@vincentt-xr/sdk 2.0.0-alpha.1 → 2.0.0-alpha.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (885) hide show
  1. package/GROUNDING.md +8066 -120
  2. package/README.md +86 -52
  3. package/dist/CanonicalHeadFrame-CZFvPzN_.cjs +1 -0
  4. package/dist/CanonicalHeadFrame-vn-jM9fG.js +1506 -0
  5. package/dist/DebuggerUI-DDpU-nBF.js +275 -0
  6. package/dist/DebuggerUI-Db-1VtQJ.cjs +1 -0
  7. package/dist/FaceRetouch-D2xH5OpW.js +1071 -0
  8. package/dist/FaceRetouch-DHhn1nSV.cjs +134 -0
  9. package/dist/FaceSurface-CHAMEeG1.cjs +1 -0
  10. package/dist/FaceSurface-DmP9AEeC.js +27 -0
  11. package/dist/SkeletonUtils-C2r90MtN.js +21 -0
  12. package/dist/SkeletonUtils-CddIup1F.cjs +1 -0
  13. package/dist/TextLabel-Ctp-a7g9.cjs +2 -0
  14. package/dist/TextLabel-Dgt-uNN9.js +984 -0
  15. package/dist/assets/cache.d.ts +99 -0
  16. package/dist/assets/estimate.d.ts +11 -0
  17. package/dist/assets/gltfLoader.d.ts +16 -0
  18. package/dist/assets/index.d.ts +7 -0
  19. package/dist/assets/loaders.d.ts +43 -0
  20. package/dist/assets/react.d.ts +33 -0
  21. package/dist/assets/sdkModels.d.ts +22 -0
  22. package/dist/audio/AudioEngine.d.ts +3 -1
  23. package/dist/audio/AudioPlayer.d.ts +29 -0
  24. package/dist/audio/AudioPlayerLogic.d.ts +4 -0
  25. package/dist/audio/index.d.ts +2 -0
  26. package/dist/body/__fixtures__/syntheticRig.d.ts +21 -0
  27. package/dist/body/bodyFlipGuard.d.ts +39 -0
  28. package/dist/body/bodyIdentity.d.ts +72 -0
  29. package/dist/body/bodyMask.d.ts +79 -0
  30. package/dist/body/bodyMaskMaterial.d.ts +15 -0
  31. package/dist/body/bodyPose.d.ts +58 -0
  32. package/dist/body/bodyRigFit.d.ts +148 -0
  33. package/dist/body/bodyRigSolver.d.ts +114 -0
  34. package/dist/body/bodySubject.d.ts +46 -0
  35. package/dist/body-pose/index.d.ts +521 -0
  36. package/dist/body-trigger/__fixtures__/syntheticBody.d.ts +83 -0
  37. package/dist/body-trigger/frame.d.ts +88 -0
  38. package/dist/body-trigger/index.d.ts +6 -0
  39. package/dist/body-trigger/moves.d.ts +235 -0
  40. package/dist/body-trigger/trigger.d.ts +75 -0
  41. package/dist/bodyMaskMaterial-C3aXItLo.js +207 -0
  42. package/dist/bodyMaskMaterial-Q6rYywwW.cjs +68 -0
  43. package/dist/cache-C85JjyZA.js +212 -0
  44. package/dist/cache-DFqZYsHC.cjs +1 -0
  45. package/dist/calibration/calibration.d.ts +75 -0
  46. package/dist/calibration/index.d.ts +6 -0
  47. package/dist/calibration/storage.d.ts +13 -0
  48. package/dist/calibration/types.d.ts +53 -0
  49. package/dist/calibration/useXRCalibration.d.ts +46 -0
  50. package/dist/camera/CameraPermissionGate.d.ts +26 -0
  51. package/dist/camera/devices.d.ts +26 -0
  52. package/dist/camera/index.d.ts +8 -0
  53. package/dist/camera/permission.d.ts +86 -0
  54. package/dist/camera/useCameraPermission.d.ts +35 -0
  55. package/dist/canonicalFace-BHwyCx1c.js +9 -0
  56. package/dist/canonicalFace-C83I225R.cjs +1 -0
  57. package/dist/capabilities/detect.d.ts +45 -0
  58. package/dist/capabilities/index.d.ts +5 -0
  59. package/dist/capabilities/types.d.ts +120 -0
  60. package/dist/capabilities/useXRCapabilities.d.ts +18 -0
  61. package/dist/compat/environment.d.ts +5 -0
  62. package/dist/compat/index.d.ts +4 -0
  63. package/dist/compat/run.d.ts +18 -0
  64. package/dist/compat/scenarios.d.ts +10 -0
  65. package/dist/compat/types.d.ts +101 -0
  66. package/dist/components/Axes/index.d.ts +6 -0
  67. package/dist/components/BodyInstruction/BodyPoseHint.d.ts +63 -0
  68. package/dist/components/BodyInstruction/index.d.ts +76 -0
  69. package/dist/components/BodyInstruction/useBodyPose.d.ts +30 -0
  70. package/dist/components/BodyRig/BodyAttachment.d.ts +28 -0
  71. package/dist/components/BodyRig/BodyOccluder.d.ts +27 -0
  72. package/dist/components/BodyRig/bodyDepth.d.ts +57 -0
  73. package/dist/components/BodyRig/index.d.ts +129 -0
  74. package/dist/components/BodyRig/useBodyDepthTexture.d.ts +40 -0
  75. package/dist/components/BodyTracker/index.d.ts +26 -1
  76. package/dist/components/BodyTrigger/index.d.ts +56 -0
  77. package/dist/components/Debugger/DebuggerProvider.d.ts +14 -1
  78. package/dist/components/Debugger/DebuggerUI.d.ts +3 -1
  79. package/dist/components/FaceAtlas/FaceAtlasLayer.d.ts +114 -0
  80. package/dist/components/FaceAtlas/MadeUpCamera.d.ts +80 -0
  81. package/dist/components/FaceAtlas/constants.d.ts +8 -0
  82. package/dist/components/FaceAtlas/index.d.ts +7 -0
  83. package/dist/components/FaceAtlas/useFaceAtlasSurface.d.ts +84 -0
  84. package/dist/components/FaceAtlas/useFaceSkin.d.ts +84 -0
  85. package/dist/components/FaceCharacter/ExternalFaceMesh.d.ts +109 -0
  86. package/dist/components/FaceCharacter/FaceExpressionController.d.ts +53 -0
  87. package/dist/components/FaceCharacter/FaceMorph.d.ts +71 -0
  88. package/dist/components/FaceCharacter/FacePiercing.d.ts +65 -0
  89. package/dist/components/FaceCharacter/FaceReprojection.d.ts +85 -0
  90. package/dist/components/FaceCharacter/FaceRig.d.ts +38 -0
  91. package/dist/components/FaceCharacter/FaceSurface.d.ts +49 -0
  92. package/dist/components/FaceCharacter/FaceSurfaceOccluder.d.ts +39 -0
  93. package/dist/components/FaceCharacter/PinToFaceMesh.d.ts +68 -0
  94. package/dist/components/FaceCharacter/index.d.ts +18 -0
  95. package/dist/components/FaceCharacter/useFaceReprojector.d.ts +10 -0
  96. package/dist/components/FaceInset/FaceInset.d.ts +68 -0
  97. package/dist/components/FaceInset/frame.d.ts +94 -0
  98. package/dist/components/FaceInset/index.d.ts +6 -0
  99. package/dist/components/FaceInset/material.d.ts +40 -0
  100. package/dist/components/FaceInset/useFaceInsetTexture.d.ts +37 -0
  101. package/dist/components/FaceInstruction/FaceExpressionHint.d.ts +43 -0
  102. package/dist/components/FaceInstruction/index.d.ts +56 -0
  103. package/dist/components/FaceInstruction/useFaceExpression.d.ts +20 -0
  104. package/dist/components/FaceLiquify/FaceLiquify.d.ts +49 -0
  105. package/dist/components/FaceLiquify/debug.d.ts +37 -0
  106. package/dist/components/FaceLiquify/frame.d.ts +55 -0
  107. package/dist/components/FaceLiquify/index.d.ts +10 -0
  108. package/dist/components/FaceLiquify/material.d.ts +39 -0
  109. package/dist/components/FaceLiquify/pass.d.ts +49 -0
  110. package/dist/components/FaceLiquify/presence.d.ts +25 -0
  111. package/dist/components/FaceLiquify/presets.d.ts +82 -0
  112. package/dist/components/FaceLiquify/selfTest.d.ts +66 -0
  113. package/dist/components/FaceLiquify/target.d.ts +85 -0
  114. package/dist/components/FaceLiquify/warp.d.ts +72 -0
  115. package/dist/components/FaceMesh/FaceMeshRenderer.d.ts +25 -0
  116. package/dist/components/FaceMesh/canonical/CanonicalFaceMeshRenderer.d.ts +67 -3
  117. package/dist/components/FaceMesh/canonical/FaceMeshMaterial.d.ts +25 -0
  118. package/dist/components/FaceMesh/canonical/assets.d.ts +3 -0
  119. package/dist/components/FaceMesh/canonical/geometryGroups.d.ts +30 -0
  120. package/dist/components/FaceMesh/canonical/parseCanonicalFaceModel.d.ts +24 -0
  121. package/dist/components/FaceMesh/canonical/shaders.d.ts +2 -0
  122. package/dist/components/FaceMesh/deform.d.ts +3 -0
  123. package/dist/components/FaceMesh/index.d.ts +6 -1
  124. package/dist/components/FaceMesh/material/defaults.d.ts +70 -0
  125. package/dist/components/FaceMesh/material/index.d.ts +1 -0
  126. package/dist/components/FaceMesh/material/options.d.ts +5 -1
  127. package/dist/components/FaceMesh/material/support.d.ts +7 -2
  128. package/dist/components/FaceMesh/material/textures.d.ts +4 -0
  129. package/dist/components/FaceMesh/material/types.d.ts +2 -2
  130. package/dist/components/FaceRetouch/Background.d.ts +7 -6
  131. package/dist/components/FaceRetouch/FaceRetouch.d.ts +52 -0
  132. package/dist/components/FaceRetouch/index.d.ts +2 -8
  133. package/dist/components/FaceRetouch/landmarkMask.d.ts +0 -5
  134. package/dist/components/FaceRetouch/renderState.d.ts +19 -0
  135. package/dist/components/FaceRetouch/useFaceRetouchMask.d.ts +3 -7
  136. package/dist/components/FaceSwap/FaceMirror.d.ts +46 -0
  137. package/dist/components/FaceSwap/FaceSwap.d.ts +58 -0
  138. package/dist/components/FaceSwap/FaceTextureLayer.d.ts +72 -0
  139. package/dist/components/FaceSwap/faceSwapPlan.d.ts +91 -0
  140. package/dist/components/FaceSwap/index.d.ts +13 -0
  141. package/dist/components/FaceSwap/settings.d.ts +300 -0
  142. package/dist/components/FaceSwap/useFaceTexture.d.ts +35 -0
  143. package/dist/components/FaceSwap/useLiveFace.d.ts +38 -0
  144. package/dist/components/FaceSwap/useLiveFaceTexture.d.ts +31 -0
  145. package/dist/components/FaceTracker/index.d.ts +5 -3
  146. package/dist/components/FaceWarp3D/FaceWarp3D.d.ts +50 -0
  147. package/dist/components/FaceWarp3D/index.d.ts +2 -3
  148. package/dist/components/Faceless/Faceless.d.ts +51 -0
  149. package/dist/components/Faceless/index.d.ts +2 -0
  150. package/dist/components/GestureListener/index.d.ts +11 -0
  151. package/dist/components/HairLock/HairLock.d.ts +39 -0
  152. package/dist/components/HairLock/index.d.ts +2 -0
  153. package/dist/components/HairLock/lockGeometry.d.ts +15 -0
  154. package/dist/components/HandCutout/index.d.ts +35 -0
  155. package/dist/components/HandEffect/index.d.ts +36 -0
  156. package/dist/components/HandInstruction/HandGestureHint.d.ts +70 -0
  157. package/dist/components/HandInstruction/index.d.ts +74 -0
  158. package/dist/components/HandInstruction/useHandGesture.d.ts +22 -0
  159. package/dist/components/HandJoints2D/index.d.ts +1 -1
  160. package/dist/components/HandRig/ForearmOccluder.d.ts +29 -0
  161. package/dist/components/HandRig/HandAttachment.d.ts +34 -0
  162. package/dist/components/HandRig/HandNails.d.ts +61 -0
  163. package/dist/components/HandRig/HandOccluder.d.ts +45 -0
  164. package/dist/components/HandRig/HandTattoo.d.ts +61 -0
  165. package/dist/components/HandRig/WristAttachment.d.ts +34 -0
  166. package/dist/components/HandRig/index.d.ts +127 -0
  167. package/dist/components/HandRig/useArmMask.d.ts +29 -0
  168. package/dist/components/HandRig/wristSolve.d.ts +96 -0
  169. package/dist/components/HandTouch/HandTouch.d.ts +62 -0
  170. package/dist/components/HandTouch/Touchable.d.ts +36 -0
  171. package/dist/components/HandTouch/index.d.ts +2 -0
  172. package/dist/components/HandTracker/index.d.ts +10 -0
  173. package/dist/components/HandTracking2D/HandVisual.d.ts +1 -1
  174. package/dist/components/HandTracking2D/index.d.ts +1 -1
  175. package/dist/components/HandTracking2DController/index.d.ts +1 -1
  176. package/dist/components/HandTracking3D/index.d.ts +1 -1
  177. package/dist/components/HeadBinding/index.d.ts +14 -0
  178. package/dist/components/HeadOccluder/CanonicalHeadFrame.d.ts +22 -0
  179. package/dist/components/HeadOccluder/Earrings.d.ts +55 -0
  180. package/dist/components/HeadOccluder/HeadAttachment.d.ts +38 -0
  181. package/dist/components/HeadOccluder/NeckOccluder.d.ts +67 -0
  182. package/dist/components/HeadOccluder/earringPlacement.d.ts +31 -0
  183. package/dist/components/HeadOccluder/headAttachmentPoints.d.ts +69 -0
  184. package/dist/components/HeadOccluder/index.d.ts +57 -3
  185. package/dist/components/HeadOccluder/useCanonicalHeadFit.d.ts +36 -0
  186. package/dist/components/HeadOccluder/useLandmarkPoseFit.d.ts +80 -0
  187. package/dist/components/HolisticTracker/index.d.ts +69 -0
  188. package/dist/components/HolisticTracker/settings.d.ts +58 -0
  189. package/dist/components/HolisticTracker/signals.d.ts +49 -0
  190. package/dist/components/Instruction/HintStage.d.ts +29 -0
  191. package/dist/components/Instruction/InstructionCue.d.ts +126 -0
  192. package/dist/components/Instruction/gestureHold.d.ts +20 -0
  193. package/dist/components/Instruction/ghost.d.ts +129 -0
  194. package/dist/components/Instruction/hintBlend.d.ts +19 -0
  195. package/dist/components/Instruction/hintLook.d.ts +81 -0
  196. package/dist/components/Instruction/hintLoop.d.ts +36 -0
  197. package/dist/components/Instruction/index.d.ts +41 -0
  198. package/dist/components/Instruction/useGhostModel.d.ts +33 -0
  199. package/dist/components/Instruction/useInstructionHold.d.ts +72 -0
  200. package/dist/components/IrisEffect/IrisMaterial.d.ts +73 -0
  201. package/dist/components/IrisEffect/index.d.ts +51 -0
  202. package/dist/components/IrisEffect/settings.d.ts +117 -0
  203. package/dist/components/LightObject/index.d.ts +20 -0
  204. package/dist/components/LipEffect/LipEffect.d.ts +28 -0
  205. package/dist/components/LipEffect/LipEffectMaterial.d.ts +98 -0
  206. package/dist/components/LipEffect/LipEffects.d.ts +12 -0
  207. package/dist/components/LipEffect/defaults.d.ts +51 -0
  208. package/dist/components/LipEffect/index.d.ts +12 -0
  209. package/dist/components/LipEffect/lipShading.d.ts +73 -0
  210. package/dist/components/LipEffect/settings.d.ts +375 -0
  211. package/dist/components/LipEffect/shader.d.ts +39 -0
  212. package/dist/components/LipEffect/types.d.ts +141 -0
  213. package/dist/components/LipEffect/useLipDesignTextures.d.ts +17 -0
  214. package/dist/components/LipEffect/uvGuide.d.ts +74 -0
  215. package/dist/components/LookAt/index.d.ts +23 -0
  216. package/dist/components/Makeup/Blush.d.ts +18 -0
  217. package/dist/components/Makeup/Brows.d.ts +20 -0
  218. package/dist/components/Makeup/Contour.d.ts +17 -0
  219. package/dist/components/Makeup/Eyeliner.d.ts +20 -0
  220. package/dist/components/Makeup/Eyeshadow.d.ts +20 -0
  221. package/dist/components/Makeup/Highlighter.d.ts +18 -0
  222. package/dist/components/Makeup/MakeupDesign.d.ts +37 -0
  223. package/dist/components/Makeup/MakeupRegion.d.ts +132 -0
  224. package/dist/components/Makeup/constants.d.ts +44 -0
  225. package/dist/components/Makeup/design.d.ts +106 -0
  226. package/dist/components/Makeup/designSamples.d.ts +42 -0
  227. package/dist/components/Makeup/eyes.d.ts +114 -0
  228. package/dist/components/Makeup/fields.d.ts +10 -0
  229. package/dist/components/Makeup/geometry.d.ts +106 -0
  230. package/dist/components/Makeup/index.d.ts +26 -0
  231. package/dist/components/Makeup/looks.d.ts +28 -0
  232. package/dist/components/Makeup/material.d.ts +239 -0
  233. package/dist/components/Makeup/settings.d.ts +54 -0
  234. package/dist/components/Makeup/shades.d.ts +143 -0
  235. package/dist/components/Makeup/shapes.d.ts +27 -0
  236. package/dist/components/Makeup/skinTone.d.ts +135 -0
  237. package/dist/components/Makeup/types.d.ts +110 -0
  238. package/dist/components/Makeup/useMakeupSkinTone.d.ts +40 -0
  239. package/dist/components/MeshRenderer/index.d.ts +59 -0
  240. package/dist/components/Necklace/Necklace.d.ts +44 -0
  241. package/dist/components/Necklace/index.d.ts +1 -0
  242. package/dist/components/ParticleEmitter/ParticleEmitter.d.ts +69 -0
  243. package/dist/components/ParticleEmitter/index.d.ts +1 -0
  244. package/dist/components/PersonCutout/index.d.ts +46 -0
  245. package/dist/components/PersonCutout/personCutout.d.ts +16 -0
  246. package/dist/components/PersonCutout/personMask.d.ts +19 -0
  247. package/dist/components/PersonCutout/useBodyMaskTexture.d.ts +35 -0
  248. package/dist/components/PerspectiveCamera/index.d.ts +2 -8
  249. package/dist/components/PinToMesh/index.d.ts +47 -0
  250. package/dist/components/RenderGroupLayer/index.d.ts +6 -0
  251. package/dist/components/SceneObjectRenderer/index.d.ts +23 -0
  252. package/dist/components/Screen2D/ScreenTransformFrame.d.ts +11 -0
  253. package/dist/components/Screen2D/ScreenTransformHelpers.d.ts +19 -0
  254. package/dist/components/Screen2D/ScreenTransformInteraction.d.ts +18 -0
  255. package/dist/components/Screen2D/index.d.ts +5 -0
  256. package/dist/components/ScreenGlass/defaults.d.ts +3 -0
  257. package/dist/components/ScreenGlass/index.d.ts +5 -0
  258. package/dist/components/ScreenGlass/shaders.d.ts +2 -0
  259. package/dist/components/ScreenGlass/types.d.ts +10 -0
  260. package/dist/components/ScreenGradient/defaults.d.ts +5 -0
  261. package/dist/components/ScreenGradient/index.d.ts +5 -0
  262. package/dist/components/ScreenGradient/shaders.d.ts +2 -0
  263. package/dist/components/ScreenGradient/types.d.ts +19 -0
  264. package/dist/components/ScreenImage/ScreenImage.d.ts +7 -0
  265. package/dist/components/ScreenImage/components/DynamicTextureSync.d.ts +9 -0
  266. package/dist/components/ScreenImage/components/ScreenImageBody.d.ts +9 -0
  267. package/dist/components/ScreenImage/components/ScreenImageFrame.d.ts +9 -0
  268. package/dist/components/ScreenImage/components/ScreenImageTransformFrame.d.ts +9 -0
  269. package/dist/components/ScreenImage/fit.d.ts +52 -0
  270. package/dist/components/ScreenImage/index.d.ts +10 -87
  271. package/dist/components/ScreenImage/materials/ScreenImageBlendMaterial.d.ts +9 -0
  272. package/dist/components/ScreenImage/materials/ScreenImageMaskMaterial.d.ts +11 -0
  273. package/dist/components/ScreenImage/materials/ScreenImageMatcap.d.ts +3 -0
  274. package/dist/components/ScreenImage/source.d.ts +25 -0
  275. package/dist/components/ScreenImage/types.d.ts +64 -0
  276. package/dist/components/ScreenImage/utils/ScreenImageConstants.d.ts +9 -0
  277. package/dist/components/ScreenImage/utils/ScreenImageHelpers.d.ts +4 -0
  278. package/dist/components/ScreenShape/geometry.d.ts +5 -0
  279. package/dist/components/ScreenShape/index.d.ts +8 -0
  280. package/dist/components/ScreenShape/types.d.ts +54 -0
  281. package/dist/components/ScreenSpaceUI/ScreenTransformGuide.d.ts +15 -0
  282. package/dist/components/ScreenSpaceUI/ScreenTransformOverlayGuide.d.ts +9 -0
  283. package/dist/components/ScreenSpaceUI/index.d.ts +3 -0
  284. package/dist/components/ScreenText/components/ScreenTextBody.d.ts +2 -0
  285. package/dist/components/ScreenText/components/ScreenTextTransformFrame.d.ts +9 -0
  286. package/dist/components/ScreenText/constants.d.ts +5 -0
  287. package/dist/components/ScreenText/index.d.ts +9 -20
  288. package/dist/components/ScreenText/types.d.ts +31 -0
  289. package/dist/components/ScreenText/utils/ScreenTextHelpers.d.ts +14 -0
  290. package/dist/components/ScreenText/utils/ScreenTextMappings.d.ts +17 -0
  291. package/dist/components/SegmentationOverlay/SegmentationOverlay.d.ts +37 -0
  292. package/dist/components/SegmentationOverlay/SegmentationOverlayMaterial.d.ts +31 -0
  293. package/dist/components/SegmentationOverlay/index.d.ts +9 -0
  294. package/dist/components/SegmentationOverlay/maskTexture.d.ts +23 -0
  295. package/dist/components/SegmentationOverlay/providers.d.ts +72 -0
  296. package/dist/components/SegmentationOverlay/settings.d.ts +65 -0
  297. package/dist/components/SequentialRenderPasses/index.d.ts +6 -0
  298. package/dist/components/ShoulderOccluder/index.d.ts +46 -0
  299. package/dist/components/ShoulderOccluder/useCanonicalTorsoFit.d.ts +27 -0
  300. package/dist/components/SpringSwing/SpringSwing.d.ts +22 -0
  301. package/dist/components/SpringSwing/index.d.ts +1 -0
  302. package/dist/components/TextLabel/TextLabel.d.ts +5 -0
  303. package/dist/components/TextLabel/alignment.d.ts +4 -0
  304. package/dist/components/TextLabel/bend.d.ts +9 -0
  305. package/dist/components/TextLabel/canvas/buildTextLabelTexture.d.ts +4 -0
  306. package/dist/components/TextLabel/canvas/canvasTypography.d.ts +13 -0
  307. package/dist/components/TextLabel/canvas/drawBackground.d.ts +21 -0
  308. package/dist/components/TextLabel/canvas/drawEffects.d.ts +34 -0
  309. package/dist/components/TextLabel/canvas/drawText.d.ts +19 -0
  310. package/dist/components/TextLabel/components/TextLabelMesh.d.ts +13 -0
  311. package/dist/components/TextLabel/constants.d.ts +2 -0
  312. package/dist/components/TextLabel/hooks/useTextLabelTexture.d.ts +7 -0
  313. package/dist/components/TextLabel/index.d.ts +2 -161
  314. package/dist/components/TextLabel/layout/measurement.d.ts +8 -0
  315. package/dist/components/TextLabel/layout/resolveTextLayout.d.ts +25 -0
  316. package/dist/components/TextLabel/layout/wrapText.d.ts +6 -0
  317. package/dist/components/TextLabel/types.d.ts +337 -0
  318. package/dist/components/TrackingAnchor/index.d.ts +18 -2
  319. package/dist/components/Transform3D/index.d.ts +30 -0
  320. package/dist/components/XRMediaSurface/index.d.ts +8 -7
  321. package/dist/components/XRProvider/index.d.ts +16 -2
  322. package/dist/components/XRScene/renderOutputTarget.d.ts +12 -0
  323. package/dist/components/XRViewport/XRViewport.d.ts +11 -0
  324. package/dist/components/XRViewport/components/HiddenMedia.d.ts +7 -0
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  884. /package/dist/{screenImagePresets.d.ts → screen-image/screenImagePresets.d.ts} +0 -0
  885. /package/dist/{screenTextPresets.d.ts → screen-text/screenTextPresets.d.ts} +0 -0
@@ -0,0 +1,59 @@
1
+ const u = {
2
+ enterThreshold: 0.5,
3
+ exitThreshold: 0.35,
4
+ holdMs: 0,
5
+ cooldownMs: 0,
6
+ minConfidence: 0.5,
7
+ lostGraceMs: 250
8
+ }, r = (e, n) => e !== void 0 && Number.isFinite(e) ? e : n, i = (e = {}, n = u) => {
9
+ const d = Math.max(0, r(e.enterThreshold, n.enterThreshold)), l = e.enterThreshold !== void 0 && e.exitThreshold === void 0 ? Math.max(0, d - 0.15) : n.exitThreshold;
10
+ return {
11
+ enterThreshold: d,
12
+ exitThreshold: Math.min(
13
+ d,
14
+ Math.max(0, r(e.exitThreshold, l))
15
+ ),
16
+ holdMs: Math.max(0, r(e.holdMs, n.holdMs)),
17
+ cooldownMs: Math.max(0, r(e.cooldownMs, n.cooldownMs)),
18
+ minConfidence: Math.min(
19
+ 1,
20
+ Math.max(0, r(e.minConfidence, n.minConfidence))
21
+ ),
22
+ lostGraceMs: Math.max(0, r(e.lostGraceMs, n.lostGraceMs))
23
+ };
24
+ }, t = (e) => ({
25
+ name: e,
26
+ active: !1,
27
+ value: 0,
28
+ confidence: 0,
29
+ tracked: !1,
30
+ phase: "none",
31
+ justBegan: !1,
32
+ justEnded: !1,
33
+ endReason: null,
34
+ startedAtMs: null,
35
+ durationMs: 0,
36
+ count: 0,
37
+ holdStartedAtMs: null,
38
+ lostSinceMs: null,
39
+ cooldownUntilMs: -1 / 0,
40
+ beganLastStep: !1
41
+ }), c = (e, n, d, l) => {
42
+ e.active = !1, e.justEnded = !0, e.phase = "end", e.endReason = d, e.durationMs = e.startedAtMs === null ? 0 : n - e.startedAtMs, e.startedAtMs = null, e.lostSinceMs = null, e.holdStartedAtMs = null, e.cooldownUntilMs = n + l.cooldownMs;
43
+ }, h = (e, n, d, l) => {
44
+ const s = e.beganLastStep;
45
+ e.beganLastStep = !1, e.justBegan = !1, e.justEnded = !1, e.phase = e.active ? "stay" : "none";
46
+ const o = n !== null && n.confidence >= l.minConfidence;
47
+ return e.tracked = o, e.confidence = n ? n.confidence : 0, o ? (e.lostSinceMs = null, e.value = n.value, e.active ? (e.startedAtMs !== null && (e.durationMs = d - e.startedAtMs), n.value <= l.exitThreshold && !s && c(e, d, "released", l), e) : n.value < l.enterThreshold || d < e.cooldownUntilMs ? (e.holdStartedAtMs = null, e) : (e.holdStartedAtMs === null && (e.holdStartedAtMs = d), d - e.holdStartedAtMs < l.holdMs || (e.active = !0, e.justBegan = !0, e.beganLastStep = !0, e.phase = "begin", e.endReason = null, e.startedAtMs = d, e.durationMs = 0, e.count += 1, e.holdStartedAtMs = null), e)) : (e.holdStartedAtMs = null, e.active && (e.lostSinceMs === null && (e.lostSinceMs = d), d - e.lostSinceMs >= l.lostGraceMs ? c(e, d, "lost", l) : e.startedAtMs !== null && (e.durationMs = d - e.startedAtMs)), e);
48
+ }, M = (e, n) => {
49
+ const d = n ?? {};
50
+ return d.name = e.name, d.active = e.active, d.value = e.value, d.confidence = e.confidence, d.tracked = e.tracked, d.phase = e.phase, d.justBegan = e.justBegan, d.justEnded = e.justEnded, d.endReason = e.endReason, d.startedAtMs = e.startedAtMs, d.durationMs = e.durationMs, d.count = e.count, d;
51
+ }, a = (e, n) => e.name === n.name && e.active === n.active && e.value === n.value && e.confidence === n.confidence && e.tracked === n.tracked && e.phase === n.phase && e.justBegan === n.justBegan && e.justEnded === n.justEnded && e.endReason === n.endReason && e.startedAtMs === n.startedAtMs && e.count === n.count;
52
+ export {
53
+ u as D,
54
+ h as a,
55
+ t as c,
56
+ a as g,
57
+ i as r,
58
+ M as s
59
+ };
@@ -0,0 +1 @@
1
+ "use strict";const t={enterThreshold:.5,exitThreshold:.35,holdMs:0,cooldownMs:0,minConfidence:.5,lostGraceMs:250},l=(e,n)=>e!==void 0&&Number.isFinite(e)?e:n,u=(e={},n=t)=>{const d=Math.max(0,l(e.enterThreshold,n.enterThreshold)),r=e.enterThreshold!==void 0&&e.exitThreshold===void 0?Math.max(0,d-.15):n.exitThreshold;return{enterThreshold:d,exitThreshold:Math.min(d,Math.max(0,l(e.exitThreshold,r))),holdMs:Math.max(0,l(e.holdMs,n.holdMs)),cooldownMs:Math.max(0,l(e.cooldownMs,n.cooldownMs)),minConfidence:Math.min(1,Math.max(0,l(e.minConfidence,n.minConfidence))),lostGraceMs:Math.max(0,l(e.lostGraceMs,n.lostGraceMs))}},i=e=>({name:e,active:!1,value:0,confidence:0,tracked:!1,phase:"none",justBegan:!1,justEnded:!1,endReason:null,startedAtMs:null,durationMs:0,count:0,holdStartedAtMs:null,lostSinceMs:null,cooldownUntilMs:-1/0,beganLastStep:!1}),c=(e,n,d,r)=>{e.active=!1,e.justEnded=!0,e.phase="end",e.endReason=d,e.durationMs=e.startedAtMs===null?0:n-e.startedAtMs,e.startedAtMs=null,e.lostSinceMs=null,e.holdStartedAtMs=null,e.cooldownUntilMs=n+r.cooldownMs},h=(e,n,d,r)=>{const s=e.beganLastStep;e.beganLastStep=!1,e.justBegan=!1,e.justEnded=!1,e.phase=e.active?"stay":"none";const o=n!==null&&n.confidence>=r.minConfidence;return e.tracked=o,e.confidence=n?n.confidence:0,o?(e.lostSinceMs=null,e.value=n.value,e.active?(e.startedAtMs!==null&&(e.durationMs=d-e.startedAtMs),n.value<=r.exitThreshold&&!s&&c(e,d,"released",r),e):n.value<r.enterThreshold||d<e.cooldownUntilMs?(e.holdStartedAtMs=null,e):(e.holdStartedAtMs===null&&(e.holdStartedAtMs=d),d-e.holdStartedAtMs<r.holdMs||(e.active=!0,e.justBegan=!0,e.beganLastStep=!0,e.phase="begin",e.endReason=null,e.startedAtMs=d,e.durationMs=0,e.count+=1,e.holdStartedAtMs=null),e)):(e.holdStartedAtMs=null,e.active&&(e.lostSinceMs===null&&(e.lostSinceMs=d),d-e.lostSinceMs>=r.lostGraceMs?c(e,d,"lost",r):e.startedAtMs!==null&&(e.durationMs=d-e.startedAtMs)),e)},M=(e,n)=>{const d=n??{};return d.name=e.name,d.active=e.active,d.value=e.value,d.confidence=e.confidence,d.tracked=e.tracked,d.phase=e.phase,d.justBegan=e.justBegan,d.justEnded=e.justEnded,d.endReason=e.endReason,d.startedAtMs=e.startedAtMs,d.durationMs=e.durationMs,d.count=e.count,d},a=(e,n)=>e.name===n.name&&e.active===n.active&&e.value===n.value&&e.confidence===n.confidence&&e.tracked===n.tracked&&e.phase===n.phase&&e.justBegan===n.justBegan&&e.justEnded===n.justEnded&&e.endReason===n.endReason&&e.startedAtMs===n.startedAtMs&&e.count===n.count;exports.DEFAULT_GESTURE_DETECTOR_OPTIONS=t;exports.createGestureDetectorState=i;exports.gestureStatesEqual=a;exports.resolveGestureDetectorOptions=u;exports.snapshotGestureState=M;exports.stepGestureDetector=h;
@@ -0,0 +1,135 @@
1
+ import { useFrame as V } from "@react-three/fiber";
2
+ import { useState as b, useMemo as Z, useEffect as $, useRef as k } from "react";
3
+ import * as x from "three";
4
+ import { c as v, p as W, a as tt, b as et, s as rt } from "./bodyMaskMaterial-C3aXItLo.js";
5
+ import { j as C, X as st } from "./index-CTqQJj5p.js";
6
+ import { b as j } from "./selectors-K5JKCWxw.js";
7
+ import { u as it } from "./useBodies-BMKHXAOL.js";
8
+ import { u as nt } from "./landmarks-vLy5QKt6.js";
9
+ const wt = { left: -1, right: 1, top: 1, bottom: -1 }, at = ({
10
+ ready: t,
11
+ error: e,
12
+ hasMask: i
13
+ }) => e ? "error" : t && i ? "ready" : "loading", xt = (t, e) => t === "ready" || e === "camera", ot = (t = !0) => {
14
+ const { ready: e, error: i } = nt(
15
+ C.BACKGROUND_SEGMENTATION,
16
+ { type: "portrait" },
17
+ t
18
+ ), c = j(C.BACKGROUND_SEGMENTATION), [m, o] = b(null);
19
+ return V(() => {
20
+ const s = (c == null ? void 0 : c.backgroundSegmentationMask) ?? null;
21
+ s !== m && o(s);
22
+ }), {
23
+ texture: m,
24
+ status: at({ ready: e, error: i, hasMask: !!m }),
25
+ error: i
26
+ };
27
+ }, ct = 16, Nt = ({
28
+ active: t = !0,
29
+ resolution: e = 0.5,
30
+ nobody: i,
31
+ feather: c,
32
+ numBodies: m = st.body.max,
33
+ ...o
34
+ } = {}) => {
35
+ const { texture: s, status: u, error: l } = ot(t), r = j(C.BACKGROUND_SEGMENTATION), { node: n, read: f } = it({ ...o, numBodies: m, active: t }), a = Z(() => {
36
+ const M = v(), g = new x.Mesh(new x.PlaneGeometry(2, 2), M);
37
+ g.frustumCulled = !1;
38
+ const h = new x.Scene();
39
+ h.add(g);
40
+ const w = new x.WebGLRenderTarget(1, 1, {
41
+ minFilter: x.LinearFilter,
42
+ magFilter: x.LinearFilter,
43
+ depthBuffer: !1,
44
+ generateMipmaps: !1
45
+ });
46
+ return { material: M, quad: g, scene: h, camera: new x.Camera(), target: w };
47
+ }, []);
48
+ $(
49
+ () => () => {
50
+ a.target.dispose(), a.material.dispose(), a.quad.geometry.dispose();
51
+ },
52
+ [a]
53
+ );
54
+ const p = k([]), E = k(null), S = k(W([])), q = k({ maskVersion: -1, bodies: null, target: -2 }), [A, J] = b(null), [G, z] = b(!1);
55
+ return V(({ gl: M }) => {
56
+ var P, L, D;
57
+ if (!t || !s) return;
58
+ const g = ((P = n == null ? void 0 : n.getBodies) == null ? void 0 : P.call(n)) ?? [];
59
+ if (g !== E.current) {
60
+ E.current = g;
61
+ const R = ((L = g.find((X) => !X.held)) == null ? void 0 : L.pose.timestampMs) ?? performance.now();
62
+ p.current.push({ ms: R, bodies: g }), p.current.length > ct && p.current.shift();
63
+ }
64
+ const h = f(), w = tt(p.current, ((D = r == null ? void 0 : r.getMaskTimestampMs) == null ? void 0 : D.call(r)) ?? 0), F = [];
65
+ let T = -1;
66
+ const N = s.image, B = (N == null ? void 0 : N.width) ?? 0, Y = (N == null ? void 0 : N.height) ?? 0;
67
+ if (!B || !Y) return;
68
+ const O = B / Y;
69
+ for (const R of (w == null ? void 0 : w.bodies) ?? []) {
70
+ const X = et(R.pose, O);
71
+ X && (h && (h.id === null ? R.pose === h.pose : R.id === h.id) && (T = F.length), F.push(X));
72
+ }
73
+ const I = (h == null ? void 0 : h.id) ?? null;
74
+ I !== A && J(I);
75
+ const U = Math.max(1, Math.round(B * e)), _ = Math.max(1, Math.round(Y * e)), H = a.target.width !== U || a.target.height !== _;
76
+ H && a.target.setSize(U, _);
77
+ const y = q.current;
78
+ if (!H && y.maskVersion === s.version && y.bodies === w && y.target === T)
79
+ return;
80
+ y.maskVersion = s.version, y.bodies = w, y.target = T, W(F, S.current), rt(a.material, s, O, S.current, T, {
81
+ nobody: i,
82
+ feather: c
83
+ });
84
+ const Q = M.getRenderTarget();
85
+ M.setRenderTarget(a.target), M.render(a.scene, a.camera), M.setRenderTarget(Q), G || z(!0);
86
+ }), { texture: G ? a.target.texture : null, id: A, status: u, error: l };
87
+ }, d = (t) => typeof t == "number" && Number.isFinite(t) && t > 0 ? t : 0, mt = (t) => {
88
+ const e = t;
89
+ return {
90
+ width: d(e.videoWidth) || d(e.naturalWidth) || d(e.width),
91
+ height: d(e.videoHeight) || d(e.naturalHeight) || d(e.height)
92
+ };
93
+ }, K = (t, e) => Math.min(1 - e, Math.max(0, t)), ht = (t, e, i, c = 0) => {
94
+ if (!Number.isFinite(t.minX) || !Number.isFinite(t.minY) || !Number.isFinite(t.maxX) || !Number.isFinite(t.maxY) || !d(e.width) || !d(e.height) || !d(i.width) || !d(i.height))
95
+ return null;
96
+ const m = t.maxX - t.minX, o = t.maxY - t.minY;
97
+ if (m <= 0 || o <= 0) return null;
98
+ const s = Number.isFinite(c) ? Math.max(0, c) : 0, u = (t.minX + t.maxX) / 2, l = (t.minY + t.maxY) / 2;
99
+ let r = Math.min(1, m * (1 + s * 2)), n = Math.min(1, o * (1 + s * 2));
100
+ const f = i.width / i.height / (e.width / e.height);
101
+ r / n < f ? r = Math.min(1, n * f) : n = Math.min(1, r / f), r / n < f ? n = r / f : r / n > f && (r = n * f);
102
+ const a = K(u - r / 2, r), p = K(l - n / 2, n);
103
+ return { minX: a, minY: p, maxX: a + r, maxY: p + n };
104
+ }, yt = ({
105
+ source: t,
106
+ bounds: e,
107
+ canvas: i,
108
+ outputSize: c,
109
+ padding: m
110
+ }) => {
111
+ const o = mt(t), s = ht(e, o, c, m), u = Math.round(c.width), l = Math.round(c.height);
112
+ if (!s || !o.width || !o.height || u <= 0 || l <= 0) return !1;
113
+ i.width !== u && (i.width = u), i.height !== l && (i.height = l);
114
+ const r = i.getContext("2d");
115
+ return r ? (r.setTransform(1, 0, 0, 1, 0, 0), r.clearRect(0, 0, u, l), r.drawImage(
116
+ t,
117
+ s.minX * o.width,
118
+ s.minY * o.height,
119
+ (s.maxX - s.minX) * o.width,
120
+ (s.maxY - s.minY) * o.height,
121
+ 0,
122
+ 0,
123
+ u,
124
+ l
125
+ ), !0) : !1;
126
+ };
127
+ export {
128
+ wt as F,
129
+ ot as a,
130
+ ht as b,
131
+ yt as d,
132
+ at as r,
133
+ xt as s,
134
+ Nt as u
135
+ };
@@ -0,0 +1 @@
1
+ "use strict";const j=require("@react-three/fiber"),g=require("react"),$=require("three"),y=require("./bodyMaskMaterial-Q6rYywwW.cjs"),b=require("./index-J3Qy6hi3.cjs"),W=require("./selectors-Bq6tSgOY.cjs"),ee=require("./useBodies-CXomEo0i.cjs"),te=require("./landmarks-BP6RbRHN.cjs");function re(e){const t=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(e){for(const r in e)if(r!=="default"){const o=Object.getOwnPropertyDescriptor(e,r);Object.defineProperty(t,r,o.get?o:{enumerable:!0,get:()=>e[r]})}}return t.default=e,Object.freeze(t)}const R=re($),se={left:-1,right:1,top:1,bottom:-1},z=({ready:e,error:t,hasMask:r})=>t?"error":e&&r?"ready":"loading",ne=(e,t)=>e==="ready"||t==="camera",K=(e=!0)=>{const{ready:t,error:r}=te.useXRModel(b.XRModel.BACKGROUND_SEGMENTATION,{type:"portrait"},e),o=W.useXRModelNode(b.XRModel.BACKGROUND_SEGMENTATION),[u,c]=g.useState(null);return j.useFrame(()=>{const n=(o==null?void 0:o.backgroundSegmentationMask)??null;n!==u&&c(n)}),{texture:u,status:z({ready:t,error:r,hasMask:!!u}),error:r}},ie=16,oe=({active:e=!0,resolution:t=.5,nobody:r,feather:o,numBodies:u=b.XR_MAX_SUBJECTS.body.max,...c}={})=>{const{texture:n,status:l,error:m}=K(e),s=W.useXRModelNode(b.XRModel.BACKGROUND_SEGMENTATION),{node:i,read:f}=ee.useBodySubject({...c,numBodies:u,active:e}),a=g.useMemo(()=>{const w=y.createBodyMaskSplitMaterial(),M=new R.Mesh(new R.PlaneGeometry(2,2),w);M.frustumCulled=!1;const d=new R.Scene;d.add(M);const x=new R.WebGLRenderTarget(1,1,{minFilter:R.LinearFilter,magFilter:R.LinearFilter,depthBuffer:!1,generateMipmaps:!1});return{material:w,quad:M,scene:d,camera:new R.Camera,target:x}},[]);g.useEffect(()=>()=>{a.target.dispose(),a.material.dispose(),a.quad.geometry.dispose()},[a]);const p=g.useRef([]),F=g.useRef(null),O=g.useRef(y.packBodyMaskUniforms([])),v=g.useRef({maskVersion:-1,bodies:null,target:-2}),[Y,J]=g.useState(null),[_,Q]=g.useState(!1);return j.useFrame(({gl:w})=>{var H,D,I;if(!e||!n)return;const M=((H=i==null?void 0:i.getBodies)==null?void 0:H.call(i))??[];if(M!==F.current){F.current=M;const T=((D=M.find(S=>!S.held))==null?void 0:D.pose.timestampMs)??performance.now();p.current.push({ms:T,bodies:M}),p.current.length>ie&&p.current.shift()}const d=f(),x=y.closestBodies(p.current,((I=s==null?void 0:s.getMaskTimestampMs)==null?void 0:I.call(s))??0),C=[];let X=-1;const N=n.image,B=(N==null?void 0:N.width)??0,E=(N==null?void 0:N.height)??0;if(!B||!E)return;const q=B/E;for(const T of(x==null?void 0:x.bodies)??[]){const S=y.bodyMaskPerson(T.pose,q);S&&(d&&(d.id===null?T.pose===d.pose:T.id===d.id)&&(X=C.length),C.push(S))}const A=(d==null?void 0:d.id)??null;A!==Y&&J(A);const P=Math.max(1,Math.round(B*t)),U=Math.max(1,Math.round(E*t)),G=a.target.width!==P||a.target.height!==U;G&&a.target.setSize(P,U);const k=v.current;if(!G&&k.maskVersion===n.version&&k.bodies===x&&k.target===X)return;k.maskVersion=n.version,k.bodies=x,k.target=X,y.packBodyMaskUniforms(C,O.current),y.setBodyMaskSplitUniforms(a.material,n,q,O.current,X,{nobody:r,feather:o});const Z=w.getRenderTarget();w.setRenderTarget(a.target),w.render(a.scene,a.camera),w.setRenderTarget(Z),_||Q(!0)}),{texture:_?a.target.texture:null,id:Y,status:l,error:m}},h=e=>typeof e=="number"&&Number.isFinite(e)&&e>0?e:0,ae=e=>{const t=e;return{width:h(t.videoWidth)||h(t.naturalWidth)||h(t.width),height:h(t.videoHeight)||h(t.naturalHeight)||h(t.height)}},L=(e,t)=>Math.min(1-t,Math.max(0,e)),V=(e,t,r,o=0)=>{if(!Number.isFinite(e.minX)||!Number.isFinite(e.minY)||!Number.isFinite(e.maxX)||!Number.isFinite(e.maxY)||!h(t.width)||!h(t.height)||!h(r.width)||!h(r.height))return null;const u=e.maxX-e.minX,c=e.maxY-e.minY;if(u<=0||c<=0)return null;const n=Number.isFinite(o)?Math.max(0,o):0,l=(e.minX+e.maxX)/2,m=(e.minY+e.maxY)/2;let s=Math.min(1,u*(1+n*2)),i=Math.min(1,c*(1+n*2));const f=r.width/r.height/(t.width/t.height);s/i<f?s=Math.min(1,i*f):i=Math.min(1,s/f),s/i<f?i=s/f:s/i>f&&(s=i*f);const a=L(l-s/2,s),p=L(m-i/2,i);return{minX:a,minY:p,maxX:a+s,maxY:p+i}},ce=({source:e,bounds:t,canvas:r,outputSize:o,padding:u})=>{const c=ae(e),n=V(t,c,o,u),l=Math.round(o.width),m=Math.round(o.height);if(!n||!c.width||!c.height||l<=0||m<=0)return!1;r.width!==l&&(r.width=l),r.height!==m&&(r.height=m);const s=r.getContext("2d");return s?(s.setTransform(1,0,0,1,0,0),s.clearRect(0,0,l,m),s.drawImage(e,n.minX*c.width,n.minY*c.height,(n.maxX-n.minX)*c.width,(n.maxY-n.minY)*c.height,0,0,l,m),!0):!1};exports.FULL_SCREEN_ANCHORS=se;exports.drawNormalizedCrop=ce;exports.resolveNormalizedCrop=V;exports.resolvePersonCutoutStatus=z;exports.shouldDrawFallback=ne;exports.useBodyMaskTexture=oe;exports.usePersonMaskTexture=K;
@@ -4,12 +4,15 @@
4
4
  * This exists only so the internal example playground can keep resolving a
5
5
  * flat `@vincentt-xr/sdk` alias without editing its demo files. It is
6
6
  * never listed in `package.json` `exports`; real apps import from the split
7
- * subpaths (`.`, `/tracking`, `/face-effects`, `/low-level`). `/internal` is
7
+ * subpaths (`.`, `/tracking`, `/instructions`, `/face-effects`, `/particles`, `/low-level`). `/internal` is
8
8
  * included here because the playground demos the debugger — which is exactly
9
9
  * why this aggregate is example-only and never shipped.
10
10
  */
11
11
  export * from './core';
12
12
  export * from './tracking';
13
+ export * from './instructions';
13
14
  export * from './face-effects';
15
+ export * from './particles';
14
16
  export * from './low-level';
15
17
  export * from './internal';
18
+ export * from './scene-object';
@@ -3,23 +3,89 @@
3
3
  *
4
4
  * Session root, scene, screen-space layout, and content primitives — the
5
5
  * frame every AR app has, with no tracker and no effect. Task-specific
6
- * surface lives behind subpaths: `/tracking`, `/face-effects`, `/low-level`.
6
+ * surface lives behind subpaths: `/tracking`, `/instructions`, `/face-effects`, `/low-level`.
7
7
  */
8
- export { XRProvider, XRScene, ScreenSpaceUI, ScreenTransform, useScreenRectAspect, TextLabel, Panel, VideoBackground, AspectRatioContainer, SpriteAnimation, ScreenImage, ScreenText, } from '../components';
8
+ export { XRProvider } from '../components/XRProvider';
9
+ export { XRScene } from '../components/XRScene';
10
+ export { ScreenSpaceUI, ScreenTransform, useScreenRectAspect } from '../components/ScreenSpaceUI';
11
+ export { TextLabel } from '../components/TextLabel';
12
+ export { Panel } from '../components/Panel';
13
+ export { PinToMesh } from '../components/PinToMesh';
14
+ export { VideoBackground } from '../components/VideoBackground';
15
+ export { PersonCutout, FULL_SCREEN_ANCHORS, resolvePersonCutoutStatus, shouldDrawFallback, usePersonMaskTexture, } from '../components/PersonCutout';
16
+ export type { PersonCutoutFallback, PersonCutoutProps, PersonCutoutStatus, PersonMaskTextureResult, } from '../components/PersonCutout';
17
+ export { AspectRatioContainer } from '../components/AspectRatioContainer';
18
+ export { Axes } from '../components/Axes';
19
+ export { SpriteAnimation } from '../components/SpriteAnimation';
20
+ export { ScreenImage } from '../components/ScreenImage';
21
+ export { SCREEN_IMAGE_MASK_CHANNELS } from '../components/ScreenImage';
22
+ export type { ScreenImageMaskChannel } from '../components/ScreenImage';
23
+ export { DEFAULT_SCREEN_GRADIENT, normalizeScreenGradient, ScreenGradientMaterial, } from '../components/ScreenGradient';
24
+ export type { ScreenGradientMaterialProps, ScreenGradientSettings, } from '../components/ScreenGradient';
25
+ export { DEFAULT_SCREEN_GLASS, normalizeScreenGlass, ScreenGlassMaterial, } from '../components/ScreenGlass';
26
+ export type { ScreenGlassMaterialProps, ScreenGlassSettings } from '../components/ScreenGlass';
27
+ export { ScreenShape, DEFAULT_SCREEN_SHAPE_SETTINGS, mergeScreenShapeSettings, } from '../components/ScreenShape';
28
+ export { ScreenText } from '../components/ScreenText';
29
+ export { MeshRenderer } from '../components/MeshRenderer';
30
+ export { LightObject } from '../components/LightObject';
31
+ export { LookAt } from '../components/LookAt';
32
+ export { SceneObjectRenderer } from '../components/SceneObjectRenderer';
33
+ export { SequentialRenderPasses } from '../components/SequentialRenderPasses';
34
+ export { RenderGroupLayer } from '../components/RenderGroupLayer';
35
+ export { Transform3D } from '../components/Transform3D';
36
+ export { DEFAULT_MATERIAL_FILL, MaterialFill, MeshMaterial, createTwoStopGradient, } from '../material';
37
+ export type { MaterialFillSettings, MaterialFillSource, MeshMaterialProps, MeshMaterialSettings, } from '../material';
9
38
  export type { PanelProps } from '../components/Panel';
39
+ export type { AxesProps } from '../components/Axes';
10
40
  export type { TextLabelProps } from '../components/TextLabel';
11
41
  export type { ScreenTransformProps } from '../components/ScreenSpaceUI';
12
42
  export type { SpriteSheet, SpriteAnimationProps } from '../components/SpriteAnimation';
43
+ export type { Transform3DProps, Transform3DSettings } from '../components/Transform3D';
44
+ export { DEFAULT_TRANSFORM_3D } from '../components/Transform3D';
45
+ export type { MeshRendererBlendMode, MeshRendererCullMode, MeshRendererDepthFunction, MeshRendererMaterialType, MeshRendererMesh, MeshRendererProps, MeshRendererRenderState, MeshRendererSettings, MeshRendererShadowMode, } from '../components/MeshRenderer';
46
+ export { DEFAULT_MESH_RENDERER, DEFAULT_MESH_RENDERER_RENDER_STATE, normalizeMeshRendererRenderState, } from '../components/MeshRenderer';
47
+ export type { SceneObjectRendererProps } from '../components/SceneObjectRenderer';
48
+ export type { RenderGroupLayerProps } from '../components/RenderGroupLayer';
49
+ export type { SequentialRenderPassesProps } from '../components/SequentialRenderPasses';
50
+ export { EXTERNAL_BACKGROUND_RENDER_LAYER, getRenderGroupLayer, MAX_RENDER_GROUP_PASSES, renderSequentialPasses, } from '../render/renderPasses';
51
+ export type { SequentialRenderOptions } from '../render/renderPasses';
13
52
  export type { ScreenImageProps, ScreenImageSource, ScreenImageFit, ScreenImageStretchMode, ScreenImageMaterialType, ScreenImageBlendMode, } from '../components/ScreenImage';
14
53
  export type { ScreenTextProps, ScreenTextVerticalAlign } from '../components/ScreenText';
15
- export { DEFAULT_SCREEN_IMAGE_SETTINGS, DEFAULT_SCREEN_IMAGE_SCENE_SETTINGS, } from '../screenImageSettings';
16
- export type { ScreenImageSettings, ScreenImageSceneSettings } from '../screenImageSettings';
54
+ export type { ScreenShapeKind, ScreenShapeProps, ScreenShapeSettings, ScreenShapeSettingsInput, } from '../components/ScreenShape';
55
+ export { DEFAULT_SCREEN_IMAGE_SETTINGS, DEFAULT_SCREEN_IMAGE_SCENE_SETTINGS, mapScreenImageSettingsToProps, } from '../screen-image/screenImageSettings';
56
+ export type { ScreenImageSettings, ScreenImageSceneSettings, ScreenImageRenderMapping, } from '../screen-image/screenImageSettings';
57
+ export { DEFAULT_SCREEN_TEXT_SCENE_SETTINGS, DEFAULT_SCREEN_TEXT_SHADOW_LAYER, mapScreenTextInnerShadowToProps, mapScreenTextSettingsToProps, } from '../screen-text/screenTextSettings';
58
+ export type { ScreenTextRenderMapping, ScreenTextArtPreset, ScreenTextSettings, ScreenTextSceneSettings, ScreenTextStyle, } from '../screen-text/screenTextSettings';
59
+ export { DEFAULT_PIXEL_SNAP_INCREMENT, DEFAULT_REFERENCE_PIXELS_PER_UNIT, DEFAULT_SCREEN_TRANSFORM_2D, DEFAULT_SCREEN_TRANSFORM_ROOT, mergeScreenTransform2D, clientToScreenPixels, mediaToScreenPixels, normalizedToScreenPixels, normalizedToTransform2DPixels, resolveScreenTransform2D, screenTransform2DScale, transform2DPixelsToNormalized, viewportSizeToTransform2DPixels, screenPixelsToUnits, screenPixelsToClient, screenPixelsToMedia, screenPixelsToNormalized, screenPixelsToScreenSpace, screenPointToRay, screenSpaceToScreenPixels, screenUnitsToPixels, smoothNumber, smoothVector2, smoothVector3, trackerPointToScreenPixels, worldToScreenPixels, } from '../screen2d';
60
+ export type { ProjectedScreenPixelPoint, ResolvedScreenTransform2D, ScreenClientRect, ScreenPixelPoint, ScreenPointUnitConversionOptions, ScreenTransform2DSettings, ScreenTransformRoot, ScreenUnitConversionOptions, ScreenViewportSize, } from '../screen2d';
61
+ export type { NormalizedTrackerPoint, TrackerPoint } from '../types/common';
17
62
  export { computeContainScale } from '../texture/computeContainScale';
18
63
  export { useMediaRecorder } from '../hooks/useMediaRecorder';
19
- export type { UseMediaRecorderOptions } from '../hooks/useMediaRecorder';
64
+ export type { RecordingStatus, UseMediaRecorderOptions } from '../hooks/useMediaRecorder';
65
+ export { useFrameCapture } from '../hooks/useFrameCapture';
66
+ export type { CaptureStatus, FrameCaptureEvents, UseFrameCaptureOptions, } from '../hooks/useFrameCapture';
20
67
  export { dataURLtoFile } from '../utils/dataURL';
21
- export { AudioEngine, audio, prefetchMusic, registerSound, startMusic, stopMusic, playOneShot, setMuted, toggleMuted, isMuted, onMuteChange, useMuted, } from '../audio';
22
- export type { AudioEngineOptions } from '../audio';
68
+ export { drawNormalizedCrop, resolveNormalizedCrop } from '../utils/drawNormalizedCrop';
69
+ export { computeFeedCrop, computeFitLayout, feedToScreenPixels, feedToSource, feedToTracker, feedToViewport, feedToWorld, isFeedPointInSource, isMirroredSourceKind, mirrorFeedX, orientSourcePoint, orientedSize, screenPixelsToFeed, sourceToFeed, trackerToFeed, trackerToWorld, viewportToFeed, worldToFeed, worldToTracker, } from '../coordinates';
70
+ export { feedSidedName, otherSide, personLeftSign, personSide, swapSidedName, } from '../coordinates';
71
+ export type { FeedCrop, FeedPoint, FeedSourceKind, FitLayout, PersonSide, PixelSize, SourceOrientation, SourcePoint, ViewportPoint, } from '../coordinates';
72
+ export type { CropOutputSize, DrawNormalizedCropOptions, NormalizedCropBounds, } from '../utils/drawNormalizedCrop';
73
+ export { AudioEngine, AudioPlayer, audio, prefetchMusic, registerSound, startMusic, stopMusic, playOneShot, setMuted, toggleMuted, isMuted, onMuteChange, useMuted, } from '../audio';
74
+ export type { AudioEngineOptions, AudioPlayerHandle, AudioPlayerProps, AudioPlayMode, } from '../audio';
75
+ export type { PinToMeshOrientation, PinToMeshSettings, PinToMeshVector3, } from '../components/PinToMesh';
76
+ export type { LightObjectProps, LightSettings, LightType } from '../components/LightObject';
77
+ export type { LookAtProps, LookAtSettings } from '../components/LookAt';
23
78
  export { XRMediaSource, XRModel } from '../constants';
79
+ export { XR_FALLBACK_MESSAGES, XR_MODEL_ASSET_URLS, createFallbackReason, detectXRCapabilities, resolveModelAssetUrl, resolveTrackerSupport, useXRCapabilities, } from '../capabilities';
80
+ export type { UseXRCapabilitiesResult, XRCameraCapability, XRCapabilities, XRCapabilityCheckOptions, XRCapabilityCheckStatus, XRCapabilityStatus, XRFallbackCode, XRFallbackReason, XRModelCapability, XRPlacementCapability, XRRenderingCapability, XRTrackerSupport, } from '../capabilities';
81
+ export { CAMERA_PERMISSION_MESSAGES, CameraPermissionGate, canPromptForCamera, queryCameraPermission, requestCameraAccess, subscribeCameraPermission, useCameraPermission, findCameraByFacing, listCameras, } from '../camera';
82
+ export type { CameraPermissionGateProps, UseCameraPermissionOptions, UseCameraPermissionResult, XRCameraAccessOptions, XRCameraAccessResult, XRCameraDevice, XRCameraPermissionQuery, XRCameraPermissionState, } from '../camera';
83
+ export { DEFAULT_PERFORMANCE_BUDGET, DEFAULT_QUALITY_TIERS, XRQualityController, resolveQualityConfig, useXRQuality, } from '../quality';
84
+ export type { UseXRQualityResult, XRPerformanceBudget, XRQualityConfig, XRQualityConfigInput, XRQualityControllerProps, XRQualityDecision, XRQualityReason, XRQualitySignals, XRQualityState, XRQualityTier, } from '../quality';
85
+ export { DEFAULT_ASSET_BUDGET_BYTES, XRAssetCache, XRAssetCacheProvider, createAssetCache, defineGltfAsset, defineTextureAsset, defineVideoAsset, disposeObject3D, estimateGeometryBytes, estimateObjectBytes, estimateTextureBytes, getDefaultAssetCache, useXRAsset, useXRAssetCache, useXRAssetStats, } from '../assets';
86
+ export type { TextureAssetOptions, UseXRAssetResult, VideoAsset, VideoAssetOptions, XRAssetCacheOptions, XRAssetCacheProviderProps, XRAssetDefinition, XRAssetEntryInfo, XRAssetStats, XRAssetStatus, } from '../assets';
87
+ export { DEFAULT_TRACKING_CONFIG, TRACKER_KINDS, TRACKING_CONFIG_STORAGE_KEY, TRACKING_CONFIG_VERSION, clearTrackingConfig, enabledModels, loadTrackingConfig, mergeTrackingConfig, parseTrackingConfig, resolveTrackingConfig, saveTrackingConfig, serializeTrackingConfig, toCameraRequest, toModelOptions, toProviderProps, toTrackerProps, useXRTrackingConfig, } from '../tracking-config';
88
+ export type { TrackingConfigStorage, UseXRTrackingConfigOptions, UseXRTrackingConfigResult, XRTrackerKind, XRTrackingConfig, XRTrackingConfigInput, XRTrackingConfigParseResult, } from '../tracking-config';
24
89
  export type { XRSession } from '../types';
25
- export type { XRPerfConfig } from '../types/model';
90
+ export type { XRLifecycleConfig, XRPerfConfig } from '../types/model';
91
+ export type { XRCameraFacing, XRCameraRequest, XROrientation } from '../types/compositor';
@@ -1,21 +1,139 @@
1
1
  /**
2
2
  * `@vincentt-xr/sdk/face-effects` — face-filter power-user surface.
3
3
  *
4
- * FaceMesh material configuration, landmark-driven retouch, the canonical
5
- * face mesh, and the head-binding solver + occluders. The bare
4
+ * FaceMesh material configuration, landmark-driven retouch, lip and iris
5
+ * effects, face insets, 2D segmentation overlays, the canonical face mesh, and the
6
+ * head-binding solver + occluders. The bare
6
7
  * `<FaceMesh appearance={{ map }} />` is in `/tracking`; this is its deep
7
8
  * configuration.
8
9
  */
9
- export { blendModeIndices, DEFAULT_APPEARANCE, DEFAULT_MASKING, materialTypeOptions, shaderPresetOptions, sideOptions, textureMapOptions, alphaMapOptions, blendModeOptions, supportsTexturePanel, supportsBlendMode, } from '../components/FaceMesh';
10
+ export { IrisEffect, DEFAULT_IRIS_EFFECT_RENDER_ORDER, DEFAULT_IRIS_EFFECT_SETTINGS, IRIS_EFFECT_EYES, IRIS_EFFECT_MODES, IRIS_EFFECT_SETTINGS_FIELDS, IRIS_IMAGE_FRAGMENT, IRIS_SHADER_FRAGMENT, IRIS_VERTEX_SHADER, createIrisImageMaterial, createIrisShaderMaterial, createIrisUniforms, updateIrisUniforms, patchIrisEffectSettings, resolveIrisEffectSettings, } from '../components/IrisEffect';
11
+ export type { IrisEffectEye, IrisEffectMode, IrisEffectProps, IrisEffectSettings, IrisMaterialContext, IrisMaterialOverride, IrisUniforms, } from '../components/IrisEffect';
12
+ export { blendModeIndices, DEFAULT_APPEARANCE, DEFAULT_FACE_MESH_RENDERER, DEFAULT_FACE_MESH_TRANSFORM, DEFAULT_MASKING, FACE_MESH_ALPHA_MAPS, FACE_MESH_BLEND_MODES, FACE_MESH_MASK_TEXTURE_SOURCES, FACE_MESH_MATERIAL_TYPES, FACE_MESH_SHADER_PRESETS, FACE_MESH_SIDES, FACE_MESH_TEXTURE_MAPS, materialTypeOptions, shaderPresetOptions, sideOptions, textureMapOptions, alphaMapOptions, blendModeOptions, supportsTexturePanel, supportsBlendMode, } from '../components/FaceMesh';
10
13
  export type { FaceMeshMaterialType, FaceMeshShaderPreset, FaceMeshTextureMap, FaceMeshAlphaMap, FaceMeshMaskTextureSource, FaceMeshSide, FaceMeshBlendMode, FaceMeshAppearance, FaceMeshMasking, } from '../components/FaceMesh';
11
- export { CanonicalFaceMeshRenderer, useCanonicalFaceMesh, parseCanonicalFaceModel, } from '../components';
12
- export type { CanonicalFaceMeshRendererProps, ParsedCanonicalMesh } from '../components/FaceMesh';
13
- export { FACE_WARP_3D_PRESET, DEFAULT_FACE_WARP_3D_SETTINGS } from '../components/FaceWarp3D';
14
- export type { FaceWarp3DSettings } from '../components/FaceWarp3D';
15
- export { FaceRetouchBackground, drawFaceRetouchMask, drawMouthRetouchMask, FACE_MASK_SIZE, FACE_OVAL, LEFT_EYE, RIGHT_EYE, OUTER_LIPS, INNER_MOUTH, LEFT_EYEBROW, RIGHT_EYEBROW, createFaceRetouchRegions, DEFAULT_FEATURE_GROUPS, DEFAULT_FEATURE_POINT_INDICES, useFaceRetouchMask, useFaceRetouchRegions, } from '../components/FaceRetouch';
16
- export type { FaceRetouchBackgroundProps, CreateFaceRetouchRegionsOptions, } from '../components/FaceRetouch';
17
- export { HeadBinding, HeadBindingOccluder, HeadOccluder, HEAD_OCCLUDER_DEFAULT_OPACITY, HEAD_OCCLUDER_DEFAULT_POSITION, HEAD_OCCLUDER_DEFAULT_SCALE, } from '../components';
18
- export type { HeadBindingOccluderOptions, HeadBindingProps } from '../components';
14
+ export { LipEffect, LipEffects, LipEffectMaterial, LIP_EFFECT_VERTEX_SHADER, LIP_EFFECT_FRAGMENT_SHADER, createLipEffectMaterial, lipEffectDesignDecode, updateLipEffectMaterial, useLipEffectMaterial, useLipDesignTextures, resolveLipEffectFaceConfig, DEFAULT_LIP_EFFECT, DEFAULT_LIP_EFFECT_RENDER_ORDER, DEFAULT_LIP_EFFECT_SETTINGS, LIP_EFFECT_COLOR_MODES, LIP_EFFECT_GRADIENT_DIRECTIONS, LIP_EFFECT_PRESETS, LIP_EFFECT_PRESET_KEYS, LIP_EFFECT_SETTINGS_FIELDS, CANONICAL_LIP_UV_BOUNDS, LIP_UV_GUIDE_COLORS, createLipTextureTransform, createLipUvGuideDataUrl, createLipUvGuidePngBlob, createLipUvGuideSvg, getLipUvBounds, isLipEffectPresetKey, lipUvToPixel, patchLipEffectSettings, resolveLipEffectSettings, } from '../components/LipEffect';
15
+ export type { LipEffectFaceConfig, LipEffectsProps, LipEffectMaterialInputs, LipEffectMaterialResult, LipEffectMaterialProps, LipEffectMaterialSpec, LipEffectColorMode, LipEffectGradientDirection, LipEffectMaterialContext, LipEffectPreset, LipEffectPresetKey, LipEffectProps, LipEffectSettings, LipMaskMode, LipUvBounds, LipUvGuideOptions, } from '../components/LipEffect';
16
+ export { FACE_ATLAS_ANCHORS, FACE_ATLAS_GUIDE_COLORS, FACE_ATLAS_MIRROR, FACE_ATLAS_POLYLINES, FACE_ATLAS_POLYLINE_NAMES, FACE_ATLAS_REGIONS, FACE_ATLAS_SOURCE, FACE_ATLAS_TRIANGLES, FACE_ATLAS_UVS, createFaceAtlasGuideDataUrl, createFaceAtlasGuidePngBlob, createFaceAtlasGuideSvg, createFaceAtlasMask, createFaceAtlasMaskTexture, createFaceAtlasPolylineGlsl, faceAtlasAnchorPosition, faceAtlasMaskToRgba, faceAtlasUvToPixel, getFaceAtlasAttributes, getFaceAtlasRegionBounds, getFaceAtlasRegionIndices, getFaceAtlasRegionTriangles, mirrorFaceAtlasPolyline, mirrorFaceAtlasUv, } from '../face-atlas';
17
+ export type { FaceAtlasAnchorName, FaceAtlasAttributes, FaceAtlasGuideOptions, FaceAtlasMask, FaceAtlasMaskOptions, FaceAtlasMaskTextureOptions, FaceAtlasPolyline, FaceAtlasPolylineName, FaceAtlasRegion, FaceAtlasRegionSelection, FaceAtlasUvBounds, } from '../face-atlas';
18
+ export { FACE_ATLAS_STENCIL, FACE_RETOUCH_RENDER_ORDER, FaceAtlasLayer, MAKEUP_BLENDING, MAKEUP_RENDER_ORDER, useFaceAtlasSurface, } from '../components/FaceAtlas';
19
+ export type { FaceAtlasLayerProps, FaceAtlasMaterialContext, FaceAtlasMaterialResult, FaceAtlasMaterialSpec, FaceAtlasSurfaceHandle, UseFaceAtlasSurfaceOptions, } from '../components/FaceAtlas';
20
+ export type { FaceAtlasSurface, FaceAtlasSurfaceInput, FaceAtlasSurfaceTracking, FaceAtlasTriangleSelection, } from '../face-atlas';
21
+ export type { FaceAtlasUniforms } from '../face-atlas/registry';
22
+ export { useFaceSkin } from '../components/FaceAtlas/useFaceSkin';
23
+ export type { FaceSkinReference, FaceSkinUniforms, UseFaceSkinOptions, } from '../components/FaceAtlas/useFaceSkin';
24
+ export { FaceSkinProbe } from '../face-atlas/probe/FaceSkinProbe';
25
+ export type { FaceSkinProbeOptions, FaceSkinProbeRenderOptions, FaceSkinProbeResult, } from '../face-atlas/probe/FaceSkinProbe';
26
+ export { FACE_SKIN_PROBE, FACE_SKIN_PROBE_TIERS, FACE_SKIN_QUALITIES, } from '../face-atlas/probe/constants';
27
+ export type { FaceSkinProbeTier, FaceSkinQuality } from '../face-atlas/probe/constants';
28
+ export { FACE_SKIN_STATS, readFaceSkinStats } from '../face-atlas/probe/stats';
29
+ export type { FaceSkinStats } from '../face-atlas/probe/stats';
30
+ export { FACE_SKIN_STATS_GLSL } from '../face-atlas/probe/glsl';
31
+ export type { FaceSkinProbeFormat, FaceSkinStatsFormat } from '../face-atlas/probe/targets';
32
+ export { DEFAULT_MAKEUP_SETTINGS, MAKEUP_AUTO_SHADE_REGIONS, MAKEUP_FINISHES, MAKEUP_FINISH_DEFAULTS, MAKEUP_LOOKS, MAKEUP_LOOK_NAMES, MAKEUP_REGIONS, MAKEUP_SETTINGS_FIELDS, MAKEUP_SHADES, MAKEUP_SHADE_NAMES, MAKEUP_SHAPES, MAKEUP_SHAPE_NAMES, MAKEUP_SIDES, isMakeupLookName, isMakeupShadeName, isMakeupShape, patchMakeupSettings, resolveMakeupLook, resolveMakeupSettings, resolveMakeupShade, supportsAutoMakeupShade, } from '../components/Makeup';
33
+ export type { BlushSettings, BrowsSettings, ContourSettings, EyelinerSettings, EyeshadowSettings, HighlighterSettings, MakeupAutoShadeRegion, MakeupFaceRegion, MakeupFinish, MakeupFinishDefaults, MakeupLook, MakeupLookName, MakeupRegion, MakeupRegionSettings, MakeupSettings, MakeupSettingsInput, MakeupShadeName, MakeupShadeSetting, MakeupShape, MakeupSide, } from '../components/Makeup';
34
+ export { Blush, Brows, Contour, Eyeliner, Eyeshadow, Highlighter, createMakeupMaterial, updateMakeupMaterial, } from '../components/Makeup';
35
+ export type { BlushProps, BrowsProps, ContourProps, EyelinerProps, EyeshadowProps, HighlighterProps, MakeupMaterial, MakeupMaterialContext, MakeupMaterialInputs, MakeupMaterialRegion, MakeupMaterialSettings, MakeupMaterialSpec, MakeupRegionProps, MakeupUniforms, } from '../components/Makeup';
36
+ export { MAKEUP_GLSL } from '../face-atlas/glsl';
37
+ export { DEFAULT_MAKEUP_DESIGN_SETTINGS, MAKEUP_DESIGN_SETTINGS_FIELDS, MakeupDesign, patchMakeupDesignSettings, resolveMakeupDesignSettings, setMakeupDesignTexture, } from '../components/Makeup';
38
+ export type { MakeupDesignProps, MakeupDesignSettings, MakeupDesignTexture, } from '../components/Makeup';
39
+ export { MAKEUP_SKIN_DEPTHS, MAKEUP_SKIN_READY, MAKEUP_SKIN_TONE, MAKEUP_UNDERTONES, classifyMakeupSkinDepth, classifyMakeupUndertone, computeMakeupSkinTone, nearestMakeupShades, useMakeupSkinTone, } from '../components/Makeup';
40
+ export type { ComputeMakeupSkinToneOptions, MakeupShadeRecommendations, MakeupSkinDepth, MakeupSkinTone, MakeupSkinToneInput, MakeupUndertone, UseMakeupSkinToneOptions, } from '../components/Makeup';
41
+ export { MadeUpCamera, useMadeUpCamera, useMadeUpCameraTexture } from '../components/FaceAtlas';
42
+ export type { MadeUpCameraHandle, MadeUpCameraProps, UseMadeUpCameraOptions, } from '../components/FaceAtlas';
43
+ export { MADE_UP_CAMERA_LAYER, feedTextureVersion } from '../face-atlas/madeUpCamera';
44
+ export { CanonicalFaceMeshRenderer, FaceMeshMaterial, FaceMeshRenderer, canonicalFaceAlphaMaskUrl, canonicalFaceTextureStyle2Url, canonicalFaceTextureUrl, CANONICAL_FACE_MESH_GEOMETRY_SPECS, resolveFaceMeshEyeVisibility, mapFaceMeshRendererProps, mapFaceMeshRendererSettingsToProps, resolveFaceMeshRendererSettings, useCanonicalFaceMesh, parseCanonicalFaceModel, } from '../components/FaceMesh';
45
+ export type { CanonicalFaceMeshRendererProps, CanonicalFaceMeshGeometryKey, CanonicalFaceMeshGeometrySpec, FaceMeshEyeVisibility, FaceMeshMaterialOverride, FaceMeshMaterialOverrideContext, FaceMeshMaterialOverrideResult, FaceMeshMaterialProps, FaceMeshRendererProps, FaceMeshRendererSettings, ParsedCanonicalMesh, } from '../components/FaceMesh';
46
+ export { FACE_INSET_BOXES, FACE_INSET_HOLD_MS, FACE_INSET_PARTS, FACE_INSET_PLACEMENTS, FACE_INSET_RENDER_ORDER, FaceInset, createFaceInsetFrame, faceInsetAspect, useFaceInsetTexture, writeFaceInsetFrame, } from '../components/FaceInset';
47
+ export type { FaceInsetEllipse, FaceInsetFrame, FaceInsetFrameOptions, FaceInsetPart, FaceInsetPlacement, FaceInsetProps, FaceInsetTextureOptions, } from '../components/FaceInset';
48
+ export { FACE_LIQUIFY_DEFAULT_SMOOTHING, FACE_LIQUIFY_FACE_HEIGHT, FACE_LIQUIFY_FADE, FACE_LIQUIFY_FAR_SIDE, FACE_LIQUIFY_FRAME_PRIORITY, FACE_LIQUIFY_KINDS, FACE_LIQUIFY_KIND_CODE, FACE_LIQUIFY_KIND_LIMITS, FACE_LIQUIFY_MAX_FACES, FACE_LIQUIFY_MAX_OPS, FACE_LIQUIFY_MAX_WEIGHT, FACE_LIQUIFY_OP_FLOATS, FACE_LIQUIFY_POINTS, FACE_LIQUIFY_PRESETS, FACE_LIQUIFY_PRESET_NAMES, FACE_LIQUIFY_RENDER_ORDER, FACE_LIQUIFY_WEIGHT_EXPONENT, FaceLiquify, applyFaceLiquifyOp, createFaceLiquifyFrame, createFaceLiquifyPresence, faceLiquifySideVisibility, faceLiquifyWarpSide, resetFaceLiquifyPresence, stepFaceLiquifyPresence, faceLiquifyAmount, faceLiquifyBounds, faceLiquifyFalloff, faceLiquifyLandmarkPoint, resolveFaceLiquifyWarps, sampleFaceLiquify, writeFaceLiquifyFrame, writeFaceLiquifyOps, } from '../components/FaceLiquify';
49
+ export type { FaceLiquifyBounds, FaceLiquifyCustomWarps, FaceLiquifyFrame, FaceLiquifyKind, FaceLiquifyPoint2, FaceLiquifyPointName, FaceLiquifyPresence, FaceLiquifyPresetName, FaceLiquifyProps, FaceLiquifyResolution, FaceLiquifyResolvedWarp, FaceLiquifySide, FaceLiquifyWarp, FaceLiquifyWeights, } from '../components/FaceLiquify';
50
+ export { FACELESS_FRAME_PRIORITY, FACELESS_MAX_FACES, Faceless, useFacelessTexture, } from '../components/Faceless';
51
+ export type { FacelessProps, UseFacelessTextureOptions } from '../components/Faceless';
52
+ export { FACELESS_DEFAULTS, FACELESS_FRAGMENT, FACELESS_REGIONS, FACELESS_STYLES, FacelessTexture, createFacelessMask, createFacelessStretchMask, } from '../face-character/faceless';
53
+ export type { FacelessStyle, FacelessTextureOptions } from '../face-character/faceless';
54
+ export { FaceWarp3D } from '../components/FaceWarp3D';
55
+ export { readLiveNumber, readLiveRecord } from '../face-character/liveValue';
56
+ export { createCanonicalFaceGeometry } from '../face-character/canonicalFaceGeometry';
57
+ export { alignFaceFeatures, canonicalFaceFeatures, createFeatureWarp, } from '../face-character/featureWarp';
58
+ export type { FaceFeatureAlignment } from '../face-character/featureWarp';
59
+ export type { LiveValue } from '../face-character/liveValue';
60
+ export type { FaceWarp3DProps } from '../components/FaceWarp3D';
61
+ export { FACE_WARP_MAX_KEYS, bindFaceWarpDeformation, createFaceWarpGpuData, createFaceWarpMesh, stepFaceWarp3D, writeFaceWarpLiveTexels, } from '../face-character/faceWarp3D';
62
+ export type { FaceWarpGpuData, FaceWarpDeformation, FaceWarpMesh, FaceWarpStepOptions, } from '../face-character/faceWarp3D';
63
+ export { FACE_RETOUCH_DEFAULT_CONTROLS, FACE_RETOUCH_SETTINGS_FIELDS, FaceRetouch, patchFaceRetouchControls, resolveFaceRetouchControls, } from '../components/FaceRetouch';
64
+ export type { FaceRetouchControls, FaceRetouchProps } from '../components/FaceRetouch';
65
+ export { HeadBinding } from '../components/HeadBinding';
66
+ export type { HeadBindingOccluderOptions, HeadBindingProps } from '../components/HeadBinding';
67
+ export { HeadBindingOccluder } from '../components/HeadBindingOccluder';
68
+ export { HEAD_OCCLUDER_DEFAULT_OPACITY, HEAD_OCCLUDER_DEFAULT_POSITION, HEAD_OCCLUDER_DEFAULT_SCALE, HEAD_OCCLUDER_DEFAULT_SMOOTHING, HEAD_OCCLUDER_RENDER_ORDER, HEAD_OCCLUDER_V2_PATH, HEAD_OCCLUDER_V3_PATH, HeadOccluder, headOccluderUrl, CanonicalHeadFrame, CANONICAL_HEAD_FIT_DEFAULT_SMOOTHING, useCanonicalHeadFit, HeadAttachment, HEAD_ATTACHMENT_POINTS, HEAD_ATTACHMENT_POINT_NAMES, getHeadAttachmentPoint, resolveHeadAttachmentPoint, Earrings, NECK_BUST_TORSO_POSITION, NECK_OCCLUDER_BUST_PATH, NECK_OCCLUDER_FOLLOWS, NECK_OCCLUDER_SHOULDER_TURN, NECK_OCCLUDER_TYPES, NeckOccluder, neckBoneTwist, neckOccluderUrl, } from '../components/HeadOccluder';
69
+ export type { HeadOccluderFit, HeadOccluderOffset, HeadOccluderProps, CanonicalHeadFrameProps, CanonicalHeadFitOptions, CanonicalHeadOffset, HeadAttachmentPoint, HeadAttachmentProps, ResolvedHeadAttachmentPoint, EarringsProps, EarringSide, NeckOccluderFollow, NeckOccluderOptions, NeckOccluderProps, NeckOccluderType, } from '../components/HeadOccluder';
70
+ export { SpringSwing } from '../components/SpringSwing';
71
+ export type { SpringSwingProps } from '../components/SpringSwing';
72
+ export { SPRING_DEFAULTS, SPRING_MAX_FRAME, SPRING_MAX_JUMP, SPRING_MAX_SUBSTEP, SPRING_SETTINGS_RANGES, SPRING_SWING_LENGTH, SpringChain, SpringJoint, SpringSwingDriver, insertSwingPivots, resolveSpringSettings, } from '../spring';
73
+ export type { SpringSettings, SpringSwingOptions, SwingPivot } from '../spring';
74
+ export { NECKLACE_SWING_DEFAULTS, NECKLACE_SWING_NODES, Necklace } from '../components/Necklace';
75
+ export type { NecklaceProps } from '../components/Necklace';
76
+ export { HAIR_LOCK_DEFAULTS, HAIR_LOCK_SPRING, HairLock, createLockGeometry, writeLock, } from '../components/HairLock';
77
+ export type { HairLockProps } from '../components/HairLock';
78
+ export { ExternalFaceMesh, FACE_HEAD_WIDTH_RATIO, faceHeadWidth, FaceExpressionController, FaceRig, FaceRigContext, useExpressionValues, PinToFaceMesh, FacePiercing, FaceSurfaceOccluder, ExternalFaceMeshContext, FaceMorph, FaceReprojection, useExternalFaceMesh, useFaceRig, } from '../components/FaceCharacter';
79
+ export type { ExternalFaceMeshBinding, ExternalFaceMeshPart, ExternalFaceMeshProps, FaceExpressionControllerProps, FaceExpressionControllerRule, ExpressionOutputs, FaceRigProps, UseExpressionValuesResult, PinToFaceMeshProps, FacePiercingProps, FaceSurfaceOccluderProps, } from '../components/FaceCharacter';
80
+ export { createExpressionOutputs } from '../face-character/expressionOutputs';
81
+ export type { ExpressionOutputRule } from '../face-character/expressionOutputs';
82
+ export { compileExpressionInput, createExpressionState, expressionFrame, resetExpressions, shapeExpressionValue, stepExpressions, } from '../face-character/faceExpressions';
83
+ export type { ExpressionFrame, ExpressionInput, ExpressionRule, ExpressionShape, ExpressionState, ExpressionValue, } from '../face-character/faceExpressions';
84
+ export { FACE_PIN_PATCH_RADIUS, FACE_PIN_TARGETS, bindFacePin, facePinAnchorForFeed, projectFacePinOnto, stepFacePin, } from '../face-character/facePin';
85
+ export type { FacePinAnchor, FacePinBinding, FacePinOrient, FacePinSurface, } from '../face-character/facePin';
86
+ export { FACE_PIERCINGS, FACE_PIERCING_KINDS, FACE_PIERCING_NAMES, mirrorFacePiercingOffset, mirrorFacePiercingPlacement, resolveFacePiercing, } from '../face-character/facePiercings';
87
+ export type { FacePiercingKind, FacePiercingName, FacePiercingNudge, FacePiercingOffset, FacePiercingPlacement, FacePiercingPreset, ResolvedFacePiercing, } from '../face-character/facePiercings';
88
+ export { CANONICAL_FACE_LANDMARK_COUNT, CANONICAL_FACE_POSITIONS, CANONICAL_FACE_TRIANGLES, CANONICAL_FACE_UVS, } from '../face-character/canonicalFace';
89
+ export { FACE_RESIDUAL_LENGTH, bindFaceMesh, deformFaceMesh, sampleResidual, } from '../face-character/faceMeshBinding';
90
+ export type { FaceMeshBinding, FaceMeshBindingMode, FaceMeshBindingOptions, } from '../face-character/faceMeshBinding';
91
+ export { FACE_AUTO_ALIGN_MAX, FACE_HEAD_FIT_RAMP, autoFaceModelAlignment, bindFaceModel, measureFaceModelEarWidth, } from '../face-character/bindFaceModel';
92
+ export type { BindFaceModelOptions, BoundFaceMesh, FaceModelAlignment, FaceMorphTarget, } from '../face-character/bindFaceModel';
93
+ export { driveFaceModel, planFaceDrive } from '../face-character/driveFaceModel';
94
+ export type { DriveFaceModelOptions, FaceDriveMode, FaceDrivePlan, } from '../face-character/driveFaceModel';
95
+ export { FACE_GAZE_CHANNELS, FACE_MORPH_NAMES, FACE_REGION_MASKS, faceMorphChannel, faceMorphRegion, } from '../face-character/faceMorphs';
96
+ export type { FaceMorphName, FaceMorphRegion } from '../face-character/faceMorphs';
97
+ export { FACE_MORPH_COUNT, FACE_RIG_FAST_MOVE_CM, FACE_RIG_FAST_TURN_DEG, createFaceRigState, recalibrateFaceRig, stepFaceRig, } from '../face-character/faceRig';
98
+ export type { FaceRigOptions, FaceRigState, FaceRigTracking } from '../face-character/faceRig';
99
+ export type { FaceMorphProps, FaceReprojectionProps } from '../components/FaceCharacter';
100
+ export { FACE_SURFACE_RENDER_ORDER, faceSurfaceBlending, markFaceSurface, useFaceSurface, } from '../components/FaceCharacter';
101
+ export type { FaceSurfaceState } from '../components/FaceCharacter';
102
+ export { createFaceMorphLive, createFaceMorphShape, stepFaceMorph, subdivideFaceUnwrap, writeFaceMorphLive, } from '../face-character/faceMorph';
103
+ export type { SubdividedFace, FaceMorphShape, FaceMorphShapeName, FaceMorphStepOptions, } from '../face-character/faceMorph';
104
+ export { FACE_REPROJECTION_FILL_REACH, bindFaceReprojection, createClosestPointSearch, createFaceReprojectionUniforms, faceReprojectionRegionEllipses, faceUnwrapTexelsPerCm, faceReprojectionRegionMask, getFaceUnwrapMesh, getFaceUnwrapUvs, patchFaceReprojectionMaterial, writeFaceFacing, writeFaceReprojectionLayoutUv, writeFaceUnwrapFrame, } from '../face-character/faceReprojection';
105
+ export type { ClosestPoint, FaceImageLandmark, FaceOpening, FaceReprojectionBinding, FaceReprojectionBindingOptions, FaceReprojectionRegion, FaceReprojectionShading, FaceReprojectionUniforms, FaceUnwrapFrameOptions, FaceUnwrapMesh, } from '../face-character/faceReprojection';
106
+ export { FaceReprojector } from '../face-character/faceReprojector';
107
+ export type { FaceReprojectionTarget, FaceReprojectorOptions, } from '../face-character/faceReprojector';
108
+ export { DEFAULT_FACE_MIRROR_SETTINGS, DEFAULT_FACE_SWAP_SETTINGS, FACE_MIRROR_SETTINGS_FIELDS, FACE_MIRROR_VARIANTS, FACE_MIRROR_VARIANT_LABELS, FACE_SWAP_EACH_OTHER, FACE_SWAP_PAINTED_FEATURE_SOFTNESS, FACE_SWAP_PRESETS, FACE_SWAP_PRESET_KEYS, FACE_SWAP_SETTINGS_FIELDS, FACE_SWAP_SETTINGS_RANGES, FACE_SWAP_SOURCE_KINDS, FaceMirror, FaceSwap, FaceTextureLayer, defaultFaceSwapPreset, faceMirrorTransferSettings, isFaceMirrorVariant, isFaceSwapPresetKey, patchFaceMirrorSettings, patchFaceSwapSettings, resolveFaceMirrorSettings, resolveFaceSwapSettings, useFaceTexture, useLiveFaceTexture, } from '../components/FaceSwap';
109
+ export type { FaceMirrorProps, FaceMirrorSettings, FaceMirrorVariant, FaceSwapPreset, FaceSwapPresetKey, FaceSwapProps, FaceSwapSettings, FaceSwapSource, FaceSwapSourceKind, FaceSwapSourceLike, FaceSwapSourceStatus, FaceSwapStatus, FaceTextureLayerProps, FaceTextureStatus, ResolveFaceSwapSettingsOptions, UseFaceTextureOptions, UseFaceTextureResult, UseLiveFaceTextureOptions, } from '../components/FaceSwap';
110
+ export { FACE_UNWRAP_MIRROR, mirrorFaceLandmarks, resolveFaceSourceMirror, } from '../face-character/faceTexture';
111
+ export type { FaceTexture, FaceTextureKind, FaceTextureSource, FaceTextureStatistics, } from '../face-character/faceTexture';
112
+ export { FACE_TEXTURE_LAYOUTS, FACE_TRANSFER_FRAGMENT_SHADER, FACE_TRANSFER_VERTEX_SHADER, FaceTransfer, faceTransferGain, } from '../face-character/faceTransfer';
113
+ export type { FaceStatsSample, FaceTextureLayout, FaceTransferGainSettings, FaceTransferGainStats, FaceTransferOptions, FaceTransferSettings, FaceTransferUnseen, } from '../face-character/faceTransfer';
114
+ export { FACE_SWAP_QUALITIES } from '../face-character/liveFaceRegistry';
115
+ export type { FaceSwapQuality } from '../face-character/liveFaceRegistry';
116
+ export { FACE_TEXTURE_RESOLUTIONS, createFaceTexture } from '../face-character/faceTextureBaker';
117
+ export type { BakedFaceTexture, CreateFaceTextureOptions, FaceTextureResolution, } from '../face-character/faceTextureBaker';
118
+ export { detectFaceImage, disposeFaceImageLandmarker } from '../face-character/faceImageLandmarker';
119
+ export type { FaceImageSource } from '../face-character/faceImageLandmarker';
120
+ export { FACE_PHOTO_WARNINGS } from '../face-character/facePhoto';
121
+ export type { FaceImageBox, FaceImageDetection, FacePhotoPick, FacePhotoWarning, FaceTextureError, FaceTextureErrorCode, } from '../face-character/facePhoto';
122
+ export { FACE_TEXTURE_GUIDE_COLORS, createFaceTextureGuideDataUrl, createFaceTextureGuidePngBlob, createFaceTextureGuideSvg, createFaceTextureSideTestSvg, } from '../face-character/faceTextureGuide';
123
+ export type { FaceTextureGuideOptions, FaceTextureSideTestOptions, } from '../face-character/faceTextureGuide';
124
+ export { LANDMARK_POSE_FIT_DEFAULT_SMOOTHING, LANDMARK_POSE_FIT_SNAP_CM, stepLandmarkPoseSmoothing, useLandmarkPoseFit, } from '../components/HeadOccluder/useLandmarkPoseFit';
125
+ export type { CanonicalOffset, LandmarkPoseFit, LandmarkPoseFitOptions, LandmarkPoseSmoothingState, } from '../components/HeadOccluder/useLandmarkPoseFit';
126
+ export { CANONICAL_HEAD_ANCHOR, CANONICAL_RIGID_INDICES, CANONICAL_RIGID_POINTS, solveCanonicalHeadPose, } from '../utils/headOccluderFit';
127
+ export type { HeadPoseFit } from '../utils/headOccluderFit';
128
+ export { CANONICAL_RIGID_LANDMARKS } from '../utils/canonicalRigidLandmarks';
129
+ export { solveSimilarity } from '../utils/similarityFit';
130
+ export type { SimilarityFit } from '../utils/similarityFit';
19
131
  export { computeAdaptiveVerticalFit, computeHeadBindingCubePose, computeHeadBindingDebugMetrics, computeHeadBindingShape, computeUniversalHeadDepthOffset, computeUniversalOccluderScale, computeUniversalPitchOffsetY, computeUniversalYawOffsetX, solveHeadBinding, } from '../utils/headBinding';
20
132
  export type { HeadBindingAdaptiveValues, HeadBindingCubeModel, HeadBindingCubePose, HeadBindingDebugMetrics, HeadBindingSolveResult, HeadBindingShape, } from '../types/headBinding';
21
- export type { FaceLandmark2D, BoundingBox, FaceRawTrackingData, FaceRetouchRegion, FaceBounds, FaceTrackingResult, } from '../types/face';
133
+ export type { FaceLandmark2D, BoundingBox, FaceRawTrackingData, FaceBounds, FaceTrackingResult, } from '../types/face';
134
+ export { SegmentationOverlay, useFaceRegionMask, useHairMask, usePersonMask, useSemanticSegmentationMask, PERSON_MASK_LABELS, DEFAULT_SEGMENTATION_OVERLAY_SETTINGS, SEGMENTATION_OVERLAY_BLEND_MODES, SEGMENTATION_OVERLAY_SETTINGS_FIELDS, parseOverlayLabels, patchSegmentationOverlaySettings, resolveSegmentationOverlaySettings, } from '../components/SegmentationOverlay';
135
+ export type { SegmentationOverlayBlendMode, SegmentationOverlayMaterialContext, SegmentationOverlayMaterialSpec, SegmentationOverlayProps, SegmentationOverlaySettings, SemanticSegmentationMaskResult, UseFaceRegionMaskOptions, UsePersonMaskOptions, UseSemanticSegmentationMaskOptions, } from '../components/SegmentationOverlay';
136
+ export { SEMANTIC_SEGMENTATION_PRESETS } from '../types/segmentation';
137
+ export type { SemanticSegmentationModelOptions, SemanticSegmentationPreset, SemanticSegmentationStatus, } from '../types/segmentation';
138
+ export { FaceTrackMemory, SEMANTIC_MASK_LABELS, FACE_REGION_LABELS, clearSemanticMask, createSemanticMask, } from '../segmentation2d';
139
+ export type { FaceRegionLabel, FaceTrackMemoryOptions, MaskPoint, SemanticMask, SemanticMaskLabel, SemanticMaskSpace, TrackPoint, } from '../segmentation2d';
@@ -0,0 +1,48 @@
1
+ /**
2
+ * `@vincentt-xr/sdk/instructions` — prompts that ask the person for a hand
3
+ * gesture, a face expression or a body pose, show a 3D hint, and complete when
4
+ * it is held.
5
+ *
6
+ * Four layers, each usable on its own:
7
+ * - **Presets** — `HandInstruction`, `FaceInstruction`, `BodyInstruction`.
8
+ * - **Layout** — `Instruction` (any detector + any symbol), its text / motion /
9
+ * layout options.
10
+ * - **Detection** — `useHandGesture`, `useFaceExpression`, `useBodyPose`,
11
+ * `useInstructionHold` (any condition); the vocabularies, `define*` helpers,
12
+ * pure classifiers and their thresholds.
13
+ * - **Hints** — `HandGestureHint`, `FaceExpressionHint`, `BodyPoseHint`, and
14
+ * the kit to build your own: `useGhostModel`, `HintStage`, `sampleHintLoop`,
15
+ * `createClipBlend`, `createMorphBlend`, the ghost materials.
16
+ */
17
+ export { Instruction } from '../components/Instruction';
18
+ export type { InstructionProps } from '../components/Instruction';
19
+ export { INSTRUCTION_RENDER_ORDER, INSTRUCTION_TEXT_STYLE, } from '../components/Instruction/InstructionCue';
20
+ export type { InstructionLayout, InstructionMotion, InstructionOptions, InstructionPlacement, InstructionSize, InstructionStatus, InstructionTextSlot, InstructionTextStyle, } from '../components/Instruction/InstructionCue';
21
+ export { useInstructionHold } from '../components/Instruction/useInstructionHold';
22
+ export type { InstructionDetector, InstructionHoldOptions, UseInstructionHoldOptions, } from '../components/Instruction/useInstructionHold';
23
+ export { GESTURE_HOLD_DEFAULT_MS, GESTURE_HOLD_GRACE_MS, createGestureHoldState, stepGestureHold, } from '../components/Instruction/gestureHold';
24
+ export type { GestureHoldState, GestureHoldStatus } from '../components/Instruction/gestureHold';
25
+ export { HAND_HINT_LOOK, HAND_HINT_LOOP, HAND_INSTRUCTION_NUDGE_TEXT, HAND_INSTRUCTION_RENDER_ORDER, HandGestureHint, HandInstruction, useHandGesture, } from '../components/HandInstruction';
26
+ export type { HandGestureHintProps, HandHintLoop, HandInstructionProps, HandInstructionSize, HandInstructionStatus, UseHandGestureOptions, UseHandGestureResult, } from '../components/HandInstruction';
27
+ export { HAND_DIGITS, HAND_GESTURES, HAND_GESTURE_NAMES, HAND_SHAPE_LIMITS, analyzeHandShape, applyHandHintPose, defineHandGesture, matchHandGesture, matchingHandGestures, readHandClipPose, resolveHandGesture, } from '../hand/handGestures';
28
+ export type { AnalyzeHandShapeOptions, HandClipPose, HandDigit, HandGestureDefinition, HandGestureMatch, HandGestureName, HandGestureRule, HandGestureSpec, HandHintAmount, HandHintPose, HandShape, HandShapeLimits, } from '../hand/handGestures';
29
+ export { FACE_HINT_LOOK, FACE_HINT_LOOP, FACE_INSTRUCTION_NUDGE_TEXT, FACE_INSTRUCTION_RENDER_ORDER, FaceExpressionHint, FaceInstruction, useFaceExpression, } from '../components/FaceInstruction';
30
+ export type { FaceExpressionHintProps, FaceInstructionProps, UseFaceExpressionOptions, UseFaceExpressionResult, } from '../components/FaceInstruction';
31
+ export { FACE_EXPRESSIONS, FACE_EXPRESSION_NAMES, defineFaceExpression, matchFaceExpression, matchingFaceExpressions, resolveFaceExpression, } from '../face-expression';
32
+ export type { FaceBlendshapes, FaceExpressionDefinition, FaceExpressionHintPose, FaceExpressionMatch, FaceExpressionName, FaceExpressionRule, FaceExpressionSpec, } from '../face-expression';
33
+ export { BODY_HINT_LOOK, BODY_HINT_LOOP, BODY_INSTRUCTION_FULL_NUDGE_TEXT, BODY_INSTRUCTION_NUDGE_TEXT, BODY_INSTRUCTION_RENDER_ORDER, BODY_SYMBOL_ASPECT, BodyInstruction, BodyPoseHint, mixamoBoneSide, mixamoLegBoneSide, useBodyPose, } from '../components/BodyInstruction';
34
+ export type { BodyInstructionProps, BodyPoseHintProps, UseBodyPoseOptions, UseBodyPoseResult, } from '../components/BodyInstruction';
35
+ export { BODY_LANDMARK_COUNT, BODY_LOWER_JOINTS, BODY_POSES, BODY_POSE_JOINTS, BODY_POSE_NAMES, BODY_SHAPE_LIMITS, BODY_UPPER_JOINTS, analyzeBodyShape, defineBodyPose, matchBodyPose, matchingBodyPoses, resolveBodyPose, squareLandmarks, } from '../body-pose';
36
+ export type { AnalyzeBodyShapeOptions, ArmShape, ArmState, BodyPoseDefinition, BodyPoseHintPose, BodyPoseMatch, BodyPoseName, BodyPoseRule, BodyPoseSpec, BodyShape, BodyShapeLimits, BodySide, LegShape, LegState, } from '../body-pose';
37
+ export { useGhostModel } from '../components/Instruction/useGhostModel';
38
+ export type { GhostModel, UseGhostModelOptions } from '../components/Instruction/useGhostModel';
39
+ export { HintStage } from '../components/Instruction/HintStage';
40
+ export type { HintStageProps } from '../components/Instruction/HintStage';
41
+ export { HINT_LOOP_HOLD, sampleHintLoop, sampleHintOrbit, } from '../components/Instruction/hintLoop';
42
+ export type { HintLoop, HintLoopSample } from '../components/Instruction/hintLoop';
43
+ export { createClipBlend, createMorphBlend } from '../components/Instruction/hintBlend';
44
+ export type { HintBlend } from '../components/Instruction/hintBlend';
45
+ export { mergeHintLook } from '../components/Instruction/hintLook';
46
+ export type { HintGlow, HintHalo, HintHighlight, HintLook, ResolvedHintLook, } from '../components/Instruction/hintLook';
47
+ export { GHOST_MAX_BONES, addHintTwins, assignHintMaterials, createDepthPrepassMaterial, createGhostMaterial, createGlowMaterial, createHaloMaterial, createHintMatcap, disposeGlowMaterial, ease, hasVertexColors, orbitSpan, readClipQuaternions, } from '../components/Instruction/ghost';
48
+ export type { GhostOptions, GhostUniforms, HaloOptions, HintMeshSet, } from '../components/Instruction/ghost';
@@ -5,8 +5,8 @@
5
5
  * low-level compositor/render types. Present for the SDK's own tooling and
6
6
  * the editor; app code should not import from here.
7
7
  */
8
- export { XRDebugView } from '../components';
9
- export { DebuggerProvider } from '../components/Debugger/DebuggerProvider';
8
+ export { XRDebugView } from '../components/XRDebugView';
9
+ export { DebuggerPanel, DebuggerProvider } from '../components/Debugger/DebuggerProvider';
10
10
  export { DebuggerOverlay } from '../components/Debugger';
11
11
  export { useDebugger } from '../hooks/useDebugger';
12
12
  export type { DebuggerMetrics, DebuggerConfig } from '../types/debugger';
@@ -14,3 +14,6 @@ export { logUVBoundsWarningOnce, _resetUVBoundsWarnings } from '../texture/hasFu
14
14
  export { readCalibrationDebugEvents, recordCalibrationDebugEvent } from '../utils/calibrationDebug';
15
15
  export { RENDER_LAYERS } from '../constants/renderLayers';
16
16
  export type { RenderLayer } from '../constants/renderLayers';
17
+ export { FACE_SURFACE_FRAME_PRIORITY, FaceSurfaceContext, createFaceSurfaceState, } from '../components/FaceCharacter/FaceSurface';
18
+ export { libConfig } from '../config';
19
+ export type { LibConfig } from '../config';