: lineThrough = textAttribute.lineThrough, keepDirIn3d: keepDirIn3d = textAttribute.keepDirIn3d, direction: direction = textAttribute.direction, fontSize: fontSize = textAttribute.fontSize, verticalMode: verticalMode = textAttribute.verticalMode, x: originX = textAttribute.x, y: originY = textAttribute.y} = text.attribute;
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let {textAlign: textAlign = textAttribute.textAlign, textBaseline: textBaseline = textAttribute.textBaseline} = text.attribute;
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if (!verticalMode && "vertical" === direction) {
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const t = textAlign;
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@@ -66,7 +66,6 @@ let DefaultCanvasTextRender = class extends base_render_1.BaseRender {
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this.drawMultiUnderLine(underline, lineThrough, text, (line.leftOffset || 0) + x, (line.topOffset || 0) + yOffset + y, z, line.width, textAttribute, context);
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}))));
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} else {
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text.tryUpdateAABBBounds();
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const cache = text.cache, {verticalList: verticalList} = cache;
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context.textAlign = "left", context.textBaseline = "top";
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const totalHeight = lineHeight * verticalList.length;
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@@ -88,16 +87,15 @@ let DefaultCanvasTextRender = class extends base_render_1.BaseRender {
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currentOffsetY += width;
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}));
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}));
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} else if ("horizontal" === direction) {
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context.setTextStyle(text.attribute, textAttribute, z);
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const t = text.clipedText;
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let dy = 0;
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lineHeight !== fontSize && ("top" === textBaseline ? dy = (lineHeight - fontSize) / 2 : "middle" === textBaseline || "bottom" === textBaseline && (dy = -(lineHeight - fontSize) / 2)),
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drawText(t, 0, dy, 0);
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} else {
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text.tryUpdateAABBBounds();
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const cache = text.cache;
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if (
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if ("horizontal" === direction) {
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context.setTextStyle(text.attribute, textAttribute, z);
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const t = text.clipedText;
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let dy = 0;
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lineHeight !== fontSize && ("top" === textBaseline ? dy = (lineHeight - fontSize) / 2 : "middle" === textBaseline || "bottom" === textBaseline && (dy = -(lineHeight - fontSize) / 2)),
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drawText(t, 0, dy, 0);
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} else if (cache) {
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context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z);
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const {verticalList: verticalList} = cache;
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let offsetY = 0;
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@@ -1 +1 @@
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1
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{ inject, injectable, named } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport { TEXT_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IThemeAttribute,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n ITextRenderContribution,\n IContributionProvider\n} from '../../../interface';\nimport { textDrawOffsetX, textLayoutOffsetY } from '../../../common/text';\nimport type { IText, ITextGraphicAttribute } from '../../../interface/graphic/text';\nimport { BaseRender } from './base-render';\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { TextRenderContribution } from './contributions/constants';\nimport { matrixAllocate } from '../../../allocator/matrix-allocate';\nimport { max } from '@visactor/vutils';\nimport { calculateLineHeight } from '../../../common/utils';\n\n@injectable()\nexport class DefaultCanvasTextRender extends BaseRender<IText> implements IGraphicRender {\n type: 'text';\n numberType: number = TEXT_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(TextRenderContribution)\n protected readonly textRenderContribitions: IContributionProvider<ITextRenderContribution>\n ) {\n super();\n this.init(textRenderContribitions);\n }\n\n drawShape(\n text: IText,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const textAttribute = getTheme(text, params?.theme).text;\n const {\n text: str,\n underline = textAttribute.underline,\n lineThrough = textAttribute.lineThrough,\n keepDirIn3d = textAttribute.keepDirIn3d,\n direction = textAttribute.direction,\n // lineHeight = textAttribute.lineHeight,\n fontSize = textAttribute.fontSize,\n verticalMode = textAttribute.verticalMode,\n x: originX = textAttribute.x,\n y: originY = textAttribute.y\n } = text.attribute;\n\n let { textAlign = textAttribute.textAlign, textBaseline = textAttribute.textBaseline } = text.attribute;\n if (!verticalMode && direction === 'vertical') {\n const t = textAlign;\n textAlign = text.getBaselineMapAlign()[textBaseline] ?? ('left' as any);\n textBaseline = text.getAlignMapBaseline()[t] ?? ('top' as any);\n }\n const lineHeight = calculateLineHeight(text.attribute.lineHeight, fontSize) ?? fontSize;\n\n const data = this.valid(text, textAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n // 文字如果需要变换,那就需要将3dmatrix转成context的2dmatrix\n const transform3dMatrixToContextMatrix = !keepDirIn3d;\n\n const z = this.z || 0;\n\n context.beginPath();\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(text, text.attribute, textAttribute);\n\n this.beforeRenderStep(\n text,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n textAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n\n transform3dMatrixToContextMatrix && this.transformUseContext2d(text, textAttribute, z, context);\n\n const drawText = (t: string, offsetX: number, offsetY: number, direction: number) => {\n let _x = x + offsetX;\n const _y = y + offsetY;\n if (direction) {\n context.highPerformanceSave();\n _x += fontSize;\n const matrix = matrixAllocate.allocate(1, 0, 0, 1, 0, 0);\n // matrix.translate(fontSize, 0);\n matrix.rotateByCenter(Math.PI / 2, _x, _y);\n context.transformFromMatrix(matrix, true);\n matrixAllocate.free(matrix);\n }\n\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, text.attribute, textAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n context.strokeText(t, _x, _y, z);\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, text.attribute, textAttribute);\n } else if (fVisible) {\n context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n context.fillText(t, _x, _y, z);\n this.drawUnderLine(underline, lineThrough, text, _x, _y, z, textAttribute, context);\n }\n }\n\n if (direction) {\n context.highPerformanceRestore();\n context.setTransformForCurrent();\n }\n };\n if (Array.isArray(str)) {\n context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z);\n if (direction === 'horizontal') {\n const { multilineLayout } = text;\n if (!multilineLayout) {\n context.highPerformanceRestore();\n return;\n } // 如果不存在的话,需要render层自行布局\n const { xOffset, yOffset } = multilineLayout.bbox;\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, text.attribute, textAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n multilineLayout.lines.forEach(line => {\n context.strokeText(\n line.str,\n (line.leftOffset || 0) + xOffset + x,\n (line.topOffset || 0) + yOffset + y,\n z\n );\n });\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, text.attribute, textAttribute);\n } else if (fVisible) {\n context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n multilineLayout.lines.forEach(line => {\n context.fillText(line.str, (line.leftOffset || 0) + xOffset + x, (line.topOffset || 0) + yOffset + y, z);\n this.drawMultiUnderLine(\n underline,\n lineThrough,\n text,\n (line.leftOffset || 0) + x, // 中下划线都是从文字左侧开始,因此不需要+xOffset\n (line.topOffset || 0) + yOffset + y,\n z,\n line.width,\n textAttribute,\n context\n );\n });\n }\n }\n } else {\n text.tryUpdateAABBBounds(); // 更新cache\n const cache = text.cache;\n const { verticalList } = cache;\n context.textAlign = 'left';\n context.textBaseline = 'top';\n const totalHeight = lineHeight * verticalList.length;\n let totalW = 0;\n verticalList.forEach(verticalData => {\n const _w = verticalData.reduce((a, b) => a + (b.width || 0), 0);\n totalW = max(_w, totalW);\n });\n let offsetY = 0;\n let offsetX = 0;\n if (textBaseline === 'bottom') {\n offsetX = -totalHeight;\n } else if (textBaseline === 'middle') {\n offsetX = -totalHeight / 2;\n }\n if (textAlign === 'center') {\n offsetY -= totalW / 2;\n } else if (textAlign === 'right') {\n offsetY -= totalW;\n }\n verticalList.forEach((verticalData, i) => {\n const currentW = verticalData.reduce((a, b) => a + (b.width || 0), 0);\n const dw = totalW - currentW;\n let currentOffsetY = offsetY;\n if (textAlign === 'center') {\n currentOffsetY += dw / 2;\n } else if (textAlign === 'right') {\n currentOffsetY += dw;\n }\n verticalData.forEach(item => {\n const { text, width, direction } = item;\n drawText(text, totalHeight - (i + 1) * lineHeight + offsetX, currentOffsetY, direction);\n currentOffsetY += width;\n });\n });\n }\n } else {\n if (direction === 'horizontal') {\n context.setTextStyle(text.attribute, textAttribute, z);\n const t = text.clipedText as string;\n let dy = 0;\n if (lineHeight !== fontSize) {\n if (textBaseline === 'top') {\n dy = (lineHeight - fontSize) / 2;\n } else if (textBaseline === 'middle') {\n // middle do nothing\n } else if (textBaseline === 'bottom') {\n dy = -(lineHeight - fontSize) / 2;\n } else {\n // alphabetic do nothing\n // dy = (lineHeight - fontSize) / 2 - fontSize * 0.79;\n }\n }\n drawText(t, 0, dy, 0);\n } else {\n text.tryUpdateAABBBounds(); // 更新cache\n const cache = text.cache;\n if (cache) {\n context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z);\n const { verticalList } = cache;\n let offsetY = 0;\n const totalW = verticalList[0].reduce((a, b) => a + (b.width || 0), 0);\n let offsetX = 0;\n if (textBaseline === 'bottom') {\n offsetX = -lineHeight;\n } else if (textBaseline === 'middle') {\n offsetX = -lineHeight / 2;\n }\n if (textAlign === 'center') {\n offsetY -= totalW / 2;\n } else if (textAlign === 'right') {\n offsetY -= totalW;\n }\n context.textAlign = 'left';\n context.textBaseline = 'top';\n verticalList[0].forEach(item => {\n const { text, width, direction } = item;\n drawText(text, offsetX, offsetY, direction);\n offsetY += width;\n });\n }\n }\n }\n transform3dMatrixToContextMatrix && this.restoreTransformUseContext2d(text, textAttribute, z, context);\n\n this.afterRenderStep(\n text,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n textAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(text: IText, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const textAttribute = getTheme(text, params?.theme).text;\n const { keepDirIn3d = textAttribute.keepDirIn3d } = text.attribute;\n // 文字如果需要变换,那就一定要计算3d矩阵\n const computed3dMatrix = !keepDirIn3d;\n this._draw(text, textAttribute, computed3dMatrix, drawContext, params);\n }\n\n drawUnderLine(\n underline: number,\n lineThrough: number,\n text: IText,\n x: number,\n y: number,\n z: number,\n textAttribute: Required<ITextGraphicAttribute>,\n context: IContext2d\n ) {\n if (lineThrough + underline <= 0) {\n return;\n }\n\n const {\n textAlign = textAttribute.textAlign,\n textBaseline = textAttribute.textBaseline,\n fontSize = textAttribute.fontSize,\n fill = textAttribute.fill,\n opacity = textAttribute.opacity,\n fillOpacity = textAttribute.fillOpacity\n } = text.attribute;\n const w = text.clipedWidth;\n const offsetX = textDrawOffsetX(textAlign, w);\n const offsetY = textLayoutOffsetY(textBaseline, fontSize, fontSize);\n const attribute = { lineWidth: 0, stroke: fill, opacity, strokeOpacity: fillOpacity };\n if (underline) {\n attribute.lineWidth = underline;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n if (lineThrough) {\n attribute.lineWidth = lineThrough;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize / 2;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n }\n\n drawMultiUnderLine(\n underline: number,\n lineThrough: number,\n text: IText,\n x: number,\n y: number,\n z: number,\n w: number,\n textAttribute: Required<ITextGraphicAttribute>,\n context: IContext2d\n ) {\n if (lineThrough + underline <= 0) {\n return;\n }\n\n const {\n textAlign = textAttribute.textAlign,\n fontSize = textAttribute.fontSize,\n fill = textAttribute.fill,\n opacity = textAttribute.opacity,\n fillOpacity = textAttribute.fillOpacity\n } = text.attribute;\n\n const offsetX = textDrawOffsetX(textAlign, w);\n const offsetY = textLayoutOffsetY('alphabetic', fontSize, fontSize);\n const attribute = { lineWidth: 0, stroke: fill, opacity, strokeOpacity: fillOpacity };\n let deltaY = -3;\n if (underline) {\n attribute.lineWidth = underline;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize + deltaY;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n deltaY = -1;\n if (lineThrough) {\n attribute.lineWidth = lineThrough;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize / 2 + deltaY;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n }\n}\n"]}
|
|
1
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{ inject, injectable, named } from '../../../common/inversify-lite';\nimport { getTheme } from '../../../graphic/theme';\nimport { TEXT_NUMBER_TYPE } from '../../../graphic/constants';\nimport type {\n IGraphicAttribute,\n IContext2d,\n IMarkAttribute,\n IThemeAttribute,\n IDrawContext,\n IRenderService,\n IGraphicRender,\n IGraphicRenderDrawParams,\n ITextRenderContribution,\n IContributionProvider\n} from '../../../interface';\nimport { textDrawOffsetX, textLayoutOffsetY } from '../../../common/text';\nimport type { IText, ITextGraphicAttribute } from '../../../interface/graphic/text';\nimport { BaseRender } from './base-render';\nimport { ContributionProvider } from '../../../common/contribution-provider';\nimport { TextRenderContribution } from './contributions/constants';\nimport { matrixAllocate } from '../../../allocator/matrix-allocate';\nimport { max } from '@visactor/vutils';\nimport { calculateLineHeight } from '../../../common/utils';\n\n@injectable()\nexport class DefaultCanvasTextRender extends BaseRender<IText> implements IGraphicRender {\n type: 'text';\n numberType: number = TEXT_NUMBER_TYPE;\n\n constructor(\n @inject(ContributionProvider)\n @named(TextRenderContribution)\n protected readonly textRenderContribitions: IContributionProvider<ITextRenderContribution>\n ) {\n super();\n this.init(textRenderContribitions);\n }\n\n drawShape(\n text: IText,\n context: IContext2d,\n x: number,\n y: number,\n drawContext: IDrawContext,\n params?: IGraphicRenderDrawParams,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean\n ) {\n const textAttribute = getTheme(text, params?.theme).text;\n const {\n text: str,\n fill = textAttribute.fill,\n stroke = textAttribute.stroke,\n fillOpacity = textAttribute.fillOpacity,\n strokeOpacity = textAttribute.strokeOpacity,\n opacity = textAttribute.opacity,\n lineWidth = textAttribute.lineWidth,\n visible = textAttribute.visible,\n underline = textAttribute.underline,\n lineThrough = textAttribute.lineThrough,\n keepDirIn3d = textAttribute.keepDirIn3d,\n direction = textAttribute.direction,\n // lineHeight = textAttribute.lineHeight,\n fontSize = textAttribute.fontSize,\n verticalMode = textAttribute.verticalMode,\n x: originX = textAttribute.x,\n y: originY = textAttribute.y\n } = text.attribute;\n\n let { textAlign = textAttribute.textAlign, textBaseline = textAttribute.textBaseline } = text.attribute;\n if (!verticalMode && direction === 'vertical') {\n const t = textAlign;\n textAlign = text.getBaselineMapAlign()[textBaseline] ?? ('left' as any);\n textBaseline = text.getAlignMapBaseline()[t] ?? ('top' as any);\n }\n const lineHeight = calculateLineHeight(text.attribute.lineHeight, fontSize) ?? fontSize;\n\n const data = this.valid(text, textAttribute, fillCb, strokeCb);\n if (!data) {\n return;\n }\n const { fVisible, sVisible, doFill, doStroke } = data;\n\n // 文字如果需要变换,那就需要将3dmatrix转成context的2dmatrix\n const transform3dMatrixToContextMatrix = !keepDirIn3d;\n\n const z = this.z || 0;\n\n context.beginPath();\n\n // shadow\n context.setShadowBlendStyle && context.setShadowBlendStyle(text, text.attribute, textAttribute);\n\n this.beforeRenderStep(\n text,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n textAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n\n transform3dMatrixToContextMatrix && this.transformUseContext2d(text, textAttribute, z, context);\n\n const drawText = (t: string, offsetX: number, offsetY: number, direction: number) => {\n let _x = x + offsetX;\n const _y = y + offsetY;\n if (direction) {\n context.highPerformanceSave();\n _x += fontSize;\n const matrix = matrixAllocate.allocate(1, 0, 0, 1, 0, 0);\n // matrix.translate(fontSize, 0);\n matrix.rotateByCenter(Math.PI / 2, _x, _y);\n context.transformFromMatrix(matrix, true);\n matrixAllocate.free(matrix);\n }\n\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, text.attribute, textAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n context.strokeText(t, _x, _y, z);\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, text.attribute, textAttribute);\n } else if (fVisible) {\n context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n context.fillText(t, _x, _y, z);\n this.drawUnderLine(underline, lineThrough, text, _x, _y, z, textAttribute, context);\n }\n }\n\n if (direction) {\n context.highPerformanceRestore();\n context.setTransformForCurrent();\n }\n };\n if (Array.isArray(str)) {\n context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z);\n if (direction === 'horizontal') {\n const { multilineLayout } = text;\n if (!multilineLayout) {\n context.highPerformanceRestore();\n return;\n } // 如果不存在的话,需要render层自行布局\n const { xOffset, yOffset } = multilineLayout.bbox;\n if (doStroke) {\n if (strokeCb) {\n strokeCb(context, text.attribute, textAttribute);\n } else if (sVisible) {\n context.setStrokeStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n multilineLayout.lines.forEach(line => {\n context.strokeText(\n line.str,\n (line.leftOffset || 0) + xOffset + x,\n (line.topOffset || 0) + yOffset + y,\n z\n );\n });\n }\n }\n if (doFill) {\n if (fillCb) {\n fillCb(context, text.attribute, textAttribute);\n } else if (fVisible) {\n context.setCommonStyle(text, text.attribute, originX - x, originY - y, textAttribute);\n multilineLayout.lines.forEach(line => {\n context.fillText(line.str, (line.leftOffset || 0) + xOffset + x, (line.topOffset || 0) + yOffset + y, z);\n this.drawMultiUnderLine(\n underline,\n lineThrough,\n text,\n (line.leftOffset || 0) + x, // 中下划线都是从文字左侧开始,因此不需要+xOffset\n (line.topOffset || 0) + yOffset + y,\n z,\n line.width,\n textAttribute,\n context\n );\n });\n }\n }\n } else {\n const cache = text.cache;\n const { verticalList } = cache;\n context.textAlign = 'left';\n context.textBaseline = 'top';\n const totalHeight = lineHeight * verticalList.length;\n let totalW = 0;\n verticalList.forEach(verticalData => {\n const _w = verticalData.reduce((a, b) => a + (b.width || 0), 0);\n totalW = max(_w, totalW);\n });\n let offsetY = 0;\n let offsetX = 0;\n if (textBaseline === 'bottom') {\n offsetX = -totalHeight;\n } else if (textBaseline === 'middle') {\n offsetX = -totalHeight / 2;\n }\n if (textAlign === 'center') {\n offsetY -= totalW / 2;\n } else if (textAlign === 'right') {\n offsetY -= totalW;\n }\n verticalList.forEach((verticalData, i) => {\n const currentW = verticalData.reduce((a, b) => a + (b.width || 0), 0);\n const dw = totalW - currentW;\n let currentOffsetY = offsetY;\n if (textAlign === 'center') {\n currentOffsetY += dw / 2;\n } else if (textAlign === 'right') {\n currentOffsetY += dw;\n }\n verticalData.forEach(item => {\n const { text, width, direction } = item;\n drawText(text, totalHeight - (i + 1) * lineHeight + offsetX, currentOffsetY, direction);\n currentOffsetY += width;\n });\n });\n }\n } else {\n const cache = text.cache;\n if (direction === 'horizontal') {\n context.setTextStyle(text.attribute, textAttribute, z);\n const t = text.clipedText as string;\n let dy = 0;\n if (lineHeight !== fontSize) {\n if (textBaseline === 'top') {\n dy = (lineHeight - fontSize) / 2;\n } else if (textBaseline === 'middle') {\n // middle do nothing\n } else if (textBaseline === 'bottom') {\n dy = -(lineHeight - fontSize) / 2;\n } else {\n // alphabetic do nothing\n // dy = (lineHeight - fontSize) / 2 - fontSize * 0.79;\n }\n }\n drawText(t, 0, dy, 0);\n } else if (cache) {\n context.setTextStyleWithoutAlignBaseline(text.attribute, textAttribute, z);\n const { verticalList } = cache;\n let offsetY = 0;\n const totalW = verticalList[0].reduce((a, b) => a + (b.width || 0), 0);\n let offsetX = 0;\n if (textBaseline === 'bottom') {\n offsetX = -lineHeight;\n } else if (textBaseline === 'middle') {\n offsetX = -lineHeight / 2;\n }\n if (textAlign === 'center') {\n offsetY -= totalW / 2;\n } else if (textAlign === 'right') {\n offsetY -= totalW;\n }\n context.textAlign = 'left';\n context.textBaseline = 'top';\n verticalList[0].forEach(item => {\n const { text, width, direction } = item;\n drawText(text, offsetX, offsetY, direction);\n offsetY += width;\n });\n }\n }\n transform3dMatrixToContextMatrix && this.restoreTransformUseContext2d(text, textAttribute, z, context);\n\n this.afterRenderStep(\n text,\n context,\n x,\n y,\n doFill,\n doStroke,\n fVisible,\n sVisible,\n textAttribute,\n drawContext,\n fillCb,\n strokeCb\n );\n }\n\n draw(text: IText, renderService: IRenderService, drawContext: IDrawContext, params?: IGraphicRenderDrawParams) {\n const textAttribute = getTheme(text, params?.theme).text;\n const { keepDirIn3d = textAttribute.keepDirIn3d } = text.attribute;\n // 文字如果需要变换,那就一定要计算3d矩阵\n const computed3dMatrix = !keepDirIn3d;\n this._draw(text, textAttribute, computed3dMatrix, drawContext, params);\n }\n\n drawUnderLine(\n underline: number,\n lineThrough: number,\n text: IText,\n x: number,\n y: number,\n z: number,\n textAttribute: Required<ITextGraphicAttribute>,\n context: IContext2d\n ) {\n if (lineThrough + underline <= 0) {\n return;\n }\n\n const {\n textAlign = textAttribute.textAlign,\n textBaseline = textAttribute.textBaseline,\n fontSize = textAttribute.fontSize,\n fill = textAttribute.fill,\n opacity = textAttribute.opacity,\n fillOpacity = textAttribute.fillOpacity\n } = text.attribute;\n const w = text.clipedWidth;\n const offsetX = textDrawOffsetX(textAlign, w);\n const offsetY = textLayoutOffsetY(textBaseline, fontSize, fontSize);\n const attribute = { lineWidth: 0, stroke: fill, opacity, strokeOpacity: fillOpacity };\n if (underline) {\n attribute.lineWidth = underline;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n if (lineThrough) {\n attribute.lineWidth = lineThrough;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize / 2;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n }\n\n drawMultiUnderLine(\n underline: number,\n lineThrough: number,\n text: IText,\n x: number,\n y: number,\n z: number,\n w: number,\n textAttribute: Required<ITextGraphicAttribute>,\n context: IContext2d\n ) {\n if (lineThrough + underline <= 0) {\n return;\n }\n\n const {\n textAlign = textAttribute.textAlign,\n fontSize = textAttribute.fontSize,\n fill = textAttribute.fill,\n opacity = textAttribute.opacity,\n fillOpacity = textAttribute.fillOpacity\n } = text.attribute;\n\n const offsetX = textDrawOffsetX(textAlign, w);\n const offsetY = textLayoutOffsetY('alphabetic', fontSize, fontSize);\n const attribute = { lineWidth: 0, stroke: fill, opacity, strokeOpacity: fillOpacity };\n let deltaY = -3;\n if (underline) {\n attribute.lineWidth = underline;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize + deltaY;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n deltaY = -1;\n if (lineThrough) {\n attribute.lineWidth = lineThrough;\n context.setStrokeStyle(text, attribute, x, y, textAttribute);\n context.beginPath();\n const dy = y + offsetY + fontSize / 2 + deltaY;\n context.moveTo(x + offsetX, dy, z);\n context.lineTo(x + offsetX + w, dy, z);\n context.stroke();\n }\n }\n}\n"]}
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@@ -7,6 +7,6 @@ Object.defineProperty(exports, "__esModule", {
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const inversify_lite_1 = require("../common/inversify-lite"), render_service_1 = require("./render-service");
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exports.default = new inversify_lite_1.ContainerModule((bind => {
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-
bind(render_service_1.
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+
bind(render_service_1.DefaultRenderService).toSelf(), bind(render_service_1.RenderService).toService(render_service_1.DefaultRenderService);
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}));
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//# sourceMappingURL=render-modules.js.map
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@@ -1 +1 @@
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1
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-
{"version":3,"sources":["../src/render/render-modules.ts"],"names":[],"mappings":";;AAAA,6DAA2D;AAC3D,qDAAuE;AAEvE,kBAAe,IAAI,gCAAe,CAAC,IAAI,CAAC,EAAE;IACxC,IAAI,CAAC,
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{"version":3,"sources":["../src/render/render-modules.ts"],"names":[],"mappings":";;AAAA,6DAA2D;AAC3D,qDAAuE;AAEvE,kBAAe,IAAI,gCAAe,CAAC,IAAI,CAAC,EAAE;IACxC,IAAI,CAAC,qCAAoB,CAAC,CAAC,MAAM,EAAE,CAAC;IACpC,IAAI,CAAC,8BAAa,CAAC,CAAC,SAAS,CAAC,qCAAoB,CAAC,CAAC;AACtD,CAAC,CAAC,CAAC","file":"render-modules.js","sourcesContent":["import { ContainerModule } from '../common/inversify-lite';\nimport { DefaultRenderService, RenderService } from './render-service';\n\nexport default new ContainerModule(bind => {\n bind(DefaultRenderService).toSelf();\n bind(RenderService).toService(DefaultRenderService);\n});\n"]}
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@@ -1 +1 @@
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-
{"version":3,"sources":["../src/render/render-service.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,6DAA8D;AAG9D,mDAA0D;AAE7C,QAAA,aAAa,GAAG,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;AAC5C,QAAA,yBAAyB,GAAG,MAAM,CAAC,GAAG,CAAC,2BAA2B,CAAC,CAAC;AAO1E,IAAM,oBAAoB,GAA1B,MAAM,oBAAoB;IAO/B,YAEmB,gBAAmC;QAAnC,qBAAgB,GAAhB,gBAAgB,CAAmB;IACnD,CAAC;IAGJ,OAAO,CAAC,YAAqB;
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1
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+
{"version":3,"sources":["../src/render/render-service.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,6DAA8D;AAG9D,mDAA0D;AAE7C,QAAA,aAAa,GAAG,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;AAC5C,QAAA,yBAAyB,GAAG,MAAM,CAAC,GAAG,CAAC,2BAA2B,CAAC,CAAC;AAO1E,IAAM,oBAAoB,GAA1B,MAAM,oBAAoB;IAO/B,YAEmB,gBAAmC;QAAnC,qBAAgB,GAAhB,gBAAgB,CAAmB;IACnD,CAAC;IAGJ,OAAO,CAAC,YAAqB;QAC3B,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YAC/B,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC;QACjC,CAAC,CAAC,CAAC;QACH,OAAO;IACT,CAAC;IACS,QAAQ,CAAC,CAAW,EAAE,YAAqB;QACnD,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,EAAE;YACpB,IAAI,CAAC,QAAQ,CAAC,CAAa,EAAE,YAAY,CAAC,CAAC;QAC7C,CAAC,CAAC,CAAC;QACH,CAAC,CAAC,MAAM,CAAC,EAAE,MAAM,EAAE,YAAY,EAAE,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC;IAClD,CAAC;IAED,iBAAiB;QACf,OAAO;IACT,CAAC;IAED,UAAU,CAAC,MAAgC;QACzC,OAAO;IACT,CAAC;IAED,IAAI,CAAC,MAAgC;QACnC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,oBAAO,IAAI,CAAC,UAAU,EAAG,CAAC;IAC3D,CAAC;IAED,SAAS,CAAC,MAAgC;QACxC,IAAI,CAAC,gBAAgB,CAAC,SAAS,IAAI,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,IAAI,oBAAO,IAAI,CAAC,UAAU,EAAG,CAAC;QACjG,OAAO;IACT,CAAC;IAED,MAAM,CAAC,MAAgB,EAAE,MAAgC;QACvD,IAAI,CAAC,eAAe,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;QACzB,MAAM,YAAY,GAAG,MAAM,CAAC,YAAY,CAAC;QACzC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;QAC3B,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACzB,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACxB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAClB,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;IACzB,CAAC;CACF,CAAA;AArDY,oBAAoB;IADhC,IAAA,2BAAU,GAAE;IASR,WAAA,IAAA,uBAAM,EAAC,yBAAgB,CAAC,CAAA;;GARhB,oBAAoB,CAqDhC;AArDY,oDAAoB","file":"render-service.js","sourcesContent":["import { injectable, inject } from '../common/inversify-lite';\nimport type { IAABBBounds, IBounds } from '@visactor/vutils';\nimport type { IGroup, IGraphic, IRenderService, IRenderServiceDrawParams, IDrawContribution } from '../interface';\nimport { DrawContribution } from './contributions/render';\n\nexport const RenderService = Symbol.for('RenderService');\nexport const BeforeRenderConstribution = Symbol.for('BeforeRenderConstribution');\n\n/**\n * 渲染用的service,通常和stage一一绑定,\n * 并不是单例模式,所以会绑定此次渲染的一些数据\n */\n@injectable()\nexport class DefaultRenderService implements IRenderService {\n // 每次render都会变的数据\n dirtyBounds: IBounds;\n renderTreeRoots: IGraphic[]; // 此次render的数组\n renderLists: IGraphic[];\n drawParams: IRenderServiceDrawParams;\n\n constructor(\n @inject(DrawContribution)\n private readonly drawContribution: IDrawContribution\n ) {}\n\n // 渲染前准备工作,计算bounds等逻辑\n prepare(updateBounds: boolean): void {\n this.renderTreeRoots.forEach(g => {\n this._prepare(g, updateBounds);\n });\n return;\n }\n protected _prepare(g: IGraphic, updateBounds: boolean) {\n g.forEachChildren(g => {\n this._prepare(g as IGraphic, updateBounds);\n });\n g.update({ bounds: updateBounds, trans: true });\n }\n // 获取要渲染的list,可能存在一些不用渲染的内容,以及外描边\n prepareRenderList(): void {\n return;\n }\n // 渲染前流程\n beforeDraw(params: IRenderServiceDrawParams): void {\n return;\n }\n // 具体渲染\n draw(params: IRenderServiceDrawParams): void {\n this.drawContribution.draw(this, { ...this.drawParams });\n }\n // 渲染后流程\n afterDraw(params: IRenderServiceDrawParams): void {\n this.drawContribution.afterDraw && this.drawContribution.afterDraw(this, { ...this.drawParams });\n return;\n }\n // 对外暴露的绘制方法\n render(groups: IGroup[], params: IRenderServiceDrawParams): void {\n this.renderTreeRoots = groups;\n this.drawParams = params;\n const updateBounds = params.updateBounds;\n this.prepare(updateBounds);\n this.prepareRenderList();\n this.beforeDraw(params);\n this.draw(params);\n this.afterDraw(params);\n }\n}\n"]}
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