@visactor/vrender-animate 0.23.0-alpha.3 → 1.0.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (275) hide show
  1. package/cjs/animate-extension.d.ts +1 -3
  2. package/cjs/animate-extension.js +0 -7
  3. package/cjs/animate-extension.js.map +1 -1
  4. package/cjs/animate.d.ts +1 -5
  5. package/cjs/animate.js +12 -12
  6. package/cjs/animate.js.map +1 -1
  7. package/cjs/component/component-animator.d.ts +3 -2
  8. package/cjs/component/component-animator.js +18 -32
  9. package/cjs/component/component-animator.js.map +1 -1
  10. package/cjs/custom/clip-graphic.d.ts +1 -1
  11. package/cjs/custom/clip-graphic.js +1 -1
  12. package/cjs/custom/clip-graphic.js.map +1 -1
  13. package/cjs/custom/clip.d.ts +1 -1
  14. package/cjs/custom/clip.js.map +1 -1
  15. package/cjs/custom/common.d.ts +1 -2
  16. package/cjs/custom/common.js +14 -10
  17. package/cjs/custom/common.js.map +1 -1
  18. package/cjs/custom/custom-animate.d.ts +2 -4
  19. package/cjs/custom/custom-animate.js +3 -3
  20. package/cjs/custom/custom-animate.js.map +1 -1
  21. package/cjs/custom/fade.d.ts +1 -1
  22. package/cjs/custom/fade.js.map +1 -1
  23. package/cjs/custom/from-to.d.ts +10 -0
  24. package/cjs/custom/from-to.js +45 -0
  25. package/cjs/custom/from-to.js.map +1 -0
  26. package/cjs/custom/group-fade.d.ts +8 -14
  27. package/cjs/custom/group-fade.js +9 -50
  28. package/cjs/custom/group-fade.js.map +1 -1
  29. package/cjs/custom/growAngle.d.ts +2 -2
  30. package/cjs/custom/growAngle.js +20 -14
  31. package/cjs/custom/growAngle.js.map +1 -1
  32. package/cjs/custom/growCenter.d.ts +1 -2
  33. package/cjs/custom/growCenter.js +10 -7
  34. package/cjs/custom/growCenter.js.map +1 -1
  35. package/cjs/custom/growHeight.d.ts +1 -3
  36. package/cjs/custom/growHeight.js +9 -7
  37. package/cjs/custom/growHeight.js.map +1 -1
  38. package/cjs/custom/growPoints.d.ts +1 -2
  39. package/cjs/custom/growPoints.js +23 -21
  40. package/cjs/custom/growPoints.js.map +1 -1
  41. package/cjs/custom/growRadius.d.ts +4 -5
  42. package/cjs/custom/growRadius.js +14 -12
  43. package/cjs/custom/growRadius.js.map +1 -1
  44. package/cjs/custom/growWidth.d.ts +1 -3
  45. package/cjs/custom/growWidth.js +9 -6
  46. package/cjs/custom/growWidth.js.map +1 -1
  47. package/cjs/custom/input-text.d.ts +1 -2
  48. package/cjs/custom/input-text.js.map +1 -1
  49. package/cjs/custom/label-item-animate.js +4 -2
  50. package/cjs/custom/label-item-animate.js.map +1 -1
  51. package/cjs/custom/move.d.ts +92 -0
  52. package/cjs/custom/move.js +133 -0
  53. package/cjs/custom/move.js.map +1 -0
  54. package/cjs/custom/number.d.ts +1 -2
  55. package/cjs/custom/number.js.map +1 -1
  56. package/cjs/custom/poptip-animate.js +4 -1
  57. package/cjs/custom/poptip-animate.js.map +1 -1
  58. package/cjs/custom/register.js +21 -2
  59. package/cjs/custom/register.js.map +1 -1
  60. package/cjs/custom/richtext/input-richtext.d.ts +33 -0
  61. package/cjs/custom/richtext/input-richtext.js +70 -0
  62. package/cjs/custom/richtext/input-richtext.js.map +1 -0
  63. package/cjs/custom/richtext/output-richtext.d.ts +37 -0
  64. package/cjs/custom/richtext/output-richtext.js +94 -0
  65. package/cjs/custom/richtext/output-richtext.js.map +1 -0
  66. package/cjs/custom/richtext/slide-out-richtext.d.ts +38 -0
  67. package/cjs/custom/richtext/slide-out-richtext.js +146 -0
  68. package/cjs/custom/richtext/slide-out-richtext.js.map +1 -0
  69. package/cjs/custom/richtext/slide-richtext.d.ts +36 -0
  70. package/cjs/custom/richtext/slide-richtext.js +144 -0
  71. package/cjs/custom/richtext/slide-richtext.js.map +1 -0
  72. package/cjs/custom/rotate.d.ts +33 -0
  73. package/cjs/custom/rotate.js +78 -0
  74. package/cjs/custom/rotate.js.map +1 -0
  75. package/cjs/custom/scale.d.ts +2 -2
  76. package/cjs/custom/scale.js +27 -21
  77. package/cjs/custom/scale.js.map +1 -1
  78. package/cjs/custom/sphere.js +3 -1
  79. package/cjs/custom/sphere.js.map +1 -1
  80. package/cjs/custom/state.d.ts +1 -1
  81. package/cjs/custom/state.js +1 -1
  82. package/cjs/custom/state.js.map +1 -1
  83. package/cjs/custom/story.d.ts +128 -0
  84. package/cjs/custom/story.js +351 -0
  85. package/cjs/custom/story.js.map +1 -0
  86. package/cjs/custom/tag-points.d.ts +2 -3
  87. package/cjs/custom/tag-points.js +19 -5
  88. package/cjs/custom/tag-points.js.map +1 -1
  89. package/cjs/custom/update.d.ts +2 -1
  90. package/cjs/custom/update.js +11 -2
  91. package/cjs/custom/update.js.map +1 -1
  92. package/cjs/executor/animate-executor.d.ts +6 -5
  93. package/cjs/executor/animate-executor.js +61 -29
  94. package/cjs/executor/animate-executor.js.map +1 -1
  95. package/cjs/executor/executor.d.ts +6 -3
  96. package/cjs/executor/executor.js.map +1 -1
  97. package/cjs/index.d.ts +3 -6
  98. package/cjs/index.js +16 -4
  99. package/cjs/index.js.map +1 -1
  100. package/cjs/interpolate/store.d.ts +2 -2
  101. package/cjs/interpolate/store.js +2 -0
  102. package/cjs/interpolate/store.js.map +1 -1
  103. package/cjs/state/animation-state.d.ts +2 -2
  104. package/cjs/state/animation-state.js +3 -3
  105. package/cjs/state/animation-state.js.map +1 -1
  106. package/cjs/state/graphic-extension.d.ts +1 -1
  107. package/cjs/state/graphic-extension.js.map +1 -1
  108. package/cjs/step.d.ts +4 -4
  109. package/cjs/step.js +10 -6
  110. package/cjs/step.js.map +1 -1
  111. package/cjs/ticker/default-ticker.d.ts +2 -3
  112. package/cjs/ticker/default-ticker.js +14 -12
  113. package/cjs/ticker/default-ticker.js.map +1 -1
  114. package/cjs/ticker/manual-ticker.d.ts +1 -1
  115. package/cjs/ticker/manual-ticker.js.map +1 -1
  116. package/cjs/timeline.d.ts +1 -2
  117. package/cjs/timeline.js.map +1 -1
  118. package/cjs/utils/easing-func.js +2 -1
  119. package/dist/index.es.js +1907 -548
  120. package/es/animate-extension.d.ts +1 -3
  121. package/es/animate-extension.js +0 -7
  122. package/es/animate-extension.js.map +1 -1
  123. package/es/animate.d.ts +1 -5
  124. package/es/animate.js +1 -3
  125. package/es/animate.js.map +1 -1
  126. package/es/component/component-animator.d.ts +3 -2
  127. package/es/component/component-animator.js +18 -32
  128. package/es/component/component-animator.js.map +1 -1
  129. package/es/custom/clip-graphic.d.ts +1 -1
  130. package/es/custom/clip-graphic.js +1 -1
  131. package/es/custom/clip-graphic.js.map +1 -1
  132. package/es/custom/clip.d.ts +1 -1
  133. package/es/custom/clip.js.map +1 -1
  134. package/es/custom/common.d.ts +1 -2
  135. package/es/custom/common.js +14 -10
  136. package/es/custom/common.js.map +1 -1
  137. package/es/custom/custom-animate.d.ts +2 -4
  138. package/es/custom/custom-animate.js +3 -3
  139. package/es/custom/custom-animate.js.map +1 -1
  140. package/es/custom/fade.d.ts +1 -1
  141. package/es/custom/fade.js.map +1 -1
  142. package/es/custom/from-to.d.ts +10 -0
  143. package/es/custom/from-to.js +37 -0
  144. package/es/custom/from-to.js.map +1 -0
  145. package/es/custom/group-fade.d.ts +8 -14
  146. package/es/custom/group-fade.js +9 -50
  147. package/es/custom/group-fade.js.map +1 -1
  148. package/es/custom/growAngle.d.ts +2 -2
  149. package/es/custom/growAngle.js +23 -14
  150. package/es/custom/growAngle.js.map +1 -1
  151. package/es/custom/growCenter.d.ts +1 -2
  152. package/es/custom/growCenter.js +10 -7
  153. package/es/custom/growCenter.js.map +1 -1
  154. package/es/custom/growHeight.d.ts +1 -3
  155. package/es/custom/growHeight.js +10 -8
  156. package/es/custom/growHeight.js.map +1 -1
  157. package/es/custom/growPoints.d.ts +1 -2
  158. package/es/custom/growPoints.js +23 -21
  159. package/es/custom/growPoints.js.map +1 -1
  160. package/es/custom/growRadius.d.ts +4 -5
  161. package/es/custom/growRadius.js +14 -10
  162. package/es/custom/growRadius.js.map +1 -1
  163. package/es/custom/growWidth.d.ts +1 -3
  164. package/es/custom/growWidth.js +10 -7
  165. package/es/custom/growWidth.js.map +1 -1
  166. package/es/custom/input-text.d.ts +1 -2
  167. package/es/custom/input-text.js.map +1 -1
  168. package/es/custom/label-item-animate.js +4 -2
  169. package/es/custom/label-item-animate.js.map +1 -1
  170. package/es/custom/move.d.ts +92 -0
  171. package/es/custom/move.js +118 -0
  172. package/es/custom/move.js.map +1 -0
  173. package/es/custom/number.d.ts +1 -2
  174. package/es/custom/number.js.map +1 -1
  175. package/es/custom/poptip-animate.js +4 -1
  176. package/es/custom/poptip-animate.js.map +1 -1
  177. package/es/custom/register.js +41 -16
  178. package/es/custom/register.js.map +1 -1
  179. package/es/custom/richtext/input-richtext.d.ts +33 -0
  180. package/es/custom/richtext/input-richtext.js +64 -0
  181. package/es/custom/richtext/input-richtext.js.map +1 -0
  182. package/es/custom/richtext/output-richtext.d.ts +37 -0
  183. package/es/custom/richtext/output-richtext.js +88 -0
  184. package/es/custom/richtext/output-richtext.js.map +1 -0
  185. package/es/custom/richtext/slide-out-richtext.d.ts +38 -0
  186. package/es/custom/richtext/slide-out-richtext.js +140 -0
  187. package/es/custom/richtext/slide-out-richtext.js.map +1 -0
  188. package/es/custom/richtext/slide-richtext.d.ts +36 -0
  189. package/es/custom/richtext/slide-richtext.js +138 -0
  190. package/es/custom/richtext/slide-richtext.js.map +1 -0
  191. package/es/custom/rotate.d.ts +33 -0
  192. package/es/custom/rotate.js +64 -0
  193. package/es/custom/rotate.js.map +1 -0
  194. package/es/custom/scale.d.ts +2 -2
  195. package/es/custom/scale.js +27 -21
  196. package/es/custom/scale.js.map +1 -1
  197. package/es/custom/sphere.js +3 -1
  198. package/es/custom/sphere.js.map +1 -1
  199. package/es/custom/state.d.ts +1 -1
  200. package/es/custom/state.js +1 -1
  201. package/es/custom/state.js.map +1 -1
  202. package/es/custom/story.d.ts +128 -0
  203. package/es/custom/story.js +327 -0
  204. package/es/custom/story.js.map +1 -0
  205. package/es/custom/tag-points.d.ts +2 -3
  206. package/es/custom/tag-points.js +20 -6
  207. package/es/custom/tag-points.js.map +1 -1
  208. package/es/custom/update.d.ts +2 -1
  209. package/es/custom/update.js +11 -2
  210. package/es/custom/update.js.map +1 -1
  211. package/es/executor/animate-executor.d.ts +6 -5
  212. package/es/executor/animate-executor.js +58 -29
  213. package/es/executor/animate-executor.js.map +1 -1
  214. package/es/executor/executor.d.ts +6 -3
  215. package/es/executor/executor.js.map +1 -1
  216. package/es/index.d.ts +3 -6
  217. package/es/index.js +4 -10
  218. package/es/index.js.map +1 -1
  219. package/es/interpolate/store.d.ts +2 -2
  220. package/es/interpolate/store.js +2 -0
  221. package/es/interpolate/store.js.map +1 -1
  222. package/es/state/animation-state.d.ts +2 -2
  223. package/es/state/animation-state.js +4 -2
  224. package/es/state/animation-state.js.map +1 -1
  225. package/es/state/graphic-extension.d.ts +1 -1
  226. package/es/state/graphic-extension.js.map +1 -1
  227. package/es/step.d.ts +4 -4
  228. package/es/step.js +11 -7
  229. package/es/step.js.map +1 -1
  230. package/es/ticker/default-ticker.d.ts +2 -3
  231. package/es/ticker/default-ticker.js +5 -5
  232. package/es/ticker/default-ticker.js.map +1 -1
  233. package/es/ticker/manual-ticker.d.ts +1 -1
  234. package/es/ticker/manual-ticker.js.map +1 -1
  235. package/es/timeline.d.ts +1 -2
  236. package/es/timeline.js +1 -1
  237. package/es/timeline.js.map +1 -1
  238. package/es/utils/easing-func.js +2 -1
  239. package/package.json +5 -5
  240. package/cjs/custom/label-animate.d.ts +0 -4
  241. package/cjs/custom/label-animate.js +0 -48
  242. package/cjs/custom/label-animate.js.map +0 -1
  243. package/cjs/intreface/animate.d.ts +0 -92
  244. package/cjs/intreface/animate.js +0 -10
  245. package/cjs/intreface/animate.js.map +0 -1
  246. package/cjs/intreface/easing.d.ts +0 -3
  247. package/cjs/intreface/easing.js +0 -6
  248. package/cjs/intreface/easing.js.map +0 -1
  249. package/cjs/intreface/ticker.d.ts +0 -37
  250. package/cjs/intreface/ticker.js +0 -11
  251. package/cjs/intreface/ticker.js.map +0 -1
  252. package/cjs/intreface/timeline.d.ts +0 -17
  253. package/cjs/intreface/timeline.js +0 -6
  254. package/cjs/intreface/timeline.js.map +0 -1
  255. package/cjs/intreface/type.d.ts +0 -13
  256. package/cjs/intreface/type.js +0 -15
  257. package/cjs/intreface/type.js.map +0 -1
  258. package/es/custom/label-animate.d.ts +0 -4
  259. package/es/custom/label-animate.js +0 -42
  260. package/es/custom/label-animate.js.map +0 -1
  261. package/es/intreface/animate.d.ts +0 -92
  262. package/es/intreface/animate.js +0 -6
  263. package/es/intreface/animate.js.map +0 -1
  264. package/es/intreface/easing.d.ts +0 -3
  265. package/es/intreface/easing.js +0 -2
  266. package/es/intreface/easing.js.map +0 -1
  267. package/es/intreface/ticker.d.ts +0 -37
  268. package/es/intreface/ticker.js +0 -7
  269. package/es/intreface/ticker.js.map +0 -1
  270. package/es/intreface/timeline.d.ts +0 -17
  271. package/es/intreface/timeline.js +0 -2
  272. package/es/intreface/timeline.js.map +0 -1
  273. package/es/intreface/type.d.ts +0 -13
  274. package/es/intreface/type.js +0 -14
  275. package/es/intreface/type.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/custom/custom-animate.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,IAAI,EAAE,MAAM,SAAS,CAAC;AAE/B,MAAM,OAAgB,cAAkB,SAAQ,IAAI;IAUlD,YAAY,UAAa,EAAE,QAAW,EAAE,QAAgB,EAAE,MAAkB,EAAE,MAAY;QACxF,KAAK,CAAC,eAAe,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;QAVrD,SAAI,GAAqB,eAAe,CAAC;QAWvC,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IAED,MAAM,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;QAE1D,IAAI,CAAC,OAAO,EAAE,CAAC;QACf,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YACjC,OAAO;SACR;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QACtC,IAAI,CAAC,QAAQ,CAAC,GAAG,EAAE,UAAU,EAAE,GAAG,CAAC,CAAC;IACtC,CAAC;IAES,QAAQ,CAAC,KAAQ;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACnC,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;IAC7B,CAAC;CACF;AAED,MAAM,OAAgB,iBAAqB,SAAQ,cAAiB;IAGlE,UAAU;QACR,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;IAC3C,CAAC;IAED,IAAI;QACF,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;IAC1C,CAAC;CACF","file":"custom-animate.js","sourcesContent":["import type { ComponentAnimator } from '../component';\nimport type { ICustomAnimate } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport type { IAnimateStepType } from '../intreface/type';\nimport { Step } from '../step';\n\nexport abstract class ACustomAnimate<T> extends Step implements ICustomAnimate {\n type: IAnimateStepType = 'customAnimate';\n declare customFrom: T;\n declare params?: any;\n declare props?: T;\n declare from?: T;\n declare to?: T;\n\n // 为了兼容旧的api,from和to是可选的,且尽量不需要From,因为为了避免突变,From都应该从当前位置开始\n // 所以From并不会真正设置到fromProps中,而是作为customFrom参数\n constructor(customFrom: T, customTo: T, duration: number, easing: EasingType, params?: any) {\n super('customAnimate', customTo, duration, easing);\n this.customFrom = customFrom;\n this.params = params;\n }\n\n update(end: boolean, ratio: number, out: Record<string, any>): void {\n // TODO 需要修复,只有在开始的时候才调用\n this.onStart();\n if (!this.props || !this.propKeys) {\n return;\n }\n // 应用缓动函数\n const easedRatio = this.easing(ratio);\n this.onUpdate(end, easedRatio, out);\n }\n\n protected setProps(props: T) {\n this.props = props;\n this.propKeys = Object.keys(props);\n this.animate.reSyncProps();\n }\n}\n\nexport abstract class AComponentAnimate<T> extends ACustomAnimate<T> {\n protected _animator: ComponentAnimator;\n\n onFirstRun(): void {\n this._animator && this._animator.start();\n }\n\n stop(): void {\n this._animator && this._animator.stop();\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/custom/custom-animate.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,IAAI,EAAE,MAAM,SAAS,CAAC;AAE/B,MAAM,OAAgB,cAAkB,SAAQ,IAAI;IAUlD,YAAY,UAAa,EAAE,QAAW,EAAE,QAAgB,EAAE,MAAkB,EAAE,MAAY;QACxF,KAAK,CAAC,eAAe,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;QAVrD,SAAI,GAAqB,eAAe,CAAC;QAWvC,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IAED,MAAM,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;QAE1D,IAAI,CAAC,OAAO,EAAE,CAAC;QACf,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YACjC,OAAO;SACR;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QACtC,IAAI,CAAC,QAAQ,CAAC,GAAG,EAAE,UAAU,EAAE,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,mBAAmB,EAAE,CAAC;IAC7B,CAAC;IAES,QAAQ,CAAC,KAAQ;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACnC,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;IAC7B,CAAC;CACF;AAED,MAAM,OAAgB,iBAAqB,SAAQ,cAAiB;IAGlE,YAAY,CAAC,QAA2B;QACtC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;QACrB,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;QACzC,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,WAAW,EAAE,CAAC,CAAC;IAC3C,CAAC;IAED,IAAI;QACF,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC;IAC1C,CAAC;CACF","file":"custom-animate.js","sourcesContent":["import type { ComponentAnimator } from '../component';\nimport type { EasingType, IAnimateStepType, ICustomAnimate } from '@visactor/vrender-core';\nimport { Step } from '../step';\n\nexport abstract class ACustomAnimate<T> extends Step implements ICustomAnimate {\n type: IAnimateStepType = 'customAnimate';\n declare customFrom: T;\n declare params?: any;\n declare props?: T;\n declare from?: T;\n declare to?: T;\n\n // 为了兼容旧的api,from和to是可选的,且尽量不需要From,因为为了避免突变,From都应该从当前位置开始\n // 所以From并不会真正设置到fromProps中,而是作为customFrom参数\n constructor(customFrom: T, customTo: T, duration: number, easing: EasingType, params?: any) {\n super('customAnimate', customTo, duration, easing);\n this.customFrom = customFrom;\n this.params = params;\n }\n\n update(end: boolean, ratio: number, out: Record<string, any>): void {\n // TODO 需要修复,只有在开始的时候才调用\n this.onStart();\n if (!this.props || !this.propKeys) {\n return;\n }\n // 应用缓动函数\n const easedRatio = this.easing(ratio);\n this.onUpdate(end, easedRatio, out);\n this.syncAttributeUpdate();\n }\n\n protected setProps(props: T) {\n this.props = props;\n this.propKeys = Object.keys(props);\n this.animate.reSyncProps();\n }\n}\n\nexport abstract class AComponentAnimate<T> extends ACustomAnimate<T> {\n protected _animator: ComponentAnimator;\n\n completeBind(animator: ComponentAnimator): void {\n this.setStartTime(0);\n this._animator && this._animator.start();\n this.setDuration(animator.getDuration());\n }\n\n stop(): void {\n this._animator && this._animator.stop();\n }\n}\n"]}
@@ -1,4 +1,4 @@
1
- import type { EasingType } from '../intreface/easing';
1
+ import type { EasingType } from '@visactor/vrender-core';
2
2
  import { CommonIn, CommonOut } from './common';
3
3
  export interface IScaleAnimationOptions {
4
4
  direction?: 'x' | 'y' | 'xy';
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/custom/fade.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,UAAU,CAAC;AAM/C,MAAM,OAAO,MAAO,SAAQ,QAAQ;IAGlC,YAAY,IAAU,EAAE,EAAQ,EAAE,QAAgB,EAAE,MAAkB,EAAE,MAA+B;QACrG,KAAK,CAAC,IAAI,EAAE,EAAE,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,IAAI,CAAC,IAAI,GAAG,CAAC,SAAS,CAAC,CAAC;IAC1B,CAAC;CACF;AAED,MAAM,OAAO,OAAQ,SAAQ,SAAS;IAGpC,YAAY,IAAU,EAAE,EAAQ,EAAE,QAAgB,EAAE,MAAkB,EAAE,MAA+B;QACrG,KAAK,CAAC,IAAI,EAAE,EAAE,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,IAAI,CAAC,IAAI,GAAG,CAAC,SAAS,CAAC,CAAC;IAC1B,CAAC;CACF","file":"fade.js","sourcesContent":["import type { EasingType } from '../intreface/easing';\nimport { CommonIn, CommonOut } from './common';\n\nexport interface IScaleAnimationOptions {\n direction?: 'x' | 'y' | 'xy';\n}\n\nexport class FadeIn extends CommonIn {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: IScaleAnimationOptions) {\n super(from, to, duration, easing, params);\n this.keys = ['opacity'];\n }\n}\n\nexport class FadeOut extends CommonOut {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: IScaleAnimationOptions) {\n super(from, to, duration, easing, params);\n this.keys = ['opacity'];\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/custom/fade.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,UAAU,CAAC;AAM/C,MAAM,OAAO,MAAO,SAAQ,QAAQ;IAGlC,YAAY,IAAU,EAAE,EAAQ,EAAE,QAAgB,EAAE,MAAkB,EAAE,MAA+B;QACrG,KAAK,CAAC,IAAI,EAAE,EAAE,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,IAAI,CAAC,IAAI,GAAG,CAAC,SAAS,CAAC,CAAC;IAC1B,CAAC;CACF;AAED,MAAM,OAAO,OAAQ,SAAQ,SAAS;IAGpC,YAAY,IAAU,EAAE,EAAQ,EAAE,QAAgB,EAAE,MAAkB,EAAE,MAA+B;QACrG,KAAK,CAAC,IAAI,EAAE,EAAE,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,IAAI,CAAC,IAAI,GAAG,CAAC,SAAS,CAAC,CAAC;IAC1B,CAAC;CACF","file":"fade.js","sourcesContent":["import type { EasingType } from '@visactor/vrender-core';\nimport { CommonIn, CommonOut } from './common';\n\nexport interface IScaleAnimationOptions {\n direction?: 'x' | 'y' | 'xy';\n}\n\nexport class FadeIn extends CommonIn {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: IScaleAnimationOptions) {\n super(from, to, duration, easing, params);\n this.keys = ['opacity'];\n }\n}\n\nexport class FadeOut extends CommonOut {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: IScaleAnimationOptions) {\n super(from, to, duration, easing, params);\n this.keys = ['opacity'];\n }\n}\n"]}
@@ -0,0 +1,10 @@
1
+ import type { EasingType } from '@visactor/vrender-core';
2
+ import { ACustomAnimate } from './custom-animate';
3
+ export declare class FromTo extends ACustomAnimate<Record<string, number>> {
4
+ valid: boolean;
5
+ keys: string[];
6
+ constructor(from: null, to: null, duration: number, easing: EasingType, params?: any);
7
+ onBind(): void;
8
+ onFirstRun(): void;
9
+ update(end: boolean, ratio: number, out: Record<string, any>): void;
10
+ }
@@ -0,0 +1,37 @@
1
+ import { ACustomAnimate } from "./custom-animate";
2
+
3
+ export class FromTo extends ACustomAnimate {
4
+ constructor(from, to, duration, easing, params) {
5
+ super(from, to, duration, easing, params), this.from = null != from ? from : {};
6
+ }
7
+ onBind() {
8
+ super.onBind();
9
+ const finalAttribute = this.target.getFinalAttribute();
10
+ Object.keys(this.from).forEach((key => {
11
+ null == this.props[key] && (this.props[key] = finalAttribute[key]);
12
+ }));
13
+ }
14
+ onFirstRun() {
15
+ var _a;
16
+ this.from = Object.assign(Object.assign({}, this.getLastProps()), this.from);
17
+ const startProps = this.animate.getStartProps();
18
+ if (this.propKeys && this.propKeys.forEach((key => {
19
+ var _a;
20
+ this.from[key] = null !== (_a = this.from[key]) && void 0 !== _a ? _a : startProps[key];
21
+ })), "appear" === (null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.animationState)) {
22
+ const finalAttribute = this.target.getFinalAttribute();
23
+ this.target.setAttributes(finalAttribute);
24
+ }
25
+ this.target.setAttributes(this.from);
26
+ }
27
+ update(end, ratio, out) {
28
+ if (this.onStart(), !this.props || !this.propKeys) return;
29
+ const easedRatio = this.easing(ratio);
30
+ this.animate.interpolateUpdateFunction ? this.animate.interpolateUpdateFunction(this.from, this.props, easedRatio, this, this.target) : this.interpolateUpdateFunctions.forEach(((func, index) => {
31
+ if (!this.animate.validAttr(this.propKeys[index])) return;
32
+ const key = this.propKeys[index];
33
+ func(key, this.from[key], this.props[key], easedRatio, this, this.target);
34
+ })), this.onUpdate(end, easedRatio, out), this.syncAttributeUpdate();
35
+ }
36
+ }
37
+ //# sourceMappingURL=from-to.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../src/custom/from-to.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,MAAM,OAAO,MAAO,SAAQ,cAAsC;IAKhE,YAAY,IAAU,EAAE,EAAQ,EAAE,QAAgB,EAAE,MAAkB,EAAE,MAAY;QAClF,KAAK,CAAC,IAAI,EAAE,EAAE,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,IAAI,CAAC,IAAI,GAAG,IAAI,aAAJ,IAAI,cAAJ,IAAI,GAAI,EAAE,CAAC;IACzB,CAAC;IAED,MAAM;QACJ,KAAK,CAAC,MAAM,EAAE,CAAC;QAEf,MAAM,cAAc,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;QAEvD,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;YACnC,IAAI,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,IAAI,EAAE;gBAC3B,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,CAAC;aACvC;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IAED,UAAU;;QAER,IAAI,CAAC,IAAI,mCAAQ,IAAI,CAAC,YAAY,EAAE,GAAK,IAAI,CAAC,IAAI,CAAE,CAAC;QACrD,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,aAAa,EAAE,CAAC;QAChD,IAAI,CAAC,QAAQ;YACX,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;;gBAC1B,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,MAAA,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,mCAAI,UAAU,CAAC,GAAG,CAAC,CAAC;YACrD,CAAC,CAAC,CAAC;QAGL,IAAI,CAAA,MAAA,IAAI,CAAC,MAAM,CAAC,OAAO,0CAAE,cAAc,MAAK,QAAQ,EAAE;YAEpD,MAAM,cAAc,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;YACvD,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,cAAc,CAAC,CAAC;SAC3C;QACD,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACvC,CAAC;IAMD,MAAM,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;QAE1D,IAAI,CAAC,OAAO,EAAE,CAAC;QACf,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YACjC,OAAO;SACR;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QACtC,IAAI,CAAC,OAAO,CAAC,yBAAyB;YACpC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,yBAAyB,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC;YAC9F,CAAC,CAAC,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE;gBAEtD,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,EAAE;oBACjD,OAAO;iBACR;gBACD,MAAM,GAAG,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;gBACjC,MAAM,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;gBACjC,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;gBAChC,IAAI,CAAC,GAAG,EAAE,SAAS,EAAE,OAAO,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAC/D,CAAC,CAAC,CAAC;QACP,IAAI,CAAC,QAAQ,CAAC,GAAG,EAAE,UAAU,EAAE,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,mBAAmB,EAAE,CAAC;IAC7B,CAAC;CACF","file":"from-to.js","sourcesContent":["import type { EasingType } from '@visactor/vrender-core';\nimport { ACustomAnimate } from './custom-animate';\n\nexport class FromTo extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n keys: string[];\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n this.from = from ?? {};\n }\n\n onBind(): void {\n super.onBind();\n\n const finalAttribute = this.target.getFinalAttribute();\n // 如果存在from,不存在to,那么需要设置给props\n Object.keys(this.from).forEach(key => {\n if (this.props[key] == null) {\n this.props[key] = finalAttribute[key];\n }\n });\n }\n\n onFirstRun(): void {\n // 获取上一步的属性值作为起始值\n this.from = { ...this.getLastProps(), ...this.from };\n const startProps = this.animate.getStartProps();\n this.propKeys &&\n this.propKeys.forEach(key => {\n this.from[key] = this.from[key] ?? startProps[key];\n });\n // TODO:比较hack\n // 如果是入场动画,那么还需要设置属性\n if (this.target.context?.animationState === 'appear') {\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n const finalAttribute = this.target.getFinalAttribute();\n this.target.setAttributes(finalAttribute);\n }\n this.target.setAttributes(this.from);\n }\n\n /**\n * 更新执行的时候调用\n * 如果跳帧了就不一定会执行\n */\n update(end: boolean, ratio: number, out: Record<string, any>): void {\n // TODO 需要修复,只有在开始的时候才调用\n this.onStart();\n if (!this.props || !this.propKeys) {\n return;\n }\n // 应用缓动函数\n const easedRatio = this.easing(ratio);\n this.animate.interpolateUpdateFunction\n ? this.animate.interpolateUpdateFunction(this.from, this.props, easedRatio, this, this.target)\n : this.interpolateUpdateFunctions.forEach((func, index) => {\n // 如果这个属性被屏蔽了,直接跳过\n if (!this.animate.validAttr(this.propKeys[index])) {\n return;\n }\n const key = this.propKeys[index];\n const fromValue = this.from[key];\n const toValue = this.props[key];\n func(key, fromValue, toValue, easedRatio, this, this.target);\n });\n this.onUpdate(end, easedRatio, out);\n this.syncAttributeUpdate();\n }\n}\n"]}
@@ -1,16 +1,10 @@
1
- import type { IGroup } from '@visactor/vrender-core';
2
- import { ACustomAnimate } from './custom-animate';
3
- export declare class GroupFadeIn extends ACustomAnimate<any> {
4
- target: IGroup;
5
- getEndProps(): Record<string, any>;
6
- onBind(): void;
7
- onEnd(): void;
8
- onUpdate(end: boolean, ratio: number, out: Record<string, any>): void;
1
+ import type { EasingType } from '@visactor/vrender-core';
2
+ import { CommonIn, CommonOut } from './common';
3
+ export declare class GroupFadeIn extends CommonIn {
4
+ valid: boolean;
5
+ constructor(from: null, to: null, duration: number, easing: EasingType, params?: any);
9
6
  }
10
- export declare class GroupFadeOut extends ACustomAnimate<any> {
11
- target: IGroup;
12
- getEndProps(): Record<string, any>;
13
- onBind(): void;
14
- onEnd(): void;
15
- onUpdate(end: boolean, ratio: number, out: Record<string, any>): void;
7
+ export declare class GroupFadeOut extends CommonOut {
8
+ valid: boolean;
9
+ constructor(from: null, to: null, duration: number, easing: EasingType, params?: any);
16
10
  }
@@ -1,55 +1,14 @@
1
- import { ACustomAnimate } from "./custom-animate";
1
+ import { CommonIn, CommonOut } from "./common";
2
2
 
3
- export class GroupFadeIn extends ACustomAnimate {
4
- getEndProps() {
5
- return {};
6
- }
7
- onBind() {
8
- this.target.setTheme({
9
- common: {
10
- opacity: 0
11
- }
12
- });
13
- }
14
- onEnd() {
15
- this.target.setTheme({
16
- common: {
17
- opacity: 1
18
- }
19
- });
20
- }
21
- onUpdate(end, ratio, out) {
22
- this.target.setTheme({
23
- common: {
24
- opacity: ratio
25
- }
26
- });
3
+ export class GroupFadeIn extends CommonIn {
4
+ constructor(from, to, duration, easing, params) {
5
+ super(from, to, duration, easing, params), this.keys = [ "baseOpacity" ];
27
6
  }
28
7
  }
29
8
 
30
- export class GroupFadeOut extends ACustomAnimate {
31
- getEndProps() {
32
- return {};
33
- }
34
- onBind() {
35
- this.target.setTheme({
36
- common: {
37
- opacity: 1
38
- }
39
- });
9
+ export class GroupFadeOut extends CommonOut {
10
+ constructor(from, to, duration, easing, params) {
11
+ super(from, to, duration, easing, params), this.keys = [ "baseOpacity" ];
40
12
  }
41
- onEnd() {
42
- this.target.setTheme({
43
- common: {
44
- opacity: 0
45
- }
46
- });
47
- }
48
- onUpdate(end, ratio, out) {
49
- this.target.setTheme({
50
- common: {
51
- opacity: 1 - ratio
52
- }
53
- });
54
- }
55
- }
13
+ }
14
+ //# sourceMappingURL=group-fade.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/custom/group-fade.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,MAAM,OAAO,WAAY,SAAQ,cAAmB;IAGlD,WAAW;QACT,OAAO,EAAE,CAAC;IACZ,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;YACnB,MAAM,EAAE;gBACN,OAAO,EAAE,CAAC;aACX;SACF,CAAC,CAAC;QACH,OAAO;IACT,CAAC;IAED,KAAK;QACH,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;YACnB,MAAM,EAAE;gBACN,OAAO,EAAE,CAAC;aACX;SACF,CAAC,CAAC;QACH,OAAO;IACT,CAAC;IAED,QAAQ,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;QAC5D,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;YACnB,MAAM,EAAE;gBACN,OAAO,EAAE,KAAK;aACf;SACF,CAAC,CAAC;IACL,CAAC;CACF;AAED,MAAM,OAAO,YAAa,SAAQ,cAAmB;IAGnD,WAAW;QACT,OAAO,EAAE,CAAC;IACZ,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;YACnB,MAAM,EAAE;gBACN,OAAO,EAAE,CAAC;aACX;SACF,CAAC,CAAC;QACH,OAAO;IACT,CAAC;IAED,KAAK;QACH,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;YACnB,MAAM,EAAE;gBACN,OAAO,EAAE,CAAC;aACX;SACF,CAAC,CAAC;QACH,OAAO;IACT,CAAC;IAED,QAAQ,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;QAC5D,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;YACnB,MAAM,EAAE;gBACN,OAAO,EAAE,CAAC,GAAG,KAAK;aACnB;SACF,CAAC,CAAC;IACL,CAAC;CACF","file":"group-fade.js","sourcesContent":["import type { IGroup } from '@visactor/vrender-core';\nimport { ACustomAnimate } from './custom-animate';\n\nexport class GroupFadeIn extends ACustomAnimate<any> {\n declare target: IGroup;\n\n getEndProps(): Record<string, any> {\n return {};\n }\n\n onBind(): void {\n this.target.setTheme({\n common: {\n opacity: 0\n }\n });\n return;\n }\n\n onEnd(): void {\n this.target.setTheme({\n common: {\n opacity: 1\n }\n });\n return;\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.target.setTheme({\n common: {\n opacity: ratio\n }\n });\n }\n}\n\nexport class GroupFadeOut extends ACustomAnimate<any> {\n declare target: IGroup;\n\n getEndProps(): Record<string, any> {\n return {};\n }\n\n onBind(): void {\n this.target.setTheme({\n common: {\n opacity: 1\n }\n });\n return;\n }\n\n onEnd(): void {\n this.target.setTheme({\n common: {\n opacity: 0\n }\n });\n return;\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.target.setTheme({\n common: {\n opacity: 1 - ratio\n }\n });\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/custom/group-fade.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,UAAU,CAAC;AAE/C,MAAM,OAAO,WAAY,SAAQ,QAAQ;IAGvC,YAAY,IAAU,EAAE,EAAQ,EAAE,QAAgB,EAAE,MAAkB,EAAE,MAAY;QAClF,KAAK,CAAC,IAAI,EAAE,EAAE,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,IAAI,CAAC,IAAI,GAAG,CAAC,aAAa,CAAC,CAAC;IAC9B,CAAC;CACF;AAED,MAAM,OAAO,YAAa,SAAQ,SAAS;IAGzC,YAAY,IAAU,EAAE,EAAQ,EAAE,QAAgB,EAAE,MAAkB,EAAE,MAAY;QAClF,KAAK,CAAC,IAAI,EAAE,EAAE,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;QAC1C,IAAI,CAAC,IAAI,GAAG,CAAC,aAAa,CAAC,CAAC;IAC9B,CAAC;CACF","file":"group-fade.js","sourcesContent":["import type { EasingType, IGroup } from '@visactor/vrender-core';\nimport { ACustomAnimate } from './custom-animate';\nimport { CommonIn, CommonOut } from './common';\n\nexport class GroupFadeIn extends CommonIn {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n this.keys = ['baseOpacity'];\n }\n}\n\nexport class GroupFadeOut extends CommonOut {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n this.keys = ['baseOpacity'];\n }\n}\n"]}
@@ -1,5 +1,4 @@
1
- import { type IGraphic, type IGroup } from '@visactor/vrender-core';
2
- import type { EasingType } from '../intreface/easing';
1
+ import { type IGraphic, type IGroup, type EasingType } from '@visactor/vrender-core';
3
2
  import { ACustomAnimate } from './custom-animate';
4
3
  interface IAnimationParameters {
5
4
  width: number;
@@ -28,6 +27,7 @@ export declare class GrowAngleBase extends ACustomAnimate<Record<string, number>
28
27
  _updateFunction: (ratio: number) => void;
29
28
  constructor(from: null, to: null, duration: number, easing: EasingType, params?: any);
30
29
  determineUpdateFunction(): void;
30
+ deleteSelfAttr(key: string): void;
31
31
  updateStartAngle(ratio: number): void;
32
32
  updateEndAngle(ratio: number): void;
33
33
  updateAngle(ratio: number): void;
@@ -53,7 +53,7 @@ export const growAngleIn = (graphic, options, animationParameters) => {
53
53
  };
54
54
 
55
55
  const growAngleOutIndividual = (graphic, options, animationParameters) => {
56
- const attrs = graphic.getFinalAttribute();
56
+ const attrs = graphic.attribute;
57
57
  return options && "anticlockwise" === options.orient ? {
58
58
  from: {
59
59
  startAngle: attrs.startAngle
@@ -70,7 +70,7 @@ const growAngleOutIndividual = (graphic, options, animationParameters) => {
70
70
  }
71
71
  };
72
72
  }, growAngleOutOverall = (graphic, options, animationParameters) => {
73
- const attrs = graphic.getFinalAttribute();
73
+ const attrs = graphic.attribute;
74
74
  if (options && "anticlockwise" === options.orient) {
75
75
  const overallValue = isNumber(options.overall) ? options.overall : 2 * Math.PI;
76
76
  return {
@@ -109,6 +109,11 @@ export class GrowAngleBase extends ACustomAnimate {
109
109
  determineUpdateFunction() {
110
110
  this.propKeys ? this.propKeys && this.propKeys.length > 1 ? this._updateFunction = this.updateAngle : "startAngle" === this.propKeys[0] ? this._updateFunction = this.updateStartAngle : "endAngle" === this.propKeys[0] ? this._updateFunction = this.updateEndAngle : this.valid = !1 : this.valid = !1;
111
111
  }
112
+ deleteSelfAttr(key) {
113
+ delete this.props[key], this.fromProps && delete this.fromProps[key];
114
+ const index = this.propKeys.indexOf(key);
115
+ -1 !== index && this.propKeys.splice(index, 1), this.propKeys && this.propKeys.length > 1 ? this._updateFunction = this.updateAngle : "startAngle" === this.propKeys[0] ? this._updateFunction = this.updateStartAngle : "endAngle" === this.propKeys[0] ? this._updateFunction = this.updateEndAngle : this._updateFunction = null;
116
+ }
112
117
  updateStartAngle(ratio) {
113
118
  this.target.attribute.startAngle = this.from.startAngle + (this.to.startAngle - this.from.startAngle) * ratio;
114
119
  }
@@ -119,28 +124,32 @@ export class GrowAngleBase extends ACustomAnimate {
119
124
  this.updateStartAngle(ratio), this.updateEndAngle(ratio);
120
125
  }
121
126
  onUpdate(end, ratio, out) {
122
- this._updateFunction(ratio), this.target.addUpdateShapeAndBoundsTag();
127
+ this._updateFunction && (this._updateFunction(ratio), this.target.addUpdateShapeAndBoundsTag());
123
128
  }
124
129
  }
125
130
 
126
131
  export class GrowAngleIn extends GrowAngleBase {
127
132
  onBind() {
128
- var _a, _b, _c;
129
- (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && Object.assign(this.target.attribute, this.params.diffAttrs);
130
- const {from: from, to: to} = growAngleIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
133
+ var _a, _b;
134
+ super.onBind();
135
+ const {from: from, to: to} = growAngleIn(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
131
136
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
132
- this.from = fromAttrs, this.to = to, Object.assign(this.target.attribute, fromAttrs),
133
- this.target.addUpdatePositionTag(), this.target.addUpdateBoundTag(), this.determineUpdateFunction();
137
+ this.from = fromAttrs, this.to = to;
138
+ const finalAttribute = this.target.getFinalAttribute();
139
+ finalAttribute && Object.assign(this.target.attribute, finalAttribute), this.target.setAttributes(fromAttrs),
140
+ this.determineUpdateFunction();
134
141
  }
135
142
  }
136
143
 
137
144
  export class GrowAngleOut extends GrowAngleBase {
138
145
  onBind() {
139
- var _a, _b;
140
- const {from: from, to: to} = growAngleOut(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
146
+ super.onBind();
147
+ const {from: from, to: to} = (graphic = this.target, options = this.params.options,
148
+ this.params, !1 !== (null !== (_a = null == options ? void 0 : options.overall) && void 0 !== _a && _a) ? growAngleOutOverall(graphic, options) : growAngleOutIndividual(graphic, options));
149
+ var graphic, options, _a;
150
+ const fromAttrs = from;
141
151
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
142
- this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, Object.assign(this.target.attribute, fromAttrs),
143
- this.target.addUpdatePositionTag(), this.target.addUpdateBoundTag(), this.determineUpdateFunction();
152
+ this.from = null != fromAttrs ? fromAttrs : this.target.attribute, this.to = to,
153
+ this.determineUpdateFunction();
144
154
  }
145
- }
146
- //# sourceMappingURL=growAngle.js.map
155
+ }
@@ -1 +1 @@
1
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{ type IGraphic, type IGroup } from '@visactor/vrender-core';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\nimport { isNumber } from '@visactor/vutils';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowAngleAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n overall?: boolean | number;\n}\n\nconst growAngleInIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs?.endAngle },\n to: { startAngle: attrs?.startAngle }\n };\n }\n return {\n from: { endAngle: attrs?.startAngle },\n to: { endAngle: attrs?.endAngle }\n };\n};\n\nconst growAngleInOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n};\n\nexport const growAngleIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleInOverall(graphic, options, animationParameters)\n : growAngleInIndividual(graphic, options, animationParameters);\n};\n\nconst growAngleOutIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs.startAngle },\n to: { startAngle: attrs?.endAngle }\n };\n }\n return {\n from: { endAngle: attrs.endAngle },\n to: { endAngle: attrs?.startAngle }\n };\n};\n\nconst growAngleOutOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n};\n\nexport const growAngleOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleOutOverall(graphic, options, animationParameters)\n : growAngleOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GrowAngleBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n declare _updateFunction: (ratio: number) => void;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n determineUpdateFunction(): void {\n if (!this.propKeys) {\n this.valid = false;\n } else if (this.propKeys && this.propKeys.length > 1) {\n this._updateFunction = this.updateAngle;\n } else if (this.propKeys[0] === 'startAngle') {\n this._updateFunction = this.updateStartAngle;\n } else if (this.propKeys[0] === 'endAngle') {\n this._updateFunction = this.updateEndAngle;\n } else {\n this.valid = false;\n }\n }\n\n updateStartAngle(ratio: number): void {\n (this.target.attribute as any).startAngle =\n this.from.startAngle + (this.to.startAngle - this.from.startAngle) * ratio;\n }\n\n updateEndAngle(ratio: number): void {\n (this.target.attribute as any).endAngle = this.from.endAngle + (this.to.endAngle - this.from.endAngle) * ratio;\n }\n\n updateAngle(ratio: number): void {\n this.updateStartAngle(ratio);\n this.updateEndAngle(ratio);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this._updateFunction(ratio);\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowAngleIn extends GrowAngleBase {\n onBind(): void {\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n if (this.params?.diffAttrs) {\n Object.assign(this.target.attribute, this.params.diffAttrs);\n }\n const { from, to } = growAngleIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = fromAttrs;\n this.to = to;\n // 性能优化,不需要setAttributes\n Object.assign(this.target.attribute, fromAttrs);\n this.target.addUpdatePositionTag();\n this.target.addUpdateBoundTag();\n this.determineUpdateFunction();\n }\n}\n\nexport class GrowAngleOut extends GrowAngleBase {\n onBind(): void {\n const { from, to } = growAngleOut(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n // 性能优化,不需要setAttributes\n Object.assign(this.target.attribute, fromAttrs);\n this.target.addUpdatePositionTag();\n this.target.addUpdateBoundTag();\n this.determineUpdateFunction();\n }\n}\n"]}
1
+ 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{ type IGraphic, type IGroup, type EasingType } from '@visactor/vrender-core';\nimport { ACustomAnimate } from './custom-animate';\nimport { isNumber } from '@visactor/vutils';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowAngleAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n overall?: boolean | number;\n}\n\nconst growAngleInIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs?.endAngle },\n to: { startAngle: attrs?.startAngle }\n };\n }\n return {\n from: { endAngle: attrs?.startAngle },\n to: { endAngle: attrs?.endAngle }\n };\n};\n\nconst growAngleInOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n};\n\nexport const growAngleIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleInOverall(graphic, options, animationParameters)\n : growAngleInIndividual(graphic, options, animationParameters);\n};\n\nconst growAngleOutIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.attribute as any;\n\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs.startAngle },\n to: { startAngle: attrs?.endAngle }\n };\n }\n return {\n from: { endAngle: attrs.endAngle },\n to: { endAngle: attrs?.startAngle }\n };\n};\n\nconst growAngleOutOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.attribute as any;\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n};\n\nexport const growAngleOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleOutOverall(graphic, options, animationParameters)\n : growAngleOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GrowAngleBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n declare _updateFunction: (ratio: number) => void;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n determineUpdateFunction(): void {\n if (!this.propKeys) {\n this.valid = false;\n } else if (this.propKeys && this.propKeys.length > 1) {\n this._updateFunction = this.updateAngle;\n } else if (this.propKeys[0] === 'startAngle') {\n this._updateFunction = this.updateStartAngle;\n } else if (this.propKeys[0] === 'endAngle') {\n this._updateFunction = this.updateEndAngle;\n } else {\n this.valid = false;\n }\n }\n\n /**\n * 删除自身属性,会直接从props等内容里删除掉\n */\n deleteSelfAttr(key: string): void {\n delete this.props[key];\n // fromProps在动画开始时才会计算,这时可能不在\n this.fromProps && delete this.fromProps[key];\n const index = this.propKeys.indexOf(key);\n if (index !== -1) {\n this.propKeys.splice(index, 1);\n }\n\n if (this.propKeys && this.propKeys.length > 1) {\n this._updateFunction = this.updateAngle;\n } else if (this.propKeys[0] === 'startAngle') {\n this._updateFunction = this.updateStartAngle;\n } else if (this.propKeys[0] === 'endAngle') {\n this._updateFunction = this.updateEndAngle;\n } else {\n this._updateFunction = null;\n }\n }\n\n updateStartAngle(ratio: number): void {\n (this.target.attribute as any).startAngle =\n this.from.startAngle + (this.to.startAngle - this.from.startAngle) * ratio;\n }\n\n updateEndAngle(ratio: number): void {\n (this.target.attribute as any).endAngle = this.from.endAngle + (this.to.endAngle - this.from.endAngle) * ratio;\n }\n\n updateAngle(ratio: number): void {\n this.updateStartAngle(ratio);\n this.updateEndAngle(ratio);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n if (this._updateFunction) {\n this._updateFunction(ratio);\n this.target.addUpdateShapeAndBoundsTag();\n }\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowAngleIn extends GrowAngleBase {\n onBind(): void {\n super.onBind();\n const { from, to } = growAngleIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = fromAttrs;\n this.to = to;\n\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n const finalAttribute = this.target.getFinalAttribute();\n if (finalAttribute) {\n Object.assign(this.target.attribute, finalAttribute);\n }\n\n this.target.setAttributes(fromAttrs);\n this.determineUpdateFunction();\n }\n}\n\nexport class GrowAngleOut extends GrowAngleBase {\n onBind(): void {\n super.onBind();\n const { from, to } = growAngleOut(this.target, this.params.options, this.params);\n const fromAttrs = from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = fromAttrs ?? (this.target.attribute as any);\n this.to = to;\n\n // this.target.setAttributes(fromAttrs);\n this.determineUpdateFunction();\n }\n}\n"]}
@@ -1,5 +1,4 @@
1
- import type { IAnimate, IStep } from '../intreface/animate';
2
- import type { EasingType } from '../intreface/easing';
1
+ import type { IAnimate, IStep, EasingType } from '@visactor/vrender-core';
3
2
  import { ACustomAnimate } from './custom-animate';
4
3
  export declare class GrowCenterIn extends ACustomAnimate<Record<string, number>> {
5
4
  valid: boolean;
@@ -67,7 +67,7 @@ const growCenterIn = (graphic, options, animationParameters) => {
67
67
  }
68
68
  }
69
69
  }, growCenterOut = (graphic, options, animationParameters) => {
70
- const attrs = graphic.getFinalAttribute();
70
+ const attrs = graphic.attribute;
71
71
  switch (null == options ? void 0 : options.direction) {
72
72
  case "x":
73
73
  {
@@ -119,11 +119,13 @@ export class GrowCenterIn extends ACustomAnimate {
119
119
  super(from, to, duration, easing, params);
120
120
  }
121
121
  onBind() {
122
- var _a, _b, _c;
123
- (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && this.target.setAttributes(this.params.diffAttrs);
124
- const {from: from, to: to} = growCenterIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
122
+ var _a, _b;
123
+ super.onBind();
124
+ const {from: from, to: to} = growCenterIn(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
125
125
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
126
- this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
126
+ this.from = fromAttrs, this.to = to;
127
+ const finalAttribute = this.target.getFinalAttribute();
128
+ finalAttribute && Object.assign(this.target.attribute, finalAttribute), this.target.setAttributes(fromAttrs);
127
129
  }
128
130
  onEnd(cb) {
129
131
  super.onEnd(cb);
@@ -141,9 +143,10 @@ export class GrowCenterOut extends ACustomAnimate {
141
143
  super(from, to, duration, easing, params);
142
144
  }
143
145
  onBind() {
144
- const attrs = this.target.getFinalAttribute(), {from: from, to: to} = growCenterOut(this.target, this.params.options, this.params);
146
+ super.onBind();
147
+ const {from: from, to: to} = growCenterOut(this.target, this.params.options, this.params);
145
148
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
146
- this.animate.reSyncProps(), this.from = from || attrs, this.to = to;
149
+ this.from = null != from ? from : this.target.attribute, this.to = to;
147
150
  }
148
151
  onEnd(cb) {
149
152
  super.onEnd(cb);
@@ -1 +1 @@
1
- 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type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport { isValid } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nconst growCenterIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n from: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n },\n to: { x, x1, width }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n from: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n },\n to: { y, y1, height }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n const from: any = {};\n\n if (isValid(width)) {\n from.x = x + width / 2;\n from.width = 0;\n from.x1 = undefined;\n } else {\n from.x = (x + x1) / 2;\n from.x1 = (x + x1) / 2;\n from.width = undefined;\n }\n\n if (isValid(height)) {\n from.y = y + height / 2;\n from.height = 0;\n from.y1 = undefined;\n } else {\n from.y = (y + y1) / 2;\n from.y1 = (y + y1) / 2;\n from.height = undefined;\n }\n\n return {\n from,\n to: { x, y, x1, y1, width, height }\n };\n }\n }\n};\n\nconst growCenterOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n to: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n to: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const y = attrs.y;\n const x1 = attrs.x1;\n const y1 = attrs.y1;\n const width = attrs.width;\n const height = attrs.height;\n const to: any = {};\n\n if (isValid(width)) {\n to.x = x + width / 2;\n to.width = 0;\n to.x1 = undefined;\n } else {\n to.x = (x + x1) / 2;\n to.x1 = (x + x1) / 2;\n to.width = undefined;\n }\n\n if (isValid(height)) {\n to.y = y + height / 2;\n to.height = 0;\n to.y1 = undefined;\n } else {\n to.y = (y + y1) / 2;\n to.y1 = (y + y1) / 2;\n to.height = undefined;\n }\n\n return {\n to\n };\n }\n }\n};\n\n/**\n * 增长渐入\n */\nexport class GrowCenterIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n if (this.params?.diffAttrs) {\n this.target.setAttributes(this.params.diffAttrs);\n }\n const { from, to } = growCenterIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\nexport class GrowCenterOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growCenterOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n"]}
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type { IGraphic, IGroup, IAnimate, IStep, EasingType } from '@visactor/vrender-core';\nimport { isValid } from '@visactor/vutils';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nconst growCenterIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n from: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n },\n to: { x, x1, width }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n from: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n },\n to: { y, y1, height }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n const from: any = {};\n\n if (isValid(width)) {\n from.x = x + width / 2;\n from.width = 0;\n from.x1 = undefined;\n } else {\n from.x = (x + x1) / 2;\n from.x1 = (x + x1) / 2;\n from.width = undefined;\n }\n\n if (isValid(height)) {\n from.y = y + height / 2;\n from.height = 0;\n from.y1 = undefined;\n } else {\n from.y = (y + y1) / 2;\n from.y1 = (y + y1) / 2;\n from.height = undefined;\n }\n\n return {\n from,\n to: { x, y, x1, y1, width, height }\n };\n }\n }\n};\n\nconst growCenterOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.attribute as any;\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n to: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n to: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const y = attrs.y;\n const x1 = attrs.x1;\n const y1 = attrs.y1;\n const width = attrs.width;\n const height = attrs.height;\n const to: any = {};\n\n if (isValid(width)) {\n to.x = x + width / 2;\n to.width = 0;\n to.x1 = undefined;\n } else {\n to.x = (x + x1) / 2;\n to.x1 = (x + x1) / 2;\n to.width = undefined;\n }\n\n if (isValid(height)) {\n to.y = y + height / 2;\n to.height = 0;\n to.y1 = undefined;\n } else {\n to.y = (y + y1) / 2;\n to.y1 = (y + y1) / 2;\n to.height = undefined;\n }\n\n return {\n to\n };\n }\n }\n};\n\n/**\n * 增长渐入\n */\nexport class GrowCenterIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n super.onBind();\n const { from, to } = growCenterIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = fromAttrs;\n this.to = to;\n\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n const finalAttribute = this.target.getFinalAttribute();\n if (finalAttribute) {\n Object.assign(this.target.attribute, finalAttribute);\n }\n\n this.target.setAttributes(fromAttrs);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\nexport class GrowCenterOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n super.onBind();\n const { from, to } = growCenterOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n\n this.from = from ?? (this.target.attribute as any);\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n"]}
@@ -1,6 +1,4 @@
1
- import type { IGraphic, IGroup } from '@visactor/vrender-core';
2
- import type { IAnimate, IStep } from '../intreface/animate';
3
- import type { EasingType } from '../intreface/easing';
1
+ import type { IGraphic, IGroup, IAnimate, IStep, EasingType } from '@visactor/vrender-core';
4
2
  import { ACustomAnimate } from './custom-animate';
5
3
  interface IAnimationParameters {
6
4
  width: number;
@@ -64,12 +64,13 @@ export class GrowHeightIn extends ACustomAnimate {
64
64
  super(from, to, duration, easing, params);
65
65
  }
66
66
  onBind() {
67
- var _a, _b, _c;
68
- (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && Object.assign(this.target.attribute, this.params.diffAttrs);
69
- const {from: from, to: to} = growHeightIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
67
+ var _a, _b;
68
+ super.onBind();
69
+ const {from: from, to: to} = growHeightIn(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
70
70
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
71
- this.from = fromAttrs, this.to = to, Object.assign(this.target.attribute, fromAttrs),
72
- this.target.addUpdatePositionTag(), this.target.addUpdateBoundTag();
71
+ this.from = fromAttrs, this.to = to;
72
+ const finalAttribute = this.target.getFinalAttribute();
73
+ finalAttribute && Object.assign(this.target.attribute, finalAttribute), this.target.setAttributes(fromAttrs);
73
74
  }
74
75
  onEnd(cb) {
75
76
  super.onEnd(cb);
@@ -129,11 +130,12 @@ export class GrowHeightOut extends ACustomAnimate {
129
130
  super(from, to, duration, easing, params);
130
131
  }
131
132
  onBind() {
132
- const attrs = this.target.getFinalAttribute(), {from: from, to: to} = (graphic = this.target,
133
- options = this.params.options, animationParameters = this.params, !1 !== (null !== (_a = null == options ? void 0 : options.overall) && void 0 !== _a && _a) ? growHeightOutOverall(graphic, options, animationParameters) : growHeightOutIndividual(graphic, options, animationParameters));
133
+ super.onBind();
134
+ const {from: from, to: to} = (graphic = this.target, options = this.params.options,
135
+ animationParameters = this.params, !1 !== (null !== (_a = null == options ? void 0 : options.overall) && void 0 !== _a && _a) ? growHeightOutOverall(graphic, options, animationParameters) : growHeightOutIndividual(graphic, options, animationParameters));
134
136
  var graphic, options, animationParameters, _a;
135
137
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
136
- this.animate.reSyncProps(), this.from = from || attrs, this.to = to;
138
+ this.from = null != from ? from : this.target.attribute, this.to = to;
137
139
  }
138
140
  onEnd(cb) {
139
141
  super.onEnd(cb);
@@ -1 +1 @@
1
- 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type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport { isNil, isNumber, isValid } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nfunction growHeightInIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n return {\n from: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n from: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nfunction growHeightInOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n from: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nconst growHeightIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightInOverall(graphic, options, animationParameters)\n : growHeightInIndividual(graphic, options, animationParameters);\n};\n\n/**\n * 增长渐入\n */\nexport class GrowHeightIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n if (this.params?.diffAttrs) {\n Object.assign(this.target.attribute, this.params.diffAttrs);\n }\n const { from, to } = growHeightIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = fromAttrs;\n this.to = to;\n // 性能优化,不需要setAttributes\n Object.assign(this.target.attribute, fromAttrs);\n this.target.addUpdatePositionTag();\n this.target.addUpdateBoundTag();\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\nfunction growHeightOutIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n\n return {\n to: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n to: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 }\n };\n}\n\nfunction growHeightOutOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n to: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 }\n };\n}\n\n/**\n * 增长渐出\n */\nexport const growHeightOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightOutOverall(graphic, options, animationParameters)\n : growHeightOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GrowHeightOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growHeightOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n"]}
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type { IGraphic, IGroup, IAnimate, IStep, EasingType } from '@visactor/vrender-core';\nimport { isNil, isNumber, isValid } from '@visactor/vutils';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nfunction growHeightInIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n return {\n from: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n from: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nfunction growHeightInOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n from: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nconst growHeightIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightInOverall(graphic, options, animationParameters)\n : growHeightInIndividual(graphic, options, animationParameters);\n};\n\n/**\n * 增长渐入\n */\nexport class GrowHeightIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n super.onBind();\n const { from, to } = growHeightIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = fromAttrs;\n this.to = to;\n\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n const finalAttribute = this.target.getFinalAttribute();\n if (finalAttribute) {\n Object.assign(this.target.attribute, finalAttribute);\n }\n\n this.target.setAttributes(fromAttrs);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\nfunction growHeightOutIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n\n return {\n to: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n to: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 }\n };\n}\n\nfunction growHeightOutOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n to: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 }\n };\n}\n\n/**\n * 增长渐出\n */\nexport const growHeightOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightOutOverall(graphic, options, animationParameters)\n : growHeightOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GrowHeightOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n super.onBind();\n const { from, to } = growHeightOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = from ?? (this.target.attribute as any);\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n"]}