@visactor/vrender-components 0.13.2 → 0.14.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (81) hide show
  1. package/cjs/axis/base.js +31 -23
  2. package/cjs/axis/base.js.map +1 -1
  3. package/cjs/axis/type.d.ts +3 -3
  4. package/cjs/axis/type.js.map +1 -1
  5. package/cjs/brush/brush.d.ts +3 -3
  6. package/cjs/brush/brush.js.map +1 -1
  7. package/cjs/data-zoom/data-zoom.d.ts +5 -4
  8. package/cjs/data-zoom/data-zoom.js +2 -2
  9. package/cjs/data-zoom/data-zoom.js.map +1 -1
  10. package/cjs/index.d.ts +1 -1
  11. package/cjs/index.js +1 -1
  12. package/cjs/index.js.map +1 -1
  13. package/cjs/legend/discrete/discrete.d.ts +1 -0
  14. package/cjs/legend/discrete/discrete.js +17 -7
  15. package/cjs/legend/discrete/discrete.js.map +1 -1
  16. package/cjs/legend/discrete/type.d.ts +9 -8
  17. package/cjs/legend/discrete/type.js.map +1 -1
  18. package/cjs/player/continuous-player.d.ts +2 -1
  19. package/cjs/player/continuous-player.js +5 -5
  20. package/cjs/player/continuous-player.js.map +1 -1
  21. package/cjs/player/discrete-player.d.ts +2 -1
  22. package/cjs/player/discrete-player.js +4 -4
  23. package/cjs/player/discrete-player.js.map +1 -1
  24. package/cjs/poptip/poptip.d.ts +1 -0
  25. package/cjs/poptip/poptip.js +40 -31
  26. package/cjs/poptip/poptip.js.map +1 -1
  27. package/cjs/poptip/register.d.ts +2 -1
  28. package/cjs/poptip/register.js +8 -4
  29. package/cjs/poptip/register.js.map +1 -1
  30. package/cjs/poptip/theme.d.ts +1 -0
  31. package/cjs/poptip/theme.js +24 -18
  32. package/cjs/poptip/theme.js.map +1 -1
  33. package/cjs/poptip/type.d.ts +4 -2
  34. package/cjs/poptip/type.js.map +1 -1
  35. package/cjs/scrollbar/scrollbar.js +4 -4
  36. package/cjs/scrollbar/scrollbar.js.map +1 -1
  37. package/cjs/slider/slider.d.ts +1 -1
  38. package/cjs/slider/slider.js +8 -8
  39. package/cjs/slider/slider.js.map +1 -1
  40. package/dist/index.js +176 -101
  41. package/dist/index.min.js +1 -1
  42. package/es/axis/base.js +29 -20
  43. package/es/axis/base.js.map +1 -1
  44. package/es/axis/type.d.ts +3 -3
  45. package/es/axis/type.js.map +1 -1
  46. package/es/brush/brush.d.ts +3 -3
  47. package/es/brush/brush.js.map +1 -1
  48. package/es/data-zoom/data-zoom.d.ts +5 -4
  49. package/es/data-zoom/data-zoom.js +3 -3
  50. package/es/data-zoom/data-zoom.js.map +1 -1
  51. package/es/index.d.ts +1 -1
  52. package/es/index.js +1 -1
  53. package/es/index.js.map +1 -1
  54. package/es/legend/discrete/discrete.d.ts +1 -0
  55. package/es/legend/discrete/discrete.js +18 -7
  56. package/es/legend/discrete/discrete.js.map +1 -1
  57. package/es/legend/discrete/type.d.ts +9 -8
  58. package/es/legend/discrete/type.js.map +1 -1
  59. package/es/player/continuous-player.d.ts +2 -1
  60. package/es/player/continuous-player.js +5 -5
  61. package/es/player/continuous-player.js.map +1 -1
  62. package/es/player/discrete-player.d.ts +2 -1
  63. package/es/player/discrete-player.js +5 -5
  64. package/es/player/discrete-player.js.map +1 -1
  65. package/es/poptip/poptip.d.ts +1 -0
  66. package/es/poptip/poptip.js +38 -31
  67. package/es/poptip/poptip.js.map +1 -1
  68. package/es/poptip/register.d.ts +2 -1
  69. package/es/poptip/register.js +7 -3
  70. package/es/poptip/register.js.map +1 -1
  71. package/es/poptip/theme.d.ts +1 -0
  72. package/es/poptip/theme.js +24 -18
  73. package/es/poptip/theme.js.map +1 -1
  74. package/es/poptip/type.d.ts +4 -2
  75. package/es/poptip/type.js.map +1 -1
  76. package/es/scrollbar/scrollbar.js +5 -5
  77. package/es/scrollbar/scrollbar.js.map +1 -1
  78. package/es/slider/slider.d.ts +1 -1
  79. package/es/slider/slider.js +9 -9
  80. package/es/slider/slider.js.map +1 -1
  81. package/package.json +4 -4
package/cjs/axis/base.js CHANGED
@@ -112,37 +112,41 @@ class AxisBase extends base_1.AbstractComponent {
112
112
  }
113
113
  }
114
114
  renderTicks(container) {
115
- var _a;
116
115
  const tickLineItems = this.getTickLineItems(), tickLineGroup = (0, vrender_1.createGroup)({
117
116
  x: 0,
118
117
  y: 0,
119
118
  pickable: !1
120
119
  });
121
120
  tickLineGroup.name = constant_2.AXIS_ELEMENT_NAME.tickContainer, tickLineGroup.id = this._getNodeId("tick-container"),
122
- container.add(tickLineGroup);
123
- const tickLineState = (0, vutils_1.isEmpty)(null === (_a = this.attribute.tick) || void 0 === _a ? void 0 : _a.state) ? null : (0,
124
- vutils_1.merge)({}, constant_1.DEFAULT_STATES, this.attribute.tick.state);
125
- tickLineItems.forEach(((item, index) => {
121
+ container.add(tickLineGroup), tickLineItems.forEach(((item, index) => {
122
+ var _a;
126
123
  const line = (0, vrender_1.createLine)(Object.assign({}, this._getTickLineAttribute("tick", item, index, tickLineItems)));
127
- line.name = constant_2.AXIS_ELEMENT_NAME.tick, line.id = this._getNodeId(item.id),
128
- line.states = tickLineState, tickLineGroup.add(line);
124
+ if (line.name = constant_2.AXIS_ELEMENT_NAME.tick, line.id = this._getNodeId(item.id),
125
+ (0, vutils_1.isEmpty)(null === (_a = this.attribute.tick) || void 0 === _a ? void 0 : _a.state)) line.states = null; else {
126
+ const data = this.data[index], tickLineState = (0, vutils_1.merge)({}, constant_1.DEFAULT_STATES, this.attribute.tick.state);
127
+ Object.keys(tickLineState).forEach((key => {
128
+ (0, vutils_1.isFunction)(tickLineState[key]) && (tickLineState[key] = tickLineState[key](data.rawValue, index, data, this.data));
129
+ })), line.states = tickLineState;
130
+ }
131
+ tickLineGroup.add(line);
129
132
  })), this.tickLineItems = tickLineItems;
130
133
  const {subTick: subTick} = this.attribute;
131
134
  if (null == subTick ? void 0 : subTick.visible) {
132
135
  const subTickLineItems = this.getSubTickLineItems();
133
- if (subTickLineItems.length) {
134
- const subTickLineState = (0, vutils_1.isEmpty)(subTick.state) ? null : (0, vutils_1.merge)({}, constant_1.DEFAULT_STATES, subTick.state);
135
- subTickLineItems.forEach(((item, index) => {
136
- const line = (0, vrender_1.createLine)(Object.assign({}, this._getTickLineAttribute("subTick", item, index, tickLineItems)));
137
- line.name = constant_2.AXIS_ELEMENT_NAME.subTick, line.id = this._getNodeId(`${index}`),
138
- line.states = subTickLineState, tickLineGroup.add(line);
139
- }));
140
- }
141
- this.subTickLineItems = subTickLineItems;
136
+ subTickLineItems.length && subTickLineItems.forEach(((item, index) => {
137
+ const line = (0, vrender_1.createLine)(Object.assign({}, this._getTickLineAttribute("subTick", item, index, tickLineItems)));
138
+ if (line.name = constant_2.AXIS_ELEMENT_NAME.subTick, line.id = this._getNodeId(`${index}`),
139
+ (0, vutils_1.isEmpty)(subTick.state)) line.states = null; else {
140
+ const subTickLineState = (0, vutils_1.merge)({}, constant_1.DEFAULT_STATES, subTick.state);
141
+ Object.keys(subTickLineState).forEach((key => {
142
+ (0, vutils_1.isFunction)(subTickLineState[key]) && (subTickLineState[key] = subTickLineState[key](item.value, index, item, tickLineItems));
143
+ })), line.states = subTickLineState;
144
+ }
145
+ tickLineGroup.add(line);
146
+ })), this.subTickLineItems = subTickLineItems;
142
147
  }
143
148
  }
144
149
  renderLabels(container, items, layer) {
145
- var _a;
146
150
  const {dataFilter: dataFilter} = this.attribute.label;
147
151
  dataFilter && (0, vutils_1.isFunction)(dataFilter) && (items = dataFilter(items, layer));
148
152
  const data = this._transformItems(items), labelGroup = (0, vrender_1.createGroup)({
@@ -153,15 +157,19 @@ class AxisBase extends base_1.AbstractComponent {
153
157
  labelGroup.name = `${constant_2.AXIS_ELEMENT_NAME.labelContainer}-layer-${layer}`,
154
158
  labelGroup.id = this._getNodeId(`label-container-layer-${layer}`), container.add(labelGroup);
155
159
  let maxTextWidth = 0, maxTextHeight = 0, textAlign = "center", textBaseline = "middle";
156
- const labelState = (0, vutils_1.isEmpty)(null === (_a = this.attribute.label) || void 0 === _a ? void 0 : _a.state) ? null : (0,
157
- vutils_1.merge)({}, constant_1.DEFAULT_STATES, this.attribute.label.state);
158
160
  return data.forEach(((item, index) => {
159
- var _a;
161
+ var _a, _b;
160
162
  const labelStyle = this._getLabelAttribute(item, index, data, layer), text = (0,
161
163
  vrender_1.createText)(labelStyle);
162
- text.name = constant_2.AXIS_ELEMENT_NAME.label, text.id = this._getNodeId(`layer${layer}-label-${item.id}`),
163
- text.states = labelState, labelGroup.add(text);
164
- const angle = null !== (_a = labelStyle.angle) && void 0 !== _a ? _a : 0;
164
+ if (text.name = constant_2.AXIS_ELEMENT_NAME.label, text.id = this._getNodeId(`layer${layer}-label-${item.id}`),
165
+ (0, vutils_1.isEmpty)(null === (_a = this.attribute.label) || void 0 === _a ? void 0 : _a.state)) text.states = null; else {
166
+ const labelState = (0, vutils_1.merge)({}, constant_1.DEFAULT_STATES, this.attribute.label.state);
167
+ Object.keys(labelState).forEach((key => {
168
+ (0, vutils_1.isFunction)(labelState[key]) && (labelState[key] = labelState[key](item, index, data, layer));
169
+ })), text.states = labelState;
170
+ }
171
+ labelGroup.add(text);
172
+ const angle = null !== (_b = labelStyle.angle) && void 0 !== _b ? _b : 0;
165
173
  maxTextWidth = Math.max(maxTextWidth, text.AABBBounds.width()), maxTextHeight = Math.max(maxTextHeight, text.AABBBounds.height()),
166
174
  angle && (maxTextWidth = Math.abs(maxTextWidth * Math.cos(angle)), maxTextHeight = Math.abs(maxTextHeight * Math.sin(angle))),
167
175
  textAlign = labelStyle.textAlign, textBaseline = labelStyle.textBaseline;
@@ -1 +1 @@
1
- {"version":3,"sources":["axis/base.ts"],"names":[],"mappings":";;;;;;;;;;;;;;AAgBA,+CAAoF;AAGpF,6CAAsG;AACtG,uCAAiD;AAGjD,kCAAwC;AACxC,0CAAyD;AACzD,yCAA+C;AAC/C,qCAA8C;AAW9C,oCAAiC;AACjC,iCAA8B;AAE9B,MAAsB,QAAuC,SAAQ,wBAA8B;IAAnG;;QACE,SAAI,GAAG,MAAM,CAAC;QAkBJ,SAAI,GAA0B,EAAE,CAAC;QACjC,kBAAa,GAAmB,EAAE,CAAC;QACnC,qBAAgB,GAAmB,EAAE,CAAC;QACtC,uBAAkB,GAAqF,EAAE,CAAC;QAC1G,wBAAmB,GAAkB,IAAI,CAAC;QAkE5C,aAAQ,GAAG,CAAC,CAAwB,EAAE,EAAE;YAC9C,MAAM,MAAM,GAAG,CAAC,CAAC,MAA6B,CAAC;YAC/C,IAAI,MAAM,KAAK,IAAI,CAAC,UAAU,IAAI,MAAM,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,MAAM,CAAC,MAAM,CAAC,EAAE;gBACxE,MAAM,CAAC,QAAQ,CAAC,qBAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACxC,IAAA,oBAAa,EAAC,IAAI,CAAC,aAAa,EAAE,CAAC,IAAc,EAAE,EAAE;oBACnD,IAAI,IAAI,KAAK,MAAM,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,EAAE;wBACzD,IAAI,CAAC,QAAQ,CAAC,qBAAU,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC;qBAC9C;gBACH,CAAC,CAAC,CAAC;gBACH,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;aAC1B;QACH,CAAC,CAAC;QAEM,eAAU,GAAG,CAAC,CAAwB,EAAE,EAAE;YAChD,IAAI,IAAI,CAAC,UAAU,EAAE;gBACnB,IAAA,oBAAa,EAAC,IAAI,CAAC,aAAa,EAAE,CAAC,IAAc,EAAE,EAAE;oBACnD,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,EAAE;wBACtC,IAAI,CAAC,WAAW,CAAC,qBAAU,CAAC,YAAY,CAAC,CAAC;wBAC1C,IAAI,CAAC,WAAW,CAAC,qBAAU,CAAC,KAAK,CAAC,CAAC;qBACpC;gBACH,CAAC,CAAC,CAAC;gBACH,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;aACxB;QACH,CAAC,CAAC;QAEM,aAAQ,GAAG,CAAC,CAAwB,EAAE,EAAE;YAC9C,MAAM,MAAM,GAAG,CAAC,CAAC,MAA6B,CAAC;YAC/C,IAAI,IAAI,CAAC,WAAW,KAAK,MAAM,IAAI,MAAM,CAAC,QAAQ,CAAC,qBAAU,CAAC,QAAQ,CAAC,EAAE;gBAEvE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;gBACxB,IAAA,oBAAa,EAAC,IAAI,CAAC,aAAa,EAAE,CAAC,IAAc,EAAE,EAAE;oBACnD,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,EAAE;wBACtC,IAAI,CAAC,WAAW,CAAC,qBAAU,CAAC,eAAe,CAAC,CAAC;wBAC7C,IAAI,CAAC,WAAW,CAAC,qBAAU,CAAC,QAAQ,CAAC,CAAC;qBACvC;gBACH,CAAC,CAAC,CAAC;gBACH,OAAO;aACR;YAED,IAAI,MAAM,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,MAAM,CAAC,MAAM,CAAC,EAAE;gBAC1C,MAAM,CAAC,QAAQ,CAAC,qBAAU,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAC3C,IAAA,oBAAa,EAAC,IAAI,CAAC,aAAa,EAAE,CAAC,IAAc,EAAE,EAAE;oBACnD,IAAI,IAAI,KAAK,MAAM,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,EAAE;wBACzD,IAAI,CAAC,QAAQ,CAAC,qBAAU,CAAC,eAAe,EAAE,IAAI,CAAC,CAAC;qBACjD;gBACH,CAAC,CAAC,CAAC;gBACH,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC;aAC3B;QACH,CAAC,CAAC;IAgZJ,CAAC;IAphBC,YAAY;QACV,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC;IAOD,gBAAgB;QACd,OAAO,IAAI,CAAC,cAAc,CAAC;IAC7B,CAAC;IAgCD,sBAAsB,CAAC,UAAsB;QAC3C,MAAM,gBAAgB,GAAG,IAAA,kBAAS,EAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACnD,IAAA,cAAK,EAAC,IAAI,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;QAElC,MAAM,cAAc,GAAG,IAAA,qBAAW,EAAC;YACjC,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;YACnB,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;SACpB,CAAC,CAAC;QACH,IAAI,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;QAEzB,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC;QAElC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;QACjC,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC;QAClC,OAAO,cAAc,CAAC,UAAU,CAAC;IACnC,CAAC;IAES,MAAM;QACd,IAAI,CAAC,cAAc,EAAE,CAAC;QACtB,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,UAAU,CAAC;QACtC,IAAI,CAAC,UAAU,GAAG,IAAA,qBAAW,EAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC;QAC/D,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE1B,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAEnC,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAEO,UAAU;QAChB,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAEzC,IAAI,KAAK,EAAE;YACT,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,QAA8C,CAAC,CAAC;YACrG,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC,YAAY,EAAE,IAAI,CAAC,UAAgD,CAAC,CAAC;SACvG;QAED,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,QAA8C,CAAC,CAAC;SACtG;IACH,CAAC;IAoDO,YAAY,CAAC,SAAiB;QACpC,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAExE,MAAM,aAAa,GAAG,IAAA,qBAAW,EAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC;QAC7D,aAAa,CAAC,IAAI,GAAG,4BAAiB,CAAC,aAAa,CAAC;QACrD,aAAa,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC;QAChD,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,SAAS,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QAG7B,IAAI,IAAI,aAAJ,IAAI,uBAAJ,IAAI,CAAE,OAAO,EAAE;YACjB,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC;SAChC;QAED,IAAI,KAAK,IAAI,KAAK,CAAC,MAAM,EAAE;YACzB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;YAG3C,IAAI,IAAI,aAAJ,IAAI,uBAAJ,IAAI,CAAE,OAAO,EAAE;gBACjB,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;aACjC;YAED,IAAI,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,EAAE;gBAClB,MAAM,UAAU,GAAG,IAAA,qBAAW,EAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC;gBAChE,UAAU,CAAC,IAAI,GAAG,4BAAiB,CAAC,cAAc,CAAC;gBACnD,UAAU,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,iBAAiB,CAAC,CAAC;gBACnD,IAAI,CAAC,mBAAmB,GAAG,UAAU,CAAC;gBACtC,aAAa,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;gBAC9B,KAAK,CAAC,OAAO,CAAC,CAAC,SAAqB,EAAE,KAAa,EAAE,EAAE;oBACrD,MAAM,eAAe,GAAG,IAAI,CAAC,YAAY,CAAC,UAAU,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;oBAGxE,MAAM,MAAM,GAAG,eAAe,CAAC,WAAW,EAAa,CAAC;oBACxD,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC;gBACnE,CAAC,CAAC,CAAC;aACJ;YAGD,IAAI,IAAI,aAAJ,IAAI,uBAAJ,IAAI,CAAE,OAAO,EAAE;gBACjB,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;aAC5B;SACF;QAGD,IAAI,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,EAAE;YAClB,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;SACjC;QAID,IAAI,KAAK,IAAI,KAAK,CAAC,OAAO,EAAE;YAC1B,MAAM,mBAAmB,GAAG,aAAa,CAAC,UAAU,CAAC;YACrD,MAAM,MAAM,GAAG,IAAA,oBAAU,kBACvB,CAAC,EAAE,mBAAmB,CAAC,EAAE,EACzB,CAAC,EAAE,mBAAmB,CAAC,EAAE,EACzB,KAAK,EAAE,mBAAmB,CAAC,KAAK,EAAE,EAClC,MAAM,EAAE,mBAAmB,CAAC,MAAM,EAAE,IACjC,KAAK,CAAC,KAAK,EACd,CAAC;YACH,MAAM,CAAC,IAAI,GAAG,4BAAiB,CAAC,UAAU,CAAC;YAC3C,MAAM,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;YAE1C,IAAI,CAAC,IAAA,gBAAO,EAAC,KAAK,CAAC,KAAK,CAAC,EAAE;gBACzB,MAAM,CAAC,MAAM,GAAG,IAAA,cAAK,EAAC,EAAE,EAAE,yBAAc,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;aACxD;YACD,aAAa,CAAC,YAAY,CAAC,MAAM,EAAE,aAAa,CAAC,UAAU,CAAC,CAAC;SAC9D;IACH,CAAC;IAES,WAAW,CAAC,SAAiB;;QACrC,MAAM,aAAa,GAAG,IAAI,CAAC,gBAAgB,EAAE,CAAC;QAE9C,MAAM,aAAa,GAAG,IAAA,qBAAW,EAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC;QACnE,aAAa,CAAC,IAAI,GAAG,4BAAiB,CAAC,aAAa,CAAC;QACrD,aAAa,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC,CAAC;QACrD,SAAS,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QAE7B,MAAM,aAAa,GAAG,IAAA,gBAAO,EAAC,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,0CAAE,KAAK,CAAC;YACvD,CAAC,CAAC,IAAI;YACN,CAAC,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,yBAAc,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACzD,aAAa,CAAC,OAAO,CAAC,CAAC,IAAkB,EAAE,KAAK,EAAE,EAAE;YAClD,MAAM,IAAI,GAAG,IAAA,oBAAU,oBAClB,IAAI,CAAC,qBAAqB,CAAC,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,aAAa,CAAC,EACjE,CAAC;YACH,IAAI,CAAC,IAAI,GAAG,4BAAiB,CAAC,IAAI,CAAC;YACnC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YACnC,IAAI,CAAC,MAAM,GAAG,aAAa,CAAC;YAC5B,aAAa,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAC1B,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QAGnC,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACnC,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,OAAO,EAAE;YACpB,MAAM,gBAAgB,GAAmB,IAAI,CAAC,mBAAmB,EAAE,CAAC;YACpE,IAAI,gBAAgB,CAAC,MAAM,EAAE;gBAC3B,MAAM,gBAAgB,GAAG,IAAA,gBAAO,EAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,yBAAc,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC;gBAClG,gBAAgB,CAAC,OAAO,CAAC,CAAC,IAAkB,EAAE,KAAK,EAAE,EAAE;oBACrD,MAAM,IAAI,GAAG,IAAA,oBAAU,oBAClB,IAAI,CAAC,qBAAqB,CAAC,SAAS,EAAE,IAAI,EAAE,KAAK,EAAE,aAAa,CAAC,EACpE,CAAC;oBACH,IAAI,CAAC,IAAI,GAAG,4BAAiB,CAAC,OAAO,CAAC;oBACtC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,KAAK,EAAE,CAAC,CAAC;oBACtC,IAAI,CAAC,MAAM,GAAG,gBAAgB,CAAC;oBAC/B,aAAa,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;gBAC1B,CAAC,CAAC,CAAC;aACJ;YAED,IAAI,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;SAC1C;IACH,CAAC;IAES,YAAY,CAAC,SAAiB,EAAE,KAAiB,EAAE,KAAa;;QACxE,MAAM,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;QAC5C,IAAI,UAAU,IAAI,IAAA,mBAAU,EAAC,UAAU,CAAC,EAAE;YACxC,KAAK,GAAG,UAAU,CAAC,KAAK,EAAE,KAAK,CAA0B,CAAC;SAC3D;QACD,MAAM,IAAI,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;QAEzC,MAAM,UAAU,GAAG,IAAA,qBAAW,EAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC;QAChE,UAAU,CAAC,IAAI,GAAG,GAAG,4BAAiB,CAAC,cAAc,UAAU,KAAK,EAAE,CAAC;QACvE,UAAU,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,yBAAyB,KAAK,EAAE,CAAC,CAAC;QAClE,SAAS,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QAC1B,IAAI,YAAY,GAAG,CAAC,CAAC;QACrB,IAAI,aAAa,GAAG,CAAC,CAAC;QACtB,IAAI,SAAS,GAAG,QAAQ,CAAC;QACzB,IAAI,YAAY,GAAG,QAAQ,CAAC;QAC5B,MAAM,UAAU,GAAG,IAAA,gBAAO,EAAC,MAAA,IAAI,CAAC,SAAS,CAAC,KAAK,0CAAE,KAAK,CAAC;YACrD,CAAC,CAAC,IAAI;YACN,CAAC,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,yBAAc,EAAE,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,CAAC,OAAO,CAAC,CAAC,IAAyB,EAAE,KAAa,EAAE,EAAE;;YACxD,MAAM,UAAU,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;YACrE,MAAM,IAAI,GAAG,IAAA,oBAAU,EAAC,UAAU,CAAC,CAAC;YACpC,IAAI,CAAC,IAAI,GAAG,4BAAiB,CAAC,KAAK,CAAC;YACpC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,KAAK,UAAU,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;YAC5D,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC;YAEzB,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;YACrB,MAAM,KAAK,GAAG,MAAA,UAAU,CAAC,KAAK,mCAAI,CAAC,CAAC;YACpC,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC,CAAC;YAC/D,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC,CAAC;YAClE,IAAI,KAAK,EAAE;gBACT,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;gBACxD,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;aAC3D;YACD,SAAS,GAAG,UAAU,CAAC,SAAmB,CAAC;YAC3C,YAAY,GAAG,UAAU,CAAC,YAAsB,CAAC;QACnD,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,GAAG;YAC/B,KAAK,EAAE,YAAY;YACnB,MAAM,EAAE,aAAa;YACrB,SAAS;YACT,YAAY;SACb,CAAC;QACF,OAAO,UAAU,CAAC;IACpB,CAAC;IAES,WAAW,CAAC,SAAiB;QACrC,MAAM,eAAe,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACjD,MAAM,SAAS,GAAG,IAAI,SAAG,mBACpB,eAAe,EAClB,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,4BAAiB,CAAC,KAAK,CAAC;QACzC,SAAS,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QACxC,SAAS,CAAC,GAAG,CAAC,SAA6B,CAAC,CAAC;IAC/C,CAAC;IAES,UAAU,CAAC,SAAiB;QAEpC,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,IAAI,EAAE,CAAC;QACjD,IAAI,OAAO,EAAE;YACX,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;SAC9C;QAGD,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5C,CAAC;IAES,gBAAgB,CAAC,KAAY,EAAE,MAAc,EAAE,MAAe;QACtE,MAAM,MAAM,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QAC7D,OAAO;YACL,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;YACtB,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;SACvB,CAAC;IACJ,CAAC;IAES,YAAY,CAAC,MAAgB;QACrC,IAAI,KAAK,GAAkB,QAAQ,CAAC;QACpC,IAAI,IAAA,sBAAa,EAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE;YAC/B,KAAK,GAAG,QAAQ,CAAC;SAClB;aAAM,IAAI,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE;YACxB,KAAK,GAAG,OAAO,CAAC;SACjB;aAAM,IAAI,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE;YACxB,KAAK,GAAG,KAAK,CAAC;SACf;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAES,gBAAgB;QACxB,MAAM,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAChC,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAEvB,MAAM,aAAa,GAAmB,EAAE,CAAC;QACzC,MAAM,EAAE,cAAc,EAAE,MAAM,GAAG,KAAK,EAAE,MAAM,EAAE,UAAU,EAAE,GAAG,IAAsB,CAAC;QACtF,IAAI,WAAW,GAAG,CAAC,CAAC;QACpB,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,KAAK,IAAI,CAAC,EAAE;YACd,WAAW,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;SAC7C;QAED,CAAC,UAAU,IAAI,IAAA,mBAAU,EAAC,UAAU,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,CAAC,IAAyB,EAAE,EAAE;YACrG,IAAI,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;YACvB,IAAI,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC;YAC3B,IAAI,CAAC,cAAc,EAAE;gBACnB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,GAAG,WAAW,GAAG,CAAC,CAAC;gBAC3C,IAAI,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE;oBAC9B,OAAO;iBACR;gBACD,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;gBACjC,SAAS,GAAG,KAAK,CAAC;aACnB;YACD,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,MAAgB,EAAE,MAAM,CAAC,CAAC;YAExE,IAAI,IAAI,CAAC,IAAI,KAAK,IAAI,EAAE;gBACtB,MAAM,GAAG,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAgB,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;gBACpE,IAAI,KAAK,GAAG,CAAC,CAAC;gBACd,IAAI,IAAI,GAAG,CAAC,CAAC;gBACb,IAAI,IAAA,YAAG,EAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,IAAA,YAAG,EAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE;oBAC7B,KAAK,GAAG,CAAC,WAAE,GAAG,CAAC,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;iBACpD;qBAAM;oBACL,IAAI,GAAG,CAAC,WAAE,GAAG,CAAC,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;iBACnD;gBACD,aAAa,CAAC,IAAI,CAAC;oBACjB,KAAK,EAAE,KAAK;oBACZ,GAAG,EAAE,QAAQ;oBACb,KAAK,EAAE,SAAS;oBAChB,EAAE,EAAE,QAAQ,IAAI,CAAC,EAAE,EAAE;oBACrB,MAAM,EAAE,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC;oBAC1B,KAAK;oBACL,IAAI;iBACL,CAAC,CAAC;aACJ;iBAAM;gBACL,aAAa,CAAC,IAAI,CAAC;oBACjB,KAAK,EAAE,KAAK;oBACZ,GAAG,EAAE,QAAQ;oBACb,KAAK,EAAE,SAAS;oBAChB,EAAE,EAAE,QAAQ,IAAI,CAAC,EAAE,EAAE;iBACtB,CAAC,CAAC;aACJ;QACH,CAAC,CAAC,CAAC;QAEH,OAAO,aAAa,CAAC;IACvB,CAAC;IAES,mBAAmB;QAC3B,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,SAA+B,CAAC;QACzD,MAAM,gBAAgB,GAAmB,EAAE,CAAC;QAC5C,MAAM,EAAE,KAAK,EAAE,QAAQ,GAAG,CAAC,EAAE,MAAM,GAAG,KAAK,EAAE,MAAM,GAAG,CAAC,EAAE,GAAG,OAA4B,CAAC;QACzF,MAAM,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACzC,MAAM,aAAa,GAAG,aAAa,CAAC,MAAM,CAAC;QAE3C,IAAI,aAAa,IAAI,CAAC,EAAE;YACtB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gBAC1C,MAAM,GAAG,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;gBAC7B,MAAM,IAAI,GAAG,aAAa,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAClC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;oBACjC,MAAM,OAAO,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;oBACzC,MAAM,KAAK,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,GAAG,CAAC,KAAK,GAAG,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC;oBAC/D,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;oBACvC,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;oBAC9D,gBAAgB,CAAC,IAAI,CAAC;wBACpB,KAAK,EAAE,KAAK;wBACZ,GAAG,EAAE,QAAQ;wBACb,KAAK;wBACL,EAAE,EAAE,YAAY,KAAK,EAAE;qBACxB,CAAC,CAAC;iBACJ;aACF;SACF;QAED,OAAO,gBAAgB,CAAC;IAC1B,CAAC;IAEO,qBAAqB,CAAC,IAAY,EAAE,QAAsB,EAAE,KAAa,EAAE,SAAyB;QAC1G,IAAI,KAAK,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,SAAS,EAAE,GAAG,IAAI,QAAQ,CAAC,CAAC;QACjD,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC9B,KAAK,GAAG,IAAA,mBAAU,EAAC,KAAK,CAAC;YACvB,CAAC,CAAC,IAAA,cAAK,EACH,EAAE,EACF,IAAA,YAAG,EAAC,2BAAkB,EAAE,GAAG,IAAI,QAAQ,CAAC,EACxC,IAAI,KAAK,MAAM;gBACb,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC;gBAC9C,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,EAAE,QAAQ,EAAE,SAAS,CAAC,CACtD;YACH,CAAC,CAAC,KAAK,CAAC;QAEV,MAAM,EAAE,KAAK,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,QAAQ,CAAC;QACrD,uBACE,MAAM,EAAE,CAAC,KAAK,EAAE,GAAG,CAAC,EACpB,MAAM;YACN,KAAK;YACL,IAAI,IACD,KAAK,EACR;IACJ,CAAC;IAEO,kBAAkB,CACxB,SAA8B,EAC9B,KAAa,EACb,QAA+B,EAC/B,KAAa;;QAEb,MAAM,KAMF,IAAI,CAAC,SAAS,CAAC,KAAwB,EANrC,EACJ,KAAK,GAAG,CAAC,EACT,MAAM,GAAG,KAAK,EACd,YAAY,OAG6B,EADtC,aAAa,cALZ,mCAML,CAA0C,CAAC;QAC5C,IAAI,MAAM,GAAG,KAAK,CAAC;QACnB,IAAI,UAAU,GAAG,CAAC,CAAC;QACnB,IAAI,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,0CAAE,OAAO,KAAI,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,0CAAE,MAAM,MAAK,MAAM,EAAE;YAC1E,UAAU,GAAG,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,0CAAE,MAAM,KAAI,CAAC,CAAC;SAC/C;QACD,IAAI,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,OAAO,0CAAE,OAAO,KAAI,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,OAAO,0CAAE,MAAM,MAAK,MAAM,EAAE;YAChF,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,OAAO,0CAAE,MAAM,KAAI,CAAC,CAAC,CAAC;SACxE;QACD,MAAM,IAAI,UAAU,CAAC;QAGrB,MAAM,UAAU,GAAG,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAC3D,IAAI,KAAK,GAAG,CAAC,EAAE;YACb,IAAI,UAAU,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE;gBACvB,MAAM,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,MAAM,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;aACvG;iBAAM;gBACL,MAAM,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,KAAK,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;aACtG;SACF;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QACrE,MAAM,MAAM,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QAC7D,MAAM,IAAI,GAAG,YAAY,CAAC,CAAC,CAAC,YAAY,CAAC,SAAS,CAAC,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,KAAK,CAAC;QAC/G,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,GAAG,aAAa,CAAC;QACzC,SAAS,GAAG,IAAA,mBAAU,EAAC,SAAS,CAAC;YAC/B,CAAC,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,2BAAkB,CAAC,KAAK,CAAC,KAAK,EAAE,SAAS,CAAC,SAAS,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,CAAC,CAAC;YACzF,CAAC,CAAC,SAAS,CAAC;QACd,SAAS,GAAG,IAAA,cAAK,EACf;YACE,SAAS,EAAE,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC;YACpC,YAAY,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,EAAE,MAAM,CAAC;SACnD,EACD,SAAS,CACwB,CAAC;QAEpC,IAAI,IAAA,mBAAU,EAAC,SAAS,CAAC,IAAI,CAAC,EAAE;YAE9B,SAAS,CAAC,IAAI,GAAG,SAAS,CAAC,IAAI,CAAC;gBAC9B,KAAK,EAAE,SAAS,CAAC,KAAK;gBACtB,KAAK,EAAE,SAAS,CAAC,QAAQ;gBACzB,KAAK,EAAE,SAAS,CAAC,KAAK;gBACtB,KAAK;aACN,CAAC,CAAC;SACJ;QAED,qDACK,KAAK,KACR,IAAI,EACJ,UAAU,EAAE,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,QAAQ,KAC5B,SAAS,EACZ;IACJ,CAAC;IAEO,eAAe,CAAC,KAAiB;QACvC,MAAM,IAAI,GAA0B,EAAE,CAAC;QACvC,KAAK,CAAC,OAAO,CAAC,CAAC,IAAc,EAAE,EAAE;;YAC/B,IAAI,CAAC,IAAI,iCACJ,IAAI,KACP,KAAK,EAAE,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,EACpC,EAAE,EAAE,MAAA,IAAI,CAAC,EAAE,mCAAI,IAAI,CAAC,KAAK,IACzB,CAAC;QACL,CAAC,CAAC,CAAC;QACH,OAAO,IAAI,CAAC;IACd,CAAC;IAEO,iBAAiB,CAAC,IAAY,EAAE,SAAiB;QACvD,MAAM,SAAS,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;QAE9C,MAAM,SAAS,GAAG,IAAI,WAAI,+BAExB,QAAQ,EAAE,KAAK,IACZ,SAAS,KACZ,MAAM,EAAE,CAAC,IACT,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC,GAAG,4BAAiB,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,GAAG,4BAAiB,CAAC,IAAI,EAAE,CAAC;QACpG,SAAS,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACrC,SAAS,CAAC,GAAG,CAAC,SAA6B,CAAC,CAAC;IAC/C,CAAC;CACF;AAzhBD,4BAyhBC","file":"base.js","sourcesContent":["/**\n * TODO:\n * 1. trunk 坐标轴截断\n * @description 坐标轴组件基类\n */\nimport type {\n IGroup,\n INode,\n ITextGraphicAttribute,\n TextAlignType,\n TextBaselineType,\n FederatedPointerEvent,\n IGraphic,\n IText\n} from '@visactor/vrender';\n// eslint-disable-next-line no-duplicate-imports\nimport { createLine, createText, createGroup, createRect } from '@visactor/vrender';\nimport type { Dict } from '@visactor/vutils';\n// eslint-disable-next-line no-duplicate-imports\nimport { abs, cloneDeep, get, isEmpty, isFunction, isNumberClose, merge, pi } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\nimport type { Point } from '../core/type';\nimport type { TagAttributes } from '../tag';\nimport { traverseGroup } from '../util';\nimport { DEFAULT_STATES, StateValue } from '../constant';\nimport { AXIS_ELEMENT_NAME } from './constant';\nimport { DEFAULT_AXIS_THEME } from './config';\nimport type {\n GridAttributes,\n LabelAttributes,\n AxisBaseAttributes,\n AxisItem,\n TickAttributes,\n TransformedAxisItem,\n SubTickAttributes,\n TickLineItem\n} from './type';\nimport { Tag } from '../tag/tag';\nimport { Grid } from './grid';\n\nexport abstract class AxisBase<T extends AxisBaseAttributes> extends AbstractComponent<Required<T>> {\n name = 'axis';\n\n // TODO: 组件整体统一起来\n protected _innerView: IGroup;\n getInnerView() {\n return this._innerView;\n }\n\n protected _prevInnerView: IGroup; // 缓存旧场景树,用于自定义动画\n /**\n * 获取更新前的旧场景树\n * @returns 返回更新前的旧场景树\n */\n getPrevInnerView() {\n return this._prevInnerView;\n }\n\n // 经过处理后的坐标轴点数据\n protected data: TransformedAxisItem[] = [];\n protected tickLineItems: TickLineItem[] = [];\n protected subTickLineItems: TickLineItem[] = [];\n protected axisLabelLayerSize: Dict<{ width: number; height: number; textAlign: string; textBaseline: string }> = {};\n protected axisLabelsContainer: IGroup | null = null;\n protected axisContainer: IGroup;\n\n private _lastHover: IGraphic;\n private _lastSelect: IGraphic;\n\n protected abstract renderLine(container: IGroup): void;\n protected abstract isInValidValue(value: number): boolean;\n protected abstract getTickCoord(value: number): Point;\n protected abstract getVerticalVector(offset: number, inside: boolean, point?: Point): any;\n protected abstract getRelativeVector(point: Point): [number, number];\n protected abstract getTitleAttribute(): TagAttributes;\n protected abstract getGridAttribute(type: string): GridAttributes;\n protected abstract getTextBaseline(vector: [number, number], inside?: boolean): TextBaselineType;\n protected abstract handleLabelsOverlap(\n labelShapes: IText[],\n labelData: AxisItem[],\n layer: number,\n layerCount: number\n ): void;\n\n /**\n * 坐标轴的一个特殊的方法,用于不更新场景树来获取更新属性后的包围盒\n * TODO:后面看情况再抽象为通用的方法\n */\n getBoundsWithoutRender(attributes: Partial<T>) {\n const currentAttribute = cloneDeep(this.attribute);\n merge(this.attribute, attributes);\n\n const offscreenGroup = createGroup({\n x: this.attribute.x,\n y: this.attribute.y\n });\n this.add(offscreenGroup);\n\n this._renderInner(offscreenGroup);\n\n this.removeChild(offscreenGroup);\n this.attribute = currentAttribute;\n return offscreenGroup.AABBBounds;\n }\n\n protected render(): void {\n this.removeAllChild();\n this._prevInnerView = this._innerView;\n this._innerView = createGroup({ x: 0, y: 0, pickable: false });\n this.add(this._innerView);\n\n this._renderInner(this._innerView);\n\n this._bindEvent();\n }\n\n private _bindEvent() {\n const { hover, select } = this.attribute;\n\n if (hover) {\n this._innerView.addEventListener('pointermove', this._onHover as EventListenerOrEventListenerObject);\n this._innerView.addEventListener('pointerout', this._onUnHover as EventListenerOrEventListenerObject);\n }\n\n if (select) {\n this._innerView.addEventListener('pointerdown', this._onClick as EventListenerOrEventListenerObject);\n }\n }\n\n private _onHover = (e: FederatedPointerEvent) => {\n const target = e.target as unknown as IGraphic;\n if (target !== this._lastHover && target.name && !isEmpty(target.states)) {\n target.addState(StateValue.hover, true);\n traverseGroup(this.axisContainer, (node: IGraphic) => {\n if (node !== target && node.name && !isEmpty(node.states)) {\n node.addState(StateValue.hoverReverse, true);\n }\n });\n this._lastHover = target;\n }\n };\n\n private _onUnHover = (e: FederatedPointerEvent) => {\n if (this._lastHover) {\n traverseGroup(this.axisContainer, (node: IGraphic) => {\n if (node.name && !isEmpty(node.states)) {\n node.removeState(StateValue.hoverReverse);\n node.removeState(StateValue.hover);\n }\n });\n this._lastHover = null;\n }\n };\n\n private _onClick = (e: FederatedPointerEvent) => {\n const target = e.target as unknown as IGraphic;\n if (this._lastSelect === target && target.hasState(StateValue.selected)) {\n // 取消选中\n this._lastSelect = null;\n traverseGroup(this.axisContainer, (node: IGraphic) => {\n if (node.name && !isEmpty(node.states)) {\n node.removeState(StateValue.selectedReverse);\n node.removeState(StateValue.selected);\n }\n });\n return;\n }\n\n if (target.name && !isEmpty(target.states)) {\n target.addState(StateValue.selected, true);\n traverseGroup(this.axisContainer, (node: IGraphic) => {\n if (node !== target && node.name && !isEmpty(node.states)) {\n node.addState(StateValue.selectedReverse, true);\n }\n });\n this._lastSelect = target;\n }\n };\n\n private _renderInner(container: IGroup) {\n const { title, label, tick, line, grid, items, panel } = this.attribute;\n\n const axisContainer = createGroup({ x: 0, y: 0, zIndex: 1 });\n axisContainer.name = AXIS_ELEMENT_NAME.axisContainer;\n axisContainer.id = this._getNodeId('container');\n axisContainer.setMode(this.mode);\n this.axisContainer = axisContainer;\n container.add(axisContainer);\n\n // 渲染轴线\n if (line?.visible) {\n this.renderLine(axisContainer);\n }\n\n if (items && items.length) {\n this.data = this._transformItems(items[0]);\n\n // 渲染刻度线,包含子刻度线\n if (tick?.visible) {\n this.renderTicks(axisContainer);\n }\n // 渲染标签\n if (label?.visible) {\n const labelGroup = createGroup({ x: 0, y: 0, pickable: false });\n labelGroup.name = AXIS_ELEMENT_NAME.labelContainer;\n labelGroup.id = this._getNodeId('label-container');\n this.axisLabelsContainer = labelGroup;\n axisContainer.add(labelGroup);\n items.forEach((axisItems: AxisItem[], layer: number) => {\n const layerLabelGroup = this.renderLabels(labelGroup, axisItems, layer);\n\n // handle overlap\n const labels = layerLabelGroup.getChildren() as IText[];\n this.handleLabelsOverlap(labels, axisItems, layer, items.length);\n });\n }\n\n // 渲染网格线\n if (grid?.visible) {\n this.renderGrid(container);\n }\n }\n\n // 渲染标题\n if (title?.visible) {\n this.renderTitle(axisContainer);\n }\n\n // TODO: 目前是通过包围盒绘制,在一些情况下会有那问题,比如圆弧轴、带了箭头的坐标轴等\n // 坐标轴主体 panel\n if (panel && panel.visible) {\n const axisContainerBounds = axisContainer.AABBBounds;\n const bgRect = createRect({\n x: axisContainerBounds.x1,\n y: axisContainerBounds.y1,\n width: axisContainerBounds.width(),\n height: axisContainerBounds.height(),\n ...panel.style\n });\n bgRect.name = AXIS_ELEMENT_NAME.background;\n bgRect.id = this._getNodeId('background');\n\n if (!isEmpty(panel.state)) {\n bgRect.states = merge({}, DEFAULT_STATES, panel.state);\n }\n axisContainer.insertBefore(bgRect, axisContainer.firstChild);\n }\n }\n\n protected renderTicks(container: IGroup) {\n const tickLineItems = this.getTickLineItems();\n\n const tickLineGroup = createGroup({ x: 0, y: 0, pickable: false });\n tickLineGroup.name = AXIS_ELEMENT_NAME.tickContainer;\n tickLineGroup.id = this._getNodeId('tick-container');\n container.add(tickLineGroup);\n\n const tickLineState = isEmpty(this.attribute.tick?.state)\n ? null\n : merge({}, DEFAULT_STATES, this.attribute.tick.state);\n tickLineItems.forEach((item: TickLineItem, index) => {\n const line = createLine({\n ...this._getTickLineAttribute('tick', item, index, tickLineItems)\n });\n line.name = AXIS_ELEMENT_NAME.tick;\n line.id = this._getNodeId(item.id);\n line.states = tickLineState;\n tickLineGroup.add(line);\n });\n this.tickLineItems = tickLineItems;\n\n // subTick 处理\n const { subTick } = this.attribute;\n if (subTick?.visible) {\n const subTickLineItems: TickLineItem[] = this.getSubTickLineItems();\n if (subTickLineItems.length) {\n const subTickLineState = isEmpty(subTick.state) ? null : merge({}, DEFAULT_STATES, subTick.state);\n subTickLineItems.forEach((item: TickLineItem, index) => {\n const line = createLine({\n ...this._getTickLineAttribute('subTick', item, index, tickLineItems)\n });\n line.name = AXIS_ELEMENT_NAME.subTick;\n line.id = this._getNodeId(`${index}`);\n line.states = subTickLineState;\n tickLineGroup.add(line);\n });\n }\n\n this.subTickLineItems = subTickLineItems;\n }\n }\n\n protected renderLabels(container: IGroup, items: AxisItem[], layer: number) {\n const { dataFilter } = this.attribute.label;\n if (dataFilter && isFunction(dataFilter)) {\n items = dataFilter(items, layer) as TransformedAxisItem[];\n }\n const data = this._transformItems(items);\n\n const labelGroup = createGroup({ x: 0, y: 0, pickable: false });\n labelGroup.name = `${AXIS_ELEMENT_NAME.labelContainer}-layer-${layer}`;\n labelGroup.id = this._getNodeId(`label-container-layer-${layer}`);\n container.add(labelGroup);\n let maxTextWidth = 0;\n let maxTextHeight = 0;\n let textAlign = 'center';\n let textBaseline = 'middle';\n const labelState = isEmpty(this.attribute.label?.state)\n ? null\n : merge({}, DEFAULT_STATES, this.attribute.label.state);\n data.forEach((item: TransformedAxisItem, index: number) => {\n const labelStyle = this._getLabelAttribute(item, index, data, layer);\n const text = createText(labelStyle);\n text.name = AXIS_ELEMENT_NAME.label;\n text.id = this._getNodeId(`layer${layer}-label-${item.id}`);\n text.states = labelState;\n\n labelGroup.add(text);\n const angle = labelStyle.angle ?? 0;\n maxTextWidth = Math.max(maxTextWidth, text.AABBBounds.width());\n maxTextHeight = Math.max(maxTextHeight, text.AABBBounds.height());\n if (angle) {\n maxTextWidth = Math.abs(maxTextWidth * Math.cos(angle));\n maxTextHeight = Math.abs(maxTextHeight * Math.sin(angle));\n }\n textAlign = labelStyle.textAlign as string;\n textBaseline = labelStyle.textBaseline as string;\n });\n this.axisLabelLayerSize[layer] = {\n width: maxTextWidth,\n height: maxTextHeight,\n textAlign,\n textBaseline\n };\n return labelGroup;\n }\n\n protected renderTitle(container: IGroup) {\n const titleAttributes = this.getTitleAttribute();\n const axisTitle = new Tag({\n ...titleAttributes\n });\n axisTitle.name = AXIS_ELEMENT_NAME.title;\n axisTitle.id = this._getNodeId('title');\n container.add(axisTitle as unknown as INode);\n }\n\n protected renderGrid(container: IGroup): void {\n // 渲染 subGrid\n const { visible } = this.attribute.subGrid || {};\n if (visible) {\n this._renderGridByType('subGrid', container);\n }\n\n // 渲染 Grid,Grid 需要在 subGrid 上层渲染\n this._renderGridByType('grid', container);\n }\n\n protected getVerticalCoord(point: Point, offset: number, inside: boolean): Point {\n const vector = this.getVerticalVector(offset, inside, point);\n return {\n x: point.x + vector[0],\n y: point.y + vector[1]\n };\n }\n\n protected getTextAlign(vector: number[]): TextAlignType {\n let align: TextAlignType = 'center';\n if (isNumberClose(vector[0], 0)) {\n align = 'center';\n } else if (vector[0] > 0) {\n align = 'start';\n } else if (vector[0] < 0) {\n align = 'end';\n }\n return align;\n }\n\n protected getTickLineItems() {\n const { tick } = this.attribute;\n const data = this.data;\n // tick 处理\n const tickLineItems: TickLineItem[] = [];\n const { alignWithLabel, inside = false, length, dataFilter } = tick as TickAttributes;\n let tickSegment = 1;\n const count = data.length;\n if (count >= 2) {\n tickSegment = data[1].value - data[0].value;\n }\n\n (dataFilter && isFunction(dataFilter) ? dataFilter(data) : data).forEach((item: TransformedAxisItem) => {\n let point = item.point;\n let tickValue = item.value;\n if (!alignWithLabel) {\n const value = item.value - tickSegment / 2;\n if (this.isInValidValue(value)) {\n return;\n }\n point = this.getTickCoord(value);\n tickValue = value;\n }\n const endPoint = this.getVerticalCoord(point, length as number, inside);\n\n if (this.mode === '3d') {\n const vec = this.getVerticalVector(length as number, inside, point);\n let alpha = 0;\n let beta = 0;\n if (abs(vec[0]) > abs(vec[1])) {\n alpha = (pi / 2) * (endPoint.x > point.x ? 1 : -1);\n } else {\n beta = (pi / 2) * (endPoint.y > point.y ? -1 : 1);\n }\n tickLineItems.push({\n start: point,\n end: endPoint,\n value: tickValue,\n id: `tick-${item.id}`,\n anchor: [point.x, point.y],\n alpha,\n beta\n });\n } else {\n tickLineItems.push({\n start: point,\n end: endPoint,\n value: tickValue,\n id: `tick-${item.id}`\n });\n }\n });\n\n return tickLineItems;\n }\n\n protected getSubTickLineItems() {\n const { subTick } = this.attribute as AxisBaseAttributes;\n const subTickLineItems: TickLineItem[] = [];\n const { count: subCount = 4, inside = false, length = 2 } = subTick as SubTickAttributes;\n const tickLineItems = this.tickLineItems;\n const tickLineCount = tickLineItems.length;\n\n if (tickLineCount >= 2) {\n for (let i = 0; i < tickLineCount - 1; i++) {\n const pre = tickLineItems[i];\n const next = tickLineItems[i + 1];\n for (let j = 0; j < subCount; j++) {\n const percent = (j + 1) / (subCount + 1);\n const value = (1 - percent) * pre.value + percent * next.value;\n const point = this.getTickCoord(value);\n const endPoint = this.getVerticalCoord(point, length, inside);\n subTickLineItems.push({\n start: point,\n end: endPoint,\n value,\n id: `sub-tick-${value}`\n });\n }\n }\n }\n\n return subTickLineItems;\n }\n\n private _getTickLineAttribute(type: string, tickItem: TickLineItem, index: number, tickItems: TickLineItem[]) {\n let style = get(this.attribute, `${type}.style`);\n const data = this.data[index];\n style = isFunction(style)\n ? merge(\n {},\n get(DEFAULT_AXIS_THEME, `${type}.style`),\n type === 'tick'\n ? style(data.rawValue, index, data, this.data)\n : style(tickItem.value, index, tickItem, tickItems)\n )\n : style;\n\n const { start, end, anchor, alpha, beta } = tickItem;\n return {\n points: [start, end],\n anchor,\n alpha,\n beta,\n ...style\n };\n }\n\n private _getLabelAttribute(\n tickDatum: TransformedAxisItem,\n index: number,\n tickData: TransformedAxisItem[],\n layer: number\n ) {\n const {\n space = 4,\n inside = false,\n formatMethod,\n // layouts = [],\n ...tagAttributes\n } = this.attribute.label as LabelAttributes;\n let offset = space;\n let tickLength = 0;\n if (this.attribute.tick?.visible && this.attribute.tick?.inside === inside) {\n tickLength = this.attribute.tick?.length || 4;\n }\n if (this.attribute.subTick?.visible && this.attribute.subTick?.inside === inside) {\n tickLength = Math.max(tickLength, this.attribute.subTick?.length || 2);\n }\n offset += tickLength;\n\n // 先测试 line\n const axisVector = this.getRelativeVector(tickDatum.point);\n if (layer > 0) {\n if (axisVector[1] === 0) {\n offset += (this.axisLabelLayerSize[layer - 1].height + get(this.attribute, 'label.space', 4)) * layer;\n } else {\n offset += (this.axisLabelLayerSize[layer - 1].width + get(this.attribute, 'label.space', 4)) * layer;\n }\n }\n\n const point = this.getVerticalCoord(tickDatum.point, offset, inside);\n const vector = this.getVerticalVector(offset, inside, point);\n const text = formatMethod ? formatMethod(tickDatum.label, tickDatum, index, tickData, layer) : tickDatum.label;\n let { style: textStyle } = tagAttributes;\n textStyle = isFunction(textStyle)\n ? merge({}, DEFAULT_AXIS_THEME.label.style, textStyle(tickDatum, index, tickData, layer))\n : textStyle;\n textStyle = merge(\n {\n textAlign: this.getTextAlign(vector),\n textBaseline: this.getTextBaseline(vector, inside)\n },\n textStyle\n ) as Partial<ITextGraphicAttribute>;\n // 兼容原先 style.text 回调的方式\n if (isFunction(textStyle.text)) {\n // @ts-ignore\n textStyle.text = textStyle.text({\n label: tickDatum.label,\n value: tickDatum.rawValue,\n index: tickDatum.index,\n layer\n });\n }\n\n return {\n ...point,\n text,\n lineHeight: textStyle?.fontSize,\n ...textStyle\n };\n }\n\n private _transformItems(items: AxisItem[]) {\n const data: TransformedAxisItem[] = [];\n items.forEach((item: AxisItem) => {\n data.push({\n ...item,\n point: this.getTickCoord(item.value),\n id: item.id ?? item.label\n });\n });\n return data;\n }\n\n private _renderGridByType(type: string, container: IGroup) {\n const gridAttrs = this.getGridAttribute(type);\n\n const gridGroup = new Grid({\n // 默认关闭\n pickable: false,\n ...gridAttrs,\n zIndex: 0\n });\n gridGroup.name = type === 'subGrid' ? `${AXIS_ELEMENT_NAME.grid}-sub` : `${AXIS_ELEMENT_NAME.grid}`;\n gridGroup.id = this._getNodeId(type);\n container.add(gridGroup as unknown as INode);\n }\n}\n"]}
1
+ {"version":3,"sources":["axis/base.ts"],"names":[],"mappings":";;;;;;;;;;;;;;AAgBA,+CAAoF;AAGpF,6CAAsG;AACtG,uCAAiD;AAGjD,kCAAwC;AACxC,0CAAyD;AACzD,yCAA+C;AAC/C,qCAA8C;AAW9C,oCAAiC;AACjC,iCAA8B;AAE9B,MAAsB,QAAuC,SAAQ,wBAA8B;IAAnG;;QACE,SAAI,GAAG,MAAM,CAAC;QAkBJ,SAAI,GAA0B,EAAE,CAAC;QACjC,kBAAa,GAAmB,EAAE,CAAC;QACnC,qBAAgB,GAAmB,EAAE,CAAC;QACtC,uBAAkB,GAAqF,EAAE,CAAC;QAC1G,wBAAmB,GAAkB,IAAI,CAAC;QAkE5C,aAAQ,GAAG,CAAC,CAAwB,EAAE,EAAE;YAC9C,MAAM,MAAM,GAAG,CAAC,CAAC,MAA6B,CAAC;YAC/C,IAAI,MAAM,KAAK,IAAI,CAAC,UAAU,IAAI,MAAM,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,MAAM,CAAC,MAAM,CAAC,EAAE;gBACxE,MAAM,CAAC,QAAQ,CAAC,qBAAU,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACxC,IAAA,oBAAa,EAAC,IAAI,CAAC,aAAa,EAAE,CAAC,IAAc,EAAE,EAAE;oBACnD,IAAI,IAAI,KAAK,MAAM,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,EAAE;wBACzD,IAAI,CAAC,QAAQ,CAAC,qBAAU,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC;qBAC9C;gBACH,CAAC,CAAC,CAAC;gBACH,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC;aAC1B;QACH,CAAC,CAAC;QAEM,eAAU,GAAG,CAAC,CAAwB,EAAE,EAAE;YAChD,IAAI,IAAI,CAAC,UAAU,EAAE;gBACnB,IAAA,oBAAa,EAAC,IAAI,CAAC,aAAa,EAAE,CAAC,IAAc,EAAE,EAAE;oBACnD,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,EAAE;wBACtC,IAAI,CAAC,WAAW,CAAC,qBAAU,CAAC,YAAY,CAAC,CAAC;wBAC1C,IAAI,CAAC,WAAW,CAAC,qBAAU,CAAC,KAAK,CAAC,CAAC;qBACpC;gBACH,CAAC,CAAC,CAAC;gBACH,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;aACxB;QACH,CAAC,CAAC;QAEM,aAAQ,GAAG,CAAC,CAAwB,EAAE,EAAE;YAC9C,MAAM,MAAM,GAAG,CAAC,CAAC,MAA6B,CAAC;YAC/C,IAAI,IAAI,CAAC,WAAW,KAAK,MAAM,IAAI,MAAM,CAAC,QAAQ,CAAC,qBAAU,CAAC,QAAQ,CAAC,EAAE;gBAEvE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;gBACxB,IAAA,oBAAa,EAAC,IAAI,CAAC,aAAa,EAAE,CAAC,IAAc,EAAE,EAAE;oBACnD,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,EAAE;wBACtC,IAAI,CAAC,WAAW,CAAC,qBAAU,CAAC,eAAe,CAAC,CAAC;wBAC7C,IAAI,CAAC,WAAW,CAAC,qBAAU,CAAC,QAAQ,CAAC,CAAC;qBACvC;gBACH,CAAC,CAAC,CAAC;gBACH,OAAO;aACR;YAED,IAAI,MAAM,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,MAAM,CAAC,MAAM,CAAC,EAAE;gBAC1C,MAAM,CAAC,QAAQ,CAAC,qBAAU,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAC3C,IAAA,oBAAa,EAAC,IAAI,CAAC,aAAa,EAAE,CAAC,IAAc,EAAE,EAAE;oBACnD,IAAI,IAAI,KAAK,MAAM,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,IAAA,gBAAO,EAAC,IAAI,CAAC,MAAM,CAAC,EAAE;wBACzD,IAAI,CAAC,QAAQ,CAAC,qBAAU,CAAC,eAAe,EAAE,IAAI,CAAC,CAAC;qBACjD;gBACH,CAAC,CAAC,CAAC;gBACH,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC;aAC3B;QACH,CAAC,CAAC;IA4aJ,CAAC;IAhjBC,YAAY;QACV,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC;IAOD,gBAAgB;QACd,OAAO,IAAI,CAAC,cAAc,CAAC;IAC7B,CAAC;IAgCD,sBAAsB,CAAC,UAAsB;QAC3C,MAAM,gBAAgB,GAAG,IAAA,kBAAS,EAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACnD,IAAA,cAAK,EAAC,IAAI,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;QAElC,MAAM,cAAc,GAAG,IAAA,qBAAW,EAAC;YACjC,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;YACnB,CAAC,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;SACpB,CAAC,CAAC;QACH,IAAI,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;QAEzB,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC;QAElC,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;QACjC,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC;QAClC,OAAO,cAAc,CAAC,UAAU,CAAC;IACnC,CAAC;IAES,MAAM;QACd,IAAI,CAAC,cAAc,EAAE,CAAC;QACtB,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,UAAU,CAAC;QACtC,IAAI,CAAC,UAAU,GAAG,IAAA,qBAAW,EAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC;QAC/D,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE1B,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAEnC,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;IAEO,UAAU;QAChB,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAEzC,IAAI,KAAK,EAAE;YACT,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,QAA8C,CAAC,CAAC;YACrG,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC,YAAY,EAAE,IAAI,CAAC,UAAgD,CAAC,CAAC;SACvG;QAED,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,QAA8C,CAAC,CAAC;SACtG;IACH,CAAC;IAoDO,YAAY,CAAC,SAAiB;QACpC,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAExE,MAAM,aAAa,GAAG,IAAA,qBAAW,EAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC;QAC7D,aAAa,CAAC,IAAI,GAAG,4BAAiB,CAAC,aAAa,CAAC;QACrD,aAAa,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC;QAChD,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,SAAS,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QAG7B,IAAI,IAAI,aAAJ,IAAI,uBAAJ,IAAI,CAAE,OAAO,EAAE;YACjB,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC;SAChC;QAED,IAAI,KAAK,IAAI,KAAK,CAAC,MAAM,EAAE;YACzB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;YAG3C,IAAI,IAAI,aAAJ,IAAI,uBAAJ,IAAI,CAAE,OAAO,EAAE;gBACjB,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;aACjC;YAED,IAAI,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,EAAE;gBAClB,MAAM,UAAU,GAAG,IAAA,qBAAW,EAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC;gBAChE,UAAU,CAAC,IAAI,GAAG,4BAAiB,CAAC,cAAc,CAAC;gBACnD,UAAU,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,iBAAiB,CAAC,CAAC;gBACnD,IAAI,CAAC,mBAAmB,GAAG,UAAU,CAAC;gBACtC,aAAa,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;gBAC9B,KAAK,CAAC,OAAO,CAAC,CAAC,SAAqB,EAAE,KAAa,EAAE,EAAE;oBACrD,MAAM,eAAe,GAAG,IAAI,CAAC,YAAY,CAAC,UAAU,EAAE,SAAS,EAAE,KAAK,CAAC,CAAC;oBAGxE,MAAM,MAAM,GAAG,eAAe,CAAC,WAAW,EAAa,CAAC;oBACxD,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC;gBACnE,CAAC,CAAC,CAAC;aACJ;YAGD,IAAI,IAAI,aAAJ,IAAI,uBAAJ,IAAI,CAAE,OAAO,EAAE;gBACjB,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;aAC5B;SACF;QAGD,IAAI,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,EAAE;YAClB,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;SACjC;QAID,IAAI,KAAK,IAAI,KAAK,CAAC,OAAO,EAAE;YAC1B,MAAM,mBAAmB,GAAG,aAAa,CAAC,UAAU,CAAC;YACrD,MAAM,MAAM,GAAG,IAAA,oBAAU,kBACvB,CAAC,EAAE,mBAAmB,CAAC,EAAE,EACzB,CAAC,EAAE,mBAAmB,CAAC,EAAE,EACzB,KAAK,EAAE,mBAAmB,CAAC,KAAK,EAAE,EAClC,MAAM,EAAE,mBAAmB,CAAC,MAAM,EAAE,IACjC,KAAK,CAAC,KAAK,EACd,CAAC;YACH,MAAM,CAAC,IAAI,GAAG,4BAAiB,CAAC,UAAU,CAAC;YAC3C,MAAM,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;YAE1C,IAAI,CAAC,IAAA,gBAAO,EAAC,KAAK,CAAC,KAAK,CAAC,EAAE;gBACzB,MAAM,CAAC,MAAM,GAAG,IAAA,cAAK,EAAC,EAAE,EAAE,yBAAc,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;aACxD;YACD,aAAa,CAAC,YAAY,CAAC,MAAM,EAAE,aAAa,CAAC,UAAU,CAAC,CAAC;SAC9D;IACH,CAAC;IAES,WAAW,CAAC,SAAiB;QACrC,MAAM,aAAa,GAAG,IAAI,CAAC,gBAAgB,EAAE,CAAC;QAE9C,MAAM,aAAa,GAAG,IAAA,qBAAW,EAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC;QACnE,aAAa,CAAC,IAAI,GAAG,4BAAiB,CAAC,aAAa,CAAC;QACrD,aAAa,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC,CAAC;QACrD,SAAS,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QAE7B,aAAa,CAAC,OAAO,CAAC,CAAC,IAAkB,EAAE,KAAK,EAAE,EAAE;;YAClD,MAAM,IAAI,GAAG,IAAA,oBAAU,oBAClB,IAAI,CAAC,qBAAqB,CAAC,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,aAAa,CAAC,EACjE,CAAC;YACH,IAAI,CAAC,IAAI,GAAG,4BAAiB,CAAC,IAAI,CAAC;YACnC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YAEnC,IAAI,IAAA,gBAAO,EAAC,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,0CAAE,KAAK,CAAC,EAAE;gBACvC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;aACpB;iBAAM;gBACL,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;gBAC9B,MAAM,aAAa,GAAG,IAAA,cAAK,EAAC,EAAE,EAAE,yBAAc,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;gBAC3E,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;oBACvC,IAAI,IAAA,mBAAU,EAAC,aAAa,CAAC,GAAG,CAAC,CAAC,EAAE;wBAClC,aAAa,CAAC,GAAG,CAAC,GAAG,aAAa,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;qBAChF;gBACH,CAAC,CAAC,CAAC;gBACH,IAAI,CAAC,MAAM,GAAG,aAAa,CAAC;aAC7B;YAED,aAAa,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAC1B,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QAGnC,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QACnC,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,OAAO,EAAE;YACpB,MAAM,gBAAgB,GAAmB,IAAI,CAAC,mBAAmB,EAAE,CAAC;YACpE,IAAI,gBAAgB,CAAC,MAAM,EAAE;gBAC3B,gBAAgB,CAAC,OAAO,CAAC,CAAC,IAAkB,EAAE,KAAK,EAAE,EAAE;oBACrD,MAAM,IAAI,GAAG,IAAA,oBAAU,oBAClB,IAAI,CAAC,qBAAqB,CAAC,SAAS,EAAE,IAAI,EAAE,KAAK,EAAE,aAAa,CAAC,EACpE,CAAC;oBACH,IAAI,CAAC,IAAI,GAAG,4BAAiB,CAAC,OAAO,CAAC;oBACtC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,KAAK,EAAE,CAAC,CAAC;oBAEtC,IAAI,IAAA,gBAAO,EAAC,OAAO,CAAC,KAAK,CAAC,EAAE;wBAC1B,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;qBACpB;yBAAM;wBACL,MAAM,gBAAgB,GAAG,IAAA,cAAK,EAAC,EAAE,EAAE,yBAAc,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC;wBAClE,MAAM,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;4BAC1C,IAAI,IAAA,mBAAU,EAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,EAAE;gCACrC,gBAAgB,CAAC,GAAG,CAAC,GAAG,gBAAgB,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,aAAa,CAAC,CAAC;6BACvF;wBACH,CAAC,CAAC,CAAC;wBACH,IAAI,CAAC,MAAM,GAAG,gBAAgB,CAAC;qBAChC;oBAED,aAAa,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;gBAC1B,CAAC,CAAC,CAAC;aACJ;YAED,IAAI,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;SAC1C;IACH,CAAC;IAES,YAAY,CAAC,SAAiB,EAAE,KAAiB,EAAE,KAAa;QACxE,MAAM,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;QAC5C,IAAI,UAAU,IAAI,IAAA,mBAAU,EAAC,UAAU,CAAC,EAAE;YACxC,KAAK,GAAG,UAAU,CAAC,KAAK,EAAE,KAAK,CAA0B,CAAC;SAC3D;QACD,MAAM,IAAI,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;QAEzC,MAAM,UAAU,GAAG,IAAA,qBAAW,EAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,CAAC,CAAC;QAChE,UAAU,CAAC,IAAI,GAAG,GAAG,4BAAiB,CAAC,cAAc,UAAU,KAAK,EAAE,CAAC;QACvE,UAAU,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,yBAAyB,KAAK,EAAE,CAAC,CAAC;QAClE,SAAS,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QAC1B,IAAI,YAAY,GAAG,CAAC,CAAC;QACrB,IAAI,aAAa,GAAG,CAAC,CAAC;QACtB,IAAI,SAAS,GAAG,QAAQ,CAAC;QACzB,IAAI,YAAY,GAAG,QAAQ,CAAC;QAC5B,IAAI,CAAC,OAAO,CAAC,CAAC,IAAyB,EAAE,KAAa,EAAE,EAAE;;YACxD,MAAM,UAAU,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;YACrE,MAAM,IAAI,GAAG,IAAA,oBAAU,EAAC,UAAU,CAAC,CAAC;YACpC,IAAI,CAAC,IAAI,GAAG,4BAAiB,CAAC,KAAK,CAAC;YACpC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,QAAQ,KAAK,UAAU,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;YAC5D,IAAI,IAAA,gBAAO,EAAC,MAAA,IAAI,CAAC,SAAS,CAAC,KAAK,0CAAE,KAAK,CAAC,EAAE;gBACxC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;aACpB;iBAAM;gBACL,MAAM,UAAU,GAAG,IAAA,cAAK,EAAC,EAAE,EAAE,yBAAc,EAAE,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;gBACzE,MAAM,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;oBACpC,IAAI,IAAA,mBAAU,EAAC,UAAU,CAAC,GAAG,CAAC,CAAC,EAAE;wBAC/B,UAAU,CAAC,GAAG,CAAC,GAAG,UAAU,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;qBAC7D;gBACH,CAAC,CAAC,CAAC;gBACH,IAAI,CAAC,MAAM,GAAG,UAAU,CAAC;aAC1B;YAED,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;YACrB,MAAM,KAAK,GAAG,MAAA,UAAU,CAAC,KAAK,mCAAI,CAAC,CAAC;YACpC,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC,CAAC;YAC/D,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC,CAAC;YAClE,IAAI,KAAK,EAAE;gBACT,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;gBACxD,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;aAC3D;YACD,SAAS,GAAG,UAAU,CAAC,SAAmB,CAAC;YAC3C,YAAY,GAAG,UAAU,CAAC,YAAsB,CAAC;QACnD,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,GAAG;YAC/B,KAAK,EAAE,YAAY;YACnB,MAAM,EAAE,aAAa;YACrB,SAAS;YACT,YAAY;SACb,CAAC;QACF,OAAO,UAAU,CAAC;IACpB,CAAC;IAES,WAAW,CAAC,SAAiB;QACrC,MAAM,eAAe,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACjD,MAAM,SAAS,GAAG,IAAI,SAAG,mBACpB,eAAe,EAClB,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,4BAAiB,CAAC,KAAK,CAAC;QACzC,SAAS,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QACxC,SAAS,CAAC,GAAG,CAAC,SAA6B,CAAC,CAAC;IAC/C,CAAC;IAES,UAAU,CAAC,SAAiB;QAEpC,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,IAAI,EAAE,CAAC;QACjD,IAAI,OAAO,EAAE;YACX,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;SAC9C;QAGD,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;IAC5C,CAAC;IAES,gBAAgB,CAAC,KAAY,EAAE,MAAc,EAAE,MAAe;QACtE,MAAM,MAAM,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QAC7D,OAAO;YACL,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;YACtB,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;SACvB,CAAC;IACJ,CAAC;IAES,YAAY,CAAC,MAAgB;QACrC,IAAI,KAAK,GAAkB,QAAQ,CAAC;QACpC,IAAI,IAAA,sBAAa,EAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE;YAC/B,KAAK,GAAG,QAAQ,CAAC;SAClB;aAAM,IAAI,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE;YACxB,KAAK,GAAG,OAAO,CAAC;SACjB;aAAM,IAAI,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE;YACxB,KAAK,GAAG,KAAK,CAAC;SACf;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAES,gBAAgB;QACxB,MAAM,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC,SAAS,CAAC;QAChC,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAEvB,MAAM,aAAa,GAAmB,EAAE,CAAC;QACzC,MAAM,EAAE,cAAc,EAAE,MAAM,GAAG,KAAK,EAAE,MAAM,EAAE,UAAU,EAAE,GAAG,IAAsB,CAAC;QACtF,IAAI,WAAW,GAAG,CAAC,CAAC;QACpB,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,KAAK,IAAI,CAAC,EAAE;YACd,WAAW,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;SAC7C;QAED,CAAC,UAAU,IAAI,IAAA,mBAAU,EAAC,UAAU,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,CAAC,IAAyB,EAAE,EAAE;YACrG,IAAI,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;YACvB,IAAI,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC;YAC3B,IAAI,CAAC,cAAc,EAAE;gBACnB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,GAAG,WAAW,GAAG,CAAC,CAAC;gBAC3C,IAAI,IAAI,CAAC,cAAc,CAAC,KAAK,CAAC,EAAE;oBAC9B,OAAO;iBACR;gBACD,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;gBACjC,SAAS,GAAG,KAAK,CAAC;aACnB;YACD,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,MAAgB,EAAE,MAAM,CAAC,CAAC;YAExE,IAAI,IAAI,CAAC,IAAI,KAAK,IAAI,EAAE;gBACtB,MAAM,GAAG,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAgB,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;gBACpE,IAAI,KAAK,GAAG,CAAC,CAAC;gBACd,IAAI,IAAI,GAAG,CAAC,CAAC;gBACb,IAAI,IAAA,YAAG,EAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,IAAA,YAAG,EAAC,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE;oBAC7B,KAAK,GAAG,CAAC,WAAE,GAAG,CAAC,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;iBACpD;qBAAM;oBACL,IAAI,GAAG,CAAC,WAAE,GAAG,CAAC,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;iBACnD;gBACD,aAAa,CAAC,IAAI,CAAC;oBACjB,KAAK,EAAE,KAAK;oBACZ,GAAG,EAAE,QAAQ;oBACb,KAAK,EAAE,SAAS;oBAChB,EAAE,EAAE,QAAQ,IAAI,CAAC,EAAE,EAAE;oBACrB,MAAM,EAAE,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC;oBAC1B,KAAK;oBACL,IAAI;iBACL,CAAC,CAAC;aACJ;iBAAM;gBACL,aAAa,CAAC,IAAI,CAAC;oBACjB,KAAK,EAAE,KAAK;oBACZ,GAAG,EAAE,QAAQ;oBACb,KAAK,EAAE,SAAS;oBAChB,EAAE,EAAE,QAAQ,IAAI,CAAC,EAAE,EAAE;iBACtB,CAAC,CAAC;aACJ;QACH,CAAC,CAAC,CAAC;QAEH,OAAO,aAAa,CAAC;IACvB,CAAC;IAES,mBAAmB;QAC3B,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,SAA+B,CAAC;QACzD,MAAM,gBAAgB,GAAmB,EAAE,CAAC;QAC5C,MAAM,EAAE,KAAK,EAAE,QAAQ,GAAG,CAAC,EAAE,MAAM,GAAG,KAAK,EAAE,MAAM,GAAG,CAAC,EAAE,GAAG,OAA4B,CAAC;QACzF,MAAM,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACzC,MAAM,aAAa,GAAG,aAAa,CAAC,MAAM,CAAC;QAE3C,IAAI,aAAa,IAAI,CAAC,EAAE;YACtB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gBAC1C,MAAM,GAAG,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;gBAC7B,MAAM,IAAI,GAAG,aAAa,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAClC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;oBACjC,MAAM,OAAO,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;oBACzC,MAAM,KAAK,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,GAAG,CAAC,KAAK,GAAG,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC;oBAC/D,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;oBACvC,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;oBAC9D,gBAAgB,CAAC,IAAI,CAAC;wBACpB,KAAK,EAAE,KAAK;wBACZ,GAAG,EAAE,QAAQ;wBACb,KAAK;wBACL,EAAE,EAAE,YAAY,KAAK,EAAE;qBACxB,CAAC,CAAC;iBACJ;aACF;SACF;QAED,OAAO,gBAAgB,CAAC;IAC1B,CAAC;IAEO,qBAAqB,CAAC,IAAY,EAAE,QAAsB,EAAE,KAAa,EAAE,SAAyB;QAC1G,IAAI,KAAK,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,SAAS,EAAE,GAAG,IAAI,QAAQ,CAAC,CAAC;QACjD,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC9B,KAAK,GAAG,IAAA,mBAAU,EAAC,KAAK,CAAC;YACvB,CAAC,CAAC,IAAA,cAAK,EACH,EAAE,EACF,IAAA,YAAG,EAAC,2BAAkB,EAAE,GAAG,IAAI,QAAQ,CAAC,EACxC,IAAI,KAAK,MAAM;gBACb,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,CAAC;gBAC9C,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,EAAE,QAAQ,EAAE,SAAS,CAAC,CACtD;YACH,CAAC,CAAC,KAAK,CAAC;QAEV,MAAM,EAAE,KAAK,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,QAAQ,CAAC;QACrD,uBACE,MAAM,EAAE,CAAC,KAAK,EAAE,GAAG,CAAC,EACpB,MAAM;YACN,KAAK;YACL,IAAI,IACD,KAAK,EACR;IACJ,CAAC;IAEO,kBAAkB,CACxB,SAA8B,EAC9B,KAAa,EACb,QAA+B,EAC/B,KAAa;;QAEb,MAAM,KAMF,IAAI,CAAC,SAAS,CAAC,KAAwB,EANrC,EACJ,KAAK,GAAG,CAAC,EACT,MAAM,GAAG,KAAK,EACd,YAAY,OAG6B,EADtC,aAAa,cALZ,mCAML,CAA0C,CAAC;QAC5C,IAAI,MAAM,GAAG,KAAK,CAAC;QACnB,IAAI,UAAU,GAAG,CAAC,CAAC;QACnB,IAAI,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,0CAAE,OAAO,KAAI,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,0CAAE,MAAM,MAAK,MAAM,EAAE;YAC1E,UAAU,GAAG,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,IAAI,0CAAE,MAAM,KAAI,CAAC,CAAC;SAC/C;QACD,IAAI,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,OAAO,0CAAE,OAAO,KAAI,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,OAAO,0CAAE,MAAM,MAAK,MAAM,EAAE;YAChF,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,CAAA,MAAA,IAAI,CAAC,SAAS,CAAC,OAAO,0CAAE,MAAM,KAAI,CAAC,CAAC,CAAC;SACxE;QACD,MAAM,IAAI,UAAU,CAAC;QAGrB,MAAM,UAAU,GAAG,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAC3D,IAAI,KAAK,GAAG,CAAC,EAAE;YACb,IAAI,UAAU,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE;gBACvB,MAAM,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,MAAM,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;aACvG;iBAAM;gBACL,MAAM,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,KAAK,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,SAAS,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;aACtG;SACF;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QACrE,MAAM,MAAM,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;QAC7D,MAAM,IAAI,GAAG,YAAY,CAAC,CAAC,CAAC,YAAY,CAAC,SAAS,CAAC,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,KAAK,CAAC;QAC/G,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,GAAG,aAAa,CAAC;QACzC,SAAS,GAAG,IAAA,mBAAU,EAAC,SAAS,CAAC;YAC/B,CAAC,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,2BAAkB,CAAC,KAAK,CAAC,KAAK,EAAE,SAAS,CAAC,SAAS,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,CAAC,CAAC;YACzF,CAAC,CAAC,SAAS,CAAC;QACd,SAAS,GAAG,IAAA,cAAK,EACf;YACE,SAAS,EAAE,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC;YACpC,YAAY,EAAE,IAAI,CAAC,eAAe,CAAC,MAAM,EAAE,MAAM,CAAC;SACnD,EACD,SAAS,CACwB,CAAC;QAEpC,IAAI,IAAA,mBAAU,EAAC,SAAS,CAAC,IAAI,CAAC,EAAE;YAE9B,SAAS,CAAC,IAAI,GAAG,SAAS,CAAC,IAAI,CAAC;gBAC9B,KAAK,EAAE,SAAS,CAAC,KAAK;gBACtB,KAAK,EAAE,SAAS,CAAC,QAAQ;gBACzB,KAAK,EAAE,SAAS,CAAC,KAAK;gBACtB,KAAK;aACN,CAAC,CAAC;SACJ;QAED,qDACK,KAAK,KACR,IAAI,EACJ,UAAU,EAAE,SAAS,aAAT,SAAS,uBAAT,SAAS,CAAE,QAAQ,KAC5B,SAAS,EACZ;IACJ,CAAC;IAEO,eAAe,CAAC,KAAiB;QACvC,MAAM,IAAI,GAA0B,EAAE,CAAC;QACvC,KAAK,CAAC,OAAO,CAAC,CAAC,IAAc,EAAE,EAAE;;YAC/B,IAAI,CAAC,IAAI,iCACJ,IAAI,KACP,KAAK,EAAE,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,EACpC,EAAE,EAAE,MAAA,IAAI,CAAC,EAAE,mCAAI,IAAI,CAAC,KAAK,IACzB,CAAC;QACL,CAAC,CAAC,CAAC;QACH,OAAO,IAAI,CAAC;IACd,CAAC;IAEO,iBAAiB,CAAC,IAAY,EAAE,SAAiB;QACvD,MAAM,SAAS,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;QAE9C,MAAM,SAAS,GAAG,IAAI,WAAI,+BAExB,QAAQ,EAAE,KAAK,IACZ,SAAS,KACZ,MAAM,EAAE,CAAC,IACT,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC,GAAG,4BAAiB,CAAC,IAAI,MAAM,CAAC,CAAC,CAAC,GAAG,4BAAiB,CAAC,IAAI,EAAE,CAAC;QACpG,SAAS,CAAC,EAAE,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACrC,SAAS,CAAC,GAAG,CAAC,SAA6B,CAAC,CAAC;IAC/C,CAAC;CACF;AArjBD,4BAqjBC","file":"base.js","sourcesContent":["/**\n * TODO:\n * 1. trunk 坐标轴截断\n * @description 坐标轴组件基类\n */\nimport type {\n IGroup,\n INode,\n ITextGraphicAttribute,\n TextAlignType,\n TextBaselineType,\n FederatedPointerEvent,\n IGraphic,\n IText\n} from '@visactor/vrender';\n// eslint-disable-next-line no-duplicate-imports\nimport { createLine, createText, createGroup, createRect } from '@visactor/vrender';\nimport type { Dict } from '@visactor/vutils';\n// eslint-disable-next-line no-duplicate-imports\nimport { abs, cloneDeep, get, isEmpty, isFunction, isNumberClose, merge, pi } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\nimport type { Point } from '../core/type';\nimport type { TagAttributes } from '../tag';\nimport { traverseGroup } from '../util';\nimport { DEFAULT_STATES, StateValue } from '../constant';\nimport { AXIS_ELEMENT_NAME } from './constant';\nimport { DEFAULT_AXIS_THEME } from './config';\nimport type {\n GridAttributes,\n LabelAttributes,\n AxisBaseAttributes,\n AxisItem,\n TickAttributes,\n TransformedAxisItem,\n SubTickAttributes,\n TickLineItem\n} from './type';\nimport { Tag } from '../tag/tag';\nimport { Grid } from './grid';\n\nexport abstract class AxisBase<T extends AxisBaseAttributes> extends AbstractComponent<Required<T>> {\n name = 'axis';\n\n // TODO: 组件整体统一起来\n protected _innerView: IGroup;\n getInnerView() {\n return this._innerView;\n }\n\n protected _prevInnerView: IGroup; // 缓存旧场景树,用于自定义动画\n /**\n * 获取更新前的旧场景树\n * @returns 返回更新前的旧场景树\n */\n getPrevInnerView() {\n return this._prevInnerView;\n }\n\n // 经过处理后的坐标轴点数据\n protected data: TransformedAxisItem[] = [];\n protected tickLineItems: TickLineItem[] = [];\n protected subTickLineItems: TickLineItem[] = [];\n protected axisLabelLayerSize: Dict<{ width: number; height: number; textAlign: string; textBaseline: string }> = {};\n protected axisLabelsContainer: IGroup | null = null;\n protected axisContainer: IGroup;\n\n private _lastHover: IGraphic;\n private _lastSelect: IGraphic;\n\n protected abstract renderLine(container: IGroup): void;\n protected abstract isInValidValue(value: number): boolean;\n protected abstract getTickCoord(value: number): Point;\n protected abstract getVerticalVector(offset: number, inside: boolean, point?: Point): any;\n protected abstract getRelativeVector(point: Point): [number, number];\n protected abstract getTitleAttribute(): TagAttributes;\n protected abstract getGridAttribute(type: string): GridAttributes;\n protected abstract getTextBaseline(vector: [number, number], inside?: boolean): TextBaselineType;\n protected abstract handleLabelsOverlap(\n labelShapes: IText[],\n labelData: AxisItem[],\n layer: number,\n layerCount: number\n ): void;\n\n /**\n * 坐标轴的一个特殊的方法,用于不更新场景树来获取更新属性后的包围盒\n * TODO:后面看情况再抽象为通用的方法\n */\n getBoundsWithoutRender(attributes: Partial<T>) {\n const currentAttribute = cloneDeep(this.attribute);\n merge(this.attribute, attributes);\n\n const offscreenGroup = createGroup({\n x: this.attribute.x,\n y: this.attribute.y\n });\n this.add(offscreenGroup);\n\n this._renderInner(offscreenGroup);\n\n this.removeChild(offscreenGroup);\n this.attribute = currentAttribute;\n return offscreenGroup.AABBBounds;\n }\n\n protected render(): void {\n this.removeAllChild();\n this._prevInnerView = this._innerView;\n this._innerView = createGroup({ x: 0, y: 0, pickable: false });\n this.add(this._innerView);\n\n this._renderInner(this._innerView);\n\n this._bindEvent();\n }\n\n private _bindEvent() {\n const { hover, select } = this.attribute;\n\n if (hover) {\n this._innerView.addEventListener('pointermove', this._onHover as EventListenerOrEventListenerObject);\n this._innerView.addEventListener('pointerout', this._onUnHover as EventListenerOrEventListenerObject);\n }\n\n if (select) {\n this._innerView.addEventListener('pointerdown', this._onClick as EventListenerOrEventListenerObject);\n }\n }\n\n private _onHover = (e: FederatedPointerEvent) => {\n const target = e.target as unknown as IGraphic;\n if (target !== this._lastHover && target.name && !isEmpty(target.states)) {\n target.addState(StateValue.hover, true);\n traverseGroup(this.axisContainer, (node: IGraphic) => {\n if (node !== target && node.name && !isEmpty(node.states)) {\n node.addState(StateValue.hoverReverse, true);\n }\n });\n this._lastHover = target;\n }\n };\n\n private _onUnHover = (e: FederatedPointerEvent) => {\n if (this._lastHover) {\n traverseGroup(this.axisContainer, (node: IGraphic) => {\n if (node.name && !isEmpty(node.states)) {\n node.removeState(StateValue.hoverReverse);\n node.removeState(StateValue.hover);\n }\n });\n this._lastHover = null;\n }\n };\n\n private _onClick = (e: FederatedPointerEvent) => {\n const target = e.target as unknown as IGraphic;\n if (this._lastSelect === target && target.hasState(StateValue.selected)) {\n // 取消选中\n this._lastSelect = null;\n traverseGroup(this.axisContainer, (node: IGraphic) => {\n if (node.name && !isEmpty(node.states)) {\n node.removeState(StateValue.selectedReverse);\n node.removeState(StateValue.selected);\n }\n });\n return;\n }\n\n if (target.name && !isEmpty(target.states)) {\n target.addState(StateValue.selected, true);\n traverseGroup(this.axisContainer, (node: IGraphic) => {\n if (node !== target && node.name && !isEmpty(node.states)) {\n node.addState(StateValue.selectedReverse, true);\n }\n });\n this._lastSelect = target;\n }\n };\n\n private _renderInner(container: IGroup) {\n const { title, label, tick, line, grid, items, panel } = this.attribute;\n\n const axisContainer = createGroup({ x: 0, y: 0, zIndex: 1 });\n axisContainer.name = AXIS_ELEMENT_NAME.axisContainer;\n axisContainer.id = this._getNodeId('container');\n axisContainer.setMode(this.mode);\n this.axisContainer = axisContainer;\n container.add(axisContainer);\n\n // 渲染轴线\n if (line?.visible) {\n this.renderLine(axisContainer);\n }\n\n if (items && items.length) {\n this.data = this._transformItems(items[0]);\n\n // 渲染刻度线,包含子刻度线\n if (tick?.visible) {\n this.renderTicks(axisContainer);\n }\n // 渲染标签\n if (label?.visible) {\n const labelGroup = createGroup({ x: 0, y: 0, pickable: false });\n labelGroup.name = AXIS_ELEMENT_NAME.labelContainer;\n labelGroup.id = this._getNodeId('label-container');\n this.axisLabelsContainer = labelGroup;\n axisContainer.add(labelGroup);\n items.forEach((axisItems: AxisItem[], layer: number) => {\n const layerLabelGroup = this.renderLabels(labelGroup, axisItems, layer);\n\n // handle overlap\n const labels = layerLabelGroup.getChildren() as IText[];\n this.handleLabelsOverlap(labels, axisItems, layer, items.length);\n });\n }\n\n // 渲染网格线\n if (grid?.visible) {\n this.renderGrid(container);\n }\n }\n\n // 渲染标题\n if (title?.visible) {\n this.renderTitle(axisContainer);\n }\n\n // TODO: 目前是通过包围盒绘制,在一些情况下会有那问题,比如圆弧轴、带了箭头的坐标轴等\n // 坐标轴主体 panel\n if (panel && panel.visible) {\n const axisContainerBounds = axisContainer.AABBBounds;\n const bgRect = createRect({\n x: axisContainerBounds.x1,\n y: axisContainerBounds.y1,\n width: axisContainerBounds.width(),\n height: axisContainerBounds.height(),\n ...panel.style\n });\n bgRect.name = AXIS_ELEMENT_NAME.background;\n bgRect.id = this._getNodeId('background');\n\n if (!isEmpty(panel.state)) {\n bgRect.states = merge({}, DEFAULT_STATES, panel.state);\n }\n axisContainer.insertBefore(bgRect, axisContainer.firstChild);\n }\n }\n\n protected renderTicks(container: IGroup) {\n const tickLineItems = this.getTickLineItems();\n\n const tickLineGroup = createGroup({ x: 0, y: 0, pickable: false });\n tickLineGroup.name = AXIS_ELEMENT_NAME.tickContainer;\n tickLineGroup.id = this._getNodeId('tick-container');\n container.add(tickLineGroup);\n\n tickLineItems.forEach((item: TickLineItem, index) => {\n const line = createLine({\n ...this._getTickLineAttribute('tick', item, index, tickLineItems)\n });\n line.name = AXIS_ELEMENT_NAME.tick;\n line.id = this._getNodeId(item.id);\n\n if (isEmpty(this.attribute.tick?.state)) {\n line.states = null;\n } else {\n const data = this.data[index];\n const tickLineState = merge({}, DEFAULT_STATES, this.attribute.tick.state);\n Object.keys(tickLineState).forEach(key => {\n if (isFunction(tickLineState[key])) {\n tickLineState[key] = tickLineState[key](data.rawValue, index, data, this.data);\n }\n });\n line.states = tickLineState;\n }\n\n tickLineGroup.add(line);\n });\n this.tickLineItems = tickLineItems;\n\n // subTick 处理\n const { subTick } = this.attribute;\n if (subTick?.visible) {\n const subTickLineItems: TickLineItem[] = this.getSubTickLineItems();\n if (subTickLineItems.length) {\n subTickLineItems.forEach((item: TickLineItem, index) => {\n const line = createLine({\n ...this._getTickLineAttribute('subTick', item, index, tickLineItems)\n });\n line.name = AXIS_ELEMENT_NAME.subTick;\n line.id = this._getNodeId(`${index}`);\n\n if (isEmpty(subTick.state)) {\n line.states = null;\n } else {\n const subTickLineState = merge({}, DEFAULT_STATES, subTick.state);\n Object.keys(subTickLineState).forEach(key => {\n if (isFunction(subTickLineState[key])) {\n subTickLineState[key] = subTickLineState[key](item.value, index, item, tickLineItems);\n }\n });\n line.states = subTickLineState;\n }\n\n tickLineGroup.add(line);\n });\n }\n\n this.subTickLineItems = subTickLineItems;\n }\n }\n\n protected renderLabels(container: IGroup, items: AxisItem[], layer: number) {\n const { dataFilter } = this.attribute.label;\n if (dataFilter && isFunction(dataFilter)) {\n items = dataFilter(items, layer) as TransformedAxisItem[];\n }\n const data = this._transformItems(items);\n\n const labelGroup = createGroup({ x: 0, y: 0, pickable: false });\n labelGroup.name = `${AXIS_ELEMENT_NAME.labelContainer}-layer-${layer}`;\n labelGroup.id = this._getNodeId(`label-container-layer-${layer}`);\n container.add(labelGroup);\n let maxTextWidth = 0;\n let maxTextHeight = 0;\n let textAlign = 'center';\n let textBaseline = 'middle';\n data.forEach((item: TransformedAxisItem, index: number) => {\n const labelStyle = this._getLabelAttribute(item, index, data, layer);\n const text = createText(labelStyle);\n text.name = AXIS_ELEMENT_NAME.label;\n text.id = this._getNodeId(`layer${layer}-label-${item.id}`);\n if (isEmpty(this.attribute.label?.state)) {\n text.states = null;\n } else {\n const labelState = merge({}, DEFAULT_STATES, this.attribute.label.state);\n Object.keys(labelState).forEach(key => {\n if (isFunction(labelState[key])) {\n labelState[key] = labelState[key](item, index, data, layer);\n }\n });\n text.states = labelState;\n }\n\n labelGroup.add(text);\n const angle = labelStyle.angle ?? 0;\n maxTextWidth = Math.max(maxTextWidth, text.AABBBounds.width());\n maxTextHeight = Math.max(maxTextHeight, text.AABBBounds.height());\n if (angle) {\n maxTextWidth = Math.abs(maxTextWidth * Math.cos(angle));\n maxTextHeight = Math.abs(maxTextHeight * Math.sin(angle));\n }\n textAlign = labelStyle.textAlign as string;\n textBaseline = labelStyle.textBaseline as string;\n });\n this.axisLabelLayerSize[layer] = {\n width: maxTextWidth,\n height: maxTextHeight,\n textAlign,\n textBaseline\n };\n return labelGroup;\n }\n\n protected renderTitle(container: IGroup) {\n const titleAttributes = this.getTitleAttribute();\n const axisTitle = new Tag({\n ...titleAttributes\n });\n axisTitle.name = AXIS_ELEMENT_NAME.title;\n axisTitle.id = this._getNodeId('title');\n container.add(axisTitle as unknown as INode);\n }\n\n protected renderGrid(container: IGroup): void {\n // 渲染 subGrid\n const { visible } = this.attribute.subGrid || {};\n if (visible) {\n this._renderGridByType('subGrid', container);\n }\n\n // 渲染 Grid,Grid 需要在 subGrid 上层渲染\n this._renderGridByType('grid', container);\n }\n\n protected getVerticalCoord(point: Point, offset: number, inside: boolean): Point {\n const vector = this.getVerticalVector(offset, inside, point);\n return {\n x: point.x + vector[0],\n y: point.y + vector[1]\n };\n }\n\n protected getTextAlign(vector: number[]): TextAlignType {\n let align: TextAlignType = 'center';\n if (isNumberClose(vector[0], 0)) {\n align = 'center';\n } else if (vector[0] > 0) {\n align = 'start';\n } else if (vector[0] < 0) {\n align = 'end';\n }\n return align;\n }\n\n protected getTickLineItems() {\n const { tick } = this.attribute;\n const data = this.data;\n // tick 处理\n const tickLineItems: TickLineItem[] = [];\n const { alignWithLabel, inside = false, length, dataFilter } = tick as TickAttributes;\n let tickSegment = 1;\n const count = data.length;\n if (count >= 2) {\n tickSegment = data[1].value - data[0].value;\n }\n\n (dataFilter && isFunction(dataFilter) ? dataFilter(data) : data).forEach((item: TransformedAxisItem) => {\n let point = item.point;\n let tickValue = item.value;\n if (!alignWithLabel) {\n const value = item.value - tickSegment / 2;\n if (this.isInValidValue(value)) {\n return;\n }\n point = this.getTickCoord(value);\n tickValue = value;\n }\n const endPoint = this.getVerticalCoord(point, length as number, inside);\n\n if (this.mode === '3d') {\n const vec = this.getVerticalVector(length as number, inside, point);\n let alpha = 0;\n let beta = 0;\n if (abs(vec[0]) > abs(vec[1])) {\n alpha = (pi / 2) * (endPoint.x > point.x ? 1 : -1);\n } else {\n beta = (pi / 2) * (endPoint.y > point.y ? -1 : 1);\n }\n tickLineItems.push({\n start: point,\n end: endPoint,\n value: tickValue,\n id: `tick-${item.id}`,\n anchor: [point.x, point.y],\n alpha,\n beta\n });\n } else {\n tickLineItems.push({\n start: point,\n end: endPoint,\n value: tickValue,\n id: `tick-${item.id}`\n });\n }\n });\n\n return tickLineItems;\n }\n\n protected getSubTickLineItems() {\n const { subTick } = this.attribute as AxisBaseAttributes;\n const subTickLineItems: TickLineItem[] = [];\n const { count: subCount = 4, inside = false, length = 2 } = subTick as SubTickAttributes;\n const tickLineItems = this.tickLineItems;\n const tickLineCount = tickLineItems.length;\n\n if (tickLineCount >= 2) {\n for (let i = 0; i < tickLineCount - 1; i++) {\n const pre = tickLineItems[i];\n const next = tickLineItems[i + 1];\n for (let j = 0; j < subCount; j++) {\n const percent = (j + 1) / (subCount + 1);\n const value = (1 - percent) * pre.value + percent * next.value;\n const point = this.getTickCoord(value);\n const endPoint = this.getVerticalCoord(point, length, inside);\n subTickLineItems.push({\n start: point,\n end: endPoint,\n value,\n id: `sub-tick-${value}`\n });\n }\n }\n }\n\n return subTickLineItems;\n }\n\n private _getTickLineAttribute(type: string, tickItem: TickLineItem, index: number, tickItems: TickLineItem[]) {\n let style = get(this.attribute, `${type}.style`);\n const data = this.data[index];\n style = isFunction(style)\n ? merge(\n {},\n get(DEFAULT_AXIS_THEME, `${type}.style`),\n type === 'tick'\n ? style(data.rawValue, index, data, this.data)\n : style(tickItem.value, index, tickItem, tickItems)\n )\n : style;\n\n const { start, end, anchor, alpha, beta } = tickItem;\n return {\n points: [start, end],\n anchor,\n alpha,\n beta,\n ...style\n };\n }\n\n private _getLabelAttribute(\n tickDatum: TransformedAxisItem,\n index: number,\n tickData: TransformedAxisItem[],\n layer: number\n ) {\n const {\n space = 4,\n inside = false,\n formatMethod,\n // layouts = [],\n ...tagAttributes\n } = this.attribute.label as LabelAttributes;\n let offset = space;\n let tickLength = 0;\n if (this.attribute.tick?.visible && this.attribute.tick?.inside === inside) {\n tickLength = this.attribute.tick?.length || 4;\n }\n if (this.attribute.subTick?.visible && this.attribute.subTick?.inside === inside) {\n tickLength = Math.max(tickLength, this.attribute.subTick?.length || 2);\n }\n offset += tickLength;\n\n // 先测试 line\n const axisVector = this.getRelativeVector(tickDatum.point);\n if (layer > 0) {\n if (axisVector[1] === 0) {\n offset += (this.axisLabelLayerSize[layer - 1].height + get(this.attribute, 'label.space', 4)) * layer;\n } else {\n offset += (this.axisLabelLayerSize[layer - 1].width + get(this.attribute, 'label.space', 4)) * layer;\n }\n }\n\n const point = this.getVerticalCoord(tickDatum.point, offset, inside);\n const vector = this.getVerticalVector(offset, inside, point);\n const text = formatMethod ? formatMethod(tickDatum.label, tickDatum, index, tickData, layer) : tickDatum.label;\n let { style: textStyle } = tagAttributes;\n textStyle = isFunction(textStyle)\n ? merge({}, DEFAULT_AXIS_THEME.label.style, textStyle(tickDatum, index, tickData, layer))\n : textStyle;\n textStyle = merge(\n {\n textAlign: this.getTextAlign(vector),\n textBaseline: this.getTextBaseline(vector, inside)\n },\n textStyle\n ) as Partial<ITextGraphicAttribute>;\n // 兼容原先 style.text 回调的方式\n if (isFunction(textStyle.text)) {\n // @ts-ignore\n textStyle.text = textStyle.text({\n label: tickDatum.label,\n value: tickDatum.rawValue,\n index: tickDatum.index,\n layer\n });\n }\n\n return {\n ...point,\n text,\n lineHeight: textStyle?.fontSize,\n ...textStyle\n };\n }\n\n private _transformItems(items: AxisItem[]) {\n const data: TransformedAxisItem[] = [];\n items.forEach((item: AxisItem) => {\n data.push({\n ...item,\n point: this.getTickCoord(item.value),\n id: item.id ?? item.label\n });\n });\n return data;\n }\n\n private _renderGridByType(type: string, container: IGroup) {\n const gridAttrs = this.getGridAttribute(type);\n\n const gridGroup = new Grid({\n // 默认关闭\n pickable: false,\n ...gridAttrs,\n zIndex: 0\n });\n gridGroup.name = type === 'subGrid' ? `${AXIS_ELEMENT_NAME.grid}-sub` : `${AXIS_ELEMENT_NAME.grid}`;\n gridGroup.id = this._getNodeId(type);\n container.add(gridGroup as unknown as INode);\n }\n}\n"]}
@@ -153,7 +153,7 @@ export interface TickAttributes {
153
153
  alignWithLabel?: boolean;
154
154
  length?: number;
155
155
  style?: Partial<ILineGraphicAttribute> | callbackFunc<Partial<ILineGraphicAttribute> | undefined>;
156
- state?: AxisItemStateStyle<Partial<ILineGraphicAttribute>>;
156
+ state?: AxisItemStateStyle<Partial<ILineGraphicAttribute> | callbackFunc<Partial<ILineGraphicAttribute> | undefined>>;
157
157
  dataFilter?: (data: AxisItem[]) => AxisItem[];
158
158
  }
159
159
  export interface SubTickAttributes {
@@ -162,7 +162,7 @@ export interface SubTickAttributes {
162
162
  inside?: boolean;
163
163
  length?: number;
164
164
  style?: Partial<ILineGraphicAttribute> | callbackFunc<Partial<ILineGraphicAttribute> | undefined>;
165
- state?: AxisItemStateStyle<Partial<ILineGraphicAttribute>>;
165
+ state?: AxisItemStateStyle<Partial<ILineGraphicAttribute> | callbackFunc<Partial<ILineGraphicAttribute> | undefined>>;
166
166
  }
167
167
  export type CustomMethod = (items: IText[], separation: number) => IText[];
168
168
  export interface AxisLabelOverlap {
@@ -181,6 +181,6 @@ export interface LabelAttributes extends AxisLabelOverlap {
181
181
  space?: number;
182
182
  formatMethod?: (value: string, datum: Dict<any>, index: number, data?: Dict<any>[], layer?: number) => string;
183
183
  style?: Partial<ITextGraphicAttribute> | callbackFunc<Partial<ITextGraphicAttribute> | undefined>;
184
- state?: AxisItemStateStyle<Partial<ITextGraphicAttribute>>;
184
+ state?: AxisItemStateStyle<Partial<ITextGraphicAttribute> | callbackFunc<Partial<ITextGraphicAttribute> | undefined>>;
185
185
  dataFilter?: (data: AxisItem[], layer: number) => AxisItem[];
186
186
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["axis/type.ts"],"names":[],"mappings":"","file":"type.js","sourcesContent":["import type {\n IGraphicAttribute,\n ILineGraphicAttribute,\n SymbolType,\n ITextGraphicAttribute,\n ISymbolGraphicAttribute,\n IRectGraphicAttribute,\n IGroupGraphicAttribute,\n IText,\n IGroup\n} from '@visactor/vrender';\nimport type { Dict } from '@visactor/vutils';\nimport type { Point } from '../core/type';\nimport type { SegmentAttributes } from '../segment';\nimport type { TagAttributes } from '../tag';\n\nexport type AxisItemStateStyle<T> = {\n hover?: T;\n hover_reverse?: T;\n selected?: T;\n selected_reverse?: T;\n};\n\nexport type callbackFunc<T> = (datum: Dict<any>, index: number, data?: Dict<any>[], layer?: number) => T;\n\n// 处理过的用于绘制的 tickLine 数据\nexport type TickLineItem = {\n start: Point;\n end: Point;\n /** 归一化后的数据 */\n value: number;\n // 3d数据\n anchor?: [number, number];\n alpha?: number;\n beta?: number;\n [key: string]: any;\n};\n\n// 处理过的用于绘制的数据\nexport type TransformedAxisItem = AxisItem & {\n point: Point;\n};\n\nexport type AxisItem = {\n /** 标识符,用于动画以及图形查找 */\n id?: string;\n /** 显示文本 */\n label: string;\n /** 归一化后的数据 */\n value: number;\n /** 对应原始数据 */\n rawValue: any;\n [key: string]: any;\n};\n\nexport type GridItem = {\n /**\n * 标识符\n */\n id?: string | number;\n /** 网格线点集合 */\n points: Point[];\n [key: string]: any;\n};\n\n// 网格线配置\nexport type GridBaseAttributes = {\n type: 'line' | 'circle' | 'polygon';\n /**\n * 网格线绘制点数据\n */\n items: GridItem[];\n /**\n * 栅格线是否封闭\n */\n closed?: boolean;\n /**\n * 线样式配置\n */\n style?: ILineGraphicAttribute | callbackFunc<Partial<ILineGraphicAttribute> | undefined>;\n /**\n * 两个栅格线间的填充色\n */\n alternateColor?: string | string[];\n /**\n * 网格线的绘图层级\n */\n zIndex?: number;\n /** grid 是否与 label 对齐 */\n alignWithLabel?: boolean;\n} & IGroupGraphicAttribute;\n\nexport type LineGridAttributes = {\n type: 'line';\n /**\n * 当用户配置了 alternateColor 属性时,填充区域是否进行弧线连接\n */\n smoothLink?: boolean;\n center?: Point;\n /**\n * 3d网格线的深度\n */\n depth?: number;\n} & GridBaseAttributes;\n\nexport type PolygonGridAttributes = {\n type: 'polygon';\n} & GridBaseAttributes;\n\nexport type CircleGridAttributes = {\n type: 'circle';\n /**\n * 用于圆弧型网格线的圆心位置声明\n */\n center: Point;\n} & GridBaseAttributes;\n\nexport type GridAttributes = LineGridAttributes | CircleGridAttributes | PolygonGridAttributes;\n\nexport interface AxisBaseAttributes extends IGroupGraphicAttribute {\n /**\n * 是否开启选中交互\n * @default false\n */\n select?: boolean;\n /**\n * 是否开启 hover 交互\n * @default false\n */\n hover?: boolean;\n /**\n * 垂直于坐标轴方向的因子,默认为 1\n */\n verticalFactor?: number;\n /**\n * 坐标轴垂直方向的限制空间,该配置会影响文本的显示,\n * 即如果超出,文本则会进行自动旋转、自动隐藏等动作。\n */\n verticalLimitSize?: number;\n /**\n * 坐标轴的显示位置,用于文本的防重叠处理\n */\n orient?: string;\n /** 坐标轴数据 */\n items: AxisItem[][];\n /**\n * 轴标题配置\n */\n title?: TitleAttributes;\n /**\n * 轴标签配置\n */\n label?: LabelAttributes;\n /**\n * 轴刻度线配置\n */\n tick?: TickAttributes;\n /**\n * 自刻度线配置\n */\n subTick?: SubTickAttributes;\n /**\n * 轴线配置\n */\n line?: LineAttributes;\n /**\n * 网格线配置\n */\n grid?: LineAxisGridAttributes | CircleAxisGridAttributes;\n /**\n * 子刻度对应网格线配置\n */\n subGrid?: SubGridAttributesForAxis;\n /**\n * 坐标轴背景配置\n */\n panel?: {\n /**\n * 是否绘制坐标轴背景\n */\n visible?: boolean;\n /**\n * 坐标轴背景配置\n */\n style?: Partial<IRectGraphicAttribute>;\n /**\n * 坐标轴背景交互状态样式配置\n */\n state?: AxisItemStateStyle<Partial<IRectGraphicAttribute>>;\n };\n}\n\nexport type LineGridOfLineAxisAttributes = Omit<LineGridAttributes, 'items'> & {\n /**\n * 是否展示网格线\n */\n visible?: boolean;\n /**\n * 网格线的长度\n */\n length: number;\n};\n\nexport type PolarGridOfLineAxisAttributes = (\n | Omit<PolygonGridAttributes, 'items'>\n | Omit<CircleGridAttributes, 'items'>\n) & {\n /**\n * 是否展示网格线\n */\n visible?: boolean;\n /**\n * 圆心\n */\n center?: Point;\n /**\n * 边数\n */\n sides?: number;\n /**\n * **弧度值**,起始弧度,默认 -0.5 * Math.PI\n *\n */\n startAngle?: number;\n /**\n * **弧度值**,结束弧度,默认 1.5 * Math.PI\n */\n endAngle?: number;\n};\n\nexport type LineAxisGridAttributes = LineGridOfLineAxisAttributes | PolarGridOfLineAxisAttributes;\nexport type SubGridAttributesForAxis = {\n /**\n * 是否展示网格线\n */\n visible?: boolean;\n} & Pick<GridBaseAttributes, 'alternateColor' | 'style' | 'zIndex'>;\n\nexport interface ILine3dType {\n alpha: number;\n anchor3d?: [number, number];\n}\n\nexport interface IGrid3dType {\n beta: number;\n anchor3d?: [number, number];\n}\n\nexport interface LineAxisAttributes extends AxisBaseAttributes {\n /**\n * 起始点坐标\n */\n start: Point;\n /**\n * 结束点坐标\n */\n end: Point;\n /**\n * 网格线配置\n */\n grid?: LineAxisGridAttributes;\n}\n\nexport interface CircleAxisGridAttributes extends Omit<LineGridAttributes, 'items'> {\n type: 'line';\n /**\n * 是否展示网格线\n */\n visible?: boolean;\n}\n\nexport interface CircleAxisAttributes extends AxisBaseAttributes {\n /**\n * 当配置了 innerRadius 时,可以通过设置 inside: true,将坐标轴战士在内圆半径上。\n * @default false\n */\n inside?: boolean;\n /**\n * 圆心坐标\n */\n center: Point;\n /**\n * **弧度值**,起始弧度,默认 -0.5 * Math.PI\n *\n */\n startAngle?: number;\n /**\n * **弧度值**,结束弧度,默认 1.5 * Math.PI\n */\n endAngle?: number;\n /**\n * 半径\n */\n radius: number;\n /** 内半径 */\n innerRadius?: number;\n /**\n * 网格线配置\n */\n grid?: CircleAxisGridAttributes;\n}\n\n// 坐标轴标题配置\nexport interface TitleAttributes extends Omit<TagAttributes, 'shape' | 'space' | 'text' | 'panel' | 'state'> {\n /**\n * 是否展示标题\n */\n visible?: boolean;\n /**\n * 标题的显示位置,默认 'middle'\n */\n position?: 'start' | 'middle' | 'end';\n /**\n * 标题距离坐标轴(轴线、刻度、标签共同构成的包围盒)的距离\n */\n space?: number;\n /**\n * 标题是否自动旋转以和坐标轴平行\n */\n autoRotate?: boolean;\n /**\n * 文本内容,如果需要进行换行,则使用数组形式,如 ['abc', '123']\n */\n text?: string | string[] | number | number[];\n shape?: {\n /**\n * 是否展示 shape\n */\n visible?: boolean;\n /**\n * shape 同 文本的间距\n */\n space?: number;\n style?: Omit<Partial<ISymbolGraphicAttribute>, 'visible'>;\n };\n /**\n * 背景设置\n */\n background?: {\n /**\n * 是否绘制背景层\n */\n visible?: boolean;\n /**\n * 背景层样式\n */\n style?: Omit<Partial<IRectGraphicAttribute>, 'visible' | 'width' | 'height'>;\n };\n\n /**\n * 交互状态样式配置\n */\n state?: {\n /**\n * text 文本的状态配置\n */\n text?: AxisItemStateStyle<Partial<ITextGraphicAttribute>>;\n /**\n * shape 标记的状态配置\n */\n shape?: AxisItemStateStyle<Partial<ISymbolGraphicAttribute>>;\n /**\n * panel 背景的状态配置\n */\n background?: AxisItemStateStyle<Partial<IRectGraphicAttribute>>;\n };\n}\n// 坐标轴线配置\nexport interface LineAttributes extends Pick<SegmentAttributes, 'startSymbol' | 'endSymbol'> {\n /**\n * 是否展示轴线\n */\n visible?: boolean;\n /**\n * TODO: 待支持\n * 坐标轴截断范围,当需要对坐标轴轴线截断时,可配置该属性\n */\n breakRange?: [number, number];\n /**\n * TODO: 待支持\n * 截断区域的形状\n */\n breakShape?: SymbolType | [SymbolType, SymbolType];\n /**\n * TODO: 待支持\n * 截断图形样式\n */\n breakShapeStyle?: Partial<IGraphicAttribute>;\n /**\n * 线的样式配置\n */\n style?: Partial<ILineGraphicAttribute>;\n state?: AxisItemStateStyle<Partial<ILineGraphicAttribute>>;\n}\n\n// 轴刻度线配置\nexport interface TickAttributes {\n /** 是否显示轴刻度线 */\n visible: boolean;\n /**\n * 刻度线朝向,默认朝外(坐标线包围盒外部)\n * @default false\n */\n inside?: boolean;\n /**\n * tick 是否与 label 对齐\n * @default true\n */\n alignWithLabel?: boolean;\n /**\n * 刻度线的长度\n */\n length?: number;\n /**\n * 刻度线样式配置\n */\n style?: Partial<ILineGraphicAttribute> | callbackFunc<Partial<ILineGraphicAttribute> | undefined>;\n state?: AxisItemStateStyle<Partial<ILineGraphicAttribute>>;\n /**\n * 用于 tick 的数据过滤\n * @param data\n * @returns\n */\n dataFilter?: (data: AxisItem[]) => AxisItem[];\n}\n\n// 子轴刻度线配置\nexport interface SubTickAttributes {\n /** 是否显示子轴刻度线 */\n visible: boolean;\n /**\n * TODO: 考虑下 log 轴,自刻度线之间的间距是不均匀的问题\n * 子刻度个数\n */\n count?: number;\n /**\n * 子刻度线朝向,默认朝外(坐标线包围盒外部)\n * @default false\n */\n inside?: boolean;\n /**\n * 子刻度线的长度\n */\n length?: number;\n /**\n * 子刻度线样式配置\n */\n style?: Partial<ILineGraphicAttribute> | callbackFunc<Partial<ILineGraphicAttribute> | undefined>;\n state?: AxisItemStateStyle<Partial<ILineGraphicAttribute>>;\n}\n\nexport type CustomMethod = (items: IText[], separation: number) => IText[];\n\nexport interface AxisLabelOverlap {\n /**\n * 自动旋转配置\n * @default false\n */\n autoRotate?: boolean;\n /**\n * 仅当 `autoRotate` 为 true 时生效,可选的旋转范围,默认为 [0, 45, 90]\n * @default [0, 45, 90]\n */\n autoRotateAngle?: number[];\n /**\n * 自动隐藏配置\n * @default false\n */\n autoHide?: boolean;\n /**\n * 防重叠策略,默认为 'parity'。\n * - 'parity': 奇偶校验,使用删除所有其他标签的策略(这对于标准线性轴非常有效)。\n * - 'greedy': 将执行标签的线性扫描,并删除与最后一个可见标签重叠的所有标签。\n * - 也可以传入函数用于自定义策略\n * @default 'parity'\n */\n autoHideMethod?: 'parity' | 'greedy' | CustomMethod;\n /**\n * 仅当 `autoHide` 为 true 时生效,设置文本之间的间隔距离,单位 px\n * @default 0\n */\n autoHideSeparation?: number;\n /**\n * 自动隐藏配置\n * @default false\n */\n autoLimit?: boolean;\n /**\n * 仅当 `autoLimit` 为 true 时生效,省略占位符,默认为 '...'\n * @default '...'\n */\n limitEllipsis?: string;\n\n /**\n * 自定义布局配置,如果声明了 `layoutFunc`,则默认提供的防重叠相关的配置(`autoHide`, `autoRotate`, `autoLimit`)均不生效\n * @param labels 标签图形元素\n * @param labelData 标签数据\n * @param layer 当前轴的层级\n * @param axis 当前轴组件实例\n * @returns void\n */\n layoutFunc?: (labels: IText[], labelData: AxisItem[], layer: number, axis: IGroup) => void;\n}\n\nexport interface LabelAttributes extends AxisLabelOverlap {\n /** 是否展示标签 */\n visible: boolean;\n /**\n * 标签朝向,默认朝外(坐标线包围盒外部)\n * @default false\n */\n inside?: boolean;\n /** 标签同 tick 之间的间距 */\n space?: number;\n /**\n * 格式化文本回调\n * @param text 文本原始值\n * @param item 对应的图形元素\n * @param index 文本索引顺序\n * @returns 格式化文本\n */\n formatMethod?: (value: string, datum: Dict<any>, index: number, data?: Dict<any>[], layer?: number) => string;\n /**\n * 文本样式\n */\n style?: Partial<ITextGraphicAttribute> | callbackFunc<Partial<ITextGraphicAttribute> | undefined>;\n\n state?: AxisItemStateStyle<Partial<ITextGraphicAttribute>>;\n\n /**\n * 用于 label 的数据过滤\n * @param data\n * @param layer\n * @returns\n */\n dataFilter?: (data: AxisItem[], layer: number) => AxisItem[];\n}\n"]}
1
+ {"version":3,"sources":["axis/type.ts"],"names":[],"mappings":"","file":"type.js","sourcesContent":["import type {\n IGraphicAttribute,\n ILineGraphicAttribute,\n SymbolType,\n ITextGraphicAttribute,\n ISymbolGraphicAttribute,\n IRectGraphicAttribute,\n IGroupGraphicAttribute,\n IText,\n IGroup\n} from '@visactor/vrender';\nimport type { Dict } from '@visactor/vutils';\nimport type { Point } from '../core/type';\nimport type { SegmentAttributes } from '../segment';\nimport type { TagAttributes } from '../tag';\n\nexport type AxisItemStateStyle<T> = {\n hover?: T;\n hover_reverse?: T;\n selected?: T;\n selected_reverse?: T;\n};\n\nexport type callbackFunc<T> = (datum: Dict<any>, index: number, data?: Dict<any>[], layer?: number) => T;\n\n// 处理过的用于绘制的 tickLine 数据\nexport type TickLineItem = {\n start: Point;\n end: Point;\n /** 归一化后的数据 */\n value: number;\n // 3d数据\n anchor?: [number, number];\n alpha?: number;\n beta?: number;\n [key: string]: any;\n};\n\n// 处理过的用于绘制的数据\nexport type TransformedAxisItem = AxisItem & {\n point: Point;\n};\n\nexport type AxisItem = {\n /** 标识符,用于动画以及图形查找 */\n id?: string;\n /** 显示文本 */\n label: string;\n /** 归一化后的数据 */\n value: number;\n /** 对应原始数据 */\n rawValue: any;\n [key: string]: any;\n};\n\nexport type GridItem = {\n /**\n * 标识符\n */\n id?: string | number;\n /** 网格线点集合 */\n points: Point[];\n [key: string]: any;\n};\n\n// 网格线配置\nexport type GridBaseAttributes = {\n type: 'line' | 'circle' | 'polygon';\n /**\n * 网格线绘制点数据\n */\n items: GridItem[];\n /**\n * 栅格线是否封闭\n */\n closed?: boolean;\n /**\n * 线样式配置\n */\n style?: ILineGraphicAttribute | callbackFunc<Partial<ILineGraphicAttribute> | undefined>;\n /**\n * 两个栅格线间的填充色\n */\n alternateColor?: string | string[];\n /**\n * 网格线的绘图层级\n */\n zIndex?: number;\n /** grid 是否与 label 对齐 */\n alignWithLabel?: boolean;\n} & IGroupGraphicAttribute;\n\nexport type LineGridAttributes = {\n type: 'line';\n /**\n * 当用户配置了 alternateColor 属性时,填充区域是否进行弧线连接\n */\n smoothLink?: boolean;\n center?: Point;\n /**\n * 3d网格线的深度\n */\n depth?: number;\n} & GridBaseAttributes;\n\nexport type PolygonGridAttributes = {\n type: 'polygon';\n} & GridBaseAttributes;\n\nexport type CircleGridAttributes = {\n type: 'circle';\n /**\n * 用于圆弧型网格线的圆心位置声明\n */\n center: Point;\n} & GridBaseAttributes;\n\nexport type GridAttributes = LineGridAttributes | CircleGridAttributes | PolygonGridAttributes;\n\nexport interface AxisBaseAttributes extends IGroupGraphicAttribute {\n /**\n * 是否开启选中交互\n * @default false\n */\n select?: boolean;\n /**\n * 是否开启 hover 交互\n * @default false\n */\n hover?: boolean;\n /**\n * 垂直于坐标轴方向的因子,默认为 1\n */\n verticalFactor?: number;\n /**\n * 坐标轴垂直方向的限制空间,该配置会影响文本的显示,\n * 即如果超出,文本则会进行自动旋转、自动隐藏等动作。\n */\n verticalLimitSize?: number;\n /**\n * 坐标轴的显示位置,用于文本的防重叠处理\n */\n orient?: string;\n /** 坐标轴数据 */\n items: AxisItem[][];\n /**\n * 轴标题配置\n */\n title?: TitleAttributes;\n /**\n * 轴标签配置\n */\n label?: LabelAttributes;\n /**\n * 轴刻度线配置\n */\n tick?: TickAttributes;\n /**\n * 自刻度线配置\n */\n subTick?: SubTickAttributes;\n /**\n * 轴线配置\n */\n line?: LineAttributes;\n /**\n * 网格线配置\n */\n grid?: LineAxisGridAttributes | CircleAxisGridAttributes;\n /**\n * 子刻度对应网格线配置\n */\n subGrid?: SubGridAttributesForAxis;\n /**\n * 坐标轴背景配置\n */\n panel?: {\n /**\n * 是否绘制坐标轴背景\n */\n visible?: boolean;\n /**\n * 坐标轴背景配置\n */\n style?: Partial<IRectGraphicAttribute>;\n /**\n * 坐标轴背景交互状态样式配置\n */\n state?: AxisItemStateStyle<Partial<IRectGraphicAttribute>>;\n };\n}\n\nexport type LineGridOfLineAxisAttributes = Omit<LineGridAttributes, 'items'> & {\n /**\n * 是否展示网格线\n */\n visible?: boolean;\n /**\n * 网格线的长度\n */\n length: number;\n};\n\nexport type PolarGridOfLineAxisAttributes = (\n | Omit<PolygonGridAttributes, 'items'>\n | Omit<CircleGridAttributes, 'items'>\n) & {\n /**\n * 是否展示网格线\n */\n visible?: boolean;\n /**\n * 圆心\n */\n center?: Point;\n /**\n * 边数\n */\n sides?: number;\n /**\n * **弧度值**,起始弧度,默认 -0.5 * Math.PI\n *\n */\n startAngle?: number;\n /**\n * **弧度值**,结束弧度,默认 1.5 * Math.PI\n */\n endAngle?: number;\n};\n\nexport type LineAxisGridAttributes = LineGridOfLineAxisAttributes | PolarGridOfLineAxisAttributes;\nexport type SubGridAttributesForAxis = {\n /**\n * 是否展示网格线\n */\n visible?: boolean;\n} & Pick<GridBaseAttributes, 'alternateColor' | 'style' | 'zIndex'>;\n\nexport interface ILine3dType {\n alpha: number;\n anchor3d?: [number, number];\n}\n\nexport interface IGrid3dType {\n beta: number;\n anchor3d?: [number, number];\n}\n\nexport interface LineAxisAttributes extends AxisBaseAttributes {\n /**\n * 起始点坐标\n */\n start: Point;\n /**\n * 结束点坐标\n */\n end: Point;\n /**\n * 网格线配置\n */\n grid?: LineAxisGridAttributes;\n}\n\nexport interface CircleAxisGridAttributes extends Omit<LineGridAttributes, 'items'> {\n type: 'line';\n /**\n * 是否展示网格线\n */\n visible?: boolean;\n}\n\nexport interface CircleAxisAttributes extends AxisBaseAttributes {\n /**\n * 当配置了 innerRadius 时,可以通过设置 inside: true,将坐标轴战士在内圆半径上。\n * @default false\n */\n inside?: boolean;\n /**\n * 圆心坐标\n */\n center: Point;\n /**\n * **弧度值**,起始弧度,默认 -0.5 * Math.PI\n *\n */\n startAngle?: number;\n /**\n * **弧度值**,结束弧度,默认 1.5 * Math.PI\n */\n endAngle?: number;\n /**\n * 半径\n */\n radius: number;\n /** 内半径 */\n innerRadius?: number;\n /**\n * 网格线配置\n */\n grid?: CircleAxisGridAttributes;\n}\n\n// 坐标轴标题配置\nexport interface TitleAttributes extends Omit<TagAttributes, 'shape' | 'space' | 'text' | 'panel' | 'state'> {\n /**\n * 是否展示标题\n */\n visible?: boolean;\n /**\n * 标题的显示位置,默认 'middle'\n */\n position?: 'start' | 'middle' | 'end';\n /**\n * 标题距离坐标轴(轴线、刻度、标签共同构成的包围盒)的距离\n */\n space?: number;\n /**\n * 标题是否自动旋转以和坐标轴平行\n */\n autoRotate?: boolean;\n /**\n * 文本内容,如果需要进行换行,则使用数组形式,如 ['abc', '123']\n */\n text?: string | string[] | number | number[];\n shape?: {\n /**\n * 是否展示 shape\n */\n visible?: boolean;\n /**\n * shape 同 文本的间距\n */\n space?: number;\n style?: Omit<Partial<ISymbolGraphicAttribute>, 'visible'>;\n };\n /**\n * 背景设置\n */\n background?: {\n /**\n * 是否绘制背景层\n */\n visible?: boolean;\n /**\n * 背景层样式\n */\n style?: Omit<Partial<IRectGraphicAttribute>, 'visible' | 'width' | 'height'>;\n };\n\n /**\n * 交互状态样式配置\n */\n state?: {\n /**\n * text 文本的状态配置\n */\n text?: AxisItemStateStyle<Partial<ITextGraphicAttribute>>;\n /**\n * shape 标记的状态配置\n */\n shape?: AxisItemStateStyle<Partial<ISymbolGraphicAttribute>>;\n /**\n * panel 背景的状态配置\n */\n background?: AxisItemStateStyle<Partial<IRectGraphicAttribute>>;\n };\n}\n// 坐标轴线配置\nexport interface LineAttributes extends Pick<SegmentAttributes, 'startSymbol' | 'endSymbol'> {\n /**\n * 是否展示轴线\n */\n visible?: boolean;\n /**\n * TODO: 待支持\n * 坐标轴截断范围,当需要对坐标轴轴线截断时,可配置该属性\n */\n breakRange?: [number, number];\n /**\n * TODO: 待支持\n * 截断区域的形状\n */\n breakShape?: SymbolType | [SymbolType, SymbolType];\n /**\n * TODO: 待支持\n * 截断图形样式\n */\n breakShapeStyle?: Partial<IGraphicAttribute>;\n /**\n * 线的样式配置\n */\n style?: Partial<ILineGraphicAttribute>;\n state?: AxisItemStateStyle<Partial<ILineGraphicAttribute>>;\n}\n\n// 轴刻度线配置\nexport interface TickAttributes {\n /** 是否显示轴刻度线 */\n visible: boolean;\n /**\n * 刻度线朝向,默认朝外(坐标线包围盒外部)\n * @default false\n */\n inside?: boolean;\n /**\n * tick 是否与 label 对齐\n * @default true\n */\n alignWithLabel?: boolean;\n /**\n * 刻度线的长度\n */\n length?: number;\n /**\n * 刻度线样式配置\n */\n style?: Partial<ILineGraphicAttribute> | callbackFunc<Partial<ILineGraphicAttribute> | undefined>;\n /**\n * 刻度线状态样式配置\n */\n state?: AxisItemStateStyle<Partial<ILineGraphicAttribute> | callbackFunc<Partial<ILineGraphicAttribute> | undefined>>;\n /**\n * 用于 tick 的数据过滤\n * @param data\n * @returns\n */\n dataFilter?: (data: AxisItem[]) => AxisItem[];\n}\n\n// 子轴刻度线配置\nexport interface SubTickAttributes {\n /** 是否显示子轴刻度线 */\n visible: boolean;\n /**\n * TODO: 考虑下 log 轴,自刻度线之间的间距是不均匀的问题\n * 子刻度个数\n */\n count?: number;\n /**\n * 子刻度线朝向,默认朝外(坐标线包围盒外部)\n * @default false\n */\n inside?: boolean;\n /**\n * 子刻度线的长度\n */\n length?: number;\n /**\n * 子刻度线样式配置\n */\n style?: Partial<ILineGraphicAttribute> | callbackFunc<Partial<ILineGraphicAttribute> | undefined>;\n /**\n * 子刻度线状态样式配置\n */\n state?: AxisItemStateStyle<Partial<ILineGraphicAttribute> | callbackFunc<Partial<ILineGraphicAttribute> | undefined>>;\n}\n\nexport type CustomMethod = (items: IText[], separation: number) => IText[];\n\nexport interface AxisLabelOverlap {\n /**\n * 自动旋转配置\n * @default false\n */\n autoRotate?: boolean;\n /**\n * 仅当 `autoRotate` 为 true 时生效,可选的旋转范围,默认为 [0, 45, 90]\n * @default [0, 45, 90]\n */\n autoRotateAngle?: number[];\n /**\n * 自动隐藏配置\n * @default false\n */\n autoHide?: boolean;\n /**\n * 防重叠策略,默认为 'parity'。\n * - 'parity': 奇偶校验,使用删除所有其他标签的策略(这对于标准线性轴非常有效)。\n * - 'greedy': 将执行标签的线性扫描,并删除与最后一个可见标签重叠的所有标签。\n * - 也可以传入函数用于自定义策略\n * @default 'parity'\n */\n autoHideMethod?: 'parity' | 'greedy' | CustomMethod;\n /**\n * 仅当 `autoHide` 为 true 时生效,设置文本之间的间隔距离,单位 px\n * @default 0\n */\n autoHideSeparation?: number;\n /**\n * 自动隐藏配置\n * @default false\n */\n autoLimit?: boolean;\n /**\n * 仅当 `autoLimit` 为 true 时生效,省略占位符,默认为 '...'\n * @default '...'\n */\n limitEllipsis?: string;\n\n /**\n * 自定义布局配置,如果声明了 `layoutFunc`,则默认提供的防重叠相关的配置(`autoHide`, `autoRotate`, `autoLimit`)均不生效\n * @param labels 标签图形元素\n * @param labelData 标签数据\n * @param layer 当前轴的层级\n * @param axis 当前轴组件实例\n * @returns void\n */\n layoutFunc?: (labels: IText[], labelData: AxisItem[], layer: number, axis: IGroup) => void;\n}\n\nexport interface LabelAttributes extends AxisLabelOverlap {\n /** 是否展示标签 */\n visible: boolean;\n /**\n * 标签朝向,默认朝外(坐标线包围盒外部)\n * @default false\n */\n inside?: boolean;\n /** 标签同 tick 之间的间距 */\n space?: number;\n /**\n * 格式化文本回调\n * @param text 文本原始值\n * @param item 对应的图形元素\n * @param index 文本索引顺序\n * @returns 格式化文本\n */\n formatMethod?: (value: string, datum: Dict<any>, index: number, data?: Dict<any>[], layer?: number) => string;\n /**\n * 文本样式\n */\n style?: Partial<ITextGraphicAttribute> | callbackFunc<Partial<ITextGraphicAttribute> | undefined>;\n /**\n * 文本状态样式配置\n */\n state?: AxisItemStateStyle<Partial<ITextGraphicAttribute> | callbackFunc<Partial<ITextGraphicAttribute> | undefined>>;\n\n /**\n * 用于 label 的数据过滤\n * @param data\n * @param layer\n * @returns\n */\n dataFilter?: (data: AxisItem[], layer: number) => AxisItem[];\n}\n"]}
@@ -1,7 +1,7 @@
1
- import { FederatedPointerEvent, IPolygon } from '@visactor/vrender';
2
- import { IBounds } from '@visactor/vutils';
1
+ import type { FederatedPointerEvent, IPolygon } from '@visactor/vrender';
2
+ import type { IBounds } from '@visactor/vutils';
3
3
  import { AbstractComponent } from '../core/base';
4
- import { BrushAttributes } from './type';
4
+ import type { BrushAttributes } from './type';
5
5
  export declare class Brush extends AbstractComponent<Required<BrushAttributes>> {
6
6
  name: string;
7
7
  static defaultAttributes: {
@@ -1 +1 @@
1
- {"version":3,"sources":["brush/brush.ts"],"names":[],"mappings":";;;AAGA,+CAAmH;AACnH,6CAS0B;AAC1B,uCAAiD;AAEjD,qCAAoD;AAEpD,MAAM,QAAQ,GAAG;IACf,QAAQ,EAAE,iBAAQ;IAClB,QAAQ,EAAE,iBAAQ;CACnB,CAAC;AAEF,MAAa,KAAM,SAAQ,wBAA4C;IA4BrE,YAAY,UAA2B;QACrC,KAAK,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,KAAK,CAAC,iBAAiB,EAAE,UAAU,CAAC,CAAC,CAAC;QA5BxD,SAAI,GAAG,OAAO,CAAC;QAMP,qBAAgB,GAAG,KAAK,CAAC;QACzB,qBAAgB,GAAiB,EAAE,CAAC;QAGpC,qBAAgB,GAAG,KAAK,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACnE,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QAMnE,6BAAwB,GAAgC,EAAE,CAAC;QAkD3D,kBAAa,GAAG,CAAC,CAAwB,EAAE,EAAE;;YACnD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YACD,MAAM,UAAU,GAAG,MAAA,MAAA,IAAI,CAAC,SAAS,0CAAE,UAAU,mCAAI,IAAI,CAAC;YACtD,IAAI,CAAC,gBAAgB,GAAG,UAAU,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC;YAChE,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,CAAC,gBAAgB,CAAC;YAE/C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAC3C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;QAC7C,CAAC,CAAC;QAQM,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YAED,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3C,CAAC,CAAC;QAMM,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YACD,IAAI,CAAC,uBAAuB;gBAC1B,IAAI,CAAC,uBAAuB,CAAC;oBAC3B,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,aAAa;oBAC/D,WAAW,EAAE,IAAI,CAAC,cAAc;oBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;iBACtD,CAAC,CAAC;YAEL,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACtD,CAAC,CAAC;IAtFF,CAAC;IAES,eAAe;QACvB,MAAM,EAAE,SAAS,GAAG,UAAU,EAAE,SAAS,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAEpF,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC;QAEhF,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,aAAa,EAAE,QAAQ,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,SAAS,CAAkB,CAAC,CAAC;QAE9G,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC;QAC5E,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC;IACrF,CAAC;IAEO,iBAAiB,CAAC,CAAwB;QAChD,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QACjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC1C,MAAM,EAAE,MAAM,GAAG,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,GAAI,UAAU,CAAC,CAAC,CAAc,CAAC,SAAS,CAAC;YAC9E,MAAM,oBAAoB,GAAiB,MAAM,CAAC,GAAG,CAAC,CAAC,KAAiB,EAAE,EAAE;gBAC1E,OAAO;oBACL,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;oBACf,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;iBAChB,CAAC;YACJ,CAAC,CAAC,CAAC;YACH,IAAI,IAAA,4BAAmB,EAAC,oBAAoB,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE;gBAC3D,IAAI,CAAC,cAAc,GAAG,UAAU,CAAC,CAAC,CAAa,CAAC;gBAChD,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IA8DO,SAAS,CAAC,CAAwB;QACxC,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QACvE,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,IAAI,CAAC,gBAAgB,GAAG,CAAC,GAAG,CAAC,CAAC;QAE9B,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACxB,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;QACD,IAAI,SAAS,KAAK,QAAQ,IAAI,aAAa,EAAE;YAC3C,IAAI,CAAC,UAAU,CAAC,qBAAqB,EAAE,CAAC;YACxC,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;aAAM,IAAI,SAAS,KAAK,UAAU,EAAE;YACnC,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;QAED,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,YAAY;gBACzB,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,SAAS,CAAC,CAAwB;;QACxC,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAElD,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAClE,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAGlE,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAElG,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC;QAChE,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAE/B,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAC7D,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAE7D,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,eAAe;gBAC5B,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,QAAQ,CAAC,CAAwB;QACvC,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAGvC,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,EAAE;YACpC,MAAM,OAAO,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YACxE,IAAI,GAAG,CAAC,CAAC,MAAK,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,CAAC,CAAA,IAAI,GAAG,CAAC,CAAC,MAAK,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,CAAC,CAAA,EAAE;gBAChD,OAAO;aACR;SACF;QAED,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAEhC,MAAM,UAAU,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC7C,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;QACvD,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QACzF,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,UAAU;gBACvB,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,OAAO,CAAC,CAAwB;QACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAEvC,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,EAAE;YAClD,OAAO;SACR;QAED,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAC5B,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAE5B,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC;YAChC,EAAE,EAAE,KAAK;YACT,EAAE,EAAE,KAAK;SACV,CAAC,CAAC;QACH,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QACzF,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,eAAe;gBAC5B,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAUO,kBAAkB;QACxB,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC1F,IAAI,UAAU,GAAiB,EAAE,CAAC;QAClC,MAAM,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;QAC5C,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAEzE,IAAI,SAAS,KAAK,MAAM,EAAE;YACxB,UAAU,GAAG;gBACX,UAAU;gBACV;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD,QAAQ;gBACR;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;aACF,CAAC;SACH;aAAM;YACL,UAAU,GAAG,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC/C;QACD,OAAO,UAAU,CAAC;IACpB,CAAC;IAES,aAAa;QACrB,MAAM,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QACzD,MAAM,SAAS,GAAG,IAAA,uBAAa,kBAC7B,MAAM,EAAE,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,EACxC,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,KAAK,IACZ,UAAU,EACb,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,SAAS,IAAI,CAAC,GAAG,EAAE,EAAE,CAAC;QACvC,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QAC/B,IAAI,CAAC,wBAAwB,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC,UAAU,CAAC;IACvE,CAAC;IAEO,sBAAsB,CAAC,CAAwB;QAErD,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAClG,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,EAAE;YAChE,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAGS,kBAAkB,CAAC,CAAwB;;QACnD,MAAM,aAAa,GAAG,MAAA,IAAI,CAAC,KAAK,0CAAE,MAAM,CAAC,qBAAqB,EAAE,CAAC;QACjE,OAAO;YACL,CAAC,EAAE,CAAC,CAAC,OAAO,GAAG,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,IAAI,KAAI,CAAC,CAAC,GAAG,CAAC,CAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,CAAC,KAAI,CAAC,CAAC;YAChE,CAAC,EAAE,CAAC,CAAC,OAAO,GAAG,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,GAAG,KAAI,CAAC,CAAC,GAAG,CAAC,CAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,CAAC,KAAI,CAAC,CAAC;SAChE,CAAC;IACJ,CAAC;IAES,MAAM;QACd,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,MAAM,KAAK,GAAG,IAAI,CAAC,mBAAmB,CAAC,iBAAiB,EAAE,EAAE,EAAE,OAAO,CAAsB,CAAC;QAC5F,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;IAC1B,CAAC;IAED,yBAAyB,CACvB,QAIU;QAEV,IAAA,mBAAU,EAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,uBAAuB,GAAG,QAAQ,CAAC,CAAC;IACpE,CAAC;;AAtWH,sBAuWC;AArWQ,uBAAiB,GAAG,iCAAwB,CAAC","file":"brush.js","sourcesContent":["/**\n * @description 框选组件\n */\nimport { FederatedPointerEvent, IGroup, IPolygon, global, createPolygon, Polygon, point } from '@visactor/vrender';\nimport {\n cloneDeep,\n debounce,\n IBounds,\n IPointLike,\n isFunction,\n merge,\n polygonContainPoint,\n throttle\n} from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\nimport { BrushAttributes } from './type';\nimport { DEFAULT_BRUSH_ATTRIBUTES } from './config';\n\nconst delayMap = {\n debounce: debounce,\n throttle: throttle\n};\n\nexport class Brush extends AbstractComponent<Required<BrushAttributes>> {\n name = 'brush';\n static defaultAttributes = DEFAULT_BRUSH_ATTRIBUTES;\n\n private _container!: IGroup;\n\n // 绘制mask时的相关属性\n private _activeDrawState = false; // 用于标记绘制状态\n private _cacheDrawPoints: IPointLike[] = []; // 用于维护鼠标走过的路径,主要用于绘制mask的点\n\n // 移动mask时的相关属性\n private _activeMoveState = false; // 用于标记移动状态\n private _operatingMaskMoveDx = 0; // 用于标记移动的位移量\n private _operatingMaskMoveDy = 0;\n private _operatingMaskMoveRangeX: [number, number] = [-Infinity, Infinity];\n private _operatingMaskMoveRangeY: [number, number] = [-Infinity, Infinity];\n private _cacheMovePoint!: IPointLike; // 用于维护鼠标所在位置,主要用于计算位移量\n\n private _operatingMask!: IPolygon; // 用于标记正在绘制的mask 或 正在移动的mask\n\n // 透出给上层的属性(主要是所有mask的AABBBounds,这里用的是dict存储方便添加和修改)\n private _brushMaskAABBBoundsDict: { [name: string]: IBounds } = {};\n private _updateDragMaskCallback!: (operateParams: {\n operateType: string;\n operateMask: IPolygon;\n operatedMaskAABBBounds: { [name: string]: IBounds };\n }) => void;\n\n constructor(attributes: BrushAttributes) {\n super(merge({}, Brush.defaultAttributes, attributes));\n }\n\n protected bindBrushEvents(): void {\n const { delayType = 'throttle', delayTime = 0 } = this.attribute as BrushAttributes;\n // 拖拽绘制开始\n this.stage.addEventListener('pointerdown', this._onBrushStart as EventListener);\n // 拖拽绘制时\n this.stage.addEventListener('pointermove', delayMap[delayType](this._onBrushing, delayTime) as EventListener);\n // 拖拽绘制结束\n this.stage.addEventListener('pointerup', this._onBrushEnd as EventListener);\n this.stage.addEventListener('pointerupoutside', this._onBrushEnd as EventListener);\n }\n\n private _isPosInBrushMask(e: FederatedPointerEvent) {\n const pos = this.eventPosToStagePos(e);\n const brushMasks = this._container.getChildren();\n for (let i = 0; i < brushMasks.length; i++) {\n const { points = [], dx = 0, dy = 0 } = (brushMasks[i] as IPolygon).attribute;\n const pointsConsiderOffset: IPointLike[] = points.map((point: IPointLike) => {\n return {\n x: point.x + dx,\n y: point.y + dy\n };\n });\n if (polygonContainPoint(pointsConsiderOffset, pos.x, pos.y)) {\n this._operatingMask = brushMasks[i] as IPolygon;\n return true;\n }\n }\n return false;\n }\n\n /**\n * 开始绘制 或 移动\n * @description\n * 1. 判断状态: 如果在brushMask中,则属于移动状态; 否则属于绘制状态\n *(移动状态和绘制状态互斥, 且移动状态考虑brushMoved配置, 如果在brush点内但brushMoved为false, 则走绘制状态, 而非两个状态都不响应, 此效果与echarts保持一致)\n * 2. 判断坐标是否在有效交互范围内\n * 2. 如果是移动状态: 标记移动状态 & 标记正在移动的mask & 初始化mask的dx和dy\n * 3. 如果是绘制状态: 标记绘制状态 & 标记正在绘制的mask & 清除之前的mask & 添加新的mask\n */\n private _onBrushStart = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n const brushMoved = this.attribute?.brushMoved ?? true;\n this._activeMoveState = brushMoved && this._isPosInBrushMask(e); // 如果是移动状态,在这里会标记operatingMask为正在移动的mask\n this._activeDrawState = !this._activeMoveState;\n\n this._activeDrawState && this._initDraw(e); // 如果是绘制状态,在这里会标记operatingMask为正在绘制的mask\n this._activeMoveState && this._initMove(e);\n };\n\n /**\n * 绘制 或 移动 中\n * @description\n * 1. 如果是绘制状态: 更新_cacheDrawPoints 和 mask的points属性\n * 2. 如果是移动状态: 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _onBrushing = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n\n this._activeDrawState && this._drawing(e); // 如果是绘制状态,在这里会标记operatingMask为正在绘制的mask\n this._activeMoveState && this._moving(e);\n };\n\n /**\n * 结束绘制 和 移动\n * @description 取消绘制 和 移动 状态\n */\n private _onBrushEnd = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: this._activeDrawState ? 'brushEnd' : 'brushMaskUp',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n\n this._activeDrawState = false;\n this._activeMoveState = false;\n this._operatingMask.setAttribute('pickable', false);\n };\n\n /**\n * 初始化绘制状态\n * @description 清除之前的mask & 添加新的mask\n */\n private _initDraw(e: FederatedPointerEvent) {\n const { brushMode, removeOnClick } = this.attribute as BrushAttributes;\n const pos = this.eventPosToStagePos(e);\n this._cacheDrawPoints = [pos];\n\n if (!this._operatingMask) {\n this._addBrushMask();\n }\n if (brushMode === 'single' && removeOnClick) {\n this._container.incrementalClearChild();\n this._addBrushMask();\n } else if (brushMode === 'multiple') {\n this._addBrushMask();\n }\n\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushStart',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 初始化移动状态\n * @description 初始化mask的dx和dy\n */\n private _initMove(e: FederatedPointerEvent) {\n this._cacheMovePoint = this.eventPosToStagePos(e);\n\n this._operatingMaskMoveDx = this._operatingMask.attribute.dx ?? 0;\n this._operatingMaskMoveDy = this._operatingMask.attribute.dy ?? 0;\n\n // 计算最大移动范围, 为了将brushMask限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n\n const { x1, x2, y1, y2 } = this._operatingMask.globalAABBBounds;\n const minMoveStepX = minX - x1;\n const maxMoveStepX = maxX - x2;\n const minMoveStepY = minY - y1;\n const maxMoveStepY = maxY - y2;\n\n this._operatingMaskMoveRangeX = [minMoveStepX, maxMoveStepX];\n this._operatingMaskMoveRangeY = [minMoveStepY, maxMoveStepY];\n\n this._operatingMask.setAttribute('pickable', true);\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushMaskDown',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 绘制中\n * @description 更新_cacheDrawPoints 和 mask的points属性\n */\n private _drawing(e: FederatedPointerEvent) {\n const pos = this.eventPosToStagePos(e);\n\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (this._cacheDrawPoints.length > 0) {\n const lastPos = this._cacheDrawPoints[this._cacheDrawPoints.length - 1];\n if (pos.x === lastPos?.x && pos.y === lastPos?.y) {\n return;\n }\n }\n // 更新交互位置\n this._cacheDrawPoints.push(pos);\n // 更新mask形状\n const maskPoints = this._computeMaskPoints();\n this._operatingMask.setAttribute('points', maskPoints);\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushing',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 移动中\n * @description 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _moving(e: FederatedPointerEvent) {\n const startPos = this._cacheMovePoint;\n const pos = this.eventPosToStagePos(e);\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (pos.x === startPos?.x && pos.y === startPos?.y) {\n return;\n }\n\n const moveStepX = pos.x - startPos.x;\n const moveStepY = pos.y - startPos.y;\n const moveX =\n Math.min(this._operatingMaskMoveRangeX[1], Math.max(this._operatingMaskMoveRangeX[0], moveStepX)) +\n this._operatingMaskMoveDx;\n const moveY =\n Math.min(this._operatingMaskMoveRangeY[1], Math.max(this._operatingMaskMoveRangeY[0], moveStepY)) +\n this._operatingMaskMoveDy;\n\n this._operatingMask.setAttributes({\n dx: moveX,\n dy: moveY\n });\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushMaskMove',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 构造brushMask的points属性\n * @description 根据不同的brushType从_cacheDrawPoints中取points\n * 1. 'rect': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点\n * 2. 'x': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的x坐标\n * 3. 'y': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的y坐标\n * 4. 'polygon': 取鼠标轨迹_cacheDrawPoints的所有点\n */\n private _computeMaskPoints() {\n const { brushType, xRange = [0, 0], yRange = [0, 0] } = this.attribute as BrushAttributes;\n let maskPoints: IPointLike[] = [];\n const startPoint = this._cacheDrawPoints[0];\n const endPoint = this._cacheDrawPoints[this._cacheDrawPoints.length - 1];\n\n if (brushType === 'rect') {\n maskPoints = [\n startPoint,\n {\n x: endPoint.x,\n y: startPoint.y\n },\n endPoint,\n {\n x: startPoint.x,\n y: endPoint.y\n }\n ];\n } else if (brushType === 'x') {\n maskPoints = [\n {\n x: startPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[1]\n },\n {\n x: startPoint.x,\n y: yRange[1]\n }\n ];\n } else if (brushType === 'y') {\n maskPoints = [\n {\n x: xRange[0],\n y: startPoint.y\n },\n {\n x: xRange[0],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: startPoint.y\n }\n ];\n } else {\n maskPoints = cloneDeep(this._cacheDrawPoints); // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n }\n return maskPoints;\n }\n\n protected _addBrushMask() {\n const { brushStyle } = this.attribute as BrushAttributes;\n const brushMask = createPolygon({\n points: cloneDeep(this._cacheDrawPoints), // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n cursor: 'move',\n pickable: false,\n ...brushStyle\n });\n brushMask.name = `brush-${Date.now()}`; // 用Data给mask唯一标记\n this._operatingMask = brushMask;\n this._container.add(brushMask);\n this._brushMaskAABBBoundsDict[brushMask.name] = brushMask.AABBBounds;\n }\n\n private _outOfInteractiveRange(e: FederatedPointerEvent) {\n // 在返回坐标时,将其限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n const pos = this.eventPosToStagePos(e);\n if (pos.x > maxX || pos.x < minX || pos.y > maxY || pos.y < minY) {\n return true;\n }\n return false;\n }\n\n /** 事件系统坐标转换为stage坐标 */\n protected eventPosToStagePos(e: FederatedPointerEvent) {\n const stagePosition = this.stage?.window.getBoundingClientRect();\n return {\n x: e.clientX - (stagePosition?.left || 0) - (this.stage?.x || 0),\n y: e.clientY - (stagePosition?.top || 0) - (this.stage?.y || 0)\n };\n }\n\n protected render() {\n this.bindBrushEvents();\n const group = this.createOrUpdateChild('brush-container', {}, 'group') as unknown as IGroup;\n this._container = group;\n }\n\n setUpdateDragMaskCallback(\n callback: (operateParams: {\n operateType: string;\n operateMask: IPolygon;\n operatedMaskAABBBounds: { [name: string]: IBounds };\n }) => void\n ) {\n isFunction(callback) && (this._updateDragMaskCallback = callback);\n }\n}\n"]}
1
+ {"version":3,"sources":["brush/brush.ts"],"names":[],"mappings":";;;AAIA,+CAAkE;AAElE,6CAAyG;AACzG,uCAAiD;AAEjD,qCAAoD;AAEpD,MAAM,QAAQ,GAAG;IACf,QAAQ,EAAE,iBAAQ;IAClB,QAAQ,EAAE,iBAAQ;CACnB,CAAC;AAEF,MAAa,KAAM,SAAQ,wBAA4C;IA4BrE,YAAY,UAA2B;QACrC,KAAK,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,KAAK,CAAC,iBAAiB,EAAE,UAAU,CAAC,CAAC,CAAC;QA5BxD,SAAI,GAAG,OAAO,CAAC;QAMP,qBAAgB,GAAG,KAAK,CAAC;QACzB,qBAAgB,GAAiB,EAAE,CAAC;QAGpC,qBAAgB,GAAG,KAAK,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACnE,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QAMnE,6BAAwB,GAAgC,EAAE,CAAC;QAkD3D,kBAAa,GAAG,CAAC,CAAwB,EAAE,EAAE;;YACnD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YACD,MAAM,UAAU,GAAG,MAAA,MAAA,IAAI,CAAC,SAAS,0CAAE,UAAU,mCAAI,IAAI,CAAC;YACtD,IAAI,CAAC,gBAAgB,GAAG,UAAU,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC;YAChE,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,CAAC,gBAAgB,CAAC;YAE/C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAC3C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;QAC7C,CAAC,CAAC;QAQM,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YAED,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3C,CAAC,CAAC;QAMM,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YACD,IAAI,CAAC,uBAAuB;gBAC1B,IAAI,CAAC,uBAAuB,CAAC;oBAC3B,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,aAAa;oBAC/D,WAAW,EAAE,IAAI,CAAC,cAAc;oBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;iBACtD,CAAC,CAAC;YAEL,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACtD,CAAC,CAAC;IAtFF,CAAC;IAES,eAAe;QACvB,MAAM,EAAE,SAAS,GAAG,UAAU,EAAE,SAAS,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAEpF,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC;QAEhF,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,aAAa,EAAE,QAAQ,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,SAAS,CAAkB,CAAC,CAAC;QAE9G,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC;QAC5E,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC;IACrF,CAAC;IAEO,iBAAiB,CAAC,CAAwB;QAChD,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QACjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC1C,MAAM,EAAE,MAAM,GAAG,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,GAAI,UAAU,CAAC,CAAC,CAAc,CAAC,SAAS,CAAC;YAC9E,MAAM,oBAAoB,GAAiB,MAAM,CAAC,GAAG,CAAC,CAAC,KAAiB,EAAE,EAAE;gBAC1E,OAAO;oBACL,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;oBACf,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;iBAChB,CAAC;YACJ,CAAC,CAAC,CAAC;YACH,IAAI,IAAA,4BAAmB,EAAC,oBAAoB,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE;gBAC3D,IAAI,CAAC,cAAc,GAAG,UAAU,CAAC,CAAC,CAAa,CAAC;gBAChD,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IA8DO,SAAS,CAAC,CAAwB;QACxC,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QACvE,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,IAAI,CAAC,gBAAgB,GAAG,CAAC,GAAG,CAAC,CAAC;QAE9B,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACxB,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;QACD,IAAI,SAAS,KAAK,QAAQ,IAAI,aAAa,EAAE;YAC3C,IAAI,CAAC,UAAU,CAAC,qBAAqB,EAAE,CAAC;YACxC,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;aAAM,IAAI,SAAS,KAAK,UAAU,EAAE;YACnC,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;QAED,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,YAAY;gBACzB,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,SAAS,CAAC,CAAwB;;QACxC,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAElD,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAClE,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAGlE,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAElG,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC;QAChE,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAE/B,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAC7D,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAE7D,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,eAAe;gBAC5B,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,QAAQ,CAAC,CAAwB;QACvC,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAGvC,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,EAAE;YACpC,MAAM,OAAO,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YACxE,IAAI,GAAG,CAAC,CAAC,MAAK,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,CAAC,CAAA,IAAI,GAAG,CAAC,CAAC,MAAK,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,CAAC,CAAA,EAAE;gBAChD,OAAO;aACR;SACF;QAED,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAEhC,MAAM,UAAU,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC7C,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;QACvD,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QACzF,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,UAAU;gBACvB,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,OAAO,CAAC,CAAwB;QACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAEvC,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,EAAE;YAClD,OAAO;SACR;QAED,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAC5B,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAE5B,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC;YAChC,EAAE,EAAE,KAAK;YACT,EAAE,EAAE,KAAK;SACV,CAAC,CAAC;QACH,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QACzF,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,eAAe;gBAC5B,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAUO,kBAAkB;QACxB,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC1F,IAAI,UAAU,GAAiB,EAAE,CAAC;QAClC,MAAM,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;QAC5C,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAEzE,IAAI,SAAS,KAAK,MAAM,EAAE;YACxB,UAAU,GAAG;gBACX,UAAU;gBACV;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD,QAAQ;gBACR;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;aACF,CAAC;SACH;aAAM;YACL,UAAU,GAAG,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC/C;QACD,OAAO,UAAU,CAAC;IACpB,CAAC;IAES,aAAa;QACrB,MAAM,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QACzD,MAAM,SAAS,GAAG,IAAA,uBAAa,kBAC7B,MAAM,EAAE,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,EACxC,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,KAAK,IACZ,UAAU,EACb,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,SAAS,IAAI,CAAC,GAAG,EAAE,EAAE,CAAC;QACvC,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QAC/B,IAAI,CAAC,wBAAwB,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC,UAAU,CAAC;IACvE,CAAC;IAEO,sBAAsB,CAAC,CAAwB;QAErD,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAClG,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,EAAE;YAChE,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAGS,kBAAkB,CAAC,CAAwB;;QACnD,MAAM,aAAa,GAAG,MAAA,IAAI,CAAC,KAAK,0CAAE,MAAM,CAAC,qBAAqB,EAAE,CAAC;QACjE,OAAO;YACL,CAAC,EAAE,CAAC,CAAC,OAAO,GAAG,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,IAAI,KAAI,CAAC,CAAC,GAAG,CAAC,CAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,CAAC,KAAI,CAAC,CAAC;YAChE,CAAC,EAAE,CAAC,CAAC,OAAO,GAAG,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,GAAG,KAAI,CAAC,CAAC,GAAG,CAAC,CAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,CAAC,KAAI,CAAC,CAAC;SAChE,CAAC;IACJ,CAAC;IAES,MAAM;QACd,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,MAAM,KAAK,GAAG,IAAI,CAAC,mBAAmB,CAAC,iBAAiB,EAAE,EAAE,EAAE,OAAO,CAAsB,CAAC;QAC5F,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;IAC1B,CAAC;IAED,yBAAyB,CACvB,QAIU;QAEV,IAAA,mBAAU,EAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,uBAAuB,GAAG,QAAQ,CAAC,CAAC;IACpE,CAAC;;AAtWH,sBAuWC;AArWQ,uBAAiB,GAAG,iCAAwB,CAAC","file":"brush.js","sourcesContent":["/**\n * @description 框选组件\n */\nimport type { FederatedPointerEvent, IGroup, IPolygon } from '@visactor/vrender';\nimport { createPolygon, Polygon, point } from '@visactor/vrender';\nimport type { IBounds, IPointLike } from '@visactor/vutils';\nimport { cloneDeep, debounce, isFunction, merge, polygonContainPoint, throttle } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\nimport type { BrushAttributes } from './type';\nimport { DEFAULT_BRUSH_ATTRIBUTES } from './config';\n\nconst delayMap = {\n debounce: debounce,\n throttle: throttle\n};\n\nexport class Brush extends AbstractComponent<Required<BrushAttributes>> {\n name = 'brush';\n static defaultAttributes = DEFAULT_BRUSH_ATTRIBUTES;\n\n private _container!: IGroup;\n\n // 绘制mask时的相关属性\n private _activeDrawState = false; // 用于标记绘制状态\n private _cacheDrawPoints: IPointLike[] = []; // 用于维护鼠标走过的路径,主要用于绘制mask的点\n\n // 移动mask时的相关属性\n private _activeMoveState = false; // 用于标记移动状态\n private _operatingMaskMoveDx = 0; // 用于标记移动的位移量\n private _operatingMaskMoveDy = 0;\n private _operatingMaskMoveRangeX: [number, number] = [-Infinity, Infinity];\n private _operatingMaskMoveRangeY: [number, number] = [-Infinity, Infinity];\n private _cacheMovePoint!: IPointLike; // 用于维护鼠标所在位置,主要用于计算位移量\n\n private _operatingMask!: IPolygon; // 用于标记正在绘制的mask 或 正在移动的mask\n\n // 透出给上层的属性(主要是所有mask的AABBBounds,这里用的是dict存储方便添加和修改)\n private _brushMaskAABBBoundsDict: { [name: string]: IBounds } = {};\n private _updateDragMaskCallback!: (operateParams: {\n operateType: string;\n operateMask: IPolygon;\n operatedMaskAABBBounds: { [name: string]: IBounds };\n }) => void;\n\n constructor(attributes: BrushAttributes) {\n super(merge({}, Brush.defaultAttributes, attributes));\n }\n\n protected bindBrushEvents(): void {\n const { delayType = 'throttle', delayTime = 0 } = this.attribute as BrushAttributes;\n // 拖拽绘制开始\n this.stage.addEventListener('pointerdown', this._onBrushStart as EventListener);\n // 拖拽绘制时\n this.stage.addEventListener('pointermove', delayMap[delayType](this._onBrushing, delayTime) as EventListener);\n // 拖拽绘制结束\n this.stage.addEventListener('pointerup', this._onBrushEnd as EventListener);\n this.stage.addEventListener('pointerupoutside', this._onBrushEnd as EventListener);\n }\n\n private _isPosInBrushMask(e: FederatedPointerEvent) {\n const pos = this.eventPosToStagePos(e);\n const brushMasks = this._container.getChildren();\n for (let i = 0; i < brushMasks.length; i++) {\n const { points = [], dx = 0, dy = 0 } = (brushMasks[i] as IPolygon).attribute;\n const pointsConsiderOffset: IPointLike[] = points.map((point: IPointLike) => {\n return {\n x: point.x + dx,\n y: point.y + dy\n };\n });\n if (polygonContainPoint(pointsConsiderOffset, pos.x, pos.y)) {\n this._operatingMask = brushMasks[i] as IPolygon;\n return true;\n }\n }\n return false;\n }\n\n /**\n * 开始绘制 或 移动\n * @description\n * 1. 判断状态: 如果在brushMask中,则属于移动状态; 否则属于绘制状态\n *(移动状态和绘制状态互斥, 且移动状态考虑brushMoved配置, 如果在brush点内但brushMoved为false, 则走绘制状态, 而非两个状态都不响应, 此效果与echarts保持一致)\n * 2. 判断坐标是否在有效交互范围内\n * 2. 如果是移动状态: 标记移动状态 & 标记正在移动的mask & 初始化mask的dx和dy\n * 3. 如果是绘制状态: 标记绘制状态 & 标记正在绘制的mask & 清除之前的mask & 添加新的mask\n */\n private _onBrushStart = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n const brushMoved = this.attribute?.brushMoved ?? true;\n this._activeMoveState = brushMoved && this._isPosInBrushMask(e); // 如果是移动状态,在这里会标记operatingMask为正在移动的mask\n this._activeDrawState = !this._activeMoveState;\n\n this._activeDrawState && this._initDraw(e); // 如果是绘制状态,在这里会标记operatingMask为正在绘制的mask\n this._activeMoveState && this._initMove(e);\n };\n\n /**\n * 绘制 或 移动 中\n * @description\n * 1. 如果是绘制状态: 更新_cacheDrawPoints 和 mask的points属性\n * 2. 如果是移动状态: 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _onBrushing = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n\n this._activeDrawState && this._drawing(e); // 如果是绘制状态,在这里会标记operatingMask为正在绘制的mask\n this._activeMoveState && this._moving(e);\n };\n\n /**\n * 结束绘制 和 移动\n * @description 取消绘制 和 移动 状态\n */\n private _onBrushEnd = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: this._activeDrawState ? 'brushEnd' : 'brushMaskUp',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n\n this._activeDrawState = false;\n this._activeMoveState = false;\n this._operatingMask.setAttribute('pickable', false);\n };\n\n /**\n * 初始化绘制状态\n * @description 清除之前的mask & 添加新的mask\n */\n private _initDraw(e: FederatedPointerEvent) {\n const { brushMode, removeOnClick } = this.attribute as BrushAttributes;\n const pos = this.eventPosToStagePos(e);\n this._cacheDrawPoints = [pos];\n\n if (!this._operatingMask) {\n this._addBrushMask();\n }\n if (brushMode === 'single' && removeOnClick) {\n this._container.incrementalClearChild();\n this._addBrushMask();\n } else if (brushMode === 'multiple') {\n this._addBrushMask();\n }\n\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushStart',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 初始化移动状态\n * @description 初始化mask的dx和dy\n */\n private _initMove(e: FederatedPointerEvent) {\n this._cacheMovePoint = this.eventPosToStagePos(e);\n\n this._operatingMaskMoveDx = this._operatingMask.attribute.dx ?? 0;\n this._operatingMaskMoveDy = this._operatingMask.attribute.dy ?? 0;\n\n // 计算最大移动范围, 为了将brushMask限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n\n const { x1, x2, y1, y2 } = this._operatingMask.globalAABBBounds;\n const minMoveStepX = minX - x1;\n const maxMoveStepX = maxX - x2;\n const minMoveStepY = minY - y1;\n const maxMoveStepY = maxY - y2;\n\n this._operatingMaskMoveRangeX = [minMoveStepX, maxMoveStepX];\n this._operatingMaskMoveRangeY = [minMoveStepY, maxMoveStepY];\n\n this._operatingMask.setAttribute('pickable', true);\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushMaskDown',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 绘制中\n * @description 更新_cacheDrawPoints 和 mask的points属性\n */\n private _drawing(e: FederatedPointerEvent) {\n const pos = this.eventPosToStagePos(e);\n\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (this._cacheDrawPoints.length > 0) {\n const lastPos = this._cacheDrawPoints[this._cacheDrawPoints.length - 1];\n if (pos.x === lastPos?.x && pos.y === lastPos?.y) {\n return;\n }\n }\n // 更新交互位置\n this._cacheDrawPoints.push(pos);\n // 更新mask形状\n const maskPoints = this._computeMaskPoints();\n this._operatingMask.setAttribute('points', maskPoints);\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushing',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 移动中\n * @description 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _moving(e: FederatedPointerEvent) {\n const startPos = this._cacheMovePoint;\n const pos = this.eventPosToStagePos(e);\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (pos.x === startPos?.x && pos.y === startPos?.y) {\n return;\n }\n\n const moveStepX = pos.x - startPos.x;\n const moveStepY = pos.y - startPos.y;\n const moveX =\n Math.min(this._operatingMaskMoveRangeX[1], Math.max(this._operatingMaskMoveRangeX[0], moveStepX)) +\n this._operatingMaskMoveDx;\n const moveY =\n Math.min(this._operatingMaskMoveRangeY[1], Math.max(this._operatingMaskMoveRangeY[0], moveStepY)) +\n this._operatingMaskMoveDy;\n\n this._operatingMask.setAttributes({\n dx: moveX,\n dy: moveY\n });\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushMaskMove',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 构造brushMask的points属性\n * @description 根据不同的brushType从_cacheDrawPoints中取points\n * 1. 'rect': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点\n * 2. 'x': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的x坐标\n * 3. 'y': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的y坐标\n * 4. 'polygon': 取鼠标轨迹_cacheDrawPoints的所有点\n */\n private _computeMaskPoints() {\n const { brushType, xRange = [0, 0], yRange = [0, 0] } = this.attribute as BrushAttributes;\n let maskPoints: IPointLike[] = [];\n const startPoint = this._cacheDrawPoints[0];\n const endPoint = this._cacheDrawPoints[this._cacheDrawPoints.length - 1];\n\n if (brushType === 'rect') {\n maskPoints = [\n startPoint,\n {\n x: endPoint.x,\n y: startPoint.y\n },\n endPoint,\n {\n x: startPoint.x,\n y: endPoint.y\n }\n ];\n } else if (brushType === 'x') {\n maskPoints = [\n {\n x: startPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[1]\n },\n {\n x: startPoint.x,\n y: yRange[1]\n }\n ];\n } else if (brushType === 'y') {\n maskPoints = [\n {\n x: xRange[0],\n y: startPoint.y\n },\n {\n x: xRange[0],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: startPoint.y\n }\n ];\n } else {\n maskPoints = cloneDeep(this._cacheDrawPoints); // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n }\n return maskPoints;\n }\n\n protected _addBrushMask() {\n const { brushStyle } = this.attribute as BrushAttributes;\n const brushMask = createPolygon({\n points: cloneDeep(this._cacheDrawPoints), // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n cursor: 'move',\n pickable: false,\n ...brushStyle\n });\n brushMask.name = `brush-${Date.now()}`; // 用Data给mask唯一标记\n this._operatingMask = brushMask;\n this._container.add(brushMask);\n this._brushMaskAABBBoundsDict[brushMask.name] = brushMask.AABBBounds;\n }\n\n private _outOfInteractiveRange(e: FederatedPointerEvent) {\n // 在返回坐标时,将其限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n const pos = this.eventPosToStagePos(e);\n if (pos.x > maxX || pos.x < minX || pos.y > maxY || pos.y < minY) {\n return true;\n }\n return false;\n }\n\n /** 事件系统坐标转换为stage坐标 */\n protected eventPosToStagePos(e: FederatedPointerEvent) {\n const stagePosition = this.stage?.window.getBoundingClientRect();\n return {\n x: e.clientX - (stagePosition?.left || 0) - (this.stage?.x || 0),\n y: e.clientY - (stagePosition?.top || 0) - (this.stage?.y || 0)\n };\n }\n\n protected render() {\n this.bindBrushEvents();\n const group = this.createOrUpdateChild('brush-container', {}, 'group') as unknown as IGroup;\n this._container = group;\n }\n\n setUpdateDragMaskCallback(\n callback: (operateParams: {\n operateType: string;\n operateMask: IPolygon;\n operatedMaskAABBBounds: { [name: string]: IBounds };\n }) => void\n ) {\n isFunction(callback) && (this._updateDragMaskCallback = callback);\n }\n}\n"]}
@@ -1,8 +1,9 @@
1
- import { FederatedPointerEvent, IGroup } from '@visactor/vrender';
2
- import { IPointLike } from '@visactor/vutils';
1
+ import type { FederatedPointerEvent, IGroup } from '@visactor/vrender';
2
+ import type { IPointLike } from '@visactor/vutils';
3
3
  import { AbstractComponent } from '../core/base';
4
- import { Tag, TagAttributes } from '../tag';
5
- import { DataZoomAttributes } from './type';
4
+ import type { TagAttributes } from '../tag';
5
+ import { Tag } from '../tag';
6
+ import type { DataZoomAttributes } from './type';
6
7
  export declare class DataZoom extends AbstractComponent<Required<DataZoomAttributes>> {
7
8
  name: string;
8
9
  static defaultAttributes: {
@@ -74,8 +74,8 @@ class DataZoom extends base_1.AbstractComponent {
74
74
  brushSelect && this._background && this._background.addEventListener("pointerdown", (e => this._onHandlerPointerDown(e, "background"))),
75
75
  brushSelect && this._previewGroup && this._previewGroup.addEventListener("pointerdown", (e => this._onHandlerPointerDown(e, "background"))),
76
76
  this._selectedPreviewGroup && this._selectedPreviewGroup.addEventListener("pointerdown", (e => this._onHandlerPointerDown(e, selectedTag))),
77
- "browser" === vrender_1.global.env && (vrender_1.global.addEventListener("pointermove", this._onHandlerPointerMove.bind(this)),
78
- vrender_1.global.addEventListener("pointerup", this._onHandlerPointerUp.bind(this))),
77
+ "browser" === vrender_1.vglobal.env && (vrender_1.vglobal.addEventListener("pointermove", this._onHandlerPointerMove.bind(this)),
78
+ vrender_1.vglobal.addEventListener("pointerup", this._onHandlerPointerUp.bind(this))),
79
79
  this.addEventListener("pointermove", this._onHandlerPointerMove), this.addEventListener("pointerup", this._onHandlerPointerUp),
80
80
  this.addEventListener("pointerupoutside", this._onHandlerPointerUp), "auto" === showDetail && (this.addEventListener("pointerenter", this._onHandlerPointerEnter),
81
81
  this.addEventListener("pointerleave", this._onHandlerPointerLeave));