@visactor/vrender-components 1.1.0-alpha.21 → 1.1.0-alpha.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/brush/brush.d.ts +4 -0
- package/cjs/brush/brush.js +30 -13
- package/cjs/brush/brush.js.map +1 -1
- package/cjs/crosshair/polygon-sector.js +2 -1
- package/cjs/crosshair/rect.js +1 -2
- package/cjs/index.d.ts +1 -1
- package/cjs/index.js +1 -1
- package/cjs/index.js.map +1 -1
- package/cjs/label/base.d.ts +4 -1
- package/cjs/label/base.js +33 -34
- package/cjs/label/base.js.map +1 -1
- package/dist/index.es.js +100 -53
- package/es/brush/brush.d.ts +4 -0
- package/es/brush/brush.js +30 -14
- package/es/brush/brush.js.map +1 -1
- package/es/crosshair/polygon-sector.js +2 -1
- package/es/crosshair/rect.js +1 -2
- package/es/index.d.ts +1 -1
- package/es/index.js +1 -1
- package/es/index.js.map +1 -1
- package/es/label/base.d.ts +4 -1
- package/es/label/base.js +33 -34
- package/es/label/base.js.map +1 -1
- package/package.json +4 -4
package/cjs/brush/brush.d.ts
CHANGED
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import type { ILayer, IStage } from '@visactor/vrender-core';
|
|
1
2
|
import { AbstractComponent } from '../core/base';
|
|
2
3
|
import type { BrushAttributes } from './type';
|
|
3
4
|
import type { ComponentOptions } from '../interface';
|
|
@@ -39,6 +40,7 @@ export declare class Brush extends AbstractComponent<Required<BrushAttributes>>
|
|
|
39
40
|
private _operatingMaskMoveRangeY;
|
|
40
41
|
private _cacheMovePoint;
|
|
41
42
|
private _operatingMask;
|
|
43
|
+
private _brushEventStage;
|
|
42
44
|
private _brushMaskAABBBoundsDict;
|
|
43
45
|
private _firstUpdate;
|
|
44
46
|
private _startPos;
|
|
@@ -56,6 +58,8 @@ export declare class Brush extends AbstractComponent<Required<BrushAttributes>>
|
|
|
56
58
|
private _drawEnd;
|
|
57
59
|
private _moveEnd;
|
|
58
60
|
protected render(): void;
|
|
61
|
+
setStage(stage?: IStage, layer?: ILayer): void;
|
|
62
|
+
release(all?: boolean): void;
|
|
59
63
|
releaseBrushEvents(): void;
|
|
60
64
|
private _releaseBrushUpdateEvents;
|
|
61
65
|
private _computeMaskPoints;
|
package/cjs/brush/brush.js
CHANGED
|
@@ -17,15 +17,16 @@ class Brush extends base_1.AbstractComponent {
|
|
|
17
17
|
this.name = "brush", this._activeBrushState = !1, this._activeDrawState = !1, this._cacheDrawPoints = [],
|
|
18
18
|
this._activeMoveState = !1, this._operatingMaskMoveDx = 0, this._operatingMaskMoveDy = 0,
|
|
19
19
|
this._operatingMaskMoveRangeX = [ -1 / 0, 1 / 0 ], this._operatingMaskMoveRangeY = [ -1 / 0, 1 / 0 ],
|
|
20
|
-
this._brushMaskAABBBoundsDict = {}, this._firstUpdate = !0,
|
|
20
|
+
this._brushEventStage = null, this._brushMaskAABBBoundsDict = {}, this._firstUpdate = !0,
|
|
21
|
+
this._onBrushStart = e => {
|
|
21
22
|
if (!1 === this.attribute.interactive) return;
|
|
22
23
|
if (!1 === this._beforeBrushEvent(e)) return;
|
|
23
|
-
const {updateTrigger: updateTrigger = config_1.DEFAULT_BRUSH_ATTRIBUTES.updateTrigger, endTrigger: endTrigger = config_1.DEFAULT_BRUSH_ATTRIBUTES.endTrigger, brushMoved: brushMoved = !0} = this.attribute;
|
|
24
|
-
(0, vutils_1.array)(updateTrigger).forEach((t =>
|
|
25
|
-
(0, vutils_1.array)(endTrigger).forEach((t =>
|
|
24
|
+
const {updateTrigger: updateTrigger = config_1.DEFAULT_BRUSH_ATTRIBUTES.updateTrigger, endTrigger: endTrigger = config_1.DEFAULT_BRUSH_ATTRIBUTES.endTrigger, brushMoved: brushMoved = !0} = this.attribute, stage = this.stage;
|
|
25
|
+
stage && ((0, vutils_1.array)(updateTrigger).forEach((t => stage.addEventListener(t, this._onBrushingWithDelay))),
|
|
26
|
+
(0, vutils_1.array)(endTrigger).forEach((t => stage.addEventListener(t, this._onBrushEnd))),
|
|
26
27
|
e.stopPropagation(), this._firstUpdate = !0, this._activeMoveState = brushMoved && this._isPosInBrushMask(e),
|
|
27
28
|
this._activeDrawState = !this._activeMoveState, this._startPos = this.eventPosToStagePos(e),
|
|
28
|
-
this._cacheDrawPoints = [ this._startPos ];
|
|
29
|
+
this._cacheDrawPoints = [ this._startPos ]);
|
|
29
30
|
}, this._onBrushing = e => {
|
|
30
31
|
!1 !== this.attribute.interactive && !1 !== this._beforeBrushEvent(e) && (this._outOfInteractiveRange(e) || (e.stopPropagation(),
|
|
31
32
|
this._firstUpdate ? (this._activeDrawState && this._initDraw(e), this._activeMoveState && this._initMove(e),
|
|
@@ -43,9 +44,12 @@ class Brush extends base_1.AbstractComponent {
|
|
|
43
44
|
}
|
|
44
45
|
_bindBrushEvents() {
|
|
45
46
|
if (this.releaseBrushEvents(), this.attribute.disableTriggerEvent) return;
|
|
47
|
+
const stage = this.stage;
|
|
48
|
+
if (!stage) return;
|
|
49
|
+
this._brushEventStage = stage;
|
|
46
50
|
const {trigger: trigger = config_1.DEFAULT_BRUSH_ATTRIBUTES.trigger, resetTrigger: resetTrigger = config_1.DEFAULT_BRUSH_ATTRIBUTES.resetTrigger} = this.attribute;
|
|
47
|
-
(0, vutils_1.array)(trigger).forEach((t =>
|
|
48
|
-
(0, vutils_1.array)(resetTrigger).forEach((t =>
|
|
51
|
+
(0, vutils_1.array)(trigger).forEach((t => stage.addEventListener(t, this._onBrushStart))),
|
|
52
|
+
(0, vutils_1.array)(resetTrigger).forEach((t => stage.addEventListener(t, this._onBrushClear)));
|
|
49
53
|
}
|
|
50
54
|
_initDraw(e) {
|
|
51
55
|
if (!1 === this.attribute.interactive) return;
|
|
@@ -109,16 +113,29 @@ class Brush extends base_1.AbstractComponent {
|
|
|
109
113
|
const group = this.createOrUpdateChild("brush-container", {}, "group");
|
|
110
114
|
this._container = group;
|
|
111
115
|
}
|
|
116
|
+
setStage(stage, layer) {
|
|
117
|
+
this._brushEventStage && this._brushEventStage !== stage && this.releaseBrushEvents(),
|
|
118
|
+
super.setStage(stage, layer);
|
|
119
|
+
}
|
|
120
|
+
release(all) {
|
|
121
|
+
this.releaseBrushEvents(), super.release(all);
|
|
122
|
+
}
|
|
112
123
|
releaseBrushEvents() {
|
|
124
|
+
var _a;
|
|
125
|
+
const stage = null !== (_a = this._brushEventStage) && void 0 !== _a ? _a : this.stage;
|
|
126
|
+
if (!stage) return;
|
|
113
127
|
const {trigger: trigger = config_1.DEFAULT_BRUSH_ATTRIBUTES.trigger, resetTrigger: resetTrigger = config_1.DEFAULT_BRUSH_ATTRIBUTES.resetTrigger} = this.attribute;
|
|
114
|
-
(0, vutils_1.array)(trigger).forEach((t =>
|
|
115
|
-
(0, vutils_1.array)(resetTrigger).forEach((t =>
|
|
116
|
-
this._releaseBrushUpdateEvents();
|
|
128
|
+
(0, vutils_1.array)(trigger).forEach((t => stage.removeEventListener(t, this._onBrushStart))),
|
|
129
|
+
(0, vutils_1.array)(resetTrigger).forEach((t => stage.removeEventListener(t, this._onBrushClear))),
|
|
130
|
+
this._releaseBrushUpdateEvents(stage), this._brushEventStage = null;
|
|
117
131
|
}
|
|
118
|
-
_releaseBrushUpdateEvents() {
|
|
132
|
+
_releaseBrushUpdateEvents(stage) {
|
|
133
|
+
var _a;
|
|
134
|
+
if (void 0 === stage && (stage = null !== (_a = this._brushEventStage) && void 0 !== _a ? _a : this.stage),
|
|
135
|
+
!stage) return;
|
|
119
136
|
const {updateTrigger: updateTrigger = config_1.DEFAULT_BRUSH_ATTRIBUTES.updateTrigger, endTrigger: endTrigger = config_1.DEFAULT_BRUSH_ATTRIBUTES.endTrigger} = this.attribute;
|
|
120
|
-
(0, vutils_1.array)(updateTrigger).forEach((t =>
|
|
121
|
-
(0, vutils_1.array)(endTrigger).forEach((t =>
|
|
137
|
+
(0, vutils_1.array)(updateTrigger).forEach((t => stage.removeEventListener(t, this._onBrushingWithDelay))),
|
|
138
|
+
(0, vutils_1.array)(endTrigger).forEach((t => stage.removeEventListener(t, this._onBrushEnd)));
|
|
122
139
|
}
|
|
123
140
|
_computeMaskPoints() {
|
|
124
141
|
const {brushType: brushType, xRange: xRange = [ 0, 0 ], yRange: yRange = [ 0, 0 ]} = this.attribute;
|
package/cjs/brush/brush.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/brush/brush.ts"],"names":[],"mappings":";;;AAKA,6DAAyD;AAGzD,6CAA6G;AAC7G,uCAAiD;AAGjD,iCAAsC;AACtC,qCAA4E;AAE5E,yCAAgD;AAEhD,MAAM,QAAQ,GAAG;IACf,QAAQ,EAAE,iBAAQ;IAClB,QAAQ,EAAE,iBAAQ;CACnB,CAAC;AAEF,IAAA,6BAAkB,GAAE,CAAC;AACrB,MAAa,KAAM,SAAQ,wBAA4C;IA0BrE,YAAY,UAA2B,EAAE,OAA0B;QACjE,KAAK,CAAC,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,WAAW,EAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,KAAK,CAAC,iBAAiB,EAAE,UAAU,CAAC,CAAC,CAAC;QA1B5F,SAAI,GAAG,OAAO,CAAC;QAMP,sBAAiB,GAAG,KAAK,CAAC;QAC1B,qBAAgB,GAAG,KAAK,CAAC;QACzB,qBAAgB,GAAiB,EAAE,CAAC;QAEpC,qBAAgB,GAAG,KAAK,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACnE,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QAMnE,6BAAwB,GAAgC,EAAE,CAAC;QAE3D,iBAAY,GAAG,IAAI,CAAC;QA2BpB,kBAAa,GAAG,CAAC,CAAwB,EAAE,EAAE;YACnD,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;gBACxC,OAAO;aACR;YACD,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;gBACvC,OAAO;aACR;YACD,MAAM,EACJ,aAAa,GAAG,iCAAwB,CAAC,aAAa,EACtD,UAAU,GAAG,iCAAwB,CAAC,UAAU,EAChD,UAAU,GAAG,IAAI,EAClB,GAAG,IAAI,CAAC,SAA4B,CAAC;YACtC,IAAA,cAAK,EAAC,aAAa,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,oBAAqC,CAAC,CAAC,CAAC;YAC9G,IAAA,cAAK,EAAC,UAAU,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC,CAAC;YAElG,CAAC,CAAC,eAAe,EAAE,CAAC;YACpB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,gBAAgB,GAAG,UAAU,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC;YAChE,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,CAAC,gBAAgB,CAAC;YAC/C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;YAC5C,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC3C,CAAC,CAAC;QAQM,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;gBACxC,OAAO;aACR;YACD,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;gBACvC,OAAO;aACR;YAED,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YACD,CAAC,CAAC,eAAe,EAAE,CAAC;YACpB,IAAI,IAAI,CAAC,YAAY,EAAE;gBACrB,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;gBAC3C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;gBAC3C,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;aAC3B;iBAAM;gBACL,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;aAC1C;QACH,CAAC,CAAC;QAEM,yBAAoB,GAC1B,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,CAAC;YAC5B,CAAC,CAAC,IAAI,CAAC,WAAW;YAClB,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAM7E,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;gBACxC,OAAO;aACR;YACD,IAAI,CAAC,yBAAyB,EAAE,CAAC;YACjC,CAAC,CAAC,cAAc,EAAE,CAAC;YACnB,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAE1C,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAChC,CAAC,CAAC;QAEM,kBAAa,GAAG,CAAC,CAAwB,EAAE,EAAE;YACnD,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;gBACxC,OAAO;aACR;YACD,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;gBACvC,OAAO;aACR;YACD,CAAC,CAAC,cAAc,EAAE,CAAC;YACnB,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,EAAE;gBACxB,IAAI,CAAC,UAAU,EAAE,CAAC;gBAClB,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;aACtD;YACD,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAChC,CAAC,CAAC;IA7GF,CAAC;IAEO,gBAAgB;QAEtB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,IAAI,CAAC,SAAS,CAAC,mBAAmB,EAAE;YACtC,OAAO;SACR;QACD,MAAM,EAAE,OAAO,GAAG,iCAAwB,CAAC,OAAO,EAAE,YAAY,GAAG,iCAAwB,CAAC,YAAY,EAAE,GAAG,IAAI;aAC9G,SAA4B,CAAC;QAChC,IAAA,cAAK,EAAC,OAAO,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC,CAAC;QACjG,IAAA,cAAK,EAAC,YAAY,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC,CAAC;IACxG,CAAC;IAuGO,SAAS,CAAC,CAAwB;QACxC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,MAAM,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QACxD,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAEvC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAChC,SAAS,KAAK,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;QAC5C,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QACpD,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;IACjC,CAAC;IAMO,SAAS,CAAC,CAAwB;;QACxC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAElD,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAClE,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAGlE,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAElG,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC;QAChE,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAE/B,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAC7D,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAE7D,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IACtD,CAAC;IAMO,QAAQ,CAAC,CAAwB;;QACvC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,MAAM,EAAE,SAAS,EAAE,aAAa,GAAG,+BAAsB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAEhG,MAAM,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC;QAGjD,IAAI,WAAW,GAAG,CAAC,EAAE;YACnB,MAAM,OAAO,GAAG,MAAA,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,mCAAK,EAAiB,CAAC;YAC9F,IAAI,GAAG,CAAC,CAAC,KAAK,OAAO,CAAC,CAAC,IAAI,GAAG,CAAC,CAAC,KAAK,OAAO,CAAC,CAAC,EAAE;gBAC9C,OAAO;aACR;SACF;QAED,IAAI,SAAS,KAAK,SAAS,IAAI,WAAW,IAAI,CAAC,EAAE;YAC/C,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;SACjC;aAAM;YACL,IAAI,CAAC,gBAAgB,CAAC,WAAW,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC;SAC9C;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC7C,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;QACvD,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACxC,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAEpD,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,aAAa,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,aAAa,EAAE;YAI1E,IAAI,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,MAAM,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE;gBACtF,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;gBAC9B,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;aACvD;iBAAM;gBACL,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;aACnD;SACF;IACH,CAAC;IAMO,OAAO,CAAC,CAAwB;QACtC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAEvC,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,EAAE;YAClD,OAAO;SACR;QAED,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAC5B,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAE5B,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC;YAChC,EAAE,EAAE,KAAK;YACT,EAAE,EAAE,KAAK;SACV,CAAC,CAAC;QACH,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QACzF,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;IACnD,CAAC;IAEO,QAAQ,CAAC,CAAwB;QACvC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,MAAM,EAAE,aAAa,GAAG,IAAI,EAAE,aAAa,GAAG,+BAAsB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC3G,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;YAClC,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,EAAE;gBACxB,IAAI,CAAC,UAAU,EAAE,CAAC;gBAClB,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;aACtD;SACF;aAAM;YACL,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;YACxC,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;YAEpD,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,IAAI,aAAa,EAAE;gBACrE,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,EAAE;oBACxB,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;iBACtD;aACF;iBAEI,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,aAAa,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,aAAa,EAAE;gBAC/E,OAAO,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;gBAC/D,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;gBAClC,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;gBACjD,IAAI,IAAI,CAAC,YAAY,EAAE,EAAE;oBAEvB,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;iBACtD;qBAAM;iBAGN;aACF;iBAEI;gBACH,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;gBACzF,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;aACnD;SACF;IACH,CAAC;IAEO,QAAQ,CAAC,CAAwB;QACvC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,IAAI,IAAI,CAAC,cAAc,EAAE;YACvB,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;SACrD;QACD,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;IACpD,CAAC;IAES,MAAM;QACd,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACxB,MAAM,KAAK,GAAG,IAAI,CAAC,mBAAmB,CAAC,iBAAiB,EAAE,EAAE,EAAE,OAAO,CAAsB,CAAC;QAC5F,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;IAC1B,CAAC;IAED,kBAAkB;QAChB,MAAM,EAAE,OAAO,GAAG,iCAAwB,CAAC,OAAO,EAAE,YAAY,GAAG,iCAAwB,CAAC,YAAY,EAAE,GAAG,IAAI;aAC9G,SAA4B,CAAC;QAChC,IAAA,cAAK,EAAC,OAAO,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC,CAAC;QACpG,IAAA,cAAK,EAAC,YAAY,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC,CAAC;QACzG,IAAI,CAAC,yBAAyB,EAAE,CAAC;IACnC,CAAC;IAEO,yBAAyB;QAC/B,MAAM,EAAE,aAAa,GAAG,iCAAwB,CAAC,aAAa,EAAE,UAAU,GAAG,iCAAwB,CAAC,UAAU,EAAE,GAChH,IAAI,CAAC,SAA4B,CAAC;QACpC,IAAA,cAAK,EAAC,aAAa,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,oBAAqC,CAAC,CAAC,CAAC;QACjH,IAAA,cAAK,EAAC,UAAU,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC,CAAC;IACvG,CAAC;IAUO,kBAAkB;QACxB,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC1F,IAAI,UAAU,GAAiB,EAAE,CAAC;QAClC,MAAM,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;QAC5C,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAEzE,IAAI,SAAS,KAAK,MAAM,EAAE;YACxB,UAAU,GAAG;gBACX,UAAU;gBACV;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD,QAAQ;gBACR;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;aACF,CAAC;SACH;aAAM;YACL,UAAU,GAAG,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC/C;QACD,OAAO,UAAU,CAAC;IACpB,CAAC;IAKO,aAAa;;QACnB,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAClE,MAAM,SAAS,GAAG,gCAAc,CAAC,OAAO,+BACtC,MAAM,EAAE,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,EACxC,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,KAAK,IACZ,UAAU,KACb,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC,MAAA,UAAU,CAAC,OAAO,mCAAI,CAAC,CAAC,CAAC,CAAC,CAAC,IAC9C,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,SAAS,IAAI,CAAC,GAAG,EAAE,EAAE,CAAC;QACvC,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QAC/B,IAAI,CAAC,wBAAwB,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC,UAAU,CAAC;IACvE,CAAC;IAKO,iBAAiB,CAAC,CAAwB;QAChD,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QACjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC1C,MAAM,EAAE,MAAM,GAAG,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,GAAI,UAAU,CAAC,CAAC,CAAc,CAAC,SAAS,CAAC;YAC9E,MAAM,oBAAoB,GAAiB,MAAM,CAAC,GAAG,CAAC,CAAC,KAAiB,EAAE,EAAE;gBAC1E,OAAO;oBACL,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;oBACf,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;iBAChB,CAAC;YACJ,CAAC,CAAC,CAAC;YACH,IAAI,IAAA,4BAAmB,EAAC,oBAAoB,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE;gBAC3D,IAAI,CAAC,cAAc,GAAG,UAAU,CAAC,CAAC,CAAa,CAAC;gBAChD,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAKO,sBAAsB,CAAC,CAAwB;QAErD,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAClG,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,EAAE;YAChE,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAMO,iBAAiB,CAAC,CAAwB;;QAChD,OAAO,MAAA,MAAA,IAAI,CAAC,SAAS,EAAC,iBAAiB,mDAAG,CAAC,CAAC,CAAC;IAC/C,CAAC;IAKO,mBAAmB,CAAC,WAAyB,EAAE,CAAM;QAC3D,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE;YAC/B,WAAW,EAAE,IAAI,CAAC,cAAqB;YACvC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;YACrD,KAAK,EAAE,CAAC;SACT,CAAC,CAAC;IACL,CAAC;IAKO,UAAU;QAChB,IAAI,CAAC,wBAAwB,GAAG,EAAE,CAAC;QACnC,IAAI,CAAC,UAAU,CAAC,cAAc,EAAE,CAAC;QACjC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;IAC7B,CAAC;IAKO,YAAY;QAClB,OAAO,CACL,IAAA,gBAAO,EAAC,IAAI,CAAC,wBAAwB,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,CAAC,CACpG,CAAC;IACJ,CAAC;;AAjfH,sBAkfC;AAhfQ,uBAAiB,GAAG,iCAAwB,CAAC","file":"brush.js","sourcesContent":["/**\n * @description 框选组件\n */\nimport type { FederatedPointerEvent, IGroup, IPolygon } from '@visactor/vrender-core';\n// eslint-disable-next-line no-duplicate-imports\nimport { graphicCreator } from '../util/graphic-creator';\nimport type { IBounds, IPointLike } from '@visactor/vutils';\n// eslint-disable-next-line no-duplicate-imports\nimport { array, cloneDeep, debounce, isEmpty, merge, polygonContainPoint, throttle } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\nimport type { BrushAttributes } from './type';\n// eslint-disable-next-line no-duplicate-imports\nimport { IOperateType } from './type';\nimport { DEFAULT_BRUSH_ATTRIBUTES, DEFAULT_SIZE_THRESHOLD } from './config';\nimport type { ComponentOptions } from '../interface';\nimport { loadBrushComponent } from './register';\n\nconst delayMap = {\n debounce: debounce,\n throttle: throttle\n};\n\nloadBrushComponent();\nexport class Brush extends AbstractComponent<Required<BrushAttributes>> {\n name = 'brush';\n static defaultAttributes = DEFAULT_BRUSH_ATTRIBUTES;\n\n private _container!: IGroup;\n\n // 绘制mask时的相关属性\n private _activeBrushState = false; // 用于标记激活状态\n private _activeDrawState = false; // 用于标记绘制状态\n private _cacheDrawPoints: IPointLike[] = []; // 用于维护鼠标走过的路径,主要用于绘制mask的点\n // 移动mask时的相关属性\n private _activeMoveState = false; // 用于标记移动状态\n private _operatingMaskMoveDx = 0; // 用于标记移动的位移量\n private _operatingMaskMoveDy = 0;\n private _operatingMaskMoveRangeX: [number, number] = [-Infinity, Infinity];\n private _operatingMaskMoveRangeY: [number, number] = [-Infinity, Infinity];\n private _cacheMovePoint!: IPointLike; // 用于维护鼠标所在位置,主要用于计算位移量\n\n private _operatingMask!: IPolygon; // 用于标记正在绘制的mask 或 正在移动的mask\n\n // 透出给上层的属性(主要是所有mask的AABBBounds,这里用的是dict存储方便添加和修改)\n private _brushMaskAABBBoundsDict: { [name: string]: IBounds } = {};\n\n private _firstUpdate = true; // 用于标记第一次更新\n private _startPos!: IPointLike; // 用于标记开始绘制的位置\n\n constructor(attributes: BrushAttributes, options?: ComponentOptions) {\n super(options?.skipDefault ? attributes : merge({}, Brush.defaultAttributes, attributes));\n }\n\n private _bindBrushEvents(): void {\n // 绑定前先解绑, 确保事件不会重复绑定\n this.releaseBrushEvents();\n if (this.attribute.disableTriggerEvent) {\n return;\n }\n const { trigger = DEFAULT_BRUSH_ATTRIBUTES.trigger, resetTrigger = DEFAULT_BRUSH_ATTRIBUTES.resetTrigger } = this\n .attribute as BrushAttributes;\n array(trigger).forEach(t => this.stage.addEventListener(t, this._onBrushStart as EventListener));\n array(resetTrigger).forEach(t => this.stage.addEventListener(t, this._onBrushClear as EventListener));\n }\n\n /**\n * 开始绘制 或 移动\n * @description\n * 1. 判断状态: 如果在brushMask中,则属于移动状态; 否则属于绘制状态\n *(移动状态和绘制状态互斥, 且移动状态考虑brushMoved配置, 如果在brush点内但brushMoved为false, 则走绘制状态, 而非两个状态都不响应, 此效果与echarts保持一致)\n * 2. 如果是移动状态: 标记移动状态 & 标记正在移动的mask & 初始化mask的dx和dy\n * 3. 如果是绘制状态: 标记绘制状态 & 标记正在绘制的mask & 清除之前的mask & 添加新的mask\n */\n private _onBrushStart = (e: FederatedPointerEvent) => {\n if (this.attribute.interactive === false) {\n return;\n }\n if (this._beforeBrushEvent(e) === false) {\n return;\n }\n const {\n updateTrigger = DEFAULT_BRUSH_ATTRIBUTES.updateTrigger,\n endTrigger = DEFAULT_BRUSH_ATTRIBUTES.endTrigger,\n brushMoved = true\n } = this.attribute as BrushAttributes;\n array(updateTrigger).forEach(t => this.stage.addEventListener(t, this._onBrushingWithDelay as EventListener));\n array(endTrigger).forEach(t => this.stage.addEventListener(t, this._onBrushEnd as EventListener));\n\n e.stopPropagation();\n this._firstUpdate = true;\n this._activeMoveState = brushMoved && this._isPosInBrushMask(e); // 如果是移动状态,在这里会标记operatingMask为正在移动的mask\n this._activeDrawState = !this._activeMoveState;\n this._startPos = this.eventPosToStagePos(e);\n this._cacheDrawPoints = [this._startPos];\n };\n\n /**\n * 绘制 或 移动 中\n * @description\n * 1. 如果是绘制状态: 更新_cacheDrawPoints 和 mask的points属性\n * 2. 如果是移动状态: 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _onBrushing = (e: FederatedPointerEvent) => {\n if (this.attribute.interactive === false) {\n return;\n }\n if (this._beforeBrushEvent(e) === false) {\n return;\n }\n\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n e.stopPropagation();\n if (this._firstUpdate) {\n this._activeDrawState && this._initDraw(e);\n this._activeMoveState && this._initMove(e);\n this._firstUpdate = false;\n } else {\n this._activeDrawState && this._drawing(e);\n this._activeMoveState && this._moving(e);\n }\n };\n\n private _onBrushingWithDelay =\n this.attribute.delayTime === 0\n ? this._onBrushing\n : delayMap[this.attribute.delayType](this._onBrushing, this.attribute.delayTime);\n\n /**\n * 结束绘制 和 移动\n * @description 取消绘制 和 移动 状态\n */\n private _onBrushEnd = (e: FederatedPointerEvent) => {\n if (this.attribute.interactive === false) {\n return;\n }\n this._releaseBrushUpdateEvents();\n e.preventDefault();\n this._activeDrawState && this._drawEnd(e);\n this._activeMoveState && this._moveEnd(e);\n\n this._activeDrawState = false;\n this._activeMoveState = false;\n };\n\n private _onBrushClear = (e: FederatedPointerEvent) => {\n if (this.attribute.interactive === false) {\n return;\n }\n if (this._beforeBrushEvent(e) === false) {\n return;\n }\n e.preventDefault();\n if (!this._isEmptyMask()) {\n this._clearMask();\n this._dispatchBrushEvent(IOperateType.brushClear, e);\n }\n this._activeDrawState = false;\n this._activeMoveState = false;\n };\n\n /**\n * 初始化绘制状态\n * @description 清除之前的mask & 添加新的mask\n */\n private _initDraw(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n const { brushMode } = this.attribute as BrushAttributes;\n const pos = this.eventPosToStagePos(e);\n\n this._cacheDrawPoints.push(pos);\n brushMode === 'single' && this._clearMask();\n this._addBrushMask();\n this._dispatchBrushEvent(IOperateType.drawStart, e);\n this._activeBrushState = false;\n }\n\n /**\n * 初始化移动状态\n * @description 初始化mask的dx和dy\n */\n private _initMove(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n this._cacheMovePoint = this.eventPosToStagePos(e);\n\n this._operatingMaskMoveDx = this._operatingMask.attribute.dx ?? 0;\n this._operatingMaskMoveDy = this._operatingMask.attribute.dy ?? 0;\n\n // 计算最大移动范围, 为了将brushMask限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n\n const { x1, x2, y1, y2 } = this._operatingMask.globalAABBBounds;\n const minMoveStepX = minX - x1;\n const maxMoveStepX = maxX - x2;\n const minMoveStepY = minY - y1;\n const maxMoveStepY = maxY - y2;\n\n this._operatingMaskMoveRangeX = [minMoveStepX, maxMoveStepX];\n this._operatingMaskMoveRangeY = [minMoveStepY, maxMoveStepY];\n\n this._operatingMask.setAttribute('pickable', true);\n this._dispatchBrushEvent(IOperateType.moveStart, e);\n }\n\n /**\n * 绘制中\n * @description 更新_cacheDrawPoints 和 mask的points属性\n */\n private _drawing(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n const pos = this.eventPosToStagePos(e);\n const { brushType, sizeThreshold = DEFAULT_SIZE_THRESHOLD } = this.attribute as BrushAttributes;\n\n const cacheLength = this._cacheDrawPoints.length;\n\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (cacheLength > 0) {\n const lastPos = this._cacheDrawPoints[this._cacheDrawPoints.length - 1] ?? ({} as IPointLike);\n if (pos.x === lastPos.x && pos.y === lastPos.y) {\n return;\n }\n }\n // 更新交互位置\n if (brushType === 'polygon' || cacheLength <= 1) {\n this._cacheDrawPoints.push(pos);\n } else {\n this._cacheDrawPoints[cacheLength - 1] = pos;\n }\n // 更新mask形状\n const maskPoints = this._computeMaskPoints();\n this._operatingMask.setAttribute('points', maskPoints);\n const { x: x1, y: y1 } = this._startPos;\n const { x: x2, y: y2 } = this.eventPosToStagePos(e);\n // 绘制大小超过阈值, 才激活brush\n if (Math.abs(x2 - x1) > sizeThreshold || Math.abs(y1 - y2) > sizeThreshold) {\n // 无论是多选,还是单选\n // 如果这是第一个brush mask\n // 证明这第一次绘制, 则触发brushActive事件\n if (Object.keys(this._brushMaskAABBBoundsDict).length === 1 && !this._activeBrushState) {\n this._activeBrushState = true;\n this._dispatchBrushEvent(IOperateType.brushActive, e);\n } else {\n this._dispatchBrushEvent(IOperateType.drawing, e);\n }\n }\n }\n\n /**\n * 移动中\n * @description 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _moving(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n const startPos = this._cacheMovePoint;\n const pos = this.eventPosToStagePos(e);\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (pos.x === startPos?.x && pos.y === startPos?.y) {\n return;\n }\n\n const moveStepX = pos.x - startPos.x;\n const moveStepY = pos.y - startPos.y;\n const moveX =\n Math.min(this._operatingMaskMoveRangeX[1], Math.max(this._operatingMaskMoveRangeX[0], moveStepX)) +\n this._operatingMaskMoveDx;\n const moveY =\n Math.min(this._operatingMaskMoveRangeY[1], Math.max(this._operatingMaskMoveRangeY[0], moveStepY)) +\n this._operatingMaskMoveDy;\n\n this._operatingMask.setAttributes({\n dx: moveX,\n dy: moveY\n });\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._dispatchBrushEvent(IOperateType.moving, e);\n }\n\n private _drawEnd(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n const { removeOnClick = true, sizeThreshold = DEFAULT_SIZE_THRESHOLD } = this.attribute as BrushAttributes;\n if (this._outOfInteractiveRange(e)) {\n if (!this._isEmptyMask()) {\n this._clearMask();\n this._dispatchBrushEvent(IOperateType.brushClear, e);\n }\n } else {\n const { x: x1, y: y1 } = this._startPos;\n const { x: x2, y: y2 } = this.eventPosToStagePos(e);\n // 1. 无效绘制: 单击\n if (Math.abs(x2 - x1) <= 1 && Math.abs(y2 - y1) <= 1 && removeOnClick) {\n if (!this._isEmptyMask()) {\n this._clearMask();\n this._dispatchBrushEvent(IOperateType.brushClear, e);\n }\n }\n // 2. 无效绘制: 绘制了mask但没有超过阈值, 仅清空当前操作的mask\n else if (Math.abs(x2 - x1) < sizeThreshold && Math.abs(y1 - y2) < sizeThreshold) {\n delete this._brushMaskAABBBoundsDict[this._operatingMask.name];\n this._container.setAttributes({}); // hack逻辑, 待优化: removeChild后, vrender 无法 autoRender, setAttr手动触发render\n this._container.removeChild(this._operatingMask);\n if (this._isEmptyMask()) {\n // 说明是最后一个mask被清空了, 要抛出clear事件, 重置图元状态\n this._dispatchBrushEvent(IOperateType.brushClear, e);\n } else {\n // 说明还有其他mask, 这次无效绘制不会重置状态\n // do nothing\n }\n }\n // 3. 有效绘制\n else {\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._dispatchBrushEvent(IOperateType.drawEnd, e);\n }\n }\n }\n\n private _moveEnd(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n if (this._operatingMask) {\n this._operatingMask.setAttribute('pickable', false);\n }\n this._dispatchBrushEvent(IOperateType.moveEnd, e);\n }\n\n protected render() {\n this._bindBrushEvents();\n const group = this.createOrUpdateChild('brush-container', {}, 'group') as unknown as IGroup;\n this._container = group;\n }\n\n releaseBrushEvents(): void {\n const { trigger = DEFAULT_BRUSH_ATTRIBUTES.trigger, resetTrigger = DEFAULT_BRUSH_ATTRIBUTES.resetTrigger } = this\n .attribute as BrushAttributes;\n array(trigger).forEach(t => this.stage.removeEventListener(t, this._onBrushStart as EventListener));\n array(resetTrigger).forEach(t => this.stage.removeEventListener(t, this._onBrushClear as EventListener));\n this._releaseBrushUpdateEvents();\n }\n\n private _releaseBrushUpdateEvents(): void {\n const { updateTrigger = DEFAULT_BRUSH_ATTRIBUTES.updateTrigger, endTrigger = DEFAULT_BRUSH_ATTRIBUTES.endTrigger } =\n this.attribute as BrushAttributes;\n array(updateTrigger).forEach(t => this.stage.removeEventListener(t, this._onBrushingWithDelay as EventListener));\n array(endTrigger).forEach(t => this.stage.removeEventListener(t, this._onBrushEnd as EventListener));\n }\n\n /**\n * 构造brushMask的points属性\n * @description 根据不同的brushType从_cacheDrawPoints中取points\n * 1. 'rect': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点\n * 2. 'x': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的x坐标\n * 3. 'y': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的y坐标\n * 4. 'polygon': 取鼠标轨迹_cacheDrawPoints的所有点\n */\n private _computeMaskPoints() {\n const { brushType, xRange = [0, 0], yRange = [0, 0] } = this.attribute as BrushAttributes;\n let maskPoints: IPointLike[] = [];\n const startPoint = this._cacheDrawPoints[0];\n const endPoint = this._cacheDrawPoints[this._cacheDrawPoints.length - 1];\n\n if (brushType === 'rect') {\n maskPoints = [\n startPoint,\n {\n x: endPoint.x,\n y: startPoint.y\n },\n endPoint,\n {\n x: startPoint.x,\n y: endPoint.y\n }\n ];\n } else if (brushType === 'x') {\n maskPoints = [\n {\n x: startPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[1]\n },\n {\n x: startPoint.x,\n y: yRange[1]\n }\n ];\n } else if (brushType === 'y') {\n maskPoints = [\n {\n x: xRange[0],\n y: startPoint.y\n },\n {\n x: xRange[0],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: startPoint.y\n }\n ];\n } else {\n maskPoints = cloneDeep(this._cacheDrawPoints); // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n }\n return maskPoints;\n }\n\n /**\n * 添加brushMask\n */\n private _addBrushMask() {\n const { brushStyle, hasMask } = this.attribute as BrushAttributes;\n const brushMask = graphicCreator.polygon({\n points: cloneDeep(this._cacheDrawPoints), // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n cursor: 'move',\n pickable: false,\n ...brushStyle,\n opacity: hasMask ? brushStyle.opacity ?? 1 : 0\n });\n brushMask.name = `brush-${Date.now()}`; // 用Date给mask唯一标记\n this._operatingMask = brushMask;\n this._container.add(brushMask);\n this._brushMaskAABBBoundsDict[brushMask.name] = brushMask.AABBBounds;\n }\n\n /**\n * 遍历_container的所有子元素,判断鼠标是否在子元素的范围内\n */\n private _isPosInBrushMask(e: FederatedPointerEvent) {\n const pos = this.eventPosToStagePos(e);\n const brushMasks = this._container.getChildren();\n for (let i = 0; i < brushMasks.length; i++) {\n const { points = [], dx = 0, dy = 0 } = (brushMasks[i] as IPolygon).attribute;\n const pointsConsiderOffset: IPointLike[] = points.map((point: IPointLike) => {\n return {\n x: point.x + dx,\n y: point.y + dy\n };\n });\n if (polygonContainPoint(pointsConsiderOffset, pos.x, pos.y)) {\n this._operatingMask = brushMasks[i] as IPolygon;\n return true;\n }\n }\n return false;\n }\n\n /**\n * 判断鼠标是否在交互范围内\n */\n private _outOfInteractiveRange(e: FederatedPointerEvent) {\n // 在返回坐标时,将其限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n const pos = this.eventPosToStagePos(e);\n if (pos.x > maxX || pos.x < minX || pos.y > maxY || pos.y < minY) {\n return true;\n }\n return false;\n }\n\n /**\n * 触发框选前事件\n * @returns 返回 false 表示中断后续逻辑,返回 true 或 undefined 表示继续执行\n */\n private _beforeBrushEvent(e: FederatedPointerEvent): void | boolean {\n return this.attribute.beforeBrushChange?.(e);\n }\n\n /**\n * 根据操作类型触发对应的事件\n */\n private _dispatchBrushEvent(operateType: IOperateType, e: any) {\n this._dispatchEvent(operateType, {\n operateMask: this._operatingMask as any,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict,\n event: e\n });\n }\n\n /**\n * 重置brush状态\n */\n private _clearMask() {\n this._brushMaskAABBBoundsDict = {};\n this._container.removeAllChild();\n this._operatingMask = null;\n }\n\n /**\n * 判断当前画布中,是否存在有效mask\n */\n private _isEmptyMask() {\n return (\n isEmpty(this._brushMaskAABBBoundsDict) ||\n Object.keys(this._brushMaskAABBBoundsDict).every(key => this._brushMaskAABBBoundsDict[key].empty())\n );\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/brush/brush.ts"],"names":[],"mappings":";;;AAKA,6DAAyD;AAGzD,6CAA6G;AAC7G,uCAAiD;AAGjD,iCAAsC;AACtC,qCAA4E;AAE5E,yCAAgD;AAEhD,MAAM,QAAQ,GAAG;IACf,QAAQ,EAAE,iBAAQ;IAClB,QAAQ,EAAE,iBAAQ;CACnB,CAAC;AAEF,IAAA,6BAAkB,GAAE,CAAC;AACrB,MAAa,KAAM,SAAQ,wBAA4C;IA2BrE,YAAY,UAA2B,EAAE,OAA0B;QACjE,KAAK,CAAC,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,WAAW,EAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,KAAK,CAAC,iBAAiB,EAAE,UAAU,CAAC,CAAC,CAAC;QA3B5F,SAAI,GAAG,OAAO,CAAC;QAMP,sBAAiB,GAAG,KAAK,CAAC;QAC1B,qBAAgB,GAAG,KAAK,CAAC;QACzB,qBAAgB,GAAiB,EAAE,CAAC;QAEpC,qBAAgB,GAAG,KAAK,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACnE,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QAInE,qBAAgB,GAAkB,IAAI,CAAC;QAGvC,6BAAwB,GAAgC,EAAE,CAAC;QAE3D,iBAAY,GAAG,IAAI,CAAC;QAgCpB,kBAAa,GAAG,CAAC,CAAwB,EAAE,EAAE;YACnD,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;gBACxC,OAAO;aACR;YACD,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;gBACvC,OAAO;aACR;YACD,MAAM,EACJ,aAAa,GAAG,iCAAwB,CAAC,aAAa,EACtD,UAAU,GAAG,iCAAwB,CAAC,UAAU,EAChD,UAAU,GAAG,IAAI,EAClB,GAAG,IAAI,CAAC,SAA4B,CAAC;YACtC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;YACzB,IAAI,CAAC,KAAK,EAAE;gBACV,OAAO;aACR;YACD,IAAA,cAAK,EAAC,aAAa,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,oBAAqC,CAAC,CAAC,CAAC;YACzG,IAAA,cAAK,EAAC,UAAU,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC,CAAC;YAE7F,CAAC,CAAC,eAAe,EAAE,CAAC;YACpB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,gBAAgB,GAAG,UAAU,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC;YAChE,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,CAAC,gBAAgB,CAAC;YAC/C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;YAC5C,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC3C,CAAC,CAAC;QAQM,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;gBACxC,OAAO;aACR;YACD,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;gBACvC,OAAO;aACR;YAED,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YACD,CAAC,CAAC,eAAe,EAAE,CAAC;YACpB,IAAI,IAAI,CAAC,YAAY,EAAE;gBACrB,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;gBAC3C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;gBAC3C,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;aAC3B;iBAAM;gBACL,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;aAC1C;QACH,CAAC,CAAC;QAEM,yBAAoB,GAC1B,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,CAAC;YAC5B,CAAC,CAAC,IAAI,CAAC,WAAW;YAClB,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAM7E,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;gBACxC,OAAO;aACR;YACD,IAAI,CAAC,yBAAyB,EAAE,CAAC;YACjC,CAAC,CAAC,cAAc,EAAE,CAAC;YACnB,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAE1C,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAChC,CAAC,CAAC;QAEM,kBAAa,GAAG,CAAC,CAAwB,EAAE,EAAE;YACnD,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;gBACxC,OAAO;aACR;YACD,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,KAAK,KAAK,EAAE;gBACvC,OAAO;aACR;YACD,CAAC,CAAC,cAAc,EAAE,CAAC;YACnB,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,EAAE;gBACxB,IAAI,CAAC,UAAU,EAAE,CAAC;gBAClB,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;aACtD;YACD,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAChC,CAAC,CAAC;IAtHF,CAAC;IAEO,gBAAgB;QAEtB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,IAAI,IAAI,CAAC,SAAS,CAAC,mBAAmB,EAAE;YACtC,OAAO;SACR;QACD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,IAAI,CAAC,KAAK,EAAE;YACV,OAAO;SACR;QACD,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAC9B,MAAM,EAAE,OAAO,GAAG,iCAAwB,CAAC,OAAO,EAAE,YAAY,GAAG,iCAAwB,CAAC,YAAY,EAAE,GAAG,IAAI;aAC9G,SAA4B,CAAC;QAChC,IAAA,cAAK,EAAC,OAAO,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC,CAAC;QAC5F,IAAA,cAAK,EAAC,YAAY,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC,CAAC;IACnG,CAAC;IA2GO,SAAS,CAAC,CAAwB;QACxC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,MAAM,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QACxD,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAEvC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAChC,SAAS,KAAK,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;QAC5C,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QACpD,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;IACjC,CAAC;IAMO,SAAS,CAAC,CAAwB;;QACxC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAElD,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAClE,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAGlE,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAElG,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC;QAChE,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAE/B,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAC7D,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAE7D,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IACtD,CAAC;IAMO,QAAQ,CAAC,CAAwB;;QACvC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,MAAM,EAAE,SAAS,EAAE,aAAa,GAAG,+BAAsB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAEhG,MAAM,WAAW,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC;QAGjD,IAAI,WAAW,GAAG,CAAC,EAAE;YACnB,MAAM,OAAO,GAAG,MAAA,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,mCAAK,EAAiB,CAAC;YAC9F,IAAI,GAAG,CAAC,CAAC,KAAK,OAAO,CAAC,CAAC,IAAI,GAAG,CAAC,CAAC,KAAK,OAAO,CAAC,CAAC,EAAE;gBAC9C,OAAO;aACR;SACF;QAED,IAAI,SAAS,KAAK,SAAS,IAAI,WAAW,IAAI,CAAC,EAAE;YAC/C,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;SACjC;aAAM;YACL,IAAI,CAAC,gBAAgB,CAAC,WAAW,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC;SAC9C;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC7C,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;QACvD,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACxC,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAEpD,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,aAAa,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,aAAa,EAAE;YAI1E,IAAI,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,MAAM,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE;gBACtF,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;gBAC9B,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;aACvD;iBAAM;gBACL,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;aACnD;SACF;IACH,CAAC;IAMO,OAAO,CAAC,CAAwB;QACtC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAEvC,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,EAAE;YAClD,OAAO;SACR;QAED,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAC5B,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAE5B,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC;YAChC,EAAE,EAAE,KAAK;YACT,EAAE,EAAE,KAAK;SACV,CAAC,CAAC;QACH,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QACzF,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;IACnD,CAAC;IAEO,QAAQ,CAAC,CAAwB;QACvC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,MAAM,EAAE,aAAa,GAAG,IAAI,EAAE,aAAa,GAAG,+BAAsB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC3G,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;YAClC,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,EAAE;gBACxB,IAAI,CAAC,UAAU,EAAE,CAAC;gBAClB,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;aACtD;SACF;aAAM;YACL,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;YACxC,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;YAEpD,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,IAAI,aAAa,EAAE;gBACrE,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,EAAE;oBACxB,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;iBACtD;aACF;iBAEI,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,aAAa,IAAI,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,aAAa,EAAE;gBAC/E,OAAO,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;gBAC/D,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;gBAClC,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;gBACjD,IAAI,IAAI,CAAC,YAAY,EAAE,EAAE;oBAEvB,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;iBACtD;qBAAM;iBAGN;aACF;iBAEI;gBACH,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;gBACzF,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;aACnD;SACF;IACH,CAAC;IAEO,QAAQ,CAAC,CAAwB;QACvC,IAAI,IAAI,CAAC,SAAS,CAAC,WAAW,KAAK,KAAK,EAAE;YACxC,OAAO;SACR;QACD,IAAI,IAAI,CAAC,cAAc,EAAE;YACvB,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;SACrD;QACD,IAAI,CAAC,mBAAmB,CAAC,mBAAY,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;IACpD,CAAC;IAES,MAAM;QACd,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACxB,MAAM,KAAK,GAAG,IAAI,CAAC,mBAAmB,CAAC,iBAAiB,EAAE,EAAE,EAAE,OAAO,CAAsB,CAAC;QAC5F,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;IAC1B,CAAC;IAED,QAAQ,CAAC,KAAc,EAAE,KAAc;QACrC,IAAI,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,gBAAgB,KAAK,KAAK,EAAE;YAC5D,IAAI,CAAC,kBAAkB,EAAE,CAAC;SAC3B;QACD,KAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;IAC/B,CAAC;IAED,OAAO,CAAC,GAAa;QACnB,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC1B,KAAK,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;IACrB,CAAC;IAED,kBAAkB;;QAChB,MAAM,KAAK,GAAG,MAAA,IAAI,CAAC,gBAAgB,mCAAI,IAAI,CAAC,KAAK,CAAC;QAClD,IAAI,CAAC,KAAK,EAAE;YACV,OAAO;SACR;QACD,MAAM,EAAE,OAAO,GAAG,iCAAwB,CAAC,OAAO,EAAE,YAAY,GAAG,iCAAwB,CAAC,YAAY,EAAE,GAAG,IAAI;aAC9G,SAA4B,CAAC;QAChC,IAAA,cAAK,EAAC,OAAO,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC,CAAC;QAC/F,IAAA,cAAK,EAAC,YAAY,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC,CAAC;QACpG,IAAI,CAAC,yBAAyB,CAAC,KAAK,CAAC,CAAC;QACtC,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;IAC/B,CAAC;IAEO,yBAAyB,CAAC,KAAmD;;8BAAnD,EAAA,cAAgB,IAAI,CAAC,gBAAgB,mCAAI,IAAI,CAAC,KAAK;QACnF,IAAI,CAAC,KAAK,EAAE;YACV,OAAO;SACR;QACD,MAAM,EAAE,aAAa,GAAG,iCAAwB,CAAC,aAAa,EAAE,UAAU,GAAG,iCAAwB,CAAC,UAAU,EAAE,GAChH,IAAI,CAAC,SAA4B,CAAC;QACpC,IAAA,cAAK,EAAC,aAAa,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,oBAAqC,CAAC,CAAC,CAAC;QAC5G,IAAA,cAAK,EAAC,UAAU,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC,CAAC;IAClG,CAAC;IAUO,kBAAkB;QACxB,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC1F,IAAI,UAAU,GAAiB,EAAE,CAAC;QAClC,MAAM,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;QAC5C,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAEzE,IAAI,SAAS,KAAK,MAAM,EAAE;YACxB,UAAU,GAAG;gBACX,UAAU;gBACV;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD,QAAQ;gBACR;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;aACF,CAAC;SACH;aAAM;YACL,UAAU,GAAG,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC/C;QACD,OAAO,UAAU,CAAC;IACpB,CAAC;IAKO,aAAa;;QACnB,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAClE,MAAM,SAAS,GAAG,gCAAc,CAAC,OAAO,+BACtC,MAAM,EAAE,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,EACxC,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,KAAK,IACZ,UAAU,KACb,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC,MAAA,UAAU,CAAC,OAAO,mCAAI,CAAC,CAAC,CAAC,CAAC,CAAC,IAC9C,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,SAAS,IAAI,CAAC,GAAG,EAAE,EAAE,CAAC;QACvC,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QAC/B,IAAI,CAAC,wBAAwB,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC,UAAU,CAAC;IACvE,CAAC;IAKO,iBAAiB,CAAC,CAAwB;QAChD,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QACjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC1C,MAAM,EAAE,MAAM,GAAG,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,GAAI,UAAU,CAAC,CAAC,CAAc,CAAC,SAAS,CAAC;YAC9E,MAAM,oBAAoB,GAAiB,MAAM,CAAC,GAAG,CAAC,CAAC,KAAiB,EAAE,EAAE;gBAC1E,OAAO;oBACL,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;oBACf,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;iBAChB,CAAC;YACJ,CAAC,CAAC,CAAC;YACH,IAAI,IAAA,4BAAmB,EAAC,oBAAoB,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE;gBAC3D,IAAI,CAAC,cAAc,GAAG,UAAU,CAAC,CAAC,CAAa,CAAC;gBAChD,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAKO,sBAAsB,CAAC,CAAwB;QAErD,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAClG,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,EAAE;YAChE,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAMO,iBAAiB,CAAC,CAAwB;;QAChD,OAAO,MAAA,MAAA,IAAI,CAAC,SAAS,EAAC,iBAAiB,mDAAG,CAAC,CAAC,CAAC;IAC/C,CAAC;IAKO,mBAAmB,CAAC,WAAyB,EAAE,CAAM;QAC3D,IAAI,CAAC,cAAc,CAAC,WAAW,EAAE;YAC/B,WAAW,EAAE,IAAI,CAAC,cAAqB;YACvC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;YACrD,KAAK,EAAE,CAAC;SACT,CAAC,CAAC;IACL,CAAC;IAKO,UAAU;QAChB,IAAI,CAAC,wBAAwB,GAAG,EAAE,CAAC;QACnC,IAAI,CAAC,UAAU,CAAC,cAAc,EAAE,CAAC;QACjC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;IAC7B,CAAC;IAKO,YAAY;QAClB,OAAO,CACL,IAAA,gBAAO,EAAC,IAAI,CAAC,wBAAwB,CAAC;YACtC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,CAAC,CACpG,CAAC;IACJ,CAAC;;AA/gBH,sBAghBC;AA9gBQ,uBAAiB,GAAG,iCAAwB,CAAC","file":"brush.js","sourcesContent":["/**\n * @description 框选组件\n */\nimport type { FederatedPointerEvent, IGroup, ILayer, IPolygon, IStage } from '@visactor/vrender-core';\n// eslint-disable-next-line no-duplicate-imports\nimport { graphicCreator } from '../util/graphic-creator';\nimport type { IBounds, IPointLike } from '@visactor/vutils';\n// eslint-disable-next-line no-duplicate-imports\nimport { array, cloneDeep, debounce, isEmpty, merge, polygonContainPoint, throttle } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\nimport type { BrushAttributes } from './type';\n// eslint-disable-next-line no-duplicate-imports\nimport { IOperateType } from './type';\nimport { DEFAULT_BRUSH_ATTRIBUTES, DEFAULT_SIZE_THRESHOLD } from './config';\nimport type { ComponentOptions } from '../interface';\nimport { loadBrushComponent } from './register';\n\nconst delayMap = {\n debounce: debounce,\n throttle: throttle\n};\n\nloadBrushComponent();\nexport class Brush extends AbstractComponent<Required<BrushAttributes>> {\n name = 'brush';\n static defaultAttributes = DEFAULT_BRUSH_ATTRIBUTES;\n\n private _container!: IGroup;\n\n // 绘制mask时的相关属性\n private _activeBrushState = false; // 用于标记激活状态\n private _activeDrawState = false; // 用于标记绘制状态\n private _cacheDrawPoints: IPointLike[] = []; // 用于维护鼠标走过的路径,主要用于绘制mask的点\n // 移动mask时的相关属性\n private _activeMoveState = false; // 用于标记移动状态\n private _operatingMaskMoveDx = 0; // 用于标记移动的位移量\n private _operatingMaskMoveDy = 0;\n private _operatingMaskMoveRangeX: [number, number] = [-Infinity, Infinity];\n private _operatingMaskMoveRangeY: [number, number] = [-Infinity, Infinity];\n private _cacheMovePoint!: IPointLike; // 用于维护鼠标所在位置,主要用于计算位移量\n\n private _operatingMask!: IPolygon; // 用于标记正在绘制的mask 或 正在移动的mask\n private _brushEventStage: IStage | null = null;\n\n // 透出给上层的属性(主要是所有mask的AABBBounds,这里用的是dict存储方便添加和修改)\n private _brushMaskAABBBoundsDict: { [name: string]: IBounds } = {};\n\n private _firstUpdate = true; // 用于标记第一次更新\n private _startPos!: IPointLike; // 用于标记开始绘制的位置\n\n constructor(attributes: BrushAttributes, options?: ComponentOptions) {\n super(options?.skipDefault ? attributes : merge({}, Brush.defaultAttributes, attributes));\n }\n\n private _bindBrushEvents(): void {\n // 绑定前先解绑, 确保事件不会重复绑定\n this.releaseBrushEvents();\n if (this.attribute.disableTriggerEvent) {\n return;\n }\n const stage = this.stage;\n if (!stage) {\n return;\n }\n this._brushEventStage = stage;\n const { trigger = DEFAULT_BRUSH_ATTRIBUTES.trigger, resetTrigger = DEFAULT_BRUSH_ATTRIBUTES.resetTrigger } = this\n .attribute as BrushAttributes;\n array(trigger).forEach(t => stage.addEventListener(t, this._onBrushStart as EventListener));\n array(resetTrigger).forEach(t => stage.addEventListener(t, this._onBrushClear as EventListener));\n }\n\n /**\n * 开始绘制 或 移动\n * @description\n * 1. 判断状态: 如果在brushMask中,则属于移动状态; 否则属于绘制状态\n *(移动状态和绘制状态互斥, 且移动状态考虑brushMoved配置, 如果在brush点内但brushMoved为false, 则走绘制状态, 而非两个状态都不响应, 此效果与echarts保持一致)\n * 2. 如果是移动状态: 标记移动状态 & 标记正在移动的mask & 初始化mask的dx和dy\n * 3. 如果是绘制状态: 标记绘制状态 & 标记正在绘制的mask & 清除之前的mask & 添加新的mask\n */\n private _onBrushStart = (e: FederatedPointerEvent) => {\n if (this.attribute.interactive === false) {\n return;\n }\n if (this._beforeBrushEvent(e) === false) {\n return;\n }\n const {\n updateTrigger = DEFAULT_BRUSH_ATTRIBUTES.updateTrigger,\n endTrigger = DEFAULT_BRUSH_ATTRIBUTES.endTrigger,\n brushMoved = true\n } = this.attribute as BrushAttributes;\n const stage = this.stage;\n if (!stage) {\n return;\n }\n array(updateTrigger).forEach(t => stage.addEventListener(t, this._onBrushingWithDelay as EventListener));\n array(endTrigger).forEach(t => stage.addEventListener(t, this._onBrushEnd as EventListener));\n\n e.stopPropagation();\n this._firstUpdate = true;\n this._activeMoveState = brushMoved && this._isPosInBrushMask(e); // 如果是移动状态,在这里会标记operatingMask为正在移动的mask\n this._activeDrawState = !this._activeMoveState;\n this._startPos = this.eventPosToStagePos(e);\n this._cacheDrawPoints = [this._startPos];\n };\n\n /**\n * 绘制 或 移动 中\n * @description\n * 1. 如果是绘制状态: 更新_cacheDrawPoints 和 mask的points属性\n * 2. 如果是移动状态: 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _onBrushing = (e: FederatedPointerEvent) => {\n if (this.attribute.interactive === false) {\n return;\n }\n if (this._beforeBrushEvent(e) === false) {\n return;\n }\n\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n e.stopPropagation();\n if (this._firstUpdate) {\n this._activeDrawState && this._initDraw(e);\n this._activeMoveState && this._initMove(e);\n this._firstUpdate = false;\n } else {\n this._activeDrawState && this._drawing(e);\n this._activeMoveState && this._moving(e);\n }\n };\n\n private _onBrushingWithDelay =\n this.attribute.delayTime === 0\n ? this._onBrushing\n : delayMap[this.attribute.delayType](this._onBrushing, this.attribute.delayTime);\n\n /**\n * 结束绘制 和 移动\n * @description 取消绘制 和 移动 状态\n */\n private _onBrushEnd = (e: FederatedPointerEvent) => {\n if (this.attribute.interactive === false) {\n return;\n }\n this._releaseBrushUpdateEvents();\n e.preventDefault();\n this._activeDrawState && this._drawEnd(e);\n this._activeMoveState && this._moveEnd(e);\n\n this._activeDrawState = false;\n this._activeMoveState = false;\n };\n\n private _onBrushClear = (e: FederatedPointerEvent) => {\n if (this.attribute.interactive === false) {\n return;\n }\n if (this._beforeBrushEvent(e) === false) {\n return;\n }\n e.preventDefault();\n if (!this._isEmptyMask()) {\n this._clearMask();\n this._dispatchBrushEvent(IOperateType.brushClear, e);\n }\n this._activeDrawState = false;\n this._activeMoveState = false;\n };\n\n /**\n * 初始化绘制状态\n * @description 清除之前的mask & 添加新的mask\n */\n private _initDraw(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n const { brushMode } = this.attribute as BrushAttributes;\n const pos = this.eventPosToStagePos(e);\n\n this._cacheDrawPoints.push(pos);\n brushMode === 'single' && this._clearMask();\n this._addBrushMask();\n this._dispatchBrushEvent(IOperateType.drawStart, e);\n this._activeBrushState = false;\n }\n\n /**\n * 初始化移动状态\n * @description 初始化mask的dx和dy\n */\n private _initMove(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n this._cacheMovePoint = this.eventPosToStagePos(e);\n\n this._operatingMaskMoveDx = this._operatingMask.attribute.dx ?? 0;\n this._operatingMaskMoveDy = this._operatingMask.attribute.dy ?? 0;\n\n // 计算最大移动范围, 为了将brushMask限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n\n const { x1, x2, y1, y2 } = this._operatingMask.globalAABBBounds;\n const minMoveStepX = minX - x1;\n const maxMoveStepX = maxX - x2;\n const minMoveStepY = minY - y1;\n const maxMoveStepY = maxY - y2;\n\n this._operatingMaskMoveRangeX = [minMoveStepX, maxMoveStepX];\n this._operatingMaskMoveRangeY = [minMoveStepY, maxMoveStepY];\n\n this._operatingMask.setAttribute('pickable', true);\n this._dispatchBrushEvent(IOperateType.moveStart, e);\n }\n\n /**\n * 绘制中\n * @description 更新_cacheDrawPoints 和 mask的points属性\n */\n private _drawing(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n const pos = this.eventPosToStagePos(e);\n const { brushType, sizeThreshold = DEFAULT_SIZE_THRESHOLD } = this.attribute as BrushAttributes;\n\n const cacheLength = this._cacheDrawPoints.length;\n\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (cacheLength > 0) {\n const lastPos = this._cacheDrawPoints[this._cacheDrawPoints.length - 1] ?? ({} as IPointLike);\n if (pos.x === lastPos.x && pos.y === lastPos.y) {\n return;\n }\n }\n // 更新交互位置\n if (brushType === 'polygon' || cacheLength <= 1) {\n this._cacheDrawPoints.push(pos);\n } else {\n this._cacheDrawPoints[cacheLength - 1] = pos;\n }\n // 更新mask形状\n const maskPoints = this._computeMaskPoints();\n this._operatingMask.setAttribute('points', maskPoints);\n const { x: x1, y: y1 } = this._startPos;\n const { x: x2, y: y2 } = this.eventPosToStagePos(e);\n // 绘制大小超过阈值, 才激活brush\n if (Math.abs(x2 - x1) > sizeThreshold || Math.abs(y1 - y2) > sizeThreshold) {\n // 无论是多选,还是单选\n // 如果这是第一个brush mask\n // 证明这第一次绘制, 则触发brushActive事件\n if (Object.keys(this._brushMaskAABBBoundsDict).length === 1 && !this._activeBrushState) {\n this._activeBrushState = true;\n this._dispatchBrushEvent(IOperateType.brushActive, e);\n } else {\n this._dispatchBrushEvent(IOperateType.drawing, e);\n }\n }\n }\n\n /**\n * 移动中\n * @description 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _moving(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n const startPos = this._cacheMovePoint;\n const pos = this.eventPosToStagePos(e);\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (pos.x === startPos?.x && pos.y === startPos?.y) {\n return;\n }\n\n const moveStepX = pos.x - startPos.x;\n const moveStepY = pos.y - startPos.y;\n const moveX =\n Math.min(this._operatingMaskMoveRangeX[1], Math.max(this._operatingMaskMoveRangeX[0], moveStepX)) +\n this._operatingMaskMoveDx;\n const moveY =\n Math.min(this._operatingMaskMoveRangeY[1], Math.max(this._operatingMaskMoveRangeY[0], moveStepY)) +\n this._operatingMaskMoveDy;\n\n this._operatingMask.setAttributes({\n dx: moveX,\n dy: moveY\n });\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._dispatchBrushEvent(IOperateType.moving, e);\n }\n\n private _drawEnd(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n const { removeOnClick = true, sizeThreshold = DEFAULT_SIZE_THRESHOLD } = this.attribute as BrushAttributes;\n if (this._outOfInteractiveRange(e)) {\n if (!this._isEmptyMask()) {\n this._clearMask();\n this._dispatchBrushEvent(IOperateType.brushClear, e);\n }\n } else {\n const { x: x1, y: y1 } = this._startPos;\n const { x: x2, y: y2 } = this.eventPosToStagePos(e);\n // 1. 无效绘制: 单击\n if (Math.abs(x2 - x1) <= 1 && Math.abs(y2 - y1) <= 1 && removeOnClick) {\n if (!this._isEmptyMask()) {\n this._clearMask();\n this._dispatchBrushEvent(IOperateType.brushClear, e);\n }\n }\n // 2. 无效绘制: 绘制了mask但没有超过阈值, 仅清空当前操作的mask\n else if (Math.abs(x2 - x1) < sizeThreshold && Math.abs(y1 - y2) < sizeThreshold) {\n delete this._brushMaskAABBBoundsDict[this._operatingMask.name];\n this._container.setAttributes({}); // hack逻辑, 待优化: removeChild后, vrender 无法 autoRender, setAttr手动触发render\n this._container.removeChild(this._operatingMask);\n if (this._isEmptyMask()) {\n // 说明是最后一个mask被清空了, 要抛出clear事件, 重置图元状态\n this._dispatchBrushEvent(IOperateType.brushClear, e);\n } else {\n // 说明还有其他mask, 这次无效绘制不会重置状态\n // do nothing\n }\n }\n // 3. 有效绘制\n else {\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._dispatchBrushEvent(IOperateType.drawEnd, e);\n }\n }\n }\n\n private _moveEnd(e: FederatedPointerEvent) {\n if (this.attribute.interactive === false) {\n return;\n }\n if (this._operatingMask) {\n this._operatingMask.setAttribute('pickable', false);\n }\n this._dispatchBrushEvent(IOperateType.moveEnd, e);\n }\n\n protected render() {\n this._bindBrushEvents();\n const group = this.createOrUpdateChild('brush-container', {}, 'group') as unknown as IGroup;\n this._container = group;\n }\n\n setStage(stage?: IStage, layer?: ILayer) {\n if (this._brushEventStage && this._brushEventStage !== stage) {\n this.releaseBrushEvents();\n }\n super.setStage(stage, layer);\n }\n\n release(all?: boolean) {\n this.releaseBrushEvents();\n super.release(all);\n }\n\n releaseBrushEvents(): void {\n const stage = this._brushEventStage ?? this.stage;\n if (!stage) {\n return;\n }\n const { trigger = DEFAULT_BRUSH_ATTRIBUTES.trigger, resetTrigger = DEFAULT_BRUSH_ATTRIBUTES.resetTrigger } = this\n .attribute as BrushAttributes;\n array(trigger).forEach(t => stage.removeEventListener(t, this._onBrushStart as EventListener));\n array(resetTrigger).forEach(t => stage.removeEventListener(t, this._onBrushClear as EventListener));\n this._releaseBrushUpdateEvents(stage);\n this._brushEventStage = null;\n }\n\n private _releaseBrushUpdateEvents(stage: IStage = this._brushEventStage ?? this.stage): void {\n if (!stage) {\n return;\n }\n const { updateTrigger = DEFAULT_BRUSH_ATTRIBUTES.updateTrigger, endTrigger = DEFAULT_BRUSH_ATTRIBUTES.endTrigger } =\n this.attribute as BrushAttributes;\n array(updateTrigger).forEach(t => stage.removeEventListener(t, this._onBrushingWithDelay as EventListener));\n array(endTrigger).forEach(t => stage.removeEventListener(t, this._onBrushEnd as EventListener));\n }\n\n /**\n * 构造brushMask的points属性\n * @description 根据不同的brushType从_cacheDrawPoints中取points\n * 1. 'rect': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点\n * 2. 'x': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的x坐标\n * 3. 'y': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的y坐标\n * 4. 'polygon': 取鼠标轨迹_cacheDrawPoints的所有点\n */\n private _computeMaskPoints() {\n const { brushType, xRange = [0, 0], yRange = [0, 0] } = this.attribute as BrushAttributes;\n let maskPoints: IPointLike[] = [];\n const startPoint = this._cacheDrawPoints[0];\n const endPoint = this._cacheDrawPoints[this._cacheDrawPoints.length - 1];\n\n if (brushType === 'rect') {\n maskPoints = [\n startPoint,\n {\n x: endPoint.x,\n y: startPoint.y\n },\n endPoint,\n {\n x: startPoint.x,\n y: endPoint.y\n }\n ];\n } else if (brushType === 'x') {\n maskPoints = [\n {\n x: startPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[1]\n },\n {\n x: startPoint.x,\n y: yRange[1]\n }\n ];\n } else if (brushType === 'y') {\n maskPoints = [\n {\n x: xRange[0],\n y: startPoint.y\n },\n {\n x: xRange[0],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: startPoint.y\n }\n ];\n } else {\n maskPoints = cloneDeep(this._cacheDrawPoints); // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n }\n return maskPoints;\n }\n\n /**\n * 添加brushMask\n */\n private _addBrushMask() {\n const { brushStyle, hasMask } = this.attribute as BrushAttributes;\n const brushMask = graphicCreator.polygon({\n points: cloneDeep(this._cacheDrawPoints), // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n cursor: 'move',\n pickable: false,\n ...brushStyle,\n opacity: hasMask ? brushStyle.opacity ?? 1 : 0\n });\n brushMask.name = `brush-${Date.now()}`; // 用Date给mask唯一标记\n this._operatingMask = brushMask;\n this._container.add(brushMask);\n this._brushMaskAABBBoundsDict[brushMask.name] = brushMask.AABBBounds;\n }\n\n /**\n * 遍历_container的所有子元素,判断鼠标是否在子元素的范围内\n */\n private _isPosInBrushMask(e: FederatedPointerEvent) {\n const pos = this.eventPosToStagePos(e);\n const brushMasks = this._container.getChildren();\n for (let i = 0; i < brushMasks.length; i++) {\n const { points = [], dx = 0, dy = 0 } = (brushMasks[i] as IPolygon).attribute;\n const pointsConsiderOffset: IPointLike[] = points.map((point: IPointLike) => {\n return {\n x: point.x + dx,\n y: point.y + dy\n };\n });\n if (polygonContainPoint(pointsConsiderOffset, pos.x, pos.y)) {\n this._operatingMask = brushMasks[i] as IPolygon;\n return true;\n }\n }\n return false;\n }\n\n /**\n * 判断鼠标是否在交互范围内\n */\n private _outOfInteractiveRange(e: FederatedPointerEvent) {\n // 在返回坐标时,将其限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n const pos = this.eventPosToStagePos(e);\n if (pos.x > maxX || pos.x < minX || pos.y > maxY || pos.y < minY) {\n return true;\n }\n return false;\n }\n\n /**\n * 触发框选前事件\n * @returns 返回 false 表示中断后续逻辑,返回 true 或 undefined 表示继续执行\n */\n private _beforeBrushEvent(e: FederatedPointerEvent): void | boolean {\n return this.attribute.beforeBrushChange?.(e);\n }\n\n /**\n * 根据操作类型触发对应的事件\n */\n private _dispatchBrushEvent(operateType: IOperateType, e: any) {\n this._dispatchEvent(operateType, {\n operateMask: this._operatingMask as any,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict,\n event: e\n });\n }\n\n /**\n * 重置brush状态\n */\n private _clearMask() {\n this._brushMaskAABBBoundsDict = {};\n this._container.removeAllChild();\n this._operatingMask = null;\n }\n\n /**\n * 判断当前画布中,是否存在有效mask\n */\n private _isEmptyMask() {\n return (\n isEmpty(this._brushMaskAABBBoundsDict) ||\n Object.keys(this._brushMaskAABBBoundsDict).every(key => this._brushMaskAABBBoundsDict[key].empty())\n );\n }\n}\n"]}
|
package/cjs/crosshair/rect.js
CHANGED
package/cjs/index.d.ts
CHANGED
package/cjs/index.js
CHANGED
|
@@ -17,7 +17,7 @@ var __createBinding = this && this.__createBinding || (Object.create ? function(
|
|
|
17
17
|
|
|
18
18
|
Object.defineProperty(exports, "__esModule", {
|
|
19
19
|
value: !0
|
|
20
|
-
}), exports.version = void 0, exports.version = "1.1.0-alpha.
|
|
20
|
+
}), exports.version = void 0, exports.version = "1.1.0-alpha.23", __exportStar(require("./core/base"), exports),
|
|
21
21
|
__exportStar(require("./core/type"), exports), __exportStar(require("./scrollbar"), exports),
|
|
22
22
|
__exportStar(require("./tag"), exports), __exportStar(require("./poptip"), exports),
|
|
23
23
|
__exportStar(require("./crosshair"), exports), __exportStar(require("./label"), exports),
|
package/cjs/index.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACa,QAAA,OAAO,GAAG,gBAAgB,CAAC;AAExC,8CAA4B;AAC5B,8CAA4B;AAC5B,8CAA4B;AAC5B,wCAAsB;AACtB,2CAAyB;AACzB,8CAA4B;AAC5B,0CAAwB;AACxB,yCAAuB;AACvB,8CAA4B;AAC5B,4CAA0B;AAC1B,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,2CAAyB;AACzB,0CAAwB;AACxB,8CAA4B;AAC5B,2CAAyB;AACzB,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,4CAA0B;AAC1B,6CAA2B;AAC3B,8CAA4B;AAC5B,wCAAsB;AACtB,6CAA2B;AAC3B,0CAAwB;AACxB,8CAA4B;AAC5B,4CAA0B;AAC1B,yCAAuB;AACvB,2CAAyB;AACzB,+CAA6B;AAC7B,wDAAsC","file":"index.js","sourcesContent":["// 导出版本号\nexport const version = \"1.1.0-alpha.
|
|
1
|
+
{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACa,QAAA,OAAO,GAAG,gBAAgB,CAAC;AAExC,8CAA4B;AAC5B,8CAA4B;AAC5B,8CAA4B;AAC5B,wCAAsB;AACtB,2CAAyB;AACzB,8CAA4B;AAC5B,0CAAwB;AACxB,yCAAuB;AACvB,8CAA4B;AAC5B,4CAA0B;AAC1B,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,2CAAyB;AACzB,0CAAwB;AACxB,8CAA4B;AAC5B,2CAAyB;AACzB,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,4CAA0B;AAC1B,6CAA2B;AAC3B,8CAA4B;AAC5B,wCAAsB;AACtB,6CAA2B;AAC3B,0CAAwB;AACxB,8CAA4B;AAC5B,4CAA0B;AAC1B,yCAAuB;AACvB,2CAAyB;AACzB,+CAA6B;AAC7B,wDAAsC","file":"index.js","sourcesContent":["// 导出版本号\nexport const version = \"1.1.0-alpha.23\";\n\nexport * from './core/base';\nexport * from './core/type';\nexport * from './scrollbar';\nexport * from './tag';\nexport * from './poptip';\nexport * from './crosshair';\nexport * from './label';\nexport * from './axis';\nexport * from './axis/grid';\nexport * from './segment';\nexport * from './data-zoom';\nexport * from './marker';\nexport * from './pager';\nexport * from './legend';\nexport * from './title';\nexport * from './indicator';\nexport * from './slider';\nexport * from './link-path';\nexport * from './player';\nexport * from './brush';\nexport * from './tooltip';\nexport * from './timeline';\nexport * from './interface';\nexport * from './jsx';\nexport * from './checkbox';\nexport * from './radio';\nexport * from './empty-tip';\nexport * from './weather';\nexport * from './util';\nexport * from './switch';\nexport * from './label-item';\nexport * from './table-series-number';\n"]}
|
package/cjs/label/base.d.ts
CHANGED
|
@@ -27,6 +27,7 @@ export declare class LabelBase<T extends BaseLabelAttrs> extends AnimateComponen
|
|
|
27
27
|
private _lastSelect;
|
|
28
28
|
private _enableAnimation;
|
|
29
29
|
private _exitReleaseState?;
|
|
30
|
+
private _finalLayoutBoundsCache?;
|
|
30
31
|
constructor(attributes: BaseLabelAttrs, options?: ComponentOptions);
|
|
31
32
|
protected labeling(textBounds: IBoundsLike, graphicBounds: IBoundsLike, position?: BaseLabelAttrs['position'], offset?: number): {
|
|
32
33
|
x: number;
|
|
@@ -52,6 +53,8 @@ export declare class LabelBase<T extends BaseLabelAttrs> extends AnimateComponen
|
|
|
52
53
|
protected getRelatedGraphic(item: LabelItem): IGraphic<Partial<import("@visactor/vrender-core").IGraphicAttribute>>;
|
|
53
54
|
protected getGraphicFinalLayoutAttributes<TAttrs extends Record<string, any> = Record<string, any>>(graphic: IGraphic): TAttrs;
|
|
54
55
|
protected hasGraphicContextFinalLayoutAttributes(graphic?: IGraphic): boolean;
|
|
56
|
+
protected shouldUseGraphicFinalLayoutAttributes(graphic?: IGraphic): boolean;
|
|
57
|
+
protected getGraphicFinalLayoutBounds(graphic?: IGraphic): IAABBBounds | undefined;
|
|
55
58
|
protected _initText(data?: LabelItem[]): (IText | IRichText)[];
|
|
56
59
|
protected _layout(texts: (IText | IRichText)[]): (IText | IRichText)[];
|
|
57
60
|
protected _overlapping(labels: (IText | IRichText)[]): (IRichText | IText)[];
|
|
@@ -72,7 +75,7 @@ export declare class LabelBase<T extends BaseLabelAttrs> extends AnimateComponen
|
|
|
72
75
|
private updateStatesOfLabels;
|
|
73
76
|
protected _handleRelatedGraphicSetState: (e: any) => void;
|
|
74
77
|
protected _smartInvert(labels: (IText | IRichText)[]): void;
|
|
75
|
-
protected _canPlaceInside(textBound: IBoundsLike, shapeBound
|
|
78
|
+
protected _canPlaceInside(textBound: IBoundsLike, shapeBound?: IAABBBounds): boolean;
|
|
76
79
|
release(all?: boolean): void;
|
|
77
80
|
setLocation(point: PointLocationCfg): void;
|
|
78
81
|
disableAnimation(): void;
|
package/cjs/label/base.js
CHANGED
|
@@ -16,15 +16,6 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
16
16
|
|
|
17
17
|
const vrender_core_1 = require("@visactor/vrender-core"), graphic_creator_1 = require("../util/graphic-creator"), vutils_1 = require("@visactor/vutils"), label_smartInvert_1 = require("../util/label-smartInvert"), util_1 = require("../util"), constant_1 = require("../constant"), overlap_1 = require("./overlap"), animate_1 = require("./animate/animate"), util_2 = require("./util"), register_1 = require("./register"), shiftY_1 = require("./overlap/shiftY"), animate_component_1 = require("../animation/animate-component"), static_truth_1 = require("../animation/static-truth"), exit_release_1 = require("../animation/exit-release");
|
|
18
18
|
|
|
19
|
-
function cloneAttributeSnapshot(value) {
|
|
20
|
-
if (!(0, vutils_1.isObject)(value) || (0, vutils_1.isArray)(value)) return value;
|
|
21
|
-
const snapshot = {};
|
|
22
|
-
return Object.keys(value).forEach((key => {
|
|
23
|
-
const nextValue = value[key];
|
|
24
|
-
snapshot[key] = (0, vutils_1.isObject)(nextValue) && !(0, vutils_1.isArray)(nextValue) ? cloneAttributeSnapshot(nextValue) : nextValue;
|
|
25
|
-
})), snapshot;
|
|
26
|
-
}
|
|
27
|
-
|
|
28
19
|
(0, register_1.loadLabelComponent)();
|
|
29
20
|
|
|
30
21
|
class LabelBase extends animate_component_1.AnimateComponent {
|
|
@@ -71,7 +62,7 @@ class LabelBase extends animate_component_1.AnimateComponent {
|
|
|
71
62
|
}
|
|
72
63
|
labeling(textBounds, graphicBounds, position, offset) {}
|
|
73
64
|
_getLabelLinePoints(text, baseMark) {
|
|
74
|
-
return (0, util_2.connectLineBetweenBounds)(text.AABBBounds,
|
|
65
|
+
return (0, util_2.connectLineBetweenBounds)(text.AABBBounds, this.getGraphicFinalLayoutBounds(baseMark));
|
|
75
66
|
}
|
|
76
67
|
_createLabelLine(text, baseMark) {
|
|
77
68
|
const points = this._getLabelLinePoints(text, baseMark);
|
|
@@ -142,12 +133,9 @@ class LabelBase extends animate_component_1.AnimateComponent {
|
|
|
142
133
|
}
|
|
143
134
|
render() {
|
|
144
135
|
if (this._exitReleaseState) return;
|
|
145
|
-
if (this._prepare(), (0, vutils_1.isNil)(this._idToGraphic) || this._isCollectionBase && (0,
|
|
136
|
+
if (this._finalLayoutBoundsCache = void 0, this._prepare(), (0, vutils_1.isNil)(this._idToGraphic) || this._isCollectionBase && (0,
|
|
146
137
|
vutils_1.isNil)(this._idToPoint)) return;
|
|
147
|
-
|
|
148
|
-
!1 !== this._enableAnimation && this._baseMarks.forEach((mark => {
|
|
149
|
-
markAttributeList.push(cloneAttributeSnapshot(mark.attribute)), mark.initAttributes(this.getGraphicFinalLayoutAttributes(mark));
|
|
150
|
-
}));
|
|
138
|
+
this._finalLayoutBoundsCache = new Map;
|
|
151
139
|
const {overlap: overlap, smartInvert: smartInvert, dataFilter: dataFilter, customLayoutFunc: customLayoutFunc, customOverlapFunc: customOverlapFunc} = this.attribute;
|
|
152
140
|
let data = this.attribute.data;
|
|
153
141
|
if ((0, vutils_1.isFunction)(dataFilter) && (data = dataFilter(data)), data && data.length) {
|
|
@@ -168,9 +156,7 @@ class LabelBase extends animate_component_1.AnimateComponent {
|
|
|
168
156
|
labels && labels.length && labels.forEach((label => {
|
|
169
157
|
this._bindEvent(label), this._setStatesOfText(label);
|
|
170
158
|
})), !1 !== smartInvert && this._smartInvert(labels), this._renderLabels(labels),
|
|
171
|
-
|
|
172
|
-
mark.initAttributes(markAttributeList[index]);
|
|
173
|
-
}));
|
|
159
|
+
this._finalLayoutBoundsCache = void 0;
|
|
174
160
|
}
|
|
175
161
|
_bindEvent(target) {
|
|
176
162
|
if (this.attribute.disableTriggerEvent) return;
|
|
@@ -237,6 +223,24 @@ class LabelBase extends animate_component_1.AnimateComponent {
|
|
|
237
223
|
var _a;
|
|
238
224
|
return !!(null === (_a = null == graphic ? void 0 : graphic.context) || void 0 === _a ? void 0 : _a.finalAttrs);
|
|
239
225
|
}
|
|
226
|
+
shouldUseGraphicFinalLayoutAttributes(graphic) {
|
|
227
|
+
var _a;
|
|
228
|
+
return !!graphic && (!!(null === (_a = graphic.context) || void 0 === _a ? void 0 : _a.animationState) || this.hasGraphicContextFinalLayoutAttributes(graphic));
|
|
229
|
+
}
|
|
230
|
+
getGraphicFinalLayoutBounds(graphic) {
|
|
231
|
+
var _a, _b;
|
|
232
|
+
if (!graphic) return;
|
|
233
|
+
const useFinalAttrs = this.shouldUseGraphicFinalLayoutAttributes(graphic), graphicAttrs = useFinalAttrs ? this.getGraphicFinalLayoutAttributes(graphic) : graphic.attribute;
|
|
234
|
+
if (!1 === (null == graphicAttrs ? void 0 : graphicAttrs.visible)) return;
|
|
235
|
+
if (!useFinalAttrs) return graphic.AABBBounds;
|
|
236
|
+
const cachedBounds = null === (_a = this._finalLayoutBoundsCache) || void 0 === _a ? void 0 : _a.get(graphic);
|
|
237
|
+
if (cachedBounds) return cachedBounds;
|
|
238
|
+
const clonedGraphic = graphic.clone();
|
|
239
|
+
clonedGraphic.initAttributes(Object.assign(Object.assign({}, clonedGraphic.attribute), graphicAttrs));
|
|
240
|
+
const bounds = clonedGraphic.AABBBounds;
|
|
241
|
+
return null === (_b = this._finalLayoutBoundsCache) || void 0 === _b || _b.set(graphic, bounds),
|
|
242
|
+
bounds;
|
|
243
|
+
}
|
|
240
244
|
_initText(data = []) {
|
|
241
245
|
const {textStyle: textStyle = {}} = this.attribute, labels = [];
|
|
242
246
|
for (let i = 0; i < data.length; i++) {
|
|
@@ -340,7 +344,8 @@ class LabelBase extends animate_component_1.AnimateComponent {
|
|
|
340
344
|
var _a;
|
|
341
345
|
const {avoidBaseMark: avoidBaseMark, strategy: strategy = [], hideOnHit: hideOnHit = !0, clampForce: clampForce = !0, avoidMarks: avoidMarks = [], overlapPadding: overlapPadding, hideOnOverflow: hideOnOverflow = !1} = option, result = [], checkBounds = strategy.some((s => "bound" === s.type));
|
|
342
346
|
avoidBaseMark && (null === (_a = this._baseMarks) || void 0 === _a || _a.forEach((mark => {
|
|
343
|
-
|
|
347
|
+
const markBounds = this.getGraphicFinalLayoutBounds(mark);
|
|
348
|
+
markBounds && bitmap.setRange((0, overlap_1.boundToRange)(bmpTool, markBounds, !0));
|
|
344
349
|
}))), avoidMarks.length > 0 && avoidMarks.forEach((avoid => {
|
|
345
350
|
(0, vutils_1.isString)(avoid) ? (0, util_1.getNoneGroupMarksByName)(this.getRootNode(), avoid).forEach((avoidMark => {
|
|
346
351
|
avoidMark.AABBBounds && bitmap.setRange((0, overlap_1.boundToRange)(bmpTool, avoidMark.AABBBounds, !0));
|
|
@@ -355,7 +360,7 @@ class LabelBase extends animate_component_1.AnimateComponent {
|
|
|
355
360
|
bitmap.setRange((0, overlap_1.boundToRange)(bmpTool, text.AABBBounds, !0)), result.push(text);
|
|
356
361
|
continue;
|
|
357
362
|
}
|
|
358
|
-
if (checkBounds && baseMark &&
|
|
363
|
+
if (checkBounds && baseMark && this._canPlaceInside(text.AABBBounds, this.getGraphicFinalLayoutBounds(baseMark))) {
|
|
359
364
|
bitmap.setRange((0, overlap_1.boundToRange)(bmpTool, text.AABBBounds, !0)), result.push(text);
|
|
360
365
|
continue;
|
|
361
366
|
}
|
|
@@ -381,14 +386,15 @@ class LabelBase extends animate_component_1.AnimateComponent {
|
|
|
381
386
|
return result;
|
|
382
387
|
}
|
|
383
388
|
isMarkInsideRect(baseMark, bmpTool) {
|
|
389
|
+
if (!baseMark) return !1;
|
|
384
390
|
const {left: left, right: right, top: top, bottom: bottom} = bmpTool.padding, rect = {
|
|
385
391
|
x1: -left,
|
|
386
392
|
x2: bmpTool.width + right,
|
|
387
393
|
y1: -top,
|
|
388
394
|
y2: bmpTool.height + bottom
|
|
389
|
-
}, bounds = baseMark
|
|
390
|
-
if (0 !== bounds.width() && 0 !== bounds.height()) return (0, vutils_1.isRectIntersect)(
|
|
391
|
-
const
|
|
395
|
+
}, bounds = this.getGraphicFinalLayoutBounds(baseMark);
|
|
396
|
+
if (bounds && 0 !== bounds.width() && 0 !== bounds.height()) return (0, vutils_1.isRectIntersect)(bounds, rect, !0);
|
|
397
|
+
const attribute = this.shouldUseGraphicFinalLayoutAttributes(baseMark) ? this.getGraphicFinalLayoutAttributes(baseMark) : baseMark.attribute;
|
|
392
398
|
if ("rect" === baseMark.type) {
|
|
393
399
|
const {x: x, x1: x1, y: y, y1: y1} = attribute;
|
|
394
400
|
return (0, vutils_1.pointInRect)({
|
|
@@ -406,17 +412,10 @@ class LabelBase extends animate_component_1.AnimateComponent {
|
|
|
406
412
|
if (baseMarkGroupName) return this.getRootNode().find((node => node.name === baseMarkGroupName), !0);
|
|
407
413
|
}
|
|
408
414
|
getGraphicBounds(graphic, point = {}, position) {
|
|
409
|
-
var _a;
|
|
410
415
|
if (graphic) {
|
|
411
|
-
|
|
412
|
-
|
|
413
|
-
|
|
414
|
-
return Object.assign(clonedGraphic.attribute, this.getGraphicFinalLayoutAttributes(graphic)),
|
|
415
|
-
clonedGraphic.AABBBounds;
|
|
416
|
-
}
|
|
417
|
-
return graphic.AABBBounds;
|
|
418
|
-
}
|
|
419
|
-
const {x: x, y: y} = graphic.attribute;
|
|
416
|
+
const graphicAttrs = this.shouldUseGraphicFinalLayoutAttributes(graphic) ? this.getGraphicFinalLayoutAttributes(graphic) : graphic.attribute;
|
|
417
|
+
if (!1 !== graphicAttrs.visible) return this.getGraphicFinalLayoutBounds(graphic);
|
|
418
|
+
const {x: x, y: y} = graphicAttrs;
|
|
420
419
|
return {
|
|
421
420
|
x1: x,
|
|
422
421
|
x2: x,
|
|
@@ -558,7 +557,7 @@ class LabelBase extends animate_component_1.AnimateComponent {
|
|
|
558
557
|
firstStopColor && (backgroundColor = firstStopColor, foregroundColor = firstStopColor);
|
|
559
558
|
}
|
|
560
559
|
const invertColor = (0, label_smartInvert_1.labelSmartInvert)(foregroundColor, backgroundColor, textType, contrastRatiosThreshold, alternativeColors, mode), similarColor = (0,
|
|
561
|
-
label_smartInvert_1.contrastAccessibilityChecker)(invertColor, brightColor) ? brightColor : darkColor, isInside = this._canPlaceInside(label.AABBBounds,
|
|
560
|
+
label_smartInvert_1.contrastAccessibilityChecker)(invertColor, brightColor) ? brightColor : darkColor, baseMarkBounds = this.getGraphicFinalLayoutBounds(baseMark), isInside = this._canPlaceInside(label.AABBBounds, baseMarkBounds), isIntersect = !isInside && label.AABBBounds && baseMarkBounds && baseMarkBounds.intersects(label.AABBBounds);
|
|
562
561
|
if (isInside || outsideEnable || isIntersect && "inside" === interactInvertType) {
|
|
563
562
|
const fill = (0, label_smartInvert_1.smartInvertStrategy)(fillStrategy, backgroundColor, invertColor, similarColor);
|
|
564
563
|
if (fill && label.setAttributes({
|