@visactor/vrender-animate 0.22.4 → 0.23.0-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (198) hide show
  1. package/cjs/animate-extension.d.ts +11 -3
  2. package/cjs/animate-extension.js +26 -11
  3. package/cjs/animate-extension.js.map +1 -1
  4. package/cjs/animate.js +5 -3
  5. package/cjs/animate.js.map +1 -1
  6. package/cjs/component/component-animate-extension.d.ts +1 -0
  7. package/cjs/component/component-animate-extension.js +1 -0
  8. package/cjs/component/component-animate-extension.js.map +1 -0
  9. package/cjs/component/component-animator.d.ts +21 -0
  10. package/cjs/component/component-animator.js +81 -0
  11. package/cjs/component/component-animator.js.map +1 -0
  12. package/cjs/component/index.d.ts +1 -0
  13. package/cjs/component/index.js +21 -0
  14. package/cjs/component/index.js.map +1 -0
  15. package/cjs/custom/common.js +9 -6
  16. package/cjs/custom/common.js.map +1 -1
  17. package/cjs/custom/custom-animate.d.ts +6 -0
  18. package/cjs/custom/custom-animate.js +12 -1
  19. package/cjs/custom/custom-animate.js.map +1 -1
  20. package/cjs/custom/group-fade.js +1 -2
  21. package/cjs/custom/growAngle.d.ts +8 -3
  22. package/cjs/custom/growAngle.js +29 -15
  23. package/cjs/custom/growAngle.js.map +1 -1
  24. package/cjs/custom/growCenter.js +9 -6
  25. package/cjs/custom/growCenter.js.map +1 -1
  26. package/cjs/custom/growHeight.js +11 -7
  27. package/cjs/custom/growHeight.js.map +1 -1
  28. package/cjs/custom/growPoints.js +13 -11
  29. package/cjs/custom/growPoints.js.map +1 -1
  30. package/cjs/custom/growRadius.js +13 -11
  31. package/cjs/custom/growRadius.js.map +1 -1
  32. package/cjs/custom/growWidth.js +9 -6
  33. package/cjs/custom/growWidth.js.map +1 -1
  34. package/cjs/custom/label-animate.d.ts +4 -0
  35. package/cjs/custom/label-animate.js +48 -0
  36. package/cjs/custom/label-animate.js.map +1 -0
  37. package/cjs/custom/label-item-animate.d.ts +7 -0
  38. package/cjs/custom/label-item-animate.js +219 -0
  39. package/cjs/custom/label-item-animate.js.map +1 -0
  40. package/cjs/custom/poptip-animate.d.ts +7 -0
  41. package/cjs/custom/poptip-animate.js +106 -0
  42. package/cjs/custom/poptip-animate.js.map +1 -0
  43. package/cjs/custom/register.js +8 -2
  44. package/cjs/custom/register.js.map +1 -1
  45. package/cjs/custom/scale.d.ts +4 -0
  46. package/cjs/custom/scale.js +30 -21
  47. package/cjs/custom/scale.js.map +1 -1
  48. package/cjs/custom/tag-points.js +1 -2
  49. package/cjs/custom/update.d.ts +0 -1
  50. package/cjs/custom/update.js +1 -1
  51. package/cjs/custom/update.js.map +1 -1
  52. package/cjs/executor/animate-executor.d.ts +2 -2
  53. package/cjs/executor/animate-executor.js +43 -27
  54. package/cjs/executor/animate-executor.js.map +1 -1
  55. package/cjs/executor/executor.d.ts +3 -0
  56. package/cjs/executor/executor.js.map +1 -1
  57. package/cjs/index.d.ts +2 -0
  58. package/cjs/index.js +1 -1
  59. package/cjs/index.js.map +1 -1
  60. package/cjs/interpolate/store.d.ts +2 -0
  61. package/cjs/interpolate/store.js +5 -2
  62. package/cjs/interpolate/store.js.map +1 -1
  63. package/cjs/intreface/animate.d.ts +1 -0
  64. package/cjs/intreface/animate.js.map +1 -1
  65. package/cjs/intreface/ticker.js +2 -1
  66. package/cjs/register.js +1 -5
  67. package/cjs/register.js.map +1 -1
  68. package/cjs/state/animation-state.d.ts +18 -0
  69. package/cjs/state/animation-state.js +45 -1
  70. package/cjs/state/animation-state.js.map +1 -1
  71. package/cjs/state/graphic-extension.d.ts +6 -0
  72. package/cjs/state/graphic-extension.js +20 -0
  73. package/cjs/state/graphic-extension.js.map +1 -1
  74. package/cjs/step.d.ts +1 -0
  75. package/cjs/step.js +14 -8
  76. package/cjs/step.js.map +1 -1
  77. package/cjs/ticker/default-ticker.d.ts +8 -3
  78. package/cjs/ticker/default-ticker.js +22 -22
  79. package/cjs/ticker/default-ticker.js.map +1 -1
  80. package/cjs/utils/easing-func.js +1 -2
  81. package/dist/index.es.js +853 -184
  82. package/es/animate-extension.d.ts +11 -3
  83. package/es/animate-extension.js +27 -10
  84. package/es/animate-extension.js.map +1 -1
  85. package/es/animate.js +5 -3
  86. package/es/animate.js.map +1 -1
  87. package/es/component/component-animate-extension.d.ts +1 -0
  88. package/es/component/component-animate-extension.js +1 -0
  89. package/es/component/component-animate-extension.js.map +1 -0
  90. package/es/component/component-animator.d.ts +21 -0
  91. package/es/component/component-animator.js +73 -0
  92. package/es/component/component-animator.js.map +1 -0
  93. package/es/component/index.d.ts +1 -0
  94. package/es/component/index.js +2 -0
  95. package/es/component/index.js.map +1 -0
  96. package/es/custom/common.js +9 -6
  97. package/es/custom/common.js.map +1 -1
  98. package/es/custom/custom-animate.d.ts +6 -0
  99. package/es/custom/custom-animate.js +9 -0
  100. package/es/custom/custom-animate.js.map +1 -1
  101. package/es/custom/group-fade.js +1 -2
  102. package/es/custom/growAngle.d.ts +8 -3
  103. package/es/custom/growAngle.js +27 -13
  104. package/es/custom/growAngle.js.map +1 -1
  105. package/es/custom/growCenter.js +9 -6
  106. package/es/custom/growCenter.js.map +1 -1
  107. package/es/custom/growHeight.js +11 -7
  108. package/es/custom/growHeight.js.map +1 -1
  109. package/es/custom/growPoints.js +12 -11
  110. package/es/custom/growPoints.js.map +1 -1
  111. package/es/custom/growRadius.js +13 -11
  112. package/es/custom/growRadius.js.map +1 -1
  113. package/es/custom/growWidth.js +9 -6
  114. package/es/custom/growWidth.js.map +1 -1
  115. package/es/custom/label-animate.d.ts +4 -0
  116. package/es/custom/label-animate.js +42 -0
  117. package/es/custom/label-animate.js.map +1 -0
  118. package/es/custom/label-item-animate.d.ts +7 -0
  119. package/es/custom/label-item-animate.js +213 -0
  120. package/es/custom/label-item-animate.js.map +1 -0
  121. package/es/custom/poptip-animate.d.ts +7 -0
  122. package/es/custom/poptip-animate.js +100 -0
  123. package/es/custom/poptip-animate.js.map +1 -0
  124. package/es/custom/register.js +24 -12
  125. package/es/custom/register.js.map +1 -1
  126. package/es/custom/scale.d.ts +4 -0
  127. package/es/custom/scale.js +30 -21
  128. package/es/custom/scale.js.map +1 -1
  129. package/es/custom/tag-points.js +1 -2
  130. package/es/custom/update.d.ts +0 -1
  131. package/es/custom/update.js +1 -1
  132. package/es/custom/update.js.map +1 -1
  133. package/es/executor/animate-executor.d.ts +2 -2
  134. package/es/executor/animate-executor.js +43 -27
  135. package/es/executor/animate-executor.js.map +1 -1
  136. package/es/executor/executor.d.ts +3 -0
  137. package/es/executor/executor.js.map +1 -1
  138. package/es/index.d.ts +2 -0
  139. package/es/index.js +2 -0
  140. package/es/index.js.map +1 -1
  141. package/es/interpolate/store.d.ts +2 -0
  142. package/es/interpolate/store.js +5 -3
  143. package/es/interpolate/store.js.map +1 -1
  144. package/es/intreface/animate.d.ts +1 -0
  145. package/es/intreface/animate.js.map +1 -1
  146. package/es/intreface/ticker.js +2 -1
  147. package/es/register.js +0 -8
  148. package/es/register.js.map +1 -1
  149. package/es/state/animation-state.d.ts +18 -0
  150. package/es/state/animation-state.js +44 -0
  151. package/es/state/animation-state.js.map +1 -1
  152. package/es/state/graphic-extension.d.ts +6 -0
  153. package/es/state/graphic-extension.js +20 -0
  154. package/es/state/graphic-extension.js.map +1 -1
  155. package/es/step.d.ts +1 -0
  156. package/es/step.js +14 -8
  157. package/es/step.js.map +1 -1
  158. package/es/ticker/default-ticker.d.ts +8 -3
  159. package/es/ticker/default-ticker.js +22 -22
  160. package/es/ticker/default-ticker.js.map +1 -1
  161. package/es/utils/easing-func.js +1 -2
  162. package/package.json +15 -15
  163. package/cjs/custom/scale-in.d.ts +0 -13
  164. package/cjs/custom/scale-in.js +0 -57
  165. package/cjs/custom/scale-in.js.map +0 -1
  166. package/cjs/interpolate/executor.d.ts +0 -66
  167. package/cjs/interpolate/executor.js +0 -6
  168. package/cjs/interpolate/executor.js.map +0 -1
  169. package/cjs/intreface/state.d.ts +0 -35
  170. package/cjs/intreface/state.js +0 -6
  171. package/cjs/intreface/state.js.map +0 -1
  172. package/cjs/state/animation-state-machine.d.ts +0 -22
  173. package/cjs/state/animation-state-machine.js +0 -53
  174. package/cjs/state/animation-state-machine.js.map +0 -1
  175. package/cjs/state/animation-state-queue.d.ts +0 -24
  176. package/cjs/state/animation-state-queue.js +0 -66
  177. package/cjs/state/animation-state-queue.js.map +0 -1
  178. package/cjs/state/animation-state-registry.d.ts +0 -14
  179. package/cjs/state/animation-state-registry.js +0 -53
  180. package/cjs/state/animation-state-registry.js.map +0 -1
  181. package/es/custom/scale-in.d.ts +0 -13
  182. package/es/custom/scale-in.js +0 -49
  183. package/es/custom/scale-in.js.map +0 -1
  184. package/es/interpolate/executor.d.ts +0 -66
  185. package/es/interpolate/executor.js +0 -2
  186. package/es/interpolate/executor.js.map +0 -1
  187. package/es/intreface/state.d.ts +0 -35
  188. package/es/intreface/state.js +0 -2
  189. package/es/intreface/state.js.map +0 -1
  190. package/es/state/animation-state-machine.d.ts +0 -22
  191. package/es/state/animation-state-machine.js +0 -47
  192. package/es/state/animation-state-machine.js.map +0 -1
  193. package/es/state/animation-state-queue.d.ts +0 -24
  194. package/es/state/animation-state-queue.js +0 -58
  195. package/es/state/animation-state-queue.js.map +0 -1
  196. package/es/state/animation-state-registry.d.ts +0 -14
  197. package/es/state/animation-state-registry.js +0 -45
  198. package/es/state/animation-state-registry.js.map +0 -1
@@ -102,31 +102,45 @@ export const growAngleOut = (graphic, options, animationParameters) => {
102
102
  return !1 !== (null !== (_a = null == options ? void 0 : options.overall) && void 0 !== _a && _a) ? growAngleOutOverall(graphic, options) : growAngleOutIndividual(graphic, options);
103
103
  };
104
104
 
105
- export class GworPointsBase extends ACustomAnimate {
105
+ export class GrowAngleBase extends ACustomAnimate {
106
106
  constructor(from, to, duration, easing, params) {
107
107
  super(from, to, duration, easing, params);
108
108
  }
109
+ determineUpdateFunction() {
110
+ this.propKeys ? this.propKeys && this.propKeys.length > 1 ? this._updateFunction = this.updateAngle : "startAngle" === this.propKeys[0] ? this._updateFunction = this.updateStartAngle : "endAngle" === this.propKeys[0] ? this._updateFunction = this.updateEndAngle : this.valid = !1 : this.valid = !1;
111
+ }
112
+ updateStartAngle(ratio) {
113
+ this.target.attribute.startAngle = this.from.startAngle + (this.to.startAngle - this.from.startAngle) * ratio;
114
+ }
115
+ updateEndAngle(ratio) {
116
+ this.target.attribute.endAngle = this.from.endAngle + (this.to.endAngle - this.from.endAngle) * ratio;
117
+ }
118
+ updateAngle(ratio) {
119
+ this.updateStartAngle(ratio), this.updateEndAngle(ratio);
120
+ }
109
121
  onUpdate(end, ratio, out) {
110
- this.propKeys.forEach((key => {
111
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
112
- })), this.target.setAttributes(out);
122
+ this._updateFunction(ratio), this.target.addUpdateShapeAndBoundsTag();
113
123
  }
114
124
  }
115
125
 
116
- export class GrowAngleIn extends GworPointsBase {
126
+ export class GrowAngleIn extends GrowAngleBase {
117
127
  onBind() {
118
- var _a;
119
- const {from: from, to: to} = growAngleIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
128
+ var _a, _b, _c;
129
+ (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && Object.assign(this.target.attribute, this.params.diffAttrs);
130
+ const {from: from, to: to} = growAngleIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
120
131
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
121
- this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
132
+ this.from = fromAttrs, this.to = to, Object.assign(this.target.attribute, fromAttrs),
133
+ this.target.addUpdatePositionTag(), this.target.addUpdateBoundTag(), this.determineUpdateFunction();
122
134
  }
123
135
  }
124
136
 
125
- export class GrowAngleOut extends GworPointsBase {
137
+ export class GrowAngleOut extends GrowAngleBase {
126
138
  onBind() {
127
- var _a;
128
- const {from: from, to: to} = growAngleOut(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
139
+ var _a, _b;
140
+ const {from: from, to: to} = growAngleOut(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
129
141
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
130
- this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
142
+ this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, Object.assign(this.target.attribute, fromAttrs),
143
+ this.target.addUpdatePositionTag(), this.target.addUpdateBoundTag(), this.determineUpdateFunction();
131
144
  }
132
- }
145
+ }
146
+ //# sourceMappingURL=growAngle.js.map
@@ -1 +1 @@
1
- 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{ type IGraphic, type IGroup } from '@visactor/vrender-core';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\nimport { isNumber } from '@visactor/vutils';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowAngleAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n overall?: boolean | number;\n}\n\nconst growAngleInIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs?.endAngle },\n to: { startAngle: attrs?.startAngle }\n };\n }\n return {\n from: { endAngle: attrs?.startAngle },\n to: { endAngle: attrs?.endAngle }\n };\n};\n\nconst growAngleInOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n};\n\nexport const growAngleIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleInOverall(graphic, options, animationParameters)\n : growAngleInIndividual(graphic, options, animationParameters);\n};\n\nconst growAngleOutIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs.startAngle },\n to: { startAngle: attrs?.endAngle }\n };\n }\n return {\n from: { endAngle: attrs.endAngle },\n to: { endAngle: attrs?.startAngle }\n };\n};\n\nconst growAngleOutOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n};\n\nexport const growAngleOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleOutOverall(graphic, options, animationParameters)\n : growAngleOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GworPointsBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowAngleIn extends GworPointsBase {\n onBind(): void {\n const { from, to } = growAngleIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n}\n\nexport class GrowAngleOut extends GworPointsBase {\n onBind(): void {\n const { from, to } = growAngleOut(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n}\n"]}
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{ type IGraphic, type IGroup } from '@visactor/vrender-core';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\nimport { isNumber } from '@visactor/vutils';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowAngleAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n overall?: boolean | number;\n}\n\nconst growAngleInIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs?.endAngle },\n to: { startAngle: attrs?.startAngle }\n };\n }\n return {\n from: { endAngle: attrs?.startAngle },\n to: { endAngle: attrs?.endAngle }\n };\n};\n\nconst growAngleInOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n};\n\nexport const growAngleIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleInOverall(graphic, options, animationParameters)\n : growAngleInIndividual(graphic, options, animationParameters);\n};\n\nconst growAngleOutIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs.startAngle },\n to: { startAngle: attrs?.endAngle }\n };\n }\n return {\n from: { endAngle: attrs.endAngle },\n to: { endAngle: attrs?.startAngle }\n };\n};\n\nconst growAngleOutOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n};\n\nexport const growAngleOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleOutOverall(graphic, options, animationParameters)\n : growAngleOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GrowAngleBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n declare _updateFunction: (ratio: number) => void;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n determineUpdateFunction(): void {\n if (!this.propKeys) {\n this.valid = false;\n } else if (this.propKeys && this.propKeys.length > 1) {\n this._updateFunction = this.updateAngle;\n } else if (this.propKeys[0] === 'startAngle') {\n this._updateFunction = this.updateStartAngle;\n } else if (this.propKeys[0] === 'endAngle') {\n this._updateFunction = this.updateEndAngle;\n } else {\n this.valid = false;\n }\n }\n\n updateStartAngle(ratio: number): void {\n (this.target.attribute as any).startAngle =\n this.from.startAngle + (this.to.startAngle - this.from.startAngle) * ratio;\n }\n\n updateEndAngle(ratio: number): void {\n (this.target.attribute as any).endAngle = this.from.endAngle + (this.to.endAngle - this.from.endAngle) * ratio;\n }\n\n updateAngle(ratio: number): void {\n this.updateStartAngle(ratio);\n this.updateEndAngle(ratio);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this._updateFunction(ratio);\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowAngleIn extends GrowAngleBase {\n onBind(): void {\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n if (this.params?.diffAttrs) {\n Object.assign(this.target.attribute, this.params.diffAttrs);\n }\n const { from, to } = growAngleIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = fromAttrs;\n this.to = to;\n // 性能优化,不需要setAttributes\n Object.assign(this.target.attribute, fromAttrs);\n this.target.addUpdatePositionTag();\n this.target.addUpdateBoundTag();\n this.determineUpdateFunction();\n }\n}\n\nexport class GrowAngleOut extends GrowAngleBase {\n onBind(): void {\n const { from, to } = growAngleOut(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n // 性能优化,不需要setAttributes\n Object.assign(this.target.attribute, fromAttrs);\n this.target.addUpdatePositionTag();\n this.target.addUpdateBoundTag();\n this.determineUpdateFunction();\n }\n}\n"]}
@@ -119,8 +119,9 @@ export class GrowCenterIn extends ACustomAnimate {
119
119
  super(from, to, duration, easing, params);
120
120
  }
121
121
  onBind() {
122
- var _a;
123
- const {from: from, to: to} = growCenterIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
122
+ var _a, _b, _c;
123
+ (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && this.target.setAttributes(this.params.diffAttrs);
124
+ const {from: from, to: to} = growCenterIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
124
125
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
125
126
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
126
127
  }
@@ -128,9 +129,10 @@ export class GrowCenterIn extends ACustomAnimate {
128
129
  super.onEnd(cb);
129
130
  }
130
131
  onUpdate(end, ratio, out) {
132
+ const attribute = this.target.attribute;
131
133
  this.propKeys.forEach((key => {
132
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
133
- })), this.target.setAttributes(out);
134
+ attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
135
+ })), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
134
136
  }
135
137
  }
136
138
 
@@ -147,9 +149,10 @@ export class GrowCenterOut extends ACustomAnimate {
147
149
  super.onEnd(cb);
148
150
  }
149
151
  onUpdate(end, ratio, out) {
152
+ const attribute = this.target.attribute;
150
153
  this.propKeys.forEach((key => {
151
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
152
- })), this.target.setAttributes(out);
154
+ attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
155
+ })), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
153
156
  }
154
157
  }
155
158
  //# sourceMappingURL=growCenter.js.map
@@ -1 +1 @@
1
- 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type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport { isValid } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nconst growCenterIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n from: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n },\n to: { x, x1, width }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n from: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n },\n to: { y, y1, height }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n const from: any = {};\n\n if (isValid(width)) {\n from.x = x + width / 2;\n from.width = 0;\n from.x1 = undefined;\n } else {\n from.x = (x + x1) / 2;\n from.x1 = (x + x1) / 2;\n from.width = undefined;\n }\n\n if (isValid(height)) {\n from.y = y + height / 2;\n from.height = 0;\n from.y1 = undefined;\n } else {\n from.y = (y + y1) / 2;\n from.y1 = (y + y1) / 2;\n from.height = undefined;\n }\n\n return {\n from,\n to: { x, y, x1, y1, width, height }\n };\n }\n }\n};\n\nconst growCenterOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n to: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n to: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const y = attrs.y;\n const x1 = attrs.x1;\n const y1 = attrs.y1;\n const width = attrs.width;\n const height = attrs.height;\n const to: any = {};\n\n if (isValid(width)) {\n to.x = x + width / 2;\n to.width = 0;\n to.x1 = undefined;\n } else {\n to.x = (x + x1) / 2;\n to.x1 = (x + x1) / 2;\n to.width = undefined;\n }\n\n if (isValid(height)) {\n to.y = y + height / 2;\n to.height = 0;\n to.y1 = undefined;\n } else {\n to.y = (y + y1) / 2;\n to.y1 = (y + y1) / 2;\n to.height = undefined;\n }\n\n return {\n to\n };\n }\n }\n};\n\n/**\n * 增长渐入\n */\nexport class GrowCenterIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const { from, to } = growCenterIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n\nexport class GrowCenterOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growCenterOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n"]}
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type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport { isValid } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nconst growCenterIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n from: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n },\n to: { x, x1, width }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n from: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n },\n to: { y, y1, height }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n const from: any = {};\n\n if (isValid(width)) {\n from.x = x + width / 2;\n from.width = 0;\n from.x1 = undefined;\n } else {\n from.x = (x + x1) / 2;\n from.x1 = (x + x1) / 2;\n from.width = undefined;\n }\n\n if (isValid(height)) {\n from.y = y + height / 2;\n from.height = 0;\n from.y1 = undefined;\n } else {\n from.y = (y + y1) / 2;\n from.y1 = (y + y1) / 2;\n from.height = undefined;\n }\n\n return {\n from,\n to: { x, y, x1, y1, width, height }\n };\n }\n }\n};\n\nconst growCenterOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n to: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n to: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const y = attrs.y;\n const x1 = attrs.x1;\n const y1 = attrs.y1;\n const width = attrs.width;\n const height = attrs.height;\n const to: any = {};\n\n if (isValid(width)) {\n to.x = x + width / 2;\n to.width = 0;\n to.x1 = undefined;\n } else {\n to.x = (x + x1) / 2;\n to.x1 = (x + x1) / 2;\n to.width = undefined;\n }\n\n if (isValid(height)) {\n to.y = y + height / 2;\n to.height = 0;\n to.y1 = undefined;\n } else {\n to.y = (y + y1) / 2;\n to.y1 = (y + y1) / 2;\n to.height = undefined;\n }\n\n return {\n to\n };\n }\n }\n};\n\n/**\n * 增长渐入\n */\nexport class GrowCenterIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n if (this.params?.diffAttrs) {\n this.target.setAttributes(this.params.diffAttrs);\n }\n const { from, to } = growCenterIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\nexport class GrowCenterOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growCenterOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n"]}
@@ -64,18 +64,21 @@ export class GrowHeightIn extends ACustomAnimate {
64
64
  super(from, to, duration, easing, params);
65
65
  }
66
66
  onBind() {
67
- var _a;
68
- const {from: from, to: to} = growHeightIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
67
+ var _a, _b, _c;
68
+ (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && Object.assign(this.target.attribute, this.params.diffAttrs);
69
+ const {from: from, to: to} = growHeightIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
69
70
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
70
- this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
71
+ this.from = fromAttrs, this.to = to, Object.assign(this.target.attribute, fromAttrs),
72
+ this.target.addUpdatePositionTag(), this.target.addUpdateBoundTag();
71
73
  }
72
74
  onEnd(cb) {
73
75
  super.onEnd(cb);
74
76
  }
75
77
  onUpdate(end, ratio, out) {
78
+ const attribute = this.target.attribute;
76
79
  this.propKeys.forEach((key => {
77
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
78
- })), this.target.setAttributes(out);
80
+ attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
81
+ })), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
79
82
  }
80
83
  }
81
84
 
@@ -136,9 +139,10 @@ export class GrowHeightOut extends ACustomAnimate {
136
139
  super.onEnd(cb);
137
140
  }
138
141
  onUpdate(end, ratio, out) {
142
+ const attribute = this.target.attribute;
139
143
  this.propKeys.forEach((key => {
140
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
141
- })), this.target.setAttributes(out);
144
+ attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
145
+ })), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
142
146
  }
143
147
  }
144
148
  //# sourceMappingURL=growHeight.js.map
@@ -1 +1 @@
1
- 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type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport { isNil, isNumber, isValid } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nfunction growHeightInIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n return {\n from: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n from: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nfunction growHeightInOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n from: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nconst growHeightIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightInOverall(graphic, options, animationParameters)\n : growHeightInIndividual(graphic, options, animationParameters);\n};\n\n/**\n * 增长渐入\n */\nexport class GrowHeightIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const { from, to } = growHeightIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n\nfunction growHeightOutIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n\n return {\n to: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n to: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 }\n };\n}\n\nfunction growHeightOutOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n to: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 }\n };\n}\n\n/**\n * 增长渐出\n */\nexport const growHeightOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightOutOverall(graphic, options, animationParameters)\n : growHeightOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GrowHeightOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growHeightOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n"]}
1
+ 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type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport { isNil, isNumber, isValid } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nfunction growHeightInIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n return {\n from: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n from: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nfunction growHeightInOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n from: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nconst growHeightIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightInOverall(graphic, options, animationParameters)\n : growHeightInIndividual(graphic, options, animationParameters);\n};\n\n/**\n * 增长渐入\n */\nexport class GrowHeightIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n if (this.params?.diffAttrs) {\n Object.assign(this.target.attribute, this.params.diffAttrs);\n }\n const { from, to } = growHeightIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = fromAttrs;\n this.to = to;\n // 性能优化,不需要setAttributes\n Object.assign(this.target.attribute, fromAttrs);\n this.target.addUpdatePositionTag();\n this.target.addUpdateBoundTag();\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\nfunction growHeightOutIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n\n return {\n to: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n to: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 }\n };\n}\n\nfunction growHeightOutOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n to: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 }\n };\n}\n\n/**\n * 增长渐出\n */\nexport const growHeightOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightOutOverall(graphic, options, animationParameters)\n : growHeightOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GrowHeightOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growHeightOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n"]}
@@ -44,16 +44,16 @@ export class GworPointsBase extends ACustomAnimate {
44
44
  onUpdate(end, ratio, out) {
45
45
  var _a, _b;
46
46
  const fromPoints = null === (_a = this.from) || void 0 === _a ? void 0 : _a.points, toPoints = null === (_b = this.to) || void 0 === _b ? void 0 : _b.points;
47
- fromPoints && toPoints && (out.points = fromPoints.map(((point, index) => pointInterpolation(fromPoints[index], toPoints[index], ratio))),
48
- this.target.setAttributes(out));
47
+ fromPoints && toPoints && (this.target.attribute.points = fromPoints.map(((point, index) => pointInterpolation(fromPoints[index], toPoints[index], ratio))),
48
+ this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag());
49
49
  }
50
50
  }
51
51
 
52
52
  export class GrowPointsIn extends GworPointsBase {
53
53
  onBind() {
54
- var _a;
55
- if ([ "area", "line" ].includes(this.target.type)) {
56
- const {from: from, to: to} = growPointsIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
54
+ var _a, _b;
55
+ if ([ "area", "line", "polygon" ].includes(this.target.type)) {
56
+ const {from: from, to: to} = growPointsIn(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
57
57
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
58
58
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
59
59
  } else this.valid = !1;
@@ -120,9 +120,9 @@ const changePointsX = (graphic, options, animationParameters) => graphic.getFina
120
120
 
121
121
  export class GrowPointsXIn extends GworPointsBase {
122
122
  onBind() {
123
- var _a;
124
- if ([ "area", "line" ].includes(this.target.type)) {
125
- const {from: from, to: to} = growPointsXIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
123
+ var _a, _b;
124
+ if ([ "area", "line", "polygon" ].includes(this.target.type)) {
125
+ const {from: from, to: to} = growPointsXIn(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
126
126
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
127
127
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
128
128
  } else this.valid = !1;
@@ -189,9 +189,10 @@ const changePointsY = (graphic, options, animationParameters) => graphic.getFina
189
189
 
190
190
  export class GrowPointsYIn extends GworPointsBase {
191
191
  onBind() {
192
- var _a;
193
- if ([ "area", "line" ].includes(this.target.type)) {
194
- const {from: from, to: to} = growPointsYIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
192
+ var _a, _b, _c;
193
+ if ((null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && this.target.setAttributes(this.params.diffAttrs),
194
+ [ "area", "line", "polygon" ].includes(this.target.type)) {
195
+ const {from: from, to: to} = growPointsYIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
195
196
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
196
197
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
197
198
  } else this.valid = !1;
@@ -1 +1 @@
1
- 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{ pointInterpolation, type IGraphic, type IGroup } from '@visactor/vrender-core';\nimport type { IPointLike } from '@visactor/vutils';\nimport { isValidNumber } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowPointsAnimationOptions {\n orient?: 'positive' | 'negative';\n}\n\nexport interface IGrowPointsOverallAnimationOptions extends IGrowPointsAnimationOptions {\n center?: IPointLike;\n}\n\nconst getCenterPoints = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points: IPointLike[] = attrs.points;\n const center: IPointLike = { x: 0, y: 0 };\n points.forEach(point => {\n center.x += point.x;\n center.y += point.y;\n });\n center.x /= points.length;\n center.y /= points.length;\n\n if (options && options.center) {\n if (isValidNumber(options.center.x)) {\n center.x = options.center.x;\n }\n if (isValidNumber(options.center.y)) {\n center.y = options.center.y;\n }\n }\n\n if (graphic.type === 'area') {\n center.x1 = center.x;\n center.y1 = center.y;\n }\n\n return points.map(point => Object.assign({}, point, center));\n};\n\nexport const growPointsIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: getCenterPoints(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nexport const growPointsOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: getCenterPoints(graphic, options, animationParameters) }\n };\n};\n\nexport class GworPointsBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const fromPoints = this.from?.points as unknown as IPointLike[];\n const toPoints = this.to?.points as unknown as IPointLike[];\n if (!fromPoints || !toPoints) {\n return;\n }\n\n out.points = fromPoints.map((point, index) => {\n const newPoint = pointInterpolation(fromPoints[index], toPoints[index], ratio);\n return newPoint;\n });\n this.target.setAttributes(out);\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowPointsIn extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const { from, to } = growPointsIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n\nconst changePointsX = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points = attrs.points;\n return points.map((point: IPointLike) => {\n if (options && options.orient === 'negative') {\n let groupRight = animationParameters.width;\n\n if (animationParameters.group) {\n groupRight = (animationParameters as any).groupWidth ?? animationParameters.group.getBounds().width();\n\n (animationParameters as any).groupWidth = groupRight;\n }\n\n return {\n ...point,\n x: groupRight,\n y: point.y,\n x1: groupRight,\n y1: point.y1,\n defined: point.defined !== false\n } as IPointLike;\n }\n return {\n ...point,\n x: 0,\n y: point.y,\n x1: 0,\n y1: point.y1,\n defined: point.defined !== false\n } as IPointLike;\n });\n};\n\nconst growPointsXIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: changePointsX(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nconst growPointsXOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: changePointsX(graphic, options, animationParameters) }\n };\n};\n\nexport class GrowPointsXIn extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const { from, to } = growPointsXIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsXOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsXOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n\nconst changePointsY = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points = attrs.points;\n return points.map((point: IPointLike) => {\n if (options && options.orient === 'negative') {\n let groupBottom = animationParameters.height;\n\n if (animationParameters.group) {\n groupBottom = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = groupBottom;\n }\n\n return {\n ...point,\n x: point.x,\n y: groupBottom,\n x1: point.x1,\n y1: groupBottom,\n defined: point.defined !== false\n } as IPointLike;\n }\n return {\n ...point,\n x: point.x,\n y: 0,\n x1: point.x1,\n y1: 0,\n defined: point.defined !== false\n } as IPointLike;\n });\n};\n\nconst growPointsYIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: changePointsY(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nconst growPointsYOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: changePointsY(graphic, options, animationParameters) }\n };\n};\n\nexport class GrowPointsYIn extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const { from, to } = growPointsYIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsYOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsYOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n"]}
1
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{ pointInterpolation, type IGraphic, type IGroup } from '@visactor/vrender-core';\nimport type { IPointLike } from '@visactor/vutils';\nimport { isValidNumber } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowPointsAnimationOptions {\n orient?: 'positive' | 'negative';\n}\n\nexport interface IGrowPointsOverallAnimationOptions extends IGrowPointsAnimationOptions {\n center?: IPointLike;\n}\n\nconst getCenterPoints = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points: IPointLike[] = attrs.points;\n const center: IPointLike = { x: 0, y: 0 };\n points.forEach(point => {\n center.x += point.x;\n center.y += point.y;\n });\n center.x /= points.length;\n center.y /= points.length;\n\n if (options && options.center) {\n if (isValidNumber(options.center.x)) {\n center.x = options.center.x;\n }\n if (isValidNumber(options.center.y)) {\n center.y = options.center.y;\n }\n }\n\n if (graphic.type === 'area') {\n center.x1 = center.x;\n center.y1 = center.y;\n }\n\n return points.map(point => Object.assign({}, point, center));\n};\n\nexport const growPointsIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: getCenterPoints(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nexport const growPointsOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: getCenterPoints(graphic, options, animationParameters) }\n };\n};\n\nexport class GworPointsBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const fromPoints = this.from?.points as unknown as IPointLike[];\n const toPoints = this.to?.points as unknown as IPointLike[];\n if (!fromPoints || !toPoints) {\n return;\n }\n\n (this.target.attribute as any).points = fromPoints.map((point, index) => {\n const newPoint = pointInterpolation(fromPoints[index], toPoints[index], ratio);\n return newPoint;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowPointsIn extends GworPointsBase {\n onBind(): void {\n if (['area', 'line', 'polygon'].includes(this.target.type)) {\n const { from, to } = growPointsIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n\nconst changePointsX = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points = attrs.points;\n return points.map((point: IPointLike) => {\n if (options && options.orient === 'negative') {\n let groupRight = animationParameters.width;\n\n if (animationParameters.group) {\n groupRight = (animationParameters as any).groupWidth ?? animationParameters.group.getBounds().width();\n\n (animationParameters as any).groupWidth = groupRight;\n }\n\n return {\n ...point,\n x: groupRight,\n y: point.y,\n x1: groupRight,\n y1: point.y1,\n defined: point.defined !== false\n } as IPointLike;\n }\n return {\n ...point,\n x: 0,\n y: point.y,\n x1: 0,\n y1: point.y1,\n defined: point.defined !== false\n } as IPointLike;\n });\n};\n\nconst growPointsXIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: changePointsX(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nconst growPointsXOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: changePointsX(graphic, options, animationParameters) }\n };\n};\n\nexport class GrowPointsXIn extends GworPointsBase {\n onBind(): void {\n if (['area', 'line', 'polygon'].includes(this.target.type)) {\n const { from, to } = growPointsXIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsXOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsXOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n\nconst changePointsY = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points = attrs.points;\n return points.map((point: IPointLike) => {\n if (options && options.orient === 'negative') {\n let groupBottom = animationParameters.height;\n\n if (animationParameters.group) {\n groupBottom = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = groupBottom;\n }\n\n return {\n ...point,\n x: point.x,\n y: groupBottom,\n x1: point.x1,\n y1: groupBottom,\n defined: point.defined !== false\n } as IPointLike;\n }\n return {\n ...point,\n x: point.x,\n y: 0,\n x1: point.x1,\n y1: 0,\n defined: point.defined !== false\n } as IPointLike;\n });\n};\n\nconst growPointsYIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: changePointsY(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nconst growPointsYOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: changePointsY(graphic, options, animationParameters) }\n };\n};\n\nexport class GrowPointsYIn extends GworPointsBase {\n onBind(): void {\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n if (this.params?.diffAttrs) {\n this.target.setAttributes(this.params.diffAttrs);\n }\n if (['area', 'line', 'polygon'].includes(this.target.type)) {\n const { from, to } = growPointsYIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsYOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsYOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n"]}
@@ -42,25 +42,25 @@ const growRadiusOutIndividual = (graphic, options, animationParameters) => {
42
42
  const attrs = graphic.getFinalAttribute();
43
43
  return options && "inside" === options.orient ? {
44
44
  from: {
45
- innerRadius: graphic.getGraphicAttribute("innerRadius", !0)
45
+ innerRadius: null == attrs ? void 0 : attrs.innerRadius
46
46
  },
47
47
  to: {
48
48
  innerRadius: null == attrs ? void 0 : attrs.outerRadius
49
49
  }
50
50
  } : {
51
51
  from: {
52
- outerRadius: graphic.getGraphicAttribute("outerRadius", !0)
52
+ outerRadius: null == attrs ? void 0 : attrs.outerRadius
53
53
  },
54
54
  to: {
55
55
  outerRadius: null == attrs ? void 0 : attrs.innerRadius
56
56
  }
57
57
  };
58
58
  }, growRadiusOutOverall = (graphic, options, animationParameters) => {
59
- const overallValue = isNumber(null == options ? void 0 : options.overall) ? options.overall : 0;
59
+ const attrs = graphic.getFinalAttribute(), overallValue = isNumber(null == options ? void 0 : options.overall) ? options.overall : 0;
60
60
  return {
61
61
  from: {
62
- innerRadius: graphic.getGraphicAttribute("innerRadius", !0),
63
- outerRadius: graphic.getGraphicAttribute("outerRadius", !0)
62
+ innerRadius: null == attrs ? void 0 : attrs.innerRadius,
63
+ outerRadius: null == attrs ? void 0 : attrs.outerRadius
64
64
  },
65
65
  to: {
66
66
  innerRadius: overallValue,
@@ -79,16 +79,18 @@ export class GworPointsBase extends ACustomAnimate {
79
79
  super(from, to, duration, easing, params);
80
80
  }
81
81
  onUpdate(end, ratio, out) {
82
+ const attribute = this.target.attribute;
82
83
  this.propKeys.forEach((key => {
83
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
84
- })), this.target.setAttributes(out);
84
+ attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
85
+ })), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
85
86
  }
86
87
  }
87
88
 
88
89
  export class GrowRadiusIn extends GworPointsBase {
89
90
  onBind() {
90
- var _a;
91
- const {from: from, to: to} = growRadiusIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
91
+ var _a, _b, _c;
92
+ (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && this.target.setAttributes(this.params.diffAttrs);
93
+ const {from: from, to: to} = growRadiusIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
92
94
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
93
95
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
94
96
  }
@@ -96,8 +98,8 @@ export class GrowRadiusIn extends GworPointsBase {
96
98
 
97
99
  export class GrowRadiusOut extends GworPointsBase {
98
100
  onBind() {
99
- var _a;
100
- const {from: from, to: to} = growRadiusOut(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
101
+ var _a, _b;
102
+ const {from: from, to: to} = growRadiusOut(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
101
103
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
102
104
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
103
105
  }
@@ -1 +1 @@
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to?: { [channel: string]: any } };\n\nexport interface IGrowAngleAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n overall?: boolean | number;\n}\n\nexport interface IGrowRadiusAnimationOptions {\n orient?: 'inside' | 'outside';\n overall?: boolean | number;\n}\n\nconst growRadiusInIndividual = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'inside') {\n return {\n from: { innerRadius: attrs?.outerRadius },\n to: { innerRadius: attrs?.innerRadius }\n };\n }\n return {\n from: { outerRadius: attrs?.innerRadius },\n to: { outerRadius: attrs?.outerRadius }\n };\n};\n\nconst growRadiusInOverall = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n innerRadius: overallValue,\n outerRadius: overallValue\n },\n to: {\n innerRadius: attrs?.innerRadius,\n outerRadius: attrs?.outerRadius\n }\n };\n};\n\nexport const growRadiusIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growRadiusInOverall(graphic, options, animationParameters)\n : growRadiusInIndividual(graphic, options, animationParameters);\n};\n\nconst growRadiusOutIndividual = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'inside') {\n return {\n from: { innerRadius: graphic.getGraphicAttribute('innerRadius', true) },\n to: { innerRadius: attrs?.outerRadius }\n };\n }\n return {\n from: { outerRadius: graphic.getGraphicAttribute('outerRadius', true) },\n to: { outerRadius: attrs?.innerRadius }\n };\n};\n\nconst growRadiusOutOverall = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n innerRadius: graphic.getGraphicAttribute('innerRadius', true),\n outerRadius: graphic.getGraphicAttribute('outerRadius', true)\n },\n to: {\n innerRadius: overallValue,\n outerRadius: overallValue\n }\n };\n};\n\nexport const growRadiusOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growRadiusOutOverall(graphic, options, animationParameters)\n : growRadiusOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GworPointsBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowRadiusIn extends GworPointsBase {\n onBind(): void {\n const { from, to } = growRadiusIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n}\n\nexport class GrowRadiusOut extends GworPointsBase {\n onBind(): void {\n const { from, to } = growRadiusOut(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n}\n"]}
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{ type IGraphic, type IGroup } from '@visactor/vrender-core';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\nimport { isNumber } from '@visactor/vutils';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowAngleAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n overall?: boolean | number;\n}\n\nexport interface IGrowRadiusAnimationOptions {\n orient?: 'inside' | 'outside';\n overall?: boolean | number;\n}\n\nconst growRadiusInIndividual = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'inside') {\n return {\n from: { innerRadius: attrs?.outerRadius },\n to: { innerRadius: attrs?.innerRadius }\n };\n }\n return {\n from: { outerRadius: attrs?.innerRadius },\n to: { outerRadius: attrs?.outerRadius }\n };\n};\n\nconst growRadiusInOverall = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n innerRadius: overallValue,\n outerRadius: overallValue\n },\n to: {\n innerRadius: attrs?.innerRadius,\n outerRadius: attrs?.outerRadius\n }\n };\n};\n\nexport const growRadiusIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growRadiusInOverall(graphic, options, animationParameters)\n : growRadiusInIndividual(graphic, options, animationParameters);\n};\n\nconst growRadiusOutIndividual = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'inside') {\n return {\n from: { innerRadius: attrs?.innerRadius },\n to: { innerRadius: attrs?.outerRadius }\n };\n }\n return {\n from: { outerRadius: attrs?.outerRadius },\n to: { outerRadius: attrs?.innerRadius }\n };\n};\n\nconst growRadiusOutOverall = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n innerRadius: attrs?.innerRadius,\n outerRadius: attrs?.outerRadius\n },\n to: {\n innerRadius: overallValue,\n outerRadius: overallValue\n }\n };\n};\n\nexport const growRadiusOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowRadiusAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growRadiusOutOverall(graphic, options, animationParameters)\n : growRadiusOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GworPointsBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowRadiusIn extends GworPointsBase {\n onBind(): void {\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n if (this.params?.diffAttrs) {\n this.target.setAttributes(this.params.diffAttrs);\n }\n const { from, to } = growRadiusIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n}\n\nexport class GrowRadiusOut extends GworPointsBase {\n onBind(): void {\n const { from, to } = growRadiusOut(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n}\n"]}