@visactor/vrender-components 0.17.0-alpha.0 → 0.17.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/checkbox/index.js +1 -2
- package/cjs/core/type.js +2 -1
- package/cjs/data-zoom/config.d.ts +0 -6
- package/cjs/data-zoom/config.js +1 -7
- package/cjs/data-zoom/config.js.map +1 -1
- package/cjs/data-zoom/data-zoom.d.ts +3 -2
- package/cjs/data-zoom/data-zoom.js +19 -15
- package/cjs/data-zoom/data-zoom.js.map +1 -1
- package/cjs/data-zoom/type.d.ts +6 -0
- package/cjs/data-zoom/type.js +6 -1
- package/cjs/data-zoom/type.js.map +1 -1
- package/cjs/index.d.ts +1 -1
- package/cjs/index.js +1 -1
- package/cjs/index.js.map +1 -1
- package/cjs/scrollbar/scrollbar.js.map +1 -1
- package/dist/index.js +28 -24
- package/dist/index.min.js +1 -1
- package/es/checkbox/index.js +1 -2
- package/es/core/type.js +2 -1
- package/es/data-zoom/config.d.ts +0 -6
- package/es/data-zoom/config.js +0 -7
- package/es/data-zoom/config.js.map +1 -1
- package/es/data-zoom/data-zoom.d.ts +3 -2
- package/es/data-zoom/data-zoom.js +10 -4
- package/es/data-zoom/data-zoom.js.map +1 -1
- package/es/data-zoom/type.d.ts +6 -0
- package/es/data-zoom/type.js +6 -1
- package/es/data-zoom/type.js.map +1 -1
- package/es/index.d.ts +1 -1
- package/es/index.js +1 -1
- package/es/index.js.map +1 -1
- package/es/scrollbar/scrollbar.js.map +1 -1
- package/package.json +5 -5
package/cjs/index.js.map
CHANGED
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-
{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACa,QAAA,OAAO,GAAG,gBAAgB,CAAC;AAExC,8CAA4B;AAC5B,8CAA4B;AAC5B,wCAAsB;AACtB,2CAAyB;AACzB,8CAA4B;AAC5B,0CAAwB;AACxB,yCAAuB;AACvB,8CAA4B;AAC5B,4CAA0B;AAC1B,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,2CAAyB;AACzB,0CAAwB;AACxB,8CAA4B;AAC5B,2CAAyB;AACzB,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,4CAA0B;AAC1B,8CAA4B;AAC5B,wCAAsB;AACtB,6CAA2B","file":"index.js","sourcesContent":["// 导出版本号\nexport const version = \"0.17.0-alpha.
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{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACa,QAAA,OAAO,GAAG,gBAAgB,CAAC;AAExC,8CAA4B;AAC5B,8CAA4B;AAC5B,wCAAsB;AACtB,2CAAyB;AACzB,8CAA4B;AAC5B,0CAAwB;AACxB,yCAAuB;AACvB,8CAA4B;AAC5B,4CAA0B;AAC1B,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,2CAAyB;AACzB,0CAAwB;AACxB,8CAA4B;AAC5B,2CAAyB;AACzB,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,4CAA0B;AAC1B,8CAA4B;AAC5B,wCAAsB;AACtB,6CAA2B","file":"index.js","sourcesContent":["// 导出版本号\nexport const version = \"0.17.0-alpha.1\";\n\nexport * from './core/base';\nexport * from './scrollbar';\nexport * from './tag';\nexport * from './poptip';\nexport * from './crosshair';\nexport * from './label';\nexport * from './axis';\nexport * from './axis/grid';\nexport * from './segment';\nexport * from './data-zoom';\nexport * from './marker';\nexport * from './pager';\nexport * from './legend';\nexport * from './title';\nexport * from './indicator';\nexport * from './slider';\nexport * from './link-path';\nexport * from './player';\nexport * from './brush';\nexport * from './tooltip';\nexport * from './interface';\nexport * from './jsx';\nexport * from './checkbox';\n"]}
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-
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* @description 滚动条组件\n */\nimport type { IRectGraphicAttribute, FederatedPointerEvent, IGroup, IRect } from '@visactor/vrender-core';\nimport { CustomEvent, vglobal } from '@visactor/vrender-core';\nimport { merge, normalizePadding, clamp, clampRange, debounce, throttle } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\n\nimport type { ScrollBarAttributes } from './type';\n\ntype ComponentBounds = {\n x1: number;\n y1: number;\n x2: number;\n y2: number;\n width: number;\n height: number;\n};\n\nconst delayMap = {\n debounce: debounce,\n throttle: throttle\n};\n\nexport class ScrollBar extends AbstractComponent<Required<ScrollBarAttributes>> {\n name = 'scrollbar';\n\n static defaultAttributes = {\n direction: 'horizontal',\n round: true,\n sliderSize: 20,\n sliderStyle: {\n fill: 'rgba(0, 0, 0, .5)'\n },\n railStyle: {\n fill: 'rgba(0, 0, 0, .0)'\n },\n padding: 2,\n scrollRange: [0, 1],\n delayType: 'throttle',\n delayTime: 0,\n realTime: true\n };\n\n private _container!: IGroup;\n // 滚动条滑块\n private _slider!: IRect;\n // 滚动条滑轨\n private _rail!: IRect;\n // 滑块可渲染的区域包围盒\n private _sliderRenderBounds!: ComponentBounds | null;\n // 滑块滑动的范围\n private _sliderLimitRange!: [number, number] | null;\n // 保留滑块上一次的位置\n private _prePos!: number;\n // TODO: 临时方案\n private _viewPosition!: { x: number; y: number };\n private _sliderSize!: number;\n\n constructor(attributes: ScrollBarAttributes) {\n super(merge({}, ScrollBar.defaultAttributes, attributes));\n }\n\n setScrollRange(range: [number, number], render = true) {\n const {\n direction = 'horizontal',\n limitRange = [0, 1],\n range: preRange,\n realTime = true\n } = this.attribute as ScrollBarAttributes;\n\n const currScrollRange = clampRange(range, limitRange[0], limitRange[1]);\n if (render) {\n // 更新图形\n const sliderPos = this._getSliderPos(currScrollRange);\n if (this._slider) {\n if (direction === 'horizontal') {\n this._slider.setAttribute('x', sliderPos[0], true);\n } else {\n this._slider.setAttribute('y', sliderPos[0], true);\n }\n\n if (!this.stage?.autoRender) {\n this.stage?.renderNextFrame();\n }\n }\n }\n (this.attribute as ScrollBarAttributes).range = currScrollRange;\n // 发射 change 事件\n if (realTime) {\n this._onChange({\n pre: preRange,\n value: currScrollRange\n });\n }\n }\n\n getScrollRange(): [number, number] {\n return (this.attribute as ScrollBarAttributes).range;\n }\n\n // public setLocation(point: PointLocationCfg) {\n // this.translateTo(point.x, point.y);\n // }\n\n // 绑定事件\n protected bindEvents(): void {\n if (this.attribute.disableTriggerEvent) {\n return;\n }\n const { delayType = 'throttle', delayTime = 0 } = this.attribute as ScrollBarAttributes;\n // TODO: wheel 事件支持\n if (this._rail) {\n this._rail.addEventListener(\n 'pointerdown',\n delayMap[delayType](this._onRailPointerDown, delayTime) as EventListener\n );\n }\n if (this._slider) {\n this._slider.addEventListener('pointerdown', this._onSliderPointerDown as EventListener);\n }\n }\n\n protected render() {\n this._reset();\n const {\n direction = 'horizontal',\n width,\n height,\n range,\n limitRange = [0, 1],\n // sliderSize = 20,\n // scrollValue = 0,\n // scrollRange = [0, 1],\n railStyle,\n sliderStyle,\n padding = 2\n } = this.attribute as ScrollBarAttributes;\n\n const group = this.createOrUpdateChild('scrollbar-container', {}, 'group') as IGroup;\n // 绘制轨道\n\n const rail = group.createOrUpdateChild(\n 'scrollbar-rail',\n {\n x: 0,\n y: 0,\n width,\n height,\n ...railStyle\n },\n 'rect'\n ) as IRect;\n this._rail = rail;\n\n // 滑块\n const sliderRenderBounds = this._getSliderRenderBounds();\n const sliderPos = this._getSliderPos(clampRange(range, limitRange[0], limitRange[1]));\n const sliderSize = sliderPos[1] - sliderPos[0];\n this._sliderSize = sliderSize;\n // const sliderRangePos = this._getScrollRange();\n\n let sliderAttribute: IRectGraphicAttribute;\n if (direction === 'horizontal') {\n sliderAttribute = {\n x: sliderPos[0],\n y: sliderRenderBounds.y1,\n width: sliderSize,\n height: sliderRenderBounds.height\n };\n } else {\n sliderAttribute = {\n x: sliderRenderBounds.x1,\n y: sliderPos[0],\n width: sliderRenderBounds.width,\n height: sliderSize\n };\n }\n\n const slider = group.createOrUpdateChild(\n 'slider',\n {\n ...sliderAttribute,\n cornerRadius: this._getDefaultSliderCornerRadius(),\n ...sliderStyle,\n boundsPadding: normalizePadding(padding),\n pickMode: 'imprecise'\n },\n 'rect'\n ) as IRect;\n this._slider = slider;\n this._container = group;\n\n const containerAABBBounds = this._container.AABBBounds;\n this._viewPosition = {\n x: containerAABBBounds.x1,\n y: containerAABBBounds.y1\n };\n }\n\n // 获取滑块渲染的包围盒区域\n private _getSliderRenderBounds() {\n if (this._sliderRenderBounds) {\n return this._sliderRenderBounds;\n }\n const { width, height, padding = 2 } = this.attribute as ScrollBarAttributes;\n const [top, right, bottom, left] = normalizePadding(padding);\n const renderBounds = {\n x1: left,\n y1: top,\n x2: width - right,\n y2: height - bottom,\n width: width - (left + right),\n height: height - (top + bottom)\n };\n this._sliderRenderBounds = renderBounds;\n return renderBounds;\n }\n\n // 获取默认的滑块圆角\n private _getDefaultSliderCornerRadius() {\n const { direction, round } = this.attribute as ScrollBarAttributes;\n\n if (round) {\n const { width, height } = this._getSliderRenderBounds();\n return direction === 'horizontal' ? height : width;\n }\n\n return 0;\n }\n\n // 计算滑块在轨道的位置\n private _getSliderPos(range: [number, number]) {\n const { direction } = this.attribute as ScrollBarAttributes;\n const { width, height, x1, y1 } = this._getSliderRenderBounds();\n\n if (direction === 'horizontal') {\n return [width * range[0] + x1, width * range[1] + x1];\n }\n return [height * range[0] + y1, height * range[1] + y1];\n }\n\n private _getScrollRange() {\n if (this._sliderLimitRange) {\n return this._sliderLimitRange;\n }\n const { limitRange = [0, 1], direction } = this.attribute as ScrollBarAttributes;\n const [min, max] = clampRange(limitRange, 0, 1);\n const { width, height, x1, y1 } = this._getSliderRenderBounds();\n const sliderSize = this._sliderSize;\n\n return direction === 'horizontal'\n ? clampRange([x1 + min * width, x1 + max * width], x1, width - sliderSize)\n : clampRange([y1 + min * height, y1 + max * height], y1, height - sliderSize);\n }\n\n private _onRailPointerDown = (e: FederatedPointerEvent) => {\n // 将事件坐标转换为实际的滑块位置\n // TODO: 这里有问题,应该拿 viewX viewY,同时 graphic 要提供接口获取它的 相对 view 的坐标\n const { viewX, viewY } = e;\n const { direction, width, height, range } = this.attribute as ScrollBarAttributes;\n const sliderSize = this._sliderSize;\n const [min, max] = this._getScrollRange();\n let currentScrollValue;\n if (direction === 'vertical') {\n const relativeY = viewY - this._viewPosition.y;\n const currentYPos = clamp(relativeY - sliderSize / 2, min, max);\n currentScrollValue = relativeY / height;\n this._slider.setAttribute('y', currentYPos, true);\n } else {\n const relativeX = viewX - this._viewPosition.x;\n const currentXPos = clamp(relativeX - sliderSize / 2, min, max);\n currentScrollValue = relativeX / width;\n this._slider.setAttribute('x', currentXPos, true);\n }\n\n this.setScrollRange(\n [currentScrollValue - (range[1] - range[0]) / 2, currentScrollValue + (range[1] - range[0]) / 2],\n false\n );\n\n if (!this.stage?.autoRender) {\n this.stage?.renderNextFrame();\n }\n };\n\n private _onSliderPointerDown = (e: FederatedPointerEvent) => {\n e.stopPropagation();\n const { direction } = this.attribute as ScrollBarAttributes;\n this._prePos = direction === 'horizontal' ? e.clientX : e.clientY;\n if (vglobal.env === 'browser') {\n vglobal.addEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n vglobal.addEventListener('pointerup', this._onSliderPointerUp);\n } else {\n this.stage.addEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n this.stage.addEventListener('pointerup', this._onSliderPointerUp);\n this.stage.addEventListener('pointerupoutside', this._onSliderPointerUp);\n }\n };\n\n private _computeScrollValue = (e: any) => {\n const { direction } = this.attribute as ScrollBarAttributes;\n let currentScrollValue;\n let currentPos;\n let delta = 0;\n\n const { width, height } = this._getSliderRenderBounds();\n if (direction === 'vertical') {\n currentPos = e.clientY;\n delta = currentPos - this._prePos;\n currentScrollValue = delta / height;\n } else {\n currentPos = e.clientX;\n delta = currentPos - this._prePos;\n currentScrollValue = delta / width;\n }\n return [currentPos, currentScrollValue];\n };\n\n private _onSliderPointerMove = delayMap[this.attribute.delayType]((e: any) => {\n e.stopPropagation();\n const preScrollRange = this.getScrollRange();\n const [currentPos, currentScrollValue] = this._computeScrollValue(e);\n this.setScrollRange([preScrollRange[0] + currentScrollValue, preScrollRange[1] + currentScrollValue], true);\n this._prePos = currentPos;\n }, this.attribute.delayTime);\n\n private _onSliderPointerUp = (e: any) => {\n e.preventDefault();\n const { realTime = true, range: preRange, limitRange = [0, 1] } = this.attribute as ScrollBarAttributes;\n // 发射 change 事件\n const preScrollRange = this.getScrollRange();\n const [currentPos, currentScrollValue] = this._computeScrollValue(e);\n const range: [number, number] = [preScrollRange[0] + currentScrollValue, preScrollRange[1] + currentScrollValue];\n if (!realTime) {\n this._onChange({\n pre: preRange,\n value: clampRange(range, limitRange[0], limitRange[1])\n });\n }\n if (vglobal.env === 'browser') {\n vglobal.removeEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n vglobal.removeEventListener('pointerup', this._onSliderPointerUp);\n } else {\n this.stage.removeEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n this.stage.removeEventListener('pointerup', this._onSliderPointerUp);\n this.stage.removeEventListener('pointerupoutside', this._onSliderPointerUp);\n }\n };\n\n private _onChange(detail: any) {\n const changeEvent = new CustomEvent('scroll', detail);\n // FIXME: 需要在 vrender 的事件系统支持\n // @ts-ignore\n changeEvent.manager = this.stage?.eventSystem.manager;\n this.dispatchEvent(changeEvent);\n }\n\n private _reset() {\n this._sliderRenderBounds = null;\n this._sliderLimitRange = null;\n }\n}\n"]}
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+
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* @description 滚动条组件\n */\nimport type { IRectGraphicAttribute, FederatedPointerEvent, IGroup, IRect } from '@visactor/vrender-core';\n// eslint-disable-next-line no-duplicate-imports\nimport { CustomEvent, vglobal } from '@visactor/vrender-core';\nimport { merge, normalizePadding, clamp, clampRange, debounce, throttle } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\n\nimport type { ScrollBarAttributes } from './type';\n\ntype ComponentBounds = {\n x1: number;\n y1: number;\n x2: number;\n y2: number;\n width: number;\n height: number;\n};\n\nconst delayMap = {\n debounce: debounce,\n throttle: throttle\n};\n\nexport class ScrollBar extends AbstractComponent<Required<ScrollBarAttributes>> {\n name = 'scrollbar';\n\n static defaultAttributes = {\n direction: 'horizontal',\n round: true,\n sliderSize: 20,\n sliderStyle: {\n fill: 'rgba(0, 0, 0, .5)'\n },\n railStyle: {\n fill: 'rgba(0, 0, 0, .0)'\n },\n padding: 2,\n scrollRange: [0, 1],\n delayType: 'throttle',\n delayTime: 0,\n realTime: true\n };\n\n private _container!: IGroup;\n // 滚动条滑块\n private _slider!: IRect;\n // 滚动条滑轨\n private _rail!: IRect;\n // 滑块可渲染的区域包围盒\n private _sliderRenderBounds!: ComponentBounds | null;\n // 滑块滑动的范围\n private _sliderLimitRange!: [number, number] | null;\n // 保留滑块上一次的位置\n private _prePos!: number;\n // TODO: 临时方案\n private _viewPosition!: { x: number; y: number };\n private _sliderSize!: number;\n\n constructor(attributes: ScrollBarAttributes) {\n super(merge({}, ScrollBar.defaultAttributes, attributes));\n }\n\n setScrollRange(range: [number, number], render = true) {\n const {\n direction = 'horizontal',\n limitRange = [0, 1],\n range: preRange,\n realTime = true\n } = this.attribute as ScrollBarAttributes;\n\n const currScrollRange = clampRange(range, limitRange[0], limitRange[1]);\n if (render) {\n // 更新图形\n const sliderPos = this._getSliderPos(currScrollRange);\n if (this._slider) {\n if (direction === 'horizontal') {\n this._slider.setAttribute('x', sliderPos[0], true);\n } else {\n this._slider.setAttribute('y', sliderPos[0], true);\n }\n\n if (!this.stage?.autoRender) {\n this.stage?.renderNextFrame();\n }\n }\n }\n (this.attribute as ScrollBarAttributes).range = currScrollRange;\n // 发射 change 事件\n if (realTime) {\n this._onChange({\n pre: preRange,\n value: currScrollRange\n });\n }\n }\n\n getScrollRange(): [number, number] {\n return (this.attribute as ScrollBarAttributes).range;\n }\n\n // public setLocation(point: PointLocationCfg) {\n // this.translateTo(point.x, point.y);\n // }\n\n // 绑定事件\n protected bindEvents(): void {\n if (this.attribute.disableTriggerEvent) {\n return;\n }\n const { delayType = 'throttle', delayTime = 0 } = this.attribute as ScrollBarAttributes;\n // TODO: wheel 事件支持\n if (this._rail) {\n this._rail.addEventListener(\n 'pointerdown',\n delayMap[delayType](this._onRailPointerDown, delayTime) as EventListener\n );\n }\n if (this._slider) {\n this._slider.addEventListener('pointerdown', this._onSliderPointerDown as EventListener);\n }\n }\n\n protected render() {\n this._reset();\n const {\n direction = 'horizontal',\n width,\n height,\n range,\n limitRange = [0, 1],\n // sliderSize = 20,\n // scrollValue = 0,\n // scrollRange = [0, 1],\n railStyle,\n sliderStyle,\n padding = 2\n } = this.attribute as ScrollBarAttributes;\n\n const group = this.createOrUpdateChild('scrollbar-container', {}, 'group') as IGroup;\n // 绘制轨道\n\n const rail = group.createOrUpdateChild(\n 'scrollbar-rail',\n {\n x: 0,\n y: 0,\n width,\n height,\n ...railStyle\n },\n 'rect'\n ) as IRect;\n this._rail = rail;\n\n // 滑块\n const sliderRenderBounds = this._getSliderRenderBounds();\n const sliderPos = this._getSliderPos(clampRange(range, limitRange[0], limitRange[1]));\n const sliderSize = sliderPos[1] - sliderPos[0];\n this._sliderSize = sliderSize;\n // const sliderRangePos = this._getScrollRange();\n\n let sliderAttribute: IRectGraphicAttribute;\n if (direction === 'horizontal') {\n sliderAttribute = {\n x: sliderPos[0],\n y: sliderRenderBounds.y1,\n width: sliderSize,\n height: sliderRenderBounds.height\n };\n } else {\n sliderAttribute = {\n x: sliderRenderBounds.x1,\n y: sliderPos[0],\n width: sliderRenderBounds.width,\n height: sliderSize\n };\n }\n\n const slider = group.createOrUpdateChild(\n 'slider',\n {\n ...sliderAttribute,\n cornerRadius: this._getDefaultSliderCornerRadius(),\n ...sliderStyle,\n boundsPadding: normalizePadding(padding),\n pickMode: 'imprecise'\n },\n 'rect'\n ) as IRect;\n this._slider = slider;\n this._container = group;\n\n const containerAABBBounds = this._container.AABBBounds;\n this._viewPosition = {\n x: containerAABBBounds.x1,\n y: containerAABBBounds.y1\n };\n }\n\n // 获取滑块渲染的包围盒区域\n private _getSliderRenderBounds() {\n if (this._sliderRenderBounds) {\n return this._sliderRenderBounds;\n }\n const { width, height, padding = 2 } = this.attribute as ScrollBarAttributes;\n const [top, right, bottom, left] = normalizePadding(padding);\n const renderBounds = {\n x1: left,\n y1: top,\n x2: width - right,\n y2: height - bottom,\n width: width - (left + right),\n height: height - (top + bottom)\n };\n this._sliderRenderBounds = renderBounds;\n return renderBounds;\n }\n\n // 获取默认的滑块圆角\n private _getDefaultSliderCornerRadius() {\n const { direction, round } = this.attribute as ScrollBarAttributes;\n\n if (round) {\n const { width, height } = this._getSliderRenderBounds();\n return direction === 'horizontal' ? height : width;\n }\n\n return 0;\n }\n\n // 计算滑块在轨道的位置\n private _getSliderPos(range: [number, number]) {\n const { direction } = this.attribute as ScrollBarAttributes;\n const { width, height, x1, y1 } = this._getSliderRenderBounds();\n\n if (direction === 'horizontal') {\n return [width * range[0] + x1, width * range[1] + x1];\n }\n return [height * range[0] + y1, height * range[1] + y1];\n }\n\n private _getScrollRange() {\n if (this._sliderLimitRange) {\n return this._sliderLimitRange;\n }\n const { limitRange = [0, 1], direction } = this.attribute as ScrollBarAttributes;\n const [min, max] = clampRange(limitRange, 0, 1);\n const { width, height, x1, y1 } = this._getSliderRenderBounds();\n const sliderSize = this._sliderSize;\n\n return direction === 'horizontal'\n ? clampRange([x1 + min * width, x1 + max * width], x1, width - sliderSize)\n : clampRange([y1 + min * height, y1 + max * height], y1, height - sliderSize);\n }\n\n private _onRailPointerDown = (e: FederatedPointerEvent) => {\n // 将事件坐标转换为实际的滑块位置\n // TODO: 这里有问题,应该拿 viewX viewY,同时 graphic 要提供接口获取它的 相对 view 的坐标\n const { viewX, viewY } = e;\n const { direction, width, height, range } = this.attribute as ScrollBarAttributes;\n const sliderSize = this._sliderSize;\n const [min, max] = this._getScrollRange();\n let currentScrollValue;\n if (direction === 'vertical') {\n const relativeY = viewY - this._viewPosition.y;\n const currentYPos = clamp(relativeY - sliderSize / 2, min, max);\n currentScrollValue = relativeY / height;\n this._slider.setAttribute('y', currentYPos, true);\n } else {\n const relativeX = viewX - this._viewPosition.x;\n const currentXPos = clamp(relativeX - sliderSize / 2, min, max);\n currentScrollValue = relativeX / width;\n this._slider.setAttribute('x', currentXPos, true);\n }\n\n this.setScrollRange(\n [currentScrollValue - (range[1] - range[0]) / 2, currentScrollValue + (range[1] - range[0]) / 2],\n false\n );\n\n if (!this.stage?.autoRender) {\n this.stage?.renderNextFrame();\n }\n };\n\n private _onSliderPointerDown = (e: FederatedPointerEvent) => {\n e.stopPropagation();\n const { direction } = this.attribute as ScrollBarAttributes;\n this._prePos = direction === 'horizontal' ? e.clientX : e.clientY;\n if (vglobal.env === 'browser') {\n vglobal.addEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n vglobal.addEventListener('pointerup', this._onSliderPointerUp);\n } else {\n this.stage.addEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n this.stage.addEventListener('pointerup', this._onSliderPointerUp);\n this.stage.addEventListener('pointerupoutside', this._onSliderPointerUp);\n }\n };\n\n private _computeScrollValue = (e: any) => {\n const { direction } = this.attribute as ScrollBarAttributes;\n let currentScrollValue;\n let currentPos;\n let delta = 0;\n\n const { width, height } = this._getSliderRenderBounds();\n if (direction === 'vertical') {\n currentPos = e.clientY;\n delta = currentPos - this._prePos;\n currentScrollValue = delta / height;\n } else {\n currentPos = e.clientX;\n delta = currentPos - this._prePos;\n currentScrollValue = delta / width;\n }\n return [currentPos, currentScrollValue];\n };\n\n private _onSliderPointerMove = delayMap[this.attribute.delayType]((e: any) => {\n e.stopPropagation();\n const preScrollRange = this.getScrollRange();\n const [currentPos, currentScrollValue] = this._computeScrollValue(e);\n this.setScrollRange([preScrollRange[0] + currentScrollValue, preScrollRange[1] + currentScrollValue], true);\n this._prePos = currentPos;\n }, this.attribute.delayTime);\n\n private _onSliderPointerUp = (e: any) => {\n e.preventDefault();\n const { realTime = true, range: preRange, limitRange = [0, 1] } = this.attribute as ScrollBarAttributes;\n // 发射 change 事件\n const preScrollRange = this.getScrollRange();\n const [currentPos, currentScrollValue] = this._computeScrollValue(e);\n const range: [number, number] = [preScrollRange[0] + currentScrollValue, preScrollRange[1] + currentScrollValue];\n if (!realTime) {\n this._onChange({\n pre: preRange,\n value: clampRange(range, limitRange[0], limitRange[1])\n });\n }\n if (vglobal.env === 'browser') {\n vglobal.removeEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n vglobal.removeEventListener('pointerup', this._onSliderPointerUp);\n } else {\n this.stage.removeEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n this.stage.removeEventListener('pointerup', this._onSliderPointerUp);\n this.stage.removeEventListener('pointerupoutside', this._onSliderPointerUp);\n }\n };\n\n private _onChange(detail: any) {\n const changeEvent = new CustomEvent('scroll', detail);\n // FIXME: 需要在 vrender 的事件系统支持\n // @ts-ignore\n changeEvent.manager = this.stage?.eventSystem.manager;\n this.dispatchEvent(changeEvent);\n }\n\n private _reset() {\n this._sliderRenderBounds = null;\n this._sliderLimitRange = null;\n }\n}\n"]}
|
package/dist/index.js
CHANGED
|
@@ -25791,13 +25791,6 @@
|
|
|
25791
25791
|
}
|
|
25792
25792
|
vutils.mixin(CircleAxisGrid, CircleAxisMixin);
|
|
25793
25793
|
|
|
25794
|
-
var DataZoomActiveTag;
|
|
25795
|
-
(function (DataZoomActiveTag) {
|
|
25796
|
-
DataZoomActiveTag["startHandler"] = "startHandler";
|
|
25797
|
-
DataZoomActiveTag["endHandler"] = "endHandler";
|
|
25798
|
-
DataZoomActiveTag["middleHandler"] = "middleHandler";
|
|
25799
|
-
DataZoomActiveTag["background"] = "background";
|
|
25800
|
-
})(DataZoomActiveTag || (DataZoomActiveTag = {}));
|
|
25801
25794
|
const DEFAULT_DATA_ZOOM_ATTRIBUTES = {
|
|
25802
25795
|
orient: 'bottom',
|
|
25803
25796
|
showDetail: 'auto',
|
|
@@ -25896,6 +25889,14 @@
|
|
|
25896
25889
|
}
|
|
25897
25890
|
};
|
|
25898
25891
|
|
|
25892
|
+
exports.DataZoomActiveTag = void 0;
|
|
25893
|
+
(function (DataZoomActiveTag) {
|
|
25894
|
+
DataZoomActiveTag["startHandler"] = "startHandler";
|
|
25895
|
+
DataZoomActiveTag["endHandler"] = "endHandler";
|
|
25896
|
+
DataZoomActiveTag["middleHandler"] = "middleHandler";
|
|
25897
|
+
DataZoomActiveTag["background"] = "background";
|
|
25898
|
+
})(exports.DataZoomActiveTag || (exports.DataZoomActiveTag = {}));
|
|
25899
|
+
|
|
25899
25900
|
const delayMap$1 = {
|
|
25900
25901
|
debounce: vutils.debounce,
|
|
25901
25902
|
throttle: vutils.throttle
|
|
@@ -25923,23 +25924,23 @@
|
|
|
25923
25924
|
this._onHandlerPointerDown = (e, tag) => {
|
|
25924
25925
|
e.stopPropagation();
|
|
25925
25926
|
if (tag === 'start') {
|
|
25926
|
-
this._activeTag = DataZoomActiveTag.startHandler;
|
|
25927
|
+
this._activeTag = exports.DataZoomActiveTag.startHandler;
|
|
25927
25928
|
this._activeItem = this._startHandler;
|
|
25928
25929
|
}
|
|
25929
25930
|
else if (tag === 'end') {
|
|
25930
|
-
this._activeTag = DataZoomActiveTag.endHandler;
|
|
25931
|
+
this._activeTag = exports.DataZoomActiveTag.endHandler;
|
|
25931
25932
|
this._activeItem = this._endHandler;
|
|
25932
25933
|
}
|
|
25933
25934
|
else if (tag === 'middleRect') {
|
|
25934
|
-
this._activeTag = DataZoomActiveTag.middleHandler;
|
|
25935
|
+
this._activeTag = exports.DataZoomActiveTag.middleHandler;
|
|
25935
25936
|
this._activeItem = this._middleHandlerRect;
|
|
25936
25937
|
}
|
|
25937
25938
|
else if (tag === 'middleSymbol') {
|
|
25938
|
-
this._activeTag = DataZoomActiveTag.middleHandler;
|
|
25939
|
+
this._activeTag = exports.DataZoomActiveTag.middleHandler;
|
|
25939
25940
|
this._activeItem = this._middleHandlerSymbol;
|
|
25940
25941
|
}
|
|
25941
25942
|
else if (tag === 'background') {
|
|
25942
|
-
this._activeTag = DataZoomActiveTag.background;
|
|
25943
|
+
this._activeTag = exports.DataZoomActiveTag.background;
|
|
25943
25944
|
this._activeItem = this._background;
|
|
25944
25945
|
}
|
|
25945
25946
|
this._activeState = true;
|
|
@@ -25947,6 +25948,7 @@
|
|
|
25947
25948
|
this._activeCache.lastPos = this.eventPosToStagePos(e);
|
|
25948
25949
|
};
|
|
25949
25950
|
this._onHandlerPointerMove = (e) => {
|
|
25951
|
+
var _a;
|
|
25950
25952
|
e.stopPropagation();
|
|
25951
25953
|
const { start: startAttr, end: endAttr, brushSelect, realTime = true } = this.attribute;
|
|
25952
25954
|
const pos = this.eventPosToStagePos(e);
|
|
@@ -25954,24 +25956,24 @@
|
|
|
25954
25956
|
const dis = (pos[attPos] - this._activeCache.lastPos[attPos]) / max;
|
|
25955
25957
|
let { start, end } = this.state;
|
|
25956
25958
|
if (this._activeState) {
|
|
25957
|
-
if (this._activeTag === DataZoomActiveTag.middleHandler) {
|
|
25959
|
+
if (this._activeTag === exports.DataZoomActiveTag.middleHandler) {
|
|
25958
25960
|
this.moveZoomWithMiddle((this.state.start + this.state.end) / 2 + dis);
|
|
25959
25961
|
}
|
|
25960
|
-
else if (this._activeTag === DataZoomActiveTag.startHandler) {
|
|
25962
|
+
else if (this._activeTag === exports.DataZoomActiveTag.startHandler) {
|
|
25961
25963
|
if (start + dis > end) {
|
|
25962
25964
|
start = end;
|
|
25963
25965
|
end = start + dis;
|
|
25964
|
-
this._activeTag = DataZoomActiveTag.endHandler;
|
|
25966
|
+
this._activeTag = exports.DataZoomActiveTag.endHandler;
|
|
25965
25967
|
}
|
|
25966
25968
|
else {
|
|
25967
25969
|
start = start + dis;
|
|
25968
25970
|
}
|
|
25969
25971
|
}
|
|
25970
|
-
else if (this._activeTag === DataZoomActiveTag.endHandler) {
|
|
25972
|
+
else if (this._activeTag === exports.DataZoomActiveTag.endHandler) {
|
|
25971
25973
|
if (end + dis < start) {
|
|
25972
25974
|
end = start;
|
|
25973
25975
|
start = end + dis;
|
|
25974
|
-
this._activeTag = DataZoomActiveTag.startHandler;
|
|
25976
|
+
this._activeTag = exports.DataZoomActiveTag.startHandler;
|
|
25975
25977
|
}
|
|
25976
25978
|
else {
|
|
25977
25979
|
end = end + dis;
|
|
@@ -25984,7 +25986,7 @@
|
|
|
25984
25986
|
end = Math.min(Math.max(end, 0), 1);
|
|
25985
25987
|
if (startAttr !== start || endAttr !== end) {
|
|
25986
25988
|
this.setStateAttr(start, end, true);
|
|
25987
|
-
realTime && this._updateStateCallback
|
|
25989
|
+
realTime && ((_a = this._updateStateCallback) === null || _a === void 0 ? void 0 : _a.call(this, start, end, this._activeTag));
|
|
25988
25990
|
this._dispatchChangeEvent(start, end);
|
|
25989
25991
|
}
|
|
25990
25992
|
};
|
|
@@ -26089,10 +26091,11 @@
|
|
|
26089
26091
|
};
|
|
26090
26092
|
}
|
|
26091
26093
|
_onHandlerPointerUp(e) {
|
|
26094
|
+
var _a;
|
|
26092
26095
|
e.preventDefault();
|
|
26093
26096
|
const { start, end, brushSelect, realTime = true } = this.attribute;
|
|
26094
26097
|
if (this._activeState) {
|
|
26095
|
-
if (this._activeTag === DataZoomActiveTag.background) {
|
|
26098
|
+
if (this._activeTag === exports.DataZoomActiveTag.background) {
|
|
26096
26099
|
const pos = this.eventPosToStagePos(e);
|
|
26097
26100
|
this.backgroundDragZoom(this._activeCache.startPos, pos);
|
|
26098
26101
|
}
|
|
@@ -26101,7 +26104,7 @@
|
|
|
26101
26104
|
brushSelect && this.renderDragMask();
|
|
26102
26105
|
if (!realTime || start !== this.state.start || end !== this.state.end) {
|
|
26103
26106
|
this.setStateAttr(this.state.start, this.state.end, true);
|
|
26104
|
-
this._updateStateCallback
|
|
26107
|
+
(_a = this._updateStateCallback) === null || _a === void 0 ? void 0 : _a.call(this, this.state.start, this.state.end, this._activeTag);
|
|
26105
26108
|
this._dispatchChangeEvent(this.state.start, this.state.end);
|
|
26106
26109
|
}
|
|
26107
26110
|
}
|
|
@@ -26151,11 +26154,11 @@
|
|
|
26151
26154
|
const { dragMaskStyle } = this.attribute;
|
|
26152
26155
|
const { position, width, height } = this.getLayoutAttrFromConfig();
|
|
26153
26156
|
if (this._isHorizontal) {
|
|
26154
|
-
this._dragMask = this._container.createOrUpdateChild('dragMask', Object.assign({ x: vutils.clamp(this.dragMaskSize() < 0 ? this._activeCache.lastPos.x : this._activeCache.startPos.x, position.x, position.x + width), y: position.y, width: (this._activeState && this._activeTag === DataZoomActiveTag.background && Math.abs(this.dragMaskSize())) ||
|
|
26157
|
+
this._dragMask = this._container.createOrUpdateChild('dragMask', Object.assign({ x: vutils.clamp(this.dragMaskSize() < 0 ? this._activeCache.lastPos.x : this._activeCache.startPos.x, position.x, position.x + width), y: position.y, width: (this._activeState && this._activeTag === exports.DataZoomActiveTag.background && Math.abs(this.dragMaskSize())) ||
|
|
26155
26158
|
0, height }, dragMaskStyle), 'rect');
|
|
26156
26159
|
}
|
|
26157
26160
|
else {
|
|
26158
|
-
this._dragMask = this._container.createOrUpdateChild('dragMask', Object.assign({ x: position.x, y: vutils.clamp(this.dragMaskSize() < 0 ? this._activeCache.lastPos.y : this._activeCache.startPos.y, position.y, position.y + height), width, height: (this._activeState && this._activeTag === DataZoomActiveTag.background && Math.abs(this.dragMaskSize())) ||
|
|
26161
|
+
this._dragMask = this._container.createOrUpdateChild('dragMask', Object.assign({ x: position.x, y: vutils.clamp(this.dragMaskSize() < 0 ? this._activeCache.lastPos.y : this._activeCache.startPos.y, position.y, position.y + height), width, height: (this._activeState && this._activeTag === exports.DataZoomActiveTag.background && Math.abs(this.dragMaskSize())) ||
|
|
26159
26162
|
0 }, dragMaskStyle), 'rect');
|
|
26160
26163
|
}
|
|
26161
26164
|
}
|
|
@@ -26474,13 +26477,14 @@
|
|
|
26474
26477
|
this.dispatchEvent(changeEvent);
|
|
26475
26478
|
}
|
|
26476
26479
|
setStartAndEnd(start, end) {
|
|
26480
|
+
var _a;
|
|
26477
26481
|
const { start: startAttr, end: endAttr } = this.attribute;
|
|
26478
26482
|
if (vutils.isValid(start) && vutils.isValid(end) && (start !== this.state.start || end !== this.state.end)) {
|
|
26479
26483
|
this.state.start = start;
|
|
26480
26484
|
this.state.end = end;
|
|
26481
26485
|
if (startAttr !== this.state.start || endAttr !== this.state.end) {
|
|
26482
26486
|
this.setStateAttr(start, end, true);
|
|
26483
|
-
this._updateStateCallback
|
|
26487
|
+
(_a = this._updateStateCallback) === null || _a === void 0 ? void 0 : _a.call(this, start, end, this._activeTag);
|
|
26484
26488
|
this._dispatchChangeEvent(start, end);
|
|
26485
26489
|
}
|
|
26486
26490
|
}
|
|
@@ -31239,7 +31243,7 @@
|
|
|
31239
31243
|
}
|
|
31240
31244
|
};
|
|
31241
31245
|
|
|
31242
|
-
const version = "0.17.0-alpha.
|
|
31246
|
+
const version = "0.17.0-alpha.1";
|
|
31243
31247
|
|
|
31244
31248
|
exports.AbstractComponent = AbstractComponent;
|
|
31245
31249
|
exports.ArcInfo = ArcInfo;
|