@vindral/web-sdk 4.1.10 → 4.2.0

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package/BQEuFJLn.js ADDED
@@ -0,0 +1,206 @@
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+ var k = Object.defineProperty, I = Object.defineProperties;
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+ var T = Object.getOwnPropertyDescriptors;
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+ var w = Object.getOwnPropertySymbols;
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+ var M = Object.prototype.hasOwnProperty, C = Object.prototype.propertyIsEnumerable;
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+ var S = (s, e, t) => e in s ? k(s, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : s[e] = t, b = (s, e) => {
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+ for (var t in e || (e = {}))
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+ M.call(e, t) && S(s, t, e[t]);
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+ if (w)
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+ for (var t of w(e))
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+ C.call(e, t) && S(s, t, e[t]);
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+ return s;
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+ }, y = (s, e) => I(s, T(e));
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+ var i = (s, e, t) => S(s, typeof e != "symbol" ? e + "" : e, t);
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+ var v = (s, e, t) => new Promise((r, n) => {
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+ var a = (o) => {
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+ try {
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+ c(t.next(o));
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+ } catch (d) {
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+ n(d);
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+ }
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+ }, l = (o) => {
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+ try {
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+ c(t.throw(o));
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+ } catch (d) {
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+ n(d);
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+ }
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+ }, c = (o) => o.done ? r(o.value) : Promise.resolve(o.value).then(a, l);
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+ c((t = t.apply(s, e)).next());
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+ });
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+ import { F as D, a as q, b as R, c as O } from "./DBHv5ggB.js";
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+ class E {
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+ constructor() {
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+ i(this, "map", /* @__PURE__ */ new Map());
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+ }
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+ enqueue(e, t) {
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+ const r = this.map.get(e);
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+ r ? r.push(t) : this.map.set(e, [t]);
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+ }
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+ dequeue(e) {
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+ const t = this.map.get(e);
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+ if (t && t.length > 0) {
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+ const r = t.shift();
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+ return t.length === 0 && this.map.delete(e), r;
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+ }
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+ }
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+ /**
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+ * Dequeue by exact timestamp, falling back to the oldest pending entry
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+ * when the decoder outputs a timestamp that differs from input.
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+ *
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+ * Safe for audio because all audio frames are independently decodable
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+ * key frames — there's no B-frame reordering that could cause metadata
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+ * mismatches like in video.
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+ */
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+ dequeueWithFallback(e) {
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+ const t = this.dequeue(e);
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+ if (t !== void 0) return t;
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+ for (const [r, n] of this.map)
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+ if (n.length > 0) {
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+ const a = n.shift();
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+ return n.length === 0 && this.map.delete(r), a;
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+ }
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+ }
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+ removeLast(e) {
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+ const t = this.map.get(e);
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+ !t || t.length === 0 || (t.pop(), t.length === 0 && this.map.delete(e));
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+ }
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+ clear() {
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+ this.map.clear();
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+ }
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+ }
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+ const $ = globalThis, u = class u {
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+ constructor(e) {
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+ i(this, "decodedSamples", []);
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+ i(this, "decoder", null);
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+ i(this, "logger");
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+ i(this, "initSegments", /* @__PURE__ */ new Map());
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+ i(this, "previousSample");
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+ i(this, "previousCodec");
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+ i(this, "pendingSamples", new E());
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+ i(this, "errors", new D(10));
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+ i(this, "resetDecoderState", () => {
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+ this.pendingSamples.clear(), this.previousSample = void 0, this.previousCodec = void 0;
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+ });
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+ i(this, "ensureDecoder", () => ((!this.decoder || this.decoder.state === "closed") && (this.decoder = this.createDecoder()), this.decoder));
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+ i(this, "createDecoder", () => new AudioDecoder({
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+ output: (e) => {
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+ const t = this.pendingSamples.dequeueWithFallback(e.timestamp);
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+ if (!t) {
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+ e.close();
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+ return;
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+ }
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+ const { sample: r, decodeStartTime: n } = t;
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+ try {
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+ const a = e.numberOfFrames, l = e.numberOfChannels, c = e.sampleRate, o = e.timestamp, d = e.duration, p = new Float32Array(a * l);
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+ e.copyTo(p, { planeIndex: 0, format: "f32" });
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+ const h = Math.round(o * r.timescale / 1e6), f = typeof d == "number" && Number.isFinite(d) ? Math.max(0, Math.round(d * r.timescale / 1e6)) : r.duration, g = y(b({}, r), {
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+ timestamp: h,
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+ duration: f,
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+ type: "audio",
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+ format: "f32",
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+ data: p,
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+ sampleRate: c,
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+ channels: l,
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+ statistics: {
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+ decodeTime: Math.max(performance.now() - n, 0),
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+ transportTimeFromWorker: 0,
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+ transportTimeToWorker: 0,
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+ samplesInBatch: 1
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+ }
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+ });
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+ this.decodedSamples.push(g);
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+ } finally {
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+ e.close();
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+ }
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+ },
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+ error: (e) => {
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+ this.logger.error("Decoder error:", e.name, e.message), this.resetDecoderState(), this.errors.push(e);
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+ }
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+ }));
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+ /**
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+ * Build AudioDecoderConfig codec string from audio codec type.
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+ */
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+ i(this, "buildCodecString", q);
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+ /**
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+ * Get the description for AudioDecoderConfig.
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+ * Uses init segment data if available, otherwise generates codec-specific description.
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+ */
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+ i(this, "getDescription", (e, t) => {
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+ const r = this.initSegments.get(t.renditionId);
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+ if (r && r.data.byteLength > 0 && r.codec === e)
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+ return r.data;
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+ if (e === "opus")
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+ return R(t.channels, t.sampleRate);
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+ if (e === "aac")
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+ return O(t.channels, t.sampleRate);
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+ });
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+ i(this, "unload", () => {
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+ this.decodedSamples = [], this.resetDecoderState(), this.decoder && this.decoder.state !== "closed" && this.decoder.close(), this.decoder = null;
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+ });
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+ i(this, "initSegment", (e) => {
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+ this.initSegments.set(e.renditionId, e);
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+ });
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+ i(this, "enqueue", (e) => {
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+ var d, p;
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+ const t = this.ensureDecoder(), r = e.codec, n = ((d = this.previousSample) == null ? void 0 : d.channelId) !== e.channelId, a = ((p = this.previousSample) == null ? void 0 : p.renditionId) !== e.renditionId, l = this.previousCodec !== r;
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+ if (!this.previousSample || n || a || l) {
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+ this.previousSample && t.state === "configured" && t.flush().catch((m) => {
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+ this.logger.warn("Failed to flush before reconfiguration:", m);
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+ });
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+ const h = this.buildCodecString(r), f = this.getDescription(r, e), g = {
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+ codec: h,
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+ sampleRate: e.sampleRate,
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+ numberOfChannels: e.channels,
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+ description: f
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+ };
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+ try {
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+ t.configure(g), this.previousCodec = r;
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+ } catch (m) {
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+ this.logger.error(
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+ `Failed to configure decoder for ${r} (rendition ${e.renditionId}), dropping sample`,
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+ m
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+ ), this.errors.push(m instanceof Error ? m : new Error(`Failed to configure decoder for ${r}`)), this.resetDecoderState(), this.ensureDecoder();
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+ return;
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+ }
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+ }
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+ if (e.timescale <= 0) {
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+ this.logger.error(`Invalid timescale ${e.timescale} in sample, dropping sample`);
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+ return;
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+ }
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+ this.previousSample = e;
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+ const c = Math.floor(1e6 * e.timestamp / e.timescale), o = Math.floor(1e6 * e.duration / e.timescale);
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+ try {
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+ const h = new EncodedAudioChunk({
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+ // Audio codecs (Opus, AAC, MP3) always produce independently decodable frames
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+ type: "key",
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+ timestamp: c,
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+ duration: o > 0 ? o : void 0,
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+ data: e.data
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+ });
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+ this.pendingSamples.enqueue(c, { sample: e, decodeStartTime: performance.now() }), t.decode(h);
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+ } catch (h) {
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+ this.logger.error("Failed to decode chunk:", h), this.pendingSamples.removeLast(c), t.state === "closed" && (this.resetDecoderState(), this.ensureDecoder());
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+ }
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+ });
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+ i(this, "flush", () => v(this, null, function* () {
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+ if (this.decoder && this.decoder.state === "configured")
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+ try {
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+ yield this.decoder.flush();
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+ } catch (e) {
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+ this.logger.error("Failed to flush decoder:", e), this.resetDecoderState();
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+ }
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+ }));
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+ i(this, "error", () => this.errors.pop());
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+ i(this, "take", () => this.decodedSamples.shift());
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+ this.logger = e, this.decoder = this.createDecoder();
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+ }
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+ };
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+ i(u, "isSupported", () => typeof $.AudioDecoder != "undefined"), i(u, "create", (e) => v(null, null, function* () {
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+ if (!u.isSupported())
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+ throw new Error("WebCodecs AudioDecoder is not supported in this environment");
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+ return new u(e);
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+ }));
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+ let F = u;
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+ export {
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+ F as WebCodecsAudioDecoderContext
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+ };