@visactor/vrender-components 0.19.24-alpha.4 → 0.19.24-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -77,8 +77,10 @@ class Timeline extends base_1.AbstractComponent {
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  }, activeLineDuration, easing)), this._symbolGroup) {
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  const size = this._symbolGroup.count - 1, delay = percent * (1 === size ? 0 : 400 / (size - 1)), delayNormal = percent * (1 === size ? 0 : 240 / (size - 1));
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  this._symbolGroup.forEachChildren(((symbol, i) => {
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- const originAttrs = Object.assign({}, symbol.attribute);
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- symbol.setAttributes({
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+ const originAttrs = {};
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+ Object.keys(activeSymbolStyle).forEach((k => {
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+ originAttrs[k] = symbol.attribute[k];
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+ })), symbol.setAttributes({
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  opacity: 0
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  }), symbol.animate().wait(symbolDelay + delay * i).to({
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  opacity: 1
@@ -94,8 +96,10 @@ class Timeline extends base_1.AbstractComponent {
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  if (this._labelGroup) {
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  const size = this._labelGroup.count - 1, delay = percent * (1 === size ? 0 : 400 / (size - 1)), delayNormal = percent * (1 === size ? 0 : 240 / (size - 1));
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  this._labelGroup.forEachChildren(((label, i) => {
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- const originAttrs = Object.assign({}, label.attribute);
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- label.setAttributes({
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+ const originAttrs = {};
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+ Object.keys(activeLabelStyle).forEach((k => {
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+ originAttrs[k] = label.attribute[k];
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+ })), label.setAttributes({
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  opacity: 0
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  }), label.animate().wait(symbolDelay + delay * i).to({
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  opacity: 1
@@ -1 +1 @@
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- 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{ isArray, merge } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\nimport { loadTimelineComponent } from './register';\nimport type { TimelineAttrs } from './type';\nimport type { ComponentOptions } from '../interface';\nimport type { IGraphicAttribute, IGroup, ILine, IText } from '@visactor/vrender-core';\nimport type { ISymbol } from '@visactor/vrender-core';\n\nloadTimelineComponent();\n\nexport class Timeline extends AbstractComponent<Required<TimelineAttrs>> {\n name = 'timeline';\n\n private _line?: ILine;\n private _activeLine?: ILine;\n private _symbolGroup?: IGroup;\n private _labelGroup?: IGroup;\n private _timesPercent?: number[];\n\n static defaultAttributes: Partial<TimelineAttrs> = {\n labelSpace: 10,\n pointLayoutMode: 'space-around',\n animation: true,\n symbolStyle: {\n fill: 'black',\n size: 12,\n symbolType: 'circle'\n },\n activeSymbolStyle: {\n fill: 'orange'\n },\n lineStyle: {\n lineDash: [2, 2],\n lineCap: 'butt',\n stroke: 'black',\n lineWidth: 2\n },\n activeLineStyle: {\n stroke: 'orange',\n lineWidth: 4\n },\n labelStyle: {\n fontSize: 12,\n fill: 'black',\n textAlign: 'center',\n textBaseline: 'top'\n },\n activeLabelStyle: {\n fontSize: 14,\n fill: 'orange'\n },\n clipRange: 0\n };\n\n constructor(attributes: TimelineAttrs, options?: ComponentOptions) {\n super(options?.skipDefault ? attributes : merge({}, Timeline.defaultAttributes, attributes));\n }\n\n protected render(): void {\n const {\n width,\n lineStyle,\n activeLineStyle,\n symbolStyle,\n activeSymbolStyle,\n labelStyle,\n activeLabelStyle,\n times,\n pointLayoutMode,\n labelSpace,\n clipRange,\n animation\n } = this.attribute;\n\n if (!(times && times.length)) {\n return;\n }\n\n // 计算线段中心的y位置,考虑线宽和symbol宽度\n const symbolHeight = (isArray(symbolStyle.size) ? symbolStyle.size[1] : symbolStyle.size) || 0;\n const activeSymbolHeight =\n (isArray(activeSymbolStyle.size) ? activeSymbolStyle.size[1] : activeSymbolStyle.size) || 0;\n const lineSymbolHeight = Math.max(\n lineStyle.lineWidth || 0,\n activeLineStyle.lineWidth || 0,\n symbolHeight,\n activeSymbolHeight\n );\n const lineY = lineSymbolHeight / 2;\n const lineAttr = {\n y: lineY,\n points: [\n { x: 0, y: 0 },\n { x: width, y: 0 }\n ]\n };\n this._line = this.createOrUpdateChild(\n 'line-axes',\n {\n ...lineStyle,\n ...lineAttr\n },\n 'line'\n ) as ILine;\n this._activeLine = this.createOrUpdateChild(\n 'active-line-axes',\n {\n ...activeLineStyle,\n ...lineAttr,\n clipRange\n },\n 'line'\n ) as ILine;\n\n const activeWidth = width * clipRange;\n\n const symbolGroup = this.createOrUpdateChild(\n 'symbol-group',\n {\n y: lineY\n },\n 'group'\n ) as IGroup;\n const symbolSpace =\n times.length === 1\n ? width\n : pointLayoutMode === 'space-between'\n ? width / (times.length - 1)\n : width / times.length;\n const symbolStartX = pointLayoutMode === 'space-between' ? 0 : symbolSpace / 2;\n this._timesPercent = times.map((_, i) => (symbolStartX + symbolSpace * i) / width);\n\n times.forEach((item, i) => {\n const x = this._timesPercent[i] * width;\n symbolGroup.createOrUpdateChild(\n item.label,\n {\n ...symbolStyle,\n x\n },\n 'symbol'\n );\n });\n this._symbolGroup = symbolGroup;\n\n const labelY = lineSymbolHeight + labelSpace;\n const labelGroup = this.createOrUpdateChild(\n 'label-group',\n {\n y: labelY\n },\n 'group'\n ) as IGroup;\n\n times.forEach((item, i) => {\n const x = this._timesPercent[i] * width;\n labelGroup.createOrUpdateChild(\n item.label,\n {\n ...labelStyle,\n x,\n text: item.label\n },\n 'text'\n );\n });\n this._labelGroup = labelGroup;\n\n const setActive = (group: IGroup, activeStyle: Partial<IGraphicAttribute>) => {\n group.forEachChildren((label: IText) => {\n if (label.currentStates) {\n const currentStates = label.currentStates;\n label.clearStates();\n label.useStates(currentStates, false);\n }\n label.states = {\n active: activeStyle\n };\n if (label.attribute.x <= activeWidth) {\n label.useStates(['active'], animation);\n }\n });\n };\n\n setActive(labelGroup, activeLabelStyle);\n setActive(symbolGroup, activeSymbolStyle);\n }\n\n appearAnimate(animateConfig: { duration?: number; easing?: string }) {\n // 基准时间,line[0, 500], point[100, 600] 100 onebyone, pointNormal[600, 1000] 90+90 onebyone, activeLine[500, 700]\n // line和activeLine的clipRange\n const { duration = 1000, easing = 'quadOut' } = animateConfig;\n const { activeLabelStyle, activeSymbolStyle } = this.attribute;\n const percent = duration / 1000;\n const lineDuration = percent * 500;\n const activeLineDuration = percent * 200;\n const perSymbolDuration = percent * 100;\n const perSymbolNormalDuration = percent * 90;\n const symbolDelay = percent * 100;\n const symbolNormalDelay = percent * 600;\n if (this._line) {\n this._line.setAttributes({ clipRange: 0 });\n this._line.animate().to({ clipRange: 1 }, lineDuration, easing as any);\n }\n if (this._activeLine) {\n this._activeLine.setAttributes({ opacity: 0 });\n this._activeLine\n .animate()\n .wait(500)\n .to({ opacity: 1 }, activeLineDuration, easing as any);\n }\n if (this._symbolGroup) {\n const size = this._symbolGroup.count - 1;\n const delay = percent * (size === 1 ? 0 : (500 - 100) / (size - 1));\n const delayNormal = percent * (size === 1 ? 0 : (400 - 160) / (size - 1));\n this._symbolGroup.forEachChildren((symbol: ISymbol, i) => {\n const originAttrs = { ...symbol.attribute };\n symbol.setAttributes({ opacity: 0 });\n symbol\n .animate()\n .wait(symbolDelay + delay * i)\n .to({ opacity: 1 }, perSymbolDuration, easing as any);\n symbol\n .animate()\n .wait(symbolNormalDelay + delayNormal * i)\n .to({ scaleX: 1.8, scaleY: 1.8, ...activeSymbolStyle }, perSymbolNormalDuration, easing as any)\n .to({ scaleX: 1, scaleY: 1, ...originAttrs }, perSymbolNormalDuration, easing as any);\n });\n }\n if (this._labelGroup) {\n const size = this._labelGroup.count - 1;\n const delay = percent * (size === 1 ? 0 : (500 - 100) / (size - 1));\n const delayNormal = percent * (size === 1 ? 0 : (400 - 160) / (size - 1));\n this._labelGroup.forEachChildren((label: IText, i) => {\n const originAttrs = { ...label.attribute };\n label.setAttributes({ opacity: 0 });\n label\n .animate()\n .wait(symbolDelay + delay * i)\n .to({ opacity: 1 }, perSymbolDuration, easing as any);\n label\n .animate()\n .wait(symbolNormalDelay + delayNormal * i)\n .to({ dy: 10, ...activeLabelStyle }, perSymbolNormalDuration, easing as any)\n .to({ dy: 0, ...originAttrs }, perSymbolNormalDuration, easing as any);\n });\n }\n }\n\n goto(flag: 1 | -1, animateConfig: { duration?: number; easing?: string }) {\n let { clipRange } = this.attribute;\n const { animation } = this.attribute;\n\n // 合法性判断\n if (flag > 0) {\n if (clipRange >= 1) {\n return;\n } else if (clipRange < 0) {\n clipRange = 0;\n }\n } else {\n if (clipRange <= 0) {\n return;\n } else if (clipRange > 1) {\n clipRange = 1;\n }\n }\n\n if (clipRange !== this.attribute.clipRange) {\n this.setAttributes({ clipRange });\n }\n\n // 判断区间\n let i = 0;\n for (; i < this._timesPercent.length; i++) {\n if (clipRange < this._timesPercent[i]) {\n break;\n }\n }\n\n const nextClipRange = flag > 0 ? this._timesPercent[i] : this._timesPercent[i - 1] || 0;\n if (animation) {\n const { duration = 1000, easing = 'quadOut' } = animateConfig;\n const actDuration =\n (Math.abs(nextClipRange - clipRange) / (this._timesPercent[i] - (this._timesPercent[i - 1] ?? 0))) * duration;\n this.animate().to({ clipRange: nextClipRange }, actDuration, easing as any);\n } else {\n this.setAttributes({ clipRange: nextClipRange });\n }\n }\n\n forward(animateConfig: { duration?: number; easing?: string }) {\n this.goto(1, animateConfig);\n }\n\n backward(animateConfig: { duration?: number; easing?: string }) {\n this.goto(-1, animateConfig);\n }\n}\n"]}
1
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{ isArray, merge } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\nimport { loadTimelineComponent } from './register';\nimport type { TimelineAttrs } from './type';\nimport type { ComponentOptions } from '../interface';\nimport { getTheme, type IGraphicAttribute, type IGroup, type ILine, type IText } from '@visactor/vrender-core';\nimport type { ISymbol } from '@visactor/vrender-core';\n\nloadTimelineComponent();\n\nexport class Timeline extends AbstractComponent<Required<TimelineAttrs>> {\n name = 'timeline';\n\n private _line?: ILine;\n private _activeLine?: ILine;\n private _symbolGroup?: IGroup;\n private _labelGroup?: IGroup;\n private _timesPercent?: number[];\n\n static defaultAttributes: Partial<TimelineAttrs> = {\n labelSpace: 10,\n pointLayoutMode: 'space-around',\n animation: true,\n symbolStyle: {\n fill: 'black',\n size: 12,\n symbolType: 'circle'\n },\n activeSymbolStyle: {\n fill: 'orange'\n },\n lineStyle: {\n lineDash: [2, 2],\n lineCap: 'butt',\n stroke: 'black',\n lineWidth: 2\n },\n activeLineStyle: {\n stroke: 'orange',\n lineWidth: 4\n },\n labelStyle: {\n fontSize: 12,\n fill: 'black',\n textAlign: 'center',\n textBaseline: 'top'\n },\n activeLabelStyle: {\n fontSize: 14,\n fill: 'orange'\n },\n clipRange: 0\n };\n\n constructor(attributes: TimelineAttrs, options?: ComponentOptions) {\n super(options?.skipDefault ? attributes : merge({}, Timeline.defaultAttributes, attributes));\n }\n\n protected render(): void {\n const {\n width,\n lineStyle,\n activeLineStyle,\n symbolStyle,\n activeSymbolStyle,\n labelStyle,\n activeLabelStyle,\n times,\n pointLayoutMode,\n labelSpace,\n clipRange,\n animation\n } = this.attribute;\n\n if (!(times && times.length)) {\n return;\n }\n\n // 计算线段中心的y位置,考虑线宽和symbol宽度\n const symbolHeight = (isArray(symbolStyle.size) ? symbolStyle.size[1] : symbolStyle.size) || 0;\n const activeSymbolHeight =\n (isArray(activeSymbolStyle.size) ? activeSymbolStyle.size[1] : activeSymbolStyle.size) || 0;\n const lineSymbolHeight = Math.max(\n lineStyle.lineWidth || 0,\n activeLineStyle.lineWidth || 0,\n symbolHeight,\n activeSymbolHeight\n );\n const lineY = lineSymbolHeight / 2;\n const lineAttr = {\n y: lineY,\n points: [\n { x: 0, y: 0 },\n { x: width, y: 0 }\n ]\n };\n this._line = this.createOrUpdateChild(\n 'line-axes',\n {\n ...lineStyle,\n ...lineAttr\n },\n 'line'\n ) as ILine;\n this._activeLine = this.createOrUpdateChild(\n 'active-line-axes',\n {\n ...activeLineStyle,\n ...lineAttr,\n clipRange\n },\n 'line'\n ) as ILine;\n\n const activeWidth = width * clipRange;\n\n const symbolGroup = this.createOrUpdateChild(\n 'symbol-group',\n {\n y: lineY\n },\n 'group'\n ) as IGroup;\n const symbolSpace =\n times.length === 1\n ? width\n : pointLayoutMode === 'space-between'\n ? width / (times.length - 1)\n : width / times.length;\n const symbolStartX = pointLayoutMode === 'space-between' ? 0 : symbolSpace / 2;\n this._timesPercent = times.map((_, i) => (symbolStartX + symbolSpace * i) / width);\n\n times.forEach((item, i) => {\n const x = this._timesPercent[i] * width;\n symbolGroup.createOrUpdateChild(\n item.label,\n {\n ...symbolStyle,\n x\n },\n 'symbol'\n );\n });\n this._symbolGroup = symbolGroup;\n\n const labelY = lineSymbolHeight + labelSpace;\n const labelGroup = this.createOrUpdateChild(\n 'label-group',\n {\n y: labelY\n },\n 'group'\n ) as IGroup;\n\n times.forEach((item, i) => {\n const x = this._timesPercent[i] * width;\n labelGroup.createOrUpdateChild(\n item.label,\n {\n ...labelStyle,\n x,\n text: item.label\n },\n 'text'\n );\n });\n this._labelGroup = labelGroup;\n\n const setActive = (group: IGroup, activeStyle: Partial<IGraphicAttribute>) => {\n group.forEachChildren((label: IText) => {\n if (label.currentStates) {\n const currentStates = label.currentStates;\n label.clearStates();\n label.useStates(currentStates, false);\n }\n label.states = {\n active: activeStyle\n };\n if (label.attribute.x <= activeWidth) {\n label.useStates(['active'], animation);\n }\n });\n };\n\n setActive(labelGroup, activeLabelStyle);\n setActive(symbolGroup, activeSymbolStyle);\n }\n\n appearAnimate(animateConfig: { duration?: number; easing?: string }) {\n // 基准时间,line[0, 500], point[100, 600] 100 onebyone, pointNormal[600, 1000] 90+90 onebyone, activeLine[500, 700]\n // line和activeLine的clipRange\n const { duration = 1000, easing = 'quadOut' } = animateConfig;\n const { activeLabelStyle, activeSymbolStyle } = this.attribute;\n const percent = duration / 1000;\n const lineDuration = percent * 500;\n const activeLineDuration = percent * 200;\n const perSymbolDuration = percent * 100;\n const perSymbolNormalDuration = percent * 90;\n const symbolDelay = percent * 100;\n const symbolNormalDelay = percent * 600;\n if (this._line) {\n this._line.setAttributes({ clipRange: 0 });\n this._line.animate().to({ clipRange: 1 }, lineDuration, easing as any);\n }\n if (this._activeLine) {\n this._activeLine.setAttributes({ opacity: 0 });\n this._activeLine\n .animate()\n .wait(500)\n .to({ opacity: 1 }, activeLineDuration, easing as any);\n }\n if (this._symbolGroup) {\n const size = this._symbolGroup.count - 1;\n const delay = percent * (size === 1 ? 0 : (500 - 100) / (size - 1));\n const delayNormal = percent * (size === 1 ? 0 : (400 - 160) / (size - 1));\n this._symbolGroup.forEachChildren((symbol: ISymbol, i) => {\n const originAttrs: Record<string, any> = {};\n Object.keys(activeSymbolStyle).forEach(k => {\n originAttrs[k] = (symbol.attribute as any)[k];\n });\n\n symbol.setAttributes({ opacity: 0 });\n symbol\n .animate()\n .wait(symbolDelay + delay * i)\n .to({ opacity: 1 }, perSymbolDuration, easing as any);\n symbol\n .animate()\n .wait(symbolNormalDelay + delayNormal * i)\n .to({ scaleX: 1.8, scaleY: 1.8, ...activeSymbolStyle }, perSymbolNormalDuration, easing as any)\n .to({ scaleX: 1, scaleY: 1, ...originAttrs }, perSymbolNormalDuration, easing as any);\n });\n }\n if (this._labelGroup) {\n const size = this._labelGroup.count - 1;\n const delay = percent * (size === 1 ? 0 : (500 - 100) / (size - 1));\n const delayNormal = percent * (size === 1 ? 0 : (400 - 160) / (size - 1));\n this._labelGroup.forEachChildren((label: IText, i) => {\n const originAttrs: Record<string, any> = {};\n Object.keys(activeLabelStyle).forEach(k => {\n originAttrs[k] = (label.attribute as any)[k];\n });\n label.setAttributes({ opacity: 0 });\n label\n .animate()\n .wait(symbolDelay + delay * i)\n .to({ opacity: 1 }, perSymbolDuration, easing as any);\n label\n .animate()\n .wait(symbolNormalDelay + delayNormal * i)\n .to({ dy: 10, ...activeLabelStyle }, perSymbolNormalDuration, easing as any)\n .to({ dy: 0, ...originAttrs }, perSymbolNormalDuration, easing as any);\n });\n }\n }\n\n goto(flag: 1 | -1, animateConfig: { duration?: number; easing?: string }) {\n let { clipRange } = this.attribute;\n const { animation } = this.attribute;\n\n // 合法性判断\n if (flag > 0) {\n if (clipRange >= 1) {\n return;\n } else if (clipRange < 0) {\n clipRange = 0;\n }\n } else {\n if (clipRange <= 0) {\n return;\n } else if (clipRange > 1) {\n clipRange = 1;\n }\n }\n\n if (clipRange !== this.attribute.clipRange) {\n this.setAttributes({ clipRange });\n }\n\n // 判断区间\n let i = 0;\n for (; i < this._timesPercent.length; i++) {\n if (clipRange < this._timesPercent[i]) {\n break;\n }\n }\n\n const nextClipRange = flag > 0 ? this._timesPercent[i] : this._timesPercent[i - 1] || 0;\n if (animation) {\n const { duration = 1000, easing = 'quadOut' } = animateConfig;\n const actDuration =\n (Math.abs(nextClipRange - clipRange) / (this._timesPercent[i] - (this._timesPercent[i - 1] ?? 0))) * duration;\n this.animate().to({ clipRange: nextClipRange }, actDuration, easing as any);\n } else {\n this.setAttributes({ clipRange: nextClipRange });\n }\n }\n\n forward(animateConfig: { duration?: number; easing?: string }) {\n this.goto(1, animateConfig);\n }\n\n backward(animateConfig: { duration?: number; easing?: string }) {\n this.goto(-1, animateConfig);\n }\n}\n"]}
package/dist/index.es.js CHANGED
@@ -8105,7 +8105,7 @@ class Wrapper {
8105
8105
  }
8106
8106
  }
8107
8107
 
8108
- const RICHTEXT_UPDATE_TAG_KEY = ["width", "height", "ellipsis", "wordBreak", "verticalDirection", "maxHeight", "maxWidth", "textAlign", "textBaseline", "textConfig", "layoutDirection", ...GRAPHIC_UPDATE_TAG_KEY];
8108
+ const RICHTEXT_UPDATE_TAG_KEY = ["width", "height", "ellipsis", "wordBreak", "verticalDirection", "maxHeight", "maxWidth", "textAlign", "textBaseline", "textConfig", "layoutDirection", "fill", "stroke", "fontSize", ...GRAPHIC_UPDATE_TAG_KEY];
8109
8109
  class RichText extends Graphic {
8110
8110
  constructor(params) {
8111
8111
  super(params), this.type = "richtext", this._currentHoverIcon = null, this.numberType = RICHTEXT_NUMBER_TYPE;
@@ -8318,10 +8318,11 @@ class RichText extends Graphic {
8318
8318
  let pickIcon;
8319
8319
  return frameCache.icons.forEach(icon => {
8320
8320
  var _a, _b;
8321
- icon.AABBBounds.containsPoint({
8321
+ const bounds = icon.AABBBounds.clone();
8322
+ bounds.translate(icon._marginArray[3], icon._marginArray[0]), bounds.containsPoint({
8322
8323
  x: point.x - x,
8323
8324
  y: point.y - y
8324
- }) && (pickIcon = icon, pickIcon.globalX = (null !== (_a = pickIcon.attribute.x) && void 0 !== _a ? _a : 0) + x, pickIcon.globalY = (null !== (_b = pickIcon.attribute.y) && void 0 !== _b ? _b : 0) + y);
8325
+ }) && (pickIcon = icon, pickIcon.globalX = (null !== (_a = pickIcon.attribute.x) && void 0 !== _a ? _a : 0) + x + icon._marginArray[3], pickIcon.globalY = (null !== (_b = pickIcon.attribute.y) && void 0 !== _b ? _b : 0) + y + icon._marginArray[0]);
8325
8326
  }), pickIcon;
8326
8327
  }
8327
8328
  getNoWorkAnimateAttr() {
@@ -10301,26 +10302,27 @@ function createRectPath(path, x, y, width, height, rectCornerRadius, edgeCb) {
10301
10302
  leftBottomPoint1 = [leftBottom[0] + _cornerRadius[3], leftBottom[1]],
10302
10303
  leftBottomPoint2 = [leftBottom[0], leftBottom[1] - _cornerRadius[3]];
10303
10304
  if (path.moveTo(leftTopPoint1[0], leftTopPoint1[1]), edgeCb && edgeCb[0] ? edgeCb[0](leftTopPoint1[0], leftTopPoint1[1], rightTopPoint1[0], rightTopPoint1[1]) : path.lineTo(rightTopPoint1[0], rightTopPoint1[1]), !arrayEqual(rightTopPoint1, rightTopPoint2)) {
10305
+ edgeCb && edgeCb[0] && path.moveTo(rightTopPoint1[0], rightTopPoint1[1]);
10304
10306
  const centerX = rightTopPoint1[0],
10305
10307
  centerY = rightTopPoint1[1] + _cornerRadius[1];
10306
10308
  path.arc(centerX, centerY, _cornerRadius[1], -halfPi, 0, !1);
10307
10309
  }
10308
- if (edgeCb && edgeCb[1] ? edgeCb[1](rightTopPoint1[0], rightTopPoint1[1], rightBottomPoint2[0], rightBottomPoint2[1]) : path.lineTo(rightBottomPoint2[0], rightBottomPoint2[1]), !arrayEqual(rightBottomPoint1, rightBottomPoint2)) {
10310
+ if (edgeCb && edgeCb[1] ? edgeCb[1](rightTopPoint2[0], rightTopPoint2[1], rightBottomPoint2[0], rightBottomPoint2[1]) : path.lineTo(rightBottomPoint2[0], rightBottomPoint2[1]), !arrayEqual(rightBottomPoint1, rightBottomPoint2)) {
10309
10311
  const centerX = rightBottomPoint2[0] - _cornerRadius[2],
10310
10312
  centerY = rightBottomPoint2[1];
10311
- path.arc(centerX, centerY, _cornerRadius[2], 0, halfPi, !1);
10313
+ edgeCb && edgeCb[1] && path.moveTo(rightBottomPoint2[0], rightBottomPoint2[1]), path.arc(centerX, centerY, _cornerRadius[2], 0, halfPi, !1);
10312
10314
  }
10313
- if (edgeCb && edgeCb[2] ? edgeCb[2](rightBottomPoint2[0], rightBottomPoint2[1], leftBottomPoint1[0], leftBottomPoint1[1]) : path.lineTo(leftBottomPoint1[0], leftBottomPoint1[1]), !arrayEqual(leftBottomPoint1, leftBottomPoint2)) {
10315
+ if (edgeCb && edgeCb[2] ? edgeCb[2](rightBottomPoint1[0], rightBottomPoint1[1], leftBottomPoint1[0], leftBottomPoint1[1]) : path.lineTo(leftBottomPoint1[0], leftBottomPoint1[1]), !arrayEqual(leftBottomPoint1, leftBottomPoint2)) {
10314
10316
  const centerX = leftBottomPoint1[0],
10315
10317
  centerY = leftBottomPoint1[1] - _cornerRadius[3];
10316
- path.arc(centerX, centerY, _cornerRadius[3], halfPi, pi, !1);
10318
+ edgeCb && edgeCb[2] && path.moveTo(leftBottomPoint1[0], leftBottomPoint1[1]), path.arc(centerX, centerY, _cornerRadius[3], halfPi, pi, !1);
10317
10319
  }
10318
- if (edgeCb && edgeCb[3] ? edgeCb[3](leftBottomPoint1[0], leftBottomPoint1[1], leftTopPoint2[0], leftTopPoint2[1]) : path.lineTo(leftTopPoint2[0], leftTopPoint2[1]), !arrayEqual(leftTopPoint1, leftTopPoint2)) {
10320
+ if (edgeCb && edgeCb[3] ? edgeCb[3](leftBottomPoint2[0], leftBottomPoint2[1], leftTopPoint2[0], leftTopPoint2[1]) : path.lineTo(leftTopPoint2[0], leftTopPoint2[1]), !arrayEqual(leftTopPoint1, leftTopPoint2)) {
10319
10321
  const centerX = leftTopPoint1[0],
10320
10322
  centerY = leftTopPoint1[1] + _cornerRadius[0];
10321
- path.arc(centerX, centerY, _cornerRadius[0], pi, pi + halfPi, !1);
10323
+ edgeCb && edgeCb[3] && path.moveTo(leftTopPoint2[0], leftTopPoint2[1]), path.arc(centerX, centerY, _cornerRadius[0], pi, pi + halfPi, !1);
10322
10324
  }
10323
- return path.closePath(), path;
10325
+ return !edgeCb && path.closePath(), path;
10324
10326
  }
10325
10327
 
10326
10328
  var __decorate$K = undefined && undefined.__decorate || function (decorators, target, key, desc) {
@@ -10416,20 +10418,21 @@ let SplitRectAfterRenderContribution = class {
10416
10418
  width: width,
10417
10419
  height: height
10418
10420
  } = rect.attribute;
10419
- if (width = (null != width ? width : x1 - originX) || 0, height = (null != height ? height : y1 - originY) || 0, Array.isArray(stroke) && stroke.some(s => !1 === s)) if (context.setStrokeStyle(rect, rect.attribute, x, y, groupAttribute), 0 === cornerRadius || isArray(cornerRadius) && cornerRadius.every(num => 0 === num)) {
10421
+ if (width = (null != width ? width : x1 - originX) || 0, height = (null != height ? height : y1 - originY) || 0, Array.isArray(stroke) && stroke.some(s => !1 === s)) {
10422
+ if (context.setStrokeStyle(rect, rect.attribute, x, y, groupAttribute), !(0 === cornerRadius || isArray(cornerRadius) && cornerRadius.every(num => 0 === num))) {
10423
+ let lastStroke,
10424
+ lastStrokeI = 0;
10425
+ return createRectPath(context, x, y, width, height, cornerRadius, new Array(4).fill(0).map((_, i) => (x1, y1, x2, y2) => {
10426
+ stroke[i] && (lastStrokeI === i - 1 && stroke[i] === lastStroke || (context.setStrokeStyle(rect, Object.assign(Object.assign({}, rect.attribute), {
10427
+ stroke: stroke[i]
10428
+ }), x, y, groupAttribute), context.beginPath(), context.moveTo(x1, y1), lastStroke = stroke[i]), lastStrokeI = i, context.lineTo(x2, y2), context.stroke(), 3 === i && context.beginPath());
10429
+ })), void context.stroke();
10430
+ }
10420
10431
  if (context.beginPath(), context.moveTo(x, y), stroke[0] ? context.lineTo(x + width, y) : context.moveTo(x + width, y), stroke[1] ? context.lineTo(x + width, y + height) : context.moveTo(x + width, y + height), stroke[2] ? context.lineTo(x, y + height) : context.moveTo(x, y + height), stroke[3]) {
10421
10432
  const adjustY = stroke[0] ? y - context.lineWidth / 2 : y;
10422
10433
  context.lineTo(x, adjustY);
10423
10434
  } else context.moveTo(x, y);
10424
10435
  context.stroke();
10425
- } else {
10426
- let lastStroke,
10427
- lastStrokeI = 0;
10428
- createRectPath(context, x, y, width, height, cornerRadius, new Array(4).fill(0).map((_, i) => (x1, y1, x2, y2) => {
10429
- stroke[i] && (lastStrokeI === i - 1 && stroke[i] === lastStroke || (context.setStrokeStyle(rect, Object.assign(Object.assign({}, rect.attribute), {
10430
- stroke: stroke[i]
10431
- }), x, y, groupAttribute), context.beginPath(), context.moveTo(x1, y1), lastStroke = stroke[i]), lastStrokeI = i, context.lineTo(x2, y2), context.stroke());
10432
- }));
10433
10436
  }
10434
10437
  }
10435
10438
  };
@@ -11334,9 +11337,9 @@ let DefaultCanvasAreaRender = class extends BaseRender {
11334
11337
  data = this.valid(area, areaAttribute, fillCb, strokeCb);
11335
11338
  if (!data) return;
11336
11339
  const {
11337
- doFill: doFill,
11338
- doStroke: doStroke
11340
+ doFill: doFill
11339
11341
  } = data,
11342
+ doStroke = data.doStroke && data.sVisible,
11340
11343
  {
11341
11344
  clipRange = areaAttribute.clipRange,
11342
11345
  closePath: closePath,
@@ -12298,7 +12301,7 @@ class ShadowRootDrawItemInterceptorContribution {
12298
12301
  const m = graphic.globalTransMatrix.getInverse();
12299
12302
  drawContribution.dirtyBounds.copy(drawContribution.backupDirtyBounds).transformWithMatrix(m), drawContribution.backupDirtyBounds.copy(drawContribution.dirtyBounds);
12300
12303
  }
12301
- return drawContribution.renderGroup(graphic.shadowRoot, drawContext, graphic.parent.globalTransMatrix), context.highPerformanceRestore(), drawContribution.dirtyBounds && drawContribution.backupDirtyBounds && (drawContribution.dirtyBounds.copy(tempDirtyBounds), drawContribution.backupDirtyBounds.copy(tempBackupDirtyBounds)), !0;
12304
+ return drawContribution.renderGroup(graphic.shadowRoot, drawContext, matrixAllocate.allocate(1, 0, 0, 1, 0, 0)), context.highPerformanceRestore(), drawContribution.dirtyBounds && drawContribution.backupDirtyBounds && (drawContribution.dirtyBounds.copy(tempDirtyBounds), drawContribution.backupDirtyBounds.copy(tempBackupDirtyBounds)), !0;
12302
12305
  }
12303
12306
  }
12304
12307
  class DebugDrawItemInterceptorContribution {
@@ -19215,33 +19218,6 @@ function getPolarAngleLabelPosition(angle, center, radius, labelOffset, inside,
19215
19218
  const vector = getCircleVerticalVector(labelOffset || 1, labelPoint, center, inside);
19216
19219
  return getCircleLabelPosition(labelPoint, vector, text, style);
19217
19220
  }
19218
- function getCirclePoints(center, count, radius, startAngle, endAngle) {
19219
- const points = [];
19220
- const range = endAngle - startAngle;
19221
- for (let i = 0; i < count; i++) {
19222
- const angle = startAngle + (i * range) / count;
19223
- points.push(polarToCartesian$1(center, radius, angle));
19224
- }
19225
- return points;
19226
- }
19227
- function getPolygonPath(points, closed) {
19228
- let path = '';
19229
- if (points.length === 0) {
19230
- return path;
19231
- }
19232
- points.forEach((point, index) => {
19233
- if (index === 0) {
19234
- path = `M${point.x},${point.y}`;
19235
- }
19236
- else {
19237
- path += `L${point.x},${point.y}`;
19238
- }
19239
- });
19240
- if (closed) {
19241
- path += 'Z';
19242
- }
19243
- return path;
19244
- }
19245
19221
 
19246
19222
  const dispatchHoverState = (e, container, lastHover) => {
19247
19223
  const target = e.target;
@@ -20556,29 +20532,22 @@ class CircleAxis extends AxisBase {
20556
20532
  super((options === null || options === void 0 ? void 0 : options.skipDefault) ? attributes : merge({}, CircleAxis.defaultAttributes, attributes));
20557
20533
  }
20558
20534
  renderLine(container) {
20559
- const { startAngle = POLAR_START_ANGLE, endAngle = POLAR_END_ANGLE, radius, center, innerRadius = 0, line = {}, inside = false, sides } = this.attribute;
20535
+ const { startAngle = POLAR_START_ANGLE, endAngle = POLAR_END_ANGLE, radius, center, innerRadius = 0, line = {}, inside = false } = this.attribute;
20560
20536
  let arcRadius = radius;
20561
20537
  let arcInnerRadius = innerRadius;
20562
20538
  if (inside && innerRadius > 0) {
20563
20539
  arcRadius = innerRadius;
20564
20540
  arcInnerRadius = 0;
20565
20541
  }
20566
- let lineGraphic;
20567
- if (isValidNumber(sides) && sides >= 3) {
20568
- const gridPoints = getCirclePoints(center, sides, arcRadius, startAngle, endAngle);
20569
- lineGraphic = graphicCreator.path(Object.assign(Object.assign({}, line.style), { path: getPolygonPath(gridPoints, true) }));
20570
- }
20571
- else {
20572
- const arcAttrs = Object.assign(Object.assign(Object.assign({}, center), { startAngle,
20573
- endAngle, radius: arcRadius, innerRadius: arcInnerRadius }), line.style);
20574
- lineGraphic = graphicCreator.circle(arcAttrs);
20575
- }
20576
- lineGraphic.name = AXIS_ELEMENT_NAME.line;
20577
- lineGraphic.id = this._getNodeId('line');
20542
+ const arcAttrs = Object.assign(Object.assign(Object.assign({}, center), { startAngle,
20543
+ endAngle, radius: arcRadius, innerRadius: arcInnerRadius }), line.style);
20544
+ const axisLine = graphicCreator.circle(arcAttrs);
20545
+ axisLine.name = AXIS_ELEMENT_NAME.line;
20546
+ axisLine.id = this._getNodeId('line');
20578
20547
  if (!isEmpty(line.state)) {
20579
- lineGraphic.states = merge({}, DEFAULT_STATES$1, line.state);
20548
+ axisLine.states = merge({}, DEFAULT_STATES$1, line.state);
20580
20549
  }
20581
- container.add(lineGraphic);
20550
+ container.add(axisLine);
20582
20551
  }
20583
20552
  getTitleAttribute() {
20584
20553
  var _a, _b, _c;
@@ -20747,34 +20716,33 @@ class GroupTransition extends ACustomAnimate {
20747
20716
  onStart() {
20748
20717
  let duration = this.duration;
20749
20718
  let easing = this.easing;
20750
- this._newElementAttrMap &&
20751
- Object.keys(this._newElementAttrMap).forEach(id => {
20752
- var _a;
20753
- const { node, attrs, state } = this._newElementAttrMap[id];
20754
- if (state === 'enter') {
20755
- const { enter = {} } = (_a = this.params) !== null && _a !== void 0 ? _a : {};
20756
- duration = isValidNumber(enter.duration) ? enter.duration : duration;
20757
- easing = enter.easing ? enter.easing : easing;
20758
- }
20759
- if (node.type === 'path') {
20760
- node
20761
- .animate({
20762
- interpolate(key, ratio, from, to, nextAttributes) {
20763
- if (key === 'path') {
20764
- nextAttributes.path = interpolateString(from, to)(ratio);
20765
- return true;
20766
- }
20767
- return false;
20719
+ Object.keys(this._newElementAttrMap).forEach(id => {
20720
+ var _a;
20721
+ const { node, attrs, state } = this._newElementAttrMap[id];
20722
+ if (state === 'enter') {
20723
+ const { enter = {} } = (_a = this.params) !== null && _a !== void 0 ? _a : {};
20724
+ duration = isValidNumber(enter.duration) ? enter.duration : duration;
20725
+ easing = enter.easing ? enter.easing : easing;
20726
+ }
20727
+ if (node.type === 'path') {
20728
+ node
20729
+ .animate({
20730
+ interpolate(key, ratio, from, to, nextAttributes) {
20731
+ if (key === 'path') {
20732
+ nextAttributes.path = interpolateString(from, to)(ratio);
20733
+ return true;
20768
20734
  }
20769
- })
20770
- .to(attrs, duration, easing);
20771
- }
20772
- else {
20773
- node
20774
- .animate()
20775
- .to(attrs, duration, easing);
20776
- }
20777
- });
20735
+ return false;
20736
+ }
20737
+ })
20738
+ .to(attrs, duration, easing);
20739
+ }
20740
+ else {
20741
+ node
20742
+ .animate()
20743
+ .to(attrs, duration, easing);
20744
+ }
20745
+ });
20778
20746
  }
20779
20747
  onUpdate(end, ratio, out) {
20780
20748
  }
@@ -21319,6 +21287,24 @@ const ticks = (scale, op) => {
21319
21287
  return convertDomainToTickData(scale.domain());
21320
21288
  };
21321
21289
 
21290
+ function getLinePath(points, closed) {
21291
+ let path = '';
21292
+ if (points.length === 0) {
21293
+ return path;
21294
+ }
21295
+ points.forEach((point, index) => {
21296
+ if (index === 0) {
21297
+ path = `M${point.x},${point.y}`;
21298
+ }
21299
+ else {
21300
+ path += `L${point.x},${point.y}`;
21301
+ }
21302
+ });
21303
+ if (closed) {
21304
+ path += 'Z';
21305
+ }
21306
+ return path;
21307
+ }
21322
21308
  function getArcPath(center, points, reverse, closed) {
21323
21309
  let path = '';
21324
21310
  if (!center || points.length === 0) {
@@ -21351,8 +21337,8 @@ function getRegionPath(from, to, attribute) {
21351
21337
  const fromStart = from[0];
21352
21338
  const toEnd = reversePoints[0];
21353
21339
  const center = attribute.center;
21354
- regionPath = getPolygonPath(from, !!closed);
21355
- nextPath = getPolygonPath(reversePoints, !!closed);
21340
+ regionPath = getLinePath(from, !!closed);
21341
+ nextPath = getLinePath(reversePoints, !!closed);
21356
21342
  const toEndRadius = PointService.distancePP(toEnd, center);
21357
21343
  const fromStartRadius = PointService.distancePP(fromStart, center);
21358
21344
  regionPath += `A${toEndRadius},${toEndRadius},0,0,1,${toEnd.x},${toEnd.y}L${toEnd.x},${toEnd.y}`;
@@ -21364,8 +21350,8 @@ function getRegionPath(from, to, attribute) {
21364
21350
  nextPath = getArcPath(center, reversePoints, true, !!closed);
21365
21351
  }
21366
21352
  else if (type === 'line' || type === 'polygon') {
21367
- regionPath = getPolygonPath(from, !!closed);
21368
- nextPath = getPolygonPath(reversePoints, !!closed);
21353
+ regionPath = getLinePath(from, !!closed);
21354
+ nextPath = getLinePath(reversePoints, !!closed);
21369
21355
  }
21370
21356
  if (closed) {
21371
21357
  regionPath += nextPath;
@@ -21426,7 +21412,7 @@ class BaseGrid extends AbstractComponent {
21426
21412
  const { id, points } = item;
21427
21413
  let path = '';
21428
21414
  if (type === 'line' || type === 'polygon') {
21429
- path = getPolygonPath(points, !!closed);
21415
+ path = getLinePath(points, !!closed);
21430
21416
  }
21431
21417
  else if (type === 'circle') {
21432
21418
  const { center } = this.attribute;
@@ -21448,7 +21434,7 @@ class BaseGrid extends AbstractComponent {
21448
21434
  const dirLen = Math.sqrt(dir.x * dir.x + dir.y * dir.y);
21449
21435
  const ratio = depth / dirLen;
21450
21436
  nextPoints.push({ x: points[0].x + dir.x * ratio, y: points[0].y + dir.y * ratio });
21451
- const path = getPolygonPath(nextPoints, !!closed);
21437
+ const path = getLinePath(nextPoints, !!closed);
21452
21438
  const deltaX = abs(nextPoints[0].x - nextPoints[1].x);
21453
21439
  const deltaY = abs(nextPoints[0].y - nextPoints[1].y);
21454
21440
  const shape = graphicCreator.path(Object.assign({ path, z: 0, alpha: deltaX > deltaY ? ((points[1].x - points[0].x > 0 ? -1 : 1) * pi) / 2 : 0, beta: deltaX < deltaY ? -pi / 2 : 0, anchor3d: deltaX > deltaY ? [nextPoints[0].x, 0] : [0, nextPoints[0].y] }, (isFunction(style)
@@ -21504,6 +21490,15 @@ BaseGrid.defaultAttributes = {
21504
21490
  }
21505
21491
  };
21506
21492
 
21493
+ function getCirclePoints(center, count, radius, startAngle, endAngle) {
21494
+ const points = [];
21495
+ const range = endAngle - startAngle;
21496
+ for (let i = 0; i < count; i++) {
21497
+ const angle = startAngle + (i * range) / count;
21498
+ points.push(polarToCartesian$1(center, radius, angle));
21499
+ }
21500
+ return points;
21501
+ }
21507
21502
  loadLineAxisGridComponent();
21508
21503
  class LineAxisGrid extends BaseGrid {
21509
21504
  constructor(attributes, options) {
@@ -29149,7 +29144,10 @@ class Timeline extends AbstractComponent {
29149
29144
  const delay = percent * (size === 1 ? 0 : (500 - 100) / (size - 1));
29150
29145
  const delayNormal = percent * (size === 1 ? 0 : (400 - 160) / (size - 1));
29151
29146
  this._symbolGroup.forEachChildren((symbol, i) => {
29152
- const originAttrs = Object.assign({}, symbol.attribute);
29147
+ const originAttrs = {};
29148
+ Object.keys(activeSymbolStyle).forEach(k => {
29149
+ originAttrs[k] = symbol.attribute[k];
29150
+ });
29153
29151
  symbol.setAttributes({ opacity: 0 });
29154
29152
  symbol
29155
29153
  .animate()
@@ -29167,7 +29165,10 @@ class Timeline extends AbstractComponent {
29167
29165
  const delay = percent * (size === 1 ? 0 : (500 - 100) / (size - 1));
29168
29166
  const delayNormal = percent * (size === 1 ? 0 : (400 - 160) / (size - 1));
29169
29167
  this._labelGroup.forEachChildren((label, i) => {
29170
- const originAttrs = Object.assign({}, label.attribute);
29168
+ const originAttrs = {};
29169
+ Object.keys(activeLabelStyle).forEach(k => {
29170
+ originAttrs[k] = label.attribute[k];
29171
+ });
29171
29172
  label.setAttributes({ opacity: 0 });
29172
29173
  label
29173
29174
  .animate()
@@ -29617,6 +29618,6 @@ EmptyTip.defaultAttributes = {
29617
29618
  }
29618
29619
  };
29619
29620
 
29620
- const version = "0.19.24-alpha.4";
29621
+ const version = "0.19.24-alpha.6";
29621
29622
 
29622
- export { AXIS_ELEMENT_NAME, AbstractComponent, ArcInfo, ArcLabel, ArcSegment, AreaLabel, AxisStateValue, BasePlayer, Brush, CheckBox, CircleAxis, CircleAxisGrid, CircleCrosshair, ColorContinuousLegend, ContinuousPlayer, DEFAULT_ITEM_SPACE_COL, DEFAULT_ITEM_SPACE_ROW, DEFAULT_LABEL_SPACE, DEFAULT_PAGER_SPACE, DEFAULT_SHAPE_SIZE, DEFAULT_SHAPE_SPACE, DEFAULT_STATES$1 as DEFAULT_STATES, DEFAULT_TITLE_SPACE, DEFAULT_VALUE_SPACE, DataLabel, DataZoom, DataZoomActiveTag, DirectionEnum, DiscreteLegend, DiscretePlayer, EmptyTip, GroupFadeIn, GroupFadeOut, GroupTransition, IMarkAreaLabelPosition, IMarkCommonArcLabelPosition, IMarkLineLabelPosition, IMarkPointItemPosition, IOperateType, Indicator, LEGEND_ELEMENT_NAME, LabelBase, LegendEvent, LegendStateValue, LineAxis, LineAxisGrid, LineCrosshair, LineDataLabel, LineLabel, LinkPath, MarkArcArea, MarkArcLine, MarkArea, MarkLine, MarkPoint, Pager, PlayerEventEnum, PolygonCrosshair, PopTip, Radio, RectCrosshair, RectLabel, SLIDER_ELEMENT_NAME, ScrollBar, SectorCrosshair, Segment, SizeContinuousLegend, Slider, SymbolLabel, Tag, Timeline, Title, Tooltip, VTag, alignTextInLine, angle, angleLabelOrientAttribute, angleTo, clampRadian, contrastAccessibilityChecker, convertDomainToTickData, createTextGraphicByType, deltaXYToAngle, direction, fuzzyEqualNumber, getCircleLabelPosition, getCirclePoints, getCircleVerticalVector, getElMap, getHorizontalPath, getMarksByName, getNoneGroupMarksByName, getPolarAngleLabelPosition, getPolygonPath, getSizeHandlerPath, getTextAlignAttrOfVerticalDir, getTextType, getVerticalCoord, getVerticalPath, htmlAttributeTransform, initTextMeasure, isInRange, isPostiveXAxis, isRichText, isVisible, labelSmartInvert, length, loadPoptip, measureTextSize, normalize, reactAttributeTransform, registerMarkArcAreaAnimate, registerMarkArcLineAnimate, registerMarkAreaAnimate, registerMarkLineAnimate, registerMarkPointAnimate, removeRepeatPoint, richTextAttributeTransform, scale, setPoptipTheme, smartInvertStrategy, tan2AngleToAngle, ticks, traverseGroup, version };
29623
+ export { AXIS_ELEMENT_NAME, AbstractComponent, ArcInfo, ArcLabel, ArcSegment, AreaLabel, AxisStateValue, BasePlayer, Brush, CheckBox, CircleAxis, CircleAxisGrid, CircleCrosshair, ColorContinuousLegend, ContinuousPlayer, DEFAULT_ITEM_SPACE_COL, DEFAULT_ITEM_SPACE_ROW, DEFAULT_LABEL_SPACE, DEFAULT_PAGER_SPACE, DEFAULT_SHAPE_SIZE, DEFAULT_SHAPE_SPACE, DEFAULT_STATES$1 as DEFAULT_STATES, DEFAULT_TITLE_SPACE, DEFAULT_VALUE_SPACE, DataLabel, DataZoom, DataZoomActiveTag, DirectionEnum, DiscreteLegend, DiscretePlayer, EmptyTip, GroupFadeIn, GroupFadeOut, GroupTransition, IMarkAreaLabelPosition, IMarkCommonArcLabelPosition, IMarkLineLabelPosition, IMarkPointItemPosition, IOperateType, Indicator, LEGEND_ELEMENT_NAME, LabelBase, LegendEvent, LegendStateValue, LineAxis, LineAxisGrid, LineCrosshair, LineDataLabel, LineLabel, LinkPath, MarkArcArea, MarkArcLine, MarkArea, MarkLine, MarkPoint, Pager, PlayerEventEnum, PolygonCrosshair, PopTip, Radio, RectCrosshair, RectLabel, SLIDER_ELEMENT_NAME, ScrollBar, SectorCrosshair, Segment, SizeContinuousLegend, Slider, SymbolLabel, Tag, Timeline, Title, Tooltip, VTag, alignTextInLine, angle, angleLabelOrientAttribute, angleTo, clampRadian, contrastAccessibilityChecker, convertDomainToTickData, createTextGraphicByType, deltaXYToAngle, direction, fuzzyEqualNumber, getCircleLabelPosition, getCircleVerticalVector, getElMap, getHorizontalPath, getMarksByName, getNoneGroupMarksByName, getPolarAngleLabelPosition, getSizeHandlerPath, getTextAlignAttrOfVerticalDir, getTextType, getVerticalCoord, getVerticalPath, htmlAttributeTransform, initTextMeasure, isInRange, isPostiveXAxis, isRichText, isVisible, labelSmartInvert, length, loadPoptip, measureTextSize, normalize, reactAttributeTransform, registerMarkArcAreaAnimate, registerMarkArcLineAnimate, registerMarkAreaAnimate, registerMarkLineAnimate, registerMarkPointAnimate, removeRepeatPoint, richTextAttributeTransform, scale, setPoptipTheme, smartInvertStrategy, tan2AngleToAngle, ticks, traverseGroup, version };
@@ -48,7 +48,7 @@ export class GroupTransition extends ACustomAnimate {
48
48
  }
49
49
  onStart() {
50
50
  let duration = this.duration, easing = this.easing;
51
- this._newElementAttrMap && Object.keys(this._newElementAttrMap).forEach((id => {
51
+ Object.keys(this._newElementAttrMap).forEach((id => {
52
52
  var _a;
53
53
  const {node: node, attrs: attrs, state: state} = this._newElementAttrMap[id];
54
54
  if ("enter" === state) {
@@ -1 +1 @@
1
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1,\n fillOpacity: newProps.fillOpacity ?? 1,\n strokeOpacity: newProps.strokeOpacity ?? 1\n }\n };\n\n (el as IGraphic).setAttributes((oldEl as IGraphic).attribute);\n }\n } else {\n // 新入场元素,进行 fadeIn 动画\n const finalOpacityAttrs = {\n opacity: el.attribute.opacity ?? 1,\n fillOpacity: el.attribute.fillOpacity ?? 1,\n strokeOpacity: el.attribute.strokeOpacity ?? 1\n };\n this._newElementAttrMap[el.id] = {\n state: 'enter',\n node: el,\n attrs: finalOpacityAttrs\n };\n (el as IGraphic).setAttributes({\n opacity: 0,\n fillOpacity: 0,\n strokeOpacity: 0\n });\n }\n }\n });\n }\n\n onStart(): void {\n let duration = this.duration;\n let easing = this.easing;\n\n // 新的场景树\n this._newElementAttrMap &&\n Object.keys(this._newElementAttrMap).forEach(id => {\n const { node, attrs, state } = this._newElementAttrMap[id];\n if (state === 'enter') {\n const { enter = {} } = this.params ?? {};\n duration = isValidNumber(enter.duration) ? enter.duration : duration;\n easing = enter.easing ? enter.easing : easing;\n }\n if ((node as IGraphic).type === 'path') {\n (node as IGraphic)\n .animate({\n interpolate(key: string, ratio: number, from: any, to: any, nextAttributes: any) {\n if (key === 'path') {\n nextAttributes.path = interpolateString(from, to)(ratio);\n return true;\n }\n\n return false;\n }\n })\n // .wait(delay)\n .to(attrs, duration, easing as EasingType);\n } else {\n (node as IGraphic)\n .animate()\n // .wait(delay)\n .to(attrs, duration, easing as EasingType);\n }\n });\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n // do nothing\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/axis/animate/group-transition.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAErE,OAAO,EAAE,SAAS,EAAE,iBAAiB,EAAE,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACxF,OAAO,EAAE,aAAa,EAAE,MAAM,YAAY,CAAC;AAE3C,MAAM,OAAO,eAAgB,SAAQ,cAAmB;IAAxD;;QAIE,SAAI,GAAG,WAAW,CAAC,MAAM,CAAC;IA+F5B,CAAC;IA7FC,MAAM;QAEJ,MAAM,gBAAgB,GAAG,IAAI,CAAC,MAAM,CAAC,YAAY,EAAE,CAAC;QAEpD,MAAM,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,gBAAgB,EAAE,CAAC;QACrD,IAAI,CAAC,aAAa,EAAE;YAClB,OAAO;SACR;QAED,IAAI,CAAC,kBAAkB,GAAG,EAAE,CAAC;QAI7B,aAAa,CAAC,gBAAgB,EAAE,CAAC,EAAY,EAAE,EAAE;;YAC/C,IAAK,EAAe,CAAC,IAAI,KAAK,OAAO,IAAI,EAAE,CAAC,EAAE,EAAE;gBAC9C,MAAM,KAAK,GAAG,aAAa,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;gBACnC,IAAI,KAAK,EAAE;oBACT,IAAI,CAAC,OAAO,CAAE,EAAe,CAAC,SAAS,EAAG,KAAkB,CAAC,SAAS,CAAC,EAAE;wBAEvE,MAAM,QAAQ,GAAG,SAAS,CAAE,EAAe,CAAC,SAAS,CAAC,CAAC;wBACvD,IAAI,CAAC,kBAAkB,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG;4BAC/B,KAAK,EAAE,QAAQ;4BACf,IAAI,EAAE,EAAE;4BACR,KAAK,kCACA,QAAQ,KACX,OAAO,EAAE,MAAA,QAAQ,CAAC,OAAO,mCAAI,CAAC,EAC9B,WAAW,EAAE,MAAA,QAAQ,CAAC,WAAW,mCAAI,CAAC,EACtC,aAAa,EAAE,MAAA,QAAQ,CAAC,aAAa,mCAAI,CAAC,GAC3C;yBACF,CAAC;wBAED,EAAe,CAAC,aAAa,CAAE,KAAkB,CAAC,SAAS,CAAC,CAAC;qBAC/D;iBACF;qBAAM;oBAEL,MAAM,iBAAiB,GAAG;wBACxB,OAAO,EAAE,MAAA,EAAE,CAAC,SAAS,CAAC,OAAO,mCAAI,CAAC;wBAClC,WAAW,EAAE,MAAA,EAAE,CAAC,SAAS,CAAC,WAAW,mCAAI,CAAC;wBAC1C,aAAa,EAAE,MAAA,EAAE,CAAC,SAAS,CAAC,aAAa,mCAAI,CAAC;qBAC/C,CAAC;oBACF,IAAI,CAAC,kBAAkB,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG;wBAC/B,KAAK,EAAE,OAAO;wBACd,IAAI,EAAE,EAAE;wBACR,KAAK,EAAE,iBAAiB;qBACzB,CAAC;oBACD,EAAe,CAAC,aAAa,CAAC;wBAC7B,OAAO,EAAE,CAAC;wBACV,WAAW,EAAE,CAAC;wBACd,aAAa,EAAE,CAAC;qBACjB,CAAC,CAAC;iBACJ;aACF;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IAED,OAAO;QACL,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7B,IAAI,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAGzB,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC,OAAO,CAAC,EAAE,CAAC,EAAE;;YAChD,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,kBAAkB,CAAC,EAAE,CAAC,CAAC;YAC3D,IAAI,KAAK,KAAK,OAAO,EAAE;gBACrB,MAAM,EAAE,KAAK,GAAG,EAAE,EAAE,GAAG,MAAA,IAAI,CAAC,MAAM,mCAAI,EAAE,CAAC;gBACzC,QAAQ,GAAG,aAAa,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC;gBACrE,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC;aAC/C;YACD,IAAK,IAAiB,CAAC,IAAI,KAAK,MAAM,EAAE;gBACrC,IAAiB;qBACf,OAAO,CAAC;oBACP,WAAW,CAAC,GAAW,EAAE,KAAa,EAAE,IAAS,EAAE,EAAO,EAAE,cAAmB;wBAC7E,IAAI,GAAG,KAAK,MAAM,EAAE;4BAClB,cAAc,CAAC,IAAI,GAAG,iBAAiB,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC;4BACzD,OAAO,IAAI,CAAC;yBACb;wBAED,OAAO,KAAK,CAAC;oBACf,CAAC;iBACF,CAAC;qBAED,EAAE,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAoB,CAAC,CAAC;aAC9C;iBAAM;gBACJ,IAAiB;qBACf,OAAO,EAAE;qBAET,EAAE,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAoB,CAAC,CAAC;aAC9C;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IAED,QAAQ,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;IAE9D,CAAC;CACF","file":"group-transition.js","sourcesContent":["import type { EasingType, IGraphic, IGroup } from '@visactor/vrender-core';\nimport { ACustomAnimate, AnimateMode } from '@visactor/vrender-core';\nimport type { Dict } from '@visactor/vutils';\nimport { cloneDeep, interpolateString, isEqual, isValidNumber } from '@visactor/vutils';\nimport { traverseGroup } from '../../util';\n\nexport class GroupTransition extends ACustomAnimate<any> {\n declare target: IGroup;\n\n private _newElementAttrMap: Dict<any>;\n mode = AnimateMode.NORMAL; // 组件的群组动画不需要设置走 AnimateMode.SET_ATTR_IMMEDIATELY\n\n onBind(): void {\n // @ts-ignore\n const currentInnerView = this.target.getInnerView();\n // @ts-ignore\n const prevInnerView = this.target.getPrevInnerView();\n if (!prevInnerView) {\n return;\n }\n\n this._newElementAttrMap = {};\n\n // 遍历新的场景树,将新节点属性更新为旧节点\n // TODO: 目前只处理更新场景\n traverseGroup(currentInnerView, (el: IGraphic) => {\n if ((el as IGraphic).type !== 'group' && el.id) {\n const oldEl = prevInnerView[el.id];\n if (oldEl) {\n if (!isEqual((el as IGraphic).attribute, (oldEl as IGraphic).attribute)) {\n // 更新\n const newProps = cloneDeep((el as IGraphic).attribute);\n this._newElementAttrMap[el.id] = {\n state: 'update',\n node: el,\n attrs: {\n ...newProps,\n opacity: newProps.opacity ?? 1,\n fillOpacity: newProps.fillOpacity ?? 1,\n strokeOpacity: newProps.strokeOpacity ?? 1\n }\n };\n\n (el as IGraphic).setAttributes((oldEl as IGraphic).attribute);\n }\n } else {\n // 新入场元素,进行 fadeIn 动画\n const finalOpacityAttrs = {\n opacity: el.attribute.opacity ?? 1,\n fillOpacity: el.attribute.fillOpacity ?? 1,\n strokeOpacity: el.attribute.strokeOpacity ?? 1\n };\n this._newElementAttrMap[el.id] = {\n state: 'enter',\n node: el,\n attrs: finalOpacityAttrs\n };\n (el as IGraphic).setAttributes({\n opacity: 0,\n fillOpacity: 0,\n strokeOpacity: 0\n });\n }\n }\n });\n }\n\n onStart(): void {\n let duration = this.duration;\n let easing = this.easing;\n\n // 新的场景树\n Object.keys(this._newElementAttrMap).forEach(id => {\n const { node, attrs, state } = this._newElementAttrMap[id];\n if (state === 'enter') {\n const { enter = {} } = this.params ?? {};\n duration = isValidNumber(enter.duration) ? enter.duration : duration;\n easing = enter.easing ? enter.easing : easing;\n }\n if ((node as IGraphic).type === 'path') {\n (node as IGraphic)\n .animate({\n interpolate(key: string, ratio: number, from: any, to: any, nextAttributes: any) {\n if (key === 'path') {\n nextAttributes.path = interpolateString(from, to)(ratio);\n return true;\n }\n\n return false;\n }\n })\n // .wait(delay)\n .to(attrs, duration, easing as EasingType);\n } else {\n (node as IGraphic)\n .animate()\n // .wait(delay)\n .to(attrs, duration, easing as EasingType);\n }\n });\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n // do nothing\n }\n}\n"]}
package/es/axis/circle.js CHANGED
@@ -10,7 +10,7 @@ var __rest = this && this.__rest || function(s, e) {
10
10
 
11
11
  import { graphicCreator } from "@visactor/vrender-core";
12
12
 
13
- import { isNil, get, merge, isNumberClose, isEmpty, mixin, isValidNumber } from "@visactor/vutils";
13
+ import { isNil, get, merge, isNumberClose, isEmpty, mixin } from "@visactor/vutils";
14
14
 
15
15
  import { POLAR_END_ANGLE, POLAR_START_ANGLE } from "../constant";
16
16
 
@@ -22,7 +22,7 @@ import { AXIS_ELEMENT_NAME, DEFAULT_STATES } from "./constant";
22
22
 
23
23
  import { CircleAxisMixin } from "./mixin/circle";
24
24
 
25
- import { getCircleLabelPosition, getCirclePoints, getPolygonPath } from "./util";
25
+ import { getCircleLabelPosition } from "./util";
26
26
 
27
27
  import { loadCircleAxisComponent } from "./register";
28
28
 
@@ -33,26 +33,17 @@ export class CircleAxis extends AxisBase {
33
33
  super((null == options ? void 0 : options.skipDefault) ? attributes : merge({}, CircleAxis.defaultAttributes, attributes));
34
34
  }
35
35
  renderLine(container) {
36
- const {startAngle: startAngle = POLAR_START_ANGLE, endAngle: endAngle = POLAR_END_ANGLE, radius: radius, center: center, innerRadius: innerRadius = 0, line: line = {}, inside: inside = !1, sides: sides} = this.attribute;
37
- let lineGraphic, arcRadius = radius, arcInnerRadius = innerRadius;
38
- if (inside && innerRadius > 0 && (arcRadius = innerRadius, arcInnerRadius = 0),
39
- isValidNumber(sides) && sides >= 3) {
40
- const gridPoints = getCirclePoints(center, sides, arcRadius, startAngle, endAngle);
41
- lineGraphic = graphicCreator.path(Object.assign(Object.assign({}, line.style), {
42
- path: getPolygonPath(gridPoints, !0)
43
- }));
44
- } else {
45
- const arcAttrs = Object.assign(Object.assign(Object.assign({}, center), {
46
- startAngle: startAngle,
47
- endAngle: endAngle,
48
- radius: arcRadius,
49
- innerRadius: arcInnerRadius
50
- }), line.style);
51
- lineGraphic = graphicCreator.circle(arcAttrs);
52
- }
53
- lineGraphic.name = AXIS_ELEMENT_NAME.line, lineGraphic.id = this._getNodeId("line"),
54
- isEmpty(line.state) || (lineGraphic.states = merge({}, DEFAULT_STATES, line.state)),
55
- container.add(lineGraphic);
36
+ const {startAngle: startAngle = POLAR_START_ANGLE, endAngle: endAngle = POLAR_END_ANGLE, radius: radius, center: center, innerRadius: innerRadius = 0, line: line = {}, inside: inside = !1} = this.attribute;
37
+ let arcRadius = radius, arcInnerRadius = innerRadius;
38
+ inside && innerRadius > 0 && (arcRadius = innerRadius, arcInnerRadius = 0);
39
+ const arcAttrs = Object.assign(Object.assign(Object.assign({}, center), {
40
+ startAngle: startAngle,
41
+ endAngle: endAngle,
42
+ radius: arcRadius,
43
+ innerRadius: arcInnerRadius
44
+ }), line.style), axisLine = graphicCreator.circle(arcAttrs);
45
+ axisLine.name = AXIS_ELEMENT_NAME.line, axisLine.id = this._getNodeId("line"), isEmpty(line.state) || (axisLine.states = merge({}, DEFAULT_STATES, line.state)),
46
+ container.add(axisLine);
56
47
  }
57
48
  getTitleAttribute() {
58
49
  var _a, _b, _c;