@visactor/vrender-components 0.12.2 → 0.12.3-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,7 +1,7 @@
1
- import { FederatedPointerEvent, IPolygon } from '@visactor/vrender';
2
- import { IBounds } from '@visactor/vutils';
1
+ import type { FederatedPointerEvent, IPolygon } from '@visactor/vrender';
2
+ import type { IBounds } from '@visactor/vutils';
3
3
  import { AbstractComponent } from '../core/base';
4
- import { BrushAttributes } from './type';
4
+ import type { BrushAttributes } from './type';
5
5
  export declare class Brush extends AbstractComponent<Required<BrushAttributes>> {
6
6
  name: string;
7
7
  static defaultAttributes: {
@@ -27,6 +27,8 @@ export declare class Brush extends AbstractComponent<Required<BrushAttributes>>
27
27
  private _container;
28
28
  private _activeDrawState;
29
29
  private _cacheDrawPoints;
30
+ private _cacheStartTime;
31
+ private _activeClearState;
30
32
  private _activeMoveState;
31
33
  private _operatingMaskMoveDx;
32
34
  private _operatingMaskMoveDy;
@@ -4,7 +4,7 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: !0
5
5
  }), exports.Brush = void 0;
6
6
 
7
- const vrender_1 = require("@visactor/vrender"), vutils_1 = require("@visactor/vutils"), base_1 = require("../core/base"), config_1 = require("./config"), delayMap = {
7
+ const vrender_1 = require("@visactor/vrender"), vutils_1 = require("@visactor/vutils"), base_1 = require("../core/base"), type_1 = require("./type"), config_1 = require("./config"), delayMap = {
8
8
  debounce: vutils_1.debounce,
9
9
  throttle: vutils_1.throttle
10
10
  };
@@ -12,10 +12,10 @@ const vrender_1 = require("@visactor/vrender"), vutils_1 = require("@visactor/vu
12
12
  class Brush extends base_1.AbstractComponent {
13
13
  constructor(attributes) {
14
14
  super((0, vutils_1.merge)({}, Brush.defaultAttributes, attributes)), this.name = "brush",
15
- this._activeDrawState = !1, this._cacheDrawPoints = [], this._activeMoveState = !1,
16
- this._operatingMaskMoveDx = 0, this._operatingMaskMoveDy = 0, this._operatingMaskMoveRangeX = [ -1 / 0, 1 / 0 ],
17
- this._operatingMaskMoveRangeY = [ -1 / 0, 1 / 0 ], this._brushMaskAABBBoundsDict = {},
18
- this._onBrushStart = e => {
15
+ this._activeDrawState = !1, this._cacheDrawPoints = [], this._activeClearState = !1,
16
+ this._activeMoveState = !1, this._operatingMaskMoveDx = 0, this._operatingMaskMoveDy = 0,
17
+ this._operatingMaskMoveRangeX = [ -1 / 0, 1 / 0 ], this._operatingMaskMoveRangeY = [ -1 / 0, 1 / 0 ],
18
+ this._brushMaskAABBBoundsDict = {}, this._onBrushStart = e => {
19
19
  var _a, _b;
20
20
  if (this._outOfInteractiveRange(e)) return;
21
21
  const brushMoved = null === (_b = null === (_a = this.attribute) || void 0 === _a ? void 0 : _a.brushMoved) || void 0 === _b || _b;
@@ -24,8 +24,8 @@ class Brush extends base_1.AbstractComponent {
24
24
  }, this._onBrushing = e => {
25
25
  this._outOfInteractiveRange(e) || (this._activeDrawState && this._drawing(e), this._activeMoveState && this._moving(e));
26
26
  }, this._onBrushEnd = e => {
27
- this._outOfInteractiveRange(e) || (this._updateDragMaskCallback && this._updateDragMaskCallback({
28
- operateType: this._activeDrawState ? "brushEnd" : "brushMaskUp",
27
+ this._activeClearState || (this._updateDragMaskCallback && this._updateDragMaskCallback({
28
+ operateType: this._activeDrawState ? type_1.IOperateType.drawEnd : type_1.IOperateType.moveEnd,
29
29
  operateMask: this._operatingMask,
30
30
  operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
31
31
  }), this._activeDrawState = !1, this._activeMoveState = !1, this._operatingMask.setAttribute("pickable", !1));
@@ -49,13 +49,19 @@ class Brush extends base_1.AbstractComponent {
49
49
  return !1;
50
50
  }
51
51
  _initDraw(e) {
52
- const {brushMode: brushMode, removeOnClick: removeOnClick} = this.attribute, pos = this.eventPosToStagePos(e);
53
- this._cacheDrawPoints = [ pos ], this._operatingMask || this._addBrushMask(), "single" === brushMode && removeOnClick ? (this._container.incrementalClearChild(),
54
- this._addBrushMask()) : "multiple" === brushMode && this._addBrushMask(), this._updateDragMaskCallback && this._updateDragMaskCallback({
55
- operateType: "brushStart",
52
+ const {removeOnClick: removeOnClick} = this.attribute, pos = this.eventPosToStagePos(e);
53
+ this._cacheDrawPoints = [ pos ];
54
+ const nowTime = Date.now();
55
+ this._operatingMask || this._addBrushMask(), nowTime - this._cacheStartTime < 200 && removeOnClick ? (this._activeClearState = !0,
56
+ this._container.incrementalClearChild(), this._updateDragMaskCallback && this._updateDragMaskCallback({
57
+ operateType: type_1.IOperateType.brushClear,
56
58
  operateMask: this._operatingMask,
57
59
  operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
58
- });
60
+ })) : (this._activeClearState = !1, this._addBrushMask(), this._updateDragMaskCallback && this._updateDragMaskCallback({
61
+ operateType: type_1.IOperateType.drawStart,
62
+ operateMask: this._operatingMask,
63
+ operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
64
+ })), this._cacheStartTime = nowTime;
59
65
  }
60
66
  _initMove(e) {
61
67
  var _a, _b;
@@ -64,7 +70,7 @@ class Brush extends base_1.AbstractComponent {
64
70
  const {interactiveRange: interactiveRange} = this.attribute, {minY: minY = -1 / 0, maxY: maxY = 1 / 0, minX: minX = -1 / 0, maxX: maxX = 1 / 0} = interactiveRange, {x1: x1, x2: x2, y1: y1, y2: y2} = this._operatingMask.globalAABBBounds, minMoveStepX = minX - x1, maxMoveStepX = maxX - x2, minMoveStepY = minY - y1, maxMoveStepY = maxY - y2;
65
71
  this._operatingMaskMoveRangeX = [ minMoveStepX, maxMoveStepX ], this._operatingMaskMoveRangeY = [ minMoveStepY, maxMoveStepY ],
66
72
  this._operatingMask.setAttribute("pickable", !0), this._updateDragMaskCallback && this._updateDragMaskCallback({
67
- operateType: "brushMaskDown",
73
+ operateType: type_1.IOperateType.moveStart,
68
74
  operateMask: this._operatingMask,
69
75
  operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
70
76
  });
@@ -79,7 +85,7 @@ class Brush extends base_1.AbstractComponent {
79
85
  const maskPoints = this._computeMaskPoints();
80
86
  this._operatingMask.setAttribute("points", maskPoints), this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds,
81
87
  this._updateDragMaskCallback && this._updateDragMaskCallback({
82
- operateType: "brushing",
88
+ operateType: type_1.IOperateType.drawing,
83
89
  operateMask: this._operatingMask,
84
90
  operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
85
91
  });
@@ -93,7 +99,7 @@ class Brush extends base_1.AbstractComponent {
93
99
  dy: moveY
94
100
  }), this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds,
95
101
  this._updateDragMaskCallback && this._updateDragMaskCallback({
96
- operateType: "brushMaskMove",
102
+ operateType: type_1.IOperateType.moving,
97
103
  operateMask: this._operatingMask,
98
104
  operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
99
105
  });
@@ -1 +1 @@
1
- {"version":3,"sources":["brush/brush.ts"],"names":[],"mappings":";;;AAGA,+CAAmH;AACnH,6CAS0B;AAC1B,uCAAiD;AAEjD,qCAAoD;AAEpD,MAAM,QAAQ,GAAG;IACf,QAAQ,EAAE,iBAAQ;IAClB,QAAQ,EAAE,iBAAQ;CACnB,CAAC;AAEF,MAAa,KAAM,SAAQ,wBAA4C;IA4BrE,YAAY,UAA2B;QACrC,KAAK,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,KAAK,CAAC,iBAAiB,EAAE,UAAU,CAAC,CAAC,CAAC;QA5BxD,SAAI,GAAG,OAAO,CAAC;QAMP,qBAAgB,GAAG,KAAK,CAAC;QACzB,qBAAgB,GAAiB,EAAE,CAAC;QAGpC,qBAAgB,GAAG,KAAK,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACnE,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QAMnE,6BAAwB,GAAgC,EAAE,CAAC;QAkD3D,kBAAa,GAAG,CAAC,CAAwB,EAAE,EAAE;;YACnD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YACD,MAAM,UAAU,GAAG,MAAA,MAAA,IAAI,CAAC,SAAS,0CAAE,UAAU,mCAAI,IAAI,CAAC;YACtD,IAAI,CAAC,gBAAgB,GAAG,UAAU,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC;YAChE,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,CAAC,gBAAgB,CAAC;YAE/C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAC3C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;QAC7C,CAAC,CAAC;QAQM,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YAED,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3C,CAAC,CAAC;QAMM,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YACD,IAAI,CAAC,uBAAuB;gBAC1B,IAAI,CAAC,uBAAuB,CAAC;oBAC3B,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,aAAa;oBAC/D,WAAW,EAAE,IAAI,CAAC,cAAc;oBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;iBACtD,CAAC,CAAC;YAEL,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACtD,CAAC,CAAC;IAtFF,CAAC;IAES,eAAe;QACvB,MAAM,EAAE,SAAS,GAAG,UAAU,EAAE,SAAS,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAEpF,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC;QAEhF,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,aAAa,EAAE,QAAQ,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,SAAS,CAAkB,CAAC,CAAC;QAE9G,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC;QAC5E,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC;IACrF,CAAC;IAEO,iBAAiB,CAAC,CAAwB;QAChD,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QACjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC1C,MAAM,EAAE,MAAM,GAAG,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,GAAI,UAAU,CAAC,CAAC,CAAc,CAAC,SAAS,CAAC;YAC9E,MAAM,oBAAoB,GAAiB,MAAM,CAAC,GAAG,CAAC,CAAC,KAAiB,EAAE,EAAE;gBAC1E,OAAO;oBACL,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;oBACf,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;iBAChB,CAAC;YACJ,CAAC,CAAC,CAAC;YACH,IAAI,IAAA,4BAAmB,EAAC,oBAAoB,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE;gBAC3D,IAAI,CAAC,cAAc,GAAG,UAAU,CAAC,CAAC,CAAa,CAAC;gBAChD,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IA8DO,SAAS,CAAC,CAAwB;QACxC,MAAM,EAAE,SAAS,EAAE,aAAa,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QACvE,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,IAAI,CAAC,gBAAgB,GAAG,CAAC,GAAG,CAAC,CAAC;QAE9B,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACxB,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;QACD,IAAI,SAAS,KAAK,QAAQ,IAAI,aAAa,EAAE;YAC3C,IAAI,CAAC,UAAU,CAAC,qBAAqB,EAAE,CAAC;YACxC,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;aAAM,IAAI,SAAS,KAAK,UAAU,EAAE;YACnC,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;QAED,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,YAAY;gBACzB,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,SAAS,CAAC,CAAwB;;QACxC,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAElD,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAClE,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAGlE,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAElG,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC;QAChE,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAE/B,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAC7D,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAE7D,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,eAAe;gBAC5B,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,QAAQ,CAAC,CAAwB;QACvC,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAGvC,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,EAAE;YACpC,MAAM,OAAO,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YACxE,IAAI,GAAG,CAAC,CAAC,MAAK,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,CAAC,CAAA,IAAI,GAAG,CAAC,CAAC,MAAK,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,CAAC,CAAA,EAAE;gBAChD,OAAO;aACR;SACF;QAED,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAEhC,MAAM,UAAU,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC7C,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;QACvD,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QACzF,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,UAAU;gBACvB,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,OAAO,CAAC,CAAwB;QACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAEvC,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,EAAE;YAClD,OAAO;SACR;QAED,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAC5B,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAE5B,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC;YAChC,EAAE,EAAE,KAAK;YACT,EAAE,EAAE,KAAK;SACV,CAAC,CAAC;QACH,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QACzF,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,eAAe;gBAC5B,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAUO,kBAAkB;QACxB,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC1F,IAAI,UAAU,GAAiB,EAAE,CAAC;QAClC,MAAM,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;QAC5C,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAEzE,IAAI,SAAS,KAAK,MAAM,EAAE;YACxB,UAAU,GAAG;gBACX,UAAU;gBACV;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD,QAAQ;gBACR;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;aACF,CAAC;SACH;aAAM;YACL,UAAU,GAAG,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC/C;QACD,OAAO,UAAU,CAAC;IACpB,CAAC;IAES,aAAa;QACrB,MAAM,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QACzD,MAAM,SAAS,GAAG,IAAA,uBAAa,kBAC7B,MAAM,EAAE,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,EACxC,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,KAAK,IACZ,UAAU,EACb,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,SAAS,IAAI,CAAC,GAAG,EAAE,EAAE,CAAC;QACvC,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QAC/B,IAAI,CAAC,wBAAwB,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC,UAAU,CAAC;IACvE,CAAC;IAEO,sBAAsB,CAAC,CAAwB;QAErD,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAClG,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,EAAE;YAChE,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAGS,kBAAkB,CAAC,CAAwB;;QACnD,MAAM,aAAa,GAAG,MAAA,IAAI,CAAC,KAAK,0CAAE,MAAM,CAAC,qBAAqB,EAAE,CAAC;QACjE,OAAO;YACL,CAAC,EAAE,CAAC,CAAC,OAAO,GAAG,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,IAAI,KAAI,CAAC,CAAC,GAAG,CAAC,CAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,CAAC,KAAI,CAAC,CAAC;YAChE,CAAC,EAAE,CAAC,CAAC,OAAO,GAAG,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,GAAG,KAAI,CAAC,CAAC,GAAG,CAAC,CAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,CAAC,KAAI,CAAC,CAAC;SAChE,CAAC;IACJ,CAAC;IAES,MAAM;QACd,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,MAAM,KAAK,GAAG,IAAI,CAAC,mBAAmB,CAAC,iBAAiB,EAAE,EAAE,EAAE,OAAO,CAAsB,CAAC;QAC5F,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;IAC1B,CAAC;IAED,yBAAyB,CACvB,QAIU;QAEV,IAAA,mBAAU,EAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,uBAAuB,GAAG,QAAQ,CAAC,CAAC;IACpE,CAAC;;AAtWH,sBAuWC;AArWQ,uBAAiB,GAAG,iCAAwB,CAAC","file":"brush.js","sourcesContent":["/**\n * @description 框选组件\n */\nimport { FederatedPointerEvent, IGroup, IPolygon, global, createPolygon, Polygon, point } from '@visactor/vrender';\nimport {\n cloneDeep,\n debounce,\n IBounds,\n IPointLike,\n isFunction,\n merge,\n polygonContainPoint,\n throttle\n} from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\nimport { BrushAttributes } from './type';\nimport { DEFAULT_BRUSH_ATTRIBUTES } from './config';\n\nconst delayMap = {\n debounce: debounce,\n throttle: throttle\n};\n\nexport class Brush extends AbstractComponent<Required<BrushAttributes>> {\n name = 'brush';\n static defaultAttributes = DEFAULT_BRUSH_ATTRIBUTES;\n\n private _container!: IGroup;\n\n // 绘制mask时的相关属性\n private _activeDrawState = false; // 用于标记绘制状态\n private _cacheDrawPoints: IPointLike[] = []; // 用于维护鼠标走过的路径,主要用于绘制mask的点\n\n // 移动mask时的相关属性\n private _activeMoveState = false; // 用于标记移动状态\n private _operatingMaskMoveDx = 0; // 用于标记移动的位移量\n private _operatingMaskMoveDy = 0;\n private _operatingMaskMoveRangeX: [number, number] = [-Infinity, Infinity];\n private _operatingMaskMoveRangeY: [number, number] = [-Infinity, Infinity];\n private _cacheMovePoint!: IPointLike; // 用于维护鼠标所在位置,主要用于计算位移量\n\n private _operatingMask!: IPolygon; // 用于标记正在绘制的mask 或 正在移动的mask\n\n // 透出给上层的属性(主要是所有mask的AABBBounds,这里用的是dict存储方便添加和修改)\n private _brushMaskAABBBoundsDict: { [name: string]: IBounds } = {};\n private _updateDragMaskCallback!: (operateParams: {\n operateType: string;\n operateMask: IPolygon;\n operatedMaskAABBBounds: { [name: string]: IBounds };\n }) => void;\n\n constructor(attributes: BrushAttributes) {\n super(merge({}, Brush.defaultAttributes, attributes));\n }\n\n protected bindBrushEvents(): void {\n const { delayType = 'throttle', delayTime = 0 } = this.attribute as BrushAttributes;\n // 拖拽绘制开始\n this.stage.addEventListener('pointerdown', this._onBrushStart as EventListener);\n // 拖拽绘制时\n this.stage.addEventListener('pointermove', delayMap[delayType](this._onBrushing, delayTime) as EventListener);\n // 拖拽绘制结束\n this.stage.addEventListener('pointerup', this._onBrushEnd as EventListener);\n this.stage.addEventListener('pointerupoutside', this._onBrushEnd as EventListener);\n }\n\n private _isPosInBrushMask(e: FederatedPointerEvent) {\n const pos = this.eventPosToStagePos(e);\n const brushMasks = this._container.getChildren();\n for (let i = 0; i < brushMasks.length; i++) {\n const { points = [], dx = 0, dy = 0 } = (brushMasks[i] as IPolygon).attribute;\n const pointsConsiderOffset: IPointLike[] = points.map((point: IPointLike) => {\n return {\n x: point.x + dx,\n y: point.y + dy\n };\n });\n if (polygonContainPoint(pointsConsiderOffset, pos.x, pos.y)) {\n this._operatingMask = brushMasks[i] as IPolygon;\n return true;\n }\n }\n return false;\n }\n\n /**\n * 开始绘制 或 移动\n * @description\n * 1. 判断状态: 如果在brushMask中,则属于移动状态; 否则属于绘制状态\n *(移动状态和绘制状态互斥, 且移动状态考虑brushMoved配置, 如果在brush点内但brushMoved为false, 则走绘制状态, 而非两个状态都不响应, 此效果与echarts保持一致)\n * 2. 判断坐标是否在有效交互范围内\n * 2. 如果是移动状态: 标记移动状态 & 标记正在移动的mask & 初始化mask的dx和dy\n * 3. 如果是绘制状态: 标记绘制状态 & 标记正在绘制的mask & 清除之前的mask & 添加新的mask\n */\n private _onBrushStart = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n const brushMoved = this.attribute?.brushMoved ?? true;\n this._activeMoveState = brushMoved && this._isPosInBrushMask(e); // 如果是移动状态,在这里会标记operatingMask为正在移动的mask\n this._activeDrawState = !this._activeMoveState;\n\n this._activeDrawState && this._initDraw(e); // 如果是绘制状态,在这里会标记operatingMask为正在绘制的mask\n this._activeMoveState && this._initMove(e);\n };\n\n /**\n * 绘制 或 移动 中\n * @description\n * 1. 如果是绘制状态: 更新_cacheDrawPoints 和 mask的points属性\n * 2. 如果是移动状态: 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _onBrushing = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n\n this._activeDrawState && this._drawing(e); // 如果是绘制状态,在这里会标记operatingMask为正在绘制的mask\n this._activeMoveState && this._moving(e);\n };\n\n /**\n * 结束绘制 和 移动\n * @description 取消绘制 和 移动 状态\n */\n private _onBrushEnd = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: this._activeDrawState ? 'brushEnd' : 'brushMaskUp',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n\n this._activeDrawState = false;\n this._activeMoveState = false;\n this._operatingMask.setAttribute('pickable', false);\n };\n\n /**\n * 初始化绘制状态\n * @description 清除之前的mask & 添加新的mask\n */\n private _initDraw(e: FederatedPointerEvent) {\n const { brushMode, removeOnClick } = this.attribute as BrushAttributes;\n const pos = this.eventPosToStagePos(e);\n this._cacheDrawPoints = [pos];\n\n if (!this._operatingMask) {\n this._addBrushMask();\n }\n if (brushMode === 'single' && removeOnClick) {\n this._container.incrementalClearChild();\n this._addBrushMask();\n } else if (brushMode === 'multiple') {\n this._addBrushMask();\n }\n\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushStart',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 初始化移动状态\n * @description 初始化mask的dx和dy\n */\n private _initMove(e: FederatedPointerEvent) {\n this._cacheMovePoint = this.eventPosToStagePos(e);\n\n this._operatingMaskMoveDx = this._operatingMask.attribute.dx ?? 0;\n this._operatingMaskMoveDy = this._operatingMask.attribute.dy ?? 0;\n\n // 计算最大移动范围, 为了将brushMask限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n\n const { x1, x2, y1, y2 } = this._operatingMask.globalAABBBounds;\n const minMoveStepX = minX - x1;\n const maxMoveStepX = maxX - x2;\n const minMoveStepY = minY - y1;\n const maxMoveStepY = maxY - y2;\n\n this._operatingMaskMoveRangeX = [minMoveStepX, maxMoveStepX];\n this._operatingMaskMoveRangeY = [minMoveStepY, maxMoveStepY];\n\n this._operatingMask.setAttribute('pickable', true);\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushMaskDown',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 绘制中\n * @description 更新_cacheDrawPoints 和 mask的points属性\n */\n private _drawing(e: FederatedPointerEvent) {\n const pos = this.eventPosToStagePos(e);\n\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (this._cacheDrawPoints.length > 0) {\n const lastPos = this._cacheDrawPoints[this._cacheDrawPoints.length - 1];\n if (pos.x === lastPos?.x && pos.y === lastPos?.y) {\n return;\n }\n }\n // 更新交互位置\n this._cacheDrawPoints.push(pos);\n // 更新mask形状\n const maskPoints = this._computeMaskPoints();\n this._operatingMask.setAttribute('points', maskPoints);\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushing',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 移动中\n * @description 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _moving(e: FederatedPointerEvent) {\n const startPos = this._cacheMovePoint;\n const pos = this.eventPosToStagePos(e);\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (pos.x === startPos?.x && pos.y === startPos?.y) {\n return;\n }\n\n const moveStepX = pos.x - startPos.x;\n const moveStepY = pos.y - startPos.y;\n const moveX =\n Math.min(this._operatingMaskMoveRangeX[1], Math.max(this._operatingMaskMoveRangeX[0], moveStepX)) +\n this._operatingMaskMoveDx;\n const moveY =\n Math.min(this._operatingMaskMoveRangeY[1], Math.max(this._operatingMaskMoveRangeY[0], moveStepY)) +\n this._operatingMaskMoveDy;\n\n this._operatingMask.setAttributes({\n dx: moveX,\n dy: moveY\n });\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: 'brushMaskMove',\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 构造brushMask的points属性\n * @description 根据不同的brushType从_cacheDrawPoints中取points\n * 1. 'rect': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点\n * 2. 'x': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的x坐标\n * 3. 'y': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的y坐标\n * 4. 'polygon': 取鼠标轨迹_cacheDrawPoints的所有点\n */\n private _computeMaskPoints() {\n const { brushType, xRange = [0, 0], yRange = [0, 0] } = this.attribute as BrushAttributes;\n let maskPoints: IPointLike[] = [];\n const startPoint = this._cacheDrawPoints[0];\n const endPoint = this._cacheDrawPoints[this._cacheDrawPoints.length - 1];\n\n if (brushType === 'rect') {\n maskPoints = [\n startPoint,\n {\n x: endPoint.x,\n y: startPoint.y\n },\n endPoint,\n {\n x: startPoint.x,\n y: endPoint.y\n }\n ];\n } else if (brushType === 'x') {\n maskPoints = [\n {\n x: startPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[1]\n },\n {\n x: startPoint.x,\n y: yRange[1]\n }\n ];\n } else if (brushType === 'y') {\n maskPoints = [\n {\n x: xRange[0],\n y: startPoint.y\n },\n {\n x: xRange[0],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: startPoint.y\n }\n ];\n } else {\n maskPoints = cloneDeep(this._cacheDrawPoints); // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n }\n return maskPoints;\n }\n\n protected _addBrushMask() {\n const { brushStyle } = this.attribute as BrushAttributes;\n const brushMask = createPolygon({\n points: cloneDeep(this._cacheDrawPoints), // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n cursor: 'move',\n pickable: false,\n ...brushStyle\n });\n brushMask.name = `brush-${Date.now()}`; // 用Data给mask唯一标记\n this._operatingMask = brushMask;\n this._container.add(brushMask);\n this._brushMaskAABBBoundsDict[brushMask.name] = brushMask.AABBBounds;\n }\n\n private _outOfInteractiveRange(e: FederatedPointerEvent) {\n // 在返回坐标时,将其限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n const pos = this.eventPosToStagePos(e);\n if (pos.x > maxX || pos.x < minX || pos.y > maxY || pos.y < minY) {\n return true;\n }\n return false;\n }\n\n /** 事件系统坐标转换为stage坐标 */\n protected eventPosToStagePos(e: FederatedPointerEvent) {\n const stagePosition = this.stage?.window.getBoundingClientRect();\n return {\n x: e.clientX - (stagePosition?.left || 0) - (this.stage?.x || 0),\n y: e.clientY - (stagePosition?.top || 0) - (this.stage?.y || 0)\n };\n }\n\n protected render() {\n this.bindBrushEvents();\n const group = this.createOrUpdateChild('brush-container', {}, 'group') as unknown as IGroup;\n this._container = group;\n }\n\n setUpdateDragMaskCallback(\n callback: (operateParams: {\n operateType: string;\n operateMask: IPolygon;\n operatedMaskAABBBounds: { [name: string]: IBounds };\n }) => void\n ) {\n isFunction(callback) && (this._updateDragMaskCallback = callback);\n }\n}\n"]}
1
+ {"version":3,"sources":["brush/brush.ts"],"names":[],"mappings":";;;AAIA,+CAA0E;AAE1E,6CAAyG;AACzG,uCAAiD;AAEjD,iCAAsC;AACtC,qCAAoD;AAEpD,MAAM,QAAQ,GAAG;IACf,QAAQ,EAAE,iBAAQ;IAClB,QAAQ,EAAE,iBAAQ;CACnB,CAAC;AAEF,MAAa,KAAM,SAAQ,wBAA4C;IA6BrE,YAAY,UAA2B;QACrC,KAAK,CAAC,IAAA,cAAK,EAAC,EAAE,EAAE,KAAK,CAAC,iBAAiB,EAAE,UAAU,CAAC,CAAC,CAAC;QA7BxD,SAAI,GAAG,OAAO,CAAC;QAMP,qBAAgB,GAAG,KAAK,CAAC;QACzB,qBAAgB,GAAiB,EAAE,CAAC;QAEpC,sBAAiB,GAAG,KAAK,CAAC;QAE1B,qBAAgB,GAAG,KAAK,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,yBAAoB,GAAG,CAAC,CAAC;QACzB,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACnE,6BAAwB,GAAqB,CAAC,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QAMnE,6BAAwB,GAAgC,EAAE,CAAC;QAkD3D,kBAAa,GAAG,CAAC,CAAwB,EAAE,EAAE;;YACnD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YACD,MAAM,UAAU,GAAG,MAAA,MAAA,IAAI,CAAC,SAAS,0CAAE,UAAU,mCAAI,IAAI,CAAC;YACtD,IAAI,CAAC,gBAAgB,GAAG,UAAU,IAAI,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC;YAChE,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,CAAC,gBAAgB,CAAC;YAE/C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAC3C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;QAC7C,CAAC,CAAC;QAQM,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,EAAE;gBAClC,OAAO;aACR;YAED,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YAC1C,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3C,CAAC,CAAC;QAMM,gBAAW,GAAG,CAAC,CAAwB,EAAE,EAAE;YACjD,IAAI,IAAI,CAAC,iBAAiB,EAAE;gBAC1B,OAAO;aACR;YACD,IAAI,CAAC,uBAAuB;gBAC1B,IAAI,CAAC,uBAAuB,CAAC;oBAC3B,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,mBAAY,CAAC,OAAO,CAAC,CAAC,CAAC,mBAAY,CAAC,OAAO;oBAChF,WAAW,EAAE,IAAI,CAAC,cAAc;oBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;iBACtD,CAAC,CAAC;YAEL,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACtD,CAAC,CAAC;IAtFF,CAAC;IAES,eAAe;QACvB,MAAM,EAAE,SAAS,GAAG,UAAU,EAAE,SAAS,GAAG,CAAC,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAEpF,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,aAA8B,CAAC,CAAC;QAEhF,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,aAAa,EAAE,QAAQ,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,SAAS,CAAkB,CAAC,CAAC;QAE9G,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC;QAC5E,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,kBAAkB,EAAE,IAAI,CAAC,WAA4B,CAAC,CAAC;IACrF,CAAC;IAEO,iBAAiB,CAAC,CAAwB;QAChD,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QACjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YAC1C,MAAM,EAAE,MAAM,GAAG,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,GAAI,UAAU,CAAC,CAAC,CAAc,CAAC,SAAS,CAAC;YAC9E,MAAM,oBAAoB,GAAiB,MAAM,CAAC,GAAG,CAAC,CAAC,KAAiB,EAAE,EAAE;gBAC1E,OAAO;oBACL,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;oBACf,CAAC,EAAE,KAAK,CAAC,CAAC,GAAG,EAAE;iBAChB,CAAC;YACJ,CAAC,CAAC,CAAC;YACH,IAAI,IAAA,4BAAmB,EAAC,oBAAoB,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE;gBAC3D,IAAI,CAAC,cAAc,GAAG,UAAU,CAAC,CAAC,CAAa,CAAC;gBAChD,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IA8DO,SAAS,CAAC,CAAwB;QACxC,MAAM,EAAE,aAAa,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC5D,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,IAAI,CAAC,gBAAgB,GAAG,CAAC,GAAG,CAAC,CAAC;QAC9B,MAAM,OAAO,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QAE3B,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACxB,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;QAED,IAAI,OAAO,GAAG,IAAI,CAAC,eAAe,GAAG,GAAG,IAAI,aAAa,EAAE;YACzD,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;YAC9B,IAAI,CAAC,UAAU,CAAC,qBAAqB,EAAE,CAAC;YACxC,IAAI,CAAC,uBAAuB;gBAC1B,IAAI,CAAC,uBAAuB,CAAC;oBAC3B,WAAW,EAAE,mBAAY,CAAC,UAAU;oBACpC,WAAW,EAAE,IAAI,CAAC,cAAc;oBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;iBACtD,CAAC,CAAC;SACN;aAAM;YACL,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;YAC/B,IAAI,CAAC,aAAa,EAAE,CAAC;YACrB,IAAI,CAAC,uBAAuB;gBAC1B,IAAI,CAAC,uBAAuB,CAAC;oBAC3B,WAAW,EAAE,mBAAY,CAAC,SAAS;oBACnC,WAAW,EAAE,IAAI,CAAC,cAAc;oBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;iBACtD,CAAC,CAAC;SACN;QAED,IAAI,CAAC,eAAe,GAAG,OAAO,CAAC;IACjC,CAAC;IAMO,SAAS,CAAC,CAAwB;;QACxC,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAElD,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAClE,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,EAAE,mCAAI,CAAC,CAAC;QAGlE,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAElG,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,cAAc,CAAC,gBAAgB,CAAC;QAChE,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAC/B,MAAM,YAAY,GAAG,IAAI,GAAG,EAAE,CAAC;QAE/B,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAC7D,IAAI,CAAC,wBAAwB,GAAG,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;QAE7D,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,mBAAY,CAAC,SAAS;gBACnC,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,QAAQ,CAAC,CAAwB;QACvC,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAGvC,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,EAAE;YACpC,MAAM,OAAO,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YACxE,IAAI,GAAG,CAAC,CAAC,MAAK,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,CAAC,CAAA,IAAI,GAAG,CAAC,CAAC,MAAK,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,CAAC,CAAA,EAAE;gBAChD,OAAO;aACR;SACF;QAED,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAEhC,MAAM,UAAU,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC7C,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;QACvD,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QACzF,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,mBAAY,CAAC,OAAO;gBACjC,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAMO,OAAO,CAAC,CAAwB;QACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QAEvC,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,IAAI,GAAG,CAAC,CAAC,MAAK,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,CAAC,CAAA,EAAE;YAClD,OAAO;SACR;QAED,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,SAAS,GAAG,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrC,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAC5B,MAAM,KAAK,GACT,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC;YACjG,IAAI,CAAC,oBAAoB,CAAC;QAE5B,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC;YAChC,EAAE,EAAE,KAAK;YACT,EAAE,EAAE,KAAK;SACV,CAAC,CAAC;QACH,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC;QACzF,IAAI,CAAC,uBAAuB;YAC1B,IAAI,CAAC,uBAAuB,CAAC;gBAC3B,WAAW,EAAE,mBAAY,CAAC,MAAM;gBAChC,WAAW,EAAE,IAAI,CAAC,cAAc;gBAChC,sBAAsB,EAAE,IAAI,CAAC,wBAAwB;aACtD,CAAC,CAAC;IACP,CAAC;IAUO,kBAAkB;QACxB,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC1F,IAAI,UAAU,GAAiB,EAAE,CAAC;QAClC,MAAM,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;QAC5C,MAAM,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAEzE,IAAI,SAAS,KAAK,MAAM,EAAE;YACxB,UAAU,GAAG;gBACX,UAAU;gBACV;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD,QAAQ;gBACR;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,QAAQ,CAAC,CAAC;oBACb,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;gBACD;oBACE,CAAC,EAAE,UAAU,CAAC,CAAC;oBACf,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;iBACb;aACF,CAAC;SACH;aAAM,IAAI,SAAS,KAAK,GAAG,EAAE;YAC5B,UAAU,GAAG;gBACX;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,QAAQ,CAAC,CAAC;iBACd;gBACD;oBACE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC;oBACZ,CAAC,EAAE,UAAU,CAAC,CAAC;iBAChB;aACF,CAAC;SACH;aAAM;YACL,UAAU,GAAG,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC/C;QACD,OAAO,UAAU,CAAC;IACpB,CAAC;IAES,aAAa;QACrB,MAAM,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QACzD,MAAM,SAAS,GAAG,IAAA,uBAAa,kBAC7B,MAAM,EAAE,IAAA,kBAAS,EAAC,IAAI,CAAC,gBAAgB,CAAC,EACxC,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,KAAK,IACZ,UAAU,EACb,CAAC;QACH,SAAS,CAAC,IAAI,GAAG,SAAS,IAAI,CAAC,GAAG,EAAE,EAAE,CAAC;QACvC,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QAC/B,IAAI,CAAC,wBAAwB,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC,UAAU,CAAC;IACvE,CAAC;IAEO,sBAAsB,CAAC,CAAwB;QAErD,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI,CAAC,SAA4B,CAAC;QAC/D,MAAM,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,IAAI,GAAG,CAAC,QAAQ,EAAE,IAAI,GAAG,QAAQ,EAAE,GAAG,gBAAgB,CAAC;QAClG,MAAM,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACvC,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,EAAE;YAChE,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAGS,kBAAkB,CAAC,CAAwB;;QACnD,MAAM,aAAa,GAAG,MAAA,IAAI,CAAC,KAAK,0CAAE,MAAM,CAAC,qBAAqB,EAAE,CAAC;QACjE,OAAO;YACL,CAAC,EAAE,CAAC,CAAC,OAAO,GAAG,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,IAAI,KAAI,CAAC,CAAC,GAAG,CAAC,CAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,CAAC,KAAI,CAAC,CAAC;YAChE,CAAC,EAAE,CAAC,CAAC,OAAO,GAAG,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,GAAG,KAAI,CAAC,CAAC,GAAG,CAAC,CAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,CAAC,KAAI,CAAC,CAAC;SAChE,CAAC;IACJ,CAAC;IAES,MAAM;QACd,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,MAAM,KAAK,GAAG,IAAI,CAAC,mBAAmB,CAAC,iBAAiB,EAAE,EAAE,EAAE,OAAO,CAAsB,CAAC;QAC5F,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;IAC1B,CAAC;IAED,yBAAyB,CACvB,QAIU;QAEV,IAAA,mBAAU,EAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,uBAAuB,GAAG,QAAQ,CAAC,CAAC;IACpE,CAAC;;AAjXH,sBAkXC;AAhXQ,uBAAiB,GAAG,iCAAwB,CAAC","file":"brush.js","sourcesContent":["/**\n * @description 框选组件\n */\nimport type { FederatedPointerEvent, IGroup, IPolygon } from '@visactor/vrender';\nimport { global, createPolygon, Polygon, point } from '@visactor/vrender';\nimport type { IBounds, IPointLike } from '@visactor/vutils';\nimport { cloneDeep, debounce, isFunction, merge, polygonContainPoint, throttle } from '@visactor/vutils';\nimport { AbstractComponent } from '../core/base';\nimport type { BrushAttributes } from './type';\nimport { IOperateType } from './type';\nimport { DEFAULT_BRUSH_ATTRIBUTES } from './config';\n\nconst delayMap = {\n debounce: debounce,\n throttle: throttle\n};\n\nexport class Brush extends AbstractComponent<Required<BrushAttributes>> {\n name = 'brush';\n static defaultAttributes = DEFAULT_BRUSH_ATTRIBUTES;\n\n private _container!: IGroup;\n\n // 绘制mask时的相关属性\n private _activeDrawState = false; // 用于标记绘制状态\n private _cacheDrawPoints: IPointLike[] = []; // 用于维护鼠标走过的路径,主要用于绘制mask的点\n private _cacheStartTime: number; // 用于记录鼠标前后的点击时间,以此判断是否为双击\n private _activeClearState = false;\n // 移动mask时的相关属性\n private _activeMoveState = false; // 用于标记移动状态\n private _operatingMaskMoveDx = 0; // 用于标记移动的位移量\n private _operatingMaskMoveDy = 0;\n private _operatingMaskMoveRangeX: [number, number] = [-Infinity, Infinity];\n private _operatingMaskMoveRangeY: [number, number] = [-Infinity, Infinity];\n private _cacheMovePoint!: IPointLike; // 用于维护鼠标所在位置,主要用于计算位移量\n\n private _operatingMask!: IPolygon; // 用于标记正在绘制的mask 或 正在移动的mask\n\n // 透出给上层的属性(主要是所有mask的AABBBounds,这里用的是dict存储方便添加和修改)\n private _brushMaskAABBBoundsDict: { [name: string]: IBounds } = {};\n private _updateDragMaskCallback!: (operateParams: {\n operateType: string;\n operateMask: IPolygon;\n operatedMaskAABBBounds: { [name: string]: IBounds };\n }) => void;\n\n constructor(attributes: BrushAttributes) {\n super(merge({}, Brush.defaultAttributes, attributes));\n }\n\n protected bindBrushEvents(): void {\n const { delayType = 'throttle', delayTime = 0 } = this.attribute as BrushAttributes;\n // 拖拽绘制开始\n this.stage.addEventListener('pointerdown', this._onBrushStart as EventListener);\n // 拖拽绘制时\n this.stage.addEventListener('pointermove', delayMap[delayType](this._onBrushing, delayTime) as EventListener);\n // 拖拽绘制结束\n this.stage.addEventListener('pointerup', this._onBrushEnd as EventListener);\n this.stage.addEventListener('pointerupoutside', this._onBrushEnd as EventListener);\n }\n\n private _isPosInBrushMask(e: FederatedPointerEvent) {\n const pos = this.eventPosToStagePos(e);\n const brushMasks = this._container.getChildren();\n for (let i = 0; i < brushMasks.length; i++) {\n const { points = [], dx = 0, dy = 0 } = (brushMasks[i] as IPolygon).attribute;\n const pointsConsiderOffset: IPointLike[] = points.map((point: IPointLike) => {\n return {\n x: point.x + dx,\n y: point.y + dy\n };\n });\n if (polygonContainPoint(pointsConsiderOffset, pos.x, pos.y)) {\n this._operatingMask = brushMasks[i] as IPolygon;\n return true;\n }\n }\n return false;\n }\n\n /**\n * 开始绘制 或 移动\n * @description\n * 1. 判断状态: 如果在brushMask中,则属于移动状态; 否则属于绘制状态\n *(移动状态和绘制状态互斥, 且移动状态考虑brushMoved配置, 如果在brush点内但brushMoved为false, 则走绘制状态, 而非两个状态都不响应, 此效果与echarts保持一致)\n * 2. 判断坐标是否在有效交互范围内\n * 2. 如果是移动状态: 标记移动状态 & 标记正在移动的mask & 初始化mask的dx和dy\n * 3. 如果是绘制状态: 标记绘制状态 & 标记正在绘制的mask & 清除之前的mask & 添加新的mask\n */\n private _onBrushStart = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n const brushMoved = this.attribute?.brushMoved ?? true;\n this._activeMoveState = brushMoved && this._isPosInBrushMask(e); // 如果是移动状态,在这里会标记operatingMask为正在移动的mask\n this._activeDrawState = !this._activeMoveState;\n\n this._activeDrawState && this._initDraw(e); // 如果是绘制状态,在这里会标记operatingMask为正在绘制的mask\n this._activeMoveState && this._initMove(e);\n };\n\n /**\n * 绘制 或 移动 中\n * @description\n * 1. 如果是绘制状态: 更新_cacheDrawPoints 和 mask的points属性\n * 2. 如果是移动状态: 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _onBrushing = (e: FederatedPointerEvent) => {\n if (this._outOfInteractiveRange(e)) {\n return;\n }\n\n this._activeDrawState && this._drawing(e); // 如果是绘制状态,在这里会标记operatingMask为正在绘制的mask\n this._activeMoveState && this._moving(e);\n };\n\n /**\n * 结束绘制 和 移动\n * @description 取消绘制 和 移动 状态\n */\n private _onBrushEnd = (e: FederatedPointerEvent) => {\n if (this._activeClearState) {\n return;\n }\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: this._activeDrawState ? IOperateType.drawEnd : IOperateType.moveEnd,\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n\n this._activeDrawState = false;\n this._activeMoveState = false;\n this._operatingMask.setAttribute('pickable', false);\n };\n\n /**\n * 初始化绘制状态\n * @description 清除之前的mask & 添加新的mask\n */\n private _initDraw(e: FederatedPointerEvent) {\n const { removeOnClick } = this.attribute as BrushAttributes;\n const pos = this.eventPosToStagePos(e);\n this._cacheDrawPoints = [pos];\n const nowTime = Date.now();\n\n if (!this._operatingMask) {\n this._addBrushMask();\n }\n\n if (nowTime - this._cacheStartTime < 200 && removeOnClick) {\n this._activeClearState = true;\n this._container.incrementalClearChild();\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: IOperateType.brushClear,\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n } else {\n this._activeClearState = false;\n this._addBrushMask();\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: IOperateType.drawStart,\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n this._cacheStartTime = nowTime;\n }\n\n /**\n * 初始化移动状态\n * @description 初始化mask的dx和dy\n */\n private _initMove(e: FederatedPointerEvent) {\n this._cacheMovePoint = this.eventPosToStagePos(e);\n\n this._operatingMaskMoveDx = this._operatingMask.attribute.dx ?? 0;\n this._operatingMaskMoveDy = this._operatingMask.attribute.dy ?? 0;\n\n // 计算最大移动范围, 为了将brushMask限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n\n const { x1, x2, y1, y2 } = this._operatingMask.globalAABBBounds;\n const minMoveStepX = minX - x1;\n const maxMoveStepX = maxX - x2;\n const minMoveStepY = minY - y1;\n const maxMoveStepY = maxY - y2;\n\n this._operatingMaskMoveRangeX = [minMoveStepX, maxMoveStepX];\n this._operatingMaskMoveRangeY = [minMoveStepY, maxMoveStepY];\n\n this._operatingMask.setAttribute('pickable', true);\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: IOperateType.moveStart,\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 绘制中\n * @description 更新_cacheDrawPoints 和 mask的points属性\n */\n private _drawing(e: FederatedPointerEvent) {\n const pos = this.eventPosToStagePos(e);\n\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (this._cacheDrawPoints.length > 0) {\n const lastPos = this._cacheDrawPoints[this._cacheDrawPoints.length - 1];\n if (pos.x === lastPos?.x && pos.y === lastPos?.y) {\n return;\n }\n }\n // 更新交互位置\n this._cacheDrawPoints.push(pos);\n // 更新mask形状\n const maskPoints = this._computeMaskPoints();\n this._operatingMask.setAttribute('points', maskPoints);\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: IOperateType.drawing,\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 移动中\n * @description 标记移动状态 & 计算位移量 & 给被移动的mask偏移属性\n */\n private _moving(e: FederatedPointerEvent) {\n const startPos = this._cacheMovePoint;\n const pos = this.eventPosToStagePos(e);\n // 如果当前点的位置和上一次点的位置一致,则无需更新\n if (pos.x === startPos?.x && pos.y === startPos?.y) {\n return;\n }\n\n const moveStepX = pos.x - startPos.x;\n const moveStepY = pos.y - startPos.y;\n const moveX =\n Math.min(this._operatingMaskMoveRangeX[1], Math.max(this._operatingMaskMoveRangeX[0], moveStepX)) +\n this._operatingMaskMoveDx;\n const moveY =\n Math.min(this._operatingMaskMoveRangeY[1], Math.max(this._operatingMaskMoveRangeY[0], moveStepY)) +\n this._operatingMaskMoveDy;\n\n this._operatingMask.setAttributes({\n dx: moveX,\n dy: moveY\n });\n this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;\n this._updateDragMaskCallback &&\n this._updateDragMaskCallback({\n operateType: IOperateType.moving,\n operateMask: this._operatingMask,\n operatedMaskAABBBounds: this._brushMaskAABBBoundsDict\n });\n }\n\n /**\n * 构造brushMask的points属性\n * @description 根据不同的brushType从_cacheDrawPoints中取points\n * 1. 'rect': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点\n * 2. 'x': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的x坐标\n * 3. 'y': 只取鼠标轨迹_cacheDrawPoints的第一个点和最后一个点的y坐标\n * 4. 'polygon': 取鼠标轨迹_cacheDrawPoints的所有点\n */\n private _computeMaskPoints() {\n const { brushType, xRange = [0, 0], yRange = [0, 0] } = this.attribute as BrushAttributes;\n let maskPoints: IPointLike[] = [];\n const startPoint = this._cacheDrawPoints[0];\n const endPoint = this._cacheDrawPoints[this._cacheDrawPoints.length - 1];\n\n if (brushType === 'rect') {\n maskPoints = [\n startPoint,\n {\n x: endPoint.x,\n y: startPoint.y\n },\n endPoint,\n {\n x: startPoint.x,\n y: endPoint.y\n }\n ];\n } else if (brushType === 'x') {\n maskPoints = [\n {\n x: startPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[0]\n },\n {\n x: endPoint.x,\n y: yRange[1]\n },\n {\n x: startPoint.x,\n y: yRange[1]\n }\n ];\n } else if (brushType === 'y') {\n maskPoints = [\n {\n x: xRange[0],\n y: startPoint.y\n },\n {\n x: xRange[0],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: endPoint.y\n },\n {\n x: xRange[1],\n y: startPoint.y\n }\n ];\n } else {\n maskPoints = cloneDeep(this._cacheDrawPoints); // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n }\n return maskPoints;\n }\n\n protected _addBrushMask() {\n const { brushStyle } = this.attribute as BrushAttributes;\n const brushMask = createPolygon({\n points: cloneDeep(this._cacheDrawPoints), // _cacheDrawPoints在不断更新,所以这里需要cloneDeep\n cursor: 'move',\n pickable: false,\n ...brushStyle\n });\n brushMask.name = `brush-${Date.now()}`; // 用Date给mask唯一标记\n this._operatingMask = brushMask;\n this._container.add(brushMask);\n this._brushMaskAABBBoundsDict[brushMask.name] = brushMask.AABBBounds;\n }\n\n private _outOfInteractiveRange(e: FederatedPointerEvent) {\n // 在返回坐标时,将其限制在交互范围内\n const { interactiveRange } = this.attribute as BrushAttributes;\n const { minY = -Infinity, maxY = Infinity, minX = -Infinity, maxX = Infinity } = interactiveRange;\n const pos = this.eventPosToStagePos(e);\n if (pos.x > maxX || pos.x < minX || pos.y > maxY || pos.y < minY) {\n return true;\n }\n return false;\n }\n\n /** 事件系统坐标转换为stage坐标 */\n protected eventPosToStagePos(e: FederatedPointerEvent) {\n const stagePosition = this.stage?.window.getBoundingClientRect();\n return {\n x: e.clientX - (stagePosition?.left || 0) - (this.stage?.x || 0),\n y: e.clientY - (stagePosition?.top || 0) - (this.stage?.y || 0)\n };\n }\n\n protected render() {\n this.bindBrushEvents();\n const group = this.createOrUpdateChild('brush-container', {}, 'group') as unknown as IGroup;\n this._container = group;\n }\n\n setUpdateDragMaskCallback(\n callback: (operateParams: {\n operateType: string;\n operateMask: IPolygon;\n operatedMaskAABBBounds: { [name: string]: IBounds };\n }) => void\n ) {\n isFunction(callback) && (this._updateDragMaskCallback = callback);\n }\n}\n"]}
@@ -1,4 +1,4 @@
1
- import { IGroupGraphicAttribute, IPolygonGraphicAttribute } from '@visactor/vrender';
1
+ import type { IGroupGraphicAttribute, IPolygonGraphicAttribute } from '@visactor/vrender';
2
2
  export interface BrushAttributes extends IGroupGraphicAttribute {
3
3
  interactiveRange?: {
4
4
  minX: number;
@@ -19,3 +19,12 @@ export interface BrushAttributes extends IGroupGraphicAttribute {
19
19
  export type IBrushType = 'x' | 'y' | 'rect' | 'polygon';
20
20
  export type IBrushMode = 'single' | 'multiple';
21
21
  export type IDelayType = 'debounce' | 'throttle';
22
+ export declare enum IOperateType {
23
+ drawStart = "drawStart",
24
+ drawEnd = "drawEnd",
25
+ drawing = "drawing",
26
+ moving = "moving",
27
+ moveStart = "moveStart",
28
+ moveEnd = "moveEnd",
29
+ brushClear = "brushClear"
30
+ }
package/cjs/brush/type.js CHANGED
@@ -1,6 +1,12 @@
1
1
  "use strict";
2
2
 
3
+ var IOperateType;
4
+
3
5
  Object.defineProperty(exports, "__esModule", {
4
6
  value: !0
5
- });
7
+ }), exports.IOperateType = void 0, function(IOperateType) {
8
+ IOperateType.drawStart = "drawStart", IOperateType.drawEnd = "drawEnd", IOperateType.drawing = "drawing",
9
+ IOperateType.moving = "moving", IOperateType.moveStart = "moveStart", IOperateType.moveEnd = "moveEnd",
10
+ IOperateType.brushClear = "brushClear";
11
+ }(IOperateType = exports.IOperateType || (exports.IOperateType = {}));
6
12
  //# sourceMappingURL=type.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["brush/type.ts"],"names":[],"mappings":"","file":"type.js","sourcesContent":["import { IGroupGraphicAttribute, IPolygonGraphicAttribute } from '@visactor/vrender';\n\nexport interface BrushAttributes extends IGroupGraphicAttribute {\n /**\n * 可交互范围\n */\n interactiveRange?: {\n minX: number;\n maxX: number;\n minY: number;\n maxY: number;\n };\n /**\n * 框选模式\n * @default 'single'\n */\n brushMode?: IBrushMode;\n /**\n * 框选类型\n * @default 'rect'\n */\n brushType?: IBrushType;\n /**\n * brushType为'y'时, x的左右边界位置, 不配置的话不会生效\n * @default [0,0]\n */\n xRange?: [number, number];\n /**\n * brushType为'x'时, y的左右边界位置, 不配置的话不会生效\n * @default [0,0]\n */\n yRange?: [number, number];\n /**\n * 框选区域的样式\n */\n brushStyle?: IPolygonGraphicAttribute;\n /**\n * 是否可被平移\n * @default true\n */\n brushMoved?: boolean;\n /**\n * brushMode为'single'时,是否单击清除选框\n * @default true\n */\n removeOnClick?: boolean;\n /**\n * 事件触发延迟类型\n * @default 'throttle'\n */\n delayType?: IDelayType;\n /**\n * 事件触发延迟时长\n * @default 0\n */\n delayTime?: number;\n}\n\nexport type IBrushType = 'x' | 'y' | 'rect' | 'polygon';\nexport type IBrushMode = 'single' | 'multiple';\n\nexport type IDelayType = 'debounce' | 'throttle';\n"]}
1
+ {"version":3,"sources":["brush/type.ts"],"names":[],"mappings":";;;AA+DA,IAAY,YAQX;AARD,WAAY,YAAY;IACtB,uCAAuB,CAAA;IACvB,mCAAmB,CAAA;IACnB,mCAAmB,CAAA;IACnB,iCAAiB,CAAA;IACjB,uCAAuB,CAAA;IACvB,mCAAmB,CAAA;IACnB,yCAAyB,CAAA;AAC3B,CAAC,EARW,YAAY,GAAZ,oBAAY,KAAZ,oBAAY,QAQvB","file":"type.js","sourcesContent":["import type { IGroupGraphicAttribute, IPolygonGraphicAttribute } from '@visactor/vrender';\n\nexport interface BrushAttributes extends IGroupGraphicAttribute {\n /**\n * 可交互范围\n */\n interactiveRange?: {\n minX: number;\n maxX: number;\n minY: number;\n maxY: number;\n };\n /**\n * 框选模式\n * @default 'single'\n */\n brushMode?: IBrushMode;\n /**\n * 框选类型\n * @default 'rect'\n */\n brushType?: IBrushType;\n /**\n * brushType为'y'时, x的左右边界位置, 不配置的话不会生效\n * @default [0,0]\n */\n xRange?: [number, number];\n /**\n * brushType为'x'时, y的左右边界位置, 不配置的话不会生效\n * @default [0,0]\n */\n yRange?: [number, number];\n /**\n * 框选区域的样式\n */\n brushStyle?: IPolygonGraphicAttribute;\n /**\n * 是否可被平移\n * @default true\n */\n brushMoved?: boolean;\n /**\n * brushMode为'single'时,是否单击清除选框\n * @default true\n */\n removeOnClick?: boolean;\n /**\n * 事件触发延迟类型\n * @default 'throttle'\n */\n delayType?: IDelayType;\n /**\n * 事件触发延迟时长\n * @default 0\n */\n delayTime?: number;\n}\n\nexport type IBrushType = 'x' | 'y' | 'rect' | 'polygon';\nexport type IBrushMode = 'single' | 'multiple';\n\nexport type IDelayType = 'debounce' | 'throttle';\n\nexport enum IOperateType {\n drawStart = 'drawStart',\n drawEnd = 'drawEnd',\n drawing = 'drawing',\n moving = 'moving',\n moveStart = 'moveStart',\n moveEnd = 'moveEnd',\n brushClear = 'brushClear'\n}\n"]}
package/cjs/index.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- export declare const version = "0.12.2";
1
+ export declare const version = "0.12.3-alpha.6";
2
2
  export * from './core/base';
3
3
  export * from './scrollbar';
4
4
  export * from './tag';
package/cjs/index.js CHANGED
@@ -17,7 +17,7 @@ var __createBinding = this && this.__createBinding || (Object.create ? function(
17
17
 
18
18
  Object.defineProperty(exports, "__esModule", {
19
19
  value: !0
20
- }), exports.version = void 0, exports.version = "0.12.2", __exportStar(require("./core/base"), exports),
20
+ }), exports.version = void 0, exports.version = "0.12.3-alpha.6", __exportStar(require("./core/base"), exports),
21
21
  __exportStar(require("./scrollbar"), exports), __exportStar(require("./tag"), exports),
22
22
  __exportStar(require("./crosshair"), exports), __exportStar(require("./label"), exports),
23
23
  __exportStar(require("./axis"), exports), __exportStar(require("./segment"), exports),
package/cjs/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACa,QAAA,OAAO,GAAG,QAAQ,CAAC;AAEhC,8CAA4B;AAC5B,8CAA4B;AAC5B,wCAAsB;AACtB,8CAA4B;AAC5B,0CAAwB;AACxB,yCAAuB;AACvB,4CAA0B;AAC1B,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,2CAAyB;AACzB,0CAAwB;AACxB,8CAA4B;AAC5B,2CAAyB;AACzB,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,4CAA0B;AAC1B,8CAA4B","file":"index.js","sourcesContent":["// 导出版本号\nexport const version = \"0.12.2\";\n\nexport * from './core/base';\nexport * from './scrollbar';\nexport * from './tag';\nexport * from './crosshair';\nexport * from './label';\nexport * from './axis';\nexport * from './segment';\nexport * from './data-zoom';\nexport * from './marker';\nexport * from './pager';\nexport * from './legend';\nexport * from './title';\nexport * from './indicator';\nexport * from './slider';\nexport * from './link-path';\nexport * from './player';\nexport * from './brush';\nexport * from './tooltip';\nexport * from './interface';\n"]}
1
+ {"version":3,"sources":["index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACa,QAAA,OAAO,GAAG,gBAAgB,CAAC;AAExC,8CAA4B;AAC5B,8CAA4B;AAC5B,wCAAsB;AACtB,8CAA4B;AAC5B,0CAAwB;AACxB,yCAAuB;AACvB,4CAA0B;AAC1B,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,2CAAyB;AACzB,0CAAwB;AACxB,8CAA4B;AAC5B,2CAAyB;AACzB,8CAA4B;AAC5B,2CAAyB;AACzB,0CAAwB;AACxB,4CAA0B;AAC1B,8CAA4B","file":"index.js","sourcesContent":["// 导出版本号\nexport const version = \"0.12.3-alpha.6\";\n\nexport * from './core/base';\nexport * from './scrollbar';\nexport * from './tag';\nexport * from './crosshair';\nexport * from './label';\nexport * from './axis';\nexport * from './segment';\nexport * from './data-zoom';\nexport * from './marker';\nexport * from './pager';\nexport * from './legend';\nexport * from './title';\nexport * from './indicator';\nexport * from './slider';\nexport * from './link-path';\nexport * from './player';\nexport * from './brush';\nexport * from './tooltip';\nexport * from './interface';\n"]}
package/dist/index.js CHANGED
@@ -7966,6 +7966,17 @@
7966
7966
  }
7967
7967
  }
7968
7968
 
7969
+ exports.IOperateType = void 0;
7970
+ (function (IOperateType) {
7971
+ IOperateType["drawStart"] = "drawStart";
7972
+ IOperateType["drawEnd"] = "drawEnd";
7973
+ IOperateType["drawing"] = "drawing";
7974
+ IOperateType["moving"] = "moving";
7975
+ IOperateType["moveStart"] = "moveStart";
7976
+ IOperateType["moveEnd"] = "moveEnd";
7977
+ IOperateType["brushClear"] = "brushClear";
7978
+ })(exports.IOperateType || (exports.IOperateType = {}));
7979
+
7969
7980
  const DEFAULT_BRUSH_ATTRIBUTES = {
7970
7981
  brushMode: 'single',
7971
7982
  brushType: 'rect',
@@ -7997,6 +8008,8 @@
7997
8008
  _container;
7998
8009
  _activeDrawState = false;
7999
8010
  _cacheDrawPoints = [];
8011
+ _cacheStartTime;
8012
+ _activeClearState = false;
8000
8013
  _activeMoveState = false;
8001
8014
  _operatingMaskMoveDx = 0;
8002
8015
  _operatingMaskMoveDy = 0;
@@ -8052,12 +8065,12 @@
8052
8065
  this._activeMoveState && this._moving(e);
8053
8066
  };
8054
8067
  _onBrushEnd = (e) => {
8055
- if (this._outOfInteractiveRange(e)) {
8068
+ if (this._activeClearState) {
8056
8069
  return;
8057
8070
  }
8058
8071
  this._updateDragMaskCallback &&
8059
8072
  this._updateDragMaskCallback({
8060
- operateType: this._activeDrawState ? 'brushEnd' : 'brushMaskUp',
8073
+ operateType: this._activeDrawState ? exports.IOperateType.drawEnd : exports.IOperateType.moveEnd,
8061
8074
  operateMask: this._operatingMask,
8062
8075
  operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
8063
8076
  });
@@ -8066,25 +8079,34 @@
8066
8079
  this._operatingMask.setAttribute('pickable', false);
8067
8080
  };
8068
8081
  _initDraw(e) {
8069
- const { brushMode, removeOnClick } = this.attribute;
8082
+ const { removeOnClick } = this.attribute;
8070
8083
  const pos = this.eventPosToStagePos(e);
8071
8084
  this._cacheDrawPoints = [pos];
8085
+ const nowTime = Date.now();
8072
8086
  if (!this._operatingMask) {
8073
8087
  this._addBrushMask();
8074
8088
  }
8075
- if (brushMode === 'single' && removeOnClick) {
8089
+ if (nowTime - this._cacheStartTime < 200 && removeOnClick) {
8090
+ this._activeClearState = true;
8076
8091
  this._container.incrementalClearChild();
8077
- this._addBrushMask();
8092
+ this._updateDragMaskCallback &&
8093
+ this._updateDragMaskCallback({
8094
+ operateType: exports.IOperateType.brushClear,
8095
+ operateMask: this._operatingMask,
8096
+ operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
8097
+ });
8078
8098
  }
8079
- else if (brushMode === 'multiple') {
8099
+ else {
8100
+ this._activeClearState = false;
8080
8101
  this._addBrushMask();
8102
+ this._updateDragMaskCallback &&
8103
+ this._updateDragMaskCallback({
8104
+ operateType: exports.IOperateType.drawStart,
8105
+ operateMask: this._operatingMask,
8106
+ operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
8107
+ });
8081
8108
  }
8082
- this._updateDragMaskCallback &&
8083
- this._updateDragMaskCallback({
8084
- operateType: 'brushStart',
8085
- operateMask: this._operatingMask,
8086
- operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
8087
- });
8109
+ this._cacheStartTime = nowTime;
8088
8110
  }
8089
8111
  _initMove(e) {
8090
8112
  this._cacheMovePoint = this.eventPosToStagePos(e);
@@ -8102,7 +8124,7 @@
8102
8124
  this._operatingMask.setAttribute('pickable', true);
8103
8125
  this._updateDragMaskCallback &&
8104
8126
  this._updateDragMaskCallback({
8105
- operateType: 'brushMaskDown',
8127
+ operateType: exports.IOperateType.moveStart,
8106
8128
  operateMask: this._operatingMask,
8107
8129
  operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
8108
8130
  });
@@ -8121,7 +8143,7 @@
8121
8143
  this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;
8122
8144
  this._updateDragMaskCallback &&
8123
8145
  this._updateDragMaskCallback({
8124
- operateType: 'brushing',
8146
+ operateType: exports.IOperateType.drawing,
8125
8147
  operateMask: this._operatingMask,
8126
8148
  operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
8127
8149
  });
@@ -8145,7 +8167,7 @@
8145
8167
  this._brushMaskAABBBoundsDict[this._operatingMask.name] = this._operatingMask.AABBBounds;
8146
8168
  this._updateDragMaskCallback &&
8147
8169
  this._updateDragMaskCallback({
8148
- operateType: 'brushMaskMove',
8170
+ operateType: exports.IOperateType.moving,
8149
8171
  operateMask: this._operatingMask,
8150
8172
  operatedMaskAABBBounds: this._brushMaskAABBBoundsDict
8151
8173
  });
@@ -8624,7 +8646,7 @@
8624
8646
  }
8625
8647
  }
8626
8648
 
8627
- const version = "0.12.2";
8649
+ const version = "0.12.3-alpha.6";
8628
8650
 
8629
8651
  exports.AbstractComponent = AbstractComponent;
8630
8652
  exports.BasePlayer = BasePlayer;