@vincentt-xr/sdk 2.0.0-alpha.4 → 2.0.0-alpha.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/GROUNDING.md +11 -4
- package/README.md +85 -52
- package/dist/{DebuggerUI-DhKTXTY2.js → DebuggerUI-C_rbLdkh.js} +1 -1
- package/dist/{DebuggerUI-bnGHSSOb.cjs → DebuggerUI-DYT_dk1E.cjs} +1 -1
- package/dist/FaceMeshRenderer-D1WsrTLA.cjs +155 -0
- package/dist/FaceMeshRenderer-DSCd1H55.js +1264 -0
- package/dist/{FaceRetouch-Bg-OBU4n.js → FaceRetouch-CMJbGThL.js} +30 -30
- package/dist/{FaceRetouch-TZeBGIqW.cjs → FaceRetouch-DsE0Dbw-.cjs} +1 -1
- package/dist/components/FaceMesh/canonical/CanonicalFaceMeshRenderer.d.ts +11 -1
- package/dist/components/FaceMesh/canonical/geometryGroups.d.ts +1 -1
- package/dist/components/FaceMesh/canonical/parseCanonicalFaceModel.d.ts +1 -0
- package/dist/components/LipEffect/LipEffect.d.ts +2 -0
- package/dist/components/LipEffect/LipEffectMaterial.d.ts +10 -0
- package/dist/components/LipEffect/defaults.d.ts +9 -0
- package/dist/components/LipEffect/index.d.ts +4 -0
- package/dist/components/LipEffect/types.d.ts +22 -0
- package/dist/{contexts-B2_NsTnk.js → contexts-DvQI4PqI.js} +6 -3
- package/dist/contexts-h-9TRH0r.cjs +1 -0
- package/dist/debug-ui/media-source.cjs +1 -1
- package/dist/debug-ui/media-source.js +1 -1
- package/dist/debug-ui.cjs +1 -1
- package/dist/debug-ui.js +10 -10
- package/dist/entries/face-effects.d.ts +2 -0
- package/dist/face-effects.cjs +1 -1
- package/dist/face-effects.js +621 -508
- package/dist/{getFaceInfo-4DhcPZDJ.js → getFaceInfo-B43Cwq4n.js} +1 -1
- package/dist/{getFaceInfo-QOQ_dc-W.cjs → getFaceInfo-DEzcL_Ub.cjs} +1 -1
- package/dist/{index-D1kj6uc-.js → index-B-s4YbWu.js} +1 -1
- package/dist/index-C0-fg1Hk.cjs +1 -0
- package/dist/{index-C9yQVzAh.cjs → index-CY7Z8cHV.cjs} +1 -1
- package/dist/{index-ZaDEzDtR.cjs → index-CxMEeCRP.cjs} +1 -1
- package/dist/{index-WPPnlFO1.cjs → index-D67hHm44.cjs} +1 -1
- package/dist/{index-CNGzE49z.cjs → index-DPPpU5By.cjs} +1 -1
- package/dist/{index-g250Tqme.js → index-DYfY9ljy.js} +1 -1
- package/dist/{index-Cj3fGDtZ.js → index-G_5h_FJQ.js} +8 -8
- package/dist/{index-BMeBJ0dV.js → index-I4eF5TKT.js} +227 -191
- package/dist/{index-72Wb15Ca.js → index-uE3sKczj.js} +1 -1
- package/dist/{internal-Dtvo4WYo.cjs → internal-MvKrz0Nt.cjs} +1 -1
- package/dist/{internal-34pb7djs.js → internal-ldPYiUF0.js} +3 -3
- package/dist/internal.cjs +1 -1
- package/dist/internal.js +1 -1
- package/dist/low-level.cjs +1 -1
- package/dist/low-level.js +11 -11
- package/dist/main.cjs +1 -1
- package/dist/main.js +12 -12
- package/dist/{renderGroups-jSUOY1Oq.cjs → renderGroups-BJsx32q5.cjs} +1 -1
- package/dist/{renderGroups-CPWUX6z9.js → renderGroups-CFt1yYLB.js} +1 -1
- package/dist/{renderPasses-CLlYRdMk.js → renderPasses-C72MbZ-a.js} +4 -4
- package/dist/{renderPasses-KUJUSevp.cjs → renderPasses-D-Krl6D0.cjs} +1 -1
- package/dist/scene-object.cjs +1 -1
- package/dist/scene-object.js +2 -2
- package/dist/{selectors-DLxL8Q66.js → selectors-ByKNTXeA.js} +1 -1
- package/dist/{selectors-S8g25ke9.cjs → selectors-CAwmL9VW.cjs} +1 -1
- package/dist/{session-DP8AF7Rg.cjs → session-CANvoLD6.cjs} +1 -1
- package/dist/{session-CbtvwiaD.js → session-Dhi0OqZo.js} +1 -1
- package/dist/tracking.cjs +1 -1
- package/dist/tracking.js +9 -9
- package/dist/{useFaceInfo-BvZeUBsL.cjs → useFaceInfo-BSZq7AO1.cjs} +1 -1
- package/dist/{useFaceInfo-C06EyScd.js → useFaceInfo-FVQBBNdY.js} +3 -3
- package/dist/{useFaceResults-CCNiH7VZ.cjs → useFaceResults-C3oZkn2Z.cjs} +1 -1
- package/dist/{useFaceResults-C1Ppc8rS.js → useFaceResults-D62STzT1.js} +1 -1
- package/dist/utils/visionWasm.d.ts +18 -0
- package/package.json +2 -2
- package/dist/FaceMeshRenderer-B2i2NW71.js +0 -1195
- package/dist/FaceMeshRenderer-BSOq1OnG.cjs +0 -155
- package/dist/contexts-BgWfyxre.cjs +0 -1
- package/dist/index-Da7uycur.cjs +0 -1
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for (const s of e)
|
|
241
|
+
n = Math.min(n, s.x), t = Math.max(t, s.x), r = Math.min(r, s.y), a = Math.max(a, s.y);
|
|
242
|
+
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|
|
243
|
+
return {
|
|
244
|
+
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|
|
245
|
+
centerY: r + i * 0.5,
|
|
246
|
+
width: o,
|
|
247
|
+
height: i
|
|
248
|
+
};
|
|
249
|
+
}, dn = (e) => e != null && e.enabled ? (e.strength ?? 1) !== 0 && Object.entries(e).some(
|
|
250
|
+
([n, t]) => n !== "enabled" && n !== "strength" && typeof t == "number" && t !== 0
|
|
251
|
+
) : !1, un = (e, n, t, r) => {
|
|
252
|
+
const a = t.enabled ? t.strength ?? 1 : 0;
|
|
253
|
+
if (a === 0)
|
|
254
|
+
return r.x = e.x, r.y = e.y, r.z = e.z, r;
|
|
255
|
+
const o = (e.x - n.centerX) / n.width, i = (e.y - n.centerY) / n.height, s = Math.abs(o), u = te((-i + 0.42) / 0.55), f = L(i, -0.02, 0.34), c = L(i, -0.24, 0.16) * te((s - 0.05) / 0.28), v = L(i, 0.02, 0.26) * L(s, 0, 0.18), R = L(i, 0.29, 0.18) * L(s, 0, 0.36), D = te((i - 0.16) / 0.36), _ = f * L(s, 0.34, 0.22), w = u * L(s, 0, 0.48), S = L(i, -0.19, 0.1) * te((s - 0.05) / 0.3), Y = L(i, 0.48, 0.2) * L(s, 0, 0.26);
|
|
256
|
+
let M = e.x, p = e.y, U = e.z;
|
|
257
|
+
const y = (T, h = 1) => {
|
|
258
|
+
M += o * n.width * T * a * h;
|
|
259
|
+
}, d = (T, h = 1) => {
|
|
260
|
+
p += i * n.height * T * a * h;
|
|
261
|
+
};
|
|
262
|
+
y(t.faceWidth ?? 0), d(t.faceHeight ?? 0), y(t.faceRoundness ?? 0, f * (1 - s)), p -= n.height * (t.midfaceHeight ?? 0) * a * f * 0.25, d(-(t.foreheadHeight ?? 0), w), y(t.foreheadWidth ?? 0, w), y(
|
|
263
|
+
t.cheekboneWidth ?? 0,
|
|
264
|
+
L(i, -0.06, 0.16) * L(s, 0.34, 0.2)
|
|
265
|
+
), y(t.cheekWidth ?? 0, _), y(t.jawWidth ?? 0, D), d(t.chinHeight ?? 0, Y), p -= n.height * (t.scalpHeight ?? 0) * a * u * 0.3, U -= (t.midfaceDepth ?? 0) * a * f * 0.08, U += (t.cheekHollowness ?? 0) * a * _ * 0.06, U -= (t.browDepth ?? 0) * a * S * 0.05, p -= n.height * (t.browHeight ?? 0) * a * S * 0.2, M += Math.sign(o || 1) * n.width * (t.browDistance ?? 0) * a * S * 0.16;
|
|
266
|
+
const k = (t.headCurve ?? 0) * a * (i + 0.1);
|
|
267
|
+
U -= k * k * 0.04 * Math.sign(t.headCurve ?? 0), M += n.width * (t.faceTwist ?? 0) * a * i * 0.18;
|
|
268
|
+
const N = (t.faceSwirl ?? 0) * a * 0.22;
|
|
269
|
+
M += -i * n.width * N, p += o * n.height * N;
|
|
270
|
+
const I = o < 0 ? t.leftEyeSize ?? 0 : t.rightEyeSize ?? 0, x = ((t.eyeSize ?? 0) + I) * a * c;
|
|
271
|
+
M += o * n.width * x * 0.45, p += (i + 0.24) * n.height * x * 0.7, M += Math.sign(o || 1) * n.width * (t.eyeDistance ?? 0) * a * c * 0.2, M += n.width * (o < 0 ? t.leftEyeX ?? 0 : t.rightEyeX ?? 0) * a * c * 0.15, p += n.height * (o < 0 ? t.leftEyeY ?? 0 : t.rightEyeY ?? 0) * a * c * 0.15;
|
|
272
|
+
const E = (t.noseSize ?? 0) * a * v;
|
|
273
|
+
return M += o * n.width * E * 0.7, p += (i - 0.02) * n.height * E * 0.5, p += n.height * (t.noseLength ?? 0) * a * v * Math.max(i + 0.08, 0) * 0.4, U -= (t.noseSize ?? 0) * a * v * 0.08, M += o * n.width * (t.mouthWidth ?? 0) * a * R, p += (i - 0.29) * n.height * (t.mouthHeight ?? 0) * a * R, r.x = M, r.y = p, r.z = U, r;
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274
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289
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290
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294
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295
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298
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302
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312,
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303
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311,
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304
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305
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+
415
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306
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307
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311
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312
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313
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314
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315
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+
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|
316
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+
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|
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317
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+
291,
|
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318
|
+
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319
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320
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+
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|
321
|
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|
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322
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+
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323
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324
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327
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329
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330
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331
|
+
144,
|
|
332
|
+
145,
|
|
333
|
+
153,
|
|
334
|
+
154,
|
|
335
|
+
155,
|
|
336
|
+
133,
|
|
337
|
+
173,
|
|
338
|
+
157,
|
|
339
|
+
158,
|
|
340
|
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341
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+
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342
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343
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344
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|
|
348
|
+
380,
|
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349
|
+
374,
|
|
350
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+
373,
|
|
351
|
+
390,
|
|
352
|
+
249,
|
|
353
|
+
263,
|
|
354
|
+
466,
|
|
355
|
+
388,
|
|
356
|
+
387,
|
|
357
|
+
386,
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358
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359
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362
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|
|
363
|
+
return r ? "mouth" : a ? "leftEye" : o ? "rightEye" : "base";
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364
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+
}, mn = (e) => {
|
|
365
|
+
const n = /* @__PURE__ */ new Map();
|
|
366
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+
for (let s = 0; s < e.length; s += 3) {
|
|
367
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+
const u = [e[s], e[s + 1], e[s + 2]];
|
|
368
|
+
for (let f = 0; f < 3; f += 1) {
|
|
369
|
+
const c = u[f], v = u[(f + 1) % 3], R = c < v ? `${c}:${v}` : `${v}:${c}`, D = n.get(R);
|
|
370
|
+
D ? D.count += 1 : n.set(R, { a: c, b: v, count: 1 });
|
|
371
|
+
}
|
|
372
|
+
}
|
|
373
|
+
const t = /* @__PURE__ */ new Map();
|
|
374
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+
n.forEach(({ a: s, b: u, count: f }) => {
|
|
375
|
+
f === 1 && (t.set(s, [...t.get(s) ?? [], u]), t.set(u, [...t.get(u) ?? [], s]));
|
|
376
|
+
});
|
|
377
|
+
const r = [...t.keys()].sort((s, u) => s - u)[0];
|
|
378
|
+
if (r === void 0) return [];
|
|
379
|
+
const a = [r];
|
|
380
|
+
let o = -1, i = r;
|
|
381
|
+
for (; a.length <= t.size + 1; ) {
|
|
382
|
+
const s = (t.get(i) ?? []).find((u) => u !== o);
|
|
383
|
+
if (s === void 0 || s === r) break;
|
|
384
|
+
a.push(s), o = i, i = s;
|
|
385
|
+
}
|
|
386
|
+
return a;
|
|
387
|
+
}, pn = (e) => {
|
|
388
|
+
const n = [], t = [], r = [], a = [], o = [], i = [], s = [], u = [];
|
|
389
|
+
let f = 0, c = 0;
|
|
390
|
+
e.split(`
|
|
391
|
+
`).forEach((y) => {
|
|
392
|
+
const d = y.trim();
|
|
393
|
+
if (!d) return;
|
|
394
|
+
if (d.startsWith("v ")) {
|
|
395
|
+
const [, x, E, T] = d.split(/\s+/);
|
|
396
|
+
s.push([Number(x), Number(E), Number(T)]), f += 1;
|
|
397
|
+
return;
|
|
398
|
+
}
|
|
399
|
+
if (d.startsWith("vt ")) {
|
|
400
|
+
const [, x, E] = d.split(/\s+/);
|
|
401
|
+
i.push([Number(x), Number(E)]);
|
|
402
|
+
return;
|
|
403
|
+
}
|
|
404
|
+
if (!d.startsWith("f ")) return;
|
|
405
|
+
const k = c;
|
|
406
|
+
c += 1;
|
|
407
|
+
const [, ...N] = d.split(/\s+/), I = N.map((x) => {
|
|
408
|
+
const [E, T] = x.split("/"), h = Number(E) - 1, z = Number(T) - 1;
|
|
409
|
+
return z >= 0 && i[z] && !u[h] && (u[h] = i[z]), h;
|
|
410
|
+
});
|
|
411
|
+
if (!(I.length < 3))
|
|
412
|
+
for (let x = 1; x < I.length - 1; x += 1) {
|
|
413
|
+
const E = I[0], T = I[x], h = I[x + 1], z = hn(E, T, h);
|
|
414
|
+
fn.has(k) ? o.push(E, T, h) : z === "mouth" ? t.push(E, T, h) : z === "leftEye" ? r.push(E, T, h) : z === "rightEye" ? a.push(E, T, h) : n.push(E, T, h);
|
|
415
|
+
}
|
|
416
|
+
});
|
|
417
|
+
const v = [];
|
|
418
|
+
for (let y = 0; y < f; y += 1) {
|
|
419
|
+
const [d, k] = u[y] ?? [0, 0];
|
|
420
|
+
v.push(d, k);
|
|
421
|
+
}
|
|
422
|
+
const R = new Uint16Array(r), D = new Uint16Array(a), _ = new Uint16Array(r.length + a.length);
|
|
423
|
+
_.set(R), _.set(D, R.length);
|
|
424
|
+
const w = We.map((y) => {
|
|
425
|
+
const [d, k] = s[y] ?? [0, 0];
|
|
426
|
+
return new m.Vector2(d, k);
|
|
427
|
+
}), S = mn(t), Y = S.map((y) => {
|
|
428
|
+
const [d, k] = s[y] ?? [0, 0];
|
|
429
|
+
return new m.Vector2(d, k);
|
|
430
|
+
}), M = m.ShapeUtils.triangulateShape(w, [Y]), p = [...We, ...S], U = new Uint16Array(
|
|
431
|
+
S.length > 2 ? M.flatMap((y) => y.map((d) => p[d])) : []
|
|
432
|
+
);
|
|
433
|
+
return {
|
|
434
|
+
baseIndices: new Uint16Array(n),
|
|
435
|
+
mouthIndices: new Uint16Array(t),
|
|
436
|
+
lipIndices: U,
|
|
437
|
+
leftEyeIndices: R,
|
|
438
|
+
rightEyeIndices: D,
|
|
439
|
+
eyeIndices: _,
|
|
440
|
+
noseIndices: new Uint16Array(o),
|
|
441
|
+
uvs: new Float32Array(v),
|
|
442
|
+
vertexCount: f
|
|
443
|
+
};
|
|
444
|
+
}, yn = "canonical_face_model.obj", bn = new TextDecoder("utf-8"), Se = /* @__PURE__ */ new Map(), gn = (e) => {
|
|
445
|
+
const n = Se.get(e);
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|
446
|
+
if (n) return n;
|
|
447
|
+
const t = Xt(e).then((r) => pn(bn.decode(r))).catch((r) => {
|
|
448
|
+
throw Se.delete(e), r;
|
|
449
|
+
});
|
|
450
|
+
return Se.set(e, t), t;
|
|
451
|
+
}, Mn = (e) => {
|
|
452
|
+
const { mesh: n, url: t } = e ?? {}, r = t ?? `${re.sdkAssetsBaseUrl}/${yn}`, [a, o] = $e(n ?? null);
|
|
453
|
+
return Ce(() => {
|
|
454
|
+
if (n) {
|
|
455
|
+
o(n);
|
|
456
|
+
return;
|
|
457
|
+
}
|
|
458
|
+
let i = !1;
|
|
459
|
+
return gn(r).then((s) => {
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|
460
|
+
i || o(s);
|
|
461
|
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|
462
|
+
i || console.error(`${re.loggerPrefix} canonical face mesh load failed`, s);
|
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463
|
+
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|
464
|
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|
465
|
+
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466
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|
467
|
+
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|
468
|
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basic: "basic",
|
|
469
|
+
standard: "standard",
|
|
470
|
+
physical: "physical",
|
|
471
|
+
toon: "toon",
|
|
472
|
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normal: "normal",
|
|
473
|
+
matcap: "matcap",
|
|
474
|
+
wireframe: "wireframe",
|
|
475
|
+
shader: "shader"
|
|
476
|
+
}, X = {
|
|
477
|
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originalFace: "originalFace",
|
|
478
|
+
composite: "composite"
|
|
479
|
+
}, j = {
|
|
480
|
+
none: "none",
|
|
481
|
+
canonical: "canonical",
|
|
482
|
+
style2: "style2"
|
|
483
|
+
}, J = {
|
|
484
|
+
none: "none",
|
|
485
|
+
canonical: "canonical"
|
|
486
|
+
}, ae = {
|
|
487
|
+
solid: "solid",
|
|
488
|
+
gradient: "gradient",
|
|
489
|
+
imageUrl: "imageUrl",
|
|
490
|
+
mediaUrl: "mediaUrl"
|
|
491
|
+
}, ne = {
|
|
492
|
+
front: "front",
|
|
493
|
+
back: "back",
|
|
494
|
+
double: "double"
|
|
495
|
+
}, qe = {
|
|
496
|
+
normal: "normal",
|
|
497
|
+
add: "add",
|
|
498
|
+
subtract: "subtract",
|
|
499
|
+
multiply: "multiply",
|
|
500
|
+
screen: "screen",
|
|
501
|
+
overlay: "overlay",
|
|
502
|
+
softLight: "softLight",
|
|
503
|
+
hardLight: "hardLight",
|
|
504
|
+
lighten: "lighten",
|
|
505
|
+
darken: "darken",
|
|
506
|
+
difference: "difference",
|
|
507
|
+
exclusion: "exclusion"
|
|
508
|
+
}, xn = {
|
|
509
|
+
textureMap: j.canonical,
|
|
510
|
+
alphaMap: J.canonical,
|
|
511
|
+
alphaOpacity: 1
|
|
512
|
+
}, Xe = {
|
|
513
|
+
...xn,
|
|
514
|
+
blendMode: qe.hardLight,
|
|
515
|
+
blendOpacity: 0.85,
|
|
516
|
+
baseColor: "#ffffff",
|
|
517
|
+
opacity: 1,
|
|
518
|
+
compositeShading: !0
|
|
519
|
+
}, G = {
|
|
520
|
+
materialType: C.basic,
|
|
521
|
+
shaderPreset: X.originalFace,
|
|
522
|
+
textureMap: j.none,
|
|
523
|
+
alphaMap: J.none,
|
|
524
|
+
alphaOpacity: 1,
|
|
525
|
+
side: ne.front,
|
|
526
|
+
blendMode: qe.normal,
|
|
527
|
+
blendOpacity: 1,
|
|
528
|
+
baseColor: "#38bdf8",
|
|
529
|
+
opacity: 0.45,
|
|
530
|
+
compositeShading: !1
|
|
531
|
+
};
|
|
532
|
+
C.shader, X.composite, ne.front;
|
|
533
|
+
const Te = {
|
|
534
|
+
mouth: !0,
|
|
535
|
+
eyes: !0,
|
|
536
|
+
nose: !0
|
|
537
|
+
}, ee = {
|
|
538
|
+
textureSource: ae.solid,
|
|
539
|
+
color: "#111111",
|
|
540
|
+
opacity: 0.5
|
|
541
|
+
}, An = 24, Ze = 10, Fe = (e, n, t) => e !== C.shader ? "none" : n === X.originalFace ? "originalFace" : n === X.composite ? t === j.none ? "originalFace" : "composite" : "none", $n = (e, n) => e === C.basic || e === C.standard || e === C.physical || e === C.toon || e === C.shader && n === X.composite, Kn = (e, n, t = j.canonical) => Fe(e, n, t) === "composite", vn = (e, n, t) => Fe(e, n, t) === "originalFace", ke = (e) => e === ae.imageUrl || e === ae.mediaUrl, En = (e) => e === ae.solid || e === ae.gradient, je = {
|
|
542
|
+
normal: 0,
|
|
543
|
+
add: 1,
|
|
544
|
+
subtract: 2,
|
|
545
|
+
multiply: 3,
|
|
546
|
+
screen: 4,
|
|
547
|
+
overlay: 5,
|
|
548
|
+
softLight: 6,
|
|
549
|
+
hardLight: 7,
|
|
550
|
+
lighten: 8,
|
|
551
|
+
darken: 9,
|
|
552
|
+
difference: 10,
|
|
553
|
+
exclusion: 11
|
|
554
|
+
}, Re = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mP8/x8AAwMCAO2YpZcAAAAASUVORK5CYII=", Sn = () => {
|
|
555
|
+
const e = new Uint8Array([
|
|
556
|
+
32,
|
|
557
|
+
32,
|
|
558
|
+
32,
|
|
559
|
+
255,
|
|
560
|
+
96,
|
|
561
|
+
96,
|
|
562
|
+
96,
|
|
563
|
+
255,
|
|
564
|
+
176,
|
|
565
|
+
176,
|
|
566
|
+
176,
|
|
567
|
+
255,
|
|
568
|
+
255,
|
|
569
|
+
255,
|
|
570
|
+
255,
|
|
571
|
+
255
|
|
572
|
+
]), n = new m.DataTexture(e, 4, 1, m.RGBAFormat);
|
|
573
|
+
return n.minFilter = m.NearestFilter, n.magFilter = m.NearestFilter, n.generateMipmaps = !1, n.needsUpdate = !0, n;
|
|
574
|
+
}, Tn = () => {
|
|
575
|
+
const e = document.createElement("canvas");
|
|
576
|
+
e.width = 256, e.height = 256;
|
|
577
|
+
const n = e.getContext("2d");
|
|
578
|
+
if (!n)
|
|
579
|
+
return new m.CanvasTexture(e);
|
|
580
|
+
const t = n.createRadialGradient(96, 80, 10, 128, 128, 128);
|
|
581
|
+
t.addColorStop(0, "#ffffff"), t.addColorStop(0.18, "#f7d794"), t.addColorStop(0.45, "#d97706"), t.addColorStop(0.72, "#78350f"), t.addColorStop(1, "#120701"), n.fillStyle = t, n.fillRect(0, 0, e.width, e.height);
|
|
582
|
+
const r = new m.CanvasTexture(e);
|
|
583
|
+
return r.needsUpdate = !0, r;
|
|
584
|
+
}, Rn = `
|
|
585
|
+
attribute vec2 faceUv;
|
|
586
|
+
varying vec2 vUv;
|
|
587
|
+
varying vec2 vFaceUv;
|
|
588
|
+
varying vec3 vNormal;
|
|
589
|
+
|
|
590
|
+
void main() {
|
|
591
|
+
vUv = uv;
|
|
592
|
+
vFaceUv = faceUv;
|
|
593
|
+
vNormal = normalize(normalMatrix * normal);
|
|
594
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
595
|
+
}
|
|
596
|
+
`, Cn = `
|
|
597
|
+
uniform sampler2D cameraTexture;
|
|
598
|
+
uniform sampler2D canonicalTexture;
|
|
599
|
+
uniform sampler2D alphaMask;
|
|
600
|
+
uniform vec3 textureTint;
|
|
601
|
+
uniform float opacity;
|
|
602
|
+
uniform int blendMode;
|
|
603
|
+
uniform float blendOpacity;
|
|
604
|
+
uniform float useCanonicalTexture;
|
|
605
|
+
uniform float useAlphaMask;
|
|
606
|
+
uniform float alphaOpacity;
|
|
607
|
+
uniform float compositeShading;
|
|
608
|
+
uniform vec3 lightDirection;
|
|
609
|
+
uniform float ambientStrength;
|
|
610
|
+
uniform float directionalStrength;
|
|
611
|
+
varying vec2 vUv;
|
|
612
|
+
varying vec2 vFaceUv;
|
|
613
|
+
varying vec3 vNormal;
|
|
614
|
+
|
|
615
|
+
vec3 linearToSrgb(vec3 value) {
|
|
616
|
+
vec3 low = value * 12.92;
|
|
617
|
+
vec3 high = 1.055 * pow(max(value, vec3(0.0)), vec3(1.0 / 2.4)) - 0.055;
|
|
618
|
+
return mix(high, low, step(value, vec3(0.0031308)));
|
|
619
|
+
}
|
|
620
|
+
|
|
621
|
+
vec3 srgbToLinear(vec3 value) {
|
|
622
|
+
vec3 low = value / 12.92;
|
|
623
|
+
vec3 high = pow(max((value + 0.055) / 1.055, vec3(0.0)), vec3(2.4));
|
|
624
|
+
return mix(high, low, step(value, vec3(0.04045)));
|
|
625
|
+
}
|
|
626
|
+
|
|
627
|
+
float overlayChannel(float base, float blend) {
|
|
628
|
+
return base < 0.5 ? 2.0 * base * blend : 1.0 - 2.0 * (1.0 - base) * (1.0 - blend);
|
|
629
|
+
}
|
|
630
|
+
|
|
631
|
+
float hardLightChannel(float base, float blend) {
|
|
632
|
+
return blend < 0.5 ? 2.0 * base * blend : 1.0 - 2.0 * (1.0 - base) * (1.0 - blend);
|
|
633
|
+
}
|
|
634
|
+
|
|
635
|
+
float softLightChannel(float base, float blend) {
|
|
636
|
+
if (blend <= 0.5) {
|
|
637
|
+
return base - (1.0 - 2.0 * blend) * base * (1.0 - base);
|
|
638
|
+
}
|
|
639
|
+
|
|
640
|
+
float d = base <= 0.25
|
|
641
|
+
? ((16.0 * base - 12.0) * base + 4.0) * base
|
|
642
|
+
: sqrt(base);
|
|
643
|
+
|
|
644
|
+
return base + (2.0 * blend - 1.0) * (d - base);
|
|
645
|
+
}
|
|
646
|
+
|
|
647
|
+
vec3 applyBlendMode(vec3 base, vec3 blend, int mode) {
|
|
648
|
+
if (mode == 0) return blend;
|
|
649
|
+
if (mode == 1) return min(base + blend, 1.0);
|
|
650
|
+
if (mode == 2) return max(base - blend, 0.0);
|
|
651
|
+
if (mode == 3) return base * blend;
|
|
652
|
+
if (mode == 4) return 1.0 - (1.0 - base) * (1.0 - blend);
|
|
653
|
+
if (mode == 5) {
|
|
654
|
+
return vec3(
|
|
655
|
+
overlayChannel(base.r, blend.r),
|
|
656
|
+
overlayChannel(base.g, blend.g),
|
|
657
|
+
overlayChannel(base.b, blend.b)
|
|
658
|
+
);
|
|
659
|
+
}
|
|
660
|
+
if (mode == 6) {
|
|
661
|
+
return vec3(
|
|
662
|
+
softLightChannel(base.r, blend.r),
|
|
663
|
+
softLightChannel(base.g, blend.g),
|
|
664
|
+
softLightChannel(base.b, blend.b)
|
|
665
|
+
);
|
|
666
|
+
}
|
|
667
|
+
if (mode == 7) {
|
|
668
|
+
return vec3(
|
|
669
|
+
hardLightChannel(base.r, blend.r),
|
|
670
|
+
hardLightChannel(base.g, blend.g),
|
|
671
|
+
hardLightChannel(base.b, blend.b)
|
|
672
|
+
);
|
|
673
|
+
}
|
|
674
|
+
if (mode == 8) return max(base, blend);
|
|
675
|
+
if (mode == 9) return min(base, blend);
|
|
676
|
+
if (mode == 10) return abs(base - blend);
|
|
677
|
+
return base + blend - 2.0 * base * blend;
|
|
678
|
+
}
|
|
679
|
+
|
|
680
|
+
void main() {
|
|
681
|
+
vec3 base = linearToSrgb(texture2D(cameraTexture, vFaceUv).rgb);
|
|
682
|
+
vec4 textureSample = texture2D(canonicalTexture, vUv);
|
|
683
|
+
vec3 blend = linearToSrgb(textureSample.rgb) * textureTint;
|
|
684
|
+
float light = ambientStrength + max(dot(normalize(vNormal), normalize(lightDirection)), 0.0) * directionalStrength;
|
|
685
|
+
blend *= mix(1.0, clamp(light, 0.35, 1.35), compositeShading);
|
|
686
|
+
float maskSample = texture2D(alphaMask, vUv).r;
|
|
687
|
+
float mask = useAlphaMask > 0.5 ? mix(1.0, maskSample, alphaOpacity) : 1.0;
|
|
688
|
+
float textureAlpha = useCanonicalTexture > 0.5 ? textureSample.a : 1.0;
|
|
689
|
+
vec3 blended = applyBlendMode(base, blend, blendMode);
|
|
690
|
+
vec3 color = useCanonicalTexture > 0.5 ? mix(base, blended, blendOpacity) : base;
|
|
691
|
+
gl_FragColor = vec4(srgbToLinear(color), opacity * mask * textureAlpha);
|
|
692
|
+
}
|
|
693
|
+
`, _n = ({
|
|
694
|
+
alphaMap: e,
|
|
695
|
+
alphaOpacity: n,
|
|
696
|
+
blendMode: t,
|
|
697
|
+
blendOpacity: r,
|
|
698
|
+
cameraTexture: a,
|
|
699
|
+
color: o,
|
|
700
|
+
compositeShading: i,
|
|
701
|
+
faceAlphaMaskUrl: s,
|
|
702
|
+
faceTextureStyle2Url: u,
|
|
703
|
+
faceTextureUrl: f,
|
|
704
|
+
masked: c = !1,
|
|
705
|
+
maskColor: v,
|
|
706
|
+
maskOpacity: R,
|
|
707
|
+
maskSourceUrl: D,
|
|
708
|
+
maskTextureSource: _,
|
|
709
|
+
materialType: w,
|
|
710
|
+
opacity: S,
|
|
711
|
+
shaderPreset: Y,
|
|
712
|
+
side: M,
|
|
713
|
+
textureMap: p
|
|
714
|
+
}) => {
|
|
715
|
+
const U = de(
|
|
716
|
+
m.TextureLoader,
|
|
717
|
+
f || Re
|
|
718
|
+
), y = de(
|
|
719
|
+
m.TextureLoader,
|
|
720
|
+
u || f || Re
|
|
721
|
+
), d = de(
|
|
722
|
+
m.TextureLoader,
|
|
723
|
+
s || Re
|
|
724
|
+
), k = Z(() => Sn(), []), N = Z(() => Tn(), []);
|
|
725
|
+
Ce(
|
|
726
|
+
() => () => {
|
|
727
|
+
k.dispose(), N.dispose();
|
|
728
|
+
},
|
|
729
|
+
[N, k]
|
|
730
|
+
);
|
|
731
|
+
const I = p === j.style2 ? y : U, x = p !== j.none, E = Fe(w, Y, p), T = [
|
|
732
|
+
"composite-material",
|
|
733
|
+
p,
|
|
734
|
+
e,
|
|
735
|
+
n,
|
|
736
|
+
t,
|
|
737
|
+
r,
|
|
738
|
+
i ? "lit" : "flat",
|
|
739
|
+
o,
|
|
740
|
+
S,
|
|
741
|
+
f,
|
|
742
|
+
u,
|
|
743
|
+
s
|
|
744
|
+
].join("|"), h = {
|
|
745
|
+
side: M,
|
|
746
|
+
transparent: !0,
|
|
747
|
+
opacity: S,
|
|
748
|
+
wireframe: !1
|
|
749
|
+
}, z = Z(
|
|
750
|
+
() => ({
|
|
751
|
+
source: ke(_) ? "texture" : _,
|
|
752
|
+
color: En(_) ? v : "#ffffff",
|
|
753
|
+
opacity: R,
|
|
754
|
+
textureUrl: ke(_) ? D : "",
|
|
755
|
+
gradient: Qe(v)
|
|
756
|
+
}),
|
|
757
|
+
[v, R, D, _]
|
|
758
|
+
), F = Z(
|
|
759
|
+
() => ({
|
|
760
|
+
cameraTexture: { value: null },
|
|
761
|
+
canonicalTexture: { value: null },
|
|
762
|
+
alphaMask: { value: null },
|
|
763
|
+
textureTint: { value: new m.Color(o) },
|
|
764
|
+
opacity: { value: S },
|
|
765
|
+
blendMode: { value: je[t] },
|
|
766
|
+
blendOpacity: { value: r },
|
|
767
|
+
useCanonicalTexture: { value: x ? 1 : 0 },
|
|
768
|
+
useAlphaMask: { value: e === J.canonical ? 1 : 0 },
|
|
769
|
+
alphaOpacity: { value: n },
|
|
770
|
+
compositeShading: { value: i ? 1 : 0 },
|
|
771
|
+
lightDirection: { value: new m.Vector3(0.3, 0.65, 0.7).normalize() },
|
|
772
|
+
ambientStrength: { value: 0.78 },
|
|
773
|
+
directionalStrength: { value: 0.38 }
|
|
774
|
+
}),
|
|
775
|
+
[
|
|
776
|
+
e,
|
|
777
|
+
n,
|
|
778
|
+
t,
|
|
779
|
+
r,
|
|
780
|
+
o,
|
|
781
|
+
i,
|
|
782
|
+
x,
|
|
783
|
+
S
|
|
784
|
+
]
|
|
785
|
+
);
|
|
786
|
+
if (Ce(() => {
|
|
787
|
+
F.cameraTexture.value = a ?? U, F.canonicalTexture.value = I, F.alphaMask.value = d, F.textureTint.value.set(o), F.opacity.value = S, F.blendMode.value = je[t], F.blendOpacity.value = r, F.useCanonicalTexture.value = x ? 1 : 0, F.useAlphaMask.value = e === J.canonical ? 1 : 0, F.alphaOpacity.value = n, F.compositeShading.value = i ? 1 : 0;
|
|
788
|
+
}, [
|
|
789
|
+
e,
|
|
790
|
+
d,
|
|
791
|
+
n,
|
|
792
|
+
t,
|
|
793
|
+
r,
|
|
794
|
+
a,
|
|
795
|
+
o,
|
|
796
|
+
i,
|
|
797
|
+
F,
|
|
798
|
+
U,
|
|
799
|
+
x,
|
|
800
|
+
S,
|
|
801
|
+
I
|
|
802
|
+
]), c)
|
|
803
|
+
return /* @__PURE__ */ g(
|
|
804
|
+
cn,
|
|
805
|
+
{
|
|
806
|
+
settings: z,
|
|
807
|
+
side: M
|
|
808
|
+
},
|
|
809
|
+
`masked-${_}-material`
|
|
810
|
+
);
|
|
811
|
+
if (w === C.wireframe)
|
|
812
|
+
return /* @__PURE__ */ g(
|
|
813
|
+
"meshBasicMaterial",
|
|
814
|
+
{
|
|
815
|
+
color: o,
|
|
816
|
+
transparent: !0,
|
|
817
|
+
opacity: S,
|
|
818
|
+
side: M,
|
|
819
|
+
depthWrite: !1,
|
|
820
|
+
depthTest: !1,
|
|
821
|
+
wireframe: !0,
|
|
822
|
+
toneMapped: !1
|
|
823
|
+
},
|
|
824
|
+
"wireframe-material"
|
|
825
|
+
);
|
|
826
|
+
if (E === "originalFace" && a)
|
|
827
|
+
return /* @__PURE__ */ g(
|
|
828
|
+
"meshBasicMaterial",
|
|
829
|
+
{
|
|
830
|
+
map: a,
|
|
831
|
+
alphaMap: d,
|
|
832
|
+
transparent: !0,
|
|
833
|
+
opacity: S,
|
|
834
|
+
side: M,
|
|
835
|
+
depthWrite: !1,
|
|
836
|
+
depthTest: !0,
|
|
837
|
+
toneMapped: !1
|
|
838
|
+
},
|
|
839
|
+
"use-original-face-material"
|
|
840
|
+
);
|
|
841
|
+
if (E === "composite" && a)
|
|
842
|
+
return /* @__PURE__ */ g(
|
|
843
|
+
"shaderMaterial",
|
|
844
|
+
{
|
|
845
|
+
uniforms: F,
|
|
846
|
+
vertexShader: Rn,
|
|
847
|
+
fragmentShader: Cn,
|
|
848
|
+
transparent: !0,
|
|
849
|
+
side: M,
|
|
850
|
+
depthWrite: !1,
|
|
851
|
+
depthTest: !0,
|
|
852
|
+
toneMapped: !1
|
|
853
|
+
},
|
|
854
|
+
T
|
|
855
|
+
);
|
|
856
|
+
const Q = x ? I : null, $ = e === J.canonical && n > 0 ? d : null, W = `${w}-${p}-${e}-${n > 0 ? "alpha-on" : "alpha-off"}`;
|
|
857
|
+
return w === C.standard ? /* @__PURE__ */ g(
|
|
858
|
+
"meshStandardMaterial",
|
|
859
|
+
{
|
|
860
|
+
...h,
|
|
861
|
+
color: o,
|
|
862
|
+
map: Q ?? void 0,
|
|
863
|
+
alphaMap: $ ?? void 0,
|
|
864
|
+
depthWrite: !0,
|
|
865
|
+
depthTest: !0,
|
|
866
|
+
metalness: 0.05,
|
|
867
|
+
roughness: 0.72
|
|
868
|
+
},
|
|
869
|
+
W
|
|
870
|
+
) : w === C.physical ? /* @__PURE__ */ g(
|
|
871
|
+
"meshPhysicalMaterial",
|
|
872
|
+
{
|
|
873
|
+
...h,
|
|
874
|
+
color: o,
|
|
875
|
+
map: Q ?? void 0,
|
|
876
|
+
alphaMap: $ ?? void 0,
|
|
877
|
+
depthWrite: !0,
|
|
878
|
+
depthTest: !0,
|
|
879
|
+
roughness: 0.58,
|
|
880
|
+
metalness: 0.08,
|
|
881
|
+
clearcoat: 0.35,
|
|
882
|
+
clearcoatRoughness: 0.4
|
|
883
|
+
},
|
|
884
|
+
W
|
|
885
|
+
) : w === C.toon ? /* @__PURE__ */ g(
|
|
886
|
+
"meshToonMaterial",
|
|
887
|
+
{
|
|
888
|
+
...h,
|
|
889
|
+
color: o,
|
|
890
|
+
map: Q ?? void 0,
|
|
891
|
+
alphaMap: $ ?? void 0,
|
|
892
|
+
gradientMap: k,
|
|
893
|
+
depthWrite: !0,
|
|
894
|
+
depthTest: !0
|
|
895
|
+
},
|
|
896
|
+
W
|
|
897
|
+
) : w === C.normal ? /* @__PURE__ */ g(
|
|
898
|
+
"meshNormalMaterial",
|
|
899
|
+
{
|
|
900
|
+
...h,
|
|
901
|
+
depthWrite: !0,
|
|
902
|
+
depthTest: !0,
|
|
903
|
+
flatShading: !1
|
|
904
|
+
},
|
|
905
|
+
"normal-material"
|
|
906
|
+
) : w === C.matcap ? /* @__PURE__ */ g(
|
|
907
|
+
"meshMatcapMaterial",
|
|
908
|
+
{
|
|
909
|
+
...h,
|
|
910
|
+
color: o,
|
|
911
|
+
matcap: N,
|
|
912
|
+
depthWrite: !0,
|
|
913
|
+
depthTest: !0
|
|
914
|
+
},
|
|
915
|
+
"matcap-material"
|
|
916
|
+
) : /* @__PURE__ */ g(
|
|
917
|
+
"meshBasicMaterial",
|
|
918
|
+
{
|
|
919
|
+
...h,
|
|
920
|
+
color: o,
|
|
921
|
+
map: Q ?? void 0,
|
|
922
|
+
alphaMap: $ ?? void 0,
|
|
923
|
+
depthWrite: !1,
|
|
924
|
+
depthTest: p !== j.none || e !== J.none,
|
|
925
|
+
toneMapped: !1
|
|
926
|
+
},
|
|
927
|
+
W
|
|
928
|
+
);
|
|
929
|
+
}, kn = [
|
|
930
|
+
{
|
|
931
|
+
key: "base",
|
|
932
|
+
getIndices: (e) => e.baseIndices,
|
|
933
|
+
masked: !1,
|
|
934
|
+
renderOrderOffset: 0
|
|
935
|
+
},
|
|
936
|
+
{
|
|
937
|
+
key: "mouth",
|
|
938
|
+
getIndices: (e) => e.mouthIndices,
|
|
939
|
+
masked: !1,
|
|
940
|
+
renderOrderOffset: 2
|
|
941
|
+
},
|
|
942
|
+
{
|
|
943
|
+
key: "lips",
|
|
944
|
+
getIndices: (e) => e.lipIndices,
|
|
945
|
+
masked: !1,
|
|
946
|
+
renderOrderOffset: 3
|
|
947
|
+
},
|
|
948
|
+
{
|
|
949
|
+
key: "left-eye",
|
|
950
|
+
getIndices: (e) => e.leftEyeIndices,
|
|
951
|
+
masked: !1,
|
|
952
|
+
renderOrderOffset: 2
|
|
953
|
+
},
|
|
954
|
+
{
|
|
955
|
+
key: "right-eye",
|
|
956
|
+
getIndices: (e) => e.rightEyeIndices,
|
|
957
|
+
masked: !1,
|
|
958
|
+
renderOrderOffset: 2
|
|
959
|
+
},
|
|
960
|
+
{
|
|
961
|
+
key: "nose",
|
|
962
|
+
getIndices: (e) => e.noseIndices,
|
|
963
|
+
masked: !1,
|
|
964
|
+
renderOrderOffset: 2
|
|
965
|
+
},
|
|
966
|
+
{
|
|
967
|
+
key: "mouth-mask",
|
|
968
|
+
getIndices: (e) => e.mouthIndices,
|
|
969
|
+
masked: !0,
|
|
970
|
+
renderOrderOffset: 3
|
|
971
|
+
},
|
|
972
|
+
{
|
|
973
|
+
key: "left-eye-mask",
|
|
974
|
+
getIndices: (e) => e.leftEyeIndices,
|
|
975
|
+
masked: !0,
|
|
976
|
+
renderOrderOffset: 3
|
|
977
|
+
},
|
|
978
|
+
{
|
|
979
|
+
key: "right-eye-mask",
|
|
980
|
+
getIndices: (e) => e.rightEyeIndices,
|
|
981
|
+
masked: !0,
|
|
982
|
+
renderOrderOffset: 3
|
|
983
|
+
},
|
|
984
|
+
{
|
|
985
|
+
key: "nose-mask",
|
|
986
|
+
getIndices: (e) => e.noseIndices,
|
|
987
|
+
masked: !0,
|
|
988
|
+
renderOrderOffset: 3
|
|
989
|
+
}
|
|
990
|
+
], wn = {
|
|
991
|
+
[ne.front]: m.FrontSide,
|
|
992
|
+
[ne.back]: m.BackSide,
|
|
993
|
+
[ne.double]: m.DoubleSide
|
|
994
|
+
}, Fn = (e, n, t) => {
|
|
995
|
+
e.setAttribute("position", n.position), e.setAttribute("uv", n.uv), e.setAttribute("faceUv", n.faceUv), e.setIndex(new m.BufferAttribute(t, 1));
|
|
996
|
+
}, Un = ({
|
|
997
|
+
faceIndex: e = 0,
|
|
998
|
+
baseColor: n,
|
|
999
|
+
color: t = G.baseColor,
|
|
1000
|
+
opacity: r = G.opacity,
|
|
1001
|
+
materialType: a = G.materialType,
|
|
1002
|
+
shaderPreset: o = G.shaderPreset,
|
|
1003
|
+
textureMap: i = G.textureMap,
|
|
1004
|
+
alphaMap: s = G.alphaMap,
|
|
1005
|
+
alphaOpacity: u = G.alphaOpacity,
|
|
1006
|
+
side: f = G.side,
|
|
1007
|
+
blendMode: c = G.blendMode,
|
|
1008
|
+
blendOpacity: v = G.blendOpacity,
|
|
1009
|
+
showOverlayMask: R = !1,
|
|
1010
|
+
showMouthMask: D = Te.mouth,
|
|
1011
|
+
showEyeMask: _ = Te.eyes,
|
|
1012
|
+
showLeftEyeMask: w,
|
|
1013
|
+
showRightEyeMask: S,
|
|
1014
|
+
showNoseMask: Y = Te.nose,
|
|
1015
|
+
showEyeGeometry: M = !0,
|
|
1016
|
+
showLeftEyeGeometry: p,
|
|
1017
|
+
showRightEyeGeometry: U,
|
|
1018
|
+
showMouthGeometry: y = !0,
|
|
1019
|
+
showLipsGeometry: d = !0,
|
|
1020
|
+
showBaseGeometry: k = !0,
|
|
1021
|
+
showNoseGeometry: N = !0,
|
|
1022
|
+
maskTextureSource: I = ee.textureSource,
|
|
1023
|
+
maskSourceUrl: x = "",
|
|
1024
|
+
maskColor: E = ee.color,
|
|
1025
|
+
maskOpacity: T = ee.opacity,
|
|
1026
|
+
faceTextureUrl: h = "",
|
|
1027
|
+
faceTextureStyle2Url: z = "",
|
|
1028
|
+
faceAlphaMaskUrl: F = "",
|
|
1029
|
+
compositeShading: Q = !1,
|
|
1030
|
+
faceWarp3D: $,
|
|
1031
|
+
transform: W,
|
|
1032
|
+
renderOrder: Je = Ze,
|
|
1033
|
+
externalScale: ue = 1,
|
|
1034
|
+
mesh: et,
|
|
1035
|
+
meshUrl: tt,
|
|
1036
|
+
materialOverride: oe
|
|
1037
|
+
}) => {
|
|
1038
|
+
const fe = Yt(jt.FACE_TRACKER), Ue = $t(), { camera: nt } = Bt(), H = Mn({ mesh: et, url: tt }), Ie = l(null), rt = l(null), at = l(null), ot = l(null), st = l(null), it = l(null), ct = l(null), lt = l(null), dt = l(null), ut = l(null), ft = l(null), ht = l(null), mt = l(null), pt = l(null), yt = l(null), bt = l(null), gt = l(null), Mt = l(null), xt = l(null), At = l(null), he = l(null), me = l(null), pe = l(null), Oe = l(null), vt = l(new m.Vector3()), Et = l({ x: 0, y: 0, z: 0 }), St = l({ x: 0, y: 0, z: 0 }), Tt = l({ x: 0, y: 0, z: 0 }), se = l(!1), Rt = wn[f], Ct = n ?? t, _t = p ?? M, kt = U ?? M, wt = R || (w ?? _), Ft = R || (S ?? _), Ut = R || D, It = R || Y, Ot = {
|
|
1039
|
+
base: Ie,
|
|
1040
|
+
mouth: rt,
|
|
1041
|
+
lips: at,
|
|
1042
|
+
"left-eye": ot,
|
|
1043
|
+
"right-eye": st,
|
|
1044
|
+
nose: it,
|
|
1045
|
+
"mouth-mask": ct,
|
|
1046
|
+
"left-eye-mask": lt,
|
|
1047
|
+
"right-eye-mask": dt,
|
|
1048
|
+
"nose-mask": ut
|
|
1049
|
+
}, Lt = {
|
|
1050
|
+
base: ft,
|
|
1051
|
+
mouth: ht,
|
|
1052
|
+
lips: mt,
|
|
1053
|
+
"left-eye": pt,
|
|
1054
|
+
"right-eye": yt,
|
|
1055
|
+
nose: bt,
|
|
1056
|
+
"mouth-mask": gt,
|
|
1057
|
+
"left-eye-mask": Mt,
|
|
1058
|
+
"right-eye-mask": xt,
|
|
1059
|
+
"nose-mask": At
|
|
1060
|
+
}, Dt = {
|
|
1061
|
+
base: k,
|
|
1062
|
+
mouth: y,
|
|
1063
|
+
lips: d,
|
|
1064
|
+
"left-eye": _t,
|
|
1065
|
+
"right-eye": kt,
|
|
1066
|
+
nose: N,
|
|
1067
|
+
"mouth-mask": Ut,
|
|
1068
|
+
"left-eye-mask": wt,
|
|
1069
|
+
"right-eye-mask": Ft,
|
|
1070
|
+
"nose-mask": It
|
|
1071
|
+
}, Pt = (A) => /* @__PURE__ */ g(
|
|
1072
|
+
_n,
|
|
1073
|
+
{
|
|
1074
|
+
alphaMap: s,
|
|
1075
|
+
alphaOpacity: u,
|
|
1076
|
+
blendMode: c,
|
|
1077
|
+
blendOpacity: v,
|
|
1078
|
+
cameraTexture: Ue,
|
|
1079
|
+
color: Ct,
|
|
1080
|
+
compositeShading: Q,
|
|
1081
|
+
faceAlphaMaskUrl: F,
|
|
1082
|
+
faceTextureStyle2Url: z,
|
|
1083
|
+
faceTextureUrl: h,
|
|
1084
|
+
masked: A,
|
|
1085
|
+
maskColor: E,
|
|
1086
|
+
maskOpacity: T,
|
|
1087
|
+
maskSourceUrl: x,
|
|
1088
|
+
maskTextureSource: I,
|
|
1089
|
+
materialType: a,
|
|
1090
|
+
opacity: r,
|
|
1091
|
+
shaderPreset: o,
|
|
1092
|
+
side: Rt,
|
|
1093
|
+
textureMap: i
|
|
1094
|
+
}
|
|
1095
|
+
), q = kn.map(
|
|
1096
|
+
(A) => ({
|
|
1097
|
+
...A,
|
|
1098
|
+
geometryRef: Ot[A.key],
|
|
1099
|
+
meshRef: Lt[A.key],
|
|
1100
|
+
visible: Dt[A.key]
|
|
1101
|
+
})
|
|
1102
|
+
), zt = (A) => Qt(A, nt, vt.current);
|
|
1103
|
+
return Vt(() => {
|
|
1104
|
+
var ze, Ge;
|
|
1105
|
+
const A = Ie.current, B = (Ge = (ze = fe == null ? void 0 : fe.detectionResults) == null ? void 0 : ze.faceLandmarks) == null ? void 0 : Ge[e], Gt = q.every(
|
|
1106
|
+
(b) => b.geometryRef.current && b.meshRef.current
|
|
1107
|
+
);
|
|
1108
|
+
if (!H || !A || !Gt) return;
|
|
1109
|
+
if (!B || B.length < H.vertexCount) {
|
|
1110
|
+
q.forEach((b) => {
|
|
1111
|
+
b.meshRef.current.visible = !1;
|
|
1112
|
+
});
|
|
1113
|
+
return;
|
|
1114
|
+
}
|
|
1115
|
+
if (Oe.current !== H) {
|
|
1116
|
+
he.current = new Float32Array(H.vertexCount * 3), me.current = new Float32Array(H.uvs), pe.current = new Float32Array(H.vertexCount * 2);
|
|
1117
|
+
const b = {
|
|
1118
|
+
position: new m.BufferAttribute(he.current, 3),
|
|
1119
|
+
uv: new m.BufferAttribute(me.current, 2),
|
|
1120
|
+
faceUv: new m.BufferAttribute(pe.current, 2)
|
|
1121
|
+
};
|
|
1122
|
+
q.forEach((O) => {
|
|
1123
|
+
Fn(O.geometryRef.current, b, O.getIndices(H));
|
|
1124
|
+
}), b.uv.needsUpdate = !0, Oe.current = H, se.current = !1;
|
|
1125
|
+
}
|
|
1126
|
+
const ie = he.current, ye = pe.current, ce = me.current;
|
|
1127
|
+
if (!ie || !ye || !ce) return;
|
|
1128
|
+
const Le = vn(a, o, i), De = dn($), Pe = De ? ln(B) : null, P = W ? Tt.current : null;
|
|
1129
|
+
if (P) {
|
|
1130
|
+
P.x = 0, P.y = 0, P.z = 0;
|
|
1131
|
+
for (let b = 0; b < B.length; b++) {
|
|
1132
|
+
const O = B[b];
|
|
1133
|
+
P.x += O.x, P.y += O.y, P.z += O.z;
|
|
1134
|
+
}
|
|
1135
|
+
P.x /= B.length, P.y /= B.length, P.z /= B.length;
|
|
1136
|
+
}
|
|
1137
|
+
const Nt = Math.min(B.length, H.vertexCount);
|
|
1138
|
+
for (let b = 0; b < Nt; b++) {
|
|
1139
|
+
const O = B[b], Ne = De && Pe ? un(O, Pe, $, Et.current) : O, Ht = W && P ? Kt(
|
|
1140
|
+
Ne,
|
|
1141
|
+
P,
|
|
1142
|
+
W,
|
|
1143
|
+
St.current
|
|
1144
|
+
) : Ne, be = b * 3, le = b * 2, ge = zt(Ht);
|
|
1145
|
+
ie[be] = ge.x, ie[be + 1] = ge.y, ie[be + 2] = ge.z, ye[le] = O.x, ye[le + 1] = 1 - O.y, Le && (ce[le] = O.x, ce[le + 1] = 1 - O.y);
|
|
1146
|
+
}
|
|
1147
|
+
Le ? (A.attributes.uv.needsUpdate = !0, se.current = !0) : se.current && (ce.set(H.uvs), A.attributes.uv.needsUpdate = !0, se.current = !1), q.forEach((b) => {
|
|
1148
|
+
b.meshRef.current.visible = b.visible;
|
|
1149
|
+
}), A.attributes.position.needsUpdate = !0, A.attributes.faceUv.needsUpdate = !0, q.forEach((b) => {
|
|
1150
|
+
b.geometryRef.current.computeVertexNormals();
|
|
1151
|
+
});
|
|
1152
|
+
}), /* @__PURE__ */ g("group", { scale: [ue, ue, ue], children: q.map((A) => /* @__PURE__ */ we(
|
|
1153
|
+
"mesh",
|
|
1154
|
+
{
|
|
1155
|
+
ref: A.meshRef,
|
|
1156
|
+
renderOrder: Je + A.renderOrderOffset,
|
|
1157
|
+
frustumCulled: !1,
|
|
1158
|
+
children: [
|
|
1159
|
+
/* @__PURE__ */ g("bufferGeometry", { ref: A.geometryRef }),
|
|
1160
|
+
oe ? typeof oe == "function" ? oe({ cameraTexture: Ue ?? null, geometryKey: A.key }) : oe : Pt(A.masked)
|
|
1161
|
+
]
|
|
1162
|
+
},
|
|
1163
|
+
A.key
|
|
1164
|
+
)) });
|
|
1165
|
+
}, In = `${re.sdkAssetsBaseUrl}/Canonical_Face_Color.png`, On = `${re.sdkAssetsBaseUrl}/Canonical_Face_Color_style_2.png`, Ln = `${re.sdkAssetsBaseUrl}/Canonical_Face_Color_Mask.png`, Dn = {
|
|
1166
|
+
...Ve,
|
|
1167
|
+
position: { ...Ve.position, y: 1e-3 }
|
|
1168
|
+
}, Qn = {
|
|
1169
|
+
enabled: !0,
|
|
1170
|
+
faceIndex: 0,
|
|
1171
|
+
targetFps: An,
|
|
1172
|
+
...G,
|
|
1173
|
+
showLeftEyeGeometry: !0,
|
|
1174
|
+
showRightEyeGeometry: !0,
|
|
1175
|
+
showMouthGeometry: !0,
|
|
1176
|
+
showNoseGeometry: !0,
|
|
1177
|
+
externalScale: 1,
|
|
1178
|
+
showOverlayMask: !1,
|
|
1179
|
+
showMouthMask: !1,
|
|
1180
|
+
showLeftEyeMask: !1,
|
|
1181
|
+
showRightEyeMask: !1,
|
|
1182
|
+
showNoseMask: !1,
|
|
1183
|
+
maskTextureSource: ee.textureSource,
|
|
1184
|
+
maskSourceUrl: "",
|
|
1185
|
+
maskColor: ee.color,
|
|
1186
|
+
maskOpacity: ee.opacity,
|
|
1187
|
+
faceTextureUrl: In,
|
|
1188
|
+
faceTextureStyle2Url: On,
|
|
1189
|
+
faceAlphaMaskUrl: Ln,
|
|
1190
|
+
renderOrder: Ze
|
|
1191
|
+
}, Pn = (e) => {
|
|
1192
|
+
const { externalMeshUrl: n, ...t } = e;
|
|
1193
|
+
return { ...t, color: t.baseColor, meshUrl: n };
|
|
1194
|
+
}, qn = (e, n) => {
|
|
1195
|
+
const t = { ...e, ...n };
|
|
1196
|
+
return n.maskTextureSource && !ke(n.maskTextureSource) && (t.maskSourceUrl = ""), t.materialType === C.shader && n.shaderPreset === X.composite ? {
|
|
1197
|
+
...t,
|
|
1198
|
+
...Xe,
|
|
1199
|
+
materialType: C.shader,
|
|
1200
|
+
shaderPreset: X.composite
|
|
1201
|
+
} : t.materialType === C.shader && t.shaderPreset === X.composite && t.textureMap === j.none ? {
|
|
1202
|
+
...t,
|
|
1203
|
+
textureMap: Xe.textureMap
|
|
1204
|
+
} : t;
|
|
1205
|
+
}, Zn = ({
|
|
1206
|
+
transform: e,
|
|
1207
|
+
value: n
|
|
1208
|
+
}) => n.enabled ? /* @__PURE__ */ we(Ye, { children: [
|
|
1209
|
+
/* @__PURE__ */ g(
|
|
1210
|
+
qt,
|
|
1211
|
+
{
|
|
1212
|
+
active: n.enabled,
|
|
1213
|
+
faceIndex: n.faceIndex,
|
|
1214
|
+
numFaces: n.faceIndex + 1,
|
|
1215
|
+
targetFps: n.targetFps
|
|
1216
|
+
}
|
|
1217
|
+
),
|
|
1218
|
+
/* @__PURE__ */ g(
|
|
1219
|
+
Un,
|
|
1220
|
+
{
|
|
1221
|
+
...Pn(n),
|
|
1222
|
+
transform: e ?? Dn
|
|
1223
|
+
}
|
|
1224
|
+
)
|
|
1225
|
+
] }) : null;
|
|
1226
|
+
export {
|
|
1227
|
+
Qe as A,
|
|
1228
|
+
Ve as B,
|
|
1229
|
+
Un as C,
|
|
1230
|
+
G as D,
|
|
1231
|
+
_e as E,
|
|
1232
|
+
C as F,
|
|
1233
|
+
En as G,
|
|
1234
|
+
ke as H,
|
|
1235
|
+
cn as M,
|
|
1236
|
+
an as S,
|
|
1237
|
+
Re as T,
|
|
1238
|
+
X as a,
|
|
1239
|
+
ne as b,
|
|
1240
|
+
j as c,
|
|
1241
|
+
J as d,
|
|
1242
|
+
qe as e,
|
|
1243
|
+
ae as f,
|
|
1244
|
+
je as g,
|
|
1245
|
+
Qn as h,
|
|
1246
|
+
Dn as i,
|
|
1247
|
+
Te as j,
|
|
1248
|
+
Kn as k,
|
|
1249
|
+
_n as l,
|
|
1250
|
+
Zn as m,
|
|
1251
|
+
Ln as n,
|
|
1252
|
+
On as o,
|
|
1253
|
+
In as p,
|
|
1254
|
+
kn as q,
|
|
1255
|
+
Pn as r,
|
|
1256
|
+
$n as s,
|
|
1257
|
+
qn as t,
|
|
1258
|
+
Mn as u,
|
|
1259
|
+
pn as v,
|
|
1260
|
+
K as w,
|
|
1261
|
+
en as x,
|
|
1262
|
+
Yn as y,
|
|
1263
|
+
jn as z
|
|
1264
|
+
};
|