@visactor/vgrammar-core 0.10.0-alpha.1 → 0.10.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/env.d.ts +3 -1
- package/cjs/env.js +22 -16
- package/cjs/env.js.map +1 -1
- package/cjs/graph/attributes/transform.js +1 -19
- package/cjs/graph/attributes/transform.js.map +1 -1
- package/cjs/graph/canvas-renderer.js +2 -1
- package/cjs/graph/canvas-renderer.js.map +1 -1
- package/cjs/graph/element.js +11 -13
- package/cjs/graph/element.js.map +1 -1
- package/cjs/graph/glyph-element.js +2 -3
- package/cjs/graph/glyph-element.js.map +1 -1
- package/cjs/index.d.ts +1 -1
- package/cjs/index.js +1 -1
- package/cjs/index.js.map +1 -1
- package/cjs/types/grammar.d.ts +2 -1
- package/cjs/types/grammar.js.map +1 -1
- package/cjs/types/mark.d.ts +1 -0
- package/cjs/types/mark.js.map +1 -1
- package/cjs/view/mark.d.ts +3 -1
- package/cjs/view/mark.js +9 -3
- package/cjs/view/mark.js.map +1 -1
- package/es/env.d.ts +3 -1
- package/es/env.js +9 -1
- package/es/env.js.map +1 -1
- package/es/graph/attributes/transform.js +1 -15
- package/es/graph/attributes/transform.js.map +1 -1
- package/es/graph/canvas-renderer.js +2 -1
- package/es/graph/canvas-renderer.js.map +1 -1
- package/es/graph/element.js +11 -13
- package/es/graph/element.js.map +1 -1
- package/es/graph/glyph-element.js +2 -3
- package/es/graph/glyph-element.js.map +1 -1
- package/es/index.d.ts +1 -1
- package/es/index.js +1 -1
- package/es/index.js.map +1 -1
- package/es/types/grammar.d.ts +2 -1
- package/es/types/grammar.js.map +1 -1
- package/es/types/mark.d.ts +1 -0
- package/es/types/mark.js.map +1 -1
- package/es/view/mark.d.ts +3 -1
- package/es/view/mark.js +9 -3
- package/es/view/mark.js.map +1 -1
- package/package.json +6 -6
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{ has, isNil, isBoolean, isFunction } from '@visactor/vutils';\nimport { isEqual } from '@visactor/vgrammar-util';\nimport type {\n IGlyphElement,\n IGlyphMark,\n MarkElementItem,\n MarkSpec,\n IGlyphMeta,\n MarkType,\n StateProxyEncodeSpec\n} from '../types';\nimport { cloneTransformAttributes, transformAttributes } from './attributes/transform';\nimport { BridgeElementKey, CollectionMarkType } from './constants';\nimport { DiffState, HOOK_EVENT, GrammarMarkType } from './enums';\nimport { Element } from './element';\nimport { invokeEncoderToItems } from './mark/encode';\nimport type { IGraphicAttribute, IGlyph } from '@visactor/vrender-core';\n\nexport class GlyphElement extends Element implements IGlyphElement {\n declare graphicItem: IGlyph;\n\n declare mark: IGlyphMark;\n protected glyphGraphicItems: { [markName: string]: any };\n\n private glyphMeta: IGlyphMeta;\n\n constructor(mark: IGlyphMark) {\n super(mark);\n this.glyphMeta = this.mark.getGlyphMeta();\n }\n\n getGlyphGraphicItems() {\n return this.glyphGraphicItems;\n }\n\n initGraphicItem(attributes: any = {}) {\n if (this.graphicItem) {\n return;\n }\n\n const attrs = Object.assign({}, attributes);\n this.graphicItem = this.mark.addGraphicItem(attrs, this.groupKey) as IGlyph;\n this.graphicItem[BridgeElementKey] = this;\n this.graphicItem.onBeforeAttributeUpdate = this._onGlyphAttributeUpdate(false);\n\n const glyphMarks = this.glyphMeta.getMarks();\n this.glyphGraphicItems = {};\n this.graphicItem.getSubGraphic().forEach((graphic: any) => {\n const markType = glyphMarks[graphic.name];\n this.glyphGraphicItems[graphic.name] = graphic;\n graphic.onBeforeAttributeUpdate = (attributes: any) => {\n // mark might be released\n if (!this.mark) {\n return attributes;\n }\n const graphicAttributes = transformAttributes(markType, attributes, this, graphic.name);\n return graphicAttributes;\n };\n });\n\n this.clearGraphicAttributes();\n }\n\n useStates(states: string[], hasAnimation?: boolean) {\n if (!this.graphicItem) {\n return;\n }\n this.mark.emit(HOOK_EVENT.BEFORE_ELEMENT_STATE, { states }, this);\n\n this.states = states.slice();\n\n const stateAnimationEnable = isBoolean(hasAnimation)\n ? hasAnimation\n : this.mark.animate.getAnimationConfigs('state').length !== 0;\n\n this.graphicItem.glyphStateProxy = this.getStateAttrs;\n this.graphicItem.useStates(this.states, stateAnimationEnable);\n\n this.mark.emit(HOOK_EVENT.AFTER_ELEMENT_STATE, { states }, this);\n }\n\n protected getStateAttrs = (stateName: string, nextStates: string[]) => {\n const isRuntimeState = !isNil(this.runtimeStatesEncoder?.[stateName]);\n const encoder = isRuntimeState\n ? this.runtimeStatesEncoder[stateName]\n : (this.mark.getSpec() as MarkSpec).encode?.[stateName];\n\n const glyphStateAttributes = {} as {\n attributes: Partial<IGraphicAttribute>;\n subAttributes: Partial<IGraphicAttribute>[];\n };\n\n if (!encoder) {\n return glyphStateAttributes;\n }\n\n if (isFunction(encoder)) {\n glyphStateAttributes.attributes = (encoder as StateProxyEncodeSpec)(this.getDatum(), this, stateName, nextStates);\n return glyphStateAttributes;\n }\n\n if (!isRuntimeState && this.graphicItem.glyphStates?.[stateName]) {\n return this.graphicItem.glyphStates[stateName];\n }\n\n if (encoder) {\n const item = this.items[0];\n const targetItems = [Object.assign({}, item, { nextAttrs: {} })];\n\n invokeEncoderToItems(this, targetItems, encoder, (this.mark as any).parameters());\n this.coordinateTransformEncode(targetItems);\n\n glyphStateAttributes.attributes = targetItems[0].nextAttrs;\n\n if (!this.graphicItem.glyphStates) {\n this.graphicItem.glyphStates = { [stateName]: glyphStateAttributes };\n } else if (!this.graphicItem.glyphStates[stateName]) {\n this.graphicItem.glyphStates[stateName] = glyphStateAttributes;\n }\n\n return glyphStateAttributes;\n }\n\n return glyphStateAttributes;\n };\n\n encodeGraphic() {\n this.coordinateTransformEncode(this.items);\n const graphicAttributes = this.transformElementItems(this.items, this.mark.markType);\n\n if (!this.graphicItem) {\n this.initGraphicItem();\n }\n\n if (this.diffState === DiffState.enter) {\n // apply default encoder when enter\n this.graphicItem.onBeforeAttributeUpdate = this._onGlyphAttributeUpdate(true);\n this.applyGraphicAttributes(graphicAttributes);\n this.graphicItem.onBeforeAttributeUpdate = this._onGlyphAttributeUpdate(false);\n } else {\n this.applyGraphicAttributes(graphicAttributes);\n }\n\n if ((this.diffState === DiffState.enter || this.diffState === DiffState.update) && this.states.length) {\n Object.values(this.glyphGraphicItems).forEach(graphicItem => {\n // 更新数据流后,states计算不缓存\n graphicItem.states = {};\n });\n this.useStates(this.states);\n }\n\n // clear item attributes\n this.items.map(item => {\n item.nextAttrs = {};\n });\n }\n\n encodeCustom(nextAttrs?: any): { [markName: string]: any } {\n let customEncodeValues: { [markName: string]: any } = {};\n const channelEncoder = this.glyphMeta.getChannelEncoder();\n const functionEncoder = this.glyphMeta.getFunctionEncoder();\n\n if (functionEncoder) {\n customEncodeValues = functionEncoder.call(\n null,\n Object.assign({}, this.graphicItem?.attribute, nextAttrs),\n this.getDatum(),\n this,\n this.mark.getGlyphConfig()\n );\n }\n if (channelEncoder) {\n // TODO: maybe delete origin encode value?\n let allAttrs: any;\n Object.keys(channelEncoder).forEach(channel => {\n if (!isNil(nextAttrs[channel])) {\n if (!allAttrs) {\n allAttrs = Object.assign({}, this.graphicItem?.attribute, nextAttrs);\n }\n const encodeResult = channelEncoder[channel].call(\n null,\n channel,\n nextAttrs[channel],\n allAttrs,\n this.getDatum(),\n this,\n this.mark.getGlyphConfig()\n );\n Object.keys(encodeResult ?? {}).forEach(markName => {\n customEncodeValues[markName] = Object.assign(customEncodeValues[markName] ?? {}, encodeResult[markName]);\n });\n }\n });\n }\n return customEncodeValues;\n }\n\n private encodeDefault() {\n const defaultEncodeValues: { [markName: string]: any } = {};\n // apply default encode\n if (this.diffState === DiffState.enter && this.glyphMeta.getDefaultEncoder()) {\n const defaultEncodeResult = this.glyphMeta\n .getDefaultEncoder()\n .call(null, this.getDatum(), this, this.mark.getGlyphConfig());\n Object.assign(defaultEncodeValues, defaultEncodeResult);\n }\n return defaultEncodeValues;\n }\n\n private _onGlyphAttributeUpdate(first: boolean = false) {\n return (attributes: any) => {\n // mark might be released\n if (!this.mark) {\n return attributes;\n }\n const glyphMarks = this.glyphMeta.getMarks();\n\n const graphicAttributes = transformAttributes(this.mark.getAttributeTransforms(), attributes, this);\n\n // apply default encode\n const defaultEncodeValues = first ? this.encodeDefault() : null;\n // apply custom encode\n const customEncodeValues = this.encodeCustom(attributes);\n\n Object.keys(glyphMarks).forEach(markName => {\n const markType = glyphMarks[markName];\n const graphicItem = this.glyphGraphicItems[markName];\n const customAttributes = customEncodeValues?.[markName];\n const additionalAttributes = Object.assign({}, customAttributes);\n if (first) {\n // apply default attributes when visual channel is not set\n const defaultAttributes = defaultEncodeValues?.[markName];\n Object.keys(defaultAttributes ?? {}).forEach(key => {\n if (!has(this.items[0].nextAttrs, key) && !has(additionalAttributes, key)) {\n additionalAttributes[key] = defaultAttributes[key];\n }\n });\n }\n const glyphAttributes = Object.assign({}, cloneTransformAttributes(markType, attributes), additionalAttributes);\n const glyphItems = this._generateGlyphItems(markType, this.items, glyphAttributes);\n this.coordinateTransformEncode(glyphItems);\n const graphicAttributes = this.transformElementItems(glyphItems, markType);\n\n this.applyGlyphGraphicAttributes(graphicAttributes, markName, graphicItem);\n\n if (markType === GrammarMarkType.shape) {\n // FIXME: shape需要拿到原始数据进行编码,暂时把数据绑定到graphicItem上,看后续graphicItem是否需要支持数据绑定\n graphicItem.datum = glyphItems[0].datum;\n }\n });\n\n return graphicAttributes;\n };\n }\n\n private _generateGlyphItems(markType: MarkType, items: MarkElementItem[], additionalAttributes: any) {\n const nextAttrs = items[0]?.nextAttrs;\n const glyphItems = items.map(item => Object.assign({}, item, { nextAttrs: additionalAttributes }));\n\n if ((CollectionMarkType as string[]).includes(markType) && nextAttrs.enableSegments) {\n // segment mark require all items to apply additional attributes\n glyphItems.forEach((glyphItem, index) => {\n glyphItem.nextAttrs = Object.assign({}, items[index].nextAttrs, additionalAttributes);\n });\n }\n\n return glyphItems;\n }\n\n getGraphicAttribute(channel: string, prev: boolean = false, markName?: any) {\n if (!this.graphicItem) {\n return undefined;\n }\n const prevGraphicAttributes = this.getPrevGraphicAttributes(markName);\n if (prev && has(prevGraphicAttributes, channel)) {\n return prevGraphicAttributes[channel];\n }\n\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n return graphicItem.attribute[channel];\n }\n\n setGraphicAttribute(channel: string, value: any, final: boolean = true, markName?: any) {\n if (!this.graphicItem) {\n return;\n }\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n const finalGraphicAttributes = this.getFinalGraphicAttributes(markName);\n const prevGraphicAttributes = this.getPrevGraphicAttributes(markName);\n\n if (final) {\n finalGraphicAttributes[channel] = value;\n }\n if (!has(prevGraphicAttributes, channel)) {\n prevGraphicAttributes[channel] = graphicItem.attribute[channel];\n }\n\n graphicItem.setAttribute(channel, value);\n }\n\n setGraphicAttributes(attributes: { [channel: string]: any }, final: boolean = true, markName?: any) {\n if (!this.graphicItem) {\n return;\n }\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n const finalGraphicAttributes = this.getFinalGraphicAttributes(markName);\n const prevGraphicAttributes = this.getPrevGraphicAttributes(markName);\n\n Object.keys(attributes).forEach(key => {\n if (final) {\n finalGraphicAttributes[key] = attributes[key];\n }\n if (!has(prevGraphicAttributes, key)) {\n prevGraphicAttributes[key] = graphicItem.attribute[key];\n }\n });\n\n graphicItem.setAttributes(attributes);\n }\n\n protected diffAttributes(graphicAttributes: { [channel: string]: any }, markName?: string) {\n const diffResult = {};\n const finalGraphicAttributes = this.getFinalGraphicAttributes(markName);\n for (const key in graphicAttributes) {\n if (!isEqual(key, finalGraphicAttributes, graphicAttributes)) {\n diffResult[key] = graphicAttributes[key];\n }\n }\n return diffResult;\n }\n\n protected applyGlyphGraphicAttributes(graphicAttributes: any, markName: string, graphicItem: any): void {\n if (this.mark.needAnimate()) {\n // If mark need animate, diff attributes.\n const nextGraphicAttributes = this.diffAttributes(graphicAttributes, markName);\n const prevGraphicAttributes = this.getPrevGraphicAttributes(markName);\n const finalGraphicAttributes = this.getFinalGraphicAttributes(markName);\n Object.keys(nextGraphicAttributes).forEach(channel => {\n prevGraphicAttributes[channel] = graphicItem.attribute[channel];\n finalGraphicAttributes[channel] = nextGraphicAttributes[channel];\n });\n this.setNextGraphicAttributes(nextGraphicAttributes, markName);\n this.setPrevGraphicAttributes(prevGraphicAttributes, markName);\n this.setFinalGraphicAttributes(finalGraphicAttributes, markName);\n\n // Apply next attributes to current graphic item immediately.\n // Scene graph tree should be handled like no animation exists in dataflow procedure.\n graphicItem.setAttributes(nextGraphicAttributes);\n } else {\n graphicItem.setAttributes(graphicAttributes);\n }\n }\n\n getFinalGraphicAttributes(markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n return graphicItem.finalAttrs;\n }\n\n protected setFinalGraphicAttributes(attributes: { [channel: string]: any }, markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n graphicItem.finalAttrs = attributes;\n }\n\n getPrevGraphicAttributes(markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n return graphicItem.prevAttrs;\n }\n\n protected setPrevGraphicAttributes(attributes: { [channel: string]: any }, markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n graphicItem.prevAttrs = attributes;\n }\n\n getNextGraphicAttributes(markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n return graphicItem.nextAttrs;\n }\n\n protected setNextGraphicAttributes(attributes: { [channel: string]: any }, markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n graphicItem.nextAttrs = attributes;\n }\n\n clearChangedGraphicAttributes() {\n this.setPrevGraphicAttributes({});\n this.setNextGraphicAttributes({});\n Object.keys(this.glyphGraphicItems).forEach(markName => {\n this.setPrevGraphicAttributes({}, markName);\n this.setNextGraphicAttributes({}, markName);\n });\n }\n\n clearGraphicAttributes() {\n this.setPrevGraphicAttributes({});\n this.setNextGraphicAttributes({});\n this.setFinalGraphicAttributes({});\n Object.keys(this.glyphGraphicItems).forEach(markName => {\n this.setPrevGraphicAttributes({}, markName);\n this.setNextGraphicAttributes({}, markName);\n this.setFinalGraphicAttributes({}, markName);\n });\n }\n\n remove() {\n this.glyphGraphicItems = null;\n super.remove();\n }\n\n release() {\n if (this.glyphGraphicItems) {\n Object.values(this.glyphGraphicItems).forEach(graphicItem => {\n graphicItem[BridgeElementKey] = null;\n });\n this.glyphGraphicItems = null;\n }\n super.release();\n }\n}\n"]}
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|
1
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+
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{ has, isNil, isBoolean, isFunction } from '@visactor/vutils';\nimport { isEqual } from '@visactor/vgrammar-util';\nimport type {\n IGlyphElement,\n IGlyphMark,\n MarkElementItem,\n MarkSpec,\n IGlyphMeta,\n MarkType,\n StateProxyEncodeSpec\n} from '../types';\nimport { cloneTransformAttributes, transformAttributes } from './attributes/transform';\nimport { BridgeElementKey, CollectionMarkType } from './constants';\nimport { DiffState, HOOK_EVENT, GrammarMarkType } from './enums';\nimport { Element } from './element';\nimport { invokeEncoderToItems } from './mark/encode';\nimport type { IGraphicAttribute, IGlyph } from '@visactor/vrender-core';\n\nexport class GlyphElement extends Element implements IGlyphElement {\n declare graphicItem: IGlyph;\n\n declare mark: IGlyphMark;\n protected glyphGraphicItems: { [markName: string]: any };\n\n private glyphMeta: IGlyphMeta;\n\n constructor(mark: IGlyphMark) {\n super(mark);\n this.glyphMeta = this.mark.getGlyphMeta();\n }\n\n getGlyphGraphicItems() {\n return this.glyphGraphicItems;\n }\n\n initGraphicItem(attributes: any = {}) {\n if (this.graphicItem) {\n return;\n }\n\n const attrs = Object.assign({}, attributes);\n this.graphicItem = this.mark.addGraphicItem(attrs, this.groupKey) as IGlyph;\n this.graphicItem[BridgeElementKey] = this;\n this.graphicItem.onBeforeAttributeUpdate = this._onGlyphAttributeUpdate(false);\n\n const glyphMarks = this.glyphMeta.getMarks();\n this.glyphGraphicItems = {};\n this.graphicItem.getSubGraphic().forEach((graphic: any) => {\n const markType = glyphMarks[graphic.name];\n this.glyphGraphicItems[graphic.name] = graphic;\n graphic.onBeforeAttributeUpdate = (attributes: any) => {\n // mark might be released\n if (!this.mark) {\n return attributes;\n }\n const graphicAttributes = transformAttributes(markType, attributes, this, graphic.name);\n return graphicAttributes;\n };\n });\n\n this.clearGraphicAttributes();\n }\n\n useStates(states: string[], hasAnimation?: boolean) {\n if (!this.graphicItem) {\n return;\n }\n this.mark.emit(HOOK_EVENT.BEFORE_ELEMENT_STATE, { states }, this);\n\n this.states = states.slice();\n\n const stateAnimationEnable = isBoolean(hasAnimation)\n ? hasAnimation\n : this.mark.animate.getAnimationConfigs('state').length !== 0;\n\n this.graphicItem.glyphStateProxy = this.getStateAttrs;\n this.graphicItem.useStates(this.states, stateAnimationEnable);\n\n this.mark.emit(HOOK_EVENT.AFTER_ELEMENT_STATE, { states }, this);\n }\n\n protected getStateAttrs = (stateName: string, nextStates: string[]) => {\n const isRuntimeState = !isNil(this.runtimeStatesEncoder?.[stateName]);\n const encoder = isRuntimeState\n ? this.runtimeStatesEncoder[stateName]\n : (this.mark.getSpec() as MarkSpec).encode?.[stateName];\n\n const glyphStateAttributes = {} as {\n attributes: Partial<IGraphicAttribute>;\n subAttributes: Partial<IGraphicAttribute>[];\n };\n\n if (!encoder) {\n return glyphStateAttributes;\n }\n\n if (isFunction(encoder)) {\n glyphStateAttributes.attributes = (encoder as StateProxyEncodeSpec)(this.getDatum(), this, stateName, nextStates);\n return glyphStateAttributes;\n }\n\n if (!isRuntimeState && this.graphicItem.glyphStates?.[stateName]) {\n return this.graphicItem.glyphStates[stateName];\n }\n\n if (encoder) {\n const item = this.items[0];\n const targetItems = [Object.assign({}, item, { nextAttrs: {} })];\n\n invokeEncoderToItems(this, targetItems, encoder, (this.mark as any).parameters());\n this.coordinateTransformEncode(targetItems);\n\n glyphStateAttributes.attributes = targetItems[0].nextAttrs;\n\n if (!this.graphicItem.glyphStates) {\n this.graphicItem.glyphStates = { [stateName]: glyphStateAttributes };\n } else if (!this.graphicItem.glyphStates[stateName]) {\n this.graphicItem.glyphStates[stateName] = glyphStateAttributes;\n }\n\n return glyphStateAttributes;\n }\n\n return glyphStateAttributes;\n };\n\n encodeGraphic() {\n this.coordinateTransformEncode(this.items);\n const graphicAttributes = this.transformElementItems(this.items, this.mark.markType);\n\n if (!this.graphicItem) {\n this.initGraphicItem();\n }\n\n if (this.diffState === DiffState.enter) {\n // apply default encoder when enter\n this.graphicItem.onBeforeAttributeUpdate = this._onGlyphAttributeUpdate(true);\n this.applyGraphicAttributes(graphicAttributes);\n this.graphicItem.onBeforeAttributeUpdate = this._onGlyphAttributeUpdate(false);\n } else {\n this.applyGraphicAttributes(graphicAttributes);\n }\n\n if ((this.diffState === DiffState.enter || this.diffState === DiffState.update) && this.states.length) {\n Object.values(this.glyphGraphicItems).forEach(graphicItem => {\n // 更新数据流后,states计算不缓存\n graphicItem.states = {};\n });\n this.useStates(this.states);\n }\n\n // clear item attributes\n this.items.map(item => {\n item.nextAttrs = {};\n });\n }\n\n encodeCustom(nextAttrs?: any): { [markName: string]: any } {\n let customEncodeValues: { [markName: string]: any } = {};\n const channelEncoder = this.glyphMeta.getChannelEncoder();\n const functionEncoder = this.glyphMeta.getFunctionEncoder();\n\n if (functionEncoder) {\n customEncodeValues = functionEncoder.call(\n null,\n Object.assign({}, this.graphicItem?.attribute, nextAttrs),\n this.getDatum(),\n this,\n this.mark.getGlyphConfig()\n );\n }\n if (channelEncoder) {\n // TODO: maybe delete origin encode value?\n let allAttrs: any;\n Object.keys(channelEncoder).forEach(channel => {\n if (!isNil(nextAttrs[channel])) {\n if (!allAttrs) {\n allAttrs = Object.assign({}, this.graphicItem?.attribute, nextAttrs);\n }\n const encodeResult = channelEncoder[channel].call(\n null,\n channel,\n nextAttrs[channel],\n allAttrs,\n this.getDatum(),\n this,\n this.mark.getGlyphConfig()\n );\n Object.keys(encodeResult ?? {}).forEach(markName => {\n customEncodeValues[markName] = Object.assign(customEncodeValues[markName] ?? {}, encodeResult[markName]);\n });\n }\n });\n }\n return customEncodeValues;\n }\n\n private encodeDefault() {\n const defaultEncodeValues: { [markName: string]: any } = {};\n // apply default encode\n if (this.diffState === DiffState.enter && this.glyphMeta.getDefaultEncoder()) {\n const defaultEncodeResult = this.glyphMeta\n .getDefaultEncoder()\n .call(null, this.getDatum(), this, this.mark.getGlyphConfig());\n Object.assign(defaultEncodeValues, defaultEncodeResult);\n }\n return defaultEncodeValues;\n }\n\n private _onGlyphAttributeUpdate(first: boolean = false) {\n return (attributes: any) => {\n // mark might be released\n if (!this.mark) {\n return attributes;\n }\n const glyphMarks = this.glyphMeta.getMarks();\n\n const graphicAttributes = transformAttributes(this.mark.getAttributeTransforms(), attributes, this);\n\n // apply default encode\n const defaultEncodeValues = first ? this.encodeDefault() : null;\n // apply custom encode\n const customEncodeValues = this.encodeCustom(attributes);\n\n Object.keys(glyphMarks).forEach(markName => {\n const markType = glyphMarks[markName];\n const graphicItem = this.glyphGraphicItems[markName];\n const customAttributes = customEncodeValues?.[markName];\n const additionalAttributes = Object.assign({}, customAttributes);\n if (first) {\n // apply default attributes when visual channel is not set\n const defaultAttributes = defaultEncodeValues?.[markName];\n Object.keys(defaultAttributes ?? {}).forEach(key => {\n if (!has(this.items[0].nextAttrs, key) && !has(additionalAttributes, key)) {\n additionalAttributes[key] = defaultAttributes[key];\n }\n });\n }\n const glyphAttributes = Object.assign({}, cloneTransformAttributes(markType, attributes), additionalAttributes);\n const glyphItems = this._generateGlyphItems(markType, this.items, glyphAttributes);\n this.coordinateTransformEncode(glyphItems);\n const graphicAttributes = this.transformElementItems(glyphItems, markType);\n\n this.applyGlyphGraphicAttributes(graphicAttributes, markName, graphicItem);\n\n if (markType === GrammarMarkType.shape) {\n // FIXME: shape需要拿到原始数据进行编码,暂时把数据绑定到graphicItem上,看后续graphicItem是否需要支持数据绑定\n graphicItem.datum = glyphItems[0].datum;\n }\n });\n\n return graphicAttributes;\n };\n }\n\n private _generateGlyphItems(markType: MarkType, items: MarkElementItem[], additionalAttributes: any) {\n const glyphItems = items.map(item => Object.assign({}, item, { nextAttrs: additionalAttributes }));\n\n if ((CollectionMarkType as string[]).includes(markType) && this.mark.getSpec().enableSegments) {\n // segment mark require all items to apply additional attributes\n glyphItems.forEach((glyphItem, index) => {\n glyphItem.nextAttrs = Object.assign({}, items[index].nextAttrs, additionalAttributes);\n });\n }\n\n return glyphItems;\n }\n\n getGraphicAttribute(channel: string, prev: boolean = false, markName?: any) {\n if (!this.graphicItem) {\n return undefined;\n }\n const prevGraphicAttributes = this.getPrevGraphicAttributes(markName);\n if (prev && has(prevGraphicAttributes, channel)) {\n return prevGraphicAttributes[channel];\n }\n\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n return graphicItem.attribute[channel];\n }\n\n setGraphicAttribute(channel: string, value: any, final: boolean = true, markName?: any) {\n if (!this.graphicItem) {\n return;\n }\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n const finalGraphicAttributes = this.getFinalGraphicAttributes(markName);\n const prevGraphicAttributes = this.getPrevGraphicAttributes(markName);\n\n if (final) {\n finalGraphicAttributes[channel] = value;\n }\n if (!has(prevGraphicAttributes, channel)) {\n prevGraphicAttributes[channel] = graphicItem.attribute[channel];\n }\n\n graphicItem.setAttribute(channel, value);\n }\n\n setGraphicAttributes(attributes: { [channel: string]: any }, final: boolean = true, markName?: any) {\n if (!this.graphicItem) {\n return;\n }\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n const finalGraphicAttributes = this.getFinalGraphicAttributes(markName);\n const prevGraphicAttributes = this.getPrevGraphicAttributes(markName);\n\n Object.keys(attributes).forEach(key => {\n if (final) {\n finalGraphicAttributes[key] = attributes[key];\n }\n if (!has(prevGraphicAttributes, key)) {\n prevGraphicAttributes[key] = graphicItem.attribute[key];\n }\n });\n\n graphicItem.setAttributes(attributes);\n }\n\n protected diffAttributes(graphicAttributes: { [channel: string]: any }, markName?: string) {\n const diffResult = {};\n const finalGraphicAttributes = this.getFinalGraphicAttributes(markName);\n for (const key in graphicAttributes) {\n if (!isEqual(key, finalGraphicAttributes, graphicAttributes)) {\n diffResult[key] = graphicAttributes[key];\n }\n }\n return diffResult;\n }\n\n protected applyGlyphGraphicAttributes(graphicAttributes: any, markName: string, graphicItem: any): void {\n if (this.mark.needAnimate()) {\n // If mark need animate, diff attributes.\n const nextGraphicAttributes = this.diffAttributes(graphicAttributes, markName);\n const prevGraphicAttributes = this.getPrevGraphicAttributes(markName);\n const finalGraphicAttributes = this.getFinalGraphicAttributes(markName);\n Object.keys(nextGraphicAttributes).forEach(channel => {\n prevGraphicAttributes[channel] = graphicItem.attribute[channel];\n finalGraphicAttributes[channel] = nextGraphicAttributes[channel];\n });\n this.setNextGraphicAttributes(nextGraphicAttributes, markName);\n this.setPrevGraphicAttributes(prevGraphicAttributes, markName);\n this.setFinalGraphicAttributes(finalGraphicAttributes, markName);\n\n // Apply next attributes to current graphic item immediately.\n // Scene graph tree should be handled like no animation exists in dataflow procedure.\n graphicItem.setAttributes(nextGraphicAttributes);\n } else {\n graphicItem.setAttributes(graphicAttributes);\n }\n }\n\n getFinalGraphicAttributes(markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n return graphicItem.finalAttrs;\n }\n\n protected setFinalGraphicAttributes(attributes: { [channel: string]: any }, markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n graphicItem.finalAttrs = attributes;\n }\n\n getPrevGraphicAttributes(markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n return graphicItem.prevAttrs;\n }\n\n protected setPrevGraphicAttributes(attributes: { [channel: string]: any }, markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n graphicItem.prevAttrs = attributes;\n }\n\n getNextGraphicAttributes(markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n return graphicItem.nextAttrs;\n }\n\n protected setNextGraphicAttributes(attributes: { [channel: string]: any }, markName?: string) {\n const graphicItem = markName ? this.glyphGraphicItems[markName] : this.graphicItem;\n graphicItem.nextAttrs = attributes;\n }\n\n clearChangedGraphicAttributes() {\n this.setPrevGraphicAttributes({});\n this.setNextGraphicAttributes({});\n Object.keys(this.glyphGraphicItems).forEach(markName => {\n this.setPrevGraphicAttributes({}, markName);\n this.setNextGraphicAttributes({}, markName);\n });\n }\n\n clearGraphicAttributes() {\n this.setPrevGraphicAttributes({});\n this.setNextGraphicAttributes({});\n this.setFinalGraphicAttributes({});\n Object.keys(this.glyphGraphicItems).forEach(markName => {\n this.setPrevGraphicAttributes({}, markName);\n this.setNextGraphicAttributes({}, markName);\n this.setFinalGraphicAttributes({}, markName);\n });\n }\n\n remove() {\n this.glyphGraphicItems = null;\n super.remove();\n }\n\n release() {\n if (this.glyphGraphicItems) {\n Object.values(this.glyphGraphicItems).forEach(graphicItem => {\n graphicItem[BridgeElementKey] = null;\n });\n this.glyphGraphicItems = null;\n }\n super.release();\n }\n}\n"]}
|
package/cjs/index.d.ts
CHANGED
package/cjs/index.js
CHANGED
|
@@ -18,7 +18,7 @@ var __createBinding = this && this.__createBinding || (Object.create ? function(
|
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18
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Object.defineProperty(exports, "__esModule", {
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19
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value: !0
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20
20
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}), exports.vglobal = exports.ThemeManager = exports.SIGNAL_VIEW_BOX = exports.SIGNAL_WIDTH = exports.SIGNAL_VIEW_WIDTH = exports.SIGNAL_VIEW_HEIGHT = exports.SIGNAL_PADDING = exports.SIGNAL_HEIGHT = exports.SIGNAL_AUTOFIT = exports.Factory = exports.GrammarBase = exports.invokeFunctionType = exports.parseFunctionType = exports.View = exports.version = void 0,
|
|
21
|
-
exports.version = "0.10.0-alpha.
|
|
21
|
+
exports.version = "0.10.0-alpha.2", __exportStar(require("./graph"), exports), __exportStar(require("./interactions"), exports);
|
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var view_1 = require("./view");
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package/cjs/index.js.map
CHANGED
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@@ -1 +1 @@
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|
|
1
|
-
{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACa,QAAA,OAAO,GAAG,gBAAgB,CAAC;AAExC,0CAAwB;AAExB,iDAA+B;AAE/B,+BAA8B;AAArB,4FAAA,IAAI,OAAA;AACb,qCAAqE;AAA5D,yGAAA,iBAAiB,OAAA;AAAE,0GAAA,kBAAkB,OAAA;AAC9C,oDAAkD;AAAzC,2GAAA,WAAW,OAAA;AACpB,8CAA4B;AAC5B,0CAAwB;AACxB,0CAAyC;AAAhC,kGAAA,OAAO,OAAA;AAChB,8CAQ0B;AAPxB,2GAAA,cAAc,OAAA;AACd,0GAAA,aAAa,OAAA;AACb,2GAAA,cAAc,OAAA;AACd,+GAAA,kBAAkB,OAAA;AAClB,8GAAA,iBAAiB,OAAA;AACjB,yGAAA,YAAY,OAAA;AACZ,4GAAA,eAAe,OAAA;AAGjB,uDAAqD;AAA5C,6GAAA,YAAY,OAAA;AAErB,0CAAwB;AACxB,8CAA4B;AAC5B,+CAA6B;AAC7B,8DAA4C;AAE5C,uDAAiD;AAAxC,uGAAA,OAAO,OAAA;AAChB,wCAAsB;AACtB,iDAA+B;AAC/B,wDAAsC;AACtC,4DAA0C","file":"index.js","sourcesContent":["// -- Exports -----\nexport const version = \"0.10.0-alpha.
|
|
1
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+
{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;AACa,QAAA,OAAO,GAAG,gBAAgB,CAAC;AAExC,0CAAwB;AAExB,iDAA+B;AAE/B,+BAA8B;AAArB,4FAAA,IAAI,OAAA;AACb,qCAAqE;AAA5D,yGAAA,iBAAiB,OAAA;AAAE,0GAAA,kBAAkB,OAAA;AAC9C,oDAAkD;AAAzC,2GAAA,WAAW,OAAA;AACpB,8CAA4B;AAC5B,0CAAwB;AACxB,0CAAyC;AAAhC,kGAAA,OAAO,OAAA;AAChB,8CAQ0B;AAPxB,2GAAA,cAAc,OAAA;AACd,0GAAA,aAAa,OAAA;AACb,2GAAA,cAAc,OAAA;AACd,+GAAA,kBAAkB,OAAA;AAClB,8GAAA,iBAAiB,OAAA;AACjB,yGAAA,YAAY,OAAA;AACZ,4GAAA,eAAe,OAAA;AAGjB,uDAAqD;AAA5C,6GAAA,YAAY,OAAA;AAErB,0CAAwB;AACxB,8CAA4B;AAC5B,+CAA6B;AAC7B,8DAA4C;AAE5C,uDAAiD;AAAxC,uGAAA,OAAO,OAAA;AAChB,wCAAsB;AACtB,iDAA+B;AAC/B,wDAAsC;AACtC,4DAA0C","file":"index.js","sourcesContent":["// -- Exports -----\nexport const version = \"0.10.0-alpha.2\";\n\nexport * from './graph';\n\nexport * from './interactions';\n\nexport { View } from './view';\nexport { parseFunctionType, invokeFunctionType } from './parse/util';\nexport { GrammarBase } from './view/grammar-base';\nexport * from './util/text';\nexport * from './types';\nexport { Factory } from './core/factory';\nexport {\n SIGNAL_AUTOFIT,\n SIGNAL_HEIGHT,\n SIGNAL_PADDING,\n SIGNAL_VIEW_HEIGHT,\n SIGNAL_VIEW_WIDTH,\n SIGNAL_WIDTH,\n SIGNAL_VIEW_BOX\n} from './view/constants';\n\nexport { ThemeManager } from './theme/theme-manager';\n\nexport * from './glyph';\nexport * from './component';\nexport * from './transforms';\nexport * from './graph/animation/animation';\n\nexport { vglobal } from '@visactor/vrender-core';\nexport * from './env';\nexport * from './interactions';\nexport * from './semantic-marks/cell';\nexport * from './semantic-marks/interval';\n"]}
|
package/cjs/types/grammar.d.ts
CHANGED
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@@ -128,7 +128,6 @@ export interface IProgressiveGrammar {
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export interface IMark extends IGrammarBase, IProgressiveGrammar {
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group?: IGroupMark;
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markType: MarkType;
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context: any;
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coord: ICoordinate;
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disableCoordinateTransform?: boolean;
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elements: IElement[];
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@@ -145,11 +144,13 @@ export interface IMark extends IGrammarBase, IProgressiveGrammar {
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animationState: (animationState: MarkFunctionType<string> | Nil) => this;
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layout: (layout: MarkLayoutSpec | MarkLayoutCallback | Nil) => this;
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configure: (config: IMarkConfig | Nil) => this;
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context: (context: any) => this;
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transform: (transform: TransformSpec[] | Nil) => this;
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needAnimate: () => boolean;
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getBounds: () => IBounds;
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isCollectionMark: () => boolean;
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getAllElements: () => IElement[];
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getContext: () => any;
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isUpdated: boolean;
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getGroupGraphicItem: () => any;
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cleanExitElements: () => void;
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package/cjs/types/grammar.js.map
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-
{"version":3,"sources":["../src/types/grammar.ts"],"names":[],"mappings":"","file":"grammar.js","sourcesContent":["import type { EventEmitter, IBounds, IPointLike } from '@visactor/vutils';\nimport type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport type { IBaseScale, ScaleFishEyeOptions, TickData } from '@visactor/vscale';\nimport type { ITransform, TransformSpec } from './transform';\nimport type { DataFormatSpec, IDataFilter } from './data';\nimport type { ParameterFunctionType, SignalFunctionType } from './signal';\nimport type { IAnimate } from './animate';\nimport type { IGlyphMeta } from './glyph';\nimport type { GrammarTypeEnum } from '../graph/enums';\nimport type { Nil } from './base';\nimport type { CoordinateFunctionType } from './coordinate';\nimport type { IElement } from './element';\nimport type {\n MarkFunctionType,\n MarkAnimationSpec,\n MarkType,\n MarkLayoutSpec,\n MarkLayoutCallback,\n MarkSortSpec,\n MarkKeySpec,\n IMarkConfig,\n ChannelEncodeType,\n AttributeTransform,\n BaseSignleEncodeSpec\n} from './mark';\nimport type { ScaleConfigureSpec, ScaleData, ScaleFunctionType, GrammarScaleType, MultiScaleData } from './scale';\nimport type { IView } from './view';\nimport type { BaseEventHandler } from './event';\nimport type { ICartesianCoordinate, IPolarCoordinate } from '@visactor/vgrammar-coordinate';\n\nexport type BuiltInGrammarType = keyof typeof GrammarTypeEnum;\nexport type GrammarType = BuiltInGrammarType | string;\n\n/** 语法元素内置运行的任务 */\nexport interface IGrammarTask extends ITransform {\n /**\n * 参数依赖\n * 只做一级解析\n */\n options?: Record<string, any | IGrammarBase> | (IGrammarBase | any)[];\n /**\n * 依赖的语法元素\n */\n references?: IGrammarBase[];\n /**\n * 是否只支持简单的options配置,不支持在options引用语法元素\n */\n isRawOptions?: boolean;\n}\n\nexport interface GrammarSpec {\n id?: string;\n dependency?: IGrammarBase[] | IGrammarBase | string[] | string;\n}\n\nexport interface IGrammarBase {\n readonly grammarType: GrammarType;\n readonly view: IView;\n readonly uid: number;\n /**\n * 执行的上游节点\n */\n grammarSource: IGrammarBase;\n /**\n * 影响的下游节点\n */\n targets: IGrammarBase[];\n /**\n * 依赖的上游节点,由于不同 spec 配置项中可能引用同一个节点,需要进行计数\n */\n references: Map<IGrammarBase, number>;\n\n depend: (grammar: IGrammarBase[] | IGrammarBase | string[] | string) => this;\n\n addEventListener: (type: string, handler: BaseEventHandler, options?: any) => this;\n removeEventListener: (type: string, handler: BaseEventHandler) => this;\n\n // extended from EventEmitter\n emit: <T extends EventEmitter.EventNames<string | symbol>>(\n event: T,\n ...args: EventEmitter.EventArgs<string | symbol, T>\n ) => boolean;\n emitGrammarEvent: <T extends EventEmitter.EventNames<string | symbol>>(\n event: T,\n ...args: EventEmitter.EventArgs<string | symbol, T>\n ) => boolean;\n\n tasks?: IGrammarTask[];\n // value?: any;\n /** FIXME: operator执行顺序,改造后,dataflow执行元素,应该抽象出来 */\n rank?: number;\n // todo\n set: (value: any) => boolean;\n id: (() => string) & ((id: string) => this);\n name: (() => string) & ((name: string) => this);\n attach: (reference: IGrammarBase | IGrammarBase[], count?: number) => this;\n detach: (reference: IGrammarBase | IGrammarBase[], count?: number) => this;\n detachAll: () => void;\n commit: () => void;\n output: () => any;\n parse: (spec: any) => this;\n parameters: () => { [key: string]: any };\n evaluateSync?: (upstream: any, parameters: any) => this;\n getSpec: () => any;\n reuse: (grammar: IGrammarBase) => this;\n /** clear references */\n clear: () => void;\n /** release all memory storage */\n release: () => void;\n}\n\nexport interface IData extends IGrammarBase {\n values: (values: any | Nil, format?: ParameterFunctionType<DataFormatSpec>, load?: boolean) => this;\n url: (\n url: ParameterFunctionType<string> | Nil,\n format?: ParameterFunctionType<DataFormatSpec>,\n load?: boolean\n ) => this;\n source: (\n source: string | string[] | IData | IData[],\n format?: ParameterFunctionType<DataFormatSpec>,\n load?: boolean\n ) => this;\n transform: (transform: TransformSpec[] | Nil) => this;\n\n // only used in VGrammar\n addDataFilter: (filter: IDataFilter | IDataFilter[]) => this;\n removeDataFilter: (filter: IDataFilter | IDataFilter[]) => this;\n\n // data util methods\n field: (field: string) => any[];\n getValue: () => any[];\n getInput: () => any[];\n getDataIDKey: () => string;\n}\n\n/** 语法元素,TODO */\nexport interface ISignal<T> extends IGrammarBase {\n value: (value: T | Nil) => this;\n update: (update: SignalFunctionType<T> | Nil) => this;\n\n getValue: () => T;\n}\n\n/** 语法元素,TODO */\nexport interface IScale extends IGrammarBase {\n domain: (domain: ScaleFunctionType<any[]> | ScaleData | MultiScaleData | Nil) => this;\n range: (range: ScaleFunctionType<any[]> | ScaleData | MultiScaleData | Nil) => this;\n configure: (config: ScaleConfigureSpec | Nil) => this;\n tickCount: (tickCount: ScaleFunctionType<number> | Nil) => this;\n\n // only used in VGrammar\n getRangeFactor: () => [number, number] | Nil;\n setRangeFactor: (range?: [number, number]) => this;\n getFishEye: () => ScaleFishEyeOptions | Nil;\n setFishEye: (option?: ScaleFishEyeOptions) => this;\n\n // scale util methods\n getScaleType: () => GrammarScaleType;\n getScale: () => IBaseScale;\n ticks: (count?: number) => TickData[];\n getCoordinateAxisPoints: (baseValue?: number) => [IPointLike, IPointLike];\n getCoordinate: () => IPolarCoordinate | ICartesianCoordinate;\n getCoordinateAxisPosition: () => 'top' | 'bottom' | 'left' | 'right' | 'inside' | 'outside' | 'start' | 'end';\n}\n\nexport interface ICoordinate extends IGrammarBase {\n start: (start: CoordinateFunctionType<[number, number]> | Nil) => this;\n end: (end: CoordinateFunctionType<[number, number]> | Nil) => this;\n origin: (origin: CoordinateFunctionType<[number, number]> | Nil) => this;\n\n translate: (offset: CoordinateFunctionType<[number, number]> | Nil) => this;\n rotate: (angle: CoordinateFunctionType<number> | Nil) => this;\n scale: (ratio: CoordinateFunctionType<[number, number]> | Nil) => this;\n transpose: (isTransposed: CoordinateFunctionType<boolean> | Nil) => this;\n\n // coordinate util methods\n}\n\n/** 语法元素,TODO */\n\n/** group mark */\nexport interface IGroupMark extends IMark {\n children: (IMark | IGroupMark | IGlyphMark)[];\n\n layoutChildren?: (IMark | IGroupMark | IGlyphMark)[];\n\n appendChild: (mark: IMark | IGroupMark | IGlyphMark) => this;\n removeChild: (mark: IMark | IGroupMark | IGlyphMark) => this;\n includesChild: (mark: IMark, descendant?: boolean) => boolean;\n\n updateLayoutChildren: () => this;\n}\n\nexport interface IGlyphMark extends IMark {\n glyphType: string;\n getGlyphMeta: () => IGlyphMeta;\n configureGlyph: (config: any) => this;\n getGlyphConfig: () => any;\n}\n\nexport interface IComponent extends IMark {\n componentType: string;\n configureComponent: (config: any) => this;\n}\n\nexport interface IProgressiveGrammar {\n /** 是否启动了增量渲染模式 */\n isProgressive: () => boolean;\n /** 是否正在执行增量渲染 */\n isDoingProgressive: () => boolean;\n /** 清除增量渲染相关状态 */\n clearProgressive: () => void;\n /** 从第一帧开始增量计算 */\n restartProgressive: () => void;\n /** 分片执行 */\n evaluateProgressive: () => void;\n}\n\nexport interface IMark extends IGrammarBase, IProgressiveGrammar {\n group?: IGroupMark;\n\n markType: MarkType;\n context: any;\n coord: ICoordinate;\n /**\n * disable coordinate transform when need\n */\n disableCoordinateTransform?: boolean;\n elements: IElement[];\n elementMap: Map<string, IElement>;\n graphicIndex: number;\n graphicItem?: IGroup;\n animate?: IAnimate;\n\n join: (\n data: IData | string | Nil,\n key?: MarkKeySpec,\n sort?: MarkSortSpec,\n groupBy?: MarkKeySpec,\n groupSort?: MarkSortSpec\n ) => this;\n coordinate: (coordinate: ICoordinate | string | Nil) => this;\n state: (state: MarkFunctionType<string | string[]> | Nil) => this;\n encode: ((encoders: BaseSignleEncodeSpec) => this) & ((channel: string, value: ChannelEncodeType) => this);\n encodeState: ((state: string, channel: string, value: ChannelEncodeType) => this) &\n ((state: string, encoders: BaseSignleEncodeSpec) => this);\n animation: (animationConfig: MarkAnimationSpec | Nil) => this;\n animationState: (animationState: MarkFunctionType<string> | Nil) => this;\n layout: (layout: MarkLayoutSpec | MarkLayoutCallback | Nil) => this;\n configure: (config: IMarkConfig | Nil) => this;\n transform: (transform: TransformSpec[] | Nil) => this;\n\n needAnimate: () => boolean;\n getBounds: () => IBounds;\n isCollectionMark: () => boolean;\n getAllElements: () => IElement[];\n\n // position: () => this;\n // color: () => this;\n // shape: () => this;\n\n // mark 执行流程相关接口\n\n isUpdated: boolean;\n getGroupGraphicItem: () => any;\n cleanExitElements: () => void;\n addGraphicItem: (attrs: any, groupKey?: string) => IGraphic;\n getMorphConfig: () => { morph: boolean; morphKey: string | undefined; morphElementKey: string | undefined };\n prepareRelease: () => void;\n\n layoutBounds?: IBounds;\n relativePosition?: { top?: number; bottom?: number; left?: number; right?: number };\n needLayout: () => boolean;\n handleLayoutEnd: () => void;\n handleRenderEnd: () => void;\n isLargeMode: () => boolean;\n getAttributeTransforms: () => AttributeTransform[];\n\n getScalesByChannel: () => Record<string, IBaseScale> | undefined;\n getFieldsByChannel: () => Record<string, string> | undefined;\n getScales: () => Record<string, IBaseScale> | undefined;\n}\n\nexport interface IGrammarBaseConstructor {\n new (view: IView): IGrammarBase;\n}\n\nexport interface ProgressiveContext {\n currentIndex: number;\n totalStep: number;\n step: number;\n data: any[];\n groupKeys?: string[];\n groupedData?: Map<string, any[]>;\n}\n"]}
|
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1
|
+
{"version":3,"sources":["../src/types/grammar.ts"],"names":[],"mappings":"","file":"grammar.js","sourcesContent":["import type { EventEmitter, IBounds, IPointLike } from '@visactor/vutils';\nimport type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport type { IBaseScale, ScaleFishEyeOptions, TickData } from '@visactor/vscale';\nimport type { ITransform, TransformSpec } from './transform';\nimport type { DataFormatSpec, IDataFilter } from './data';\nimport type { ParameterFunctionType, SignalFunctionType } from './signal';\nimport type { IAnimate } from './animate';\nimport type { IGlyphMeta } from './glyph';\nimport type { GrammarTypeEnum } from '../graph/enums';\nimport type { Nil } from './base';\nimport type { CoordinateFunctionType } from './coordinate';\nimport type { IElement } from './element';\nimport type {\n MarkFunctionType,\n MarkAnimationSpec,\n MarkType,\n MarkLayoutSpec,\n MarkLayoutCallback,\n MarkSortSpec,\n MarkKeySpec,\n IMarkConfig,\n ChannelEncodeType,\n AttributeTransform,\n BaseSignleEncodeSpec\n} from './mark';\nimport type { ScaleConfigureSpec, ScaleData, ScaleFunctionType, GrammarScaleType, MultiScaleData } from './scale';\nimport type { IView } from './view';\nimport type { BaseEventHandler } from './event';\nimport type { ICartesianCoordinate, IPolarCoordinate } from '@visactor/vgrammar-coordinate';\n\nexport type BuiltInGrammarType = keyof typeof GrammarTypeEnum;\nexport type GrammarType = BuiltInGrammarType | string;\n\n/** 语法元素内置运行的任务 */\nexport interface IGrammarTask extends ITransform {\n /**\n * 参数依赖\n * 只做一级解析\n */\n options?: Record<string, any | IGrammarBase> | (IGrammarBase | any)[];\n /**\n * 依赖的语法元素\n */\n references?: IGrammarBase[];\n /**\n * 是否只支持简单的options配置,不支持在options引用语法元素\n */\n isRawOptions?: boolean;\n}\n\nexport interface GrammarSpec {\n id?: string;\n dependency?: IGrammarBase[] | IGrammarBase | string[] | string;\n}\n\nexport interface IGrammarBase {\n readonly grammarType: GrammarType;\n readonly view: IView;\n readonly uid: number;\n /**\n * 执行的上游节点\n */\n grammarSource: IGrammarBase;\n /**\n * 影响的下游节点\n */\n targets: IGrammarBase[];\n /**\n * 依赖的上游节点,由于不同 spec 配置项中可能引用同一个节点,需要进行计数\n */\n references: Map<IGrammarBase, number>;\n\n depend: (grammar: IGrammarBase[] | IGrammarBase | string[] | string) => this;\n\n addEventListener: (type: string, handler: BaseEventHandler, options?: any) => this;\n removeEventListener: (type: string, handler: BaseEventHandler) => this;\n\n // extended from EventEmitter\n emit: <T extends EventEmitter.EventNames<string | symbol>>(\n event: T,\n ...args: EventEmitter.EventArgs<string | symbol, T>\n ) => boolean;\n emitGrammarEvent: <T extends EventEmitter.EventNames<string | symbol>>(\n event: T,\n ...args: EventEmitter.EventArgs<string | symbol, T>\n ) => boolean;\n\n tasks?: IGrammarTask[];\n // value?: any;\n /** FIXME: operator执行顺序,改造后,dataflow执行元素,应该抽象出来 */\n rank?: number;\n // todo\n set: (value: any) => boolean;\n id: (() => string) & ((id: string) => this);\n name: (() => string) & ((name: string) => this);\n attach: (reference: IGrammarBase | IGrammarBase[], count?: number) => this;\n detach: (reference: IGrammarBase | IGrammarBase[], count?: number) => this;\n detachAll: () => void;\n commit: () => void;\n output: () => any;\n parse: (spec: any) => this;\n parameters: () => { [key: string]: any };\n evaluateSync?: (upstream: any, parameters: any) => this;\n getSpec: () => any;\n reuse: (grammar: IGrammarBase) => this;\n /** clear references */\n clear: () => void;\n /** release all memory storage */\n release: () => void;\n}\n\nexport interface IData extends IGrammarBase {\n values: (values: any | Nil, format?: ParameterFunctionType<DataFormatSpec>, load?: boolean) => this;\n url: (\n url: ParameterFunctionType<string> | Nil,\n format?: ParameterFunctionType<DataFormatSpec>,\n load?: boolean\n ) => this;\n source: (\n source: string | string[] | IData | IData[],\n format?: ParameterFunctionType<DataFormatSpec>,\n load?: boolean\n ) => this;\n transform: (transform: TransformSpec[] | Nil) => this;\n\n // only used in VGrammar\n addDataFilter: (filter: IDataFilter | IDataFilter[]) => this;\n removeDataFilter: (filter: IDataFilter | IDataFilter[]) => this;\n\n // data util methods\n field: (field: string) => any[];\n getValue: () => any[];\n getInput: () => any[];\n getDataIDKey: () => string;\n}\n\n/** 语法元素,TODO */\nexport interface ISignal<T> extends IGrammarBase {\n value: (value: T | Nil) => this;\n update: (update: SignalFunctionType<T> | Nil) => this;\n\n getValue: () => T;\n}\n\n/** 语法元素,TODO */\nexport interface IScale extends IGrammarBase {\n domain: (domain: ScaleFunctionType<any[]> | ScaleData | MultiScaleData | Nil) => this;\n range: (range: ScaleFunctionType<any[]> | ScaleData | MultiScaleData | Nil) => this;\n configure: (config: ScaleConfigureSpec | Nil) => this;\n tickCount: (tickCount: ScaleFunctionType<number> | Nil) => this;\n\n // only used in VGrammar\n getRangeFactor: () => [number, number] | Nil;\n setRangeFactor: (range?: [number, number]) => this;\n getFishEye: () => ScaleFishEyeOptions | Nil;\n setFishEye: (option?: ScaleFishEyeOptions) => this;\n\n // scale util methods\n getScaleType: () => GrammarScaleType;\n getScale: () => IBaseScale;\n ticks: (count?: number) => TickData[];\n getCoordinateAxisPoints: (baseValue?: number) => [IPointLike, IPointLike];\n getCoordinate: () => IPolarCoordinate | ICartesianCoordinate;\n getCoordinateAxisPosition: () => 'top' | 'bottom' | 'left' | 'right' | 'inside' | 'outside' | 'start' | 'end';\n}\n\nexport interface ICoordinate extends IGrammarBase {\n start: (start: CoordinateFunctionType<[number, number]> | Nil) => this;\n end: (end: CoordinateFunctionType<[number, number]> | Nil) => this;\n origin: (origin: CoordinateFunctionType<[number, number]> | Nil) => this;\n\n translate: (offset: CoordinateFunctionType<[number, number]> | Nil) => this;\n rotate: (angle: CoordinateFunctionType<number> | Nil) => this;\n scale: (ratio: CoordinateFunctionType<[number, number]> | Nil) => this;\n transpose: (isTransposed: CoordinateFunctionType<boolean> | Nil) => this;\n\n // coordinate util methods\n}\n\n/** 语法元素,TODO */\n\n/** group mark */\nexport interface IGroupMark extends IMark {\n children: (IMark | IGroupMark | IGlyphMark)[];\n\n layoutChildren?: (IMark | IGroupMark | IGlyphMark)[];\n\n appendChild: (mark: IMark | IGroupMark | IGlyphMark) => this;\n removeChild: (mark: IMark | IGroupMark | IGlyphMark) => this;\n includesChild: (mark: IMark, descendant?: boolean) => boolean;\n\n updateLayoutChildren: () => this;\n}\n\nexport interface IGlyphMark extends IMark {\n glyphType: string;\n getGlyphMeta: () => IGlyphMeta;\n configureGlyph: (config: any) => this;\n getGlyphConfig: () => any;\n}\n\nexport interface IComponent extends IMark {\n componentType: string;\n configureComponent: (config: any) => this;\n}\n\nexport interface IProgressiveGrammar {\n /** 是否启动了增量渲染模式 */\n isProgressive: () => boolean;\n /** 是否正在执行增量渲染 */\n isDoingProgressive: () => boolean;\n /** 清除增量渲染相关状态 */\n clearProgressive: () => void;\n /** 从第一帧开始增量计算 */\n restartProgressive: () => void;\n /** 分片执行 */\n evaluateProgressive: () => void;\n}\n\nexport interface IMark extends IGrammarBase, IProgressiveGrammar {\n group?: IGroupMark;\n\n markType: MarkType;\n coord: ICoordinate;\n /**\n * disable coordinate transform when need\n */\n disableCoordinateTransform?: boolean;\n elements: IElement[];\n elementMap: Map<string, IElement>;\n graphicIndex: number;\n graphicItem?: IGroup;\n animate?: IAnimate;\n\n join: (\n data: IData | string | Nil,\n key?: MarkKeySpec,\n sort?: MarkSortSpec,\n groupBy?: MarkKeySpec,\n groupSort?: MarkSortSpec\n ) => this;\n coordinate: (coordinate: ICoordinate | string | Nil) => this;\n state: (state: MarkFunctionType<string | string[]> | Nil) => this;\n encode: ((encoders: BaseSignleEncodeSpec) => this) & ((channel: string, value: ChannelEncodeType) => this);\n encodeState: ((state: string, channel: string, value: ChannelEncodeType) => this) &\n ((state: string, encoders: BaseSignleEncodeSpec) => this);\n animation: (animationConfig: MarkAnimationSpec | Nil) => this;\n animationState: (animationState: MarkFunctionType<string> | Nil) => this;\n layout: (layout: MarkLayoutSpec | MarkLayoutCallback | Nil) => this;\n configure: (config: IMarkConfig | Nil) => this;\n context: (context: any) => this;\n transform: (transform: TransformSpec[] | Nil) => this;\n\n needAnimate: () => boolean;\n getBounds: () => IBounds;\n isCollectionMark: () => boolean;\n getAllElements: () => IElement[];\n getContext: () => any;\n\n // position: () => this;\n // color: () => this;\n // shape: () => this;\n\n // mark 执行流程相关接口\n\n isUpdated: boolean;\n getGroupGraphicItem: () => any;\n cleanExitElements: () => void;\n addGraphicItem: (attrs: any, groupKey?: string) => IGraphic;\n getMorphConfig: () => { morph: boolean; morphKey: string | undefined; morphElementKey: string | undefined };\n prepareRelease: () => void;\n\n layoutBounds?: IBounds;\n relativePosition?: { top?: number; bottom?: number; left?: number; right?: number };\n needLayout: () => boolean;\n handleLayoutEnd: () => void;\n handleRenderEnd: () => void;\n isLargeMode: () => boolean;\n getAttributeTransforms: () => AttributeTransform[];\n\n getScalesByChannel: () => Record<string, IBaseScale> | undefined;\n getFieldsByChannel: () => Record<string, string> | undefined;\n getScales: () => Record<string, IBaseScale> | undefined;\n}\n\nexport interface IGrammarBaseConstructor {\n new (view: IView): IGrammarBase;\n}\n\nexport interface ProgressiveContext {\n currentIndex: number;\n totalStep: number;\n step: number;\n data: any[];\n groupKeys?: string[];\n groupedData?: Map<string, any[]>;\n}\n"]}
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package/cjs/types/mark.d.ts
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morphKey?: string;
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morphElementKey?: string;
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attributeTransforms?: AttributeTransform[];
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enableSegments?: boolean;
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}
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export interface GenerateMarkSpec<T extends MarkType = string, P = any> extends IMarkConfig, GrammarSpec {
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type: T;
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package/cjs/types/mark.js.map
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{"version":3,"sources":["../src/types/mark.ts"],"names":[],"mappings":"","file":"mark.js","sourcesContent":["import type {\n ICustomPath2D,\n IPyramid3dGraphicAttribute,\n IArc3dGraphicAttribute,\n IRect3dGraphicAttribute,\n ISymbolAttribute,\n IRectGraphicAttribute,\n ILineGraphicAttribute,\n ICircleGraphicAttribute,\n IArcGraphicAttribute,\n IPolygonGraphicAttribute,\n IAreaGraphicAttribute,\n IGlyphGraphicAttribute,\n IImageGraphicAttribute,\n IPathGraphicAttribute,\n ISymbolGraphicAttribute,\n ITextGraphicAttribute,\n IGraphicAttribute,\n IGroupGraphicAttribute,\n IRichTextGraphicAttribute\n} from '@visactor/vrender-core';\nimport type { Bounds, IPointLike } from '@visactor/vutils';\nimport type { IAnimationConfig, IStateAnimationConfig } from './animate';\nimport type { IElement } from './element';\nimport type { IMark, IScale, IGroupMark, ICoordinate, GrammarSpec, IData } from './grammar';\nimport type { GenericFunctionType } from './signal';\nimport type { TransformSpec } from './transform';\nimport type { CommonPaddingSpec } from './base';\nimport type { ILayoutOptions, IView } from './view';\nimport type {\n AxisSpec,\n BuiltInComponentSpec,\n DatazoomSpec,\n LabelSpec,\n LegendSpec,\n PlayerSpec,\n SliderSpec\n} from './component';\nimport type { GrammarMarkType } from '../graph/enums';\n\nexport type MarkFunctionCallback<T> = (datum: any, element: IElement, parameters: any) => T;\n\nexport type MarkFunctionType<T> = GenericFunctionType<MarkFunctionCallback<T>, T>;\n\nexport type MarkType = keyof typeof GrammarMarkType | string;\n\nexport interface MarkFromSpec {\n data: string | IData;\n transform?: {\n name: string;\n transform?: TransformSpec[];\n };\n}\n\nexport type MarkStateSpec = MarkFunctionType<string | string[]>;\n\nexport type ScaleEncodeType = {\n scale: IScale | string;\n field?: string | ((datum: any) => any) | string[] | ((datum: any) => any)[];\n value?: any;\n band?: number;\n offset?: number;\n};\n\nexport type FieldEncodeType = {\n field: string | ((datum: any) => any) | string[] | ((datum: any) => any)[];\n};\n\nexport type ChannelEncodeType<T = any> = MarkFunctionType<T> | ScaleEncodeType | FieldEncodeType;\n\nexport type GenerateEncoderSpec<T> = {\n [Key in keyof T]?: ChannelEncodeType<T[Key]>;\n};\n\n/**\n * the common channel supported by graphic marks\n */\nexport type GenerateBasicEncoderSpec<T> = Partial<\n Omit<\n T,\n | 'strokeSeg'\n | 'boundsPadding'\n | 'pickMode'\n | 'boundsMode'\n | 'customPickShape'\n | 'pickable'\n | 'childrenPickable'\n | 'visible'\n | 'zIndex'\n | 'layout'\n | 'keepDirIn3d'\n | 'postMatrix'\n | 'anchor'\n | 'anchor3d'\n >\n>;\n\nexport type BasicEncoderSpecMap = {\n rect: GenerateBasicEncoderSpec<IRectGraphicAttribute & { y1?: number; x1?: number }>;\n line: Omit<GenerateBasicEncoderSpec<ILineGraphicAttribute>, 'points' | 'segments'>;\n circle: GenerateBasicEncoderSpec<ICircleGraphicAttribute>;\n arc: GenerateBasicEncoderSpec<IArcGraphicAttribute>;\n polygon: GenerateBasicEncoderSpec<IPolygonGraphicAttribute>;\n arc3d: GenerateBasicEncoderSpec<IArc3dGraphicAttribute>;\n pyramid3d: GenerateBasicEncoderSpec<IPyramid3dGraphicAttribute>;\n area: Omit<GenerateBasicEncoderSpec<IAreaGraphicAttribute>, 'points' | 'segments'>;\n group: GenerateBasicEncoderSpec<IGroupGraphicAttribute>;\n glyph: GenerateBasicEncoderSpec<IGlyphGraphicAttribute & any>;\n image: GenerateBasicEncoderSpec<IImageGraphicAttribute>;\n rect3d: GenerateBasicEncoderSpec<IRect3dGraphicAttribute>;\n path: GenerateBasicEncoderSpec<IPathGraphicAttribute>;\n rule: Omit<GenerateBasicEncoderSpec<ILineGraphicAttribute>, 'points' | 'segments'> & { x1?: number; y1?: number };\n shape: GenerateBasicEncoderSpec<IPathGraphicAttribute>;\n symbol: GenerateBasicEncoderSpec<ISymbolGraphicAttribute> & {\n shape?: ISymbolGraphicAttribute['symbolType'];\n image?: ISymbolGraphicAttribute['background'];\n };\n text: GenerateBasicEncoderSpec<ITextGraphicAttribute> & {\n limit?: number;\n autoLimit?: number;\n };\n richtext: GenerateBasicEncoderSpec<IRichTextGraphicAttribute>;\n interval: Omit<GenerateBasicEncoderSpec<IRectGraphicAttribute>, 'width' | 'height'> & {\n /**\n * the gap for two graphic elements\n */\n innerGap?: number | string;\n /**\n * only used for rect / interval mark\n */\n maxWidth?: number;\n minWidth?: number;\n /** the gap between two category */\n categoryGap?: number | string;\n };\n cell: GenerateBasicEncoderSpec<ISymbolGraphicAttribute> & {\n padding?: number | [number, number];\n shape?: ISymbolAttribute['symbolType'];\n };\n};\nexport type GenerateBaseEncodeSpec<BasicSpec = GenerateBasicEncoderSpec<IGraphicAttribute>> =\n | GenerateEncoderSpec<BasicSpec>\n | MarkFunctionCallback<BasicSpec>;\n\nexport type StateProxyEncodeSpec<T = any> = (datum: any, element: IElement, state: string, nextStates: string[]) => T;\n\nexport type StateEncodeSpec<BasicSpec = GenerateBasicEncoderSpec<IGraphicAttribute>> =\n | {\n enter?: GenerateBaseEncodeSpec<BasicSpec>;\n update?: GenerateBaseEncodeSpec<BasicSpec>;\n exit?: GenerateBaseEncodeSpec<BasicSpec>;\n }\n | {\n [state: string]: GenerateEncoderSpec<BasicSpec> | StateProxyEncodeSpec<BasicSpec>;\n };\n\nexport type MarkAnimationSpec = Record<string, IAnimationConfig | IAnimationConfig[]> & {\n state?: IStateAnimationConfig;\n};\n\n// TODO: support string[]\nexport type MarkKeySpec = string | ((datum: any) => string);\n\nexport type MarkSortSpec = (datumA: any, datumB: any) => number;\n\nexport type MarkStateSortSpec = (stateA: string, stateB: string) => number;\n\nexport interface MarkGridContainerSpec extends MarkBaseLayoutSpec {\n display: 'grid';\n gridTemplateRows?: (number | string | 'auto')[];\n gridTemplateColumns?: (number | string | 'auto')[];\n gridRowGap?: number;\n gridColumnGap?: number;\n}\n\nexport interface MarkGridItemSpec extends MarkBaseLayoutSpec {\n gridRowStart?: number;\n gridRowEnd?: number;\n gridColumnStart?: number;\n gridColumnEnd?: number;\n}\n\nexport interface MarkBaseLayoutSpec {\n callback?: MarkLayoutCallback;\n skipBeforeLayouted?: boolean;\n updateViewSignals?: boolean;\n}\n\nexport interface MarkRelativeItemSpec extends MarkBaseLayoutSpec {\n position?: 'top' | 'bottom' | 'left' | 'right' | 'content' | 'auto' | string;\n padding?: CommonPaddingSpec;\n align?: 'left' | 'right' | 'center' | 'top' | 'bottom' | 'middle';\n order?: number;\n}\n\nexport interface MarkRelativeContainerSpec extends MarkBaseLayoutSpec {\n display: 'relative';\n maxChildWidth?: string | number;\n maxChildHeight?: string | number;\n}\n\nexport type MarkLayoutSpec =\n | MarkGridContainerSpec\n | MarkGridItemSpec\n | MarkRelativeContainerSpec\n | MarkRelativeItemSpec;\n\nexport type MarkLayoutCallback = (\n group: IGroupMark,\n children: IMark[],\n parentLayoutBounds: Bounds,\n options?: ILayoutOptions\n) => void;\n\nexport interface IMarkConfig {\n clip?: boolean;\n zIndex?: number;\n interactive?: boolean;\n context?: any;\n skipTheme?: boolean;\n /**\n * set customized shape\n */\n setCustomizedShape?: (datum: any[], attrs: any, path: ICustomPath2D) => ICustomPath2D;\n /** 是否开启大数据渲染模式 */\n large?: boolean;\n /** 开启大数据渲染优化的阀值,对应的是data的长度 */\n largeThreshold?: number;\n /** 分片长度 */\n progressiveStep?: number;\n /** 开启分片渲染的阀值,对应的是单系列data的长度 */\n progressiveThreshold?: number;\n /**\n * use 'sequential' for symbol chart\n * use 'mod' for bar/line chart\n */\n // largeChunkMode?: 'sequential' | 'mod';\n support3d?: boolean;\n /**\n * enable global morphing animation of the mark\n */\n morph?: boolean;\n /**\n * this key will be used to match the mark to morph\n */\n morphKey?: string;\n /**\n * this key will be used to match the element of two marks to morph\n * If not specified, we'll use the \"key\" of the mark by default\n */\n morphElementKey?: string;\n /** transforms of attributes */\n attributeTransforms?: AttributeTransform[];\n}\n\n/**\n * Base mark specification type\n */\nexport interface GenerateMarkSpec<T extends MarkType = string, P = any> extends IMarkConfig, GrammarSpec {\n type: T;\n name?: string;\n group?: string | IGroupMark;\n // data attributes\n from?: MarkFromSpec;\n key?: MarkKeySpec;\n /**\n * sort all the elements in the mark\n */\n sort?: MarkSortSpec;\n /**\n * set the group key of the mark\n */\n groupBy?: MarkKeySpec;\n /**\n * sort the data of each group\n */\n groupSort?: MarkSortSpec;\n context?: any;\n // coordinate attributes\n coordinate?: string | ICoordinate;\n // encode attributes\n state?: MarkStateSpec;\n stateSort?: MarkStateSortSpec;\n encode?: GetEncoderSpecByType<T, P>;\n // animation attributes\n animationState?: MarkFunctionType<string>;\n animation?: MarkAnimationSpec;\n transform?: TransformSpec[];\n layout?: MarkLayoutSpec | MarkLayoutCallback;\n}\n\nexport type CircleMarkSpec = GenerateMarkSpec<'circle'>;\nexport type ArcMarkSpec = GenerateMarkSpec<'arc'>;\nexport type AreaMarkSpec = GenerateMarkSpec<'area'>;\nexport type LineMarkSpec = GenerateMarkSpec<'line'>;\nexport type RectMarkSpec = GenerateMarkSpec<'rect'>;\nexport type ImageMarkSpec = GenerateMarkSpec<'image'>;\nexport type PathMarkSpec = GenerateMarkSpec<'path'>;\nexport type RuleMarkSpec = GenerateMarkSpec<'rule'>;\nexport type ShapeMarkSpec = GenerateMarkSpec<'shape'>;\nexport type SymbolMarkSpec = GenerateMarkSpec<'symbol'>;\nexport type TextMarkSpec = GenerateMarkSpec<'text'>;\nexport type RichTextMarkSpec = GenerateMarkSpec<'richtext'>;\nexport type PolygonMarkSpec = GenerateMarkSpec<'polygon'>;\nexport type CellMarkSpec = GenerateMarkSpec<'cell'>;\nexport type IntervalMarkSpec = GenerateMarkSpec<'interval'>;\nexport type Arc3dMarkSpec = GenerateMarkSpec<'arc3d'>;\nexport type Pyramid3dMarkSpec = GenerateMarkSpec<'pyramid3d'>;\nexport type Rect3dMarkSpec = GenerateMarkSpec<'rect3d'>;\n\nexport type BasicGlyphEncoderSpec = BasicEncoderSpecMap['glyph'];\nexport type BasicGroupEncoderSpec = BasicEncoderSpecMap['group'];\nexport interface GroupMarkSpec extends GenerateMarkSpec<'group'> {\n marks?: MarkSpec[];\n}\n\nexport interface GlyphMarkSpec<CustomizedEncoderSpec = any> extends GenerateMarkSpec<'glyph', CustomizedEncoderSpec> {\n glyphType: string;\n glyphConfig?: any;\n}\n\nexport interface BoxPlotEncoderSpec extends BasicGlyphEncoderSpec {\n boxWidth?: number;\n boxHeight?: number;\n ruleWidth?: number;\n ruleHeight?: number;\n q1?: number;\n q3?: number;\n min?: number;\n max?: number;\n median?: number;\n angle?: number;\n anchor?: [number, number];\n}\n\nexport interface BarBoxPlotEncoderSpec extends BasicGlyphEncoderSpec {\n minMaxWidth?: number;\n q1q3Width?: number;\n minMaxHeight?: number;\n q1q3Height?: number;\n q1?: number;\n q3?: number;\n min?: number;\n max?: number;\n median?: number;\n angle?: number;\n lineWidth?: number;\n minMaxFillOpacity?: number;\n anchor?: [number, number];\n}\n\nexport interface LinkPathEncoderSpec extends BasicGlyphEncoderSpec {\n x0: number;\n y0: number;\n x1: number;\n y1: number;\n thickness: number;\n curvature?: number;\n /** round all the coordinates */\n round?: boolean;\n /** the ratio of normal style path */\n ratio?: number;\n align?: 'start' | 'end' | 'center';\n pathType?: 'line' | 'smooth' | 'polyline';\n endArrow?: boolean;\n startArrow?: boolean;\n backgroundStyle?: any;\n direction?: 'horizontal' | 'vertical' | 'LR' | 'RL' | 'TB' | 'BL' | 'radial';\n}\nexport interface TreePathEncoderSpec extends BasicGlyphEncoderSpec {\n x0: number;\n y0: number;\n x1: number;\n y1: number;\n curvature?: number;\n /** round all the coordinates */\n round?: boolean;\n /** the ratio of normal style path */\n align?: 'start' | 'end' | 'center';\n pathType?: 'line' | 'smooth' | 'polyline';\n startArrowStyle?: Partial<IGraphicAttribute>;\n endArrowStyle?: Partial<IGraphicAttribute>;\n endArrow?: boolean;\n startArrow?: boolean;\n arrowSize?: number;\n backgroundStyle?: any;\n direction?: 'horizontal' | 'vertical' | 'LR' | 'RL' | 'TB' | 'BL' | 'radial';\n}\n\nexport interface RipplePointEncoderSpec extends BasicGlyphEncoderSpec {\n ripple?: number;\n size?: number;\n}\n\nexport interface ViolinEncoderSpec extends BasicGlyphEncoderSpec {\n violinFill: string;\n violinStroke: string;\n medianFill?: string;\n density?: IPointLike[];\n boxWidth?: number;\n q1?: number;\n q3?: number;\n min?: number;\n max?: number;\n median?: number;\n angle?: number;\n anchor?: [number, number];\n}\n\nexport interface WaveEncoderSpec extends BasicGlyphEncoderSpec {\n wave?: number;\n}\nexport interface BoxPlotGlyphSpec extends GlyphMarkSpec<BoxPlotEncoderSpec> {\n glyphType: 'boxplot';\n}\nexport interface BarBoxPlotGlyphSpec extends GlyphMarkSpec<BarBoxPlotEncoderSpec> {\n glyphType: 'barBoxplot';\n}\nexport interface LinkPathGlyphSpec extends GlyphMarkSpec<LinkPathEncoderSpec> {\n glyphType: 'linkPath';\n}\nexport interface TreePathGlyphSpec extends GlyphMarkSpec<TreePathEncoderSpec> {\n glyphType: 'treePath';\n}\nexport interface RipplePointGlyphSpec extends GlyphMarkSpec<RipplePointEncoderSpec> {\n glyphType: 'ripplePoint';\n}\nexport interface ViolinGlyphSpec extends GlyphMarkSpec<ViolinEncoderSpec> {\n glyphType: 'violin';\n}\nexport interface WaveGlyphSpec extends GlyphMarkSpec<WaveEncoderSpec> {\n glyphType: 'wave';\n}\n\nexport interface ComponentSpec<\n BasicEncoderSpec extends GenerateBasicEncoderSpec<IGraphicAttribute> = GenerateBasicEncoderSpec<IGraphicAttribute>\n> extends GenerateMarkSpec<'component', BasicEncoderSpec> {\n componentType: string;\n componentConfig?: any;\n mode?: '2d' | '3d';\n}\n\nexport type BaseMarkSpec = GenerateMarkSpec<MarkType>;\nexport type MarkSpecMap = {\n circle: CircleMarkSpec;\n arc: ArcMarkSpec;\n area: AreaMarkSpec;\n image: ImageMarkSpec;\n line: LineMarkSpec;\n path: PathMarkSpec;\n rule: RuleMarkSpec;\n shape: ShapeMarkSpec;\n symbol: SymbolMarkSpec;\n text: TextMarkSpec;\n richtext: RichTextMarkSpec;\n polygon: PolygonMarkSpec;\n cell: CellMarkSpec;\n interval: IntervalMarkSpec;\n rect: RectMarkSpec;\n rect3d: Rect3dMarkSpec;\n arc3d: Arc3dMarkSpec;\n pyramid3d: Pyramid3dMarkSpec;\n group: GroupMarkSpec;\n glyph: GlyphMarkSpec;\n linkPath: LinkPathGlyphSpec;\n treePath: TreePathGlyphSpec;\n wave: WaveEncoderSpec;\n ripplePoint: RipplePointGlyphSpec;\n barBoxplot: BarBoxPlotGlyphSpec;\n boxPlot: BoxPlotGlyphSpec;\n component: ComponentSpec;\n axis: AxisSpec;\n legend: LegendSpec;\n slider: SliderSpec;\n datazoom: DatazoomSpec;\n label: LabelSpec;\n player: PlayerSpec;\n};\n\nexport type GetMarkSpecByType<T, P = any> = T extends keyof MarkSpecMap ? MarkSpecMap[T] : GenerateMarkSpec<string, P>;\nexport type GetBasicEncoderSpecByType<T, P = any> = T extends keyof BasicEncoderSpecMap\n ? BasicEncoderSpecMap[T]\n : GenerateBasicEncoderSpec<IGraphicAttribute & P>;\nexport type GetEncoderSpecByType<T, P = any> = T extends keyof BasicEncoderSpecMap\n ? StateEncodeSpec<BasicEncoderSpecMap[T]>\n : StateEncodeSpec<GenerateBasicEncoderSpec<IGraphicAttribute> & P>;\n\nexport type BaseEncodeSpec<P = any> = StateEncodeSpec<GenerateBasicEncoderSpec<IGraphicAttribute & P>>;\nexport type BaseSignleEncodeSpec<P = any> =\n | GenerateEncoderSpec<GenerateBasicEncoderSpec<IGraphicAttribute & P>>\n | StateProxyEncodeSpec<GenerateBasicEncoderSpec<IGraphicAttribute & P>>;\n\nexport type GetSignleEncodeSpecByType<T, P = any> = T extends keyof BasicEncoderSpecMap\n ? GenerateEncoderSpec<BasicEncoderSpecMap[T]> | StateProxyEncodeSpec<BasicEncoderSpecMap[T]>\n : BaseSignleEncodeSpec<P>;\n\nexport type MarkSpec =\n | GenerateMarkSpec<string, any>\n | CircleMarkSpec\n | ArcMarkSpec\n | AreaMarkSpec\n | ImageMarkSpec\n | LineMarkSpec\n | PathMarkSpec\n | RuleMarkSpec\n | ShapeMarkSpec\n | SymbolMarkSpec\n | TextMarkSpec\n | RichTextMarkSpec\n | PolygonMarkSpec\n | CellMarkSpec\n | IntervalMarkSpec\n | RectMarkSpec\n | Rect3dMarkSpec\n | Arc3dMarkSpec\n | Pyramid3dMarkSpec\n | GroupMarkSpec\n | GlyphMarkSpec\n | LinkPathGlyphSpec\n | TreePathGlyphSpec\n | WaveGlyphSpec\n | RipplePointGlyphSpec\n | BarBoxPlotGlyphSpec\n | BoxPlotGlyphSpec\n | ViolinGlyphSpec\n | ComponentSpec\n | BuiltInComponentSpec;\n\nexport interface AttributeTransform {\n channels: string[];\n transform: (graphicAttributes: any, nextAttrs: any, storedAttrs: any) => void;\n storedAttrs?: string;\n}\n\nexport interface IMarkConstructor {\n readonly markType: string;\n\n new (view: IView, markType: MarkType, group?: IGroupMark): IMark;\n}\n"]}
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+
{"version":3,"sources":["../src/types/mark.ts"],"names":[],"mappings":"","file":"mark.js","sourcesContent":["import type {\n ICustomPath2D,\n IPyramid3dGraphicAttribute,\n IArc3dGraphicAttribute,\n IRect3dGraphicAttribute,\n ISymbolAttribute,\n IRectGraphicAttribute,\n ILineGraphicAttribute,\n ICircleGraphicAttribute,\n IArcGraphicAttribute,\n IPolygonGraphicAttribute,\n IAreaGraphicAttribute,\n IGlyphGraphicAttribute,\n IImageGraphicAttribute,\n IPathGraphicAttribute,\n ISymbolGraphicAttribute,\n ITextGraphicAttribute,\n IGraphicAttribute,\n IGroupGraphicAttribute,\n IRichTextGraphicAttribute\n} from '@visactor/vrender-core';\nimport type { Bounds, IPointLike } from '@visactor/vutils';\nimport type { IAnimationConfig, IStateAnimationConfig } from './animate';\nimport type { IElement } from './element';\nimport type { IMark, IScale, IGroupMark, ICoordinate, GrammarSpec, IData } from './grammar';\nimport type { GenericFunctionType } from './signal';\nimport type { TransformSpec } from './transform';\nimport type { CommonPaddingSpec } from './base';\nimport type { ILayoutOptions, IView } from './view';\nimport type {\n AxisSpec,\n BuiltInComponentSpec,\n DatazoomSpec,\n LabelSpec,\n LegendSpec,\n PlayerSpec,\n SliderSpec\n} from './component';\nimport type { GrammarMarkType } from '../graph/enums';\n\nexport type MarkFunctionCallback<T> = (datum: any, element: IElement, parameters: any) => T;\n\nexport type MarkFunctionType<T> = GenericFunctionType<MarkFunctionCallback<T>, T>;\n\nexport type MarkType = keyof typeof GrammarMarkType | string;\n\nexport interface MarkFromSpec {\n data: string | IData;\n transform?: {\n name: string;\n transform?: TransformSpec[];\n };\n}\n\nexport type MarkStateSpec = MarkFunctionType<string | string[]>;\n\nexport type ScaleEncodeType = {\n scale: IScale | string;\n field?: string | ((datum: any) => any) | string[] | ((datum: any) => any)[];\n value?: any;\n band?: number;\n offset?: number;\n};\n\nexport type FieldEncodeType = {\n field: string | ((datum: any) => any) | string[] | ((datum: any) => any)[];\n};\n\nexport type ChannelEncodeType<T = any> = MarkFunctionType<T> | ScaleEncodeType | FieldEncodeType;\n\nexport type GenerateEncoderSpec<T> = {\n [Key in keyof T]?: ChannelEncodeType<T[Key]>;\n};\n\n/**\n * the common channel supported by graphic marks\n */\nexport type GenerateBasicEncoderSpec<T> = Partial<\n Omit<\n T,\n | 'strokeSeg'\n | 'boundsPadding'\n | 'pickMode'\n | 'boundsMode'\n | 'customPickShape'\n | 'pickable'\n | 'childrenPickable'\n | 'visible'\n | 'zIndex'\n | 'layout'\n | 'keepDirIn3d'\n | 'postMatrix'\n | 'anchor'\n | 'anchor3d'\n >\n>;\n\nexport type BasicEncoderSpecMap = {\n rect: GenerateBasicEncoderSpec<IRectGraphicAttribute & { y1?: number; x1?: number }>;\n line: Omit<GenerateBasicEncoderSpec<ILineGraphicAttribute>, 'points' | 'segments'>;\n circle: GenerateBasicEncoderSpec<ICircleGraphicAttribute>;\n arc: GenerateBasicEncoderSpec<IArcGraphicAttribute>;\n polygon: GenerateBasicEncoderSpec<IPolygonGraphicAttribute>;\n arc3d: GenerateBasicEncoderSpec<IArc3dGraphicAttribute>;\n pyramid3d: GenerateBasicEncoderSpec<IPyramid3dGraphicAttribute>;\n area: Omit<GenerateBasicEncoderSpec<IAreaGraphicAttribute>, 'points' | 'segments'>;\n group: GenerateBasicEncoderSpec<IGroupGraphicAttribute>;\n glyph: GenerateBasicEncoderSpec<IGlyphGraphicAttribute & any>;\n image: GenerateBasicEncoderSpec<IImageGraphicAttribute>;\n rect3d: GenerateBasicEncoderSpec<IRect3dGraphicAttribute>;\n path: GenerateBasicEncoderSpec<IPathGraphicAttribute>;\n rule: Omit<GenerateBasicEncoderSpec<ILineGraphicAttribute>, 'points' | 'segments'> & { x1?: number; y1?: number };\n shape: GenerateBasicEncoderSpec<IPathGraphicAttribute>;\n symbol: GenerateBasicEncoderSpec<ISymbolGraphicAttribute> & {\n shape?: ISymbolGraphicAttribute['symbolType'];\n image?: ISymbolGraphicAttribute['background'];\n };\n text: GenerateBasicEncoderSpec<ITextGraphicAttribute> & {\n limit?: number;\n autoLimit?: number;\n };\n richtext: GenerateBasicEncoderSpec<IRichTextGraphicAttribute>;\n interval: Omit<GenerateBasicEncoderSpec<IRectGraphicAttribute>, 'width' | 'height'> & {\n /**\n * the gap for two graphic elements\n */\n innerGap?: number | string;\n /**\n * only used for rect / interval mark\n */\n maxWidth?: number;\n minWidth?: number;\n /** the gap between two category */\n categoryGap?: number | string;\n };\n cell: GenerateBasicEncoderSpec<ISymbolGraphicAttribute> & {\n padding?: number | [number, number];\n shape?: ISymbolAttribute['symbolType'];\n };\n};\nexport type GenerateBaseEncodeSpec<BasicSpec = GenerateBasicEncoderSpec<IGraphicAttribute>> =\n | GenerateEncoderSpec<BasicSpec>\n | MarkFunctionCallback<BasicSpec>;\n\nexport type StateProxyEncodeSpec<T = any> = (datum: any, element: IElement, state: string, nextStates: string[]) => T;\n\nexport type StateEncodeSpec<BasicSpec = GenerateBasicEncoderSpec<IGraphicAttribute>> =\n | {\n enter?: GenerateBaseEncodeSpec<BasicSpec>;\n update?: GenerateBaseEncodeSpec<BasicSpec>;\n exit?: GenerateBaseEncodeSpec<BasicSpec>;\n }\n | {\n [state: string]: GenerateEncoderSpec<BasicSpec> | StateProxyEncodeSpec<BasicSpec>;\n };\n\nexport type MarkAnimationSpec = Record<string, IAnimationConfig | IAnimationConfig[]> & {\n state?: IStateAnimationConfig;\n};\n\n// TODO: support string[]\nexport type MarkKeySpec = string | ((datum: any) => string);\n\nexport type MarkSortSpec = (datumA: any, datumB: any) => number;\n\nexport type MarkStateSortSpec = (stateA: string, stateB: string) => number;\n\nexport interface MarkGridContainerSpec extends MarkBaseLayoutSpec {\n display: 'grid';\n gridTemplateRows?: (number | string | 'auto')[];\n gridTemplateColumns?: (number | string | 'auto')[];\n gridRowGap?: number;\n gridColumnGap?: number;\n}\n\nexport interface MarkGridItemSpec extends MarkBaseLayoutSpec {\n gridRowStart?: number;\n gridRowEnd?: number;\n gridColumnStart?: number;\n gridColumnEnd?: number;\n}\n\nexport interface MarkBaseLayoutSpec {\n callback?: MarkLayoutCallback;\n skipBeforeLayouted?: boolean;\n updateViewSignals?: boolean;\n}\n\nexport interface MarkRelativeItemSpec extends MarkBaseLayoutSpec {\n position?: 'top' | 'bottom' | 'left' | 'right' | 'content' | 'auto' | string;\n padding?: CommonPaddingSpec;\n align?: 'left' | 'right' | 'center' | 'top' | 'bottom' | 'middle';\n order?: number;\n}\n\nexport interface MarkRelativeContainerSpec extends MarkBaseLayoutSpec {\n display: 'relative';\n maxChildWidth?: string | number;\n maxChildHeight?: string | number;\n}\n\nexport type MarkLayoutSpec =\n | MarkGridContainerSpec\n | MarkGridItemSpec\n | MarkRelativeContainerSpec\n | MarkRelativeItemSpec;\n\nexport type MarkLayoutCallback = (\n group: IGroupMark,\n children: IMark[],\n parentLayoutBounds: Bounds,\n options?: ILayoutOptions\n) => void;\n\nexport interface IMarkConfig {\n clip?: boolean;\n zIndex?: number;\n interactive?: boolean;\n context?: any;\n skipTheme?: boolean;\n /**\n * set customized shape\n */\n setCustomizedShape?: (datum: any[], attrs: any, path: ICustomPath2D) => ICustomPath2D;\n /** 是否开启大数据渲染模式 */\n large?: boolean;\n /** 开启大数据渲染优化的阀值,对应的是data的长度 */\n largeThreshold?: number;\n /** 分片长度 */\n progressiveStep?: number;\n /** 开启分片渲染的阀值,对应的是单系列data的长度 */\n progressiveThreshold?: number;\n /**\n * use 'sequential' for symbol chart\n * use 'mod' for bar/line chart\n */\n // largeChunkMode?: 'sequential' | 'mod';\n support3d?: boolean;\n /**\n * enable global morphing animation of the mark\n */\n morph?: boolean;\n /**\n * this key will be used to match the mark to morph\n */\n morphKey?: string;\n /**\n * this key will be used to match the element of two marks to morph\n * If not specified, we'll use the \"key\" of the mark by default\n */\n morphElementKey?: string;\n /** transforms of attributes */\n attributeTransforms?: AttributeTransform[];\n /**\n * only used in line/area mark\n * TODO\n */\n enableSegments?: boolean;\n}\n\n/**\n * Base mark specification type\n */\nexport interface GenerateMarkSpec<T extends MarkType = string, P = any> extends IMarkConfig, GrammarSpec {\n type: T;\n name?: string;\n group?: string | IGroupMark;\n // data attributes\n from?: MarkFromSpec;\n key?: MarkKeySpec;\n /**\n * sort all the elements in the mark\n */\n sort?: MarkSortSpec;\n /**\n * set the group key of the mark\n */\n groupBy?: MarkKeySpec;\n /**\n * sort the data of each group\n */\n groupSort?: MarkSortSpec;\n context?: any;\n // coordinate attributes\n coordinate?: string | ICoordinate;\n // encode attributes\n state?: MarkStateSpec;\n stateSort?: MarkStateSortSpec;\n encode?: GetEncoderSpecByType<T, P>;\n // animation attributes\n animationState?: MarkFunctionType<string>;\n animation?: MarkAnimationSpec;\n transform?: TransformSpec[];\n layout?: MarkLayoutSpec | MarkLayoutCallback;\n}\n\nexport type CircleMarkSpec = GenerateMarkSpec<'circle'>;\nexport type ArcMarkSpec = GenerateMarkSpec<'arc'>;\nexport type AreaMarkSpec = GenerateMarkSpec<'area'>;\nexport type LineMarkSpec = GenerateMarkSpec<'line'>;\nexport type RectMarkSpec = GenerateMarkSpec<'rect'>;\nexport type ImageMarkSpec = GenerateMarkSpec<'image'>;\nexport type PathMarkSpec = GenerateMarkSpec<'path'>;\nexport type RuleMarkSpec = GenerateMarkSpec<'rule'>;\nexport type ShapeMarkSpec = GenerateMarkSpec<'shape'>;\nexport type SymbolMarkSpec = GenerateMarkSpec<'symbol'>;\nexport type TextMarkSpec = GenerateMarkSpec<'text'>;\nexport type RichTextMarkSpec = GenerateMarkSpec<'richtext'>;\nexport type PolygonMarkSpec = GenerateMarkSpec<'polygon'>;\nexport type CellMarkSpec = GenerateMarkSpec<'cell'>;\nexport type IntervalMarkSpec = GenerateMarkSpec<'interval'>;\nexport type Arc3dMarkSpec = GenerateMarkSpec<'arc3d'>;\nexport type Pyramid3dMarkSpec = GenerateMarkSpec<'pyramid3d'>;\nexport type Rect3dMarkSpec = GenerateMarkSpec<'rect3d'>;\n\nexport type BasicGlyphEncoderSpec = BasicEncoderSpecMap['glyph'];\nexport type BasicGroupEncoderSpec = BasicEncoderSpecMap['group'];\nexport interface GroupMarkSpec extends GenerateMarkSpec<'group'> {\n marks?: MarkSpec[];\n}\n\nexport interface GlyphMarkSpec<CustomizedEncoderSpec = any> extends GenerateMarkSpec<'glyph', CustomizedEncoderSpec> {\n glyphType: string;\n glyphConfig?: any;\n}\n\nexport interface BoxPlotEncoderSpec extends BasicGlyphEncoderSpec {\n boxWidth?: number;\n boxHeight?: number;\n ruleWidth?: number;\n ruleHeight?: number;\n q1?: number;\n q3?: number;\n min?: number;\n max?: number;\n median?: number;\n angle?: number;\n anchor?: [number, number];\n}\n\nexport interface BarBoxPlotEncoderSpec extends BasicGlyphEncoderSpec {\n minMaxWidth?: number;\n q1q3Width?: number;\n minMaxHeight?: number;\n q1q3Height?: number;\n q1?: number;\n q3?: number;\n min?: number;\n max?: number;\n median?: number;\n angle?: number;\n lineWidth?: number;\n minMaxFillOpacity?: number;\n anchor?: [number, number];\n}\n\nexport interface LinkPathEncoderSpec extends BasicGlyphEncoderSpec {\n x0: number;\n y0: number;\n x1: number;\n y1: number;\n thickness: number;\n curvature?: number;\n /** round all the coordinates */\n round?: boolean;\n /** the ratio of normal style path */\n ratio?: number;\n align?: 'start' | 'end' | 'center';\n pathType?: 'line' | 'smooth' | 'polyline';\n endArrow?: boolean;\n startArrow?: boolean;\n backgroundStyle?: any;\n direction?: 'horizontal' | 'vertical' | 'LR' | 'RL' | 'TB' | 'BL' | 'radial';\n}\nexport interface TreePathEncoderSpec extends BasicGlyphEncoderSpec {\n x0: number;\n y0: number;\n x1: number;\n y1: number;\n curvature?: number;\n /** round all the coordinates */\n round?: boolean;\n /** the ratio of normal style path */\n align?: 'start' | 'end' | 'center';\n pathType?: 'line' | 'smooth' | 'polyline';\n startArrowStyle?: Partial<IGraphicAttribute>;\n endArrowStyle?: Partial<IGraphicAttribute>;\n endArrow?: boolean;\n startArrow?: boolean;\n arrowSize?: number;\n backgroundStyle?: any;\n direction?: 'horizontal' | 'vertical' | 'LR' | 'RL' | 'TB' | 'BL' | 'radial';\n}\n\nexport interface RipplePointEncoderSpec extends BasicGlyphEncoderSpec {\n ripple?: number;\n size?: number;\n}\n\nexport interface ViolinEncoderSpec extends BasicGlyphEncoderSpec {\n violinFill: string;\n violinStroke: string;\n medianFill?: string;\n density?: IPointLike[];\n boxWidth?: number;\n q1?: number;\n q3?: number;\n min?: number;\n max?: number;\n median?: number;\n angle?: number;\n anchor?: [number, number];\n}\n\nexport interface WaveEncoderSpec extends BasicGlyphEncoderSpec {\n wave?: number;\n}\nexport interface BoxPlotGlyphSpec extends GlyphMarkSpec<BoxPlotEncoderSpec> {\n glyphType: 'boxplot';\n}\nexport interface BarBoxPlotGlyphSpec extends GlyphMarkSpec<BarBoxPlotEncoderSpec> {\n glyphType: 'barBoxplot';\n}\nexport interface LinkPathGlyphSpec extends GlyphMarkSpec<LinkPathEncoderSpec> {\n glyphType: 'linkPath';\n}\nexport interface TreePathGlyphSpec extends GlyphMarkSpec<TreePathEncoderSpec> {\n glyphType: 'treePath';\n}\nexport interface RipplePointGlyphSpec extends GlyphMarkSpec<RipplePointEncoderSpec> {\n glyphType: 'ripplePoint';\n}\nexport interface ViolinGlyphSpec extends GlyphMarkSpec<ViolinEncoderSpec> {\n glyphType: 'violin';\n}\nexport interface WaveGlyphSpec extends GlyphMarkSpec<WaveEncoderSpec> {\n glyphType: 'wave';\n}\n\nexport interface ComponentSpec<\n BasicEncoderSpec extends GenerateBasicEncoderSpec<IGraphicAttribute> = GenerateBasicEncoderSpec<IGraphicAttribute>\n> extends GenerateMarkSpec<'component', BasicEncoderSpec> {\n componentType: string;\n componentConfig?: any;\n mode?: '2d' | '3d';\n}\n\nexport type BaseMarkSpec = GenerateMarkSpec<MarkType>;\nexport type MarkSpecMap = {\n circle: CircleMarkSpec;\n arc: ArcMarkSpec;\n area: AreaMarkSpec;\n image: ImageMarkSpec;\n line: LineMarkSpec;\n path: PathMarkSpec;\n rule: RuleMarkSpec;\n shape: ShapeMarkSpec;\n symbol: SymbolMarkSpec;\n text: TextMarkSpec;\n richtext: RichTextMarkSpec;\n polygon: PolygonMarkSpec;\n cell: CellMarkSpec;\n interval: IntervalMarkSpec;\n rect: RectMarkSpec;\n rect3d: Rect3dMarkSpec;\n arc3d: Arc3dMarkSpec;\n pyramid3d: Pyramid3dMarkSpec;\n group: GroupMarkSpec;\n glyph: GlyphMarkSpec;\n linkPath: LinkPathGlyphSpec;\n treePath: TreePathGlyphSpec;\n wave: WaveEncoderSpec;\n ripplePoint: RipplePointGlyphSpec;\n barBoxplot: BarBoxPlotGlyphSpec;\n boxPlot: BoxPlotGlyphSpec;\n component: ComponentSpec;\n axis: AxisSpec;\n legend: LegendSpec;\n slider: SliderSpec;\n datazoom: DatazoomSpec;\n label: LabelSpec;\n player: PlayerSpec;\n};\n\nexport type GetMarkSpecByType<T, P = any> = T extends keyof MarkSpecMap ? MarkSpecMap[T] : GenerateMarkSpec<string, P>;\nexport type GetBasicEncoderSpecByType<T, P = any> = T extends keyof BasicEncoderSpecMap\n ? BasicEncoderSpecMap[T]\n : GenerateBasicEncoderSpec<IGraphicAttribute & P>;\nexport type GetEncoderSpecByType<T, P = any> = T extends keyof BasicEncoderSpecMap\n ? StateEncodeSpec<BasicEncoderSpecMap[T]>\n : StateEncodeSpec<GenerateBasicEncoderSpec<IGraphicAttribute> & P>;\n\nexport type BaseEncodeSpec<P = any> = StateEncodeSpec<GenerateBasicEncoderSpec<IGraphicAttribute & P>>;\nexport type BaseSignleEncodeSpec<P = any> =\n | GenerateEncoderSpec<GenerateBasicEncoderSpec<IGraphicAttribute & P>>\n | StateProxyEncodeSpec<GenerateBasicEncoderSpec<IGraphicAttribute & P>>;\n\nexport type GetSignleEncodeSpecByType<T, P = any> = T extends keyof BasicEncoderSpecMap\n ? GenerateEncoderSpec<BasicEncoderSpecMap[T]> | StateProxyEncodeSpec<BasicEncoderSpecMap[T]>\n : BaseSignleEncodeSpec<P>;\n\nexport type MarkSpec =\n | GenerateMarkSpec<string, any>\n | CircleMarkSpec\n | ArcMarkSpec\n | AreaMarkSpec\n | ImageMarkSpec\n | LineMarkSpec\n | PathMarkSpec\n | RuleMarkSpec\n | ShapeMarkSpec\n | SymbolMarkSpec\n | TextMarkSpec\n | RichTextMarkSpec\n | PolygonMarkSpec\n | CellMarkSpec\n | IntervalMarkSpec\n | RectMarkSpec\n | Rect3dMarkSpec\n | Arc3dMarkSpec\n | Pyramid3dMarkSpec\n | GroupMarkSpec\n | GlyphMarkSpec\n | LinkPathGlyphSpec\n | TreePathGlyphSpec\n | WaveGlyphSpec\n | RipplePointGlyphSpec\n | BarBoxPlotGlyphSpec\n | BoxPlotGlyphSpec\n | ViolinGlyphSpec\n | ComponentSpec\n | BuiltInComponentSpec;\n\nexport interface AttributeTransform {\n channels: string[];\n transform: (graphicAttributes: any, nextAttrs: any, storedAttrs: any) => void;\n storedAttrs?: string;\n}\n\nexport interface IMarkConstructor {\n readonly markType: string;\n\n new (view: IView, markType: MarkType, group?: IGroupMark): IMark;\n}\n"]}
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package/cjs/view/mark.d.ts
CHANGED
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@@ -10,7 +10,6 @@ export declare class Mark extends GrammarBase implements IMark {
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10
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coord: ICoordinate;
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disableCoordinateTransform: boolean;
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markType: MarkType;
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context: any;
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group: IGroupMark | undefined;
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graphicItem?: IGroup;
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graphicIndex: number;
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@@ -20,6 +19,7 @@ export declare class Mark extends GrammarBase implements IMark {
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isUpdated: boolean;
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private _groupKeys;
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private _isReentered;
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private _context;
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private renderContext?;
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animate: IAnimate;
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protected differ: Differ<any>;
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@@ -55,6 +55,7 @@ export declare class Mark extends GrammarBase implements IMark {
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morph(enableMorph: boolean, morphKey?: string, morphElementKey?: string): this;
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transform(transforms: TransformSpec[] | Nil): this;
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configure(config: IMarkConfig | Nil): this;
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+
context(context: any): this;
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isCollectionMark(): boolean;
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needAnimate(): boolean;
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getAllElements(): IElement[];
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@@ -103,6 +104,7 @@ export declare class Mark extends GrammarBase implements IMark {
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morphElementKey: string;
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};
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getAttributeTransforms(): import("../types").AttributeTransform[];
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getContext(): any;
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protected needSkipBeforeLayout(): boolean;
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private initEvent;
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private releaseEvent;
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package/cjs/view/mark.js
CHANGED
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@@ -78,7 +78,7 @@ class Mark extends grammar_base_1.GrammarBase {
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return this.markType = mark.markType, this.coord = mark.coord, this.elementMap = mark.elementMap,
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this.elements = mark.elements, this.elementMap.forEach((element => element.mark = this)),
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this.differ = mark.differ, this.animate = mark.animate, this.animate.mark = this,
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this.
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this._context = mark._context, this.graphicItem = mark.graphicItem, this.graphicIndex = mark.graphicIndex,
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this.graphicParent = mark.graphicParent, this.needClear = mark.needClear, this.isUpdated = mark.isUpdated,
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this;
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}
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@@ -194,13 +194,16 @@ class Mark extends grammar_base_1.GrammarBase {
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this.spec.transform = transforms, this.commit(), this;
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}
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configure(config) {
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const keys = [ "clip", "zIndex", "interactive", "context", "setCustomizedShape", "large", "largeThreshold", "progressiveStep", "progressiveThreshold", "support3d", "morph", "morphKey", "morphElementKey", "attributeTransforms", "skipTheme" ];
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const keys = [ "clip", "zIndex", "interactive", "context", "setCustomizedShape", "large", "largeThreshold", "progressiveStep", "progressiveThreshold", "support3d", "morph", "morphKey", "morphElementKey", "attributeTransforms", "skipTheme", "enableSegments" ];
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return null === config ? (keys.forEach((key => {
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(0, vutils_1.isNil)(this.spec[key]) || (this.spec[key] = void 0);
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})), this) : (keys.forEach((key => {
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(0, vutils_1.isNil)(config[key]) || (this.spec[key] = config[key]);
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})), this);
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}
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context(context) {
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return this.spec.context = context, this._context = context, this;
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}
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isCollectionMark() {
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return constants_1.CollectionMarkType.includes(this.markType);
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}
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@@ -274,7 +277,7 @@ class Mark extends grammar_base_1.GrammarBase {
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this.graphicIndex = markIndex;
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update(spec) {
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this.
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this._context = this.spec.context, this.isUpdated = !0, this.renderContext.progressive || (spec.animation && this.animate.updateConfig(spec.animation),
|
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|
this.animate.updateState(spec.animationState)), this.markType !== enums_1.GrammarMarkType.group ? ((0,
|
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vutils_1.isNil)(spec.zIndex) || this.graphicItem.setAttribute("zIndex", spec.zIndex),
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(0, vutils_1.isNil)(spec.clip) || this.graphicItem.setAttribute("clip", spec.clip),
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@@ -557,6 +560,9 @@ class Mark extends grammar_base_1.GrammarBase {
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var _a;
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return null !== (_a = this.spec.attributeTransforms) && void 0 !== _a ? _a : attributes_1.transformsByType[this.markType];
|
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}
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+
getContext() {
|
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return this._context;
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+
}
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|
needSkipBeforeLayout() {
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|
var _a, _b;
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|
if (!0 === (null === (_a = this.spec.layout) || void 0 === _a ? void 0 : _a.skipBeforeLayouted)) return !0;
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