@visactor/vgrammar-core 0.10.5 → 0.10.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -70,9 +70,10 @@ class Animator {
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  const delay = timeSlice.delay, delayAfter = timeSlice.delayAfter, duration = timeSlice.duration, effects = timeSlice.effects;
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  if (delay > 0 && graphicAnimate.wait(delay), effects.length < 0) graphicAnimate.wait(duration); else {
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  const customAnimates = effects.map(((effect, index) => {
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- var _a;
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- const attributes = null !== (_a = effect.type ? (0, attribute_1.typeAnimationAttributes)(this.element, effect, animationParameters, parameters) : (0,
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- attribute_1.channelAnimationAttributes)(this.element, effect, animationParameters, parameters)) && void 0 !== _a ? _a : {}, customOption = (null == attributes ? void 0 : attributes.custom) || (null == effect ? void 0 : effect.custom), customParametersOption = (null == attributes ? void 0 : attributes.customParameters) || (null == effect ? void 0 : effect.customParameters);
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+ const attributes = effect.type ? (0, attribute_1.typeAnimationAttributes)(this.element, effect, animationParameters, parameters) : effect.channel ? (0,
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+ attribute_1.channelAnimationAttributes)(this.element, effect, animationParameters, parameters) : void 0;
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+ if (!attributes) return null;
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+ const customOption = (null == attributes ? void 0 : attributes.custom) || (null == effect ? void 0 : effect.custom), customParametersOption = (null == attributes ? void 0 : attributes.customParameters) || (null == effect ? void 0 : effect.customParameters);
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  attributes.from && Object.keys(attributes.from).length && this.unit && this.animationOptions.timeline.controlOptions.immediatelyApply && "component" !== this.element.mark.markType && this.element.getGraphicItem().setAttributes(attributes.from);
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  const isCustomAnimate = isCustomAnimateCtor(customOption);
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  return !(0, vutils_1.isNil)(customOption) && !isCustomAnimateCtor(customOption) ? new attribute_1.CustomInterpolator(attributes.from, attributes.to, duration, effect.easing, {
@@ -81,7 +82,7 @@ class Animator {
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  parameters: customParametersOption
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  }) : isCustomAnimate ? new customOption(attributes.from, attributes.to, duration, effect.easing, customParametersOption) : attributes.to ? new attribute_1.AttributeAnimate(attributes.from, attributes.to, duration, effect.easing) : void 0;
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  })).filter((animate => !(0, vutils_1.isNil)(animate)));
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- 1 === customAnimates.length ? graphicAnimate.play(customAnimates[0]) : graphicAnimate.play(new vrender_core_1.AnimateGroup(duration, customAnimates));
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+ 1 === customAnimates.length ? graphicAnimate.play(customAnimates[0]) : customAnimates.length > 1 && graphicAnimate.play(new vrender_core_1.AnimateGroup(duration, customAnimates));
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  }
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  delayAfter > 0 && graphicAnimate.wait(delayAfter);
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  }
@@ -1 +1 @@
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- 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{ isNil, isValidNumber } from '@visactor/vutils';\nimport type { IAnimate as IGraphicAnimate } from '@visactor/vrender-core';\n// eslint-disable-next-line no-duplicate-imports\nimport { ACustomAnimate, Animate, AnimateGroup, AnimateMode } from '@visactor/vrender-core';\nimport type {\n IAnimationChannelInterpolator,\n IAnimationCustomConstructor,\n IAnimationTimeline,\n IAnimator,\n IAnimatorOptions,\n IAnimationUnit,\n IAnimationParameters,\n IAnimationTimeSlice,\n IElement,\n IAnimationEffect\n} from '../../types';\nimport { AttributeAnimate, channelAnimationAttributes, CustomInterpolator, typeAnimationAttributes } from './attribute';\n\nAnimate.mode |= AnimateMode.SET_ATTR_IMMEDIATELY;\n\nlet GlobalAnimatorId = 0;\n\nconst isCustomAnimateCtor = (custom?: IAnimationChannelInterpolator | IAnimationCustomConstructor) => {\n return !isNil(custom) && custom.prototype instanceof ACustomAnimate;\n};\n\nexport class Animator implements IAnimator {\n id: number = GlobalAnimatorId++;\n element: IElement;\n animationOptions: IAnimatorOptions;\n isAnimating: boolean = false;\n\n private unit: IAnimationUnit;\n private runnings: IGraphicAnimate[] = [];\n private callbackFunction: (...args: any[]) => any;\n\n constructor(\n element: IElement,\n unit: IAnimationUnit,\n animationOptions: {\n state: string;\n timeline: IAnimationTimeline;\n id: string;\n }\n ) {\n this.element = element;\n this.animationOptions = animationOptions;\n this.unit = unit;\n }\n\n callback(callbackFunction: (...args: any[]) => void): this {\n this.callbackFunction = callbackFunction;\n return this;\n }\n\n animate(animationParameters: IAnimationParameters, parameters: any): this {\n this.isAnimating = true;\n\n this.animateElement(animationParameters, parameters);\n\n // if no valid running, end animating immediately\n if (this.runnings.length === 0) {\n this.animationEnd();\n }\n return this;\n }\n\n stop(stopState: 'start' | 'end' = 'end', invokeCallback: boolean = true): this {\n // FIXME: wait for VRender to fix 'end' parameter\n this.runnings.forEach(running => running.stop(stopState));\n this.animationEnd(invokeCallback);\n return this;\n }\n\n pause(): this {\n this.runnings.forEach(running => running.pause());\n return this;\n }\n\n resume(): this {\n this.runnings.forEach(running => running.resume());\n return this;\n }\n\n startAt(startTime: number): this {\n this.runnings.forEach(running => {\n const initialDelay = this.unit.initialDelay;\n running.startAt(initialDelay + startTime);\n });\n return this;\n }\n\n getTotalAnimationTime() {\n const timeLineDuration = this.unit.initialDelay + this.unit.loopDuration * this.unit.loopCount;\n return this.unit.totalTime ?? timeLineDuration;\n }\n\n getEndAttributes() {\n return this.runnings.reduce((attributes, running) => {\n return Object.assign(attributes, running.getEndProps());\n }, {} as Record<string, any>);\n }\n\n private animationEnd(invokeCallback: boolean = true) {\n this.isAnimating = false;\n this.runnings = null;\n if (invokeCallback) {\n this.callbackFunction?.call(null);\n }\n }\n\n private animateElement(animationParameters: IAnimationParameters, parameters: any) {\n const graphicItem = this.element.getGraphicItem();\n\n if (!graphicItem) {\n return;\n }\n\n const graphicAnimate: IGraphicAnimate = graphicItem.animate();\n this.runnings.push(graphicAnimate);\n // initialDelay is only used at first loop\n graphicAnimate.startAt(this.unit.initialDelay);\n // execute loop animation\n graphicAnimate.wait(this.unit.loopDelay);\n this.unit.timeSlices.forEach(timeSlice => {\n this.animateTimeSlice(graphicAnimate, timeSlice, animationParameters, parameters);\n });\n graphicAnimate.wait(this.unit.loopDelayAfter);\n\n graphicAnimate.loop(this.unit.loopCount - 1);\n\n if (isValidNumber(this.unit.totalTime)) {\n // FIXME: use VRender api instead after VRender refactor is finished\n setTimeout(() => {\n if (graphicAnimate) {\n graphicAnimate.stop('end');\n }\n }, this.unit.totalTime);\n }\n\n graphicAnimate.onEnd(() => {\n this.runnings = this.runnings.filter(running => running !== graphicAnimate);\n if (this.runnings.length === 0) {\n this.animationEnd();\n }\n });\n }\n\n private animateTimeSlice(\n graphicAnimate: IGraphicAnimate,\n timeSlice: IAnimationTimeSlice,\n animationParameters: IAnimationParameters,\n parameters: any\n ) {\n const delay = timeSlice.delay as number;\n const delayAfter = timeSlice.delayAfter as number;\n const duration = timeSlice.duration as number;\n const effects = timeSlice.effects as IAnimationEffect[];\n\n // wait in loop animation before animation starts\n if (delay > 0) {\n graphicAnimate.wait(delay);\n }\n\n if (effects.length < 0) {\n graphicAnimate.wait(duration);\n } else {\n const customAnimates = effects\n .map((effect, index) => {\n const attributes =\n (effect.type\n ? typeAnimationAttributes(this.element, effect, animationParameters, parameters)\n : channelAnimationAttributes(this.element, effect, animationParameters, parameters)) ?? {};\n const customOption = attributes?.custom || effect?.custom;\n const customParametersOption = attributes?.customParameters || effect?.customParameters;\n\n if (\n attributes.from &&\n Object.keys(attributes.from).length &&\n this.unit &&\n this.animationOptions.timeline.controlOptions.immediatelyApply &&\n this.element.mark.markType !== 'component'\n ) {\n this.element.getGraphicItem().setAttributes(attributes.from);\n }\n\n const isCustomAnimate = isCustomAnimateCtor(customOption);\n const isCustomInterpolator = !isNil(customOption) && !isCustomAnimateCtor(customOption);\n\n if (isCustomInterpolator) {\n return new CustomInterpolator(attributes.from, attributes.to, duration, effect.easing, {\n interpolator: customOption as IAnimationChannelInterpolator,\n element: this.element,\n parameters: customParametersOption\n });\n } else if (isCustomAnimate) {\n return new (customOption as IAnimationCustomConstructor)(\n attributes.from,\n attributes.to,\n duration,\n effect.easing,\n customParametersOption\n );\n } else if (attributes.to) {\n return new AttributeAnimate(attributes.from, attributes.to, duration, effect.easing);\n }\n })\n .filter(animate => !isNil(animate));\n\n if (customAnimates.length === 1) {\n graphicAnimate.play(customAnimates[0]);\n } else {\n graphicAnimate.play(new AnimateGroup(duration, customAnimates));\n }\n }\n\n if (delayAfter > 0) {\n graphicAnimate.wait(delayAfter);\n }\n }\n}\n"]}
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{ isNil, isValidNumber } from '@visactor/vutils';\nimport type { IAnimate as IGraphicAnimate } from '@visactor/vrender-core';\n// eslint-disable-next-line no-duplicate-imports\nimport { ACustomAnimate, Animate, AnimateGroup, AnimateMode } from '@visactor/vrender-core';\nimport type {\n IAnimationChannelInterpolator,\n IAnimationCustomConstructor,\n IAnimationTimeline,\n IAnimator,\n IAnimatorOptions,\n IAnimationUnit,\n IAnimationParameters,\n IAnimationTimeSlice,\n IElement,\n IAnimationEffect\n} from '../../types';\nimport { AttributeAnimate, channelAnimationAttributes, CustomInterpolator, typeAnimationAttributes } from './attribute';\n\nAnimate.mode |= AnimateMode.SET_ATTR_IMMEDIATELY;\n\nlet GlobalAnimatorId = 0;\n\nconst isCustomAnimateCtor = (custom?: IAnimationChannelInterpolator | IAnimationCustomConstructor) => {\n return !isNil(custom) && custom.prototype instanceof ACustomAnimate;\n};\n\nexport class Animator implements IAnimator {\n id: number = GlobalAnimatorId++;\n element: IElement;\n animationOptions: IAnimatorOptions;\n isAnimating: boolean = false;\n\n private unit: IAnimationUnit;\n private runnings: IGraphicAnimate[] = [];\n private callbackFunction: (...args: any[]) => any;\n\n constructor(\n element: IElement,\n unit: IAnimationUnit,\n animationOptions: {\n state: string;\n timeline: IAnimationTimeline;\n id: string;\n }\n ) {\n this.element = element;\n this.animationOptions = animationOptions;\n this.unit = unit;\n }\n\n callback(callbackFunction: (...args: any[]) => void): this {\n this.callbackFunction = callbackFunction;\n return this;\n }\n\n animate(animationParameters: IAnimationParameters, parameters: any): this {\n this.isAnimating = true;\n\n this.animateElement(animationParameters, parameters);\n\n // if no valid running, end animating immediately\n if (this.runnings.length === 0) {\n this.animationEnd();\n }\n return this;\n }\n\n stop(stopState: 'start' | 'end' = 'end', invokeCallback: boolean = true): this {\n // FIXME: wait for VRender to fix 'end' parameter\n this.runnings.forEach(running => running.stop(stopState));\n this.animationEnd(invokeCallback);\n return this;\n }\n\n pause(): this {\n this.runnings.forEach(running => running.pause());\n return this;\n }\n\n resume(): this {\n this.runnings.forEach(running => running.resume());\n return this;\n }\n\n startAt(startTime: number): this {\n this.runnings.forEach(running => {\n const initialDelay = this.unit.initialDelay;\n running.startAt(initialDelay + startTime);\n });\n return this;\n }\n\n getTotalAnimationTime() {\n const timeLineDuration = this.unit.initialDelay + this.unit.loopDuration * this.unit.loopCount;\n return this.unit.totalTime ?? timeLineDuration;\n }\n\n getEndAttributes() {\n return this.runnings.reduce((attributes, running) => {\n return Object.assign(attributes, running.getEndProps());\n }, {} as Record<string, any>);\n }\n\n private animationEnd(invokeCallback: boolean = true) {\n this.isAnimating = false;\n this.runnings = null;\n if (invokeCallback) {\n this.callbackFunction?.call(null);\n }\n }\n\n private animateElement(animationParameters: IAnimationParameters, parameters: any) {\n const graphicItem = this.element.getGraphicItem();\n\n if (!graphicItem) {\n return;\n }\n\n const graphicAnimate: IGraphicAnimate = graphicItem.animate();\n this.runnings.push(graphicAnimate);\n // initialDelay is only used at first loop\n graphicAnimate.startAt(this.unit.initialDelay);\n // execute loop animation\n graphicAnimate.wait(this.unit.loopDelay);\n this.unit.timeSlices.forEach(timeSlice => {\n this.animateTimeSlice(graphicAnimate, timeSlice, animationParameters, parameters);\n });\n graphicAnimate.wait(this.unit.loopDelayAfter);\n\n graphicAnimate.loop(this.unit.loopCount - 1);\n\n if (isValidNumber(this.unit.totalTime)) {\n // FIXME: use VRender api instead after VRender refactor is finished\n setTimeout(() => {\n if (graphicAnimate) {\n graphicAnimate.stop('end');\n }\n }, this.unit.totalTime);\n }\n\n graphicAnimate.onEnd(() => {\n this.runnings = this.runnings.filter(running => running !== graphicAnimate);\n if (this.runnings.length === 0) {\n this.animationEnd();\n }\n });\n }\n\n private animateTimeSlice(\n graphicAnimate: IGraphicAnimate,\n timeSlice: IAnimationTimeSlice,\n animationParameters: IAnimationParameters,\n parameters: any\n ) {\n const delay = timeSlice.delay as number;\n const delayAfter = timeSlice.delayAfter as number;\n const duration = timeSlice.duration as number;\n const effects = timeSlice.effects as IAnimationEffect[];\n\n // wait in loop animation before animation starts\n if (delay > 0) {\n graphicAnimate.wait(delay);\n }\n\n if (effects.length < 0) {\n graphicAnimate.wait(duration);\n } else {\n const customAnimates = effects\n .map((effect, index) => {\n const attributes = effect.type\n ? typeAnimationAttributes(this.element, effect, animationParameters, parameters)\n : effect.channel\n ? channelAnimationAttributes(this.element, effect, animationParameters, parameters)\n : undefined;\n\n if (!attributes) {\n return null;\n }\n const customOption = attributes?.custom || effect?.custom;\n const customParametersOption = attributes?.customParameters || effect?.customParameters;\n\n if (\n attributes.from &&\n Object.keys(attributes.from).length &&\n this.unit &&\n this.animationOptions.timeline.controlOptions.immediatelyApply &&\n this.element.mark.markType !== 'component'\n ) {\n this.element.getGraphicItem().setAttributes(attributes.from);\n }\n\n const isCustomAnimate = isCustomAnimateCtor(customOption);\n const isCustomInterpolator = !isNil(customOption) && !isCustomAnimateCtor(customOption);\n\n if (isCustomInterpolator) {\n return new CustomInterpolator(attributes.from, attributes.to, duration, effect.easing, {\n interpolator: customOption as IAnimationChannelInterpolator,\n element: this.element,\n parameters: customParametersOption\n });\n } else if (isCustomAnimate) {\n return new (customOption as IAnimationCustomConstructor)(\n attributes.from,\n attributes.to,\n duration,\n effect.easing,\n customParametersOption\n );\n } else if (attributes.to) {\n return new AttributeAnimate(attributes.from, attributes.to, duration, effect.easing);\n }\n })\n .filter(animate => !isNil(animate));\n\n if (customAnimates.length === 1) {\n graphicAnimate.play(customAnimates[0]);\n } else if (customAnimates.length > 1) {\n graphicAnimate.play(new AnimateGroup(duration, customAnimates));\n }\n }\n\n if (delayAfter > 0) {\n graphicAnimate.wait(delayAfter);\n }\n }\n}\n"]}
package/cjs/index.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- export declare const version = "0.10.5";
1
+ export declare const version = "0.10.6";
2
2
  export * from './graph';
3
3
  export * from './interactions';
4
4
  export { View } from './view';
package/cjs/index.js CHANGED
@@ -18,7 +18,7 @@ var __createBinding = this && this.__createBinding || (Object.create ? function(
18
18
  Object.defineProperty(exports, "__esModule", {
19
19
  value: !0
20
20
  }), exports.vglobal = exports.ThemeManager = exports.SIGNAL_VIEW_BOX = exports.SIGNAL_WIDTH = exports.SIGNAL_VIEW_WIDTH = exports.SIGNAL_VIEW_HEIGHT = exports.SIGNAL_PADDING = exports.SIGNAL_HEIGHT = exports.SIGNAL_AUTOFIT = exports.Factory = exports.GrammarBase = exports.invokeFunctionType = exports.parseFunctionType = exports.registerCoordinate = exports.Coordinate = exports.registerScale = exports.Scale = exports.View = exports.version = void 0,
21
- exports.version = "0.10.5", __exportStar(require("./graph"), exports), __exportStar(require("./interactions"), exports);
21
+ exports.version = "0.10.6", __exportStar(require("./graph"), exports), __exportStar(require("./interactions"), exports);
22
22
 
23
23
  var view_1 = require("./view");
24
24
 
package/cjs/index.js.map CHANGED
@@ -1 +1 @@
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- {"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACa,QAAA,OAAO,GAAG,QAAQ,CAAC;AAEhC,0CAAwB;AAExB,iDAA+B;AAE/B,+BAA8B;AAArB,4FAAA,IAAI,OAAA;AACb,sCAAoD;AAA3C,8FAAA,KAAK,OAAA;AAAE,sGAAA,aAAa,OAAA;AAC7B,gDAAmE;AAA1D,wGAAA,UAAU,OAAA;AAAE,gHAAA,kBAAkB,OAAA;AACvC,qCAAqE;AAA5D,yGAAA,iBAAiB,OAAA;AAAE,0GAAA,kBAAkB,OAAA;AAC9C,oDAAkD;AAAzC,2GAAA,WAAW,OAAA;AACpB,8CAA4B;AAC5B,0CAAwB;AACxB,0CAAyC;AAAhC,kGAAA,OAAO,OAAA;AAChB,8CAQ0B;AAPxB,2GAAA,cAAc,OAAA;AACd,0GAAA,aAAa,OAAA;AACb,2GAAA,cAAc,OAAA;AACd,+GAAA,kBAAkB,OAAA;AAClB,8GAAA,iBAAiB,OAAA;AACjB,yGAAA,YAAY,OAAA;AACZ,4GAAA,eAAe,OAAA;AAGjB,uDAAqD;AAA5C,6GAAA,YAAY,OAAA;AAErB,0CAAwB;AACxB,8CAA4B;AAC5B,+CAA6B;AAC7B,8DAA4C;AAE5C,uDAAiD;AAAxC,uGAAA,OAAO,OAAA;AAChB,wCAAsB;AACtB,iDAA+B;AAC/B,wDAAsC;AACtC,4DAA0C;AAC1C,uDAAqC","file":"index.js","sourcesContent":["// -- Exports -----\nexport const version = \"0.10.5\";\n\nexport * from './graph';\n\nexport * from './interactions';\n\nexport { View } from './view';\nexport { Scale, registerScale } from './view/scale';\nexport { Coordinate, registerCoordinate } from './view/coordinate';\nexport { parseFunctionType, invokeFunctionType } from './parse/util';\nexport { GrammarBase } from './view/grammar-base';\nexport * from './util/text';\nexport * from './types';\nexport { Factory } from './core/factory';\nexport {\n SIGNAL_AUTOFIT,\n SIGNAL_HEIGHT,\n SIGNAL_PADDING,\n SIGNAL_VIEW_HEIGHT,\n SIGNAL_VIEW_WIDTH,\n SIGNAL_WIDTH,\n SIGNAL_VIEW_BOX\n} from './view/constants';\n\nexport { ThemeManager } from './theme/theme-manager';\n\nexport * from './glyph';\nexport * from './component';\nexport * from './transforms';\nexport * from './graph/animation/animation';\n\nexport { vglobal } from '@visactor/vrender-core';\nexport * from './env';\nexport * from './interactions';\nexport * from './semantic-marks/cell';\nexport * from './semantic-marks/interval';\nexport * from './graph/mark/graphic';\n"]}
1
+ {"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACa,QAAA,OAAO,GAAG,QAAQ,CAAC;AAEhC,0CAAwB;AAExB,iDAA+B;AAE/B,+BAA8B;AAArB,4FAAA,IAAI,OAAA;AACb,sCAAoD;AAA3C,8FAAA,KAAK,OAAA;AAAE,sGAAA,aAAa,OAAA;AAC7B,gDAAmE;AAA1D,wGAAA,UAAU,OAAA;AAAE,gHAAA,kBAAkB,OAAA;AACvC,qCAAqE;AAA5D,yGAAA,iBAAiB,OAAA;AAAE,0GAAA,kBAAkB,OAAA;AAC9C,oDAAkD;AAAzC,2GAAA,WAAW,OAAA;AACpB,8CAA4B;AAC5B,0CAAwB;AACxB,0CAAyC;AAAhC,kGAAA,OAAO,OAAA;AAChB,8CAQ0B;AAPxB,2GAAA,cAAc,OAAA;AACd,0GAAA,aAAa,OAAA;AACb,2GAAA,cAAc,OAAA;AACd,+GAAA,kBAAkB,OAAA;AAClB,8GAAA,iBAAiB,OAAA;AACjB,yGAAA,YAAY,OAAA;AACZ,4GAAA,eAAe,OAAA;AAGjB,uDAAqD;AAA5C,6GAAA,YAAY,OAAA;AAErB,0CAAwB;AACxB,8CAA4B;AAC5B,+CAA6B;AAC7B,8DAA4C;AAE5C,uDAAiD;AAAxC,uGAAA,OAAO,OAAA;AAChB,wCAAsB;AACtB,iDAA+B;AAC/B,wDAAsC;AACtC,4DAA0C;AAC1C,uDAAqC","file":"index.js","sourcesContent":["// -- Exports -----\nexport const version = \"0.10.6\";\n\nexport * from './graph';\n\nexport * from './interactions';\n\nexport { View } from './view';\nexport { Scale, registerScale } from './view/scale';\nexport { Coordinate, registerCoordinate } from './view/coordinate';\nexport { parseFunctionType, invokeFunctionType } from './parse/util';\nexport { GrammarBase } from './view/grammar-base';\nexport * from './util/text';\nexport * from './types';\nexport { Factory } from './core/factory';\nexport {\n SIGNAL_AUTOFIT,\n SIGNAL_HEIGHT,\n SIGNAL_PADDING,\n SIGNAL_VIEW_HEIGHT,\n SIGNAL_VIEW_WIDTH,\n SIGNAL_WIDTH,\n SIGNAL_VIEW_BOX\n} from './view/constants';\n\nexport { ThemeManager } from './theme/theme-manager';\n\nexport * from './glyph';\nexport * from './component';\nexport * from './transforms';\nexport * from './graph/animation/animation';\n\nexport { vglobal } from '@visactor/vrender-core';\nexport * from './env';\nexport * from './interactions';\nexport * from './semantic-marks/cell';\nexport * from './semantic-marks/interval';\nexport * from './graph/mark/graphic';\n"]}
@@ -68,8 +68,9 @@ export class Animator {
68
68
  const delay = timeSlice.delay, delayAfter = timeSlice.delayAfter, duration = timeSlice.duration, effects = timeSlice.effects;
69
69
  if (delay > 0 && graphicAnimate.wait(delay), effects.length < 0) graphicAnimate.wait(duration); else {
70
70
  const customAnimates = effects.map(((effect, index) => {
71
- var _a;
72
- const attributes = null !== (_a = effect.type ? typeAnimationAttributes(this.element, effect, animationParameters, parameters) : channelAnimationAttributes(this.element, effect, animationParameters, parameters)) && void 0 !== _a ? _a : {}, customOption = (null == attributes ? void 0 : attributes.custom) || (null == effect ? void 0 : effect.custom), customParametersOption = (null == attributes ? void 0 : attributes.customParameters) || (null == effect ? void 0 : effect.customParameters);
71
+ const attributes = effect.type ? typeAnimationAttributes(this.element, effect, animationParameters, parameters) : effect.channel ? channelAnimationAttributes(this.element, effect, animationParameters, parameters) : void 0;
72
+ if (!attributes) return null;
73
+ const customOption = (null == attributes ? void 0 : attributes.custom) || (null == effect ? void 0 : effect.custom), customParametersOption = (null == attributes ? void 0 : attributes.customParameters) || (null == effect ? void 0 : effect.customParameters);
73
74
  attributes.from && Object.keys(attributes.from).length && this.unit && this.animationOptions.timeline.controlOptions.immediatelyApply && "component" !== this.element.mark.markType && this.element.getGraphicItem().setAttributes(attributes.from);
74
75
  const isCustomAnimate = isCustomAnimateCtor(customOption);
75
76
  return !isNil(customOption) && !isCustomAnimateCtor(customOption) ? new CustomInterpolator(attributes.from, attributes.to, duration, effect.easing, {
@@ -78,7 +79,7 @@ export class Animator {
78
79
  parameters: customParametersOption
79
80
  }) : isCustomAnimate ? new customOption(attributes.from, attributes.to, duration, effect.easing, customParametersOption) : attributes.to ? new AttributeAnimate(attributes.from, attributes.to, duration, effect.easing) : void 0;
80
81
  })).filter((animate => !isNil(animate)));
81
- 1 === customAnimates.length ? graphicAnimate.play(customAnimates[0]) : graphicAnimate.play(new AnimateGroup(duration, customAnimates));
82
+ 1 === customAnimates.length ? graphicAnimate.play(customAnimates[0]) : customAnimates.length > 1 && graphicAnimate.play(new AnimateGroup(duration, customAnimates));
82
83
  }
83
84
  delayAfter > 0 && graphicAnimate.wait(delayAfter);
84
85
  }
@@ -1 +1 @@
1
- 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{ isNil, isValidNumber } from '@visactor/vutils';\nimport type { IAnimate as IGraphicAnimate } from '@visactor/vrender-core';\n// eslint-disable-next-line no-duplicate-imports\nimport { ACustomAnimate, Animate, AnimateGroup, AnimateMode } from '@visactor/vrender-core';\nimport type {\n IAnimationChannelInterpolator,\n IAnimationCustomConstructor,\n IAnimationTimeline,\n IAnimator,\n IAnimatorOptions,\n IAnimationUnit,\n IAnimationParameters,\n IAnimationTimeSlice,\n IElement,\n IAnimationEffect\n} from '../../types';\nimport { AttributeAnimate, channelAnimationAttributes, CustomInterpolator, typeAnimationAttributes } from './attribute';\n\nAnimate.mode |= AnimateMode.SET_ATTR_IMMEDIATELY;\n\nlet GlobalAnimatorId = 0;\n\nconst isCustomAnimateCtor = (custom?: IAnimationChannelInterpolator | IAnimationCustomConstructor) => {\n return !isNil(custom) && custom.prototype instanceof ACustomAnimate;\n};\n\nexport class Animator implements IAnimator {\n id: number = GlobalAnimatorId++;\n element: IElement;\n animationOptions: IAnimatorOptions;\n isAnimating: boolean = false;\n\n private unit: IAnimationUnit;\n private runnings: IGraphicAnimate[] = [];\n private callbackFunction: (...args: any[]) => any;\n\n constructor(\n element: IElement,\n unit: IAnimationUnit,\n animationOptions: {\n state: string;\n timeline: IAnimationTimeline;\n id: string;\n }\n ) {\n this.element = element;\n this.animationOptions = animationOptions;\n this.unit = unit;\n }\n\n callback(callbackFunction: (...args: any[]) => void): this {\n this.callbackFunction = callbackFunction;\n return this;\n }\n\n animate(animationParameters: IAnimationParameters, parameters: any): this {\n this.isAnimating = true;\n\n this.animateElement(animationParameters, parameters);\n\n // if no valid running, end animating immediately\n if (this.runnings.length === 0) {\n this.animationEnd();\n }\n return this;\n }\n\n stop(stopState: 'start' | 'end' = 'end', invokeCallback: boolean = true): this {\n // FIXME: wait for VRender to fix 'end' parameter\n this.runnings.forEach(running => running.stop(stopState));\n this.animationEnd(invokeCallback);\n return this;\n }\n\n pause(): this {\n this.runnings.forEach(running => running.pause());\n return this;\n }\n\n resume(): this {\n this.runnings.forEach(running => running.resume());\n return this;\n }\n\n startAt(startTime: number): this {\n this.runnings.forEach(running => {\n const initialDelay = this.unit.initialDelay;\n running.startAt(initialDelay + startTime);\n });\n return this;\n }\n\n getTotalAnimationTime() {\n const timeLineDuration = this.unit.initialDelay + this.unit.loopDuration * this.unit.loopCount;\n return this.unit.totalTime ?? timeLineDuration;\n }\n\n getEndAttributes() {\n return this.runnings.reduce((attributes, running) => {\n return Object.assign(attributes, running.getEndProps());\n }, {} as Record<string, any>);\n }\n\n private animationEnd(invokeCallback: boolean = true) {\n this.isAnimating = false;\n this.runnings = null;\n if (invokeCallback) {\n this.callbackFunction?.call(null);\n }\n }\n\n private animateElement(animationParameters: IAnimationParameters, parameters: any) {\n const graphicItem = this.element.getGraphicItem();\n\n if (!graphicItem) {\n return;\n }\n\n const graphicAnimate: IGraphicAnimate = graphicItem.animate();\n this.runnings.push(graphicAnimate);\n // initialDelay is only used at first loop\n graphicAnimate.startAt(this.unit.initialDelay);\n // execute loop animation\n graphicAnimate.wait(this.unit.loopDelay);\n this.unit.timeSlices.forEach(timeSlice => {\n this.animateTimeSlice(graphicAnimate, timeSlice, animationParameters, parameters);\n });\n graphicAnimate.wait(this.unit.loopDelayAfter);\n\n graphicAnimate.loop(this.unit.loopCount - 1);\n\n if (isValidNumber(this.unit.totalTime)) {\n // FIXME: use VRender api instead after VRender refactor is finished\n setTimeout(() => {\n if (graphicAnimate) {\n graphicAnimate.stop('end');\n }\n }, this.unit.totalTime);\n }\n\n graphicAnimate.onEnd(() => {\n this.runnings = this.runnings.filter(running => running !== graphicAnimate);\n if (this.runnings.length === 0) {\n this.animationEnd();\n }\n });\n }\n\n private animateTimeSlice(\n graphicAnimate: IGraphicAnimate,\n timeSlice: IAnimationTimeSlice,\n animationParameters: IAnimationParameters,\n parameters: any\n ) {\n const delay = timeSlice.delay as number;\n const delayAfter = timeSlice.delayAfter as number;\n const duration = timeSlice.duration as number;\n const effects = timeSlice.effects as IAnimationEffect[];\n\n // wait in loop animation before animation starts\n if (delay > 0) {\n graphicAnimate.wait(delay);\n }\n\n if (effects.length < 0) {\n graphicAnimate.wait(duration);\n } else {\n const customAnimates = effects\n .map((effect, index) => {\n const attributes =\n (effect.type\n ? typeAnimationAttributes(this.element, effect, animationParameters, parameters)\n : channelAnimationAttributes(this.element, effect, animationParameters, parameters)) 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{ isNil, isValidNumber } from '@visactor/vutils';\nimport type { IAnimate as IGraphicAnimate } from '@visactor/vrender-core';\n// eslint-disable-next-line no-duplicate-imports\nimport { ACustomAnimate, Animate, AnimateGroup, AnimateMode } from '@visactor/vrender-core';\nimport type {\n IAnimationChannelInterpolator,\n IAnimationCustomConstructor,\n IAnimationTimeline,\n IAnimator,\n IAnimatorOptions,\n IAnimationUnit,\n IAnimationParameters,\n IAnimationTimeSlice,\n IElement,\n IAnimationEffect\n} from '../../types';\nimport { AttributeAnimate, channelAnimationAttributes, CustomInterpolator, typeAnimationAttributes } from './attribute';\n\nAnimate.mode |= AnimateMode.SET_ATTR_IMMEDIATELY;\n\nlet GlobalAnimatorId = 0;\n\nconst isCustomAnimateCtor = (custom?: IAnimationChannelInterpolator | IAnimationCustomConstructor) => {\n return !isNil(custom) && custom.prototype instanceof ACustomAnimate;\n};\n\nexport class Animator implements IAnimator {\n id: number = GlobalAnimatorId++;\n element: IElement;\n animationOptions: IAnimatorOptions;\n isAnimating: boolean = false;\n\n private unit: IAnimationUnit;\n private runnings: IGraphicAnimate[] = [];\n private callbackFunction: (...args: any[]) => any;\n\n constructor(\n element: IElement,\n unit: IAnimationUnit,\n animationOptions: {\n state: string;\n timeline: IAnimationTimeline;\n id: string;\n }\n ) {\n this.element = element;\n this.animationOptions = animationOptions;\n this.unit = unit;\n }\n\n callback(callbackFunction: (...args: any[]) => void): this {\n this.callbackFunction = callbackFunction;\n return this;\n }\n\n animate(animationParameters: IAnimationParameters, parameters: any): this {\n this.isAnimating = true;\n\n this.animateElement(animationParameters, parameters);\n\n // if no valid running, end animating immediately\n if (this.runnings.length === 0) {\n this.animationEnd();\n }\n return this;\n }\n\n stop(stopState: 'start' | 'end' = 'end', invokeCallback: boolean = true): this {\n // FIXME: wait for VRender to fix 'end' parameter\n this.runnings.forEach(running => running.stop(stopState));\n this.animationEnd(invokeCallback);\n return this;\n }\n\n pause(): this {\n this.runnings.forEach(running => running.pause());\n return this;\n }\n\n resume(): this {\n this.runnings.forEach(running => running.resume());\n return this;\n }\n\n startAt(startTime: number): this {\n this.runnings.forEach(running => {\n const initialDelay = this.unit.initialDelay;\n running.startAt(initialDelay + startTime);\n });\n return this;\n }\n\n getTotalAnimationTime() {\n const timeLineDuration = this.unit.initialDelay + this.unit.loopDuration * this.unit.loopCount;\n return this.unit.totalTime ?? timeLineDuration;\n }\n\n getEndAttributes() {\n return this.runnings.reduce((attributes, running) => {\n return Object.assign(attributes, running.getEndProps());\n }, {} as Record<string, any>);\n }\n\n private animationEnd(invokeCallback: boolean = true) {\n this.isAnimating = false;\n this.runnings = null;\n if (invokeCallback) {\n this.callbackFunction?.call(null);\n }\n }\n\n private animateElement(animationParameters: IAnimationParameters, parameters: any) {\n const graphicItem = this.element.getGraphicItem();\n\n if (!graphicItem) {\n return;\n }\n\n const graphicAnimate: IGraphicAnimate = graphicItem.animate();\n this.runnings.push(graphicAnimate);\n // initialDelay is only used at first loop\n graphicAnimate.startAt(this.unit.initialDelay);\n // execute loop animation\n graphicAnimate.wait(this.unit.loopDelay);\n this.unit.timeSlices.forEach(timeSlice => {\n this.animateTimeSlice(graphicAnimate, timeSlice, animationParameters, parameters);\n });\n graphicAnimate.wait(this.unit.loopDelayAfter);\n\n graphicAnimate.loop(this.unit.loopCount - 1);\n\n if (isValidNumber(this.unit.totalTime)) {\n // FIXME: use VRender api instead after VRender refactor is finished\n setTimeout(() => {\n if (graphicAnimate) {\n graphicAnimate.stop('end');\n }\n }, this.unit.totalTime);\n }\n\n graphicAnimate.onEnd(() => {\n this.runnings = this.runnings.filter(running => running !== graphicAnimate);\n if (this.runnings.length === 0) {\n this.animationEnd();\n }\n });\n }\n\n private animateTimeSlice(\n graphicAnimate: IGraphicAnimate,\n timeSlice: IAnimationTimeSlice,\n animationParameters: IAnimationParameters,\n parameters: any\n ) {\n const delay = timeSlice.delay as number;\n const delayAfter = timeSlice.delayAfter as number;\n const duration = timeSlice.duration as number;\n const effects = timeSlice.effects as IAnimationEffect[];\n\n // wait in loop animation before animation starts\n if (delay > 0) {\n graphicAnimate.wait(delay);\n }\n\n if (effects.length < 0) {\n graphicAnimate.wait(duration);\n } else {\n const customAnimates = effects\n .map((effect, index) => {\n const attributes = effect.type\n ? typeAnimationAttributes(this.element, effect, animationParameters, parameters)\n : effect.channel\n ? channelAnimationAttributes(this.element, effect, animationParameters, parameters)\n : undefined;\n\n if (!attributes) {\n return null;\n }\n const customOption = attributes?.custom || effect?.custom;\n const customParametersOption = attributes?.customParameters || effect?.customParameters;\n\n if (\n attributes.from &&\n Object.keys(attributes.from).length &&\n this.unit &&\n this.animationOptions.timeline.controlOptions.immediatelyApply &&\n this.element.mark.markType !== 'component'\n ) {\n this.element.getGraphicItem().setAttributes(attributes.from);\n }\n\n const isCustomAnimate = isCustomAnimateCtor(customOption);\n const isCustomInterpolator = !isNil(customOption) && !isCustomAnimateCtor(customOption);\n\n if (isCustomInterpolator) {\n return new CustomInterpolator(attributes.from, attributes.to, duration, effect.easing, {\n interpolator: customOption as IAnimationChannelInterpolator,\n element: this.element,\n parameters: customParametersOption\n });\n } else if (isCustomAnimate) {\n return new (customOption as IAnimationCustomConstructor)(\n attributes.from,\n attributes.to,\n duration,\n effect.easing,\n customParametersOption\n );\n } else if (attributes.to) {\n return new AttributeAnimate(attributes.from, attributes.to, duration, effect.easing);\n }\n })\n .filter(animate => !isNil(animate));\n\n if (customAnimates.length === 1) {\n graphicAnimate.play(customAnimates[0]);\n } else if (customAnimates.length > 1) {\n graphicAnimate.play(new AnimateGroup(duration, customAnimates));\n }\n }\n\n if (delayAfter > 0) {\n graphicAnimate.wait(delayAfter);\n }\n }\n}\n"]}
package/es/index.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- export declare const version = "0.10.5";
1
+ export declare const version = "0.10.6";
2
2
  export * from './graph';
3
3
  export * from './interactions';
4
4
  export { View } from './view';
package/es/index.js CHANGED
@@ -1,4 +1,4 @@
1
- export const version = "0.10.5";
1
+ export const version = "0.10.6";
2
2
 
3
3
  export * from "./graph";
4
4
 
package/es/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/index.ts"],"names":[],"mappings":"AACA,MAAM,CAAC,MAAM,OAAO,GAAG,QAAQ,CAAC;AAEhC,cAAc,SAAS,CAAC;AAExB,cAAc,gBAAgB,CAAC;AAE/B,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAC9B,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,MAAM,cAAc,CAAC;AACpD,OAAO,EAAE,UAAU,EAAE,kBAAkB,EAAE,MAAM,mBAAmB,CAAC;AACnE,OAAO,EAAE,iBAAiB,EAAE,kBAAkB,EAAE,MAAM,cAAc,CAAC;AACrE,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAClD,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,OAAO,EAAE,OAAO,EAAE,MAAM,gBAAgB,CAAC;AACzC,OAAO,EACL,cAAc,EACd,aAAa,EACb,cAAc,EACd,kBAAkB,EAClB,iBAAiB,EACjB,YAAY,EACZ,eAAe,EAChB,MAAM,kBAAkB,CAAC;AAE1B,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAErD,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,cAAc,CAAC;AAC7B,cAAc,6BAA6B,CAAC;AAE5C,OAAO,EAAE,OAAO,EAAE,MAAM,wBAAwB,CAAC;AACjD,cAAc,OAAO,CAAC;AACtB,cAAc,gBAAgB,CAAC;AAC/B,cAAc,uBAAuB,CAAC;AACtC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,sBAAsB,CAAC","file":"index.js","sourcesContent":["// -- Exports -----\nexport const version = \"0.10.5\";\n\nexport * from './graph';\n\nexport * from './interactions';\n\nexport { View } from './view';\nexport { Scale, registerScale } from './view/scale';\nexport { Coordinate, registerCoordinate } from './view/coordinate';\nexport { parseFunctionType, invokeFunctionType } from './parse/util';\nexport { GrammarBase } from './view/grammar-base';\nexport * from './util/text';\nexport * from './types';\nexport { Factory } from './core/factory';\nexport {\n SIGNAL_AUTOFIT,\n SIGNAL_HEIGHT,\n SIGNAL_PADDING,\n SIGNAL_VIEW_HEIGHT,\n SIGNAL_VIEW_WIDTH,\n SIGNAL_WIDTH,\n SIGNAL_VIEW_BOX\n} from './view/constants';\n\nexport { ThemeManager } from './theme/theme-manager';\n\nexport * from './glyph';\nexport * from './component';\nexport * from './transforms';\nexport * from './graph/animation/animation';\n\nexport { vglobal } from '@visactor/vrender-core';\nexport * from './env';\nexport * from './interactions';\nexport * from './semantic-marks/cell';\nexport * from './semantic-marks/interval';\nexport * from './graph/mark/graphic';\n"]}
1
+ {"version":3,"sources":["../src/index.ts"],"names":[],"mappings":"AACA,MAAM,CAAC,MAAM,OAAO,GAAG,QAAQ,CAAC;AAEhC,cAAc,SAAS,CAAC;AAExB,cAAc,gBAAgB,CAAC;AAE/B,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAC9B,OAAO,EAAE,KAAK,EAAE,aAAa,EAAE,MAAM,cAAc,CAAC;AACpD,OAAO,EAAE,UAAU,EAAE,kBAAkB,EAAE,MAAM,mBAAmB,CAAC;AACnE,OAAO,EAAE,iBAAiB,EAAE,kBAAkB,EAAE,MAAM,cAAc,CAAC;AACrE,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAClD,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,OAAO,EAAE,OAAO,EAAE,MAAM,gBAAgB,CAAC;AACzC,OAAO,EACL,cAAc,EACd,aAAa,EACb,cAAc,EACd,kBAAkB,EAClB,iBAAiB,EACjB,YAAY,EACZ,eAAe,EAChB,MAAM,kBAAkB,CAAC;AAE1B,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAErD,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,cAAc,CAAC;AAC7B,cAAc,6BAA6B,CAAC;AAE5C,OAAO,EAAE,OAAO,EAAE,MAAM,wBAAwB,CAAC;AACjD,cAAc,OAAO,CAAC;AACtB,cAAc,gBAAgB,CAAC;AAC/B,cAAc,uBAAuB,CAAC;AACtC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,sBAAsB,CAAC","file":"index.js","sourcesContent":["// -- Exports -----\nexport const version = \"0.10.6\";\n\nexport * from './graph';\n\nexport * from './interactions';\n\nexport { View } from './view';\nexport { Scale, registerScale } from './view/scale';\nexport { Coordinate, registerCoordinate } from './view/coordinate';\nexport { parseFunctionType, invokeFunctionType } from './parse/util';\nexport { GrammarBase } from './view/grammar-base';\nexport * from './util/text';\nexport * from './types';\nexport { Factory } from './core/factory';\nexport {\n SIGNAL_AUTOFIT,\n SIGNAL_HEIGHT,\n SIGNAL_PADDING,\n SIGNAL_VIEW_HEIGHT,\n SIGNAL_VIEW_WIDTH,\n SIGNAL_WIDTH,\n SIGNAL_VIEW_BOX\n} from './view/constants';\n\nexport { ThemeManager } from './theme/theme-manager';\n\nexport * from './glyph';\nexport * from './component';\nexport * from './transforms';\nexport * from './graph/animation/animation';\n\nexport { vglobal } from '@visactor/vrender-core';\nexport * from './env';\nexport * from './interactions';\nexport * from './semantic-marks/cell';\nexport * from './semantic-marks/interval';\nexport * from './graph/mark/graphic';\n"]}
@@ -29,4 +29,5 @@ export class BrushFilter extends BrushBase {
29
29
  }
30
30
  }
31
31
 
32
- BrushFilter.type = "brush-filter", BrushFilter.defaultOptions = {};
32
+ BrushFilter.type = "brush-filter", BrushFilter.defaultOptions = {};
33
+ //# sourceMappingURL=brush-filter.js.map
@@ -45,5 +45,4 @@ ElementHighlightByGroup.type = "element-highlight-by-group", ElementHighlightByG
45
45
  blurState: InteractionStateEnum.blur,
46
46
  trigger: "pointerover",
47
47
  resetTrigger: "pointerout"
48
- };
49
- //# sourceMappingURL=element-highlight-by-group.js.map
48
+ };
@@ -145,4 +145,5 @@ export const registerViewRoam = () => {
145
145
 
146
146
  export const registerFishEye = () => {
147
147
  Factory.registerInteraction(FishEye.type, FishEye);
148
- };
148
+ };
149
+ //# sourceMappingURL=index.js.map
@@ -29,4 +29,4 @@ export class LegendFilter extends Filter {
29
29
  }
30
30
 
31
31
  LegendFilter.type = "legend-filter", LegendFilter.defaultOptions = {};
32
- //# sourceMappingURL=legend-filter.js.map
32
+ //# sourceMappingURL=legend-filter.js.map
@@ -29,4 +29,4 @@ export class PlayerFilter extends Filter {
29
29
  }
30
30
 
31
31
  PlayerFilter.type = "player-filter", PlayerFilter.defaultOptions = {};
32
- //# sourceMappingURL=player-filter.js.map
32
+ //# sourceMappingURL=player-filter.js.map
@@ -42,4 +42,4 @@ RollUp.type = "roll-up", RollUp.defaultOptions = {
42
42
  trigger: "click",
43
43
  resetTrigger: "empty"
44
44
  };
45
- //# sourceMappingURL=roll-up.js.map
45
+ //# sourceMappingURL=roll-up.js.map
@@ -47,4 +47,4 @@ export class ScrollbarFilter extends Filter {
47
47
  }
48
48
 
49
49
  ScrollbarFilter.type = "scrollbar-filter", ScrollbarFilter.defaultOptions = {};
50
- //# sourceMappingURL=scrollbar-filter.js.map
50
+ //# sourceMappingURL=scrollbar-filter.js.map
@@ -26,4 +26,4 @@ export class SliderFilter extends Filter {
26
26
  }
27
27
 
28
28
  SliderFilter.type = "slider-filter", SliderFilter.defaultOptions = {};
29
- //# sourceMappingURL=slider-filter.js.map
29
+ //# sourceMappingURL=slider-filter.js.map
@@ -55,4 +55,4 @@ Tooltip.type = "tooltip", Tooltip.defaultOptions = {
55
55
  trigger: "pointermove",
56
56
  resetTrigger: "pointerleave"
57
57
  };
58
- //# sourceMappingURL=tooltip.js.map
58
+ //# sourceMappingURL=tooltip.js.map
@@ -2,4 +2,4 @@ export const generateFilterValue = options => options.filterField ? el => {
2
2
  var _a;
3
3
  return null === (_a = el.getDatum()) || void 0 === _a ? void 0 : _a[options.filterField];
4
4
  } : el => el[options.filterType];
5
- //# sourceMappingURL=utils.js.map
5
+ //# sourceMappingURL=utils.js.map
@@ -62,4 +62,4 @@ export function configureCoordinate(spec, coordinate, parameters) {
62
62
  }
63
63
  coordinate.applyTransforms(transforms);
64
64
  }
65
- //# sourceMappingURL=coordinate.js.map
65
+ //# sourceMappingURL=coordinate.js.map
package/es/parse/event.js CHANGED
@@ -24,4 +24,4 @@ export const parseEventSelector = (selector, source = EVENT_SOURCE_VIEW) => {
24
24
  } else 1 === splitArr.length && (spec.type = selector, spec.source = source);
25
25
  return spec;
26
26
  };
27
- //# sourceMappingURL=event.js.map
27
+ //# sourceMappingURL=event.js.map
package/es/parse/mark.js CHANGED
@@ -16,4 +16,4 @@ export function parseEncodeType(encoder, view) {
16
16
  return encoder.scale && (dependencies = isGrammar(encoder.scale) ? [ encoder.scale ] : array(view.getScaleById(encoder.scale))),
17
17
  dependencies.concat(parseFunctionType(encoder, view));
18
18
  }
19
- //# sourceMappingURL=mark.js.map
19
+ //# sourceMappingURL=mark.js.map
@@ -8,4 +8,4 @@ export const parseOptions = (options, params) => options ? isObject(options) ? O
8
8
  const option = options[key];
9
9
  return res[key] = parseOptionValue(option, params), res;
10
10
  }), {}) : options.map((option => parseOptionValue(option, params))) : options;
11
- //# sourceMappingURL=option.js.map
11
+ //# sourceMappingURL=option.js.map
package/es/parse/scale.js CHANGED
@@ -343,5 +343,4 @@ export function configureScale(spec, scale, parameters) {
343
343
  case "quantile":
344
344
  scale.rescale();
345
345
  }
346
- }
347
- //# sourceMappingURL=scale.js.map
346
+ }
@@ -99,4 +99,4 @@ export const parseTransformSpec = (spec, view) => {
99
99
  }
100
100
  return null;
101
101
  };
102
- //# sourceMappingURL=transform.js.map
102
+ //# sourceMappingURL=transform.js.map
package/es/parse/util.js CHANGED
@@ -62,4 +62,4 @@ export const isGrammar = el => el && !isNil(el.grammarType);
62
62
  export const parseField = field => isFunction(field) ? field : datum => datum[field];
63
63
 
64
64
  export const parseColor = color => isString(color) && Color.parseColorString(color) ? color : null;
65
- //# sourceMappingURL=util.js.map
65
+ //# sourceMappingURL=util.js.map
package/es/parse/view.js CHANGED
@@ -96,4 +96,4 @@ export const normalizeRunningConfig = runningConfig => {
96
96
  enableExitAnimation: enableExitAnimation
97
97
  };
98
98
  };
99
- //# sourceMappingURL=view.js.map
99
+ //# sourceMappingURL=view.js.map
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@visactor/vgrammar-core",
3
- "version": "0.10.5",
3
+ "version": "0.10.6",
4
4
  "description": "VGrammar is a visual grammar library",
5
5
  "keywords": [
6
6
  "grammar",
@@ -24,12 +24,12 @@
24
24
  "dist"
25
25
  ],
26
26
  "dependencies": {
27
- "@visactor/vgrammar-coordinate": "0.10.5",
28
- "@visactor/vgrammar-util": "0.10.5",
27
+ "@visactor/vgrammar-coordinate": "0.10.6",
28
+ "@visactor/vgrammar-util": "0.10.6",
29
29
  "@visactor/vscale": "~0.17.3",
30
- "@visactor/vrender-core": "~0.17.8",
31
- "@visactor/vrender-kits": "~0.17.8",
32
- "@visactor/vrender-components": "~0.17.8",
30
+ "@visactor/vrender-core": "~0.17.10",
31
+ "@visactor/vrender-kits": "~0.17.10",
32
+ "@visactor/vrender-components": "~0.17.10",
33
33
  "@visactor/vutils": "~0.17.3",
34
34
  "@visactor/vdataset": "~0.17.3"
35
35
  },
@@ -46,8 +46,8 @@
46
46
  "typescript": "4.9.5",
47
47
  "@internal/bundler": "0.0.1",
48
48
  "@internal/eslint-config": "0.0.1",
49
- "@internal/jest-config": "0.0.1",
50
- "@internal/ts-config": "0.0.1"
49
+ "@internal/ts-config": "0.0.1",
50
+ "@internal/jest-config": "0.0.1"
51
51
  },
52
52
  "publishConfig": {
53
53
  "access": "public",