@vimp-games/tanks 0.1.1 → 0.1.2

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Files changed (2) hide show
  1. package/README.md +1 -1
  2. package/package.json +5 -2
package/README.md CHANGED
@@ -6,7 +6,7 @@ A team-based tank deathmatch — the reference game plugin for the
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  - **Game rules**: two teams, hitscan bullets and bombs, bots, votes, chat, statistics.
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  - **Rust core**: tank/weapon/bot simulation compiled to WASM, running on the engine's browser host and every client (physics via `rapier2d`, shared with the engine's `vimp-engine-core` crate).
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  - **Client**: PixiJS rendering parts, procedural textures, spatial audio — plugged into the engine's MVC/render framework.
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- - **Packaged as a plugin**: published as `@vimp/tanks` (npm) with a `dist/manifest.json`, loaded dynamically at runtime by any engine instance — never a build-time dependency of the engine.
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+ - **Packaged as a plugin**: published as `@vimp-games/tanks` (npm) with a `dist/manifest.json`, loaded dynamically at runtime by any engine instance — never a build-time dependency of the engine.
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  ## Quick start
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@vimp-games/tanks",
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- "version": "0.1.1",
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+ "version": "0.1.2",
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  "description": "VIMP Tanks — игра-плагин для движка VIMP",
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  "homepage": "https://github.com/lgick/vimp-tanks#readme",
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  "bugs": {
@@ -33,9 +33,11 @@
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  "test:watch": "vitest"
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  },
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  "dependencies": {
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- "pixi.js": "^8.14.0",
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  "vimp-engine": "^0.1.1"
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  },
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+ "peerDependencies": {
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+ "pixi.js": "^8.14.0"
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+ },
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  "devDependencies": {
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  "@vitest/coverage-v8": "^4.1.9",
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  "eslint": "^9.37.0",
@@ -43,6 +45,7 @@
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  "eslint-plugin-no-consecutive-caps": "^1.2.0",
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  "globals": "^16.2.0",
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  "happy-dom": "^20.10.6",
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+ "pixi.js": "^8.14.0",
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  "vite": "^7.1.11",
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  "vitest": "^4.1.9"
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  }