@visactor/vgrammar-core 0.14.0-alpha.0 → 0.14.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/component/axis.d.ts +0 -2
- package/cjs/component/axis.js +1 -15
- package/cjs/component/axis.js.map +1 -1
- package/cjs/component/grid.d.ts +0 -2
- package/cjs/component/grid.js +1 -15
- package/cjs/component/grid.js.map +1 -1
- package/cjs/component/index.d.ts +2 -2
- package/cjs/component/index.js +1 -21
- package/cjs/component/index.js.map +1 -1
- package/cjs/core/factory.d.ts +1 -8
- package/cjs/core/factory.js +1 -8
- package/cjs/core/factory.js.map +1 -1
- package/cjs/glyph/boxplot.js +5 -5
- package/cjs/glyph/boxplot.js.map +1 -1
- package/cjs/glyph/link-path.js +2 -2
- package/cjs/glyph/link-path.js.map +1 -1
- package/cjs/glyph/ripple.js +2 -3
- package/cjs/glyph/ripple.js.map +1 -1
- package/cjs/glyph/tree-path.js +2 -2
- package/cjs/glyph/tree-path.js.map +1 -1
- package/cjs/glyph/violin.js +4 -4
- package/cjs/glyph/violin.js.map +1 -1
- package/cjs/glyph/wave.js +2 -3
- package/cjs/glyph/wave.js.map +1 -1
- package/cjs/graph/animation/animation/fade.js +4 -4
- package/cjs/graph/animation/animation/fade.js.map +1 -1
- package/cjs/graph/animation/animation/grow-cartesian.js +14 -14
- package/cjs/graph/animation/animation/grow-cartesian.js.map +1 -1
- package/cjs/graph/animation/animation/grow-interval.js +9 -9
- package/cjs/graph/animation/animation/grow-interval.js.map +1 -1
- package/cjs/graph/animation/animation/grow-points.js +9 -9
- package/cjs/graph/animation/animation/grow-points.js.map +1 -1
- package/cjs/graph/animation/animation/grow-polar.js +24 -24
- package/cjs/graph/animation/animation/grow-polar.js.map +1 -1
- package/cjs/graph/animation/animation/move.js +6 -6
- package/cjs/graph/animation/animation/move.js.map +1 -1
- package/cjs/graph/animation/animation/rotate.js +5 -5
- package/cjs/graph/animation/animation/rotate.js.map +1 -1
- package/cjs/graph/animation/animation/scale.js +5 -5
- package/cjs/graph/animation/animation/scale.js.map +1 -1
- package/cjs/graph/animation/animation/update.js +2 -2
- package/cjs/graph/animation/animation/update.js.map +1 -1
- package/cjs/graph/animation/animator.js +6 -1
- package/cjs/graph/animation/animator.js.map +1 -1
- package/cjs/graph/attributes/line.js.map +1 -1
- package/cjs/graph/canvas-renderer.d.ts +1 -1
- package/cjs/graph/canvas-renderer.js +4 -4
- package/cjs/graph/canvas-renderer.js.map +1 -1
- package/cjs/graph/element.d.ts +2 -0
- package/cjs/graph/element.js +14 -7
- package/cjs/graph/element.js.map +1 -1
- package/cjs/graph/glyph-element.js +2 -3
- package/cjs/graph/glyph-element.js.map +1 -1
- package/cjs/graph/layout/layout.d.ts +0 -1
- package/cjs/graph/layout/layout.js +2 -8
- package/cjs/graph/layout/layout.js.map +1 -1
- package/cjs/graph/mark/graphic.js +8 -14
- package/cjs/graph/mark/graphic.js.map +1 -1
- package/cjs/graph/util/element.d.ts +2 -0
- package/cjs/graph/util/element.js +10 -0
- package/cjs/graph/util/element.js.map +1 -0
- package/cjs/graph/util/point.js +26 -10
- package/cjs/graph/util/point.js.map +1 -1
- package/cjs/index.d.ts +1 -6
- package/cjs/index.js +2 -51
- package/cjs/index.js.map +1 -1
- package/cjs/parse/event.d.ts +2 -0
- package/cjs/parse/event.js +10 -4
- package/cjs/parse/event.js.map +1 -1
- package/cjs/types/animate.d.ts +1 -0
- package/cjs/types/animate.js.map +1 -1
- package/cjs/types/element.d.ts +5 -1
- package/cjs/types/element.js.map +1 -1
- package/cjs/types/renderer.d.ts +1 -6
- package/cjs/types/renderer.js.map +1 -1
- package/cjs/view/View.d.ts +4 -2
- package/cjs/view/View.js +76 -21
- package/cjs/view/View.js.map +1 -1
- package/cjs/view/constants.d.ts +0 -2
- package/cjs/view/constants.js +2 -3
- package/cjs/view/constants.js.map +1 -1
- package/cjs/view/events.d.ts +1 -0
- package/cjs/view/events.js +17 -3
- package/cjs/view/events.js.map +1 -1
- package/cjs/view/glyph.d.ts +0 -4
- package/cjs/view/glyph.js +3 -12
- package/cjs/view/glyph.js.map +1 -1
- package/cjs/view/grammar-record.js +2 -3
- package/cjs/view/grammar-record.js.map +1 -1
- package/cjs/view/group.js +3 -3
- package/cjs/view/group.js.map +1 -1
- package/cjs/view/mark.d.ts +0 -2
- package/cjs/view/mark.js +16 -15
- package/cjs/view/mark.js.map +1 -1
- package/es/component/axis.d.ts +0 -2
- package/es/component/axis.js +0 -10
- package/es/component/axis.js.map +1 -1
- package/es/component/grid.d.ts +0 -2
- package/es/component/grid.js +0 -10
- package/es/component/grid.js.map +1 -1
- package/es/component/index.d.ts +2 -2
- package/es/component/index.js +2 -2
- package/es/component/index.js.map +1 -1
- package/es/core/factory.d.ts +1 -8
- package/es/core/factory.js +1 -8
- package/es/core/factory.js.map +1 -1
- package/es/glyph/boxplot.js +2 -4
- package/es/glyph/boxplot.js.map +1 -1
- package/es/glyph/link-path.js +2 -4
- package/es/glyph/link-path.js.map +1 -1
- package/es/glyph/ripple.js +1 -3
- package/es/glyph/ripple.js.map +1 -1
- package/es/glyph/tree-path.js +2 -4
- package/es/glyph/tree-path.js.map +1 -1
- package/es/glyph/violin.js +2 -4
- package/es/glyph/violin.js.map +1 -1
- package/es/glyph/wave.js +1 -3
- package/es/glyph/wave.js.map +1 -1
- package/es/graph/animation/animation/fade.js +4 -4
- package/es/graph/animation/animation/fade.js.map +1 -1
- package/es/graph/animation/animation/grow-cartesian.js +14 -14
- package/es/graph/animation/animation/grow-cartesian.js.map +1 -1
- package/es/graph/animation/animation/grow-interval.js +9 -9
- package/es/graph/animation/animation/grow-interval.js.map +1 -1
- package/es/graph/animation/animation/grow-points.js +9 -9
- package/es/graph/animation/animation/grow-points.js.map +1 -1
- package/es/graph/animation/animation/grow-polar.js +24 -24
- package/es/graph/animation/animation/grow-polar.js.map +1 -1
- package/es/graph/animation/animation/move.js +6 -6
- package/es/graph/animation/animation/move.js.map +1 -1
- package/es/graph/animation/animation/rotate.js +4 -4
- package/es/graph/animation/animation/rotate.js.map +1 -1
- package/es/graph/animation/animation/scale.js +5 -5
- package/es/graph/animation/animation/scale.js.map +1 -1
- package/es/graph/animation/animation/update.js +3 -1
- package/es/graph/animation/animation/update.js.map +1 -1
- package/es/graph/animation/animator.js +6 -1
- package/es/graph/animation/animator.js.map +1 -1
- package/es/graph/attributes/line.js.map +1 -1
- package/es/graph/canvas-renderer.d.ts +1 -1
- package/es/graph/canvas-renderer.js +5 -5
- package/es/graph/canvas-renderer.js.map +1 -1
- package/es/graph/element.d.ts +2 -0
- package/es/graph/element.js +14 -5
- package/es/graph/element.js.map +1 -1
- package/es/graph/glyph-element.js +4 -2
- package/es/graph/glyph-element.js.map +1 -1
- package/es/graph/layout/layout.d.ts +0 -1
- package/es/graph/layout/layout.js +0 -6
- package/es/graph/layout/layout.js.map +1 -1
- package/es/graph/mark/graphic.js +7 -13
- package/es/graph/mark/graphic.js.map +1 -1
- package/es/graph/util/element.d.ts +2 -0
- package/es/graph/util/element.js +8 -0
- package/es/graph/util/element.js.map +1 -0
- package/es/graph/util/point.js +26 -10
- package/es/graph/util/point.js.map +1 -1
- package/es/index.d.ts +1 -6
- package/es/index.js +1 -19
- package/es/index.js.map +1 -1
- package/es/parse/event.d.ts +2 -0
- package/es/parse/event.js +7 -3
- package/es/parse/event.js.map +1 -1
- package/es/types/animate.d.ts +1 -0
- package/es/types/animate.js.map +1 -1
- package/es/types/element.d.ts +5 -1
- package/es/types/element.js.map +1 -1
- package/es/types/renderer.d.ts +1 -6
- package/es/types/renderer.js.map +1 -1
- package/es/view/View.d.ts +4 -2
- package/es/view/View.js +82 -20
- package/es/view/View.js.map +1 -1
- package/es/view/constants.d.ts +0 -2
- package/es/view/constants.js +0 -4
- package/es/view/constants.js.map +1 -1
- package/es/view/events.d.ts +1 -0
- package/es/view/events.js +15 -1
- package/es/view/events.js.map +1 -1
- package/es/view/glyph.d.ts +0 -4
- package/es/view/glyph.js +0 -11
- package/es/view/glyph.js.map +1 -1
- package/es/view/grammar-record.js +2 -3
- package/es/view/grammar-record.js.map +1 -1
- package/es/view/group.js +4 -2
- package/es/view/group.js.map +1 -1
- package/es/view/mark.d.ts +0 -2
- package/es/view/mark.js +16 -16
- package/es/view/mark.js.map +1 -1
- package/package.json +12 -12
- package/cjs/view/view-event-mixin.d.ts +0 -1
- package/cjs/view/view-event-mixin.js +0 -92
- package/cjs/view/view-event-mixin.js.map +0 -1
- package/es/view/view-event-mixin.d.ts +0 -1
- package/es/view/view-event-mixin.js +0 -90
- package/es/view/view-event-mixin.js.map +0 -1
package/es/types/animate.js.map
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{"version":3,"sources":["../src/types/animate.ts"],"names":[],"mappings":"","file":"animate.js","sourcesContent":["import type { IGraphic, ACustomAnimate, EasingType } from '@visactor/vrender-core';\nimport type { IPointLike } from '@visactor/vutils';\nimport type { MarkFunctionCallback, MarkFunctionType } from './mark';\nimport type { IMark } from './grammar';\nimport type { IElement } from './element';\nimport type { FunctionCallback } from './signal';\n\nexport type TypeAnimation<T extends IElement> = (\n element: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IClipAnimationOptions {\n clipDimension?: 'x' | 'y' | 'auto' | 'default';\n}\n\nexport interface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\nexport interface IGrowAngleAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n overall?: boolean | number;\n}\n\nexport interface IGrowRadiusAnimationOptions {\n orient?: 'inside' | 'outside';\n overall?: boolean | number;\n}\n\nexport interface IGrowPointsAnimationOptions {\n orient?: 'positive' | 'negative';\n}\n\nexport interface IGrowPointsOverallAnimationOptions extends IGrowPointsAnimationOptions {\n center?: IPointLike;\n}\n\nexport interface IScaleAnimationOptions {\n direction?: 'x' | 'y' | 'xy';\n}\n\nexport interface IMoveAnimationOptions {\n direction?: 'x' | 'y' | 'xy';\n orient?: 'positive' | 'negative';\n offset?: number;\n point?: { x?: number; y?: number } | FunctionCallback<{ x?: number; y?: number }>;\n}\n\nexport interface IRotateAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n angle?: number;\n}\n\n/** VGrammar 层提供的图元text上的图形属性,现在暂时会和VRender不一致 */\nexport interface TextItemAttributes {\n fontSize?: number;\n lineHeight?: number;\n font?: string;\n fontStyle?: string;\n fontVariant?: string;\n fontWeight?: string | number;\n lineBreak?: string;\n text?: string | string[];\n limit?: number;\n align?: string;\n baseline?: string;\n ellipsis?: string | boolean;\n dir?: string;\n}\n\n/** animation */\nexport type MarkFunctionValueType<T> = MarkFunctionCallback<T> | T;\n\nexport type IAnimationConfig = IAnimationTimeline | IAnimationTypeConfig;\n\n/**\n * state动画,暂时只支持简单配置\n */\nexport interface IStateAnimationConfig {\n duration?: number;\n easing?: EasingType;\n}\n\n/**\n * 动画 config 简化配置\n */\nexport interface IAnimationTypeConfig {\n type?: string;\n channel?: IAnimationChannelAttrs | IAnimationChannelAttributes;\n custom?: IAnimationChannelInterpolator | IAnimationCustomConstructor;\n customParameters?: MarkFunctionValueType<any>;\n easing?: EasingType;\n delay?: MarkFunctionValueType<number>;\n delayAfter?: MarkFunctionValueType<number>;\n duration?: MarkFunctionValueType<number>;\n oneByOne?: MarkFunctionValueType<boolean | number>;\n startTime?: MarkFunctionValueType<number>;\n totalTime?: MarkFunctionValueType<number>;\n /** loop: true 无限循环; loop: 正整数,表示循环的次数 */\n loop?: boolean | number;\n /** 动画 effect 配置项 */\n options?: MarkFunctionValueType<any>;\n /** 动画执行相关控制配置项 */\n controlOptions?: IAnimationControlOptions;\n}\n\n/**\n * 动画 timeline 完整配置,一条时间线内的动画单元只能串行\n * 多个timeline是可以并行的\n * 考虑到同一图元不能在多个timeline上,所以timeline不应该提供数组配置的能力\n */\nexport interface IAnimationTimeline {\n /** 为了方便动画编排,用户可以设置 id 用于识别时间线 */\n id?: string;\n /** 时间切片 */\n timeSlices: IAnimationTimeSlice | IAnimationTimeSlice[];\n /** 动画开始的相对时间,可以为负数 */\n startTime?: MarkFunctionValueType<number>;\n /** 动画时长 */\n totalTime?: MarkFunctionValueType<number>;\n /** 动画依次执行的延迟 */\n oneByOne?: MarkFunctionValueType<number | boolean>;\n /** loop: true 无限循环; loop: 正整数,表示循环的次数 */\n loop?: MarkFunctionValueType<number | boolean>;\n /** 对图元元素进行划分,和过滤类似,但是不同时间线不能同时作用在相同的元素上 */\n partitioner?: MarkFunctionCallback<boolean>;\n /** 对同一时间线上的元素进行排序 */\n sort?: (datumA: any, datumB: any, elementA: IElement, elementB: IElement, parameters: any) => number;\n /** 动画执行相关控制配置项 */\n controlOptions?: IAnimationControlOptions;\n}\n\nexport interface IAnimationTimeSlice {\n effects: IAnimationEffect | IAnimationEffect[];\n duration?: MarkFunctionValueType<number>;\n delay?: MarkFunctionValueType<number>;\n delayAfter?: MarkFunctionValueType<number>;\n}\n\nexport type IAnimationChannelFunction = (datum: any, element: IElement, parameters: IAnimationParameters) => any;\nexport type IAnimationChannelAttrs = Record<\n string,\n {\n from?: any | IAnimationChannelFunction;\n to?: any | IAnimationChannelFunction;\n }\n>;\nexport type IAnimationChannelAttributes = string[];\nexport type IAnimationChannelInterpolator = (\n ratio: number,\n from: any,\n to: any,\n nextAttributes: any,\n datum: any,\n element: IElement,\n parameters: IAnimationParameters\n) => boolean | void;\n\n// TODO: fix ACustomAnimate<any>\nexport interface IAnimationCustomConstructor {\n new (from: any, to: any, duration: number, ease: EasingType, parameters?: any): ACustomAnimate<any>;\n}\n\nexport interface IAnimationEffect {\n type?: string;\n channel?: IAnimationChannelAttrs | IAnimationChannelAttributes;\n custom?: IAnimationChannelInterpolator | IAnimationCustomConstructor;\n customParameters?: MarkFunctionValueType<any>;\n easing?: EasingType;\n /** options暂时没有处理 */\n options?: MarkFunctionValueType<any>;\n}\n\nexport interface IAnimationControlOptions {\n /** 当动画状态变更时清空动画 */\n stopWhenStateChange?: boolean;\n /** 是否立即应用动画初始状态 */\n immediatelyApply?: boolean;\n}\n\n/**\n * Animation timeline should be parsed into animation units,\n * which record all necessary configs for animator to execute animation.\n *\n * animation unit time:\n * |<--initialDelay-->| |<--loopDelay--><--Slices--><--looDelayAfter-->| |<--loopDuration-->|\n * |<-----------------loopDuration--------------->|\n */\nexport interface IAnimationUnit {\n /**\n * initial delay time before any animation loop\n */\n initialDelay: number;\n /**\n * total time for one animation loop\n */\n loopDuration: number;\n /**\n * delay time before time slices\n */\n loopDelay: number;\n /**\n * delay time after time slices\n */\n loopDelayAfter: number;\n /**\n * animating time in one animation loop\n */\n loopAnimateDuration: number;\n loopCount: number;\n totalTime: number;\n timeSlices: IAnimationTimeSlice[];\n}\n\nexport interface IAnimationRecord {\n start: IGraphic;\n end: IGraphic;\n changes: any[];\n}\n\nexport interface IAnimationParameters {\n width: number;\n height: number;\n mark: IMark;\n group: IMark | null;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\nexport interface IParsedAnimationConfig {\n state: string;\n timeline: IAnimationTimeline;\n originConfig: IAnimationConfig;\n id: string;\n}\n\nexport interface IParsedAnimationAttrs {\n from?: any;\n to?: any;\n custom?: IAnimationChannelInterpolator | IAnimationCustomConstructor;\n customParameters?: any;\n}\n\n// animate structure\n\nexport interface IAnimatorOptions {\n state: string;\n timeline: IAnimationTimeline;\n id: string;\n}\n\nexport interface IAnimator {\n id: number;\n element: IElement;\n animationOptions: IAnimatorOptions;\n isAnimating: boolean;\n\n /** execute animation */\n animate: (animationParameters: IAnimationParameters, parameters: any) => this;\n /** set animation callback */\n callback: (callbackFunction: (...args: any[]) => void) => this;\n\n // animation control\n stop: (stopState?: 'start' | 'end', invokeCallback?: boolean) => this;\n pause: () => this;\n resume: () => this;\n\n /** set additional initial animation delay */\n startAt: (startTime: number) => this;\n /** get total animation execution time */\n getTotalAnimationTime: () => number;\n\n getEndAttributes: () => Record<string, any>;\n}\n\nexport interface IAnimateArranger {\n // animation control api\n parallel: (arranger: IAnimateArranger) => this;\n after: (arranger: IAnimateArranger) => this;\n\n // internal properties\n afterArranger: IAnimateArranger;\n parallelArrangers: IAnimateArranger[];\n animators: IAnimator[];\n totalTime: number;\n startTime: number;\n endTime: number;\n arrangeTime: () => void;\n}\n\nexport interface IBaseAnimate {\n // animation control\n stop: () => this;\n pause: () => this;\n resume: () => this;\n\n // internal animation process api\n animate: () => this;\n enable: () => this;\n disable: () => this;\n enableAnimationState: (state: string | string[]) => this;\n disableAnimationState: (state: string | string[]) => this;\n isAnimating: () => boolean;\n\n release: () => void;\n}\n\nexport interface IViewAnimate extends IBaseAnimate {\n animateAddition: (mark: IMark) => this;\n}\n\nexport interface IAnimate extends IBaseAnimate {\n mark: IMark;\n\n // additional animation control\n run: (config: IAnimationConfig | IAnimationConfig[]) => IAnimateArranger;\n runAnimationByState: (animationState: string) => IAnimateArranger;\n stopAnimationByState: (animationState: string) => this;\n pauseAnimationByState: (animationState: string) => this;\n resumeAnimationByState: (animationState: string) => this;\n reverse: () => this;\n restart: () => this;\n record: () => this;\n recordEnd: () => this;\n\n // internal animation process api\n getAnimationConfigs: (animationState: string) => IParsedAnimationConfig[];\n updateConfig: (config: Record<string, IAnimationConfig | IAnimationConfig[]>) => void;\n updateState: (state: MarkFunctionType<string> | null) => void;\n isElementAnimating: (element: IElement) => boolean;\n getAnimatorCount: () => number;\n getElementAnimators: (element: IElement | IElement[], animationState?: string) => IAnimator[];\n release: () => void;\n}\n"]}
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{"version":3,"sources":["../src/types/animate.ts"],"names":[],"mappings":"","file":"animate.js","sourcesContent":["import type { IGraphic, ACustomAnimate, EasingType } from '@visactor/vrender-core';\nimport type { IPointLike } from '@visactor/vutils';\nimport type { MarkFunctionCallback, MarkFunctionType } from './mark';\nimport type { IMark } from './grammar';\nimport type { IElement } from './element';\nimport type { FunctionCallback } from './signal';\n\nexport type TypeAnimation<T extends IElement> = (\n element: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IClipAnimationOptions {\n clipDimension?: 'x' | 'y' | 'auto' | 'default';\n}\n\nexport interface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\nexport interface IGrowAngleAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n overall?: boolean | number;\n}\n\nexport interface IGrowRadiusAnimationOptions {\n orient?: 'inside' | 'outside';\n overall?: boolean | number;\n}\n\nexport interface IGrowPointsAnimationOptions {\n orient?: 'positive' | 'negative';\n}\n\nexport interface IGrowPointsOverallAnimationOptions extends IGrowPointsAnimationOptions {\n center?: IPointLike;\n}\n\nexport interface IScaleAnimationOptions {\n direction?: 'x' | 'y' | 'xy';\n}\n\nexport interface IMoveAnimationOptions {\n direction?: 'x' | 'y' | 'xy';\n orient?: 'positive' | 'negative';\n offset?: number;\n point?: { x?: number; y?: number } | FunctionCallback<{ x?: number; y?: number }>;\n excludeChannels?: string[];\n}\n\nexport interface IRotateAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n angle?: number;\n}\n\n/** VGrammar 层提供的图元text上的图形属性,现在暂时会和VRender不一致 */\nexport interface TextItemAttributes {\n fontSize?: number;\n lineHeight?: number;\n font?: string;\n fontStyle?: string;\n fontVariant?: string;\n fontWeight?: string | number;\n lineBreak?: string;\n text?: string | string[];\n limit?: number;\n align?: string;\n baseline?: string;\n ellipsis?: string | boolean;\n dir?: string;\n}\n\n/** animation */\nexport type MarkFunctionValueType<T> = MarkFunctionCallback<T> | T;\n\nexport type IAnimationConfig = IAnimationTimeline | IAnimationTypeConfig;\n\n/**\n * state动画,暂时只支持简单配置\n */\nexport interface IStateAnimationConfig {\n duration?: number;\n easing?: EasingType;\n}\n\n/**\n * 动画 config 简化配置\n */\nexport interface IAnimationTypeConfig {\n type?: string;\n channel?: IAnimationChannelAttrs | IAnimationChannelAttributes;\n custom?: IAnimationChannelInterpolator | IAnimationCustomConstructor;\n customParameters?: MarkFunctionValueType<any>;\n easing?: EasingType;\n delay?: MarkFunctionValueType<number>;\n delayAfter?: MarkFunctionValueType<number>;\n duration?: MarkFunctionValueType<number>;\n oneByOne?: MarkFunctionValueType<boolean | number>;\n startTime?: MarkFunctionValueType<number>;\n totalTime?: MarkFunctionValueType<number>;\n /** loop: true 无限循环; loop: 正整数,表示循环的次数 */\n loop?: boolean | number;\n /** 动画 effect 配置项 */\n options?: MarkFunctionValueType<any>;\n /** 动画执行相关控制配置项 */\n controlOptions?: IAnimationControlOptions;\n}\n\n/**\n * 动画 timeline 完整配置,一条时间线内的动画单元只能串行\n * 多个timeline是可以并行的\n * 考虑到同一图元不能在多个timeline上,所以timeline不应该提供数组配置的能力\n */\nexport interface IAnimationTimeline {\n /** 为了方便动画编排,用户可以设置 id 用于识别时间线 */\n id?: string;\n /** 时间切片 */\n timeSlices: IAnimationTimeSlice | IAnimationTimeSlice[];\n /** 动画开始的相对时间,可以为负数 */\n startTime?: MarkFunctionValueType<number>;\n /** 动画时长 */\n totalTime?: MarkFunctionValueType<number>;\n /** 动画依次执行的延迟 */\n oneByOne?: MarkFunctionValueType<number | boolean>;\n /** loop: true 无限循环; loop: 正整数,表示循环的次数 */\n loop?: MarkFunctionValueType<number | boolean>;\n /** 对图元元素进行划分,和过滤类似,但是不同时间线不能同时作用在相同的元素上 */\n partitioner?: MarkFunctionCallback<boolean>;\n /** 对同一时间线上的元素进行排序 */\n sort?: (datumA: any, datumB: any, elementA: IElement, elementB: IElement, parameters: any) => number;\n /** 动画执行相关控制配置项 */\n controlOptions?: IAnimationControlOptions;\n}\n\nexport interface IAnimationTimeSlice {\n effects: IAnimationEffect | IAnimationEffect[];\n duration?: MarkFunctionValueType<number>;\n delay?: MarkFunctionValueType<number>;\n delayAfter?: MarkFunctionValueType<number>;\n}\n\nexport type IAnimationChannelFunction = (datum: any, element: IElement, parameters: IAnimationParameters) => any;\nexport type IAnimationChannelAttrs = Record<\n string,\n {\n from?: any | IAnimationChannelFunction;\n to?: any | IAnimationChannelFunction;\n }\n>;\nexport type IAnimationChannelAttributes = string[];\nexport type IAnimationChannelInterpolator = (\n ratio: number,\n from: any,\n to: any,\n nextAttributes: any,\n datum: any,\n element: IElement,\n parameters: IAnimationParameters\n) => boolean | void;\n\n// TODO: fix ACustomAnimate<any>\nexport interface IAnimationCustomConstructor {\n new (from: any, to: any, duration: number, ease: EasingType, parameters?: any): ACustomAnimate<any>;\n}\n\nexport interface IAnimationEffect {\n type?: string;\n channel?: IAnimationChannelAttrs | IAnimationChannelAttributes;\n custom?: IAnimationChannelInterpolator | IAnimationCustomConstructor;\n customParameters?: MarkFunctionValueType<any>;\n easing?: EasingType;\n /** options暂时没有处理 */\n options?: MarkFunctionValueType<any>;\n}\n\nexport interface IAnimationControlOptions {\n /** 当动画状态变更时清空动画 */\n stopWhenStateChange?: boolean;\n /** 是否立即应用动画初始状态 */\n immediatelyApply?: boolean;\n}\n\n/**\n * Animation timeline should be parsed into animation units,\n * which record all necessary configs for animator to execute animation.\n *\n * animation unit time:\n * |<--initialDelay-->| |<--loopDelay--><--Slices--><--looDelayAfter-->| |<--loopDuration-->|\n * |<-----------------loopDuration--------------->|\n */\nexport interface IAnimationUnit {\n /**\n * initial delay time before any animation loop\n */\n initialDelay: number;\n /**\n * total time for one animation loop\n */\n loopDuration: number;\n /**\n * delay time before time slices\n */\n loopDelay: number;\n /**\n * delay time after time slices\n */\n loopDelayAfter: number;\n /**\n * animating time in one animation loop\n */\n loopAnimateDuration: number;\n loopCount: number;\n totalTime: number;\n timeSlices: IAnimationTimeSlice[];\n}\n\nexport interface IAnimationRecord {\n start: IGraphic;\n end: IGraphic;\n changes: any[];\n}\n\nexport interface IAnimationParameters {\n width: number;\n height: number;\n mark: IMark;\n group: IMark | null;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\nexport interface IParsedAnimationConfig {\n state: string;\n timeline: IAnimationTimeline;\n originConfig: IAnimationConfig;\n id: string;\n}\n\nexport interface IParsedAnimationAttrs {\n from?: any;\n to?: any;\n custom?: IAnimationChannelInterpolator | IAnimationCustomConstructor;\n customParameters?: any;\n}\n\n// animate structure\n\nexport interface IAnimatorOptions {\n state: string;\n timeline: IAnimationTimeline;\n id: string;\n}\n\nexport interface IAnimator {\n id: number;\n element: IElement;\n animationOptions: IAnimatorOptions;\n isAnimating: boolean;\n\n /** execute animation */\n animate: (animationParameters: IAnimationParameters, parameters: any) => this;\n /** set animation callback */\n callback: (callbackFunction: (...args: any[]) => void) => this;\n\n // animation control\n stop: (stopState?: 'start' | 'end', invokeCallback?: boolean) => this;\n pause: () => this;\n resume: () => this;\n\n /** set additional initial animation delay */\n startAt: (startTime: number) => this;\n /** get total animation execution time */\n getTotalAnimationTime: () => number;\n\n getEndAttributes: () => Record<string, any>;\n}\n\nexport interface IAnimateArranger {\n // animation control api\n parallel: (arranger: IAnimateArranger) => this;\n after: (arranger: IAnimateArranger) => this;\n\n // internal properties\n afterArranger: IAnimateArranger;\n parallelArrangers: IAnimateArranger[];\n animators: IAnimator[];\n totalTime: number;\n startTime: number;\n endTime: number;\n arrangeTime: () => void;\n}\n\nexport interface IBaseAnimate {\n // animation control\n stop: () => this;\n pause: () => this;\n resume: () => this;\n\n // internal animation process api\n animate: () => this;\n enable: () => this;\n disable: () => this;\n enableAnimationState: (state: string | string[]) => this;\n disableAnimationState: (state: string | string[]) => this;\n isAnimating: () => boolean;\n\n release: () => void;\n}\n\nexport interface IViewAnimate extends IBaseAnimate {\n animateAddition: (mark: IMark) => this;\n}\n\nexport interface IAnimate extends IBaseAnimate {\n mark: IMark;\n\n // additional animation control\n run: (config: IAnimationConfig | IAnimationConfig[]) => IAnimateArranger;\n runAnimationByState: (animationState: string) => IAnimateArranger;\n stopAnimationByState: (animationState: string) => this;\n pauseAnimationByState: (animationState: string) => this;\n resumeAnimationByState: (animationState: string) => this;\n reverse: () => this;\n restart: () => this;\n record: () => this;\n recordEnd: () => this;\n\n // internal animation process api\n getAnimationConfigs: (animationState: string) => IParsedAnimationConfig[];\n updateConfig: (config: Record<string, IAnimationConfig | IAnimationConfig[]>) => void;\n updateState: (state: MarkFunctionType<string> | null) => void;\n isElementAnimating: (element: IElement) => boolean;\n getAnimatorCount: () => number;\n getElementAnimators: (element: IElement | IElement[], animationState?: string) => IAnimator[];\n release: () => void;\n}\n"]}
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package/es/types/element.d.ts
CHANGED
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@@ -69,7 +69,7 @@ export interface IElement {
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setItemAttributes: (attributes: {
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[channel: string]: any;
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} | any[]) => void;
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updateData: (groupKey: string, data: any[], keyGenerator: MarkKeySpec) => void;
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updateData: (groupKey: string, data: any[], keyGenerator: MarkKeySpec, view: any) => void;
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state: (markState: MarkFunctionType<string | string[]>, parameters?: any) => void;
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encodeItems: (items: MarkElementItem[], encoders: BaseEncodeSpec, isReentered?: boolean, parameters?: any) => void;
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encodeGraphic: (attributes?: any) => void;
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@@ -85,6 +85,10 @@ export interface IElement {
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getNextGraphicAttributes: () => {
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[key: string]: any;
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};
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getFinalAnimationAttribute: (channel: string) => any;
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getFinalAnimationAttributes: () => {
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[key: string]: any;
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};
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clearChangedGraphicAttributes: () => void;
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clearGraphicAttributes: () => void;
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getStates: () => string[];
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package/es/types/element.js.map
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{"version":3,"sources":["../src/types/element.ts"],"names":[],"mappings":"","file":"element.js","sourcesContent":["import type {\n IArc,\n IArc3d,\n IArea,\n ICircle,\n IGlyph,\n IGraphic,\n IGroup,\n IImage,\n ILine,\n IPath,\n IPolygon,\n IPyramid3d,\n IRect,\n IRect3d,\n IRichText,\n ISymbol,\n IText\n} from '@visactor/vrender-core';\nimport type { DiffState } from '../graph/enums';\nimport type { IMark, IGlyphMark } from './grammar';\nimport type {\n BaseEncodeSpec,\n BaseSingleEncodeSpec,\n IMarkConfig,\n MarkFunctionType,\n MarkKeySpec,\n MarkType\n} from './mark';\n\nexport interface ElementGraphicMap {\n circle: ICircle;\n arc: IArc;\n area: IArea;\n image: IImage;\n line: ILine;\n path: IPath;\n rule: ILine;\n shape: IPath;\n symbol: ISymbol;\n text: IText;\n richtext: IRichText;\n polygon: IPolygon;\n cell: ISymbol;\n interval: IGraphic;\n rect: IRect;\n rect3d: IRect3d;\n arc3d: IArc3d;\n pyramid3d: IPyramid3d;\n group: IGroup;\n glyph: IGlyph;\n linkPath: IGlyph;\n treePath: IGlyph;\n wave: IGlyph;\n ripplePoint: IGlyph;\n barBoxplot: IGlyph;\n boxPlot: IGlyph;\n component: IGroup;\n axis: IGroup;\n legend: IGroup;\n corsshair: IGroup;\n slider: IGroup;\n datazoom: IGroup;\n label: IGroup;\n player: IGroup;\n}\n\nexport type GetGraphicByType<T> = T extends keyof ElementGraphicMap ? ElementGraphicMap[T] : IGraphic;\n\n/**\n * 保存graphicItem状态\n */\nexport interface MarkElementItem {\n /** 唯一key */\n key: string;\n /** 原始数据 */\n datum: any;\n /** VGrammar view */\n view: any;\n /** 当前渲染帧下graphicItem对应的最新属性 */\n nextAttrs?: any;\n /** 是否初始化过,用于解决collection mark对应的item,可能跳过enter状态的问题 */\n // hasEntered: boolean;\n}\nexport interface IElement {\n mark: IMark;\n isReserved: boolean;\n diffState: DiffState;\n key: string;\n groupKey?: string;\n data?: any[];\n /**\n * 不推荐使用,但是collection图元暂时可能回涉及到相关修改\n */\n items: MarkElementItem[];\n\n initGraphicItem: (attrs?: any) => void;\n updateGraphicItem: () => void;\n\n getDatum: () => any;\n getBounds: () => any;\n getGraphicItem: () => IGraphic;\n removeGraphicItem: () => void;\n resetGraphicItem: () => void;\n\n /**\n * 获取 graphic 视觉通道属性\n * @param channel 视觉通道\n * @param prev 是否从之前的 graphic 属性上获取,默认为 false\n * @returns 视觉通道值\n */\n getGraphicAttribute: (channel: string, prev?: boolean) => any;\n /**\n * 设置 graphic 视觉通道属性\n * @param channel 视觉通道\n * @param value 视觉通道属性\n * @param final 是否更新 graphic 最终变更的视觉通道结果,默认为 false\n */\n setGraphicAttribute: (channel: string, value: any, final?: boolean) => void;\n /**\n * 设置一系列 graphic 视觉通道属性\n * @param attributes 视觉通道键值对\n * @param final 是否更新 graphic 最终变更的视觉通道结果,默认为 false\n */\n setGraphicAttributes: (attributes: { [channel: string]: any }, final?: boolean) => void;\n\n /**\n * 【慎重使用】获取 VGrammar 自身的视觉通道属性\n * 只有在 'afterEncodeItems' 时机的mark transform中才能调用\n */\n getItemAttribute: (channel?: string) => any;\n /**\n * 【慎重使用】设置 VGrammar 自身的视觉通道\n * 只有在 'afterEncodeItems' 时机的mark transform中才能调用\n * @param attributes\n * @returns\n */\n setItemAttributes: (attributes: { [channel: string]: any } | any[]) => void;\n\n // element 执行流程相关接口\n updateData: (groupKey: string, data: any[], keyGenerator: MarkKeySpec) => void;\n state: (markState: MarkFunctionType<string | string[]>, parameters?: any) => void;\n encodeItems: (items: MarkElementItem[], encoders: BaseEncodeSpec, isReentered?: boolean, parameters?: any) => void;\n encodeGraphic: (attributes?: any) => void;\n transformElementItems: (items: MarkElementItem[], markType: MarkType, computePoints?: boolean) => Record<string, any>;\n remove: () => void;\n release: () => void;\n\n // 动画相关接口\n\n getFinalGraphicAttributes: () => { [key: string]: any };\n getPrevGraphicAttributes: () => { [key: string]: any };\n getNextGraphicAttributes: () => { [key: string]: any };\n clearChangedGraphicAttributes: () => void;\n clearGraphicAttributes: () => void;\n\n // state相关接口\n getStates: () => string[];\n hasState: (state: string) => boolean;\n clearStates: (noAnimation?: boolean) => void;\n addState: (state: string | string[], attrs?: any) => boolean;\n removeState: (state: string | string[]) => boolean;\n useStates: (states: string[], noAnimation?: boolean) => boolean;\n updateStates: (states: Record<string, boolean | BaseSingleEncodeSpec>) => any;\n}\n\nexport interface IGlyphElement<P = any> extends IElement {\n mark: IGlyphMark;\n\n getGlyphGraphicItems: () => { [markName: string]: any };\n\n getGraphicAttribute: (channel: string, prev?: boolean, markName?: any) => any;\n setGraphicAttribute: (channel: string, value: any, final?: boolean, markName?: any) => void;\n setGraphicAttributes: (attributes: { [channel: string]: any }, final?: boolean, markName?: any) => void;\n\n getFinalGraphicAttributes: (markName?: string) => { [key: string]: any };\n getPrevGraphicAttributes: (markName?: string) => { [key: string]: any };\n getNextGraphicAttributes: (markName?: string) => { [key: string]: any };\n\n encodeCustom: (nextAttrs?: any) => { [markName: string]: any };\n}\n"]}
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+
{"version":3,"sources":["../src/types/element.ts"],"names":[],"mappings":"","file":"element.js","sourcesContent":["import type {\n IArc,\n IArc3d,\n IArea,\n ICircle,\n IGlyph,\n IGraphic,\n IGroup,\n IImage,\n ILine,\n IPath,\n IPolygon,\n IPyramid3d,\n IRect,\n IRect3d,\n IRichText,\n ISymbol,\n IText\n} from '@visactor/vrender-core';\nimport type { DiffState } from '../graph/enums';\nimport type { IMark, IGlyphMark } from './grammar';\nimport type {\n BaseEncodeSpec,\n BaseSingleEncodeSpec,\n IMarkConfig,\n MarkFunctionType,\n MarkKeySpec,\n MarkType\n} from './mark';\n\nexport interface ElementGraphicMap {\n circle: ICircle;\n arc: IArc;\n area: IArea;\n image: IImage;\n line: ILine;\n path: IPath;\n rule: ILine;\n shape: IPath;\n symbol: ISymbol;\n text: IText;\n richtext: IRichText;\n polygon: IPolygon;\n cell: ISymbol;\n interval: IGraphic;\n rect: IRect;\n rect3d: IRect3d;\n arc3d: IArc3d;\n pyramid3d: IPyramid3d;\n group: IGroup;\n glyph: IGlyph;\n linkPath: IGlyph;\n treePath: IGlyph;\n wave: IGlyph;\n ripplePoint: IGlyph;\n barBoxplot: IGlyph;\n boxPlot: IGlyph;\n component: IGroup;\n axis: IGroup;\n legend: IGroup;\n corsshair: IGroup;\n slider: IGroup;\n datazoom: IGroup;\n label: IGroup;\n player: IGroup;\n}\n\nexport type GetGraphicByType<T> = T extends keyof ElementGraphicMap ? ElementGraphicMap[T] : IGraphic;\n\n/**\n * 保存graphicItem状态\n */\nexport interface MarkElementItem {\n /** 唯一key */\n key: string;\n /** 原始数据 */\n datum: any;\n /** VGrammar view */\n view: any;\n /** 当前渲染帧下graphicItem对应的最新属性 */\n nextAttrs?: any;\n /** 是否初始化过,用于解决collection mark对应的item,可能跳过enter状态的问题 */\n // hasEntered: boolean;\n}\nexport interface IElement {\n mark: IMark;\n isReserved: boolean;\n diffState: DiffState;\n key: string;\n groupKey?: string;\n data?: any[];\n /**\n * 不推荐使用,但是collection图元暂时可能回涉及到相关修改\n */\n items: MarkElementItem[];\n\n initGraphicItem: (attrs?: any) => void;\n updateGraphicItem: () => void;\n\n getDatum: () => any;\n getBounds: () => any;\n getGraphicItem: () => IGraphic;\n removeGraphicItem: () => void;\n resetGraphicItem: () => void;\n\n /**\n * 获取 graphic 视觉通道属性\n * @param channel 视觉通道\n * @param prev 是否从之前的 graphic 属性上获取,默认为 false\n * @returns 视觉通道值\n */\n getGraphicAttribute: (channel: string, prev?: boolean) => any;\n /**\n * 设置 graphic 视觉通道属性\n * @param channel 视觉通道\n * @param value 视觉通道属性\n * @param final 是否更新 graphic 最终变更的视觉通道结果,默认为 false\n */\n setGraphicAttribute: (channel: string, value: any, final?: boolean) => void;\n /**\n * 设置一系列 graphic 视觉通道属性\n * @param attributes 视觉通道键值对\n * @param final 是否更新 graphic 最终变更的视觉通道结果,默认为 false\n */\n setGraphicAttributes: (attributes: { [channel: string]: any }, final?: boolean) => void;\n\n /**\n * 【慎重使用】获取 VGrammar 自身的视觉通道属性\n * 只有在 'afterEncodeItems' 时机的mark transform中才能调用\n */\n getItemAttribute: (channel?: string) => any;\n /**\n * 【慎重使用】设置 VGrammar 自身的视觉通道\n * 只有在 'afterEncodeItems' 时机的mark transform中才能调用\n * @param attributes\n * @returns\n */\n setItemAttributes: (attributes: { [channel: string]: any } | any[]) => void;\n\n // element 执行流程相关接口\n updateData: (groupKey: string, data: any[], keyGenerator: MarkKeySpec, view: any) => void;\n state: (markState: MarkFunctionType<string | string[]>, parameters?: any) => void;\n encodeItems: (items: MarkElementItem[], encoders: BaseEncodeSpec, isReentered?: boolean, parameters?: any) => void;\n encodeGraphic: (attributes?: any) => void;\n transformElementItems: (items: MarkElementItem[], markType: MarkType, computePoints?: boolean) => Record<string, any>;\n remove: () => void;\n release: () => void;\n\n // 动画相关接口\n\n getFinalGraphicAttributes: () => { [key: string]: any };\n getPrevGraphicAttributes: () => { [key: string]: any };\n getNextGraphicAttributes: () => { [key: string]: any };\n getFinalAnimationAttribute: (channel: string) => any;\n getFinalAnimationAttributes: () => { [key: string]: any };\n clearChangedGraphicAttributes: () => void;\n clearGraphicAttributes: () => void;\n\n // state相关接口\n getStates: () => string[];\n hasState: (state: string) => boolean;\n clearStates: (noAnimation?: boolean) => void;\n addState: (state: string | string[], attrs?: any) => boolean;\n removeState: (state: string | string[]) => boolean;\n useStates: (states: string[], noAnimation?: boolean) => boolean;\n updateStates: (states: Record<string, boolean | BaseSingleEncodeSpec>) => any;\n}\n\nexport interface IGlyphElement<P = any> extends IElement {\n mark: IGlyphMark;\n\n getGlyphGraphicItems: () => { [markName: string]: any };\n\n getGraphicAttribute: (channel: string, prev?: boolean, markName?: any) => any;\n setGraphicAttribute: (channel: string, value: any, final?: boolean, markName?: any) => void;\n setGraphicAttributes: (attributes: { [channel: string]: any }, final?: boolean, markName?: any) => void;\n\n getFinalGraphicAttributes: (markName?: string) => { [key: string]: any };\n getPrevGraphicAttributes: (markName?: string) => { [key: string]: any };\n getNextGraphicAttributes: (markName?: string) => { [key: string]: any };\n\n encodeCustom: (nextAttrs?: any) => { [markName: string]: any };\n}\n"]}
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package/es/types/renderer.d.ts
CHANGED
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import type { IBoundsLike } from '@visactor/vutils';
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import type { IColor,
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import type { IColor, Stage } from '@visactor/vrender-core';
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import type { IViewEventConfig, IViewOptions } from './view';
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export interface IRenderer {
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initialize: (width: number, height: number, options: IViewOptions, eventConfig: IViewEventConfig) => this;
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@@ -18,8 +18,3 @@ export interface IRenderer {
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toCanvas: () => HTMLCanvasElement;
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}
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export interface IStageEventPlugin<T> {
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new (taget: IEventTarget, cfg?: T): {
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};
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}
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package/es/types/renderer.js.map
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{"version":3,"sources":["../src/types/renderer.ts"],"names":[],"mappings":"","file":"renderer.js","sourcesContent":["import type { IBoundsLike } from '@visactor/vutils';\nimport type { IColor,
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1
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+
{"version":3,"sources":["../src/types/renderer.ts"],"names":[],"mappings":"","file":"renderer.js","sourcesContent":["import type { IBoundsLike } from '@visactor/vutils';\nimport type { IColor, Stage } from '@visactor/vrender-core';\nimport type { IViewEventConfig, IViewOptions } from './view';\n\nexport interface IRenderer {\n initialize: (width: number, height: number, options: IViewOptions, eventConfig: IViewEventConfig) => this;\n\n render: (immediately?: boolean) => this;\n renderNextFrame: () => this;\n resize: (width: number, height: number) => this;\n shouldResize: (width: number, height: number) => boolean;\n combineIncrementalLayers: () => this;\n preventRender: (tag: boolean) => void;\n\n setDpr: (resolution: number, redraw: boolean) => this;\n background: (color: IColor) => this;\n setViewBox: (viewBox: IBoundsLike, rerender: boolean) => this;\n\n stage: () => Stage;\n canvas: () => HTMLCanvasElement;\n context: () => CanvasRenderingContext2D;\n\n toCanvas: () => HTMLCanvasElement;\n // toImageData: () => Promise<ImageData | undefined>;\n\n release: () => void;\n}\n"]}
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package/es/view/View.d.ts
CHANGED
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@@ -2,7 +2,7 @@ import type { IBounds, ILogger } from '@visactor/vutils';
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|
|
2
2
|
import { EventEmitter } from '@visactor/vutils';
|
|
3
3
|
import type { IColor } from '@visactor/vrender-core';
|
|
4
4
|
import type { CoordinateType } from '@visactor/vgrammar-coordinate';
|
|
5
|
-
import type { IData, ISignal, ViewSpec, IView, IViewOptions, IViewThemeConfig, Hooks, IMark, MarkType, GrammarScaleType, SignalFunctionType, IScale, IGrammarBase, IGroupMark, IGlyphMark, ICoordinate, BaseEventHandler, IRecordedGrammars, IComponent, IRunningConfig, IViewAnimate, ITheme, InteractionSpec, IInteraction } from '../types/';
|
|
5
|
+
import type { IData, ISignal, ViewSpec, IView, IViewOptions, IViewThemeConfig, Hooks, IMark, EventSpec, MarkType, GrammarScaleType, SignalFunctionType, IScale, IGrammarBase, IGroupMark, IGlyphMark, ICoordinate, BaseEventHandler, IRecordedGrammars, IComponent, IRunningConfig, IViewAnimate, ITheme, InteractionSpec, IInteraction } from '../types/';
|
|
6
6
|
import type { IRenderer } from '../types/renderer';
|
|
7
7
|
import { LayoutState } from '../graph/enums';
|
|
8
8
|
import type { IAxis, IDatazoom, IGrid, ILabel, ILegend, IPlayer, IScrollbar, ISlider, ITitle } from '../types/component';
|
|
@@ -28,6 +28,7 @@ export default class View extends EventEmitter implements IView {
|
|
|
28
28
|
private _layoutState?;
|
|
29
29
|
private _layoutMarks?;
|
|
30
30
|
private _background?;
|
|
31
|
+
private _eventCache;
|
|
31
32
|
private _progressiveMarks?;
|
|
32
33
|
private _progressiveRafId?;
|
|
33
34
|
private _observer;
|
|
@@ -121,10 +122,11 @@ export default class View extends EventEmitter implements IView {
|
|
|
121
122
|
private _onResize;
|
|
122
123
|
resize(width: number, height: number, render?: boolean): this;
|
|
123
124
|
private _resizeRenderer;
|
|
125
|
+
private bindEvents;
|
|
126
|
+
event(eventSpec: EventSpec): void;
|
|
124
127
|
interaction(type: string, spec: Partial<InteractionSpec>): IInteraction<any>;
|
|
125
128
|
removeInteraction(type: string | IInteraction, id?: string): this;
|
|
126
129
|
removeAllInteractions(): this;
|
|
127
|
-
initializeEventConfig(config: any): any;
|
|
128
130
|
private initEvent;
|
|
129
131
|
private releaseStageEvent;
|
|
130
132
|
private delegateEvent;
|
package/es/view/View.js
CHANGED
|
@@ -1,9 +1,11 @@
|
|
|
1
|
-
import { EventEmitter, debounce, isString, getContainerSize, Logger, array, isNil
|
|
1
|
+
import { EventEmitter, debounce, isObject, isString, getContainerSize, Logger, array, isNil } from "@visactor/vutils";
|
|
2
2
|
|
|
3
3
|
import { vglobal } from "@visactor/vrender-core";
|
|
4
4
|
|
|
5
5
|
import { Data } from "./data";
|
|
6
6
|
|
|
7
|
+
import { initializeEventConfig, permit, prevent } from "./events";
|
|
8
|
+
|
|
7
9
|
import Dataflow from "./dataflow";
|
|
8
10
|
|
|
9
11
|
import { traverseMarkTree } from "../graph/mark-tree";
|
|
@@ -14,13 +16,15 @@ import CanvasRenderer from "../graph/canvas-renderer";
|
|
|
14
16
|
|
|
15
17
|
import getExtendedEvents from "../graph/util/events-extend";
|
|
16
18
|
|
|
17
|
-
import { BROWSER, SIGNAL_WIDTH, SIGNAL_HEIGHT, SIGNAL_PADDING, SIGNAL_AUTOFIT, SIGNAL_VIEW_WIDTH, SIGNAL_VIEW_HEIGHT, EVENT_SOURCE_VIEW,
|
|
19
|
+
import { BROWSER, NO_TRAP, SIGNAL_WIDTH, SIGNAL_HEIGHT, SIGNAL_PADDING, SIGNAL_AUTOFIT, SIGNAL_VIEW_WIDTH, SIGNAL_VIEW_HEIGHT, EVENT_SOURCE_VIEW, EVENT_SOURCE_WINDOW, SIGNAL_VIEW_BOX } from "./constants";
|
|
18
20
|
|
|
19
21
|
import { Signal } from "./signal";
|
|
20
22
|
|
|
21
23
|
import { BuiltInSignalID, builtInSignals, normalizeMarkTree, normalizeRunningConfig, normalizePadding } from "../parse/view";
|
|
22
24
|
|
|
23
|
-
import {
|
|
25
|
+
import { parseHandler, parseEventSelector, generateFilterByMark, ID_PREFIX, NAME_PREFIX } from "../parse/event";
|
|
26
|
+
|
|
27
|
+
import { isGrammar, parseReference } from "../parse/util";
|
|
24
28
|
|
|
25
29
|
import { configureEnvironment } from "../graph/util/env";
|
|
26
30
|
|
|
@@ -28,6 +32,10 @@ import { GroupMark } from "./group";
|
|
|
28
32
|
|
|
29
33
|
import { Mark } from "./mark";
|
|
30
34
|
|
|
35
|
+
import { defaultDoLayout } from "../graph/layout/layout";
|
|
36
|
+
|
|
37
|
+
import { GlyphMark } from "./glyph";
|
|
38
|
+
|
|
31
39
|
import { Morph } from "../graph/animation/morph";
|
|
32
40
|
|
|
33
41
|
import { RecordedGrammars, RecordedTreeGrammars } from "./grammar-record";
|
|
@@ -146,8 +154,7 @@ export default class View extends EventEmitter {
|
|
|
146
154
|
break;
|
|
147
155
|
|
|
148
156
|
case GrammarMarkType.glyph:
|
|
149
|
-
|
|
150
|
-
GlyphMark && (mark = new GlyphMark(this, null == markOptions ? void 0 : markOptions.glyphType, groupMark));
|
|
157
|
+
mark = new GlyphMark(this, null == markOptions ? void 0 : markOptions.glyphType, groupMark);
|
|
151
158
|
break;
|
|
152
159
|
|
|
153
160
|
case GrammarMarkType.component:
|
|
@@ -281,8 +288,7 @@ export default class View extends EventEmitter {
|
|
|
281
288
|
})), spec.marks && spec.marks.length && spec.marks.forEach((mark => {
|
|
282
289
|
this.parseMarkSpec(mark);
|
|
283
290
|
})), spec.events && spec.events.length && spec.events.forEach((eventConfig => {
|
|
284
|
-
|
|
285
|
-
null === (_b = this.event) || void 0 === _b || _b.call(this, eventConfig);
|
|
291
|
+
this.event(eventConfig);
|
|
286
292
|
})), spec.interactions && spec.interactions.length && spec.interactions.forEach((interaction => {
|
|
287
293
|
this.interaction(interaction.type, interaction);
|
|
288
294
|
})), !1 === spec.animation ? this.animate.disable() : this.animate.enable(), this.emit(HOOK_EVENT.AFTER_PARSE_VIEW),
|
|
@@ -406,7 +412,7 @@ export default class View extends EventEmitter {
|
|
|
406
412
|
}
|
|
407
413
|
doLayout() {
|
|
408
414
|
var _a;
|
|
409
|
-
const doLayout = this._options.doLayout ||
|
|
415
|
+
const doLayout = this._options.doLayout || defaultDoLayout;
|
|
410
416
|
doLayout && (null === (_a = this._layoutMarks) || void 0 === _a ? void 0 : _a.length) && (this.emit(HOOK_EVENT.BEFORE_DO_LAYOUT),
|
|
411
417
|
doLayout(this._layoutMarks, this._options, this), this.emit(HOOK_EVENT.AFTER_DO_LAYOUT));
|
|
412
418
|
}
|
|
@@ -562,6 +568,73 @@ export default class View extends EventEmitter {
|
|
|
562
568
|
height: height
|
|
563
569
|
}), !0);
|
|
564
570
|
}
|
|
571
|
+
bindEvents(eventSpec) {
|
|
572
|
+
if (this._eventConfig.disable) return;
|
|
573
|
+
const {type: evtType, filter: filter, callback: callback, throttle: throttle, debounce: debounce, consume: consume, target: target, dependency: dependency} = eventSpec, eventSelector = parseEventSelector(evtType);
|
|
574
|
+
if (!eventSelector) return;
|
|
575
|
+
const {source: source, type: type} = eventSelector, markFilter = generateFilterByMark(eventSelector), validateSignals = (Array.isArray(target) && target.length ? target.map((entry => ({
|
|
576
|
+
signal: this.getSignalById(entry.target),
|
|
577
|
+
callback: entry.callback
|
|
578
|
+
}))) : [ {
|
|
579
|
+
signal: isString(target) ? this.getSignalById(target) : null,
|
|
580
|
+
callback: callback
|
|
581
|
+
} ]).filter((entry => entry.signal || entry.callback)), refs = parseReference(dependency, this), send = parseHandler(((evt, element) => {
|
|
582
|
+
const needPreventDefault = source === EVENT_SOURCE_VIEW && prevent(this._eventConfig, type) || consume && (void 0 === evt.cancelable || evt.cancelable);
|
|
583
|
+
source === EVENT_SOURCE_WINDOW && (evt = getExtendedEvents(this, evt, element, type, EVENT_SOURCE_WINDOW));
|
|
584
|
+
let hasCommitted = !1;
|
|
585
|
+
if ((!filter || filter(evt)) && (!markFilter || markFilter(element)) && validateSignals.length) {
|
|
586
|
+
const params = refs.reduce(((params, ref) => (params[ref.id()] = ref.output(), params)), {});
|
|
587
|
+
validateSignals.forEach((entry => {
|
|
588
|
+
if (entry.callback && entry.signal) {
|
|
589
|
+
entry.signal.set(entry.callback(evt, params)) && (this.commit(entry.signal), hasCommitted = !0);
|
|
590
|
+
} else entry.callback ? entry.callback(evt, params) : (this.commit(entry.signal),
|
|
591
|
+
hasCommitted = !0);
|
|
592
|
+
}));
|
|
593
|
+
}
|
|
594
|
+
needPreventDefault && evt.preventDefault(), consume && evt.stopPropagation(), hasCommitted && this.run();
|
|
595
|
+
}), {
|
|
596
|
+
throttle: throttle,
|
|
597
|
+
debounce: debounce
|
|
598
|
+
});
|
|
599
|
+
if (source === EVENT_SOURCE_VIEW) {
|
|
600
|
+
if (permit(this._eventConfig, EVENT_SOURCE_VIEW, type)) return this.addEventListener(type, send, NO_TRAP),
|
|
601
|
+
() => {
|
|
602
|
+
this.removeEventListener(type, send);
|
|
603
|
+
};
|
|
604
|
+
} else if (source === EVENT_SOURCE_WINDOW) return vglobal.addEventListener(type, send),
|
|
605
|
+
this._eventListeners.push({
|
|
606
|
+
type: type,
|
|
607
|
+
source: vglobal,
|
|
608
|
+
handler: send
|
|
609
|
+
}), () => {
|
|
610
|
+
vglobal.removeEventListener(type, send);
|
|
611
|
+
const index = this._eventListeners.findIndex((entry => entry.type === type && entry.source === vglobal && entry.handler === send));
|
|
612
|
+
index >= 0 && this._eventListeners.splice(index, 1);
|
|
613
|
+
};
|
|
614
|
+
}
|
|
615
|
+
event(eventSpec) {
|
|
616
|
+
if ("between" in eventSpec) {
|
|
617
|
+
const [starEvent, endEvent] = eventSpec.between, id = `${starEvent.type}-${eventSpec.type}-${endEvent.type}`;
|
|
618
|
+
let unbindEndEvent;
|
|
619
|
+
this.bindEvents(Object.assign({}, starEvent, {
|
|
620
|
+
callback: () => {
|
|
621
|
+
if (this._eventCache || (this._eventCache = {}), !this._eventCache[id]) {
|
|
622
|
+
const unbindEvent = this.bindEvents(eventSpec);
|
|
623
|
+
this._eventCache[id] = unbindEvent;
|
|
624
|
+
}
|
|
625
|
+
unbindEndEvent || (unbindEndEvent = this.bindEvents(Object.assign({}, endEvent, {
|
|
626
|
+
callback: () => {
|
|
627
|
+
this._eventCache[id] && (this._eventCache[id](), this._eventCache[id] = null);
|
|
628
|
+
}
|
|
629
|
+
})));
|
|
630
|
+
}
|
|
631
|
+
}));
|
|
632
|
+
} else "merge" in eventSpec ? eventSpec.merge.forEach((entry => {
|
|
633
|
+
const singleEvent = Object.assign({}, eventSpec);
|
|
634
|
+
isString(entry) ? singleEvent.type = entry : isObject(entry) && Object.assign(singleEvent, entry),
|
|
635
|
+
singleEvent.debounce = 50, this.bindEvents(singleEvent);
|
|
636
|
+
})) : this.bindEvents(eventSpec);
|
|
637
|
+
}
|
|
565
638
|
interaction(type, spec) {
|
|
566
639
|
const interaction = Factory.createInteraction(type, this, spec);
|
|
567
640
|
return interaction && (interaction.bind(), this._boundInteractions || (this._boundInteractions = []),
|
|
@@ -584,17 +657,6 @@ export default class View extends EventEmitter {
|
|
|
584
657
|
instance.unbind();
|
|
585
658
|
})), this._boundInteractions = null), this;
|
|
586
659
|
}
|
|
587
|
-
initializeEventConfig(config) {
|
|
588
|
-
const eventsConfig = Object.assign({
|
|
589
|
-
defaults: {}
|
|
590
|
-
}, config), unpack = (obj, keys) => {
|
|
591
|
-
keys.forEach((k => {
|
|
592
|
-
isArray(obj[k]) && (obj[k] = obj[k].reduce(((set, key) => (set[key] = !0, set)), {}));
|
|
593
|
-
}));
|
|
594
|
-
};
|
|
595
|
-
return unpack(eventsConfig.defaults, [ "prevent", "allow" ]), unpack(eventsConfig, [ EVENT_SOURCE_VIEW, EVENT_SOURCE_WINDOW ]),
|
|
596
|
-
eventsConfig;
|
|
597
|
-
}
|
|
598
660
|
initEvent() {
|
|
599
661
|
const stage = this.renderer.stage();
|
|
600
662
|
stage && stage.on("*", this.delegateEvent);
|
|
@@ -625,7 +687,7 @@ export default class View extends EventEmitter {
|
|
|
625
687
|
this._options.hooks && (Object.keys(this._options.hooks).forEach((key => {
|
|
626
688
|
this.on(key, this._options.hooks[key]);
|
|
627
689
|
})), this.hooks = this._options.hooks), this.container = null, this.renderer = null,
|
|
628
|
-
this._eventListeners = [], this._eventConfig =
|
|
690
|
+
this._eventListeners = [], this._eventConfig = initializeEventConfig(this._options.eventConfig),
|
|
629
691
|
this._theme = this._options.disableTheme ? null : ThemeManager.getDefaultTheme(),
|
|
630
692
|
this.parseBuiltIn(), configureEnvironment(this._options), this.initializeRenderer(),
|
|
631
693
|
this._eventConfig.disable || this.initEvent(), this._bindResizeEvent(), this._needBuildLayoutTree = !0,
|