@visactor/vrender-components 0.16.14-alpha.1 → 0.16.14-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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1
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{"version":3,"sources":["../src/scrollbar/scrollbar.ts"],"names":[],"mappings":";;;AAIA,yDAA8D;AAC9D,6CAAkG;AAClG,uCAAiD;AAajD,MAAM,QAAQ,GAAG;IACf,QAAQ,EAAE,iBAAQ;IAClB,QAAQ,EAAE,iBAAQ;CACnB,CAAC;AAEF,MAAa,SAAU,SAAQ,wBAAgD;IAmC7E,YAAY,UAA+B;QACzC,KAAK,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,SAAS,CAAC,iBAAiB,EAAE,UAAU,CAAC,CAAC,CAAC;QAnC5D,SAAI,GAAG,WAAW,CAAC;QAuOX,uBAAkB,GAAG,CAAC,CAAwB,EAAE,EAAE;;YAGxD,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;YAC3B,MAAM,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,SAAgC,CAAC;YAClF,MAAM,UAAU,GAAG,IAAI,CAAC,WAAW,CAAC;YACpC,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,IAAI,CAAC,eAAe,EAAE,CAAC;YAC1C,IAAI,kBAAkB,CAAC;YACvB,IAAI,SAAS,KAAK,UAAU,EAAE;gBAC5B,MAAM,SAAS,GAAG,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;gBAC/C,MAAM,WAAW,GAAG,IAAA,cAAK,EAAC,SAAS,GAAG,UAAU,GAAG,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;gBAChE,kBAAkB,GAAG,SAAS,GAAG,MAAM,CAAC;gBACxC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,GAAG,EAAE,WAAW,EAAE,IAAI,CAAC,CAAC;aACnD;iBAAM;gBACL,MAAM,SAAS,GAAG,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;gBAC/C,MAAM,WAAW,GAAG,IAAA,cAAK,EAAC,SAAS,GAAG,UAAU,GAAG,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;gBAChE,kBAAkB,GAAG,SAAS,GAAG,KAAK,CAAC;gBACvC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,GAAG,EAAE,WAAW,EAAE,IAAI,CAAC,CAAC;aACnD;YAED,IAAI,CAAC,cAAc,CACjB,CAAC,kBAAkB,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,kBAAkB,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,EAChG,KAAK,CACN,CAAC;YAEF,IAAI,CAAC,CAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,UAAU,CAAA,EAAE;gBAC3B,MAAA,IAAI,CAAC,KAAK,0CAAE,eAAe,EAAE,CAAC;aAC/B;QACH,CAAC,CAAC;QAEM,yBAAoB,GAAG,CAAC,CAAwB,EAAE,EAAE;YAC1D,CAAC,CAAC,eAAe,EAAE,CAAC;YACpB,MAAM,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAgC,CAAC;YAC5D,IAAI,CAAC,OAAO,GAAG,SAAS,KAAK,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;YAClE,IAAI,sBAAO,CAAC,GAAG,KAAK,SAAS,EAAE;gBAC7B,sBAAO,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,oBAAoB,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,CAAC;gBACtF,sBAAO,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;aAChE;iBAAM;gBACL,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,oBAAoB,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,CAAC;gBACzF,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;gBAClE,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;aAC1E;QACH,CAAC,CAAC;QAEM,wBAAmB,GAAG,CAAC,CAAM,EAAE,EAAE;YACvC,MAAM,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC,SAAgC,CAAC;YAC5D,IAAI,kBAAkB,CAAC;YACvB,IAAI,UAAU,CAAC;YACf,IAAI,KAAK,GAAG,CAAC,CAAC;YAEd,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,sBAAsB,EAAE,CAAC;YACxD,IAAI,SAAS,KAAK,UAAU,EAAE;gBAC5B,UAAU,GAAG,CAAC,CAAC,OAAO,CAAC;gBACvB,KAAK,GAAG,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC;gBAClC,kBAAkB,GAAG,KAAK,GAAG,MAAM,CAAC;aACrC;iBAAM;gBACL,UAAU,GAAG,CAAC,CAAC,OAAO,CAAC;gBACvB,KAAK,GAAG,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC;gBAClC,kBAAkB,GAAG,KAAK,GAAG,KAAK,CAAC;aACpC;YACD,OAAO,CAAC,UAAU,EAAE,kBAAkB,CAAC,CAAC;QAC1C,CAAC,CAAC;QAEM,yBAAoB,GAAG,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,CAAM,EAAE,EAAE;YAC3E,CAAC,CAAC,eAAe,EAAE,CAAC;YACpB,MAAM,cAAc,GAAG,IAAI,CAAC,cAAc,EAAE,CAAC;YAC7C,MAAM,CAAC,UAAU,EAAE,kBAAkB,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YACrE,IAAI,CAAC,cAAc,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,GAAG,kBAAkB,EAAE,cAAc,CAAC,CAAC,CAAC,GAAG,kBAAkB,CAAC,EAAE,IAAI,CAAC,CAAC;YAC5G,IAAI,CAAC,OAAO,GAAG,UAAU,CAAC;QAC5B,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAErB,uBAAkB,GAAG,CAAC,CAAM,EAAE,EAAE;YACtC,CAAC,CAAC,cAAc,EAAE,CAAC;YACnB,MAAM,EAAE,QAAQ,GAAG,IAAI,EAAE,KAAK,EAAE,QAAQ,EAAE,UAAU,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,SAAgC,CAAC;YAExG,MAAM,cAAc,GAAG,IAAI,CAAC,cAAc,EAAE,CAAC;YAC7C,MAAM,CAAC,UAAU,EAAE,kBAAkB,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,CAAC;YACrE,MAAM,KAAK,GAAqB,CAAC,cAAc,CAAC,CAAC,CAAC,GAAG,kBAAkB,EAAE,cAAc,CAAC,CAAC,CAAC,GAAG,kBAAkB,CAAC,CAAC;YACjH,IAAI,CAAC,QAAQ,EAAE;gBACb,IAAI,CAAC,SAAS,CAAC;oBACb,GAAG,EAAE,QAAQ;oBACb,KAAK,EAAE,IAAA,mBAAU,EAAC,KAAK,EAAE,UAAU,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC,CAAC;iBACvD,CAAC,CAAC;aACJ;YACD,IAAI,sBAAO,CAAC,GAAG,KAAK,SAAS,EAAE;gBAC7B,sBAAO,CAAC,mBAAmB,CAAC,aAAa,EAAE,IAAI,CAAC,oBAAoB,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,CAAC;gBACzF,sBAAO,CAAC,mBAAmB,CAAC,WAAW,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;aACnE;iBAAM;gBACL,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,aAAa,EAAE,IAAI,CAAC,oBAAoB,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,CAAC,CAAC;gBAC5F,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,WAAW,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;gBACrE,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,kBAAkB,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;aAC7E;QACH,CAAC,CAAC;IA/RF,CAAC;IAED,cAAc,CAAC,KAAuB,EAAE,MAAM,GAAG,IAAI;;QACnD,MAAM,EACJ,SAAS,GAAG,YAAY,EACxB,UAAU,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EACnB,KAAK,EAAE,QAAQ,EACf,QAAQ,GAAG,IAAI,EAChB,GAAG,IAAI,CAAC,SAAgC,CAAC;QAE1C,MAAM,eAAe,GAAG,IAAA,mBAAU,EAAC,KAAK,EAAE,UAAU,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;QACxE,IAAI,MAAM,EAAE;YAEV,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,CAAC;YACtD,IAAI,IAAI,CAAC,OAAO,EAAE;gBAChB,IAAI,SAAS,KAAK,YAAY,EAAE;oBAC9B,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;iBACpD;qBAAM;oBACL,IAAI,CAAC,OA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* @description 滚动条组件\n */\nimport type { IRectGraphicAttribute, FederatedPointerEvent, IGroup, IRect } from '@visactor/vrender-core';\nimport { CustomEvent, vglobal } from '@visactor/vrender-core';\nimport { merge, normalizePadding, clamp, clampRange, debounce, throttle } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\n\nimport type { ScrollBarAttributes } from './type';\n\ntype ComponentBounds = {\n x1: number;\n y1: number;\n x2: number;\n y2: number;\n width: number;\n height: number;\n};\n\nconst delayMap = {\n debounce: debounce,\n throttle: throttle\n};\n\nexport class ScrollBar extends AbstractComponent<Required<ScrollBarAttributes>> {\n name = 'scrollbar';\n\n static defaultAttributes = {\n direction: 'horizontal',\n round: true,\n sliderSize: 20,\n sliderStyle: {\n fill: 'rgba(0, 0, 0, .5)'\n },\n railStyle: {\n fill: 'rgba(0, 0, 0, .0)'\n },\n padding: 2,\n scrollRange: [0, 1],\n delayType: 'throttle',\n delayTime: 0,\n realTime: true\n };\n\n private _container!: IGroup;\n // 滚动条滑块\n private _slider!: IRect;\n // 滚动条滑轨\n private _rail!: IRect;\n // 滑块可渲染的区域包围盒\n private _sliderRenderBounds!: ComponentBounds | null;\n // 滑块滑动的范围\n private _sliderLimitRange!: [number, number] | null;\n // 保留滑块上一次的位置\n private _prePos!: number;\n // TODO: 临时方案\n private _viewPosition!: { x: number; y: number };\n private _sliderSize!: number;\n\n constructor(attributes: ScrollBarAttributes) {\n super(merge({}, ScrollBar.defaultAttributes, attributes));\n }\n\n setScrollRange(range: [number, number], render = true) {\n const {\n direction = 'horizontal',\n limitRange = [0, 1],\n range: preRange,\n realTime = true\n } = this.attribute as ScrollBarAttributes;\n\n const currScrollRange = clampRange(range, limitRange[0], limitRange[1]);\n if (render) {\n // 更新图形\n const sliderPos = this._getSliderPos(currScrollRange);\n if (this._slider) {\n if (direction === 'horizontal') {\n this._slider.setAttribute('x', sliderPos[0], true);\n } else {\n this._slider.setAttribute('y', sliderPos[0], true);\n }\n\n if (!this.stage?.autoRender) {\n this.stage?.renderNextFrame();\n }\n }\n }\n (this.attribute as ScrollBarAttributes).range = currScrollRange;\n // 发射 change 事件\n if (realTime) {\n this._onChange({\n pre: preRange,\n value: currScrollRange\n });\n }\n }\n\n getScrollRange(): [number, number] {\n return (this.attribute as ScrollBarAttributes).range;\n }\n\n // public setLocation(point: PointLocationCfg) {\n // this.translateTo(point.x, point.y);\n // }\n\n // 绑定事件\n protected bindEvents(): void {\n if (this.attribute.disableTriggerEvent) {\n return;\n }\n const { delayType = 'throttle', delayTime = 0 } = this.attribute as ScrollBarAttributes;\n // TODO: wheel 事件支持\n if (this._rail) {\n this._rail.addEventListener(\n 'pointerdown',\n delayMap[delayType](this._onRailPointerDown, delayTime) as EventListener\n );\n }\n if (this._slider) {\n this._slider.addEventListener('pointerdown', this._onSliderPointerDown as EventListener);\n }\n }\n\n protected render() {\n this._reset();\n const {\n direction = 'horizontal',\n width,\n height,\n range,\n limitRange = [0, 1],\n // sliderSize = 20,\n // scrollValue = 0,\n // scrollRange = [0, 1],\n railStyle,\n sliderStyle,\n padding = 2\n } = this.attribute as ScrollBarAttributes;\n\n const group = this.createOrUpdateChild('scrollbar-container', {}, 'group') as IGroup;\n // 绘制轨道\n\n const rail = group.createOrUpdateChild(\n 'scrollbar-rail',\n {\n x: 0,\n y: 0,\n width,\n height,\n ...railStyle\n },\n 'rect'\n ) as IRect;\n this._rail = rail;\n\n // 滑块\n const sliderRenderBounds = this._getSliderRenderBounds();\n const sliderPos = this._getSliderPos(clampRange(range, limitRange[0], limitRange[1]));\n const sliderSize = sliderPos[1] - sliderPos[0];\n this._sliderSize = sliderSize;\n // const sliderRangePos = this._getScrollRange();\n\n let sliderAttribute: IRectGraphicAttribute;\n if (direction === 'horizontal') {\n sliderAttribute = {\n x: sliderPos[0],\n y: sliderRenderBounds.y1,\n width: sliderSize,\n height: sliderRenderBounds.height\n };\n } else {\n sliderAttribute = {\n x: sliderRenderBounds.x1,\n y: sliderPos[0],\n width: sliderRenderBounds.width,\n height: sliderSize\n };\n }\n\n const slider = group.createOrUpdateChild(\n 'slider',\n {\n ...sliderAttribute,\n cornerRadius: this._getDefaultSliderCornerRadius(),\n ...sliderStyle,\n boundsPadding: normalizePadding(padding),\n pickMode: 'imprecise'\n },\n 'rect'\n ) as IRect;\n this._slider = slider;\n this._container = group;\n\n const containerAABBBounds = this._container.AABBBounds;\n this._viewPosition = {\n x: containerAABBBounds.x1,\n y: containerAABBBounds.y1\n };\n }\n\n // 获取滑块渲染的包围盒区域\n private _getSliderRenderBounds() {\n if (this._sliderRenderBounds) {\n return this._sliderRenderBounds;\n }\n const { width, height, padding = 2 } = this.attribute as ScrollBarAttributes;\n const [top, right, bottom, left] = normalizePadding(padding);\n const renderBounds = {\n x1: left,\n y1: top,\n x2: width - right,\n y2: height - bottom,\n width: width - (left + right),\n height: height - (top + bottom)\n };\n this._sliderRenderBounds = renderBounds;\n return renderBounds;\n }\n\n // 获取默认的滑块圆角\n private _getDefaultSliderCornerRadius() {\n const { direction, round } = this.attribute as ScrollBarAttributes;\n\n if (round) {\n const { width, height } = this._getSliderRenderBounds();\n return direction === 'horizontal' ? height : width;\n }\n\n return 0;\n }\n\n // 计算滑块在轨道的位置\n private _getSliderPos(range: [number, number]) {\n const { direction } = this.attribute as ScrollBarAttributes;\n const { width, height, x1, y1 } = this._getSliderRenderBounds();\n\n if (direction === 'horizontal') {\n return [width * range[0] + x1, width * range[1] + x1];\n }\n return [height * range[0] + y1, height * range[1] + y1];\n }\n\n private _getScrollRange() {\n if (this._sliderLimitRange) {\n return this._sliderLimitRange;\n }\n const { limitRange = [0, 1], direction } = this.attribute as ScrollBarAttributes;\n const [min, max] = clampRange(limitRange, 0, 1);\n const { width, height, x1, y1 } = this._getSliderRenderBounds();\n const sliderSize = this._sliderSize;\n\n return direction === 'horizontal'\n ? clampRange([x1 + min * width, x1 + max * width], x1, width - sliderSize)\n : clampRange([y1 + min * height, y1 + max * height], y1, height - sliderSize);\n }\n\n private _onRailPointerDown = (e: FederatedPointerEvent) => {\n // 将事件坐标转换为实际的滑块位置\n // TODO: 这里有问题,应该拿 viewX viewY,同时 graphic 要提供接口获取它的 相对 view 的坐标\n const { viewX, viewY } = e;\n const { direction, width, height, range } = this.attribute as ScrollBarAttributes;\n const sliderSize = this._sliderSize;\n const [min, max] = this._getScrollRange();\n let currentScrollValue;\n if (direction === 'vertical') {\n const relativeY = viewY - this._viewPosition.y;\n const currentYPos = clamp(relativeY - sliderSize / 2, min, max);\n currentScrollValue = relativeY / height;\n this._slider.setAttribute('y', currentYPos, true);\n } else {\n const relativeX = viewX - this._viewPosition.x;\n const currentXPos = clamp(relativeX - sliderSize / 2, min, max);\n currentScrollValue = relativeX / width;\n this._slider.setAttribute('x', currentXPos, true);\n }\n\n this.setScrollRange(\n [currentScrollValue - (range[1] - range[0]) / 2, currentScrollValue + (range[1] - range[0]) / 2],\n false\n );\n\n if (!this.stage?.autoRender) {\n this.stage?.renderNextFrame();\n }\n };\n\n private _onSliderPointerDown = (e: FederatedPointerEvent) => {\n e.stopPropagation();\n const { direction } = this.attribute as ScrollBarAttributes;\n this._prePos = direction === 'horizontal' ? e.clientX : e.clientY;\n if (vglobal.env === 'browser') {\n vglobal.addEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n vglobal.addEventListener('pointerup', this._onSliderPointerUp);\n } else {\n this.stage.addEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n this.stage.addEventListener('pointerup', this._onSliderPointerUp);\n this.stage.addEventListener('pointerupoutside', this._onSliderPointerUp);\n }\n };\n\n private _computeScrollValue = (e: any) => {\n const { direction } = this.attribute as ScrollBarAttributes;\n let currentScrollValue;\n let currentPos;\n let delta = 0;\n\n const { width, height } = this._getSliderRenderBounds();\n if (direction === 'vertical') {\n currentPos = e.clientY;\n delta = currentPos - this._prePos;\n currentScrollValue = delta / height;\n } else {\n currentPos = e.clientX;\n delta = currentPos - this._prePos;\n currentScrollValue = delta / width;\n }\n return [currentPos, currentScrollValue];\n };\n\n private _onSliderPointerMove = delayMap[this.attribute.delayType]((e: any) => {\n e.stopPropagation();\n const preScrollRange = this.getScrollRange();\n const [currentPos, currentScrollValue] = this._computeScrollValue(e);\n this.setScrollRange([preScrollRange[0] + currentScrollValue, preScrollRange[1] + currentScrollValue], true);\n this._prePos = currentPos;\n }, this.attribute.delayTime);\n\n private _onSliderPointerUp = (e: any) => {\n e.preventDefault();\n const { realTime = true, range: preRange, limitRange = [0, 1] } = this.attribute as ScrollBarAttributes;\n // 发射 change 事件\n const preScrollRange = this.getScrollRange();\n const [currentPos, currentScrollValue] = this._computeScrollValue(e);\n const range: [number, number] = [preScrollRange[0] + currentScrollValue, preScrollRange[1] + currentScrollValue];\n if (!realTime) {\n this._onChange({\n pre: preRange,\n value: clampRange(range, limitRange[0], limitRange[1])\n });\n }\n if (vglobal.env === 'browser') {\n vglobal.removeEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n vglobal.removeEventListener('pointerup', this._onSliderPointerUp);\n } else {\n this.stage.removeEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n this.stage.removeEventListener('pointerup', this._onSliderPointerUp);\n this.stage.removeEventListener('pointerupoutside', this._onSliderPointerUp);\n }\n };\n\n private _onChange(detail: any) {\n const changeEvent = new CustomEvent('scroll', detail);\n // FIXME: 需要在 vrender 的事件系统支持\n // @ts-ignore\n changeEvent.manager = this.stage?.eventSystem.manager;\n this.dispatchEvent(changeEvent);\n }\n\n private _reset() {\n this._sliderRenderBounds = null;\n this._sliderLimitRange = null;\n }\n}\n"]}
1
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* @description 滚动条组件\n */\nimport type { IRectGraphicAttribute, FederatedPointerEvent, IGroup, IRect } from '@visactor/vrender-core';\n// eslint-disable-next-line no-duplicate-imports\nimport { CustomEvent, vglobal } from '@visactor/vrender-core';\nimport { merge, normalizePadding, clamp, clampRange, debounce, throttle } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\n\nimport type { ScrollBarAttributes } from './type';\n\ntype ComponentBounds = {\n x1: number;\n y1: number;\n x2: number;\n y2: number;\n width: number;\n height: number;\n};\n\nconst delayMap = {\n debounce: debounce,\n throttle: throttle\n};\n\nexport class ScrollBar extends AbstractComponent<Required<ScrollBarAttributes>> {\n name = 'scrollbar';\n\n static defaultAttributes = {\n direction: 'horizontal',\n round: true,\n sliderSize: 20,\n sliderStyle: {\n fill: 'rgba(0, 0, 0, .5)'\n },\n railStyle: {\n fill: 'rgba(0, 0, 0, .0)'\n },\n padding: 2,\n scrollRange: [0, 1],\n delayType: 'throttle',\n delayTime: 0,\n realTime: true\n };\n\n private _container!: IGroup;\n // 滚动条滑块\n private _slider!: IRect;\n // 滚动条滑轨\n private _rail!: IRect;\n // 滑块可渲染的区域包围盒\n private _sliderRenderBounds!: ComponentBounds | null;\n // 滑块滑动的范围\n private _sliderLimitRange!: [number, number] | null;\n // 保留滑块上一次的位置\n private _prePos!: number;\n // TODO: 临时方案\n private _viewPosition!: { x: number; y: number };\n private _sliderSize!: number;\n\n constructor(attributes: ScrollBarAttributes) {\n super(merge({}, ScrollBar.defaultAttributes, attributes));\n }\n\n setScrollRange(range: [number, number], render = true) {\n const {\n direction = 'horizontal',\n limitRange = [0, 1],\n range: preRange,\n realTime = true\n } = this.attribute as ScrollBarAttributes;\n\n const currScrollRange = clampRange(range, limitRange[0], limitRange[1]);\n if (render) {\n // 更新图形\n const sliderPos = this._getSliderPos(currScrollRange);\n if (this._slider) {\n if (direction === 'horizontal') {\n this._slider.setAttribute('x', sliderPos[0], true);\n } else {\n this._slider.setAttribute('y', sliderPos[0], true);\n }\n\n if (!this.stage?.autoRender) {\n this.stage?.renderNextFrame();\n }\n }\n }\n (this.attribute as ScrollBarAttributes).range = currScrollRange;\n // 发射 change 事件\n if (realTime) {\n this._onChange({\n pre: preRange,\n value: currScrollRange\n });\n }\n }\n\n getScrollRange(): [number, number] {\n return (this.attribute as ScrollBarAttributes).range;\n }\n\n // public setLocation(point: PointLocationCfg) {\n // this.translateTo(point.x, point.y);\n // }\n\n // 绑定事件\n protected bindEvents(): void {\n if (this.attribute.disableTriggerEvent) {\n return;\n }\n const { delayType = 'throttle', delayTime = 0 } = this.attribute as ScrollBarAttributes;\n // TODO: wheel 事件支持\n if (this._rail) {\n this._rail.addEventListener(\n 'pointerdown',\n delayMap[delayType](this._onRailPointerDown, delayTime) as EventListener\n );\n }\n if (this._slider) {\n this._slider.addEventListener('pointerdown', this._onSliderPointerDown as EventListener);\n }\n }\n\n protected render() {\n this._reset();\n const {\n direction = 'horizontal',\n width,\n height,\n range,\n limitRange = [0, 1],\n // sliderSize = 20,\n // scrollValue = 0,\n // scrollRange = [0, 1],\n railStyle,\n sliderStyle,\n padding = 2\n } = this.attribute as ScrollBarAttributes;\n\n const group = this.createOrUpdateChild('scrollbar-container', {}, 'group') as IGroup;\n // 绘制轨道\n\n const rail = group.createOrUpdateChild(\n 'scrollbar-rail',\n {\n x: 0,\n y: 0,\n width,\n height,\n ...railStyle\n },\n 'rect'\n ) as IRect;\n this._rail = rail;\n\n // 滑块\n const sliderRenderBounds = this._getSliderRenderBounds();\n const sliderPos = this._getSliderPos(clampRange(range, limitRange[0], limitRange[1]));\n const sliderSize = sliderPos[1] - sliderPos[0];\n this._sliderSize = sliderSize;\n // const sliderRangePos = this._getScrollRange();\n\n let sliderAttribute: IRectGraphicAttribute;\n if (direction === 'horizontal') {\n sliderAttribute = {\n x: sliderPos[0],\n y: sliderRenderBounds.y1,\n width: sliderSize,\n height: sliderRenderBounds.height\n };\n } else {\n sliderAttribute = {\n x: sliderRenderBounds.x1,\n y: sliderPos[0],\n width: sliderRenderBounds.width,\n height: sliderSize\n };\n }\n\n const slider = group.createOrUpdateChild(\n 'slider',\n {\n ...sliderAttribute,\n cornerRadius: this._getDefaultSliderCornerRadius(),\n ...sliderStyle,\n boundsPadding: normalizePadding(padding),\n pickMode: 'imprecise'\n },\n 'rect'\n ) as IRect;\n this._slider = slider;\n this._container = group;\n\n const containerAABBBounds = this._container.AABBBounds;\n this._viewPosition = {\n x: containerAABBBounds.x1,\n y: containerAABBBounds.y1\n };\n }\n\n // 获取滑块渲染的包围盒区域\n private _getSliderRenderBounds() {\n if (this._sliderRenderBounds) {\n return this._sliderRenderBounds;\n }\n const { width, height, padding = 2 } = this.attribute as ScrollBarAttributes;\n const [top, right, bottom, left] = normalizePadding(padding);\n const renderBounds = {\n x1: left,\n y1: top,\n x2: width - right,\n y2: height - bottom,\n width: width - (left + right),\n height: height - (top + bottom)\n };\n this._sliderRenderBounds = renderBounds;\n return renderBounds;\n }\n\n // 获取默认的滑块圆角\n private _getDefaultSliderCornerRadius() {\n const { direction, round } = this.attribute as ScrollBarAttributes;\n\n if (round) {\n const { width, height } = this._getSliderRenderBounds();\n return direction === 'horizontal' ? height : width;\n }\n\n return 0;\n }\n\n // 计算滑块在轨道的位置\n private _getSliderPos(range: [number, number]) {\n const { direction } = this.attribute as ScrollBarAttributes;\n const { width, height, x1, y1 } = this._getSliderRenderBounds();\n\n if (direction === 'horizontal') {\n return [width * range[0] + x1, width * range[1] + x1];\n }\n return [height * range[0] + y1, height * range[1] + y1];\n }\n\n private _getScrollRange() {\n if (this._sliderLimitRange) {\n return this._sliderLimitRange;\n }\n const { limitRange = [0, 1], direction } = this.attribute as ScrollBarAttributes;\n const [min, max] = clampRange(limitRange, 0, 1);\n const { width, height, x1, y1 } = this._getSliderRenderBounds();\n const sliderSize = this._sliderSize;\n\n return direction === 'horizontal'\n ? clampRange([x1 + min * width, x1 + max * width], x1, width - sliderSize)\n : clampRange([y1 + min * height, y1 + max * height], y1, height - sliderSize);\n }\n\n private _onRailPointerDown = (e: FederatedPointerEvent) => {\n // 将事件坐标转换为实际的滑块位置\n // TODO: 这里有问题,应该拿 viewX viewY,同时 graphic 要提供接口获取它的 相对 view 的坐标\n const { viewX, viewY } = e;\n const { direction, width, height, range } = this.attribute as ScrollBarAttributes;\n const sliderSize = this._sliderSize;\n const [min, max] = this._getScrollRange();\n let currentScrollValue;\n if (direction === 'vertical') {\n const relativeY = viewY - this._viewPosition.y;\n const currentYPos = clamp(relativeY - sliderSize / 2, min, max);\n currentScrollValue = relativeY / height;\n this._slider.setAttribute('y', currentYPos, true);\n } else {\n const relativeX = viewX - this._viewPosition.x;\n const currentXPos = clamp(relativeX - sliderSize / 2, min, max);\n currentScrollValue = relativeX / width;\n this._slider.setAttribute('x', currentXPos, true);\n }\n\n this.setScrollRange(\n [currentScrollValue - (range[1] - range[0]) / 2, currentScrollValue + (range[1] - range[0]) / 2],\n false\n );\n\n if (!this.stage?.autoRender) {\n this.stage?.renderNextFrame();\n }\n };\n\n private _onSliderPointerDown = (e: FederatedPointerEvent) => {\n e.stopPropagation();\n const { direction } = this.attribute as ScrollBarAttributes;\n this._prePos = direction === 'horizontal' ? e.clientX : e.clientY;\n if (vglobal.env === 'browser') {\n vglobal.addEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n vglobal.addEventListener('pointerup', this._onSliderPointerUp);\n } else {\n this.stage.addEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n this.stage.addEventListener('pointerup', this._onSliderPointerUp);\n this.stage.addEventListener('pointerupoutside', this._onSliderPointerUp);\n }\n };\n\n private _computeScrollValue = (e: any) => {\n const { direction } = this.attribute as ScrollBarAttributes;\n let currentScrollValue;\n let currentPos;\n let delta = 0;\n\n const { width, height } = this._getSliderRenderBounds();\n if (direction === 'vertical') {\n currentPos = e.clientY;\n delta = currentPos - this._prePos;\n currentScrollValue = delta / height;\n } else {\n currentPos = e.clientX;\n delta = currentPos - this._prePos;\n currentScrollValue = delta / width;\n }\n return [currentPos, currentScrollValue];\n };\n\n private _onSliderPointerMove = delayMap[this.attribute.delayType]((e: any) => {\n e.stopPropagation();\n const preScrollRange = this.getScrollRange();\n const [currentPos, currentScrollValue] = this._computeScrollValue(e);\n this.setScrollRange([preScrollRange[0] + currentScrollValue, preScrollRange[1] + currentScrollValue], true);\n this._prePos = currentPos;\n }, this.attribute.delayTime);\n\n private _onSliderPointerUp = (e: any) => {\n e.preventDefault();\n const { realTime = true, range: preRange, limitRange = [0, 1] } = this.attribute as ScrollBarAttributes;\n // 发射 change 事件\n const preScrollRange = this.getScrollRange();\n const [currentPos, currentScrollValue] = this._computeScrollValue(e);\n const range: [number, number] = [preScrollRange[0] + currentScrollValue, preScrollRange[1] + currentScrollValue];\n if (!realTime) {\n this._onChange({\n pre: preRange,\n value: clampRange(range, limitRange[0], limitRange[1])\n });\n }\n if (vglobal.env === 'browser') {\n vglobal.removeEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n vglobal.removeEventListener('pointerup', this._onSliderPointerUp);\n } else {\n this.stage.removeEventListener('pointermove', this._onSliderPointerMove, { capture: true });\n this.stage.removeEventListener('pointerup', this._onSliderPointerUp);\n this.stage.removeEventListener('pointerupoutside', this._onSliderPointerUp);\n }\n };\n\n private _onChange(detail: any) {\n const changeEvent = new CustomEvent('scroll', detail);\n // FIXME: 需要在 vrender 的事件系统支持\n // @ts-ignore\n changeEvent.manager = this.stage?.eventSystem.manager;\n this.dispatchEvent(changeEvent);\n }\n\n private _reset() {\n this._sliderRenderBounds = null;\n this._sliderLimitRange = null;\n }\n}\n"]}
package/dist/index.js CHANGED
@@ -7463,12 +7463,6 @@
7463
7463
  }();
7464
7464
  RafBasedSTO.TimeOut = 1e3 / 60;
7465
7465
  new RafBasedSTO();
7466
- var calculateLineHeight = function calculateLineHeight(lineHeight, fontSize) {
7467
- if (vutils.isString(lineHeight) && "%" === lineHeight[lineHeight.length - 1]) {
7468
- return fontSize * (Number.parseFloat(lineHeight.substring(0, lineHeight.length - 1)) / 100);
7469
- }
7470
- return lineHeight;
7471
- };
7472
7466
 
7473
7467
  var IncreaseCount = /*#__PURE__*/function (_ACustomAnimate) {
7474
7468
  _inherits(IncreaseCount, _ACustomAnimate);
@@ -10062,7 +10056,7 @@
10062
10056
  _this$attribute$fontS = _this$attribute.fontSize,
10063
10057
  fontSize = _this$attribute$fontS === void 0 ? textTheme.fontSize : _this$attribute$fontS,
10064
10058
  _this$attribute$lineH = _this$attribute.lineHeight,
10065
- lineHeight = _this$attribute$lineH === void 0 ? calculateLineHeight(this.attribute.lineHeight || this.attribute.fontSize || textTheme.fontSize, this.attribute.fontSize || textTheme.fontSize) : _this$attribute$lineH,
10059
+ lineHeight = _this$attribute$lineH === void 0 ? this.attribute.lineHeight || this.attribute.fontSize || textTheme.fontSize : _this$attribute$lineH,
10066
10060
  _this$attribute$ellip = _this$attribute.ellipsis,
10067
10061
  ellipsis = _this$attribute$ellip === void 0 ? textTheme.ellipsis : _this$attribute$ellip,
10068
10062
  maxLineWidth = _this$attribute.maxLineWidth,
@@ -10209,9 +10203,8 @@
10209
10203
  whiteSpace = _attribute$whiteSpace === void 0 ? textTheme.whiteSpace : _attribute$whiteSpace;
10210
10204
  if ("normal" === whiteSpace) return this.updateWrapAABBBounds(text);
10211
10205
  var buf = ignoreBuf ? 0 : Math.max(2, .075 * fontSize),
10212
- textFontSize = attribute.fontSize || textTheme.fontSize,
10213
10206
  _attribute$lineHeight = attribute.lineHeight,
10214
- lineHeight = _attribute$lineHeight === void 0 ? calculateLineHeight(null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : textFontSize, textFontSize) + buf : _attribute$lineHeight;
10207
+ lineHeight = _attribute$lineHeight === void 0 ? null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : (attribute.fontSize || textTheme.fontSize) + buf : _attribute$lineHeight;
10215
10208
  if (!this.shouldUpdateShape() && this.cache) {
10216
10209
  width = null !== (_b = this.cache.clipedWidth) && void 0 !== _b ? _b : 0;
10217
10210
  var _dx = textDrawOffsetX(textAlign, width),
@@ -10282,7 +10275,7 @@
10282
10275
  _attribute$stroke2 = attribute.stroke,
10283
10276
  stroke = _attribute$stroke2 === void 0 ? textTheme.stroke : _attribute$stroke2,
10284
10277
  _attribute$lineHeight2 = attribute.lineHeight,
10285
- lineHeight = _attribute$lineHeight2 === void 0 ? calculateLineHeight(null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : attribute.fontSize || textTheme.fontSize, attribute.fontSize || textTheme.fontSize) + buf : _attribute$lineHeight2,
10278
+ lineHeight = _attribute$lineHeight2 === void 0 ? null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : (attribute.fontSize || textTheme.fontSize) + buf : _attribute$lineHeight2,
10286
10279
  _attribute$lineWidth2 = attribute.lineWidth,
10287
10280
  lineWidth = _attribute$lineWidth2 === void 0 ? textTheme.lineWidth : _attribute$lineWidth2,
10288
10281
  _attribute$verticalMo = attribute.verticalMode,
@@ -10350,7 +10343,7 @@
10350
10343
  _attribute$fontWeight3 = attribute.fontWeight,
10351
10344
  fontWeight = _attribute$fontWeight3 === void 0 ? textTheme.fontWeight : _attribute$fontWeight3,
10352
10345
  _attribute$lineHeight3 = attribute.lineHeight,
10353
- lineHeight = _attribute$lineHeight3 === void 0 ? calculateLineHeight(attribute.lineHeight || attribute.fontSize || textTheme.fontSize, attribute.fontSize || textTheme.fontSize) : _attribute$lineHeight3,
10346
+ lineHeight = _attribute$lineHeight3 === void 0 ? attribute.lineHeight || attribute.fontSize || textTheme.fontSize : _attribute$lineHeight3,
10354
10347
  _attribute$ellipsis3 = attribute.ellipsis,
10355
10348
  ellipsis = _attribute$ellipsis3 === void 0 ? textTheme.ellipsis : _attribute$ellipsis3,
10356
10349
  maxLineWidth = attribute.maxLineWidth,
@@ -10398,7 +10391,7 @@
10398
10391
  _attribute$stroke4 = attribute.stroke,
10399
10392
  stroke = _attribute$stroke4 === void 0 ? textTheme.stroke : _attribute$stroke4,
10400
10393
  _attribute$lineHeight4 = attribute.lineHeight,
10401
- lineHeight = _attribute$lineHeight4 === void 0 ? calculateLineHeight(null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : attribute.fontSize || textTheme.fontSize, attribute.fontSize || textTheme.fontSize) + buf : _attribute$lineHeight4,
10394
+ lineHeight = _attribute$lineHeight4 === void 0 ? null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : (attribute.fontSize || textTheme.fontSize) + buf : _attribute$lineHeight4,
10402
10395
  _attribute$lineWidth4 = attribute.lineWidth,
10403
10396
  lineWidth = _attribute$lineWidth4 === void 0 ? textTheme.lineWidth : _attribute$lineWidth4,
10404
10397
  _attribute$verticalMo2 = attribute.verticalMode,
@@ -10547,7 +10540,7 @@
10547
10540
  _this$attribute$fontS = _this$attribute.fontSize,
10548
10541
  fontSize = _this$attribute$fontS === void 0 ? textTheme.fontSize : _this$attribute$fontS,
10549
10542
  _this$attribute$lineH = _this$attribute.lineHeight,
10550
- lineHeight = _this$attribute$lineH === void 0 ? calculateLineHeight(this.attribute.lineHeight || this.attribute.fontSize || textTheme.fontSize, this.attribute.fontSize || textTheme.fontSize) : _this$attribute$lineH,
10543
+ lineHeight = _this$attribute$lineH === void 0 ? this.attribute.lineHeight || this.attribute.fontSize || textTheme.fontSize : _this$attribute$lineH,
10551
10544
  _this$attribute$ellip = _this$attribute.ellipsis,
10552
10545
  ellipsis = _this$attribute$ellip === void 0 ? textTheme.ellipsis : _this$attribute$ellip,
10553
10546
  maxLineWidth = _this$attribute.maxLineWidth,
@@ -25963,13 +25956,6 @@
25963
25956
  }
25964
25957
  vutils.mixin(CircleAxisGrid, CircleAxisMixin);
25965
25958
 
25966
- var DataZoomActiveTag;
25967
- (function (DataZoomActiveTag) {
25968
- DataZoomActiveTag["startHandler"] = "startHandler";
25969
- DataZoomActiveTag["endHandler"] = "endHandler";
25970
- DataZoomActiveTag["middleHandler"] = "middleHandler";
25971
- DataZoomActiveTag["background"] = "background";
25972
- })(DataZoomActiveTag || (DataZoomActiveTag = {}));
25973
25959
  const DEFAULT_DATA_ZOOM_ATTRIBUTES = {
25974
25960
  orient: 'bottom',
25975
25961
  showDetail: 'auto',
@@ -26068,6 +26054,14 @@
26068
26054
  }
26069
26055
  };
26070
26056
 
26057
+ exports.DataZoomActiveTag = void 0;
26058
+ (function (DataZoomActiveTag) {
26059
+ DataZoomActiveTag["startHandler"] = "startHandler";
26060
+ DataZoomActiveTag["endHandler"] = "endHandler";
26061
+ DataZoomActiveTag["middleHandler"] = "middleHandler";
26062
+ DataZoomActiveTag["background"] = "background";
26063
+ })(exports.DataZoomActiveTag || (exports.DataZoomActiveTag = {}));
26064
+
26071
26065
  const delayMap$1 = {
26072
26066
  debounce: vutils.debounce,
26073
26067
  throttle: vutils.throttle
@@ -26095,23 +26089,23 @@
26095
26089
  this._onHandlerPointerDown = (e, tag) => {
26096
26090
  e.stopPropagation();
26097
26091
  if (tag === 'start') {
26098
- this._activeTag = DataZoomActiveTag.startHandler;
26092
+ this._activeTag = exports.DataZoomActiveTag.startHandler;
26099
26093
  this._activeItem = this._startHandler;
26100
26094
  }
26101
26095
  else if (tag === 'end') {
26102
- this._activeTag = DataZoomActiveTag.endHandler;
26096
+ this._activeTag = exports.DataZoomActiveTag.endHandler;
26103
26097
  this._activeItem = this._endHandler;
26104
26098
  }
26105
26099
  else if (tag === 'middleRect') {
26106
- this._activeTag = DataZoomActiveTag.middleHandler;
26100
+ this._activeTag = exports.DataZoomActiveTag.middleHandler;
26107
26101
  this._activeItem = this._middleHandlerRect;
26108
26102
  }
26109
26103
  else if (tag === 'middleSymbol') {
26110
- this._activeTag = DataZoomActiveTag.middleHandler;
26104
+ this._activeTag = exports.DataZoomActiveTag.middleHandler;
26111
26105
  this._activeItem = this._middleHandlerSymbol;
26112
26106
  }
26113
26107
  else if (tag === 'background') {
26114
- this._activeTag = DataZoomActiveTag.background;
26108
+ this._activeTag = exports.DataZoomActiveTag.background;
26115
26109
  this._activeItem = this._background;
26116
26110
  }
26117
26111
  this._activeState = true;
@@ -26119,6 +26113,7 @@
26119
26113
  this._activeCache.lastPos = this.eventPosToStagePos(e);
26120
26114
  };
26121
26115
  this._onHandlerPointerMove = (e) => {
26116
+ var _a;
26122
26117
  e.stopPropagation();
26123
26118
  const { start: startAttr, end: endAttr, brushSelect, realTime = true } = this.attribute;
26124
26119
  const pos = this.eventPosToStagePos(e);
@@ -26126,24 +26121,24 @@
26126
26121
  const dis = (pos[attPos] - this._activeCache.lastPos[attPos]) / max;
26127
26122
  let { start, end } = this.state;
26128
26123
  if (this._activeState) {
26129
- if (this._activeTag === DataZoomActiveTag.middleHandler) {
26124
+ if (this._activeTag === exports.DataZoomActiveTag.middleHandler) {
26130
26125
  this.moveZoomWithMiddle((this.state.start + this.state.end) / 2 + dis);
26131
26126
  }
26132
- else if (this._activeTag === DataZoomActiveTag.startHandler) {
26127
+ else if (this._activeTag === exports.DataZoomActiveTag.startHandler) {
26133
26128
  if (start + dis > end) {
26134
26129
  start = end;
26135
26130
  end = start + dis;
26136
- this._activeTag = DataZoomActiveTag.endHandler;
26131
+ this._activeTag = exports.DataZoomActiveTag.endHandler;
26137
26132
  }
26138
26133
  else {
26139
26134
  start = start + dis;
26140
26135
  }
26141
26136
  }
26142
- else if (this._activeTag === DataZoomActiveTag.endHandler) {
26137
+ else if (this._activeTag === exports.DataZoomActiveTag.endHandler) {
26143
26138
  if (end + dis < start) {
26144
26139
  end = start;
26145
26140
  start = end + dis;
26146
- this._activeTag = DataZoomActiveTag.startHandler;
26141
+ this._activeTag = exports.DataZoomActiveTag.startHandler;
26147
26142
  }
26148
26143
  else {
26149
26144
  end = end + dis;
@@ -26156,7 +26151,7 @@
26156
26151
  end = Math.min(Math.max(end, 0), 1);
26157
26152
  if (startAttr !== start || endAttr !== end) {
26158
26153
  this.setStateAttr(start, end, true);
26159
- realTime && this._updateStateCallback && this._updateStateCallback(start, end);
26154
+ realTime && ((_a = this._updateStateCallback) === null || _a === void 0 ? void 0 : _a.call(this, start, end, this._activeTag));
26160
26155
  this._dispatchChangeEvent(start, end);
26161
26156
  }
26162
26157
  };
@@ -26261,10 +26256,11 @@
26261
26256
  };
26262
26257
  }
26263
26258
  _onHandlerPointerUp(e) {
26259
+ var _a;
26264
26260
  e.preventDefault();
26265
26261
  const { start, end, brushSelect, realTime = true } = this.attribute;
26266
26262
  if (this._activeState) {
26267
- if (this._activeTag === DataZoomActiveTag.background) {
26263
+ if (this._activeTag === exports.DataZoomActiveTag.background) {
26268
26264
  const pos = this.eventPosToStagePos(e);
26269
26265
  this.backgroundDragZoom(this._activeCache.startPos, pos);
26270
26266
  }
@@ -26273,7 +26269,7 @@
26273
26269
  brushSelect && this.renderDragMask();
26274
26270
  if (!realTime || start !== this.state.start || end !== this.state.end) {
26275
26271
  this.setStateAttr(this.state.start, this.state.end, true);
26276
- this._updateStateCallback && this._updateStateCallback(this.state.start, this.state.end);
26272
+ (_a = this._updateStateCallback) === null || _a === void 0 ? void 0 : _a.call(this, this.state.start, this.state.end, this._activeTag);
26277
26273
  this._dispatchChangeEvent(this.state.start, this.state.end);
26278
26274
  }
26279
26275
  }
@@ -26323,11 +26319,11 @@
26323
26319
  const { dragMaskStyle } = this.attribute;
26324
26320
  const { position, width, height } = this.getLayoutAttrFromConfig();
26325
26321
  if (this._isHorizontal) {
26326
- this._dragMask = this._container.createOrUpdateChild('dragMask', Object.assign({ x: vutils.clamp(this.dragMaskSize() < 0 ? this._activeCache.lastPos.x : this._activeCache.startPos.x, position.x, position.x + width), y: position.y, width: (this._activeState && this._activeTag === DataZoomActiveTag.background && Math.abs(this.dragMaskSize())) ||
26322
+ this._dragMask = this._container.createOrUpdateChild('dragMask', Object.assign({ x: vutils.clamp(this.dragMaskSize() < 0 ? this._activeCache.lastPos.x : this._activeCache.startPos.x, position.x, position.x + width), y: position.y, width: (this._activeState && this._activeTag === exports.DataZoomActiveTag.background && Math.abs(this.dragMaskSize())) ||
26327
26323
  0, height }, dragMaskStyle), 'rect');
26328
26324
  }
26329
26325
  else {
26330
- this._dragMask = this._container.createOrUpdateChild('dragMask', Object.assign({ x: position.x, y: vutils.clamp(this.dragMaskSize() < 0 ? this._activeCache.lastPos.y : this._activeCache.startPos.y, position.y, position.y + height), width, height: (this._activeState && this._activeTag === DataZoomActiveTag.background && Math.abs(this.dragMaskSize())) ||
26326
+ this._dragMask = this._container.createOrUpdateChild('dragMask', Object.assign({ x: position.x, y: vutils.clamp(this.dragMaskSize() < 0 ? this._activeCache.lastPos.y : this._activeCache.startPos.y, position.y, position.y + height), width, height: (this._activeState && this._activeTag === exports.DataZoomActiveTag.background && Math.abs(this.dragMaskSize())) ||
26331
26327
  0 }, dragMaskStyle), 'rect');
26332
26328
  }
26333
26329
  }
@@ -26646,13 +26642,14 @@
26646
26642
  this.dispatchEvent(changeEvent);
26647
26643
  }
26648
26644
  setStartAndEnd(start, end) {
26645
+ var _a;
26649
26646
  const { start: startAttr, end: endAttr } = this.attribute;
26650
26647
  if (vutils.isValid(start) && vutils.isValid(end) && (start !== this.state.start || end !== this.state.end)) {
26651
26648
  this.state.start = start;
26652
26649
  this.state.end = end;
26653
26650
  if (startAttr !== this.state.start || endAttr !== this.state.end) {
26654
26651
  this.setStateAttr(start, end, true);
26655
- this._updateStateCallback && this._updateStateCallback(start, end);
26652
+ (_a = this._updateStateCallback) === null || _a === void 0 ? void 0 : _a.call(this, start, end, this._activeTag);
26656
26653
  this._dispatchChangeEvent(start, end);
26657
26654
  }
26658
26655
  }
@@ -31411,7 +31408,7 @@
31411
31408
  }
31412
31409
  };
31413
31410
 
31414
- const version = "0.16.14-alpha.1";
31411
+ const version = "0.16.14-alpha.2";
31415
31412
 
31416
31413
  exports.AbstractComponent = AbstractComponent;
31417
31414
  exports.ArcInfo = ArcInfo;