@vindral/web-sdk 4.3.1 → 4.3.2-2-gffc6c8655
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{D5iA4gy8.js → BdFcdkj1.js} +1 -1
- package/{BNxcJNN7.js → BqWIiOfa.js} +2 -2
- package/{B9WEkxkT.js → BsJtUY1Z.js} +2 -2
- package/{DtpcQ7ay.js → CLJilV9Y.js} +1 -1
- package/{Dfj0VbOY.js → DxwhHj1d.js} +244 -154
- package/cast-sender.js +1 -1
- package/core.d.ts +3 -1
- package/core.js +1 -1
- package/legacy.d.ts +3 -1
- package/legacy.es.js +382 -288
- package/legacy.umd.js +12 -12
- package/package.json +1 -1
- package/player.d.ts +3 -1
- package/player.js +2 -2
- package/react.d.ts +3 -1
- package/vindral-player-component.js +2 -2
package/package.json
CHANGED
package/player.d.ts
CHANGED
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@@ -958,8 +958,10 @@ type Statistics = ModuleStatistics & ReturnType<UserAgentInformation["getUserAge
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*/
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channelGroupId?: string;
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/**
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* Time in milliseconds from
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* Time in milliseconds from the first `connect()` call to playback of video and audio being started.
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* Note that an actual frame render often happens much quicker, but that is not counted as TTFF.
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* `timeToConnected` shares the same anchor, so `timeToFirstFrame - timeToConnected` is the
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* post-transport portion (player bootstrap, media flow, decode, buffer fill, render).
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*/
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timeToFirstFrame?: number;
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/**
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package/player.js
CHANGED
package/react.d.ts
CHANGED
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@@ -960,8 +960,10 @@ type Statistics = ModuleStatistics & ReturnType<UserAgentInformation["getUserAge
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*/
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channelGroupId?: string;
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/**
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-
* Time in milliseconds from
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* Time in milliseconds from the first `connect()` call to playback of video and audio being started.
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* Note that an actual frame render often happens much quicker, but that is not counted as TTFF.
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+
* `timeToConnected` shares the same anchor, so `timeToFirstFrame - timeToConnected` is the
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+
* post-transport portion (player bootstrap, media flow, decode, buffer fill, render).
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*/
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timeToFirstFrame?: number;
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/**
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